@babylonjs/gui 5.0.0-alpha.9 → 5.0.0-beta.11

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (273) hide show
  1. package/2D/adtInstrumentation.js +1 -1
  2. package/2D/advancedDynamicTexture.d.ts +179 -127
  3. package/2D/advancedDynamicTexture.js +368 -183
  4. package/2D/advancedDynamicTexture.js.map +1 -1
  5. package/2D/controls/button.d.ts +8 -0
  6. package/2D/controls/button.js +33 -10
  7. package/2D/controls/button.js.map +1 -1
  8. package/2D/controls/checkbox.d.ts +2 -1
  9. package/2D/controls/checkbox.js +10 -8
  10. package/2D/controls/checkbox.js.map +1 -1
  11. package/2D/controls/colorpicker.d.ts +4 -3
  12. package/2D/controls/colorpicker.js +40 -23
  13. package/2D/controls/colorpicker.js.map +1 -1
  14. package/2D/controls/container.d.ts +16 -5
  15. package/2D/controls/container.js +99 -15
  16. package/2D/controls/container.js.map +1 -1
  17. package/2D/controls/control.d.ts +115 -47
  18. package/2D/controls/control.js +318 -139
  19. package/2D/controls/control.js.map +1 -1
  20. package/2D/controls/displayGrid.d.ts +2 -1
  21. package/2D/controls/displayGrid.js +6 -6
  22. package/2D/controls/displayGrid.js.map +1 -1
  23. package/2D/controls/ellipse.d.ts +5 -3
  24. package/2D/controls/ellipse.js +9 -5
  25. package/2D/controls/ellipse.js.map +1 -1
  26. package/2D/controls/focusableButton.d.ts +1 -0
  27. package/2D/controls/focusableButton.js +9 -6
  28. package/2D/controls/focusableButton.js.map +1 -1
  29. package/2D/controls/grid.d.ts +13 -2
  30. package/2D/controls/grid.js +117 -33
  31. package/2D/controls/grid.js.map +1 -1
  32. package/2D/controls/image.d.ts +5 -4
  33. package/2D/controls/image.js +52 -31
  34. package/2D/controls/image.js.map +1 -1
  35. package/2D/controls/index.js +29 -29
  36. package/2D/controls/inputPassword.js +4 -4
  37. package/2D/controls/inputPassword.js.map +1 -1
  38. package/2D/controls/inputText.d.ts +4 -1
  39. package/2D/controls/inputText.js +42 -15
  40. package/2D/controls/inputText.js.map +1 -1
  41. package/2D/controls/line.d.ts +3 -2
  42. package/2D/controls/line.js +8 -8
  43. package/2D/controls/line.js.map +1 -1
  44. package/2D/controls/multiLine.d.ts +4 -3
  45. package/2D/controls/multiLine.js +6 -6
  46. package/2D/controls/multiLine.js.map +1 -1
  47. package/2D/controls/radioButton.d.ts +2 -1
  48. package/2D/controls/radioButton.js +10 -7
  49. package/2D/controls/radioButton.js.map +1 -1
  50. package/2D/controls/rectangle.d.ts +8 -3
  51. package/2D/controls/rectangle.js +21 -5
  52. package/2D/controls/rectangle.js.map +1 -1
  53. package/2D/controls/scrollViewers/scrollViewer.d.ts +3 -2
  54. package/2D/controls/scrollViewers/scrollViewer.js +9 -9
  55. package/2D/controls/scrollViewers/scrollViewer.js.map +1 -1
  56. package/2D/controls/scrollViewers/scrollViewerWindow.d.ts +4 -3
  57. package/2D/controls/scrollViewers/scrollViewerWindow.js +4 -4
  58. package/2D/controls/scrollViewers/scrollViewerWindow.js.map +1 -1
  59. package/2D/controls/selector.js +8 -8
  60. package/2D/controls/selector.js.map +1 -1
  61. package/2D/controls/sliders/baseSlider.d.ts +1 -1
  62. package/2D/controls/sliders/baseSlider.js +12 -10
  63. package/2D/controls/sliders/baseSlider.js.map +1 -1
  64. package/2D/controls/sliders/imageBasedSlider.d.ts +10 -1
  65. package/2D/controls/sliders/imageBasedSlider.js +29 -5
  66. package/2D/controls/sliders/imageBasedSlider.js.map +1 -1
  67. package/2D/controls/sliders/imageScrollBar.d.ts +2 -1
  68. package/2D/controls/sliders/imageScrollBar.js +3 -3
  69. package/2D/controls/sliders/imageScrollBar.js.map +1 -1
  70. package/2D/controls/sliders/scrollBar.d.ts +2 -1
  71. package/2D/controls/sliders/scrollBar.js +3 -3
  72. package/2D/controls/sliders/scrollBar.js.map +1 -1
  73. package/2D/controls/sliders/slider.d.ts +2 -1
  74. package/2D/controls/sliders/slider.js +4 -4
