@babylonjs/core 6.21.4 → 6.22.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Behaviors/Meshes/pointerDragBehavior.d.ts +4 -3
- package/Behaviors/Meshes/pointerDragBehavior.js +4 -3
- package/Behaviors/Meshes/pointerDragBehavior.js.map +1 -1
- package/Engines/thinEngine.js +2 -2
- package/Engines/thinEngine.js.map +1 -1
- package/FlowGraph/Blocks/Data/Math/flowGraphMatrixBlocks.d.ts +167 -0
- package/FlowGraph/Blocks/Data/Math/flowGraphMatrixBlocks.js +198 -0
- package/FlowGraph/Blocks/Data/Math/flowGraphMatrixBlocks.js.map +1 -0
- package/FlowGraph/Blocks/Data/Math/flowGraphVector2MathBlocks.d.ts +63 -1
- package/FlowGraph/Blocks/Data/Math/flowGraphVector2MathBlocks.js +54 -0
- package/FlowGraph/Blocks/Data/Math/flowGraphVector2MathBlocks.js.map +1 -1
- package/FlowGraph/Blocks/Data/Math/flowGraphVector3MathBlocks.d.ts +85 -0
- package/FlowGraph/Blocks/Data/Math/flowGraphVector3MathBlocks.js +70 -2
- package/FlowGraph/Blocks/Data/Math/flowGraphVector3MathBlocks.js.map +1 -1
- package/FlowGraph/Blocks/Data/Math/flowGraphVector4MathBlocks.d.ts +61 -1
- package/FlowGraph/Blocks/Data/Math/flowGraphVector4MathBlocks.js +45 -0
- package/FlowGraph/Blocks/Data/Math/flowGraphVector4MathBlocks.js.map +1 -1
- package/FlowGraph/Blocks/Data/Math/index.d.ts +1 -0
- package/FlowGraph/Blocks/Data/Math/index.js +1 -0
- package/FlowGraph/Blocks/Data/Math/index.js.map +1 -1
- package/FlowGraph/Blocks/Data/flowGraphConstantBlock.d.ts +26 -0
- package/FlowGraph/Blocks/Data/flowGraphConstantBlock.js +17 -0
- package/FlowGraph/Blocks/Data/flowGraphConstantBlock.js.map +1 -0
- package/FlowGraph/Blocks/Data/flowGraphCoordinateTransformBlock.d.ts +32 -0
- package/FlowGraph/Blocks/Data/flowGraphCoordinateTransformBlock.js +37 -0
- package/FlowGraph/Blocks/Data/flowGraphCoordinateTransformBlock.js.map +1 -0
- package/FlowGraph/Blocks/Data/index.d.ts +3 -1
- package/FlowGraph/Blocks/Data/index.js +4 -2
- package/FlowGraph/Blocks/Data/index.js.map +1 -1
- package/FlowGraph/Blocks/Event/flowGraphReceiveCustomEventBlock.js +2 -2
- package/FlowGraph/Blocks/Event/flowGraphReceiveCustomEventBlock.js.map +1 -1
- package/FlowGraph/Blocks/Execution/Audio/flowGraphPlayAudioBlock.d.ts +17 -0
- package/FlowGraph/Blocks/Execution/Audio/flowGraphPlayAudioBlock.js +21 -0
- package/FlowGraph/Blocks/Execution/Audio/flowGraphPlayAudioBlock.js.map +1 -0
- package/FlowGraph/Blocks/Execution/Audio/flowGraphStopAudioBlock.d.ts +17 -0
- package/FlowGraph/Blocks/Execution/Audio/flowGraphStopAudioBlock.js +20 -0
- package/FlowGraph/Blocks/Execution/Audio/flowGraphStopAudioBlock.js.map +1 -0
- package/FlowGraph/Blocks/Execution/Audio/index.d.ts +2 -0
- package/FlowGraph/Blocks/Execution/Audio/index.js +3 -0
- package/FlowGraph/Blocks/Execution/Audio/index.js.map +1 -0
- package/FlowGraph/Blocks/Execution/ControlFlow/{flowGraphConditionalBlock.js → flowGraphBranchBlock.js} +1 -1
- package/FlowGraph/Blocks/Execution/ControlFlow/flowGraphBranchBlock.js.map +1 -0
- package/FlowGraph/Blocks/Execution/ControlFlow/index.d.ts +1 -1
- package/FlowGraph/Blocks/Execution/ControlFlow/index.js +1 -1
- package/FlowGraph/Blocks/Execution/ControlFlow/index.js.map +1 -1
- package/FlowGraph/Blocks/Execution/flowGraphCustomFunctionBlock.d.ts +23 -0
- package/FlowGraph/Blocks/Execution/flowGraphCustomFunctionBlock.js +18 -0
- package/FlowGraph/Blocks/Execution/flowGraphCustomFunctionBlock.js.map +1 -0
- package/FlowGraph/Blocks/Execution/index.d.ts +1 -0
- package/FlowGraph/Blocks/Execution/index.js +2 -0
- package/FlowGraph/Blocks/Execution/index.js.map +1 -1
- package/FlowGraph/flowGraph.d.ts +14 -0
- package/FlowGraph/flowGraph.js +23 -0
- package/FlowGraph/flowGraph.js.map +1 -1
- package/FlowGraph/flowGraphCoordinator.d.ts +45 -0
- package/FlowGraph/flowGraphCoordinator.js +73 -0
- package/FlowGraph/flowGraphCoordinator.js.map +1 -0
- package/FlowGraph/flowGraphDataConnection.d.ts +11 -0
- package/FlowGraph/flowGraphDataConnection.js +17 -0
- package/FlowGraph/flowGraphDataConnection.js.map +1 -1
- package/FlowGraph/flowGraphRichTypes.d.ts +8 -1
- package/FlowGraph/flowGraphRichTypes.js +44 -1
- package/FlowGraph/flowGraphRichTypes.js.map +1 -1
- package/FlowGraph/index.d.ts +1 -0
- package/FlowGraph/index.js +1 -0
- package/FlowGraph/index.js.map +1 -1
- package/Gizmos/boundingBoxGizmo.js +13 -11
- package/Gizmos/boundingBoxGizmo.js.map +1 -1
- package/Gizmos/gizmo.js +3 -1
- package/Gizmos/gizmo.js.map +1 -1
- package/Gizmos/planeRotationGizmo.js +5 -0
- package/Gizmos/planeRotationGizmo.js.map +1 -1
- package/Gizmos/positionGizmo.d.ts +4 -0
- package/Gizmos/positionGizmo.js +6 -0
- package/Gizmos/positionGizmo.js.map +1 -1
- package/Gizmos/rotationGizmo.d.ts +4 -0
- package/Gizmos/rotationGizmo.js +6 -0
- package/Gizmos/rotationGizmo.js.map +1 -1
- package/Gizmos/scaleGizmo.d.ts +4 -0
- package/Gizmos/scaleGizmo.js +6 -0
- package/Gizmos/scaleGizmo.js.map +1 -1
- package/Maths/math.path.d.ts +1 -1
- package/Maths/math.path.js +1 -1
- package/Maths/math.path.js.map +1 -1
- package/Maths/math.vector.js +3 -3
- package/Maths/math.vector.js.map +1 -1
- package/Meshes/Node/Blocks/booleanGeometryBlock.d.ts +58 -0
- package/Meshes/Node/Blocks/booleanGeometryBlock.js +135 -0
- package/Meshes/Node/Blocks/booleanGeometryBlock.js.map +1 -0
- package/Meshes/Node/Blocks/geometryCollectionBlock.js +3 -0
- package/Meshes/Node/Blocks/geometryCollectionBlock.js.map +1 -1
- package/Meshes/Node/Blocks/mappingBlock.d.ts +4 -0
- package/Meshes/Node/Blocks/mappingBlock.js +23 -14
- package/Meshes/Node/Blocks/mappingBlock.js.map +1 -1
- package/Meshes/Node/Blocks/mergeGeometryBlock.js +0 -2
- package/Meshes/Node/Blocks/mergeGeometryBlock.js.map +1 -1
- package/Meshes/Node/index.d.ts +1 -0
- package/Meshes/Node/index.js +1 -0
- package/Meshes/Node/index.js.map +1 -1
- package/Meshes/csg.d.ts +169 -1
- package/Meshes/csg.js +107 -43
- package/Meshes/csg.js.map +1 -1
- package/Misc/textureTools.d.ts +24 -0
- package/Misc/textureTools.js +86 -0
- package/Misc/textureTools.js.map +1 -1
- package/Rendering/depthPeelingRenderer.js +6 -0
- package/Rendering/depthPeelingRenderer.js.map +1 -1
- package/package.json +1 -1
- package/FlowGraph/Blocks/Execution/ControlFlow/flowGraphConditionalBlock.js.map +0 -1
- /package/FlowGraph/Blocks/Execution/ControlFlow/{flowGraphConditionalBlock.d.ts → flowGraphBranchBlock.d.ts} +0 -0
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import { NodeGeometryBlock } from "../nodeGeometryBlock";
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import type { NodeGeometryConnectionPoint } from "../nodeGeometryBlockConnectionPoint";
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import type { NodeGeometryBuildState } from "../nodeGeometryBuildState";
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/**
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* Operations supported by the boolean block
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*/
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export declare enum BooleanGeometryOperations {
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/** Intersect */
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Intersect = 0,
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/** Subtract */
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Subtract = 1,
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/** Union */
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Union = 2
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}
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/**
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* Block used to apply a boolean operation between 2 geometries
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*/
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export declare class BooleanGeometryBlock extends NodeGeometryBlock {
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/**
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* Gets or sets a boolean indicating that this block can evaluate context
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* Build performance is improved when this value is set to false as the system will cache values instead of reevaluating everything per context change
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*/
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evaluateContext: boolean;
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/**
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* Gets or sets the operation applied by the block
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*/
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operation: BooleanGeometryOperations;
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/**
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* Create a new BooleanGeometryBlock
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* @param name defines the block name
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*/
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constructor(name: string);
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/**
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* Gets the current class name
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* @returns the class name
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*/
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getClassName(): string;
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/**
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* Gets the geometry0 input component
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*/
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get geometry0(): NodeGeometryConnectionPoint;
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/**
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* Gets the geometry1 input component
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*/
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get geometry1(): NodeGeometryConnectionPoint;
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/**
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* Gets the geometry output component
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*/
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get output(): NodeGeometryConnectionPoint;
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protected _buildBlock(state: NodeGeometryBuildState): void;
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protected _dumpPropertiesCode(): string;
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/**
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* Serializes this block in a JSON representation
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* @returns the serialized block object
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*/
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serialize(): any;
