@babylonjs/core 6.23.0 → 6.24.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Animations/animationGroup.d.ts +1 -1
- package/Animations/animationGroup.js.map +1 -1
- package/Behaviors/Cameras/framingBehavior.d.ts +0 -5
- package/Behaviors/Cameras/framingBehavior.js +2 -34
- package/Behaviors/Cameras/framingBehavior.js.map +1 -1
- package/Buffers/buffer.d.ts +64 -1
- package/Buffers/buffer.js +30 -23
- package/Buffers/buffer.js.map +1 -1
- package/Buffers/storageBuffer.d.ts +3 -1
- package/Buffers/storageBuffer.js +4 -2
- package/Buffers/storageBuffer.js.map +1 -1
- package/Cameras/Inputs/BaseCameraPointersInput.js +1 -1
- package/Cameras/Inputs/BaseCameraPointersInput.js.map +1 -1
- package/Cameras/Inputs/arcRotateCameraVRDeviceOrientationInput.js +1 -1
- package/Cameras/Inputs/arcRotateCameraVRDeviceOrientationInput.js.map +1 -1
- package/Cameras/Inputs/freeCameraMouseInput.js +1 -1
- package/Cameras/Inputs/freeCameraMouseInput.js.map +1 -1
- package/Cameras/Stereoscopic/anaglyphArcRotateCamera.d.ts +1 -1
- package/Cameras/Stereoscopic/anaglyphArcRotateCamera.js +1 -1
- package/Cameras/Stereoscopic/anaglyphArcRotateCamera.js.map +1 -1
- package/Cameras/Stereoscopic/anaglyphFreeCamera.d.ts +1 -1
- package/Cameras/Stereoscopic/anaglyphFreeCamera.js +1 -1
- package/Cameras/Stereoscopic/anaglyphFreeCamera.js.map +1 -1
- package/Cameras/Stereoscopic/anaglyphGamepadCamera.d.ts +1 -1
- package/Cameras/Stereoscopic/anaglyphGamepadCamera.js +1 -1
- package/Cameras/Stereoscopic/anaglyphGamepadCamera.js.map +1 -1
- package/Cameras/Stereoscopic/anaglyphUniversalCamera.d.ts +1 -1
- package/Cameras/Stereoscopic/anaglyphUniversalCamera.js +1 -1
- package/Cameras/Stereoscopic/anaglyphUniversalCamera.js.map +1 -1
- package/Cameras/Stereoscopic/stereoscopicArcRotateCamera.d.ts +1 -1
- package/Cameras/Stereoscopic/stereoscopicArcRotateCamera.js +1 -1
- package/Cameras/Stereoscopic/stereoscopicArcRotateCamera.js.map +1 -1
- package/Cameras/Stereoscopic/stereoscopicFreeCamera.d.ts +1 -1
- package/Cameras/Stereoscopic/stereoscopicFreeCamera.js +1 -1
- package/Cameras/Stereoscopic/stereoscopicFreeCamera.js.map +1 -1
- package/Cameras/Stereoscopic/stereoscopicGamepadCamera.d.ts +1 -1
- package/Cameras/Stereoscopic/stereoscopicGamepadCamera.js +1 -1
- package/Cameras/Stereoscopic/stereoscopicGamepadCamera.js.map +1 -1
- package/Cameras/Stereoscopic/stereoscopicUniversalCamera.d.ts +1 -1
- package/Cameras/Stereoscopic/stereoscopicUniversalCamera.js +1 -1
- package/Cameras/Stereoscopic/stereoscopicUniversalCamera.js.map +1 -1
- package/Cameras/VR/vrDeviceOrientationArcRotateCamera.d.ts +1 -1
- package/Cameras/VR/vrDeviceOrientationArcRotateCamera.js +1 -1
- package/Cameras/VR/vrDeviceOrientationArcRotateCamera.js.map +1 -1
- package/Cameras/VR/vrDeviceOrientationFreeCamera.d.ts +1 -1
- package/Cameras/VR/vrDeviceOrientationFreeCamera.js +1 -1
- package/Cameras/VR/vrDeviceOrientationFreeCamera.js.map +1 -1
- package/Cameras/VR/vrDeviceOrientationGamepadCamera.d.ts +1 -1
- package/Cameras/VR/vrDeviceOrientationGamepadCamera.js +1 -1
- package/Cameras/VR/vrDeviceOrientationGamepadCamera.js.map +1 -1
- package/Cameras/arcRotateCamera.d.ts +4 -0
- package/Cameras/arcRotateCamera.js +22 -1
- package/Cameras/arcRotateCamera.js.map +1 -1
- package/Culling/Octrees/octreeSceneComponent.js +4 -4
- package/Culling/Octrees/octreeSceneComponent.js.map +1 -1
- package/Debug/physicsViewer.js +4 -4
- package/Debug/physicsViewer.js.map +1 -1
- package/Debug/rayHelper.js +1 -1
- package/Debug/rayHelper.js.map +1 -1
- package/Engines/Extensions/engine.storageBuffer.d.ts +2 -1
- package/Engines/Extensions/engine.storageBuffer.js.map +1 -1
- package/Engines/Extensions/engine.uniformBuffer.d.ts +4 -2
- package/Engines/Extensions/engine.uniformBuffer.js +2 -2
- package/Engines/Extensions/engine.uniformBuffer.js.map +1 -1
- package/Engines/WebGPU/Extensions/engine.storageBuffer.d.ts +2 -1
- package/Engines/WebGPU/Extensions/engine.storageBuffer.js +3 -3
- package/Engines/WebGPU/Extensions/engine.storageBuffer.js.map +1 -1
- package/Engines/WebGPU/Extensions/engine.uniformBuffer.js +5 -5
- package/Engines/WebGPU/Extensions/engine.uniformBuffer.js.map +1 -1
- package/Engines/WebGPU/webgpuBufferManager.d.ts +3 -2
- package/Engines/WebGPU/webgpuBufferManager.js +16 -3
- package/Engines/WebGPU/webgpuBufferManager.js.map +1 -1
- package/Engines/WebGPU/webgpuCacheRenderPipeline.d.ts +2 -0
- package/Engines/WebGPU/webgpuCacheRenderPipeline.js +61 -0
- package/Engines/WebGPU/webgpuCacheRenderPipeline.js.map +1 -1
- package/Engines/WebGPU/webgpuDrawContext.js +1 -1
- package/Engines/WebGPU/webgpuDrawContext.js.map +1 -1
- package/Engines/WebGPU/webgpuPipelineContext.d.ts +3 -0
- package/Engines/WebGPU/webgpuPipelineContext.js +1 -0
- package/Engines/WebGPU/webgpuPipelineContext.js.map +1 -1
- package/Engines/WebGPU/webgpuQuerySet.js +3 -3
- package/Engines/WebGPU/webgpuQuerySet.js.map +1 -1
- package/Engines/WebGPU/webgpuShaderProcessingContext.js.map +1 -1
- package/Engines/WebGPU/webgpuShaderProcessor.d.ts +3 -0
- package/Engines/WebGPU/webgpuShaderProcessor.js +5 -0
- package/Engines/WebGPU/webgpuShaderProcessor.js.map +1 -1
- package/Engines/WebGPU/webgpuShaderProcessorsGLSL.js +11 -1
- package/Engines/WebGPU/webgpuShaderProcessorsGLSL.js.map +1 -1
- package/Engines/WebGPU/webgpuShaderProcessorsWGSL.d.ts +3 -0
- package/Engines/WebGPU/webgpuShaderProcessorsWGSL.js +32 -4
- package/Engines/WebGPU/webgpuShaderProcessorsWGSL.js.map +1 -1
- package/Engines/WebGPU/webgpuTextureHelper.js +5 -3
- package/Engines/WebGPU/webgpuTextureHelper.js.map +1 -1
- package/Engines/WebGPU/webgpuTintWASM.js +1 -1
- package/Engines/WebGPU/webgpuTintWASM.js.map +1 -1
- package/Engines/engine.d.ts +1 -1
- package/Engines/nativeEngine.d.ts +2 -2
- package/Engines/nativeEngine.js +5 -2
- package/Engines/nativeEngine.js.map +1 -1
- package/Engines/thinEngine.d.ts +7 -3
- package/Engines/thinEngine.js +11 -7
- package/Engines/thinEngine.js.map +1 -1
- package/Engines/webgpuEngine.d.ts +9 -4
- package/Engines/webgpuEngine.js +16 -11
- package/Engines/webgpuEngine.js.map +1 -1
- package/FlowGraph/flowGraph.js +1 -1
- package/FlowGraph/flowGraph.js.map +1 -1
- package/Lights/Shadows/cascadedShadowGenerator.js +1 -1
- package/Lights/Shadows/cascadedShadowGenerator.js.map +1 -1
- package/Lights/Shadows/shadowGenerator.js +1 -1
- package/Lights/Shadows/shadowGenerator.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/prePassOutputBlock.d.ts +4 -0
- package/Materials/Node/Blocks/Fragment/prePassOutputBlock.js +21 -0
- package/Materials/Node/Blocks/Fragment/prePassOutputBlock.js.map +1 -1
- package/Materials/Textures/equiRectangularCubeTexture.js +1 -1
- package/Materials/Textures/equiRectangularCubeTexture.js.map +1 -1
- package/Materials/Textures/texture.d.ts +2 -0
- package/Materials/Textures/texture.js +8 -0
- package/Materials/Textures/texture.js.map +1 -1
- package/Materials/Textures/videoTexture.d.ts +4 -0
- package/Materials/Textures/videoTexture.js +21 -0
- package/Materials/Textures/videoTexture.js.map +1 -1
- package/Materials/effect.d.ts +8 -3
- package/Materials/effect.js +25 -19
- package/Materials/effect.js.map +1 -1
- package/Materials/material.js +8 -6
- package/Materials/material.js.map +1 -1
- package/Materials/meshDebugPluginMaterial.js +1 -1
- package/Materials/meshDebugPluginMaterial.js.map +1 -1
- package/Materials/uniformBuffer.d.ts +1 -0
- package/Materials/uniformBuffer.js +9 -2
- package/Materials/uniformBuffer.js.map +1 -1
- package/Meshes/Node/Blocks/Instances/instantiateBaseBlock.d.ts +66 -0
- package/Meshes/Node/Blocks/Instances/instantiateBaseBlock.js +100 -0
- package/Meshes/Node/Blocks/Instances/instantiateBaseBlock.js.map +1 -0
- package/Meshes/Node/Blocks/Instances/instantiateBlock.d.ts +5 -30
- package/Meshes/Node/Blocks/Instances/instantiateBlock.js +2 -52
- package/Meshes/Node/Blocks/Instances/instantiateBlock.js.map +1 -1
- package/Meshes/Node/Blocks/Instances/instantiateLinearBlock.d.ts +31 -0
- package/Meshes/Node/Blocks/Instances/instantiateLinearBlock.js +101 -0
- package/Meshes/Node/Blocks/Instances/instantiateLinearBlock.js.map +1 -0
- package/Meshes/Node/Blocks/Instances/instantiateRadialBlock.d.ts +43 -0
- package/Meshes/Node/Blocks/Instances/instantiateRadialBlock.js +139 -0
- package/Meshes/Node/Blocks/Instances/instantiateRadialBlock.js.map +1 -0
- package/Meshes/Node/index.d.ts +2 -0
- package/Meshes/Node/index.js +2 -0
- package/Meshes/Node/index.js.map +1 -1
- package/Meshes/geometry.js +8 -2
- package/Meshes/geometry.js.map +1 -1
- package/Misc/videoRecorder.js +3 -3
- package/Misc/videoRecorder.js.map +1 -1
- package/Physics/physicsHelper.js +3 -3
- package/Physics/physicsHelper.js.map +1 -1
- package/Physics/v2/Plugins/havokPlugin.js +64 -56
- package/Physics/v2/Plugins/havokPlugin.js.map +1 -1
- package/Rendering/fluidRenderer/fluidRenderer.js +4 -4
- package/Rendering/fluidRenderer/fluidRenderer.js.map +1 -1
- package/Shaders/ShadersInclude/shadowsFragmentFunctions.js +1 -0
- package/Shaders/ShadersInclude/shadowsFragmentFunctions.js.map +1 -1
- package/XR/features/WebXRSpaceWarp.d.ts +2 -0
- package/XR/features/WebXRSpaceWarp.js +6 -1
- package/XR/features/WebXRSpaceWarp.js.map +1 -1
- package/XR/webXRSessionManager.js +1 -1
- package/XR/webXRSessionManager.js.map +1 -1
- package/package.json +1 -1
- package/scene.js +4 -4
- package/scene.js.map +1 -1
