@babylonjs/core 5.7.0 → 5.8.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/DeviceInput/InputDevices/webDeviceInputSystem.js +1 -1
- package/DeviceInput/InputDevices/webDeviceInputSystem.js.map +1 -1
- package/Engines/Extensions/engine.dynamicBuffer.js +7 -5
- package/Engines/Extensions/engine.dynamicBuffer.js.map +1 -1
- package/Engines/Extensions/engine.rawTexture.d.ts +4 -2
- package/Engines/Extensions/engine.rawTexture.js +9 -4
- package/Engines/Extensions/engine.rawTexture.js.map +1 -1
- package/Engines/WebGPU/Extensions/engine.computeShader.js +3 -1
- package/Engines/WebGPU/Extensions/engine.computeShader.js.map +1 -1
- package/Engines/WebGPU/Extensions/engine.dynamicBuffer.js +3 -21
- package/Engines/WebGPU/Extensions/engine.dynamicBuffer.js.map +1 -1
- package/Engines/WebGPU/Extensions/engine.rawTexture.js +7 -3
- package/Engines/WebGPU/Extensions/engine.rawTexture.js.map +1 -1
- package/Engines/WebGPU/webgpuConstants.d.ts +8 -2
- package/Engines/WebGPU/webgpuConstants.js +15 -8
- package/Engines/WebGPU/webgpuConstants.js.map +1 -1
- package/Engines/WebGPU/webgpuTextureHelper.js +4 -0
- package/Engines/WebGPU/webgpuTextureHelper.js.map +1 -1
- package/Engines/engine.d.ts +56 -77
- package/Engines/nativeEngine.d.ts +4 -4
- package/Engines/nativeEngine.js +9 -5
- package/Engines/nativeEngine.js.map +1 -1
- package/Engines/nullEngine.d.ts +4 -2
- package/Engines/nullEngine.js +11 -3
- package/Engines/nullEngine.js.map +1 -1
- package/Engines/thinEngine.js +30 -4
- package/Engines/thinEngine.js.map +1 -1
- package/Engines/webgpuEngine.js +2 -8
- package/Engines/webgpuEngine.js.map +1 -1
- package/Gizmos/boundingBoxGizmo.js +5 -0
- package/Gizmos/boundingBoxGizmo.js.map +1 -1
- package/Gizmos/gizmo.js +8 -2
- package/Gizmos/gizmo.js.map +1 -1
- package/Inputs/scene.inputManager.js +5 -2
- package/Inputs/scene.inputManager.js.map +1 -1
- package/Loading/Plugins/babylonFileLoader.js +1 -0
- package/Loading/Plugins/babylonFileLoader.js.map +1 -1
- package/Materials/Node/Blocks/Input/inputBlock.js +7 -0
- package/Materials/Node/Blocks/Input/inputBlock.js.map +1 -1
- package/Materials/Node/nodeMaterial.d.ts +4 -2
- package/Materials/Node/nodeMaterial.js +13 -4
- package/Materials/Node/nodeMaterial.js.map +1 -1
- package/Materials/PBR/pbrBaseMaterial.js +1 -1
- package/Materials/PBR/pbrBaseMaterial.js.map +1 -1
- package/Materials/Textures/internalTexture.js +1 -1
- package/Materials/Textures/internalTexture.js.map +1 -1
- package/Materials/Textures/rawTexture.d.ts +10 -4
- package/Materials/Textures/rawTexture.js +20 -9
- package/Materials/Textures/rawTexture.js.map +1 -1
- package/Materials/effect.d.ts +1 -0
- package/Materials/effect.js +5 -0
- package/Materials/effect.js.map +1 -1
- package/Materials/standardMaterial.js +5 -1
- package/Materials/standardMaterial.js.map +1 -1
- package/Maths/math.vector.js +5 -5
- package/Maths/math.vector.js.map +1 -1
- package/Meshes/Builders/groundBuilder.d.ts +1 -1
- package/Meshes/Builders/groundBuilder.js.map +1 -1
- package/Meshes/abstractMesh.d.ts +0 -5
- package/Meshes/abstractMesh.js +1 -13
- package/Meshes/abstractMesh.js.map +1 -1
- package/Meshes/instancedMesh.js +2 -0
- package/Meshes/instancedMesh.js.map +1 -1
- package/Meshes/mesh.d.ts +1 -1
- package/Meshes/mesh.js +60 -32
- package/Meshes/mesh.js.map +1 -1
- package/Navigation/Plugins/recastJSPlugin.js +1 -1
- package/Navigation/Plugins/recastJSPlugin.js.map +1 -1
- package/Particles/pointsCloudSystem.d.ts +12 -0
- package/Particles/pointsCloudSystem.js +30 -0
- package/Particles/pointsCloudSystem.js.map +1 -1
- package/PostProcesses/depthOfFieldBlurPostProcess.d.ts +1 -1
- package/PostProcesses/depthOfFieldBlurPostProcess.js +2 -4
- package/PostProcesses/depthOfFieldBlurPostProcess.js.map +1 -1
- package/Rendering/geometryBufferRenderer.d.ts +6 -2
- package/Rendering/geometryBufferRenderer.js +209 -18
- package/Rendering/geometryBufferRenderer.js.map +1 -1
- package/Shaders/ShadersInclude/defaultFragmentDeclaration.js +1 -1
- package/Shaders/ShadersInclude/defaultFragmentDeclaration.js.map +1 -1
- package/Shaders/ShadersInclude/pbrBlockAlbedoOpacity.js +1 -1
- package/Shaders/ShadersInclude/pbrBlockAlbedoOpacity.js.map +1 -1
- package/Shaders/ShadersInclude/vertexColorMixing.js +1 -1
- package/Shaders/ShadersInclude/vertexColorMixing.js.map +1 -1
- package/Shaders/default.fragment.js +1 -1
- package/Shaders/default.fragment.js.map +1 -1
- package/Shaders/geometry.fragment.d.ts +1 -0
- package/Shaders/geometry.fragment.js +2 -1
- package/Shaders/geometry.fragment.js.map +1 -1
- package/Shaders/geometry.vertex.js +1 -1
- package/Shaders/geometry.vertex.js.map +1 -1
- package/Shaders/pbr.fragment.js +1 -1
- package/Shaders/pbr.fragment.js.map +1 -1
- package/XR/features/WebXRControllerPointerSelection.js +1 -1
- package/XR/features/WebXRControllerPointerSelection.js.map +1 -1
- package/package.json +1 -1
- package/scene.d.ts +4 -0
