@babylonjs/core 7.29.0 → 7.30.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (169) hide show
  1. package/Engines/WebGPU/webgpuCacheBindGroups.js +13 -2
  2. package/Engines/WebGPU/webgpuCacheBindGroups.js.map +1 -1
  3. package/Engines/WebGPU/webgpuCacheSampler.js +2 -3
  4. package/Engines/WebGPU/webgpuCacheSampler.js.map +1 -1
  5. package/Engines/WebGPU/webgpuShaderProcessorsWGSL.js +4 -1
  6. package/Engines/WebGPU/webgpuShaderProcessorsWGSL.js.map +1 -1
  7. package/Engines/abstractEngine.js +2 -2
  8. package/Engines/abstractEngine.js.map +1 -1
  9. package/Engines/engine.d.ts +2 -1
  10. package/Engines/nullEngine.d.ts +1 -0
  11. package/Engines/nullEngine.js +1 -0
  12. package/Engines/nullEngine.js.map +1 -1
  13. package/Engines/webgpuEngine.d.ts +4 -0
  14. package/Engines/webgpuEngine.js +1 -3
  15. package/Engines/webgpuEngine.js.map +1 -1
  16. package/Materials/Background/backgroundMaterial.js +1 -11
  17. package/Materials/Background/backgroundMaterial.js.map +1 -1
  18. package/Materials/GaussianSplatting/gaussianSplattingMaterial.d.ts +8 -0
  19. package/Materials/GaussianSplatting/gaussianSplattingMaterial.js +43 -34
  20. package/Materials/GaussianSplatting/gaussianSplattingMaterial.js.map +1 -1
  21. package/Materials/Node/Blocks/GaussianSplatting/gaussianBlock.d.ts +32 -0
  22. package/Materials/Node/Blocks/GaussianSplatting/gaussianBlock.js +64 -0
  23. package/Materials/Node/Blocks/GaussianSplatting/gaussianBlock.js.map +1 -0
  24. package/Materials/Node/Blocks/GaussianSplatting/gaussianSplattingBlock.d.ts +48 -0
  25. package/Materials/Node/Blocks/GaussianSplatting/gaussianSplattingBlock.js +102 -0
  26. package/Materials/Node/Blocks/GaussianSplatting/gaussianSplattingBlock.js.map +1 -0
  27. package/Materials/Node/Blocks/GaussianSplatting/index.d.ts +3 -0
  28. package/Materials/Node/Blocks/GaussianSplatting/index.js +4 -0
  29. package/Materials/Node/Blocks/GaussianSplatting/index.js.map +1 -0
  30. package/Materials/Node/Blocks/GaussianSplatting/splatReaderBlock.d.ts +40 -0
  31. package/Materials/Node/Blocks/GaussianSplatting/splatReaderBlock.js +96 -0
  32. package/Materials/Node/Blocks/GaussianSplatting/splatReaderBlock.js.map +1 -0
  33. package/Materials/Node/Blocks/Input/inputBlock.js +6 -0
  34. package/Materials/Node/Blocks/Input/inputBlock.js.map +1 -1
  35. package/Materials/Node/Blocks/index.d.ts +1 -0
  36. package/Materials/Node/Blocks/index.js +1 -0
  37. package/Materials/Node/Blocks/index.js.map +1 -1
  38. package/Materials/Node/Enums/nodeMaterialModes.d.ts +3 -1
  39. package/Materials/Node/Enums/nodeMaterialModes.js +2 -0
  40. package/Materials/Node/Enums/nodeMaterialModes.js.map +1 -1
  41. package/Materials/Node/index.d.ts +1 -0
  42. package/Materials/Node/index.js +1 -0
  43. package/Materials/Node/index.js.map +1 -1
  44. package/Materials/Node/nodeMaterialDefault.d.ts +6 -0
  45. package/Materials/Node/nodeMaterialDefault.js +53 -0
  46. package/Materials/Node/nodeMaterialDefault.js.map +1 -0
  47. package/Materials/PBR/pbrBaseMaterial.js +1 -11
  48. package/Materials/PBR/pbrBaseMaterial.js.map +1 -1
  49. package/Materials/Textures/rawTexture3D.d.ts +12 -0
  50. package/Materials/Textures/rawTexture3D.js +18 -0
  51. package/Materials/Textures/rawTexture3D.js.map +1 -1
  52. package/Materials/Textures/texture.js +7 -3
  53. package/Materials/Textures/texture.js.map +1 -1
  54. package/Materials/Textures/textureSampler.d.ts +1 -1
  55. package/Materials/Textures/textureSampler.js.map +1 -1
  56. package/Materials/effect.d.ts +11 -0
  57. package/Materials/effect.js +20 -0
  58. package/Materials/effect.js.map +1 -1
  59. package/Materials/material.d.ts +5 -1
  60. package/Materials/material.js +19 -1
  61. package/Materials/material.js.map +1 -1
  62. package/Materials/materialPluginBase.d.ts +46 -46
  63. package/Materials/materialPluginBase.js +46 -60
  64. package/Materials/materialPluginBase.js.map +1 -1
  65. package/Materials/materialPluginManager.js +2 -2
  66. package/Materials/materialPluginManager.js.map +1 -1
  67. package/Materials/pushMaterial.d.ts +1 -1
