@babylonjs/core 7.25.2 → 7.26.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (167) hide show
  1. package/Engines/Extensions/engine.prefilteredCubeTexture.d.ts +0 -1
  2. package/Engines/Extensions/engine.prefilteredCubeTexture.js +0 -1
  3. package/Engines/Extensions/engine.prefilteredCubeTexture.js.map +1 -1
  4. package/Engines/Extensions/engine.readTexture.d.ts +2 -9
  5. package/Engines/Extensions/engine.readTexture.js +3 -76
  6. package/Engines/Extensions/engine.readTexture.js.map +1 -1
  7. package/Engines/WebGPU/Extensions/engine.alpha.js +3 -3
  8. package/Engines/WebGPU/Extensions/engine.alpha.js.map +1 -1
  9. package/Engines/WebGPU/Extensions/engine.cubeTexture.js +5 -5
  10. package/Engines/WebGPU/Extensions/engine.cubeTexture.js.map +1 -1
  11. package/Engines/WebGPU/Extensions/engine.rawTexture.js +10 -10
  12. package/Engines/WebGPU/Extensions/engine.rawTexture.js.map +1 -1
  13. package/Engines/WebGPU/Extensions/engine.readTexture.js +3 -3
  14. package/Engines/WebGPU/Extensions/engine.readTexture.js.map +1 -1
  15. package/Engines/WebGPU/Extensions/engine.renderTarget.js +6 -6
  16. package/Engines/WebGPU/Extensions/engine.renderTarget.js.map +1 -1
  17. package/Engines/WebGPU/Extensions/engine.renderTargetCube.js +2 -2
  18. package/Engines/WebGPU/Extensions/engine.renderTargetCube.js.map +1 -1
  19. package/Engines/WebGPU/Extensions/engine.renderTargetTexture.js +2 -2
  20. package/Engines/WebGPU/Extensions/engine.renderTargetTexture.js.map +1 -1
  21. package/Engines/WebGPU/webgpuBufferManager.js +1 -1
  22. package/Engines/WebGPU/webgpuBufferManager.js.map +1 -1
  23. package/Engines/WebGPU/webgpuRenderTargetWrapper.d.ts +2 -2
  24. package/Engines/WebGPU/webgpuRenderTargetWrapper.js.map +1 -1
  25. package/Engines/abstractEngine.d.ts +2 -0
  26. package/Engines/abstractEngine.functions.d.ts +9 -0
  27. package/Engines/abstractEngine.functions.js +76 -0
  28. package/Engines/abstractEngine.functions.js.map +1 -1
  29. package/Engines/abstractEngine.js +2 -2
  30. package/Engines/abstractEngine.js.map +1 -1
  31. package/Engines/engine.d.ts +7 -5
  32. package/Engines/engine.js +7 -0
  33. package/Engines/engine.js.map +1 -1
  34. package/Engines/thinWebGPUEngine.d.ts +66 -0
  35. package/Engines/thinWebGPUEngine.js +120 -0
  36. package/Engines/thinWebGPUEngine.js.map +1 -0
  37. package/Engines/webgpuEngine.d.ts +9 -58
  38. package/Engines/webgpuEngine.js +9 -108
  39. package/Engines/webgpuEngine.js.map +1 -1
  40. package/Materials/Node/Blocks/Dual/imageSourceBlock.d.ts +4 -0
  41. package/Materials/Node/Blocks/Dual/imageSourceBlock.js +17 -0
  42. package/Materials/Node/Blocks/Dual/imageSourceBlock.js.map +1 -1
  43. package/Materials/Node/Blocks/Dual/textureBlock.d.ts +2 -0
  44. package/Materials/Node/Blocks/Dual/textureBlock.js +30 -23
  45. package/Materials/Node/Blocks/Dual/textureBlock.js.map +1 -1