- package/scene.js +4 -0
- package/scene.js.map +1 -1
package/Engines/engine.d.ts
CHANGED
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@@ -1093,6 +1093,8 @@ interface WebGLRenderingContext {
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COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT: number;
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COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT: number;
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COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT: number;
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COMPRESSED_SRGB8_ETC2: number;
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COMPRESSED_SRGB8_ALPHA8_ETC2_EAC: number;
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UNSIGNED_INT_24_8: number;
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DEPTH24_STENCIL8: number;
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@@ -1363,8 +1365,8 @@ interface WorkerNavigator {
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}
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class GPU {
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private __brand: void;
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requestAdapter(options?: GPURequestAdapterOptions): Promise<GPUAdapter | null>;
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getPreferredCanvasFormat(): GPUTextureFormat;
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}
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interface GPURequestAdapterOptions {
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@@ -1376,7 +1378,6 @@ type GPUPowerPreference = "low-power" | "high-performance";
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class GPUAdapter {
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// https://michalzalecki.com/nominal-typing-in-typescript/#approach-1-class-with-a-private-property
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private __brand: void;
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readonly name: string;
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readonly features: GPUSupportedFeatures;
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readonly limits: GPUSupportedLimits;
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interface GPUDeviceDescriptor extends GPUObjectDescriptorBase {
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requiredFeatures?: GPUFeatureName[] /* default=[] */;
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requiredLimits?: { [name: string]: GPUSize64 } /* default={} */;
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defaultQueue?: GPUQueueDescriptor /* default={} */;
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}
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type GPUFeatureName =
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| "texture-compression-etc2"
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| "texture-compression-astc"
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| "timestamp-query"
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| "indirect-first-instance"
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| "indirect-first-instance"
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| "shader-f16"
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| "bgra8unorm-storage";
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class GPUDevice extends EventTarget implements GPUObjectBase {
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private __brand: void;
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label: string | undefined;
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readonly features: GPUSupportedFeatures;
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}
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class GPUBuffer implements GPUObjectBase {
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private __brand: void;
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label: string | undefined;
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mapAsync(mode: GPUMapModeFlags, offset?: GPUSize64 /*default=0*/, size?: GPUSize64): Promise<void>;
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type GPUMapModeFlags = number;
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class GPUTexture implements GPUObjectBase {
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private __brand: void;
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label: string | undefined;
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createView(descriptor?: GPUTextureViewDescriptor): GPUTextureView;
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type GPUTextureUsageFlags = number;
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class GPUTextureView implements GPUObjectBase {
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private __brand: void;
