@babylonjs/core 8.33.4 → 8.34.1

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Files changed (120) hide show
  1. package/AudioV2/abstractAudio/abstractSound.d.ts +4 -0
  2. package/AudioV2/abstractAudio/abstractSound.js +6 -0
  3. package/AudioV2/abstractAudio/abstractSound.js.map +1 -1
  4. package/AudioV2/abstractAudio/abstractSoundInstance.js +3 -0
  5. package/AudioV2/abstractAudio/abstractSoundInstance.js.map +1 -1
  6. package/AudioV2/webAudio/webAudioStreamingSound.js +4 -1
  7. package/AudioV2/webAudio/webAudioStreamingSound.js.map +1 -1
  8. package/AudioV2/webAudio/webAudioUnmuteUI.js +1 -1
  9. package/AudioV2/webAudio/webAudioUnmuteUI.js.map +1 -1
  10. package/Engines/abstractEngine.js +2 -2
  11. package/Engines/abstractEngine.js.map +1 -1
  12. package/FrameGraph/Tasks/PostProcesses/ssao2Task.d.ts +1 -0
  13. package/FrameGraph/Tasks/PostProcesses/ssao2Task.js +7 -0
  14. package/FrameGraph/Tasks/PostProcesses/ssao2Task.js.map +1 -1
  15. package/Materials/Background/backgroundMaterial.js +9 -5
  16. package/Materials/Background/backgroundMaterial.js.map +1 -1
  17. package/Materials/GaussianSplatting/gaussianSplattingMaterial.js +1 -1
  18. package/Materials/GaussianSplatting/gaussianSplattingMaterial.js.map +1 -1
  19. package/Materials/PBR/openpbrMaterial.d.ts +14 -0
  20. package/Materials/PBR/openpbrMaterial.js +16 -0
  21. package/Materials/PBR/openpbrMaterial.js.map +1 -1
  22. package/Materials/Textures/index.d.ts +1 -0
  23. package/Materials/Textures/index.js +1 -0
  24. package/Materials/Textures/index.js.map +1 -1
  25. package/Materials/Textures/mirrorTexture.d.ts +4 -0
  26. package/Materials/Textures/mirrorTexture.js +9 -0
  27. package/Materials/Textures/mirrorTexture.js.map +1 -1
  28. package/Materials/Textures/textureMerger.d.ts +75 -0
  29. package/Materials/Textures/textureMerger.js +206 -0
  30. package/Materials/Textures/textureMerger.js.map +1 -0
  31. package/Materials/floatingOriginMatrixOverrides.js +3 -2
  32. package/Materials/floatingOriginMatrixOverrides.js.map +1 -1
  33. package/Meshes/mesh.js +1 -1
  34. package/Meshes/mesh.js.map +1 -1
  35. package/Misc/sceneSerializer.js +8 -2
  36. package/Misc/sceneSerializer.js.map +1 -1
  37. package/Particles/Node/Blocks/Emitters/boxShapeBlock.js.map +1 -1
  38. package/Particles/Node/Blocks/Emitters/coneShapeBlock.d.ts +57 -0
  39. package/Particles/Node/Blocks/Emitters/coneShapeBlock.js +163 -0
  40. package/Particles/Node/Blocks/Emitters/coneShapeBlock.js.map +1 -0
  41. package/Particles/Node/Blocks/Emitters/index.d.ts +5 -4
  42. package/Particles/Node/Blocks/Emitters/index.js +5 -4
  43. package/Particles/Node/Blocks/Emitters/index.js.map +1 -1
  44. package/Particles/Node/Blocks/particleInputBlock.js +2 -0
  45. package/Particles/Node/Blocks/particleInputBlock.js.map +1 -1
  46. package/Particles/Node/Blocks/systemBlock.d.ts +4 -0
  47. package/Particles/Node/Blocks/systemBlock.js +8 -0
  48. package/Particles/Node/Blocks/systemBlock.js.map +1 -1
  49. package/Particles/Node/Enums/nodeParticleContextualSources.d.ts +5 -1
  50. package/Particles/Node/Enums/nodeParticleContextualSources.js +4 -0
  51. package/Particles/Node/Enums/nodeParticleContextualSources.js.map +1 -1
  52. package/Particles/Node/nodeParticleBuildState.js +5 -0
  53. package/Particles/Node/nodeParticleBuildState.js.map +1 -1
  54. package/Particles/Node/nodeParticleSystemSet.helper.d.ts +4 -3
  55. package/Particles/Node/nodeParticleSystemSet.helper.js +182 -115
