@babylonjs/core 7.32.0 → 7.32.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Behaviors/Cameras/autoRotationBehavior.js +1 -0
- package/Behaviors/Cameras/autoRotationBehavior.js.map +1 -1
- package/Cameras/camera.d.ts +5 -2
- package/Cameras/camera.js +1 -0
- package/Cameras/camera.js.map +1 -1
- package/Decorators/nodeDecorator.d.ts +9 -1
- package/Decorators/nodeDecorator.js +8 -0
- package/Decorators/nodeDecorator.js.map +1 -1
- package/Engines/Extensions/engine.multiRender.js +40 -53
- package/Engines/Extensions/engine.multiRender.js.map +1 -1
- package/Engines/Extensions/engine.renderTarget.js +20 -8
- package/Engines/Extensions/engine.renderTarget.js.map +1 -1
- package/Engines/WebGPU/Extensions/engine.debugging.js +16 -7
- package/Engines/WebGPU/Extensions/engine.debugging.js.map +1 -1
- package/Engines/WebGPU/Extensions/engine.multiRender.js +43 -44
- package/Engines/WebGPU/Extensions/engine.multiRender.js.map +1 -1
- package/Engines/WebGPU/Extensions/engine.renderTarget.js +8 -6
- package/Engines/WebGPU/Extensions/engine.renderTarget.js.map +1 -1
- package/Engines/WebGPU/webgpuHardwareTexture.d.ts +3 -3
- package/Engines/WebGPU/webgpuHardwareTexture.js +12 -9
- package/Engines/WebGPU/webgpuHardwareTexture.js.map +1 -1
- package/Engines/WebGPU/webgpuTextureHelper.js +25 -19
- package/Engines/WebGPU/webgpuTextureHelper.js.map +1 -1
- package/Engines/WebGPU/webgpuTextureManager.d.ts +1 -1
- package/Engines/WebGPU/webgpuTextureManager.js +5 -3
- package/Engines/WebGPU/webgpuTextureManager.js.map +1 -1
- package/Engines/abstractEngine.d.ts +6 -1
- package/Engines/abstractEngine.js +2 -2
- package/Engines/abstractEngine.js.map +1 -1
- package/Engines/constants.d.ts +6 -1
- package/Engines/constants.js +6 -1
- package/Engines/constants.js.map +1 -1
- package/Engines/renderTargetWrapper.d.ts +7 -0
- package/Engines/renderTargetWrapper.js +15 -0
- package/Engines/renderTargetWrapper.js.map +1 -1
- package/Engines/webgpuEngine.d.ts +3 -1
- package/Engines/webgpuEngine.js +9 -8
- package/Engines/webgpuEngine.js.map +1 -1
- package/FrameGraph/Node/Blocks/PostProcesses/blackAndWhitePostProcessBlock.d.ts +47 -0
- package/FrameGraph/Node/Blocks/PostProcesses/blackAndWhitePostProcessBlock.js +113 -0
- package/FrameGraph/Node/Blocks/PostProcesses/blackAndWhitePostProcessBlock.js.map +1 -0
- package/FrameGraph/Node/Blocks/PostProcesses/bloomPostProcessBlock.d.ts +62 -0
- package/FrameGraph/Node/Blocks/PostProcesses/bloomPostProcessBlock.js +171 -0
- package/FrameGraph/Node/Blocks/PostProcesses/bloomPostProcessBlock.js.map +1 -0
- package/FrameGraph/Node/Blocks/PostProcesses/blurPostProcessBlock.d.ts +51 -0
- package/FrameGraph/Node/Blocks/PostProcesses/blurPostProcessBlock.js +127 -0
- package/FrameGraph/Node/Blocks/PostProcesses/blurPostProcessBlock.js.map +1 -0
- package/FrameGraph/Node/Blocks/PostProcesses/circleOfConfusionPostProcessBlock.d.ts +67 -0
- package/FrameGraph/Node/Blocks/PostProcesses/circleOfConfusionPostProcessBlock.js +187 -0
- package/FrameGraph/Node/Blocks/PostProcesses/circleOfConfusionPostProcessBlock.js.map +1 -0
- package/FrameGraph/Node/Blocks/PostProcesses/depthOfFieldPostProcessBlock.d.ts +77 -0
- package/FrameGraph/Node/Blocks/PostProcesses/depthOfFieldPostProcessBlock.js +232 -0
- package/FrameGraph/Node/Blocks/PostProcesses/depthOfFieldPostProcessBlock.js.map +1 -0
- package/FrameGraph/Node/Blocks/PostProcesses/extractHighlightsPostProcessBlock.d.ts +47 -0
- package/FrameGraph/Node/Blocks/PostProcesses/extractHighlightsPostProcessBlock.js +113 -0
- package/FrameGraph/Node/Blocks/PostProcesses/extractHighlightsPostProcessBlock.js.map +1 -0
- package/FrameGraph/Node/Blocks/Rendering/cullObjectsBlock.d.ts +41 -0
- package/FrameGraph/Node/Blocks/Rendering/cullObjectsBlock.js +79 -0
- package/FrameGraph/Node/Blocks/Rendering/cullObjectsBlock.js.map +1 -0
- package/FrameGraph/Node/Blocks/Rendering/geometryRendererBlock.d.ts +119 -0
- package/FrameGraph/Node/Blocks/Rendering/geometryRendererBlock.js +451 -0
- package/FrameGraph/Node/Blocks/Rendering/geometryRendererBlock.js.map +1 -0
- package/FrameGraph/Node/Blocks/Rendering/objectRendererBlock.d.ts +63 -0
- package/FrameGraph/Node/Blocks/Rendering/objectRendererBlock.js +154 -0
- package/FrameGraph/Node/Blocks/Rendering/objectRendererBlock.js.map +1 -0
- package/FrameGraph/Node/Blocks/Teleport/teleportInBlock.d.ts +59 -0
- package/FrameGraph/Node/Blocks/Teleport/teleportInBlock.js +131 -0
- package/FrameGraph/Node/Blocks/Teleport/teleportInBlock.js.map +1 -0
- package/FrameGraph/Node/Blocks/Teleport/teleportOutBlock.d.ts +49 -0
- package/FrameGraph/Node/Blocks/Teleport/teleportOutBlock.js +107 -0
- package/FrameGraph/Node/Blocks/Teleport/teleportOutBlock.js.map +1 -0
- package/FrameGraph/Node/Blocks/Textures/clearBlock.d.ts +50 -0
- package/FrameGraph/Node/Blocks/Textures/clearBlock.js +125 -0
- package/FrameGraph/Node/Blocks/Textures/clearBlock.js.map +1 -0
- package/FrameGraph/Node/Blocks/Textures/copyTextureBlock.d.ts +38 -0
- package/FrameGraph/Node/Blocks/Textures/copyTextureBlock.js +71 -0
- package/FrameGraph/Node/Blocks/Textures/copyTextureBlock.js.map +1 -0
- package/FrameGraph/Node/Blocks/Textures/generateMipmapsBlock.d.ts +34 -0
- package/FrameGraph/Node/Blocks/Textures/generateMipmapsBlock.js +59 -0
- package/FrameGraph/Node/Blocks/Textures/generateMipmapsBlock.js.map +1 -0
- package/FrameGraph/Node/Blocks/elbowBlock.d.ts +28 -0
- package/FrameGraph/Node/Blocks/elbowBlock.js +47 -0
- package/FrameGraph/Node/Blocks/elbowBlock.js.map +1 -0
- package/FrameGraph/Node/Blocks/index.d.ts +17 -0
- package/FrameGraph/Node/Blocks/index.js +18 -0
- package/FrameGraph/Node/Blocks/index.js.map +1 -0
- package/FrameGraph/Node/Blocks/inputBlock.d.ts +94 -0
- package/FrameGraph/Node/Blocks/inputBlock.js +270 -0
- package/FrameGraph/Node/Blocks/inputBlock.js.map +1 -0
- package/FrameGraph/Node/Blocks/outputBlock.d.ts +30 -0
- package/FrameGraph/Node/Blocks/outputBlock.js +51 -0
- package/FrameGraph/Node/Blocks/outputBlock.js.map +1 -0
- package/FrameGraph/Node/Types/nodeRenderGraphTypes.d.ts +110 -0
- package/FrameGraph/Node/Types/nodeRenderGraphTypes.js +78 -0
- package/FrameGraph/Node/Types/nodeRenderGraphTypes.js.map +1 -0
- package/FrameGraph/Node/nodeRenderGraph.d.ts +196 -0
- package/FrameGraph/Node/nodeRenderGraph.js +614 -0
- package/FrameGraph/Node/nodeRenderGraph.js.map +1 -0
- package/FrameGraph/Node/nodeRenderGraphBlock.d.ts +190 -0
- package/FrameGraph/Node/nodeRenderGraphBlock.js +495 -0
- package/FrameGraph/Node/nodeRenderGraphBlock.js.map +1 -0
- package/FrameGraph/Node/nodeRenderGraphBlockConnectionPoint.d.ts +143 -0
- package/FrameGraph/Node/nodeRenderGraphBlockConnectionPoint.js +275 -0
- package/FrameGraph/Node/nodeRenderGraphBlockConnectionPoint.js.map +1 -0
- package/FrameGraph/Node/nodeRenderGraphBuildState.d.ts +21 -0
- package/FrameGraph/Node/nodeRenderGraphBuildState.js +35 -0
- package/FrameGraph/Node/nodeRenderGraphBuildState.js.map +1 -0
- package/FrameGraph/Passes/cullPass.d.ts +28 -0
- package/FrameGraph/Passes/cullPass.js +38 -0
- package/FrameGraph/Passes/cullPass.js.map +1 -0
- package/FrameGraph/Passes/pass.d.ts +14 -0
- package/FrameGraph/Passes/pass.js +20 -0
- package/FrameGraph/Passes/pass.js.map +1 -0
- package/FrameGraph/Passes/renderPass.d.ts +49 -0
- package/FrameGraph/Passes/renderPass.js +72 -0
- package/FrameGraph/Passes/renderPass.js.map +1 -0
- package/FrameGraph/Tasks/PostProcesses/blackAndWhiteTask.d.ts +16 -0
- package/FrameGraph/Tasks/PostProcesses/blackAndWhiteTask.js +17 -0
- package/FrameGraph/Tasks/PostProcesses/blackAndWhiteTask.js.map +1 -0
- package/FrameGraph/Tasks/PostProcesses/bloomMergeTask.d.ts +12 -0
- package/FrameGraph/Tasks/PostProcesses/bloomMergeTask.js +21 -0
- package/FrameGraph/Tasks/PostProcesses/bloomMergeTask.js.map +1 -0
- package/FrameGraph/Tasks/PostProcesses/bloomTask.d.ts +54 -0
- package/FrameGraph/Tasks/PostProcesses/bloomTask.js +114 -0
- package/FrameGraph/Tasks/PostProcesses/bloomTask.js.map +1 -0
- package/FrameGraph/Tasks/PostProcesses/blurTask.d.ts +17 -0
- package/FrameGraph/Tasks/PostProcesses/blurTask.js +24 -0
- package/FrameGraph/Tasks/PostProcesses/blurTask.js.map +1 -0
- package/FrameGraph/Tasks/PostProcesses/circleOfConfusionTask.d.ts +30 -0
- package/FrameGraph/Tasks/PostProcesses/circleOfConfusionTask.js +35 -0
- package/FrameGraph/Tasks/PostProcesses/circleOfConfusionTask.js.map +1 -0
- package/FrameGraph/Tasks/PostProcesses/depthOfFieldBlurTask.d.ts +12 -0
- package/FrameGraph/Tasks/PostProcesses/depthOfFieldBlurTask.js +26 -0
- package/FrameGraph/Tasks/PostProcesses/depthOfFieldBlurTask.js.map +1 -0
- package/FrameGraph/Tasks/PostProcesses/depthOfFieldMergeTask.d.ts +12 -0
- package/FrameGraph/Tasks/PostProcesses/depthOfFieldMergeTask.js +29 -0
- package/FrameGraph/Tasks/PostProcesses/depthOfFieldMergeTask.js.map +1 -0
- package/FrameGraph/Tasks/PostProcesses/depthOfFieldTask.d.ts +65 -0
- package/FrameGraph/Tasks/PostProcesses/depthOfFieldTask.js +134 -0
- package/FrameGraph/Tasks/PostProcesses/depthOfFieldTask.js.map +1 -0
- package/FrameGraph/Tasks/PostProcesses/extractHighlightsTask.d.ts +16 -0
- package/FrameGraph/Tasks/PostProcesses/extractHighlightsTask.js +17 -0
- package/FrameGraph/Tasks/PostProcesses/extractHighlightsTask.js.map +1 -0
- package/FrameGraph/Tasks/PostProcesses/postProcessTask.d.ts +41 -0
- package/FrameGraph/Tasks/PostProcesses/postProcessTask.js +64 -0
- package/FrameGraph/Tasks/PostProcesses/postProcessTask.js.map +1 -0
- package/FrameGraph/Tasks/Rendering/cullObjectsTask.d.ts +28 -0
- package/FrameGraph/Tasks/Rendering/cullObjectsTask.js +52 -0
- package/FrameGraph/Tasks/Rendering/cullObjectsTask.js.map +1 -0
- package/FrameGraph/Tasks/Rendering/geometryRendererTask.d.ts +145 -0
- package/FrameGraph/Tasks/Rendering/geometryRendererTask.js +259 -0