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"videoTexture.js","sourceRoot":"","sources":["../../../../../dev/core/src/Materials/Textures/videoTexture.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,UAAU,EAAE,MAAM,uBAAuB,CAAC;AACnD,OAAO,EAAE,KAAK,EAAE,MAAM,kBAAkB,CAAC;AACzC,OAAO,EAAE,MAAM,EAAE,MAAM,mBAAmB,CAAC;AAG3C,OAAO,EAAE,OAAO,EAAE,MAAM,kCAAkC,CAAC;AAC3D,OAAO,EAAE,SAAS,EAAE,MAAM,yBAAyB,CAAC;AAGpD,OAAO,8CAA8C,CAAC;AACtD,OAAO,gDAAgD,CAAC;AAExD,SAAS,YAAY,CAAC,KAAuB;IACzC,qCAAqC;IACrC,OAAO,KAAK,CAAC,UAAU,EAAE;QACrB,KAAK,CAAC,WAAW,CAAC,KAAK,CAAC,UAAU,CAAC,CAAC;KACvC;IAED,mBAAmB;IACnB,KAAK,CAAC,SAAS,GAAG,IAAI,CAAC;IAEvB,sHAAsH;IACtH,KAAK,CAAC,GAAG,GAAG,EAAE,CAAC;IAEf,8FAA8F;IAC9F,KAAK,CAAC,eAAe,CAAC,KAAK,CAAC,CAAC;AACjC,CAAC;AA2CD;;;;GAIG;AACH,MAAM,OAAO,YAAa,SAAQ,OAAO;IAcrC;;;OAGG;IACH,IAAW,+BAA+B;QACtC,IAAI,CAAC,IAAI,CAAC,gCAAgC,EAAE;YACxC,IAAI,CAAC,gCAAgC,GAAG,IAAI,UAAU,EAAW,CAAC;SACrE;QACD,OAAO,IAAI,CAAC,gCAAgC,CAAC;IACjD,CAAC;IAYO,aAAa,CAAC,MAAW;QAC7B,IAAI,CAAC,WAAW,GAAG,IAAI,CAAC;QACxB,IAAI,IAAI,CAAC,QAAQ,EAAE;YACf,IAAI,CAAC,QAAQ,CAAC,MAAM,aAAN,MAAM,uBAAN,MAAM,CAAE,OAAO,CAAC,CAAC;SAClC;aAAM;YACH,MAAM,CAAC,KAAK,CAAC,MAAM,aAAN,MAAM,uBAAN,MAAM,CAAE,OAAO,CAAC,CAAC;SACjC;IACL,CAAC;IAEO,WAAW;QACf,IAAI,CAAC,WAAW,GAAG,KAAK,CAAC;QACzB,IAAI,CAAC,KAAK,CAAC,IAAI,EAAE,CAAC,KAAK,CAAC,CAAC,MAAM,EAAE,EAAE;YAC/B,IAAI,CAAA,MAAM,aAAN,MAAM,uBAAN,MAAM,CAAE,IAAI,MAAK,iBAAiB,EAAE;gBACpC,IAAI,IAAI,CAAC,gCAAgC,IAAI,IAAI,CAAC,gCAAgC,CAAC,YAAY,EAAE,EAAE;oBAC/F,IAAI,CAAC,gCAAgC,CAAC,eAAe,CAAC,IAAI,CAAC,CAAC;oBAC5D,OAAO;iBACV;qBAAM,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,KAAK,EAAE;oBAC1B,MAAM,CAAC,IAAI,CAAC,4EAA4E,CAAC,CAAC;oBAC1F,IAAI,CAAC,KAAK,CAAC,KAAK,GAAG,IAAI,CAAC;oBACxB,IAAI,CAAC,WAAW,GAAG,KAAK,CAAC;oBACzB,IAAI,CAAC,KAAK,CAAC,IAAI,EAAE,CAAC,KAAK,CAAC,CAAC,WAAW,EAAE,EAAE;wBACpC,IAAI,CAAC,aAAa,CAAC,WAAW,CAAC,CAAC;oBACpC,CAAC,CAAC,CAAC;oBACH,OAAO;iBACV;aACJ;YAED,IAAI,CAAC,aAAa,CAAC,MAAM,CAAC,CAAC;QAC/B,CAAC,CAAC,CAAC;IACP,CAAC;IAED;;;;;;;;;;;;;;OAcG;IACH,YACI,IAAsB,EACtB,GAAyC,EACzC,KAAsB,EACtB,eAAe,GAAG,KAAK,EACvB,OAAO,GAAG,KAAK,EACf,eAAuB,OAAO,CAAC,sBAAsB,EACrD,WAA0C,EAAE,EAC5C,OAA+D,EAC/D,SAAiB,SAAS,CAAC,kBAAkB;;QAE7C,KAAK,CAAC,IAAI,EAAE,KAAK,EAAE,CAAC,eAAe,EAAE,OAAO,CAAC,CAAC;QAhF1C,qCAAgC,GAAkC,IAAI,CAAC;QAcvE,wBAAmB,GAAG,KAAK,CAAC;QAC5B,6BAAwB,GAAG,KAAK,CAAC;QAGjC,aAAQ,GAAG,CAAC,CAAC,CAAC;QACd,gBAAW,GAAmD,IAAI,CAAC;QAEnE,gBAAW,GAAG,KAAK,CAAC;QAmKpB,2BAAsB,GAAG,GAAS,EAAE;;YACxC,8CAA8C;YAC9C,IAAI,IAAI,CAAC,QAAQ,IAAI,IAAI,EAAE;gBACvB,IAAI,CAAC,QAAQ,CAAC,OAAO,EAAE,CAAC;aAC3B;YAED,IAAI,CAAC,IAAI,CAAC,UAAU,EAAG,CAAC,eAAe,IAAI,CAAC,KAAK,CAAC,eAAe,CAAC,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,IAAI,KAAK,CAAC,eAAe,CAAC,IAAI,CAAC,KAAK,CAAC,WAAW,CAAC,CAAC,EAAE;gBACxI,IAAI,CAAC,KAAK,GAAG,OAAO,CAAC,gBAAgB,CAAC;gBACtC,IAAI,CAAC,KAAK,GAAG,OAAO,CAAC,gBAAgB,CAAC;aACzC;iBAAM;gBACH,IAAI,CAAC,KAAK,GAAG,OAAO,CAAC,iBAAiB,CAAC;gBACvC,IAAI,CAAC,KAAK,GAAG,OAAO,CAAC,iBAAiB,CAAC;gBACvC,IAAI,CAAC,gBAAgB,GAAG,KAAK,CAAC;aACjC;YAED,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC,UAAU,EAAG,CAAC,oBAAoB,CAAC,IAAI,CAAC,KAAK,CAAC,UAAU,EAAE,IAAI,CAAC,KAAK,CAAC,WAAW,EAAE,IAAI,CAAC,gBAAgB,EAAE,IAAI,CAAC,YAAY,CAAC,CAAC;YACjJ,IAAI,CAAC,QAAQ,CAAC,MAAM,GAAG,MAAA,IAAI,CAAC,OAAO,mCAAI,SAAS,CAAC,kBAAkB,CAAC;YAEpE,8FAA8F;YAC9F,IAAI,CAAC,QAAQ,GAAG,CAAC,CAAC,CAAC;YACnB,IAAI,CAAC,sBAAsB,EAAE,CAAC;QAClC,CAAC,CAAC;QAEM,2BAAsB,GAAG,GAAS,EAAE;YACxC,IAAI,IAAI,CAAC,QAAQ,IAAI,IAAI,EAAE;gBACvB,IAAI,IAAI,CAAC,wBAAwB,EAAE;oBAC/B,IAAI,CAAC,wBAAwB,GAAG,KAAK,CAAC;iBACzC;qBAAM;oBACH,OAAO;iBACV;aACJ;YAED,IAAI,CAAC,KAAK,CAAC,gBAAgB,CAAC,QAAQ,EAAE,IAAI,CAAC,sBAAsB,CAAC,CAAC;YACnE,IAAI,CAAC,sBAAsB,EAAE,CAAC;YAE9B,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,QAAQ,IAAI,CAAC,IAAI,CAAC,SAAS,CAAC,MAAM,IAAI,CAAC,IAAI,CAAC,SAAS,CAAC,sBAAsB,EAAE;gBAC1F,MAAM,UAAU,GAAG,IAAI,CAAC,KAAK,CAAC,SAAS,CAAC;gBACxC,MAAM,QAAQ,GAAG,IAAI,CAAC,KAAK,CAAC,KAAK,CAAC;gBAClC,IAAI,CAAC,KAAK,CAAC,KAAK,GAAG,IAAI,CAAC;gBACxB,IAAI,CAAC,KAAK,CAAC,SAAS,GAAG,GAAG,EAAE;oBACxB,IAAI,CAAC,KAAK,CAAC,KAAK,GAAG,QAAQ,CAAC;oBAC5B,IAAI,CAAC,KAAK,CAAC,SAAS,GAAG,UAAU,CAAC;oBAClC,IAAI,CAAC,sBAAsB,EAAE,CAAC;oBAC9B,IAAI,CAAC,IAAI,CAAC,WAAW,EAAE;wBACnB,IAAI,CAAC,KAAK,CAAC,KAAK,EAAE,CAAC;qBACtB;oBACD,IAAI,IAAI,CAAC,gBAAgB,CAAC,YAAY,EAAE,EAAE;wBACtC,IAAI,CAAC,gBAAgB,CAAC,eAAe,CAAC,IAAI,CAAC,CAAC;qBAC/C;gBACL,CAAC,CAAC;gBACF,IAAI,CAAC,WAAW,EAAE,CAAC;aACtB;iBAAM;gBACH,IAAI,CAAC,sBAAsB,EAAE,CAAC;gBAC9B,IAAI,IAAI,CAAC,gBAAgB,CAAC,YAAY,EAAE,EAAE;oBACtC,IAAI,CAAC,gBAAgB,CAAC,eAAe,CAAC,IAAI,CAAC,CAAC;iBAC/C;aACJ;QACL,CAAC,CAAC;QAEM,WAAM,GAAG,GAAS,EAAE;YACxB,IAAI,IAAI,CAAC,QAAQ,IAAI,IAAI,EAAE;gBACvB,OAAO;aACV;YAED,IAAI,CAAC,IAAI,CAAC,wBAAwB,EAAE;gBAChC,IAAI,CAAC,QAAQ,CAAC,OAAO,EAAE,CAAC;gBACxB,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC;aACxB;QACL,CAAC,CAAC;QAoCQ,2BAAsB,GAAG,GAAS,EAAE;YAC1C,IAAI,IAAI,CAAC,QAAQ,IAAI,IAAI,EAAE;gBACvB,OAAO;aACV;YACD,IAAI,IAAI,CAAC,KAAK,CAAC,UAAU,GAAG,IAAI,CAAC,KAAK,CAAC,iBAAiB,EAAE;gBACtD,OAAO;aACV;YACD,IAAI,IAAI,CAAC,wBAAwB,EAAE;gBAC/B,OAAO;aACV;YAED,MAAM,OAAO,GAAG,IAAI,CAAC,QAAQ,EAAG,CAAC,UAAU,EAAE,CAAC;YAC9C,IAAI,IAAI,CAAC,QAAQ,KAAK,OAAO,EAAE;gBAC3B,OAAO;aACV;YAED,IAAI,CAAC,QAAQ,GAAG,OAAO,CAAC;YAExB,IAAI,CAAC,UAAU,EAAG,CAAC,kBAAkB,CAAC,IAAI,CAAC,QAAQ,EAAE,IAAI,CAAC,gBAAgB,CAAC,CAAC,CAAC,IAAI,CAAC,gBAAgB,CAAC,CAAC,CAAC,IAAI,CAAC,KAAK,EAAE,IAAI,CAAC,QAAQ,CAAC,CAAC;QACpI,CAAC,CAAC;QAjOE,IAAI,CAAC,SAAS,mBACV,QAAQ,EAAE,IAAI,EACd,IAAI,EAAE,IAAI,EACV,iBAAiB,EAAE,IAAI,IACpB,QAAQ,CACd,CAAC;QAEF,IAAI,CAAC,QAAQ,GAAG,OAAO,CAAC;QAExB,IAAI,CAAC,gBAAgB,GAAG,eAAe,CAAC;QACxC,IAAI,CAAC,oBAAoB,GAAG,YAAY,CAAC;QACzC,IAAI,CAAC,iBAAiB,GAAG,IAAI,CAAC,SAAS,CAAC,iBAAiB,CAAC;QAE1D,IAAI,CAAC,WAAW,GAAG,GAAG,CAAC;QACvB,IAAI,CAAC,IAAI,GAAG,IAAI,IAAI,IAAI,CAAC,QAAQ,CAAC,GAAG,CAAC,CAAC;QACvC,IAAI,CAAC,KAAK,GAAG,IAAI,CAAC,SAAS,CAAC,GAAG,CAAC,CAAC;QACjC,IAAI,CAAC,gBAAgB,GAAG,MAAA,MAAA,IAAI,CAAC,OAAO,0CAAE,qBAAqB,CAAC,IAAI,CAAC,KAAK,CAAC,mCAAI,IAAI,CAAC;QAChF,IAAI,CAAC,IAAI,CAAC,SAAS,CAAC,sBAAsB,EAAE;YACxC,IAAI,IAAI,CAAC,SAAS,CAAC,MAAM,EAAE;gBACvB,IAAI,CAAC,KAAK,CAAC,MAAM,GAAG,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC;aAC7C;YACD,IAAI,IAAI,CAAC,SAAS,CAAC,QAAQ,KAAK,SAAS,EAAE;gBACvC,IAAI,CAAC,KAAK,CAAC,QAAQ,GAAG,IAAI,CAAC,SAAS,CAAC,QAAQ,CAAC;aACjD;YACD,IAAI,IAAI,CAAC,SAAS,CAAC,IAAI,KAAK,SAAS,EAAE;gBACnC,IAAI,CAAC,KAAK,CAAC,IAAI,GAAG,IAAI,CAAC,SAAS,CAAC,IAAI,CAAC;aACzC;YACD,IAAI,IAAI,CAAC,SAAS,CAAC,KAAK,KAAK,SAAS,EAAE;gBACpC,IAAI,CAAC,KAAK,CAAC,KAAK,GAAG,IAAI,CAAC,SAAS,CAAC,KAAK,CAAC;aAC3C;YAED,IAAI,CAAC,KAAK,CAAC,YAAY,CAAC,aAAa,EAAE,EAAE,CAAC,CAAC;YAC3C,IAAI,CAAC,KAAK,CAAC,gBAAgB,CAAC,QAAQ,EAAE,IAAI,CAAC,sBAAsB,CAAC,CAAC;YACnE,IAAI,CAAC,KAAK,CAAC,gBAAgB,CAAC,QAAQ,EAAE,IAAI,CAAC,sBAAsB,CAAC,CAAC;YACnE,IAAI,CAAC,KAAK,CAAC,gBAAgB,CAAC,SAAS,EAAE,IAAI,CAAC,MAAM,CAAC,CAAC;YAEpD,IAAI,IAAI,CAAC,SAAS,CAAC,QAAQ,EAAE;gBACzB,IAAI,CAAC,WAAW,EAAE,CAAC;aACtB;SACJ;QAED,IAAI,CAAC,6BAA6B,GAAG,IAAI,CAAC,SAAS,CAAC,MAAM,IAAI,CAAC,IAAI,CAAC,SAAS,CAAC,QAAQ,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,SAAS,CAAC;QAC5G,IAAI,CAAC,KAAK,CAAC,gBAAgB,CAAC,IAAI,CAAC,6BAA6B,EAAE,IAAI,CAAC,sBAAsB,CAAC,CAAC;QAC7F,IAAI,CAAC,OAAO,GAAG,MAAM,CAAC;QAEtB,MAAM,kBAAkB,GAAG,IAAI,CAAC,KAAK,CAAC,UAAU,IAAI,IAAI,CAAC,KAAK,CAAC,iBAAiB,CAAC;QACjF,IAAI,IAAI,CAAC,SAAS,CAAC,MAAM,IAAI,CAAC,CAAC,IAAI,CAAC,SAAS,CAAC,QAAQ,IAAI,CAAC,kBAAkB,CAAC,EAAE;YAC5E,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC,UAAU,EAAG,CAAC,aAAa,CAAC,IAAI,CAAC,SAAS,CAAC,MAAO,EAAE,KAAK,EAAE,CAAC,IAAI,CAAC,OAAO,EAAE,KAAK,CAAC,CAAC;YACtG,IAAI,CAAC,wBAAwB,GAAG,IAAI,CAAC;SACxC;aAAM,IAAI,kBAAkB,EAAE;YAC3B,IAAI,CAAC,sBAAsB,EAAE,CAAC;SACjC;IACL,CAAC;IAED;;;OAGG;IACI,YAAY;QACf,OAAO,cAAc,CAAC;IAC1B,CAAC;IAEO,QAAQ,CAAC,GAAyC;QACtD,IAAI,GAAG,YAAY,gBAAgB,EAAE;YACjC,OAAO,GAAG,CAAC,UAAU,CAAC;SACzB;QAED,IAAI,OAAO,GAAG,KAAK,QAAQ,EAAE;YACzB,OAAO,GAAG,CAAC,QAAQ,EAAE,CAAC;SACzB;QAED,OAAO,GAAG,CAAC;IACf,CAAC;IAEO,SAAS,CAAC,GAAyC;QACvD,IAAU,GAAI,CAAC,QAAQ,EAAE;YACrB,OAAyB,GAAG,CAAC;SAChC;QACD,IAAI,GAAG,YAAY,gBAAgB,EAAE;YACjC,KAAK,CAAC,eAAe,CAAC,GAAG,CAAC,UAAU,EAAE,GAAG,CAAC,CAAC;YAC3C,OAAO,GAAG,CAAC;SACd;QACD,MAAM,KAAK,GAAqB,QAAQ,CAAC,aAAa,CAAC,OAAO,CAAC,CAAC;QAChE,IAAI,OAAO,GAAG,KAAK,QAAQ,EAAE;YACzB,KAAK,CAAC,eAAe,CAAC,GAAG,EAAE,KAAK,CAAC,CAAC;YAClC,KAAK,CAAC,GAAG,GAAG,GAAG,CAAC;SACnB;aAAM;YACH,KAAK,CAAC,eAAe,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC;YACrC,GAAG,CAAC,OAAO,CAAC,CAAC,GAAG,EAAE,EAAE;gBAChB,MAAM,MAAM,GAAG,QAAQ,CAAC,aAAa,CAAC,QAAQ,CAAC,CAAC;gBAChD,MAAM,CAAC,GAAG,GAAG,GAAG,CAAC;gBACjB,KAAK,CAAC,WAAW,CAAC,MAAM,CAAC,CAAC;YAC9B,CAAC,CAAC,CAAC;SACN;QAED,IAAI,CAAC,mBAAmB,CAAC,OAAO,CAAC,GAAG,EAAE;YAClC,YAAY,CAAC,KAAK,CAAC,CAAC;QACxB,CAAC,CAAC,CAAC;QAEH,OAAO,KAAK,CAAC;IACjB,CAAC;IAwED;;OAEG;IACI,QAAQ;QACX,IAAI,CAAC,MAAM,EAAE,CAAC;IAClB,CAAC;IAED;;OAEG;IACI,MAAM;QACT,IAAI,CAAC,IAAI,CAAC,iBAAiB,EAAE;YACzB,kDAAkD;YAClD,OAAO;SACV;QAED,IAAI,CAAC,aAAa,CAAC,IAAI,CAAC,CAAC;IAC7B,CAAC;IAED;;;OAGG;IACI,aAAa,CAAC,SAAkB;QACnC,IAAI,CAAC,SAAS,EAAE;YACZ,OAAO;SACV;QACD,IAAI,IAAI,CAAC,KAAK,CAAC,MAAM,IAAI,IAAI,CAAC,mBAAmB,EAAE;YAC/C,OAAO;SACV;QACD,IAAI,CAAC,mBAAmB,GAAG,IAAI,CAAC;QAChC,IAAI,CAAC,sBAAsB,EAAE,CAAC;IAClC,CAAC;IAuBD;;OAEG;IACH,IAAW,eAAe;QACtB,OAAO,IAAI,CAAC,gBAAgB,CAAC;IACjC,CAAC;IAED;;;OAGG;IACI,SAAS,CAAC,GAAW;QACxB,IAAI,CAAC,KAAK,CAAC,GAAG,GAAG,GAAG,CAAC;QACrB,IAAI,CAAC,WAAW,GAAG,GAAG,CAAC;IAC3B,CAAC;IAED;;;OAGG;IACI,KAAK;QACR,OAAO,IAAI,YAAY,CAAC,IAAI,CAAC,IAAI,EAAE,IAAI,CAAC,WAAY,EAAE,IAAI,CAAC,QAAQ,EAAE,EAAE,IAAI,CAAC,gBAAgB,EAAE,IAAI,CAAC,OAAO,EAAE,IAAI,CAAC,YAAY,EAAE,IAAI,CAAC,SAAS,CAAC,CAAC;IACnJ,CAAC;IAED;;OAEG;IACI,OAAO;;QACV,KAAK,CAAC,OAAO,EAAE,CAAC;QAEhB,IAAI,CAAC,WAAW,GAAG,IAAI,CAAC;QAExB,IAAI,IAAI,CAAC,gCAAgC,EAAE;YACvC,IAAI,CAAC,gCAAgC,CAAC,KAAK,EAAE,CAAC;YAC9C,IAAI,CAAC,gCAAgC,GAAG,IAAI,CAAC;SAChD;QAED,IAAI,CAAC,KAAK,CAAC,mBAAmB,CAAC,IAAI,CAAC,6BAA6B,EAAE,IAAI,CAAC,sBAAsB,CAAC,CAAC;QAChG,IAAI,CAAC,IAAI,CAAC,SAAS,CAAC,sBAAsB,EAAE;YACxC,IAAI,CAAC,KAAK,CAAC,mBAAmB,CAAC,QAAQ,EAAE,IAAI,CAAC,sBAAsB,CAAC,CAAC;YACtE,IAAI,CAAC,KAAK,CAAC,mBAAmB,CAAC,QAAQ,EAAE,IAAI,CAAC,sBAAsB,CAAC,CAAC;YACtE,IAAI,CAAC,KAAK,CAAC,mBAAmB,CAAC,SAAS,EAAE,IAAI,CAAC,MAAM,CAAC,CAAC;YACvD,IAAI,CAAC,KAAK,CAAC,mBAAmB,CAAC,QAAQ,EAAE,IAAI,CAAC,sBAAsB,CAAC,CAAC;YACtE,IAAI,CAAC,KAAK,CAAC,KAAK,EAAE,CAAC;SACtB;QAED,MAAA,IAAI,CAAC,gBAAgB,0CAAE,OAAO,EAAE,CAAC;IACrC,CAAC;IAED;;;;;;;OAOG;IACI,MAAM,CAAC,qBAAqB,CAAC,KAAY,EAAE,MAAmB,EAAE,WAAgB,EAAE,OAAO,GAAG,IAAI;QACnG,MAAM,KAAK,GAAG,KAAK,CAAC,SAAS,EAAE,CAAC,kBAAkB,CAAC,WAAW,CAAC,CAAC;QAEhE,IAAI,KAAK,CAAC,SAAS,EAAE,CAAC,MAAM,EAAE;YAC1B,gDAAgD;YAChD,QAAQ,CAAC,IAAI,CAAC,WAAW,CAAC,KAAK,CAAC,CAAC;YACjC,KAAK,CAAC,KAAK,CAAC,SAAS,GAAG,uBAAuB,CAAC;YAChD,KAAK,CAAC,KAAK,CAAC,OAAO,GAAG,GAAG,CAAC;YAC1B,KAAK,CAAC,KAAK,CAAC,QAAQ,GAAG,OAAO,CAAC;YAC/B,KAAK,CAAC,KAAK,CAAC,MAAM,GAAG,KAAK,CAAC;YAC3B,KAAK,CAAC,KAAK,CAAC,KAAK,GAAG,KAAK,CAAC;SAC7B;QAED,KAAK,CAAC,YAAY,CAAC,UAAU,EAAE,EAAE,CAAC,CAAC;QACnC,KAAK,CAAC,YAAY,CAAC,OAAO,EAAE,MAAM,CAAC,CAAC;QACpC,KAAK,CAAC,YAAY,CAAC,aAAa,EAAE,EAAE,CAAC,CAAC;QACtC,KAAK,CAAC,KAAK,GAAG,IAAI,CAAC;QAEnB,IAAI,KAAK,CAAC,QAAQ,EAAE;YAChB,gDAAgD;SACnD;aAAM,IAAI,KAAK,CAAC,YAAY,KAAK,SAAS,EAAE;YACzC,wBAAwB;YACxB,KAAK,CAAC,YAAY,GAAG,MAAM,CAAC;SAC/B;aAAM;YACH,IAAI,OAAO,KAAK,CAAC,SAAS,IAAI,QAAQ,EAAE;gBACpC,KAAK,CAAC,SAAS,GAAG,MAAM,CAAC;aAC5B;iBAAM;gBACH,0HAA0H;gBAC1H,KAAK,CAAC,GAAG,GAAG,MAAM,CAAC,GAAG,IAAI,MAAM,CAAC,GAAG,CAAC,eAAe,CAAC,MAAa,CAAC,CAAC;aACvE;SACJ;QAED,OAAO,IAAI,OAAO,CAAe,CAAC,OAAO,EAAE,EAAE;YACzC,MAAM,SAAS,GAAG,GAAG,EAAE;gBACnB,MAAM,YAAY,GAAG,IAAI,YAAY,CAAC,OAAO,EAAE,KAAK,EAAE,KAAK,EAAE,IAAI,EAAE,OAAO,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,CAAC,iBAAiB,CAAC,CAAC;gBAC1I,IAAI,KAAK,CAAC,SAAS,EAAE,CAAC,MAAM,EAAE;oBAC1B,YAAY,CAAC,mBAAmB,CAAC,OAAO,CAAC,GAAG,EAAE;wBAC1C,KAAK,CAAC,MAAM,EAAE,CAAC;oBACnB,CAAC,CAAC,CAAC;iBACN;gBACD,YAAY,CAAC,mBAAmB,CAAC,OAAO,CAAC,GAAG,EAAE;oBAC1C,YAAY,CAAC,KAAK,CAAC,CAAC;gBACxB,CAAC,CAAC,CAAC;gBAEH,OAAO,CAAC,YAAY,CAAC,CAAC;gBACtB,KAAK,CAAC,mBAAmB,CAAC,SAAS,EAAE,SAAS,CAAC,CAAC;YACpD,CAAC,CAAC;YAEF,KAAK,CAAC,gBAAgB,CAAC,SAAS,EAAE,SAAS,CAAC,CAAC;YAC7C,KAAK,CAAC,IAAI,EAAE,CAAC;QACjB,CAAC,CAAC,CAAC;IACP,CAAC;IAED;;;;;;;OAOG;IACI,MAAM,CAAC,KAAK,CAAC,qBAAqB,CACrC,KAAY,EACZ,WAMyB,EACzB,kBAAmD,KAAK,EACxD,OAAO,GAAG,IAAI;QAEd,IAAI,SAAS,CAAC,YAAY,EAAE;YACxB,MAAM,MAAM,GAAG,MAAM,SAAS,CAAC,YAAY,CAAC,YAAY,CAAC;gBACrD,KAAK,EAAE,WAAW;gBAClB,KAAK,EAAE,eAAe;aACzB,CAAC,CAAC;YAEH,MAAM,YAAY,GAAG,MAAM,IAAI,CAAC,qBAAqB,CAAC,KAAK,EAAE,MAAM,EAAE,WAAW,EAAE,OAAO,CAAC,CAAC;YAC3F,YAAY,CAAC,mBAAmB,CAAC,OAAO,CAAC,GAAG,EAAE;gBAC1C,MAAM,CAAC,SAAS,EAAE,CAAC,OAAO,CAAC,CAAC,KAAK,EAAE,EAAE;oBACjC,KAAK,CAAC,IAAI,EAAE,CAAC;gBACjB,CAAC,CAAC,CAAC;YACP,CAAC,CAAC,CAAC;YAEH,OAAO,YAAY,CAAC;SACvB;QAED,OAAO,OAAO,CAAC,MAAM,CAAC,yCAAyC,CAAC,CAAC;IACrE,CAAC;IAED;;;;;;;OAOG;IACI,MAAM,CAAC,gBAAgB,CAC1B,KAAY,EACZ,OAA6C,EAC7C,WAMyB,EACzB,kBAAmD,KAAK,EACxD,OAAO,GAAG,IAAI;QAEd,IAAI,CAAC,qBAAqB,CAAC,KAAK,EAAE,WAAW,EAAE,eAAe,EAAE,OAAO,CAAC;aACnE,IAAI,CAAC,UAAU,YAAY;YACxB,IAAI,OAAO,EAAE;gBACT,OAAO,CAAC,YAAY,CAAC,CAAC;aACzB;QACL,CAAC,CAAC;aACD,KAAK,CAAC,UAAU,GAAG;YAChB,MAAM,CAAC,KAAK,CAAC,GAAG,CAAC,IAAI,CAAC,CAAC;QAC3B,CAAC,CAAC,CAAC;IACX,CAAC;CACJ","sourcesContent":["import { Observable } from \"../../Misc/observable\";\r\nimport { Tools } from \"../../Misc/tools\";\r\nimport { Logger } from \"../../Misc/logger\";\r\nimport type { Nullable } from \"../../types\";\r\nimport type { Scene } from \"../../scene\";\r\nimport { Texture } from \"../../Materials/Textures/texture\";\r\nimport { Constants } from \"../../Engines/constants\";\r\nimport type { ExternalTexture } from \"./externalTexture\";\r\n\r\nimport \"../../Engines/Extensions/engine.videoTexture\";\r\nimport \"../../Engines/Extensions/engine.dynamicTexture\";\r\n\r\nfunction removeSource(video: HTMLVideoElement): void {\r\n // Remove any <source> elements, etc.