  75. package/2D/controls/sliders/slider.js.map +1 -1
  76. package/2D/controls/stackPanel.d.ts +10 -3
  77. package/2D/controls/stackPanel.js +37 -15
  78. package/2D/controls/stackPanel.js.map +1 -1
  79. package/2D/controls/statics.js +3 -3
  80. package/2D/controls/statics.js.map +1 -1
  81. package/2D/controls/textBlock.d.ts +17 -9
  82. package/2D/controls/textBlock.js +91 -40
  83. package/2D/controls/textBlock.js.map +1 -1
  84. package/2D/controls/textWrapper.js +2 -2
  85. package/2D/controls/textWrapper.js.map +1 -1
  86. package/2D/controls/toggleButton.d.ts +1 -13
  87. package/2D/controls/toggleButton.js +29 -38
  88. package/2D/controls/toggleButton.js.map +1 -1
  89. package/2D/controls/virtualKeyboard.js +5 -5
  90. package/2D/controls/virtualKeyboard.js.map +1 -1
  91. package/2D/index.d.ts +1 -1
  92. package/2D/index.js +9 -9
  93. package/2D/index.js.map +1 -1
  94. package/2D/math2D.d.ts +5 -0
  95. package/2D/math2D.js +14 -2
  96. package/2D/math2D.js.map +1 -1
  97. package/2D/measure.js +1 -1
  98. package/2D/measure.js.map +1 -1
  99. package/2D/multiLinePoint.js +3 -3
  100. package/2D/style.js +2 -2
  101. package/2D/valueAndUnit.d.ts +21 -6
  102. package/2D/valueAndUnit.js +57 -13
  103. package/2D/valueAndUnit.js.map +1 -1
  104. package/2D/xmlLoader.d.ts +17 -3
  105. package/2D/xmlLoader.js +54 -15
  106. package/2D/xmlLoader.js.map +1 -1
  107. package/3D/behaviors/defaultBehavior.d.ts +73 -0
  108. package/3D/behaviors/defaultBehavior.js +122 -0
  109. package/3D/behaviors/defaultBehavior.js.map +1 -0
  110. package/3D/controls/abstractButton3D.d.ts +2 -2
  111. package/3D/controls/abstractButton3D.js +3 -3
  112. package/3D/controls/abstractButton3D.js.map +1 -1
  113. package/3D/controls/button3D.d.ts +0 -24
  114. package/3D/controls/button3D.js +15 -84
  115. package/3D/controls/button3D.js.map +1 -1
  116. package/3D/controls/container3D.js +2 -2
  117. package/3D/controls/contentDisplay3D.d.ts +30 -0
  118. package/3D/controls/contentDisplay3D.js +79 -0
  119. package/3D/controls/contentDisplay3D.js.map +1 -0
  120. package/3D/controls/control3D.d.ts +10 -7
  121. package/3D/controls/control3D.js +27 -19
  122. package/3D/controls/control3D.js.map +1 -1
  123. package/3D/controls/cylinderPanel.js +5 -5
  124. package/3D/controls/handMenu.d.ts +28 -0
  125. package/3D/controls/handMenu.js +48 -0
  126. package/3D/controls/handMenu.js.map +1 -0
  127. package/3D/controls/holographicBackplate.d.ts +48 -0
  128. package/3D/controls/holographicBackplate.js +121 -0
  129. package/3D/controls/holographicBackplate.js.map +1 -0
  130. package/3D/controls/holographicButton.d.ts +1 -1
  131. package/3D/controls/holographicButton.js +35 -31
  132. package/3D/controls/holographicButton.js.map +1 -1
  133. package/3D/controls/holographicSlate.d.ts +120 -0
  134. package/3D/controls/holographicSlate.js +372 -0
  135. package/3D/controls/holographicSlate.js.map +1 -0
  136. package/3D/controls/index.d.ts +6 -0
  137. package/3D/controls/index.js +21 -15
  138. package/3D/controls/index.js.map +1 -1
  139. package/3D/controls/meshButton3D.js +2 -2
  140. package/3D/controls/meshButton3D.js.map +1 -1
  141. package/3D/controls/nearMenu.d.ts +44 -0
  142. package/3D/controls/nearMenu.js +113 -0
  143. package/3D/controls/nearMenu.js.map +1 -0
  144. package/3D/controls/planePanel.js +3 -3
  145. package/3D/controls/scatterPanel.js +4 -4
  146. package/3D/controls/slider3D.d.ts +80 -0
  147. package/3D/controls/slider3D.js +268 -0
  148. package/3D/controls/slider3D.js.map +1 -0
  149. package/3D/controls/spherePanel.js +5 -5
  150. package/3D/controls/stackPanel3D.js +3 -3
  151. package/3D/controls/touchButton3D.d.ts +30 -21
  152. package/3D/controls/touchButton3D.js +127 -228
  153. package/3D/controls/touchButton3D.js.map +1 -1
  154. package/3D/controls/touchHolographicButton.d.ts +23 -2
