@babylonjs/core 7.13.0 → 7.13.2

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Files changed (87) hide show
  1. package/Animations/animationGroupMask.d.ts +1 -1
  2. package/Animations/animationKey.d.ts +1 -1
  3. package/Behaviors/Meshes/handConstraintBehavior.d.ts +3 -3
  4. package/Buffers/bufferUtils.d.ts +13 -0
  5. package/Buffers/bufferUtils.js +42 -0
  6. package/Buffers/bufferUtils.js.map +1 -0
  7. package/Buffers/index.d.ts +1 -0
  8. package/Buffers/index.js +1 -0
  9. package/Buffers/index.js.map +1 -1
  10. package/Cameras/Inputs/flyCameraMouseInput.d.ts +0 -1
  11. package/Cameras/Inputs/flyCameraMouseInput.js +0 -1
  12. package/Cameras/Inputs/flyCameraMouseInput.js.map +1 -1
  13. package/Collisions/gpuPicker.d.ts +1 -0
  14. package/Collisions/gpuPicker.js +1 -0
  15. package/Collisions/gpuPicker.js.map +1 -1
  16. package/Debug/debugLayer.d.ts +1 -1
  17. package/Decorators/nodeDecorator.d.ts +1 -1
  18. package/DeviceInput/InputDevices/deviceEnums.d.ts +5 -5
  19. package/Engines/Extensions/engine.computeShader.d.ts +1 -1
  20. package/Engines/WebGPU/webgpuConstants.d.ts +39 -39
  21. package/Engines/abstractEngine.js +2 -2
  22. package/Engines/abstractEngine.js.map +1 -1
  23. package/Events/deviceInputEvents.d.ts +1 -1
  24. package/FlowGraph/flowGraph.d.ts +1 -1
  25. package/FlowGraph/flowGraphConnection.d.ts +1 -1
  26. package/Gamepads/dualShockGamepad.d.ts +2 -2
  27. package/Gamepads/xboxGamepad.d.ts +2 -2
  28. package/Gizmos/gizmo.d.ts +2 -2
  29. package/Loading/sceneLoader.d.ts +1 -1
  30. package/Materials/GreasedLine/greasedLineMaterialInterfaces.d.ts +3 -3
  31. package/Materials/Node/Blocks/meshAttributeExistsBlock.d.ts +1 -1
  32. package/Materials/Node/Blocks/waveBlock.d.ts +1 -1
  33. package/Materials/Node/Enums/nodeMaterialBlockConnectionPointMode.d.ts +1 -1
  34. package/Materials/Node/nodeMaterialBlockConnectionPoint.d.ts +2 -2
  35. package/Materials/Textures/internalTexture.d.ts +1 -1
  36. package/Materials/Textures/ktx2decoderTypes.d.ts +1 -1
  37. package/Materials/materialPluginEvent.d.ts +1 -1
  38. package/Materials/meshDebugPluginMaterial.d.ts +1 -1
  39. package/Materials/shaderLanguage.d.ts +1 -1
  40. package/Maths/math.axis.d.ts +2 -2
  41. package/Maths/math.path.d.ts +1 -1
  42. package/Maths/math.vector.js +32 -6
  43. package/Maths/math.vector.js.map +1 -1
  44. package/Meshes/Builders/greasedLineBuilder.d.ts +2 -2
  45. package/Meshes/GreasedLine/greasedLineBaseMesh.d.ts +3 -3
  46. package/Meshes/Node/nodeGeometryBlockConnectionPoint.d.ts +2 -2
  47. package/Meshes/abstractMesh.d.ts +49 -17
  48. package/Meshes/abstractMesh.js +126 -130
  49. package/Meshes/abstractMesh.js.map +1 -1
  50. package/Meshes/csg.js +12 -0
  51. package/Meshes/csg.js.map +1 -1
  52. package/Meshes/geometry.d.ts +8 -0
  53. package/Meshes/geometry.js +17 -0
  54. package/Meshes/geometry.js.map +1 -1
  55. package/Meshes/instancedMesh.d.ts +5 -8
  56. package/Meshes/instancedMesh.js +15 -9
  57. package/Meshes/instancedMesh.js.map +1 -1
  58. package/Meshes/mesh.d.ts +7 -3
  59. package/Meshes/mesh.js +20 -11
  60. package/Meshes/mesh.js.map +1 -1
  61. package/Meshes/meshSimplification.d.ts +1 -1
  62. package/Misc/assetsManager.d.ts +1 -1
  63. package/Misc/asyncLock.d.ts +24 -0
  64. package/Misc/asyncLock.js +32 -0
  65. package/Misc/asyncLock.js.map +1 -0
  66. package/Misc/copyTextureToTexture.d.ts +1 -1
  67. package/Misc/iInspectable.d.ts +1 -1
  68. package/Misc/index.d.ts +1 -0
  69. package/Misc/index.js +1 -0
  70. package/Misc/index.js.map +1 -1
  71. package/Misc/timer.d.ts +1 -1
  72. package/Misc/virtualJoystick.d.ts +1 -1
  73. package/Particles/gpuParticleSystem.js +1 -0
  74. package/Particles/gpuParticleSystem.js.map +1 -1
  75. package/Particles/pointsCloudSystem.d.ts +1 -1
  76. package/Particles/subEmitter.d.ts +1 -1
  77. package/Physics/physicsHelper.d.ts +2 -2
  78. package/Physics/v2/IPhysicsEnginePlugin.d.ts +8 -8
  79. package/Physics/v2/physicsMaterial.d.ts +1 -1
  80. package/PostProcesses/depthOfFieldEffect.d.ts +1 -1
  81. package/PostProcesses/tonemapPostProcess.d.ts +1 -1
  82. package/Rendering/fluidRenderer/fluidRenderingTargetRenderer.d.ts +1 -1
  83. package/XR/features/WebXRHandTracking.d.ts +2 -2
  84. package/XR/features/WebXRNearInteraction.d.ts +1 -1
  85. package/XR/webXRTypes.d.ts +2 -2
  86. package/package.json +1 -1
  87. package/scene.d.ts +1 -1
@@ -1,10 +1,10 @@
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  /** @internal */
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- export declare const enum PowerPreference {
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+ export declare enum PowerPreference {
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  LowPower = "low-power",
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  HighPerformance = "high-performance"
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  }
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  /** @internal */
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- export declare const enum FeatureName {
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+ export declare enum FeatureName {
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  DepthClipControl = "depth-clip-control",
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  Depth32FloatStencil8 = "depth32float-stencil8",
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  TextureCompressionBC = "texture-compression-bc",
@@ -18,7 +18,7 @@ export declare const enum FeatureName {
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  Float32Filterable = "float32-filterable"
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  }
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  /** @internal */
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- export declare const enum BufferMapState {
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+ export declare enum BufferMapState {
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  Unmapped = "unmapped",
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  Pending = "pending",
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  Mapped = "mapped"
@@ -37,18 +37,18 @@ export declare enum BufferUsage {
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  QueryResolve = 512
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  }
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  /** @internal */
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- export declare const enum MapMode {
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+ export declare enum MapMode {
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  Read = 1,
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  Write = 2
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  }
