@babylonjs/gui 7.5.0 → 7.6.1
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- package/2D/advancedDynamicTexture.d.ts +12 -6
- package/2D/advancedDynamicTexture.js +16 -10
- package/2D/advancedDynamicTexture.js.map +1 -1
- package/2D/controls/container.d.ts +1 -1
- package/2D/controls/container.js +3 -3
- package/2D/controls/container.js.map +1 -1
- package/2D/controls/control.d.ts +9 -4
- package/2D/controls/control.js +15 -8
- package/2D/controls/control.js.map +1 -1
- package/2D/controls/image.js +3 -0
- package/2D/controls/image.js.map +1 -1
- package/2D/controls/inputText.js +1 -1
- package/2D/controls/inputText.js.map +1 -1
- package/2D/controls/inputTextArea.js +1 -1
- package/2D/controls/inputTextArea.js.map +1 -1
- package/2D/controls/textBlock.js +2 -2
- package/2D/controls/textBlock.js.map +1 -1
- package/package.json +2 -2
@@ -394,8 +394,9 @@ export declare class AdvancedDynamicTexture extends DynamicTexture {
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* Recreate the content of the ADT from a JSON object
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* @param serializedObject define the JSON serialized object to restore from
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* @param scaleToSize defines whether to scale to texture to the saved size
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* @param urlRewriter defines an url rewriter to update urls before sending them to the controls
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*/
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-
parseSerializedObject(serializedObject: any, scaleToSize?: boolean): void;
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+
parseSerializedObject(serializedObject: any, scaleToSize?: boolean, urlRewriter?: (url: string) => string): void;
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/**
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* Clones the ADT. If no mesh is defined, the GUI will be considered as a fullscreen GUI
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* @param newName defines the name of the new ADT
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@@ -407,39 +408,44 @@ export declare class AdvancedDynamicTexture extends DynamicTexture {
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* Recreate the content of the ADT from a JSON object
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* @param serializedObject define the JSON serialized object to restore from
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* @param scaleToSize defines whether to scale to texture to the saved size
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* @param urlRewriter defines an url rewriter to update urls before sending them to the controls
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* @deprecated Please use parseSerializedObject instead
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*/
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-
parseContent: (serializedObject: any, scaleToSize?: boolean) => void;
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+
parseContent: (serializedObject: any, scaleToSize?: boolean, urlRewriter?: ((url: string) => string) | undefined) => void;
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/**
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* Recreate the content of the ADT from a snippet saved by the GUI editor
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* @param snippetId defines the snippet to load
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* @param scaleToSize defines whether to scale to texture to the saved size
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* @param appendToAdt if provided the snippet will be appended to the adt. Otherwise a fullscreen ADT will be created.
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* @param urlRewriter defines an url rewriter to update urls before sending them to the controls
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* @returns a promise that will resolve on success
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*/
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-
static ParseFromSnippetAsync(snippetId: string, scaleToSize?: boolean, appendToAdt?: AdvancedDynamicTexture): Promise<AdvancedDynamicTexture>;
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+
static ParseFromSnippetAsync(snippetId: string, scaleToSize?: boolean, appendToAdt?: AdvancedDynamicTexture, urlRewriter?: (url: string) => string): Promise<AdvancedDynamicTexture>;
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/**
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* Recreate the content of the ADT from a snippet saved by the GUI editor
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* @param snippetId defines the snippet to load
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* @param scaleToSize defines whether to scale to texture to the saved size
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* @param urlRewriter defines an url rewriter to update urls before sending them to the controls
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* @returns a promise that will resolve on success
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*/
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-
parseFromSnippetAsync(snippetId: string, scaleToSize?: boolean): Promise<AdvancedDynamicTexture>;
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+
parseFromSnippetAsync(snippetId: string, scaleToSize?: boolean, urlRewriter?: (url: string) => string): Promise<AdvancedDynamicTexture>;
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/**
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* Recreate the content of the ADT from a url json
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* @param url defines the url to load
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* @param scaleToSize defines whether to scale to texture to the saved size
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* @param appendToAdt if provided the snippet will be appended to the adt. Otherwise a fullscreen ADT will be created.