\r\n while (video.firstChild) {\r\n video.removeChild(video.firstChild);\r\n }\r\n\r\n // detach srcObject\r\n video.srcObject = null;\r\n\r\n // Set a blank src (https://html.spec.whatwg.org/multipage/media.html#best-practices-for-authors-using-media-elements)\r\n video.src = \"\";\r\n\r\n // Prevent non-important errors maybe (https://twitter.com/beraliv/status/1205214277956775936)\r\n video.removeAttribute(\"src\");\r\n}\r\n\r\n/**\r\n * Settings for finer control over video usage\r\n */\r\nexport interface VideoTextureSettings {\r\n /**\r\n * Applies `autoplay` to video, if specified\r\n */\r\n autoPlay?: boolean;\r\n\r\n /**\r\n * Applies `muted` to video, if specified\r\n */\r\n muted?: boolean;\r\n\r\n /**\r\n * Applies `loop` to video, if specified\r\n */\r\n loop?: boolean;\r\n\r\n /**\r\n * Automatically updates internal texture from video at every frame in the render loop\r\n */\r\n autoUpdateTexture: boolean;\r\n\r\n /**\r\n * Image src displayed during the video loading or until the user interacts with the video.\r\n */\r\n poster?: string;\r\n\r\n /**\r\n * Defines the associated texture format.\r\n */\r\n format?: number;\r\n\r\n /**\r\n * Notify babylon to not modify any video settings and not control the video's playback.\r\n * Set this to true if you are controlling the way the video is being played, stopped and paused.\r\n */\r\n independentVideoSource?: boolean;\r\n}\r\n\r\n/**\r\n * If you want to display a video in your scene, this is the special texture for that.\r\n * This special texture works similar to other textures, with the exception of a few parameters.\r\n * @see https://doc.babylonjs.com/features/featuresDeepDive/materials/using/videoTexture\r\n */\r\nexport class VideoTexture extends Texture {\r\n /**\r\n * Tells whether textures will be updated automatically or user is required to call `updateTexture` manually\r\n */\r\n public readonly autoUpdateTexture: boolean;\r\n\r\n /**\r\n * The video instance used by the texture internally\r\n */\r\n public readonly video: HTMLVideoElement;\r\n\r\n private _externalTexture: Nullable<ExternalTexture>;\r\n private _onUserActionRequestedObservable: Nullable<Observable<Texture>> = null;\r\n\r\n /**\r\n * Event triggered when a dom action is required by the user to play the video.\r\n * This happens due to recent changes in browser policies preventing video to auto start.\r\n */\r\n public get onUserActionRequestedObservable(): Observable<Texture> {\r\n if (!this._onUserActionRequestedObservable) {\r\n this._onUserActionRequestedObservable = new Observable<Texture>();\r\n }\r\n return this._onUserActionRequestedObservable;\r\n }\r\n\r\n private _generateMipMaps: boolean;\r\n private _stillImageCaptured = false;\r\n private _displayingPosterTexture = false;\r\n private _settings: VideoTextureSettings;\r\n private _createInternalTextureOnEvent: string;\r\n private _frameId = -1;\r\n private _currentSrc: Nullable<string | string[] | HTMLVideoElement> = null;\r\n private _onError?: Nullable<(message?: string, exception?: any) => void>;\r\n private _errorFound = false;\r\n\r\n private _processError(reason: any) {\r\n this._errorFound = true;\r\n if (this._onError) {\r\n this._onError(reason?.message);\r\n } else {\r\n Logger.Error(reason?.message);\r\n }\r\n }\r\n\r\n private _handlePlay() {\r\n this._errorFound = false;\r\n this.video.play().catch((reason) => {\r\n if (reason?.name === \"NotAllowedError\") {\r\n if (this._onUserActionRequestedObservable && this._onUserActionRequestedObservable.hasObservers()) {\r\n this._onUserActionRequestedObservable.notifyObservers(this);\r\n return;\r\n } else if (!this.video.muted) {\r\n Logger.Warn(\"Unable to autoplay a video with sound. Trying again with muted turned true\");\r\n this.video.muted = true;\r\n this._errorFound = false;\r\n this.video.play().catch((otherReason) => {\r\n this._processError(otherReason);\r\n });\r\n return;\r\n }\r\n }\r\n\r\n this._processError(reason);\r\n });\r\n }\r\n\r\n /**\r\n * Creates a video texture.\r\n * If you want to display a video in your scene, this is the special texture for that.\r\n * This special texture works similar to other textures, with the exception of a few parameters.\r\n * @see https://doc.babylonjs.com/features/featuresDeepDive/materials/using/videoTexture\r\n * @param name optional name, will detect from video source, if not defined\r\n * @param src can be used to provide an url, array of urls or an already setup HTML video element.\r\n * @param scene is obviously the current scene.\r\n * @param generateMipMaps can be used to turn on mipmaps (Can be expensive for videoTextures because they are often updated).\r\n * @param invertY is false by default but can be used to invert video on Y axis\r\n * @param samplingMode controls the sampling method and is set to TRILINEAR_SAMPLINGMODE by default\r\n * @param settings allows finer control over video usage\r\n * @param onError defines a callback triggered when an error occurred during the loading session\r\n * @param format defines the texture format to use (Engine.TEXTUREFORMAT_RGBA by default)\r\n */\r\n constructor(\r\n name: Nullable<string>,\r\n src: string | string[] | HTMLVideoElement,\r\n scene: Nullable<Scene>,\r\n generateMipMaps = false,\r\n invertY = false,\r\n samplingMode: number = Texture.TRILINEAR_SAMPLINGMODE,\r\n settings: Partial<VideoTextureSettings> = {},\r\n onError?: Nullable<(message?: string, exception?: any) => void>,\r\n format: number = Constants.TEXTUREFORMAT_RGBA\r\n ) {\r\n super(null, scene, !generateMipMaps, invertY);\r\n\r\n this._settings = {\r\n autoPlay: true,\r\n loop: true,\r\n autoUpdateTexture: true,\r\n ...settings,\r\n };\r\n\r\n this._onError = onError;\r\n\r\n this._generateMipMaps = generateMipMaps;\r\n this._initialSamplingMode = samplingMode;\r\n this.autoUpdateTexture = this._settings.autoUpdateTexture;\r\n\r\n this._currentSrc = src;\r\n this.name = name || this._getName(src);\r\n this.video = this._getVideo(src);\r\n this._externalTexture = this._engine?.createExternalTexture(this.video) ?? null;\r\n if (!this._settings.independentVideoSource) {\r\n if (this._settings.poster) {\r\n this.video.poster = this._settings.poster;\r\n }\r\n if (this._settings.autoPlay !== undefined) {\r\n this.video.autoplay = this._settings.autoPlay;\r\n }\r\n if (this._settings.loop !== undefined) {\r\n this.video.loop = this._settings.loop;\r\n }\r\n if (this._settings.muted !== undefined) {\r\n this.video.muted = this._settings.muted;\r\n }\r\n\r\n this.video.setAttribute(\"playsinline\", \"\");\r\n this.video.addEventListener(\"paused\", this._updateInternalTexture);\r\n this.video.addEventListener(\"seeked\", this._updateInternalTexture);\r\n this.video.addEventListener(\"emptied\", this._reset);\r\n\r\n if (this._settings.autoPlay) {\r\n this._handlePlay();\r\n }\r\n }\r\n\r\n this._createInternalTextureOnEvent = this._settings.poster && !this._settings.autoPlay ? \"play\" : \"canplay\";\r\n this.video.addEventListener(this._createInternalTextureOnEvent, this._createInternalTexture);\r\n this._format = format;\r\n\r\n const videoHasEnoughData = this.video.readyState >= this.video.HAVE_CURRENT_DATA;\r\n if (this._settings.poster && (!this._settings.autoPlay || !videoHasEnoughData)) {\r\n this._texture = this._getEngine()!.createTexture(this._settings.poster!, false, !this.invertY, scene);\r\n this._displayingPosterTexture = true;\r\n } else if (videoHasEnoughData) {\r\n this._createInternalTexture();\r\n }\r\n }\r\n\r\n /**\r\n * Get the current class name of the video texture useful for serialization or dynamic coding.\r\n * @returns \"VideoTexture\"\r\n */\r\n public getClassName(): string {\r\n return \"VideoTexture\";\r\n }\r\n\r\n private _getName(src: string | string[] | HTMLVideoElement): string {\r\n if (src instanceof HTMLVideoElement) {\r\n return src.currentSrc;\r\n }\r\n\r\n if (typeof src === \"object\") {\r\n return src.toString();\r\n }\r\n\r\n return src;\r\n }\r\n\r\n private _getVideo(src: string | string[] | HTMLVideoElement): HTMLVideoElement {\r\n if ((<any>src).isNative) {\r\n return <HTMLVideoElement>src;\r\n }\r\n if (src instanceof HTMLVideoElement) {\r\n Tools.SetCorsBehavior(src.currentSrc, src);\r\n return src;\r\n }\r\n const video: HTMLVideoElement = document.createElement(\"video\");\r\n if (typeof src === \"string\") {\r\n Tools.SetCorsBehavior(src, video);\r\n video.src = src;\r\n } else {\r\n Tools.SetCorsBehavior(src[0], video);\r\n src.forEach((url) => {\r\n const source = document.createElement(\"source\");\r\n source.src = url;\r\n video.appendChild(source);\r\n });\r\n }\r\n\r\n this.onDisposeObservable.addOnce(() => {\r\n removeSource(video);\r\n });\r\n\r\n return video;\r\n }\r\n\r\n private _resizeInternalTexture = (): void => {\r\n // Cleanup the old texture before replacing it\r\n if (this._texture != null) {\r\n this._texture.dispose();\r\n }\r\n\r\n if (!this._getEngine()!.needPOTTextures || (Tools.IsExponentOfTwo(this.video.videoWidth) && Tools.IsExponentOfTwo(this.video.videoHeight))) {\r\n this.wrapU = Texture.WRAP_ADDRESSMODE;\r\n this.wrapV = Texture.WRAP_ADDRESSMODE;\r\n } else {\r\n this.wrapU = Texture.CLAMP_ADDRESSMODE;\r\n this.wrapV = Texture.CLAMP_ADDRESSMODE;\r\n this._generateMipMaps = false;\r\n }\r\n\r\n this._texture = this._getEngine()!.createDynamicTexture(this.video.videoWidth, this.video.videoHeight, this._generateMipMaps, this.samplingMode);\r\n this._texture.format = this._format ?? Constants.TEXTUREFORMAT_RGBA;\r\n\r\n // Reset the frame ID and update the new texture to ensure it pulls in the current video frame\r\n this._frameId = -1;\r\n this._updateInternalTexture();\r\n };\r\n\r\n private _createInternalTexture = (): void => {\r\n if (this._texture != null) {\r\n if (this._displayingPosterTexture) {\r\n this._displayingPosterTexture = false;\r\n } else {\r\n return;\r\n }\r\n }\r\n\r\n this.video.addEventListener(\"resize\", this._resizeInternalTexture);\r\n this._resizeInternalTexture();\r\n\r\n if (!this.video.autoplay && !this._settings.poster && !this._settings.independentVideoSource) {\r\n const oldHandler = this.video.onplaying;\r\n const oldMuted = this.video.muted;\r\n this.video.muted = true;\r\n this.video.onplaying = () => {\r\n this.video.muted = oldMuted;\r\n this.video.onplaying = oldHandler;\r\n this._updateInternalTexture();\r\n if (!this._errorFound) {\r\n this.video.pause();\r\n }\r\n if (this.onLoadObservable.hasObservers()) {\r\n this.onLoadObservable.notifyObservers(this);\r\n }\r\n };\r\n this._handlePlay();\r\n } else {\r\n this._updateInternalTexture();\r\n if (this.onLoadObservable.hasObservers()) {\r\n this.onLoadObservable.notifyObservers(this);\r\n }\r\n }\r\n };\r\n\r\n private _reset = (): void => {\r\n if (this._texture == null) {\r\n return;\r\n }\r\n\r\n if (!this._displayingPosterTexture) {\r\n this._texture.dispose();\r\n this._texture = null;\r\n }\r\n };\r\n\r\n /**\r\n * @internal Internal method to initiate `update`.