  46. package/Materials/Node/Blocks/colorConverterBlock.d.ts +36 -0
  47. package/Materials/Node/Blocks/colorConverterBlock.js +192 -0
  48. package/Materials/Node/Blocks/colorConverterBlock.js.map +1 -0
  49. package/Materials/Node/Blocks/index.d.ts +4 -0
  50. package/Materials/Node/Blocks/index.js +4 -0
  51. package/Materials/Node/Blocks/index.js.map +1 -1
  52. package/Materials/Node/Blocks/loopBlock.d.ts +49 -0
  53. package/Materials/Node/Blocks/loopBlock.js +110 -0
  54. package/Materials/Node/Blocks/loopBlock.js.map +1 -0
  55. package/Materials/Node/Blocks/storageReadBlock.d.ts +27 -0
  56. package/Materials/Node/Blocks/storageReadBlock.js +52 -0
  57. package/Materials/Node/Blocks/storageReadBlock.js.map +1 -0
  58. package/Materials/Node/Blocks/storageWriteBlock.d.ts +31 -0
  59. package/Materials/Node/Blocks/storageWriteBlock.js +62 -0
  60. package/Materials/Node/Blocks/storageWriteBlock.js.map +1 -0
  61. package/Materials/Node/nodeMaterial.d.ts +1 -0
  62. package/Materials/Node/nodeMaterial.js +44 -12
  63. package/Materials/Node/nodeMaterial.js.map +1 -1
  64. package/Materials/Node/nodeMaterialBlock.d.ts +6 -0
  65. package/Materials/Node/nodeMaterialBlock.js +46 -3
  66. package/Materials/Node/nodeMaterialBlock.js.map +1 -1
  67. package/Materials/Node/nodeMaterialBlockConnectionPoint.d.ts +6 -0
  68. package/Materials/Node/nodeMaterialBlockConnectionPoint.js +9 -0
  69. package/Materials/Node/nodeMaterialBlockConnectionPoint.js.map +1 -1
  70. package/Materials/Node/nodeMaterialBuildState.d.ts +4 -1
  71. package/Materials/Node/nodeMaterialBuildState.js +2 -0
  72. package/Materials/Node/nodeMaterialBuildState.js.map +1 -1
  73. package/Materials/Textures/Filtering/hdrFiltering.d.ts +0 -1
  74. package/Materials/Textures/Filtering/hdrFiltering.js +0 -1
  75. package/Materials/Textures/Filtering/hdrFiltering.js.map +1 -1
  76. package/Materials/Textures/Loaders/basisTextureLoader.d.ts +0 -1
  77. package/Materials/Textures/Loaders/basisTextureLoader.js +0 -1
  78. package/Materials/Textures/Loaders/basisTextureLoader.js.map +1 -1
  79. package/Materials/Textures/Loaders/ddsTextureLoader.d.ts +0 -1
  80. package/Materials/Textures/Loaders/ddsTextureLoader.js +0 -1
  81. package/Materials/Textures/Loaders/ddsTextureLoader.js.map +1 -1
  82. package/Materials/Textures/Loaders/ktxTextureLoader.d.ts +0 -1
  83. package/Materials/Textures/Loaders/ktxTextureLoader.js +0 -1
  84. package/Materials/Textures/Loaders/ktxTextureLoader.js.map +1 -1
  85. package/Materials/Textures/Procedurals/proceduralTexture.d.ts +0 -2
  86. package/Materials/Textures/Procedurals/proceduralTexture.js +0 -2
  87. package/Materials/Textures/Procedurals/proceduralTexture.js.map +1 -1
  88. package/Materials/Textures/baseTexture.d.ts +0 -1
  89. package/Materials/Textures/baseTexture.js +0 -1
  90. package/Materials/Textures/baseTexture.js.map +1 -1
