@babylonjs/core 7.28.0 → 7.29.0

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Files changed (67) hide show
  1. package/Culling/ray.core.d.ts +13 -0
  2. package/Culling/ray.core.js +14 -6
  3. package/Culling/ray.core.js.map +1 -1
  4. package/Engines/WebGPU/Extensions/engine.debugging.js +24 -0
  5. package/Engines/WebGPU/Extensions/engine.debugging.js.map +1 -1
  6. package/Engines/abstractEngine.js +2 -2
  7. package/Engines/abstractEngine.js.map +1 -1
  8. package/Engines/index.d.ts +1 -0
  9. package/Engines/index.js +1 -0
  10. package/Engines/index.js.map +1 -1
  11. package/Engines/webgpuEngine.js +1 -1
  12. package/Engines/webgpuEngine.js.map +1 -1
  13. package/Lights/Shadows/shadowGenerator.js +1 -1
  14. package/Lights/Shadows/shadowGenerator.js.map +1 -1
  15. package/Loading/Plugins/babylonFileLoader.js +34 -18
  16. package/Loading/Plugins/babylonFileLoader.js.map +1 -1
  17. package/Materials/Textures/renderTargetTexture.js +1 -2
  18. package/Materials/Textures/renderTargetTexture.js.map +1 -1
  19. package/Meshes/Builders/greasedLineBuilder.d.ts +0 -16
  20. package/Meshes/Builders/greasedLineBuilder.js.map +1 -1
  21. package/Meshes/GreasedLine/greasedLineBaseMesh.d.ts +17 -1
  22. package/Meshes/GreasedLine/greasedLineBaseMesh.js +3 -2
  23. package/Meshes/GreasedLine/greasedLineBaseMesh.js.map +1 -1
  24. package/Meshes/Node/Blocks/Set/setPositionsBlock.js +11 -4
  25. package/Meshes/Node/Blocks/Set/setPositionsBlock.js.map +1 -1
  26. package/Meshes/abstractMesh.d.ts +2 -0
  27. package/Meshes/abstractMesh.hotSpot.d.ts +30 -0
  28. package/Meshes/abstractMesh.hotSpot.js +84 -0
  29. package/Meshes/abstractMesh.hotSpot.js.map +1 -0
  30. package/Meshes/abstractMesh.js +2 -0
  31. package/Meshes/abstractMesh.js.map +1 -1
  32. package/Meshes/index.d.ts +2 -0
  33. package/Meshes/index.js +2 -0
  34. package/Meshes/index.js.map +1 -1
  35. package/Meshes/lattice.d.ts +93 -0
  36. package/Meshes/lattice.js +196 -0
  37. package/Meshes/lattice.js.map +1 -0
  38. package/Meshes/mesh.js +1 -1
  39. package/Meshes/mesh.js.map +1 -1
  40. package/Misc/greasedLineTools.d.ts +1 -2
  41. package/Misc/greasedLineTools.js.map +1 -1
  42. package/Misc/index.d.ts +1 -0
  43. package/Misc/index.js +1 -0
  44. package/Misc/index.js.map +1 -1
  45. package/Misc/snapshotRenderingHelper.d.ts +63 -0
  46. package/Misc/snapshotRenderingHelper.js +182 -0
  47. package/Misc/snapshotRenderingHelper.js.map +1 -0
  48. package/Morph/morphTargetManager.js +0 -1
  49. package/Morph/morphTargetManager.js.map +1 -1
  50. package/Shaders/spriteMap.fragment.d.ts +4 -0
  51. package/Shaders/spriteMap.fragment.js +16 -3
  52. package/Shaders/spriteMap.fragment.js.map +1 -1
  53. package/Shaders/spriteMap.vertex.d.ts +3 -0
  54. package/Shaders/spriteMap.vertex.js +14 -2
  55. package/Shaders/spriteMap.vertex.js.map +1 -1
  56. package/ShadersWGSL/bilateralBlurQuality.fragment.js +1 -1
  57. package/ShadersWGSL/bilateralBlurQuality.fragment.js.map +1 -1
  58. package/ShadersWGSL/geometry.fragment.js +2 -2
  59. package/ShadersWGSL/geometry.fragment.js.map +1 -1
  60. package/ShadersWGSL/geometry.vertex.js +2 -2
  61. package/ShadersWGSL/geometry.vertex.js.map +1 -1
  62. package/ShadersWGSL/rsmFullGlobalIllumination.fragment.js +1 -1
  63. package/ShadersWGSL/rsmFullGlobalIllumination.fragment.js.map +1 -1
  64. package/Sprites/spriteMap.d.ts +7 -0
  65. package/Sprites/spriteMap.js +29 -1
  66. package/Sprites/spriteMap.js.map +1 -1
  67. package/package.json +1 -1
@@ -680,8 +680,8 @@ export class ShadowGenerator {
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  if (shadowMap) {
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  this._scene.postProcessManager.directRender(this._blurPostProcesses, shadowMap.renderTarget, true);
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  engine.unBindFramebuffer(shadowMap.renderTarget, true);
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- engine._debugPopGroup?.(1);
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  }
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+ engine._debugPopGroup?.(1);
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  });
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  // Clear according to the chosen filter.
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  const clearZero = new Color4(0, 0, 0, 0);