@babylonjs/core 6.4.0 → 6.4.1
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- package/Engines/WebGPU/webgpuCacheBindGroups.js +1 -1
- package/Engines/WebGPU/webgpuCacheBindGroups.js.map +1 -1
- package/Engines/WebGPU/webgpuCacheRenderPipeline.js +2 -2
- package/Engines/WebGPU/webgpuCacheRenderPipeline.js.map +1 -1
- package/Engines/WebGPU/webgpuClearQuad.js +1 -1
- package/Engines/WebGPU/webgpuClearQuad.js.map +1 -1
- package/Engines/WebGPU/webgpuMaterialContext.d.ts +1 -0
- package/Engines/WebGPU/webgpuMaterialContext.js +1 -0
- package/Engines/WebGPU/webgpuMaterialContext.js.map +1 -1
- package/Engines/WebGPU/webgpuPipelineContext.d.ts +3 -1
- package/Engines/WebGPU/webgpuPipelineContext.js +2 -0
- package/Engines/WebGPU/webgpuPipelineContext.js.map +1 -1
- package/Engines/thinEngine.js +2 -2
- package/Engines/thinEngine.js.map +1 -1
- package/Engines/webgpuEngine.js +1 -0
- package/Engines/webgpuEngine.js.map +1 -1
- package/Maths/math.path.d.ts +33 -0
- package/Maths/math.path.js +116 -0
- package/Maths/math.path.js.map +1 -1
- package/Meshes/Builders/index.d.ts +1 -0
- package/Meshes/Builders/index.js +1 -0
- package/Meshes/Builders/index.js.map +1 -1
- package/Meshes/Builders/textBuilder.d.ts +51 -0
- package/Meshes/Builders/textBuilder.js +210 -0
- package/Meshes/Builders/textBuilder.js.map +1 -0
- package/Meshes/meshBuilder.d.ts +2 -0
- package/Meshes/meshBuilder.js +2 -0
- package/Meshes/meshBuilder.js.map +1 -1
- package/package.json +1 -1
package/Engines/webgpuEngine.js
CHANGED
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@@ -2506,6 +2506,7 @@ export class WebGPUEngine extends Engine {
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bitVal = bitVal << 1;
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}
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}
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+
this._currentMaterialContext.textureState = textureState;
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const pipeline = this._cacheRenderPipeline.getRenderPipeline(fillMode, this._currentEffect, this.currentSampleCount, textureState);
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const bindGroups = this._cacheBindGroups.getBindGroups(webgpuPipelineContext, this._currentDrawContext, this._currentMaterialContext);
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if (!this._snapshotRendering.record) {
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