- package/FrameGraph/Tasks/Rendering/geometryRendererTask.js.map +1 -0
- package/FrameGraph/Tasks/Rendering/objectRendererTask.d.ts +66 -0
- package/FrameGraph/Tasks/Rendering/objectRendererTask.js +127 -0
- package/FrameGraph/Tasks/Rendering/objectRendererTask.js.map +1 -0
- package/FrameGraph/Tasks/Texture/clearTextureTask.d.ts +34 -0
- package/FrameGraph/Tasks/Texture/clearTextureTask.js +42 -0
- package/FrameGraph/Tasks/Texture/clearTextureTask.js.map +1 -0
- package/FrameGraph/Tasks/Texture/copyToBackbufferColorTask.d.ts +12 -0
- package/FrameGraph/Tasks/Texture/copyToBackbufferColorTask.js +23 -0
- package/FrameGraph/Tasks/Texture/copyToBackbufferColorTask.js.map +1 -0
- package/FrameGraph/Tasks/Texture/copyToTextureTask.d.ts +26 -0
- package/FrameGraph/Tasks/Texture/copyToTextureTask.js +31 -0
- package/FrameGraph/Tasks/Texture/copyToTextureTask.js.map +1 -0
- package/FrameGraph/Tasks/Texture/generateMipMapsTask.d.ts +22 -0
- package/FrameGraph/Tasks/Texture/generateMipMapsTask.js +34 -0
- package/FrameGraph/Tasks/Texture/generateMipMapsTask.js.map +1 -0
- package/FrameGraph/frameGraph.d.ts +143 -0
- package/FrameGraph/frameGraph.js +275 -0
- package/FrameGraph/frameGraph.js.map +1 -0
- package/FrameGraph/frameGraphContext.d.ts +5 -0
- package/FrameGraph/frameGraphContext.js +6 -0
- package/FrameGraph/frameGraphContext.js.map +1 -0
- package/FrameGraph/frameGraphObjectList.d.ts +15 -0
- package/FrameGraph/frameGraphObjectList.js +7 -0
- package/FrameGraph/frameGraphObjectList.js.map +1 -0
- package/FrameGraph/frameGraphRenderContext.d.ts +110 -0
- package/FrameGraph/frameGraphRenderContext.js +237 -0
- package/FrameGraph/frameGraphRenderContext.js.map +1 -0
- package/FrameGraph/frameGraphTask.d.ts +49 -0
- package/FrameGraph/frameGraphTask.js +117 -0
- package/FrameGraph/frameGraphTask.js.map +1 -0
- package/FrameGraph/frameGraphTextureManager.d.ts +50 -0
- package/FrameGraph/frameGraphTextureManager.js +277 -0
- package/FrameGraph/frameGraphTextureManager.js.map +1 -0
- package/FrameGraph/frameGraphTypes.d.ts +59 -0
- package/FrameGraph/frameGraphTypes.js +9 -0
- package/FrameGraph/frameGraphTypes.js.map +1 -0
- package/FrameGraph/index.d.ts +28 -0
- package/FrameGraph/index.js +30 -0
- package/FrameGraph/index.js.map +1 -0
- package/Gamepads/gamepadSceneComponent.d.ts +0 -1
- package/Gamepads/gamepadSceneComponent.js +1 -7
- package/Gamepads/gamepadSceneComponent.js.map +1 -1
- package/Gizmos/boundingBoxGizmo.d.ts +7 -0
- package/Gizmos/boundingBoxGizmo.js +19 -6
- package/Gizmos/boundingBoxGizmo.js.map +1 -1
- package/Inputs/scene.inputManager.d.ts +3 -1
- package/Inputs/scene.inputManager.js +20 -8
- package/Inputs/scene.inputManager.js.map +1 -1
- package/Layers/layer.d.ts +1 -1
- package/Layers/layer.js +1 -1
- package/Layers/layer.js.map +1 -1
- package/Materials/PBR/pbrBaseMaterial.d.ts +4 -0
- package/Materials/PBR/pbrBaseMaterial.js +8 -0
- package/Materials/PBR/pbrBaseMaterial.js.map +1 -1
- package/Materials/Textures/dynamicTexture.d.ts +32 -2
- package/Materials/Textures/dynamicTexture.js +13 -18
- package/Materials/Textures/dynamicTexture.js.map +1 -1
- package/Materials/Textures/index.d.ts +1 -0
- package/Materials/Textures/index.js +1 -0
- package/Materials/Textures/index.js.map +1 -1
- package/Materials/Textures/mirrorTexture.js +0 -6
- package/Materials/Textures/mirrorTexture.js.map +1 -1
- package/Materials/Textures/multiRenderTarget.d.ts +20 -8
- package/Materials/Textures/multiRenderTarget.js +2 -0
- package/Materials/Textures/multiRenderTarget.js.map +1 -1
- package/Materials/Textures/renderTargetTexture.d.ts +8 -1
- package/Materials/Textures/renderTargetTexture.js +28 -10
- package/Materials/Textures/renderTargetTexture.js.map +1 -1
- package/Materials/Textures/textureCreationOptions.d.ts +20 -2
- package/Materials/Textures/textureCreationOptions.js +20 -1
- package/Materials/Textures/textureCreationOptions.js.map +1 -1
- package/Materials/effectRenderer.d.ts +132 -14
- package/Materials/effectRenderer.js +229 -33
- package/Materials/effectRenderer.js.map +1 -1
- package/Materials/index.d.ts +1 -0
- package/Materials/index.js +1 -0
- package/Materials/index.js.map +1 -1
- package/Materials/materialHelper.functions.js +2 -0
- package/Materials/materialHelper.functions.js.map +1 -1
- package/Materials/materialHelper.geometryrendering.d.ts +122 -0
- package/Materials/materialHelper.geometryrendering.js +259 -0
- package/Materials/materialHelper.geometryrendering.js.map +1 -0
- package/Materials/standardMaterial.d.ts +4 -0
- package/Materials/standardMaterial.js +8 -0
- package/Materials/standardMaterial.js.map +1 -1
- package/Maths/index.d.ts +1 -0
- package/Maths/index.js +1 -0
- package/Maths/index.js.map +1 -1
- package/Meshes/Builders/greasedLineBuilder.d.ts +1 -1
- package/Meshes/Node/Blocks/geometryOptimizeBlock.d.ts +22 -1
- package/Meshes/Node/Blocks/geometryOptimizeBlock.js +39 -0
- package/Meshes/Node/Blocks/geometryOptimizeBlock.js.map +1 -1
- package/Misc/copyTextureToTexture.d.ts +3 -2
- package/Misc/copyTextureToTexture.js +11 -5
- package/Misc/copyTextureToTexture.js.map +1 -1
- package/PostProcesses/blackAndWhitePostProcess.d.ts +5 -3
- package/PostProcesses/blackAndWhitePostProcess.js +24 -19
- package/PostProcesses/blackAndWhitePostProcess.js.map +1 -1
- package/PostProcesses/bloomEffect.d.ts +7 -5
- package/PostProcesses/bloomEffect.js +49 -23
- package/PostProcesses/bloomEffect.js.map +1 -1
- package/PostProcesses/bloomMergePostProcess.d.ts +5 -5
- package/PostProcesses/bloomMergePostProcess.js +28 -19
- package/PostProcesses/bloomMergePostProcess.js.map +1 -1
- package/PostProcesses/blurPostProcess.d.ts +7 -43
- package/PostProcesses/blurPostProcess.js +47 -185
- package/PostProcesses/blurPostProcess.js.map +1 -1
- package/PostProcesses/circleOfConfusionPostProcess.d.ts +13 -6
- package/PostProcesses/circleOfConfusionPostProcess.js +59 -38
- package/PostProcesses/circleOfConfusionPostProcess.js.map +1 -1
- package/PostProcesses/depthOfFieldBlurPostProcess.d.ts +2 -6
- package/PostProcesses/depthOfFieldBlurPostProcess.js +14 -11
- package/PostProcesses/depthOfFieldBlurPostProcess.js.map +1 -1
- package/PostProcesses/depthOfFieldEffect.d.ts +5 -2
- package/PostProcesses/depthOfFieldEffect.js +53 -45
- package/PostProcesses/depthOfFieldEffect.js.map +1 -1
- package/PostProcesses/depthOfFieldMergePostProcess.d.ts +0 -1
- package/PostProcesses/depthOfFieldMergePostProcess.js +18 -12
- package/PostProcesses/depthOfFieldMergePostProcess.js.map +1 -1
- package/PostProcesses/extractHighlightsPostProcess.d.ts +8 -4
- package/PostProcesses/extractHighlightsPostProcess.js +35 -22
- package/PostProcesses/extractHighlightsPostProcess.js.map +1 -1
- package/PostProcesses/index.d.ts +6 -0
- package/PostProcesses/index.js +6 -0
- package/PostProcesses/index.js.map +1 -1
- package/PostProcesses/postProcess.d.ts +15 -70
- package/PostProcesses/postProcess.js +80 -97
- package/PostProcesses/postProcess.js.map +1 -1
- package/PostProcesses/thinBlackAndWhitePostProcess.d.ts +28 -0
- package/PostProcesses/thinBlackAndWhitePostProcess.js +50 -0
- package/PostProcesses/thinBlackAndWhitePostProcess.js.map +1 -0
- package/PostProcesses/thinBloomEffect.d.ts +49 -0
- package/PostProcesses/thinBloomEffect.js +59 -0
- package/PostProcesses/thinBloomEffect.js.map +1 -0
- package/PostProcesses/thinBloomMergePostProcess.d.ts +15 -0
- package/PostProcesses/thinBloomMergePostProcess.js +38 -0
- package/PostProcesses/thinBloomMergePostProcess.js.map +1 -0
- package/PostProcesses/thinBlurPostProcess.d.ts +89 -0
- package/PostProcesses/thinBlurPostProcess.js +242 -0
- package/PostProcesses/thinBlurPostProcess.js.map +1 -0
- package/PostProcesses/thinCircleOfConfusionPostProcess.d.ts +62 -0
- package/PostProcesses/thinCircleOfConfusionPostProcess.js +81 -0
- package/PostProcesses/thinCircleOfConfusionPostProcess.js.map +1 -0
- package/PostProcesses/thinDepthOfFieldBlurPostProcess.d.ts +8 -0
- package/PostProcesses/thinDepthOfFieldBlurPostProcess.js +13 -0
- package/PostProcesses/thinDepthOfFieldBlurPostProcess.js.map +1 -0
- package/PostProcesses/thinDepthOfFieldEffect.d.ts +70 -0
- package/PostProcesses/thinDepthOfFieldEffect.js +115 -0
- package/PostProcesses/thinDepthOfFieldEffect.js.map +1 -0
- package/PostProcesses/thinDepthOfFieldMergePostProcess.d.ts +11 -0
- package/PostProcesses/thinDepthOfFieldMergePostProcess.js +30 -0
- package/PostProcesses/thinDepthOfFieldMergePostProcess.js.map +1 -0
- package/PostProcesses/thinExtractHighlightsPostProcess.d.ts +30 -0
- package/PostProcesses/thinExtractHighlightsPostProcess.js +55 -0
- package/PostProcesses/thinExtractHighlightsPostProcess.js.map +1 -0
- package/Rendering/depthPeelingRenderer.js +2 -2
- package/Rendering/depthPeelingRenderer.js.map +1 -1
- package/Rendering/fluidRenderer/fluidRenderingObject.js +4 -4
- package/Rendering/fluidRenderer/fluidRenderingObject.js.map +1 -1
- package/Rendering/fluidRenderer/fluidRenderingObjectCustomParticles.js +1 -1
- package/Rendering/fluidRenderer/fluidRenderingObjectCustomParticles.js.map +1 -1
- package/Shaders/ShadersInclude/pbrBlockPrePass.d.ts +5 -0
- package/Shaders/ShadersInclude/pbrBlockPrePass.js +75 -0
- package/Shaders/ShadersInclude/pbrBlockPrePass.js.map +1 -0
- package/Shaders/ShadersInclude/prePassVertex.js +1 -2
- package/Shaders/ShadersInclude/prePassVertex.js.map +1 -1
- package/Shaders/circleOfConfusion.fragment.js +9 -1
- package/Shaders/circleOfConfusion.fragment.js.map +1 -1
- package/Shaders/colorCorrection.fragment.js +1 -0
- package/Shaders/colorCorrection.fragment.js.map +1 -1
- package/Shaders/default.fragment.js +17 -25
- package/Shaders/default.fragment.js.map +1 -1
- package/Shaders/default.vertex.js +4 -6
- package/Shaders/default.vertex.js.map +1 -1