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label: string | undefined;
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}
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| "astc-12x12-unorm-srgb";
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class GPUExternalTexture implements GPUObjectBase {
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private __brand: void;
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label: string | undefined;
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}
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}
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class GPUSampler implements GPUObjectBase {
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private __brand: void;
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label: string | undefined;
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}
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type GPUCompareFunction = "never" | "less" | "equal" | "less-equal" | "greater" | "not-equal" | "greater-equal" | "always";
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class GPUBindGroupLayout implements GPUObjectBase {
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label: string | undefined;
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}
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entries: GPUBindGroupLayoutEntry[];
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}
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type GPUShaderStageFlags = number;
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interface GPUBindGroupLayoutEntry {
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binding: GPUIndex32;
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visibility: GPUShaderStageFlags;
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externalTexture?: GPUExternalTextureBindingLayout;
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}
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type GPUShaderStageFlags = number;
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type GPUBufferBindingType = "uniform" | "storage" | "read-only-storage";
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interface GPUBufferBindingLayout {
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interface GPUExternalTextureBindingLayout {}
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class GPUBindGroup implements GPUObjectBase {
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}
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class GPUPipelineLayout implements GPUObjectBase {
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}
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class GPUShaderModule implements GPUObjectBase {
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compilationInfo(): Promise<GPUCompilationInfo>;
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}
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interface GPUShaderModuleCompilationHint {
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layout: GPUPipelineLayout;
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}
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interface GPUShaderModuleDescriptor extends GPUObjectDescriptorBase {
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code: string | Uint32Array;
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sourceMap?: object;
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hints?: { [name: string]: GPUShaderModuleCompilationHint };
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}
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interface GPUShaderModuleCompilationHint {
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layout: GPUPipelineLayout | GPUAutoLayoutMode;
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}
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type GPUCompilationMessageType = "error" | "warning" | "info";
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interface GPUCompilationMessage {
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readonly messages: readonly GPUCompilationMessage[];
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}
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type GPUAutoLayoutMode = "auto";
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interface GPUPipelineDescriptorBase extends GPUObjectDescriptorBase {
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layout?: GPUPipelineLayout | GPUAutoLayoutMode;
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interface GPUPipelineBase {
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type GPUPipelineConstantValue = number; // May represent WGSL’s bool, f32, i32, u32.
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type GPUPipelineConstantValue = number; // May represent WGSL’s bool, f32, i32, u32, and f16 if enabled.