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  /** @internal */
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- export declare const enum TextureDimension {
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+ export declare enum TextureDimension {
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  E1d = "1d",
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  E2d = "2d",
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  E3d = "3d"
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  }
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  /** @internal */
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- export declare const enum TextureUsage {
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+ export declare enum TextureUsage {
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  CopySrc = 1,
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  CopyDst = 2,
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  TextureBinding = 4,
@@ -56,7 +56,7 @@ export declare const enum TextureUsage {
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  RenderAttachment = 16
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  }
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  /** @internal */
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- export declare const enum TextureViewDimension {
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+ export declare enum TextureViewDimension {
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  E1d = "1d",
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  E2d = "2d",
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  E2dArray = "2d-array",
@@ -65,7 +65,7 @@ export declare const enum TextureViewDimension {
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  E3d = "3d"
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  }
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  /** @internal */
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- export declare const enum TextureAspect {
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+ export declare enum TextureAspect {
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  All = "all",
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  StencilOnly = "stencil-only",
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  DepthOnly = "depth-only"
@@ -74,7 +74,7 @@ export declare const enum TextureAspect {
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  * Comments taken from https://github.com/gfx-rs/wgpu/blob/master/wgpu-types/src/lib.rs
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  * @internal
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  */
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- export declare const enum TextureFormat {
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+ export declare enum TextureFormat {
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  R8Unorm = "r8unorm",
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  R8Snorm = "r8snorm",
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  R8Uint = "r8uint",
@@ -172,23 +172,23 @@ export declare const enum TextureFormat {
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  Depth32FloatStencil8 = "depth32float-stencil8"
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  }
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  /** @internal */
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- export declare const enum AddressMode {
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+ export declare enum AddressMode {
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  ClampToEdge = "clamp-to-edge",
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  Repeat = "repeat",
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  MirrorRepeat = "mirror-repeat"
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  }
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  /** @internal */
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- export declare const enum FilterMode {
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+ export declare enum FilterMode {
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  Nearest = "nearest",
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  Linear = "linear"
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  }
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  /** @internal */
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- export declare const enum MipmapFilterMode {
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+ export declare enum MipmapFilterMode {
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  Nearest = "nearest",
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  Linear = "linear"
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  }
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  /** @internal */
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- export declare const enum CompareFunction {
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+ export declare enum CompareFunction {
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  Never = "never",
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  Less = "less",
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  Equal = "equal",
@@ -199,25 +199,25 @@ export declare const enum CompareFunction {
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  Always = "always"
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  }
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  /** @internal */
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- export declare const enum ShaderStage {
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+ export declare enum ShaderStage {
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  Vertex = 1,
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  Fragment = 2,
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  Compute = 4
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  }
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  /** @internal */
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- export declare const enum BufferBindingType {
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+ export declare enum BufferBindingType {
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  Uniform = "uniform",
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  Storage = "storage",
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  ReadOnlyStorage = "read-only-storage"
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  }
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  /** @internal */
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- export declare const enum SamplerBindingType {
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+ export declare enum SamplerBindingType {
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  Filtering = "filtering",