- package/Shaders/pbr.fragment.d.ts +1 -0
- package/Shaders/pbr.fragment.js +2 -74
- package/Shaders/pbr.fragment.js.map +1 -1
- package/Shaders/pbr.vertex.js +3 -3
- package/Shaders/pbr.vertex.js.map +1 -1
- package/ShadersWGSL/ShadersInclude/pbrBlockPrePass.d.ts +5 -0
- package/ShadersWGSL/ShadersInclude/pbrBlockPrePass.js +100 -0
- package/ShadersWGSL/ShadersInclude/pbrBlockPrePass.js.map +1 -0
- package/ShadersWGSL/ShadersInclude/prePassVertex.js +1 -2
- package/ShadersWGSL/ShadersInclude/prePassVertex.js.map +1 -1
- package/ShadersWGSL/background.vertex.js +1 -1
- package/ShadersWGSL/background.vertex.js.map +1 -1
- package/ShadersWGSL/circleOfConfusion.fragment.js +10 -2
- package/ShadersWGSL/circleOfConfusion.fragment.js.map +1 -1
- package/ShadersWGSL/default.fragment.js +20 -31
- package/ShadersWGSL/default.fragment.js.map +1 -1
- package/ShadersWGSL/default.vertex.js +4 -5
- package/ShadersWGSL/default.vertex.js.map +1 -1
- package/ShadersWGSL/glowMapGeneration.fragment.js +1 -1
- package/ShadersWGSL/glowMapGeneration.fragment.js.map +1 -1
- package/ShadersWGSL/glowMapGeneration.vertex.js +1 -1
- package/ShadersWGSL/glowMapGeneration.vertex.js.map +1 -1
- package/ShadersWGSL/pbr.fragment.d.ts +1 -0
- package/ShadersWGSL/pbr.fragment.js +2 -100
- package/ShadersWGSL/pbr.fragment.js.map +1 -1
- package/ShadersWGSL/pbr.vertex.js +4 -2
- package/ShadersWGSL/pbr.vertex.js.map +1 -1
- package/XR/features/WebXRRawCameraAccess.js +1 -1
- package/XR/features/WebXRRawCameraAccess.js.map +1 -1
- package/index.d.ts +1 -0
- package/index.js +1 -0
- package/index.js.map +1 -1
- package/package.json +1 -1
- package/scene.d.ts +19 -2
- package/scene.js +110 -13
- package/scene.js.map +1 -1
- package/sceneComponent.d.ts +0 -1
- package/sceneComponent.js +0 -1
- package/sceneComponent.js.map +1 -1
- package/types.d.ts +12 -0
- package/types.js.map +1 -1
|
@@ -0,0 +1,277 @@
|
|
|
1
|
+
import { getDimensionsFromTextureSize } from "../Materials/Textures/textureCreationOptions.js";
|
|
2
|
+
import { Texture } from "../Materials/Textures/texture.js";
|
|
3
|
+
import { backbufferColorTextureHandle, backbufferDepthStencilTextureHandle } from "./frameGraphTypes.js";
|
|
4
|
+
|
|
5
|
+
var FrameGraphTextureNamespace;
|
|
6
|
+
(function (FrameGraphTextureNamespace) {
|
|
7
|
+
FrameGraphTextureNamespace[FrameGraphTextureNamespace["Task"] = 0] = "Task";
|
|
8
|
+
FrameGraphTextureNamespace[FrameGraphTextureNamespace["Graph"] = 1] = "Graph";
|
|
9
|
+
FrameGraphTextureNamespace[FrameGraphTextureNamespace["External"] = 2] = "External";
|
|
10
|
+
})(FrameGraphTextureNamespace || (FrameGraphTextureNamespace = {}));
|
|
11
|
+
/**
|
|
12
|
+
* @experimental
|
|
13
|
+
* @internal
|
|
14
|
+
*/
|
|
15
|
+
export class FrameGraphTextureManager {
|
|
16
|
+
constructor(_engine, _debugTextures = false, _scene) {
|
|
17
|
+
this._engine = _engine;
|
|
18
|
+
this._debugTextures = _debugTextures;
|
|
19
|
+
this._scene = _scene;
|
|
20
|
+
this._textures = new Map();
|
|
21
|
+
this._addSystemTextures();
|
|
22
|
+
}
|
|
23
|
+
isBackbuffer(handle) {
|
|
24
|
+
if (handle === backbufferColorTextureHandle || handle === backbufferDepthStencilTextureHandle) {
|
|
25
|
+
return true;
|
|
26
|
+
}
|
|
27
|
+
const textureEntry = this._textures.get(handle);
|
|
28
|
+
if (!textureEntry) {
|
|
29
|
+
return false;
|
|
30
|
+
}
|
|
31
|
+
return textureEntry.refHandle === backbufferColorTextureHandle || textureEntry.refHandle === backbufferDepthStencilTextureHandle;
|
|
32
|
+
}
|
|
33
|
+
isBackbufferColor(handle) {
|
|
34
|
+
if (handle === backbufferColorTextureHandle) {
|
|
35
|
+
return true;
|
|
36
|
+
}
|
|
37
|
+
const textureEntry = this._textures.get(handle);
|
|
38
|
+
if (!textureEntry) {
|
|
39
|
+
return false;
|
|
40
|
+
}
|
|
41
|
+
return textureEntry.refHandle === backbufferColorTextureHandle;
|
|
42
|
+
}
|
|
43
|
+
isBackbufferDepthStencil(handle) {
|
|
44
|
+
if (handle === backbufferDepthStencilTextureHandle) {
|
|
45
|
+
return true;
|
|
46
|
+
}
|
|
47
|
+
const textureEntry = this._textures.get(handle);
|
|
48
|
+
if (!textureEntry) {
|
|
49
|
+
return false;
|
|
50
|
+
}
|
|
51
|
+
return textureEntry.refHandle === backbufferDepthStencilTextureHandle;
|
|
52
|
+
}
|
|
53
|
+
getTextureCreationOptions(handle) {
|
|
54
|
+
return this._textures.get(handle).creationOptions;
|
|
55
|
+
}
|
|
56
|
+
getTextureFromHandle(handle) {
|
|
57
|
+
return this._textures.get(handle).texture;
|
|
58
|
+
}
|
|
59
|
+
importTexture(name, texture, handle) {
|
|
60
|
+
const internalTexture = texture.texture;
|
|
61
|
+
if (!internalTexture) {
|
|
62
|
+
throw new Error("Texture must have an internal texture to be imported");
|
|
63
|
+
}
|
|
64
|
+
if (handle !== undefined) {
|
|
65
|
+
this._freeEntry(handle);
|
|
66
|
+
}
|
|
67
|
+
const creationOptions = {
|
|
68
|
+
size: { width: texture.width, height: texture.height },
|
|
69
|
+
options: {
|
|
70
|
+
generateMipMaps: internalTexture.generateMipMaps,
|
|
71
|
+
generateDepthBuffer: texture._generateDepthBuffer,
|
|
72
|
+
generateStencilBuffer: texture._generateStencilBuffer,
|
|
73
|
+
samples: internalTexture.samples,
|
|
74
|
+
label: internalTexture.label,
|
|
75
|
+
types: [internalTexture.type],
|
|
76
|
+
samplingModes: [internalTexture.samplingMode],
|
|
77
|
+
formats: [internalTexture.format],
|
|
78
|
+
targetTypes: [
|
|
79
|
+
internalTexture.isCube
|
|
80
|
+
? 34067
|
|
81
|
+
: internalTexture.is3D
|
|
82
|
+
? 32879
|
|
83
|
+
: internalTexture.is2DArray
|
|
84
|
+
? 35866
|
|
85
|
+
: 3553,
|
|
86
|
+
],
|
|
87
|
+
useSRGBBuffers: [internalTexture._useSRGBBuffer],
|
|
88
|
+
labels: internalTexture.label ? [internalTexture.label] : undefined,
|
|
89
|
+
},
|
|
90
|
+
sizeIsPercentage: false,
|
|
91
|
+
};
|
|
92
|
+
return this._createHandleForTexture(name, texture, creationOptions, FrameGraphTextureNamespace.External, false, handle);
|
|
93
|
+
}
|
|
94
|
+
createRenderTargetTexture(name, taskNamespace, creationOptions, multiTargetMode = false, handle) {
|
|
95
|
+
return this._createHandleForTexture(name, null, creationOptions, taskNamespace ? FrameGraphTextureNamespace.Task : FrameGraphTextureNamespace.Graph, multiTargetMode, handle);
|
|
96
|
+
}
|
|
97
|
+
getAbsoluteDimensions(size, screenWidth = this._engine.getRenderWidth(true), screenHeight = this._engine.getRenderHeight(true)) {
|
|
98
|
+
const { width, height } = getDimensionsFromTextureSize(size);
|
|
99
|
+
return {
|
|
100
|
+
width: Math.floor((width * screenWidth) / 100),
|
|
101
|
+
height: Math.floor((height * screenHeight) / 100),
|
|
102
|
+
};
|
|
103
|
+
}
|
|
104
|
+
dispose() {
|
|
105
|
+
this.releaseTextures();
|
|
106
|
+
}
|
|
107
|
+
allocateTextures() {
|
|
108
|
+
this._textures.forEach((entry) => {
|
|
109
|
+
if (!entry.texture) {
|
|
110
|
+
if (entry.refHandle !== undefined) {
|
|
111
|
+
const refEntry = this._textures.get(entry.refHandle);
|
|
112
|
+
entry.texture = refEntry.texture;
|
|
113
|
+
entry.texture?.texture?.incrementReferences();
|
|
114
|
+
if (refEntry.refHandle === backbufferColorTextureHandle) {
|
|
115
|
+
entry.refHandle = backbufferColorTextureHandle;
|
|
116
|
+
}
|
|
117
|
+
if (refEntry.refHandle === backbufferDepthStencilTextureHandle) {
|
|
118
|
+
entry.refHandle = backbufferDepthStencilTextureHandle;
|
|
119
|
+
}
|
|
120
|
+
}
|
|
121
|
+
else if (entry.namespace !== FrameGraphTextureNamespace.External) {
|
|
122
|
+
if (entry.parentHandle !== undefined) {
|
|
123
|
+
const creationOptions = entry.creationOptions;
|
|
124
|
+
const size = creationOptions.sizeIsPercentage ? this.getAbsoluteDimensions(creationOptions.size) : creationOptions.size;
|
|
125
|
+
const parentEntry = this._textures.get(entry.parentHandle);
|
|
126
|
+
const parentInternalTexture = parentEntry.texture.textures[entry.parentTextureIndex];
|
|
127
|
+
const creationOptionsForTexture = {
|
|
128
|
+
createMipMaps: creationOptions.options.createMipMaps,
|
|
129
|
+
generateMipMaps: creationOptions.options.generateMipMaps,
|
|
130
|
+
generateDepthBuffer: creationOptions.options.generateDepthBuffer,
|
|
131
|
+
generateStencilBuffer: creationOptions.options.generateStencilBuffer,
|
|
132
|
+
samples: creationOptions.options.samples,
|
|
133
|
+
type: creationOptions.options.types[0],
|
|
134
|
+
format: creationOptions.options.formats[0],
|
|
135
|
+
useSRGBBuffer: creationOptions.options.useSRGBBuffers[0],
|
|
136
|
+
colorAttachment: parentInternalTexture,
|
|
137
|
+
label: creationOptions.options.label,
|
|
138
|
+
};
|
|
139
|
+
entry.texture = this._engine.createRenderTargetTexture(size, creationOptionsForTexture);
|
|
140
|
+
parentInternalTexture.incrementReferences();
|
|
141
|
+
}
|
|
142
|
+
else {
|
|
143
|
+
const creationOptions = entry.creationOptions;
|
|
144
|
+
const size = creationOptions.sizeIsPercentage ? this.getAbsoluteDimensions(creationOptions.size) : creationOptions.size;
|
|
145
|
+
entry.texture = this._engine.createMultipleRenderTarget(size, creationOptions.options, false);
|
|
146
|
+
}
|
|
147
|
+
}
|
|
148
|
+
}
|
|
149
|
+
if (entry.texture && entry.refHandle === undefined) {
|
|
150
|
+
entry.debug?.dispose();
|
|
151
|
+
entry.debug = this._createDebugTexture(entry.name, entry.texture);
|
|
152
|
+
}
|
|
153
|
+
});
|
|
154
|
+
}
|
|
155
|
+
createDanglingHandle() {
|
|
156
|
+
return FrameGraphTextureManager._Counter++;
|
|
157
|
+
}
|
|
158
|
+
resolveDanglingHandle(danglingHandle, handle) {
|
|
159
|
+
if (!this._textures.has(handle)) {
|
|
160
|
+
throw new Error(`resolveDanglingHandle: Handle ${handle} does not exist!`);
|
|
161
|
+
}
|
|
162
|
+
const textureEntry = this._textures.get(handle);
|
|
163
|
+
this._textures.set(danglingHandle, {
|
|
164
|
+
texture: textureEntry.texture,
|
|
165
|
+
refHandle: handle,
|
|
166
|
