@babylonjs/gui 5.45.2 → 5.46.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (87) hide show
  1. package/2D/adtInstrumentation.js +21 -21
  2. package/2D/adtInstrumentation.js.map +1 -1
  3. package/2D/advancedDynamicTexture.d.ts +1 -1
  4. package/2D/advancedDynamicTexture.js +159 -159
  5. package/2D/advancedDynamicTexture.js.map +1 -1
  6. package/2D/controls/button.js +12 -12
  7. package/2D/controls/button.js.map +1 -1
  8. package/2D/controls/checkbox.js +17 -17
  9. package/2D/controls/checkbox.js.map +1 -1
  10. package/2D/controls/colorpicker.js +28 -28
  11. package/2D/controls/colorpicker.js.map +1 -1
  12. package/2D/controls/container.js +40 -40
  13. package/2D/controls/container.js.map +1 -1
  14. package/2D/controls/control.js +191 -191
  15. package/2D/controls/control.js.map +1 -1
  16. package/2D/controls/displayGrid.js +18 -18
  17. package/2D/controls/displayGrid.js.map +1 -1
  18. package/2D/controls/ellipse.js +9 -9
  19. package/2D/controls/ellipse.js.map +1 -1
  20. package/2D/controls/gradient/BaseGradient.d.ts +1 -1
  21. package/2D/controls/grid.js +14 -14
  22. package/2D/controls/grid.js.map +1 -1
  23. package/2D/controls/image.js +33 -33
  24. package/2D/controls/image.js.map +1 -1
  25. package/2D/controls/inputText.js +57 -57
  26. package/2D/controls/inputText.js.map +1 -1
  27. package/2D/controls/inputTextArea.js +34 -34
  28. package/2D/controls/inputTextArea.js.map +1 -1
  29. package/2D/controls/line.js +22 -22
  30. package/2D/controls/line.js.map +1 -1
  31. package/2D/controls/radioButton.js +17 -17
  32. package/2D/controls/radioButton.js.map +1 -1
  33. package/2D/controls/rectangle.js +10 -10
  34. package/2D/controls/rectangle.js.map +1 -1
  35. package/2D/controls/scrollViewers/scrollViewer.js +70 -70
  36. package/2D/controls/scrollViewers/scrollViewer.js.map +1 -1
  37. package/2D/controls/scrollViewers/scrollViewerWindow.js +11 -11
  38. package/2D/controls/scrollViewers/scrollViewerWindow.js.map +1 -1
  39. package/2D/controls/sliders/baseSlider.js +25 -25
  40. package/2D/controls/sliders/baseSlider.js.map +1 -1
  41. package/2D/controls/sliders/imageBasedSlider.js +9 -9
  42. package/2D/controls/sliders/imageBasedSlider.js.map +1 -1
  43. package/2D/controls/sliders/imageScrollBar.js +15 -15
  44. package/2D/controls/sliders/imageScrollBar.js.map +1 -1
  45. package/2D/controls/sliders/scrollBar.js +13 -13
  46. package/2D/controls/sliders/scrollBar.js.map +1 -1
  47. package/2D/controls/sliders/slider.js +14 -14
  48. package/2D/controls/sliders/slider.js.map +1 -1
  49. package/2D/controls/stackPanel.js +17 -17
  50. package/2D/controls/stackPanel.js.map +1 -1
  51. package/2D/controls/textBlock.js +35 -35
  52. package/2D/controls/textBlock.js.map +1 -1
  53. package/2D/controls/toggleButton.js +49 -49
  54. package/2D/controls/toggleButton.js.map +1 -1
  55. package/3D/controls/MRTK3/touchHolographicButton.js +127 -127
  56. package/3D/controls/MRTK3/touchHolographicButton.js.map +1 -1
  57. package/3D/controls/container3D.js +12 -12
  58. package/3D/controls/container3D.js.map +1 -1
  59. package/3D/controls/control3D.js +41 -41
  60. package/3D/controls/control3D.js.map +1 -1
  61. package/3D/controls/handMenu.js +11 -11
  62. package/3D/controls/handMenu.js.map +1 -1
  63. package/3D/controls/holographicBackplate.js +9 -9
  64. package/3D/controls/holographicBackplate.js.map +1 -1
  65. package/3D/controls/holographicButton.js +23 -23
  66. package/3D/controls/holographicButton.js.map +1 -1
  67. package/3D/controls/holographicSlate.js +34 -34
  68. package/3D/controls/holographicSlate.js.map +1 -1
  69. package/3D/controls/nearMenu.js +13 -13
  70. package/3D/controls/nearMenu.js.map +1 -1
  71. package/3D/controls/stackPanel3D.js +13 -13
  72. package/3D/controls/stackPanel3D.js.map +1 -1
  73. package/3D/controls/touchHolographicButton.js +52 -52
  74. package/3D/controls/touchHolographicButton.js.map +1 -1
  75. package/3D/controls/touchHolographicMenu.js +8 -8
  76. package/3D/controls/touchHolographicMenu.js.map +1 -1
  77. package/3D/controls/volumeBasedPanel.js +15 -15
  78. package/3D/controls/volumeBasedPanel.js.map +1 -1
  79. package/3D/gizmos/gizmoHandle.js +15 -15
  80. package/3D/gizmos/gizmoHandle.js.map +1 -1
  81. package/3D/gizmos/slateGizmo.js +29 -29
  82. package/3D/gizmos/slateGizmo.js.map +1 -1
  83. package/3D/gui3DManager.js +33 -33
  84. package/3D/gui3DManager.js.map +1 -1
  85. package/3D/materials/handle/handleMaterial.js +20 -20
  86. package/3D/materials/handle/handleMaterial.js.map +1 -1
  87. package/package.json +2 -2
@@ -5,6 +5,17 @@ import { HandConstraintBehavior } from "@babylonjs/core/Behaviors/Meshes/handCon
5
5
  * @since 5.0.0
6
6
  */
7
7
  export class HandMenu extends TouchHolographicMenu {
8
+ /**
9
+ * The hand constraint behavior setting the transformation of this node
10
+ */
11
+ get handConstraintBehavior() {
12
+ return this._handConstraintBehavior;
13
+ }
14
+ _createNode(scene) {
15
+ const node = super._createNode(scene);
16
+ this._handConstraintBehavior.attach(node);
17
+ return node;
18
+ }
8
19
  /**
9
20
  * Creates a hand menu GUI 3D control
10
21
  * @param xr the WebXRExperienceHelper used to link this control to the enabled WebXRHandTracking feature
@@ -17,17 +28,6 @@ export class HandMenu extends TouchHolographicMenu {
17
28
  this.backPlateMargin = 0.15;
18
29
  this.rows = 3;
19
30
  }
20
- /**
21
- * The hand constraint behavior setting the transformation of this node
22
- */
23
- get handConstraintBehavior() {
24
- return this._handConstraintBehavior;
25
- }
26
- _createNode(scene) {
27
- const node = super._createNode(scene);
28
- this._handConstraintBehavior.attach(node);
29
- return node;
30
- }
31
31
  /**
32
32
  * Disposes the hand menu
33
33
  */
@@ -1 +1 @@
1
- {"version":3,"file":"handMenu.js","sourceRoot":"","sources":["../../../../../lts/gui/generated/3D/controls/handMenu.ts"],"names":[],"mappings":"AAIA,OAAO,EAAE,oBAAoB,EAAE,MAAM,wBAAwB,CAAC;AAC9D,OAAO,EAAE,sBAAsB,EAAE,mEAAqD;AAGtF;;;GAGG;AACH,MAAM,OAAO,QAAS,SAAQ,oBAAoB;IAkB9C;;;;OAIG;IACH,YAAY,EAAyB,EAAE,IAAa;QAChD,KAAK,CAAC,IAAI,CAAC,CAAC;QAEZ,IAAI,CAAC,uBAAuB,GAAG,IAAI,sBAAsB,EAAE,CAAC;QAC5D,IAAI,CAAC,uBAAuB,CAAC,kBAAkB,CAAC,EAAE,CAAC,CAAC;QACpD,IAAI,CAAC,eAAe,GAAG,IAAI,CAAC;QAC5B,IAAI,CAAC,IAAI,GAAG,CAAC,CAAC;IAClB,CAAC;IA3BD;;OAEG;IACH,IAAW,sBAAsB;QAC7B,OAAO,IAAI,CAAC,uBAAuB,CAAC;IACxC,CAAC;IAES,WAAW,CAAC,KAAY;QAC9B,MAAM,IAAI,GAAG,KAAK,CAAC,WAAW,CAAC,KAAK,CAAU,CAAC;QAE/C,IAAI,CAAC,uBAAuB,CAAC,MAAM,CAAC,IAAI,CAAC,CAAC;QAE1C,OAAO,IAAI,CAAC;IAChB,CAAC;IAgBD;;OAEG;IACI,OAAO;QACV,KAAK,CAAC,OAAO,EAAE,CAAC;QAEhB,IAAI,CAAC,uBAAuB,CAAC,MAAM,EAAE,CAAC;IAC1C,CAAC;CACJ","sourcesContent":["import type { Scene } from \"core/scene\";\r\nimport type { TransformNode } from \"core/Meshes/transformNode\";\r\nimport type { Nullable } from \"core/types\";\r\nimport type { Mesh } from \"core/Meshes/mesh\";\r\nimport { TouchHolographicMenu } from \"./touchHolographicMenu\";\r\nimport { HandConstraintBehavior } from \"core/Behaviors/Meshes/handConstraintBehavior\";\r\nimport type { WebXRExperienceHelper } from \"core/XR/webXRExperienceHelper\";\r\n\r\n/**\r\n * Hand menu that displays buttons and floats around the hand.\r\n * @since 5.0.0\r\n */\r\nexport class HandMenu extends TouchHolographicMenu {\r\n private _handConstraintBehavior: HandConstraintBehavior;\r\n\r\n /**\r\n * The hand constraint behavior setting the transformation of this node\r\n */\r\n public get handConstraintBehavior() {\r\n return this._handConstraintBehavior;\r\n }\r\n\r\n protected _createNode(scene: Scene): Nullable<TransformNode> {\r\n const node = super._createNode(scene)! as Mesh;\r\n\r\n this._handConstraintBehavior.attach(node);\r\n\r\n return node;\r\n }\r\n\r\n /**\r\n * Creates a hand menu GUI 3D control\r\n * @param xr the WebXRExperienceHelper used to link this control to the enabled WebXRHandTracking feature\r\n * @param name name of the hand menu\r\n */\r\n constructor(xr: WebXRExperienceHelper, name?: string) {\r\n super(name);\r\n\r\n this._handConstraintBehavior = new HandConstraintBehavior();\r\n this._handConstraintBehavior.linkToXRExperience(xr);\r\n this.backPlateMargin = 0.15;\r\n this.rows = 3;\r\n }\r\n\r\n /**\r\n * Disposes the hand menu\r\n */\r\n public dispose() {\r\n super.dispose();\r\n\r\n this._handConstraintBehavior.detach();\r\n }\r\n}\r\n"]}
1
+ {"version":3,"file":"handMenu.js","sourceRoot":"","sources":["../../../../../lts/gui/generated/3D/controls/handMenu.ts"],"names":[],"mappings":"AAIA,OAAO,EAAE,oBAAoB,EAAE,MAAM,wBAAwB,CAAC;AAC9D,OAAO,EAAE,sBAAsB,EAAE,mEAAqD;AAGtF;;;GAGG;AACH,MAAM,OAAO,QAAS,SAAQ,oBAAoB;IAG9C;;OAEG;IACH,IAAW,sBAAsB;QAC7B,OAAO,IAAI,CAAC,uBAAuB,CAAC;IACxC,CAAC;IAES,WAAW,CAAC,KAAY;QAC9B,MAAM,IAAI,GAAG,KAAK,CAAC,WAAW,CAAC,KAAK,CAAU,CAAC;QAE/C,IAAI,CAAC,uBAAuB,CAAC,MAAM,CAAC,IAAI,CAAC,CAAC;QAE1C,OAAO,IAAI,CAAC;IAChB,CAAC;IAED;;;;OAIG;IACH,YAAY,EAAyB,EAAE,IAAa;QAChD,KAAK,CAAC,IAAI,CAAC,CAAC;QAEZ,IAAI,CAAC,uBAAuB,GAAG,IAAI,sBAAsB,EAAE,CAAC;QAC5D,IAAI,CAAC,uBAAuB,CAAC,kBAAkB,CAAC,EAAE,CAAC,CAAC;QACpD,IAAI,CAAC,eAAe,GAAG,IAAI,CAAC;QAC5B,IAAI,CAAC,IAAI,GAAG,CAAC,CAAC;IAClB,CAAC;IAED;;OAEG;IACI,OAAO;QACV,KAAK,CAAC,OAAO,EAAE,CAAC;QAEhB,IAAI,CAAC,uBAAuB,CAAC,MAAM,EAAE,CAAC;IAC1C,CAAC;CACJ","sourcesContent":["import type { Scene } from \"core/scene\";\r\nimport type { TransformNode } from \"core/Meshes/transformNode\";\r\nimport type { Nullable } from \"core/types\";\r\nimport type { Mesh } from \"core/Meshes/mesh\";\r\nimport { TouchHolographicMenu } from \"./touchHolographicMenu\";\r\nimport { HandConstraintBehavior } from \"core/Behaviors/Meshes/handConstraintBehavior\";\r\nimport type { WebXRExperienceHelper } from \"core/XR/webXRExperienceHelper\";\r\n\r\n/**\r\n * Hand menu that displays buttons and floats around the hand.\r\n * @since 5.0.0\r\n */\r\nexport class HandMenu extends TouchHolographicMenu {\r\n private _handConstraintBehavior: HandConstraintBehavior;\r\n\r\n /**\r\n * The hand constraint behavior setting the transformation of this node\r\n */\r\n public get handConstraintBehavior() {\r\n return this._handConstraintBehavior;\r\n }\r\n\r\n protected _createNode(scene: Scene): Nullable<TransformNode> {\r\n const node = super._createNode(scene)! as Mesh;\r\n\r\n this._handConstraintBehavior.attach(node);\r\n\r\n return node;\r\n }\r\n\r\n /**\r\n * Creates a hand menu GUI 3D control\r\n * @param xr the WebXRExperienceHelper used to link this control to the enabled WebXRHandTracking feature\r\n * @param name name of the hand menu\r\n */\r\n constructor(xr: WebXRExperienceHelper, name?: string) {\r\n super(name);\r\n\r\n this._handConstraintBehavior = new HandConstraintBehavior();\r\n this._handConstraintBehavior.linkToXRExperience(xr);\r\n this.backPlateMargin = 0.15;\r\n this.rows = 3;\r\n }\r\n\r\n /**\r\n * Disposes the hand menu\r\n */\r\n public dispose() {\r\n super.dispose();\r\n\r\n this._handConstraintBehavior.detach();\r\n }\r\n}\r\n"]}
@@ -7,15 +7,6 @@ import { SceneLoader } from "@babylonjs/core/Loading/sceneLoader.js";
7
7
  * @since 5.0.0
8
8
  */
9
9
  export class HolographicBackplate extends Control3D {
10
- /**
11
- * Creates a new holographic backplate
12
- * @param name defines the control name
13
- * @param _shareMaterials
14
- */
15
- constructor(name, _shareMaterials = true) {
16
- super(name);
17
- this._shareMaterials = _shareMaterials;
18
- }
19
10
  /**
20
11
  * Rendering ground id of the backplate mesh.
21
12
  */
@@ -37,6 +28,15 @@ export class HolographicBackplate extends Control3D {
37
28
  get shareMaterials() {
38
29
  return this._shareMaterials;
39
30
  }
31
+ /**
32
+ * Creates a new holographic backplate
33
+ * @param name defines the control name
34
+ * @param _shareMaterials
35
+ */
36
+ constructor(name, _shareMaterials = true) {
37
+ super(name);
38
+ this._shareMaterials = _shareMaterials;
39
+ }
40
40
  _getTypeName() {
41
41
  return "HolographicBackplate";
42
42
  }
@@ -1 +1 @@
1
- {"version":3,"file":"holographicBackplate.js","sourceRoot":"","sources":["../../../../../lts/gui/generated/3D/controls/holographicBackplate.ts"],"names":[],"mappings":"AAEA,OAAO,EAAE,SAAS,EAAE,sDAAwC;AAE5D,OAAO,EAAE,uBAAuB,EAAE,MAAM,sDAAsD,CAAC;AAC/F,OAAO,EAAE,SAAS,EAAE,MAAM,aAAa,CAAC;AACxC,OAAO,EAAE,WAAW,EAAE,+CAAiC;AAGvD;;;GAGG;AACH,MAAM,OAAO,oBAAqB,SAAQ,SAAS;IAqC/C;;;;OAIG;IACH,YAAY,IAAa,EAAU,kBAAkB,IAAI;QACrD,KAAK,CAAC,IAAI,CAAC,CAAC;QADmB,oBAAe,GAAf,eAAe,CAAO;IAEzD,CAAC;IA/BD;;OAEG;IACH,IAAW,gBAAgB,CAAC,EAAU;QAClC,IAAI,CAAC,MAAM,CAAC,gBAAgB,GAAG,EAAE,CAAC;IACtC,CAAC;IACD,IAAW,gBAAgB;QACvB,OAAO,IAAI,CAAC,MAAM,CAAC,gBAAgB,CAAC;IACxC,CAAC;IAED;;OAEG;IACH,IAAW,QAAQ;QACf,OAAO,IAAI,CAAC,SAAS,CAAC;IAC1B,CAAC;IAED;;OAEG;IACH,IAAW,cAAc;QACrB,OAAO,IAAI,CAAC,eAAe,CAAC;IAChC,CAAC;IAWS,YAAY;QAClB,OAAO,sBAAsB,CAAC;IAClC,CAAC;IAED,mBAAmB;IACT,WAAW,CAAC,KAAY;;QAC9B,MAAM,aAAa,GAAG,SAAS,CAC3B,CAAC,MAAA,IAAI,CAAC,IAAI,mCAAI,sBAAsB,CAAC,GAAG,gBAAgB,EACxD;YACI,KAAK,EAAE,GAAG;YACV,MAAM,EAAE,GAAG;YACX,KAAK,EAAE,GAAG;SACb,EACD,KAAK,CACR,CAAC;QACF,aAAa,CAAC,UAAU,GAAG,IAAI,CAAC;QAChC,aAAa,CAAC,UAAU,GAAG,CAAC,CAAC;QAE7B,WAAW,CAAC,eAAe,CAAC,SAAS,EAAE,oBAAoB,CAAC,cAAc,EAAE,oBAAoB,CAAC,cAAc,EAAE,KAAK,CAAC,CAAC,IAAI,CAAC,CAAC,MAAM,EAAE,EAAE;YACpI,MAAM,aAAa,GAAG,MAAM,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC;YACvC,aAAa,CAAC,IAAI,GAAG,GAAG,IAAI,CAAC,IAAI,aAAa,CAAC;YAC/C,aAAa,CAAC,UAAU,GAAG,KAAK,CAAC;YACjC,aAAa,CAAC,MAAM,GAAG,aAAa,CAAC;YACrC,IAAI,IAAI,CAAC,SAAS,EAAE;gBAChB,aAAa,CAAC,QAAQ,GAAG,IAAI,CAAC,SAAS,CAAC;aAC3C;YACD,IAAI,CAAC,MAAM,GAAG,aAAa,CAAC;QAChC,CAAC,CAAC,CAAC;QAEH,OAAO,aAAa,CAAC;IACzB,CAAC;IAEO,eAAe,CAAC,IAAU;QAC9B,IAAI,CAAC,SAAS,GAAG,IAAI,uBAAuB,CAAC,IAAI,CAAC,IAAI,GAAG,WAAW,EAAE,IAAI,CAAC,QAAQ,EAAE,CAAC,CAAC;IAC3F,CAAC;IAES,eAAe,CAAC,IAAU;QAChC,OAAO;QACP,IAAI,IAAI,CAAC,eAAe,EAAE;YACtB,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,qBAAqB,CAAC,yBAAyB,CAAC,EAAE;gBAC9D,IAAI,CAAC,eAAe,CAAC,IAAI,CAAC,CAAC;gBAC3B,IAAI,CAAC,KAAK,CAAC,qBAAqB,CAAC,yBAAyB,CAAC,GAAG,IAAI,CAAC,SAAS,CAAC;aAChF;iBAAM;gBACH,IAAI,CAAC,SAAS,GAAG,IAAI,CAAC,KAAK,CAAC,qBAAqB,CAAC,yBAAyB,CAA4B,CAAC;aAC3G;SACJ;aAAM;YACH,IAAI,CAAC,eAAe,CAAC,IAAI,CAAC,CAAC;SAC9B;IACL,CAAC;IAED;;OAEG;IACI,OAAO;QACV,KAAK,CAAC,OAAO,EAAE,CAAC,CAAC,wCAAwC;QAEzD,IAAI,CAAC,IAAI,CAAC,cAAc,EAAE;YACtB,IAAI,CAAC,SAAS,CAAC,OAAO,EAAE,CAAC;SAC5B;QAED,IAAI,CAAC,MAAM,CAAC,OAAO,EAAE,CAAC;IAC1B,CAAC;;AA1GD;;GAEG;AACW,mCAAc,GAAW,2CAA2C,CAAC;AACnF;;GAEG;AACW,mCAAc,GAAW,2BAA2B,CAAC","sourcesContent":["import type { TransformNode } from \"core/Meshes/transformNode\";\r\nimport type { Mesh } from \"core/Meshes/mesh\";\r\nimport { CreateBox } from \"core/Meshes/Builders/boxBuilder\";\r\nimport type { Scene } from \"core/scene\";\r\nimport { FluentBackplateMaterial } from \"../materials/fluentBackplate/fluentBackplateMaterial\";\r\nimport { Control3D } from \"./control3D\";\r\nimport { SceneLoader } from \"core/Loading/sceneLoader\";\r\nimport type { AbstractMesh } from \"core/Meshes/abstractMesh\";\r\n\r\n/**\r\n * Class used to create a holographic backplate in 3D\r\n * @since 5.0.0\r\n */\r\nexport class HolographicBackplate extends Control3D {\r\n /**\r\n * Base Url for the button model.\r\n */\r\n public static MODEL_BASE_URL: string = \"https://assets.babylonjs.com/meshes/MRTK/\";\r\n /**\r\n * File name for the button model.\r\n */\r\n public static MODEL_FILENAME: string = \"mrtk-fluent-backplate.glb\";\r\n\r\n private _model: AbstractMesh;\r\n private _material: FluentBackplateMaterial;\r\n\r\n /**\r\n * Rendering ground id of the backplate mesh.\r\n */\r\n public set renderingGroupId(id: number) {\r\n this._model.renderingGroupId = id;\r\n }\r\n public get renderingGroupId(): number {\r\n return this._model.renderingGroupId;\r\n }\r\n\r\n /**\r\n * Gets the material used by the backplate\r\n */\r\n public get material(): FluentBackplateMaterial {\r\n return this._material;\r\n }\r\n\r\n /**\r\n * Gets a boolean indicating if this backplate shares its material with other HolographicBackplates\r\n */\r\n public get shareMaterials(): boolean {\r\n return this._shareMaterials;\r\n }\r\n\r\n /**\r\n * Creates a new holographic backplate\r\n * @param name defines the control name\r\n * @param _shareMaterials\r\n */\r\n constructor(name?: string, private _shareMaterials = true) {\r\n super(name);\r\n }\r\n\r\n protected _getTypeName(): string {\r\n return \"HolographicBackplate\";\r\n }\r\n\r\n // Mesh association\r\n protected _createNode(scene: Scene): TransformNode {\r\n const collisionMesh = CreateBox(\r\n (this.name ?? \"HolographicBackplate\") + \"_CollisionMesh\",\r\n {\r\n width: 1.0,\r\n height: 1.0,\r\n depth: 1.0,\r\n },\r\n scene\r\n );\r\n collisionMesh.isPickable = true;\r\n collisionMesh.visibility = 0;\r\n\r\n SceneLoader.ImportMeshAsync(undefined, HolographicBackplate.MODEL_BASE_URL, HolographicBackplate.MODEL_FILENAME, scene).then((result) => {\r\n const importedModel = result.meshes[1];\r\n importedModel.name = `${this.name}_frontPlate`;\r\n importedModel.isPickable = false;\r\n importedModel.parent = collisionMesh;\r\n if (this._material) {\r\n importedModel.material = this._material;\r\n }\r\n this._model = importedModel;\r\n });\r\n\r\n return collisionMesh;\r\n }\r\n\r\n private _createMaterial(mesh: Mesh) {\r\n this._material = new FluentBackplateMaterial(this.name + \" Material\", mesh.getScene());\r\n }\r\n\r\n protected _affectMaterial(mesh: Mesh) {\r\n // Back\r\n if (this._shareMaterials) {\r\n if (!this._host._touchSharedMaterials[\"fluentBackplateMaterial\"]) {\r\n this._createMaterial(mesh);\r\n this._host._touchSharedMaterials[\"fluentBackplateMaterial\"] = this._material;\r\n } else {\r\n this._material = this._host._touchSharedMaterials[\"fluentBackplateMaterial\"] as FluentBackplateMaterial;\r\n }\r\n } else {\r\n this._createMaterial(mesh);\r\n }\r\n }\r\n\r\n /**\r\n * Releases all associated resources\r\n */\r\n public dispose() {\r\n super.dispose(); // will dispose main mesh ie. back plate\r\n\r\n if (!this.shareMaterials) {\r\n this._material.dispose();\r\n }\r\n\r\n this._model.dispose();\r\n }\r\n}\r\n"]}