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class GPUComputePipeline implements GPUObjectBase, GPUPipelineBase {
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getBindGroupLayout(index: number): GPUBindGroupLayout;
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class GPURenderPipeline implements GPUObjectBase, GPUPipelineBase {
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type GPUPrimitiveTopology = "point-list" | "line-list" | "line-strip" | "triangle-list" | "triangle-strip";
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interface GPUPrimitiveState {
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topology?: GPUPrimitiveTopology /* default="triangle-list" */;
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stripIndexFormat?: GPUIndexFormat;
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type GPUPrimitiveTopology = "point-list" | "line-list" | "line-strip" | "triangle-list" | "triangle-strip";
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type GPUFrontFace = "ccw" | "cw";
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type GPUCullMode = "none" | "front" | "back";
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interface GPUFragmentState extends GPUProgrammableStage {
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targets: (GPUColorTargetState | null
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targets: (GPUColorTargetState | null)[];
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}
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interface GPUColorTargetState {
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class GPUCommandBuffer implements GPUObjectBase {
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interface GPUCommandsMixin {}
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class GPUCommandEncoder implements GPUObjectBase, GPUCommandsMixin, GPUDebugCommandsMixin {
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beginRenderPass(descriptor: GPURenderPassDescriptor): GPURenderPassEncoder;
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interface GPUBindingCommandsMixin {
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setBindGroup(index: GPUIndex32, bindGroup: GPUBindGroup, dynamicOffsets?: GPUBufferDynamicOffset[]): void;
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2017
|
setBindGroup(index: GPUIndex32, bindGroup: GPUBindGroup, dynamicOffsetData: Uint32Array, dynamicOffsetsDataStart: GPUSize64, dynamicOffsetsDataLength: GPUSize32): void;
|
|
2026
|
-
|
|
2027
|
-
pushDebugGroup(groupLabel: string): void;
|
|
2028
|
-
popDebugGroup(): void;
|
|
2029
|
-
insertDebugMarker(markerLabel: string): void;
|
|
2030
2018
|
}
|
|
2031
2019
|
|
|
2032
2020
|
interface GPUDebugCommandsMixin {
|
|
@@ -2035,8 +2023,7 @@ interface GPUDebugCommandsMixin {
|
|
|
2035
2023
|
insertDebugMarker(markerLabel: string): void;
|
|
2036
2024
|
}
|
|
2037
2025
|
|
|
2038
|
-
class GPUComputePassEncoder implements GPUObjectBase, GPUCommandsMixin, GPUDebugCommandsMixin,
|
|
2039
|
-
private __brand: void;
|
|
2026
|
+