  56. package/Particles/Node/nodeParticleSystemSet.helper.js.map +1 -1
  57. package/PostProcesses/RenderPipeline/Pipelines/ssao2RenderingPipeline.d.ts +1 -0
  58. package/PostProcesses/RenderPipeline/Pipelines/ssao2RenderingPipeline.js +8 -0
  59. package/PostProcesses/RenderPipeline/Pipelines/ssao2RenderingPipeline.js.map +1 -1
  60. package/PostProcesses/postProcess.d.ts +4 -0
  61. package/PostProcesses/postProcess.js +4 -0
  62. package/PostProcesses/postProcess.js.map +1 -1
  63. package/PostProcesses/thinSSAO2PostProcess.d.ts +1 -0
  64. package/PostProcesses/thinSSAO2PostProcess.js +9 -4
  65. package/PostProcesses/thinSSAO2PostProcess.js.map +1 -1
  66. package/Shaders/ShadersInclude/gaussianSplatting.js +2 -10
  67. package/Shaders/ShadersInclude/gaussianSplatting.js.map +1 -1
  68. package/Shaders/ShadersInclude/openpbrBaseLayerData.js +1 -1
  69. package/Shaders/ShadersInclude/openpbrBaseLayerData.js.map +1 -1
  70. package/Shaders/ShadersInclude/openpbrCoatLayerData.js +4 -0
  71. package/Shaders/ShadersInclude/openpbrCoatLayerData.js.map +1 -1
  72. package/Shaders/ShadersInclude/openpbrDirectLighting.js +5 -2
  73. package/Shaders/ShadersInclude/openpbrDirectLighting.js.map +1 -1
  74. package/Shaders/ShadersInclude/openpbrEnvironmentLighting.js +2 -2
  75. package/Shaders/ShadersInclude/openpbrEnvironmentLighting.js.map +1 -1
  76. package/Shaders/ShadersInclude/openpbrFuzzLayerData.js +1 -1
  77. package/Shaders/ShadersInclude/openpbrFuzzLayerData.js.map +1 -1
  78. package/Shaders/ShadersInclude/pbrBRDFFunctions.js +1 -1
  79. package/Shaders/ShadersInclude/pbrBRDFFunctions.js.map +1 -1
  80. package/Shaders/default.fragment.js +1 -1
  81. package/Shaders/default.fragment.js.map +1 -1
  82. package/Shaders/gaussianSplattingDepth.fragment.js +7 -1
  83. package/Shaders/gaussianSplattingDepth.fragment.js.map +1 -1
  84. package/Shaders/gaussianSplattingDepth.vertex.js +2 -2
  85. package/Shaders/gaussianSplattingDepth.vertex.js.map +1 -1
  86. package/Shaders/particles.vertex.js +1 -1
  87. package/Shaders/particles.vertex.js.map +1 -1
  88. package/Shaders/textureMerger.fragment.d.ts +5 -0
  89. package/Shaders/textureMerger.fragment.js +94 -0
  90. package/Shaders/textureMerger.fragment.js.map +1 -0
  91. package/ShadersWGSL/ShadersInclude/gaussianSplatting.js +1 -7
  92. package/ShadersWGSL/ShadersInclude/gaussianSplatting.js.map +1 -1
  93. package/ShadersWGSL/ShadersInclude/openpbrBaseLayerData.js +1 -1
  94. package/ShadersWGSL/ShadersInclude/openpbrBaseLayerData.js.map +1 -1
  95. package/ShadersWGSL/ShadersInclude/openpbrCoatLayerData.js +4 -0
  96. package/ShadersWGSL/ShadersInclude/openpbrCoatLayerData.js.map +1 -1
  97. package/ShadersWGSL/ShadersInclude/openpbrDirectLighting.js +5 -2
  98. package/ShadersWGSL/ShadersInclude/openpbrDirectLighting.js.map +1 -1
  99. package/ShadersWGSL/ShadersInclude/openpbrEnvironmentLighting.js +2 -2
  100. package/ShadersWGSL/ShadersInclude/openpbrEnvironmentLighting.js.map +1 -1
  101. package/ShadersWGSL/ShadersInclude/openpbrFuzzLayerData.js +1 -1
  102. package/ShadersWGSL/ShadersInclude/openpbrFuzzLayerData.js.map +1 -1
  103. package/ShadersWGSL/default.fragment.js +1 -1
  104. package/ShadersWGSL/default.fragment.js.map +1 -1
  105. package/ShadersWGSL/gaussianSplattingDepth.fragment.d.ts +1 -0
  106. package/ShadersWGSL/gaussianSplattingDepth.fragment.js +15 -3
  107. package/ShadersWGSL/gaussianSplattingDepth.fragment.js.map +1 -1
