@babylonjs/core 7.8.1 → 7.9.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Cameras/touchCamera.js +4 -2
- package/Cameras/touchCamera.js.map +1 -1
- package/Engines/abstractEngine.js +3 -2
- package/Engines/abstractEngine.js.map +1 -1
- package/LensFlares/lensFlareSystem.js +2 -2
- package/LensFlares/lensFlareSystem.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/fragmentOutputBlock.js +2 -2
- package/Materials/Node/Blocks/Fragment/fragmentOutputBlock.js.map +1 -1
- package/Materials/Node/nodeMaterial.js +2 -2
- package/Materials/Node/nodeMaterial.js.map +1 -1
- package/Materials/Textures/Procedurals/proceduralTexture.js +20 -8
- package/Materials/Textures/Procedurals/proceduralTexture.js.map +1 -1
- package/Meshes/trailMesh.d.ts +40 -1
- package/Meshes/trailMesh.js +50 -21
- package/Meshes/trailMesh.js.map +1 -1
- package/Misc/dumpTools.js +3 -2
- package/Misc/dumpTools.js.map +1 -1
- package/Particles/IParticleSystem.d.ts +2 -1
- package/Particles/IParticleSystem.js.map +1 -1
- package/Particles/gpuParticleSystem.d.ts +2 -1
- package/Particles/gpuParticleSystem.js +3 -2
- package/Particles/gpuParticleSystem.js.map +1 -1
- package/Particles/thinParticleSystem.d.ts +2 -1
- package/Particles/thinParticleSystem.js +3 -2
- package/Particles/thinParticleSystem.js.map +1 -1
- package/package.json +1 -1
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@@ -441,8 +441,9 @@ export declare class ThinParticleSystem extends BaseParticleSystem implements ID
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* Fill the defines array according to the current settings of the particle system
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* @param defines Array to be updated
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* @param blendMode blend mode to take into account when updating the array
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+
* @param fillImageProcessing fills the image processing defines
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*/
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-
fillDefines(defines: Array<string>, blendMode: number): void;
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+
fillDefines(defines: Array<string>, blendMode: number, fillImageProcessing?: boolean): void;
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/**
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* Fill the uniforms, attributes and samplers arrays according to the current settings of the particle system
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* @param uniforms Uniforms array to fill
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@@ -1347,8 +1347,9 @@ export class ThinParticleSystem extends BaseParticleSystem {
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* Fill the defines array according to the current settings of the particle system
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* @param defines Array to be updated
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* @param blendMode blend mode to take into account when updating the array
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+
* @param fillImageProcessing fills the image processing defines
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*/
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-
fillDefines(defines, blendMode) {
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fillDefines(defines, blendMode, fillImageProcessing = true) {
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if (this._scene) {
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prepareStringDefinesForClipPlanes(this, this._scene, defines);
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if (this.applyFog && this._scene.fogEnabled && this._scene.fogMode !== 0) {
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@@ -1387,7 +1388,7 @@ export class ThinParticleSystem extends BaseParticleSystem {
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break;
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}
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}
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-
if (this._imageProcessingConfiguration) {
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if (fillImageProcessing && this._imageProcessingConfiguration) {
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this._imageProcessingConfiguration.prepareDefines(this._imageProcessingConfigurationDefines);
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defines.push(this._imageProcessingConfigurationDefines.toString());
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}
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