@babylonjs/core 9.8.0 → 9.9.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Audio/audioSceneComponent.pure.js +17 -9
- package/Bones/bone.pure.js +39 -29
- package/Cameras/arcRotateCamera.pure.d.ts +0 -8
- package/Cameras/arcRotateCamera.pure.js +0 -12
- package/Cameras/arcRotateCamera.pure.js.map +1 -1
- package/Cameras/inputMapper.d.ts +29 -8
- package/Cameras/inputMapper.js +63 -10
- package/Cameras/inputMapper.js.map +1 -1
- package/Cameras/targetCamera.pure.js +40 -27
- package/Culling/Helper/transformFeedbackBoundingHelper.pure.js +17 -23
- package/Engines/abstractEngine.pure.js +11 -4
- package/Engines/abstractEngine.pure.js.map +1 -1
- package/Engines/engine.pure.d.ts +23 -0
- package/Engines/engine.pure.js +96 -1
- package/Engines/engine.pure.js.map +1 -1
- package/Engines/nativeEngine.pure.d.ts +4 -0
- package/Engines/nativeEngine.pure.js +6 -0
- package/Engines/nativeEngine.pure.js.map +1 -1
- package/Engines/thinEngine.pure.js +234 -280
- package/Engines/thinNativeEngine.pure.d.ts +21 -0
- package/Engines/thinNativeEngine.pure.js +119 -4
- package/Engines/thinNativeEngine.pure.js.map +1 -1
- package/Engines/webgpuEngine.pure.d.ts +21 -0
- package/Engines/webgpuEngine.pure.js +46 -1
- package/Engines/webgpuEngine.pure.js.map +1 -1
- package/Materials/Background/backgroundMaterial.pure.js +5 -4
- package/Materials/Background/backgroundMaterial.pure.js.map +1 -1
- package/Materials/GaussianSplatting/gaussianSplattingDebugMaterialPlugin.d.ts +5 -0
- package/Materials/GaussianSplatting/gaussianSplattingDebugMaterialPlugin.js +8 -0
- package/Materials/GaussianSplatting/gaussianSplattingDebugMaterialPlugin.js.map +1 -0
- package/Materials/GaussianSplatting/gaussianSplattingDebugMaterialPlugin.pure.d.ts +278 -0
- package/Materials/GaussianSplatting/gaussianSplattingDebugMaterialPlugin.pure.js +718 -0
- package/Materials/GaussianSplatting/gaussianSplattingDebugMaterialPlugin.pure.js.map +1 -0
- package/Materials/GaussianSplatting/pure.d.ts +1 -0
- package/Materials/GaussianSplatting/pure.js +1 -0
- package/Materials/GaussianSplatting/pure.js.map +1 -1
- package/Materials/Node/Blocks/Dual/imageSourceBlock.pure.js +10 -14
- package/Materials/Node/Blocks/Dual/index.d.ts +0 -14
- package/Materials/Node/Blocks/Dual/index.js +0 -18
- package/Materials/Node/Blocks/Dual/index.js.map +1 -1
- package/Materials/Node/Blocks/Dual/textureBlock.pure.js +660 -662
- package/Materials/Node/Blocks/Fragment/index.d.ts +0 -10
- package/Materials/Node/Blocks/Fragment/index.js +0 -13
- package/Materials/Node/Blocks/Fragment/index.js.map +1 -1
- package/Materials/Node/Blocks/GaussianSplatting/index.d.ts +12 -0
- package/Materials/Node/Blocks/GaussianSplatting/index.js +14 -1
- package/Materials/Node/Blocks/GaussianSplatting/index.js.map +1 -1
- package/Materials/Node/Blocks/Vertex/index.d.ts +0 -8
- package/Materials/Node/Blocks/Vertex/index.js +0 -10
- package/Materials/Node/Blocks/Vertex/index.js.map +1 -1
- package/Materials/PBR/openpbrMaterial.pure.js +6 -5
- package/Materials/PBR/openpbrMaterial.pure.js.map +1 -1
- package/Materials/PBR/pbrBaseMaterial.pure.js +6 -5
- package/Materials/PBR/pbrBaseMaterial.pure.js.map +1 -1
- package/Materials/Textures/index.d.ts +1 -0
- package/Materials/Textures/index.js +1 -0
- package/Materials/Textures/index.js.map +1 -1
- package/Materials/Textures/internalTexture.d.ts +11 -1
- package/Materials/Textures/internalTexture.js +23 -0
- package/Materials/Textures/internalTexture.js.map +1 -1
- package/Materials/Textures/texture.pure.js +157 -255
- package/Materials/index.d.ts +30 -0
- package/Materials/index.js +31 -0
- package/Materials/index.js.map +1 -1
- package/Materials/material.pure.js +128 -69
- package/Materials/pure.d.ts +1 -0
- package/Materials/pure.js +1 -0
- package/Materials/pure.js.map +1 -1
- package/Materials/standardMaterial.pure.js +6 -5
- package/Materials/standardMaterial.pure.js.map +1 -1
- package/Maths/math.color.pure.js +55 -47
- package/Maths/math.vector.pure.js +118 -242
- package/Meshes/GaussianSplatting/gaussianSplattingDebugger.d.ts +7 -0
- package/Meshes/GaussianSplatting/gaussianSplattingDebugger.js +8 -0
- package/Meshes/GaussianSplatting/gaussianSplattingDebugger.js.map +1 -0
- package/Meshes/GaussianSplatting/gaussianSplattingDebugger.pure.d.ts +147 -0
- package/Meshes/GaussianSplatting/gaussianSplattingDebugger.pure.js +257 -0
- package/Meshes/GaussianSplatting/gaussianSplattingDebugger.pure.js.map +1 -0
- package/Meshes/GaussianSplatting/gaussianSplattingMeshBase.pure.d.ts +11 -0
- package/Meshes/GaussianSplatting/gaussianSplattingMeshBase.pure.js +31 -0
- package/Meshes/GaussianSplatting/gaussianSplattingMeshBase.pure.js.map +1 -1
- package/Meshes/GaussianSplatting/pure.d.ts +1 -0
- package/Meshes/GaussianSplatting/pure.js +1 -0
- package/Meshes/GaussianSplatting/pure.js.map +1 -1
- package/Meshes/GreasedLine/greasedLineMesh.pure.js +9 -14
- package/Meshes/GreasedLine/greasedLineRibbonMesh.pure.js +26 -27
- package/Meshes/index.d.ts +1 -0
- package/Meshes/index.js +1 -0
- package/Meshes/index.js.map +1 -1
- package/Meshes/meshSimplification.common.d.ts +53 -0
- package/Meshes/meshSimplification.common.js +34 -0
- package/Meshes/meshSimplification.common.js.map +1 -0