\r\n */\r\n public _rebuild(): void {\r\n this.update();\r\n }\r\n\r\n /**\r\n * Update Texture in the `auto` mode. Does not do anything if `settings.autoUpdateTexture` is false.\r\n */\r\n public update(): void {\r\n if (!this.autoUpdateTexture) {\r\n // Expecting user to call `updateTexture` manually\r\n return;\r\n }\r\n\r\n this.updateTexture(true);\r\n }\r\n\r\n /**\r\n * Update Texture in `manual` mode. Does not do anything if not visible or paused.\r\n * @param isVisible Visibility state, detected by user using `scene.getActiveMeshes()` or otherwise.\r\n */\r\n public updateTexture(isVisible: boolean): void {\r\n if (!isVisible) {\r\n return;\r\n }\r\n if (this.video.paused && this._stillImageCaptured) {\r\n return;\r\n }\r\n this._stillImageCaptured = true;\r\n this._updateInternalTexture();\r\n }\r\n\r\n protected _updateInternalTexture = (): void => {\r\n if (this._texture == null) {\r\n return;\r\n }\r\n if (this.video.readyState < this.video.HAVE_CURRENT_DATA) {\r\n return;\r\n }\r\n if (this._displayingPosterTexture) {\r\n return;\r\n }\r\n\r\n const frameId = this.getScene()!.getFrameId();\r\n if (this._frameId === frameId) {\r\n return;\r\n }\r\n\r\n this._frameId = frameId;\r\n\r\n this._getEngine()!.updateVideoTexture(this._texture, this._externalTexture ? this._externalTexture : this.video, this._invertY);\r\n };\r\n\r\n /**\r\n * Get the underlying external texture (if supported by the current engine, else null)\r\n */\r\n public get externalTexture(): Nullable<ExternalTexture> {\r\n return this._externalTexture;\r\n }\r\n\r\n /**\r\n * Change video content. Changing video instance or setting multiple urls (as in constructor) is not supported.\r\n * @param url New url.\r\n */\r\n public updateURL(url: string): void {\r\n this.video.src = url;\r\n this._currentSrc = url;\r\n }\r\n\r\n /**\r\n * Clones the texture.\r\n * @returns the cloned texture\r\n */\r\n public clone(): VideoTexture {\r\n return new VideoTexture(this.name, this._currentSrc!, this.getScene(), this._generateMipMaps, this.invertY, this.samplingMode, this._settings);\r\n }\r\n\r\n /**\r\n * Dispose the texture and release its associated resources.\r\n */\r\n public dispose(): void {\r\n super.dispose();\r\n\r\n this._currentSrc = null;\r\n\r\n if (this._onUserActionRequestedObservable) {\r\n this._onUserActionRequestedObservable.clear();\r\n this._onUserActionRequestedObservable = null;\r\n }\r\n\r\n this.video.removeEventListener(this._createInternalTextureOnEvent, this._createInternalTexture);\r\n if (!this._settings.independentVideoSource) {\r\n this.video.removeEventListener(\"paused\", this._updateInternalTexture);\r\n this.video.removeEventListener(\"seeked\", this._updateInternalTexture);\r\n this.video.removeEventListener(\"emptied\", this._reset);\r\n this.video.removeEventListener(\"resize\", this._resizeInternalTexture);\r\n this.video.pause();\r\n }\r\n\r\n this._externalTexture?.dispose();\r\n }\r\n\r\n /**\r\n * Creates a video texture straight from a stream.\r\n * @param scene Define the scene the texture should be created in\r\n * @param stream Define the stream the texture should be created from\r\n * @param constraints video constraints\r\n * @param invertY Defines if the video should be stored with invert Y set to true (true by default)\r\n * @returns The created video texture as a promise\r\n */\r\n public static CreateFromStreamAsync(scene: Scene, stream: MediaStream, constraints: any, invertY = true): Promise<VideoTexture> {\r\n const video = scene.getEngine().createVideoElement(constraints);\r\n\r\n if (scene.getEngine()._badOS) {\r\n // Yes... I know and I hope to remove it soon...\r\n document.body.appendChild(video);\r\n video.style.transform = \"scale(0.0001, 0.0001)\";\r\n video.style.opacity = \"0\";\r\n video.style.position = \"fixed\";\r\n video.style.bottom = \"0px\";\r\n video.style.right = \"0px\";\r\n }\r\n\r\n video.setAttribute(\"autoplay\", \"\");\r\n video.setAttribute(\"muted\", \"true\");\r\n video.setAttribute(\"playsinline\", \"\");\r\n video.muted = true;\r\n\r\n if (video.isNative) {\r\n // No additional configuration needed for native\r\n } else if (video.mozSrcObject !== undefined) {\r\n // hack for Firefox < 19\r\n video.mozSrcObject = stream;\r\n } else {\r\n if (typeof video.srcObject == \"object\") {\r\n video.srcObject = stream;\r\n } else {\r\n // older API. See https://developer.mozilla.org/en-US/docs/Web/API/URL/createObjectURL#using_object_urls_for_media_streams\r\n video.src = window.URL && window.URL.createObjectURL(stream as any);\r\n }\r\n }\r\n\r\n return new Promise<VideoTexture>((resolve) => {\r\n const onPlaying = () => {\r\n const videoTexture = new VideoTexture(\"video\", video, scene, true, invertY, undefined, undefined, undefined, Constants.TEXTUREFORMAT_RGB);\r\n if (scene.getEngine()._badOS) {\r\n videoTexture.onDisposeObservable.addOnce(() => {\r\n video.remove();\r\n });\r\n }\r\n videoTexture.onDisposeObservable.addOnce(() => {\r\n removeSource(video);\r\n });\r\n\r\n resolve(videoTexture);\r\n video.removeEventListener(\"playing\", onPlaying);\r\n };\r\n\r\n video.addEventListener(\"playing\", onPlaying);\r\n video.play();\r\n });\r\n }\r\n\r\n /**\r\n * Creates a video texture straight from your WebCam video feed.\r\n * @param scene Define the scene the texture should be created in\r\n * @param constraints Define the constraints to use to create the web cam feed from WebRTC\r\n * @param audioConstaints Define the audio constraints to use to create the web cam feed from WebRTC\r\n * @param invertY Defines if the video should be stored with invert Y set to true (true by default)\r\n * @returns The created video texture as a promise\r\n */\r\n public static async CreateFromWebCamAsync(\r\n scene: Scene,\r\n constraints: {\r\n minWidth: number;\r\n maxWidth: number;\r\n minHeight: number;\r\n maxHeight: number;\r\n deviceId: string;\r\n } & MediaTrackConstraints,\r\n audioConstaints: boolean | MediaTrackConstraints = false,\r\n invertY = true\r\n ): Promise<VideoTexture> {\r\n if (navigator.mediaDevices) {\r\n const stream = await navigator.mediaDevices.getUserMedia({\r\n video: constraints,\r\n audio: audioConstaints,\r\n });\r\n\r\n const videoTexture = await this.CreateFromStreamAsync(scene, stream, constraints, invertY);\r\n videoTexture.onDisposeObservable.addOnce(() => {\r\n stream.getTracks().forEach((track) => {\r\n track.stop();\r\n });\r\n });\r\n\r\n return videoTexture;\r\n }\r\n\r\n return Promise.reject(\"No support for userMedia on this device\");\r\n }\r\n\r\n /**\r\n * Creates a video texture straight from your WebCam video feed.\r\n * @param scene Defines the scene the texture should be created in\r\n * @param onReady Defines a callback to triggered once the texture will be ready\r\n * @param constraints Defines the constraints to use to create the web cam feed from WebRTC\r\n * @param audioConstaints Defines the audio constraints to use to create the web cam feed from WebRTC\r\n * @param invertY Defines if the video should be stored with invert Y set to true (true by default)\r\n */\r\n public static CreateFromWebCam(\r\n scene: Scene,\r\n onReady: (videoTexture: VideoTexture) => void,\r\n constraints: {\r\n minWidth: number;\r\n maxWidth: number;\r\n minHeight: number;\r\n maxHeight: number;\r\n deviceId: string;\r\n } & MediaTrackConstraints,\r\n audioConstaints: boolean | MediaTrackConstraints = false,\r\n invertY = true\r\n ): void {\r\n this.CreateFromWebCamAsync(scene, constraints, audioConstaints, invertY)\r\n .then(function (videoTexture) {\r\n if (onReady) {\r\n onReady(videoTexture);\r\n }\r\n })\r\n .catch(function (err) {\r\n Logger.Error(err.name);\r\n });\r\n }\r\n}\r\n"]}
|
|
1
|
+
{"version":3,"file":"videoTexture.js","sourceRoot":"","sources":["../../../../../dev/core/src/Materials/Textures/videoTexture.ts"],"names":[],"mappings":";AAAA,OAAO,EAAE,UAAU,EAAE,MAAM,uBAAuB,CAAC;AACnD,OAAO,EAAE,KAAK,EAAE,MAAM,kBAAkB,CAAC;AACzC,OAAO,EAAE,MAAM,EAAE,MAAM,mBAAmB,CAAC;AAG3C,OAAO,EAAE,OAAO,EAAE,MAAM,kCAAkC,CAAC;AAC3D,OAAO,EAAE,SAAS,EAAE,MAAM,yBAAyB,CAAC;AAGpD,OAAO,8CAA8C,CAAC;AACtD,OAAO,gDAAgD,CAAC;AACxD,OAAO,EAAE,SAAS,EAAE,iCAA6B;AACjD,OAAO,EAAE,aAAa,EAAE,gCAA4B;AAEpD,SAAS,YAAY,CAAC,KAAuB;IACzC,qCAAqC;IACrC,OAAO,KAAK,CAAC,UAAU,EAAE;QACrB,KAAK,CAAC,WAAW,CAAC,KAAK,CAAC,UAAU,CAAC,CAAC;KACvC;IAED,mBAAmB;IACnB,KAAK,CAAC,SAAS,GAAG,IAAI,CAAC;IAEvB,sHAAsH;IACtH,KAAK,CAAC,GAAG,GAAG,EAAE,CAAC;IAEf,8FAA8F;IAC9F,KAAK,CAAC,eAAe,CAAC,KAAK,CAAC,CAAC;AACjC,CAAC;AA2CD;;;;GAIG;AACH,MAAM,OAAO,YAAa,SAAQ,OAAO;IAcrC;;;OAGG;IACH,IAAW,+BAA+B;QACtC,IAAI,CAAC,IAAI,CAAC,gCAAgC,EAAE;YACxC,IAAI,CAAC,gCAAgC,GAAG,IAAI,UAAU,EAAW,CAAC;SACrE;QACD,OAAO,IAAI,CAAC,gCAAgC,CAAC;IACjD,CAAC;IAoBO,aAAa,CAAC,MAAW;QAC7B,IAAI,CAAC,WAAW,GAAG,IAAI,CAAC;QACxB,IAAI,IAAI,CAAC,QAAQ,EAAE;YACf,IAAI,CAAC,QAAQ,CAAC,MAAM,aAAN,MAAM,uBAAN,MAAM,CAAE,OAAO,CAAC,CAAC;SAClC;aAAM;YACH,MAAM,CAAC,KAAK,CAAC,MAAM,aAAN,MAAM,uBAAN,MAAM,CAAE,OAAO,CAAC,CAAC;SACjC;IACL,CAAC;IAEO,WAAW;QACf,IAAI,CAAC,WAAW,GAAG,KAAK,CAAC;QACzB,IAAI,CAAC,KAAK,CAAC,IAAI,EAAE,CAAC,KAAK,CAAC,CAAC,MAAM,EAAE,EAAE;YAC/B,IAAI,CAAA,MAAM,aAAN,MAAM,uBAAN,MAAM,CAAE,IAAI,MAAK,iBAAiB,EAAE;gBACpC,IAAI,IAAI,CAAC,gCAAgC,IAAI,IAAI,CAAC,gCAAgC,CAAC,YAAY,EAAE,EAAE;oBAC/F,IAAI,CAAC,gCAAgC,CAAC,eAAe,CAAC,IAAI,CAAC,CAAC;oBAC5D,OAAO;iBACV;qBAAM,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,KAAK,EAAE;oBAC1B,MAAM,CAAC,IAAI,CAAC,4EAA4E,CAAC,CAAC;oBAC1F,IAAI,CAAC,KAAK,CAAC,KAAK,GAAG,IAAI,CAAC;oBACxB,IAAI,CAAC,WAAW,GAAG,KAAK,CAAC;oBACzB,IAAI,CAAC,KAAK,CAAC,IAAI,EAAE,CAAC,KAAK,CAAC,CAAC,WAAW,EAAE,EAAE;wBACpC,IAAI,CAAC,aAAa,CAAC,WAAW,CAAC,CAAC;oBACpC,CAAC,CAAC,CAAC;oBACH,OAAO;iBACV;aACJ;YAED,IAAI,CAAC,aAAa,CAAC,MAAM,CAAC,CAAC;QAC/B,CAAC,CAAC,CAAC;IACP,CAAC;IAED;;;;;;;;;;;;;;OAcG;IACH,YACI,IAAsB,EACtB,GAAyC,EACzC,KAAsB,EACtB,eAAe,GAAG,KAAK,EACvB,OAAO,GAAG,KAAK,EACf,eAAuB,OAAO,CAAC,sBAAsB,EACrD,WAA0C,EAAE,EAC5C,OAA+D,EAC/D,SAAiB,SAAS,CAAC,kBAAkB;;QAE7C,KAAK,CAAC,IAAI,EAAE,KAAK,EAAE,CAAC,eAAe,EAAE,OAAO,CAAC,CAAC;QAxF1C,qCAAgC,GAAkC,IAAI,CAAC;QAcvE,wBAAmB,GAAG,KAAK,CAAC;QAC5B,6BAAwB,GAAG,KAAK,CAAC;QAIjC,aAAQ,GAAG,CAAC,CAAC,CAAC;QAEd,gBAAW,GAAmD,IAAI,CAAC;QAEnE,gBAAW,GAAG,KAAK,CAAC;QAE5B;;WAEG;QAEa,YAAO,GAAG,IAAI,CAAC;QAmKvB,2BAAsB,GAAG,GAAS,EAAE;;YACxC,8CAA8C;YAC9C,IAAI,IAAI,CAAC,QAAQ,IAAI,IAAI,EAAE;gBACvB,IAAI,CAAC,QAAQ,CAAC,OAAO,EAAE,CAAC;aAC3B;YAED,IAAI,CAAC,IAAI,CAAC,UAAU,EAAG,CAAC,eAAe,IAAI,CAAC,KAAK,CAAC,eAAe,CAAC,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,IAAI,KAAK,CAAC,eAAe,CAAC,IAAI,CAAC,KAAK,CAAC,WAAW,CAAC,CAAC,EAAE;gBACxI,IAAI,CAAC,KAAK,GAAG,OAAO,CAAC,gBAAgB,CAAC;gBACtC,IAAI,CAAC,KAAK,GAAG,OAAO,CAAC,gBAAgB,CAAC;aACzC;iBAAM;gBACH,IAAI,CAAC,KAAK,GAAG,OAAO,CAAC,iBAAiB,CAAC;gBACvC,IAAI,CAAC,KAAK,GAAG,OAAO,CAAC,iBAAiB,CAAC;gBACvC,IAAI,CAAC,gBAAgB,GAAG,KAAK,CAAC;aACjC;YAED,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC,UAAU,EAAG,CAAC,oBAAoB,CAAC,IAAI,CAAC,KAAK,CAAC,UAAU,EAAE,IAAI,CAAC,KAAK,CAAC,WAAW,EAAE,IAAI,CAAC,gBAAgB,EAAE,IAAI,CAAC,YAAY,CAAC,CAAC;YACjJ,IAAI,CAAC,QAAQ,CAAC,MAAM,GAAG,MAAA,IAAI,CAAC,OAAO,mCAAI,SAAS,CAAC,kBAAkB,CAAC;YAEpE,8FAA8F;YAC9F,IAAI,CAAC,QAAQ,GAAG,CAAC,CAAC,CAAC;YACnB,IAAI,CAAC,sBAAsB,EAAE,CAAC;QAClC,CAAC,CAAC;QAEM,2BAAsB,GAAG,GAAS,EAAE;YACxC,IAAI,IAAI,CAAC,QAAQ,IAAI,IAAI,EAAE;gBACvB,IAAI,IAAI,CAAC,wBAAwB,EAAE;oBAC/B,IAAI,CAAC,wBAAwB,GAAG,KAAK,CAAC;iBACzC;qBAAM;oBACH,OAAO;iBACV;aACJ;YAED,IAAI,CAAC,KAAK,CAAC,gBAAgB,CAAC,QAAQ,EAAE,IAAI,CAAC,sBAAsB,CAAC,CAAC;YACnE,IAAI,CAAC,sBAAsB,EAAE,CAAC;YAE9B,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,QAAQ,IAAI,CAAC,IAAI,CAAC,SAAS,CAAC,MAAM,IAAI,CAAC,IAAI,CAAC,SAAS,CAAC,sBAAsB,EAAE;gBAC1F,MAAM,UAAU,GAAG,IAAI,CAAC,KAAK,CAAC,SAAS,CAAC;gBACxC,MAAM,QAAQ,GAAG,IAAI,CAAC,KAAK,CAAC,KAAK,CAAC;gBAClC,IAAI,CAAC,KAAK,CAAC,KAAK,GAAG,IAAI,CAAC;gBACxB,IAAI,CAAC,KAAK,CAAC,SAAS,GAAG,GAAG,EAAE;oBACxB,IAAI,CAAC,KAAK,CAAC,KAAK,GAAG,QAAQ,CAAC;oBAC5B,IAAI,CAAC,KAAK,CAAC,SAAS,GAAG,UAAU,CAAC;oBAClC,IAAI,CAAC,sBAAsB,EAAE,CAAC;oBAC9B,IAAI,CAAC,IAAI,CAAC,WAAW,EAAE;wBACnB,IAAI,CAAC,KAAK,CAAC,KAAK,EAAE,CAAC;qBACtB;oBACD,IAAI,IAAI,CAAC,gBAAgB,CAAC,YAAY,EAAE,EAAE;wBACtC,IAAI,CAAC,gBAAgB,CAAC,eAAe,CAAC,IAAI,CAAC,CAAC;qBAC/C;gBACL,CAAC,CAAC;gBACF,IAAI,CAAC,WAAW,EAAE,CAAC;aACtB;iBAAM;gBACH,IAAI,CAAC,sBAAsB,EAAE,CAAC;gBAC9B,IAAI,IAAI,CAAC,gBAAgB,CAAC,YAAY,EAAE,EAAE;oBACtC,IAAI,CAAC,gBAAgB,CAAC,eAAe,CAAC,IAAI,CAAC,CAAC;iBAC/C;aACJ;QACL,CAAC,CAAC;QAEM,WAAM,GAAG,GAAS,EAAE;YACxB,IAAI,IAAI,CAAC,QAAQ,IAAI,IAAI,EAAE;gBACvB,OAAO;aACV;YAED,IAAI,CAAC,IAAI,CAAC,wBAAwB,EAAE;gBAChC,IAAI,CAAC,QAAQ,CAAC,OAAO,EAAE,CAAC;gBACxB,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC;aACxB;QACL,CAAC,CAAC;QAoCQ,2BAAsB,GAAG,GAAS,EAAE;YAC1C,IAAI,IAAI,CAAC,QAAQ,IAAI,IAAI,EAAE;gBACvB,OAAO;aACV;YACD,IAAI,IAAI,CAAC,KAAK,CAAC,UAAU,GAAG,IAAI,CAAC,KAAK,CAAC,iBAAiB,EAAE;gBACtD,OAAO;aACV;YACD,IAAI,IAAI,CAAC,wBAAwB,EAAE;gBAC/B,OAAO;aACV;YAED,MAAM,OAAO,GAAG,IAAI,CAAC,QAAQ,EAAG,CAAC,UAAU,EAAE,CAAC;YAC9C,IAAI,IAAI,CAAC,QAAQ,KAAK,OAAO,EAAE;gBAC3B,OAAO;aACV;YAED,IAAI,CAAC,QAAQ,GAAG,OAAO,CAAC;YAExB,IAAI,CAAC,UAAU,EAAG,CAAC,kBAAkB,CAAC,IAAI,CAAC,QAAQ,EAAE,IAAI,CAAC,gBAAgB,CAAC,CAAC,CAAC,IAAI,CAAC,gBAAgB,CAAC,CAAC,CAAC,IAAI,CAAC,KAAK,EAAE,IAAI,CAAC,QAAQ,CAAC,CAAC;QACpI,CAAC,CAAC;QAjOE,IAAI,CAAC,SAAS,mBACV,QAAQ,EAAE,IAAI,EACd,IAAI,EAAE,IAAI,EACV,iBAAiB,EAAE,IAAI,IACpB,QAAQ,CACd,CAAC;QAEF,IAAI,CAAC,QAAQ,GAAG,OAAO,CAAC;QAExB,IAAI,CAAC,gBAAgB,GAAG,eAAe,CAAC;QACxC,IAAI,CAAC,oBAAoB,GAAG,YAAY,CAAC;QACzC,IAAI,CAAC,iBAAiB,GAAG,IAAI,CAAC,SAAS,CAAC,iBAAiB,CAAC;QAE1D,IAAI,CAAC,WAAW,GAAG,GAAG,CAAC;QACvB,IAAI,CAAC,IAAI,GAAG,IAAI,IAAI,IAAI,CAAC,QAAQ,CAAC,GAAG,CAAC,CAAC;QACvC,IAAI,CAAC,KAAK,GAAG,IAAI,CAAC,SAAS,CAAC,GAAG,CAAC,CAAC;QACjC,IAAI,CAAC,gBAAgB,GAAG,MAAA,MAAA,IAAI,CAAC,OAAO,0CAAE,qBAAqB,CAAC,IAAI,CAAC,KAAK,CAAC,mCAAI,IAAI,CAAC;QAChF,IAAI,CAAC,IAAI,CAAC,SAAS,CAAC,sBAAsB,EAAE;YACxC,IAAI,IAAI,CAAC,SAAS,CAAC,MAAM,EAAE;gBACvB,IAAI,CAAC,KAAK,CAAC,MAAM,GAAG,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC;aAC7C;YACD,IAAI,IAAI,CAAC,SAAS,CAAC,QAAQ,KAAK,SAAS,EAAE;gBACvC,IAAI,CAAC,KAAK,CAAC,QAAQ,GAAG,IAAI,CAAC,SAAS,CAAC,QAAQ,CAAC;aACjD;YACD,IAAI,IAAI,CAAC,SAAS,CAAC,IAAI,KAAK,SAAS,EAAE;gBACnC,IAAI,CAAC,KAAK,CAAC,IAAI,GAAG,IAAI,CAAC,SAAS,CAAC,IAAI,CAAC;aACzC;YACD,IAAI,IAAI,CAAC,SAAS,CAAC,KAAK,KAAK,SAAS,EAAE;gBACpC,IAAI,CAAC,KAAK,CAAC,KAAK,GAAG,IAAI,CAAC,SAAS,CAAC,KAAK,CAAC;aAC3C;YAED,IAAI,CAAC,KAAK,CAAC,YAAY,CAAC,aAAa,EAAE,EAAE,CAAC,CAAC;YAC3C,IAAI,CAAC,KAAK,CAAC,gBAAgB,CAAC,QAAQ,EAAE,IAAI,CAAC,sBAAsB,CAAC,CAAC;YACnE,IAAI,CAAC,KAAK,CAAC,gBAAgB,CAAC,QAAQ,EAAE,IAAI,CAAC,sBAAsB,CAAC,CAAC;YACnE,IAAI,CAAC,KAAK,CAAC,gBAAgB,CAAC,SAAS,EAAE,IAAI,CAAC,MAAM,CAAC,CAAC;YAEpD,IAAI,IAAI,CAAC,SAAS,CAAC,QAAQ,EAAE;gBACzB,IAAI,CAAC,WAAW,EAAE,CAAC;aACtB;SACJ;QAED,IAAI,CAAC,6BAA6B,GAAG,IAAI,CAAC,SAAS,CAAC,MAAM,IAAI,CAAC,IAAI,CAAC,SAAS,CAAC,QAAQ,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,SAAS,CAAC;QAC5G,IAAI,CAAC,KAAK,CAAC,gBAAgB,CAAC,IAAI,CAAC,6BAA6B,EAAE,IAAI,CAAC,sBAAsB,CAAC,CAAC;QAC7F,IAAI,CAAC,OAAO,GAAG,MAAM,CAAC;QAEtB,MAAM,kBAAkB,GAAG,IAAI,CAAC,KAAK,CAAC,UAAU,IAAI,IAAI,CAAC,KAAK,CAAC,iBAAiB,CAAC;QACjF,IAAI,IAAI,CAAC,SAAS,CAAC,MAAM,IAAI,CAAC,CAAC,IAAI,CAAC,SAAS,CAAC,QAAQ,IAAI,CAAC,kBAAkB,CAAC,EAAE;YAC5E,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC,UAAU,EAAG,CAAC,aAAa,CAAC,IAAI,CAAC,SAAS,CAAC,MAAO,EAAE,KAAK,EAAE,CAAC,IAAI,CAAC,OAAO,EAAE,KAAK,CAAC,CAAC;YACtG,IAAI,CAAC,wBAAwB,GAAG,IAAI,CAAC;SACxC;aAAM,IAAI,kBAAkB,EAAE;YAC3B,IAAI,CAAC,sBAAsB,EAAE,CAAC;SACjC;IACL,CAAC;IAED;;;OAGG;IACI,YAAY;QACf,OAAO,cAAc,CAAC;IAC1B,CAAC;IAEO,QAAQ,CAAC,GAAyC;QACtD,IAAI,GAAG,YAAY,gBAAgB,EAAE;YACjC,OAAO,GAAG,CAAC,UAAU,CAAC;SACzB;QAED,IAAI,OAAO,GAAG,KAAK,QAAQ,EAAE;YACzB,OAAO,GAAG,CAAC,QAAQ,EAAE,CAAC;SACzB;QAED,OAAO,GAAG,CAAC;IACf,CAAC;IAEO,SAAS,CAAC,GAAyC;QACvD,IAAU,GAAI,CAAC,QAAQ,EAAE;YACrB,OAAyB,GAAG,CAAC;SAChC;QACD,IAAI,GAAG,YAAY,gBAAgB,EAAE;YACjC,KAAK,CAAC,eAAe,CAAC,GAAG,CAAC,UAAU,EAAE,GAAG,CAAC,CAAC;YAC3C,OAAO,GAAG,CAAC;SACd;QACD,MAAM,KAAK,GAAqB,QAAQ,CAAC,aAAa,CAAC,OAAO,CAAC,CAAC;QAChE,IAAI,OAAO,GAAG,KAAK,QAAQ,EAAE;YACzB,KAAK,CAAC,eAAe,CAAC,GAAG,EAAE,KAAK,CAAC,CAAC;YAClC,KAAK,CAAC,GAAG,GAAG,GAAG,CAAC;SACnB;aAAM;YACH,KAAK,CAAC,eAAe,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC;YACrC,GAAG,CAAC,OAAO,CAAC,CAAC,GAAG,EAAE,EAAE;gBAChB,MAAM,MAAM,GAAG,QAAQ,CAAC,aAAa,CAAC,QAAQ,CAAC,CAAC;gBAChD,MAAM,CAAC,GAAG,GAAG,GAAG,CAAC;gBACjB,KAAK,CAAC,WAAW,CAAC,MAAM,CAAC,CAAC;YAC9B,CAAC,CAAC,CAAC;SACN;QAED,IAAI,CAAC,mBAAmB,CAAC,OAAO,CAAC,GAAG,EAAE;YAClC,YAAY,CAAC,KAAK,CAAC,CAAC;QACxB,CAAC,CAAC,CAAC;QAEH,OAAO,KAAK,CAAC;IACjB,CAAC;IAwED;;OAEG;IACI,QAAQ;QACX,IAAI,CAAC,MAAM,EAAE,CAAC;IAClB,CAAC;IAED;;OAEG;IACI,MAAM;QACT,IAAI,CAAC,IAAI,CAAC,iBAAiB,EAAE;YACzB,kDAAkD;YAClD,OAAO;SACV;QAED,IAAI,CAAC,aAAa,CAAC,IAAI,CAAC,CAAC;IAC7B,CAAC;IAED;;;OAGG;IACI,aAAa,CAAC,SAAkB;QACnC,IAAI,CAAC,SAAS,EAAE;YACZ,OAAO;SACV;QACD,IAAI,IAAI,CAAC,KAAK,CAAC,MAAM,IAAI,IAAI,CAAC,mBAAmB,EAAE;YAC/C,OAAO;SACV;QACD,IAAI,CAAC,mBAAmB,GAAG,IAAI,CAAC;QAChC,IAAI,CAAC,sBAAsB,EAAE,CAAC;IAClC,CAAC;IAuBD;;OAEG;IACH,IAAW,eAAe;QACtB,OAAO,IAAI,CAAC,gBAAgB,CAAC;IACjC,CAAC;IAED;;;OAGG;IACI,SAAS,CAAC,GAAW;QACxB,IAAI,CAAC,KAAK,CAAC,GAAG,GAAG,GAAG,CAAC;QACrB,IAAI,CAAC,WAAW,GAAG,GAAG,CAAC;IAC3B,CAAC;IAED;;;OAGG;IACI,KAAK;QACR,OAAO,IAAI,YAAY,CAAC,IAAI,CAAC,IAAI,EAAE,IAAI,CAAC,WAAY,EAAE,IAAI,CAAC,QAAQ,EAAE,EAAE,IAAI,CAAC,gBAAgB,EAAE,IAAI,CAAC,OAAO,EAAE,IAAI,CAAC,YAAY,EAAE,IAAI,CAAC,SAAS,CAAC,CAAC;IACnJ,CAAC;IAED;;OAEG;IACI,OAAO;;QACV,KAAK,CAAC,OAAO,EAAE,CAAC;QAEhB,IAAI,CAAC,WAAW,GAAG,IAAI,CAAC;QAExB,IAAI,IAAI,CAAC,gCAAgC,EAAE;YACvC,IAAI,CAAC,gCAAgC,CAAC,KAAK,EAAE,CAAC;YAC9C,IAAI,CAAC,gCAAgC,GAAG,IAAI,CAAC;SAChD;QAED,IAAI,CAAC,KAAK,CAAC,mBAAmB,CAAC,IAAI,CAAC,6BAA6B,EAAE,IAAI,CAAC,sBAAsB,CAAC,CAAC;QAChG,IAAI,CAAC,IAAI,CAAC,SAAS,CAAC,sBAAsB,EAAE;YACxC,IAAI,CAAC,KAAK,CAAC,mBAAmB,CAAC,QAAQ,EAAE,IAAI,CAAC,sBAAsB,CAAC,CAAC;YACtE,IAAI,CAAC,KAAK,CAAC,mBAAmB,CAAC,QAAQ,EAAE,IAAI,CAAC,sBAAsB,CAAC,CAAC;YACtE,IAAI,CAAC,KAAK,CAAC,mBAAmB,CAAC,SAAS,EAAE,IAAI,CAAC,MAAM,CAAC,CAAC;YACvD,IAAI,CAAC,KAAK,CAAC,mBAAmB,CAAC,QAAQ,EAAE,IAAI,CAAC,sBAAsB,CAAC,CAAC;YACtE,IAAI,CAAC,KAAK,CAAC,KAAK,EAAE,CAAC;SACtB;QAED,MAAA,IAAI,CAAC,gBAAgB,0CAAE,OAAO,EAAE,CAAC;IACrC,CAAC;IAED;;;;;;;OAOG;IACI,MAAM,CAAC,qBAAqB,CAAC,KAAY,EAAE,MAAmB,EAAE,WAAgB,EAAE,OAAO,GAAG,IAAI;QACnG,MAAM,KAAK,GAAG,KAAK,CAAC,SAAS,EAAE,CAAC,kBAAkB,CAAC,WAAW,CAAC,CAAC;QAEhE,IAAI,KAAK,CAAC,SAAS,EAAE,CAAC,MAAM,EAAE;YAC1B,gDAAgD;YAChD,QAAQ,CAAC,IAAI,CAAC,WAAW,CAAC,KAAK,CAAC,CAAC;YACjC,KAAK,CAAC,KAAK,CAAC,SAAS,GAAG,uBAAuB,CAAC;YAChD,KAAK,CAAC,KAAK,CAAC,OAAO,GAAG,GAAG,CAAC;YAC1B,KAAK,CAAC,KAAK,CAAC,QAAQ,GAAG,OAAO,CAAC;YAC/B,KAAK,CAAC,KAAK,CAAC,MAAM,GAAG,KAAK,CAAC;YAC3B,KAAK,CAAC,KAAK,CAAC,KAAK,GAAG,KAAK,CAAC;SAC7B;QAED,KAAK,CAAC,YAAY,CAAC,UAAU,EAAE,EAAE,CAAC,CAAC;QACnC,KAAK,CAAC,YAAY,CAAC,OAAO,EAAE,MAAM,CAAC,CAAC;QACpC,KAAK,CAAC,YAAY,CAAC,aAAa,EAAE,EAAE,CAAC,CAAC;QACtC,KAAK,CAAC,KAAK,GAAG,IAAI,CAAC;QAEnB,IAAI,KAAK,CAAC,QAAQ,EAAE;YAChB,gDAAgD;SACnD;aAAM,IAAI,KAAK,CAAC,YAAY,KAAK,SAAS,EAAE;YACzC,wBAAwB;YACxB,KAAK,CAAC,YAAY,GAAG,MAAM,CAAC;SAC/B;aAAM;YACH,IAAI,OAAO,KAAK,CAAC,SAAS,IAAI,QAAQ,EAAE;gBACpC,KAAK,CAAC,SAAS,GAAG,MAAM,CAAC;aAC5B;iBAAM;gBACH,0HAA0H;gBAC1H,KAAK,CAAC,GAAG,GAAG,MAAM,CAAC,GAAG,IAAI,MAAM,CAAC,GAAG,CAAC,eAAe,CAAC,MAAa,CAAC,CAAC;aACvE;SACJ;QAED,OAAO,IAAI,OAAO,CAAe,CAAC,OAAO,EAAE,EAAE;YACzC,MAAM,SAAS,GAAG,GAAG,EAAE;gBACnB,MAAM,YAAY,GAAG,IAAI,YAAY,CAAC,OAAO,EAAE,KAAK,EAAE,KAAK,EAAE,IAAI,EAAE,OAAO,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,CAAC,iBAAiB,CAAC,CAAC;gBAC1I,IAAI,KAAK,CAAC,SAAS,EAAE,CAAC,MAAM,EAAE;oBAC1B,YAAY,CAAC,mBAAmB,CAAC,OAAO,CAAC,GAAG,EAAE;wBAC1C,KAAK,CAAC,MAAM,EAAE,CAAC;oBACnB,CAAC,CAAC,CAAC;iBACN;gBACD,YAAY,CAAC,mBAAmB,CAAC,OAAO,CAAC,GAAG,EAAE;oBAC1C,YAAY,CAAC,KAAK,CAAC,CAAC;gBACxB,CAAC,CAAC,CAAC;gBAEH,OAAO,CAAC,YAAY,CAAC,CAAC;gBACtB,KAAK,CAAC,mBAAmB,CAAC,SAAS,EAAE,SAAS,CAAC,CAAC;YACpD,CAAC,CAAC;YAEF,KAAK,CAAC,gBAAgB,CAAC,SAAS,EAAE,SAAS,CAAC,CAAC;YAC7C,KAAK,CAAC,IAAI,EAAE,CAAC;QACjB,CAAC,CAAC,CAAC;IACP,CAAC;IAED;;;;;;;OAOG;IACI,MAAM,CAAC,KAAK,CAAC,qBAAqB,CACrC,KAAY,EACZ,WAMyB,EACzB,kBAAmD,KAAK,EACxD,OAAO,GAAG,IAAI;QAEd,IAAI,SAAS,CAAC,YAAY,EAAE;YACxB,MAAM,MAAM,GAAG,MAAM,SAAS,CAAC,YAAY,CAAC,YAAY,CAAC;gBACrD,KAAK,EAAE,WAAW;gBAClB,KAAK,EAAE,eAAe;aACzB,CAAC,CAAC;YAEH,MAAM,YAAY,GAAG,MAAM,IAAI,CAAC,qBAAqB,CAAC,KAAK,EAAE,MAAM,EAAE,WAAW,EAAE,OAAO,CAAC,CAAC;YAC3F,YAAY,CAAC,mBAAmB,CAAC,OAAO,CAAC,GAAG,EAAE;gBAC1C,MAAM,CAAC,SAAS,EAAE,CAAC,OAAO,CAAC,CAAC,KAAK,EAAE,EAAE;oBACjC,KAAK,CAAC,IAAI,EAAE,CAAC;gBACjB,CAAC,CAAC,CAAC;YACP,CAAC,CAAC,CAAC;YAEH,OAAO,YAAY,CAAC;SACvB;QAED,OAAO,OAAO,CAAC,MAAM,CAAC,yCAAyC,CAAC,CAAC;IACrE,CAAC;IAED;;;;;;;OAOG;IACI,MAAM,CAAC,gBAAgB,CAC1B,KAAY,EACZ,OAA6C,EAC7C,WAMyB,EACzB,kBAAmD,KAAK,EACxD,OAAO,GAAG,IAAI;QAEd,IAAI,CAAC,qBAAqB,CAAC,KAAK,EAAE,WAAW,EAAE,eAAe,EAAE,OAAO,CAAC;aACnE,IAAI,CAAC,UAAU,YAAY;YACxB,IAAI,OAAO,EAAE;gBACT,OAAO,CAAC,YAAY,CAAC,CAAC;aACzB;QACL,CAAC,CAAC;aACD,KAAK,CAAC,UAAU,GAAG;YAChB,MAAM,CAAC,KAAK,CAAC,GAAG,CAAC,IAAI,CAAC,CAAC;QAC3B,CAAC,CAAC,CAAC;IACX,CAAC;CACJ;AAheW;IADP,SAAS,CAAC,UAAU,CAAC;+CACkB;AAIhC;IADP,SAAS,CAAC,KAAK,CAAC;iDAC0D;AAQ3D;IADf,SAAS,EAAE;6CACmB;AAsdnC,OAAO,CAAC,mBAAmB,GAAG,CAC1B,IAAsB,EACtB,GAAyC,EACzC,KAAsB,EACtB,eAAe,GAAG,KAAK,EACvB,OAAO,GAAG,KAAK,EACf,eAAuB,OAAO,CAAC,sBAAsB,EACrD,WAA0C,EAAE,EAC5C,OAA+D,EAC/D,SAAiB,SAAS,CAAC,kBAAkB,EAC/C,EAAE;IACA,OAAO,IAAI,YAAY,CAAC,IAAI,EAAE,GAAG,EAAE,KAAK,EAAE,eAAe,EAAE,OAAO,EAAE,YAAY,EAAE,QAAQ,EAAE,OAAO,EAAE,MAAM,CAAC,CAAC;AACjH,CAAC,CAAC;AACF,6CAA6C;AAC7C,aAAa,CAAC,sBAAsB,EAAE,YAAY,CAAC,CAAC","sourcesContent":["import { Observable } from \"../../Misc/observable\";\r\nimport { Tools } from \"../../Misc/tools\";\r\nimport { Logger } from \"../../Misc/logger\";\r\nimport type { Nullable } from \"../../types\";\r\nimport type { Scene } from \"../../scene\";\r\nimport { Texture } from \"../../Materials/Textures/texture\";\r\nimport { Constants } from \"../../Engines/constants\";\r\nimport type { ExternalTexture } from \"./externalTexture\";\r\n\r\nimport \"../../Engines/Extensions/engine.videoTexture\";\r\nimport \"../../Engines/Extensions/engine.dynamicTexture\";\r\nimport { serialize } from \"core/Misc/decorators\";\r\nimport { RegisterClass } from \"core/Misc/typeStore\";\r\n\r\nfunction removeSource(video: HTMLVideoElement): void {\r\n // Remove any <source> elements, etc.