1
+ {"version":3,"file":"holographicBackplate.js","sourceRoot":"","sources":["../../../../../lts/gui/generated/3D/controls/holographicBackplate.ts"],"names":[],"mappings":"AAEA,OAAO,EAAE,SAAS,EAAE,sDAAwC;AAE5D,OAAO,EAAE,uBAAuB,EAAE,MAAM,sDAAsD,CAAC;AAC/F,OAAO,EAAE,SAAS,EAAE,MAAM,aAAa,CAAC;AACxC,OAAO,EAAE,WAAW,EAAE,+CAAiC;AAGvD;;;GAGG;AACH,MAAM,OAAO,oBAAqB,SAAQ,SAAS;IAa/C;;OAEG;IACH,IAAW,gBAAgB,CAAC,EAAU;QAClC,IAAI,CAAC,MAAM,CAAC,gBAAgB,GAAG,EAAE,CAAC;IACtC,CAAC;IACD,IAAW,gBAAgB;QACvB,OAAO,IAAI,CAAC,MAAM,CAAC,gBAAgB,CAAC;IACxC,CAAC;IAED;;OAEG;IACH,IAAW,QAAQ;QACf,OAAO,IAAI,CAAC,SAAS,CAAC;IAC1B,CAAC;IAED;;OAEG;IACH,IAAW,cAAc;QACrB,OAAO,IAAI,CAAC,eAAe,CAAC;IAChC,CAAC;IAED;;;;OAIG;IACH,YAAY,IAAa,EAAU,kBAAkB,IAAI;QACrD,KAAK,CAAC,IAAI,CAAC,CAAC;QADmB,oBAAe,GAAf,eAAe,CAAO;IAEzD,CAAC;IAES,YAAY;QAClB,OAAO,sBAAsB,CAAC;IAClC,CAAC;IAED,mBAAmB;IACT,WAAW,CAAC,KAAY;;QAC9B,MAAM,aAAa,GAAG,SAAS,CAC3B,CAAC,MAAA,IAAI,CAAC,IAAI,mCAAI,sBAAsB,CAAC,GAAG,gBAAgB,EACxD;YACI,KAAK,EAAE,GAAG;YACV,MAAM,EAAE,GAAG;YACX,KAAK,EAAE,GAAG;SACb,EACD,KAAK,CACR,CAAC;QACF,aAAa,CAAC,UAAU,GAAG,IAAI,CAAC;QAChC,aAAa,CAAC,UAAU,GAAG,CAAC,CAAC;QAE7B,WAAW,CAAC,eAAe,CAAC,SAAS,EAAE,oBAAoB,CAAC,cAAc,EAAE,oBAAoB,CAAC,cAAc,EAAE,KAAK,CAAC,CAAC,IAAI,CAAC,CAAC,MAAM,EAAE,EAAE;YACpI,MAAM,aAAa,GAAG,MAAM,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC;YACvC,aAAa,CAAC,IAAI,GAAG,GAAG,IAAI,CAAC,IAAI,aAAa,CAAC;YAC/C,aAAa,CAAC,UAAU,GAAG,KAAK,CAAC;YACjC,aAAa,CAAC,MAAM,GAAG,aAAa,CAAC;YACrC,IAAI,IAAI,CAAC,SAAS,EAAE;gBAChB,aAAa,CAAC,QAAQ,GAAG,IAAI,CAAC,SAAS,CAAC;aAC3C;YACD,IAAI,CAAC,MAAM,GAAG,aAAa,CAAC;QAChC,CAAC,CAAC,CAAC;QAEH,OAAO,aAAa,CAAC;IACzB,CAAC;IAEO,eAAe,CAAC,IAAU;QAC9B,IAAI,CAAC,SAAS,GAAG,IAAI,uBAAuB,CAAC,IAAI,CAAC,IAAI,GAAG,WAAW,EAAE,IAAI,CAAC,QAAQ,EAAE,CAAC,CAAC;IAC3F,CAAC;IAES,eAAe,CAAC,IAAU;QAChC,OAAO;QACP,IAAI,IAAI,CAAC,eAAe,EAAE;YACtB,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,qBAAqB,CAAC,yBAAyB,CAAC,EAAE;gBAC9D,IAAI,CAAC,eAAe,CAAC,IAAI,CAAC,CAAC;gBAC3B,IAAI,CAAC,KAAK,CAAC,qBAAqB,CAAC,yBAAyB,CAAC,GAAG,IAAI,CAAC,SAAS,CAAC;aAChF;iBAAM;gBACH,IAAI,CAAC,SAAS,GAAG,IAAI,CAAC,KAAK,CAAC,qBAAqB,CAAC,yBAAyB,CAA4B,CAAC;aAC3G;SACJ;aAAM;YACH,IAAI,CAAC,eAAe,CAAC,IAAI,CAAC,CAAC;SAC9B;IACL,CAAC;IAED;;OAEG;IACI,OAAO;QACV,KAAK,CAAC,OAAO,EAAE,CAAC,CAAC,wCAAwC;QAEzD,IAAI,CAAC,IAAI,CAAC,cAAc,EAAE;YACtB,IAAI,CAAC,SAAS,CAAC,OAAO,EAAE,CAAC;SAC5B;QAED,IAAI,CAAC,MAAM,CAAC,OAAO,EAAE,CAAC;IAC1B,CAAC;;AA1GD;;GAEG;AACW,mCAAc,GAAW,2CAA2C,CAAC;AACnF;;GAEG;AACW,mCAAc,GAAW,2BAA2B,CAAC","sourcesContent":["import type { TransformNode } from \"core/Meshes/transformNode\";\r\nimport type { Mesh } from \"core/Meshes/mesh\";\r\nimport { CreateBox } from \"core/Meshes/Builders/boxBuilder\";\r\nimport type { Scene } from \"core/scene\";\r\nimport { FluentBackplateMaterial } from \"../materials/fluentBackplate/fluentBackplateMaterial\";\r\nimport { Control3D } from \"./control3D\";\r\nimport { SceneLoader } from \"core/Loading/sceneLoader\";\r\nimport type { AbstractMesh } from \"core/Meshes/abstractMesh\";\r\n\r\n/**\r\n * Class used to create a holographic backplate in 3D\r\n * @since 5.0.0\r\n */\r\nexport class HolographicBackplate extends Control3D {\r\n /**\r\n * Base Url for the button model.\r\n */\r\n public static MODEL_BASE_URL: string = \"https://assets.babylonjs.com/meshes/MRTK/\";\r\n /**\r\n * File name for the button model.\r\n */\r\n public static MODEL_FILENAME: string = \"mrtk-fluent-backplate.glb\";\r\n\r\n private _model: AbstractMesh;\r\n private _material: FluentBackplateMaterial;\r\n\r\n /**\r\n * Rendering ground id of the backplate mesh.\r\n */\r\n public set renderingGroupId(id: number) {\r\n this._model.renderingGroupId = id;\r\n }\r\n public get renderingGroupId(): number {\r\n return this._model.renderingGroupId;\r\n }\r\n\r\n /**\r\n * Gets the material used by the backplate\r\n */\r\n public get material(): FluentBackplateMaterial {\r\n return this._material;\r\n }\r\n\r\n /**\r\n * Gets a boolean indicating if this backplate shares its material with other HolographicBackplates\r\n */\r\n public get shareMaterials(): boolean {\r\n return this._shareMaterials;\r\n }\r\n\r\n /**\r\n * Creates a new holographic backplate\r\n * @param name defines the control name\r\n * @param _shareMaterials\r\n */\r\n constructor(name?: string, private _shareMaterials = true) {\r\n super(name);\r\n }\r\n\r\n protected _getTypeName(): string {\r\n return \"HolographicBackplate\";\r\n }\r\n\r\n // Mesh association\r\n protected _createNode(scene: Scene): TransformNode {\r\n const collisionMesh = CreateBox(\r\n (this.name ?? \"HolographicBackplate\") + \"_CollisionMesh\",\r\n {\r\n width: 1.0,\r\n height: 1.0,\r\n depth: 1.0,\r\n },\r\n scene\r\n );\r\n collisionMesh.isPickable = true;\r\n collisionMesh.visibility = 0;\r\n\r\n SceneLoader.ImportMeshAsync(undefined, HolographicBackplate.MODEL_BASE_URL, HolographicBackplate.MODEL_FILENAME, scene).then((result) => {\r\n const importedModel = result.meshes[1];\r\n importedModel.name = `${this.name}_frontPlate`;\r\n importedModel.isPickable = false;\r\n importedModel.parent = collisionMesh;\r\n if (this._material) {\r\n importedModel.material = this._material;\r\n }\r\n this._model = importedModel;\r\n });\r\n\r\n return collisionMesh;\r\n }\r\n\r\n private _createMaterial(mesh: Mesh) {\r\n this._material = new FluentBackplateMaterial(this.name + \" Material\", mesh.getScene());\r\n }\r\n\r\n protected _affectMaterial(mesh: Mesh) {\r\n // Back\r\n if (this._shareMaterials) {\r\n if (!this._host._touchSharedMaterials[\"fluentBackplateMaterial\"]) {\r\n this._createMaterial(mesh);\r\n this._host._touchSharedMaterials[\"fluentBackplateMaterial\"] = this._material;\r\n } else {\r\n this._material = this._host._touchSharedMaterials[\"fluentBackplateMaterial\"] as FluentBackplateMaterial;\r\n }\r\n } else {\r\n this._createMaterial(mesh);\r\n }\r\n }\r\n\r\n /**\r\n * Releases all associated resources\r\n */\r\n public dispose() {\r\n super.dispose(); // will dispose main mesh ie. back plate\r\n\r\n if (!this.shareMaterials) {\r\n this._material.dispose();\r\n }\r\n\r\n this._model.dispose();\r\n }\r\n}\r\n"]}
@@ -16,29 +16,6 @@ import { DomManagement } from "@babylonjs/core/Misc/domManagement.js";
16
16
  * Class used to create a holographic button in 3D
17
17
  */
18
18
  export class HolographicButton extends Button3D {
19
- /**
20
- * Creates a new button
21
- * @param name defines the control name
22
- * @param shareMaterials
23
- */
24
- constructor(name, shareMaterials = true) {
25
- super(name);
26
- this._shareMaterials = true;
27
- this._shareMaterials = shareMaterials;
28
- // Default animations
29
- this.pointerEnterAnimation = () => {
30
- if (!this.mesh) {
31
- return;
32
- }
33
- this._frontPlate.setEnabled(true);
34
- };
35
- this.pointerOutAnimation = () => {
36
- if (!this.mesh) {
37
- return;
38
- }
39
- this._frontPlate.setEnabled(false);
40
- };
41
- }
42
19
  _disposeTooltip() {
43
20
  this._tooltipFade = null;
44
21
  if (this._tooltipTextBlock) {
@@ -172,6 +149,29 @@ export class HolographicButton extends Button3D {
172
149
  get shareMaterials() {
173
150
  return this._shareMaterials;
174
151
  }
152
+ /**
153
+ * Creates a new button
154
+ * @param name defines the control name
155
+ * @param shareMaterials
156
+ */
157
+ constructor(name, shareMaterials = true) {
158
+ super(name);
159
+ this._shareMaterials = true;
160
+ this._shareMaterials = shareMaterials;
161
+ // Default animations
162
+ this.pointerEnterAnimation = () => {
163
+ if (!this.mesh) {
164
+ return;
165
+ }
166
+ this._frontPlate.setEnabled(true);
167
+ };
168
+ this.pointerOutAnimation = () => {
169
+ if (!this.mesh) {
170
+ return;
171
+ }
172
+ this._frontPlate.setEnabled(false);
173
+ };
174
+ }
175
175
  _getTypeName() {
176
176
  return "HolographicButton";
177
177
  }
@@ -1 +1 @@
1
- {"version":3,"file":"holographicButton.js","sourceRoot":"","sources":["../../../../../lts/gui/generated/3D/controls/holographicButton.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,QAAQ,EAAE,MAAM,YAAY,CAAC;AAItC,OAAO,EAAE,OAAO,EAAE,6CAA+B;AACjD,OAAO,EAAE,gBAAgB,EAAE,sDAAwC;AAEnE,OAAO,EAAE,IAAI,EAAE,uCAAyB;AACxC,OAAO,EAAE,WAAW,EAAE,wDAA0C;AAChE,OAAO,EAAE,SAAS,EAAE,sDAAwC;AAC5D,OAAO,EAAE,iBAAiB,EAAE,8DAAgD;AAG5E,OAAO,EAAE,cAAc,EAAE,MAAM,oCAAoC,CAAC;AACpE,OAAO,EAAE,UAAU,EAAE,MAAM,8BAA8B,CAAC;AAC1D,OAAO,EAAE,KAAK,EAAE,MAAM,yBAAyB,CAAC;AAChD,OAAO,EAAE,SAAS,EAAE,MAAM,6BAA6B,CAAC;AACxD,OAAO,EAAE,sBAAsB,EAAE,MAAM,iCAAiC,CAAC;AAEzE,OAAO,EAAE,MAAM,EAAE,4CAA8B;AAC/C,OAAO,EAAE,aAAa,EAAE,8CAAgC;AAExD;;GAEG;AACH,MAAM,OAAO,iBAAkB,SAAQ,QAAQ;IA0K3C;;;;OAIG;IACH,YAAY,IAAa,EAAE,cAAc,GAAG,IAAI;QAC5C,KAAK,CAAC,IAAI,CAAC,CAAC;QA1KR,oBAAe,GAAG,IAAI,CAAC;QA4K3B,IAAI,CAAC,eAAe,GAAG,cAAc,CAAC;QAEtC,qBAAqB;QACrB,IAAI,CAAC,qBAAqB,GAAG,GAAG,EAAE;YAC9B,IAAI,CAAC,IAAI,CAAC,IAAI,EAAE;gBACZ,OAAO;aACV;YACD,IAAI,CAAC,WAAW,CAAC,UAAU,CAAC,IAAI,CAAC,CAAC;QACtC,CAAC,CAAC;QAEF,IAAI,CAAC,mBAAmB,GAAG,GAAG,EAAE;YAC5B,IAAI,CAAC,IAAI,CAAC,IAAI,EAAE;gBACZ,OAAO;aACV;YACD,IAAI,CAAC,WAAW,CAAC,UAAU,CAAC,KAAK,CAAC,CAAC;QACvC,CAAC,CAAC;IACN,CAAC;IA9KO,eAAe;QACnB,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC;QACzB,IAAI,IAAI,CAAC,iBAAiB,EAAE;YACxB,IAAI,CAAC,iBAAiB,CAAC,OAAO,EAAE,CAAC;SACpC;QACD,IAAI,IAAI,CAAC,eAAe,EAAE;YACtB,IAAI,CAAC,eAAe,CAAC,OAAO,EAAE,CAAC;SAClC;QACD,IAAI,IAAI,CAAC,YAAY,EAAE;YACnB,IAAI,CAAC,YAAY,CAAC,OAAO,EAAE,CAAC;SAC/B;QACD,IAAI,CAAC,wBAAwB,CAAC,MAAM,CAAC,IAAI,CAAC,qBAAqB,CAAC,CAAC;QACjE,IAAI,CAAC,sBAAsB,CAAC,MAAM,CAAC,IAAI,CAAC,mBAAmB,CAAC,CAAC;IACjE,CAAC;IAED;;OAEG;IACH,IAAW,gBAAgB,CAAC,EAAU;QAClC,IAAI,CAAC,UAAU,CAAC,gBAAgB,GAAG,EAAE,CAAC;QACtC,IAAI,CAAC,UAAU,CAAC,gBAAgB,GAAG,EAAE,CAAC;QACtC,IAAI,CAAC,WAAW,CAAC,gBAAgB,GAAG,EAAE,CAAC;QAEvC,IAAI,IAAI,CAAC,YAAY,EAAE;YACnB,IAAI,CAAC,YAAY,CAAC,gBAAgB,GAAG,EAAE,CAAC;SAC3C;IACL,CAAC;IACD,IAAW,gBAAgB;QACvB,OAAO,IAAI,CAAC,UAAU,CAAC,gBAAgB,CAAC;IAC5C,CAAC;IAED;;OAEG;IACH,IAAW,WAAW,CAAC,IAAsB;QACzC,IAAI,CAAC,IAAI,EAAE;YACP,IAAI,CAAC,eAAe,EAAE,CAAC;YACvB,OAAO;SACV;QACD,IAAI,CAAC,IAAI,CAAC,YAAY,EAAE;YACpB,MAAM,gBAAgB,GAAG,IAAI,CAAC,UAAU,CAAC,MAAM,CAAC,oBAAoB,CAAC;YACrE,oCAAoC;YACpC,IAAI,CAAC,YAAY,GAAG,WAAW,CAAC,EAAE,EAAE,EAAE,IAAI,EAAE,CAAC,EAAE,EAAE,IAAI,CAAC,UAAU,CAAC,MAAM,CAAC,CAAC;YACzE,MAAM,iBAAiB,GAAG,WAAW,CAAC,EAAE,EAAE,EAAE,IAAI,EAAE,CAAC,EAAE,eAAe,EAAE,IAAI,CAAC,UAAU,EAAE,EAAE,IAAI,CAAC,UAAU,CAAC,MAAM,CAAC,CAAC;YACjH,MAAM,GAAG,GAAG,IAAI,gBAAgB,CAAC,EAAE,EAAE,IAAI,CAAC,UAAU,CAAC,MAAM,CAAC,CAAC;YAC7D,GAAG,CAAC,YAAY,GAAG,MAAM,CAAC,aAAa,CAAC,SAAS,CAAC,CAAC;YACnD,iBAAiB,CAAC,QAAQ,GAAG,GAAG,CAAC;YACjC,iBAAiB,CAAC,UAAU,GAAG,KAAK,CAAC;YACrC,IAAI,CAAC,YAAY,CAAC,QAAQ,CAAC,iBAAiB,CAAC,CAAC;YAC9C,iBAAiB,CAAC,QAAQ,GAAG,OAAO,CAAC,OAAO,CAAC,gBAAgB,CAAC,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC;YAC3E,IAAI,CAAC,YAAY,CAAC,OAAO,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC;YACpC,IAAI,CAAC,YAAY,CAAC,QAAQ,GAAG,OAAO,CAAC,EAAE,EAAE,CAAC,KAAK,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,OAAO,CAAC,OAAO,CAAC,gBAAgB,CAAC,CAAC,KAAK,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC;YACzG,IAAI,CAAC,YAAY,CAAC,UAAU,GAAG,KAAK,CAAC;YACrC,IAAI,CAAC,YAAY,CAAC,MAAM,GAAG,IAAI,CAAC,UAAU,CAAC;YAE3C,sCAAsC;YACtC,IAAI,CAAC,eAAe,GAAG,sBAAsB,CAAC,aAAa,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;YAC/E,IAAI,CAAC,iBAAiB,GAAG,IAAI,SAAS,EAAE,CAAC;YACzC,IAAI,CAAC,iBAAiB,CAAC,MAAM,GAAG,CAAC,CAAC;YAClC,IAAI,CAAC,iBAAiB,CAAC,KAAK,GAAG,OAAO,CAAC;YACvC,IAAI,CAAC,iBAAiB,CAAC,QAAQ,GAAG,GAAG,CAAC;YACtC,IAAI,CAAC,eAAe,CAAC,UAAU,CAAC,IAAI,CAAC,iBAAiB,CAAC,CAAC;YAExD,8BAA8B;YAC9B,IAAI,CAAC,YAAY,GAAG,IAAI,iBAAiB,EAAE,CAAC;YAC5C,IAAI,CAAC,YAAY,CAAC,KAAK,GAAG,GAAG,CAAC;YAC9B,IAAI,CAAC,YAAY,CAAC,WAAW,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;YACjD,IAAI,CAAC,qBAAqB,GAAG,IAAI,CAAC,wBAAwB,CAAC,GAAG,CAAC,GAAG,EAAE;gBAChE,IAAI,IAAI,CAAC,YAAY,EAAE;oBACnB,IAAI,CAAC,YAAY,CAAC,MAAM,CAAC,IAAI,CAAC,CAAC;iBAClC;YACL,CAAC,CAAC,CAAC;YACH,IAAI,CAAC,mBAAmB,GAAG,IAAI,CAAC,sBAAsB,CAAC,GAAG,CAAC,GAAG,EAAE;gBAC5D,IAAI,IAAI,CAAC,YAAY,EAAE;oBACnB,IAAI,CAAC,YAAY,CAAC,MAAM,CAAC,KAAK,CAAC,CAAC;iBACnC;YACL,CAAC,CAAC,CAAC;SACN;QACD,IAAI,IAAI,CAAC,iBAAiB,EAAE;YACxB,IAAI,CAAC,iBAAiB,CAAC,IAAI,GAAG,IAAI,CAAC;SACtC;IACL,CAAC;IAED,IAAW,WAAW;QAClB,IAAI,IAAI,CAAC,iBAAiB,EAAE;YACxB,OAAO,IAAI,CAAC,iBAAiB,CAAC,IAAI,CAAC;SACtC;QACD,OAAO,IAAI,CAAC;IAChB,CAAC;IAED;;OAEG;IACH,IAAW,IAAI;QACX,OAAO,IAAI,CAAC,KAAK,CAAC;IACtB,CAAC;IAED,IAAW,IAAI,CAAC,KAAa;QACzB,IAAI,IAAI,CAAC,KAAK,KAAK,KAAK,EAAE;YACtB,OAAO;SACV;QAED,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC;QACnB,IAAI,CAAC,eAAe,EAAE,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,QAAQ;QACf,OAAO,IAAI,CAAC,SAAS,CAAC;IAC1B,CAAC;IAED,IAAW,QAAQ,CAAC,KAAa;QAC7B,IAAI,IAAI,CAAC,SAAS,KAAK,KAAK,EAAE;YAC1B,OAAO;SACV;QAED,IAAI,CAAC,SAAS,GAAG,KAAK,CAAC;QACvB,IAAI,CAAC,eAAe,EAAE,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,YAAY;QACnB,OAAO,IAAI,CAAC,aAAa,CAAC;IAC9B,CAAC;IAED;;OAEG;IACH,IAAW,aAAa;QACpB,OAAO,IAAI,CAAC,cAAc,CAAC;IAC/B,CAAC;IAED;;OAEG;IACH,IAAW,aAAa;QACpB,OAAO,IAAI,CAAC,cAAc,CAAC;IAC/B,CAAC;IAED;;OAEG;IACH,IAAW,cAAc;QACrB,OAAO,IAAI,CAAC,eAAe,CAAC;IAChC,CAAC;IA4BS,YAAY;QAClB,OAAO,mBAAmB,CAAC;IAC/B,CAAC;IAEO,eAAe;QACnB,IAAI,CAAC,qBAAqB,EAAE,CAAC;QAE7B,MAAM,KAAK,GAAG,IAAI,UAAU,EAAE,CAAC;QAC/B,KAAK,CAAC,UAAU,GAAG,IAAI,CAAC;QAExB,IAAI,aAAa,CAAC,mBAAmB,EAAE,IAAI,CAAC,CAAC,QAAQ,CAAC,aAAa,EAAE;YACjE,IAAI,IAAI,CAAC,SAAS,EAAE;gBAChB,MAAM,KAAK,GAAG,IAAI,KAAK,EAAE,CAAC;gBAC1B,KAAK,CAAC,MAAM,GAAG,IAAI,CAAC,SAAS,CAAC;gBAC9B,KAAK,CAAC,UAAU,GAAG,MAAM,CAAC;gBAC1B,KAAK,CAAC,MAAM,GAAG,OAAO,CAAC;gBACvB,KAAK,CAAC,KAAK,GAAG,OAAO,CAAC;gBACtB,KAAK,CAAC,aAAa,GAAG,MAAM,CAAC;gBAC7B,KAAK,CAAC,UAAU,CAAC,KAAK,CAAC,CAAC;aAC3B;SACJ;QAED,IAAI,IAAI,CAAC,KAAK,EAAE;YACZ,MAAM,IAAI,GAAG,IAAI,SAAS,EAAE,CAAC;YAC7B,IAAI,CAAC,IAAI,GAAG,IAAI,CAAC,KAAK,CAAC;YACvB,IAAI,CAAC,KAAK,GAAG,OAAO,CAAC;YACrB,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC;YACrB,IAAI,CAAC,QAAQ,GAAG,EAAE,CAAC;YACnB,KAAK,CAAC,UAAU,CAAC,IAAI,CAAC,CAAC;SAC1B;QAED,IAAI,IAAI,CAAC,WAAW,EAAE;YAClB,IAAI,CAAC,OAAO,GAAG,KAAK,CAAC;SACxB;IACL,CAAC;IAED,mBAAmB;IACT,WAAW,CAAC,KAAY;QAC9B,IAAI,CAAC,UAAU,GAAG,SAAS,CACvB,IAAI,CAAC,IAAI,GAAG,UAAU,EACtB;YACI,KAAK,EAAE,GAAG;YACV,MAAM,EAAE,GAAG;YACX,KAAK,EAAE,IAAI;SACd,EACD,KAAK,CACR,CAAC;QAEF,IAAI,CAAC,WAAW,GAAG,SAAS,CACxB,IAAI,CAAC,IAAI,GAAG,WAAW,EACvB;YACI,KAAK,EAAE,GAAG;YACV,MAAM,EAAE,GAAG;YACX,KAAK,EAAE,IAAI;SACd,EACD,KAAK,CACR,CAAC;QAEF,IAAI,CAAC,WAAW,CAAC,MAAM,GAAG,IAAI,CAAC,UAAU,CAAC;QAC1C,IAAI,CAAC,WAAW,CAAC,QAAQ,GAAG,OAAO,CAAC,OAAO,CAAC,KAAK,CAAC,oBAAoB,CAAC,CAAC,KAAK,CAAC,CAAC,IAAI,CAAC,CAAC;QACrF,IAAI,CAAC,WAAW,CAAC,UAAU,GAAG,KAAK,CAAC;QACpC,IAAI,CAAC,WAAW,CAAC,UAAU,CAAC,KAAK,CAAC,CAAC;QAEnC,IAAI,CAAC,UAAU,GAAS,KAAK,CAAC,WAAW,CAAC,KAAK,CAAC,CAAC;QACjD,IAAI,CAAC,UAAU,CAAC,MAAM,GAAG,IAAI,CAAC,UAAU,CAAC;QACzC,IAAI,CAAC,UAAU,CAAC,QAAQ,GAAG,OAAO,CAAC,OAAO,CAAC,KAAK,CAAC,oBAAoB,CAAC,CAAC,KAAK,CAAC,CAAC,IAAI,CAAC,CAAC;QACpF,IAAI,CAAC,UAAU,CAAC,UAAU,GAAG,KAAK,CAAC;QAEnC,OAAO,IAAI,CAAC,UAAU,CAAC;IAC3B,CAAC;IAES,YAAY,CAAC,aAAqC;QACxD,IAAI,CAAC,cAAc,CAAC,eAAe,GAAG,aAAa,CAAC;QACpD,IAAI,CAAC,cAAc,CAAC,cAAc,GAAG,aAAa,CAAC;IACvD,CAAC;IAEO,mBAAmB,CAAC,IAAU;QAClC,IAAI,CAAC,aAAa,GAAG,IAAI,cAAc,CAAC,IAAI,CAAC,IAAI,GAAG,eAAe,EAAE,IAAI,CAAC,QAAQ,EAAE,CAAC,CAAC;QACtF,IAAI,CAAC,aAAa,CAAC,gBAAgB,GAAG,IAAI,CAAC;QAC3C,IAAI,CAAC,oBAAoB,GAAG,IAAI,CAAC,KAAK,CAAC,8BAA8B,CAAC,GAAG,CAAC,CAAC,WAAW,EAAE,EAAE;YACtF,IAAI,WAAW,EAAE;gBACb,IAAI,CAAC,aAAa,CAAC,aAAa,GAAG,WAAW,CAAC;gBAC/C,IAAI,CAAC,aAAa,CAAC,UAAU,CAAC,CAAC,GAAG,GAAG,CAAC;aACzC;iBAAM;gBACH,IAAI,CAAC,aAAa,CAAC,UAAU,CAAC,CAAC,GAAG,CAAC,CAAC;aACvC;QACL,CAAC,CAAC,CAAC;IACP,CAAC;IAEO,oBAAoB,CAAC,IAAU;QACnC,IAAI,CAAC,cAAc,GAAG,IAAI,cAAc,CAAC,IAAI,CAAC,IAAI,GAAG,gBAAgB,EAAE,IAAI,CAAC,QAAQ,EAAE,CAAC,CAAC;QACxF,IAAI,CAAC,cAAc,CAAC,uBAAuB,GAAG,CAAC,CAAC,CAAC,gBAAgB;QACjE,IAAI,CAAC,cAAc,CAAC,KAAK,GAAG,GAAG,CAAC,CAAC,WAAW;QAC5C,IAAI,CAAC,cAAc,CAAC,aAAa,GAAG,IAAI,CAAC;IAC7C,CAAC;IAEO,oBAAoB,CAAC,IAAU;QACnC,IAAI,CAAC,cAAc,GAAG,IAAI,gBAAgB,CAAC,IAAI,CAAC,IAAI,GAAG,gBAAgB,EAAE,IAAI,CAAC,QAAQ,EAAE,CAAC,CAAC;QAC1F,IAAI,CAAC,cAAc,CAAC,aAAa,GAAG,MAAM,CAAC,KAAK,EAAE,CAAC;IACvD,CAAC;IAES,eAAe,CAAC,IAAU;QAChC,OAAO;QACP,IAAI,IAAI,CAAC,eAAe,EAAE;YACtB,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,gBAAgB,CAAC,oBAAoB,CAAC,EAAE;gBACpD,IAAI,CAAC,mBAAmB,CAAC,IAAI,CAAC,CAAC;gBAC/B,IAAI,CAAC,KAAK,CAAC,gBAAgB,CAAC,oBAAoB,CAAC,GAAG,IAAI,CAAC,aAAa,CAAC;aAC1E;iBAAM;gBACH,IAAI,CAAC,aAAa,GAAG,IAAI,CAAC,KAAK,CAAC,gBAAgB,CAAC,oBAAoB,CAAmB,CAAC;aAC5F;YAED,QAAQ;YACR,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,gBAAgB,CAAC,qBAAqB,CAAC,EAAE;gBACrD,IAAI,CAAC,oBAAoB,CAAC,IAAI,CAAC,CAAC;gBAChC,IAAI,CAAC,KAAK,CAAC,gBAAgB,CAAC,qBAAqB,CAAC,GAAG,IAAI,CAAC,cAAc,CAAC;aAC5E;iBAAM;gBACH,IAAI,CAAC,cAAc,GAAG,IAAI,CAAC,KAAK,CAAC,gBAAgB,CAAC,qBAAqB,CAAmB,CAAC;aAC9F;SACJ;aAAM;YACH,IAAI,CAAC,mBAAmB,CAAC,IAAI,CAAC,CAAC;YAC/B,IAAI,CAAC,oBAAoB,CAAC,IAAI,CAAC,CAAC;SACnC;QAED,IAAI,CAAC,oBAAoB,CAAC,IAAI,CAAC,CAAC;QAChC,IAAI,CAAC,UAAU,CAAC,QAAQ,GAAG,IAAI,CAAC,aAAa,CAAC;QAC9C,IAAI,CAAC,WAAW,CAAC,QAAQ,GAAG,IAAI,CAAC,cAAc,CAAC;QAChD,IAAI,CAAC,UAAU,CAAC,QAAQ,GAAG,IAAI,CAAC,cAAc,CAAC;QAE/C,IAAI,CAAC,eAAe,EAAE,CAAC;IAC3B,CAAC;IAED;;OAEG;IACI,OAAO;QACV,KAAK,CAAC,OAAO,EAAE,CAAC,CAAC,wCAAwC;QAEzD,IAAI,CAAC,eAAe,EAAE,CAAC;QAEvB,IAAI,CAAC,IAAI,CAAC,cAAc,EAAE;YACtB,IAAI,CAAC,aAAa,CAAC,OAAO,EAAE,CAAC;YAC7B,IAAI,CAAC,cAAc,CAAC,OAAO,EAAE,CAAC;YAC9B,IAAI,CAAC,cAAc,CAAC,OAAO,EAAE,CAAC;YAE9B,IAAI,IAAI,CAAC,oBAAoB,EAAE;gBAC3B,IAAI,CAAC,KAAK,CAAC,8BAA8B,CAAC,MAAM,CAAC,IAAI,CAAC,oBAAoB,CAAC,CAAC;gBAC5E,IAAI,CAAC,oBAAoB,GAAG,IAAI,CAAC;aACpC;SACJ;IACL,CAAC;CACJ","sourcesContent":["import { Button3D } from \"./button3D\";\r\n\r\nimport type { Nullable } from \"core/types\";\r\nimport type { Observer } from \"core/Misc/observable\";\r\nimport { Vector3 } from \"core/Maths/math.vector\";\r\nimport { StandardMaterial } from \"core/Materials/standardMaterial\";\r\nimport type { TransformNode } from \"core/Meshes/transformNode\";\r\nimport { Mesh } from \"core/Meshes/mesh\";\r\nimport { CreatePlane } from \"core/Meshes/Builders/planeBuilder\";\r\nimport { CreateBox } from \"core/Meshes/Builders/boxBuilder\";\r\nimport { FadeInOutBehavior } from \"core/Behaviors/Meshes/fadeInOutBehavior\";\r\nimport type { Scene } from \"core/scene\";\r\n\r\nimport { FluentMaterial } from \"../materials/fluent/fluentMaterial\";\r\nimport { StackPanel } from \"../../2D/controls/stackPanel\";\r\nimport { Image } from \"../../2D/controls/image\";\r\nimport { TextBlock } from \"../../2D/controls/textBlock\";\r\nimport { AdvancedDynamicTexture } from \"../../2D/advancedDynamicTexture\";\r\nimport type { Control3D } from \"./control3D\";\r\nimport { Color3 } from \"core/Maths/math.color\";\r\nimport { DomManagement } from \"core/Misc/domManagement\";\r\n\r\n/**\r\n * Class used to create a holographic button in 3D\r\n */\r\nexport class HolographicButton extends Button3D {\r\n private _backPlate: Mesh;\r\n private _textPlate: Mesh;\r\n private _frontPlate: Mesh;\r\n private _text: string;\r\n private _imageUrl: string;\r\n private _shareMaterials = true;\r\n private _frontMaterial: FluentMaterial;\r\n private _backMaterial: FluentMaterial;\r\n private _plateMaterial: StandardMaterial;\r\n private _pickedPointObserver: Nullable<Observer<Nullable<Vector3>>>;\r\n\r\n // Tooltip\r\n private _tooltipFade: Nullable<FadeInOutBehavior>;\r\n private _tooltipTextBlock: Nullable<TextBlock>;\r\n private _tooltipTexture: Nullable<AdvancedDynamicTexture>;\r\n private _tooltipMesh: Nullable<Mesh>;\r\n private _tooltipHoverObserver: Nullable<Observer<Control3D>>;\r\n private _tooltipOutObserver: Nullable<Observer<Control3D>>;\r\n\r\n private _disposeTooltip() {\r\n this._tooltipFade = null;\r\n if (this._tooltipTextBlock) {\r\n this._tooltipTextBlock.dispose();\r\n }\r\n if (this._tooltipTexture) {\r\n this._tooltipTexture.dispose();\r\n }\r\n if (this._tooltipMesh) {\r\n this._tooltipMesh.dispose();\r\n }\r\n this.onPointerEnterObservable.remove(this._tooltipHoverObserver);\r\n this.onPointerOutObservable.remove(this._tooltipOutObserver);\r\n }\r\n\r\n /**\r\n * Rendering ground id of all the mesh in the button\r\n */\r\n public set renderingGroupId(id: number) {\r\n this._backPlate.renderingGroupId = id;\r\n this._textPlate.renderingGroupId = id;\r\n this._frontPlate.renderingGroupId = id;\r\n\r\n if (this._tooltipMesh) {\r\n this._tooltipMesh.renderingGroupId = id;\r\n }\r\n }\r\n public get renderingGroupId(): number {\r\n return this._backPlate.renderingGroupId;\r\n }\r\n\r\n /**\r\n * Text to be displayed on the tooltip shown when hovering on the button. When set to null tooltip is disabled. (Default: null)\r\n */\r\n public set tooltipText(text: Nullable<string>) {\r\n if (!text) {\r\n this._disposeTooltip();\r\n return;\r\n }\r\n if (!this._tooltipFade) {\r\n const rightHandedScene = this._backPlate._scene.useRightHandedSystem;\r\n // Create tooltip with mesh and text\r\n this._tooltipMesh = CreatePlane(\"\", { size: 1 }, this._backPlate._scene);\r\n const tooltipBackground = CreatePlane(\"\", { size: 1, sideOrientation: Mesh.DOUBLESIDE }, this._backPlate._scene);\r\n const mat = new StandardMaterial(\"\", this._backPlate._scene);\r\n mat.diffuseColor = Color3.FromHexString(\"#212121\");\r\n tooltipBackground.material = mat;\r\n tooltipBackground.isPickable = false;\r\n this._tooltipMesh.addChild(tooltipBackground);\r\n tooltipBackground.position = Vector3.Forward(rightHandedScene).scale(0.05);\r\n this._tooltipMesh.scaling.y = 1 / 3;\r\n this._tooltipMesh.position = Vector3.Up().scale(0.7).add(Vector3.Forward(rightHandedScene).scale(-0.15));\r\n this._tooltipMesh.isPickable = false;\r\n this._tooltipMesh.parent = this._backPlate;\r\n\r\n // Create text texture for the tooltip\r\n this._tooltipTexture = AdvancedDynamicTexture.CreateForMesh(this._tooltipMesh);\r\n this._tooltipTextBlock = new TextBlock();\r\n this._tooltipTextBlock.scaleY = 3;\r\n this._tooltipTextBlock.color = \"white\";\r\n this._tooltipTextBlock.fontSize = 130;\r\n this._tooltipTexture.addControl(this._tooltipTextBlock);\r\n\r\n // Add hover action to tooltip\r\n this._tooltipFade = new FadeInOutBehavior();\r\n this._tooltipFade.delay = 500;\r\n this._tooltipMesh.addBehavior(this._tooltipFade);\r\n this._tooltipHoverObserver = this.onPointerEnterObservable.add(() => {\r\n if (this._tooltipFade) {\r\n this._tooltipFade.fadeIn(true);\r\n }\r\n });\r\n this._tooltipOutObserver = this.onPointerOutObservable.add(() => {\r\n if (this._tooltipFade) {\r\n this._tooltipFade.fadeIn(false);\r\n }\r\n });\r\n }\r\n if (this._tooltipTextBlock) {\r\n this._tooltipTextBlock.text = text;\r\n }\r\n }\r\n\r\n public get tooltipText() {\r\n if (this._tooltipTextBlock) {\r\n return this._tooltipTextBlock.text;\r\n }\r\n return null;\r\n }\r\n\r\n /**\r\n * Gets or sets text for the button\r\n */\r\n public get text(): string {\r\n return this._text;\r\n }\r\n\r\n public set text(value: string) {\r\n if (this._text === value) {\r\n return;\r\n }\r\n\r\n this._text = value;\r\n this._rebuildContent();\r\n }\r\n\r\n /**\r\n * Gets or sets the image url for the button\r\n */\r\n public get imageUrl(): string {\r\n return this._imageUrl;\r\n }\r\n\r\n public set imageUrl(value: string) {\r\n if (this._imageUrl === value) {\r\n return;\r\n }\r\n\r\n this._imageUrl = value;\r\n this._rebuildContent();\r\n }\r\n\r\n /**\r\n * Gets the back material used by this button\r\n */\r\n public get backMaterial(): FluentMaterial {\r\n return this._backMaterial;\r\n }\r\n\r\n /**\r\n * Gets the front material used by this button\r\n */\r\n public get frontMaterial(): FluentMaterial {\r\n return this._frontMaterial;\r\n }\r\n\r\n /**\r\n * Gets the plate material used by this button\r\n */\r\n public get plateMaterial(): StandardMaterial {\r\n return this._plateMaterial;\r\n }\r\n\r\n /**\r\n * Gets a boolean indicating if this button shares its material with other HolographicButtons\r\n */\r\n public get shareMaterials(): boolean {\r\n return this._shareMaterials;\r\n }\r\n\r\n /**\r\n * Creates a new button\r\n * @param name defines the control name\r\n * @param shareMaterials\r\n */\r\n constructor(name?: string, shareMaterials = true) {\r\n super(name);\r\n\r\n this._shareMaterials = shareMaterials;\r\n\r\n // Default animations\r\n this.pointerEnterAnimation = () => {\r\n if (!this.mesh) {\r\n return;\r\n }\r\n this._frontPlate.setEnabled(true);\r\n };\r\n\r\n this.pointerOutAnimation = () => {\r\n if (!this.mesh) {\r\n return;\r\n }\r\n this._frontPlate.setEnabled(false);\r\n };\r\n }\r\n\r\n protected _getTypeName(): string {\r\n return \"HolographicButton\";\r\n }\r\n\r\n private _rebuildContent(): void {\r\n this._disposeFacadeTexture();\r\n\r\n const panel = new StackPanel();\r\n panel.isVertical = true;\r\n\r\n if (DomManagement.IsDocumentAvailable() && !!document.createElement) {\r\n if (this._imageUrl) {\r\n const image = new Image();\r\n image.source = this._imageUrl;\r\n image.paddingTop = \"40px\";\r\n image.height = \"180px\";\r\n image.width = \"100px\";\r\n image.paddingBottom = \"40px\";\r\n panel.addControl(image);\r\n }\r\n }\r\n\r\n if (this._text) {\r\n const text = new TextBlock();\r\n text.text = this._text;\r\n text.color = \"white\";\r\n text.height = \"30px\";\r\n text.fontSize = 24;\r\n panel.addControl(text);\r\n }\r\n\r\n if (this._frontPlate) {\r\n this.content = panel;\r\n }\r\n }\r\n\r\n // Mesh association\r\n protected _createNode(scene: Scene): TransformNode {\r\n this._backPlate = CreateBox(\r\n this.name + \"BackMesh\",\r\n {\r\n width: 1.0,\r\n height: 1.0,\r\n depth: 0.08,\r\n },\r\n scene\r\n );\r\n\r\n this._frontPlate = CreateBox(\r\n this.name + \"FrontMesh\",\r\n {\r\n width: 1.0,\r\n height: 1.0,\r\n depth: 0.08,\r\n },\r\n scene\r\n );\r\n\r\n this._frontPlate.parent = this._backPlate;\r\n this._frontPlate.position = Vector3.Forward(scene.useRightHandedSystem).scale(-0.08);\r\n this._frontPlate.isPickable = false;\r\n this._frontPlate.setEnabled(false);\r\n\r\n this._textPlate = <Mesh>super._createNode(scene);\r\n this._textPlate.parent = this._backPlate;\r\n this._textPlate.position = Vector3.Forward(scene.useRightHandedSystem).scale(-0.08);\r\n this._textPlate.isPickable = false;\r\n\r\n return this._backPlate;\r\n }\r\n\r\n protected _applyFacade(facadeTexture: AdvancedDynamicTexture) {\r\n this._plateMaterial.emissiveTexture = facadeTexture;\r\n this._plateMaterial.opacityTexture = facadeTexture;\r\n }\r\n\r\n private _createBackMaterial(mesh: Mesh) {\r\n this._backMaterial = new FluentMaterial(this.name + \"Back Material\", mesh.getScene());\r\n this._backMaterial.renderHoverLight = true;\r\n this._pickedPointObserver = this._host.onPickedPointChangedObservable.add((pickedPoint) => {\r\n if (pickedPoint) {\r\n this._backMaterial.hoverPosition = pickedPoint;\r\n this._backMaterial.hoverColor.a = 1.0;\r\n } else {\r\n this._backMaterial.hoverColor.a = 0;\r\n }\r\n });\r\n }\r\n\r\n private _createFrontMaterial(mesh: Mesh) {\r\n this._frontMaterial = new FluentMaterial(this.name + \"Front Material\", mesh.getScene());\r\n this._frontMaterial.innerGlowColorIntensity = 0; // No inner glow\r\n this._frontMaterial.alpha = 0.5; // Additive\r\n this._frontMaterial.renderBorders = true;\r\n }\r\n\r\n private _createPlateMaterial(mesh: Mesh) {\r\n this._plateMaterial = new StandardMaterial(this.name + \"Plate Material\", mesh.getScene());\r\n this._plateMaterial.specularColor = Color3.Black();\r\n }\r\n\r\n protected _affectMaterial(mesh: Mesh) {\r\n // Back\r\n if (this._shareMaterials) {\r\n if (!this._host._sharedMaterials[\"backFluentMaterial\"]) {\r\n this._createBackMaterial(mesh);\r\n this._host._sharedMaterials[\"backFluentMaterial\"] = this._backMaterial;\r\n } else {\r\n this._backMaterial = this._host._sharedMaterials[\"backFluentMaterial\"] as FluentMaterial;\r\n }\r\n\r\n // Front\r\n if (!this._host._sharedMaterials[\"frontFluentMaterial\"]) {\r\n this._createFrontMaterial(mesh);\r\n this._host._sharedMaterials[\"frontFluentMaterial\"] = this._frontMaterial;\r\n } else {\r\n this._frontMaterial = this._host._sharedMaterials[\"frontFluentMaterial\"] as FluentMaterial;\r\n }\r\n } else {\r\n this._createBackMaterial(mesh);\r\n this._createFrontMaterial(mesh);\r\n }\r\n\r\n this._createPlateMaterial(mesh);\r\n this._backPlate.material = this._backMaterial;\r\n this._frontPlate.material = this._frontMaterial;\r\n this._textPlate.material = this._plateMaterial;\r\n\r\n this._rebuildContent();\r\n }\r\n\r\n /**\r\n * Releases all associated resources\r\n */\r\n public dispose() {\r\n super.dispose(); // will dispose main mesh ie. back plate\r\n\r\n this._disposeTooltip();\r\n\r\n if (!this.shareMaterials) {\r\n this._backMaterial.dispose();\r\n this._frontMaterial.dispose();\r\n this._plateMaterial.dispose();\r\n\r\n if (this._pickedPointObserver) {\r\n this._host.onPickedPointChangedObservable.remove(this._pickedPointObserver);\r\n this._pickedPointObserver = null;\r\n }\r\n }\r\n }\r\n}\r\n"]}
1
+ {"version":3,"file":"holographicButton.js","sourceRoot":"","sources":["../../../../../lts/gui/generated/3D/controls/holographicButton.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,QAAQ,EAAE,MAAM,YAAY,CAAC;AAItC,OAAO,EAAE,OAAO,EAAE,6CAA+B;AACjD,OAAO,EAAE,gBAAgB,EAAE,sDAAwC;AAEnE,OAAO,EAAE,IAAI,EAAE,uCAAyB;AACxC,OAAO,EAAE,WAAW,EAAE,wDAA0C;AAChE,OAAO,EAAE,SAAS,EAAE,sDAAwC;AAC5D,OAAO,EAAE,iBAAiB,EAAE,8DAAgD;AAG5E,OAAO,EAAE,cAAc,EAAE,MAAM,oCAAoC,CAAC;AACpE,OAAO,EAAE,UAAU,EAAE,MAAM,8BAA8B,CAAC;AAC1D,OAAO,EAAE,KAAK,EAAE,MAAM,yBAAyB,CAAC;AAChD,OAAO,EAAE,SAAS,EAAE,MAAM,6BAA6B,CAAC;AACxD,OAAO,EAAE,sBAAsB,EAAE,MAAM,iCAAiC,CAAC;AAEzE,OAAO,EAAE,MAAM,EAAE,4CAA8B;AAC/C,OAAO,EAAE,aAAa,EAAE,8CAAgC;AAExD;;GAEG;AACH,MAAM,OAAO,iBAAkB,SAAQ,QAAQ;IAoBnC,eAAe;QACnB,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC;QACzB,IAAI,IAAI,CAAC,iBAAiB,EAAE;YACxB,IAAI,CAAC,iBAAiB,CAAC,OAAO,EAAE,CAAC;SACpC;QACD,IAAI,IAAI,CAAC,eAAe,EAAE;YACtB,IAAI,CAAC,eAAe,CAAC,OAAO,EAAE,CAAC;SAClC;QACD,IAAI,IAAI,CAAC,YAAY,EAAE;YACnB,IAAI,CAAC,YAAY,CAAC,OAAO,EAAE,CAAC;SAC/B;QACD,IAAI,CAAC,wBAAwB,CAAC,MAAM,CAAC,IAAI,CAAC,qBAAqB,CAAC,CAAC;QACjE,IAAI,CAAC,sBAAsB,CAAC,MAAM,CAAC,IAAI,CAAC,mBAAmB,CAAC,CAAC;IACjE,CAAC;IAED;;OAEG;IACH,IAAW,gBAAgB,CAAC,EAAU;QAClC,IAAI,CAAC,UAAU,CAAC,gBAAgB,GAAG,EAAE,CAAC;QACtC,IAAI,CAAC,UAAU,CAAC,gBAAgB,GAAG,EAAE,CAAC;QACtC,IAAI,CAAC,WAAW,CAAC,gBAAgB,GAAG,EAAE,CAAC;QAEvC,IAAI,IAAI,CAAC,YAAY,EAAE;YACnB,IAAI,CAAC,YAAY,CAAC,gBAAgB,GAAG,EAAE,CAAC;SAC3C;IACL,CAAC;IACD,IAAW,gBAAgB;QACvB,OAAO,IAAI,CAAC,UAAU,CAAC,gBAAgB,CAAC;IAC5C,CAAC;IAED;;OAEG;IACH,IAAW,WAAW,CAAC,IAAsB;QACzC,IAAI,CAAC,IAAI,EAAE;YACP,IAAI,CAAC,eAAe,EAAE,CAAC;YACvB,OAAO;SACV;QACD,IAAI,CAAC,IAAI,CAAC,YAAY,EAAE;YACpB,MAAM,gBAAgB,GAAG,IAAI,CAAC,UAAU,CAAC,MAAM,CAAC,oBAAoB,CAAC;YACrE,oCAAoC;YACpC,IAAI,CAAC,YAAY,GAAG,WAAW,CAAC,EAAE,EAAE,EAAE,IAAI,EAAE,CAAC,EAAE,EAAE,IAAI,CAAC,UAAU,CAAC,MAAM,CAAC,CAAC;YACzE,MAAM,iBAAiB,GAAG,WAAW,CAAC,EAAE,EAAE,EAAE,IAAI,EAAE,CAAC,EAAE,eAAe,EAAE,IAAI,CAAC,UAAU,EAAE,EAAE,IAAI,CAAC,UAAU,CAAC,MAAM,CAAC,CAAC;YACjH,MAAM,GAAG,GAAG,IAAI,gBAAgB,CAAC,EAAE,EAAE,IAAI,CAAC,UAAU,CAAC,MAAM,CAAC,CAAC;YAC7D,GAAG,CAAC,YAAY,GAAG,MAAM,CAAC,aAAa,CAAC,SAAS,CAAC,CAAC;YACnD,iBAAiB,CAAC,QAAQ,GAAG,GAAG,CAAC;YACjC,iBAAiB,CAAC,UAAU,GAAG,KAAK,CAAC;YACrC,IAAI,CAAC,YAAY,CAAC,QAAQ,CAAC,iBAAiB,CAAC,CAAC;YAC9C,iBAAiB,CAAC,QAAQ,GAAG,OAAO,CAAC,OAAO,CAAC,gBAAgB,CAAC,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC;YAC3E,IAAI,CAAC,YAAY,CAAC,OAAO,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC;YACpC,IAAI,CAAC,YAAY,CAAC,QAAQ,GAAG,OAAO,CAAC,EAAE,EAAE,CAAC,KAAK,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,OAAO,CAAC,OAAO,CAAC,gBAAgB,CAAC,CAAC,KAAK,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC;YACzG,IAAI,CAAC,YAAY,CAAC,UAAU,GAAG,KAAK,CAAC;YACrC,IAAI,CAAC,YAAY,CAAC,MAAM,GAAG,IAAI,CAAC,UAAU,CAAC;YAE3C,sCAAsC;YACtC,IAAI,CAAC,eAAe,GAAG,sBAAsB,CAAC,aAAa,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;YAC/E,IAAI,CAAC,iBAAiB,GAAG,IAAI,SAAS,EAAE,CAAC;YACzC,IAAI,CAAC,iBAAiB,CAAC,MAAM,GAAG,CAAC,CAAC;YAClC,IAAI,CAAC,iBAAiB,CAAC,KAAK,GAAG,OAAO,CAAC;YACvC,IAAI,CAAC,iBAAiB,CAAC,QAAQ,GAAG,GAAG,CAAC;YACtC,IAAI,CAAC,eAAe,CAAC,UAAU,CAAC,IAAI,CAAC,iBAAiB,CAAC,CAAC;YAExD,8BAA8B;YAC9B,IAAI,CAAC,YAAY,GAAG,IAAI,iBAAiB,EAAE,CAAC;YAC5C,IAAI,CAAC,YAAY,CAAC,KAAK,GAAG,GAAG,CAAC;YAC9B,IAAI,CAAC,YAAY,CAAC,WAAW,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;YACjD,IAAI,CAAC,qBAAqB,GAAG,IAAI,CAAC,wBAAwB,CAAC,GAAG,CAAC,GAAG,EAAE;gBAChE,IAAI,IAAI,CAAC,YAAY,EAAE;oBACnB,IAAI,CAAC,YAAY,CAAC,MAAM,CAAC,IAAI,CAAC,CAAC;iBAClC;YACL,CAAC,CAAC,CAAC;YACH,IAAI,CAAC,mBAAmB,GAAG,IAAI,CAAC,sBAAsB,CAAC,GAAG,CAAC,GAAG,EAAE;gBAC5D,IAAI,IAAI,CAAC,YAAY,EAAE;oBACnB,IAAI,CAAC,YAAY,CAAC,MAAM,CAAC,KAAK,CAAC,CAAC;iBACnC;YACL,CAAC,CAAC,CAAC;SACN;QACD,IAAI,IAAI,CAAC,iBAAiB,EAAE;YACxB,IAAI,CAAC,iBAAiB,CAAC,IAAI,GAAG,IAAI,CAAC;SACtC;IACL,CAAC;IAED,IAAW,WAAW;QAClB,IAAI,IAAI,CAAC,iBAAiB,EAAE;YACxB,OAAO,IAAI,CAAC,iBAAiB,CAAC,IAAI,CAAC;SACtC;QACD,OAAO,IAAI,CAAC;IAChB,CAAC;IAED;;OAEG;IACH,IAAW,IAAI;QACX,OAAO,IAAI,CAAC,KAAK,CAAC;IACtB,CAAC;IAED,IAAW,IAAI,CAAC,KAAa;QACzB,IAAI,IAAI,CAAC,KAAK,KAAK,KAAK,EAAE;YACtB,OAAO;SACV;QAED,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC;QACnB,IAAI,CAAC,eAAe,EAAE,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,QAAQ;QACf,OAAO,IAAI,CAAC,SAAS,CAAC;IAC1B,CAAC;IAED,IAAW,QAAQ,CAAC,KAAa;QAC7B,IAAI,IAAI,CAAC,SAAS,KAAK,KAAK,EAAE;YAC1B,OAAO;SACV;QAED,IAAI,CAAC,SAAS,GAAG,KAAK,CAAC;QACvB,IAAI,CAAC,eAAe,EAAE,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,YAAY;QACnB,OAAO,IAAI,CAAC,aAAa,CAAC;IAC9B,CAAC;IAED;;OAEG;IACH,IAAW,aAAa;QACpB,OAAO,IAAI,CAAC,cAAc,CAAC;IAC/B,CAAC;IAED;;OAEG;IACH,IAAW,aAAa;QACpB,OAAO,IAAI,CAAC,cAAc,CAAC;IAC/B,CAAC;IAED;;OAEG;IACH,IAAW,cAAc;QACrB,OAAO,IAAI,CAAC,eAAe,CAAC;IAChC,CAAC;IAED;;;;OAIG;IACH,YAAY,IAAa,EAAE,cAAc,GAAG,IAAI;QAC5C,KAAK,CAAC,IAAI,CAAC,CAAC;QA1KR,oBAAe,GAAG,IAAI,CAAC;QA4K3B,IAAI,CAAC,eAAe,GAAG,cAAc,CAAC;QAEtC,qBAAqB;QACrB,IAAI,CAAC,qBAAqB,GAAG,GAAG,EAAE;YAC9B,IAAI,CAAC,IAAI,CAAC,IAAI,EAAE;gBACZ,OAAO;aACV;YACD,IAAI,CAAC,WAAW,CAAC,UAAU,CAAC,IAAI,CAAC,CAAC;QACtC,CAAC,CAAC;QAEF,IAAI,CAAC,mBAAmB,GAAG,GAAG,EAAE;YAC5B,IAAI,CAAC,IAAI,CAAC,IAAI,EAAE;gBACZ,OAAO;aACV;YACD,IAAI,CAAC,WAAW,CAAC,UAAU,CAAC,KAAK,CAAC,CAAC;QACvC,CAAC,CAAC;IACN,CAAC;IAES,YAAY;QAClB,OAAO,mBAAmB,CAAC;IAC/B,CAAC;IAEO,eAAe;QACnB,IAAI,CAAC,qBAAqB,EAAE,CAAC;QAE7B,MAAM,KAAK,GAAG,IAAI,UAAU,EAAE,CAAC;QAC/B,KAAK,CAAC,UAAU,GAAG,IAAI,CAAC;QAExB,IAAI,aAAa,CAAC,mBAAmB,EAAE,IAAI,CAAC,CAAC,QAAQ,CAAC,aAAa,EAAE;YACjE,IAAI,IAAI,CAAC,SAAS,EAAE;gBAChB,MAAM,KAAK,GAAG,IAAI,KAAK,EAAE,CAAC;gBAC1B,KAAK,CAAC,MAAM,GAAG,IAAI,CAAC,SAAS,CAAC;gBAC9B,KAAK,CAAC,UAAU,GAAG,MAAM,CAAC;gBAC1B,KAAK,CAAC,MAAM,GAAG,OAAO,CAAC;gBACvB,KAAK,CAAC,KAAK,GAAG,OAAO,CAAC;gBACtB,KAAK,CAAC,aAAa,GAAG,MAAM,CAAC;gBAC7B,KAAK,CAAC,UAAU,CAAC,KAAK,CAAC,CAAC;aAC3B;SACJ;QAED,IAAI,IAAI,CAAC,KAAK,EAAE;YACZ,MAAM,IAAI,GAAG,IAAI,SAAS,EAAE,CAAC;YAC7B,IAAI,CAAC,IAAI,GAAG,IAAI,CAAC,KAAK,CAAC;YACvB,IAAI,CAAC,KAAK,GAAG,OAAO,CAAC;YACrB,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC;YACrB,IAAI,CAAC,QAAQ,GAAG,EAAE,CAAC;YACnB,KAAK,CAAC,UAAU,CAAC,IAAI,CAAC,CAAC;SAC1B;QAED,IAAI,IAAI,CAAC