+
name: textureEntry.name,
|
|
167
|
+
creationOptions: {
|
|
168
|
+
size: { ...textureEntry.creationOptions.size },
|
|
169
|
+
options: { ...textureEntry.creationOptions.options, label: textureEntry.name },
|
|
170
|
+
sizeIsPercentage: textureEntry.creationOptions.sizeIsPercentage,
|
|
171
|
+
},
|
|
172
|
+
namespace: textureEntry.namespace,
|
|
173
|
+
parentHandle: textureEntry.parentHandle,
|
|
174
|
+
parentTextureIndex: textureEntry.parentTextureIndex,
|
|
175
|
+
});
|
|
176
|
+
}
|
|
177
|
+
releaseTextures(releaseAll = true) {
|
|
178
|
+
this._textures.forEach((entry, handle) => {
|
|
179
|
+
if (releaseAll || entry.namespace !== FrameGraphTextureNamespace.External) {
|
|
180
|
+
entry.debug?.dispose();
|
|
181
|
+
entry.debug = undefined;
|
|
182
|
+
}
|
|
183
|
+
if (entry.namespace === FrameGraphTextureNamespace.External) {
|
|
184
|
+
return;
|
|
185
|
+
}
|
|
186
|
+
entry.texture?.dispose();
|
|
187
|
+
entry.texture = null;
|
|
188
|
+
if (releaseAll || entry.namespace === FrameGraphTextureNamespace.Task) {
|
|
189
|
+
this._textures.delete(handle);
|
|
190
|
+
}
|
|
191
|
+
});
|
|
192
|
+
if (releaseAll) {
|
|
193
|
+
this._textures.clear();
|
|
194
|
+
this._addSystemTextures();
|
|
195
|
+
}
|
|
196
|
+
}
|
|
197
|
+
_addSystemTextures() {
|
|
198
|
+
const size = { width: this._engine.getRenderWidth(true), height: this._engine.getRenderHeight(true) };
|
|
199
|
+
this._textures.set(backbufferColorTextureHandle, {
|
|
200
|
+
name: "backbuffer color",
|
|
201
|
+
texture: null,
|
|
202
|
+
creationOptions: {
|
|
203
|
+
size,
|
|
204
|
+
options: {},
|
|
205
|
+
sizeIsPercentage: false,
|
|
206
|
+
},
|
|
207
|
+
namespace: FrameGraphTextureNamespace.External,
|
|
208
|
+
});
|
|
209
|
+
this._textures.set(backbufferDepthStencilTextureHandle, {
|
|
210
|
+
name: "backbuffer depth/stencil",
|
|
211
|
+
texture: null,
|
|
212
|
+
creationOptions: {
|
|
213
|
+
size,
|
|
214
|
+
options: {},
|
|
215
|
+
sizeIsPercentage: false,
|
|
216
|
+
},
|
|
217
|
+
namespace: FrameGraphTextureNamespace.External,
|
|
218
|
+
});
|
|
219
|
+
}
|
|
220
|
+
_createDebugTexture(name, texture) {
|
|
221
|
+
if (!this._debugTextures || !this._scene) {
|
|
222
|
+
return;
|
|
223
|
+
}
|
|
224
|
+
const textureDebug = new Texture(null, this._scene);
|
|
225
|
+
textureDebug.name = name;
|
|
226
|
+
textureDebug._texture = texture.texture || texture._depthStencilTexture;
|
|
227
|
+
textureDebug._texture.incrementReferences();
|
|
228
|
+
return textureDebug;
|
|
229
|
+
}
|
|
230
|
+
_freeEntry(handle) {
|
|
231
|
+
const entry = this._textures.get(handle);
|
|
232
|
+
if (entry) {
|
|
233
|
+
entry.debug?.dispose();
|
|
234
|
+
this._textures.delete(handle);
|
|
235
|
+
}
|
|
236
|
+
}
|
|
237
|
+
_createHandleForTexture(name, texture, creationOptions, namespace, multiTargetMode = false, handle, parentHandle, parentTextureIndex) {
|
|
238
|
+
handle = handle ?? FrameGraphTextureManager._Counter++;
|
|
239
|
+
this._textures.set(handle, {
|
|
240
|
+
texture,
|
|
241
|
+
name,
|
|
242
|
+
creationOptions: {
|
|
243
|
+
size: getDimensionsFromTextureSize(creationOptions.size),
|
|
244
|
+
options: { ...creationOptions.options, label: name },
|
|
245
|
+
sizeIsPercentage: creationOptions.sizeIsPercentage,
|
|
246
|
+
},
|
|
247
|
+
namespace,
|
|
248
|
+
parentHandle,
|
|
249
|
+
parentTextureIndex,
|
|
250
|
+
});
|
|
251
|
+
if (namespace === FrameGraphTextureNamespace.External) {
|
|
252
|
+
return handle;
|
|
253
|
+
}
|
|
254
|
+
if (multiTargetMode) {
|
|
255
|
+
const textureCount = creationOptions.options.textureCount ?? 1;
|
|
256
|
+
for (let i = 0; i < textureCount; i++) {
|
|
257
|
+
const label = creationOptions.options.labels?.[i] ?? `${i}`;
|
|
258
|
+
const textureName = `${name} - ${label}`;
|
|
259
|
+
const creationOptionsForTexture = {
|
|
260
|
+
size: getDimensionsFromTextureSize(creationOptions.size),
|
|
261
|
+
options: {
|
|
262
|
+
...creationOptions.options,
|
|
263
|
+
formats: [creationOptions.options.formats[i]],
|
|
264
|
+
types: [creationOptions.options.types[i]],
|
|
265
|
+
textureCount: 1,
|
|
266
|
+
},
|
|
267
|
+
sizeIsPercentage: creationOptions.sizeIsPercentage,
|
|
268
|
+
};
|
|
269
|
+
this._createHandleForTexture(textureName, null, creationOptionsForTexture, namespace, false, handle + i + 1, handle, i);
|
|
270
|
+
}
|
|
271
|
+
FrameGraphTextureManager._Counter += textureCount;
|
|
272
|
+
}
|
|
273
|
+
return handle;
|
|
274
|
+
}
|
|
275
|
+
}
|
|
276
|
+
FrameGraphTextureManager._Counter = 2; // 0 and 1 are reserved for backbuffer textures
|
|
277
|
+
//# sourceMappingURL=frameGraphTextureManager.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"frameGraphTextureManager.js","sourceRoot":"","sources":["../../../../dev/core/src/FrameGraph/frameGraphTextureManager.ts"],"names":[],"mappings":"AAWA,OAAO,EAAE,4BAA4B,EAAE,MAAM,8CAA8C,CAAC;AAC5F,OAAO,EAAE,OAAO,EAAE,MAAM,+BAA+B,CAAC;AACxD,OAAO,EAAE,4BAA4B,EAAE,mCAAmC,EAAE,MAAM,mBAAmB,CAAC;AACtG,OAAO,EAAE,SAAS,EAAE,MAAM,sBAAsB,CAAC;AAajD,IAAK,0BAIJ;AAJD,WAAK,0BAA0B;IAC3B,2EAAI,CAAA;IACJ,6EAAK,CAAA;IACL,mFAAQ,CAAA;AACZ,CAAC,EAJI,0BAA0B,KAA1B,0BAA0B,QAI9B;AAED;;;GAGG;AACH,MAAM,OAAO,wBAAwB;IAKjC,YACY,OAAuB,EACvB,iBAAiB,KAAK,EACtB,MAAc;QAFd,YAAO,GAAP,OAAO,CAAgB;QACvB,mBAAc,GAAd,cAAc,CAAQ;QACtB,WAAM,GAAN,MAAM,CAAQ;QALnB,cAAS,GAA+C,IAAI,GAAG,EAAE,CAAC;QAOrE,IAAI,CAAC,kBAAkB,EAAE,CAAC;IAC9B,CAAC;IAEM,YAAY,CAAC,MAA+B;QAC/C,IAAI,MAAM,KAAK,4BAA4B,IAAI,MAAM,KAAK,mCAAmC,EAAE;YAC3F,OAAO,IAAI,CAAC;SACf;QAED,MAAM,YAAY,GAAG,IAAI,CAAC,SAAS,CAAC,GAAG,CAAC,MAAM,CAAC,CAAC;QAChD,IAAI,CAAC,YAAY,EAAE;YACf,OAAO,KAAK,CAAC;SAChB;QAED,OAAO,YAAY,CAAC,SAAS,KAAK,4BAA4B,IAAI,YAAY,CAAC,SAAS,KAAK,mCAAmC,CAAC;IACrI,CAAC;IAEM,iBAAiB,CAAC,MAA+B;QACpD,IAAI,MAAM,KAAK,4BAA4B,EAAE;YACzC,OAAO,IAAI,CAAC;SACf;QAED,MAAM,YAAY,GAAG,IAAI,CAAC,SAAS,CAAC,GAAG,CAAC,MAAM,CAAC,CAAC;QAChD,IAAI,CAAC,YAAY,EAAE;YACf,OAAO,KAAK,CAAC;SAChB;QAED,OAAO,YAAY,CAAC,SAAS,KAAK,4BAA4B,CAAC;IACnE,CAAC;IAEM,wBAAwB,CAAC,MAA+B;QAC3D,IAAI,MAAM,KAAK,mCAAmC,EAAE;YAChD,OAAO,IAAI,CAAC;SACf;QAED,MAAM,YAAY,GAAG,IAAI,CAAC,SAAS,CAAC,GAAG,CAAC,MAAM,CAAC,CAAC;QAChD,IAAI,CAAC,YAAY,EAAE;YACf,OAAO,KAAK,CAAC;SAChB;QAED,OAAO,YAAY,CAAC,SAAS,KAAK,mCAAmC,CAAC;IAC1E,CAAC;IAEM,yBAAyB,CAAC,MAA+B;QAC5D,OAAO,IAAI,CAAC,SAAS,CAAC,GAAG,CAAC,MAAM,CAAE,CAAC,eAAe,CAAC;IACvD,CAAC;IAEM,oBAAoB,CAAC,MAA+B;QACvD,OAAO,IAAI,CAAC,SAAS,CAAC,GAAG,CAAC,MAAM,CAAE,CAAC,OAAO,CAAC;IAC/C,CAAC;IAEM,aAAa,CAAC,IAAY,EAAE,OAA4B,EAAE,MAAgC;QAC7F,MAAM,eAAe,GAAG,OAAO,CAAC,OAAO,CAAC;QAExC,IAAI,CAAC,eAAe,EAAE;YAClB,MAAM,IAAI,KAAK,CAAC,sDAAsD,CAAC,CAAC;SAC3E;QAED,IAAI,MAAM,KAAK,SAAS,EAAE;YACtB,IAAI,CAAC,UAAU,CAAC,MAAM,CAAC,CAAC;SAC3B;QAED,MAAM,eAAe,GAAqC;YACtD,IAAI,EAAE,EAAE,KAAK,EAAE,OAAO,CAAC,KAAK,EAAE,MAAM,EAAE,OAAO,CAAC,MAAM,EAAE;YACtD,OAAO,EAAE;gBACL,eAAe,EAAE,eAAe,CAAC,eAAe;gBAChD,mBAAmB,EAAE,OAAO,CAAC,oBAAoB;gBACjD,qBAAqB,EAAE,OAAO,CAAC,sBAAsB;gBACrD,OAAO,EAAE,eAAe,CAAC,OAAO;gBAChC,KAAK,EAAE,eAAe,CAAC,KAAK;gBAC5B,KAAK,EAAE,CAAC,eAAe,CAAC,IAAI,CAAC;gBAC7B,aAAa,EAAE,CAAC,eAAe,CAAC,YAAY,CAAC;gBAC7C,OAAO,EAAE,CAAC,eAAe,CAAC,MAAM,CAAC;gBACjC,WAAW,EAAE;oBACT,eAAe,CAAC,MAAM;wBAClB,CAAC,CAAC,SAAS,CAAC,gBAAgB;wBAC5B,CAAC,CAAC,eAAe,CAAC,IAAI;4BACpB,CAAC,CAAC,SAAS,CAAC,UAAU;4BACtB,CAAC,CAAC,eAAe,CAAC,SAAS;gCACzB,CAAC,CAAC,SAAS,CAAC,gBAAgB;gCAC5B,CAAC,CAAC,SAAS,CAAC,UAAU;iBACjC;gBACD,cAAc,EAAE,CAAC,eAAe,CAAC,cAAc,CAAC;gBAChD,MAAM,EAAE,eAAe,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,eAAe,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,SAAS;aACtE;YACD,gBAAgB,EAAE,KAAK;SAC1B,CAAC;QAEF,OAAO,IAAI,CAAC,uBAAuB,CAAC,IAAI,EAAE,OAAO,EAAE,eAAe,EAAE,0BAA0B,CAAC,QAAQ,EAAE,KAAK,EAAE,MAAM,CAAC,CAAC;IAC5H,CAAC;IAEM,yBAAyB,CAC5B,IAAY,EACZ,aAAsB,EACtB,eAAiD,EACjD,eAAe,GAAG,KAAK,EACvB,MAAgC;QAEhC,OAAO,IAAI,CAAC,uBAAuB,CAC/B,IAAI,EACJ,IAAI,EACJ,eAAe,EACf,aAAa,CAAC,CAAC,CAAC,0BAA0B,CAAC,IAAI,CAAC,CAAC,CAAC,0BAA0B,CAAC,KAAK,EAClF,eAAe,EACf,MAAM,CACT,CAAC;IACN,CAAC;IAEM,qBAAqB,CACxB,IAAiB,EACjB,WAAW,GAAG,IAAI,CAAC,OAAO,CAAC,cAAc,CAAC,IAAI,CAAC,EAC/C,YAAY,GAAG,IAAI,CAAC,OAAO,CAAC,eAAe,CAAC,IAAI,CAAC;QAEjD,MAAM,EAAE,KAAK,EAAE,MAAM,EAAE,GAAG,4BAA4B,CAAC,IAAI,CAAC,CAAC;QAE7D,OAAO;YACH,KAAK,EAAE,IAAI,CAAC,KAAK,CAAC,CAAC,KAAK,GAAG,WAAW,CAAC,GAAG,GAAG,CAAC;YAC9C,MAAM,EAAE,IAAI,CAAC,KAAK,CAAC,CAAC,MAAM,GAAG,YAAY,CAAC,GAAG,GAAG,CAAC;SACpD,CAAC;IACN,CAAC;IAEM,OAAO;QACV,IAAI,CAAC,eAAe,EAAE,CAAC;IAC3B,CAAC;IAEM,gBAAgB;QACnB,IAAI,CAAC,SAAS,CAAC,OAAO,CAAC,CAAC,KAAK,EAAE,EAAE;YAC7B,IAAI,CAAC,KAAK,CAAC,OAAO,EAAE;gBAChB,IAAI,KAAK,CAAC,SAAS,KAAK,SAAS,EAAE;oBAC/B,MAAM,QAAQ,GAAG,IAAI,CAAC,SAAS,CAAC,GAAG,CAAC,KAAK,CAAC,SAAS,CAAE,CAAC;oBAEtD,KAAK,CAAC,OAAO,GAAG,QAAQ,CAAC,OAAO,CAAC;oBACjC,KAAK,CAAC,OAAO,EAAE,OAAO,EAAE,mBAAmB,EAAE,CAAC;oBAE9C,IAAI,QAAQ,CAAC,SAAS,KAAK,4BAA4B,EAAE;wBACrD,KAAK,CAAC,SAAS,GAAG,4BAA4B,CAAC;qBAClD;oBACD,IAAI,QAAQ,CAAC,SAAS,KAAK,mCAAmC,EAAE;wBAC5D,KAAK,CAAC,SAAS,GAAG,mCAAmC,CAAC;qBACzD;iBACJ;qBAAM,IAAI,KAAK,CAAC,SAAS,KAAK,0BAA0B,CAAC,QAAQ,EAAE;oBAChE,IAAI,KAAK,CAAC,YAAY,KAAK,SAAS,EAAE;wBAClC,MAAM,eAAe,GAAG,KAAK,CAAC,eAAe,CAAC;wBAC9C,MAAM,IAAI,GAAG,eAAe,CAAC,gBAAgB,CAAC,CAAC,CAAC,IAAI,CAAC,qBAAqB,CAAC,eAAe,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,eAAe,CAAC,IAAI,CAAC;wBAExH,MAAM,WAAW,GAAG,IAAI,CAAC,SAAS,CAAC,GAAG,CAAC,KAAK,CAAC,YAAY,CAAE,CAAC;wBAC5D,MAAM,qBAAqB,GAAG,WAAW,CAAC,OAAQ,CAAC,QAAS,CAAC,KAAK,CAAC,kBAAmB,CAAC,CAAC;wBAExF,MAAM,yBAAyB,GAAgC;4BAC3D,aAAa,EAAE,eAAe,CAAC,OAAO,CAAC,aAAa;4BACpD,eAAe,EAAE,eAAe,CAAC,OAAO,CAAC,eAAe;4BACxD,mBAAmB,EAAE,eAAe,CAAC,OAAO,CAAC,mBAAmB;4BAChE,qBAAqB,EAAE,eAAe,CAAC,OAAO,CAAC,qBAAqB;4BACpE,OAAO,EAAE,eAAe,CAAC,OAAO,CAAC,OAAO;4BACxC,IAAI,EAAE,eAAe,CAAC,OAAO,CAAC,KAAM,CAAC,CAAC,CAAC;4BACvC,MAAM,EAAE,eAAe,CAAC,OAAO,CAAC,OAAQ,CAAC,CAAC,CAAC;4BAC3C,aAAa,EAAE,eAAe,CAAC,OAAO,CAAC,cAAe,CAAC,CAAC,CAAC;4BACzD,eAAe,EAAE,qBAAqB;4BACtC,KAAK,EAAE,eAAe,CAAC,OAAO,CAAC,KAAK;yBACvC,CAAC;wBAEF,KAAK,CAAC,OAAO,GAAG,IAAI,CAAC