  91. package/Materials/Textures/colorGradingTexture.d.ts +0 -1
  92. package/Materials/Textures/colorGradingTexture.js +0 -2
  93. package/Materials/Textures/colorGradingTexture.js.map +1 -1
  94. package/Materials/Textures/cubeTexture.d.ts +0 -2
  95. package/Materials/Textures/cubeTexture.js +0 -2
  96. package/Materials/Textures/cubeTexture.js.map +1 -1
  97. package/Materials/Textures/equiRectangularCubeTexture.d.ts +0 -1
  98. package/Materials/Textures/equiRectangularCubeTexture.js +0 -1
  99. package/Materials/Textures/equiRectangularCubeTexture.js.map +1 -1
  100. package/Materials/Textures/hdrCubeTexture.d.ts +0 -1
  101. package/Materials/Textures/hdrCubeTexture.js +0 -1
  102. package/Materials/Textures/hdrCubeTexture.js.map +1 -1
  103. package/Materials/Textures/rawCubeTexture.d.ts +0 -1
  104. package/Materials/Textures/rawCubeTexture.js +0 -1
  105. package/Materials/Textures/rawCubeTexture.js.map +1 -1
  106. package/Materials/Textures/rawTexture.d.ts +0 -1
  107. package/Materials/Textures/rawTexture.js +0 -1
  108. package/Materials/Textures/rawTexture.js.map +1 -1
  109. package/Materials/Textures/rawTexture2DArray.d.ts +0 -1
  110. package/Materials/Textures/rawTexture2DArray.js +0 -1
  111. package/Materials/Textures/rawTexture2DArray.js.map +1 -1
  112. package/Materials/Textures/rawTexture3D.d.ts +0 -1
  113. package/Materials/Textures/rawTexture3D.js +0 -1
  114. package/Materials/Textures/rawTexture3D.js.map +1 -1
  115. package/Materials/Textures/renderTargetTexture.d.ts +2 -3
  116. package/Materials/Textures/renderTargetTexture.js +13 -5
  117. package/Materials/Textures/renderTargetTexture.js.map +1 -1
  118. package/Materials/effectRenderer.d.ts +0 -1
  119. package/Materials/effectRenderer.js +0 -2
  120. package/Materials/effectRenderer.js.map +1 -1
  121. package/Materials/material.detailMapConfiguration.d.ts +2 -2
  122. package/Materials/material.detailMapConfiguration.js.map +1 -1
  123. package/Materials/uniformBuffer.d.ts +0 -1
  124. package/Materials/uniformBuffer.js +0 -1
  125. package/Materials/uniformBuffer.js.map +1 -1
  126. package/Meshes/GaussianSplatting/gaussianSplattingMesh.d.ts +3 -1
  127. package/Meshes/GaussianSplatting/gaussianSplattingMesh.js +19 -8
  128. package/Meshes/GaussianSplatting/gaussianSplattingMesh.js.map +1 -1
  129. package/Misc/basis.d.ts +3 -3
  130. package/Misc/basis.js.map +1 -1
  131. package/Misc/dds.d.ts +0 -1
  132. package/Misc/dds.js +0 -1
  133. package/Misc/dds.js.map +1 -1
  134. package/Misc/dumpTools.js +103 -82
  135. package/Misc/dumpTools.js.map +1 -1
  136. package/Misc/environmentTextureTools.d.ts +0 -2
  137. package/Misc/environmentTextureTools.js +0 -2
  138. package/Misc/environmentTextureTools.js.map +1 -1
  139. package/Misc/index.d.ts +2 -0
  140. package/Misc/index.js +3 -0
  141. package/Misc/index.js.map +1 -1
  142. package/Misc/minMaxReducer.d.ts +0 -1
