@babylonjs/core 6.0.0 → 6.2.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (75) hide show
  1. package/Animations/animatable.js +4 -0
  2. package/Animations/animatable.js.map +1 -1
  3. package/Animations/runtimeAnimation.d.ts +0 -1
  4. package/Animations/runtimeAnimation.js +0 -1
  5. package/Animations/runtimeAnimation.js.map +1 -1
  6. package/Collisions/pickingInfo.js +24 -9
  7. package/Collisions/pickingInfo.js.map +1 -1
  8. package/Engines/Extensions/engine.cubeTexture.js +1 -1
  9. package/Engines/Extensions/engine.cubeTexture.js.map +1 -1
  10. package/Engines/Extensions/engine.multiRender.js +1 -1
  11. package/Engines/Extensions/engine.multiRender.js.map +1 -1
  12. package/Engines/Extensions/engine.rawTexture.js +1 -0
  13. package/Engines/Extensions/engine.rawTexture.js.map +1 -1
  14. package/Engines/engine.d.ts +97 -20
  15. package/Engines/thinEngine.d.ts +7 -1
  16. package/Engines/thinEngine.js +36 -19
  17. package/Engines/thinEngine.js.map +1 -1
  18. package/Gamepads/gamepadManager.js +2 -4
  19. package/Gamepads/gamepadManager.js.map +1 -1
  20. package/Layers/effectLayer.d.ts +15 -0
  21. package/Layers/effectLayer.js +21 -0
  22. package/Layers/effectLayer.js.map +1 -1
  23. package/Materials/Node/Blocks/index.d.ts +1 -0
  24. package/Materials/Node/Blocks/index.js +1 -0
  25. package/Materials/Node/Blocks/index.js.map +1 -1
  26. package/Materials/Node/Blocks/meshAttributeExistsBlock.d.ts +52 -0
  27. package/Materials/Node/Blocks/meshAttributeExistsBlock.js +199 -0
  28. package/Materials/Node/Blocks/meshAttributeExistsBlock.js.map +1 -0
  29. package/Materials/Node/nodeMaterial.d.ts +1 -0
  30. package/Materials/Node/nodeMaterial.js +5 -1
  31. package/Materials/Node/nodeMaterial.js.map +1 -1
  32. package/Materials/Node/nodeMaterialConnectionPointCustomObject.d.ts +1 -1
  33. package/Materials/Node/nodeMaterialConnectionPointCustomObject.js +3 -1
  34. package/Materials/Node/nodeMaterialConnectionPointCustomObject.js.map +1 -1
  35. package/Materials/Textures/equiRectangularCubeTexture.d.ts +3 -1
  36. package/Materials/Textures/equiRectangularCubeTexture.js +3 -2
  37. package/Materials/Textures/equiRectangularCubeTexture.js.map +1 -1
  38. package/Materials/Textures/hdrCubeTexture.d.ts +2 -1
  39. package/Materials/Textures/hdrCubeTexture.js +3 -2
  40. package/Materials/Textures/hdrCubeTexture.js.map +1 -1
  41. package/Materials/Textures/renderTargetTexture.js +1 -1
  42. package/Materials/Textures/renderTargetTexture.js.map +1 -1
  43. package/Materials/material.js +1 -1
  44. package/Materials/material.js.map +1 -1
  45. package/Meshes/abstractMesh.js +4 -1
  46. package/Meshes/abstractMesh.js.map +1 -1
  47. package/Misc/HighDynamicRange/hdr.d.ts +1 -1
  48. package/Misc/HighDynamicRange/hdr.js +2 -2
  49. package/Misc/HighDynamicRange/hdr.js.map +1 -1
  50. package/Misc/HighDynamicRange/panoramaToCubemap.d.ts +1 -1
  51. package/Misc/HighDynamicRange/panoramaToCubemap.js +31 -23
  52. package/Misc/HighDynamicRange/panoramaToCubemap.js.map +1 -1
  53. package/Misc/dumpTools.js +1 -1
  54. package/Misc/dumpTools.js.map +1 -1
  55. package/Misc/tools.d.ts +5 -4
  56. package/Misc/tools.js +35 -6
  57. package/Misc/tools.js.map +1 -1
  58. package/Physics/v2/Plugins/havokPlugin.d.ts +4 -4
  59. package/Physics/v2/Plugins/havokPlugin.js +23 -5
  60. package/Physics/v2/Plugins/havokPlugin.js.map +1 -1
  61. package/Physics/v2/physicsAggregate.d.ts +5 -1
  62. package/Physics/v2/physicsAggregate.js +4 -4
  63. package/Physics/v2/physicsAggregate.js.map +1 -1
  64. package/Physics/v2/physicsBody.d.ts +7 -2
  65. package/Physics/v2/physicsBody.js +5 -1
  66. package/Physics/v2/physicsBody.js.map +1 -1
  67. package/Rendering/prePassRenderer.d.ts +2 -0
  68. package/Rendering/prePassRenderer.js +12 -1
  69. package/Rendering/prePassRenderer.js.map +1 -1
  70. package/Shaders/ShadersInclude/screenSpaceRayTrace.js +1 -1
  71. package/Shaders/ShadersInclude/screenSpaceRayTrace.js.map +1 -1
  72. package/Shaders/glowMapGeneration.fragment.js +2 -2
  73. package/Shaders/glowMapGeneration.fragment.js.map +1 -1
  74. package/package.json +1 -1
  75. package/readme.md +2 -6
@@ -34,13 +34,13 @@ export class ThinEngine {
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  */
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  // Not mixed with Version for tooling purpose.
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  static get NpmPackage() {
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- return "babylonjs@6.0.0";