  155. package/3D/controls/touchHolographicButton.js +162 -67
  156. package/3D/controls/touchHolographicButton.js.map +1 -1
  157. package/3D/controls/touchHolographicMenu.d.ts +61 -0
  158. package/3D/controls/touchHolographicMenu.js +149 -0
  159. package/3D/controls/touchHolographicMenu.js.map +1 -0
  160. package/3D/controls/touchMeshButton3D.d.ts +3 -6
  161. package/3D/controls/touchMeshButton3D.js +6 -14
  162. package/3D/controls/touchMeshButton3D.js.map +1 -1
  163. package/3D/controls/volumeBasedPanel.d.ts +1 -1
  164. package/3D/controls/volumeBasedPanel.js +5 -5
  165. package/3D/controls/volumeBasedPanel.js.map +1 -1
  166. package/3D/gizmos/gizmoHandle.d.ts +108 -0
  167. package/3D/gizmos/gizmoHandle.js +210 -0
  168. package/3D/gizmos/gizmoHandle.js.map +1 -0
  169. package/3D/gizmos/index.d.ts +2 -0
  170. package/3D/gizmos/index.js +3 -0
  171. package/3D/gizmos/index.js.map +1 -0
  172. package/3D/gizmos/slateGizmo.d.ts +59 -0
  173. package/3D/gizmos/slateGizmo.js +364 -0
  174. package/3D/gizmos/slateGizmo.js.map +1 -0
  175. package/3D/gui3DManager.d.ts +15 -2
  176. package/3D/gui3DManager.js +62 -41
  177. package/3D/gui3DManager.js.map +1 -1
  178. package/3D/index.d.ts +3 -2
  179. package/3D/index.js +5 -4
  180. package/3D/index.js.map +1 -1
  181. package/3D/materials/fluent/fluentMaterial.d.ts +90 -0
  182. package/3D/materials/fluent/fluentMaterial.js +282 -0
  183. package/3D/materials/fluent/fluentMaterial.js.map +1 -0
  184. package/3D/materials/fluent/index.d.ts +1 -0
  185. package/3D/materials/fluent/index.js +2 -0
  186. package/3D/materials/fluent/index.js.map +1 -0
  187. package/3D/materials/{shaders → fluent/shaders}/fluent.fragment.d.ts +0 -0
  188. package/3D/materials/fluent/shaders/fluent.fragment.js +7 -0
  189. package/3D/materials/fluent/shaders/fluent.fragment.js.map +1 -0
  190. package/3D/materials/{shaders → fluent/shaders}/fluent.vertex.d.ts +0 -0
  191. package/3D/materials/{shaders → fluent/shaders}/fluent.vertex.js +2 -2
  192. package/3D/materials/fluent/shaders/fluent.vertex.js.map +1 -0
  193. package/3D/materials/fluentBackplate/fluentBackplateMaterial.d.ts +154 -0
  194. package/3D/materials/fluentBackplate/fluentBackplateMaterial.js +435 -0
  195. package/3D/materials/fluentBackplate/fluentBackplateMaterial.js.map +1 -0
  196. package/3D/materials/fluentBackplate/index.d.ts +1 -0
  197. package/3D/materials/fluentBackplate/index.js +2 -0
  198. package/3D/materials/fluentBackplate/index.js.map +1 -0
  199. package/3D/materials/fluentBackplate/shaders/fluentBackplate.fragment.d.ts +5 -0
  200. package/3D/materials/fluentBackplate/shaders/fluentBackplate.fragment.js +7 -0
  201. package/3D/materials/fluentBackplate/shaders/fluentBackplate.fragment.js.map +1 -0
  202. package/3D/materials/fluentBackplate/shaders/fluentBackplate.vertex.d.ts +5 -0
  203. package/3D/materials/fluentBackplate/shaders/fluentBackplate.vertex.js +7 -0
  204. package/3D/materials/fluentBackplate/shaders/fluentBackplate.vertex.js.map +1 -0
  205. package/3D/materials/fluentButton/fluentButtonMaterial.d.ts +189 -0
  206. package/3D/materials/fluentButton/fluentButtonMaterial.js +538 -0
  207. package/3D/materials/fluentButton/fluentButtonMaterial.js.map +1 -0
  208. package/3D/materials/fluentButton/index.d.ts +1 -0
  209. package/3D/materials/fluentButton/index.js +2 -0
  210. package/3D/materials/fluentButton/index.js.map +1 -0
  211. package/3D/materials/fluentButton/shaders/fluentButton.fragment.d.ts +5 -0
  212. package/3D/materials/fluentButton/shaders/fluentButton.fragment.js +7 -0
  213. package/3D/materials/fluentButton/shaders/fluentButton.fragment.js.map +1 -0
  214. package/3D/materials/fluentButton/shaders/fluentButton.vertex.d.ts +5 -0
  215. package/3D/materials/fluentButton/shaders/fluentButton.vertex.js +7 -0
  216. package/3D/materials/fluentButton/shaders/fluentButton.vertex.js.map +1 -0
