@babylonjs/core 7.9.0 → 7.10.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (98) hide show
  1. package/Behaviors/Cameras/framingBehavior.d.ts +1 -1
  2. package/Behaviors/Cameras/framingBehavior.js +1 -1
  3. package/Behaviors/Cameras/framingBehavior.js.map +1 -1
  4. package/Behaviors/Meshes/baseSixDofDragBehavior.d.ts +5 -5
  5. package/Behaviors/Meshes/baseSixDofDragBehavior.js +4 -4
  6. package/Behaviors/Meshes/baseSixDofDragBehavior.js.map +1 -1
  7. package/Collisions/gpuPicker.d.ts +38 -0
  8. package/Collisions/gpuPicker.js +256 -0
  9. package/Collisions/gpuPicker.js.map +1 -0
  10. package/Collisions/index.d.ts +1 -0
  11. package/Collisions/index.js +1 -0
  12. package/Collisions/index.js.map +1 -1
  13. package/Debug/physicsViewer.d.ts +4 -2
  14. package/Debug/physicsViewer.js +16 -4
  15. package/Debug/physicsViewer.js.map +1 -1
  16. package/Engines/Extensions/engine.views.d.ts +1 -0
  17. package/Engines/Extensions/engine.views.js +3 -0
  18. package/Engines/Extensions/engine.views.js.map +1 -0
  19. package/Engines/abstractEngine.js +2 -2
  20. package/Engines/abstractEngine.js.map +1 -1
  21. package/Engines/thinEngine.js +8 -7
  22. package/Engines/thinEngine.js.map +1 -1
  23. package/Gizmos/boundingBoxGizmo.d.ts +6 -5
  24. package/Gizmos/boundingBoxGizmo.js +5 -5
  25. package/Gizmos/boundingBoxGizmo.js.map +1 -1
  26. package/Gizmos/lightGizmo.js +1 -2
  27. package/Gizmos/lightGizmo.js.map +1 -1
  28. package/Helpers/environmentHelper.js +2 -0
  29. package/Helpers/environmentHelper.js.map +1 -1
  30. package/Materials/Node/nodeMaterial.d.ts +2 -2
  31. package/Materials/Node/nodeMaterial.js +4 -4
  32. package/Materials/Node/nodeMaterial.js.map +1 -1
  33. package/Materials/material.d.ts +1 -1
  34. package/Materials/material.js.map +1 -1
  35. package/Materials/pushMaterial.d.ts +1 -1
  36. package/Materials/pushMaterial.js.map +1 -1
  37. package/Materials/shaderMaterial.d.ts +6 -1
  38. package/Materials/shaderMaterial.js +8 -1
  39. package/Materials/shaderMaterial.js.map +1 -1
  40. package/Meshes/GaussianSplatting/gaussianSplattingMesh.js +0 -2
  41. package/Meshes/GaussianSplatting/gaussianSplattingMesh.js.map +1 -1
  42. package/Meshes/Node/Blocks/mergeGeometryBlock.js +15 -11
  43. package/Meshes/Node/Blocks/mergeGeometryBlock.js.map +1 -1
  44. package/Meshes/abstractMesh.d.ts +6 -16
  45. package/Meshes/abstractMesh.js +5 -21
  46. package/Meshes/abstractMesh.js.map +1 -1
  47. package/Meshes/mesh.vertexData.js +19 -1
  48. package/Meshes/mesh.vertexData.js.map +1 -1
  49. package/Meshes/transformNode.d.ts +14 -0
  50. package/Meshes/transformNode.js +20 -0
  51. package/Meshes/transformNode.js.map +1 -1
  52. package/Particles/EmitterTypes/coneParticleEmitter.d.ts +60 -0
  53. package/Particles/EmitterTypes/coneParticleEmitter.js +88 -0
  54. package/Particles/EmitterTypes/coneParticleEmitter.js.map +1 -1
  55. package/Particles/IParticleSystem.d.ts +2 -1
  56. package/Particles/IParticleSystem.js.map +1 -1
  57. package/Particles/baseParticleSystem.d.ts +2 -1
  58. package/Particles/baseParticleSystem.js +3 -0
  59. package/Particles/baseParticleSystem.js.map +1 -1
  60. package/Particles/gpuParticleSystem.d.ts +2 -1
  61. package/Particles/gpuParticleSystem.js +6 -1
  62. package/Particles/gpuParticleSystem.js.map +1 -1
  63. package/Particles/particleSystem.d.ts +2 -1
  64. package/Particles/particleSystem.functions.d.ts +2 -1
  65. package/Particles/particleSystem.functions.js +4 -1
  66. package/Particles/particleSystem.functions.js.map +1 -1
  67. package/Particles/particleSystem.js +10 -2
  68. package/Particles/particleSystem.js.map +1 -1
  69. package/Physics/v2/IPhysicsEnginePlugin.d.ts +3 -0
  70. package/Physics/v2/IPhysicsEnginePlugin.js.map +1 -1