  143. package/Misc/minMaxReducer.js +0 -1
  144. package/Misc/minMaxReducer.js.map +1 -1
  145. package/Misc/rgbdTextureTools.d.ts +0 -2
  146. package/Misc/rgbdTextureTools.js +5 -10
  147. package/Misc/rgbdTextureTools.js.map +1 -1
  148. package/Misc/screenshotTools.d.ts +0 -1
  149. package/Misc/screenshotTools.js +0 -1
  150. package/Misc/screenshotTools.js.map +1 -1
  151. package/Misc/textureTools.d.ts +0 -2
  152. package/Misc/textureTools.js +11 -2
  153. package/Misc/textureTools.js.map +1 -1
  154. package/Particles/particleSystem.js.map +1 -1
  155. package/Particles/thinParticleSystem.js.map +1 -1
  156. package/PostProcesses/anaglyphPostProcess.d.ts +2 -2
  157. package/PostProcesses/anaglyphPostProcess.js.map +1 -1
  158. package/PostProcesses/highlightsPostProcess.d.ts +2 -2
  159. package/PostProcesses/highlightsPostProcess.js.map +1 -1
  160. package/PostProcesses/postProcess.d.ts +0 -2
  161. package/PostProcesses/postProcess.js +0 -2
  162. package/PostProcesses/postProcess.js.map +1 -1
  163. package/PostProcesses/stereoscopicInterlacePostProcess.d.ts +3 -3
  164. package/PostProcesses/stereoscopicInterlacePostProcess.js.map +1 -1
  165. package/PostProcesses/tonemapPostProcess.d.ts +2 -2
  166. package/PostProcesses/tonemapPostProcess.js.map +1 -1
  167. package/package.json +1 -1
@@ -1 +1 @@
1
- {"version":3,"file":"tonemapPostProcess.js","sourceRoot":"","sources":["../../../../dev/core/src/PostProcesses/tonemapPostProcess.ts"],"names":[],"mappings":"AAEA,OAAO,EAAE,WAAW,EAAE,MAAM,eAAe,CAAC;AAC5C,OAAO,EAAE,SAAS,EAAE,MAAM,sBAAsB,CAAC;AAMjD,4CAA4C;AAC5C,MAAM,CAAN,IAAkB,mBASjB;AATD,WAAkB,mBAAmB;IACjC,YAAY;IACZ,+DAAS,CAAA;IACT,eAAe;IACf,qEAAY,CAAA;IACZ,iBAAiB;IACjB,yEAAc,CAAA;IACd,mBAAmB;IACnB,6EAAgB,CAAA;AACpB,CAAC,EATiB,mBAAmB,KAAnB,mBAAmB,QASpC;AAED;;GAEG;AACH,MAAM,OAAO,kBAAmB,SAAQ,WAAW;IAC/C;;;OAGG;IACa,YAAY;QACxB,OAAO,oBAAoB,CAAC;IAChC,CAAC;IAED;;;;;;;;;;OAUG;IACH,YACI,IAAY,EACJ,SAA8B;IACtC,+CAA+C;IACxC,kBAA0B,EACjC,MAAwB,EACxB,eAAuB,SAAS,CAAC,6BAA6B,EAC9D,MAAe,EACf,aAAa,GAAG,SAAS,CAAC,wBAAwB,EAClD,QAAkB;QAElB,KAAK,CAAC,IAAI,EAAE,SAAS,EAAE,CAAC,qBAAqB,CAAC,EAAE,IAAI,EAAE,GAAG,EAAE,MAAM,EAAE,YAAY,EAAE,MAAM,EAAE,QAAQ,EAAE,IAAI,EAAE,aAAa,CAAC,CAAC;QAThH,cAAS,GAAT,SAAS,CAAqB;QAE/B,uBAAkB,GAAlB,kBAAkB,CAAQ;QASjC,IAAI,OAAO,GAAG,UAAU,CAAC;QAEzB,IAAI,IAAI,CAAC,SAAS,sCAA8B,EAAE;YAC9C,OAAO,IAAI,mBAAmB,CAAC;SAClC;aAAM,IAAI,IAAI,CAAC,SAAS,yCAAiC,EAAE;YACxD,OAAO,IAAI,sBAAsB,CAAC;SACrC;aAAM,IAAI,IAAI,CAAC,SAAS,2CAAmC,EAAE;YAC1D,OAAO,IAAI,kCAAkC,CAAC;SACjD;aAAM,IAAI,IAAI,CAAC,SAAS,6CAAqC,EAAE;YAC5D,OAAO,IAAI,0BAA0B,CAAC;SACzC;QAED,2CAA2C;QAC3C,IAAI,CAAC,YAAY,CAAC,OAAO,CAAC,CAAC;QAE3B,IAAI,CAAC,OAAO,GAAG,CAAC,MAAc,EAAE,EAAE;YAC9B,MAAM,CAAC,QAAQ,CAAC,qBAAqB,EAAE,IAAI,CAAC,kBAAkB,CAAC,CAAC;QACpE,CAAC,CAAC;IACN,CAAC;IAEkB,cAAc,CAAC,SAAkB,EAAE,IAAoB;QACtE,IAAI,SAAS,EAAE;YACX,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC;YACzB,IAAI,CAAC,IAAI,CAAC,OAAO,CAAC,GAAG,CAAC,CAAC,MAAM,CAAC,iCAAiC,CAAC,CAAC,CAAC,CAAC,CAAC;SACvE;aAAM;YACH,IAAI,CAAC,IAAI,CAAC,OAAO,CAAC,GAAG,CAAC,CAAC,MAAM,CAAC,6BAA6B,CAAC,CAAC,CAAC,CAAC,CAAC;SACnE;QAED,KAAK,CAAC,cAAc,CAAC,SAAS,EAAE,IAAI,CAAC,CAAC;IAC1C,CAAC;CACJ","sourcesContent":["import