  68. package/Materials/pushMaterial.js +2 -2
  69. package/Materials/pushMaterial.js.map +1 -1
  70. package/Materials/standardMaterial.js +1 -11
  71. package/Materials/standardMaterial.js.map +1 -1
  72. package/Meshes/GaussianSplatting/gaussianSplattingMesh.d.ts +11 -0
  73. package/Meshes/GaussianSplatting/gaussianSplattingMesh.js +72 -37
  74. package/Meshes/GaussianSplatting/gaussianSplattingMesh.js.map +1 -1
  75. package/Meshes/Node/Blocks/Set/aggregatorBlock.d.ts +76 -0
  76. package/Meshes/Node/Blocks/Set/aggregatorBlock.js +210 -0
  77. package/Meshes/Node/Blocks/Set/aggregatorBlock.js.map +1 -0
  78. package/Meshes/Node/Blocks/Set/latticeBlock.d.ts +91 -0
  79. package/Meshes/Node/Blocks/Set/latticeBlock.js +194 -0
  80. package/Meshes/Node/Blocks/Set/latticeBlock.js.map +1 -0
  81. package/Meshes/Node/Blocks/booleanGeometryBlock.d.ts +6 -0
  82. package/Meshes/Node/Blocks/booleanGeometryBlock.js +16 -4
  83. package/Meshes/Node/Blocks/booleanGeometryBlock.js.map +1 -1
  84. package/Meshes/Node/Blocks/geometryClampBlock.d.ts +8 -0
  85. package/Meshes/Node/Blocks/geometryClampBlock.js +22 -6
  86. package/Meshes/Node/Blocks/geometryClampBlock.js.map +1 -1
  87. package/Meshes/Node/Blocks/geometryInputBlock.js +2 -0
  88. package/Meshes/Node/Blocks/geometryInputBlock.js.map +1 -1
  89. package/Meshes/Node/Blocks/geometryInterceptorBlock.d.ts +5 -0
  90. package/Meshes/Node/Blocks/geometryInterceptorBlock.js +5 -1
  91. package/Meshes/Node/Blocks/geometryInterceptorBlock.js.map +1 -1
  92. package/Meshes/Node/Blocks/geometryTransformBlock.d.ts +6 -0
  93. package/Meshes/Node/Blocks/geometryTransformBlock.js +14 -2
  94. package/Meshes/Node/Blocks/geometryTransformBlock.js.map +1 -1
  95. package/Meshes/Node/Enums/nodeGeometryContextualSources.d.ts +5 -1
  96. package/Meshes/Node/Enums/nodeGeometryContextualSources.js +4 -0
  97. package/Meshes/Node/Enums/nodeGeometryContextualSources.js.map +1 -1
  98. package/Meshes/Node/index.d.ts +2 -0
  99. package/Meshes/Node/index.js +2 -0
  100. package/Meshes/Node/index.js.map +1 -1
  101. package/Meshes/Node/nodeGeometry.d.ts +1 -1
  102. package/Meshes/Node/nodeGeometry.js +14 -1
  103. package/Meshes/Node/nodeGeometry.js.map +1 -1
  104. package/Meshes/Node/nodeGeometryBlock.d.ts +4 -0
  105. package/Meshes/Node/nodeGeometryBlock.js +6 -0
  106. package/Meshes/Node/nodeGeometryBlock.js.map +1 -1
  107. package/Meshes/Node/nodeGeometryBuildState.js +12 -0
  108. package/Meshes/Node/nodeGeometryBuildState.js.map +1 -1
  109. package/Meshes/csg.d.ts +1 -0
  110. package/Meshes/csg.js +1 -0
  111. package/Meshes/csg.js.map +1 -1
  112. package/Meshes/csg2.d.ts +126 -0
  113. package/Meshes/csg2.js +350 -0
  114. package/Meshes/csg2.js.map +1 -0
  115. package/Meshes/index.d.ts +2 -0
  116. package/Meshes/index.js +2 -0
  117. package/Meshes/index.js.map +1 -1
  118. package/Meshes/lattice.d.ts +18 -1
  119. package/Meshes/lattice.js +34 -6
  120. package/Meshes/lattice.js.map +1 -1
  121. package/Meshes/lattice.material.d.ts +82 -0
  122. package/Meshes/lattice.material.js +259 -0
  123. package/Meshes/lattice.material.js.map +1 -0
  124. package/Meshes/mesh.js +3 -1
  125. package/Meshes/mesh.js.map +1 -1
  126. package/Meshes/mesh.vertexData.d.ts +66 -1
  127. package/Meshes/mesh.vertexData.js.map +1 -1
  128. package/Misc/dumpTools.js +1 -0
  129. package/Misc/dumpTools.js.map +1 -1
  130. package/Misc/screenshotTools.js +0 -3
  131. package/Misc/screenshotTools.js.map +1 -1
  132. package/Misc/tools.d.ts +2 -1
  133. package/Misc/tools.internals.d.ts +13 -0
  134. package/Misc/tools.internals.js +48 -0
  135. package/Misc/tools.internals.js.map +1 -0
  136. package/Misc/tools.js +13 -4
  137. package/Misc/tools.js.map +1 -1
  138. package/Morph/morphTarget.js +1 -0
  139. package/Morph/morphTarget.js.map +1 -1
  140. package/Shaders/ShadersInclude/gaussianSplatting.d.ts +5 -0
  141. package/Shaders/ShadersInclude/gaussianSplatting.js +33 -0
  142. package/Shaders/ShadersInclude/gaussianSplatting.js.map +1 -0
  143. package/Shaders/ShadersInclude/gaussianSplattingFragmentDeclaration.d.ts +7 -0