\r\n while (video.firstChild) {\r\n video.removeChild(video.firstChild);\r\n }\r\n\r\n // detach srcObject\r\n video.srcObject = null;\r\n\r\n // Set a blank src (https://html.spec.whatwg.org/multipage/media.html#best-practices-for-authors-using-media-elements)\r\n video.src = \"\";\r\n\r\n // Prevent non-important errors maybe (https://twitter.com/beraliv/status/1205214277956775936)\r\n video.removeAttribute(\"src\");\r\n}\r\n\r\n/**\r\n * Settings for finer control over video usage\r\n */\r\nexport interface VideoTextureSettings {\r\n /**\r\n * Applies `autoplay` to video, if specified\r\n */\r\n autoPlay?: boolean;\r\n\r\n /**\r\n * Applies `muted` to video, if specified\r\n */\r\n muted?: boolean;\r\n\r\n /**\r\n * Applies `loop` to video, if specified\r\n */\r\n loop?: boolean;\r\n\r\n /**\r\n * Automatically updates internal texture from video at every frame in the render loop\r\n */\r\n autoUpdateTexture: boolean;\r\n\r\n /**\r\n * Image src displayed during the video loading or until the user interacts with the video.\r\n */\r\n poster?: string;\r\n\r\n /**\r\n * Defines the associated texture format.\r\n */\r\n format?: number;\r\n\r\n /**\r\n * Notify babylon to not modify any video settings and not control the video's playback.\r\n * Set this to true if you are controlling the way the video is being played, stopped and paused.\r\n */\r\n independentVideoSource?: boolean;\r\n}\r\n\r\n/**\r\n * If you want to display a video in your scene, this is the special texture for that.\r\n * This special texture works similar to other textures, with the exception of a few parameters.\r\n * @see https://doc.babylonjs.com/features/featuresDeepDive/materials/using/videoTexture\r\n */\r\nexport class VideoTexture extends Texture {\r\n /**\r\n * Tells whether textures will be updated automatically or user is required to call `updateTexture` manually\r\n */\r\n public readonly autoUpdateTexture: boolean;\r\n\r\n /**\r\n * The video instance used by the texture internally\r\n */\r\n public readonly video: HTMLVideoElement;\r\n\r\n private _externalTexture: Nullable<ExternalTexture>;\r\n private _onUserActionRequestedObservable: Nullable<Observable<Texture>> = null;\r\n\r\n /**\r\n * Event triggered when a dom action is required by the user to play the video.\r\n * This happens due to recent changes in browser policies preventing video to auto start.\r\n */\r\n public get onUserActionRequestedObservable(): Observable<Texture> {\r\n if (!this._onUserActionRequestedObservable) {\r\n this._onUserActionRequestedObservable = new Observable<Texture>();\r\n }\r\n return this._onUserActionRequestedObservable;\r\n }\r\n\r\n private _generateMipMaps: boolean;\r\n private _stillImageCaptured = false;\r\n private _displayingPosterTexture = false;\r\n @serialize(\"settings\")\r\n private _settings: VideoTextureSettings;\r\n private _createInternalTextureOnEvent: string;\r\n private _frameId = -1;\r\n @serialize(\"src\")\r\n private _currentSrc: Nullable<string | string[] | HTMLVideoElement> = null;\r\n private _onError?: Nullable<(message?: string, exception?: any) => void>;\r\n private _errorFound = false;\r\n\r\n /**\r\n * Serialize the flag to define this texture as a video texture\r\n */\r\n @serialize()\r\n public readonly isVideo = true;\r\n\r\n private _processError(reason: any) {\r\n this._errorFound = true;\r\n if (this._onError) {\r\n this._onError(reason?.message);\r\n } else {\r\n Logger.Error(reason?.message);\r\n }\r\n }\r\n\r\n private _handlePlay() {\r\n this._errorFound = false;\r\n this.video.play().catch((reason) => {\r\n if (reason?.name === \"NotAllowedError\") {\r\n if (this._onUserActionRequestedObservable && this._onUserActionRequestedObservable.hasObservers()) {\r\n this._onUserActionRequestedObservable.notifyObservers(this);\r\n return;\r\n } else if (!this.video.muted) {\r\n Logger.Warn(\"Unable to autoplay a video with sound. Trying again with muted turned true\");\r\n this.video.muted = true;\r\n this._errorFound = false;\r\n this.video.play().catch((otherReason) => {\r\n this._processError(otherReason);\r\n });\r\n return;\r\n }\r\n }\r\n\r\n this._processError(reason);\r\n });\r\n }\r\n\r\n /**\r\n * Creates a video texture.\r\n * If you want to display a video in your scene, this is the special texture for that.\r\n * This special texture works similar to other textures, with the exception of a few parameters.\r\n * @see https://doc.babylonjs.com/features/featuresDeepDive/materials/using/videoTexture\r\n * @param name optional name, will detect from video source, if not defined\r\n * @param src can be used to provide an url, array of urls or an already setup HTML video element.\r\n * @param scene is obviously the current scene.\r\n * @param generateMipMaps can be used to turn on mipmaps (Can be expensive for videoTextures because they are often updated).\r\n * @param invertY is false by default but can be used to invert video on Y axis\r\n * @param samplingMode controls the sampling method and is set to TRILINEAR_SAMPLINGMODE by default\r\n * @param settings allows finer control over video usage\r\n * @param onError defines a callback triggered when an error occurred during the loading session\r\n * @param format defines the texture format to use (Engine.TEXTUREFORMAT_RGBA by default)\r\n */\r\n constructor(\r\n name: Nullable<string>,\r\n src: string | string[] | HTMLVideoElement,\r\n scene: Nullable<Scene>,\r\n generateMipMaps = false,\r\n invertY = false,\r\n samplingMode: number = Texture.TRILINEAR_SAMPLINGMODE,\r\n settings: Partial<VideoTextureSettings> = {},\r\n onError?: Nullable<(message?: string, exception?: any) => void>,\r\n format: number = Constants.TEXTUREFORMAT_RGBA\r\n ) {\r\n super(null, scene, !generateMipMaps, invertY);\r\n\r\n this._settings = {\r\n autoPlay: true,\r\n loop: true,\r\n autoUpdateTexture: true,\r\n ...settings,\r\n };\r\n\r\n this._onError = onError;\r\n\r\n this._generateMipMaps = generateMipMaps;\r\n this._initialSamplingMode = samplingMode;\r\n this.autoUpdateTexture = this._settings.autoUpdateTexture;\r\n\r\n this._currentSrc = src;\r\n this.name = name || this._getName(src);\r\n this.video = this._getVideo(src);\r\n this._externalTexture = this._engine?.createExternalTexture(this.video) ?? null;\r\n if (!this._settings.independentVideoSource) {\r\n if (this._settings.poster) {\r\n this.video.poster = this._settings.poster;\r\n }\r\n if (this._settings.autoPlay !== undefined) {\r\n this.video.autoplay = this._settings.autoPlay;\r\n }\r\n if (this._settings.loop !== undefined) {\r\n this.video.loop = this._settings.loop;\r\n }\r\n if (this._settings.muted !== undefined) {\r\n this.video.muted = this._settings.muted;\r\n }\r\n\r\n this.video.setAttribute(\"playsinline\", \"\");\r\n this.video.addEventListener(\"paused\", this._updateInternalTexture);\r\n this.video.addEventListener(\"seeked\", this._updateInternalTexture);\r\n this.video.addEventListener(\"emptied\", this._reset);\r\n\r\n if (this._settings.autoPlay) {\r\n this._handlePlay();\r\n }\r\n }\r\n\r\n this._createInternalTextureOnEvent = this._settings.poster && !this._settings.autoPlay ? \"play\" : \"canplay\";\r\n this.video.addEventListener(this._createInternalTextureOnEvent, this._createInternalTexture);\r\n this._format = format;\r\n\r\n const videoHasEnoughData = this.video.readyState >= this.video.HAVE_CURRENT_DATA;\r\n if (this._settings.poster && (!this._settings.autoPlay || !videoHasEnoughData)) {\r\n this._texture = this._getEngine()!.createTexture(this._settings.poster!, false, !this.invertY, scene);\r\n this._displayingPosterTexture = true;\r\n } else if (videoHasEnoughData) {\r\n this._createInternalTexture();\r\n }\r\n }\r\n\r\n /**\r\n * Get the current class name of the video texture useful for serialization or dynamic coding.\r\n * @returns \"VideoTexture\"\r\n */\r\n public getClassName(): string {\r\n return \"VideoTexture\";\r\n }\r\n\r\n private _getName(src: string | string[] | HTMLVideoElement): string {\r\n if (src instanceof HTMLVideoElement) {\r\n return src.currentSrc;\r\n }\r\n\r\n if (typeof src === \"object\") {\r\n return src.toString();\r\n }\r\n\r\n return src;\r\n }\r\n\r\n private _getVideo(src: string | string[] | HTMLVideoElement): HTMLVideoElement {\r\n if ((<any>src).isNative) {\r\n return <HTMLVideoElement>src;\r\n }\r\n if (src instanceof HTMLVideoElement) {\r\n Tools.SetCorsBehavior(src.currentSrc, src);\r\n return src;\r\n }\r\n const video: HTMLVideoElement = document.createElement(\"video\");\r\n if (typeof src === \"string\") {\r\n Tools.SetCorsBehavior(src, video);\r\n video.src = src;\r\n } else {\r\n Tools.SetCorsBehavior(src[0], video);\r\n src.forEach((url) => {\r\n const source = document.createElement(\"source\");\r\n source.src = url;\r\n video.appendChild(source);\r\n });\r\n }\r\n\r\n this.onDisposeObservable.addOnce(() => {\r\n removeSource(video);\r\n });\r\n\r\n return video;\r\n }\r\n\r\n private _resizeInternalTexture = (): void => {\r\n // Cleanup the old texture before replacing it\r\n if (this._texture != null) {\r\n this._texture.dispose();\r\n }\r\n\r\n if (!this._getEngine()!.needPOTTextures || (Tools.IsExponentOfTwo(this.video.videoWidth) && Tools.IsExponentOfTwo(this.video.videoHeight))) {\r\n this.wrapU = Texture.WRAP_ADDRESSMODE;\r\n this.wrapV = Texture.WRAP_ADDRESSMODE;\r\n } else {\r\n this.wrapU = Texture.CLAMP_ADDRESSMODE;\r\n this.wrapV = Texture.CLAMP_ADDRESSMODE;\r\n this._generateMipMaps = false;\r\n }\r\n\r\n this._texture = this._getEngine()!.createDynamicTexture(this.video.videoWidth, this.video.videoHeight, this._generateMipMaps, this.samplingMode);\r\n this._texture.format = this._format ?? Constants.TEXTUREFORMAT_RGBA;\r\n\r\n // Reset the frame ID and update the new texture to ensure it pulls in the current video frame\r\n this._frameId = -1;\r\n this._updateInternalTexture();\r\n };\r\n\r\n private _createInternalTexture = (): void => {\r\n if (this._texture != null) {\r\n if (this._displayingPosterTexture) {\r\n this._displayingPosterTexture = false;\r\n } else {\r\n return;\r\n }\r\n }\r\n\r\n this.video.addEventListener(\"resize\", this._resizeInternalTexture);\r\n this._resizeInternalTexture();\r\n\r\n if (!this.video.autoplay && !this._settings.poster && !this._settings.independentVideoSource) {\r\n const oldHandler = this.video.onplaying;\r\n const oldMuted = this.video.muted;\r\n this.video.muted = true;\r\n this.video.onplaying = () => {\r\n this.video.muted = oldMuted;\r\n this.video.onplaying = oldHandler;\r\n this._updateInternalTexture();\r\n if (!this._errorFound) {\r\n this.video.pause();\r\n }\r\n if (this.onLoadObservable.hasObservers()) {\r\n this.onLoadObservable.notifyObservers(this);\r\n }\r\n };\r\n this._handlePlay();\r\n } else {\r\n this._updateInternalTexture();\r\n if (this.onLoadObservable.hasObservers()) {\r\n this.onLoadObservable.notifyObservers(this);\r\n }\r\n }\r\n };\r\n\r\n private _reset = (): void => {\r\n if (this._texture == null) {\r\n return;\r\n }\r\n\r\n if (!this._displayingPosterTexture) {\r\n this._texture.dispose();\r\n this._texture = null;\r\n }\r\n };\r\n\r\n /**\r\n * @internal Internal method to initiate `update`.