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+ return "babylonjs@6.2.0";
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  }
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  /**
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  * Returns the current version of the framework
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  */
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  static get Version() {
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- return "6.0.0";
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+ return "6.2.0";
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  }
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  /**
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  * Returns a string describing the current engine
@@ -926,14 +926,21 @@ export class ThinEngine {
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  if (!this._caps.supportSRGBBuffers) {
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  if (this._webGLVersion > 1) {
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  this._caps.supportSRGBBuffers = true;
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+ this._glSRGBExtensionValues = {
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+ SRGB: WebGL2RenderingContext.SRGB,
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+ SRGB8: WebGL2RenderingContext.SRGB8,
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+ SRGB8_ALPHA8: WebGL2RenderingContext.SRGB8_ALPHA8,
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+ };
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  }
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  else {
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  const sRGBExtension = this._gl.getExtension("EXT_sRGB");
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  if (sRGBExtension != null) {
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  this._caps.supportSRGBBuffers = true;
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- this._gl.SRGB = sRGBExtension.SRGB_EXT;
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- this._gl.SRGB8 = sRGBExtension.SRGB_ALPHA_EXT;
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- this._gl.SRGB8_ALPHA8 = sRGBExtension.SRGB_ALPHA_EXT;
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+ this._glSRGBExtensionValues = {
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+ SRGB: sRGBExtension.SRGB_EXT,
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+ SRGB8: sRGBExtension.SRGB_ALPHA_EXT,
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+ SRGB8_ALPHA8: sRGBExtension.SRGB_ALPHA_EXT,
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+ };
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  }
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  }
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  // take into account the forced state that was provided in options
@@ -3291,7 +3298,7 @@ export class ThinEngine {
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  : extension === ".jpg" && !texture._useSRGBBuffer
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  ? gl.RGB
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  : texture._useSRGBBuffer
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- ? gl.SRGB8_ALPHA8
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+ ? this._glSRGBExtensionValues.SRGB8_ALPHA8
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  : gl.RGBA;
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  let texelFormat = format ? this._getInternalFormat(format) : extension === ".jpg" && !texture._useSRGBBuffer ? gl.RGB : gl.RGBA;
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  if (texture._useSRGBBuffer && this.webGLVersion === 1) {
@@ -4279,7 +4286,7 @@ export class ThinEngine {
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  * @internal
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  */
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  _getInternalFormat(format, useSRGBBuffer = false) {
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- let internalFormat = useSRGBBuffer ? this._gl.SRGB8_ALPHA8 : this._gl.RGBA;
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+ let internalFormat = useSRGBBuffer ? this._glSRGBExtensionValues.SRGB8_ALPHA8 : this._gl.RGBA;
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  switch (format) {
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  case 0:
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  internalFormat = this._gl.ALPHA;
