@babylonjs/core 9.3.1 → 9.3.3

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Files changed (84) hide show
  1. package/Engines/AbstractEngine/abstractEngine.textureSelector.d.ts +45 -0
  2. package/Engines/AbstractEngine/abstractEngine.textureSelector.js +69 -0
  3. package/Engines/AbstractEngine/abstractEngine.textureSelector.js.map +1 -0
  4. package/Engines/AbstractEngine/index.d.ts +2 -0
  5. package/Engines/AbstractEngine/index.js +4 -0
  6. package/Engines/AbstractEngine/index.js.map +1 -1
  7. package/Engines/Extensions/engine.textureSelector.d.ts +2 -45
  8. package/Engines/Extensions/engine.textureSelector.js +8 -68
  9. package/Engines/Extensions/engine.textureSelector.js.map +1 -1
  10. package/Engines/abstractEngine.js +2 -2
  11. package/Engines/abstractEngine.js.map +1 -1
  12. package/FlowGraph/flowGraph.d.ts +22 -0
  13. package/FlowGraph/flowGraph.js +11 -0
  14. package/FlowGraph/flowGraph.js.map +1 -1
  15. package/FlowGraph/flowGraphCoordinator.d.ts +2 -1
  16. package/FlowGraph/flowGraphCoordinator.js +4 -2
  17. package/FlowGraph/flowGraphCoordinator.js.map +1 -1
  18. package/FlowGraph/flowGraphParser.js +7 -0
  19. package/FlowGraph/flowGraphParser.js.map +1 -1
  20. package/FlowGraph/typeDefinitions.d.ts +8 -0
  21. package/FlowGraph/typeDefinitions.js.map +1 -1
  22. package/Lights/Clustered/clusteredLightContainer.d.ts +1 -0
  23. package/Lights/Clustered/clusteredLightContainer.js +19 -0
  24. package/Lights/Clustered/clusteredLightContainer.js.map +1 -1
  25. package/Lights/light.d.ts +6 -0
  26. package/Lights/light.js +8 -0
  27. package/Lights/light.js.map +1 -1
  28. package/Lights/spotLight.d.ts +2 -0
  29. package/Lights/spotLight.js +10 -0
  30. package/Lights/spotLight.js.map +1 -1
  31. package/Materials/Background/backgroundMaterial.js +4 -1
  32. package/Materials/Background/backgroundMaterial.js.map +1 -1
  33. package/Materials/GaussianSplatting/gaussianSplattingMaterial.js +6 -2
  34. package/Materials/GaussianSplatting/gaussianSplattingMaterial.js.map +1 -1
  35. package/Materials/Node/Blocks/Dual/lightBlock.d.ts +8 -0
  36. package/Materials/Node/Blocks/Dual/lightBlock.js +16 -0
  37. package/Materials/Node/Blocks/Dual/lightBlock.js.map +1 -1
  38. package/Materials/Node/Blocks/PBR/pbrMetallicRoughnessBlock.js +3 -0
  39. package/Materials/Node/Blocks/PBR/pbrMetallicRoughnessBlock.js.map +1 -1
  40. package/Materials/Node/nodeMaterial.js +4 -1
  41. package/Materials/Node/nodeMaterial.js.map +1 -1
  42. package/Materials/PBR/openpbrMaterial.js +4 -1
  43. package/Materials/PBR/openpbrMaterial.js.map +1 -1
  44. package/Materials/PBR/pbrBaseMaterial.js +4 -1
  45. package/Materials/PBR/pbrBaseMaterial.js.map +1 -1
  46. package/Materials/materialHelper.functions.d.ts +12 -0
  47. package/Materials/materialHelper.functions.js +24 -0
  48. package/Materials/materialHelper.functions.js.map +1 -1
  49. package/Materials/standardMaterial.js +4 -1
  50. package/Materials/standardMaterial.js.map +1 -1
  51. package/Meshes/GaussianSplatting/gaussianSplattingMesh.d.ts +13 -0
  52. package/Meshes/GaussianSplatting/gaussianSplattingMesh.js +26 -0
  53. package/Meshes/GaussianSplatting/gaussianSplattingMesh.js.map +1 -1
  54. package/Meshes/GaussianSplatting/gaussianSplattingMeshBase.d.ts +3 -0
  55. package/Meshes/GaussianSplatting/gaussianSplattingMeshBase.js +113 -10
  56. package/Meshes/GaussianSplatting/gaussianSplattingMeshBase.js.map +1 -1
  57. package/Misc/tools.js +1 -1
  58. package/Misc/tools.js.map +1 -1
  59. package/Particles/gpuParticleSystem.d.ts +35 -2
  60. package/Particles/gpuParticleSystem.js +272 -6
  61. package/Particles/gpuParticleSystem.js.map +1 -1
  62. package/Particles/thinParticleSystem.js +5 -0
  63. package/Particles/thinParticleSystem.js.map +1 -1
  64. package/Rendering/depthRenderer.d.ts +8 -0
  65. package/Rendering/depthRenderer.js +48 -13
  66. package/Rendering/depthRenderer.js.map +1 -1
  67. package/Rendering/depthRendererSceneComponent.d.ts +1 -0
  68. package/Rendering/depthRendererSceneComponent.js +26 -0
  69. package/Rendering/depthRendererSceneComponent.js.map +1 -1
  70. package/Shaders/gpuRenderParticles.vertex.js +7 -0
  71. package/Shaders/gpuRenderParticles.vertex.js.map +1 -1
  72. package/XR/features/WebXRBodyTracking.d.ts +952 -0
  73. package/XR/features/WebXRBodyTracking.js +2221 -0
  74. package/XR/features/WebXRBodyTracking.js.map +1 -0
  75. package/XR/features/index.d.ts +1 -0
  76. package/XR/features/index.js +1 -0
  77. package/XR/features/index.js.map +1 -1
  78. package/XR/webXRFeaturesManager.d.ts +7 -0
  79. package/XR/webXRFeaturesManager.js +4 -0
  80. package/XR/webXRFeaturesManager.js.map +1 -1
  81. package/package.json +1 -1
  82. package/sceneComponent.d.ts +1 -0
  83. package/sceneComponent.js +1 -0
  84. package/sceneComponent.js.map +1 -1
@@ -1215,6 +1215,11 @@ export class ThinParticleSystem extends BaseParticleSystem {
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  if (this.emitter?.getClassName().indexOf("Mesh") !== -1) {
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  this.emitter.computeWorldMatrix(true);
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  }
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+ // Ensure the scene transform matrix is up-to-date so matrix-dependent
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+ // update steps (notably flow map sampling, which projects world positions
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+ // into screen space) produce correct results during pre-warm, before any
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+ // render has had a chance to populate the matrix.
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+ this._scene?.updateTransformMatrix();
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  const noiseTextureAsProcedural = this.noiseTexture;
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  if (noiseTextureAsProcedural && noiseTextureAsProcedural.onGeneratedObservable) {
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  noiseTextureAsProcedural.onGeneratedObservable.addOnce(() => {