  217. package/3D/materials/fluentMaterial.d.ts +2 -88
  218. package/3D/materials/fluentMaterial.js +2 -277
  219. package/3D/materials/fluentMaterial.js.map +1 -1
  220. package/3D/materials/handle/handleMaterial.d.ts +68 -0
  221. package/3D/materials/handle/handleMaterial.js +127 -0
  222. package/3D/materials/handle/handleMaterial.js.map +1 -0
  223. package/3D/materials/handle/index.d.ts +1 -0
  224. package/3D/materials/handle/index.js +2 -0
  225. package/3D/materials/handle/index.js.map +1 -0
  226. package/3D/materials/handle/shaders/handle.fragment.d.ts +5 -0
  227. package/3D/materials/handle/shaders/handle.fragment.js +7 -0
  228. package/3D/materials/handle/shaders/handle.fragment.js.map +1 -0
  229. package/3D/materials/handle/shaders/handle.vertex.d.ts +5 -0
  230. package/3D/materials/handle/shaders/handle.vertex.js +7 -0
  231. package/3D/materials/handle/shaders/handle.vertex.js.map +1 -0
  232. package/3D/materials/index.d.ts +5 -1
  233. package/3D/materials/index.js +5 -1
  234. package/3D/materials/index.js.map +1 -1
  235. package/3D/materials/mrdl/index.d.ts +3 -0
  236. package/3D/materials/mrdl/index.js +4 -0
  237. package/3D/materials/mrdl/index.js.map +1 -0
  238. package/3D/materials/mrdl/mrdlBackplateMaterial.d.ts +147 -0
  239. package/3D/materials/mrdl/mrdlBackplateMaterial.js +410 -0
  240. package/3D/materials/mrdl/mrdlBackplateMaterial.js.map +1 -0
  241. package/3D/materials/mrdl/mrdlSliderBarMaterial.d.ts +333 -0
  242. package/3D/materials/mrdl/mrdlSliderBarMaterial.js +787 -0
  243. package/3D/materials/mrdl/mrdlSliderBarMaterial.js.map +1 -0
  244. package/3D/materials/mrdl/mrdlSliderThumbMaterial.d.ts +333 -0
  245. package/3D/materials/mrdl/mrdlSliderThumbMaterial.js +787 -0
  246. package/3D/materials/mrdl/mrdlSliderThumbMaterial.js.map +1 -0
  247. package/3D/materials/mrdl/shaders/mrdlBackplate.fragment.d.ts +5 -0
  248. package/3D/materials/mrdl/shaders/mrdlBackplate.fragment.js +7 -0
  249. package/3D/materials/mrdl/shaders/mrdlBackplate.fragment.js.map +1 -0
  250. package/3D/materials/mrdl/shaders/mrdlBackplate.vertex.d.ts +5 -0
  251. package/3D/materials/mrdl/shaders/mrdlBackplate.vertex.js +7 -0
  252. package/3D/materials/mrdl/shaders/mrdlBackplate.vertex.js.map +1 -0
  253. package/3D/materials/mrdl/shaders/mrdlSliderBar.fragment.d.ts +5 -0
  254. package/3D/materials/mrdl/shaders/mrdlSliderBar.fragment.js +7 -0
  255. package/3D/materials/mrdl/shaders/mrdlSliderBar.fragment.js.map +1 -0
  256. package/3D/materials/mrdl/shaders/mrdlSliderBar.vertex.d.ts +5 -0
  257. package/3D/materials/mrdl/shaders/mrdlSliderBar.vertex.js +7 -0
  258. package/3D/materials/mrdl/shaders/mrdlSliderBar.vertex.js.map +1 -0
  259. package/3D/materials/mrdl/shaders/mrdlSliderThumb.fragment.d.ts +5 -0
  260. package/3D/materials/mrdl/shaders/mrdlSliderThumb.fragment.js +7 -0
  261. package/3D/materials/mrdl/shaders/mrdlSliderThumb.fragment.js.map +1 -0
  262. package/3D/materials/mrdl/shaders/mrdlSliderThumb.vertex.d.ts +5 -0
  263. package/3D/materials/mrdl/shaders/mrdlSliderThumb.vertex.js +7 -0
  264. package/3D/materials/mrdl/shaders/mrdlSliderThumb.vertex.js.map +1 -0
  265. package/3D/vector3WithInfo.js +1 -1
  266. package/index.d.ts +2 -2
  267. package/index.js +2 -2
  268. package/index.js.map +1 -1
  269. package/legacy/legacy.js +2 -2
  270. package/package.json +114 -9
  271. package/3D/materials/shaders/fluent.fragment.js +0 -7
  272. package/3D/materials/shaders/fluent.fragment.js.map +0 -1
  273. package/3D/materials/shaders/fluent.vertex.js.map +0 -1
package/legacy/legacy.js CHANGED
@@ -1,4 +1,4 @@
1
- import * as GUI from "../index";
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+ import * as GUI from "../index.js";
2
2
  /**
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3
  * Legacy support, defining window.BABYLON.GUI (global variable).