@@ -4297,10 +4304,10 @@ export class ThinEngine {
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  internalFormat = this._gl.RG;
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  break;
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  case 4:
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- internalFormat = useSRGBBuffer ? this._gl.SRGB : this._gl.RGB;
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+ internalFormat = useSRGBBuffer ? this._glSRGBExtensionValues.SRGB : this._gl.RGB;
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  break;
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  case 5:
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- internalFormat = useSRGBBuffer ? this._gl.SRGB8_ALPHA8 : this._gl.RGBA;
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+ internalFormat = useSRGBBuffer ? this._glSRGBExtensionValues.SRGB8_ALPHA8 : this._gl.RGBA;
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  break;
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  }
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  if (this._webGLVersion > 1) {
@@ -4335,7 +4342,7 @@ export class ThinEngine {
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  case 2:
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  return this._gl.LUMINANCE_ALPHA;
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  case 4:
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- return useSRGBBuffer ? this._gl.SRGB : this._gl.RGB;
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+ return useSRGBBuffer ? this._glSRGBExtensionValues.SRGB : this._gl.RGB;
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  }
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  }
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  return this._gl.RGBA;
@@ -4367,9 +4374,9 @@ export class ThinEngine {
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  case 7:
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  return this._gl.RG8;
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  case 4:
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- return useSRGBBuffer ? this._gl.SRGB8 : this._gl.RGB8; // By default. Other possibilities are RGB565, SRGB8.
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+ return useSRGBBuffer ? this._glSRGBExtensionValues.SRGB8 : this._gl.RGB8; // By default. Other possibilities are RGB565, SRGB8.
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  case 5:
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- return useSRGBBuffer ? this._gl.SRGB8_ALPHA8 : this._gl.RGBA8; // By default. Other possibilities are RGB5_A1, RGBA4, SRGB8_ALPHA8.
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+ return useSRGBBuffer ? this._glSRGBExtensionValues.SRGB8_ALPHA8 : this._gl.RGBA8; // By default. Other possibilities are RGB5_A1, RGBA4, SRGB8_ALPHA8.
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  case 8:
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  return this._gl.R8UI;
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  case 9:
@@ -4485,17 +4492,27 @@ export class ThinEngine {
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  return this._gl.RGB10_A2;
4486
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  }
4487
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  }
4488
- return useSRGBBuffer ? this._gl.SRGB8_ALPHA8 : this._gl.RGBA8;
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+ return useSRGBBuffer ? this._glSRGBExtensionValues.SRGB8_ALPHA8 : this._gl.RGBA8;
4489
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  }
4490
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  /**
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  * @internal
4492
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  */
4493
- _getRGBAMultiSampleBufferFormat(type) {
4494
- if (type === 1) {
4495
- return this._gl.RGBA32F;
4496
- }
4497
- else if (type === 2) {
4498
- return this._gl.RGBA16F;
4500
+ _getRGBAMultiSampleBufferFormat(type, format = 5) {
4501
+ switch (type) {
4502
+ case 1:
4503
+ switch (format) {
4504
+ case 6:
4505
+ return this._gl.R32F;
4506
+ default:
4507
+ return this._gl.RGBA32F;
4508
+ }
4509
+ case 2:
4510
+ switch (format) {
4511
+ case 6:
4512
+ return this._gl.R16F;
4513
+ default:
4514
+ return this._gl.RGBA16F;
4515
+ }
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  }
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  return this._gl.RGBA8;
4501
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  }