,WAAW,EAAE;YAClB,IAAI,CAAC,OAAO,GAAG,KAAK,CAAC;SACxB;IACL,CAAC;IAED,mBAAmB;IACT,WAAW,CAAC,KAAY;QAC9B,IAAI,CAAC,UAAU,GAAG,SAAS,CACvB,IAAI,CAAC,IAAI,GAAG,UAAU,EACtB;YACI,KAAK,EAAE,GAAG;YACV,MAAM,EAAE,GAAG;YACX,KAAK,EAAE,IAAI;SACd,EACD,KAAK,CACR,CAAC;QAEF,IAAI,CAAC,WAAW,GAAG,SAAS,CACxB,IAAI,CAAC,IAAI,GAAG,WAAW,EACvB;YACI,KAAK,EAAE,GAAG;YACV,MAAM,EAAE,GAAG;YACX,KAAK,EAAE,IAAI;SACd,EACD,KAAK,CACR,CAAC;QAEF,IAAI,CAAC,WAAW,CAAC,MAAM,GAAG,IAAI,CAAC,UAAU,CAAC;QAC1C,IAAI,CAAC,WAAW,CAAC,QAAQ,GAAG,OAAO,CAAC,OAAO,CAAC,KAAK,CAAC,oBAAoB,CAAC,CAAC,KAAK,CAAC,CAAC,IAAI,CAAC,CAAC;QACrF,IAAI,CAAC,WAAW,CAAC,UAAU,GAAG,KAAK,CAAC;QACpC,IAAI,CAAC,WAAW,CAAC,UAAU,CAAC,KAAK,CAAC,CAAC;QAEnC,IAAI,CAAC,UAAU,GAAS,KAAK,CAAC,WAAW,CAAC,KAAK,CAAC,CAAC;QACjD,IAAI,CAAC,UAAU,CAAC,MAAM,GAAG,IAAI,CAAC,UAAU,CAAC;QACzC,IAAI,CAAC,UAAU,CAAC,QAAQ,GAAG,OAAO,CAAC,OAAO,CAAC,KAAK,CAAC,oBAAoB,CAAC,CAAC,KAAK,CAAC,CAAC,IAAI,CAAC,CAAC;QACpF,IAAI,CAAC,UAAU,CAAC,UAAU,GAAG,KAAK,CAAC;QAEnC,OAAO,IAAI,CAAC,UAAU,CAAC;IAC3B,CAAC;IAES,YAAY,CAAC,aAAqC;QACxD,IAAI,CAAC,cAAc,CAAC,eAAe,GAAG,aAAa,CAAC;QACpD,IAAI,CAAC,cAAc,CAAC,cAAc,GAAG,aAAa,CAAC;IACvD,CAAC;IAEO,mBAAmB,CAAC,IAAU;QAClC,IAAI,CAAC,aAAa,GAAG,IAAI,cAAc,CAAC,IAAI,CAAC,IAAI,GAAG,eAAe,EAAE,IAAI,CAAC,QAAQ,EAAE,CAAC,CAAC;QACtF,IAAI,CAAC,aAAa,CAAC,gBAAgB,GAAG,IAAI,CAAC;QAC3C,IAAI,CAAC,oBAAoB,GAAG,IAAI,CAAC,KAAK,CAAC,8BAA8B,CAAC,GAAG,CAAC,CAAC,WAAW,EAAE,EAAE;YACtF,IAAI,WAAW,EAAE;gBACb,IAAI,CAAC,aAAa,CAAC,aAAa,GAAG,WAAW,CAAC;gBAC/C,IAAI,CAAC,aAAa,CAAC,UAAU,CAAC,CAAC,GAAG,GAAG,CAAC;aACzC;iBAAM;gBACH,IAAI,CAAC,aAAa,CAAC,UAAU,CAAC,CAAC,GAAG,CAAC,CAAC;aACvC;QACL,CAAC,CAAC,CAAC;IACP,CAAC;IAEO,oBAAoB,CAAC,IAAU;QACnC,IAAI,CAAC,cAAc,GAAG,IAAI,cAAc,CAAC,IAAI,CAAC,IAAI,GAAG,gBAAgB,EAAE,IAAI,CAAC,QAAQ,EAAE,CAAC,CAAC;QACxF,IAAI,CAAC,cAAc,CAAC,uBAAuB,GAAG,CAAC,CAAC,CAAC,gBAAgB;QACjE,IAAI,CAAC,cAAc,CAAC,KAAK,GAAG,GAAG,CAAC,CAAC,WAAW;QAC5C,IAAI,CAAC,cAAc,CAAC,aAAa,GAAG,IAAI,CAAC;IAC7C,CAAC;IAEO,oBAAoB,CAAC,IAAU;QACnC,IAAI,CAAC,cAAc,GAAG,IAAI,gBAAgB,CAAC,IAAI,CAAC,IAAI,GAAG,gBAAgB,EAAE,IAAI,CAAC,QAAQ,EAAE,CAAC,CAAC;QAC1F,IAAI,CAAC,cAAc,CAAC,aAAa,GAAG,MAAM,CAAC,KAAK,EAAE,CAAC;IACvD,CAAC;IAES,eAAe,CAAC,IAAU;QAChC,OAAO;QACP,IAAI,IAAI,CAAC,eAAe,EAAE;YACtB,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,gBAAgB,CAAC,oBAAoB,CAAC,EAAE;gBACpD,IAAI,CAAC,mBAAmB,CAAC,IAAI,CAAC,CAAC;gBAC/B,IAAI,CAAC,KAAK,CAAC,gBAAgB,CAAC,oBAAoB,CAAC,GAAG,IAAI,CAAC,aAAa,CAAC;aAC1E;iBAAM;gBACH,IAAI,CAAC,aAAa,GAAG,IAAI,CAAC,KAAK,CAAC,gBAAgB,CAAC,oBAAoB,CAAmB,CAAC;aAC5F;YAED,QAAQ;YACR,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,gBAAgB,CAAC,qBAAqB,CAAC,EAAE;gBACrD,IAAI,CAAC,oBAAoB,CAAC,IAAI,CAAC,CAAC;gBAChC,IAAI,CAAC,KAAK,CAAC,gBAAgB,CAAC,qBAAqB,CAAC,GAAG,IAAI,CAAC,cAAc,CAAC;aAC5E;iBAAM;gBACH,IAAI,CAAC,cAAc,GAAG,IAAI,CAAC,KAAK,CAAC,gBAAgB,CAAC,qBAAqB,CAAmB,CAAC;aAC9F;SACJ;aAAM;YACH,IAAI,CAAC,mBAAmB,CAAC,IAAI,CAAC,CAAC;YAC/B,IAAI,CAAC,oBAAoB,CAAC,IAAI,CAAC,CAAC;SACnC;QAED,IAAI,CAAC,oBAAoB,CAAC,IAAI,CAAC,CAAC;QAChC,IAAI,CAAC,UAAU,CAAC,QAAQ,GAAG,IAAI,CAAC,aAAa,CAAC;QAC9C,IAAI,CAAC,WAAW,CAAC,QAAQ,GAAG,IAAI,CAAC,cAAc,CAAC;QAChD,IAAI,CAAC,UAAU,CAAC,QAAQ,GAAG,IAAI,CAAC,cAAc,CAAC;QAE/C,IAAI,CAAC,eAAe,EAAE,CAAC;IAC3B,CAAC;IAED;;OAEG;IACI,OAAO;QACV,KAAK,CAAC,OAAO,EAAE,CAAC,CAAC,wCAAwC;QAEzD,IAAI,CAAC,eAAe,EAAE,CAAC;QAEvB,IAAI,CAAC,IAAI,CAAC,cAAc,EAAE;YACtB,IAAI,CAAC,aAAa,CAAC,OAAO,EAAE,CAAC;YAC7B,IAAI,CAAC,cAAc,CAAC,OAAO,EAAE,CAAC;YAC9B,IAAI,CAAC,cAAc,CAAC,OAAO,EAAE,CAAC;YAE9B,IAAI,IAAI,CAAC,oBAAoB,EAAE;gBAC3B,IAAI,CAAC,KAAK,CAAC,8BAA8B,CAAC,MAAM,CAAC,IAAI,CAAC,oBAAoB,CAAC,CAAC;gBAC5E,IAAI,CAAC,oBAAoB,GAAG,IAAI,CAAC;aACpC;SACJ;IACL,CAAC;CACJ","sourcesContent":["import { Button3D } from \"./button3D\";\r\n\r\nimport type { Nullable } from \"core/types\";\r\nimport type { Observer } from \"core/Misc/observable\";\r\nimport { Vector3 } from \"core/Maths/math.vector\";\r\nimport { StandardMaterial } from \"core/Materials/standardMaterial\";\r\nimport type { TransformNode } from \"core/Meshes/transformNode\";\r\nimport { Mesh } from \"core/Meshes/mesh\";\r\nimport { CreatePlane } from \"core/Meshes/Builders/planeBuilder\";\r\nimport { CreateBox } from \"core/Meshes/Builders/boxBuilder\";\r\nimport { FadeInOutBehavior } from \"core/Behaviors/Meshes/fadeInOutBehavior\";\r\nimport type { Scene } from \"core/scene\";\r\n\r\nimport { FluentMaterial } from \"../materials/fluent/fluentMaterial\";\r\nimport { StackPanel } from \"../../2D/controls/stackPanel\";\r\nimport { Image } from \"../../2D/controls/image\";\r\nimport { TextBlock } from \"../../2D/controls/textBlock\";\r\nimport { AdvancedDynamicTexture } from \"../../2D/advancedDynamicTexture\";\r\nimport type { Control3D } from \"./control3D\";\r\nimport { Color3 } from \"core/Maths/math.color\";\r\nimport { DomManagement } from \"core/Misc/domManagement\";\r\n\r\n/**\r\n * Class used to create a holographic button in 3D\r\n */\r\nexport class HolographicButton extends Button3D {\r\n private _backPlate: Mesh;\r\n private _textPlate: Mesh;\r\n private _frontPlate: Mesh;\r\n private _text: string;\r\n private _imageUrl: string;\r\n private _shareMaterials = true;\r\n private _frontMaterial: FluentMaterial;\r\n private _backMaterial: FluentMaterial;\r\n private _plateMaterial: StandardMaterial;\r\n private _pickedPointObserver: Nullable<Observer<Nullable<Vector3>>>;\r\n\r\n // Tooltip\r\n private _tooltipFade: Nullable<FadeInOutBehavior>;\r\n private _tooltipTextBlock: Nullable<TextBlock>;\r\n private _tooltipTexture: Nullable<AdvancedDynamicTexture>;\r\n private _tooltipMesh: Nullable<Mesh>;\r\n private _tooltipHoverObserver: Nullable<Observer<Control3D>>;\r\n private _tooltipOutObserver: Nullable<Observer<Control3D>>;\r\n\r\n private _disposeTooltip() {\r\n this._tooltipFade = null;\r\n if (this._tooltipTextBlock) {\r\n this._tooltipTextBlock.dispose();\r\n }\r\n if (this._tooltipTexture) {\r\n this._tooltipTexture.dispose();\r\n }\r\n if (this._tooltipMesh) {\r\n this._tooltipMesh.dispose();\r\n }\r\n this.onPointerEnterObservable.remove(this._tooltipHoverObserver);\r\n this.onPointerOutObservable.remove(this._tooltipOutObserver);\r\n }\r\n\r\n /**\r\n * Rendering ground id of all the mesh in the button\r\n */\r\n public set renderingGroupId(id: number) {\r\n this._backPlate.renderingGroupId = id;\r\n this._textPlate.renderingGroupId = id;\r\n this._frontPlate.renderingGroupId = id;\r\n\r\n if (this._tooltipMesh) {\r\n this._tooltipMesh.renderingGroupId = id;\r\n }\r\n }\r\n public get renderingGroupId(): number {\r\n return this._backPlate.renderingGroupId;\r\n }\r\n\r\n /**\r\n * Text to be displayed on the tooltip shown when hovering on the button. When set to null tooltip is disabled. (Default: null)\r\n */\r\n public set tooltipText(text: Nullable<string>) {\r\n if (!text) {\r\n this._disposeTooltip();\r\n return;\r\n }\r\n if (!this._tooltipFade) {\r\n const rightHandedScene = this._backPlate._scene.useRightHandedSystem;\r\n // Create tooltip with mesh and text\r\n this._tooltipMesh = CreatePlane(\"\", { size: 1 }, this._backPlate._scene);\r\n const tooltipBackground = CreatePlane(\"\", { size: 1, sideOrientation: Mesh.DOUBLESIDE }, this._backPlate._scene);\r\n const mat = new StandardMaterial(\"\", this._backPlate._scene);\r\n mat.diffuseColor = Color3.FromHexString(\"#212121\");\r\n tooltipBackground.material = mat;\r\n tooltipBackground.isPickable = false;\r\n this._tooltipMesh.addChild(tooltipBackground);\r\n tooltipBackground.position = Vector3.Forward(rightHandedScene).scale(0.05);\r\n this._tooltipMesh.scaling.y = 1 / 3;\r\n this._tooltipMesh.position = Vector3.Up().scale(0.7).add(Vector3.Forward(rightHandedScene).scale(-0.15));\r\n this._tooltipMesh.isPickable = false;\r\n this._tooltipMesh.parent = this._backPlate;\r\n\r\n // Create text texture for the tooltip\r\n this._tooltipTexture = AdvancedDynamicTexture.CreateForMesh(this._tooltipMesh);\r\n this._tooltipTextBlock = new TextBlock();\r\n this._tooltipTextBlock.scaleY = 3;\r\n this._tooltipTextBlock.color = \"white\";\r\n this._tooltipTextBlock.fontSize = 130;\r\n this._tooltipTexture.addControl(this._tooltipTextBlock);\r\n\r\n // Add hover action to tooltip\r\n this._tooltipFade = new FadeInOutBehavior();\r\n this._tooltipFade.delay = 500;\r\n this._tooltipMesh.addBehavior(this._tooltipFade);\r\n this._tooltipHoverObserver = this.onPointerEnterObservable.add(() => {\r\n if (this._tooltipFade) {\r\n this._tooltipFade.fadeIn(true);\r\n }\r\n });\r\n this._tooltipOutObserver = this.onPointerOutObservable.add(() => {\r\n if (this._tooltipFade) {\r\n this._tooltipFade.fadeIn(false);\r\n }\r\n });\r\n }\r\n if (this._tooltipTextBlock) {\r\n this._tooltipTextBlock.text = text;\r\n }\r\n }\r\n\r\n public get tooltipText() {\r\n if (this._tooltipTextBlock) {\r\n return this._tooltipTextBlock.text;\r\n }\r\n return null;\r\n }\r\n\r\n /**\r\n * Gets or sets text for the button\r\n */\r\n public get text(): string {\r\n return this._text;\r\n }\r\n\r\n public set text(value: string) {\r\n if (this._text === value) {\r\n return;\r\n }\r\n\r\n this._text = value;\r\n this._rebuildContent();\r\n }\r\n\r\n /**\r\n * Gets or sets the image url for the button\r\n */\r\n public get imageUrl(): string {\r\n return this._imageUrl;\r\n }\r\n\r\n public set imageUrl(value: string) {\r\n if (this._imageUrl === value) {\r\n return;\r\n }\r\n\r\n this._imageUrl = value;\r\n this._rebuildContent();\r\n }\r\n\r\n /**\r\n * Gets the back material used by this button\r\n */\r\n public get backMaterial(): FluentMaterial {\r\n return this._backMaterial;\r\n }\r\n\r\n /**\r\n * Gets the front material used by this button\r\n */\r\n public get frontMaterial(): FluentMaterial {\r\n return this._frontMaterial;\r\n }\r\n\r\n /**\r\n * Gets the plate material used by this button\r\n */\r\n public get plateMaterial(): StandardMaterial {\r\n return this._plateMaterial;\r\n }\r\n\r\n /**\r\n * Gets a boolean indicating if this button shares its material with other HolographicButtons\r\n */\r\n public get shareMaterials(): boolean {\r\n return this._shareMaterials;\r\n }\r\n\r\n /**\r\n * Creates a new button\r\n * @param name defines the control name\r\n * @param shareMaterials\r\n */\r\n constructor(name?: string, shareMaterials = true) {\r\n super(name);\r\n\r\n this._shareMaterials = shareMaterials;\r\n\r\n // Default animations\r\n this.pointerEnterAnimation = () => {\r\n if (!this.mesh) {\r\n return;\r\n }\r\n this._frontPlate.setEnabled(true);\r\n };\r\n\r\n this.pointerOutAnimation = () => {\r\n if (!this.mesh) {\r\n return;\r\n }\r\n this._frontPlate.setEnabled(false);\r\n };\r\n }\r\n\r\n protected _getTypeName(): string {\r\n return \"HolographicButton\";\r\n }\r\n\r\n private _rebuildContent(): void {\r\n this._disposeFacadeTexture();\r\n\r\n const panel = new StackPanel();\r\n panel.isVertical = true;\r\n\r\n if (DomManagement.IsDocumentAvailable() && !!document.createElement) {\r\n if (this._imageUrl) {\r\n const image = new Image();\r\n image.source = this._imageUrl;\r\n image.paddingTop = \"40px\";\r\n image.height = \"180px\";\r\n image.width = \"100px\";\r\n image.paddingBottom = \"40px\";\r\n panel.addControl(image);\r\n }\r\n }\r\n\r\n if (this._text) {\r\n const text = new TextBlock();\r\n text.text = this._text;\r\n text.color = \"white\";\r\n text.height = \"30px\";\r\n text.fontSize = 24;\r\n panel.addControl(text);\r\n }\r\n\r\n if (this._frontPlate) {\r\n this.content = panel;\r\n }\r\n }\r\n\r\n // Mesh association\r\n protected _createNode(scene: Scene): TransformNode {\r\n this._backPlate = CreateBox(\r\n this.name + \"BackMesh\",\r\n {\r\n width: 1.0,\r\n height: 1.0,\r\n depth: 0.08,\r\n },\r\n scene\r\n );\r\n\r\n this._frontPlate = CreateBox(\r\n this.name + \"FrontMesh\",\r\n {\r\n width: 1.0,\r\n height: 1.0,\r\n depth: 0.08,\r\n },\r\n scene\r\n );\r\n\r\n this._frontPlate.parent = this._backPlate;\r\n this._frontPlate.position = Vector3.Forward(scene.useRightHandedSystem).scale(-0.08);\r\n this._frontPlate.isPickable = false;\r\n this._frontPlate.setEnabled(false);\r\n\r\n this._textPlate = <Mesh>super._createNode(scene);\r\n this._textPlate.parent = this._backPlate;\r\n this._textPlate.position = Vector3.Forward(scene.useRightHandedSystem).scale(-0.08);\r\n this._textPlate.isPickable = false;\r\n\r\n return this._backPlate;\r\n }\r\n\r\n protected _applyFacade(facadeTexture: AdvancedDynamicTexture) {\r\n this._plateMaterial.emissiveTexture = facadeTexture;\r\n this._plateMaterial.opacityTexture = facadeTexture;\r\n }\r\n\r\n private _createBackMaterial(mesh: Mesh) {\r\n this._backMaterial = new FluentMaterial(this.name + \"Back Material\", mesh.getScene());\r\n this._backMaterial.renderHoverLight = true;\r\n this._pickedPointObserver = this._host.onPickedPointChangedObservable.add((pickedPoint) => {\r\n if (pickedPoint) {\r\n this._backMaterial.hoverPosition = pickedPoint;\r\n this._backMaterial.hoverColor.a = 1.0;\r\n } else {\r\n this._backMaterial.hoverColor.a = 0;\r\n }\r\n });\r\n }\r\n\r\n private _createFrontMaterial(mesh: Mesh) {\r\n this._frontMaterial = new FluentMaterial(this.name + \"Front Material\", mesh.getScene());\r\n this._frontMaterial.innerGlowColorIntensity = 0; // No inner glow\r\n this._frontMaterial.alpha = 0.5; // Additive\r\n this._frontMaterial.renderBorders = true;\r\n }\r\n\r\n private _createPlateMaterial(mesh: Mesh) {\r\n this._plateMaterial = new StandardMaterial(this.name + \"Plate Material\", mesh.getScene());\r\n this._plateMaterial.specularColor = Color3.Black();\r\n }\r\n\r\n protected _affectMaterial(mesh: Mesh) {\r\n // Back\r\n if (this._shareMaterials) {\r\n if (!this._host._sharedMaterials[\"backFluentMaterial\"]) {\r\n this._createBackMaterial(mesh);\r\n this._host._sharedMaterials[\"backFluentMaterial\"] = this._backMaterial;\r\n } else {\r\n this._backMaterial = this._host._sharedMaterials[\"backFluentMaterial\"] as FluentMaterial;\r\n }\r\n\r\n // Front\r\n if (!this._host._sharedMaterials[\"frontFluentMaterial\"]) {\r\n this._createFrontMaterial(mesh);\r\n this._host._sharedMaterials[\"frontFluentMaterial\"] = this._frontMaterial;\r\n } else {\r\n this._frontMaterial = this._host._sharedMaterials[\"frontFluentMaterial\"] as FluentMaterial;\r\n }\r\n } else {\r\n this._createBackMaterial(mesh);\r\n this._createFrontMaterial(mesh);\r\n }\r\n\r\n this._createPlateMaterial(mesh);\r\n this._backPlate.material = this._backMaterial;\r\n this._frontPlate.material = this._frontMaterial;\r\n this._textPlate.material = this._plateMaterial;\r\n\r\n this._rebuildContent();\r\n }\r\n\r\n /**\r\n * Releases all associated resources\r\n */\r\n public dispose() {\r\n super.dispose(); // will dispose main mesh ie. back plate\r\n\r\n this._disposeTooltip();\r\n\r\n if (!this.shareMaterials) {\r\n this._backMaterial.dispose();\r\n this._frontMaterial.dispose();\r\n this._plateMaterial.dispose();\r\n\r\n if (this._pickedPointObserver) {\r\n this._host.onPickedPointChangedObservable.remove(this._pickedPointObserver);\r\n this._pickedPointObserver = null;\r\n }\r\n }\r\n }\r\n}\r\n"]}
@@ -22,40 +22,6 @@ import { VertexData } from "@babylonjs/core/Meshes/mesh.vertexData.js";
22
22
  * @since 5.0.0
23
23
  */
24
24
  export class HolographicSlate extends ContentDisplay3D {
25
- /**
26
- * Creates a new slate
27
- * @param name defines the control name
28
- */
29
- constructor(name) {
30
- super(name);
31
- /**
32
- * Margin between title bar and contentplate
33
- */
34
- this.titleBarMargin = 0.005;
35
- /**
36
- * Origin in local coordinates (top left corner)
37
- */
38
- this.origin = new Vector3(0, 0, 0);
39
- this._dimensions = new Vector2(21.875, 12.5);
40
- this._titleBarHeight = 0.625;
41
- this._titleText = "";
42
- this._contentScaleRatio = 1;
43
- /**
44
- * Minimum dimensions of the slate
45
- */
46
- this.minDimensions = new Vector2(15.625, 6.25);
47
- /**
48
- * Default dimensions of the slate
49
- */
50
- this.defaultDimensions = this._dimensions.clone();
51
- this._followButton = new TouchHolographicButton("followButton" + this.name);
52
- this._followButton.isToggleButton = true;
53
- this._closeButton = new TouchHolographicButton("closeButton" + this.name);
54
- this._contentViewport = new Viewport(0, 0, 1, 1);
55
- this._contentDragBehavior = new PointerDragBehavior({
56
- dragPlaneNormal: new Vector3(0, 0, -1),
57
- });
58
- }
59
25
  /**
60
26
  * Regroups all mesh behaviors for the slate
61
27
  */
@@ -120,6 +86,40 @@ export class HolographicSlate extends ContentDisplay3D {
120
86
  get title() {
121
87
  return this._titleText;
122
88
  }
89
+ /**
90
+ * Creates a new slate
91
+ * @param name defines the control name
92
+ */
93
+ constructor(name) {
94
+ super(name);
95
+ /**
96
+ * Margin between title bar and contentplate
97
+ */
98
+ this.titleBarMargin = 0.005;
99
+ /**
100
+ * Origin in local coordinates (top left corner)
101
+ */
102
+ this.origin = new Vector3(0, 0, 0);
103
+ this._dimensions = new Vector2(21.875, 12.5);
104
+ this._titleBarHeight = 0.625;
105
+ this._titleText = "";
106
+ this._contentScaleRatio = 1;
107
+ /**
108
+ * Minimum dimensions of the slate
109
+ */
110
+ this.minDimensions = new Vector2(15.625, 6.25);
111
+ /**
112
+ * Default dimensions of the slate
113
+ */
114
+ this.defaultDimensions = this._dimensions.clone();
115
+ this._followButton = new TouchHolographicButton("followButton" + this.name);
116
+ this._followButton.isToggleButton = true;
117
+ this._closeButton = new TouchHolographicButton("closeButton" + this.name);
118
+ this._contentViewport = new Viewport(0, 0, 1, 1);
119
+ this._contentDragBehavior = new PointerDragBehavior({
120
+ dragPlaneNormal: new Vector3(0, 0, -1),
121
+ });
122
+ }
123
123
  /**
124
124
  * Apply the facade texture (created from the content property).