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  *
@@ -10,5 +10,5 @@ if (typeof globalObject !== "undefined") {
10
10
  globalObject.BABYLON = globalObject.BABYLON || {};
11
11
  globalObject.BABYLON.GUI = GUI;
12
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  }
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- export * from "../index";
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+ export * from "../index.js";
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  //# sourceMappingURL=legacy.js.map
package/package.json CHANGED
@@ -4,7 +4,7 @@
4
4
  },
5
5
  "name": "@babylonjs/gui",
6
6
  "description": "The Babylon.js GUI library is an extension you can use to generate interactive user interface. It is build on top of the DynamicTexture.",
7
- "version": "5.0.0-alpha.9",
7
+ "version": "5.0.0-beta.11",
8
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  "repository": {
9
9
  "type": "git",
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  "url": "https://github.com/BabylonJS/Babylon.js.git"
@@ -134,6 +134,9 @@
134
134
  "2D/xmlLoader.d.ts",
135
135
  "2D/xmlLoader.js",
136
136
  "2D/xmlLoader.js.map",
137
+ "3D/behaviors/defaultBehavior.d.ts",
138
+ "3D/behaviors/defaultBehavior.js",
139
+ "3D/behaviors/defaultBehavior.js.map",
137
140
  "3D/controls/abstractButton3D.d.ts",
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141
  "3D/controls/abstractButton3D.js",
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142
  "3D/controls/abstractButton3D.js.map",
@@ -143,27 +146,45 @@
143
146
  "3D/controls/container3D.d.ts",
144
147
  "3D/controls/container3D.js",
145
148
  "3D/controls/container3D.js.map",
149
+ "3D/controls/contentDisplay3D.d.ts",
150
+ "3D/controls/contentDisplay3D.js",
151
+ "3D/controls/contentDisplay3D.js.map",
146
152
  "3D/controls/control3D.d.ts",
147
153
  "3D/controls/control3D.js",
148
154
  "3D/controls/control3D.js.map",
149
155
  "3D/controls/cylinderPanel.d.ts",
150
156
  "3D/controls/cylinderPanel.js",
151
157
  "3D/controls/cylinderPanel.js.map",
158
+ "3D/controls/handMenu.d.ts",
159
+ "3D/controls/handMenu.js",
160
+ "3D/controls/handMenu.js.map",
161
+ "3D/controls/holographicBackplate.d.ts",
162
+ "3D/controls/holographicBackplate.js",
163
+ "3D/controls/holographicBackplate.js.map",
152
164
  "3D/controls/holographicButton.d.ts",
153
165
  "3D/controls/holographicButton.js",
154
166
  "3D/controls/holographicButton.js.map",
167
+ "3D/controls/holographicSlate.d.ts",
168
+ "3D/controls/holographicSlate.js",
169
+ "3D/controls/holographicSlate.js.map",
155
170
  "3D/controls/index.d.ts",
156
171
  "3D/controls/index.js",
157
172
  "3D/controls/index.js.map",
158
173
  "3D/controls/meshButton3D.d.ts",
159
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  "3D/controls/meshButton3D.js",
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  "3D/controls/meshButton3D.js.map",
176
+ "3D/controls/nearMenu.d.ts",
177
+ "3D/controls/nearMenu.js",
178
+ "3D/controls/nearMenu.js.map",
161
179
  "3D/controls/planePanel.d.ts",
162
180
  "3D/controls/planePanel.js",
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181
  "3D/controls/planePanel.js.map",
164
182
  "3D/controls/scatterPanel.d.ts",
165
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  "3D/controls/scatterPanel.js",
166
184
  "3D/controls/scatterPanel.js.map",
185
+ "3D/controls/slider3D.d.ts",
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+ "3D/controls/slider3D.js",
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+ "3D/controls/slider3D.js.map",
167
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  "3D/controls/spherePanel.d.ts",
168
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  "3D/controls/spherePanel.js",
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  "3D/controls/spherePanel.js.map",
@@ -176,30 +197,114 @@
176
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  "3D/controls/touchHolographicButton.d.ts",
177
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  "3D/controls/touchHolographicButton.js",
178
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  "3D/controls/touchHolographicButton.js.map",
200
+ "3D/controls/touchHolographicMenu.d.ts",
201
+ "3D/controls/touchHolographicMenu.js",
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+ "3D/controls/touchHolographicMenu.js.map",
179
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  "3D/controls/touchMeshButton3D.d.ts",
180
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  "3D/controls/touchMeshButton3D.js",
181
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  "3D/controls/touchMeshButton3D.js.map",