,OAAO,CAAC,yBAAyB,CAAC,IAAI,EAAE,yBAAyB,CAAC,CAAC;wBACxF,qBAAqB,CAAC,mBAAmB,EAAE,CAAC;qBAC/C;yBAAM;wBACH,MAAM,eAAe,GAAG,KAAK,CAAC,eAAe,CAAC;wBAC9C,MAAM,IAAI,GAAG,eAAe,CAAC,gBAAgB,CAAC,CAAC,CAAC,IAAI,CAAC,qBAAqB,CAAC,eAAe,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,eAAe,CAAC,IAAI,CAAC;wBAExH,KAAK,CAAC,OAAO,GAAG,IAAI,CAAC,OAAO,CAAC,0BAA0B,CAAC,IAAI,EAAE,eAAe,CAAC,OAAO,EAAE,KAAK,CAAC,CAAC;qBACjG;iBACJ;aACJ;YAED,IAAI,KAAK,CAAC,OAAO,IAAI,KAAK,CAAC,SAAS,KAAK,SAAS,EAAE;gBAChD,KAAK,CAAC,KAAK,EAAE,OAAO,EAAE,CAAC;gBACvB,KAAK,CAAC,KAAK,GAAG,IAAI,CAAC,mBAAmB,CAAC,KAAK,CAAC,IAAI,EAAE,KAAK,CAAC,OAAO,CAAC,CAAC;aACrE;QACL,CAAC,CAAC,CAAC;IACP,CAAC;IAEM,oBAAoB;QACvB,OAAO,wBAAwB,CAAC,QAAQ,EAAE,CAAC;IAC/C,CAAC;IAEM,qBAAqB,CAAC,cAAuC,EAAE,MAA+B;QACjG,IAAI,CAAC,IAAI,CAAC,SAAS,CAAC,GAAG,CAAC,MAAM,CAAC,EAAE;YAC7B,MAAM,IAAI,KAAK,CAAC,iCAAiC,MAAM,kBAAkB,CAAC,CAAC;SAC9E;QAED,MAAM,YAAY,GAAG,IAAI,CAAC,SAAS,CAAC,GAAG,CAAC,MAAM,CAAE,CAAC;QAEjD,IAAI,CAAC,SAAS,CAAC,GAAG,CAAC,cAAc,EAAE;YAC/B,OAAO,EAAE,YAAY,CAAC,OAAO;YAC7B,SAAS,EAAE,MAAM;YACjB,IAAI,EAAE,YAAY,CAAC,IAAI;YACvB,eAAe,EAAE;gBACb,IAAI,EAAE,EAAE,GAAI,YAAY,CAAC,eAAe,CAAC,IAA2E,EAAE;gBACtH,OAAO,EAAE,EAAE,GAAG,YAAY,CAAC,eAAe,CAAC,OAAO,EAAE,KAAK,EAAE,YAAY,CAAC,IAAI,EAAE;gBAC9E,gBAAgB,EAAE,YAAY,CAAC,eAAe,CAAC,gBAAgB;aAClE;YACD,SAAS,EAAE,YAAY,CAAC,SAAS;YACjC,YAAY,EAAE,YAAY,CAAC,YAAY;YACvC,kBAAkB,EAAE,YAAY,CAAC,kBAAkB;SACtD,CAAC,CAAC;IACP,CAAC;IAEM,eAAe,CAAC,UAAU,GAAG,IAAI;QACpC,IAAI,CAAC,SAAS,CAAC,OAAO,CAAC,CAAC,KAAK,EAAE,MAAM,EAAE,EAAE;YACrC,IAAI,UAAU,IAAI,KAAK,CAAC,SAAS,KAAK,0BAA0B,CAAC,QAAQ,EAAE;gBACvE,KAAK,CAAC,KAAK,EAAE,OAAO,EAAE,CAAC;gBACvB,KAAK,CAAC,KAAK,GAAG,SAAS,CAAC;aAC3B;YAED,IAAI,KAAK,CAAC,SAAS,KAAK,0BAA0B,CAAC,QAAQ,EAAE;gBACzD,OAAO;aACV;YAED,KAAK,CAAC,OAAO,EAAE,OAAO,EAAE,CAAC;YACzB,KAAK,CAAC,OAAO,GAAG,IAAI,CAAC;YAErB,IAAI,UAAU,IAAI,KAAK,CAAC,SAAS,KAAK,0BAA0B,CAAC,IAAI,EAAE;gBACnE,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC;aACjC;QACL,CAAC,CAAC,CAAC;QAEH,IAAI,UAAU,EAAE;YACZ,IAAI,CAAC,SAAS,CAAC,KAAK,EAAE,CAAC;YACvB,IAAI,CAAC,kBAAkB,EAAE,CAAC;SAC7B;IACL,CAAC;IAEO,kBAAkB;QACtB,MAAM,IAAI,GAAG,EAAE,KAAK,EAAE,IAAI,CAAC,OAAO,CAAC,cAAc,CAAC,IAAI,CAAC,EAAE,MAAM,EAAE,IAAI,CAAC,OAAO,CAAC,eAAe,CAAC,IAAI,CAAC,EAAE,CAAC;QAEtG,IAAI,CAAC,SAAS,CAAC,GAAG,CAAC,4BAA4B,EAAE;YAC7C,IAAI,EAAE,kBAAkB;YACxB,OAAO,EAAE,IAAI;YACb,eAAe,EAAE;gBACb,IAAI;gBACJ,OAAO,EAAE,EAAE;gBACX,gBAAgB,EAAE,KAAK;aAC1B;YACD,SAAS,EAAE,0BAA0B,CAAC,QAAQ;SACjD,CAAC,CAAC;QAEH,IAAI,CAAC,SAAS,CAAC,GAAG,CAAC,mCAAmC,EAAE;YACpD,IAAI,EAAE,0BAA0B;YAChC,OAAO,EAAE,IAAI;YACb,eAAe,EAAE;gBACb,IAAI;gBACJ,OAAO,EAAE,EAAE;gBACX,gBAAgB,EAAE,KAAK;aAC1B;YACD,SAAS,EAAE,0BAA0B,CAAC,QAAQ;SACjD,CAAC,CAAC;IACP,CAAC;IAEO,mBAAmB,CAAC,IAAY,EAAE,OAA4B;QAClE,IAAI,CAAC,IAAI,CAAC,cAAc,IAAI,CAAC,IAAI,CAAC,MAAM,EAAE;YACtC,OAAO;SACV;QAED,MAAM,YAAY,GAAG,IAAI,OAAO,CAAC,IAAI,EAAE,IAAI,CAAC,MAAM,CAAC,CAAC;QAEpD,YAAY,CAAC,IAAI,GAAG,IAAI,CAAC;QACzB,YAAY,CAAC,QAAQ,GAAG,OAAO,CAAC,OAAO,IAAI,OAAO,CAAC,oBAAqB,CAAC;QACzE,YAAY,CAAC,QAAQ,CAAC,mBAAmB,EAAE,CAAC;QAE5C,OAAO,YAAY,CAAC;IACxB,CAAC;IAEO,UAAU,CAAC,MAAc;QAC7B,MAAM,KAAK,GAAG,IAAI,CAAC,SAAS,CAAC,GAAG,CAAC,MAAM,CAAC,CAAC;QAEzC,IAAI,KAAK,EAAE;YACP,KAAK,CAAC,KAAK,EAAE,OAAO,EAAE,CAAC;YACvB,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC;SACjC;IACL,CAAC;IAEO,uBAAuB,CAC3B,IAAY,EACZ,OAAsC,EACtC,eAAiD,EACjD,SAAqC,EACrC,eAAe,GAAG,KAAK,EACvB,MAAgC,EAChC,YAAsC,EACtC,kBAA2B;QAE3B,MAAM,GAAG,MAAM,IAAI,wBAAwB,CAAC,QAAQ,EAAE,CAAC;QAEvD,IAAI,CAAC,SAAS,CAAC,GAAG,CAAC,MAAM,EAAE;YACvB,OAAO;YACP,IAAI;YACJ,eAAe,EAAE;gBACb,IAAI,EAAE,4BAA4B,CAAC,eAAe,CAAC,IAAI,CAAC;gBACxD,OAAO,EAAE,EAAE,GAAG,eAAe,CAAC,OAAO,EAAE,KAAK,EAAE,IAAI,EAAE;gBACpD,gBAAgB,EAAE,eAAe,CAAC,gBAAgB;aACrD;YACD,SAAS;YACT,YAAY;YACZ,kBAAkB;SACrB,CAAC,CAAC;QAEH,IAAI,SAAS,KAAK,0BAA0B,CAAC,QAAQ,EAAE;YACnD,OAAO,MAAM,CAAC;SACjB;QAED,IAAI,eAAe,EAAE;YACjB,MAAM,YAAY,GAAG,eAAe,CAAC,OAAO,CAAC,YAAY,IAAI,CAAC,CAAC;YAC/D,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,YAAY,EAAE,CAAC,EAAE,EAAE;gBACnC,MAAM,KAAK,GAAG,eAAe,CAAC,OAAO,CAAC,MAAM,EAAE,CAAC,CAAC,CAAC,IAAI,GAAG,CAAC,EAAE,CAAC;gBAC5D,MAAM,WAAW,GAAG,GAAG,IAAI,MAAM,KAAK,EAAE,CAAC;gBACzC,MAAM,yBAAyB,GAAqC;oBAChE,IAAI,EAAE,4BAA4B,CAAC,eAAe,CAAC,IAAI,CAAC;oBACxD,OAAO,EAAE;wBACL,GAAG,eAAe,CAAC,OAAO;wBAC1B,OAAO,EAAE,CAAC,eAAe,CAAC,OAAO,CAAC,OAAQ,CAAC,CAAC,CAAC,CAAC;wBAC9C,KAAK,EAAE,CAAC,eAAe,CAAC,OAAO,CAAC,KAAM,CAAC,CAAC,CAAC,CAAC;wBAC1C,YAAY,EAAE,CAAC;qBAClB;oBACD,gBAAgB,EAAE,eAAe,CAAC,gBAAgB;iBACrD,CAAC;gBACF,IAAI,CAAC,uBAAuB,CAAC,WAAW,EAAE,IAAI,EAAE,yBAAyB,EAAE,SAAS,EAAE,KAAK,EAAE,MAAM,GAAG,CAAC,GAAG,CAAC,EAAE,MAAM,EAAE,CAAC,CAAC,CAAC;aAC3H;YAED,wBAAwB,CAAC,QAAQ,IAAI,YAAY,CAAC;SACrD;QAED,OAAO,MAAM,CAAC;IAClB,CAAC;;AAlVc,iCAAQ,GAAG,CAAC,AAAJ,CAAK,CAAC,+CAA+C","sourcesContent":["/* eslint-disable import/no-internal-modules */\r\nimport type {\r\n Scene,\r\n AbstractEngine,\r\n RenderTargetWrapper,\r\n RenderTargetCreationOptions,\r\n TextureSize,\r\n Nullable,\r\n FrameGraphTextureCreationOptions,\r\n FrameGraphTextureHandle,\r\n} from \"core/index\";\r\nimport { getDimensionsFromTextureSize } from \"../Materials/Textures/textureCreationOptions\";\r\nimport { Texture } from \"../Materials/Textures/texture\";\r\nimport { backbufferColorTextureHandle, backbufferDepthStencilTextureHandle } from \"./frameGraphTypes\";\r\nimport { Constants } from \"../Engines/constants\";\r\n\r\ntype TextureEntry = {\r\n texture: Nullable<RenderTargetWrapper>;\r\n name: string;\r\n creationOptions: FrameGraphTextureCreationOptions;\r\n namespace: FrameGraphTextureNamespace;\r\n debug?: Texture;\r\n parentHandle?: FrameGraphTextureHandle;\r\n parentTextureIndex?: number;\r\n refHandle?: FrameGraphTextureHandle;\r\n};\r\n\r\nenum FrameGraphTextureNamespace {\r\n Task,\r\n Graph,\r\n External,\r\n}\r\n\r\n/**\r\n * @experimental\r\n * @internal\r\n */\r\nexport class FrameGraphTextureManager {\r\n private static _Counter = 2; // 0 and 1 are reserved for backbuffer textures\r\n\r\n public _textures: Map<FrameGraphTextureHandle, TextureEntry> = new Map();\r\n\r\n constructor(\r\n private _engine: AbstractEngine,\r\n private _debugTextures = false,\r\n private _scene?: Scene\r\n ) {\r\n this._addSystemTextures();\r\n }\r\n\r\n public isBackbuffer(handle: FrameGraphTextureHandle): boolean {\r\n if (handle === backbufferColorTextureHandle || handle === backbufferDepthStencilTextureHandle) {\r\n return true;\r\n }\r\n\r\n const textureEntry = this._textures.get(handle);\r\n if (!textureEntry) {\r\n return false;\r\n }\r\n\r\n return textureEntry.refHandle === backbufferColorTextureHandle || textureEntry.refHandle === backbufferDepthStencilTextureHandle;\r\n }\r\n\r\n public isBackbufferColor(handle: FrameGraphTextureHandle): boolean {\r\n if (handle === backbufferColorTextureHandle) {\r\n return true;\r\n }\r\n\r\n const textureEntry = this._textures.get(handle);\r\n if (!textureEntry) {\r\n return false;\r\n }\r\n\r\n return textureEntry.refHandle === backbufferColorTextureHandle;\r\n }\r\n\r\n public isBackbufferDepthStencil(handle: FrameGraphTextureHandle): boolean {\r\n if (handle === backbufferDepthStencilTextureHandle) {\r\n return true;\r\n }\r\n\r\n const textureEntry = this._textures.get(handle);\r\n if (!textureEntry) {\r\n return false;\r\n }\r\n\r\n return textureEntry.refHandle === backbufferDepthStencilTextureHandle;\r\n }\r\n\r\n public getTextureCreationOptions(handle: FrameGraphTextureHandle): FrameGraphTextureCreationOptions {\r\n return this._textures.get(handle)!.creationOptions;\r\n }\r\n\r\n public getTextureFromHandle(handle: FrameGraphTextureHandle): Nullable<RenderTargetWrapper> {\r\n return this._textures.get(handle)!.texture;\r\n }\r\n\r\n public importTexture(name: string, texture: RenderTargetWrapper, handle?: FrameGraphTextureHandle): FrameGraphTextureHandle {\r\n const internalTexture = texture.texture;\r\n\r\n if (!internalTexture) {\r\n throw new Error(\"Texture must have an internal texture to be imported\");\r\n }\r\n\r\n if (handle !== undefined) {\r\n this._freeEntry(handle);\r\n }\r\n\r\n const creationOptions: FrameGraphTextureCreationOptions = {\r\n size: { width: texture.width, height: texture.height },\r\n options: {\r\n generateMipMaps: internalTexture.generateMipMaps,\r\n generateDepthBuffer: texture._generateDepthBuffer,\r\n generateStencilBuffer: texture._generateStencilBuffer,\r\n samples: internalTexture.samples,\r\n label: internalTexture.label,\r\n types: [internalTexture.type],\r\n samplingModes: [internalTexture.samplingMode],\r\n formats: [internalTexture.format],\r\n targetTypes: [\r\n internalTexture.isCube\r\n ? Constants.TEXTURE_CUBE_MAP\r\n : internalTexture.is3D\r\n ? Constants.TEXTURE_3D\r\n : internalTexture.is2DArray\r\n ? Constants.TEXTURE_2D_ARRAY\r\n : Constants.TEXTURE_2D,\r\n ],\r\n useSRGBBuffers: [internalTexture._useSRGBBuffer],\r\n labels: internalTexture.label ? [internalTexture.label] : undefined,\r\n },\r\n sizeIsPercentage: false,\r\n };\r\n\r\n return this._createHandleForTexture(name, texture, creationOptions, FrameGraphTextureNamespace.External, false, handle);\r\n }\r\n\r\n public createRenderTargetTexture(\r\n name: string,\r\n taskNamespace: boolean,\r\n creationOptions: FrameGraphTextureCreationOptions,\r\n multiTargetMode = false,\r\n handle?: FrameGraphTextureHandle\r\n ): FrameGraphTextureHandle {\r\n return this._createHandleForTexture(\r\n name,\r\n null,\r\n creationOptions,\r\n taskNamespace ? FrameGraphTextureNamespace.Task : FrameGraphTextureNamespace.Graph,\r\n multiTargetMode,\r\n handle\r\n );\r\n }\r\n\r\n public getAbsoluteDimensions(\r\n size: TextureSize,\r\n screenWidth = this._engine.getRenderWidth(true),\r\n screenHeight = this._engine.getRenderHeight(true)\r\n ): { width: number; height: number } {\r\n const { width, height } = getDimensionsFromTextureSize(size);\r\n\r\n return {\r\n width: Math.floor((width * screenWidth) / 100),\r\n height: Math.floor((height * screenHeight) / 100),\r\n };\r\n }\r\n\r\n public dispose(): void {\r\n this.releaseTextures();\r\n }\r\n\r\n public allocateTextures() {\r\n this._textures.forEach((entry) => {\r\n if (!entry.texture) {\r\n if (entry.refHandle !