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_deserialize(serializationObject: any): void;
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}
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import { __decorate } from "../../../tslib.es6.js";
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import { NodeGeometryBlock } from "../nodeGeometryBlock.js";
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import { RegisterClass } from "../../../Misc/typeStore.js";
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import { NodeGeometryBlockConnectionPointTypes } from "../Enums/nodeGeometryConnectionPointTypes.js";
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import { PropertyTypeForEdition, editableInPropertyPage } from "../../../Decorators/nodeDecorator.js";
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import { CSG } from "../../csg.js";
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/**
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* Operations supported by the boolean block
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*/
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export var BooleanGeometryOperations;
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(function (BooleanGeometryOperations) {
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/** Intersect */
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BooleanGeometryOperations[BooleanGeometryOperations["Intersect"] = 0] = "Intersect";
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/** Subtract */
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BooleanGeometryOperations[BooleanGeometryOperations["Subtract"] = 1] = "Subtract";
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/** Union */
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BooleanGeometryOperations[BooleanGeometryOperations["Union"] = 2] = "Union";
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})(BooleanGeometryOperations || (BooleanGeometryOperations = {}));
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/**
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* Block used to apply a boolean operation between 2 geometries
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*/
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export class BooleanGeometryBlock extends NodeGeometryBlock {
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/**
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* Create a new BooleanGeometryBlock
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* @param name defines the block name
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*/
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constructor(name) {
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super(name);
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/**
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* Gets or sets a boolean indicating that this block can evaluate context
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* Build performance is improved when this value is set to false as the system will cache values instead of reevaluating everything per context change
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*/
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this.evaluateContext = false;
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/**
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* Gets or sets the operation applied by the block
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*/
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this.operation = BooleanGeometryOperations.Intersect;
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this.registerInput("geometry0", NodeGeometryBlockConnectionPointTypes.Geometry);
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this.registerInput("geometry1", NodeGeometryBlockConnectionPointTypes.Geometry);
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this.registerOutput("output", NodeGeometryBlockConnectionPointTypes.Geometry);
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}
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/**
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* Gets the current class name
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* @returns the class name
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*/
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getClassName() {
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return "BooleanGeometryBlock";
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}
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/**
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* Gets the geometry0 input component
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*/
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get geometry0() {
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return this._inputs[0];
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}
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/**
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* Gets the geometry1 input component
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*/
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get geometry1() {
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return this._inputs[1];
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}
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/**
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* Gets the geometry output component
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*/
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get output() {
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return this._outputs[0];
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}
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_buildBlock(state) {
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const func = (state) => {
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const vertexData0 = this.geometry0.getConnectedValue(state);
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const vertexData1 = this.geometry1.getConnectedValue(state);
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if (!vertexData0 || !vertexData1) {
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return null;
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}
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const CSG0 = CSG.FromVertexData(vertexData0);
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const CSG1 = CSG.FromVertexData(vertexData1);
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let boolCSG;
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switch (this.operation) {
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case BooleanGeometryOperations.Intersect:
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boolCSG = CSG0.intersect(CSG1);
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break;
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case BooleanGeometryOperations.Subtract:
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boolCSG = CSG0.subtract(CSG1);
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break;
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case BooleanGeometryOperations.Union:
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boolCSG = CSG0.union(CSG1);
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break;
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}
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return boolCSG.toVertexData();
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};
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if (this.evaluateContext) {
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this.output._storedFunction = func;
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}
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else {
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this.output._storedFunction = null;
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this.output._storedValue = func(state);
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}
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}
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_dumpPropertiesCode() {
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let codeString = super._dumpPropertiesCode() + `${this._codeVariableName}.evaluateContext = ${this.evaluateContext ? "true" : "false"};\n`;
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codeString += `${this._codeVariableName}.operation = BABYLON.BooleanGeometryOperations.${BooleanGeometryOperations[this.operation]};\n`;
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return codeString;
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}
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/**
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* Serializes this block in a JSON representation
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* @returns the serialized block object
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*/
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serialize() {
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const serializationObject = super.serialize();
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serializationObject.evaluateContext = this.evaluateContext;
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serializationObject.operation = this.operation;
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return serializationObject;
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}
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_deserialize(serializationObject) {
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super._deserialize(serializationObject);
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this.evaluateContext = serializationObject.evaluateContext;
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if (serializationObject.operation) {
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this.operation = serializationObject.operation;
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}
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}
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}
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__decorate([
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editableInPropertyPage("Evaluate context", PropertyTypeForEdition.Boolean, "ADVANCED", { notifiers: { rebuild: true } })
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], BooleanGeometryBlock.prototype, "evaluateContext", void 0);
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__decorate([
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editableInPropertyPage("Operation", PropertyTypeForEdition.List, "ADVANCED", {
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notifiers: { rebuild: true },