- package/Meshes/meshSimplification.d.ts +3 -53
- package/Meshes/meshSimplification.js +1 -33
- package/Meshes/meshSimplification.js.map +1 -1
- package/Meshes/meshSimplificationSceneComponent.pure.js.map +1 -1
- package/Meshes/meshSimplificationSceneComponent.types.d.ts +2 -1
- package/Meshes/meshSimplificationSceneComponent.types.js.map +1 -1
- package/Meshes/pure.d.ts +1 -0
- package/Meshes/pure.js +1 -0
- package/Meshes/pure.js.map +1 -1
- package/Meshes/transformNode.pure.js +82 -44
- package/Misc/tools.pure.js +124 -186
- package/Misc/tools.pure.js.map +1 -1
- package/Physics/v1/physicsImpostor.pure.js +43 -37
- package/Shaders/ShadersInclude/gaussianSplatting.js +33 -10
- package/Shaders/ShadersInclude/gaussianSplatting.js.map +1 -1
- package/Shaders/gaussianSplatting.vertex.js +20 -1
- package/Shaders/gaussianSplatting.vertex.js.map +1 -1
- package/Shaders/picking.fragment.js +4 -1
- package/Shaders/picking.fragment.js.map +1 -1
- package/ShadersWGSL/ShadersInclude/gaussianSplatting.js +33 -10
- package/ShadersWGSL/ShadersInclude/gaussianSplatting.js.map +1 -1
- package/ShadersWGSL/gaussianSplatting.vertex.js +21 -2
- package/ShadersWGSL/gaussianSplatting.vertex.js.map +1 -1
- package/SmartAssets/index.d.ts +2 -2
- package/SmartAssets/index.js +2 -1
- package/SmartAssets/index.js.map +1 -1
- package/SmartAssets/pure.d.ts +1 -1
- package/SmartAssets/pure.js +2 -1
- package/SmartAssets/pure.js.map +1 -1
- package/SmartAssets/smartAssetManager.js +9 -0
- package/SmartAssets/smartAssetManager.js.map +1 -1
- package/package.json +3 -1
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@@ -239,7 +239,8 @@ export class AudioSceneComponent {
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// Set the listener position
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audioEngine.audioContext.listener.setPosition(position.x || 0, position.y || 0, position.z || 0);
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// Check if there is a listening camera
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-
}
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}
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else if (listeningCamera) {
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// Set the listener position to the listening camera global position
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if (!this._cachedCameraPosition.equals(listeningCamera.globalPosition)) {
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this._cachedCameraPosition.copyFrom(listeningCamera.globalPosition);
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@@ -257,7 +258,8 @@ export class AudioSceneComponent {
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const rotation = this.audioListenerRotationProvider();
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audioEngine.audioContext.listener.setOrientation(rotation.x || 0, rotation.y || 0, rotation.z || 0, 0, 1, 0);
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// Check if there is a listening camera
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-
}
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}
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else if (listeningCamera) {
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// for VR cameras
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if (listeningCamera.rigCameras && listeningCamera.rigCameras.length > 0) {
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listeningCamera = listeningCamera.rigCameras[0];
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@@ -327,10 +329,12 @@ export function RegisterAudioSceneComponent(soundClass) {
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loadedSound = soundClass.Parse(parsedSound, scene, rootUrl);
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loadedSounds[parsedSound.url] = loadedSound;
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container.sounds.push(loadedSound);
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}
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}
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else {
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container.sounds.push(soundClass.Parse(parsedSound, scene, rootUrl, loadedSounds[parsedSound.url]));
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}
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}
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}
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else {
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container.sounds.push(new soundClass(parsedSound.name, null, scene));
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}
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}
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@@ -386,7 +390,8 @@ export function RegisterAudioSceneComponent(soundClass) {
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}
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if (value) {
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compo.enableAudio();
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-
}
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}
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else {