== undefined) {\r\n const refEntry = this._textures.get(entry.refHandle)!;\r\n\r\n entry.texture = refEntry.texture;\r\n entry.texture?.texture?.incrementReferences();\r\n\r\n if (refEntry.refHandle === backbufferColorTextureHandle) {\r\n entry.refHandle = backbufferColorTextureHandle;\r\n }\r\n if (refEntry.refHandle === backbufferDepthStencilTextureHandle) {\r\n entry.refHandle = backbufferDepthStencilTextureHandle;\r\n }\r\n } else if (entry.namespace !== FrameGraphTextureNamespace.External) {\r\n if (entry.parentHandle !== undefined) {\r\n const creationOptions = entry.creationOptions;\r\n const size = creationOptions.sizeIsPercentage ? this.getAbsoluteDimensions(creationOptions.size) : creationOptions.size;\r\n\r\n const parentEntry = this._textures.get(entry.parentHandle)!;\r\n const parentInternalTexture = parentEntry.texture!.textures![entry.parentTextureIndex!];\r\n\r\n const creationOptionsForTexture: RenderTargetCreationOptions = {\r\n createMipMaps: creationOptions.options.createMipMaps,\r\n generateMipMaps: creationOptions.options.generateMipMaps,\r\n generateDepthBuffer: creationOptions.options.generateDepthBuffer,\r\n generateStencilBuffer: creationOptions.options.generateStencilBuffer,\r\n samples: creationOptions.options.samples,\r\n type: creationOptions.options.types![0],\r\n format: creationOptions.options.formats![0],\r\n useSRGBBuffer: creationOptions.options.useSRGBBuffers![0],\r\n colorAttachment: parentInternalTexture,\r\n label: creationOptions.options.label,\r\n };\r\n\r\n entry.texture = this._engine.createRenderTargetTexture(size, creationOptionsForTexture);\r\n parentInternalTexture.incrementReferences();\r\n } else {\r\n const creationOptions = entry.creationOptions;\r\n const size = creationOptions.sizeIsPercentage ? this.getAbsoluteDimensions(creationOptions.size) : creationOptions.size;\r\n\r\n entry.texture = this._engine.createMultipleRenderTarget(size, creationOptions.options, false);\r\n }\r\n }\r\n }\r\n\r\n if (entry.texture && entry.refHandle === undefined) {\r\n entry.debug?.dispose();\r\n entry.debug = this._createDebugTexture(entry.name, entry.texture);\r\n }\r\n });\r\n }\r\n\r\n public createDanglingHandle() {\r\n return FrameGraphTextureManager._Counter++;\r\n }\r\n\r\n public resolveDanglingHandle(danglingHandle: FrameGraphTextureHandle, handle: FrameGraphTextureHandle) {\r\n if (!this._textures.has(handle)) {\r\n throw new Error(`resolveDanglingHandle: Handle ${handle} does not exist!`);\r\n }\r\n\r\n const textureEntry = this._textures.get(handle)!;\r\n\r\n this._textures.set(danglingHandle, {\r\n texture: textureEntry.texture,\r\n refHandle: handle,\r\n name: textureEntry.name,\r\n creationOptions: {\r\n size: { ...(textureEntry.creationOptions.size as { width: number; height: number; depth?: number; layers?: number }) },\r\n options: { ...textureEntry.creationOptions.options, label: textureEntry.name },\r\n sizeIsPercentage: textureEntry.creationOptions.sizeIsPercentage,\r\n },\r\n namespace: textureEntry.namespace,\r\n parentHandle: textureEntry.parentHandle,\r\n parentTextureIndex: textureEntry.parentTextureIndex,\r\n });\r\n }\r\n\r\n public releaseTextures(releaseAll = true): void {\r\n this._textures.forEach((entry, handle) => {\r\n if (releaseAll || entry.namespace !== FrameGraphTextureNamespace.External) {\r\n entry.debug?.dispose();\r\n entry.debug = undefined;\r\n }\r\n\r\n if (entry.namespace === FrameGraphTextureNamespace.External) {\r\n return;\r\n }\r\n\r\n entry.texture?.dispose();\r\n entry.texture = null;\r\n\r\n if (releaseAll || entry.namespace === FrameGraphTextureNamespace.Task) {\r\n this._textures.delete(handle);\r\n }\r\n });\r\n\r\n if (releaseAll) {\r\n this._textures.clear();\r\n this._addSystemTextures();\r\n }\r\n }\r\n\r\n private _addSystemTextures() {\r\n const size = { width: this._engine.getRenderWidth(true), height: this._engine.getRenderHeight(true) };\r\n\r\n this._textures.set(backbufferColorTextureHandle, {\r\n name: \"backbuffer color\",\r\n texture: null,\r\n creationOptions: {\r\n size,\r\n options: {},\r\n sizeIsPercentage: false,\r\n },\r\n namespace: FrameGraphTextureNamespace.External,\r\n });\r\n\r\n this._textures.set(backbufferDepthStencilTextureHandle, {\r\n name: \"backbuffer depth/stencil\",\r\n texture: null,\r\n creationOptions: {\r\n size,\r\n options: {},\r\n sizeIsPercentage: false,\r\n },\r\n namespace: FrameGraphTextureNamespace.External,\r\n });\r\n }\r\n\r\n private _createDebugTexture(name: string, texture: RenderTargetWrapper): Texture | undefined {\r\n if (!this._debugTextures || !this._scene) {\r\n return;\r\n }\r\n\r\n const textureDebug = new Texture(null, this._scene);\r\n\r\n textureDebug.name = name;\r\n textureDebug._texture = texture.texture || texture._depthStencilTexture!;\r\n textureDebug._texture.incrementReferences();\r\n\r\n return textureDebug;\r\n }\r\n\r\n private _freeEntry(handle: number): void {\r\n const entry = this._textures.get(handle);\r\n\r\n if (entry) {\r\n entry.debug?.dispose();\r\n this._textures.delete(handle);\r\n }\r\n }\r\n\r\n private _createHandleForTexture(\r\n name: string,\r\n texture: Nullable<RenderTargetWrapper>,\r\n creationOptions: FrameGraphTextureCreationOptions,\r\n namespace: FrameGraphTextureNamespace,\r\n multiTargetMode = false,\r\n handle?: FrameGraphTextureHandle,\r\n parentHandle?: FrameGraphTextureHandle,\r\n parentTextureIndex?: number\r\n ): FrameGraphTextureHandle {\r\n handle = handle ?? FrameGraphTextureManager._Counter++;\r\n\r\n this._textures.set(handle, {\r\n texture,\r\n name,\r\n creationOptions: {\r\n size: getDimensionsFromTextureSize(creationOptions.size),\r\n options: { ...creationOptions.options, label: name },\r\n sizeIsPercentage: creationOptions.sizeIsPercentage,\r\n },\r\n namespace,\r\n parentHandle,\r\n parentTextureIndex,\r\n });\r\n\r\n if (namespace === FrameGraphTextureNamespace.External) {\r\n return handle;\r\n }\r\n\r\n if (multiTargetMode) {\r\n const textureCount = creationOptions.options.textureCount ?? 1;\r\n for (let i = 0; i < textureCount; i++) {\r\n const label = creationOptions.options.labels?.[i] ?? `${i}`;\r\n const textureName = `${name} - ${label}`;\r\n const creationOptionsForTexture: FrameGraphTextureCreationOptions = {\r\n size: getDimensionsFromTextureSize(creationOptions.size),\r\n options: {\r\n ...creationOptions.options,\r\n formats: [creationOptions.options.formats![i]],\r\n types: [creationOptions.options.types![i]],\r\n textureCount: 1,\r\n },\r\n sizeIsPercentage: creationOptions.sizeIsPercentage,\r\n };\r\n this._createHandleForTexture(textureName, null, creationOptionsForTexture, namespace, false, handle + i + 1, handle, i);\r\n }\r\n\r\n FrameGraphTextureManager._Counter += textureCount;\r\n }\r\n\r\n return handle;\r\n }\r\n}\r\n"]}
|
|
@@ -0,0 +1,59 @@
|
|
|
1
|
+
import type { Nullable, TextureSize, FrameGraphContext, IMultiRenderTargetOptions } from "../index.js";
|
|
2
|
+
/**
|
|
3
|
+
* Represents a texture handle in the frame graph.
|
|
4
|
+
*/
|
|
5
|
+
export type FrameGraphTextureHandle = number;
|
|
6
|
+
/**
|
|
7
|
+
* Represents a texture handle for the backbuffer color texture.
|
|
8
|
+
*/
|
|
9
|
+
export declare const backbufferColorTextureHandle: FrameGraphTextureHandle;
|
|
10
|
+
/**
|
|
11
|
+
* Represents a texture handle for the backbuffer depth/stencil texture.
|
|
12
|
+
*/
|
|
13
|
+
export declare const backbufferDepthStencilTextureHandle: FrameGraphTextureHandle;
|
|
14
|
+
/**
|
|
15
|
+
* Options used to create a texture in the frame graph.
|
|
16
|
+
*/
|
|
17
|
+
export type FrameGraphTextureCreationOptions = {
|
|
18
|
+
/** Size of the texture. If sizeIsPercentage is true, these are percentages relative to the screen size */
|
|
19
|
+
size: TextureSize;
|
|
20
|
+
/** Options used to create the (multi) render target texture */
|
|
21
|
+
options: IMultiRenderTargetOptions;
|
|
22
|
+
/** If true, indicates that "size" is percentages relative to the screen size */
|
|
23
|
+
sizeIsPercentage: boolean;
|
|
24
|
+
};
|
|
25
|
+
/**
|
|
26
|
+
* Represents a texture description in the frame graph.
|
|
27
|
+
* This is basically the same thing than FrameGraphTextureCreationOptions, but the size is never in percentage and always in pixels.
|
|
28
|
+
*/
|
|
29
|
+
export type FrameGraphTextureDescription = {
|
|
30
|
+
/**
|
|
31
|
+
* Size of the texture.
|
|
32
|
+
*/
|
|
33
|
+
size: {
|
|
34
|
+
width: number;
|
|
35
|
+
height: number;
|
|
36
|
+
};
|
|
37
|
+
/**
|
|
38
|
+
* Options used when the (multi) render target texture had been created.
|
|
39
|
+
*/
|
|
40
|
+
options: IMultiRenderTargetOptions;
|
|
41
|
+
};
|
|
42
|
+
/**
|
|
43
|
+
* Defines a pass in the frame graph.
|
|
44
|
+
*/
|
|
45
|
+
export interface IFrameGraphPass {
|
|
46
|
+
/**
|
|
47
|
+
* The name of the pass.
|
|
48
|
+
*/
|
|
49
|
+
name: string;
|
|
50
|
+
/**
|
|
51
|
+
* Sets the function to execute when the pass is executed
|
|
52
|
+
* @param func The function to execute when the pass is executed
|
|
53
|
+
*/
|
|
54
|
+
setExecuteFunc(func: (context: FrameGraphContext) => void): void;
|
|
55
|
+
/** @internal */
|
|
56
|
+
_execute(): void;
|
|
57
|
+
/** @internal */
|
|
58
|
+
_isValid(): Nullable<string>;
|
|
59
|
+
}
|
|
@@ -0,0 +1,9 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* Represents a texture handle for the backbuffer color texture.
|
|
3
|
+
*/
|
|
4
|
+
export const backbufferColorTextureHandle = 0;
|
|
5
|
+
/**
|
|
6
|
+
* Represents a texture handle for the backbuffer depth/stencil texture.
