@babylonjs/core 7.13.1 → 7.13.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Animations/animationGroupMask.d.ts +1 -1
- package/Animations/animationKey.d.ts +1 -1
- package/Behaviors/Meshes/handConstraintBehavior.d.ts +3 -3
- package/Cameras/Inputs/flyCameraMouseInput.d.ts +0 -1
- package/Cameras/Inputs/flyCameraMouseInput.js +0 -1
- package/Cameras/Inputs/flyCameraMouseInput.js.map +1 -1
- package/Cameras/arcRotateCamera.d.ts +5 -0
- package/Cameras/arcRotateCamera.js +45 -0
- package/Cameras/arcRotateCamera.js.map +1 -1
- package/Cameras/camera.d.ts +5 -0
- package/Cameras/camera.js +7 -0
- package/Cameras/camera.js.map +1 -1
- package/Collisions/gpuPicker.d.ts +1 -0
- package/Collisions/gpuPicker.js +1 -0
- package/Collisions/gpuPicker.js.map +1 -1
- package/Debug/debugLayer.d.ts +1 -1
- package/Decorators/nodeDecorator.d.ts +1 -1
- package/DeviceInput/InputDevices/deviceEnums.d.ts +5 -5
- package/Engines/Extensions/engine.computeShader.d.ts +1 -1
- package/Engines/WebGPU/webgpuConstants.d.ts +39 -39
- package/Engines/abstractEngine.js +2 -2
- package/Engines/abstractEngine.js.map +1 -1
- package/Events/deviceInputEvents.d.ts +1 -1
- package/FlowGraph/flowGraph.d.ts +1 -1
- package/FlowGraph/flowGraphConnection.d.ts +1 -1
- package/Gamepads/dualShockGamepad.d.ts +2 -2
- package/Gamepads/xboxGamepad.d.ts +2 -2
- package/Gizmos/gizmo.d.ts +2 -2
- package/Loading/sceneLoader.d.ts +1 -1
- package/Materials/GreasedLine/greasedLineMaterialInterfaces.d.ts +3 -3
- package/Materials/Node/Blocks/meshAttributeExistsBlock.d.ts +1 -1
- package/Materials/Node/Blocks/waveBlock.d.ts +1 -1
- package/Materials/Node/Enums/nodeMaterialBlockConnectionPointMode.d.ts +1 -1
- package/Materials/Node/nodeMaterialBlockConnectionPoint.d.ts +2 -2
- package/Materials/Textures/internalTexture.d.ts +1 -1
- package/Materials/Textures/ktx2decoderTypes.d.ts +1 -1
- package/Materials/materialPluginEvent.d.ts +1 -1
- package/Materials/meshDebugPluginMaterial.d.ts +1 -1
- package/Materials/shaderLanguage.d.ts +1 -1
- package/Maths/math.axis.d.ts +2 -2
- package/Maths/math.path.d.ts +1 -1
- package/Maths/math.vector.d.ts +9 -0
- package/Maths/math.vector.js +14 -3
- package/Maths/math.vector.js.map +1 -1
- package/Meshes/Builders/greasedLineBuilder.d.ts +2 -2
- package/Meshes/GreasedLine/greasedLineBaseMesh.d.ts +3 -3
- package/Meshes/Node/nodeGeometryBlockConnectionPoint.d.ts +2 -2
- package/Meshes/csg.js +12 -0
- package/Meshes/csg.js.map +1 -1
- package/Meshes/meshSimplification.d.ts +1 -1
- package/Misc/assetsManager.d.ts +1 -1
- package/Misc/asyncLock.d.ts +24 -0
- package/Misc/asyncLock.js +32 -0
- package/Misc/asyncLock.js.map +1 -0
- package/Misc/copyTextureToTexture.d.ts +1 -1
- package/Misc/iInspectable.d.ts +1 -1
- package/Misc/index.d.ts +1 -0
- package/Misc/index.js +1 -0
- package/Misc/index.js.map +1 -1
- package/Misc/timer.d.ts +1 -1
- package/Misc/virtualJoystick.d.ts +1 -1
- package/Particles/gpuParticleSystem.js +1 -0
- package/Particles/gpuParticleSystem.js.map +1 -1
- package/Particles/pointsCloudSystem.d.ts +1 -1
- package/Particles/subEmitter.d.ts +1 -1
- package/Physics/physicsHelper.d.ts +2 -2
- package/Physics/v2/IPhysicsEnginePlugin.d.ts +8 -8
- package/Physics/v2/physicsMaterial.d.ts +1 -1
- package/PostProcesses/depthOfFieldEffect.d.ts +1 -1
- package/PostProcesses/tonemapPostProcess.d.ts +1 -1
- package/Rendering/fluidRenderer/fluidRenderingTargetRenderer.d.ts +1 -1
- package/XR/features/WebXRHandTracking.d.ts +2 -2
- package/XR/features/WebXRNearInteraction.d.ts +1 -1
- package/XR/webXRTypes.d.ts +2 -2
- package/package.json +1 -1
- package/scene.d.ts +1 -1
package/FlowGraph/flowGraph.d.ts
CHANGED
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@@ -7,7 +7,7 @@ import type { FlowGraphSignalConnection } from "./flowGraphSignalConnection";
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import type { FlowGraphDataConnection } from "./flowGraphDataConnection";
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import type { ISerializedFlowGraph, IObjectAccessor } from "./typeDefinitions";
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import type { IPathToObjectConverter } from "../ObjectModel/objectModelInterfaces";
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export declare
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export declare enum FlowGraphState {
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/**
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* The graph is stopped
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*/
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@@ -3,7 +3,7 @@ import { Gamepad } from "./gamepad";
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/**
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* Defines supported buttons for DualShock compatible gamepads
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*/
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export declare
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export declare enum DualShockButton {
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/** Cross */
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Cross = 0,
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/** Circle */
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@@ -26,7 +26,7 @@ export declare const enum DualShockButton {
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RightStick = 11
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}
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/** Defines values for DualShock DPad */
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export declare
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export declare enum DualShockDpad {
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/** Up */
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Up = 12,
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/** Down */
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@@ -3,7 +3,7 @@ import { Gamepad } from "../Gamepads/gamepad";
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/**
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* Defines supported buttons for XBox360 compatible gamepads
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*/
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export declare
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export declare enum Xbox360Button {
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/** A */
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A = 0,
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/** B */
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@@ -26,7 +26,7 @@ export declare const enum Xbox360Button {
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RightStick = 11
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}
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/** Defines values for XBox360 DPad */
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export declare
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export declare enum Xbox360Dpad {
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/** Up */
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Up = 12,
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/** Down */
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package/Gizmos/gizmo.d.ts
CHANGED
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@@ -32,7 +32,7 @@ export interface GizmoAxisCache {
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/**
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* Anchor options where the Gizmo can be positioned in relation to its anchored node
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*/
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export declare
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export declare enum GizmoAnchorPoint {
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/** The origin of the attached node */
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Origin = 0,
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/** The pivot point of the attached node*/
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/**
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* Coordinates mode: Local or World. Defines how axis is aligned: either on world axis or transform local axis
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*/
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export declare
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export declare enum GizmoCoordinatesMode {
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World = 0,
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Local = 1
