@babylonjs/core 8.18.0 → 8.19.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (100) hide show
  1. package/Collisions/intersectionInfo.d.ts +1 -0
  2. package/Collisions/intersectionInfo.js +1 -0
  3. package/Collisions/intersectionInfo.js.map +1 -1
  4. package/Compute/computeShader.d.ts +7 -0
  5. package/Compute/computeShader.js +15 -0
  6. package/Compute/computeShader.js.map +1 -1
  7. package/Engines/Extensions/engine.computeShader.d.ts +2 -1
  8. package/Engines/Extensions/engine.computeShader.js +1 -0
  9. package/Engines/Extensions/engine.computeShader.js.map +1 -1
  10. package/Engines/IDrawContext.d.ts +31 -1
  11. package/Engines/IDrawContext.js.map +1 -1
  12. package/Engines/IMaterialContext.d.ts +1 -0
  13. package/Engines/IMaterialContext.js.map +1 -1
  14. package/Engines/WebGPU/webgpuCacheRenderPipeline.d.ts +1 -1
  15. package/Engines/WebGPU/webgpuCacheRenderPipeline.js +2 -2
  16. package/Engines/WebGPU/webgpuCacheRenderPipeline.js.map +1 -1
  17. package/Engines/WebGPU/webgpuComputeContext.js +15 -0
  18. package/Engines/WebGPU/webgpuComputeContext.js.map +1 -1
  19. package/Engines/WebGPU/webgpuDrawContext.d.ts +48 -3
  20. package/Engines/WebGPU/webgpuDrawContext.js +81 -13
  21. package/Engines/WebGPU/webgpuDrawContext.js.map +1 -1
  22. package/Engines/WebGPU/webgpuMaterialContext.d.ts +1 -0
  23. package/Engines/WebGPU/webgpuMaterialContext.js +1 -0
  24. package/Engines/WebGPU/webgpuMaterialContext.js.map +1 -1
  25. package/Engines/WebGPU/webgpuStencilStateComposer.js +7 -3
  26. package/Engines/WebGPU/webgpuStencilStateComposer.js.map +1 -1
  27. package/Engines/abstractEngine.d.ts +4 -1
  28. package/Engines/abstractEngine.js +2 -2
  29. package/Engines/abstractEngine.js.map +1 -1
  30. package/Engines/engine.d.ts +2 -2
  31. package/Engines/nativeEngine.d.ts +1 -1
  32. package/Engines/nativeEngine.js +2 -2
  33. package/Engines/nativeEngine.js.map +1 -1
  34. package/Engines/renderTargetWrapper.d.ts +8 -0
  35. package/Engines/renderTargetWrapper.js +8 -0
  36. package/Engines/renderTargetWrapper.js.map +1 -1
  37. package/Engines/thinEngine.d.ts +2 -3
  38. package/Engines/thinEngine.js +3 -2
  39. package/Engines/thinEngine.js.map +1 -1
  40. package/Engines/webgpuEngine.d.ts +7 -4
  41. package/Engines/webgpuEngine.js +28 -15
  42. package/Engines/webgpuEngine.js.map +1 -1
  43. package/FrameGraph/Node/Blocks/PostProcesses/basePostProcessBlock.d.ts +1 -1
  44. package/FrameGraph/Node/Blocks/PostProcesses/basePostProcessBlock.js.map +1 -1
  45. package/FrameGraph/Passes/renderPass.d.ts +8 -0
  46. package/FrameGraph/Passes/renderPass.js +10 -1
  47. package/FrameGraph/Passes/renderPass.js.map +1 -1
  48. package/FrameGraph/Tasks/PostProcesses/postProcessTask.d.ts +46 -2
  49. package/FrameGraph/Tasks/PostProcesses/postProcessTask.js +62 -15
  50. package/FrameGraph/Tasks/PostProcesses/postProcessTask.js.map +1 -1
  51. package/FrameGraph/Tasks/Texture/clearTextureTask.d.ts +4 -0
  52. package/FrameGraph/Tasks/Texture/clearTextureTask.js +5 -1
  53. package/FrameGraph/Tasks/Texture/clearTextureTask.js.map +1 -1
  54. package/FrameGraph/frameGraphRenderContext.d.ts +14 -5
  55. package/FrameGraph/frameGraphRenderContext.js +34 -14
  56. package/FrameGraph/frameGraphRenderContext.js.map +1 -1
  57. package/FrameGraph/frameGraphTextureManager.d.ts +3 -1
  58. package/FrameGraph/frameGraphTextureManager.js +16 -10
  59. package/FrameGraph/frameGraphTextureManager.js.map +1 -1
  60. package/Materials/Node/Blocks/PBR/reflectionBlock.d.ts +1 -0
  61. package/Materials/Node/Blocks/PBR/reflectionBlock.js +4 -1
  62. package/Materials/Node/Blocks/PBR/reflectionBlock.js.map +1 -1
  63. package/Materials/Node/nodeMaterial.js +7 -0
  64. package/Materials/Node/nodeMaterial.js.map +1 -1
  65. package/Materials/PBR/pbrBaseMaterial.d.ts +1 -0
  66. package/Materials/PBR/pbrBaseMaterial.js +8 -6
  67. package/Materials/PBR/pbrBaseMaterial.js.map +1 -1
  68. package/Materials/drawWrapper.d.ts +34 -2
  69. package/Materials/drawWrapper.js +22 -2
  70. package/Materials/drawWrapper.js.map +1 -1
  71. package/Materials/effectRenderer.d.ts +4 -0
  72. package/Materials/effectRenderer.js +2 -1
  73. package/Materials/effectRenderer.js.map +1 -1
  74. package/Materials/index.d.ts +1 -0
  75. package/Materials/index.js +1 -0
  76. package/Materials/index.js.map +1 -1
  77. package/Materials/material.d.ts +8 -1
  78. package/Materials/material.js +21 -1
  79. package/Materials/material.js.map +1 -1