|
|
7
|
+
*/
|
|
8
|
+
export const backbufferDepthStencilTextureHandle = 1;
|
|
9
|
+
//# sourceMappingURL=frameGraphTypes.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"frameGraphTypes.js","sourceRoot":"","sources":["../../../../dev/core/src/FrameGraph/frameGraphTypes.ts"],"names":[],"mappings":"AAQA;;GAEG;AACH,MAAM,CAAC,MAAM,4BAA4B,GAA4B,CAAC,CAAC;AAEvE;;GAEG;AACH,MAAM,CAAC,MAAM,mCAAmC,GAA4B,CAAC,CAAC","sourcesContent":["// eslint-disable-next-line import/no-internal-modules\r\nimport type { Nullable, TextureSize, FrameGraphContext, IMultiRenderTargetOptions } from \"core/index\";\r\n\r\n/**\r\n * Represents a texture handle in the frame graph.\r\n */\r\nexport type FrameGraphTextureHandle = number;\r\n\r\n/**\r\n * Represents a texture handle for the backbuffer color texture.\r\n */\r\nexport const backbufferColorTextureHandle: FrameGraphTextureHandle = 0;\r\n\r\n/**\r\n * Represents a texture handle for the backbuffer depth/stencil texture.\r\n */\r\nexport const backbufferDepthStencilTextureHandle: FrameGraphTextureHandle = 1;\r\n\r\n/**\r\n * Options used to create a texture in the frame graph.\r\n */\r\nexport type FrameGraphTextureCreationOptions = {\r\n /** Size of the texture. If sizeIsPercentage is true, these are percentages relative to the screen size */\r\n size: TextureSize;\r\n\r\n /** Options used to create the (multi) render target texture */\r\n options: IMultiRenderTargetOptions;\r\n\r\n /** If true, indicates that \"size\" is percentages relative to the screen size */\r\n sizeIsPercentage: boolean;\r\n};\r\n\r\n/**\r\n * Represents a texture description in the frame graph.\r\n * This is basically the same thing than FrameGraphTextureCreationOptions, but the size is never in percentage and always in pixels.\r\n */\r\nexport type FrameGraphTextureDescription = {\r\n /**\r\n * Size of the texture.\r\n */\r\n size: { width: number; height: number };\r\n\r\n /**\r\n * Options used when the (multi) render target texture had been created.\r\n */\r\n options: IMultiRenderTargetOptions;\r\n};\r\n\r\n/**\r\n * Defines a pass in the frame graph.\r\n */\r\nexport interface IFrameGraphPass {\r\n /**\r\n * The name of the pass.\r\n */\r\n name: string;\r\n\r\n /**\r\n * Sets the function to execute when the pass is executed\r\n * @param func The function to execute when the pass is executed\r\n */\r\n setExecuteFunc(func: (context: FrameGraphContext) => void): void;\r\n\r\n /** @internal */\r\n _execute(): void;\r\n\r\n /** @internal */\r\n _isValid(): Nullable<string>;\r\n}\r\n"]}
|
|
@@ -0,0 +1,28 @@
|
|
|
1
|
+
export * from "./Node/nodeRenderGraph";
|
|
2
|
+
export * from "./Node/nodeRenderGraphBlock";
|
|
3
|
+
export * from "./Node/nodeRenderGraphBlockConnectionPoint";
|
|
4
|
+
export * from "./Node/nodeRenderGraphBuildState";
|
|
5
|
+
export * from "./Node/Types/nodeRenderGraphTypes";
|
|
6
|
+
export * from "./Node/Blocks/index";
|
|
7
|
+
export * from "./Passes/pass";
|
|
8
|
+
export * from "./Passes/renderPass";
|
|
9
|
+
export * from "./Tasks/PostProcesses/blackAndWhiteTask";
|
|
10
|
+
export * from "./Tasks/PostProcesses/bloomTask";
|
|
11
|
+
export * from "./Tasks/PostProcesses/blurTask";
|
|
12
|
+
export * from "./Tasks/PostProcesses/circleOfConfusionTask";
|
|
13
|
+
export * from "./Tasks/PostProcesses/depthOfFieldTask";
|
|
14
|
+
export * from "./Tasks/PostProcesses/extractHighlightsTask";
|
|
15
|
+
export * from "./Tasks/PostProcesses/postProcessTask";
|
|
16
|
+
export * from "./Tasks/Texture/clearTextureTask";
|
|
17
|
+
export * from "./Tasks/Texture/copyToBackbufferColorTask";
|
|
18
|
+
export * from "./Tasks/Texture/copyToTextureTask";
|
|
19
|
+
export * from "./Tasks/Rendering/objectRendererTask";
|
|
20
|
+
export * from "./Tasks/Rendering/geometryRendererTask";
|
|
21
|
+
export * from "./Tasks/Rendering/cullObjectsTask";
|
|
22
|
+
export * from "./frameGraph";
|
|
23
|
+
export * from "./frameGraphContext";
|
|
24
|
+
export * from "./frameGraphObjectList";
|
|
25
|
+
export * from "./frameGraphRenderContext";
|
|
26
|
+
export * from "./frameGraphTask";
|
|
27
|
+
export * from "./frameGraphTextureManager";
|
|
28
|
+
export * from "./frameGraphTypes";
|
|
@@ -0,0 +1,30 @@
|
|
|
1
|
+
/* eslint-disable import/no-internal-modules */
|
|
2
|
+
export * from "./Node/nodeRenderGraph.js";
|
|
3
|
+
export * from "./Node/nodeRenderGraphBlock.js";
|
|
4
|
+
export * from "./Node/nodeRenderGraphBlockConnectionPoint.js";
|
|
5
|
+
export * from "./Node/nodeRenderGraphBuildState.js";
|
|
6
|
+
export * from "./Node/Types/nodeRenderGraphTypes.js";
|
|
7
|
+
export * from "./Node/Blocks/index.js";
|
|
8
|
+
export * from "./Passes/pass.js";
|
|
9
|
+
export * from "./Passes/renderPass.js";
|
|
10
|
+
export * from "./Tasks/PostProcesses/blackAndWhiteTask.js";
|
|
11
|
+
export * from "./Tasks/PostProcesses/bloomTask.js";
|
|
12
|
+
export * from "./Tasks/PostProcesses/blurTask.js";
|
|
13
|
+
export * from "./Tasks/PostProcesses/circleOfConfusionTask.js";
|
|
14
|
+
export * from "./Tasks/PostProcesses/depthOfFieldTask.js";
|
|
15
|
+
export * from "./Tasks/PostProcesses/extractHighlightsTask.js";
|
|
16
|
+
export * from "./Tasks/PostProcesses/postProcessTask.js";
|
|
17
|
+
export * from "./Tasks/Texture/clearTextureTask.js";
|
|
18
|
+
export * from "./Tasks/Texture/copyToBackbufferColorTask.js";
|
|
19
|
+
export * from "./Tasks/Texture/copyToTextureTask.js";
|
|
20
|
+
export * from "./Tasks/Rendering/objectRendererTask.js";
|
|
21
|
+
export * from "./Tasks/Rendering/geometryRendererTask.js";
|
|
22
|
+
export * from "./Tasks/Rendering/cullObjectsTask.js";
|
|
23
|
+
export * from "./frameGraph.js";
|
|
24
|
+
export * from "./frameGraphContext.js";
|
|
25
|
+
export * from "./frameGraphObjectList.js";
|
|
26
|
+
export * from "./frameGraphRenderContext.js";
|
|
27
|
+
export * from "./frameGraphTask.js";
|
|
28
|
+
export * from "./frameGraphTextureManager.js";
|
|
29
|
+
export * from "./frameGraphTypes.js";
|
|
30
|
+
//# sourceMappingURL=index.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"index.js","sourceRoot":"","sources":["../../../../dev/core/src/FrameGraph/index.ts"],"names":[],"mappings":"AAAA,+CAA+C;AAC/C,cAAc,wBAAwB,CAAC;AACvC,cAAc,6BAA6B,CAAC;AAC5C,cAAc,4CAA4C,CAAC;AAC3D,cAAc,kCAAkC,CAAC;AACjD,cAAc,mCAAmC,CAAC;AAClD,cAAc,qBAAqB,CAAC;AAEpC,cAAc,eAAe,CAAC;AAC9B,cAAc,qBAAqB,CAAC;AAEpC,cAAc,yCAAyC,CAAC;AACxD,cAAc,iCAAiC,CAAC;AAChD,cAAc,gCAAgC,CAAC;AAC/C,cAAc,6CAA6C,CAAC;AAC5D,cAAc,wCAAwC,CAAC;AACvD,cAAc,6CAA6C,CAAC;AAC5D,cAAc,uCAAuC,CAAC;AAEtD,cAAc,kCAAkC,CAAC;AACjD,cAAc,2CAA2C,CAAC;AAC1D,cAAc,mCAAmC,CAAC;AAElD,cAAc,sCAAsC,CAAC;AACrD,cAAc,wCAAwC,CAAC;AACvD,cAAc,mCAAmC,CAAC;AAElD,cAAc,cAAc,CAAC;AAC7B,cAAc,qBAAqB,CAAC;AACpC,cAAc,wBAAwB,CAAC;AACvC,cAAc,2BAA2B,CAAC;AAC1C,cAAc,kBAAkB,CAAC;AACjC,cAAc,4BAA4B,CAAC;AAC3C,cAAc,mBAAmB,CAAC","sourcesContent":["/* eslint-disable import/no-internal-modules */\r\nexport * from \"./Node/nodeRenderGraph\";\r\nexport * from \"./Node/nodeRenderGraphBlock\";\r\nexport * from \"./Node/nodeRenderGraphBlockConnectionPoint\";\r\nexport * from \"./Node/nodeRenderGraphBuildState\";\r\nexport * from \"./Node/Types/nodeRenderGraphTypes\";\r\nexport * from \"./Node/Blocks/index\";\r\n\r\nexport * from \"./Passes/pass\";\r\nexport * from \"./Passes/renderPass\";\r\n\r\nexport * from \"./Tasks/PostProcesses/blackAndWhiteTask\";\r\nexport * from \"./Tasks/PostProcesses/bloomTask\";\r\nexport * from \"./Tasks/PostProcesses/blurTask\";\r\nexport * from \"./Tasks/PostProcesses/circleOfConfusionTask\";\r\nexport * from \"./Tasks/PostProcesses/depthOfFieldTask\";\r\nexport * from \"./Tasks/PostProcesses/extractHighlightsTask\";\r\nexport * from \"./Tasks/PostProcesses/postProcessTask\";\r\n\r\nexport * from \"./Tasks/Texture/clearTextureTask\";\r\nexport * from \"./Tasks/Texture/copyToBackbufferColorTask\";\r\nexport * from \"./Tasks/Texture/copyToTextureTask\";\r\n\r\nexport * from \"./Tasks/Rendering/objectRendererTask\";\r\nexport * from \"./Tasks/Rendering/geometryRendererTask\";\r\nexport * from \"./Tasks/Rendering/cullObjectsTask\";\r\n\r\nexport * from \"./frameGraph\";\r\nexport * from \"./frameGraphContext\";\r\nexport * from \"./frameGraphObjectList\";\r\nexport * from \"./frameGraphRenderContext\";\r\nexport * from \"./frameGraphTask\";\r\nexport * from \"./frameGraphTextureManager\";\r\nexport * from \"./frameGraphTypes\";\r\n"]}
|
|
@@ -55,7 +55,7 @@ export class GamepadSystemSceneComponent {
|
|
|
55
55
|
* Registers the component in a given scene
|
|
56
56
|
*/
|
|
57
57
|
register() {
|
|
58
|
-
|
|
58
|
+
// Nothing to do for gamepads
|
|
59
59
|
}
|
|
60
60
|
/**
|
|
61
61
|
* Rebuilds the elements related to this component in case of
|
|
@@ -74,11 +74,5 @@ export class GamepadSystemSceneComponent {
|
|
|
74
74
|
this.scene._gamepadManager = null;
|
|
75
75
|
}
|
|
76
76
|
}
|
|
77
|
-
_beforeCameraUpdate() {
|
|
78
|
-
const gamepadManager = this.scene._gamepadManager;
|
|
79
|
-
if (gamepadManager && gamepadManager._isMonitoring) {
|
|
80
|
-
gamepadManager._checkGamepadsStatus();
|
|
81
|
-
}
|
|
82
|
-
}
|
|
83
77
|
}
|
|
84
78
|
//# sourceMappingURL=gamepadSceneComponent.js.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"gamepadSceneComponent.js","sourceRoot":"","sources":["../../../../dev/core/src/Gamepads/gamepadSceneComponent.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,KAAK,EAAE,MAAM,UAAU,CAAC;AAEjC,OAAO,EAAE,uBAAuB,EAAE,MAAM,mBAAmB,CAAC;AAC5D,OAAO,EAAE,cAAc,EAAE,MAAM,kBAAkB,CAAC;AAElD,OAAO,EAAE,uBAAuB,EAAE,MAAM,oCAAoC,CAAC;AAC7E,OAAO,EAAE,sBAAsB,EAAE,MAAM,0CAA0C,CAAC;AAClF,OAAO,EAAE,4BAA4B,EAAE,MAAM,yCAAyC,CAAC;AACvF,OAAO,EAAE,2BAA2B,EAAE,MAAM,+CAA+C,CAAC;AAe5F,MAAM,CAAC,cAAc,CAAC,KAAK,CAAC,SAAS,EAAE,gBAAgB,EAAE;IACrD,GAAG,EAAE;QACD,IAAI,CAAC,IAAI,CAAC,eAAe,EAAE;YACvB,IAAI,CAAC,eAAe,GAAG,IAAI,cAAc,CAAC,IAAI,CAAC,CAAC;YAChD,IAAI,SAAS,GAAG,IAAI,CAAC,aAAa,CAAC,uBAAuB,CAAC,YAAY,CAAgC,CAAC;YACxG,IAAI,CAAC,SAAS,EAAE;gBACZ,SAAS,GAAG,IAAI,2BAA2B,CAAC,IAAI,CAAC,CAAC;gBAClD,IAAI,CAAC,aAAa,CAAC,SAAS,CAAC,CAAC;aACjC;SACJ;QAED,OAAO,IAAI,CAAC,eAAe,CAAC;IAChC,CAAC;IACD,UAAU,EAAE,IAAI;IAChB,YAAY,EAAE,IAAI;CACrB,CAAC,CAAC;AAeH;;;GAGG;AACH,uBAAuB,CAAC,SAAS,CAAC,UAAU,GAAG;IAC3C,IAAI,CAAC,GAAG,CAAC,IAAI,sBAAsB,EAAE,CAAC,CAAC;IACvC,OAAO,IAAI,CAAC;AAChB,CAAC,CAAC;AAeF;;;GAGG;AACH,4BAA4B,CAAC,SAAS,CAAC,UAAU,GAAG;IAChD,IAAI,CAAC,GAAG,CAAC,IAAI,2BAA2B,EAAE,CAAC,CAAC;IAC5C,OAAO,IAAI,CAAC;AAChB,CAAC,CAAC;AAEF;;GAEG;AACH,MAAM,OAAO,2BAA2B;IAWpC;;;OAGG;IACH,YAAY,KAAY;QAdxB;;WAEG;QACa,SAAI,GAAG,uBAAuB,CAAC,YAAY,CAAC;QAYxD,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC;IACvB,CAAC;IAED;;OAEG;IACI,QAAQ;QACX,
