@babylonjs/core 6.1.0 → 6.2.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Collisions/pickingInfo.js +24 -9
- package/Collisions/pickingInfo.js.map +1 -1
- package/Engines/Extensions/engine.rawTexture.js +1 -0
- package/Engines/Extensions/engine.rawTexture.js.map +1 -1
- package/Engines/engine.d.ts +90 -0
- package/Engines/thinEngine.js +2 -2
- package/Engines/thinEngine.js.map +1 -1
- package/Gamepads/gamepadManager.js +2 -4
- package/Gamepads/gamepadManager.js.map +1 -1
- package/Materials/Node/nodeMaterialConnectionPointCustomObject.d.ts +1 -1
- package/Materials/Node/nodeMaterialConnectionPointCustomObject.js +3 -1
- package/Materials/Node/nodeMaterialConnectionPointCustomObject.js.map +1 -1
- package/Materials/Textures/renderTargetTexture.js +1 -1
- package/Materials/Textures/renderTargetTexture.js.map +1 -1
- package/Materials/material.js +1 -1
- package/Materials/material.js.map +1 -1
- package/Meshes/abstractMesh.js +4 -1
- package/Meshes/abstractMesh.js.map +1 -1
- package/Misc/dumpTools.js +1 -1
- package/Misc/dumpTools.js.map +1 -1
- package/Misc/tools.d.ts +5 -4
- package/Misc/tools.js +35 -6
- package/Misc/tools.js.map +1 -1
- package/Physics/v2/Plugins/havokPlugin.d.ts +4 -4
- package/Physics/v2/Plugins/havokPlugin.js +23 -5
- package/Physics/v2/Plugins/havokPlugin.js.map +1 -1
- package/Physics/v2/physicsAggregate.d.ts +5 -1
- package/Physics/v2/physicsAggregate.js +4 -4
- package/Physics/v2/physicsAggregate.js.map +1 -1
- package/Physics/v2/physicsBody.d.ts +5 -1
- package/Physics/v2/physicsBody.js +5 -1
- package/Physics/v2/physicsBody.js.map +1 -1
- package/package.json +1 -1
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@@ -1,11 +1,9 @@
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import { Quaternion, Vector3 } from "../../../Maths/math.vector";
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import { PhysicsShapeType, PhysicsMotionType } from "../IPhysicsEnginePlugin";
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import type { PhysicsShapeParameters,
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import { PhysicsShapeType, PhysicsMotionType, PhysicsConstraintMotorType, PhysicsConstraintAxis, PhysicsConstraintAxisLimitMode } from "../IPhysicsEnginePlugin";
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import type { PhysicsShapeParameters, IPhysicsEnginePluginV2, PhysicsMassProperties, IPhysicsCollisionEvent } from "../IPhysicsEnginePlugin";
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import type { PhysicsBody } from "../physicsBody";
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import type { PhysicsConstraint } from "../physicsConstraint";
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import type { PhysicsMaterial } from "../physicsMaterial";
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import { PhysicsConstraintAxis } from "../IPhysicsEnginePlugin";
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import { PhysicsConstraintAxisLimitMode } from "../IPhysicsEnginePlugin";
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import { PhysicsShape } from "../physicsShape";
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import type { BoundingBox } from "../../../Culling/boundingBox";
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import type { TransformNode } from "../../../Meshes/transformNode";
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@@ -679,6 +677,8 @@ export declare class HavokPlugin implements IPhysicsEnginePluginV2 {
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private _v3ToBvecRef;
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private _bVecToV3;
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private _bQuatToV4;
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private _constraintMotorTypeToNative;
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private _nativeToMotorType;
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private _materialCombineToNative;
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private _constraintAxisToNative;
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private _nativeToLimitMode;
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@@ -1,9 +1,7 @@
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import { Matrix, Quaternion, TmpVectors, Vector3 } from "../../../Maths/math.vector.js";
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import { PhysicsShapeType, PhysicsConstraintType, PhysicsMotionType } from "../IPhysicsEnginePlugin.js";
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import { PhysicsShapeType, PhysicsConstraintType, PhysicsMotionType, PhysicsConstraintMotorType, PhysicsConstraintAxis, PhysicsConstraintAxisLimitMode, } from "../IPhysicsEnginePlugin.js";
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import { Logger } from "../../../Misc/logger.js";
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import { PhysicsMaterialCombineMode } from "../physicsMaterial.js";
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import { PhysicsConstraintAxis } from "../IPhysicsEnginePlugin.js";
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import { PhysicsConstraintAxisLimitMode } from "../IPhysicsEnginePlugin.js";
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import { PhysicsShape } from "../physicsShape.js";
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import { Mesh } from "../../../Meshes/mesh.js";