type { Camera } from \"../Cameras/camera\";\r\nimport type { Effect } from \"../Materials/effect\";\r\nimport { PostProcess } from \"./postProcess\";\r\nimport { Constants } from \"../Engines/constants\";\r\n\r\nimport type { Nullable } from \"../types\";\r\n\r\nimport type { Engine } from \"../Engines/engine\";\r\n\r\n/** Defines operator used for tonemapping */\r\nexport const enum TonemappingOperator {\r\n /** Hable */\r\n Hable = 0,\r\n /** Reinhard */\r\n Reinhard = 1,\r\n /** HejiDawson */\r\n HejiDawson = 2,\r\n /** Photographic */\r\n Photographic = 3,\r\n}\r\n\r\n/**\r\n * Defines a post process to apply tone mapping\r\n */\r\nexport class TonemapPostProcess extends PostProcess {\r\n /**\r\n * Gets a string identifying the name of the class\r\n * @returns \"TonemapPostProcess\" string\r\n */\r\n public override getClassName(): string {\r\n return \"TonemapPostProcess\";\r\n }\r\n\r\n /**\r\n * Creates a new TonemapPostProcess\r\n * @param name defines the name of the postprocess\r\n * @param _operator defines the operator to use\r\n * @param exposureAdjustment defines the required exposure adjustment\r\n * @param camera defines the camera to use (can be null)\r\n * @param samplingMode defines the required sampling mode (BABYLON.Texture.BILINEAR_SAMPLINGMODE by default)\r\n * @param engine defines the hosting engine (can be ignore if camera is set)\r\n * @param textureFormat defines the texture format to use (BABYLON.Engine.TEXTURETYPE_UNSIGNED_INT by default)\r\n * @param reusable If the post process can be reused on the same frame. (default: false)\r\n */\r\n constructor(\r\n name: string,\r\n private _operator: TonemappingOperator,\r\n /** Defines the required exposure adjustment */\r\n public exposureAdjustment: number,\r\n camera: Nullable<Camera>,\r\n samplingMode: number = Constants.TEXTURE_BILINEAR_SAMPLINGMODE,\r\n engine?: Engine,\r\n textureFormat = Constants.TEXTURETYPE_UNSIGNED_INT,\r\n reusable?: boolean\r\n ) {\r\n super(name, \"tonemap\", [\"_ExposureAdjustment\"], null, 1.0, camera, samplingMode, engine, reusable, null, textureFormat);\r\n\r\n let defines = \"#define \";\r\n\r\n if (this._operator === TonemappingOperator.Hable) {\r\n defines += \"HABLE_TONEMAPPING\";\r\n } else if (this._operator === TonemappingOperator.Reinhard) {\r\n defines += \"REINHARD_TONEMAPPING\";\r\n } else if (this._operator === TonemappingOperator.HejiDawson) {\r\n defines += \"OPTIMIZED_HEJIDAWSON_TONEMAPPING\";\r\n } else if (this._operator === TonemappingOperator.Photographic) {\r\n defines += \"PHOTOGRAPHIC_TONEMAPPING\";\r\n }\r\n\r\n //sadly a second call to create the effect.