  108. package/ShadersWGSL/gaussianSplattingDepth.vertex.js +2 -2
  109. package/ShadersWGSL/gaussianSplattingDepth.vertex.js.map +1 -1
  110. package/ShadersWGSL/particles.vertex.js +1 -1
  111. package/ShadersWGSL/particles.vertex.js.map +1 -1
  112. package/ShadersWGSL/textureMerger.fragment.d.ts +5 -0
  113. package/ShadersWGSL/textureMerger.fragment.js +86 -0
  114. package/ShadersWGSL/textureMerger.fragment.js.map +1 -0
  115. package/Sprites/spriteManager.d.ts +8 -0
  116. package/Sprites/spriteManager.js +4 -0
  117. package/Sprites/spriteManager.js.map +1 -1
  118. package/XR/features/WebXRAnchorSystem.js +14 -21
  119. package/XR/features/WebXRAnchorSystem.js.map +1 -1
  120. package/package.json +1 -1
@@ -80,9 +80,11 @@ export declare class OpenPBRMaterialDefines extends OpenPBRMaterialDefines_base
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  SPECULAR_WEIGHT_IN_ALPHA: boolean;
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  SPECULAR_WEIGHT_FROM_SPECULAR_COLOR_TEXTURE: boolean;
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  SPECULAR_ROUGHNESS_ANISOTROPY_FROM_TANGENT_TEXTURE: boolean;
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+ COAT_ROUGHNESS_FROM_GREEN_CHANNEL: boolean;
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  COAT_ROUGHNESS_ANISOTROPY_FROM_TANGENT_TEXTURE: boolean;
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  USE_GLTF_STYLE_ANISOTROPY: boolean;
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  THIN_FILM_THICKNESS_FROM_THIN_FILM_TEXTURE: boolean;
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+ FUZZ_ROUGHNESS_FROM_TEXTURE_ALPHA: boolean;
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  ENVIRONMENTBRDF: boolean;
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  ENVIRONMENTBRDF_RGBD: boolean;
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  FUZZENVIRONMENTBRDF: boolean;
@@ -787,12 +789,24 @@ export declare class OpenPBRMaterial extends OpenPBRMaterialBase {
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  * @internal
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  */
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  _useCoatRoughnessAnisotropyFromTangentTexture: boolean;
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+ /**
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+ * Specifies whether the coat roughness is taken from the green channel of the coat texture.
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+ * This is for compatibility with glTF's KHR_materials_clearcoat and KHR_materials_coat extensions.
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+ * @internal
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+ */
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+ _useCoatRoughnessFromGreenChannel: boolean;
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  /**
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  * Assume the anisotropy data is stored in the format specified by
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  * KHR_materials_anisotropy.
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  * @internal
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  */
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  _useGltfStyleAnisotropy: boolean;
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+ /**
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+ * Specifies that the fuzz roughness is stored in the alpha channel of the texture.