class GPUComputePassEncoder implements GPUObjectBase, GPUCommandsMixin, GPUDebugCommandsMixin, GPUBindingCommandsMixin {
|
|
2040
2027
|
label: string | undefined;
|
|
2041
2028
|
|
|
2042
2029
|
setBindGroup(index: number, bindGroup: GPUBindGroup, dynamicOffsets?: GPUBufferDynamicOffset[]): void;
|
|
@@ -2047,8 +2034,8 @@ class GPUComputePassEncoder implements GPUObjectBase, GPUCommandsMixin, GPUDebug
|
|
|
2047
2034
|
insertDebugMarker(markerLabel: string): void;
|
|
2048
2035
|
|
|
2049
2036
|
setPipeline(pipeline: GPUComputePipeline): void;
|
|
2050
|
-
|
|
2051
|
-
|
|
2037
|
+
dispatchWorkgroups(workgroupCountX: GPUSize32, workgroupCountY?: GPUSize32 /* default=1 */, workgroupCountZ?: GPUSize32 /* default=1 */): void;
|
|
2038
|
+
dispatchWorkgroupsIndirect(indirectBuffer: GPUBuffer, indirectOffset: GPUSize64): void;
|
|
2052
2039
|
|
|
2053
2040
|
end(): void;
|
|
2054
2041
|
}
|
|
@@ -2067,27 +2054,7 @@ interface GPUComputePassDescriptor extends GPUObjectDescriptorBase {
|
|
|
2067
2054
|
timestampWrites?: GPUComputePassTimestampWrites /* default=[] */;
|
|
2068
2055
|
}
|
|
2069
2056
|
|
|
2070
|
-
|
|
2071
|
-
setPipeline(pipeline: GPURenderPipeline): void;
|
|
2072
|
-
|
|
2073
|
-
setIndexBuffer(buffer: GPUBuffer, indexFormat: GPUIndexFormat, offset?: GPUSize64 /* default=0 */, size?: GPUSize64 /* default=0 */): void;
|
|
2074
|
-
setVertexBuffer(slot: GPUIndex32, buffer: GPUBuffer, offset?: GPUSize64 /* default=0 */, size?: GPUSize64 /* default=0 */): void;
|
|
2075
|
-
|
|
2076
|
-
draw(vertexCount: GPUSize32, instanceCount?: GPUSize32 /* default=1 */, firstVertex?: GPUSize32 /* default=0 */, firstInstance?: GPUSize32 /* default=0 */): void;
|
|
2077
|
-
drawIndexed(
|
|
2078
|
-
indexCount: GPUSize32,
|
|
2079
|
-
instanceCount?: GPUSize32 /* default=1 */,
|
|
2080
|
-
firstIndex?: GPUSize32 /* default=0 */,
|
|
2081
|
-
baseVertex?: GPUSignedOffset32 /* default=0 */,
|
|
2082
|
-
firstInstance?: GPUSize32 /* default=0 */
|
|
2083
|
-
): void;
|
|
2084
|
-
|
|
2085
|
-
drawIndirect(indirectBuffer: GPUBuffer, indirectOffset: GPUSize64): void;
|
|
2086
|
-
drawIndexedIndirect(indirectBuffer: GPUBuffer, indirectOffset: GPUSize64): void;
|
|
2087
|
-
}
|
|
2088
|
-
|
|
2089
|
-
class GPURenderPassEncoder implements GPUObjectBase, GPUCommandsMixin, GPUDebugCommandsMixin, GPUProgrammablePassEncoder, GPURenderEncoderBase {
|
|
2090
|
-
private __brand: void;
|
|
2057
|
+
class GPURenderPassEncoder implements GPUObjectBase, GPUCommandsMixin, GPUDebugCommandsMixin, GPUBindingCommandsMixin, GPURenderCommandsMixin {
|
|
2091
2058
|
label: string | undefined;
|
|
2092
2059
|
|
|
2093
2060
|
setBindGroup(index: GPUIndex32, bindGroup: GPUBindGroup, dynamicOffsets?: GPUBufferDynamicOffset[]): void;
|
|
@@ -2139,7 +2106,7 @@ interface GPURenderPassTimestampWrite {
|
|
|
2139
2106
|
type GPURenderPassTimestampWrites = Array<GPURenderPassTimestampWrite>;
|
|
2140
2107
|
|
|
2141
2108
|
interface GPURenderPassDescriptor extends GPUObjectDescriptorBase {
|
|
2142
|
-
colorAttachments: (GPURenderPassColorAttachment | null
|
|
2109
|
+
colorAttachments: (GPURenderPassColorAttachment | null)[];
|
|
2143
2110
|
depthStencilAttachment?: GPURenderPassDepthStencilAttachment;