|
|
1
|
+
{"version":3,"file":"gamepadSceneComponent.js","sourceRoot":"","sources":["../../../../dev/core/src/Gamepads/gamepadSceneComponent.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,KAAK,EAAE,MAAM,UAAU,CAAC;AAEjC,OAAO,EAAE,uBAAuB,EAAE,MAAM,mBAAmB,CAAC;AAC5D,OAAO,EAAE,cAAc,EAAE,MAAM,kBAAkB,CAAC;AAElD,OAAO,EAAE,uBAAuB,EAAE,MAAM,oCAAoC,CAAC;AAC7E,OAAO,EAAE,sBAAsB,EAAE,MAAM,0CAA0C,CAAC;AAClF,OAAO,EAAE,4BAA4B,EAAE,MAAM,yCAAyC,CAAC;AACvF,OAAO,EAAE,2BAA2B,EAAE,MAAM,+CAA+C,CAAC;AAe5F,MAAM,CAAC,cAAc,CAAC,KAAK,CAAC,SAAS,EAAE,gBAAgB,EAAE;IACrD,GAAG,EAAE;QACD,IAAI,CAAC,IAAI,CAAC,eAAe,EAAE;YACvB,IAAI,CAAC,eAAe,GAAG,IAAI,cAAc,CAAC,IAAI,CAAC,CAAC;YAChD,IAAI,SAAS,GAAG,IAAI,CAAC,aAAa,CAAC,uBAAuB,CAAC,YAAY,CAAgC,CAAC;YACxG,IAAI,CAAC,SAAS,EAAE;gBACZ,SAAS,GAAG,IAAI,2BAA2B,CAAC,IAAI,CAAC,CAAC;gBAClD,IAAI,CAAC,aAAa,CAAC,SAAS,CAAC,CAAC;aACjC;SACJ;QAED,OAAO,IAAI,CAAC,eAAe,CAAC;IAChC,CAAC;IACD,UAAU,EAAE,IAAI;IAChB,YAAY,EAAE,IAAI;CACrB,CAAC,CAAC;AAeH;;;GAGG;AACH,uBAAuB,CAAC,SAAS,CAAC,UAAU,GAAG;IAC3C,IAAI,CAAC,GAAG,CAAC,IAAI,sBAAsB,EAAE,CAAC,CAAC;IACvC,OAAO,IAAI,CAAC;AAChB,CAAC,CAAC;AAeF;;;GAGG;AACH,4BAA4B,CAAC,SAAS,CAAC,UAAU,GAAG;IAChD,IAAI,CAAC,GAAG,CAAC,IAAI,2BAA2B,EAAE,CAAC,CAAC;IAC5C,OAAO,IAAI,CAAC;AAChB,CAAC,CAAC;AAEF;;GAEG;AACH,MAAM,OAAO,2BAA2B;IAWpC;;;OAGG;IACH,YAAY,KAAY;QAdxB;;WAEG;QACa,SAAI,GAAG,uBAAuB,CAAC,YAAY,CAAC;QAYxD,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC;IACvB,CAAC;IAED;;OAEG;IACI,QAAQ;QACX,6BAA6B;IACjC,CAAC;IAED;;;OAGG;IACI,OAAO;QACV,6BAA6B;IACjC,CAAC;IAED;;OAEG;IACI,OAAO;QACV,MAAM,cAAc,GAAG,IAAI,CAAC,KAAK,CAAC,eAAe,CAAC;QAClD,IAAI,cAAc,EAAE;YAChB,cAAc,CAAC,OAAO,EAAE,CAAC;YACzB,IAAI,CAAC,KAAK,CAAC,eAAe,GAAG,IAAI,CAAC;SACrC;IACL,CAAC;CACJ","sourcesContent":["import type { Nullable } from \"../types\";\r\nimport { Scene } from \"../scene\";\r\nimport type { ISceneComponent } from \"../sceneComponent\";\r\nimport { SceneComponentConstants } from \"../sceneComponent\";\r\nimport { GamepadManager } from \"./gamepadManager\";\r\n\r\nimport { FreeCameraInputsManager } from \"../Cameras/freeCameraInputsManager\";\r\nimport { FreeCameraGamepadInput } from \"../Cameras/Inputs/freeCameraGamepadInput\";\r\nimport { ArcRotateCameraInputsManager } from \"../Cameras/arcRotateCameraInputsManager\";\r\nimport { ArcRotateCameraGamepadInput } from \"../Cameras/Inputs/arcRotateCameraGamepadInput\";\r\n\r\ndeclare module \"../scene\" {\r\n export interface Scene {\r\n /** @internal */\r\n _gamepadManager: Nullable<GamepadManager>;\r\n\r\n /**\r\n * Gets the gamepad manager associated with the scene\r\n * @see https://doc.babylonjs.com/features/featuresDeepDive/input/gamepads\r\n */\r\n gamepadManager: GamepadManager;\r\n }\r\n}\r\n\r\nObject.defineProperty(Scene.prototype, \"gamepadManager\", {\r\n get: function (this: Scene) {\r\n if (!this._gamepadManager) {\r\n this._gamepadManager = new GamepadManager(this);\r\n let component = this._getComponent(SceneComponentConstants.NAME_GAMEPAD) as GamepadSystemSceneComponent;\r\n if (!component) {\r\n component = new GamepadSystemSceneComponent(this);\r\n this._addComponent(component);\r\n }\r\n }\r\n\r\n return this._gamepadManager;\r\n },\r\n enumerable: true,\r\n configurable: true,\r\n});\r\n\r\ndeclare module \"../Cameras/freeCameraInputsManager\" {\r\n /**\r\n * Interface representing a free camera inputs manager\r\n */\r\n export interface FreeCameraInputsManager {\r\n /**\r\n * Adds gamepad input support to the FreeCameraInputsManager.\r\n * @returns the FreeCameraInputsManager\r\n */\r\n addGamepad(): FreeCameraInputsManager;\r\n }\r\n}\r\n\r\n/**\r\n * Adds a gamepad to the free camera inputs manager\r\n * @returns the FreeCameraInputsManager\r\n */\r\nFreeCameraInputsManager.prototype.addGamepad = function (): FreeCameraInputsManager {\r\n this.add(new FreeCameraGamepadInput());\r\n return this;\r\n};\r\n\r\ndeclare module \"../Cameras/arcRotateCameraInputsManager\" {\r\n /**\r\n * Interface representing an arc rotate camera inputs manager\r\n */\r\n export interface ArcRotateCameraInputsManager {\r\n /**\r\n * Adds gamepad input support to the ArcRotateCamera InputManager.\r\n * @returns the camera inputs manager\r\n */\r\n addGamepad(): ArcRotateCameraInputsManager;\r\n }\r\n}\r\n\r\n/**\r\n * Adds a gamepad to the arc rotate camera inputs manager\r\n * @returns the camera inputs manager\r\n */\r\nArcRotateCameraInputsManager.prototype.addGamepad = function (): ArcRotateCameraInputsManager {\r\n this.add(new ArcRotateCameraGamepadInput());\r\n return this;\r\n};\r\n\r\n/**\r\n * Defines the gamepad scene component responsible to manage gamepads in a given scene\r\n */\r\nexport class GamepadSystemSceneComponent implements ISceneComponent {\r\n /**\r\n * The component name helpfull to identify the component in the list of scene components.\r\n */\r\n public readonly name = SceneComponentConstants.NAME_GAMEPAD;\r\n\r\n /**\r\n * The scene the component belongs to.\r\n */\r\n public scene: Scene;\r\n\r\n /**\r\n * Creates a new instance of the component for the given scene\r\n * @param scene Defines the scene to register the component in\r\n */\r\n constructor(scene: Scene) {\r\n this.scene = scene;\r\n }\r\n\r\n /**\r\n * Registers the component in a given scene\r\n */\r\n public register(): void {\r\n // Nothing to do for gamepads\r\n }\r\n\r\n /**\r\n * Rebuilds the elements related to this component in case of\r\n * context lost for instance.\r\n */\r\n public rebuild(): void {\r\n // Nothing to do for gamepads\r\n }\r\n\r\n /**\r\n * Disposes the component and the associated resources\r\n */\r\n public dispose(): void {\r\n const gamepadManager = this.scene._gamepadManager;\r\n if (gamepadManager) {\r\n gamepadManager.dispose();\r\n this.scene._gamepadManager = null;\r\n }\r\n }\r\n}\r\n"]}
|
|
@@ -96,6 +96,13 @@ export interface IBoundingBoxGizmo extends IGizmo {
|
|
|
96
96
|
/** Drag distance in babylon units that the gizmo will snap rotation to when dragged */
|
|
97
97
|
rotationSnapDistance: number;
|
|
98
98
|
}
|
|
99
|
+
/**
|
|
100
|
+
* Dragging operation in observable
|
|
101
|
+
*/
|
|
102
|
+
export declare enum DragOperation {
|
|
103
|
+
Rotation = 0,
|
|
104
|
+
Scaling = 1
|
|
105
|
+
}
|
|
99
106
|
/**
|
|
100
107
|
* Bounding box gizmo
|
|
101
108
|
*/
|
|
@@ -12,6 +12,14 @@ import { PivotTools } from "../Misc/pivotTools.js";
|
|
|
12
12
|
import { Color3 } from "../Maths/math.color.js";
|
|
13
13
|
import { Epsilon } from "../Maths/math.constants.js";
|
|
14
14
|
import { TransformNode } from "../Meshes/transformNode.js";
|
|
15
|
+
/**
|
|
16
|
+
* Dragging operation in observable
|
|
17
|
+
*/
|
|
18
|
+
export var DragOperation;
|
|
19
|
+
(function (DragOperation) {
|
|
20
|
+
DragOperation[DragOperation["Rotation"] = 0] = "Rotation";
|
|
21
|
+
DragOperation[DragOperation["Scaling"] = 1] = "Scaling";
|
|
22
|
+
})(DragOperation || (DragOperation = {}));
|
|
15
23
|
/**
|
|
16
24
|
* Bounding box gizmo
|
|
17
25
|
*/
|
|
@@ -263,8 +271,13 @@ export class BoundingBoxGizmo extends Gizmo {
|
|
|
263
271
|
totalTurnAmountOfDrag = 0;
|
|
264
272
|
previousProjectDist = 0;
|
|
265
273
|
});
|
|
274
|
+
const computeAxis = function () {
|
|
275
|
+
const dragAxisIndex = Math.floor(i / 4);
|
|
276
|
+
TmpVectors.Vector3[0].set(dragAxisIndex == 0 ? 1 : 0, dragAxisIndex == 1 ? 1 : 0, dragAxisIndex == 2 ? 1 : 0);
|
|
277
|
+
return TmpVectors.Vector3[0];
|
|
278
|
+
};
|
|
266
279
|
rotateAnchorsDragBehavior.onDragObservable.add((event) => {
|
|
267
|
-
this.onRotationSphereDragObservable.notifyObservers({});
|
|
280
|
+
this.onRotationSphereDragObservable.notifyObservers({ dragOperation: 0 /* DragOperation.Rotation */, dragAxis: computeAxis().clone() });
|
|
268
281
|
if (this.attachedMesh) {
|
|
269
282
|
const originalParent = this.attachedMesh.parent;
|
|
270
283
|
if (originalParent && originalParent.scaling && originalParent.scaling.isNonUniformWithinEpsilon(0.001)) {
|
|
@@ -327,12 +340,12 @@ export class BoundingBoxGizmo extends Gizmo {
|
|
|
327
340
|
});
|
|
328
341
|
// Selection/deselection
|
|
329
342
|
rotateAnchorsDragBehavior.onDragStartObservable.add(() => {
|
|
330
|
-
this.onDragStartObservable.notifyObservers({});
|
|
343
|
+
this.onDragStartObservable.notifyObservers({ dragOperation: 0 /* DragOperation.Rotation */, dragAxis: computeAxis().clone() });
|
|
331
344
|
this._dragging = true;
|
|
332
345
|
this._selectNode(anchor);
|
|
333
346
|
});
|
|
334
347
|
rotateAnchorsDragBehavior.onDragEndObservable.add((event) => {
|
|
335
|
-
this.onRotationSphereDragEndObservable.notifyObservers({});
|
|
348
|
+
this.onRotationSphereDragEndObservable.notifyObservers({ dragOperation: 0 /* DragOperation.Rotation */, dragAxis: computeAxis().clone() });
|
|
336
349
|
this._dragging = false;
|
|
337
350
|
this._selectNode(null);
|
|
338
351
|
this._updateDummy();
|
|
@@ -374,7 +387,7 @@ export class BoundingBoxGizmo extends Gizmo {
|
|
|
374
387
|
let previousScale = 0;
|
|
375
388
|
box.addBehavior(scaleBoxesDragBehavior);
|
|
376
389
|
scaleBoxesDragBehavior.onDragObservable.add((event) => {
|
|
377
|
-
this.onScaleBoxDragObservable.notifyObservers({});
|
|
390
|
+
this.onScaleBoxDragObservable.notifyObservers({ dragOperation: 1 /* DragOperation.Scaling */, dragAxis: new Vector3(i - 1, j - 1, k - 1) });
|
|
378
391
|
if (this.attachedMesh) {
|
|
379
392
|
const originalParent = this.attachedMesh.parent;
|
|
380
393
|
if (originalParent && originalParent.scaling && originalParent.scaling.isNonUniformWithinEpsilon(0.001)) {
|
|
@@ -448,7 +461,7 @@ export class BoundingBoxGizmo extends Gizmo {
|
|
|
448
461
|
});
|
|
449
462
|
// Selection/deselection
|
|
450
463
|
scaleBoxesDragBehavior.onDragStartObservable.add(() => {
|
|
451
|
-
this.onDragStartObservable.notifyObservers({});
|
|
464
|
+
this.onDragStartObservable.notifyObservers({ dragOperation: 1 /* DragOperation.Scaling */, dragAxis: new Vector3(i - 1, j - 1, k - 1) });
|
|
452
465
|
this._dragging = true;
|
|
453
466
|
this._selectNode(box);
|
|
454
467
|
totalRelativeDragDistance = 0;
|
|
@@ -457,7 +470,7 @@ export class BoundingBoxGizmo extends Gizmo {
|
|
|
457
470
|
this._incrementalAnchorStartupValue.copyFrom(this._anchorMesh.scaling);
|
|
458
471
|
});
|
|
459
472
|
scaleBoxesDragBehavior.onDragEndObservable.add((event) => {
|
|
460
|
-
this.onScaleBoxDragEndObservable.notifyObservers({});
|
|
473
|
+
this.onScaleBoxDragEndObservable.notifyObservers({ dragOperation: 1 /* DragOperation.Scaling */, dragAxis: new Vector3(i - 1, j - 1, k - 1) });
|
|
461
474
|
this._dragging = false;
|
|
462
475
|
this._selectNode(null);
|
|
463
476
|
this._updateDummy();
|