\r\n */\r\n public _rebuild(): void {\r\n this.update();\r\n }\r\n\r\n /**\r\n * Update Texture in the `auto` mode. Does not do anything if `settings.autoUpdateTexture` is false.\r\n */\r\n public update(): void {\r\n if (!this.autoUpdateTexture) {\r\n // Expecting user to call `updateTexture` manually\r\n return;\r\n }\r\n\r\n this.updateTexture(true);\r\n }\r\n\r\n /**\r\n * Update Texture in `manual` mode. Does not do anything if not visible or paused.\r\n * @param isVisible Visibility state, detected by user using `scene.getActiveMeshes()` or otherwise.\r\n */\r\n public updateTexture(isVisible: boolean): void {\r\n if (!isVisible) {\r\n return;\r\n }\r\n if (this.video.paused && this._stillImageCaptured) {\r\n return;\r\n }\r\n this._stillImageCaptured = true;\r\n this._updateInternalTexture();\r\n }\r\n\r\n protected _updateInternalTexture = (): void => {\r\n if (this._texture == null) {\r\n return;\r\n }\r\n if (this.video.readyState < this.video.HAVE_CURRENT_DATA) {\r\n return;\r\n }\r\n if (this._displayingPosterTexture) {\r\n return;\r\n }\r\n\r\n const frameId = this.getScene()!.getFrameId();\r\n if (this._frameId === frameId) {\r\n return;\r\n }\r\n\r\n this._frameId = frameId;\r\n\r\n this._getEngine()!.updateVideoTexture(this._texture, this._externalTexture ? this._externalTexture : this.video, this._invertY);\r\n };\r\n\r\n /**\r\n * Get the underlying external texture (if supported by the current engine, else null)\r\n */\r\n public get externalTexture(): Nullable<ExternalTexture> {\r\n return this._externalTexture;\r\n }\r\n\r\n /**\r\n * Change video content. Changing video instance or setting multiple urls (as in constructor) is not supported.\r\n * @param url New url.\r\n */\r\n public updateURL(url: string): void {\r\n this.video.src = url;\r\n this._currentSrc = url;\r\n }\r\n\r\n /**\r\n * Clones the texture.\r\n * @returns the cloned texture\r\n */\r\n public clone(): VideoTexture {\r\n return new VideoTexture(this.name, this._currentSrc!, this.getScene(), this._generateMipMaps, this.invertY, this.samplingMode, this._settings);\r\n }\r\n\r\n /**\r\n * Dispose the texture and release its associated resources.\r\n */\r\n public dispose(): void {\r\n super.dispose();\r\n\r\n this._currentSrc = null;\r\n\r\n if (this._onUserActionRequestedObservable) {\r\n this._onUserActionRequestedObservable.clear();\r\n this._onUserActionRequestedObservable = null;\r\n }\r\n\r\n this.video.removeEventListener(this._createInternalTextureOnEvent, this._createInternalTexture);\r\n if (!this._settings.independentVideoSource) {\r\n this.video.removeEventListener(\"paused\", this._updateInternalTexture);\r\n this.video.removeEventListener(\"seeked\", this._updateInternalTexture);\r\n this.video.removeEventListener(\"emptied\", this._reset);\r\n this.video.removeEventListener(\"resize\", this._resizeInternalTexture);\r\n this.video.pause();\r\n }\r\n\r\n this._externalTexture?.dispose();\r\n }\r\n\r\n /**\r\n * Creates a video texture straight from a stream.\r\n * @param scene Define the scene the texture should be created in\r\n * @param stream Define the stream the texture should be created from\r\n * @param constraints video constraints\r\n * @param invertY Defines if the video should be stored with invert Y set to true (true by default)\r\n * @returns The created video texture as a promise\r\n */\r\n public static CreateFromStreamAsync(scene: Scene, stream: MediaStream, constraints: any, invertY = true): Promise<VideoTexture> {\r\n const video = scene.getEngine().createVideoElement(constraints);\r\n\r\n if (scene.getEngine()._badOS) {\r\n // Yes... I know and I hope to remove it soon...\r\n document.body.appendChild(video);\r\n video.style.transform = \"scale(0.0001, 0.0001)\";\r\n video.style.opacity = \"0\";\r\n video.style.position = \"fixed\";\r\n video.style.bottom = \"0px\";\r\n video.style.right = \"0px\";\r\n }\r\n\r\n video.setAttribute(\"autoplay\", \"\");\r\n video.setAttribute(\"muted\", \"true\");\r\n video.setAttribute(\"playsinline\", \"\");\r\n video.muted = true;\r\n\r\n if (video.isNative) {\r\n // No additional configuration needed for native\r\n } else if (video.mozSrcObject !== undefined) {\r\n // hack for Firefox < 19\r\n video.mozSrcObject = stream;\r\n } else {\r\n if (typeof video.srcObject == \"object\") {\r\n video.srcObject = stream;\r\n } else {\r\n // older API. See https://developer.mozilla.org/en-US/docs/Web/API/URL/createObjectURL#using_object_urls_for_media_streams\r\n video.src = window.URL && window.URL.createObjectURL(stream as any);\r\n }\r\n }\r\n\r\n return new Promise<VideoTexture>((resolve) => {\r\n const onPlaying = () => {\r\n const videoTexture = new VideoTexture(\"video\", video, scene, true, invertY, undefined, undefined, undefined, Constants.TEXTUREFORMAT_RGB);\r\n if (scene.getEngine()._badOS) {\r\n videoTexture.onDisposeObservable.addOnce(() => {\r\n video.remove();\r\n });\r\n }\r\n videoTexture.onDisposeObservable.addOnce(() => {\r\n removeSource(video);\r\n });\r\n\r\n resolve(videoTexture);\r\n video.removeEventListener(\"playing\", onPlaying);\r\n };\r\n\r\n video.addEventListener(\"playing\", onPlaying);\r\n video.play();\r\n });\r\n }\r\n\r\n /**\r\n * Creates a video texture straight from your WebCam video feed.\r\n * @param scene Define the scene the texture should be created in\r\n * @param constraints Define the constraints to use to create the web cam feed from WebRTC\r\n * @param audioConstaints Define the audio constraints to use to create the web cam feed from WebRTC\r\n * @param invertY Defines if the video should be stored with invert Y set to true (true by default)\r\n * @returns The created video texture as a promise\r\n */\r\n public static async CreateFromWebCamAsync(\r\n scene: Scene,\r\n constraints: {\r\n minWidth: number;\r\n maxWidth: number;\r\n minHeight: number;\r\n maxHeight: number;\r\n deviceId: string;\r\n } & MediaTrackConstraints,\r\n audioConstaints: boolean | MediaTrackConstraints = false,\r\n invertY = true\r\n ): Promise<VideoTexture> {\r\n if (navigator.mediaDevices) {\r\n const stream = await navigator.mediaDevices.getUserMedia({\r\n video: constraints,\r\n audio: audioConstaints,\r\n });\r\n\r\n const videoTexture = await this.CreateFromStreamAsync(scene, stream, constraints, invertY);\r\n videoTexture.onDisposeObservable.addOnce(() => {\r\n stream.getTracks().forEach((track) => {\r\n track.stop();\r\n });\r\n });\r\n\r\n return videoTexture;\r\n }\r\n\r\n return Promise.reject(\"No support for userMedia on this device\");\r\n }\r\n\r\n /**\r\n * Creates a video texture straight from your WebCam video feed.\r\n * @param scene Defines the scene the texture should be created in\r\n * @param onReady Defines a callback to triggered once the texture will be ready\r\n * @param constraints Defines the constraints to use to create the web cam feed from WebRTC\r\n * @param audioConstaints Defines the audio constraints to use to create the web cam feed from WebRTC\r\n * @param invertY Defines if the video should be stored with invert Y set to true (true by default)\r\n */\r\n public static CreateFromWebCam(\r\n scene: Scene,\r\n onReady: (videoTexture: VideoTexture) => void,\r\n constraints: {\r\n minWidth: number;\r\n maxWidth: number;\r\n minHeight: number;\r\n maxHeight: number;\r\n deviceId: string;\r\n } & MediaTrackConstraints,\r\n audioConstaints: boolean | MediaTrackConstraints = false,\r\n invertY = true\r\n ): void {\r\n this.CreateFromWebCamAsync(scene, constraints, audioConstaints, invertY)\r\n .then(function (videoTexture) {\r\n if (onReady) {\r\n onReady(videoTexture);\r\n }\r\n })\r\n .catch(function (err) {\r\n Logger.Error(err.name);\r\n });\r\n }\r\n}\r\n\r\nTexture._CreateVideoTexture = (\r\n name: Nullable<string>,\r\n src: string | string[] | HTMLVideoElement,\r\n scene: Nullable<Scene>,\r\n generateMipMaps = false,\r\n invertY = false,\r\n samplingMode: number = Texture.TRILINEAR_SAMPLINGMODE,\r\n settings: Partial<VideoTextureSettings> = {},\r\n onError?: Nullable<(message?: string, exception?: any) => void>,\r\n format: number = Constants.TEXTUREFORMAT_RGBA\r\n) => {\r\n return new VideoTexture(name, src, scene, generateMipMaps, invertY, samplingMode, settings, onError, format);\r\n};\r\n// Some exporters relies on Tools.Instantiate\r\nRegisterClass(\"BABYLON.VideoTexture\", VideoTexture);\r\n"]}
|
package/Materials/effect.d.ts
CHANGED
|
@@ -3,6 +3,7 @@ import type { FloatArray, Nullable } from "../types";
|
|
|
3
3
|
import type { IDisposable } from "../scene";
|
|
4
4
|
import type { IPipelineContext } from "../Engines/IPipelineContext";
|
|
5
5
|
import type { DataBuffer } from "../Buffers/dataBuffer";
|
|
6
|
+
import type { IShaderProcessor } from "../Engines/Processors/iShaderProcessor";
|
|
6
7
|
import type { ShaderCustomProcessingFunction } from "../Engines/Processors/shaderProcessingOptions";
|
|
7
8
|
import type { IMatrixLike, IVector2Like, IVector3Like, IVector4Like, IColor3Like, IColor4Like, IQuaternionLike } from "../Maths/math.like";
|
|
8
9
|
import type { ThinEngine } from "../Engines/thinEngine";
|
|
@@ -50,7 +51,7 @@ export interface IEffectCreationOptions {
|
|
|
50
51
|
*/
|
|
51
52
|
onError: Nullable<(effect: Effect, errors: string) => void>;
|
|
52
53
|
/**
|
|
53
|
-
* Parameters to be used with Babylons include syntax to iterate over an array (eg. {lights: 10})
|
|
54
|
+
* Parameters to be used with Babylons include syntax to iterate over an array (eg. \{lights: 10\})
|
|
54
55
|
*/
|
|
55
56
|
indexParameters?: any;
|
|
56
57
|
/**
|
|
@@ -200,6 +201,8 @@ export declare class Effect implements IDisposable {
|
|
|
200
201
|
private _rawFragmentSourceCode;
|
|
201
202
|
private static _BaseCache;
|
|
202
203
|
private _processingContext;
|
|
204
|
+
private _processCodeAfterIncludes;
|
|
205
|
+
private _processFinalCode;
|
|
203
206
|
/**
|
|
204
207
|
* Instantiates an effect.