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options: [
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{ label: "Intersect", value: BooleanGeometryOperations.Intersect },
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{ label: "Subtract", value: BooleanGeometryOperations.Subtract },
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{ label: "Union", value: BooleanGeometryOperations.Union },
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],
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})
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], BooleanGeometryBlock.prototype, "operation", void 0);
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RegisterClass("BABYLON.BooleanGeometryBlock", BooleanGeometryBlock);
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//# sourceMappingURL=booleanGeometryBlock.js.map
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{"version":3,"file":"booleanGeometryBlock.js","sourceRoot":"","sources":["../../../../../../dev/core/src/Meshes/Node/Blocks/booleanGeometryBlock.ts"],"names":[],"mappings":";AAAA,OAAO,EAAE,iBAAiB,EAAE,MAAM,sBAAsB,CAAC;AAEzD,OAAO,EAAE,aAAa,EAAE,MAAM,yBAAyB,CAAC;AACxD,OAAO,EAAE,qCAAqC,EAAE,MAAM,2CAA2C,CAAC;AAGlG,OAAO,EAAE,sBAAsB,EAAE,sBAAsB,EAAE,MAAM,mCAAmC,CAAC;AACnG,OAAO,EAAE,GAAG,EAAE,qBAAwB;AAEtC;;GAEG;AACH,MAAM,CAAN,IAAY,yBAOX;AAPD,WAAY,yBAAyB;IACjC,gBAAgB;IAChB,mFAAS,CAAA;IACT,eAAe;IACf,iFAAQ,CAAA;IACR,YAAY;IACZ,2EAAK,CAAA;AACT,CAAC,EAPW,yBAAyB,KAAzB,yBAAyB,QAOpC;AAED;;GAEG;AACH,MAAM,OAAO,oBAAqB,SAAQ,iBAAiB;IAqBvD;;;OAGG;IACH,YAAmB,IAAY;QAC3B,KAAK,CAAC,IAAI,CAAC,CAAC;QAzBhB;;;WAGG;QAEI,oBAAe,GAAG,KAAK,CAAC;QAE/B;;WAEG;QASI,cAAS,GAAG,yBAAyB,CAAC,SAAS,CAAC;QASnD,IAAI,CAAC,aAAa,CAAC,WAAW,EAAE,qCAAqC,CAAC,QAAQ,CAAC,CAAC;QAChF,IAAI,CAAC,aAAa,CAAC,WAAW,EAAE,qCAAqC,CAAC,QAAQ,CAAC,CAAC;QAEhF,IAAI,CAAC,cAAc,CAAC,QAAQ,EAAE,qCAAqC,CAAC,QAAQ,CAAC,CAAC;IAClF,CAAC;IAED;;;OAGG;IACI,YAAY;QACf,OAAO,sBAAsB,CAAC;IAClC,CAAC;IAED;;OAEG;IACH,IAAW,SAAS;QAChB,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,SAAS;QAChB,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,MAAM;QACb,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;IAC5B,CAAC;IAES,WAAW,CAAC,KAA6B;QAC/C,MAAM,IAAI,GAAG,CAAC,KAA6B,EAAE,EAAE;YAC3C,MAAM,WAAW,GAAG,IAAI,CAAC,SAAS,CAAC,iBAAiB,CAAC,KAAK,CAAe,CAAC;YAC1E,MAAM,WAAW,GAAG,IAAI,CAAC,SAAS,CAAC,iBAAiB,CAAC,KAAK,CAAe,CAAC;YAE1E,IAAI,CAAC,WAAW,IAAI,CAAC,WAAW,EAAE;gBAC9B,OAAO,IAAI,CAAC;aACf;YAED,MAAM,IAAI,GAAG,GAAG,CAAC,cAAc,CAAC,WAAW,CAAC,CAAC;YAC7C,MAAM,IAAI,GAAG,GAAG,CAAC,cAAc,CAAC,WAAW,CAAC,CAAC;YAE7C,IAAI,OAAY,CAAC;YAEjB,QAAQ,IAAI,CAAC,SAAS,EAAE;gBACpB,KAAK,yBAAyB,CAAC,SAAS;oBACpC,OAAO,GAAG,IAAI,CAAC,SAAS,CAAC,IAAI,CAAC,CAAC;oBAC/B,MAAM;gBACV,KAAK,yBAAyB,CAAC,QAAQ;oBACnC,OAAO,GAAG,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,CAAC;oBAC9B,MAAM;gBACV,KAAK,yBAAyB,CAAC,KAAK;oBAChC,OAAO,GAAG,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC;oBAC3B,MAAM;aACb;YAED,OAAO,OAAO,CAAC,YAAY,EAAE,CAAC;QAClC,CAAC,CAAC;QAEF,IAAI,IAAI,CAAC,eAAe,EAAE;YACtB,IAAI,CAAC,MAAM,CAAC,eAAe,GAAG,IAAI,CAAC;SACtC;aAAM;YACH,IAAI,CAAC,MAAM,CAAC,eAAe,GAAG,IAAI,CAAC;YACnC,IAAI,CAAC,MAAM,CAAC,YAAY,GAAG,IAAI,CAAC,KAAK,CAAC,CAAC;SAC1C;IACL,CAAC;IAES,mBAAmB;QACzB,IAAI,UAAU,GAAG,KAAK,CAAC,mBAAmB,EAAE,GAAG,GAAG,IAAI,CAAC,iBAAiB,sBAAsB,IAAI,CAAC,eAAe,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,OAAO,KAAK,CAAC;QAC3I,UAAU,IAAI,GAAG,IAAI,CAAC,iBAAiB,kDAAkD,yBAAyB,CAAC,IAAI,CAAC,SAAS,CAAC,KAAK,CAAC;QACxI,OAAO,UAAU,CAAC;IACtB,CAAC;IAED;;;OAGG;IACI,SAAS;QACZ,MAAM,mBAAmB,GAAG,KAAK,CAAC,SAAS,EAAE,CAAC;QAE9C,mBAAmB,CAAC,eAAe,GAAG,IAAI,CAAC,eAAe,CAAC;QAC3D,mBAAmB,CAAC,SAAS,GAAG,IAAI,CAAC,SAAS,CAAC;QAE/C,OAAO,mBAAmB,CAAC;IAC/B,CAAC;IAEM,YAAY,CAAC,mBAAwB;QACxC,KAAK,CAAC,YAAY,CAAC,mBAAmB,CAAC,CAAC;QAExC,IAAI,CAAC,eAAe,GAAG,mBAAmB,CAAC,eAAe,CAAC;QAC3D,IAAI,mBAAmB,CAAC,SAAS,EAAE;YAC/B,IAAI,CAAC,SAAS,GAAG,mBAAmB,CAAC,SAAS,CAAC;SAClD;IACL,CAAC;CACJ;AAzHU;IADN,sBAAsB,CAAC,kBAAkB,EAAE,sBAAsB,CAAC,OAAO,EAAE,UAAU,EAAE,EAAE,SAAS,EAAE,EAAE,OAAO,EAAE,IAAI,EAAE,EAAE,CAAC;6DAC1F;AAaxB;IARN,sBAAsB,CAAC,WAAW,EAAE,sBAAsB,CAAC,IAAI,EAAE,UAAU,EAAE;QAC1E,SAAS,EAAE,EAAE,OAAO,EAAE,IAAI,EAAE;QAC5B,OAAO,EAAE;YACL,EAAE,KAAK,EAAE,WAAW,EAAE,KAAK,EAAE,yBAAyB,CAAC,SAAS,EAAE;YAClE,EAAE,KAAK,EAAE,UAAU,EAAE,KAAK,EAAE,yBAAyB,CAAC,QAAQ,EAAE;YAChE,EAAE,KAAK,EAAE,OAAO,EAAE,KAAK,EAAE,yBAAyB,CAAC,KAAK,EAAE;SAC7D;KACJ,CAAC;uDACqD;AA8G3D,aAAa,CAAC,8BAA8B,EAAE,oBAAoB,CAAC,CAAC","sourcesContent":["import { NodeGeometryBlock } from \"../nodeGeometryBlock\";\r\nimport type { NodeGeometryConnectionPoint } from \"../nodeGeometryBlockConnectionPoint\";\r\nimport { RegisterClass } from \"../../../Misc/typeStore\";\r\nimport { NodeGeometryBlockConnectionPointTypes } from \"../Enums/nodeGeometryConnectionPointTypes\";\r\nimport type { VertexData } from \"../../mesh.vertexData\";\r\nimport type { NodeGeometryBuildState } from \"../nodeGeometryBuildState\";\r\nimport { PropertyTypeForEdition, editableInPropertyPage } from \"../../../Decorators/nodeDecorator\";\r\nimport { CSG } from \"core/Meshes/csg\";\r\n\r\n/**\r\n * Operations supported by the boolean block\r\n */\r\nexport enum BooleanGeometryOperations {\r\n /** Intersect */\r\n Intersect,\r\n /** Subtract */\r\n Subtract,\r\n /** Union */\r\n Union,\r\n}\r\n\r\n/**\r\n * Block used to apply a boolean operation between 2 geometries\r\n */\r\nexport class BooleanGeometryBlock extends NodeGeometryBlock {\r\n /**\r\n * Gets or sets a boolean indicating that this block can evaluate context\r\n * Build performance is improved when this value is set to false as the system will cache values instead of reevaluating everything per context change\r\n */\r\n @editableInPropertyPage(\"Evaluate context\", PropertyTypeForEdition.Boolean, \"ADVANCED\", { notifiers: { rebuild: true } })\r\n public evaluateContext = false;\r\n\r\n /**\r\n * Gets or sets the operation applied by the block\r\n */\r\n @editableInPropertyPage(\"Operation\", PropertyTypeForEdition.List, \"ADVANCED\", {\r\n notifiers: { rebuild: true },\r\n options: [\r\n { label: \"Intersect\", value: BooleanGeometryOperations.Intersect },\r\n { label: \"Subtract\", value: BooleanGeometryOperations.Subtract },\r\n { label: \"Union\", value: BooleanGeometryOperations.Union },\r\n ],\r\n })\r\n public operation = BooleanGeometryOperations.Intersect;\r\n\r\n /**\r\n * Create a new BooleanGeometryBlock\r\n * @param name defines the block name\r\n */\r\n public constructor(name: string) {\r\n super(name);\r\n\r\n this.registerInput(\"geometry0\", NodeGeometryBlockConnectionPointTypes.Geometry);\r\n this.registerInput(\"geometry1\", NodeGeometryBlockConnectionPointTypes.Geometry);\r\n\r\n this.registerOutput(\"output\", NodeGeometryBlockConnectionPointTypes.Geometry);\r\n }\r\n\r\n /**\r\n * Gets the current class name\r\n * @returns the class name\r\n */\r\n public getClassName() {\r\n return \"BooleanGeometryBlock\";\r\n }\r\n\r\n /**\r\n * Gets the geometry0 input component\r\n */\r\n public get geometry0(): NodeGeometryConnectionPoint {\r\n return this._inputs[0];\r\n }\r\n\r\n /**\r\n * Gets the geometry1 input component\r\n */\r\n public get geometry1(): NodeGeometryConnectionPoint {\r\n return this._inputs[1];\r\n }\r\n\r\n /**\r\n * Gets the geometry output component\r\n */\r\n public get output(): NodeGeometryConnectionPoint {\r\n return this._outputs[0];\r\n }\r\n\r\n protected _buildBlock(state: NodeGeometryBuildState) {\r\n const func = (state: NodeGeometryBuildState) => {\r\n const vertexData0 = this.geometry0.getConnectedValue(state) as VertexData;\r\n const vertexData1 = this.geometry1.getConnectedValue(state) as VertexData;\r\n\r\n if (!vertexData0 || !vertexData1) {\r\n return null;\r\n }\r\n\r\n const CSG0 = CSG.FromVertexData(vertexData0);\r\n const CSG1 = CSG.FromVertexData(vertexData1);\r\n\r\n let boolCSG: CSG;\r\n\r\n switch (this.operation) {\r\n case BooleanGeometryOperations.Intersect:\r\n boolCSG = CSG0.intersect(CSG1);\r\n break;\r\n case BooleanGeometryOperations.Subtract:\r\n boolCSG = CSG0.subtract(CSG1);\r\n break;\r\n case BooleanGeometryOperations.Union:\r\n boolCSG = CSG0.union(CSG1);\r\n break;\r\n }\r\n\r\n return boolCSG.toVertexData();\r\n };\r\n\r\n if (this.evaluateContext) {\r\n this.output._storedFunction = func;\r\n } else {\r\n this.output._storedFunction = null;\r\n this.output._storedValue = func(state);\r\n }\r\n }\r\n\r\n protected _dumpPropertiesCode() {\r\n let codeString = super._dumpPropertiesCode() + `${this._codeVariableName}.evaluateContext = ${this.evaluateContext ? \"true\" : \"false\"};\\n`;\r\n codeString += `${this._codeVariableName}.operation = BABYLON.BooleanGeometryOperations.${BooleanGeometryOperations[this.operation]};\\n`;\r\n return codeString;\r\n }\r\n\r\n /**\r\n * Serializes this block in a JSON representation\r\n * @returns the serialized block object\r\n */\r\n public serialize(): any {\r\n const serializationObject = super.serialize();\r\n\r\n serializationObject.evaluateContext = this.evaluateContext;\r\n serializationObject.operation = this.operation;\r\n\r\n return serializationObject;\r\n }\r\n\r\n public _deserialize(serializationObject: any) {\r\n super._deserialize(serializationObject);\r\n\r\n this.evaluateContext = serializationObject.evaluateContext;\r\n if (serializationObject.operation) {\r\n this.operation = serializationObject.operation;\r\n }\r\n }\r\n}\r\n\r\nRegisterClass(\"BABYLON.BooleanGeometryBlock\", BooleanGeometryBlock);\r\n"]}
|
|
@@ -108,6 +108,9 @@ export class GeometryCollectionBlock extends NodeGeometryBlock {
|
|
|
108
108
|
_storeGeometry(input, state, index, availables) {
|
|
109
109
|
if (input.isConnected) {
|
|
110
110
|
const vertexData = input.getConnectedValue(state);
|
|
111
|
+
if (!vertexData) {
|
|
112
|
+
return;
|
|
113
|
+
}
|
|
111
114
|
vertexData.metadata = vertexData.metadata || {};
|
|
112
115
|
vertexData.metadata.collectionId = index;
|
|
113
116
|
availables.push(vertexData);
|
|
@@ -1 +1 @@
|
|
|
1
|
-