  144. package/Shaders/ShadersInclude/gaussianSplattingFragmentDeclaration.js +19 -0
  145. package/Shaders/ShadersInclude/gaussianSplattingFragmentDeclaration.js.map +1 -0
  146. package/Shaders/ShadersInclude/gaussianSplattingUboDeclaration.js +1 -1
  147. package/Shaders/ShadersInclude/gaussianSplattingUboDeclaration.js.map +1 -1
  148. package/Shaders/ShadersInclude/gaussianSplattingVertexDeclaration.js +1 -2
  149. package/Shaders/ShadersInclude/gaussianSplattingVertexDeclaration.js.map +1 -1
  150. package/Shaders/gaussianSplatting.fragment.d.ts +1 -2
  151. package/Shaders/gaussianSplatting.fragment.js +5 -10
  152. package/Shaders/gaussianSplatting.fragment.js.map +1 -1
  153. package/Shaders/gaussianSplatting.vertex.d.ts +1 -0
  154. package/Shaders/gaussianSplatting.vertex.js +4 -21
  155. package/Shaders/gaussianSplatting.vertex.js.map +1 -1
  156. package/ShadersWGSL/default.fragment.js +1 -1
  157. package/ShadersWGSL/default.fragment.js.map +1 -1
  158. package/ShadersWGSL/pbr.fragment.js +1 -1
  159. package/ShadersWGSL/pbr.fragment.js.map +1 -1
  160. package/Sprites/spriteManager.d.ts +10 -1
  161. package/Sprites/spriteManager.js +3 -2
  162. package/Sprites/spriteManager.js.map +1 -1
  163. package/Sprites/spritePackedManager.d.ts +6 -1
  164. package/Sprites/spritePackedManager.js +6 -2
  165. package/Sprites/spritePackedManager.js.map +1 -1
  166. package/Sprites/spriteRenderer.d.ts +16 -3
  167. package/Sprites/spriteRenderer.js +5 -3
  168. package/Sprites/spriteRenderer.js.map +1 -1
  169. package/package.json +1 -1
@@ -81,10 +81,75 @@ export declare class VertexDataMaterialInfo {
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  /** Defines indices count */
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  indexCount: number;
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  }
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+ /**
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+ * Interface used to define a object like a vertex data structure
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+ */
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+ export interface IVertexDataLike {
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+ /**
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+ * An array of the x, y, z position of each vertex [...., x, y, z, .....]
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+ */
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+ positions: Nullable<FloatArray>;
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+ /**
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+ * An array of the x, y, z normal vector of each vertex [...., x, y, z, .....]
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+ */
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+ normals?: Nullable<FloatArray>;
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+ /**
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+ * An array of the x, y, z tangent vector of each vertex [...., x, y, z, .....]
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+ */
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+ tangents?: Nullable<FloatArray>;
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+ /**
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+ * An array of u,v which maps a texture image onto each vertex [...., u, v, .....]
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+ */
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+ uvs?: Nullable<FloatArray>;
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+ /**
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+ * A second array of u,v which maps a texture image onto each vertex [...., u, v, .....]
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+ */
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+ uvs2?: Nullable<FloatArray>;
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+ /**
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+ * A third array of u,v which maps a texture image onto each vertex [...., u, v, .....]
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+ */
