@babylonjs/core 7.17.1 → 7.18.0
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- package/Animations/animatable.d.ts +2 -1
- package/Animations/animatable.js +8 -3
- package/Animations/animatable.js.map +1 -1
- package/Animations/animationGroup.d.ts +2 -1
- package/Animations/animationGroup.js +4 -3
- package/Animations/animationGroup.js.map +1 -1
- package/Collisions/gpuPicker.d.ts +1 -0
- package/Collisions/gpuPicker.js +36 -18
- package/Collisions/gpuPicker.js.map +1 -1
- package/Engines/AbstractEngine/abstractEngine.views.js +1 -1
- package/Engines/AbstractEngine/abstractEngine.views.js.map +1 -1
- package/Engines/abstractEngine.js +2 -2
- package/Engines/abstractEngine.js.map +1 -1
- package/Engines/webgpuEngine.js +1 -1
- package/Engines/webgpuEngine.js.map +1 -1
- package/Lights/Shadows/shadowGenerator.js +1 -1
- package/Lights/Shadows/shadowGenerator.js.map +1 -1
- package/Meshes/meshUVSpaceRenderer.js +1 -0
- package/Meshes/meshUVSpaceRenderer.js.map +1 -1
- package/Shaders/ShadersInclude/pbrBlockAmbientOcclusion.js +1 -3
- package/Shaders/ShadersInclude/pbrBlockAmbientOcclusion.js.map +1 -1
- package/Shaders/ShadersInclude/shadowMapFragmentExtraDeclaration.js +1 -1
- package/Shaders/ShadersInclude/shadowMapFragmentExtraDeclaration.js.map +1 -1
- package/Shaders/ShadersInclude/shadowMapFragmentSoftTransparentShadow.js +1 -1
- package/Shaders/ShadersInclude/shadowMapFragmentSoftTransparentShadow.js.map +1 -1
- package/Shaders/shadowMap.fragment.js +6 -3
- package/Shaders/shadowMap.fragment.js.map +1 -1
- package/package.json +1 -1
package/Engines/webgpuEngine.js
CHANGED
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@@ -330,7 +330,7 @@ export class WebGPUEngine extends AbstractEngine {
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this._forceEnableEffect = false;
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// TODO WEBGPU remove those variables when code stabilized
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/** @internal */
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-
this.dbgShowShaderCode =
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+
this.dbgShowShaderCode = false;
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/** @internal */
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this.dbgSanityChecks = true;
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/** @internal */
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