@babylonjs/core 8.0.1 → 8.0.2

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Files changed (63) hide show
  1. package/Audio/audioEngine.js +2 -0
  2. package/Audio/audioEngine.js.map +1 -1
  3. package/Engines/WebGPU/webgpuCacheBindGroups.js +1 -1
  4. package/Engines/WebGPU/webgpuCacheBindGroups.js.map +1 -1
  5. package/Engines/abstractEngine.js +2 -2
  6. package/Engines/abstractEngine.js.map +1 -1
  7. package/Engines/thinEngine.d.ts +1 -0
  8. package/Engines/thinEngine.js +7 -1
  9. package/Engines/thinEngine.js.map +1 -1
  10. package/FlowGraph/flowGraphCoordinator.d.ts +1 -0
  11. package/FlowGraph/flowGraphCoordinator.js +11 -4
  12. package/FlowGraph/flowGraphCoordinator.js.map +1 -1
  13. package/FrameGraph/Node/nodeRenderGraphBlock.js +1 -1
  14. package/FrameGraph/Node/nodeRenderGraphBlock.js.map +1 -1
  15. package/FrameGraph/Node/nodeRenderGraphBlockConnectionPoint.js +1 -1
  16. package/FrameGraph/Node/nodeRenderGraphBlockConnectionPoint.js.map +1 -1
  17. package/Materials/Node/Blocks/PBR/subSurfaceBlock.js +2 -1
  18. package/Materials/Node/Blocks/PBR/subSurfaceBlock.js.map +1 -1
  19. package/Materials/Node/nodeMaterialBlockConnectionPoint.js +1 -1
  20. package/Materials/Node/nodeMaterialBlockConnectionPoint.js.map +1 -1
  21. package/Materials/PBR/pbrBaseMaterial.d.ts +1 -0
  22. package/Materials/PBR/pbrBaseMaterial.js +4 -0
  23. package/Materials/PBR/pbrBaseMaterial.js.map +1 -1
  24. package/Materials/PBR/pbrSubSurfaceConfiguration.d.ts +8 -0
  25. package/Materials/PBR/pbrSubSurfaceConfiguration.js +9 -1
  26. package/Materials/PBR/pbrSubSurfaceConfiguration.js.map +1 -1
  27. package/Materials/Textures/thinTexture.js +1 -1
  28. package/Materials/Textures/thinTexture.js.map +1 -1
  29. package/Meshes/Node/nodeGeometryBlockConnectionPoint.js +1 -1
  30. package/Meshes/Node/nodeGeometryBlockConnectionPoint.js.map +1 -1
  31. package/Meshes/instancedMesh.js +1 -0
  32. package/Meshes/instancedMesh.js.map +1 -1
  33. package/Rendering/IBLShadows/iblShadowsPluginMaterial.js +2 -2
  34. package/Rendering/IBLShadows/iblShadowsPluginMaterial.js.map +1 -1
  35. package/Rendering/objectRenderer.js +5 -1
  36. package/Rendering/objectRenderer.js.map +1 -1
  37. package/Shaders/ShadersInclude/lightFragment.js +12 -2
  38. package/Shaders/ShadersInclude/lightFragment.js.map +1 -1
  39. package/Shaders/ShadersInclude/pbrBlockDirectLighting.js +3 -0
  40. package/Shaders/ShadersInclude/pbrBlockDirectLighting.js.map +1 -1
  41. package/Shaders/ShadersInclude/pbrBlockFinalUnlitComponents.js +3 -3
  42. package/Shaders/ShadersInclude/pbrBlockFinalUnlitComponents.js.map +1 -1
  43. package/Shaders/ShadersInclude/pbrBlockNormalFinal.js +4 -0
  44. package/Shaders/ShadersInclude/pbrBlockNormalFinal.js.map +1 -1
  45. package/Shaders/ShadersInclude/pbrDirectLightingFunctions.js +5 -2
  46. package/Shaders/ShadersInclude/pbrDirectLightingFunctions.js.map +1 -1
  47. package/Shaders/iblVoxelGrid.vertex.d.ts +10 -0
  48. package/Shaders/iblVoxelGrid.vertex.js +23 -1
  49. package/Shaders/iblVoxelGrid.vertex.js.map +1 -1
  50. package/ShadersWGSL/ShadersInclude/lightFragment.js +13 -3
  51. package/ShadersWGSL/ShadersInclude/lightFragment.js.map +1 -1
  52. package/ShadersWGSL/ShadersInclude/pbrBlockDirectLighting.js +3 -0
  53. package/ShadersWGSL/ShadersInclude/pbrBlockDirectLighting.js.map +1 -1
  54. package/ShadersWGSL/ShadersInclude/pbrBlockFinalUnlitComponents.js +3 -3
  55. package/ShadersWGSL/ShadersInclude/pbrBlockFinalUnlitComponents.js.map +1 -1
  56. package/ShadersWGSL/ShadersInclude/pbrBlockNormalFinal.js +4 -0
  57. package/ShadersWGSL/ShadersInclude/pbrBlockNormalFinal.js.map +1 -1
  58. package/ShadersWGSL/ShadersInclude/pbrDirectLightingFunctions.js +5 -2
  59. package/ShadersWGSL/ShadersInclude/pbrDirectLightingFunctions.js.map +1 -1
  60. package/ShadersWGSL/iblVoxelGrid.vertex.d.ts +10 -0
  61. package/ShadersWGSL/iblVoxelGrid.vertex.js +26 -3
  62. package/ShadersWGSL/iblVoxelGrid.vertex.js.map +1 -1
  63. package/package.json +1 -1
@@ -820,6 +820,7 @@ export declare class ThinEngine extends AbstractEngine {
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  _getSamplingParameters(samplingMode: number, generateMipMaps: boolean): {
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  min: number;
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  mag: number;
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+ hasMipMaps: boolean;
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  };