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{ NodeGeometryBlock } from \"../nodeGeometryBlock\";\r\nimport type { NodeGeometryConnectionPoint } from \"../nodeGeometryBlockConnectionPoint\";\r\nimport { RegisterClass } from \"../../../Misc/typeStore\";\r\nimport { NodeGeometryBlockConnectionPointTypes } from \"../Enums/nodeGeometryConnectionPointTypes\";\r\nimport type { VertexData } from \"../../mesh.vertexData\";\r\nimport type { NodeGeometryBuildState } from \"../nodeGeometryBuildState\";\r\nimport { PropertyTypeForEdition, editableInPropertyPage } from \"../../../Decorators/nodeDecorator\";\r\n\r\n/**\r\n * Block used to randomly pick a geometry from a collection\r\n */\r\nexport class GeometryCollectionBlock extends NodeGeometryBlock {\r\n /**\r\n * Gets or sets a boolean indicating that this block can evaluate context\r\n * Build performance is improved when this value is set to false as the system will cache values instead of reevaluating everything per context change\r\n */\r\n @editableInPropertyPage(\"Evaluate context\", PropertyTypeForEdition.Boolean, \"ADVANCED\", { notifiers: { rebuild: true } })\r\n public evaluateContext = true;\r\n\r\n /**\r\n * Create a new GeometryCollectionBlock\r\n * @param name defines the block name\r\n */\r\n public constructor(name: string) {\r\n super(name);\r\n\r\n this.registerInput(\"geometry0\", NodeGeometryBlockConnectionPointTypes.Geometry, true);\r\n this.registerInput(\"geometry1\", NodeGeometryBlockConnectionPointTypes.Geometry, true);\r\n this.registerInput(\"geometry2\", NodeGeometryBlockConnectionPointTypes.Geometry, true);\r\n this.registerInput(\"geometry3\", NodeGeometryBlockConnectionPointTypes.Geometry, true);\r\n this.registerInput(\"geometry4\", NodeGeometryBlockConnectionPointTypes.Geometry, true);\r\n this.registerInput(\"geometry5\", NodeGeometryBlockConnectionPointTypes.Geometry, true);\r\n this.registerInput(\"geometry6\", NodeGeometryBlockConnectionPointTypes.Geometry, true);\r\n this.registerInput(\"geometry7\", NodeGeometryBlockConnectionPointTypes.Geometry, true);\r\n this.registerInput(\"geometry8\", NodeGeometryBlockConnectionPointTypes.Geometry, true);\r\n this.registerInput(\"geometry9\", NodeGeometryBlockConnectionPointTypes.Geometry, true);\r\n\r\n this.registerOutput(\"output\", NodeGeometryBlockConnectionPointTypes.Geometry);\r\n\r\n this._outputs[0]._typeConnectionSource = this._inputs[0];\r\n this._linkConnectionTypes(0, 1);\r\n }\r\n\r\n /**\r\n * Gets the current class name\r\n * @returns the class name\r\n */\r\n public getClassName() {\r\n return \"GeometryCollectionBlock\";\r\n }\r\n\r\n /**\r\n * Gets the geometry0 input component\r\n */\r\n public get geometry0(): NodeGeometryConnectionPoint {\r\n return this._inputs[0];\r\n }\r\n\r\n /**\r\n * Gets the geometry1 input component\r\n */\r\n public get geometry1(): NodeGeometryConnectionPoint {\r\n return this._inputs[1];\r\n }\r\n\r\n /**\r\n * Gets the geometry2 input component\r\n */\r\n public get geometry2(): NodeGeometryConnectionPoint {\r\n return this._inputs[2];\r\n }\r\n\r\n /**\r\n * Gets the geometry3 input component\r\n */\r\n public get geometry3(): NodeGeometryConnectionPoint {\r\n return this._inputs[3];\r\n }\r\n\r\n /**\r\n * Gets the geometry4 input component\r\n */\r\n public get geometry4(): NodeGeometryConnectionPoint {\r\n return this._inputs[4];\r\n }\r\n\r\n /**\r\n * Gets the geometry5 input component\r\n */\r\n public get geometry5(): NodeGeometryConnectionPoint {\r\n return this._inputs[5];\r\n }\r\n\r\n /**\r\n * Gets the geometry6 input component\r\n */\r\n public get geometry6(): NodeGeometryConnectionPoint {\r\n return this._inputs[6];\r\n }\r\n\r\n /**\r\n * Gets the geometry7 input component\r\n */\r\n public get geometry7(): NodeGeometryConnectionPoint {\r\n return this._inputs[7];\r\n }\r\n\r\n /**\r\n * Gets the geometry8 input component\r\n */\r\n public get geometry8(): NodeGeometryConnectionPoint {\r\n return this._inputs[8];\r\n }\r\n\r\n /**\r\n * Gets the geometry9 input component\r\n */\r\n public get geometry9(): NodeGeometryConnectionPoint {\r\n return this._inputs[9];\r\n }\r\n\r\n /**\r\n * Gets the geometry output component\r\n */\r\n public get output(): NodeGeometryConnectionPoint {\r\n return this._outputs[0];\r\n }\r\n\r\n private _storeGeometry(input: NodeGeometryConnectionPoint, state: NodeGeometryBuildState, index: number, availables: VertexData[]) {\r\n if (input.isConnected) {\r\n const vertexData = input.getConnectedValue(state) as VertexData;\r\n vertexData.metadata = vertexData.metadata || {};\r\n vertexData.metadata.collectionId = index;\r\n availables.push(vertexData);\r\n }\r\n }\r\n\r\n protected _buildBlock(state: NodeGeometryBuildState) {\r\n const func = (state: NodeGeometryBuildState) => {\r\n const availables: VertexData[] = [];\r\n\r\n this._storeGeometry(this.geometry0, state, 0, availables);\r\n this._storeGeometry(this.geometry1, state, 1, availables);\r\n this._storeGeometry(this.geometry2, state, 2, availables);\r\n this._storeGeometry(this.geometry3, state, 3, availables);\r\n this._storeGeometry(this.geometry4, state, 4, availables);\r\n this._storeGeometry(this.geometry5, state, 5, availables);\r\n this._storeGeometry(this.geometry6, state, 6, availables);\r\n this._storeGeometry(this.geometry7, state, 7, availables);\r\n this._storeGeometry(this.geometry8, state, 8, availables);\r\n this._storeGeometry(this.geometry9, state, 9, availables);\r\n\r\n if (!availables.length) {\r\n return null;\r\n }\r\n return availables[Math.round(Math.random() * (availables.length - 1))];\r\n };\r\n\r\n if (this.evaluateContext) {\r\n this.output._storedFunction = func;\r\n } else {\r\n this.output._storedFunction = null;\r\n this.output._storedValue = func(state);\r\n }\r\n }\r\n\r\n protected _dumpPropertiesCode() {\r\n const codeString = super._dumpPropertiesCode() + `${this._codeVariableName}.evaluateContext = ${this.evaluateContext ? \"true\" : \"false\"};\\n`;\r\n return codeString;\r\n }\r\n\r\n /**\r\n * Serializes this block in a JSON representation\r\n * @returns the serialized block object\r\n */\r\n public serialize(): any {\r\n const serializationObject = super.serialize();\r\n\r\n serializationObject.evaluateContext = this.evaluateContext;\r\n\r\n return serializationObject;\r\n }\r\n\r\n public _deserialize(serializationObject: any) {\r\n super._deserialize(serializationObject);\r\n\r\n this.evaluateContext = serializationObject.evaluateContext;\r\n }\r\n}\r\n\r\nRegisterClass(\"BABYLON.GeometryCollectionBlock\", GeometryCollectionBlock);\r\n"]}
|
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1
|
+
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{ NodeGeometryBlock } from \"../nodeGeometryBlock\";\r\nimport type { NodeGeometryConnectionPoint } from \"../nodeGeometryBlockConnectionPoint\";\r\nimport { RegisterClass } from \"../../../Misc/typeStore\";\r\nimport { NodeGeometryBlockConnectionPointTypes } from \"../Enums/nodeGeometryConnectionPointTypes\";\r\nimport type { VertexData } from \"../../mesh.vertexData\";\r\nimport type { NodeGeometryBuildState } from \"../nodeGeometryBuildState\";\r\nimport { PropertyTypeForEdition, editableInPropertyPage } from \"../../../Decorators/nodeDecorator\";\r\n\r\n/**\r\n * Block used to randomly pick a geometry from a collection\r\n */\r\nexport class GeometryCollectionBlock extends NodeGeometryBlock {\r\n /**\r\n * Gets or sets a boolean indicating that this block can evaluate context\r\n * Build performance is improved when this value is set to false as the system will cache values instead of reevaluating everything per context change\r\n */\r\n @editableInPropertyPage(\"Evaluate context\", PropertyTypeForEdition.Boolean, \"ADVANCED\", { notifiers: { rebuild: true } })\r\n public evaluateContext = true;\r\n\r\n /**\r\n * Create a new GeometryCollectionBlock\r\n * @param name defines the block name\r\n */\r\n public constructor(name: string) {\r\n super(name);\r\n\r\n this.registerInput(\"geometry0\", NodeGeometryBlockConnectionPointTypes.Geometry, true);\r\n this.registerInput(\"geometry1\", NodeGeometryBlockConnectionPointTypes.Geometry, true);\r\n this.registerInput(\"geometry2\", NodeGeometryBlockConnectionPointTypes.Geometry, true);\r\n this.registerInput(\"geometry3\", NodeGeometryBlockConnectionPointTypes.Geometry, true);\r\n this.registerInput(\"geometry4\", NodeGeometryBlockConnectionPointTypes.Geometry, true);\r\n this.registerInput(\"geometry5\", NodeGeometryBlockConnectionPointTypes.Geometry, true);\r\n this.registerInput(\"geometry6\", NodeGeometryBlockConnectionPointTypes.Geometry, true);\r\n this.registerInput(\"geometry7\", NodeGeometryBlockConnectionPointTypes.Geometry, true);\r\n this.registerInput(\"geometry8\", NodeGeometryBlockConnectionPointTypes.Geometry, true);\r\n this.registerInput(\"geometry9\", NodeGeometryBlockConnectionPointTypes.Geometry, true);\r\n\r\n this.registerOutput(\"output\", NodeGeometryBlockConnectionPointTypes.Geometry);\r\n\r\n this._outputs[0]._typeConnectionSource = this._inputs[0];\r\n this._linkConnectionTypes(0, 1);\r\n }\r\n\r\n /**\r\n * Gets the current class name\r\n * @returns the class name\r\n */\r\n public getClassName() {\r\n return \"GeometryCollectionBlock\";\r\n }\r\n\r\n /**\r\n * Gets the geometry0 input component\r\n */\r\n public get geometry0(): NodeGeometryConnectionPoint {\r\n return this._inputs[0];\r\n }\r\n\r\n /**\r\n * Gets the geometry1 input component\r\n */\r\n public get geometry1(): NodeGeometryConnectionPoint {\r\n return this._inputs[1];\r\n }\r\n\r\n /**\r\n * Gets the geometry2 input component\r\n */\r\n public get geometry2(): NodeGeometryConnectionPoint {\r\n return this._inputs[2];\r\n }\r\n\r\n /**\r\n * Gets the geometry3 input component\r\n */\r\n public get geometry3(): NodeGeometryConnectionPoint {\r\n return this._inputs[3];\r\n }\r\n\r\n /**\r\n * Gets the geometry4 input component\r\n */\r\n public get geometry4(): NodeGeometryConnectionPoint {\r\n return this._inputs[4];\r\n }\r\n\r\n /**\r\n * Gets the geometry5 input component\r\n */\r\n public get geometry5(): NodeGeometryConnectionPoint {\r\n return this._inputs[5];\r\n }\r\n\r\n /**\r\n * Gets the geometry6 input component\r\n */\r\n public get geometry6(): NodeGeometryConnectionPoint {\r\n return this._inputs[6];\r\n }\r\n\r\n /**\r\n * Gets the geometry7 input component\r\n */\r\n public get geometry7(): NodeGeometryConnectionPoint {\r\n return this._inputs[7];\r\n }\r\n\r\n /**\r\n * Gets the geometry8 input component\r\n */\r\n public get geometry8(): NodeGeometryConnectionPoint {\r\n return this._inputs[8];\r\n }\r\n\r\n /**\r\n * Gets the geometry9 input component\r\n */\r\n public get geometry9(): NodeGeometryConnectionPoint {\r\n return this._inputs[9];\r\n }\r\n\r\n /**\r\n * Gets the geometry output component\r\n */\r\n public get output(): NodeGeometryConnectionPoint {\r\n return this._outputs[0];\r\n }\r\n\r\n private _storeGeometry(input: NodeGeometryConnectionPoint, state: NodeGeometryBuildState, index: number, availables: VertexData[]) {\r\n if (input.isConnected) {\r\n const vertexData = input.getConnectedValue(state) as VertexData;\r\n if (!vertexData) {\r\n return;\r\n }\r\n vertexData.metadata = vertexData.metadata || {};\r\n vertexData.metadata.collectionId = index;\r\n availables.push(vertexData);\r\n }\r\n }\r\n\r\n protected _buildBlock(state: NodeGeometryBuildState) {\r\n const func = (state: NodeGeometryBuildState) => {\r\n const availables: VertexData[] = [];\r\n\r\n this._storeGeometry(this.geometry0, state, 0, availables);\r\n this._storeGeometry(this.geometry1, state, 1, availables);\r\n this._storeGeometry(this.geometry2, state, 2, availables);\r\n this._storeGeometry(this.geometry3, state, 3, availables);\r\n this._storeGeometry(this.geometry4, state, 4, availables);\r\n this._storeGeometry(this.geometry5, state, 5, availables);\r\n this._storeGeometry(this.geometry6, state, 6, availables);\r\n this._storeGeometry(this.geometry7, state, 7, availables);\r\n this._storeGeometry(this.geometry8, state, 8, availables);\r\n this._storeGeometry(this.geometry9, state, 9, availables);\r\n\r\n if (!availables.length) {\r\n return null;\r\n }\r\n return availables[Math.round(Math.random() * (availables.length - 1))];\r\n };\r\n\r\n if (this.evaluateContext) {\r\n this.output._storedFunction = func;\r\n } else {\r\n this.output._storedFunction = null;\r\n this.output._storedValue = func(state);\r\n }\r\n }\r\n\r\n protected _dumpPropertiesCode() {\r\n const codeString = super._dumpPropertiesCode() + `${this._codeVariableName}.evaluateContext = ${this.evaluateContext ? \"true\" : \"false\"};\\n`;\r\n return codeString;\r\n }\r\n\r\n /**\r\n * Serializes this block in a JSON representation\r\n * @returns the serialized block object\r\n */\r\n public serialize(): any {\r\n const serializationObject = super.serialize();\r\n\r\n serializationObject.evaluateContext = this.evaluateContext;\r\n\r\n return serializationObject;\r\n }\r\n\r\n public _deserialize(serializationObject: any) {\r\n super._deserialize(serializationObject);\r\n\r\n this.evaluateContext = serializationObject.evaluateContext;\r\n }\r\n}\r\n\r\nRegisterClass(\"BABYLON.GeometryCollectionBlock\", GeometryCollectionBlock);\r\n"]}