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+ uvs3?: Nullable<FloatArray>;
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+ /**
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+ * A fourth array of u,v which maps a texture image onto each vertex [...., u, v, .....]
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+ */
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+ uvs4?: Nullable<FloatArray>;
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+ /**
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+ * A fifth array of u,v which maps a texture image onto each vertex [...., u, v, .....]
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+ */
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+ uvs5?: Nullable<FloatArray>;
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+ /**
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+ * A sixth array of u,v which maps a texture image onto each vertex [...., u, v, .....]
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+ */
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+ uvs6?: Nullable<FloatArray>;
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+ /**
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+ * An array of the r, g, b, a, color of each vertex [...., r, g, b, a, .....]
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+ */
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+ colors?: Nullable<FloatArray>;
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+ /**
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+ * An array containing the list of indices to the array of matrices produced by bones, each vertex have up to 4 indices (8 if the matricesIndicesExtra is set).
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+ */
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+ matricesIndices?: Nullable<FloatArray>;
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+ /**
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+ * An array containing the list of weights defining the weight of each indexed matrix in the final computation
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+ */
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+ matricesWeights?: Nullable<FloatArray>;
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+ /**
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+ * An array extending the number of possible indices
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+ */
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+ matricesIndicesExtra?: Nullable<FloatArray>;
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+ /**
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+ * An array extending the number of possible weights when the number of indices is extended
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+ */
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+ matricesWeightsExtra?: Nullable<FloatArray>;
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+ /**
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+ * An array of i, j, k the three vertex indices required for each triangular facet [...., i, j, k .....]
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+ */
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+ indices?: Nullable<IndicesArray>;
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+ }
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  /**
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  * This class contains the various kinds of data on every vertex of a mesh used in determining its shape and appearance
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  */
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- export declare class VertexData {
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+ export declare class VertexData implements IVertexDataLike {
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  /**
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  * Mesh side orientation : usually the external or front surface
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  */