125
125
  * This function can be overloaded by child classes
@@ -1 +1 @@
1
- {"version":3,"file":"holographicSlate.js","sourceRoot":"","sources":["../../../../../lts/gui/generated/3D/controls/holographicSlate.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,gBAAgB,EAAE,MAAM,oBAAoB,CAAC;AAEtD,OAAO,EAAE,sBAAsB,EAAE,MAAM,0BAA0B,CAAC;AAClE,OAAO,EAAE,sBAAsB,EAAE,MAAM,iCAAiC,CAAC;AACzE,OAAO,EAAE,OAAO,EAAE,MAAM,2BAA2B,CAAC;AACpD,OAAO,EAAE,SAAS,EAAE,YAAY,EAAE,MAAM,6BAA6B,CAAC;AACtE,OAAO,EAAE,eAAe,EAAE,MAAM,8BAA8B,CAAC;AAC/D,OAAO,EAAE,UAAU,EAAE,MAAM,sBAAsB,CAAC;AAClD,OAAO,EAAE,cAAc,EAAE,MAAM,oCAAoC,CAAC;AACpE,OAAO,EAAE,uBAAuB,EAAE,MAAM,sDAAsD,CAAC;AAC/F,OAAO,EAAE,mBAAmB,EAAE,gEAAkD;AAEhF,OAAO,EAAE,OAAO,EAAE,sCAAwB;AAC1C,OAAO,EAAE,OAAO,EAAE,gDAAkC;AACpD,OAAO,EAAE,MAAM,EAAE,6CAA+B;AAEhD,OAAO,EAAE,UAAU,EAAE,OAAO,EAAE,OAAO,EAAE,6CAA+B;AACtE,OAAO,EAAE,QAAQ,EAAE,+CAAiC;AAEpD,OAAO,EAAE,SAAS,EAAE,sDAAwC;AAC5D,OAAO,EAAE,WAAW,EAAE,wDAA0C;AAEhE,OAAO,EAAE,IAAI,EAAE,uCAAyB;AACxC,OAAO,EAAE,UAAU,EAAE,kDAAoC;AAKzD;;;GAGG;AACH,MAAM,OAAO,gBAAiB,SAAQ,gBAAgB;IAqIlD;;;OAGG;IACH,YAAY,IAAa;QACrB,KAAK,CAAC,IAAI,CAAC,CAAC;QA1HhB;;WAEG;QACI,mBAAc,GAAG,KAAK,CAAC;QAE9B;;WAEG;QACI,WAAM,GAAG,IAAI,OAAO,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;QAE7B,gBAAW,GAAG,IAAI,OAAO,CAAC,MAAM,EAAE,IAAI,CAAC,CAAC;QACxC,oBAAe,GAAG,KAAK,CAAC;QAQxB,eAAU,GAAG,EAAE,CAAC;QAwBd,uBAAkB,GAAG,CAAC,CAAC;QA4BjC;;WAEG;QACI,kBAAa,GAAG,IAAI,OAAO,CAAC,MAAM,EAAE,IAAI,CAAC,CAAC;QAEjD;;WAEG;QACa,sBAAiB,GAAG,IAAI,CAAC,WAAW,CAAC,KAAK,EAAE,CAAC;QA6CzD,IAAI,CAAC,aAAa,GAAG,IAAI,sBAAsB,CAAC,cAAc,GAAG,IAAI,CAAC,IAAI,CAAC,CAAC;QAC5E,IAAI,CAAC,aAAa,CAAC,cAAc,GAAG,IAAI,CAAC;QACzC,IAAI,CAAC,YAAY,GAAG,IAAI,sBAAsB,CAAC,aAAa,GAAG,IAAI,CAAC,IAAI,CAAC,CAAC;QAE1E,IAAI,CAAC,gBAAgB,GAAG,IAAI,QAAQ,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;QACjD,IAAI,CAAC,oBAAoB,GAAG,IAAI,mBAAmB,CAAC;YAChD,eAAe,EAAE,IAAI,OAAO,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;SACzC,CAAC,CAAC;IACP,CAAC;IA1GD;;OAEG;IACH,IAAW,eAAe;QACtB,OAAO,IAAI,CAAC,gBAAgB,CAAC;IACjC,CAAC;IAcD;;OAEG;IACH,IAAW,UAAU;QACjB,OAAO,IAAI,CAAC,WAAW,CAAC;IAC5B,CAAC;IACD,IAAW,UAAU,CAAC,KAAK;QACvB,0BAA0B;QAC1B,IAAI,KAAK,GAAG,GAAG,CAAC;QAChB,IAAI,KAAK,CAAC,CAAC,GAAG,IAAI,CAAC,aAAa,CAAC,CAAC,IAAI,KAAK,CAAC,CAAC,GAAG,IAAI,CAAC,aAAa,CAAC,CAAC,EAAE;YAClE,MAAM,QAAQ,GAAG,KAAK,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC;YACnC,MAAM,QAAQ,GAAG,IAAI,CAAC,aAAa,CAAC,CAAC,GAAG,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC;YAC7D,IAAI,QAAQ,GAAG,QAAQ,EAAE;gBACrB,8DAA8D;gBAC9D,KAAK,GAAG,IAAI,CAAC,aAAa,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC;aAC1C;iBAAM;gBACH,8DAA8D;gBAC9D,KAAK,GAAG,IAAI,CAAC,aAAa,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC;aAC1C;SACJ;QAED,IAAI,CAAC,WAAW,CAAC,QAAQ,CAAC,KAAK,CAAC,CAAC,YAAY,CAAC,KAAK,CAAC,CAAC;QACrD,IAAI,CAAC,YAAY,EAAE,CAAC;QACpB,IAAI,CAAC,iBAAiB,EAAE,CAAC;IAC7B,CAAC;IAYD;;OAEG;IACH,IAAW,cAAc;QACrB,OAAO,IAAI,CAAC,eAAe,CAAC;IAChC,CAAC;IACD,IAAW,cAAc,CAAC,KAAK;QAC3B,IAAI,CAAC,eAAe,GAAG,KAAK,CAAC;IACjC,CAAC;IAED;;OAEG;IACH,IAAW,gBAAgB,CAAC,EAAU;QAClC,IAAI,CAAC,SAAS,CAAC,gBAAgB,GAAG,EAAE,CAAC;QACrC,IAAI,CAAC,cAAc,CAAC,gBAAgB,GAAG,EAAE,CAAC;QAC1C,IAAI,CAAC,aAAa,CAAC,gBAAgB,GAAG,EAAE,CAAC;QACzC,IAAI,CAAC,UAAU,CAAC,gBAAgB,GAAG,EAAE,CAAC;IAC1C,CAAC;IACD,IAAW,gBAAgB;QACvB,OAAO,IAAI,CAAC,SAAS,CAAC,gBAAgB,CAAC;IAC3C,CAAC;IAED;;OAEG;IACH,IAAW,KAAK,CAAC,KAAa;QAC1B,IAAI,CAAC,UAAU,GAAG,KAAK,CAAC;QACxB,IAAI,IAAI,CAAC,mBAAmB,EAAE;YAC1B,IAAI,CAAC,mBAAmB,CAAC,IAAI,GAAG,KAAK,CAAC;SACzC;IACL,CAAC;IACD,IAAW,KAAK;QACZ,OAAO,IAAI,CAAC,UAAU,CAAC;IAC3B,CAAC;IAmBD;;;;OAIG;IACO,YAAY,CAAC,aAAqC;QACxD,IAAI,CAAC,gBAAgB,CAAC,aAAa,GAAG,aAAa,CAAC;QACpD,IAAI,CAAC,4BAA4B,EAAE,CAAC;QACpC,IAAI,CAAC,qBAAqB,EAAE,CAAC;QAE7B,aAAa,CAAC,YAAY,CAAC,IAAI,CAAC,aAAa,EAAE,IAAI,CAAC,CAAC;IACzD,CAAC;IAEO,WAAW,CAAC,OAAkB;QAClC,OAAO,CAAC,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC;QAC3B,IAAI,IAAI,CAAC,KAAK,CAAC,YAAY,EAAE;YACzB,OAAO,CAAC,YAAY,CAAC,IAAI,CAAC,KAAK,CAAC,YAAY,CAAC,iBAAiB,CAAC,CAAC;SACnE;IACL,CAAC;IAES,YAAY;QAClB,OAAO,kBAAkB,CAAC;IAC9B,CAAC;IAED;;OAEG;IACI,iBAAiB;QACpB,MAAM,YAAY,GAAG,IAAI,CAAC,aAAa,CAAC;QACxC,MAAM,WAAW,GAAG,IAAI,CAAC,YAAY,CAAC;QACtC,MAAM,QAAQ,GAAG,IAAI,CAAC,SAAS,CAAC;QAChC,MAAM,aAAa,GAAG,IAAI,CAAC,cAAc,CAAC;QAC1C,MAAM,YAAY,GAAG,IAAI,CAAC,aAAa,CAAC;QACxC,MAAM,SAAS,GAAG,IAAI,CAAC,UAAU,CAAC;QAElC,IAAI,YAAY,IAAI,WAAW,IAAI,QAAQ,EAAE;YACzC,WAAW,CAAC,OAAO,CAAC,MAAM,CAAC,IAAI,CAAC,cAAc,CAAC,CAAC;YAChD,YAAY,CAAC,OAAO,CAAC,MAAM,CAAC,IAAI,CAAC,cAAc,CAAC,CAAC;YACjD,WAAW,CAAC,QAAQ,CAAC,cAAc,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC,GAAG,IAAI,CAAC,cAAc,GAAG,CAAC,EAAE,CAAC,IAAI,CAAC,cAAc,GAAG,CAAC,EAAE,CAAC,CAAC,CAAC,UAAU,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;YACtI,YAAY,CAAC,QAAQ,CAAC,cAAc,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,cAAc,CAAC,GAAG,CAAC,EAAE,CAAC,IAAI,CAAC,cAAc,GAAG,CAAC,EAAE,CAAC,CAAC,CAAC,UAAU,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;YAE7I,MAAM,kBAAkB,GAAG,IAAI,CAAC,UAAU,CAAC,CAAC,GAAG,IAAI,CAAC,cAAc,GAAG,IAAI,CAAC,cAAc,CAAC;YACzF,MAAM,cAAc,GAAG,YAAY,CAAC,QAAQ,EAAE,CAAC,oBAAoB,CAAC;YAEpE,QAAQ,CAAC,OAAO,CAAC,GAAG,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC,EAAE,IAAI,CAAC,cAAc,EAAE,OAAO,CAAC,CAAC;YACtE,aAAa,CAAC,OAAO,CAAC,GAAG,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC,GAAG,CAAC,GAAG,IAAI,CAAC,cAAc,EAAE,IAAI,CAAC,cAAc,EAAE,OAAO,CAAC,CAAC;YACrG,YAAY,CAAC,OAAO,CAAC,cAAc,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC,EAAE,kBAAkB,EAAE,OAAO,CAAC,CAAC;YACpF,SAAS,CAAC,OAAO,CAAC,cAAc,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC,EAAE,kBAAkB,EAAE,OAAO,CAAC,CAAC;YAEjF,QAAQ,CAAC,QAAQ,CAAC,cAAc,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC,GAAG,CAAC,EAAE,CAAC,CAAC,IAAI,CAAC,cAAc,GAAG,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,UAAU,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;YAC/G,aAAa,CAAC,QAAQ;iBACjB,cAAc,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC,GAAG,CAAC,GAAG,IAAI,CAAC,cAAc,EAAE,CAAC,CAAC,IAAI,CAAC,cAAc,GAAG,CAAC,CAAC,EAAE,cAAc,CAAC,CAAC,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,OAAO,CAAC;iBAC5H,UAAU,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;YAC7B,YAAY,CAAC,QAAQ,CAAC,cAAc,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC,GAAG,CAAC,EAAE,CAAC,CAAC,IAAI,CAAC,cAAc,GAAG,IAAI,CAAC,cAAc,GAAG,kBAAkB,GAAG,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,UAAU,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;YAC9J,SAAS,CAAC,QAAQ;iBACb,cAAc,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC,GAAG,CAAC,EAAE,CAAC,CAAC,IAAI,CAAC,cAAc,GAAG,IAAI,CAAC,cAAc,GAAG,kBAAkB,GAAG,CAAC,CAAC,EAAE,cAAc,CAAC,CAAC,CAAC,CAAC,OAAO,CAAC,CAAC,CAAC,OAAO,CAAC;iBACjJ,UAAU,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;YAE7B,6EAA6E;YAC7E,IAAI,CAAC,mBAAmB,CAAC,IAAI,CAAC,OAAO,CACjC,CAAC,gBAAgB,CAAC,0BAA0B,GAAG,aAAa,CAAC,OAAO,CAAC,CAAC,CAAC,GAAG,aAAa,CAAC,OAAO,CAAC,CAAC,EACjG,gBAAgB,CAAC,0BAA0B,CAC9C,CAAC;YAEF,MAAM,WAAW,GAAG,IAAI,CAAC,UAAU,CAAC,CAAC,GAAG,kBAAkB,CAAC;YAC3D,IAAI,CAAC,gBAAgB,CAAC,KAAK,GAAG,IAAI,CAAC,kBAAkB,CAAC;YACtD,IAAI,CAAC,gBAAgB,CAAC,MAAM,GAAG,IAAI,CAAC,kBAAkB,GAAG,WAAW,CAAC;YAErE,IAAI,CAAC,qBAAqB,EAAE,CAAC;YAC7B,IAAI,IAAI,CAAC,MAAM,EAAE;gBACb,IAAI,CAAC,MAAM,CAAC,iBAAiB,EAAE,CAAC;aACnC;SACJ;IACL,CAAC;IAEO,qBAAqB;;QACzB,IAAI,CAAA,MAAA,IAAI,CAAC,aAAa,0CAAE,QAAQ,KAAK,IAAI,CAAC,aAAa,CAAC,QAA2B,CAAC,aAAa,EAAE;YAC/F,MAAM,GAAG,GAAI,IAAI,CAAC,aAAa,CAAC,QAA2B,CAAC,aAAwB,CAAC;YACrF,GAAG,CAAC,MAAM,GAAG,IAAI,CAAC,kBAAkB,CAAC;YACrC,GAAG,CAAC,MAAM,GAAG,CAAC,IAAI,CAAC,kBAAkB,GAAG,IAAI,CAAC,gBAAgB,CAAC,KAAK,CAAC,GAAG,IAAI,CAAC,gBAAgB,CAAC,MAAM,CAAC;YACpG,GAAG,CAAC,OAAO,GAAG,IAAI,CAAC,gBAAgB,CAAC,CAAC,CAAC;YACtC,GAAG,CAAC,OAAO,GAAG,IAAI,CAAC,gBAAgB,CAAC,CAAC,CAAC;SACzC;IACL,CAAC;IAEO,4BAA4B;QAChC,IAAI,CAAC,gBAAgB,CAAC,CAAC,GAAG,CAAC,CAAC;QAC5B,IAAI,CAAC,gBAAgB,CAAC,CAAC,GAAG,CAAC,GAAG,IAAI,CAAC,gBAAgB,CAAC,MAAM,GAAG,IAAI,CAAC,gBAAgB,CAAC,KAAK,CAAC;QACzF,IAAI,CAAC,kBAAkB,GAAG,CAAC,CAAC;IAChC,CAAC;IAED;;OAEG;IACI,YAAY;QACf,IAAI,CAAC,IAAI,CAAC,IAAI,EAAE;YACZ,OAAO;SACV;QAED,wDAAwD;QACxD,qHAAqH;QACrH,MAAM,MAAM,GAAG,IAAI,OAAO,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC,GAAG,GAAG,EAAE,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC,GAAG,GAAG,EAAE,OAAO,CAAC,CAAC;QACvF,MAAM,CAAC,UAAU,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;QAC/B,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC;QAEb,MAAM,MAAM,GAAG,IAAI,OAAO,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;QACpC,OAAO,CAAC,yBAAyB,CAAC,MAAM,EAAE,IAAI,CAAC,IAAI,CAAC,kBAAkB,CAAC,IAAI,CAAC,EAAE,MAAM,CAAC,CAAC;QACtF,IAAI,CAAC,IAAI,CAAC,aAAa,CAAC,MAAM,CAAC,CAAC;QAChC,MAAM,OAAO,GAAG,IAAI,OAAO,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;QACrC,OAAO,CAAC,yBAAyB,CAAC,OAAO,EAAE,IAAI,CAAC,IAAI,CAAC,kBAAkB,CAAC,IAAI,CAAC,EAAE,OAAO,CAAC,CAAC;QACxF,IAAI,CAAC,IAAI,CAAC,QAAQ,CAAC,UAAU,CAAC,MAAM,CAAC,CAAC,eAAe,CAAC,OAAO,CAAC,CAAC;IACnE,CAAC;IAED,mBAAmB;IACT,WAAW,CAAC,KAAY;QAC9B,MAAM,IAAI,GAAG,IAAI,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC,IAAI,EAAE,KAAK,CAAC,CAAC;QAEnD,IAAI,CAAC,SAAS,GAAG,SAAS,CAAC,WAAW,GAAG,IAAI,CAAC,IAAI,EAAE,EAAE,IAAI,EAAE,CAAC,EAAE,EAAE,KAAK,CAAC,CAAC;QACxE,IAAI,CAAC,cAAc,GAAG,WAAW,CAAC,YAAY,GAAG,IAAI,CAAC,IAAI,EAAE,EAAE,IAAI,EAAE,CAAC,EAAE,EAAE,KAAK,CAAC,CAAC;QAChF,IAAI,CAAC,cAAc,CAAC,MAAM,GAAG,IAAI,CAAC;QAClC,IAAI,CAAC,cAAc,CAAC,UAAU,GAAG,KAAK,CAAC;QAEvC,MAAM,GAAG,GAAG,sBAAsB,CAAC,aAAa,CAAC,IAAI,CAAC,cAAc,CAAC,CAAC;QACtE,IAAI,CAAC,mBAAmB,GAAG,IAAI,SAAS,CAAC,YAAY,GAAG,IAAI,CAAC,IAAI,EAAE,IAAI,CAAC,UAAU,CAAC,CAAC;QACpF,IAAI,CAAC,mBAAmB,CAAC,YAAY,GAAG,YAAY,CAAC,QAAQ,CAAC;QAC9D,IAAI,CAAC,mBAAmB,CAAC,uBAAuB,GAAG,OAAO,CAAC,yBAAyB,CAAC;QACrF,IAAI,CAAC,mBAAmB,CAAC,KAAK,GAAG,OAAO,CAAC;QACzC,IAAI,CAAC,mBAAmB,CAAC,QAAQ,GAAG,gBAAgB,CAAC,0BAA0B,GAAG,CAAC,CAAC;QACpF,IAAI,CAAC,mBAAmB,CAAC,WAAW,GAAG,gBAAgB,CAAC,0BAA0B,GAAG,CAAC,CAAC;QACvF,GAAG,CAAC,UAAU,CAAC,IAAI,CAAC,mBAAmB,CAAC,CAAC;QAEzC,IAAI,KAAK,CAAC,oBAAoB,EAAE;YAC5B,MAAM,MAAM,GAAG,IAAI,OAAO,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;YACvC,IAAI,CAAC,aAAa,GAAG,WAAW,CAAC,eAAe,GAAG,IAAI,CAAC,IAAI,EAAE,EAAE,IAAI,EAAE,CAAC,EAAE,eAAe,EAAE,UAAU,CAAC,QAAQ,EAAE,QAAQ,EAAE,MAAM,EAAE,EAAE,KAAK,CAAC,CAAC;YAC1I,IAAI,CAAC,UAAU,GAAG,WAAW,CAAC,YAAY,GAAG,IAAI,CAAC,IAAI,EAAE,EAAE,IAAI,EAAE,CAAC,EAAE,eAAe,EAAE,UAAU,CAAC,SAAS,EAAE,EAAE,KAAK,CAAC,CAAC;SACtH;aAAM;YACH,MAAM,MAAM,GAAG,IAAI,OAAO,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;YACvC,IAAI,CAAC,aAAa,GAAG,WAAW,CAAC,eAAe,GAAG,IAAI,CAAC,IAAI,EAAE,EAAE,IAAI,EAAE,CAAC,EAAE,eAAe,EAAE,UAAU,CAAC,SAAS,EAAE,QAAQ,EAAE,MAAM,EAAE,EAAE,KAAK,CAAC,CAAC;YAC3I,IAAI,CAAC,UAAU,GAAG,WAAW,CAAC,YAAY,GAAG,IAAI,CAAC,IAAI,EAAE,EAAE,IAAI,EAAE,CAAC,EAAE,eAAe,EAAE,UAAU,CAAC,QAAQ,EAAE,EAAE,KAAK,CAAC,CAAC;SACrH;QAED,IAAI,CAAC,SAAS,CAAC,MAAM,GAAG,IAAI,CAAC;QAC7B,IAAI,CAAC,SAAS,CAAC,eAAe,GAAG,IAAI,CAAC;QACtC,IAAI,CAAC,aAAa,CAAC,MAAM,GAAG,IAAI,CAAC;QACjC,IAAI,CAAC,UAAU,CAAC,MAAM,GAAG,IAAI,CAAC;QAC9B,IAAI,CAAC,2BAA2B,EAAE,CAAC;QAEnC,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,aAAa,CAAC,CAAC;QACrC,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;QAEpC,MAAM,YAAY,GAAG,IAAI,CAAC,aAAa,CAAC;QACxC,MAAM,WAAW,GAAG,IAAI,CAAC,YAAY,CAAC;QAEtC,YAAY,CAAC,IAAK,CAAC,MAAM,GAAG,IAAI,CAAC;QACjC,WAAW,CAAC,IAAK,CAAC,MAAM,GAAG,IAAI,CAAC;QAEhC,IAAI,CAAC,iBAAiB,EAAE,CAAC;QAEzB,IAAI,CAAC,aAAa,CAAC,QAAQ,GAAG,gBAAgB,CAAC,eAAe,GAAG,gBAAgB,CAAC,oBAAoB,CAAC;QACvG,IAAI,CAAC,YAAY,CAAC,QAAQ,GAAG,gBAAgB,CAAC,eAAe,GAAG,gBAAgB,CAAC,mBAAmB,CAAC;QAErG,IAAI,CAAC,aAAa,CAAC,kBAAkB,GAAG,KAAK,CAAC;QAC9C,IAAI,CAAC,YAAY,CAAC,kBAAkB,GAAG,KAAK,CAAC;QAE7C,IAAI,CAAC,aAAa,CAAC,kBAAkB,CAAC,GAAG,CAAC,CAAC,SAAS,EAAE,EAAE;YACpD,IAAI,CAAC,gBAAgB,CAAC,qBAAqB,GAAG,SAAS,CAAC;YACxD,IAAI,IAAI,CAAC,gBAAgB,CAAC,qBAAqB,EAAE;gBAC7C,IAAI,CAAC,gBAAgB,CAAC,cAAc,CAAC,QAAQ,EAAE,CAAC;aACnD;QACL,CAAC,CAAC,CAAC;QAEH,IAAI,CAAC,YAAY,CAAC,wBAAwB,CAAC,GAAG,CAAC,GAAG,EAAE;YAChD,IAAI,CAAC,OAAO,EAAE,CAAC;QACnB,CAAC,CAAC,CAAC;QAEH,IAAI,CAAC,kBAAkB,GAAG,UAAU,CAAC,QAAQ,EAAE,CAAC;QAChD,IAAI,CAAC,SAAS,GAAG,KAAK,CAAC;QAEvB,OAAO,IAAI,CAAC;IAChB,CAAC;IAEO,2BAA2B;QAC/B,IAAI,CAAC,oBAAoB,CAAC,MAAM,CAAC,IAAI,CAAC,aAAa,CAAC,CAAC;QACrD,IAAI,CAAC,oBAAoB,CAAC,YAAY,GAAG,KAAK,CAAC;QAC/C,IAAI,CAAC,oBAAoB,CAAC,+BAA+B,GAAG,IAAI,CAAC;QACjE,IAAI,CAAC,oBAAoB,CAAC,eAAe,GAAG,KAAK,CAAC;QAElD,MAAM,MAAM,GAAG,IAAI,OAAO,EAAE,CAAC;QAC7B,MAAM,eAAe,GAAG,IAAI,OAAO,EAAE,CAAC;QACtC,MAAM,OAAO,GAAG,IAAI,OAAO,EAAE,CAAC;QAC9B,MAAM,UAAU,GAAG,IAAI,OAAO,EAAE,CAAC;QACjC,MAAM,eAAe,GAAG,IAAI,OAAO,EAAE,CAAC;QACtC,IAAI,aAAuB,CAAC;QAC5B,IAAI,WAAmB,CAAC;QAExB,IAAI,CAAC,oBAAoB,CAAC,qBAAqB,CAAC,GAAG,CAAC,CAAC,KAAK,EAAE,EAAE;YAC1D,IAAI,CAAC,IAAI,CAAC,IAAI,EAAE;gBACZ,OAAO;aACV;YACD,aAAa,GAAG,IAAI,CAAC,gBAAgB,CAAC,KAAK,EAAE,CAAC;YAC9C,WAAW,GAAG,IAAI,CAAC,IAAI,CAAC,kBAAkB,CAAC,IAAI,CAAC,CAAC;YAEjD,MAAM,CAAC,QAAQ,CAAC,KAAK,CAAC,cAAc,CAAC,CAAC;YACtC,eAAe,CAAC,GAAG,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC,EAAE,IAAI,CAAC,UAAU,CAAC,CAAC,EAAE,OAAO,CAAC,CAAC;YACnE,eAAe,CAAC,CAAC,IAAI,IAAI,CAAC,cAAc,GAAG,IAAI,CAAC,cAAc,CAAC;YAC/D,OAAO,CAAC,oBAAoB,CAAC,eAAe,EAAE,WAAW,EAAE,eAAe,CAAC,CAAC;YAC5E,OAAO,CAAC,cAAc,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;YAChC,OAAO,CAAC,oBAAoB,CAAC,OAAO,EAAE,WAAW,EAAE,OAAO,CAAC,CAAC;YAC5D,UAAU,CAAC,cAAc,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;YACnC,OAAO,CAAC,oBAAoB,CAAC,UAAU,EAAE,WAAW,EAAE,UAAU,CAAC,CAAC;YAClE,OAAO,CAAC,SAAS,EAAE,CAAC;YACpB,OAAO,CAAC,YAAY,CAAC,CAAC,GAAG,OAAO,CAAC,GAAG,CAAC,OAAO,EAAE,eAAe,CAAC,CAAC,CAAC;YAChE,UAAU,CAAC,SAAS,EAAE,CAAC;YACvB,UAAU,CAAC,YAAY,CAAC,CAAC,GAAG,OAAO,CAAC,GAAG,CAAC,UAAU,EAAE,eAAe,CAAC,CAAC,CAAC;QAC1E,CAAC,CAAC,CAAC;QAEH,MAAM,MAAM,GAAG,IAAI,OAAO,EAAE,CAAC;QAC7B,IAAI,CAAC,oBAAoB,CAAC,gBAAgB,CAAC,GAAG,CAAC,CAAC,KAAK,EAAE,EAAE;YACrD,MAAM,CAAC,QAAQ,CAAC,KAAK,CAAC,cAAc,CAAC,CAAC;YACtC,MAAM,CAAC,eAAe,CAAC,MAAM,CAAC,CAAC;YAC/B,eAAe,CAAC,cAAc,CAAC,OAAO,CAAC,GAAG,CAAC,MAAM,EAAE,UAAU,CAAC,EAAE,OAAO,CAAC,GAAG,CAAC,MAAM,EAAE,OAAO,CAAC,CAAC,CAAC;YAE9F,4FAA4F;YAC5F,IAAI,CAAC,gBAAgB,CAAC,CAAC,GAAG,MAAM,CAAC,KAAK,CAAC,aAAa,CAAC,CAAC,GAAG,MAAM,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,gBAAgB,CAAC,KAAK,GAAG,IAAI,CAAC,kBAAkB,CAAC,CAAC;YACjI,IAAI,CAAC,gBAAgB,CAAC,CAAC,GAAG,MAAM,CAAC,KAAK,CAAC,aAAa,CAAC,CAAC,GAAG,MAAM,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,gBAAgB,CAAC,MAAM,GAAG,IAAI,CAAC,kBAAkB,CAAC,CAAC;YAClI,IAAI,CAAC,qBAAqB,EAAE,CAAC;QACjC,CAAC,CAAC,CAAC;IACP,CAAC;IAES,eAAe,CAAC,IAAkB;QACxC,uBAAuB;QACvB,IAAI,CAAC,iBAAiB,GAAG,IAAI,uBAAuB,CAAC,GAAG,IAAI,CAAC,IAAI,gBAAgB,EAAE,IAAI,CAAC,QAAQ,EAAE,CAAC,CAAC;QAEpG,IAAI,CAAC,gBAAgB,GAAG,IAAI,cAAc,CAAC,GAAG,IAAI,CAAC,IAAI,kBAAkB,EAAE,IAAI,CAAC,QAAQ,EAAE,CAAC,CAAC;QAC5F,IAAI,CAAC,gBAAgB,CAAC,aAAa,GAAG,IAAI,CAAC;QAE3C,IAAI,CAAC,aAAa,GAAG,IAAI,uBAAuB,CAAC,GAAG,IAAI,CAAC,IAAI,YAAY,EAAE,IAAI,CAAC,QAAQ,EAAE,CAAC,CAAC;QAC5F,IAAI,CAAC,aAAa,CAAC,SAAS,GAAG,OAAO,CAAC;QACvC,IAAI,CAAC,aAAa,CAAC,MAAM,GAAG,KAAK,CAAC;QAClC,IAAI,CAAC,aAAa,CAAC,eAAe,GAAG,IAAI,CAAC;QAE1C,IAAI,CAAC,SAAS,CAAC,QAAQ,GAAG,IAAI,CAAC,iBAAiB,CAAC;QACjD,IAAI,CAAC,aAAa,CAAC,QAAQ,GAAG,IAAI,CAAC,gBAAgB,CAAC;QACpD,IAAI,CAAC,UAAU,CAAC,QAAQ,GAAG,IAAI,CAAC,aAAa,CAAC;QAE9C,IAAI,CAAC,aAAa,EAAE,CAAC;QACrB,IAAI,CAAC,qBAAqB,EAAE,CAAC;IACjC,CAAC;IAED;;OAEG;IACI,YAAY,CAAC,KAAY;QAC5B,KAAK,CAAC,YAAY,CAAC,KAAK,CAAC,CAAC;QAC1B,IAAI,CAAC,MAAM,GAAG,IAAI,UAAU,CAAC,IAAI,CAAC,KAAK,CAAC,YAAa,CAAC,CAAC;QACvD,IAAI,CAAC,MAAM,CAAC,aAAa,GAAG,IAAI,CAAC;QACjC,IAAI,CAAC,gBAAgB,GAAG,IAAI,eAAe,EAAE,CAAC;QAC9C,IAAI,CAAC,gBAAgB,CAAC,MAAM,CAAC,IAAI,CAAC,IAAY,EAAE,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC;QAClE,IAAI,CAAC,gBAAgB,CAAC,kBAAkB,CAAC,qBAAqB,CAAC,GAAG,CAAC,GAAG,EAAE;YACpE,IAAI,CAAC,aAAa,CAAC,SAAS,GAAG,KAAK,CAAC;QACzC,CAAC,CAAC,CAAC;QAEH,IAAI,CAAC,wBAAwB,GAAG,IAAI,CAAC,gBAAgB,CAAC,kBAAkB,CAAC,2BAA2B,CAAC,GAAG,CAAC,GAAG,EAAE;YAC1G,IAAI,CAAC,MAAM,CAAC,iBAAiB,EAAE,CAAC;QACpC,CAAC,CAAC,CAAC;QAEH,IAAI,CAAC,YAAY,EAAE,CAAC;QACpB,IAAI,CAAC,yBAAyB,CAAC,KAAK,CAAC,CAAC;IAC1C,CAAC;IAED;;;OAGG;IACI,yBAAyB,CAAC,cAAuB,IAAI;QACxD,IAAI,CAAC,IAAI,CAAC,KAAK,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,YAAY,IAAI,CAAC,IAAI,CAAC,IAAI,EAAE;YACvD,OAAO;SACV;QACD,MAAM,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC,YAAY,CAAC,iBAAiB,CAAC;QACxD,MAAM,MAAM,GAAG,KAAK,CAAC,YAAY,CAAC;QAClC,IAAI,MAAM,EAAE;YACR,MAAM,WAAW,GAAG,MAAM,CAAC,cAAc,EAAE,CAAC;YAC5C,MAAM,QAAQ,GAAG,OAAO,CAAC,eAAe,CAAC,OAAO,CAAC,QAAQ,CAAC,KAAK,CAAC,oBAAoB,CAAC,EAAE,WAAW,CAAC,CAAC;YACpG,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC;YACtB,IAAI,CAAC,MAAM,CAAC,iBAAiB,EAAE,CAAC;YAChC,MAAM,KAAK,GAAG,IAAI,CAAC,IAAI,CAAC,qBAAqB,EAAE,CAAC;YAChD,IAAI,CAAC,IAAI,CAAC,QAAQ,CAAC,QAAQ,CAAC,MAAM,CAAC,QAAQ,CAAC,CAAC,eAAe,CAAC,QAAQ,CAAC,CAAC,eAAe,CAAC,KAAK,CAAC,CAAC;YAC9F,IAAI,CAAC,IAAI,CAAC,kBAAkB,GAAG,UAAU,CAAC,mBAAmB,CAAC,QAAQ,EAAE,IAAI,OAAO,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC;YAE9F,IAAI,WAAW,EAAE;gBACb,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC,iBAAiB,CAAC;aAC5C;SACJ;IACL,CAAC;IAED;;OAEG;IACI,OAAO;QACV,KAAK,CAAC,OAAO,EAAE,CAAC;QAChB,IAAI,CAAC,iBAAiB,CAAC,OAAO,EAAE,CAAC;QACjC,IAAI,CAAC,gBAAgB,CAAC,OAAO,EAAE,CAAC;QAEhC,IAAI,CAAC,SAAS,CAAC,OAAO,EAAE,CAAC;QACzB,IAAI,CAAC,cAAc,CAAC,OAAO,EAAE,CAAC;QAC9B,IAAI,CAAC,aAAa,CAAC,OAAO,EAAE,CAAC;QAC7B,IAAI,CAAC,UAAU,CAAC,OAAO,EAAE,CAAC;QAE1B,IAAI,CAAC,aAAa,CAAC,OAAO,EAAE,CAAC;QAC7B,IAAI,CAAC,YAAY,CAAC,OAAO,EAAE,CAAC;QAE5B,IAAI,CAAC,KAAK,CAAC,8BAA8B,CAAC,MAAM,CAAC,IAAI,CAAC,oBAAoB,CAAC,CAAC;QAC5E,IAAI,CAAC,gBAAgB,CAAC,kBAAkB,CAAC,2BAA2B,CAAC,MAAM,CAAC,IAAI,CAAC,wBAAwB,CAAC,CAAC;QAE3G,IAAI,CAAC,gBAAgB,CAAC,MAAM,EAAE,CAAC;QAC/B,IAAI,CAAC,MAAM,CAAC,OAAO,EAAE,CAAC;QACtB,IAAI,CAAC,oBAAoB,CAAC,MAAM,EAAE,CAAC;IACvC,CAAC;;AAldD;;GAEG;AACW,gCAAe,GAAW,2CAA2C,CAAC;AACpF;;GAEG;AACW,oCAAmB,GAAW,eAAe,CAAC;AAC5D;;GAEG;AACW,qCAAoB,GAAW,kBAAkB,CAAC;AAEjD,2CAA0B,GAAG,KAAK,CAAC","sourcesContent":["import { ContentDisplay3D } from \"./contentDisplay3D\";\r\nimport type { Control3D } from \"./control3D\";\r\nimport { TouchHolographicButton } from \"./touchHolographicButton\";\r\nimport { AdvancedDynamicTexture } from \"../../2D/advancedDynamicTexture\";\r\nimport { Control } from \"../../2D/controls/control\";\r\nimport { TextBlock, TextWrapping } from \"../../2D/controls/textBlock\";\r\nimport { DefaultBehavior } from \"../behaviors/defaultBehavior\";\r\nimport { SlateGizmo } from \"../gizmos/slateGizmo\";\r\nimport { FluentMaterial } from \"../materials/fluent/fluentMaterial\";\r\nimport { FluentBackplateMaterial } from \"../materials/fluentBackplate/fluentBackplateMaterial\";\r\nimport { PointerDragBehavior } from \"core/Behaviors/Meshes/pointerDragBehavior\";\r\nimport type { Texture } from \"core/Materials/Textures/texture\";\r\nimport { Vector4 } from \"core/Maths/math\";\r\nimport { Epsilon } from \"core/Maths/math.constants\";\r\nimport { Scalar } from \"core/Maths/math.scalar\";\r\nimport type { Matrix } from \"core/Maths/math.vector\";\r\nimport { Quaternion, Vector2, Vector3 } from \"core/Maths/math.vector\";\r\nimport { Viewport } from \"core/Maths/math.viewport\";\r\nimport type { AbstractMesh } from \"core/Meshes/abstractMesh\";\r\nimport { CreateBox } from \"core/Meshes/Builders/boxBuilder\";\r\nimport { CreatePlane } from \"core/Meshes/Builders/planeBuilder\";\r\nimport type { TransformNode } from \"core/Meshes/transformNode\";\r\nimport { Mesh } from \"core/Meshes/mesh\";\r\nimport { VertexData } from \"core/Meshes/mesh.vertexData\";\r\nimport type { Observer } from \"core/Misc/observable\";\r\nimport type { Scene } from \"core/scene\";\r\nimport type { Nullable } from \"core/types\";\r\n\r\n/**\r\n * Class used to create a holographic slate\r\n * @since 5.0.0\r\n */\r\nexport class HolographicSlate extends ContentDisplay3D {\r\n /**\r\n * Base Url for the assets.