\r\n this.updateEffect(defines);\r\n\r\n this.onApply = (effect: Effect) => {\r\n effect.setFloat(\"_ExposureAdjustment\", this.exposureAdjustment);\r\n };\r\n }\r\n\r\n protected override _gatherImports(useWebGPU: boolean, list: Promise<any>[]) {\r\n if (useWebGPU) {\r\n this._webGPUReady = true;\r\n list.push(Promise.all([import(\"../ShadersWGSL/tonemap.fragment\")]));\r\n } else {\r\n list.push(Promise.all([import(\"../Shaders/tonemap.fragment\")]));\r\n }\r\n\r\n super._gatherImports(useWebGPU, list);\r\n }\r\n}\r\n"]}
1
+ {"version":3,"file":"tonemapPostProcess.js","sourceRoot":"","sources":["../../../../dev/core/src/PostProcesses/tonemapPostProcess.ts"],"names":[],"mappings":"AAEA,OAAO,EAAE,WAAW,EAAE,MAAM,eAAe,CAAC;AAC5C,OAAO,EAAE,SAAS,EAAE,MAAM,sBAAsB,CAAC;AAMjD,4CAA4C;AAC5C,MAAM,CAAN,IAAkB,mBASjB;AATD,WAAkB,mBAAmB;IACjC,YAAY;IACZ,+DAAS,CAAA;IACT,eAAe;IACf,qEAAY,CAAA;IACZ,iBAAiB;IACjB,yEAAc,CAAA;IACd,mBAAmB;IACnB,6EAAgB,CAAA;AACpB,CAAC,EATiB,mBAAmB,KAAnB,mBAAmB,QASpC;AAED;;GAEG;AACH,MAAM,OAAO,kBAAmB,SAAQ,WAAW;IAC/C;;;OAGG;IACa,YAAY;QACxB,OAAO,oBAAoB,CAAC;IAChC,CAAC;IAED;;;;;;;;;;OAUG;IACH,YACI,IAAY,EACJ,SAA8B;IACtC,+CAA+C;IACxC,kBAA0B,EACjC,MAAwB,EACxB,eAAuB,SAAS,CAAC,6BAA6B,EAC9D,MAAuB,EACvB,aAAa,GAAG,SAAS,CAAC,wBAAwB,EAClD,QAAkB;QAElB,KAAK,CAAC,IAAI,EAAE,SAAS,EAAE,CAAC,qBAAqB,CAAC,EAAE,IAAI,EAAE,GAAG,EAAE,MAAM,EAAE,YAAY,EAAE,MAAM,EAAE,QAAQ,EAAE,IAAI,EAAE,aAAa,CAAC,CAAC;QAThH,cAAS,GAAT,SAAS,CAAqB;QAE/B,uBAAkB,GAAlB,kBAAkB,CAAQ;QASjC,IAAI,OAAO,GAAG,UAAU,CAAC;QAEzB,IAAI,IAAI,CAAC,SAAS,sCAA8B,EAAE;YAC9C,OAAO,IAAI,mBAAmB,CAAC;SAClC;aAAM,IAAI,IAAI,CAAC,SAAS,yCAAiC,EAAE;YACxD,OAAO,IAAI,sBAAsB,CAAC;SACrC;aAAM,IAAI,IAAI,CAAC,SAAS,2CAAmC,EAAE;YAC1D,OAAO,IAAI,kCAAkC,CAAC;SACjD;aAAM,IAAI,IAAI,CAAC,SAAS,6CAAqC,EAAE;YAC5D,OAAO,IAAI,0BAA0B,CAAC;SACzC;QAED,2CAA2C;QAC3C,IAAI,CAAC,YAAY,CAAC,OAAO,CAAC,CAAC;QAE3B,IAAI,CAAC,OAAO,GAAG,CAAC,MAAc,EAAE,EAAE;YAC9B,MAAM,CAAC,QAAQ,CAAC,qBAAqB,EAAE,IAAI,CAAC,kBAAkB,CAAC,CAAC;QACpE,CAAC,CAAC;IACN,CAAC;IAEkB,cAAc,CAAC,SAAkB,EAAE,IAAoB;QACtE,IAAI,SAAS,EAAE;YACX,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC;YACzB,IAAI,CAAC,IAAI,CAAC,OAAO,CAAC,GAAG,CAAC,CAAC,MAAM,CAAC,iCAAiC,CAAC,CAAC,CAAC,CAAC,CAAC;SACvE;aAAM;YACH,IAAI,CAAC,IAAI,CAAC,OAAO,CAAC,GAAG,CAAC,CAAC,MAAM,CAAC,6BAA6B,CAAC,CAAC,CAAC,CAAC,CAAC;SACnE;QAED,KAAK,CAAC,cAAc,CAAC,SAAS,EAAE,IAAI,CAAC,CAAC;IAC1C,CAAC;CACJ","sourcesContent":["import type { Camera } from \"../Cameras/camera\";\r\nimport type { Effect } from \"../Materials/effect\";\r\nimport { PostProcess } from \"./postProcess\";\r\nimport { Constants } from \"../Engines/constants\";\r\n\r\nimport type { Nullable } from \"../types\";\r\n\r\nimport type { AbstractEngine } from \"core/Engines/abstractEngine\";\r\n\r\n/** Defines operator used for tonemapping */\r\nexport const enum TonemappingOperator {\r\n /** Hable */\r\n Hable = 0,\r\n /** Reinhard */\r\n Reinhard = 