  80. package/Materials/materialHelper.functions.d.ts +3 -1
  81. package/Materials/materialHelper.functions.js +7 -1
  82. package/Materials/materialHelper.functions.js.map +1 -1
  83. package/Materials/shaderMaterial.js +11 -0
  84. package/Materials/shaderMaterial.js.map +1 -1
  85. package/Materials/standardMaterial.d.ts +1 -0
  86. package/Materials/standardMaterial.js +2 -1
  87. package/Materials/standardMaterial.js.map +1 -1
  88. package/Materials/uniformBuffer.d.ts +6 -0
  89. package/Materials/uniformBuffer.js +8 -0
  90. package/Materials/uniformBuffer.js.map +1 -1
  91. package/Meshes/abstractMesh.js +3 -2
  92. package/Meshes/abstractMesh.js.map +1 -1
  93. package/Meshes/mesh.js +6 -0
  94. package/Meshes/mesh.js.map +1 -1
  95. package/Misc/fileTools.js +1 -1
  96. package/Misc/fileTools.js.map +1 -1
  97. package/States/index.d.ts +1 -0
  98. package/States/index.js +1 -0
  99. package/States/index.js.map +1 -1
  100. package/package.json +1 -1
@@ -2661,8 +2661,8 @@ interface GPURenderPassDepthStencilAttachment {
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  view: GPUTextureView;
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  depthClearValue?: number /* default=0 */;
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- depthLoadOp: GPULoadOp;
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- depthStoreOp: GPUStoreOp;
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+ depthLoadOp?: GPULoadOp;
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+ depthStoreOp?: GPUStoreOp;
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  depthReadOnly?: boolean /* default=false */;
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  stencilClearValue?: GPUStencilValue /* default=0 */;
@@ -105,7 +105,7 @@ export declare class NativeEngine extends Engine {
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  * @returns the host document object
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  */
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  getHostDocument(): Nullable<Document>;
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- clear(color: Nullable<IColor4Like>, backBuffer: boolean, depth: boolean, stencil?: boolean): void;
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+ clear(color: Nullable<IColor4Like>, backBuffer: boolean, depth: boolean, stencil?: boolean, stencilClearValue?: number): void;
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  createIndexBuffer(indices: IndicesArray, updateable?: boolean, _label?: string): NativeDataBuffer;
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  createVertexBuffer(vertices: DataArray, updateable?: boolean, _label?: string): NativeDataBuffer;
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  protected _recordVertexArrayObject(vertexArray: any, vertexBuffers: {
@@ -379,7 +379,7 @@ export class NativeEngine extends Engine {
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  getHostDocument() {
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  return null;
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  }
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- clear(color, backBuffer, depth, stencil = false) {
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+ clear(color, backBuffer, depth, stencil = false, stencilClearValue = 0) {
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  if (this.useReverseDepthBuffer) {
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  throw new Error("reverse depth buffer is not currently implemented");
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  }
@@ -392,7 +392,7 @@ export class NativeEngine extends Engine {
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  this._commandBufferEncoder.encodeCommandArgAsUInt32(depth ? 1 : 0);
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  this._commandBufferEncoder.encodeCommandArgAsFloat32(1);
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  this._commandBufferEncoder.encodeCommandArgAsUInt32(stencil ? 1 : 0);
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- this._commandBufferEncoder.encodeCommandArgAsUInt32(0);
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+ this._commandBufferEncoder.encodeCommandArgAsUInt32(stencilClearValue);
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  this._commandBufferEncoder.finishEncodingCommand();
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  }
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  createIndexBuffer(indices, updateable, _label) {