\r\n */\r\n public static ASSETS_BASE_URL: string = \"https://assets.babylonjs.com/meshes/MRTK/\";\r\n /**\r\n * File name for the close icon.\r\n */\r\n public static CLOSE_ICON_FILENAME: string = \"IconClose.png\";\r\n /**\r\n * File name for the close icon.\r\n */\r\n public static FOLLOW_ICON_FILENAME: string = \"IconFollowMe.png\";\r\n\r\n private static _DEFAULT_TEXT_RESOLUTION_Y = 102.4;\r\n\r\n /**\r\n * Margin between title bar and contentplate\r\n */\r\n public titleBarMargin = 0.005;\r\n\r\n /**\r\n * Origin in local coordinates (top left corner)\r\n */\r\n public origin = new Vector3(0, 0, 0);\r\n\r\n private _dimensions = new Vector2(21.875, 12.5);\r\n private _titleBarHeight = 0.625;\r\n\r\n private _titleBarMaterial: FluentBackplateMaterial;\r\n private _backMaterial: FluentBackplateMaterial;\r\n private _contentMaterial: FluentMaterial;\r\n private _pickedPointObserver: Nullable<Observer<Nullable<Vector3>>>;\r\n private _positionChangedObserver: Nullable<Observer<{ position: Vector3 }>>;\r\n\r\n private _titleText = \"\";\r\n private _titleTextComponent: TextBlock;\r\n\r\n private _contentViewport: Viewport;\r\n private _contentDragBehavior: PointerDragBehavior;\r\n\r\n private _defaultBehavior: DefaultBehavior;\r\n /**\r\n * Regroups all mesh behaviors for the slate\r\n */\r\n public get defaultBehavior(): DefaultBehavior {\r\n return this._defaultBehavior;\r\n }\r\n\r\n /** @internal */\r\n public _gizmo: SlateGizmo;\r\n\r\n protected _titleBar: Mesh;\r\n protected _titleBarTitle: Mesh;\r\n protected _contentPlate: Mesh;\r\n protected _backPlate: Mesh;\r\n /** @internal */\r\n public _followButton: TouchHolographicButton;\r\n protected _closeButton: TouchHolographicButton;\r\n protected _contentScaleRatio = 1;\r\n\r\n /**\r\n * 2D dimensions of the slate\r\n */\r\n public get dimensions() {\r\n return this._dimensions;\r\n }\r\n public set dimensions(value) {\r\n //clamp, respecting ratios\r\n let scale = 1.0;\r\n if (value.x < this.minDimensions.x || value.y < this.minDimensions.y) {\r\n const newRatio = value.x / value.y;\r\n const minRatio = this.minDimensions.x / this.minDimensions.y;\r\n if (minRatio > newRatio) {\r\n // We just need to make sure the x-val is greater than the min\r\n scale = this.minDimensions.x / value.x;\r\n } else {\r\n // We just need to make sure the y-val is greater than the min\r\n scale = this.minDimensions.y / value.y;\r\n }\r\n }\r\n\r\n this._dimensions.copyFrom(value).scaleInPlace(scale);\r\n this._updatePivot();\r\n this._positionElements();\r\n }\r\n\r\n /**\r\n * Minimum dimensions of the slate\r\n */\r\n public minDimensions = new Vector2(15.625, 6.25);\r\n\r\n /**\r\n * Default dimensions of the slate\r\n */\r\n public readonly defaultDimensions = this._dimensions.clone();\r\n\r\n /**\r\n * Height of the title bar component\r\n */\r\n public get titleBarHeight() {\r\n return this._titleBarHeight;\r\n }\r\n public set titleBarHeight(value) {\r\n this._titleBarHeight = value;\r\n }\r\n\r\n /**\r\n * Rendering ground id of all the meshes\r\n */\r\n public set renderingGroupId(id: number) {\r\n this._titleBar.renderingGroupId = id;\r\n this._titleBarTitle.renderingGroupId = id;\r\n this._contentPlate.renderingGroupId = id;\r\n this._backPlate.renderingGroupId = id;\r\n }\r\n public get renderingGroupId(): number {\r\n return this._titleBar.renderingGroupId;\r\n }\r\n\r\n /**\r\n * The title text displayed at the top of the slate\r\n */\r\n public set title(title: string) {\r\n this._titleText = title;\r\n if (this._titleTextComponent) {\r\n this._titleTextComponent.text = title;\r\n }\r\n }\r\n public get title() {\r\n return this._titleText;\r\n }\r\n\r\n /**\r\n * Creates a new slate\r\n * @param name defines the control name\r\n */\r\n constructor(name?: string) {\r\n super(name);\r\n\r\n this._followButton = new TouchHolographicButton(\"followButton\" + this.name);\r\n this._followButton.isToggleButton = true;\r\n this._closeButton = new TouchHolographicButton(\"closeButton\" + this.name);\r\n\r\n this._contentViewport = new Viewport(0, 0, 1, 1);\r\n this._contentDragBehavior = new PointerDragBehavior({\r\n dragPlaneNormal: new Vector3(0, 0, -1),\r\n });\r\n }\r\n\r\n /**\r\n * Apply the facade texture (created from the content property).\r\n * This function can be overloaded by child classes\r\n * @param facadeTexture defines the AdvancedDynamicTexture to use\r\n */\r\n protected _applyFacade(facadeTexture: AdvancedDynamicTexture) {\r\n this._contentMaterial.albedoTexture = facadeTexture;\r\n this._resetContentPositionAndZoom();\r\n this._applyContentViewport();\r\n\r\n facadeTexture.attachToMesh(this._contentPlate, true);\r\n }\r\n\r\n private _addControl(control: Control3D): void {\r\n control._host = this._host;\r\n if (this._host.utilityLayer) {\r\n control._prepareNode(this._host.utilityLayer.utilityLayerScene);\r\n }\r\n }\r\n\r\n protected _getTypeName(): string {\r\n return \"HolographicSlate\";\r\n }\r\n\r\n /**\r\n * @internal\r\n */\r\n public _positionElements() {\r\n const followButton = this._followButton;\r\n const closeButton = this._closeButton;\r\n const titleBar = this._titleBar;\r\n const titleBarTitle = this._titleBarTitle;\r\n const contentPlate = this._contentPlate;\r\n const backPlate = this._backPlate;\r\n\r\n if (followButton && closeButton && titleBar) {\r\n closeButton.scaling.setAll(this.titleBarHeight);\r\n followButton.scaling.setAll(this.titleBarHeight);\r\n closeButton.position.copyFromFloats(this.dimensions.x - this.titleBarHeight / 2, -this.titleBarHeight / 2, 0).addInPlace(this.origin);\r\n followButton.position.copyFromFloats(this.dimensions.x - (3 * this.titleBarHeight) / 2, -this.titleBarHeight / 2, 0).addInPlace(this.origin);\r\n\r\n const contentPlateHeight = this.dimensions.y - this.titleBarHeight - this.titleBarMargin;\r\n const rightHandScene = contentPlate.getScene().useRightHandedSystem;\r\n\r\n titleBar.scaling.set(this.dimensions.x, this.titleBarHeight, Epsilon);\r\n titleBarTitle.scaling.set(this.dimensions.x - 2 * this.titleBarHeight, this.titleBarHeight, Epsilon);\r\n contentPlate.scaling.copyFromFloats(this.dimensions.x, contentPlateHeight, Epsilon);\r\n backPlate.scaling.copyFromFloats(this.dimensions.x, contentPlateHeight, Epsilon);\r\n\r\n titleBar.position.copyFromFloats(this.dimensions.x / 2, -(this.titleBarHeight / 2), 0).addInPlace(this.origin);\r\n titleBarTitle.position\r\n .copyFromFloats(this.dimensions.x / 2 - this.titleBarHeight, -(this.titleBarHeight / 2), rightHandScene ? Epsilon : -Epsilon)\r\n .addInPlace(this.origin);\r\n contentPlate.position.copyFromFloats(this.dimensions.x / 2, -(this.titleBarHeight + this.titleBarMargin + contentPlateHeight / 2), 0).addInPlace(this.origin);\r\n backPlate.position\r\n .copyFromFloats(this.dimensions.x / 2, -(this.titleBarHeight + this.titleBarMargin + contentPlateHeight / 2), rightHandScene ? -Epsilon : Epsilon)\r\n .addInPlace(this.origin);\r\n\r\n // Update the title's AdvancedDynamicTexture scale to avoid visual stretching\r\n this._titleTextComponent.host.scaleTo(\r\n (HolographicSlate._DEFAULT_TEXT_RESOLUTION_Y * titleBarTitle.scaling.x) / titleBarTitle.scaling.y,\r\n HolographicSlate._DEFAULT_TEXT_RESOLUTION_Y\r\n );\r\n\r\n const aspectRatio = this.dimensions.x / contentPlateHeight;\r\n this._contentViewport.width = this._contentScaleRatio;\r\n this._contentViewport.height = this._contentScaleRatio / aspectRatio;\r\n\r\n this._applyContentViewport();\r\n if (this._gizmo) {\r\n this._gizmo.updateBoundingBox();\r\n }\r\n }\r\n }\r\n\r\n private _applyContentViewport() {\r\n if (this._contentPlate?.material && (this._contentPlate.material as FluentMaterial).albedoTexture) {\r\n const tex = (this._contentPlate.material as FluentMaterial).albedoTexture as Texture;\r\n tex.uScale = this._contentScaleRatio;\r\n tex.vScale = (this._contentScaleRatio / this._contentViewport.width) * this._contentViewport.height;\r\n tex.uOffset = this._contentViewport.x;\r\n tex.vOffset = this._contentViewport.y;\r\n }\r\n }\r\n\r\n private _resetContentPositionAndZoom() {\r\n this._contentViewport.x = 0;\r\n this._contentViewport.y = 1 - this._contentViewport.height / this._contentViewport.width;\r\n this._contentScaleRatio = 1;\r\n }\r\n\r\n /**\r\n * @internal\r\n */\r\n public _updatePivot() {\r\n if (!this.mesh) {\r\n return;\r\n }\r\n\r\n // Update pivot point so it is at the center of geometry\r\n // As origin is topleft corner in 2D, dimensions are calculated towards bottom right corner, thus y axis is downwards\r\n const center = new Vector3(this.dimensions.x * 0.5, -this.dimensions.y * 0.5, Epsilon);\r\n center.addInPlace(this.origin);\r\n center.z = 0;\r\n\r\n const origin = new Vector3(0, 0, 0);\r\n Vector3.TransformCoordinatesToRef(origin, this.mesh.computeWorldMatrix(true), origin);\r\n this.mesh.setPivotPoint(center);\r\n const origin2 = new Vector3(0, 0, 0);\r\n Vector3.TransformCoordinatesToRef(origin2, this.mesh.computeWorldMatrix(true), origin2);\r\n this.mesh.position.addInPlace(origin).subtractInPlace(origin2);\r\n }\r\n\r\n // Mesh association\r\n protected _createNode(scene: Scene): TransformNode {\r\n const node = new Mesh(\"slate_\" + this.name, scene);\r\n\r\n this._titleBar = CreateBox(\"titleBar_\" + this.name, { size: 1 }, scene);\r\n this._titleBarTitle = CreatePlane(\"titleText_\" + this.name, { size: 1 }, scene);\r\n this._titleBarTitle.parent = node;\r\n this._titleBarTitle.isPickable = false;\r\n\r\n const adt = AdvancedDynamicTexture.CreateForMesh(this._titleBarTitle);\r\n this._titleTextComponent = new TextBlock(\"titleText_\" + this.name, this._titleText);\r\n this._titleTextComponent.textWrapping = TextWrapping.Ellipsis;\r\n this._titleTextComponent.textHorizontalAlignment = Control.HORIZONTAL_ALIGNMENT_LEFT;\r\n this._titleTextComponent.color = \"white\";\r\n this._titleTextComponent.fontSize = HolographicSlate._DEFAULT_TEXT_RESOLUTION_Y / 2;\r\n this._titleTextComponent.paddingLeft = HolographicSlate._DEFAULT_TEXT_RESOLUTION_Y / 4;\r\n adt.addControl(this._titleTextComponent);\r\n\r\n if (scene.useRightHandedSystem) {\r\n const faceUV = new Vector4(0, 0, 1, 1);\r\n this._contentPlate = CreatePlane(\"contentPlate_\" + this.name, { size: 1, sideOrientation: VertexData.BACKSIDE, frontUVs: faceUV }, scene);\r\n this._backPlate = CreatePlane(\"backPlate_\" + this.name, { size: 1, sideOrientation: VertexData.FRONTSIDE }, scene);\r\n } else {\r\n const faceUV = new Vector4(0, 0, 1, 1);\r\n this._contentPlate = CreatePlane(\"contentPlate_\" + this.name, { size: 1, sideOrientation: VertexData.FRONTSIDE, frontUVs: faceUV }, scene);\r\n this._backPlate = CreatePlane(\"backPlate_\" + this.name, { size: 1, sideOrientation: VertexData.BACKSIDE }, scene);\r\n }\r\n\r\n this._titleBar.parent = node;\r\n this._titleBar.isNearGrabbable = true;\r\n this._contentPlate.parent = node;\r\n this._backPlate.parent = node;\r\n this._attachContentPlateBehavior();\r\n\r\n this._addControl(this._followButton);\r\n this._addControl(this._closeButton);\r\n\r\n const followButton = this._followButton;\r\n const closeButton = this._closeButton;\r\n\r\n followButton.node!.parent = node;\r\n closeButton.node!.parent = node;\r\n\r\n this._positionElements();\r\n\r\n this._followButton.imageUrl = HolographicSlate.ASSETS_BASE_URL + HolographicSlate.FOLLOW_ICON_FILENAME;\r\n this._closeButton.imageUrl = HolographicSlate.ASSETS_BASE_URL + HolographicSlate.CLOSE_ICON_FILENAME;\r\n\r\n this._followButton.isBackplateVisible = false;\r\n this._closeButton.isBackplateVisible = false;\r\n\r\n this._followButton.onToggleObservable.add((isToggled) => {\r\n this._defaultBehavior.followBehaviorEnabled = isToggled;\r\n if (this._defaultBehavior.followBehaviorEnabled) {\r\n this._defaultBehavior.followBehavior.recenter();\r\n }\r\n });\r\n\r\n this._closeButton.onPointerClickObservable.add(() => {\r\n this.dispose();\r\n });\r\n\r\n node.rotationQuaternion = Quaternion.Identity();\r\n node.isVisible = false;\r\n\r\n return node;\r\n }\r\n\r\n private _attachContentPlateBehavior() {\r\n this._contentDragBehavior.attach(this._contentPlate);\r\n this._contentDragBehavior.moveAttached = false;\r\n this._contentDragBehavior.useObjectOrientationForDragging = true;\r\n this._contentDragBehavior.updateDragPlane = false;\r\n\r\n const origin = new Vector3();\r\n const worldDimensions = new Vector3();\r\n const upWorld = new Vector3();\r\n const rightWorld = new Vector3();\r\n const projectedOffset = new Vector2();\r\n let startViewport: Viewport;\r\n let worldMatrix: Matrix;\r\n\r\n this._contentDragBehavior.onDragStartObservable.add((event) => {\r\n if (!this.node) {\r\n return;\r\n }\r\n startViewport = this._contentViewport.clone();\r\n worldMatrix = this.node.computeWorldMatrix(true);\r\n\r\n origin.copyFrom(event.dragPlanePoint);\r\n worldDimensions.set(this.dimensions.x, this.dimensions.y, Epsilon);\r\n worldDimensions.y -= this.titleBarHeight + this.titleBarMargin;\r\n Vector3.TransformNormalToRef(worldDimensions, worldMatrix, worldDimensions);\r\n upWorld.copyFromFloats(0, 1, 0);\r\n Vector3.TransformNormalToRef(upWorld, worldMatrix, upWorld);\r\n rightWorld.copyFromFloats(1, 0, 0);\r\n Vector3.TransformNormalToRef(rightWorld, worldMatrix, rightWorld);\r\n upWorld.normalize();\r\n upWorld.scaleInPlace(1 / Vector3.Dot(upWorld, worldDimensions));\r\n rightWorld.normalize();\r\n rightWorld.scaleInPlace(1 / Vector3.Dot(rightWorld, worldDimensions));\r\n });\r\n\r\n const offset = new Vector3();\r\n this._contentDragBehavior.onDragObservable.add((event) => {\r\n offset.copyFrom(event.dragPlanePoint);\r\n offset.subtractInPlace(origin);\r\n projectedOffset.copyFromFloats(Vector3.Dot(offset, rightWorld), Vector3.Dot(offset, upWorld));\r\n\r\n // By default, content takes full width available and height is cropped to keep aspect ratio\r\n this._contentViewport.x = Scalar.Clamp(startViewport.x - offset.x, 0, 1 - this._contentViewport.width * this._contentScaleRatio);\r\n this._contentViewport.y = Scalar.Clamp(startViewport.y - offset.y, 0, 1 - this._contentViewport.height * this._contentScaleRatio);\r\n this._applyContentViewport();\r\n });\r\n }\r\n\r\n protected _affectMaterial(mesh: AbstractMesh) {\r\n // TODO share materials\r\n this._titleBarMaterial = new FluentBackplateMaterial(`${this.name} plateMaterial`, mesh.getScene());\r\n\r\n this._contentMaterial = new FluentMaterial(`${this.name} contentMaterial`, mesh.getScene());\r\n this._contentMaterial.renderBorders = true;\r\n\r\n this._backMaterial = new FluentBackplateMaterial(`${this.name} backPlate`, mesh.getScene());\r\n this._backMaterial.lineWidth = Epsilon;\r\n this._backMaterial.radius = 0.005;\r\n this._backMaterial.backFaceCulling = true;\r\n\r\n this._titleBar.material = this._titleBarMaterial;\r\n this._contentPlate.material = this._contentMaterial;\r\n this._backPlate.material = this._backMaterial;\r\n\r\n this._resetContent();\r\n this._applyContentViewport();\r\n }\r\n\r\n /**\r\n * @internal*\r\n */\r\n public _prepareNode(scene: Scene): void {\r\n super._prepareNode(scene);\r\n this._gizmo = new SlateGizmo(this._host.utilityLayer!);\r\n this._gizmo.attachedSlate = this;\r\n this._defaultBehavior = new DefaultBehavior();\r\n this._defaultBehavior.attach(this.node as Mesh, [this._titleBar]);\r\n this._defaultBehavior.sixDofDragBehavior.onDragStartObservable.add(() => {\r\n this._followButton.isToggled = false;\r\n });\r\n\r\n this._positionChangedObserver = this._defaultBehavior.sixDofDragBehavior.onPositionChangedObservable.add(() => {\r\n this._gizmo.updateBoundingBox();\r\n });\r\n\r\n this._updatePivot();\r\n this.resetDefaultAspectAndPose(false);\r\n }\r\n\r\n /**\r\n * Resets the aspect and pose of the slate so it is right in front of the active camera, facing towards it.\r\n * @param resetAspect Should the slate's dimensions/aspect ratio be reset as well\r\n */\r\n public resetDefaultAspectAndPose(resetAspect: boolean = true) {\r\n if (!this._host || !this._host.utilityLayer || !this.node) {\r\n return;\r\n }\r\n const scene = this._host.utilityLayer.utilityLayerScene;\r\n const camera = scene.activeCamera;\r\n if (camera) {\r\n const worldMatrix = camera.getWorldMatrix();\r\n const backward = Vector3.TransformNormal(Vector3.Backward(scene.useRightHandedSystem), worldMatrix);\r\n this.origin.setAll(0);\r\n this._gizmo.updateBoundingBox();\r\n const pivot = this.node.getAbsolutePivotPoint();\r\n this.node.position.copyFrom(camera.position).subtractInPlace(backward).subtractInPlace(pivot);\r\n this.node.rotationQuaternion = Quaternion.FromLookDirectionLH(backward, new Vector3(0, 1, 0));\r\n\r\n if (resetAspect) {\r\n this.dimensions = this.defaultDimensions;\r\n }\r\n }\r\n }\r\n\r\n /**\r\n * Releases all associated resources\r\n */\r\n public dispose() {\r\n super.dispose();\r\n this._titleBarMaterial.dispose();\r\n this._contentMaterial.dispose();\r\n\r\n this._titleBar.dispose();\r\n this._titleBarTitle.dispose();\r\n this._contentPlate.dispose();\r\n this._backPlate.dispose();\r\n\r\n this._followButton.dispose();\r\n this._closeButton.dispose();\r\n\r\n this._host.onPickedPointChangedObservable.remove(this._pickedPointObserver);\r\n this._defaultBehavior.sixDofDragBehavior.onPositionChangedObservable.remove(this._positionChangedObserver);\r\n\r\n this._defaultBehavior.detach();\r\n this._gizmo.dispose();\r\n this._contentDragBehavior.detach();\r\n }\r\n}\r\n"]}
1