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  NonFiltering = "non-filtering",
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  Comparison = "comparison"
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  }
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  /** @internal */
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- export declare const enum TextureSampleType {
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+ export declare enum TextureSampleType {
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  Float = "float",
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  UnfilterableFloat = "unfilterable-float",
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  Depth = "depth",
@@ -225,28 +225,28 @@ export declare const enum TextureSampleType {
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  Uint = "uint"
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  }
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  /** @internal */
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- export declare const enum StorageTextureAccess {
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+ export declare enum StorageTextureAccess {
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  WriteOnly = "write-only",
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  ReadOnly = "read-only",
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  ReadWrite = "read-write"
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  }
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  /** @internal */
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- export declare const enum CompilationMessageType {
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+ export declare enum CompilationMessageType {
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  Error = "error",
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  Warning = "warning",
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  Info = "info"
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  }
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  /** @internal */
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- export declare const enum PipelineErrorReason {
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+ export declare enum PipelineErrorReason {
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  Validation = "validation",
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  Internal = "internal"
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  }
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  /** @internal */
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- export declare const enum AutoLayoutMode {
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+ export declare enum AutoLayoutMode {
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  Auto = "auto"
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  }
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  /** @internal */
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- export declare const enum PrimitiveTopology {
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+ export declare enum PrimitiveTopology {
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  PointList = "point-list",
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  LineList = "line-list",
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  LineStrip = "line-strip",
@@ -254,18 +254,18 @@ export declare const enum PrimitiveTopology {
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  TriangleStrip = "triangle-strip"
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  }
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  /** @internal */
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- export declare const enum FrontFace {
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+ export declare enum FrontFace {
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  CCW = "ccw",
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  CW = "cw"
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  }
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  /** @internal */
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- export declare const enum CullMode {
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+ export declare enum CullMode {
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  None = "none",
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  Front = "front",
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  Back = "back"
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  }
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  /** @internal */
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- export declare const enum ColorWrite {
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+ export declare enum ColorWrite {
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  Red = 1,
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  Green = 2,
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  Blue = 4,
@@ -273,7 +273,7 @@ export declare const enum ColorWrite {
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  All = 15
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  }
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  /** @internal */
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- export declare const enum BlendFactor {
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+ export declare enum BlendFactor {
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  Zero = "zero",
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  One = "one",
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  Src = "src",
@@ -289,7 +289,7 @@ export declare const enum BlendFactor {
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  OneMinusConstant = "one-minus-constant"
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  }
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  /** @internal */
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- export declare const enum BlendOperation {
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+ export declare enum BlendOperation {
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  Add = "add",
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  Subtract = "subtract",
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  ReverseSubtract = "reverse-subtract",
@@ -297,7 +297,7 @@ export declare const enum BlendOperation {
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  Max = "max"
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  }
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  /** @internal */
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- export declare const enum StencilOperation {