182
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  "3D/controls/volumeBasedPanel.d.ts",
183
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  "3D/controls/volumeBasedPanel.js",
184
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  "3D/controls/volumeBasedPanel.js.map",
209
+ "3D/gizmos/gizmoHandle.d.ts",
210
+ "3D/gizmos/gizmoHandle.js",
211
+ "3D/gizmos/gizmoHandle.js.map",
212
+ "3D/gizmos/index.d.ts",
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+ "3D/gizmos/index.js",
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+ "3D/gizmos/index.js.map",
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+ "3D/gizmos/slateGizmo.d.ts",
216
+ "3D/gizmos/slateGizmo.js",
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+ "3D/gizmos/slateGizmo.js.map",
185
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  "3D/gui3DManager.d.ts",
186
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  "3D/gui3DManager.js",
187
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  "3D/gui3DManager.js.map",
188
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  "3D/index.d.ts",
189
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  "3D/index.js",
190
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  "3D/index.js.map",
224
+ "3D/materials/fluent/fluentMaterial.d.ts",
225
+ "3D/materials/fluent/fluentMaterial.js",
226
+ "3D/materials/fluent/fluentMaterial.js.map",
227
+ "3D/materials/fluent/index.d.ts",
228
+ "3D/materials/fluent/index.js",
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+ "3D/materials/fluent/index.js.map",
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+ "3D/materials/fluent/shaders/fluent.fragment.d.ts",
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+ "3D/materials/fluent/shaders/fluent.fragment.js",
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+ "3D/materials/fluent/shaders/fluent.fragment.js.map",
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+ "3D/materials/fluent/shaders/fluent.vertex.d.ts",
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+ "3D/materials/fluent/shaders/fluent.vertex.js",
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+ "3D/materials/fluent/shaders/fluent.vertex.js.map",
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+ "3D/materials/fluentBackplate/fluentBackplateMaterial.d.ts",
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+ "3D/materials/fluentBackplate/fluentBackplateMaterial.js",
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+ "3D/materials/fluentBackplate/fluentBackplateMaterial.js.map",
239
+ "3D/materials/fluentBackplate/index.d.ts",
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+ "3D/materials/fluentBackplate/index.js",
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+ "3D/materials/fluentBackplate/index.js.map",
242
+ "3D/materials/fluentBackplate/shaders/fluentBackplate.fragment.d.ts",
243
+ "3D/materials/fluentBackplate/shaders/fluentBackplate.fragment.js",
244
+ "3D/materials/fluentBackplate/shaders/fluentBackplate.fragment.js.map",
245
+ "3D/materials/fluentBackplate/shaders/fluentBackplate.vertex.d.ts",
246
+ "3D/materials/fluentBackplate/shaders/fluentBackplate.vertex.js",
247
+ "3D/materials/fluentBackplate/shaders/fluentBackplate.vertex.js.map",
248
+ "3D/materials/fluentButton/fluentButtonMaterial.d.ts",
249
+ "3D/materials/fluentButton/fluentButtonMaterial.js",
250
+ "3D/materials/fluentButton/fluentButtonMaterial.js.map",
251
+ "3D/materials/fluentButton/index.d.ts",
252
+ "3D/materials/fluentButton/index.js",
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+ "3D/materials/fluentButton/index.js.map",
254
+ "3D/materials/fluentButton/shaders/fluentButton.fragment.d.ts",
255
+ "3D/materials/fluentButton/shaders/fluentButton.fragment.js",
256
+ "3D/materials/fluentButton/shaders/fluentButton.fragment.js.map",
257
+ "3D/materials/fluentButton/shaders/fluentButton.vertex.d.ts",
258
+ "3D/materials/fluentButton/shaders/fluentButton.vertex.js",
259
+ "3D/materials/fluentButton/shaders/fluentButton.vertex.js.map",
191
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  "3D/materials/fluentMaterial.d.ts",
192
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  "3D/materials/fluentMaterial.js",
193
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  "3D/materials/fluentMaterial.js.map",
263
+ "3D/materials/handle/handleMaterial.d.ts",
264
+ "3D/materials/handle/handleMaterial.js",
265
+ "3D/materials/handle/handleMaterial.js.map",
266
+ "3D/materials/handle/index.d.ts",
267
+ "3D/materials/handle/index.js",
268
+ "3D/materials/handle/index.js.map",
269
+ "3D/materials/handle/shaders/handle.fragment.d.ts",