|
|
205
208
|
* An effect can be used to create/manage/execute vertex and fragment shaders.
|
|
@@ -212,11 +215,13 @@ export declare class Effect implements IDisposable {
|
|
|
212
215
|
* @param fallbacks Possible fallbacks for this effect to improve performance when needed.
|
|
213
216
|
* @param onCompiled Callback that will be called when the shader is compiled.
|
|
214
217
|
* @param onError Callback that will be called if an error occurs during shader compilation.
|
|
215
|
-
* @param indexParameters Parameters to be used with Babylons include syntax to iterate over an array (eg. {lights: 10})
|
|
218
|
+
* @param indexParameters Parameters to be used with Babylons include syntax to iterate over an array (eg. \{lights: 10\})
|
|
216
219
|
* @param key Effect Key identifying uniquely compiled shader variants
|
|
217
220
|
* @param shaderLanguage the language the shader is written in (default: GLSL)
|
|
218
221
|
*/
|
|
219
222
|
constructor(baseName: any, attributesNamesOrOptions: string[] | IEffectCreationOptions, uniformsNamesOrEngine: string[] | ThinEngine, samplers?: Nullable<string[]>, engine?: ThinEngine, defines?: Nullable<string>, fallbacks?: Nullable<IEffectFallbacks>, onCompiled?: Nullable<(effect: Effect) => void>, onError?: Nullable<(effect: Effect, errors: string) => void>, indexParameters?: any, key?: string, shaderLanguage?: ShaderLanguage);
|
|
223
|
+
/** @internal */
|
|
224
|
+
_processShaderCode(shaderProcessor?: Nullable<IShaderProcessor>, keepExistingPipelineContext?: boolean): void;
|
|
220
225
|
private _useFinalCode;
|
|
221
226
|
/**
|
|
222
227
|
* Unique key for this effect
|
|
@@ -352,7 +357,7 @@ export declare class Effect implements IDisposable {
|
|
|
352
357
|
* Prepares the effect
|
|
353
358
|
* @internal
|
|
354
359
|
*/
|
|
355
|
-
_prepareEffect(): void;
|
|
360
|
+
_prepareEffect(keepExistingPipelineContext?: boolean): void;
|
|
356
361
|
private _getShaderCodeAndErrorLine;
|
|
357
362
|
private _processCompilationErrors;
|
|
358
363
|
/**
|
package/Materials/effect.js
CHANGED
|
@@ -39,7 +39,7 @@ export class Effect {
|
|
|
39
39
|
* @param fallbacks Possible fallbacks for this effect to improve performance when needed.
|
|
40
40
|
* @param onCompiled Callback that will be called when the shader is compiled.
|
|
41
41
|
* @param onError Callback that will be called if an error occurs during shader compilation.
|
|
42
|
-
* @param indexParameters Parameters to be used with Babylons include syntax to iterate over an array (eg. {lights: 10})
|
|
42
|
+
* @param indexParameters Parameters to be used with Babylons include syntax to iterate over an array (eg. \{lights: 10\})
|
|
43
43
|
* @param key Effect Key identifying uniquely compiled shader variants
|
|
44
44
|
* @param shaderLanguage the language the shader is written in (default: GLSL)
|
|
45
45
|
*/
|
|
@@ -134,10 +134,10 @@ export class Effect {
|
|
|
134
134
|
this._rawVertexSourceCode = "";
|
|
135
135
|
/** @internal */
|
|
136
136
|
this._rawFragmentSourceCode = "";
|
|
137
|
+
this._processCodeAfterIncludes = undefined;
|
|
138
|
+
this._processFinalCode = null;
|
|
137
139
|
this.name = baseName;
|
|
138
140
|
this._key = key;
|
|
139
|
-
let processCodeAfterIncludes = undefined;
|
|
140
|
-
let processFinalCode = null;
|
|
141
141
|
if (attributesNamesOrOptions.attributes) {
|
|
142
142
|
const options = attributesNamesOrOptions;
|
|
143
143
|
this._engine = uniformsNamesOrEngine;
|
|
@@ -158,8 +158,8 @@ export class Effect {
|
|
|
158
158
|
this._uniformBuffersNames[options.uniformBuffersNames[i]] = i;
|
|
159
159
|
}
|
|
160
160
|
}
|
|
161
|
-
|
|
162
|
-
|
|
161
|
+
this._processFinalCode = (_b = options.processFinalCode) !== null && _b !== void 0 ? _b : null;
|
|
162
|
+
this._processCodeAfterIncludes = (_c = options.processCodeAfterIncludes) !== null && _c !== void 0 ? _c : undefined;
|
|
163
163
|
}
|
|
164
164
|
else {
|
|
165
165
|
this._engine = engine;
|
|
@@ -176,8 +176,13 @@ export class Effect {
|
|
|
176
176
|
}
|
|
177
177
|
this._attributeLocationByName = {};
|
|
178
178
|
this.uniqueId = Effect._UniqueIdSeed++;
|
|
179
|
+
this._processShaderCode();
|
|
180
|
+
}
|
|
181
|
+
/** @internal */
|
|
182
|
+
_processShaderCode(shaderProcessor = null, keepExistingPipelineContext = false) {
|
|
179
183
|
let vertexSource;
|
|
180
184
|
let fragmentSource;
|
|
185
|
+
const baseName = this.name;
|
|
181
186
|
const hostDocument = IsWindowObjectExist() ? this._engine.getHostDocument() : null;
|
|
182
187
|
if (baseName.vertexSource) {
|
|
183
188
|
vertexSource = "source:" + baseName.vertexSource;
|
|
@@ -209,7 +214,7 @@ export class Effect {
|
|
|
209
214
|
indexParameters: this._indexParameters,
|
|
210
215
|
isFragment: false,
|
|
211
216
|
shouldUseHighPrecisionShader: this._engine._shouldUseHighPrecisionShader,
|
|
212
|
-
processor: this._engine._getShaderProcessor(this._shaderLanguage),
|
|
217
|
+
processor: shaderProcessor !== null && shaderProcessor !== void 0 ? shaderProcessor : this._engine._getShaderProcessor(this._shaderLanguage),
|
|
213
218
|
supportsUniformBuffers: this._engine.supportsUniformBuffers,
|
|
214
219
|
shadersRepository: EngineShaderStore.GetShadersRepository(this._shaderLanguage),
|
|
215
220
|
includesShadersStore: EngineShaderStore.GetIncludesShadersStore(this._shaderLanguage),
|
|
@@ -218,7 +223,7 @@ export class Effect {
|
|
|
218
223
|
processingContext: this._processingContext,
|
|
219
224
|
isNDCHalfZRange: this._engine.isNDCHalfZRange,
|
|
220
225
|
useReverseDepthBuffer: this._engine.useReverseDepthBuffer,
|
|
221
|
-
processCodeAfterIncludes,
|
|
226
|
+
processCodeAfterIncludes: this._processCodeAfterIncludes,
|
|
222
227
|
};
|
|
223
228
|
const shaderCodes = [undefined, undefined];
|
|
224
229
|
const shadersLoaded = () => {
|
|
@@ -227,12 +232,12 @@ export class Effect {
|
|
|
227
232
|
const [migratedVertexCode, fragmentCode] = shaderCodes;
|
|
228
233
|
ShaderProcessor.Process(fragmentCode, processorOptions, (migratedFragmentCode, codeBeforeMigration) => {
|
|
229
234
|
this._fragmentSourceCodeBeforeMigration = codeBeforeMigration;
|
|
230
|
-
if (
|
|
231
|
-
migratedFragmentCode =
|
|
235
|
+
if (this._processFinalCode) {
|
|
236
|
+
migratedFragmentCode = this._processFinalCode("fragment", migratedFragmentCode);
|
|
232
237
|
}
|
|
233
238
|
const finalShaders = ShaderProcessor.Finalize(migratedVertexCode, migratedFragmentCode, processorOptions);
|
|
234
239
|
processorOptions = null;
|
|
235
|
-
this._useFinalCode(finalShaders.vertexCode, finalShaders.fragmentCode, baseName);
|
|
240
|
+
this._useFinalCode(finalShaders.vertexCode, finalShaders.fragmentCode, baseName, keepExistingPipelineContext);
|
|
236
241
|
}, this._engine);
|
|
237
242
|
}
|
|
238
243
|
};
|
|
@@ -241,8 +246,8 @@ export class Effect {
|
|
|
241
246
|
ShaderProcessor.Process(vertexCode, processorOptions, (migratedVertexCode, codeBeforeMigration) => {
|
|
242
247
|
this._rawVertexSourceCode = vertexCode;
|
|
243
248
|
this._vertexSourceCodeBeforeMigration = codeBeforeMigration;
|
|
244
|
-
if (
|
|
245
|
-
migratedVertexCode =
|
|
249
|
+
if (this._processFinalCode) {
|
|
250
|
+
migratedVertexCode = this._processFinalCode("vertex", migratedVertexCode);
|
|
246
251
|
}
|
|
247
252
|
shaderCodes[0] = migratedVertexCode;
|
|
248
253
|
shadersLoaded();
|
|
@@ -254,7 +259,7 @@ export class Effect {
|
|
|
254
259
|
shadersLoaded();
|
|
255
260
|
});
|
|
256
261
|
}
|
|
257
|
-
_useFinalCode(migratedVertexCode, migratedFragmentCode, baseName) {
|
|
262
|
+
_useFinalCode(migratedVertexCode, migratedFragmentCode, baseName, keepExistingPipelineContext = false) {
|
|
258
263
|
if (baseName) {
|
|
259
264
|
const vertex = baseName.vertexElement || baseName.vertex || baseName.spectorName || baseName;
|
|
260
265
|
const fragment = baseName.fragmentElement || baseName.fragment || baseName.spectorName || baseName;
|
|
@@ -265,7 +270,7 @@ export class Effect {
|
|
|
265
270
|
this._vertexSourceCode = migratedVertexCode;
|
|
266
271
|
this._fragmentSourceCode = migratedFragmentCode;
|
|
267
272
|
}
|
|
268
|
-
this._prepareEffect();
|
|
273
|
+
this._prepareEffect(keepExistingPipelineContext);
|
|
269
274
|
}
|
|
270
275
|
/**
|
|
271
276
|
* Unique key for this effect
|
|
@@ -552,16 +557,17 @@ export class Effect {
|
|
|
552
557
|
* Prepares the effect
|
|
553
558
|
* @internal
|
|
554
559
|
*/
|
|
555
|
-
_prepareEffect() {
|
|
560
|
+
_prepareEffect(keepExistingPipelineContext = false) {
|
|
561
|
+
var _a;
|
|
556
562
|
const attributesNames = this._attributesNames;
|
|
557
563
|
const defines = this.defines;
|
|
558
564
|
const previousPipelineContext = this._pipelineContext;
|
|
559
565
|
this._isReady = false;
|
|
560
566
|
try {
|
|
561
567
|
const engine = this._engine;
|
|
562
|
-
this._pipelineContext = engine.createPipelineContext(this._processingContext);
|
|
563
|
-
this._pipelineContext._name = this._key;
|
|
564
|
-
const rebuildRebind = this._rebuildProgram
|
|
568
|
+
this._pipelineContext = (_a = (keepExistingPipelineContext ? previousPipelineContext : undefined)) !== null && _a !== void 0 ? _a : engine.createPipelineContext(this._processingContext);
|
|
569
|
+
this._pipelineContext._name = this._key.replace(/\r/g, "").replace(/\n/g, "|");
|
|
570
|
+
const rebuildRebind = (vertexSourceCode, fragmentSourceCode, onCompiled, onError) => this._rebuildProgram(vertexSourceCode, fragmentSourceCode, onCompiled, onError);
|
|
565
571
|
if (this._vertexSourceCodeOverride && this._fragmentSourceCodeOverride) {
|
|
566
572
|
engine._preparePipelineContext(this._pipelineContext, this._vertexSourceCodeOverride, this._fragmentSourceCodeOverride, true, this._rawVertexSourceCode, this._rawFragmentSourceCode, rebuildRebind, null, this._transformFeedbackVaryings, this._key);
|
|
567
573
|
}
|
|
@@ -590,7 +596,7 @@ export class Effect {
|
|
|
590
596
|
if (this._fallbacks) {
|
|
591
597
|
this._fallbacks.unBindMesh();
|
|
592
598
|
}
|
|
593
|
-
if (previousPipelineContext) {
|
|
599
|
+
if (previousPipelineContext && !keepExistingPipelineContext) {
|
|
594
600
|
this.getEngine()._deletePipelineContext(previousPipelineContext);
|
|
595
601
|
}
|
|
596
602
|
});
|