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+ export declare enum StencilOperation {
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  Keep = "keep",
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  Zero = "zero",
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  Replace = "replace",
@@ -308,12 +308,12 @@ export declare const enum StencilOperation {
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  DecrementWrap = "decrement-wrap"
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  }
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  /** @internal */
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- export declare const enum IndexFormat {
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+ export declare enum IndexFormat {
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  Uint16 = "uint16",
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  Uint32 = "uint32"
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  }
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  /** @internal */
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- export declare const enum VertexFormat {
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+ export declare enum VertexFormat {
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  Uint8x2 = "uint8x2",
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  Uint8x4 = "uint8x4",
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  Sint8x2 = "sint8x2",
@@ -347,47 +347,47 @@ export declare const enum VertexFormat {
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  UNORM10x10x10x2 = "unorm10-10-10-2"
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  }
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  /** @internal */
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- export declare const enum VertexStepMode {
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+ export declare enum VertexStepMode {
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  Vertex = "vertex",
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  Instance = "instance"
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  }
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  /** @internal */
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- export declare const enum ComputePassTimestampLocation {
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+ export declare enum ComputePassTimestampLocation {
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  Beginning = "beginning",
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  End = "end"
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  }
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  /** @internal */
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- export declare const enum RenderPassTimestampLocation {
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+ export declare enum RenderPassTimestampLocation {
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  Beginning = "beginning",
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  End = "end"
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  }
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  /** @internal */
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- export declare const enum LoadOp {
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+ export declare enum LoadOp {
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  Load = "load",
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  Clear = "clear"
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  }
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  /** @internal */
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- export declare const enum StoreOp {
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+ export declare enum StoreOp {
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  Store = "store",
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  Discard = "discard"
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  }
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  /** @internal */
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- export declare const enum QueryType {
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+ export declare enum QueryType {
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  Occlusion = "occlusion",
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  Timestamp = "timestamp"
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  }
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  /** @internal */
380
- export declare const enum CanvasAlphaMode {
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+ export declare enum CanvasAlphaMode {
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  Opaque = "opaque",
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  Premultiplied = "premultiplied"
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  }
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  /** @internal */
385
- export declare const enum DeviceLostReason {
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+ export declare enum DeviceLostReason {
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  Unknown = "unknown",
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  Destroyed = "destroyed"
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  }
389
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  /** @internal */
390
- export declare const enum ErrorFilter {
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+ export declare enum ErrorFilter {
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  Validation = "validation",
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  OutOfMemory = "out-of-memory",
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  Internal = "internal"
@@ -745,13 +745,13 @@ export class AbstractEngine {
745
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  */
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  // Not mixed with Version for tooling purpose.
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  static get NpmPackage() {
748
- return "babylonjs@7.13.0";
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+ return "babylonjs@7.13.2";
749
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  }
750
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  /**
751
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  * Returns the current version of the framework
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  */
753
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  static get Version() {
754
- return "7.13.0";
754
+ return "7.13.2";
755
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  }
756
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  /**
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  * Gets the HTML canvas attached with the current webGL context