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compo.disableAudio();
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}
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},
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@@ -410,7 +415,8 @@ export function RegisterAudioSceneComponent(soundClass) {
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}
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if (value) {
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compo.switchAudioModeForHeadphones();
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}
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}
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else {
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compo.switchAudioModeForNormalSpeakers();
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}
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},
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@@ -434,7 +440,8 @@ export function RegisterAudioSceneComponent(soundClass) {
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}
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if (value && typeof value !== "function") {
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throw new Error("The value passed to [Scene.audioListenerPositionProvider] must be a function that returns a Vector3");
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}
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}
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else {
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compo.audioListenerPositionProvider = value;
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}
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},
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}
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if (value && typeof value !== "function") {
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throw new Error("The value passed to [Scene.audioListenerRotationProvider] must be a function that returns a Vector3");
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}
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}
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else {
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compo.audioListenerRotationProvider = value;
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}
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},
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@@ -493,4 +501,4 @@ export function RegisterAudioSceneComponent(soundClass) {
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}
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};
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}
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//# sourceMappingURL=audioSceneComponent.pure.js.map
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//# sourceMappingURL=audioSceneComponent.pure.js.map
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package/Bones/bone.pure.js
CHANGED
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* @param index defines index of the bone in the hierarchy (default: null)
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*/
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constructor(
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-
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skeleton,
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parentBone = null,
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localMatrix = null,
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restMatrix = null,
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bindMatrix = null,
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index = null
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) {
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/**
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* defines the bone name
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*/
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name, skeleton, parentBone = null, localMatrix = null, restMatrix = null, bindMatrix = null, index = null) {
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super(name, skeleton.getScene(), false);
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this.name = name;
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/**
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this._linkedTransformNode.rotationQuaternion = this._linkedTransformNode.rotationQuaternion ?? Quaternion.Identity();
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this._linkedTransformNode.rotationQuaternion.copyFrom(localRotation);
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this._linkedTransformNode.scaling.copyFrom(localScaling);
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}
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}
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this._matrix = this._restMatrix;
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}
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}
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}
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if (updateLocalMatrix) {