270
+ "3D/materials/handle/shaders/handle.fragment.js",
271
+ "3D/materials/handle/shaders/handle.fragment.js.map",
272
+ "3D/materials/handle/shaders/handle.vertex.d.ts",
273
+ "3D/materials/handle/shaders/handle.vertex.js",
274
+ "3D/materials/handle/shaders/handle.vertex.js.map",
194
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  "3D/materials/index.d.ts",
195
276
  "3D/materials/index.js",
196
277
  "3D/materials/index.js.map",
197
- "3D/materials/shaders/fluent.fragment.d.ts",
198
- "3D/materials/shaders/fluent.fragment.js",
199
- "3D/materials/shaders/fluent.fragment.js.map",
200
- "3D/materials/shaders/fluent.vertex.d.ts",
201
- "3D/materials/shaders/fluent.vertex.js",
202
- "3D/materials/shaders/fluent.vertex.js.map",
278
+ "3D/materials/mrdl/index.d.ts",
279
+ "3D/materials/mrdl/index.js",
280
+ "3D/materials/mrdl/index.js.map",
281
+ "3D/materials/mrdl/mrdlBackplateMaterial.d.ts",
282
+ "3D/materials/mrdl/mrdlBackplateMaterial.js",
283
+ "3D/materials/mrdl/mrdlBackplateMaterial.js.map",
284
+ "3D/materials/mrdl/mrdlSliderBarMaterial.d.ts",
285
+ "3D/materials/mrdl/mrdlSliderBarMaterial.js",
286
+ "3D/materials/mrdl/mrdlSliderBarMaterial.js.map",
287
+ "3D/materials/mrdl/mrdlSliderThumbMaterial.d.ts",
288
+ "3D/materials/mrdl/mrdlSliderThumbMaterial.js",
289
+ "3D/materials/mrdl/mrdlSliderThumbMaterial.js.map",
290
+ "3D/materials/mrdl/shaders/mrdlBackplate.fragment.d.ts",
291
+ "3D/materials/mrdl/shaders/mrdlBackplate.fragment.js",
292
+ "3D/materials/mrdl/shaders/mrdlBackplate.fragment.js.map",
293
+ "3D/materials/mrdl/shaders/mrdlBackplate.vertex.d.ts",
294
+ "3D/materials/mrdl/shaders/mrdlBackplate.vertex.js",
295
+ "3D/materials/mrdl/shaders/mrdlBackplate.vertex.js.map",
296
+ "3D/materials/mrdl/shaders/mrdlSliderBar.fragment.d.ts",
297
+ "3D/materials/mrdl/shaders/mrdlSliderBar.fragment.js",
298
+ "3D/materials/mrdl/shaders/mrdlSliderBar.fragment.js.map",
299
+ "3D/materials/mrdl/shaders/mrdlSliderBar.vertex.d.ts",
300
+ "3D/materials/mrdl/shaders/mrdlSliderBar.vertex.js",
301
+ "3D/materials/mrdl/shaders/mrdlSliderBar.vertex.js.map",
302
+ "3D/materials/mrdl/shaders/mrdlSliderThumb.fragment.d.ts",
303
+ "3D/materials/mrdl/shaders/mrdlSliderThumb.fragment.js",
304
+ "3D/materials/mrdl/shaders/mrdlSliderThumb.fragment.js.map",
305
+ "3D/materials/mrdl/shaders/mrdlSliderThumb.vertex.d.ts",
306
+ "3D/materials/mrdl/shaders/mrdlSliderThumb.vertex.js",
307
+ "3D/materials/mrdl/shaders/mrdlSliderThumb.vertex.js.map",
203
308
  "3D/vector3WithInfo.d.ts",
204
309
  "3D/vector3WithInfo.js",
205
310
  "3D/vector3WithInfo.js.map",
@@ -221,8 +326,8 @@
221
326
  ],
222
327
  "license": "Apache-2.0",
223
328
  "dependencies": {
224
- "@babylonjs/core": "5.0.0-alpha.9",
225
- "tslib": ">=1.10.0"
329
+ "@babylonjs/core": "5.0.0-beta.11",
330
+ "tslib": "^2.3.1"
226
331
  },
227
332
  "engines": {
228
333
  "node": "*"
@@ -1,7 +0,0 @@
1
- import { Effect } from "@babylonjs/core/Materials/effect";
2
- var name = 'fluentPixelShader';
3
- var shader = "precision highp float;\nvarying vec2 vUV;\nuniform vec4 albedoColor;\n#ifdef INNERGLOW\nuniform vec4 innerGlowColor;\n#endif\n#ifdef BORDER\nvarying vec2 scaleInfo;\nuniform float edgeSmoothingValue;\nuniform float borderMinValue;\n#endif\n#ifdef HOVERLIGHT\nvarying vec3 worldPosition;\nuniform vec3 hoverPosition;\nuniform vec4 hoverColor;\nuniform float hoverRadius;\n#endif\n#ifdef TEXTURE\nuniform sampler2D albedoSampler;\n#endif\nvoid main(void) {\nvec3 albedo=albedoColor.rgb;\nfloat alpha=albedoColor.a;\n#ifdef TEXTURE\nalbedo=texture2D(albedoSampler,vUV).rgb;\n#endif\n#ifdef HOVERLIGHT\nfloat pointToHover=(1.0-clamp(length(hoverPosition-worldPosition)/hoverRadius,0.,1.))*hoverColor.a;\nalbedo=clamp(albedo+hoverColor.rgb*pointToHover,0.,1.);\n#else\nfloat pointToHover=1.0;\n#endif\n#ifdef BORDER\nfloat borderPower=10.0;\nfloat inverseBorderPower=1.0/borderPower;\nvec3 borderColor=albedo*borderPower;\nvec2 distanceToEdge;\ndistanceToEdge.x=abs(vUV.x-0.5)*2.0;\ndistanceToEdge.y=abs(vUV.y-0.5)*2.0;\nfloat borderValue=max(smoothstep(scaleInfo.x-edgeSmoothingValue,scaleInfo.x+edgeSmoothingValue,distanceToEdge.x),\nsmoothstep(scaleInfo.y-edgeSmoothingValue,scaleInfo.y+edgeSmoothingValue,distanceToEdge.y));\nborderColor=borderColor*borderValue*max(borderMinValue*inverseBorderPower,pointToHover);\nalbedo+=borderColor;\nalpha=max(alpha,borderValue);\n#endif\n#ifdef INNERGLOW\n\nvec2 uvGlow=(vUV-vec2(0.5,0.5))*(innerGlowColor.a*2.0);\nuvGlow=uvGlow*uvGlow;\nuvGlow=uvGlow*uvGlow;\nalbedo+=mix(vec3(0.0,0.0,0.0),innerGlowColor.rgb,uvGlow.x+uvGlow.y);\n#endif\ngl_FragColor=vec4(albedo,alpha);\n}";
4