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import { VertexBuffer } from "../../../Buffers/buffer.js";
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@@ -384,12 +382,14 @@ export class HavokPlugin {
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for (let i = pluginInstancesCount; i < instancesCount; i++) {
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this._hknp.HP_Body_SetShape(body._pluginDataInstances[i].hpBodyId, firstBodyShape);
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this._internalUpdateMassProperties(body._pluginDataInstances[i]);
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this._bodies.set(body._pluginDataInstances[i].hpBodyId[0], { body: body, index: i });
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}
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}
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else if (instancesCount < pluginInstancesCount) {
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const instancesToRemove = pluginInstancesCount - instancesCount;
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for (let i = 0; i < instancesToRemove; i++) {
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const hkbody = body._pluginDataInstances.pop();
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this._bodies.delete(hkbody.hpBodyId[0]);
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this._hknp.HP_World_RemoveBody(this.world, hkbody.hpBodyId);
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this._hknp.HP_Body_Release(hkbody.hpBodyId);
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}
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@@ -1342,7 +1342,7 @@ export class HavokPlugin {
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*
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*/
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setAxisMotorType(constraint, axis, motorType) {
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this._hknp.HP_Constraint_SetAxisMotorType(constraint._pluginData, this._constraintAxisToNative(axis), motorType);
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this._hknp.HP_Constraint_SetAxisMotorType(constraint._pluginData, this._constraintAxisToNative(axis), this._constraintMotorTypeToNative(motorType));
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}
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/**
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* Gets the motor type of the specified axis of the given constraint.
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@@ -1352,7 +1352,7 @@ export class HavokPlugin {
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*
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*/
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getAxisMotorType(constraint, axis) {
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return this._hknp.HP_Constraint_GetAxisMotorType(constraint._pluginData, this._constraintAxisToNative(axis))[1];
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return this._nativeToMotorType(this._hknp.HP_Constraint_GetAxisMotorType(constraint._pluginData, this._constraintAxisToNative(axis))[1]);
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}
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/**
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* Sets the target of an axis motor of a constraint.
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_bQuatToV4(q) {
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return [q._x, q._y, q._z, q._w];
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}
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_constraintMotorTypeToNative(motorType) {
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switch (motorType) {
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case PhysicsConstraintMotorType.POSITION:
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return this._hknp.ConstraintMotorType.POSITION;
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case PhysicsConstraintMotorType.VELOCITY:
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return this._hknp.ConstraintMotorType.VELOCITY;
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}
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return this._hknp.ConstraintMotorType.NONE;
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}
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_nativeToMotorType(motorType) {
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switch (motorType) {
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case this._hknp.ConstraintMotorType.POSITION:
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return PhysicsConstraintMotorType.POSITION;
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case this._hknp.ConstraintMotorType.VELOCITY:
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return PhysicsConstraintMotorType.VELOCITY;
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}
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return PhysicsConstraintMotorType.NONE;
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}
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_materialCombineToNative(mat) {
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switch (mat) {
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case PhysicsMaterialCombineMode.GEOMETRIC_MEAN:
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