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this._matrix = bindMatrix;
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}
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}
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this.markAsDirty();
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}
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}
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}
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if (this.parent) {
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bindMatrix.multiplyToRef(this.parent._absoluteBindMatrix, this._absoluteBindMatrix);
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}
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}
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else {
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this._absoluteBindMatrix.copyFrom(bindMatrix);
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}
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this._absoluteBindMatrix.invertToRef(this._absoluteInverseBindMatrix);
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lm.addAtIndex(12, vec.x);
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lm.addAtIndex(13, vec.y);
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lm.addAtIndex(14, vec.z);
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}
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}
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else {
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lm.setTranslationFromFloats(vec.x, vec.y, vec.z);
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}
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}
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}
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else {
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const tmat = Bone._TmpMats[0];
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const tvec = Bone._TmpVecs[0];
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if (this.parent) {
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if (tNode) {
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tmat.multiplyToRef(tNode.getWorldMatrix(), tmat);
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}
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}
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}
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else {
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Matrix.IdentityToRef(tmat);
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}
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if (translationMode) {
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lm.addAtIndex(12, tvec.x);
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lm.addAtIndex(13, tvec.y);
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lm.addAtIndex(14, tvec.z);
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}
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}
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else {
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lm.setTranslationFromFloats(tvec.x, tvec.y, tvec.z);
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}
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}
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if (tNode) {
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parentScale.copyFrom(tNode.getWorldMatrix());
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parent.getAbsoluteMatrix().multiplyToRef(parentScale, parentScale);
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}
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}
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parentScale.copyFrom(parent.getAbsoluteMatrix());
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}
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parentScaleInv.copyFrom(parentScale);
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lmat.multiplyToRef(parentScale, lmat);
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lmat.multiplyToRef(rmat, lmat);
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lmat.multiplyToRef(parentScaleInv, lmat);
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}
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}
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else {
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if (space == 1 /* Space.WORLD */ && tNode) {
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parentScale.copyFrom(tNode.getWorldMatrix());
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parentScaleInv.copyFrom(parentScale);
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lmat.multiplyToRef(parentScale, lmat);
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lmat.multiplyToRef(rmat, lmat);
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lmat.multiplyToRef(parentScaleInv, lmat);
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}
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}
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else {
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lmat.multiplyToRef(rmat, lmat);
