@babylonjs/core 9.2.1 → 9.2.2

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Files changed (81) hide show
  1. package/Animations/animation.d.ts +9 -0
  2. package/Animations/animation.js +9 -0
  3. package/Animations/animation.js.map +1 -1
  4. package/Animations/runtimeAnimation.js +28 -0
  5. package/Animations/runtimeAnimation.js.map +1 -1
  6. package/Cameras/geospatialCameraMovement.js +19 -19
  7. package/Cameras/geospatialCameraMovement.js.map +1 -1
  8. package/Debug/physicsViewer.js +2 -12
  9. package/Debug/physicsViewer.js.map +1 -1
  10. package/Engines/abstractEngine.js +2 -2
  11. package/Engines/abstractEngine.js.map +1 -1
  12. package/FlowGraph/Blocks/flowGraphBlockFactory.js +14 -1
  13. package/FlowGraph/Blocks/flowGraphBlockFactory.js.map +1 -1
  14. package/FlowGraph/flowGraph.js +6 -0
  15. package/FlowGraph/flowGraph.js.map +1 -1
  16. package/FlowGraph/flowGraphEventBlock.d.ts +10 -0
  17. package/FlowGraph/flowGraphEventBlock.js +24 -0
  18. package/FlowGraph/flowGraphEventBlock.js.map +1 -1
  19. package/FlowGraph/flowGraphParser.js +23 -4
  20. package/FlowGraph/flowGraphParser.js.map +1 -1
  21. package/FlowGraph/serialization.js +36 -14
  22. package/FlowGraph/serialization.js.map +1 -1
  23. package/Layers/thinEffectLayer.js +8 -1
  24. package/Layers/thinEffectLayer.js.map +1 -1
  25. package/Loading/Plugins/babylonFileLoader.js +26 -0
  26. package/Loading/Plugins/babylonFileLoader.js.map +1 -1
  27. package/Materials/GaussianSplatting/gaussianSplattingMaterial.js +15 -2
  28. package/Materials/GaussianSplatting/gaussianSplattingMaterial.js.map +1 -1
  29. package/Materials/Node/Blocks/Fragment/fragmentOutputBlock.js +3 -1
  30. package/Materials/Node/Blocks/Fragment/fragmentOutputBlock.js.map +1 -1
  31. package/Meshes/GaussianSplatting/gaussianSplattingCompoundMesh.d.ts +18 -4
  32. package/Meshes/GaussianSplatting/gaussianSplattingCompoundMesh.js +29 -4
  33. package/Meshes/GaussianSplatting/gaussianSplattingCompoundMesh.js.map +1 -1
  34. package/Meshes/GaussianSplatting/gaussianSplattingMesh.d.ts +48 -8
  35. package/Meshes/GaussianSplatting/gaussianSplattingMesh.js +276 -26
  36. package/Meshes/GaussianSplatting/gaussianSplattingMesh.js.map +1 -1
  37. package/Meshes/GaussianSplatting/gaussianSplattingMeshBase.d.ts +39 -4
  38. package/Meshes/GaussianSplatting/gaussianSplattingMeshBase.js +113 -22
  39. package/Meshes/GaussianSplatting/gaussianSplattingMeshBase.js.map +1 -1
  40. package/Meshes/GaussianSplatting/gaussianSplattingPartProxyMesh.d.ts +61 -7
  41. package/Meshes/GaussianSplatting/gaussianSplattingPartProxyMesh.js +94 -11
  42. package/Meshes/GaussianSplatting/gaussianSplattingPartProxyMesh.js.map +1 -1
  43. package/Meshes/mesh.d.ts +15 -0
  44. package/Meshes/mesh.js +40 -1
  45. package/Meshes/mesh.js.map +1 -1
  46. package/Meshes/transformNode.js +2 -2
  47. package/Meshes/transformNode.js.map +1 -1
  48. package/Misc/sceneSerializer.js +2 -1
  49. package/Misc/sceneSerializer.js.map +1 -1
  50. package/Misc/tools.js +1 -1
  51. package/Misc/tools.js.map +1 -1
  52. package/Particles/baseParticleSystem.d.ts +14 -0
  53. package/Particles/baseParticleSystem.js +23 -0
  54. package/Particles/baseParticleSystem.js.map +1 -1
  55. package/Particles/computeShaderParticleSystem.js +6 -0
  56. package/Particles/computeShaderParticleSystem.js.map +1 -1
  57. package/Particles/gpuParticleSystem.d.ts +37 -19
  58. package/Particles/gpuParticleSystem.js +164 -39
  59. package/Particles/gpuParticleSystem.js.map +1 -1
  60. package/Particles/thinParticleSystem.d.ts +0 -14
  61. package/Particles/thinParticleSystem.js +0 -23
  62. package/Particles/thinParticleSystem.js.map +1 -1
  63. package/Particles/webgl2ParticleSystem.d.ts +1 -0
  64. package/Particles/webgl2ParticleSystem.js +11 -2
  65. package/Particles/webgl2ParticleSystem.js.map +1 -1
  66. package/Rendering/IBLShadows/iblShadowsVoxelRenderer.js.map +1 -1
  67. package/Shaders/ShadersInclude/gaussianSplatting.js +25 -4
  68. package/Shaders/ShadersInclude/gaussianSplatting.js.map +1 -1
  69. package/Shaders/gaussianSplatting.vertex.js +3 -0
  70. package/Shaders/gaussianSplatting.vertex.js.map +1 -1
  71. package/Shaders/gpuRenderParticles.vertex.js +14 -2
  72. package/Shaders/gpuRenderParticles.vertex.js.map +1 -1
  73. package/Shaders/gpuUpdateParticles.vertex.js +12 -0
  74. package/Shaders/gpuUpdateParticles.vertex.js.map +1 -1
  75. package/ShadersWGSL/ShadersInclude/gaussianSplatting.js +37 -5
  76. package/ShadersWGSL/ShadersInclude/gaussianSplatting.js.map +1 -1
  77. package/ShadersWGSL/gaussianSplatting.vertex.js +3 -0
  78. package/ShadersWGSL/gaussianSplatting.vertex.js.map +1 -1
  79. package/ShadersWGSL/gpuUpdateParticles.compute.js +15 -1
  80. package/ShadersWGSL/gpuUpdateParticles.compute.js.map +1 -1
  81. package/package.json +1 -1
@@ -408,20 +408,6 @@ export declare class ThinParticleSystem extends BaseParticleSystem implements ID