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* @param urlRewriter defines an url rewriter to update urls before sending them to the controls
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* @returns a promise that will resolve on success
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*/
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-
static ParseFromFileAsync(url: string, scaleToSize?: boolean, appendToAdt?: AdvancedDynamicTexture): Promise<AdvancedDynamicTexture>;
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static ParseFromFileAsync(url: string, scaleToSize?: boolean, appendToAdt?: AdvancedDynamicTexture, urlRewriter?: (url: string) => string): Promise<AdvancedDynamicTexture>;
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/**
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* Recreate the content of the ADT from a url json
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* @param url defines the url to load
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* @param scaleToSize defines whether to scale to texture to the saved size
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* @param urlRewriter defines an url rewriter to update urls before sending them to the controls
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* @returns a promise that will resolve on success
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*/
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-
parseFromURLAsync(url: string, scaleToSize?: boolean): Promise<AdvancedDynamicTexture>;
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parseFromURLAsync(url: string, scaleToSize?: boolean, urlRewriter?: (url: string) => string): Promise<AdvancedDynamicTexture>;
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private static _LoadURLContentAsync;
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/**
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* Compares two rectangle based controls for pixel overlap
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@@ -364,6 +364,7 @@ export class AdvancedDynamicTexture extends DynamicTexture {
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* Recreate the content of the ADT from a JSON object
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* @param serializedObject define the JSON serialized object to restore from
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* @param scaleToSize defines whether to scale to texture to the saved size
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* @param urlRewriter defines an url rewriter to update urls before sending them to the controls
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* @deprecated Please use parseSerializedObject instead
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*/
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this.parseContent = this.parseSerializedObject;
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@@ -1149,9 +1150,10 @@ export class AdvancedDynamicTexture extends DynamicTexture {
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* Recreate the content of the ADT from a JSON object
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* @param serializedObject define the JSON serialized object to restore from
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* @param scaleToSize defines whether to scale to texture to the saved size
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* @param urlRewriter defines an url rewriter to update urls before sending them to the controls
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*/
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parseSerializedObject(serializedObject, scaleToSize) {
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this._rootContainer = Control.Parse(serializedObject.root, this);
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parseSerializedObject(serializedObject, scaleToSize, urlRewriter) {
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this._rootContainer = Control.Parse(serializedObject.root, this, urlRewriter);
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if (scaleToSize) {
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const width = serializedObject.width;
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const height = serializedObject.height;
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@@ -1197,47 +1199,51 @@ export class AdvancedDynamicTexture extends DynamicTexture {
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* @param snippetId defines the snippet to load
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* @param scaleToSize defines whether to scale to texture to the saved size
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* @param appendToAdt if provided the snippet will be appended to the adt. Otherwise a fullscreen ADT will be created.
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* @param urlRewriter defines an url rewriter to update urls before sending them to the controls
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* @returns a promise that will resolve on success
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*/
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static async ParseFromSnippetAsync(snippetId, scaleToSize, appendToAdt) {
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static async ParseFromSnippetAsync(snippetId, scaleToSize, appendToAdt, urlRewriter) {
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const adt = appendToAdt ?? AdvancedDynamicTexture.CreateFullscreenUI("ADT from snippet");
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if (snippetId === "_BLANK") {
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return adt;
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}
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const serialized = await AdvancedDynamicTexture._LoadURLContentAsync(AdvancedDynamicTexture.SnippetUrl + "/" + snippetId.replace(/#/g, "/"), true);
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adt.parseSerializedObject(serialized, scaleToSize);
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adt.parseSerializedObject(serialized, scaleToSize, urlRewriter);
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return adt;
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}
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/**
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* Recreate the content of the ADT from a snippet saved by the GUI editor
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* @param snippetId defines the snippet to load
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* @param scaleToSize defines whether to scale to texture to the saved size
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* @param urlRewriter defines an url rewriter to update urls before sending them to the controls
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* @returns a promise that will resolve on success
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*/
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parseFromSnippetAsync(snippetId, scaleToSize) {
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return AdvancedDynamicTexture.ParseFromSnippetAsync(snippetId, scaleToSize, this);
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parseFromSnippetAsync(snippetId, scaleToSize, urlRewriter) {
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return AdvancedDynamicTexture.ParseFromSnippetAsync(snippetId, scaleToSize, this, urlRewriter);
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}
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/**
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* Recreate the content of the ADT from a url json
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* @param url defines the url to load
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* @param scaleToSize defines whether to scale to texture to the saved size
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* @param appendToAdt if provided the snippet will be appended to the adt. Otherwise a fullscreen ADT will be created.
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* @param urlRewriter defines an url rewriter to update urls before sending them to the controls
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* @returns a promise that will resolve on success
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*/
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static async ParseFromFileAsync(url, scaleToSize, appendToAdt) {
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static async ParseFromFileAsync(url, scaleToSize, appendToAdt, urlRewriter) {
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const adt = appendToAdt ?? AdvancedDynamicTexture.CreateFullscreenUI("ADT from URL");
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const serialized = await AdvancedDynamicTexture._LoadURLContentAsync(url);
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adt.parseSerializedObject(serialized, scaleToSize);
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adt.parseSerializedObject(serialized, scaleToSize, urlRewriter);
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return adt;
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}
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/**
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* Recreate the content of the ADT from a url json
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* @param url defines the url to load
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* @param scaleToSize defines whether to scale to texture to the saved size
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* @param urlRewriter defines an url rewriter to update urls before sending them to the controls
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* @returns a promise that will resolve on success
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*/
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parseFromURLAsync(url, scaleToSize) {
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return AdvancedDynamicTexture.ParseFromFileAsync(url, scaleToSize, this);
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parseFromURLAsync(url, scaleToSize, urlRewriter) {
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return AdvancedDynamicTexture.ParseFromFileAsync(url, scaleToSize, this, urlRewriter);
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}
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static _LoadURLContentAsync(url, snippet = false) {
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if (url === "") {
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