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}
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}
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if (tNode) {
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rotMatInv.multiplyToRef(tNode.getWorldMatrix(), rotMatInv);
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Matrix.ScalingToRef(tNode.scaling.x, tNode.scaling.y, tNode.scaling.z, scaleMatrix);
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}
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}
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else {
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Matrix.IdentityToRef(scaleMatrix);
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}
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rotMatInv.invert();
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result.x = lm.m[12];
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result.y = lm.m[13];
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result.z = lm.m[14];
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}
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}
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else {
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const tmat = Bone._TmpMats[0].copyFrom(this.getAbsoluteMatrix());
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if (tNode) {
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tmat.multiplyToRef(tNode.getWorldMatrix(), tmat);
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this._compose();
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if (this.parent) {
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this._localMatrix.multiplyToRef(this.parent._absoluteMatrix, this._absoluteMatrix);
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}
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}
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else {
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774
780
|
this._absoluteMatrix.copyFrom(this._localMatrix);
|
|
775
781
|
const poseMatrix = this._skeleton.getPoseMatrix();
|
|
776
782
|
if (poseMatrix) {
|
|
@@ -858,12 +864,14 @@ export class Bone extends Node {
|
|
|
858
864
|
if (space == 0 /* Space.LOCAL */) {
|
|
859
865
|
this._decompose();
|
|
860
866
|
result.copyFrom(this._localRotation);
|
|
861
|
-
}
|
|
867
|
+
}
|
|
868
|
+
else {
|
|
862
869
|
const mat = Bone._TmpMats[0];
|
|
863
870
|
const amat = this.getAbsoluteMatrix();
|
|
864
871
|
if (tNode) {
|
|
865
872
|
amat.multiplyToRef(tNode.getWorldMatrix(), mat);
|
|
866
|
-
}
|
|
873
|
+
}
|
|
874
|
+
else {
|
|
867
875
|
mat.copyFrom(amat);
|
|
868
876
|
}
|
|
869
877
|
mat.multiplyAtIndex(0, this._scalingDeterminant);
|
|
@@ -892,12 +900,14 @@ export class Bone extends Node {
|
|
|
892
900
|
getRotationMatrixToRef(space = 0 /* Space.LOCAL */, tNode, result) {
|
|
893
901
|
if (space == 0 /* Space.LOCAL */) {
|
|
894
902
|
this.getLocalMatrix().getRotationMatrixToRef(result);
|
|
895
|
-
}
|
|
903
|
+
}
|
|
904
|
+
else {
|
|
896
905
|
const mat = Bone._TmpMats[0];
|
|
897
906
|
const amat = this.getAbsoluteMatrix();
|
|
898
907
|
if (tNode) {
|
|
899
908
|
amat.multiplyToRef(tNode.getWorldMatrix(), mat);
|
|
900
|
-
}
|
|
909
|
+
}
|
|
910
|
+
else {
|
|
901
911
|
mat.copyFrom(amat);
|
|
902
912
|
}
|
|
903
913
|
mat.multiplyAtIndex(0, this._scalingDeterminant);
|
|
@@ -987,4 +997,4 @@ Bone._TmpMats = /*#__PURE__*/ BuildArray(5, Matrix.Identity);
|
|
|
987
997
|
import { _MissingSideEffect } from "../Misc/devTools.js";
|
|
988
998
|
(_a = Bone.prototype).copyAnimationRange ?? (_a.copyAnimationRange = _MissingSideEffect("Bone", "copyAnimationRange"));
|
|
989
999
|
// #endregion GENERATED_SIDE_EFFECT_STUBS
|
|
990
|
-
//# sourceMappingURL=bone.pure.js.map
|
|
1000
|
+
//# sourceMappingURL=bone.pure.js.map
|
|
@@ -325,14 +325,6 @@ export declare class ArcRotateCamera extends TargetCamera {
|
|
|
325
325
|
*/
|
|
326
326
|
get _panningMouseButton(): number;
|
|
327
327
|
set _panningMouseButton(value: number);
|
|
328
|
-
/**
|
|
329
|
-
* @deprecated The movement system is always active. This setter is a no-op kept for backward compatibility.
|
|
330
|
-
*/
|
|
331
|
-
set useMovementSystem(_value: boolean);
|
|
332
|
-
/**
|
|
333
|
-
* @deprecated The movement system is always active. Always returns true.
|
|
334
|
-
*/
|
|
335
|
-
get useMovementSystem(): boolean;
|
|
336
328
|
/** @internal */
|
|
337
329
|
_reset: () => void;
|
|
338
330
|
/**
|
|
@@ -485,18 +485,6 @@ export class ArcRotateCamera extends TargetCamera {
|
|
|
485
485
|
entry.button = value;
|
|
486
486
|
}
|
|
487
487
|
}
|
|
488
|
-
/**
|
|
489
|
-
* @deprecated The movement system is always active. This setter is a no-op kept for backward compatibility.
|
|
490
|
-
*/
|
|
491
|
-
set useMovementSystem(_value) {
|
|
492
|
-
// no-op: movement system is always active
|
|
493
|
-
}
|
|
494
|
-
/**
|
|
495
|
-
* @deprecated The movement system is always active. Always returns true.
|
|
496
|
-
*/
|
|
497
|
-
get useMovementSystem() {
|
|
498
|
-
return true;
|
|
499
|
-
}
|
|
500
488
|
/**
|
|
501
489
|
* If true, indicates the camera is currently interpolating to a new pose.
|
|
502
490
|
*/
|