- Effect.ShadersStore[name] = shader;
5
- /** @hidden */
6
- export var fluentPixelShader = { name: name, shader: shader };
7
- //# sourceMappingURL=fluent.fragment.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"fluent.fragment.js","sourceRoot":"","sources":["../../../../../sourceES6/gui/src/3D/materials/shaders/fluent.fragment.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,MAAM,EAAE,MAAM,kCAAkC,CAAC;AAE1D,IAAI,IAAI,GAAG,mBAAmB,CAAC;AAC/B,IAAI,MAAM,GAAG,8kDAqDX,CAAC;AAEH,MAAM,CAAC,YAAY,CAAC,IAAI,CAAC,GAAG,MAAM,CAAC;AACnC,cAAc;AACd,MAAM,CAAC,IAAI,iBAAiB,GAAG,EAAE,IAAI,MAAA,EAAE,MAAM,QAAA,EAAE,CAAC","sourcesContent":["import { Effect } from \"@babylonjs/core/Materials/effect\";\n\nlet name = 'fluentPixelShader';\nlet shader = `precision highp float;\nvarying vec2 vUV;\nuniform vec4 albedoColor;\n#ifdef INNERGLOW\nuniform vec4 innerGlowColor;\n#endif\n#ifdef BORDER\nvarying vec2 scaleInfo;\nuniform float edgeSmoothingValue;\nuniform float borderMinValue;\n#endif\n#ifdef HOVERLIGHT\nvarying vec3 worldPosition;\nuniform vec3 hoverPosition;\nuniform vec4 hoverColor;\nuniform float hoverRadius;\n#endif\n#ifdef TEXTURE\nuniform sampler2D albedoSampler;\n#endif\nvoid main(void) {\nvec3 albedo=albedoColor.rgb;\nfloat alpha=albedoColor.a;\n#ifdef TEXTURE\nalbedo=texture2D(albedoSampler,vUV).rgb;\n#endif\n#ifdef HOVERLIGHT\nfloat pointToHover=(1.0-clamp(length(hoverPosition-worldPosition)/hoverRadius,0.,1.))*hoverColor.a;\nalbedo=clamp(albedo+hoverColor.rgb*pointToHover,0.,1.);\n#else\nfloat pointToHover=1.0;\n#endif\n#ifdef BORDER\nfloat borderPower=10.0;\nfloat inverseBorderPower=1.0/borderPower;\nvec3 borderColor=albedo*borderPower;\nvec2 distanceToEdge;\ndistanceToEdge.x=abs(vUV.x-0.5)*2.0;\ndistanceToEdge.y=abs(vUV.y-0.5)*2.0;\nfloat borderValue=max(smoothstep(scaleInfo.x-edgeSmoothingValue,scaleInfo.x+edgeSmoothingValue,distanceToEdge.x),\nsmoothstep(scaleInfo.y-edgeSmoothingValue,scaleInfo.y+edgeSmoothingValue,distanceToEdge.y));\nborderColor=borderColor*borderValue*max(borderMinValue*inverseBorderPower,pointToHover);\nalbedo+=borderColor;\nalpha=max(alpha,borderValue);\n#endif\n#ifdef INNERGLOW\n\nvec2 uvGlow=(vUV-vec2(0.5,0.5))*(innerGlowColor.a*2.0);\nuvGlow=uvGlow*uvGlow;\nuvGlow=uvGlow*uvGlow;\nalbedo+=mix(vec3(0.0,0.0,0.0),innerGlowColor.rgb,uvGlow.x+uvGlow.y);\n#endif\ngl_FragColor=vec4(albedo,alpha);\n}`;\n\nEffect.ShadersStore[name] = shader;\n/** @hidden */\nexport var fluentPixelShader = { name, shader };\n"]}
@@ -1 +0,0 @@
1
- {"version":3,"file":"fluent.vertex.js","sourceRoot":"","sources":["../../../../../sourceES6/gui/src/3D/materials/shaders/fluent.vertex.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,MAAM,EAAE,MAAM,kCAAkC,CAAC;AAE1D,IAAI,IAAI,GAAG,oBAAoB,CAAC;AAChC,IAAI,MAAM,GAAG,y+CAsEZ,CAAC;AAEF,MAAM,CAAC,YAAY,CAAC,IAAI,CAAC,GAAG,MAAM,CAAC;AACnC,cAAc;AACd,MAAM,CAAC,IAAI,kBAAkB,GAAG,EAAE,IAAI,MAAA,EAAE,MAAM,QAAA,EAAE,CAAC","sourcesContent":["import { Effect } from \"@babylonjs/core/Materials/effect\";\n\nlet name = 'fluentVertexShader';\nlet shader = `precision highp float;\n\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\n\nuniform mat4 world;\nuniform mat4 viewProjection;\nvarying vec2 vUV;\n#ifdef BORDER\nvarying vec2 scaleInfo;\nuniform float borderWidth;\nuniform vec3 scaleFactor;\n#endif\n#ifdef HOVERLIGHT\nvarying vec3 worldPosition;\n#endif\nvoid main(void) {\nvUV=uv;\n#ifdef BORDER\nvec3 scale=scaleFactor;\nfloat minScale=min(min(scale.x,scale.y),scale.z);\nfloat maxScale=max(max(scale.x,scale.y),scale.z);\nfloat minOverMiddleScale=minScale/(scale.x+scale.y+scale.z-minScale-maxScale);\nfloat areaYZ=scale.y*scale.z;\nfloat areaXZ=scale.x*scale.z;\nfloat areaXY=scale.x*scale.y;\nfloat scaledBorderWidth=borderWidth;\nif (abs(normal.x) == 1.0)\n{\nscale.x=scale.y;\nscale.y=scale.z;\nif (areaYZ>areaXZ && areaYZ>areaXY)\n{\nscaledBorderWidth*=minOverMiddleScale;\n}\n}\nelse if (abs(normal.y) == 1.0)\n{\nscale.x=scale.z;\nif (areaXZ>areaXY && areaXZ>areaYZ)\n{\nscaledBorderWidth*=minOverMiddleScale;\n}\n}\nelse\n{\nif (areaXY>areaYZ && areaXY>areaXZ)\n{\nscaledBorderWidth*=minOverMiddleScale;\n}\n}\nfloat scaleRatio=min(scale.x,scale.y)/max(scale.x,scale.y);\nif (scale.x>scale.y)\n{\nscaleInfo.x=1.0-(scaledBorderWidth*scaleRatio);\nscaleInfo.y=1.0-scaledBorderWidth;\n}\nelse\n{\nscaleInfo.x=1.0-scaledBorderWidth;\nscaleInfo.y=1.0-(scaledBorderWidth*scaleRatio);\n}\n#endif\nvec4 worldPos=world*vec4(position,1.0);\n#ifdef HOVERLIGHT\nworldPosition=worldPos.xyz;\n#endif\ngl_Position=viewProjection*worldPos;\n}\n`;\n\nEffect.ShadersStore[name] = shader;\n/** @hidden */\nexport var fluentVertexShader = { name, shader };\n"]}