|
|
2144
2111
|
occlusionQuerySet?: GPUQuerySet;
|
|
2145
2112
|
timestampWrites?: GPURenderPassTimestampWrites /* default=[] */;
|
|
@@ -2173,20 +2140,37 @@ type GPULoadOp = "load" | "clear";
|
|
|
2173
2140
|
type GPUStoreOp = "store" | "discard";
|
|
2174
2141
|
|
|
2175
2142
|
interface GPURenderPassLayout extends GPUObjectDescriptorBase {
|
|
2176
|
-
colorFormats: (GPUTextureFormat | null
|
|
2143
|
+
colorFormats: (GPUTextureFormat | null)[];
|
|
2177
2144
|
depthStencilFormat?: GPUTextureFormat;
|
|
2178
2145
|
sampleCount?: GPUSize32 /* default=1 */;
|
|
2179
2146
|
}
|
|
2180
2147
|
|
|
2148
|
+
interface GPURenderCommandsMixin {
|
|
2149
|
+
setPipeline(pipeline: GPURenderPipeline): void;
|
|
2150
|
+
|
|
2151
|
+
setIndexBuffer(buffer: GPUBuffer, indexFormat: GPUIndexFormat, offset?: GPUSize64 /* default=0 */, size?: GPUSize64 /* default=0 */): void;
|
|
2152
|
+
setVertexBuffer(slot: GPUIndex32, buffer: GPUBuffer, offset?: GPUSize64 /* default=0 */, size?: GPUSize64 /* default=0 */): void;
|
|
2153
|
+
|
|
2154
|
+
draw(vertexCount: GPUSize32, instanceCount?: GPUSize32 /* default=1 */, firstVertex?: GPUSize32 /* default=0 */, firstInstance?: GPUSize32 /* default=0 */): void;
|
|
2155
|
+
drawIndexed(
|
|
2156
|
+
indexCount: GPUSize32,
|
|
2157
|
+
instanceCount?: GPUSize32 /* default=1 */,
|
|
2158
|
+
firstIndex?: GPUSize32 /* default=0 */,
|
|
2159
|
+
baseVertex?: GPUSignedOffset32 /* default=0 */,
|
|
2160
|
+
firstInstance?: GPUSize32 /* default=0 */
|
|
2161
|
+
): void;
|
|
2162
|
+
|
|
2163
|
+
drawIndirect(indirectBuffer: GPUBuffer, indirectOffset: GPUSize64): void;
|
|
2164
|
+
drawIndexedIndirect(indirectBuffer: GPUBuffer, indirectOffset: GPUSize64): void;
|
|
2165
|
+
}
|
|
2166
|
+
|
|
2181
2167
|
class GPURenderBundle implements GPUObjectBase {
|
|
2182
|
-
private __brand: void;
|
|
2183
2168
|
label: string | undefined;
|
|
2184
2169
|
}
|
|
2185
2170
|
|
|
2186
2171
|
interface GPURenderBundleDescriptor extends GPUObjectDescriptorBase {}
|
|
2187
2172
|
|
|
2188
|
-
class GPURenderBundleEncoder implements GPUObjectBase, GPUCommandsMixin, GPUDebugCommandsMixin,
|
|
2189
|
-
private __brand: void;
|
|
2173
|
+
class GPURenderBundleEncoder implements GPUObjectBase, GPUCommandsMixin, GPUDebugCommandsMixin, GPUBindingCommandsMixin, GPURenderCommandsMixin {
|
|
2190
2174
|
label: string | undefined;
|
|
2191
2175
|
|
|
2192
2176
|
setBindGroup(index: GPUIndex32, bindGroup: GPUBindGroup, dynamicOffsets?: GPUBufferDynamicOffset[]): void;
|
|
@@ -2221,8 +2205,9 @@ interface GPURenderBundleEncoderDescriptor extends GPURenderPassLayout {
|
|
|
2221
2205
|
stencilReadOnly?: boolean /* default=false */;
|
|
2222
2206
|
}
|
|
2223
2207
|
|
|
2208
|
+
interface GPUQueueDescriptor extends GPUObjectDescriptorBase {}
|
|
2209
|
+
|
|
2224
2210
|
class GPUQueue implements GPUObjectBase {
|
|
2225
|
-
private __brand: void;
|
|
2226
2211
|
label: string | undefined;
|
|
2227
2212
|
|
|
2228
2213
|
submit(commandBuffers: GPUCommandBuffer[]): void;
|
|
@@ -2237,7 +2222,6 @@ class GPUQueue implements GPUObjectBase {
|
|
|
2237
2222
|
}
|
|
2238
2223
|
|
