@babylonjs/core 7.10.0 → 7.10.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Audio/Interfaces/IAudioEngine.d.ts +2 -0
- package/Audio/Interfaces/IAudioEngine.js.map +1 -1
- package/Audio/audioEngine.d.ts +2 -0
- package/Audio/audioEngine.js +12 -0
- package/Audio/audioEngine.js.map +1 -1
- package/Collisions/gpuPicker.d.ts +6 -6
- package/Collisions/gpuPicker.js +76 -88
- package/Collisions/gpuPicker.js.map +1 -1
- package/Engines/AbstractEngine/abstractEngine.cubeTexture.d.ts +1 -1
- package/Engines/AbstractEngine/abstractEngine.cubeTexture.js +7 -3
- package/Engines/AbstractEngine/abstractEngine.cubeTexture.js.map +1 -1
- package/Engines/Extensions/engine.cubeTexture.d.ts +3 -2
- package/Engines/Extensions/engine.cubeTexture.js +2 -2
- package/Engines/Extensions/engine.cubeTexture.js.map +1 -1
- package/Engines/WebGPU/Extensions/engine.cubeTexture.d.ts +3 -2
- package/Engines/WebGPU/Extensions/engine.cubeTexture.js +2 -2
- package/Engines/WebGPU/Extensions/engine.cubeTexture.js.map +1 -1
- package/Engines/WebGPU/Extensions/engine.videoTexture.js +12 -4
- package/Engines/WebGPU/Extensions/engine.videoTexture.js.map +1 -1
- package/Engines/WebGPU/webgpuShaderProcessorsWGSL.js +2 -3
- package/Engines/WebGPU/webgpuShaderProcessorsWGSL.js.map +1 -1
- package/Engines/abstractEngine.js +2 -2
- package/Engines/abstractEngine.js.map +1 -1
- package/Engines/nativeEngine.d.ts +2 -1
- package/Engines/nativeEngine.js +7 -2
- package/Engines/nativeEngine.js.map +1 -1
- package/Layers/layer.js +5 -3
- package/Layers/layer.js.map +1 -1
- package/Loading/Plugins/babylonFileLoader.js +1 -1
- package/Loading/Plugins/babylonFileLoader.js.map +1 -1
- package/Materials/Node/Blocks/Dual/currentScreenBlock.js +13 -4
- package/Materials/Node/Blocks/Dual/currentScreenBlock.js.map +1 -1
- package/Materials/Node/Blocks/Dual/sceneDepthBlock.js +12 -3
- package/Materials/Node/Blocks/Dual/sceneDepthBlock.js.map +1 -1
- package/Materials/Node/nodeMaterial.js +7 -7
- package/Materials/Node/nodeMaterial.js.map +1 -1
- package/Materials/Textures/cubeTexture.d.ts +38 -3
- package/Materials/Textures/cubeTexture.js +36 -14
- package/Materials/Textures/cubeTexture.js.map +1 -1
- package/Materials/Textures/internalTexture.js +1 -1
- package/Materials/Textures/internalTexture.js.map +1 -1
- package/Materials/shaderMaterial.d.ts +0 -5
- package/Materials/shaderMaterial.js +1 -8
- package/Materials/shaderMaterial.js.map +1 -1
- package/Meshes/mesh.js +2 -2
- package/Meshes/mesh.js.map +1 -1
- package/Shaders/picking.fragment.d.ts +5 -0
- package/Shaders/picking.fragment.js +20 -0
- package/Shaders/picking.fragment.js.map +1 -0
- package/Shaders/picking.vertex.d.ts +11 -0
- package/Shaders/picking.vertex.js +34 -0
- package/Shaders/picking.vertex.js.map +1 -0
- package/ShadersWGSL/ShadersInclude/shadowsFragmentFunctions.js +1 -1
- package/ShadersWGSL/ShadersInclude/shadowsFragmentFunctions.js.map +1 -1
- package/XR/webXRExperienceHelper.js +3 -0
- package/XR/webXRExperienceHelper.js.map +1 -1
- package/package.json +1 -1
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@@ -432,9 +432,10 @@ export declare class NativeEngine extends Engine {
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* @param fallback defines texture to use while falling back when (compressed) texture file not found.
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* @param loaderOptions options to be passed to the loader
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* @param useSRGBBuffer defines if the texture must be loaded in a sRGB GPU buffer (if supported by the GPU).
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* @param buffer defines the data buffer to load instead of loading the rootUrl
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* @returns the cube texture as an InternalTexture
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*/
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-
createCubeTexture(rootUrl: string, scene: Nullable<Scene>, files: Nullable<string[]>, noMipmap?: boolean, onLoad?: Nullable<(data?: any) => void>, onError?: Nullable<(message?: string, exception?: any) => void>, format?: number, forcedExtension?: any, createPolynomials?: boolean, lodScale?: number, lodOffset?: number, fallback?: Nullable<InternalTexture>, loaderOptions?: any, useSRGBBuffer?: boolean): InternalTexture;
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+
createCubeTexture(rootUrl: string, scene: Nullable<Scene>, files: Nullable<string[]>, noMipmap?: boolean, onLoad?: Nullable<(data?: any) => void>, onError?: Nullable<(message?: string, exception?: any) => void>, format?: number, forcedExtension?: any, createPolynomials?: boolean, lodScale?: number, lodOffset?: number, fallback?: Nullable<InternalTexture>, loaderOptions?: any, useSRGBBuffer?: boolean, buffer?: Nullable<ArrayBufferView>): InternalTexture;
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/** @internal */
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_createHardwareTexture(): HardwareTextureWrapper;
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/** @internal */
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package/Engines/nativeEngine.js
CHANGED
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@@ -1605,9 +1605,10 @@ export class NativeEngine extends Engine {
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* @param fallback defines texture to use while falling back when (compressed) texture file not found.
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* @param loaderOptions options to be passed to the loader
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* @param useSRGBBuffer defines if the texture must be loaded in a sRGB GPU buffer (if supported by the GPU).
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* @param buffer defines the data buffer to load instead of loading the rootUrl
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* @returns the cube texture as an InternalTexture
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*/
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-
createCubeTexture(rootUrl, scene, files, noMipmap, onLoad = null, onError = null, format, forcedExtension = null, createPolynomials = false, lodScale = 0, lodOffset = 0, fallback = null, loaderOptions, useSRGBBuffer = false) {
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createCubeTexture(rootUrl, scene, files, noMipmap, onLoad = null, onError = null, format, forcedExtension = null, createPolynomials = false, lodScale = 0, lodOffset = 0, fallback = null, loaderOptions, useSRGBBuffer = false, buffer = null) {
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const texture = fallback ? fallback : new InternalTexture(this, InternalTextureSource.Cube);
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texture.isCube = true;
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texture.url = rootUrl;
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@@ -1618,6 +1619,7 @@ export class NativeEngine extends Engine {
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if (!this._doNotHandleContextLost) {
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texture._extension = forcedExtension;
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texture._files = files;
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texture._buffer = buffer;
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}
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const lastDot = rootUrl.lastIndexOf(".");
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const extension = forcedExtension ? forcedExtension : lastDot > -1 ? rootUrl.substring(lastDot).toLowerCase() : "";
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@@ -1649,7 +1651,10 @@ export class NativeEngine extends Engine {
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throw new Error("Could not load a native cube texture.");
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});
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};
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-
if (
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if (buffer) {
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onloaddata(buffer);
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}
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else if (files && files.length === 6) {
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throw new Error(`Multi-file loading not allowed on env files.`);
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}
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else {
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