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@@ -33,6 +33,10 @@ export declare class MappingBlock extends NodeGeometryBlock {
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* Gets the position input component
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*/
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get position(): NodeGeometryConnectionPoint;
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/**
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* Gets the normal input component
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*/
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get normal(): NodeGeometryConnectionPoint;
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/**
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* Gets the center input component
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*/
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@@ -31,6 +31,7 @@ export class MappingBlock extends NodeGeometryBlock {
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*/
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this.mapping = MappingTypes.Spherical;
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this.registerInput("position", NodeGeometryBlockConnectionPointTypes.Vector3);
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+
this.registerInput("normal", NodeGeometryBlockConnectionPointTypes.Vector3);
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this.registerInput("center", NodeGeometryBlockConnectionPointTypes.Vector3, true, Vector3.Zero());
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this.registerOutput("uv", NodeGeometryBlockConnectionPointTypes.Vector2);
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}
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@@ -47,11 +48,17 @@ export class MappingBlock extends NodeGeometryBlock {
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get position() {
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return this._inputs[0];
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}
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+
/**
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* Gets the normal input component
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*/
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get normal() {
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return this._inputs[1];
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}
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/**
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* Gets the center input component
|
|
52
59
|
*/
|
|
53
60
|
get center() {
|
|
54
|
-
return this._inputs[
|
|
61
|
+
return this._inputs[2];
|
|
55
62
|
}
|
|
56
63
|
/**
|
|
57
64
|
* Gets the output component
|
|
@@ -67,7 +74,8 @@ export class MappingBlock extends NodeGeometryBlock {
|
|
|
67
74
|
}
|
|
68
75
|
const tempDirection = Vector3.Zero();
|
|
69
76
|
const func = (state) => {
|
|
70
|
-
const position = this.position.getConnectedValue(state);
|
|
77
|
+
const position = this.position.getConnectedValue(state) || Vector3.Zero();
|
|
78
|
+
const normal = this.normal.getConnectedValue(state) || Vector3.Zero();
|
|
71
79
|
const center = this.center.getConnectedValue(state);
|
|
72
80
|
const uv = Vector2.Zero();
|
|
73
81
|
switch (this.mapping) {
|
|
@@ -92,25 +100,26 @@ export class MappingBlock extends NodeGeometryBlock {
|
|
|
92
100
|
break;
|
|
93
101
|
}
|
|
94
102
|
case MappingTypes.Cubic: {
|
|
95
|
-
|
|
96
|
-
const
|
|
97
|
-
const
|
|
103
|
+
// Find the largest component of the normal vector
|
|
104
|
+
const absX = Math.abs(normal.x);
|
|
105
|
+
const absY = Math.abs(normal.y);
|
|
106
|
+
const absZ = Math.abs(normal.z);
|
|
107
|
+
const maxDim = Math.max(Math.abs(position.x), Math.abs(position.y), Math.abs(position.z));
|
|
98
108
|
let u = 0, v = 0;
|
|
99
109
|
if (absX >= absY && absX >= absZ) {
|
|
100
|
-
u = position.y - center.y;
|
|
101
|
-
v = position.z - center.z;
|
|
110
|
+
u = position.y / maxDim - center.y;
|
|
111
|
+
v = position.z / maxDim - center.z;
|
|
102
112
|
}
|
|
103
113
|
else if (absY >= absX && absY >= absZ) {
|
|
104
|
-
u = position.x - center.x;
|
|
105
|
-
v = position.z - center.z;
|
|
114
|
+
u = position.x / maxDim - center.x;
|
|
115
|
+
v = position.z / maxDim - center.z;
|
|
106
116
|
}
|
|
107
117
|
else {
|
|
108
|
-
u = position.x - center.x;
|
|
109
|
-
v = position.y - center.y;
|
|
118
|
+
u = position.x / maxDim - center.x;
|
|
119
|
+
v = position.y / maxDim - center.y;
|
|
110
120
|
}
|
|
111
|
-
uv.x = u
|
|
112
|
-
uv.y = v
|
|
113
|
-
break;
|
|
121
|
+
uv.x = (u + 1) / 2;
|
|
122
|
+
uv.y = (v + 1) / 2;
|
|
114
123
|
}
|
|
115
124
|
}
|
|
116
125
|
return uv;
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"mappingBlock.js","sourceRoot":"","sources":["../../../../../../dev/core/src/Meshes/Node/Blocks/mappingBlock.ts"],"names":[],"mappings":";AAAA,OAAO,EAAE,iBAAiB,EAAE,MAAM,sBAAsB,CAAC;AAEzD,OAAO,EAAE,aAAa,EAAE,MAAM,yBAAyB,CAAC;AACxD,OAAO,EAAE,qCAAqC,EAAE,MAAM,2CAA2C,CAAC;AAElG,OAAO,EAAE,sBAAsB,EAAE,sBAAsB,EAAE,MAAM,mCAAmC,CAAC;AACnG,OAAO,EAAE,OAAO,EAAE,OAAO,EAAE,MAAM,4BAA4B,CAAC;AAE9D;;GAEG;AACH,MAAM,CAAN,IAAY,YAOX;AAPD,WAAY,YAAY;IACpB,gBAAgB;IAChB,yDAAS,CAAA;IACT,kBAAkB;IAClB,6DAAW,CAAA;IACX,YAAY;IACZ,iDAAK,CAAA;AACT,CAAC,EAPW,YAAY,KAAZ,YAAY,QAOvB;AAED;;GAEG;AACH,MAAM,OAAO,YAAa,SAAQ,iBAAiB;IAc/C;;;OAGG;IACH,YAAmB,IAAY;QAC3B,KAAK,CAAC,IAAI,CAAC,CAAC;QAlBhB;;WAEG;QASI,YAAO,GAAG,YAAY,CAAC,SAAS,CAAC;QASpC,IAAI,CAAC,aAAa,CAAC,UAAU,EAAE,qCAAqC,CAAC,OAAO,CAAC,CAAC;QAC9E,IAAI,CAAC,aAAa,CAAC,QAAQ,EAAE,qCAAqC,CAAC,OAAO,EAAE,IAAI,EAAE,OAAO,CAAC,IAAI,EAAE,CAAC,CAAC;QAClG,IAAI,CAAC,cAAc,CAAC,IAAI,EAAE,qCAAqC,CAAC,OAAO,CAAC,CAAC;IAC7E,CAAC;IAED;;;OAGG;IACI,YAAY;QACf,OAAO,cAAc,CAAC;IAC1B,CAAC;IAED;;OAEG;IACH,IAAW,QAAQ;QACf,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,MAAM;QACb,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,EAAE;QACT,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;IAC5B,CAAC;IAES,WAAW;QACjB,IAAI,CAAC,IAAI,CAAC,QAAQ,CAAC,WAAW,EAAE;YAC5B,IAAI,CAAC,EAAE,CAAC,eAAe,GAAG,IAAI,CAAC;YAC/B,IAAI,CAAC,EAAE,CAAC,YAAY,GAAG,IAAI,CAAC;YAC5B,OAAO;SACV;QACD,MAAM,aAAa,GAAG,OAAO,CAAC,IAAI,EAAE,CAAC;QAErC,MAAM,IAAI,GAAG,CAAC,KAA6B,EAAE,EAAE;YAC3C,MAAM,QAAQ,GAAG,IAAI,CAAC,QAAQ,CAAC,iBAAiB,CAAC,KAAK,CAAY,CAAC;YACnE,MAAM,MAAM,GAAG,IAAI,CAAC,MAAM,CAAC,iBAAiB,CAAC,KAAK,CAAY,CAAC;YAC/D,MAAM,EAAE,GAAG,OAAO,CAAC,IAAI,EAAE,CAAC;YAE1B,QAAQ,IAAI,CAAC,OAAO,EAAE;gBAClB,KAAK,YAAY,CAAC,SAAS,CAAC,CAAC;oBACzB,QAAQ,CAAC,aAAa,CAAC,MAAM,EAAE,aAAa,CAAC,CAAC;oBAC9C,MAAM,GAAG,GAAG,aAAa,CAAC,MAAM,EAAE,CAAC;oBACnC,IAAI,GAAG,GAAG,CAAC,EAAE;wBACT,EAAE,CAAC,CAAC,GAAG,IAAI,CAAC,IAAI,CAAC,aAAa,CAAC,CAAC,GAAG,GAAG,CAAC,GAAG,IAAI,CAAC,EAAE,CAAC;wBAClD,IAAI,aAAa,CAAC,CAAC,KAAK,CAAC,IAAI,aAAa,CAAC,CAAC,KAAK,CAAC,EAAE;4BAChD,EAAE,CAAC,CAAC,GAAG,IAAI,CAAC,KAAK,CAAC,aAAa,CAAC,CAAC,EAAE,aAAa,CAAC,CAAC,CAAC,GAAG,CAAC,IAAI,CAAC,EAAE,GAAG,CAAC,CAAC,CAAC;yBACvE;qBACJ;oBACD,MAAM;iBACT;gBACD,KAAK,YAAY,CAAC,WAAW,CAAC,CAAC;oBAC3B,QAAQ,CAAC,aAAa,CAAC,MAAM,EAAE,aAAa,CAAC,CAAC;oBAC9C,MAAM,GAAG,GAAG,aAAa,CAAC,MAAM,EAAE,CAAC;oBACnC,IAAI,GAAG,GAAG,CAAC,EAAE;wBACT,EAAE,CAAC,CAAC,GAAG,IAAI,CAAC,KAAK,CAAC,aAAa,CAAC,CAAC,GAAG,GAAG,EAAE,aAAa,CAAC,CAAC,GAAG,GAAG,CAAC,GAAG,CAAC,IAAI,CAAC,EAAE,GAAG,CAAC,CAAC,CAAC;wBAChF,EAAE,CAAC,CAAC,GAAG,CAAC,aAAa,CAAC,CAAC,GAAG,GAAG,CAAC,GAAG,GAAG,CAAC;qBACxC;oBACD,MAAM;iBACT;gBACD,KAAK,YAAY,CAAC,KAAK,CAAC,CAAC;oBACrB,MAAM,IAAI,GAAG,IAAI,CAAC,GAAG,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;oBAClC,MAAM,IAAI,GAAG,IAAI,CAAC,GAAG,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;oBAClC,MAAM,IAAI,GAAG,IAAI,CAAC,GAAG,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;oBAElC,IAAI,CAAC,GAAG,CAAC,EACL,CAAC,GAAG,CAAC,CAAC;oBAEV,IAAI,IAAI,IAAI,IAAI,IAAI,IAAI,IAAI,IAAI,EAAE;wBAC9B,CAAC,GAAG,QAAQ,CAAC,CAAC,GAAG,MAAM,CAAC,CAAC,CAAC;wBAC1B,CAAC,GAAG,QAAQ,CAAC,CAAC,GAAG,MAAM,CAAC,CAAC,CAAC;qBAC7B;yBAAM,IAAI,IAAI,IAAI,IAAI,IAAI,IAAI,IAAI,IAAI,EAAE;wBACrC,CAAC,GAAG,QAAQ,CAAC,CAAC,GAAG,MAAM,CAAC,CAAC,CAAC;wBAC1B,CAAC,GAAG,QAAQ,CAAC,CAAC,GAAG,MAAM,CAAC,CAAC,CAAC;qBAC7B;yBAAM;wBACH,CAAC,GAAG,QAAQ,CAAC,CAAC,GAAG,MAAM,CAAC,CAAC,CAAC;wBAC1B,CAAC,GAAG,QAAQ,CAAC,CAAC,GAAG,MAAM,CAAC,CAAC,CAAC;qBAC7B;oBAED,EAAE,CAAC,CAAC,GAAG,CAAC,GAAG,GAAG,GAAG,GAAG,CAAC;oBACrB,EAAE,CAAC,CAAC,GAAG,CAAC,GAAG,GAAG,GAAG,GAAG,CAAC;oBACrB,MAAM;iBACT;aACJ;YACD,OAAO,EAAE,CAAC;QACd,CAAC,CAAC;QAEF,IAAI,CAAC,EAAE,CAAC,eAAe,GAAG,CAAC,KAAK,EAAE,EAAE;YAChC,OAAO,IAAI,CAAC,KAAK,CAAC,CAAC;QACvB,CAAC,CAAC;IACN,CAAC;IAES,mBAAmB;QACzB,MAAM,UAAU,GAAG,KAAK,CAAC,mBAAmB,EAAE,GAAG,GAAG,IAAI,CAAC,iBAAiB,mCAAmC,YAAY,CAAC,IAAI,CAAC,OAAO,CAAC,KAAK,CAAC;QAC7I,OAAO,UAAU,CAAC;IACtB,CAAC;IAED;;;OAGG;IACI,SAAS;QACZ,MAAM,mBAAmB,GAAG,KAAK,CAAC,SAAS,EAAE,CAAC;QAE9C,mBAAmB,CAAC,OAAO,GAAG,IAAI,CAAC,OAAO,CAAC;QAE3C,OAAO,mBAAmB,CAAC;IAC/B,CAAC;IAEM,YAAY,CAAC,mBAAwB;QACxC,KAAK,CAAC,YAAY,CAAC,mBAAmB,CAAC,CAAC;QAExC,IAAI,CAAC,OAAO,GAAG,mBAAmB,CAAC,OAAO,CAAC;IAC/C,CAAC;CACJ;AAnIU;IARN,sBAAsB,CAAC,SAAS,EAAE,sBAAsB,CAAC,IAAI,EAAE,UAAU,EAAE;QACxE,SAAS,EAAE,EAAE,OAAO,EAAE,IAAI,EAAE;QAC5B,OAAO,EAAE;YACL,EAAE,KAAK,EAAE,WAAW,EAAE,KAAK,EAAE,YAAY,CAAC,SAAS,EAAE;YACrD,EAAE,KAAK,EAAE,aAAa,EAAE,KAAK,EAAE,YAAY,CAAC,WAAW,EAAE;YACzD,EAAE,KAAK,EAAE,OAAO,EAAE,KAAK,EAAE,YAAY,CAAC,KAAK,EAAE;SAChD;KACJ,CAAC;6CACsC;AAqI5C,aAAa,CAAC,sBAAsB,EAAE,YAAY,CAAC,CAAC","sourcesContent":["import { NodeGeometryBlock } from \"../nodeGeometryBlock\";\r\nimport type { NodeGeometryConnectionPoint } from \"../nodeGeometryBlockConnectionPoint\";\r\nimport { RegisterClass } from \"../../../Misc/typeStore\";\r\nimport { NodeGeometryBlockConnectionPointTypes } from \"../Enums/nodeGeometryConnectionPointTypes\";\r\nimport type { NodeGeometryBuildState } from \"../nodeGeometryBuildState\";\r\nimport { PropertyTypeForEdition, editableInPropertyPage } from \"../../../Decorators/nodeDecorator\";\r\nimport { Vector2, Vector3 } from \"../../../Maths/math.vector\";\r\n\r\n/**\r\n * Type of mappings supported by the mapping block\r\n */\r\nexport enum MappingTypes {\r\n /** Spherical */\r\n Spherical,\r\n /** Cylindrical */\r\n Cylindrical,\r\n /** Cubic */\r\n Cubic,\r\n}\r\n\r\n/**\r\n * Block used to generate UV coordinates\r\n */\r\nexport class MappingBlock extends NodeGeometryBlock {\r\n /**\r\n * Gets or sets the mapping type used by the block\r\n */\r\n @editableInPropertyPage(\"Mapping\", PropertyTypeForEdition.List, \"ADVANCED\", {\r\n notifiers: { rebuild: true },\r\n options: [\r\n { label: \"Spherical\", value: MappingTypes.Spherical },\r\n { label: \"Cylindrical\", value: MappingTypes.Cylindrical },\r\n { label: \"Cubic\", value: MappingTypes.Cubic },\r\n ],\r\n })\r\n public mapping = MappingTypes.Spherical;\r\n\r\n /**\r\n * Create a new MappingBlock\r\n * @param name defines the block name\r\n */\r\n public constructor(name: string) {\r\n super(name);\r\n\r\n this.registerInput(\"position\", NodeGeometryBlockConnectionPointTypes.Vector3);\r\n this.registerInput(\"center\", NodeGeometryBlockConnectionPointTypes.Vector3, true, Vector3.Zero());\r\n this.registerOutput(\"uv\", NodeGeometryBlockConnectionPointTypes.Vector2);\r\n }\r\n\r\n /**\r\n * Gets the current class name\r\n * @returns the class name\r\n */\r\n public getClassName() {\r\n return \"MappingBlock\";\r\n }\r\n\r\n /**\r\n * Gets the position input component\r\n */\r\n public get position(): NodeGeometryConnectionPoint {\r\n return this._inputs[0];\r\n }\r\n\r\n /**\r\n * Gets the center input component\r\n */\r\n public get center(): NodeGeometryConnectionPoint {\r\n return this._inputs[1];\r\n }\r\n\r\n /**\r\n * Gets the output component\r\n */\r\n public get uv(): NodeGeometryConnectionPoint {\r\n return this._outputs[0];\r\n }\r\n\r\n protected _buildBlock() {\r\n if (!this.position.isConnected) {\r\n this.uv._storedFunction = null;\r\n this.uv._storedValue = null;\r\n return;\r\n }\r\n const tempDirection = Vector3.Zero();\r\n\r\n const func = (state: NodeGeometryBuildState) => {\r\n const position = this.position.getConnectedValue(state) as Vector3;\r\n const center = this.center.getConnectedValue(state) as Vector3;\r\n const uv = Vector2.Zero();\r\n\r\n switch (this.mapping) {\r\n case MappingTypes.Spherical: {\r\n position.subtractToRef(center, tempDirection);\r\n const len = tempDirection.length();\r\n if (len > 0) {\r\n uv.x = Math.acos(tempDirection.y / len) / Math.PI;\r\n if (tempDirection.x !== 0 || tempDirection.z !== 0) {\r\n uv.y = Math.atan2(tempDirection.x, tempDirection.z) / (Math.PI * 2);\r\n }\r\n }\r\n break;\r\n }\r\n case MappingTypes.Cylindrical: {\r\n position.subtractToRef(center, tempDirection);\r\n const len = tempDirection.length();\r\n if (len > 0) {\r\n uv.x = Math.atan2(tempDirection.x / len, tempDirection.z / len) / (Math.PI * 2);\r\n uv.y = (tempDirection.y + 1.0) / 2.0;\r\n }\r\n break;\r\n }\r\n case MappingTypes.Cubic: {\r\n const absX = Math.abs(position.x);\r\n const absY = Math.abs(position.y);\r\n const absZ = Math.abs(position.z);\r\n\r\n let u = 0,\r\n v = 0;\r\n\r\n if (absX >= absY && absX >= absZ) {\r\n u = position.y - center.y;\r\n v = position.z - center.z;\r\n } else if (absY >= absX && absY >= absZ) {\r\n u = position.x - center.x;\r\n v = position.z - center.z;\r\n } else {\r\n u = position.x - center.x;\r\n v = position.y - center.y;\r\n }\r\n\r\n uv.x = u * 0.5 + 0.5;\r\n uv.y = v * 0.5 + 0.5;\r\n break;\r\n }\r\n }\r\n return uv;\r\n };\r\n\r\n this.uv._storedFunction = (state) => {\r\n return func(state);\r\n };\r\n }\r\n\r\n protected _dumpPropertiesCode() {\r\n const codeString = super._dumpPropertiesCode() + `${this._codeVariableName}.mapping = BABYLON.MappingTypes.${MappingTypes[this.mapping]};\\n`;\r\n return codeString;\r\n }\r\n\r\n /**\r\n * Serializes this block in a JSON representation\r\n * @returns the serialized block object\r\n */\r\n public serialize(): any {\r\n const serializationObject = super.serialize();\r\n\r\n serializationObject.mapping = this.mapping;\r\n\r\n return serializationObject;\r\n }\r\n\r\n public _deserialize(serializationObject: any) {\r\n super._deserialize(serializationObject);\r\n\r\n this.mapping = serializationObject.mapping;\r\n }\r\n}\r\n\r\nRegisterClass(\"BABYLON.MappingBlock\", MappingBlock);\r\n"]}
|
|
1
|
+
{"version":3,"file":"mappingBlock.js","sourceRoot":"","sources":["../../../../../../dev/core/src/Meshes/Node/Blocks/mappingBlock.ts"],"names":[],"mappings":";AAAA,OAAO,EAAE,iBAAiB,EAAE,MAAM,sBAAsB,CAAC;AAEzD,OAAO,EAAE,aAAa,EAAE,MAAM,yBAAyB,CAAC;AACxD,OAAO,EAAE,qCAAqC,EAAE,MAAM,2CAA2C,CAAC;AAElG,OAAO,EAAE,sBAAsB,EAAE,sBAAsB,EAAE,MAAM,mCAAmC,CAAC;AACnG,OAAO,EAAE,OAAO,EAAE,OAAO,EAAE,MAAM,4BAA4B,CAAC;AAE9D;;GAEG;AACH,MAAM,CAAN,IAAY,YAOX;AAPD,WAAY,YAAY;IACpB,gBAAgB;IAChB,yDAAS,CAAA;IACT,kBAAkB;IAClB,6DAAW,CAAA;IACX,YAAY;IACZ,iDAAK,CAAA;AACT,CAAC,EAPW,YAAY,KAAZ,YAAY,QAOvB;AAED;;GAEG;AACH,MAAM,OAAO,YAAa,SAAQ,iBAAiB;IAc/C;;;OAGG;IACH,YAAmB,IAAY;QAC3B,KAAK,CAAC,IAAI,CAAC,CAAC;QAlBhB;;WAEG;QASI,YAAO,GAAG,YAAY,CAAC,SAAS,CAAC;QASpC,IAAI,CAAC,aAAa,CAAC,UAAU,EAAE,qCAAqC,CAAC,OAAO,CAAC,CAAC;QAC9E,IAAI,CAAC,aAAa,CAAC,QAAQ,EAAE,qCAAqC,CAAC,OAAO,CAAC,CAAC;QAC5E,IAAI,CAAC,aAAa,CAAC,QAAQ,EAAE,qCAAqC,CAAC,OAAO,EAAE,IAAI,EAAE,OAAO,CAAC,IAAI,EAAE,CAAC,CAAC;QAClG,IAAI,CAAC,cAAc,CAAC,IAAI,EAAE,qCAAqC,CAAC,OAAO,CAAC,CAAC;IAC7E,CAAC;IAED;;;OAGG;IACI,YAAY;QACf,OAAO,cAAc,CAAC;IAC1B,CAAC;IAED;;OAEG;IACH,IAAW,QAAQ;QACf,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,MAAM;QACb,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,MAAM;QACb,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,EAAE;QACT,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;IAC5B,CAAC;IAES,WAAW;QACjB,IAAI,CAAC,IAAI,CAAC,QAAQ,CAAC,WAAW,EAAE;YAC5B,IAAI,CAAC,EAAE,CAAC,eAAe,GAAG,IAAI,CAAC;YAC/B,IAAI,CAAC,EAAE,CAAC,YAAY,GAAG,IAAI,CAAC;YAC5B,OAAO;SACV;QACD,MAAM,aAAa,GAAG,OAAO,CAAC,IAAI,EAAE,CAAC;QAErC,MAAM,IAAI,GAAG,CAAC,KAA6B,EAAE,EAAE;YAC3C,MAAM,QAAQ,GAAI,IAAI,CAAC,QAAQ,CAAC,iBAAiB,CAAC,KAAK,CAAa,IAAI,OAAO,CAAC,IAAI,EAAE,CAAC;YACvF,MAAM,MAAM,GAAI,IAAI,CAAC,MAAM,CAAC,iBAAiB,CAAC,KAAK,CAAa,IAAI,OAAO,CAAC,IAAI,EAAE,CAAC;YACnF,MAAM,MAAM,GAAG,IAAI,CAAC,MAAM,CAAC,iBAAiB,CAAC,KAAK,CAAY,CAAC;YAC/D,MAAM,EAAE,GAAG,OAAO,CAAC,IAAI,EAAE,CAAC;YAE1B,QAAQ,IAAI,CAAC,OAAO,EAAE;gBAClB,KAAK,YAAY,CAAC,SAAS,CAAC,CAAC;oBACzB,QAAQ,CAAC,aAAa,CAAC,MAAM,EAAE,aAAa,CAAC,CAAC;oBAC9C,MAAM,GAAG,GAAG,aAAa,CAAC,MAAM,EAAE,CAAC;oBACnC,IAAI,GAAG,GAAG,CAAC,EAAE;wBACT,EAAE,CAAC,CAAC,GAAG,IAAI,CAAC,IAAI,CAAC,aAAa,CAAC,CAAC,GAAG,GAAG,CAAC,GAAG,IAAI,CAAC,EAAE,CAAC;wBAClD,IAAI,aAAa,CAAC,CAAC,KAAK,CAAC,IAAI,aAAa,CAAC,CAAC,KAAK,CAAC,EAAE;4BAChD,EAAE,CAAC,CAAC,GAAG,IAAI,CAAC,KAAK,CAAC,aAAa,CAAC,CAAC,EAAE,aAAa,CAAC,CAAC,CAAC,GAAG,CAAC,IAAI,CAAC,EAAE,GAAG,CAAC,CAAC,CAAC;yBACvE;qBACJ;oBACD,MAAM;iBACT;gBACD,KAAK,YAAY,CAAC,WAAW,CAAC,CAAC;oBAC3B,QAAQ,CAAC,aAAa,CAAC,MAAM,EAAE,aAAa,CAAC,CAAC;oBAC9C,MAAM,GAAG,GAAG,aAAa,CAAC,MAAM,EAAE,CAAC;oBACnC,IAAI,GAAG,GAAG,CAAC,EAAE;wBACT,EAAE,CAAC,CAAC,GAAG,IAAI,CAAC,KAAK,CAAC,aAAa,CAAC,CAAC,GAAG,GAAG,EAAE,aAAa,CAAC,CAAC,GAAG,GAAG,CAAC,GAAG,CAAC,IAAI,CAAC,EAAE,GAAG,CAAC,CAAC,CAAC;wBAChF,EAAE,CAAC,CAAC,GAAG,CAAC,aAAa,CAAC,CAAC,GAAG,GAAG,CAAC,GAAG,GAAG,CAAC;qBACxC;oBACD,MAAM;iBACT;gBACD,KAAK,YAAY,CAAC,KAAK,CAAC,CAAC;oBACrB,kDAAkD;oBAClD,MAAM,IAAI,GAAG,IAAI,CAAC,GAAG,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC;oBAChC,MAAM,IAAI,GAAG,IAAI,CAAC,GAAG,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC;oBAChC,MAAM,IAAI,GAAG,IAAI,CAAC,GAAG,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC;oBAChC,MAAM,MAAM,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,GAAG,CAAC,QAAQ,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,GAAG,CAAC,QAAQ,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,GAAG,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,CAAC;oBAE1F,IAAI,CAAC,GAAG,CAAC,EACL,CAAC,GAAG,CAAC,CAAC;oBAEV,IAAI,IAAI,IAAI,IAAI,IAAI,IAAI,IAAI,IAAI,EAAE;wBAC9B,CAAC,GAAG,QAAQ,CAAC,CAAC,GAAG,MAAM,GAAG,MAAM,CAAC,CAAC,CAAC;wBACnC,CAAC,GAAG,QAAQ,CAAC,CAAC,GAAG,MAAM,GAAG,MAAM,CAAC,CAAC,CAAC;qBACtC;yBAAM,IAAI,IAAI,IAAI,IAAI,IAAI,IAAI,IAAI,IAAI,EAAE;wBACrC,CAAC,GAAG,QAAQ,CAAC,CAAC,GAAG,MAAM,GAAG,MAAM,CAAC,CAAC,CAAC;wBACnC,CAAC,GAAG,QAAQ,CAAC,CAAC,GAAG,MAAM,GAAG,MAAM,CAAC,CAAC,CAAC;qBACtC;yBAAM;wBACH,CAAC,GAAG,QAAQ,CAAC,CAAC,GAAG,MAAM,GAAG,MAAM,CAAC,CAAC,CAAC;wBACnC,CAAC,GAAG,QAAQ,CAAC,CAAC,GAAG,MAAM,GAAG,MAAM,CAAC,CAAC,CAAC;qBACtC;oBAED,EAAE,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC;oBACnB,EAAE,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC;iBACtB;aACJ;YACD,OAAO,EAAE,CAAC;QACd,CAAC,CAAC;QAEF,IAAI,CAAC,EAAE,CAAC,eAAe,GAAG,CAAC,KAAK,EAAE,EAAE;YAChC,OAAO,IAAI,CAAC,KAAK,CAAC,CAAC;QACvB,CAAC,CAAC;IACN,CAAC;IAES,mBAAmB;QACzB,MAAM,UAAU,GAAG,KAAK,CAAC,mBAAmB,EAAE,GAAG,GAAG,IAAI,CAAC,iBAAiB,mCAAmC,YAAY,CAAC,IAAI,CAAC,OAAO,CAAC,KAAK,CAAC;QAC7I,OAAO,UAAU,CAAC;IACtB,CAAC;IAED;;;OAGG;IACI,SAAS;QACZ,MAAM,mBAAmB,GAAG,KAAK,CAAC,SAAS,EAAE,CAAC;QAE9C,mBAAmB,CAAC,OAAO,GAAG,IAAI,CAAC,OAAO,CAAC;QAE3C,OAAO,mBAAmB,CAAC;IAC/B,CAAC;IAEM,YAAY,CAAC,mBAAwB;QACxC,KAAK,CAAC,YAAY,CAAC,mBAAmB,CAAC,CAAC;QAExC,IAAI,CAAC,OAAO,GAAG,mBAAmB,CAAC,OAAO,CAAC;IAC/C,CAAC;CACJ;AA7IU;IARN,sBAAsB,CAAC,SAAS,EAAE,sBAAsB,CAAC,IAAI,EAAE,UAAU,EAAE;QACxE,SAAS,EAAE,EAAE,OAAO,EAAE,IAAI,EAAE;QAC5B,OAAO,EAAE;YACL,EAAE,KAAK,EAAE,WAAW,EAAE,KAAK,EAAE,YAAY,CAAC,SAAS,EAAE;YACrD,EAAE,KAAK,EAAE,aAAa,EAAE,KAAK,EAAE,YAAY,CAAC,WAAW,EAAE;YACzD,EAAE,KAAK,EAAE,OAAO,EAAE,KAAK,EAAE,YAAY,CAAC,KAAK,EAAE;SAChD;KACJ,CAAC;6CACsC;AA+I5C,aAAa,CAAC,sBAAsB,EAAE,YAAY,CAAC,CAAC","sourcesContent":["import { NodeGeometryBlock } from \"../nodeGeometryBlock\";\r\nimport type { NodeGeometryConnectionPoint } from \"../nodeGeometryBlockConnectionPoint\";\r\nimport { RegisterClass } from \"../../../Misc/typeStore\";\r\nimport { NodeGeometryBlockConnectionPointTypes } from \"../Enums/nodeGeometryConnectionPointTypes\";\r\nimport type { NodeGeometryBuildState } from \"../nodeGeometryBuildState\";\r\nimport { PropertyTypeForEdition, editableInPropertyPage } from \"../../../Decorators/nodeDecorator\";\r\nimport { Vector2, Vector3 } from \"../../../Maths/math.vector\";\r\n\r\n/**\r\n * Type of mappings supported by the mapping block\r\n */\r\nexport enum MappingTypes {\r\n /** Spherical */\r\n Spherical,\r\n /** Cylindrical */\r\n Cylindrical,\r\n /** Cubic */\r\n Cubic,\r\n}\r\n\r\n/**\r\n * Block used to generate UV coordinates\r\n */\r\nexport class MappingBlock extends NodeGeometryBlock {\r\n /**\r\n * Gets or sets the mapping type used by the block\r\n */\r\n @editableInPropertyPage(\"Mapping\", PropertyTypeForEdition.List, \"ADVANCED\", {\r\n notifiers: { rebuild: true },\r\n options: [\r\n { label: \"Spherical\", value: MappingTypes.Spherical },\r\n { label: \"Cylindrical\", value: MappingTypes.Cylindrical },\r\n { label: \"Cubic\", value: MappingTypes.Cubic },\r\n ],\r\n })\r\n public mapping = MappingTypes.Spherical;\r\n\r\n /**\r\n * Create a new MappingBlock\r\n * @param name defines the block name\r\n */\r\n public constructor(name: string) {\r\n super(name);\r\n\r\n this.registerInput(\"position\", NodeGeometryBlockConnectionPointTypes.Vector3);\r\n this.registerInput(\"normal\", NodeGeometryBlockConnectionPointTypes.Vector3);\r\n this.registerInput(\"center\", NodeGeometryBlockConnectionPointTypes.Vector3, true, Vector3.Zero());\r\n this.registerOutput(\"uv\", NodeGeometryBlockConnectionPointTypes.Vector2);\r\n }\r\n\r\n /**\r\n * Gets the current class name\r\n * @returns the class name\r\n */\r\n public getClassName() {\r\n return \"MappingBlock\";\r\n }\r\n\r\n /**\r\n * Gets the position input component\r\n */\r\n public get position(): NodeGeometryConnectionPoint {\r\n return this._inputs[0];\r\n }\r\n\r\n /**\r\n * Gets the normal input component\r\n */\r\n public get normal(): NodeGeometryConnectionPoint {\r\n return this._inputs[1];\r\n }\r\n\r\n /**\r\n * Gets the center input component\r\n */\r\n public get center(): NodeGeometryConnectionPoint {\r\n return this._inputs[2];\r\n }\r\n\r\n /**\r\n * Gets the output component\r\n */\r\n public get uv(): NodeGeometryConnectionPoint {\r\n return this._outputs[0];\r\n }\r\n\r\n protected _buildBlock() {\r\n if (!this.position.isConnected) {\r\n this.uv._storedFunction = null;\r\n this.uv._storedValue = null;\r\n return;\r\n }\r\n const tempDirection = Vector3.Zero();\r\n\r\n const func = (state: NodeGeometryBuildState) => {\r\n const position = (this.position.getConnectedValue(state) as Vector3) || Vector3.Zero();\r\n const normal = (this.normal.getConnectedValue(state) as Vector3) || Vector3.Zero();\r\n const center = this.center.getConnectedValue(state) as Vector3;\r\n const uv = Vector2.Zero();\r\n\r\n switch (this.mapping) {\r\n case MappingTypes.Spherical: {\r\n position.subtractToRef(center, tempDirection);\r\n const len = tempDirection.length();\r\n if (len > 0) {\r\n uv.x = Math.acos(tempDirection.y / len) / Math.PI;\r\n if (tempDirection.x !== 0 || tempDirection.z !== 0) {\r\n uv.y = Math.atan2(tempDirection.x, tempDirection.z) / (Math.PI * 2);\r\n }\r\n }\r\n break;\r\n }\r\n case MappingTypes.Cylindrical: {\r\n position.subtractToRef(center, tempDirection);\r\n const len = tempDirection.length();\r\n if (len > 0) {\r\n uv.x = Math.atan2(tempDirection.x / len, tempDirection.z / len) / (Math.PI * 2);\r\n uv.y = (tempDirection.y + 1.0) / 2.0;\r\n }\r\n break;\r\n }\r\n case MappingTypes.Cubic: {\r\n // Find the largest component of the normal vector\r\n const absX = Math.abs(normal.x);\r\n const absY = Math.abs(normal.y);\r\n const absZ = Math.abs(normal.z);\r\n const maxDim = Math.max(Math.abs(position.x), Math.abs(position.y), Math.abs(position.z));\r\n\r\n let u = 0,\r\n v = 0;\r\n\r\n if (absX >= absY && absX >= absZ) {\r\n u = position.y / maxDim - center.y;\r\n v = position.z / maxDim - center.z;\r\n } else if (absY >= absX && absY >= absZ) {\r\n u = position.x / maxDim - center.x;\r\n v = position.z / maxDim - center.z;\r\n } else {\r\n u = position.x / maxDim - center.x;\r\n v = position.y / maxDim - center.y;\r\n }\r\n\r\n uv.x = (u + 1) / 2;\r\n uv.y = (v + 1) / 2;\r\n }\r\n }\r\n return uv;\r\n };\r\n\r\n this.uv._storedFunction = (state) => {\r\n return func(state);\r\n };\r\n }\r\n\r\n protected _dumpPropertiesCode() {\r\n const codeString = super._dumpPropertiesCode() + `${this._codeVariableName}.mapping = BABYLON.MappingTypes.${MappingTypes[this.mapping]};\\n`;\r\n return codeString;\r\n }\r\n\r\n /**\r\n * Serializes this block in a JSON representation\r\n * @returns the serialized block object\r\n */\r\n public serialize(): any {\r\n const serializationObject = super.serialize();\r\n\r\n serializationObject.mapping = this.mapping;\r\n\r\n return serializationObject;\r\n }\r\n\r\n public _deserialize(serializationObject: any) {\r\n super._deserialize(serializationObject);\r\n\r\n this.mapping = serializationObject.mapping;\r\n }\r\n}\r\n\r\nRegisterClass(\"BABYLON.MappingBlock\", MappingBlock);\r\n"]}
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@@ -24,8 +24,6 @@ export class MergeGeometryBlock extends NodeGeometryBlock {
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24
24
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this.registerInput("geometry3", NodeGeometryBlockConnectionPointTypes.Geometry, true);
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25
25
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this.registerInput("geometry4", NodeGeometryBlockConnectionPointTypes.Geometry, true);
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26
26
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this.registerOutput("output", NodeGeometryBlockConnectionPointTypes.Geometry);
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27
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-
this._outputs[0]._typeConnectionSource = this._inputs[0];
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28
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-
this._linkConnectionTypes(0, 1);
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27
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}
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28
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/**
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31
29
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* Gets the current class name
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@@ -1 +1 @@
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1
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-
{"version":3,"file":"mergeGeometryBlock.js","sourceRoot":"","sources":["../../../../../../dev/core/src/Meshes/Node/Blocks/mergeGeometryBlock.ts"],"names":[],"mappings":";AAAA,OAAO,EAAE,iBAAiB,EAAE,MAAM,sBAAsB,CAAC;AAEzD,OAAO,EAAE,aAAa,EAAE,MAAM,yBAAyB,CAAC;AACxD,OAAO,EAAE,qCAAqC,EAAE,MAAM,2CAA2C,CAAC;AAGlG,OAAO,EAAE,sBAAsB,EAAE,sBAAsB,EAAE,MAAM,mCAAmC,CAAC;AAEnG;;GAEG;AACH,MAAM,OAAO,kBAAmB,SAAQ,iBAAiB;IAQrD;;;OAGG;IACH,YAAmB,IAAY;QAC3B,KAAK,CAAC,IAAI,CAAC,CAAC;QAZhB;;;WAGG;QAEI,oBAAe,GAAG,KAAK,CAAC;QAS3B,IAAI,CAAC,aAAa,CAAC,WAAW,EAAE,qCAAqC,CAAC,QAAQ,CAAC,CAAC;QAChF,IAAI,CAAC,aAAa,CAAC,WAAW,EAAE,qCAAqC,CAAC,QAAQ,EAAE,IAAI,CAAC,CAAC;QACtF,IAAI,CAAC,aAAa,CAAC,WAAW,EAAE,qCAAqC,CAAC,QAAQ,EAAE,IAAI,CAAC,CAAC;QACtF,IAAI,CAAC,aAAa,CAAC,WAAW,EAAE,qCAAqC,CAAC,QAAQ,EAAE,IAAI,CAAC,CAAC;QACtF,IAAI,CAAC,aAAa,CAAC,WAAW,EAAE,qCAAqC,CAAC,QAAQ,EAAE,IAAI,CAAC,CAAC;QAEtF,IAAI,CAAC,cAAc,CAAC,QAAQ,EAAE,qCAAqC,CAAC,QAAQ,CAAC,CAAC;
|
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1
|
+
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{ NodeGeometryBlock } from \"../nodeGeometryBlock\";\r\nimport type { NodeGeometryConnectionPoint } from \"../nodeGeometryBlockConnectionPoint\";\r\nimport { RegisterClass } from \"../../../Misc/typeStore\";\r\nimport { NodeGeometryBlockConnectionPointTypes } from \"../Enums/nodeGeometryConnectionPointTypes\";\r\nimport type { VertexData } from \"../../../Meshes/mesh.vertexData\";\r\nimport type { NodeGeometryBuildState } from \"../nodeGeometryBuildState\";\r\nimport { PropertyTypeForEdition, editableInPropertyPage } from \"../../../Decorators/nodeDecorator\";\r\n\r\n/**\r\n * Block used to merge several geometries\r\n */\r\nexport class MergeGeometryBlock extends NodeGeometryBlock {\r\n /**\r\n * Gets or sets a boolean indicating that this block can evaluate context\r\n * Build performance is improved when this value is set to false as the system will cache values instead of reevaluating everything per context change\r\n */\r\n @editableInPropertyPage(\"Evaluate context\", PropertyTypeForEdition.Boolean, \"ADVANCED\", { notifiers: { rebuild: true } })\r\n public evaluateContext = false;\r\n\r\n /**\r\n * Create a new MergeGeometryBlock\r\n * @param name defines the block name\r\n */\r\n public constructor(name: string) {\r\n super(name);\r\n\r\n this.registerInput(\"geometry0\", NodeGeometryBlockConnectionPointTypes.Geometry);\r\n this.registerInput(\"geometry1\", NodeGeometryBlockConnectionPointTypes.Geometry, true);\r\n this.registerInput(\"geometry2\", NodeGeometryBlockConnectionPointTypes.Geometry, true);\r\n this.registerInput(\"geometry3\", NodeGeometryBlockConnectionPointTypes.Geometry, true);\r\n this.registerInput(\"geometry4\", NodeGeometryBlockConnectionPointTypes.Geometry, true);\r\n\r\n this.registerOutput(\"output\", NodeGeometryBlockConnectionPointTypes.Geometry);\r\n }\r\n\r\n /**\r\n * Gets the current class name\r\n * @returns the class name\r\n */\r\n public getClassName() {\r\n return \"MergeGeometryBlock\";\r\n }\r\n\r\n /**\r\n * Gets the geometry0 input component\r\n */\r\n public get geometry0(): NodeGeometryConnectionPoint {\r\n return this._inputs[0];\r\n }\r\n\r\n /**\r\n * Gets the geometry1 input component\r\n */\r\n public get geometry1(): NodeGeometryConnectionPoint {\r\n return this._inputs[1];\r\n }\r\n\r\n /**\r\n * Gets the geometry2 input component\r\n */\r\n public get geometry2(): NodeGeometryConnectionPoint {\r\n return this._inputs[2];\r\n }\r\n\r\n /**\r\n * Gets the geometry3 input component\r\n */\r\n public get geometry3(): NodeGeometryConnectionPoint {\r\n return this._inputs[3];\r\n }\r\n\r\n /**\r\n * Gets the geometry4 input component\r\n */\r\n public get geometry4(): NodeGeometryConnectionPoint {\r\n return this._inputs[4];\r\n }\r\n\r\n /**\r\n * Gets the geometry output component\r\n */\r\n public get output(): NodeGeometryConnectionPoint {\r\n return this._outputs[0];\r\n }\r\n\r\n protected _buildBlock(state: NodeGeometryBuildState) {\r\n const func = (state: NodeGeometryBuildState) => {\r\n let vertexData = this.geometry0.getConnectedValue(state) as VertexData;\r\n const additionalVertexData: VertexData[] = [];\r\n\r\n if (this.geometry1.isConnected) {\r\n additionalVertexData.push(this.geometry1.getConnectedValue(state));\r\n }\r\n if (this.geometry2.isConnected) {\r\n additionalVertexData.push(this.geometry2.getConnectedValue(state));\r\n }\r\n if (this.geometry3.isConnected) {\r\n additionalVertexData.push(this.geometry3.getConnectedValue(state));\r\n }\r\n if (this.geometry4.isConnected) {\r\n additionalVertexData.push(this.geometry4.getConnectedValue(state));\r\n }\r\n\r\n if (additionalVertexData.length && vertexData) {\r\n vertexData = vertexData.merge(additionalVertexData, true, false, true, true);\r\n }\r\n return vertexData;\r\n };\r\n\r\n if (this.evaluateContext) {\r\n this.output._storedFunction = func;\r\n } else {\r\n this.output._storedFunction = null;\r\n this.output._storedValue = func(state);\r\n }\r\n }\r\n\r\n protected _dumpPropertiesCode() {\r\n const codeString = super._dumpPropertiesCode() + `${this._codeVariableName}.evaluateContext = ${this.evaluateContext ? \"true\" : \"false\"};\\n`;\r\n return codeString;\r\n }\r\n\r\n /**\r\n * Serializes this block in a JSON representation\r\n * @returns the serialized block object\r\n */\r\n public serialize(): any {\r\n const serializationObject = super.serialize();\r\n\r\n serializationObject.evaluateContext = this.evaluateContext;\r\n\r\n return serializationObject;\r\n }\r\n\r\n public _deserialize(serializationObject: any) {\r\n super._deserialize(serializationObject);\r\n\r\n this.evaluateContext = serializationObject.evaluateContext;\r\n }\r\n}\r\n\r\nRegisterClass(\"BABYLON.MergeGeometryBlock\", MergeGeometryBlock);\r\n"]}