|
2239
2224
|
class GPUQuerySet implements GPUObjectBase {
|
|
2240
|
-
private __brand: void;
|
|
2241
2225
|
label: string | undefined;
|
|
2242
2226
|
|
|
2243
2227
|
destroy(): void;
|
|
@@ -2251,14 +2235,11 @@ interface GPUQuerySetDescriptor extends GPUObjectDescriptorBase {
|
|
|
2251
2235
|
type GPUQueryType = "occlusion" | "timestamp";
|
|
2252
2236
|
|
|
2253
2237
|
class GPUCanvasContext {
|
|
2254
|
-
private __brand: void;
|
|
2255
|
-
|
|
2256
2238
|
readonly canvas: HTMLCanvasElement | OffscreenCanvas;
|
|
2257
2239
|
|
|
2258
2240
|
configure(configuration?: GPUCanvasConfiguration): void;
|
|
2259
2241
|
unconfigure(): void;
|
|
2260
2242
|
|
|
2261
|
-
getPreferredFormat(adapter: GPUAdapter): GPUTextureFormat;
|
|
2262
2243
|
getCurrentTexture(): GPUTexture;
|
|
2263
2244
|
}
|
|
2264
2245
|
|
|
@@ -2271,34 +2252,32 @@ interface GPUCanvasConfiguration extends GPUObjectDescriptorBase {
|
|
|
2271
2252
|
viewFormats?: GPUTextureFormat[] /* default=[] */;
|
|
2272
2253
|
colorSpace?: GPUPredefinedColorSpace /* default="srgb" */;
|
|
2273
2254
|
compositingAlphaMode?: GPUCanvasCompositingAlphaMode /* default="opaque" */;
|
|
2274
|
-
size: GPUExtent3D;
|
|
2275
2255
|
}
|
|
2276
2256
|
|
|
2277
2257
|
type GPUDeviceLostReason = "destroyed";
|
|
2278
2258
|
|
|
2279
2259
|
class GPUDeviceLostInfo {
|
|
2280
|
-
private __brand: void;
|
|
2281
2260
|
readonly reason?: GPUDeviceLostReason;
|
|
2282
2261
|
readonly message: string;
|
|
2283
2262
|
}
|
|
2284
2263
|
|
|
2285
2264
|
type GPUErrorFilter = "out-of-memory" | "validation";
|
|
2286
2265
|
|
|
2287
|
-
class
|
|
2288
|
-
|
|
2266
|
+
class GPUError {
|
|
2267
|
+
readonly message: string;
|
|
2268
|
+
}
|
|
2269
|
+
|
|
2270
|
+
class GPUOutOfMemoryError extends GPUError {
|
|
2289
2271
|
constructor();
|
|
2272
|
+
readonly message: string;
|
|
2290
2273
|
}
|
|
2291
2274
|
|
|
2292
|
-
class GPUValidationError {
|
|
2293
|
-
private __brand: void;
|
|
2275
|
+
class GPUValidationError extends GPUError {
|
|
2294
2276
|
constructor(message: string);
|
|
2295
2277
|
readonly message: string;
|
|
2296
2278
|
}
|
|
2297
2279
|
|
|
2298
|
-
type GPUError = GPUOutOfMemoryError | GPUValidationError;
|
|
2299
|
-
|
|
2300
2280
|
class GPUUncapturedErrorEvent extends Event {
|
|
2301
|
-
private __brand: void;
|
|
2302
2281
|
constructor(type: string, gpuUncapturedErrorEventInitDict: GPUUncapturedErrorEventInit);
|
|
2303
2282
|
readonly error: GPUError;
|
|
2304
2283
|
}
|
|
@@ -351,9 +351,9 @@ export declare class NativeEngine extends Engine {
|
|
|
351
351
|
createDynamicTexture(width: number, height: number, generateMipMaps: boolean, samplingMode: number): InternalTexture;
|
|
352
352
|
createVideoElement(constraints: MediaTrackConstraints): any;
|
|
353
353
|
updateVideoTexture(texture: Nullable<InternalTexture>, video: HTMLVideoElement, invertY: boolean): void;
|
|
354
|
-
createRawTexture(data: Nullable<ArrayBufferView>, width: number, height: number, format: number, generateMipMaps: boolean, invertY: boolean, samplingMode: number, compression?: Nullable<string>, type?: number): InternalTexture;
|
|
354
|
+