1,\r\n /** HejiDawson */\r\n HejiDawson = 2,\r\n /** Photographic */\r\n Photographic = 3,\r\n}\r\n\r\n/**\r\n * Defines a post process to apply tone mapping\r\n */\r\nexport class TonemapPostProcess extends PostProcess {\r\n /**\r\n * Gets a string identifying the name of the class\r\n * @returns \"TonemapPostProcess\" string\r\n */\r\n public override getClassName(): string {\r\n return \"TonemapPostProcess\";\r\n }\r\n\r\n /**\r\n * Creates a new TonemapPostProcess\r\n * @param name defines the name of the postprocess\r\n * @param _operator defines the operator to use\r\n * @param exposureAdjustment defines the required exposure adjustment\r\n * @param camera defines the camera to use (can be null)\r\n * @param samplingMode defines the required sampling mode (BABYLON.Texture.BILINEAR_SAMPLINGMODE by default)\r\n * @param engine defines the hosting engine (can be ignore if camera is set)\r\n * @param textureFormat defines the texture format to use (BABYLON.Engine.TEXTURETYPE_UNSIGNED_INT by default)\r\n * @param reusable If the post process can be reused on the same frame. (default: false)\r\n */\r\n constructor(\r\n name: string,\r\n private _operator: TonemappingOperator,\r\n /** Defines the required exposure adjustment */\r\n public exposureAdjustment: number,\r\n camera: Nullable<Camera>,\r\n samplingMode: number = Constants.TEXTURE_BILINEAR_SAMPLINGMODE,\r\n engine?: AbstractEngine,\r\n textureFormat = Constants.TEXTURETYPE_UNSIGNED_INT,\r\n reusable?: boolean\r\n ) {\r\n super(name, \"tonemap\", [\"_ExposureAdjustment\"], null, 1.0, camera, samplingMode, engine, reusable, null, textureFormat);\r\n\r\n let defines = \"#define \";\r\n\r\n if (this._operator === TonemappingOperator.Hable) {\r\n defines += \"HABLE_TONEMAPPING\";\r\n } else if (this._operator === TonemappingOperator.Reinhard) {\r\n defines += \"REINHARD_TONEMAPPING\";\r\n } else if (this._operator === TonemappingOperator.HejiDawson) {\r\n defines += \"OPTIMIZED_HEJIDAWSON_TONEMAPPING\";\r\n } else if (this._operator === TonemappingOperator.Photographic) {\r\n defines += \"PHOTOGRAPHIC_TONEMAPPING\";\r\n }\r\n\r\n //sadly a second call to create the effect.\r\n this.updateEffect(defines);\r\n\r\n this.onApply = (effect: Effect) => {\r\n effect.setFloat(\"_ExposureAdjustment\", this.exposureAdjustment);\r\n };\r\n }\r\n\r\n protected override _gatherImports(useWebGPU: boolean, list: Promise<any>[]) {\r\n if (useWebGPU) {\r\n this._webGPUReady = true;\r\n list.push(Promise.all([import(\"../ShadersWGSL/tonemap.fragment\")]));\r\n } else {\r\n list.push(Promise.all([import(\"../Shaders/tonemap.fragment\")]));\r\n }\r\n\r\n super._gatherImports(useWebGPU, list);\r\n }\r\n}\r\n"]}
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@babylonjs/core",
3
- "version": "7.25.2",
3
+ "version": "7.26.1",
4
4
  "main": "index.js",
5
5
  "module": "index.js",
6
6
  "types": "index.d.ts",