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+ * This is for compatibility with glTF where the fuzz roughness is often stored in
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+ * the alpha channel of the fuzz color texture.
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+ */
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+ _useFuzzRoughnessFromTextureAlpha: boolean;
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  /**
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  * This parameters will enable/disable Horizon occlusion to prevent normal maps to look shiny when the normal
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  * makes the reflect vector face the model (under horizon).
@@ -176,9 +176,11 @@ export class OpenPBRMaterialDefines extends ImageProcessingDefinesMixin(OpenPBRM
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  this.SPECULAR_WEIGHT_IN_ALPHA = false;
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  this.SPECULAR_WEIGHT_FROM_SPECULAR_COLOR_TEXTURE = false;
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  this.SPECULAR_ROUGHNESS_ANISOTROPY_FROM_TANGENT_TEXTURE = false;
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+ this.COAT_ROUGHNESS_FROM_GREEN_CHANNEL = false;
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  this.COAT_ROUGHNESS_ANISOTROPY_FROM_TANGENT_TEXTURE = false;
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  this.USE_GLTF_STYLE_ANISOTROPY = false;
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  this.THIN_FILM_THICKNESS_FROM_THIN_FILM_TEXTURE = false;
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+ this.FUZZ_ROUGHNESS_FROM_TEXTURE_ALPHA = false;
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  this.ENVIRONMENTBRDF = false;
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  this.ENVIRONMENTBRDF_RGBD = false;
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  this.FUZZENVIRONMENTBRDF = false;
@@ -678,12 +680,24 @@ export class OpenPBRMaterial extends OpenPBRMaterialBase {
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  * @internal
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  */
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  this._useCoatRoughnessAnisotropyFromTangentTexture = false;
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+ /**
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+ * Specifies whether the coat roughness is taken from the green channel of the coat texture.
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+ * This is for compatibility with glTF's KHR_materials_clearcoat and KHR_materials_coat extensions.
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+ * @internal
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+ */
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+ this._useCoatRoughnessFromGreenChannel = false;
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  /**
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  * Assume the anisotropy data is stored in the format specified by
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  * KHR_materials_anisotropy.
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  * @internal
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  */
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  this._useGltfStyleAnisotropy = false;
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+ /**
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+ * Specifies that the fuzz roughness is stored in the alpha channel of the texture.
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+ * This is for compatibility with glTF where the fuzz roughness is often stored in
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+ * the alpha channel of the fuzz color texture.
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+ */
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+ this._useFuzzRoughnessFromTextureAlpha = false;
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  /**
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  * This parameters will enable/disable Horizon occlusion to prevent normal maps to look shiny when the normal
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  * makes the reflect vector face the model (under horizon).
@@ -1772,7 +1786,9 @@ export class OpenPBRMaterial extends OpenPBRMaterialBase {
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  defines.SPECULAR_WEIGHT_FROM_SPECULAR_COLOR_TEXTURE = this._useSpecularWeightFromSpecularColorTexture;
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  defines.SPECULAR_ROUGHNESS_ANISOTROPY_FROM_TANGENT_TEXTURE = this._useSpecularRoughnessAnisotropyFromTangentTexture;
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  defines.COAT_ROUGHNESS_ANISOTROPY_FROM_TANGENT_TEXTURE = this._useCoatRoughnessAnisotropyFromTangentTexture;
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+ defines.COAT_ROUGHNESS_FROM_GREEN_CHANNEL = this._useCoatRoughnessFromGreenChannel;
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  defines.ROUGHNESSSTOREINMETALMAPGREEN = this._useRoughnessFromMetallicTextureGreen;
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+ defines.FUZZ_ROUGHNESS_FROM_TEXTURE_ALPHA = this._useFuzzRoughnessFromTextureAlpha;
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  defines.METALLNESSSTOREINMETALMAPBLUE = this._useMetallicFromMetallicTextureBlue;
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  defines.THIN_FILM_THICKNESS_FROM_THIN_FILM_TEXTURE = this._useThinFilmThicknessFromTextureGreen;
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  if (this.geometryNormalTexture) {