+ {"version":3,"file":"holographicSlate.js","sourceRoot":"","sources":["../../../../../lts/gui/generated/3D/controls/holographicSlate.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,gBAAgB,EAAE,MAAM,oBAAoB,CAAC;AAEtD,OAAO,EAAE,sBAAsB,EAAE,MAAM,0BAA0B,CAAC;AAClE,OAAO,EAAE,sBAAsB,EAAE,MAAM,iCAAiC,CAAC;AACzE,OAAO,EAAE,OAAO,EAAE,MAAM,2BAA2B,CAAC;AACpD,OAAO,EAAE,SAAS,EAAE,YAAY,EAAE,MAAM,6BAA6B,CAAC;AACtE,OAAO,EAAE,eAAe,EAAE,MAAM,8BAA8B,CAAC;AAC/D,OAAO,EAAE,UAAU,EAAE,MAAM,sBAAsB,CAAC;AAClD,OAAO,EAAE,cAAc,EAAE,MAAM,oCAAoC,CAAC;AACpE,OAAO,EAAE,uBAAuB,EAAE,MAAM,sDAAsD,CAAC;AAC/F,OAAO,EAAE,mBAAmB,EAAE,gEAAkD;AAEhF,OAAO,EAAE,OAAO,EAAE,sCAAwB;AAC1C,OAAO,EAAE,OAAO,EAAE,gDAAkC;AACpD,OAAO,EAAE,MAAM,EAAE,6CAA+B;AAEhD,OAAO,EAAE,UAAU,EAAE,OAAO,EAAE,OAAO,EAAE,6CAA+B;AACtE,OAAO,EAAE,QAAQ,EAAE,+CAAiC;AAEpD,OAAO,EAAE,SAAS,EAAE,sDAAwC;AAC5D,OAAO,EAAE,WAAW,EAAE,wDAA0C;AAEhE,OAAO,EAAE,IAAI,EAAE,uCAAyB;AACxC,OAAO,EAAE,UAAU,EAAE,kDAAoC;AAKzD;;;GAGG;AACH,MAAM,OAAO,gBAAiB,SAAQ,gBAAgB;IA0ClD;;OAEG;IACH,IAAW,eAAe;QACtB,OAAO,IAAI,CAAC,gBAAgB,CAAC;IACjC,CAAC;IAcD;;OAEG;IACH,IAAW,UAAU;QACjB,OAAO,IAAI,CAAC,WAAW,CAAC;IAC5B,CAAC;IACD,IAAW,UAAU,CAAC,KAAK;QACvB,0BAA0B;QAC1B,IAAI,KAAK,GAAG,GAAG,CAAC;QAChB,IAAI,KAAK,CAAC,CAAC,GAAG,IAAI,CAAC,aAAa,CAAC,CAAC,IAAI,KAAK,CAAC,CAAC,GAAG,IAAI,CAAC,aAAa,CAAC,CAAC,EAAE;YAClE,MAAM,QAAQ,GAAG,KAAK,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC;YACnC,MAAM,QAAQ,GAAG,IAAI,CAAC,aAAa,CAAC,CAAC,GAAG,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC;YAC7D,IAAI,QAAQ,GAAG,QAAQ,EAAE;gBACrB,8DAA8D;gBAC9D,KAAK,GAAG,IAAI,CAAC,aAAa,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC;aAC1C;iBAAM;gBACH,8DAA8D;gBAC9D,KAAK,GAAG,IAAI,CAAC,aAAa,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC;aAC1C;SACJ;QAED,IAAI,CAAC,WAAW,CAAC,QAAQ,CAAC,KAAK,CAAC,CAAC,YAAY,CAAC,KAAK,CAAC,CAAC;QACrD,IAAI,CAAC,YAAY,EAAE,CAAC;QACpB,IAAI,CAAC,iBAAiB,EAAE,CAAC;IAC7B,CAAC;IAYD;;OAEG;IACH,IAAW,cAAc;QACrB,OAAO,IAAI,CAAC,eAAe,CAAC;IAChC,CAAC;IACD,IAAW,cAAc,CAAC,KAAK;QAC3B,IAAI,CAAC,eAAe,GAAG,KAAK,CAAC;IACjC,CAAC;IAED;;OAEG;IACH,IAAW,gBAAgB,CAAC,EAAU;QAClC,IAAI,CAAC,SAAS,CAAC,gBAAgB,GAAG,EAAE,CAAC;QACrC,IAAI,CAAC,cAAc,CAAC,gBAAgB,GAAG,EAAE,CAAC;QAC1C,IAAI,CAAC,aAAa,CAAC,gBAAgB,GAAG,EAAE,CAAC;QACzC,IAAI,CAAC,UAAU,CAAC,gBAAgB,GAAG,EAAE,CAAC;IAC1C,CAAC;IACD,IAAW,gBAAgB;QACvB,OAAO,IAAI,CAAC,SAAS,CAAC,gBAAgB,CAAC;IAC3C,CAAC;IAED;;OAEG;IACH,IAAW,KAAK,CAAC,KAAa;QAC1B,IAAI,CAAC,UAAU,GAAG,KAAK,CAAC;QACxB,IAAI,IAAI,CAAC,mBAAmB,EAAE;YAC1B,IAAI,CAAC,mBAAmB,CAAC,IAAI,GAAG,KAAK,CAAC;SACzC;IACL,CAAC;IACD,IAAW,KAAK;QACZ,OAAO,IAAI,CAAC,UAAU,CAAC;IAC3B,CAAC;IAED;;;OAGG;IACH,YAAY,IAAa;QACrB,KAAK,CAAC,IAAI,CAAC,CAAC;QA1HhB;;WAEG;QACI,mBAAc,GAAG,KAAK,CAAC;QAE9B;;WAEG;QACI,WAAM,GAAG,IAAI,OAAO,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;QAE7B,gBAAW,GAAG,IAAI,OAAO,CAAC,MAAM,EAAE,IAAI,CAAC,CAAC;QACxC,oBAAe,GAAG,KAAK,CAAC;QAQxB,eAAU,GAAG,EAAE,CAAC;QAwBd,uBAAkB,GAAG,CAAC,CAAC;QA4BjC;;WAEG;QACI,kBAAa,GAAG,IAAI,OAAO,CAAC,MAAM,EAAE,IAAI,CAAC,CAAC;QAEjD;;WAEG;QACa,sBAAiB,GAAG,IAAI,CAAC,WAAW,CAAC,KAAK,EAAE,CAAC;QA6CzD,IAAI,CAAC,aAAa,GAAG,IAAI,sBAAsB,CAAC,cAAc,GAAG,IAAI,CAAC,IAAI,CAAC,CAAC;QAC5E,IAAI,CAAC,aAAa,CAAC,cAAc,GAAG,IAAI,CAAC;QACzC,IAAI,CAAC,YAAY,GAAG,IAAI,sBAAsB,CAAC,aAAa,GAAG,IAAI,CAAC,IAAI,CAAC,CAAC;QAE1E,IAAI,CAAC,gBAAgB,GAAG,IAAI,QAAQ,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;QACjD,IAAI,CAAC,oBAAoB,GAAG,IAAI,mBAAmB,CAAC;YAChD,eAAe,EAAE,IAAI,OAAO,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;SACzC,CAAC,CAAC;IACP,CAAC;IAED;;;;OAIG;IACO,YAAY,CAAC,aAAqC;QACxD,IAAI,CAAC,gBAAgB,CAAC,aAAa,GAAG,aAAa,CAAC;QACpD,IAAI,CAAC,4BAA4B,EAAE,CAAC;QACpC,IAAI,CAAC,qBAAqB,EAAE,CAAC;QAE7B,aAAa,CAAC,YAAY,CAAC,IAAI,CAAC,aAAa,EAAE,IAAI,CAAC,CAAC;IACzD,CAAC;IAEO,WAAW,CAAC,OAAkB;QAClC,OAAO,CAAC,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC;QAC3B,IAAI,IAAI,CAAC,KAAK,CAAC,YAAY,EAAE;YACzB,OAAO,CAAC,YAAY,CAAC,IAAI,CAAC,KAAK,CAAC,YAAY,CAAC,iBAAiB,CAAC,CAAC;SACnE;IACL,CAAC;IAES,YAAY;QAClB,OAAO,kBAAkB,CAAC;IAC9B,CAAC;IAED;;OAEG;IACI,iBAAiB;QACpB,MAAM,YAAY,GAAG,IAAI,CAAC,aAAa,CAAC;QACxC,MAAM,WAAW,GAAG,IAAI,CAAC,YAAY,CAAC;QACtC,MAAM,QAAQ,GAAG,IAAI,CAAC,SAAS,CAAC;QAChC,MAAM,aAAa,GAAG,IAAI,CAAC,cAAc,CAAC;QAC1C,MAAM,YAAY,GAAG,IAAI,CAAC,aAAa,CAAC;QACxC,MAAM,SAAS,GAAG,IAAI,CAAC,UAAU,CAAC;QAElC,IAAI,YAAY,IAAI,WAAW,IAAI,QAAQ,EAAE;YACzC,WAAW,CAAC,OAAO,CAAC,MAAM,CAAC,IAAI,CAAC,cAAc,CAAC,CAAC;YAChD,YAAY,CAAC,OAAO,CAAC,MAAM,CAAC,IAAI,CAAC,cAAc,CAAC,CAAC;YACjD,WAAW,CAAC,QAAQ,CAAC,cAAc,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC,GAAG,IAAI,CAAC,cAAc,GAAG,CAAC,EAAE,CAAC,IAAI,CAAC,cAAc,GAAG,CAAC,EAAE,CAAC,CAAC,CAAC,UAAU,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;YACtI,YAAY,CAAC,QAAQ,CAAC,cAAc,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,cAAc,CAAC,GAAG,CAAC,EAAE,CAAC,IAAI,CAAC,cAAc,GAAG,CAAC,EAAE,CAAC,CAAC,CAAC,UAAU,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;YAE7I,MAAM,kBAAkB,GAAG,IAAI,CAAC,UAAU,CAAC,CAAC,GAAG,IAAI,CAAC,cAAc,GAAG,IAAI,CAAC,cAAc,CAAC;YACzF,MAAM,cAAc,GAAG,YAAY,CAAC,QAAQ,EAAE,CAAC,oBAAoB,CAAC;YAEpE,QAAQ,CAAC,OAAO,CAAC,GAAG,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC,EAAE,IAAI,CAAC,cAAc,EAAE,OAAO,CAAC,CAAC;YACtE,aAAa,CAAC,OAAO,CAAC,GAAG,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC,GAAG,CAAC,GAAG,IAAI,CAAC,cAAc,EAAE,IAAI,CAAC,cAAc,EAAE,OAAO,CAAC,CAAC;YACrG,YAAY,CAAC,OAAO,CAAC,cAAc,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC,EAAE,kBAAkB,EAAE,OAAO,CAAC,CAAC;YACpF,SAAS,CAAC,OAAO,CAAC,cAAc,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC,EAAE,kBAAkB,EAAE,OAAO,CAAC,CAAC;YAEjF,QAAQ,CAAC,QAAQ,CAAC,cAAc,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC,GAAG,CAAC,EAAE,CAAC,CAAC,IAAI,CAAC,cAAc,GAAG,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,UAAU,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;YAC/G,aAAa,CAAC,QAAQ;iBACjB,cAAc,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC,GAAG,CAAC,GAAG,IAAI,CAAC,cAAc,EAAE,CAAC,CAAC,IAAI,CAAC,cAAc,GAAG,CAAC,CAAC,EAAE,cAAc,CAAC,CAAC,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,OAAO,CAAC;iBAC5H,UAAU,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;YAC7B,YAAY,CAAC,QAAQ,CAAC,cAAc,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC,GAAG,CAAC,EAAE,CAAC,CAAC,IAAI,CAAC,cAAc,GAAG,IAAI,CAAC,cAAc,GAAG,kBAAkB,GAAG,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,UAAU,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;YAC9J,SAAS,CAAC,QAAQ;iBACb,cAAc,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC,GAAG,CAAC,EAAE,CAAC,CAAC,IAAI,CAAC,cAAc,GAAG,IAAI,CAAC,cAAc,GAAG,kBAAkB,GAAG,CAAC,CAAC,EAAE,cAAc,CAAC,CAAC,CAAC,CAAC,OAAO,CAAC,CAAC,CAAC,OAAO,CAAC;iBACjJ,UAAU,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;YAE7B,6EAA6E;YAC7E,IAAI,CAAC,mBAAmB,CAAC,IAAI,CAAC,OAAO,CACjC,CAAC,gBAAgB,CAAC,0BAA0B,GAAG,aAAa,CAAC,OAAO,CAAC,CAAC,CAAC,GAAG,aAAa,CAAC,OAAO,CAAC,CAAC,EACjG,gBAAgB,CAAC,0BAA0B,CAC9C,CAAC;YAEF,MAAM,WAAW,GAAG,IAAI,CAAC,UAAU,CAAC,CAAC,GAAG,kBAAkB,CAAC;YAC3D,IAAI,CAAC,gBAAgB,CAAC,KAAK,GAAG,IAAI,CAAC,kBAAkB,CAAC;YACtD,IAAI,CAAC,gBAAgB,CAAC,MAAM,GAAG,IAAI,CAAC,kBAAkB,GAAG,WAAW,CAAC;YAErE,IAAI,CAAC,qBAAqB,EAAE,CAAC;YAC7B,IAAI,IAAI,CAAC,MAAM,EAAE;gBACb,IAAI,CAAC,MAAM,CAAC,iBAAiB,EAAE,CAAC;aACnC;SACJ;IACL,CAAC;IAEO,qBAAqB;;QACzB,IAAI,CAAA,MAAA,IAAI,CAAC,aAAa,0CAAE,QAAQ,KAAK,IAAI,CAAC,aAAa,CAAC,QAA2B,CAAC,aAAa,EAAE;YAC/F,MAAM,GAAG,GAAI,IAAI,CAAC,aAAa,CAAC,QAA2B,CAAC,aAAwB,CAAC;YACrF,GAAG,CAAC,MAAM,GAAG,IAAI,CAAC,kBAAkB,CAAC;YACrC,GAAG,CAAC,MAAM,GAAG,CAAC,IAAI,CAAC,kBAAkB,GAAG,IAAI,CAAC,gBAAgB,CAAC,KAAK,CAAC,GAAG,IAAI,CAAC,gBAAgB,CAAC,MAAM,CAAC;YACpG,GAAG,CAAC,OAAO,GAAG,IAAI,CAAC,gBAAgB,CAAC,CAAC,CAAC;YACtC,GAAG,CAAC,OAAO,GAAG,IAAI,CAAC,gBAAgB,CAAC,CAAC,CAAC;SACzC;IACL,CAAC;IAEO,4BAA4B;QAChC,IAAI,CAAC,gBAAgB,CAAC,CAAC,GAAG,CAAC,CAAC;QAC5B,IAAI,CAAC,gBAAgB,CAAC,CAAC,GAAG,CAAC,GAAG,IAAI,CAAC,gBAAgB,CAAC,MAAM,GAAG,IAAI,CAAC,gBAAgB,CAAC,KAAK,CAAC;QACzF,IAAI,CAAC,kBAAkB,GAAG,CAAC,CAAC;IAChC,CAAC;IAED;;OAEG;IACI,YAAY;QACf,IAAI,CAAC,IAAI,CAAC,IAAI,EAAE;YACZ,OAAO;SACV;QAED,wDAAwD;QACxD,qHAAqH;QACrH,MAAM,MAAM,GAAG,IAAI,OAAO,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC,GAAG,GAAG,EAAE,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC,GAAG,GAAG,EAAE,OAAO,CAAC,CAAC;QACvF,MAAM,CAAC,UAAU,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;QAC/B,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC;QAEb,MAAM,MAAM,GAAG,IAAI,OAAO,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;QACpC,OAAO,CAAC,yBAAyB,CAAC,MAAM,EAAE,IAAI,CAAC,IAAI,CAAC,kBAAkB,CAAC,IAAI,CAAC,EAAE,MAAM,CAAC,CAAC;QACtF,IAAI,CAAC,IAAI,CAAC,aAAa,CAAC,MAAM,CAAC,CAAC;QAChC,MAAM,OAAO,GAAG,IAAI,OAAO,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;QACrC,OAAO,CAAC,yBAAyB,CAAC,OAAO,EAAE,IAAI,CAAC,IAAI,CAAC,kBAAkB,CAAC,IAAI,CAAC,EAAE,OAAO,CAAC,CAAC;QACxF,IAAI,CAAC,IAAI,CAAC,QAAQ,CAAC,UAAU,CAAC,MAAM,CAAC,CAAC,eAAe,CAAC,OAAO,CAAC,CAAC;IACnE,CAAC;IAED,mBAAmB;IACT,WAAW,CAAC,KAAY;QAC9B,MAAM,IAAI,GAAG,IAAI,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC,IAAI,EAAE,KAAK,CAAC,CAAC;QAEnD,IAAI,CAAC,SAAS,GAAG,SAAS,CAAC,WAAW,GAAG,IAAI,CAAC,IAAI,EAAE,EAAE,IAAI,EAAE,CAAC,EAAE,EAAE,KAAK,CAAC,CAAC;QACxE,IAAI,CAAC,cAAc,GAAG,WAAW,CAAC,YAAY,GAAG,IAAI,CAAC,IAAI,EAAE,EAAE,IAAI,EAAE,CAAC,EAAE,EAAE,KAAK,CAAC,CAAC;QAChF,IAAI,CAAC,cAAc,CAAC,MAAM,GAAG,IAAI,CAAC;QAClC,IAAI,CAAC,cAAc,CAAC,UAAU,GAAG,KAAK,CAAC;QAEvC,MAAM,GAAG,GAAG,sBAAsB,CAAC,aAAa,CAAC,IAAI,CAAC,cAAc,CAAC,CAAC;QACtE,IAAI,CAAC,mBAAmB,GAAG,IAAI,SAAS,CAAC,YAAY,GAAG,IAAI,CAAC,IAAI,EAAE,IAAI,CAAC,UAAU,CAAC,CAAC;QACpF,IAAI,CAAC,mBAAmB,CAAC,YAAY,GAAG,YAAY,CAAC,QAAQ,CAAC;QAC9D,IAAI,CAAC,mBAAmB,CAAC,uBAAuB,GAAG,OAAO,CAAC,yBAAyB,CAAC;QACrF,IAAI,CAAC,mBAAmB,CAAC,KAAK,GAAG,OAAO,CAAC;QACzC,IAAI,CAAC,mBAAmB,CAAC,QAAQ,GAAG,gBAAgB,CAAC,0BAA0B,GAAG,CAAC,CAAC;QACpF,IAAI,CAAC,mBAAmB,CAAC,WAAW,GAAG,gBAAgB,CAAC,0BAA0B,GAAG,CAAC,CAAC;QACvF,GAAG,CAAC,UAAU,CAAC,IAAI,CAAC,mBAAmB,CAAC,CAAC;QAEzC,IAAI,KAAK,CAAC,oBAAoB,EAAE;YAC5B,MAAM,MAAM,GAAG,IAAI,OAAO,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;YACvC,IAAI,CAAC,aAAa,GAAG,WAAW,CAAC,eAAe,GAAG,IAAI,CAAC,IAAI,EAAE,EAAE,IAAI,EAAE,CAAC,EAAE,eAAe,EAAE,UAAU,CAAC,QAAQ,EAAE,QAAQ,EAAE,MAAM,EAAE,EAAE,KAAK,CAAC,CAAC;YAC1I,IAAI,CAAC,UAAU,GAAG,WAAW,CAAC,YAAY,GAAG,IAAI,CAAC,IAAI,EAAE,EAAE,IAAI,EAAE,CAAC,EAAE,eAAe,EAAE,UAAU,CAAC,SAAS,EAAE,EAAE,KAAK,CAAC,CAAC;SACtH;aAAM;YACH,MAAM,MAAM,GAAG,IAAI,OAAO,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;YACvC,IAAI,CAAC,aAAa,GAAG,WAAW,CAAC,eAAe,GAAG,IAAI,CAAC,IAAI,EAAE,EAAE,IAAI,EAAE,CAAC,EAAE,eAAe,EAAE,UAAU,CAAC,SAAS,EAAE,QAAQ,EAAE,MAAM,EAAE,EAAE,KAAK,CAAC,CAAC;YAC3I,IAAI,CAAC,UAAU,GAAG,WAAW,CAAC,YAAY,GAAG,IAAI,CAAC,IAAI,EAAE,EAAE,IAAI,EAAE,CAAC,EAAE,eAAe,EAAE,UAAU,CAAC,QAAQ,EAAE,EAAE,KAAK,CAAC,CAAC;SACrH;QAED,IAAI,CAAC,SAAS,CAAC,MAAM,GAAG,IAAI,CAAC;QAC7B,IAAI,CAAC,SAAS,CAAC,eAAe,GAAG,IAAI,CAAC;QACtC,IAAI,CAAC,aAAa,CAAC,MAAM,GAAG,IAAI,CAAC;QACjC,IAAI,CAAC,UAAU,CAAC,MAAM,GAAG,IAAI,CAAC;QAC9B,IAAI,CAAC,2BAA2B,EAAE,CAAC;QAEnC,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,aAAa,CAAC,CAAC;QACrC,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;QAEpC,MAAM,YAAY,GAAG,IAAI,CAAC,aAAa,CAAC;QACxC,MAAM,WAAW,GAAG,IAAI,CAAC,YAAY,CAAC;QAEtC,YAAY,CAAC,IAAK,CAAC,MAAM,GAAG,IAAI,CAAC;QACjC,WAAW,CAAC,IAAK,CAAC,MAAM,GAAG,IAAI,CAAC;QAEhC,IAAI,CAAC,iBAAiB,EAAE,CAAC;QAEzB,IAAI,CAAC,aAAa,CAAC,QAAQ,GAAG,gBAAgB,CAAC,eAAe,GAAG,gBAAgB,CAAC,oBAAoB,CAAC;QACvG,IAAI,CAAC,YAAY,CAAC,QAAQ,GAAG,gBAAgB,CAAC,eAAe,GAAG,gBAAgB,CAAC,mBAAmB,CAAC;QAErG,IAAI,CAAC,aAAa,CAAC,kBAAkB,GAAG,KAAK,CAAC;QAC9C,IAAI,CAAC,YAAY,CAAC,kBAAkB,GAAG,KAAK,CAAC;QAE7C,IAAI,CAAC,aAAa,CAAC,kBAAkB,CAAC,GAAG,CAAC,CAAC,SAAS,EAAE,EAAE;YACpD,IAAI,CAAC,gBAAgB,CAAC,qBAAqB,GAAG,SAAS,CAAC;YACxD,IAAI,IAAI,CAAC,gBAAgB,CAAC,qBAAqB,EAAE;gBAC7C,IAAI,CAAC,gBAAgB,CAAC,cAAc,CAAC,QAAQ,EAAE,CAAC;aACnD;QACL,CAAC,CAAC,CAAC;QAEH,IAAI,CAAC,YAAY,CAAC,wBAAwB,CAAC,GAAG,CAAC,GAAG,EAAE;YAChD,IAAI,CAAC,OAAO,EAAE,CAAC;QACnB,CAAC,CAAC,CAAC;QAEH,IAAI,CAAC,kBAAkB,GAAG,UAAU,CAAC,QAAQ,EAAE,CAAC;QAChD,IAAI,CAAC,SAAS,GAAG,KAAK,CAAC;QAEvB,OAAO,IAAI,CAAC;IAChB,CAAC;IAEO,2BAA2B;QAC/B,IAAI,CAAC,oBAAoB,CAAC,MAAM,CAAC,IAAI,CAAC,aAAa,CAAC,CAAC;QACrD,IAAI,CAAC,oBAAoB,CAAC,YAAY,GAAG,KAAK,CAAC;QAC/C,IAAI,CAAC,oBAAoB,CAAC,+BAA+B,GAAG,IAAI,CAAC;QACjE,IAAI,CAAC,oBAAoB,CAAC,eAAe,GAAG,KAAK,CAAC;QAElD,MAAM,MAAM,GAAG,IAAI,OAAO,EAAE,CAAC;QAC7B,MAAM,eAAe,GAAG,IAAI,OAAO,EAAE,CAAC;QACtC,MAAM,OAAO,GAAG,IAAI,OAAO,EAAE,CAAC;QAC9B,MAAM,UAAU,GAAG,IAAI,OAAO,EAAE,CAAC;QACjC,MAAM,eAAe,GAAG,IAAI,OAAO,EAAE,CAAC;QACtC,IAAI,aAAuB,CAAC;QAC5B,IAAI,WAAmB,CAAC;QAExB,IAAI,CAAC,oBAAoB,CAAC,qBAAqB,CAAC,GAAG,CAAC,CAAC,KAAK,EAAE,EAAE;YAC1D,IAAI,CAAC,IAAI,CAAC,IAAI,EAAE;gBACZ,OAAO;aACV;YACD,aAAa,GAAG,IAAI,CAAC,gBAAgB,CAAC,KAAK,EAAE,CAAC;YAC9C,WAAW,GAAG,IAAI,CAAC,IAAI,CAAC,kBAAkB,CAAC,IAAI,CAAC,CAAC;YAEjD,MAAM,CAAC,QAAQ,CAAC,KAAK,CAAC,cAAc,CAAC,CAAC;YACtC,eAAe,CAAC,GAAG,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC,EAAE,IAAI,CAAC,UAAU,CAAC,CAAC,EAAE,OAAO,CAAC,CAAC;YACnE,eAAe,CAAC,CAAC,IAAI,IAAI,CAAC,cAAc,GAAG,IAAI,CAAC,cAAc,CAAC;YAC/D,OAAO,CAAC,oBAAoB,CAAC,eAAe,EAAE,WAAW,EAAE,eAAe,CAAC,CAAC;YAC5E,OAAO,CAAC,cAAc,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;YAChC,OAAO,CAAC,oBAAoB,CAAC,OAAO,EAAE,WAAW,EAAE,OAAO,CAAC,CAAC;YAC5D,UAAU,CAAC,cAAc,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;YACnC,OAAO,CAAC,oBAAoB,CAAC,UAAU,EAAE,WAAW,EAAE,UAAU,CAAC,CAAC;YAClE,OAAO,CAAC,SAAS,EAAE,CAAC;YACpB,OAAO,CAAC,YAAY,CAAC,CAAC,GAAG,OAAO,CAAC,GAAG,CAAC,OAAO,EAAE,eAAe,CAAC,CAAC,CAAC;YAChE,UAAU,CAAC,SAAS,EAAE,CAAC;YACvB,UAAU,CAAC,YAAY,CAAC,CAAC,GAAG,OAAO,CAAC,GAAG,CAAC,UAAU,EAAE,eAAe,CAAC,CAAC,CAAC;QAC1E,CAAC,CAAC,CAAC;QAEH,MAAM,MAAM,GAAG,IAAI,OAAO,EAAE,CAAC;QAC7B,IAAI,CAAC,oBAAoB,CAAC,gBAAgB,CAAC,GAAG,CAAC,CAAC,KAAK,EAAE,EAAE;YACrD,MAAM,CAAC,QAAQ,CAAC,KAAK,CAAC,cAAc,CAAC,CAAC;YACtC,MAAM,CAAC,eAAe,CAAC,MAAM,CAAC,CAAC;YAC/B,eAAe,CAAC,cAAc,CAAC,OAAO,CAAC,GAAG,CAAC,MAAM,EAAE,UAAU,CAAC,EAAE,OAAO,CAAC,GAAG,CAAC,MAAM,EAAE,OAAO,CAAC,CAAC,CAAC;YAE9F,4FAA4F;YAC5F,IAAI,CAAC,gBAAgB,CAAC,CAAC,GAAG,MAAM,CAAC,KAAK,CAAC,aAAa,CAAC,CAAC,GAAG,MAAM,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,gBAAgB,CAAC,KAAK,GAAG,IAAI,CAAC,kBAAkB,CAAC,CAAC;YACjI,IAAI,CAAC,gBAAgB,CAAC,CAAC,GAAG,MAAM,CAAC,KAAK,CAAC,aAAa,CAAC,CAAC,GAAG,MAAM,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,gBAAgB,CAAC,MAAM,GAAG,IAAI,CAAC,kBAAkB,CAAC,CAAC;YAClI,IAAI,CAAC,qBAAqB,EAAE,CAAC;QACjC,CAAC,CAAC,CAAC;IACP,CAAC;IAES,eAAe,CAAC,IAAkB;QACxC,uBAAuB;QACvB,IAAI,CAAC,iBAAiB,GAAG,IAAI,uBAAuB,CAAC,GAAG,IAAI,CAAC,IAAI,gBAAgB,EAAE,IAAI,CAAC,QAAQ,EAAE,CAAC,CAAC;QAEpG,IAAI,CAAC,gBAAgB,GAAG,IAAI,cAAc,CAAC,GAAG,IAAI,CAAC,IAAI,kBAAkB,EAAE,IAAI,CAAC,QAAQ,EAAE,CAAC,CAAC;QAC5F,IAAI,CAAC,gBAAgB,CAAC,aAAa,GAAG,IAAI,CAAC;QAE3C,IAAI,CAAC,aAAa,GAAG,IAAI,uBAAuB,CAAC,GAAG,IAAI,CAAC,IAAI,YAAY,EAAE,IAAI,CAAC,QAAQ,EAAE,CAAC,CAAC;QAC5F,IAAI,CAAC,aAAa,CAAC,SAAS,GAAG,OAAO,CAAC;QACvC,IAAI,CAAC,aAAa,CAAC,MAAM,GAAG,KAAK,CAAC;QAClC,IAAI,CAAC,aAAa,CAAC,eAAe,GAAG,IAAI,CAAC;QAE1C,IAAI,CAAC,SAAS,CAAC,QAAQ,GAAG,IAAI,CAAC,iBAAiB,CAAC;QACjD,IAAI,CAAC,aAAa,CAAC,QAAQ,GAAG,IAAI,CAAC,gBAAgB,CAAC;QACpD,IAAI,CAAC,UAAU,CAAC,QAAQ,GAAG,IAAI,CAAC,aAAa,CAAC;QAE9C,IAAI,CAAC,aAAa,EAAE,CAAC;QACrB,IAAI,CAAC,qBAAqB,EAAE,CAAC;IACjC,CAAC;IAED;;OAEG;IACI,YAAY,CAAC,KAAY;QAC5B,KAAK,CAAC,YAAY,CAAC,KAAK,CAAC,CAAC;QAC1B,IAAI,CAAC,MAAM,GAAG,IAAI,UAAU,CAAC,IAAI,CAAC,KAAK,CAAC,YAAa,CAAC,CAAC;QACvD,IAAI,CAAC,MAAM,CAAC,aAAa,GAAG,IAAI,CAAC;QACjC,IAAI,CAAC,gBAAgB,GAAG,IAAI,eAAe,EAAE,CAAC;QAC9C,IAAI,CAAC,gBAAgB,CAAC,MAAM,CAAC,IAAI,CAAC,IAAY,EAAE,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC;QAClE,IAAI,CAAC,gBAAgB,CAAC,kBAAkB,CAAC,qBAAqB,CAAC,GAAG,CAAC,GAAG,EAAE;YACpE,IAAI,CAAC,aAAa,CAAC,SAAS,GAAG,KAAK,CAAC;QACzC,CAAC,CAAC,CAAC;QAEH,IAAI,CAAC,wBAAwB,GAAG,IAAI,CAAC,gBAAgB,CAAC,kBAAkB,CAAC,2BAA2B,CAAC,GAAG,CAAC,GAAG,EAAE;YAC1G,IAAI,CAAC,MAAM,CAAC,iBAAiB,EAAE,CAAC;QACpC,CAAC,CAAC,CAAC;QAEH,IAAI,CAAC,YAAY,EAAE,CAAC;QACpB,IAAI,CAAC,yBAAyB,CAAC,KAAK,CAAC,CAAC;IAC1C,CAAC;IAED;;;OAGG;IACI,yBAAyB,CAAC,cAAuB,IAAI;QACxD,IAAI,CAAC,IAAI,CAAC,KAAK,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,YAAY,IAAI,CAAC,IAAI,CAAC,IAAI,EAAE;YACvD,OAAO;SACV;QACD,MAAM,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC,YAAY,CAAC,iBAAiB,CAAC;QACxD,MAAM,MAAM,GAAG,KAAK,CAAC,YAAY,CAAC;QAClC,IAAI,MAAM,EAAE;YACR,MAAM,WAAW,GAAG,MAAM,CAAC,cAAc,EAAE,CAAC;YAC5C,MAAM,QAAQ,GAAG,OAAO,CAAC,eAAe,CAAC,OAAO,CAAC,QAAQ,CAAC,KAAK,CAAC,oBAAoB,CAAC,EAAE,WAAW,CAAC,CAAC;YACpG,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC;YACtB,IAAI,CAAC,MAAM,CAAC,iBAAiB,EAAE,CAAC;YAChC,MAAM,KAAK,GAAG,IAAI,CAAC,IAAI,CAAC,qBAAqB,EAAE,CAAC;YAChD,IAAI,CAAC,IAAI,CAAC,QAAQ,CAAC,QAAQ,CAAC,MAAM,CAAC,QAAQ,CAAC,CAAC,eAAe,CAAC,QAAQ,CAAC,CAAC,eAAe,CAAC,KAAK,CAAC,CAAC;YAC9F,IAAI,CAAC,IAAI,CAAC,kBAAkB,GAAG,UAAU,CAAC,mBAAmB,CAAC,QAAQ,EAAE,IAAI,OAAO,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC;YAE9F,IAAI,WAAW,EAAE;gBACb,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC,iBAAiB,CAAC;aAC5C;SACJ;IACL,CAAC;IAED;;OAEG;IACI,OAAO;QACV,KAAK,CAAC,OAAO,EAAE,CAAC;QAChB,IAAI,CAAC,iBAAiB,CAAC,OAAO,EAAE,CAAC;QACjC,IAAI,CAAC,gBAAgB,CAAC,OAAO,EAAE,CAAC;QAEhC,IAAI,CAAC,SAAS,CAAC,OAAO,EAAE,CAAC;QACzB,IAAI,CAAC,cAAc,CAAC,OAAO,EAAE,CAAC;QAC9B,IAAI,CAAC,aAAa,CAAC,OAAO,EAAE,CAAC;QAC7B,IAAI,CAAC,UAAU,CAAC,OAAO,EAAE,CAAC;QAE1B,IAAI,CAAC,aAAa,CAAC,OAAO,EAAE,CAAC;QAC7B,IAAI,CAAC,YAAY,CAAC,OAAO,EAAE,CAAC;QAE5B,IAAI,CAAC,KAAK,CAAC,8BAA8B,CAAC,MAAM,CAAC,IAAI,CAAC,oBAAoB,CAAC,CAAC;QAC5E,IAAI,CAAC,gBAAgB,CAAC,kBAAkB,CAAC,2BAA2B,CAAC,MAAM,CAAC,IAAI,CAAC,wBAAwB,CAAC,CAAC;QAE3G,IAAI,CAAC,gBAAgB,CAAC,MAAM,EAAE,CAAC;QAC/B,IAAI,CAAC,MAAM,CAAC,OAAO,EAAE,CAAC;QACtB,IAAI,CAAC,oBAAoB,CAAC,MAAM,EAAE,CAAC;IACvC,CAAC;;AAldD;;GAEG;AACW,gCAAe,GAAW,2CAA2C,CAAC;AACpF;;GAEG;AACW,oCAAmB,GAAW,eAAe,CAAC;AAC5D;;GAEG;AACW,qCAAoB,GAAW,kBAAkB,CAAC;AAEjD,2CAA0B,GAAG,KAAK,CAAC","sourcesContent":["import { ContentDisplay3D } from \"./contentDisplay3D\";\r\nimport type { Control3D } from \"./control3D\";\r\nimport { TouchHolographicButton } from \"./touchHolographicButton\";\r\nimport { AdvancedDynamicTexture } from \"../../2D/advancedDynamicTexture\";\r\nimport { Control } from \"../../2D/controls/control\";\r\nimport { TextBlock, TextWrapping } from \"../../2D/controls/textBlock\";\r\nimport { DefaultBehavior } from \"../behaviors/defaultBehavior\";\r\nimport { SlateGizmo } from \"../gizmos/slateGizmo\";\r\nimport { FluentMaterial } from \"../materials/fluent/fluentMaterial\";\r\nimport { FluentBackplateMaterial } from \"../materials/fluentBackplate/fluentBackplateMaterial\";\r\nimport { PointerDragBehavior } from \"core/Behaviors/Meshes/pointerDragBehavior\";\r\nimport type { Texture } from \"core/Materials/Textures/texture\";\r\nimport { Vector4 } from \"core/Maths/math\";\r\nimport { Epsilon } from \"core/Maths/math.constants\";\r\nimport { Scalar } from \"core/Maths/math.scalar\";\r\nimport type { Matrix } from \"core/Maths/math.vector\";\r\nimport { Quaternion, Vector2, Vector3 } from \"core/Maths/math.vector\";\r\nimport { Viewport } from \"core/Maths/math.viewport\";\r\nimport type { AbstractMesh } from \"core/Meshes/abstractMesh\";\r\nimport { CreateBox } from \"core/Meshes/Builders/boxBuilder\";\r\nimport { CreatePlane } from \"core/Meshes/Builders/planeBuilder\";\r\nimport type { TransformNode } from \"core/Meshes/transformNode\";\r\nimport { Mesh } from \"core/Meshes/mesh\";\r\nimport { VertexData } from \"core/Meshes/mesh.vertexData\";\r\nimport type { Observer } from \"core/Misc/observable\";\r\nimport type { Scene } from \"core/scene\";\r\nimport type { Nullable } from \"core/types\";\r\n\r\n/**\r\n * Class used to create a holographic slate\r\n * @since 5.0.0\r\n */\r\nexport class HolographicSlate extends ContentDisplay3D {\r\n /**\r\n * Base Url for the assets.