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  * @returns the current particle system
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  */
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  removeDragGradient(gradient: number): IParticleSystem;
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- /**
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- * Adds a new emit rate gradient (please note that this will only work if you set the targetStopDuration property)
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- * @param gradient defines the gradient to use (between 0 and 1)
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- * @param factor defines the emit rate value to affect to the specified gradient
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- * @param factor2 defines an additional factor used to define a range ([factor, factor2]) with main value to pick the final value from
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- * @returns the current particle system
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- */
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- addEmitRateGradient(gradient: number, factor: number, factor2?: number): IParticleSystem;
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- /**
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- * Remove a specific emit rate gradient
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- * @param gradient defines the gradient to remove
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- * @returns the current particle system
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- */
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- removeEmitRateGradient(gradient: number): IParticleSystem;
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  /**
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  * Adds a new start size gradient (please note that this will only work if you set the targetStopDuration property)
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  * @param gradient defines the gradient to use (between 0 and 1)
@@ -869,29 +869,6 @@ export class ThinParticleSystem extends BaseParticleSystem {
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  }
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  return this;
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  }
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- /**
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- * Adds a new emit rate gradient (please note that this will only work if you set the targetStopDuration property)
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- * @param gradient defines the gradient to use (between 0 and 1)
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- * @param factor defines the emit rate value to affect to the specified gradient
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- * @param factor2 defines an additional factor used to define a range ([factor, factor2]) with main value to pick the final value from
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- * @returns the current particle system
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- */
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- addEmitRateGradient(gradient, factor, factor2) {
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- if (!this._emitRateGradients) {
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- this._emitRateGradients = [];
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- }
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- this._addFactorGradient(this._emitRateGradients, gradient, factor, factor2);
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- return this;
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- }
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- /**
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- * Remove a specific emit rate gradient
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- * @param gradient defines the gradient to remove
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- * @returns the current particle system
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- */
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- removeEmitRateGradient(gradient) {
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- this._removeFactorGradient(this._emitRateGradients, gradient);
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- return this;
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- }
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  /**
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  * Adds a new start size gradient (please note that this will only work if you set the targetStopDuration property)
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  * @param gradient defines the gradient to use (between 0 and 1)