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}
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package/Loading/sceneLoader.d.ts
CHANGED
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@@ -224,7 +224,7 @@ export interface ISceneLoaderPluginAsync extends ISceneLoaderPluginBase {
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/**
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* Mode that determines how to handle old animation groups before loading new ones.
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*/
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export declare
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export declare enum SceneLoaderAnimationGroupLoadingMode {
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/**
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* Reset all old animations to initial state then dispose them.
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*/
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* Material types for GreasedLine
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* {@link https://doc.babylonjs.com/features/featuresDeepDive/mesh/creation/param/greased_line#materialtype}
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*/
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export declare
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export declare enum GreasedLineMeshMaterialType {
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/**
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* StandardMaterial
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*/
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* Color blending mode of the @see GreasedLineMaterial and the base material
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* {@link https://doc.babylonjs.com/features/featuresDeepDive/mesh/creation/param/greased_line#colormode}
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*/
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export declare
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export declare enum GreasedLineMeshColorMode {
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/**
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* Color blending mode SET
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*/
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* {@link https://doc.babylonjs.com/features/featuresDeepDive/mesh/creation/param/greased_line#colordistributiontype}
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*
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*/
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export declare
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export declare enum GreasedLineMeshColorDistributionType {
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/**
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* Colors distributed between segments of the line
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*/
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@@ -2,7 +2,7 @@ import { NodeMaterialBlock } from "../nodeMaterialBlock";
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import type { NodeMaterialBuildState } from "../nodeMaterialBuildState";
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import type { NodeMaterialConnectionPoint } from "../nodeMaterialBlockConnectionPoint";
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import type { Scene } from "../../../scene.js";
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export declare
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export declare enum MeshAttributeExistsBlockTypes {
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None = 0,
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Normal = 1,
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Tangent = 2,
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/**
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* Enum defining the mode of a NodeMaterialBlockConnectionPoint
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*/
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export declare
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export declare enum NodeMaterialBlockConnectionPointMode {
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/** Value is an uniform */
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Uniform = 0,
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/** Value is a mesh attribute */
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/**
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* Enum used to define the compatibility state between two connection points
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*/
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export declare
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export declare enum NodeMaterialConnectionPointCompatibilityStates {
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/** Points are compatibles */
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/**
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*/
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export declare
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export declare enum NodeMaterialConnectionPointDirection {
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/** Input */
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/** Output */
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/**
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export declare
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export declare enum InternalTextureSource {
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/**
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*/
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}
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export declare
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export declare enum EngineFormat {
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COMPRESSED_RGBA_BPTC_UNORM_EXT = 36492,
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COMPRESSED_RGBA_ASTC_4X4_KHR = 37808,
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/**
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export declare
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export declare enum MeshDebugMode {
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/**
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package/Maths/math.axis.d.ts
CHANGED
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/** Defines supported spaces */
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export declare
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export declare enum Space {
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/** Local (object) space */
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/** World space */
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export declare enum Coordinate {
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/** X axis */
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/** Y axis */
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package/Maths/math.path.d.ts
CHANGED
package/Maths/math.vector.d.ts
CHANGED
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*/
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static Lerp(start: DeepImmutable<IVector2Like>, end: DeepImmutable<IVector2Like>, amount: number): Vector2;
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/**
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* Sets the given vector "result" with the result of the linear interpolation from the vector "start" for "amount" to the vector "end"
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static LerpToRef(start: DeepImmutable<IVector2Like>, end: DeepImmutable<IVector2Like>, amount: number, result: Vector2): Vector2;
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/**
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* Example Playground https://playground.babylonjs.com/#QYBWV4#90
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package/Maths/math.vector.js
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static Lerp(start, end, amount) {
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}
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* Sets the given vector "result" with the result of the linear interpolation from the vector "start" for "amount" to the vector "end"
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static LerpToRef(start, end, amount, result) {
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