\r\n */\r\n public static ASSETS_BASE_URL: string = \"https://assets.babylonjs.com/meshes/MRTK/\";\r\n /**\r\n * File name for the close icon.\r\n */\r\n public static CLOSE_ICON_FILENAME: string = \"IconClose.png\";\r\n /**\r\n * File name for the close icon.\r\n */\r\n public static FOLLOW_ICON_FILENAME: string = \"IconFollowMe.png\";\r\n\r\n private static _DEFAULT_TEXT_RESOLUTION_Y = 102.4;\r\n\r\n /**\r\n * Margin between title bar and contentplate\r\n */\r\n public titleBarMargin = 0.005;\r\n\r\n /**\r\n * Origin in local coordinates (top left corner)\r\n */\r\n public origin = new Vector3(0, 0, 0);\r\n\r\n private _dimensions = new Vector2(21.875, 12.5);\r\n private _titleBarHeight = 0.625;\r\n\r\n private _titleBarMaterial: FluentBackplateMaterial;\r\n private _backMaterial: FluentBackplateMaterial;\r\n private _contentMaterial: FluentMaterial;\r\n private _pickedPointObserver: Nullable<Observer<Nullable<Vector3>>>;\r\n private _positionChangedObserver: Nullable<Observer<{ position: Vector3 }>>;\r\n\r\n private _titleText = \"\";\r\n private _titleTextComponent: TextBlock;\r\n\r\n private _contentViewport: Viewport;\r\n private _contentDragBehavior: PointerDragBehavior;\r\n\r\n private _defaultBehavior: DefaultBehavior;\r\n /**\r\n * Regroups all mesh behaviors for the slate\r\n */\r\n public get defaultBehavior(): DefaultBehavior {\r\n return this._defaultBehavior;\r\n }\r\n\r\n /** @internal */\r\n public _gizmo: SlateGizmo;\r\n\r\n protected _titleBar: Mesh;\r\n protected _titleBarTitle: Mesh;\r\n protected _contentPlate: Mesh;\r\n protected _backPlate: Mesh;\r\n /** @internal */\r\n public _followButton: TouchHolographicButton;\r\n protected _closeButton: TouchHolographicButton;\r\n protected _contentScaleRatio = 1;\r\n\r\n /**\r\n * 2D dimensions of the slate\r\n */\r\n public get dimensions() {\r\n return this._dimensions;\r\n }\r\n public set dimensions(value) {\r\n //clamp, respecting ratios\r\n let scale = 1.0;\r\n if (value.x < this.minDimensions.x || value.y < this.minDimensions.y) {\r\n const newRatio = value.x / value.y;\r\n const minRatio = this.minDimensions.x / this.minDimensions.y;\r\n if (minRatio > newRatio) {\r\n // We just need to make sure the x-val is greater than the min\r\n scale = this.minDimensions.x / value.x;\r\n } else {\r\n // We just need to make sure the y-val is greater than the min\r\n scale = this.minDimensions.y / value.y;\r\n }\r\n }\r\n\r\n this._dimensions.copyFrom(value).scaleInPlace(scale);\r\n this._updatePivot();\r\n this._positionElements();\r\n }\r\n\r\n /**\r\n * Minimum dimensions of the slate\r\n */\r\n public minDimensions = new Vector2(15.625, 6.25);\r\n\r\n /**\r\n * Default dimensions of the slate\r\n */\r\n public readonly defaultDimensions = this._dimensions.clone();\r\n\r\n /**\r\n * Height of the title bar component\r\n */\r\n public get titleBarHeight() {\r\n return this._titleBarHeight;\r\n }\r\n public set titleBarHeight(value) {\r\n this._titleBarHeight = value;\r\n }\r\n\r\n /**\r\n * Rendering ground id of all the meshes\r\n */\r\n public set renderingGroupId(id: number) {\r\n this._titleBar.renderingGroupId = id;\r\n this._titleBarTitle.renderingGroupId = id;\r\n this._contentPlate.renderingGroupId = id;\r\n this._backPlate.renderingGroupId = id;\r\n }\r\n public get renderingGroupId(): number {\r\n return this._titleBar.renderingGroupId;\r\n }\r\n\r\n /**\r\n * The title text displayed at the top of the slate\r\n */\r\n public set title(title: string) {\r\n this._titleText = title;\r\n if (this._titleTextComponent) {\r\n this._titleTextComponent.text = title;\r\n }\r\n }\r\n public get title() {\r\n return this._titleText;\r\n }\r\n\r\n /**\r\n * Creates a new slate\r\n * @param name defines the control name\r\n */\r\n constructor(name?: string) {\r\n super(name);\r\n\r\n this._followButton = new TouchHolographicButton(\"followButton\" + this.name);\r\n this._followButton.isToggleButton = true;\r\n this._closeButton = new TouchHolographicButton(\"closeButton\" + this.name);\r\n\r\n this._contentViewport = new Viewport(0, 0, 1, 1);\r\n this._contentDragBehavior = new PointerDragBehavior({\r\n dragPlaneNormal: new Vector3(0, 0, -1),\r\n });\r\n }\r\n\r\n /**\r\n * Apply the facade texture (created from the content property).\r\n * This function can be overloaded by child classes\r\n * @param facadeTexture defines the AdvancedDynamicTexture to use\r\n */\r\n protected _applyFacade(facadeTexture: AdvancedDynamicTexture) {\r\n this._contentMaterial.albedoTexture = facadeTexture;\r\n this._resetContentPositionAndZoom();\r\n this._applyContentViewport();\r\n\r\n facadeTexture.attachToMesh(this._contentPlate, true);\r\n }\r\n\r\n private _addControl(control: Control3D): void {\r\n control._host = this._host;\r\n if (this._host.utilityLayer) {\r\n control._prepareNode(this._host.utilityLayer.utilityLayerScene);\r\n }\r\n }\r\n\r\n protected _getTypeName(): string {\r\n return \"HolographicSlate\";\r\n }\r\n\r\n /**\r\n * @internal\r\n */\r\n public _positionElements() {\r\n const followButton = this._followButton;\r\n const closeButton = this._closeButton;\r\n const titleBar = this._titleBar;\r\n const titleBarTitle = this._titleBarTitle;\r\n const contentPlate = this._contentPlate;\r\n const backPlate = this._backPlate;\r\n\r\n if (followButton && closeButton && titleBar) {\r\n closeButton.scaling.setAll(this.titleBarHeight);\r\n followButton.scaling.setAll(this.titleBarHeight);\r\n closeButton.position.copyFromFloats(this.dimensions.x - this.titleBarHeight / 2, -this.titleBarHeight / 2, 0).addInPlace(this.origin);\r\n followButton.position.copyFromFloats(this.dimensions.x - (3 * this.titleBarHeight) / 2, -this.titleBarHeight / 2, 0).addInPlace(this.origin);\r\n\r\n const contentPlateHeight = this.dimensions.y - this.titleBarHeight - this.titleBarMargin;\r\n const rightHandScene = contentPlate.getScene().useRightHandedSystem;\r\n\r\n titleBar.scaling.set(this.dimensions.x, this.titleBarHeight, Epsilon);\r\n titleBarTitle.scaling.set(this.dimensions.x - 2 * this.titleBarHeight, this.titleBarHeight, Epsilon);\r\n contentPlate.scaling.copyFromFloats(this.dimensions.x, contentPlateHeight, Epsilon);\r\n backPlate.scaling.copyFromFloats(this.dimensions.x, contentPlateHeight, Epsilon);\r\n\r\n titleBar.position.copyFromFloats(this.dimensions.x / 2, -(this.titleBarHeight / 2), 0).addInPlace(this.origin);\r\n titleBarTitle.position\r\n .copyFromFloats(this.dimensions.x / 2 - this.titleBarHeight, -(this.titleBarHeight / 2), rightHandScene ? Epsilon : -Epsilon)\r\n .addInPlace(this.origin);\r\n contentPlate.position.copyFromFloats(this.dimensions.x / 2, -(this.titleBarHeight + this.titleBarMargin + contentPlateHeight / 2), 0).addInPlace(this.origin);\r\n backPlate.position\r\n .copyFromFloats(this.dimensions.x / 2, -(this.titleBarHeight + this.titleBarMargin + contentPlateHeight / 2), rightHandScene ? -Epsilon : Epsilon)\r\n .addInPlace(this.origin);\r\n\r\n // Update the title's AdvancedDynamicTexture scale to avoid visual stretching\r\n this._titleTextComponent.host.scaleTo(\r\n (HolographicSlate._DEFAULT_TEXT_RESOLUTION_Y * titleBarTitle.scaling.x) / titleBarTitle.scaling.y,\r\n HolographicSlate._DEFAULT_TEXT_RESOLUTION_Y\r\n );\r\n\r\n const aspectRatio = this.dimensions.x / contentPlateHeight;\r\n this._contentViewport.width = this._contentScaleRatio;\r\n this._contentViewport.height = this._contentScaleRatio / aspectRatio;\r\n\r\n this._applyContentViewport();\r\n if (this._gizmo) {\r\n this._gizmo.updateBoundingBox();\r\n }\r\n }\r\n }\r\n\r\n private _applyContentViewport() {\r\n if (this._contentPlate?.material && (this._contentPlate.material as FluentMaterial).albedoTexture) {\r\n const tex = (this._contentPlate.material as FluentMaterial).albedoTexture as Texture;\r\n tex.uScale = this._contentScaleRatio;\r\n tex.vScale = (this._contentScaleRatio / this._contentViewport.width) * this._contentViewport.height;\r\n tex.uOffset = this._contentViewport.x;\r\n tex.vOffset = this._contentViewport.y;\r\n }\r\n }\r\n\r\n private _resetContentPositionAndZoom() {\r\n this._contentViewport.x = 0;\r\n this._contentViewport.y = 1 - this._contentViewport.height / this._contentViewport.width;\r\n this._contentScaleRatio = 1;\r\n }\r\n\r\n /**\r\n * @internal\r\n */\r\n public _updatePivot() {\r\n if (!this.mesh) {\r\n return;\r\n }\r\n\r\n // Update pivot point so it is at the center of geometry\r\n // As origin is topleft corner in 2D, dimensions are calculated towards bottom right corner, thus y axis is downwards\r\n const center = new Vector3(this.dimensions.x * 0.5, -this.dimensions.y * 0.5, Epsilon);\r\n center.addInPlace(this.origin);\r\n center.z = 0;\r\n\r\n const origin = new Vector3(0, 0, 0);\r\n Vector3.TransformCoordinatesToRef(origin, this.mesh.computeWorldMatrix(true), origin);\r\n this.mesh.setPivotPoint(center);\r\n const origin2 = new Vector3(0, 0, 0);\r\n Vector3.TransformCoordinatesToRef(origin2, this.mesh.computeWorldMatrix(true), origin2);\r\n this.mesh.position.addInPlace(origin).subtractInPlace(origin2);\r\n }\r\n\r\n // Mesh association\r\n protected _createNode(scene: Scene): TransformNode {\r\n const node = new Mesh(\"slate_\" + this.name, scene);\r\n\r\n this._titleBar = CreateBox(\"titleBar_\" + this.name, { size: 1 }, scene);\r\n this._titleBarTitle = CreatePlane(\"titleText_\" + this.name, { size: 1 }, scene);\r\n this._titleBarTitle.parent = node;\r\n this._titleBarTitle.isPickable = false;\r\n\r\n const adt = AdvancedDynamicTexture.CreateForMesh(this._titleBarTitle);\r\n this._titleTextComponent = new TextBlock(\"titleText_\" + this.name, this._titleText);\r\n this._titleTextComponent.textWrapping = TextWrapping.Ellipsis;\r\n this._titleTextComponent.textHorizontalAlignment = Control.HORIZONTAL_ALIGNMENT_LEFT;\r\n this._titleTextComponent.color = \"white\";\r\n this._titleTextComponent.fontSize = HolographicSlate._DEFAULT_TEXT_RESOLUTION_Y / 2;\r\n this._titleTextComponent.paddingLeft = HolographicSlate._DEFAULT_TEXT_RESOLUTION_Y / 4;\r\n adt.addControl(this._titleTextComponent);\r\n\r\n if (scene.useRightHandedSystem) {\r\n const faceUV = new Vector4(0, 0, 1, 1);\r\n this._contentPlate = CreatePlane(\"contentPlate_\" + this.name, { size: 1, sideOrientation: VertexData.BACKSIDE, frontUVs: faceUV }, scene);\r\n this._backPlate = CreatePlane(\"backPlate_\" + this.name, { size: 1, sideOrientation: VertexData.FRONTSIDE }, scene);\r\n } else {\r\n const faceUV = new Vector4(0, 0, 1, 1);\r\n this._contentPlate = CreatePlane(\"contentPlate_\" + this.name, { size: 1, sideOrientation: VertexData.FRONTSIDE, frontUVs: faceUV }, scene);\r\n this._backPlate = CreatePlane(\"backPlate_\" + this.name, { size: 1, sideOrientation: VertexData.BACKSIDE }, scene);\r\n }\r\n\r\n this._titleBar.parent = node;\r\n this._titleBar.isNearGrabbable = true;\r\n this._contentPlate.parent = node;\r\n this._backPlate.parent = node;\r\n this._attachContentPlateBehavior();\r\n\r\n this._addControl(this._followButton);\r\n this._addControl(this._closeButton);\r\n\r\n const followButton = this._followButton;\r\n const closeButton = this._closeButton;\r\n\r\n followButton.node!.parent = node;\r\n closeButton.node!.parent = node;\r\n\r\n this._positionElements();\r\n\r\n this._followButton.imageUrl = HolographicSlate.ASSETS_BASE_URL + HolographicSlate.FOLLOW_ICON_FILENAME;\r\n this._closeButton.imageUrl = HolographicSlate.ASSETS_BASE_URL + HolographicSlate.CLOSE_ICON_FILENAME;\r\n\r\n this._followButton.isBackplateVisible = false;\r\n this._closeButton.isBackplateVisible = false;\r\n\r\n this._followButton.onToggleObservable.add((isToggled) => {\r\n this._defaultBehavior.followBehaviorEnabled = isToggled;\r\n if (this._defaultBehavior.followBehaviorEnabled) {\r\n this._defaultBehavior.followBehavior.recenter();\r\n }\r\n });\r\n\r\n this._closeButton.onPointerClickObservable.add(() => {\r\n this.dispose();\r\n });\r\n\r\n node.rotationQuaternion = Quaternion.Identity();\r\n node.isVisible = false;\r\n\r\n return node;\r\n }\r\n\r\n private _attachContentPlateBehavior() {\r\n this._contentDragBehavior.attach(this._contentPlate);\r\n this._contentDragBehavior.moveAttached = false;\r\n this._contentDragBehavior.useObjectOrientationForDragging = true;\r\n this._contentDragBehavior.updateDragPlane = false;\r\n\r\n const origin = new Vector3();\r\n const worldDimensions = new Vector3();\r\n const upWorld = new Vector3();\r\n const rightWorld = new Vector3();\r\n const projectedOffset = new Vector2();\r\n let startViewport: Viewport;\r\n let worldMatrix: Matrix;\r\n\r\n this._contentDragBehavior.onDragStartObservable.add((event) => {\r\n if (!this.node) {\r\n return;\r\n }\r\n startViewport = this._contentViewport.clone();\r\n worldMatrix = this.node.computeWorldMatrix(true);\r\n\r\n origin.copyFrom(event.dragPlanePoint);\r\n worldDimensions.set(this.dimensions.x, this.dimensions.y, Epsilon);\r\n worldDimensions.y -= this.titleBarHeight + this.titleBarMargin;\r\n Vector3.TransformNormalToRef(worldDimensions, worldMatrix, worldDimensions);\r\n upWorld.copyFromFloats(0, 1, 0);\r\n Vector3.TransformNormalToRef(upWorld, worldMatrix, upWorld);\r\n rightWorld.copyFromFloats(1, 0, 0);\r\n Vector3.TransformNormalToRef(rightWorld, worldMatrix, rightWorld);\r\n upWorld.normalize();\r\n upWorld.scaleInPlace(1 / Vector3.Dot(upWorld, worldDimensions));\r\n rightWorld.normalize();\r\n rightWorld.scaleInPlace(1 / Vector3.Dot(rightWorld, worldDimensions));\r\n });\r\n\r\n const offset = new Vector3();\r\n this._contentDragBehavior.onDragObservable.add((event) => {\r\n offset.copyFrom(event.dragPlanePoint);\r\n offset.subtractInPlace(origin);\r\n projectedOffset.copyFromFloats(Vector3.Dot(offset, rightWorld), Vector3.Dot(offset, upWorld));\r\n\r\n // By default, content takes full width available and height is cropped to keep aspect ratio\r\n this._contentViewport.x = Scalar.Clamp(startViewport.x - offset.x, 0, 1 - this._contentViewport.width * this._contentScaleRatio);\r\n this._contentViewport.y = Scalar.Clamp(startViewport.y - offset.y, 0, 1 - this._contentViewport.height * this._contentScaleRatio);\r\n this._applyContentViewport();\r\n });\r\n }\r\n\r\n protected _affectMaterial(mesh: AbstractMesh) {\r\n // TODO share materials\r\n this._titleBarMaterial = new FluentBackplateMaterial(`${this.name} plateMaterial`, mesh.getScene());\r\n\r\n this._contentMaterial = new FluentMaterial(`${this.name} contentMaterial`, mesh.getScene());\r\n this._contentMaterial.renderBorders = true;\r\n\r\n this._backMaterial = new FluentBackplateMaterial(`${this.name} backPlate`, mesh.getScene());\r\n this._backMaterial.lineWidth = Epsilon;\r\n this._backMaterial.radius = 0.005;\r\n this._backMaterial.backFaceCulling = true;\r\n\r\n this._titleBar.material = this._titleBarMaterial;\r\n this._contentPlate.material = this._contentMaterial;\r\n this._backPlate.material = this._backMaterial;\r\n\r\n this._resetContent();\r\n this._applyContentViewport();\r\n }\r\n\r\n /**\r\n * @internal*\r\n */\r\n public _prepareNode(scene: Scene): void {\r\n super._prepareNode(scene);\r\n this._gizmo = new SlateGizmo(this._host.utilityLayer!);\r\n this._gizmo.attachedSlate = this;\r\n this._defaultBehavior = new DefaultBehavior();\r\n this._defaultBehavior.attach(this.node as Mesh, [this._titleBar]);\r\n this._defaultBehavior.sixDofDragBehavior.onDragStartObservable.add(() => {\r\n this._followButton.isToggled = false;\r\n });\r\n\r\n this._positionChangedObserver = this._defaultBehavior.sixDofDragBehavior.onPositionChangedObservable.add(() => {\r\n this._gizmo.updateBoundingBox();\r\n });\r\n\r\n this._updatePivot();\r\n this.resetDefaultAspectAndPose(false);\r\n }\r\n\r\n /**\r\n * Resets the aspect and pose of the slate so it is right in front of the active camera, facing towards it.\r\n * @param resetAspect Should the slate's dimensions/aspect ratio be reset as well\r\n */\r\n public resetDefaultAspectAndPose(resetAspect: boolean = true) {\r\n if (!this._host || !this._host.utilityLayer || !this.node) {\r\n return;\r\n }\r\n const scene = this._host.utilityLayer.utilityLayerScene;\r\n const camera = scene.activeCamera;\r\n if (camera) {\r\n const worldMatrix = camera.getWorldMatrix();\r\n const backward = Vector3.TransformNormal(Vector3.Backward(scene.useRightHandedSystem), worldMatrix);\r\n this.origin.setAll(0);\r\n this._gizmo.updateBoundingBox();\r\n const pivot = this.node.getAbsolutePivotPoint();\r\n this.node.position.copyFrom(camera.position).subtractInPlace(backward).subtractInPlace(pivot);\r\n this.node.rotationQuaternion = Quaternion.FromLookDirectionLH(backward, new Vector3(0, 1, 0));\r\n\r\n if (resetAspect) {\r\n this.dimensions = this.defaultDimensions;\r\n }\r\n }\r\n }\r\n\r\n /**\r\n * Releases all associated resources\r\n */\r\n public dispose() {\r\n super.dispose();\r\n this._titleBarMaterial.dispose();\r\n this._contentMaterial.dispose();\r\n\r\n this._titleBar.dispose();\r\n this._titleBarTitle.dispose();\r\n this._contentPlate.dispose();\r\n this._backPlate.dispose();\r\n\r\n this._followButton.dispose();\r\n this._closeButton.dispose();\r\n\r\n this._host.onPickedPointChangedObservable.remove(this._pickedPointObserver);\r\n this._defaultBehavior.sixDofDragBehavior.onPositionChangedObservable.remove(this._positionChangedObserver);\r\n\r\n this._defaultBehavior.detach();\r\n this._gizmo.dispose();\r\n this._contentDragBehavior.detach();\r\n }\r\n}\r\n"]}
@@ -6,19 +6,6 @@ import { TouchHolographicMenu } from "./touchHolographicMenu.js";
6
6
  * @since 5.0.0
7
7
  */
8
8
  export class NearMenu extends TouchHolographicMenu {
9
- /**
10
- * Creates a near menu GUI 3D control
11
- * @param name name of the near menu
12
- */
13
- constructor(name) {
14
- super(name);
15
- this._isPinned = false;
16
- this._defaultBehavior = new DefaultBehavior();
17
- this._dragObserver = this._defaultBehavior.sixDofDragBehavior.onDragObservable.add(() => {
18
- this.isPinned = true;
19
- });
20
- this.backPlateMargin = 1;
21
- }
22
9
  /**
23
10
  * Regroups all mesh behaviors for the near menu
24
11
  */
@@ -81,6 +68,19 @@ export class NearMenu extends TouchHolographicMenu {
81
68
  super._finalProcessing();
82
69
  this._pinButton.position.copyFromFloats((this._backPlate.scaling.x + TouchHolographicMenu.MENU_BUTTON_SCALE) / 2, this._backPlate.scaling.y / 2, 0);
83
70
  }
71
+ /**
72
+ * Creates a near menu GUI 3D control
73
+ * @param name name of the near menu
74
+ */
75
+ constructor(name) {
76
+ super(name);
77
+ this._isPinned = false;
78
+ this._defaultBehavior = new DefaultBehavior();
79
+ this._dragObserver = this._defaultBehavior.sixDofDragBehavior.onDragObservable.add(() => {
80
+ this.isPinned = true;
81
+ });
82
+ this.backPlateMargin = 1;
83
+ }
84
84
  /**
85
85
  * Disposes the near menu
86
86
  */