|
package/Meshes/Node/index.d.ts
CHANGED
package/Meshes/Node/index.js
CHANGED
|
@@ -58,4 +58,5 @@ export * from "./Blocks/Teleport/teleportOutBlock.js";
|
|
|
58
58
|
export * from "./Blocks/Textures/geometryTextureBlock.js";
|
|
59
59
|
export * from "./Blocks/Textures/geometryTextureFetchBlock.js";
|
|
60
60
|
export * from "./Blocks/boundingBlock.js";
|
|
61
|
+
export * from "./Blocks/booleanGeometryBlock.js";
|
|
61
62
|
//# sourceMappingURL=index.js.map
|
package/Meshes/Node/index.js.map
CHANGED
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"index.js","sourceRoot":"","sources":["../../../../../dev/core/src/Meshes/Node/index.ts"],"names":[],"mappings":"AAAA,cAAc,gBAAgB,CAAC;AAC/B,cAAc,qBAAqB,CAAC;AACpC,cAAc,oCAAoC,CAAC;AACnD,cAAc,0BAA0B,CAAC;AACzC,cAAc,2CAA2C,CAAC;AAC1D,cAAc,0CAA0C,CAAC;AACzD,cAAc,uCAAuC,CAAC;AACtD,cAAc,gCAAgC,CAAC;AAC/C,cAAc,8BAA8B,CAAC;AAC7C,cAAc,6BAA6B,CAAC;AAC5C,cAAc,6BAA6B,CAAC;AAC5C,cAAc,2BAA2B,CAAC;AAC1C,cAAc,4BAA4B,CAAC;AAC3C,cAAc,iCAAiC,CAAC;AAChD,cAAc,8BAA8B,CAAC;AAC7C,cAAc,4BAA4B,CAAC;AAC3C,cAAc,6BAA6B,CAAC;AAC5C,cAAc,gCAAgC,CAAC;AAC/C,cAAc,+BAA+B,CAAC;AAC9C,cAAc,4BAA4B,CAAC;AAC3C,cAAc,4BAA4B,CAAC;AAC3C,cAAc,gCAAgC,CAAC;AAC/C,cAAc,8BAA8B,CAAC;AAC7C,cAAc,0BAA0B,CAAC;AACzC,cAAc,6BAA6B,CAAC;AAC5C,cAAc,+BAA+B,CAAC;AAC9C,cAAc,oBAAoB,CAAC;AACnC,cAAc,wBAAwB,CAAC;AACvC,cAAc,yBAAyB,CAAC;AACxC,cAAc,sBAAsB,CAAC;AACrC,cAAc,qBAAqB,CAAC;AACpC,cAAc,6BAA6B,CAAC;AAC5C,cAAc,kCAAkC,CAAC;AACjD,cAAc,6BAA6B,CAAC;AAC5C,cAAc,8BAA8B,CAAC;AAC7C,cAAc,+BAA+B,CAAC;AAC9C,cAAc,+BAA+B,CAAC;AAC9C,cAAc,iCAAiC,CAAC;AAChD,cAAc,oCAAoC,CAAC;AACnD,cAAc,iCAAiC,CAAC;AAChD,cAAc,kCAAkC,CAAC;AACjD,cAAc,kCAAkC,CAAC;AACjD,cAAc,kCAAkC,CAAC;AACjD,cAAc,gCAAgC,CAAC;AAC/C,cAAc,8BAA8B,CAAC;AAC7C,cAAc,oCAAoC,CAAC;AACnD,cAAc,+CAA+C,CAAC;AAC9D,cAAc,4CAA4C,CAAC;AAC3D,cAAc,6CAA6C,CAAC;AAC5D,cAAc,qCAAqC,CAAC;AACpD,cAAc,iCAAiC,CAAC;AAChD,cAAc,qBAAqB,CAAC;AACpC,cAAc,4BAA4B,CAAC;AAC3C,cAAc,uBAAuB,CAAC;AACtC,cAAc,6BAA6B,CAAC;AAC5C,cAAc,mCAAmC,CAAC;AAClD,cAAc,oCAAoC,CAAC;AACnD,cAAc,wCAAwC,CAAC;AACvD,cAAc,6CAA6C,CAAC;AAC5D,cAAc,wBAAwB,CAAC","sourcesContent":["export * from \"./nodeGeometry\";\r\nexport * from \"./nodeGeometryBlock\";\r\nexport * from \"./nodeGeometryBlockConnectionPoint\";\r\nexport * from \"./nodeGeometryBuildState\";\r\nexport * from \"./Interfaces/nodeGeometryExecutionContext\";\r\nexport * from \"./Enums/nodeGeometryConnectionPointTypes\";\r\nexport * from \"./Enums/nodeGeometryContextualSources\";\r\nexport * from \"./Blocks/geometryOptimizeBlock\";\r\nexport * from \"./Blocks/geometryOutputBlock\";\r\nexport * from \"./Blocks/geometryInputBlock\";\r\nexport * from \"./Blocks/Sources/planeBlock\";\r\nexport * from \"./Blocks/Sources/boxBlock\";\r\nexport * from \"./Blocks/Sources/meshBlock\";\r\nexport * from \"./Blocks/Sources/icoSphereBlock\";\r\nexport * from \"./Blocks/Sources/sphereBlock\";\r\nexport * from \"./Blocks/Sources/gridBlock\";\r\nexport * from \"./Blocks/Sources/torusBlock\";\r\nexport * from \"./Blocks/Sources/cylinderBlock\";\r\nexport * from \"./Blocks/Sources/capsuleBlock\";\r\nexport * from \"./Blocks/Sources/discBlock\";\r\nexport * from \"./Blocks/Sources/nullBlock\";\r\nexport * from \"./Blocks/Set/setPositionsBlock\";\r\nexport * from \"./Blocks/Set/setNormalsBlock\";\r\nexport * from \"./Blocks/Set/setUVsBlock\";\r\nexport * from \"./Blocks/Set/setColorsBlock\";\r\nexport * from \"./Blocks/Set/setTangentsBlock\";\r\nexport * from \"./Blocks/mathBlock\";\r\nexport * from \"./Blocks/mapRangeBlock\";\r\nexport * from \"./Blocks/conditionBlock\";\r\nexport * from \"./Blocks/randomBlock\";\r\nexport * from \"./Blocks/noiseBlock\";\r\nexport * from \"./Blocks/mergeGeometryBlock\";\r\nexport * from \"./Blocks/geometryCollectionBlock\";\r\nexport * from \"./Blocks/geometryElbowBlock\";\r\nexport * from \"./Blocks/computeNormalsBlock\";\r\nexport * from \"./Blocks/vectorConverterBlock\";\r\nexport * from \"./Blocks/normalizeVectorBlock\";\r\nexport * from \"./Blocks/Set/setMaterialIDBlock\";\r\nexport * from \"./Blocks/geometryTrigonometryBlock\";\r\nexport * from \"./Blocks/geometryTransformBlock\";\r\nexport * from \"./Blocks/Matrices/rotationXBlock\";\r\nexport * from \"./Blocks/Matrices/rotationYBlock\";\r\nexport * from \"./Blocks/Matrices/rotationZBlock\";\r\nexport * from \"./Blocks/Matrices/scalingBlock\";\r\nexport * from \"./Blocks/Matrices/alignBlock\";\r\nexport * from \"./Blocks/Matrices/translationBlock\";\r\nexport * from \"./Blocks/Instances/instantiateOnVerticesBlock\";\r\nexport * from \"./Blocks/Instances/instantiateOnFacesBlock\";\r\nexport * from \"./Blocks/Instances/instantiateOnVolumeBlock\";\r\nexport * from \"./Blocks/Instances/instantiateBlock\";\r\nexport * from \"./Blocks/intFloatConverterBlock\";\r\nexport * from \"./Blocks/debugBlock\";\r\nexport * from \"./Blocks/geometryInfoBlock\";\r\nexport * from \"./Blocks/mappingBlock\";\r\nexport * from \"./Blocks/matrixComposeBlock\";\r\nexport * from \"./Blocks/Teleport/teleportInBlock\";\r\nexport * from \"./Blocks/Teleport/teleportOutBlock\";\r\nexport * from \"./Blocks/Textures/geometryTextureBlock\";\r\nexport * from \"./Blocks/Textures/geometryTextureFetchBlock\";\r\nexport * from \"./Blocks/boundingBlock\";\r\n"]}
|
|
1
|
+
{"version":3,"file":"index.js","sourceRoot":"","sources":["../../../../../dev/core/src/Meshes/Node/index.ts"],"names":[],"mappings":"AAAA,cAAc,gBAAgB,CAAC;AAC/B,cAAc,qBAAqB,CAAC;AACpC,cAAc,oCAAoC,CAAC;AACnD,cAAc,0BAA0B,CAAC;AACzC,cAAc,2CAA2C,CAAC;AAC1D,cAAc,0CAA0C,CAAC;AACzD,cAAc,uCAAuC,CAAC;AACtD,cAAc,gCAAgC,CAAC;AAC/C,cAAc,8BAA8B,CAAC;AAC7C,cAAc,6BAA6B,CAAC;AAC5C,cAAc,6BAA6B,CAAC;AAC5C,cAAc,2BAA2B,CAAC;AAC1C,cAAc,4BAA4B,CAAC;AAC3C,cAAc,iCAAiC,CAAC;AAChD,cAAc,8BAA8B,CAAC;AAC7C,cAAc,4BAA4B,CAAC;AAC3C,cAAc,6BAA6B,CAAC;AAC5C,cAAc,gCAAgC,CAAC;AAC/C,cAAc,+BAA+B,CAAC;AAC9C,cAAc,4BAA4B,CAAC;AAC3C,cAAc,4BAA4B,CAAC;AAC3C,cAAc,gCAAgC,CAAC;AAC/C,cAAc,8BAA8B,CAAC;AAC7C,cAAc,0BAA0B,CAAC;AACzC,cAAc,6BAA6B,CAAC;AAC5C,cAAc,+BAA+B,CAAC;AAC9C,cAAc,oBAAoB,CAAC;AACnC,cAAc,wBAAwB,CAAC;AACvC,cAAc,yBAAyB,CAAC;AACxC,cAAc,sBAAsB,CAAC;AACrC,cAAc,qBAAqB,CAAC;AACpC,cAAc,6BAA6B,CAAC;AAC5C,cAAc,kCAAkC,CAAC;AACjD,cAAc,6BAA6B,CAAC;AAC5C,cAAc,8BAA8B,CAAC;AAC7C,cAAc,+BAA+B,CAAC;AAC9C,cAAc,+BAA+B,CAAC;AAC9C,cAAc,iCAAiC,CAAC;AAChD,cAAc,oCAAoC,CAAC;AACnD,cAAc,iCAAiC,CAAC;AAChD,cAAc,kCAAkC,CAAC;AACjD,cAAc,kCAAkC,CAAC;AACjD,cAAc,kCAAkC,CAAC;AACjD,cAAc,gCAAgC,CAAC;AAC/C,cAAc,8BAA8B,CAAC;AAC7C,cAAc,oCAAoC,CAAC;AACnD,cAAc,+CAA+C,CAAC;AAC9D,cAAc,4CAA4C,CAAC;AAC3D,cAAc,6CAA6C,CAAC;AAC5D,cAAc,qCAAqC,CAAC;AACpD,cAAc,iCAAiC,CAAC;AAChD,cAAc,qBAAqB,CAAC;AACpC,cAAc,4BAA4B,CAAC;AAC3C,cAAc,uBAAuB,CAAC;AACtC,cAAc,6BAA6B,CAAC;AAC5C,cAAc,mCAAmC,CAAC;AAClD,cAAc,oCAAoC,CAAC;AACnD,cAAc,wCAAwC,CAAC;AACvD,cAAc,6CAA6C,CAAC;AAC5D,cAAc,wBAAwB,CAAC;AACvC,cAAc,+BAA+B,CAAC","sourcesContent":["export * from \"./nodeGeometry\";\r\nexport * from \"./nodeGeometryBlock\";\r\nexport * from \"./nodeGeometryBlockConnectionPoint\";\r\nexport * from \"./nodeGeometryBuildState\";\r\nexport * from \"./Interfaces/nodeGeometryExecutionContext\";\r\nexport * from \"./Enums/nodeGeometryConnectionPointTypes\";\r\nexport * from \"./Enums/nodeGeometryContextualSources\";\r\nexport * from \"./Blocks/geometryOptimizeBlock\";\r\nexport * from \"./Blocks/geometryOutputBlock\";\r\nexport * from \"./Blocks/geometryInputBlock\";\r\nexport * from \"./Blocks/Sources/planeBlock\";\r\nexport * from \"./Blocks/Sources/boxBlock\";\r\nexport * from \"./Blocks/Sources/meshBlock\";\r\nexport * from \"./Blocks/Sources/icoSphereBlock\";\r\nexport * from \"./Blocks/Sources/sphereBlock\";\r\nexport * from \"./Blocks/Sources/gridBlock\";\r\nexport * from \"./Blocks/Sources/torusBlock\";\r\nexport * from \"./Blocks/Sources/cylinderBlock\";\r\nexport * from \"./Blocks/Sources/capsuleBlock\";\r\nexport * from \"./Blocks/Sources/discBlock\";\r\nexport * from \"./Blocks/Sources/nullBlock\";\r\nexport * from \"./Blocks/Set/setPositionsBlock\";\r\nexport * from \"./Blocks/Set/setNormalsBlock\";\r\nexport * from \"./Blocks/Set/setUVsBlock\";\r\nexport * from \"./Blocks/Set/setColorsBlock\";\r\nexport * from \"./Blocks/Set/setTangentsBlock\";\r\nexport * from \"./Blocks/mathBlock\";\r\nexport * from \"./Blocks/mapRangeBlock\";\r\nexport * from \"./Blocks/conditionBlock\";\r\nexport * from \"./Blocks/randomBlock\";\r\nexport * from \"./Blocks/noiseBlock\";\r\nexport * from \"./Blocks/mergeGeometryBlock\";\r\nexport * from \"./Blocks/geometryCollectionBlock\";\r\nexport * from \"./Blocks/geometryElbowBlock\";\r\nexport * from \"./Blocks/computeNormalsBlock\";\r\nexport * from \"./Blocks/vectorConverterBlock\";\r\nexport * from \"./Blocks/normalizeVectorBlock\";\r\nexport * from \"./Blocks/Set/setMaterialIDBlock\";\r\nexport * from \"./Blocks/geometryTrigonometryBlock\";\r\nexport * from \"./Blocks/geometryTransformBlock\";\r\nexport * from \"./Blocks/Matrices/rotationXBlock\";\r\nexport * from \"./Blocks/Matrices/rotationYBlock\";\r\nexport * from \"./Blocks/Matrices/rotationZBlock\";\r\nexport * from \"./Blocks/Matrices/scalingBlock\";\r\nexport * from \"./Blocks/Matrices/alignBlock\";\r\nexport * from \"./Blocks/Matrices/translationBlock\";\r\nexport * from \"./Blocks/Instances/instantiateOnVerticesBlock\";\r\nexport * from \"./Blocks/Instances/instantiateOnFacesBlock\";\r\nexport * from \"./Blocks/Instances/instantiateOnVolumeBlock\";\r\nexport * from \"./Blocks/Instances/instantiateBlock\";\r\nexport * from \"./Blocks/intFloatConverterBlock\";\r\nexport * from \"./Blocks/debugBlock\";\r\nexport * from \"./Blocks/geometryInfoBlock\";\r\nexport * from \"./Blocks/mappingBlock\";\r\nexport * from \"./Blocks/matrixComposeBlock\";\r\nexport * from \"./Blocks/Teleport/teleportInBlock\";\r\nexport * from \"./Blocks/Teleport/teleportOutBlock\";\r\nexport * from \"./Blocks/Textures/geometryTextureBlock\";\r\nexport * from \"./Blocks/Textures/geometryTextureFetchBlock\";\r\nexport * from \"./Blocks/boundingBlock\";\r\nexport * from \"./Blocks/booleanGeometryBlock\";\r\n"]}
|