  71. package/Physics/v2/Plugins/havokPlugin.d.ts +14 -0
  72. package/Physics/v2/Plugins/havokPlugin.js +42 -18
  73. package/Physics/v2/Plugins/havokPlugin.js.map +1 -1
  74. package/Physics/v2/physicsEngine.d.ts +14 -0
  75. package/Physics/v2/physicsEngine.js +20 -0
  76. package/Physics/v2/physicsEngine.js.map +1 -1
  77. package/Rendering/edgesRenderer.js +2 -1
  78. package/Rendering/edgesRenderer.js.map +1 -1
  79. package/Shaders/ShadersInclude/lineUboDeclaration.d.ts +7 -0
  80. package/Shaders/ShadersInclude/lineUboDeclaration.js +14 -0
  81. package/Shaders/ShadersInclude/lineUboDeclaration.js.map +1 -0
  82. package/Shaders/ShadersInclude/lineVertexDeclaration.d.ts +5 -0
  83. package/Shaders/ShadersInclude/lineVertexDeclaration.js +11 -0
  84. package/Shaders/ShadersInclude/lineVertexDeclaration.js.map +1 -0
  85. package/Shaders/gpuUpdateParticles.vertex.js +12 -2
  86. package/Shaders/gpuUpdateParticles.vertex.js.map +1 -1
  87. package/Shaders/line.vertex.d.ts +2 -0
  88. package/Shaders/line.vertex.js +5 -2
  89. package/Shaders/line.vertex.js.map +1 -1
  90. package/ShadersWGSL/gpuUpdateParticles.compute.js +11 -1
  91. package/ShadersWGSL/gpuUpdateParticles.compute.js.map +1 -1
  92. package/XR/features/WebXRControllerMovement.d.ts +14 -1
  93. package/XR/features/WebXRControllerMovement.js +21 -3
  94. package/XR/features/WebXRControllerMovement.js.map +1 -1
  95. package/XR/webXRInputSource.d.ts +1 -1
  96. package/XR/webXRInputSource.js +3 -3
  97. package/XR/webXRInputSource.js.map +1 -1
  98. package/package.json +1 -1
@@ -3091,13 +3091,6 @@ export class ThinEngine extends AbstractEngine {
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  * Dispose and release all associated resources
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  */
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  dispose() {
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- super.dispose();
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- if (this._dummyFramebuffer) {
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- this._gl.deleteFramebuffer(this._dummyFramebuffer);
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- }
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- // Unbind
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- this.unbindAllAttributes();
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- this._boundUniforms = {};
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  // Events
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  if (IsWindowObjectExist()) {
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  if (this._renderingCanvas) {
@@ -3107,6 +3100,14 @@ export class ThinEngine extends AbstractEngine {
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  }
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  }
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  }
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+ // Should not be moved up of renderingCanvas will be null.
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+ super.dispose();
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+ if (this._dummyFramebuffer) {
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+ this._gl.deleteFramebuffer(this._dummyFramebuffer);
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+ }
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+ // Unbind
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+ this.unbindAllAttributes();
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+ this._boundUniforms = {};
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  this._workingCanvas = null;
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  this._workingContext = null;
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  this._currentBufferPointers.length = 0;