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  /** @internal */
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  protected _createTexture(): WebGLTexture;
@@ -2213,6 +2213,7 @@ export class ThinEngine extends AbstractEngine {
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  const gl = this._gl;
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  let magFilter = gl.NEAREST;
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  let minFilter = gl.NEAREST;
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+ let hasMipMaps = false;
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  switch (samplingMode) {
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  case 11:
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  magFilter = gl.LINEAR;
@@ -2225,6 +2226,7 @@ export class ThinEngine extends AbstractEngine {
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  break;
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  case 3:
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  magFilter = gl.LINEAR;
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+ hasMipMaps = true;
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  if (generateMipMaps) {
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  minFilter = gl.LINEAR_MIPMAP_LINEAR;
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  }
@@ -2233,6 +2235,7 @@ export class ThinEngine extends AbstractEngine {
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  }
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  break;
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  case 8:
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+ hasMipMaps = true;
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  magFilter = gl.NEAREST;
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  if (generateMipMaps) {
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  minFilter = gl.NEAREST_MIPMAP_LINEAR;
@@ -2260,6 +2263,7 @@ export class ThinEngine extends AbstractEngine {
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  }
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  break;
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  case 6:
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+ hasMipMaps = true;
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  magFilter = gl.NEAREST;
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  if (generateMipMaps) {
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  minFilter = gl.LINEAR_MIPMAP_LINEAR;
@@ -2286,6 +2290,7 @@ export class ThinEngine extends AbstractEngine {
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  }
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  break;
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  case 10:
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+ hasMipMaps = true;
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  magFilter = gl.LINEAR;
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  if (generateMipMaps) {
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  minFilter = gl.NEAREST_MIPMAP_LINEAR;
@@ -2306,6 +2311,7 @@ export class ThinEngine extends AbstractEngine {
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  return {
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  min: minFilter,
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  mag: magFilter,
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+ hasMipMaps: hasMipMaps,
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  };
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  }
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  /** @internal */
@@ -2593,7 +2599,7 @@ export class ThinEngine extends AbstractEngine {
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  const filters = this._getSamplingParameters(samplingMode, texture.useMipMaps || generateMipMaps);
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  this._setTextureParameterInteger(target, this._gl.TEXTURE_MAG_FILTER, filters.mag, texture);
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  this._setTextureParameterInteger(target, this._gl.TEXTURE_MIN_FILTER, filters.min);
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- if (generateMipMaps) {
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+ if (generateMipMaps && filters.hasMipMaps) {
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  texture.generateMipMaps = true;
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  this._gl.generateMipmap(target);
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  }