createRawTexture(data: Nullable<ArrayBufferView>, width: number, height: number, format: number, generateMipMaps: boolean, invertY: boolean, samplingMode: number, compression?: Nullable<string>, type?: number, creationFlags?: number, useSRGBBuffer?: boolean): InternalTexture;
|
|
355
355
|
createRawTexture2DArray(data: Nullable<ArrayBufferView>, width: number, height: number, depth: number, format: number, generateMipMaps: boolean, invertY: boolean, samplingMode: number, compression?: Nullable<string>, textureType?: number): InternalTexture;
|
|
356
|
-
updateRawTexture(texture: Nullable<InternalTexture>, bufferView: Nullable<ArrayBufferView>, format: number, invertY: boolean, compression?: Nullable<string>, type?: number): void;
|
|
356
|
+
updateRawTexture(texture: Nullable<InternalTexture>, bufferView: Nullable<ArrayBufferView>, format: number, invertY: boolean, compression?: Nullable<string>, type?: number, useSRGBBuffer?: boolean): void;
|
|
357
357
|
/**
|
|
358
358
|
* Usually called from Texture.ts.
|
|
359
359
|
* Passed information to create a WebGLTexture
|
|
@@ -373,8 +373,8 @@ export declare class NativeEngine extends Engine {
|
|
|
373
373
|
* @param forcedExtension defines the extension to use to pick the right loader
|
|
374
374
|
* @param mimeType defines an optional mime type
|
|
375
375
|
* @param loaderOptions options to be passed to the loader
|
|
376
|
-
* @param creationFlags
|
|
377
|
-
* @param useSRGBBuffer
|
|
376
|
+
* @param creationFlags specific flags to use when creating the texture (Constants.TEXTURE_CREATIONFLAG_STORAGE for storage textures, for eg)
|
|
377
|
+
* @param useSRGBBuffer defines if the texture must be loaded in a sRGB GPU buffer (if supported by the GPU).
|
|
378
378
|
* @returns a InternalTexture for assignment back into BABYLON.Texture
|
|
379
379
|
*/
|
|
380
380
|
createTexture(url: Nullable<string>, noMipmap: boolean, invertY: boolean, scene: Nullable<ISceneLike>, samplingMode?: number, onLoad?: Nullable<() => void>, onError?: Nullable<(message: string, exception: any) => void>, buffer?: Nullable<string | ArrayBuffer | ArrayBufferView | HTMLImageElement | Blob | ImageBitmap>, fallback?: Nullable<InternalTexture>, format?: Nullable<number>, forcedExtension?: Nullable<string>, mimeType?: string, loaderOptions?: any, creationFlags?: number, useSRGBBuffer?: boolean): InternalTexture;
|
package/Engines/nativeEngine.js
CHANGED
|
@@ -1756,9 +1756,11 @@ var NativeEngine = /** @class */ (function (_super) {
|
|
|
1756
1756
|
this._camera.updateVideoTexture(webGLTexture, video, invertY);
|
|
1757
1757
|
}
|
|
1758
1758
|
};
|
|
1759
|
-
NativeEngine.prototype.createRawTexture = function (data, width, height, format, generateMipMaps, invertY, samplingMode, compression, type) {
|
|
1759
|
+
NativeEngine.prototype.createRawTexture = function (data, width, height, format, generateMipMaps, invertY, samplingMode, compression, type, creationFlags, useSRGBBuffer) {
|
|
1760
1760
|
if (compression === void 0) { compression = null; }
|
|
1761
1761
|
if (type === void 0) { type = 0; }
|
|
1762
|
+
if (creationFlags === void 0) { creationFlags = 0; }
|
|
1763
|
+
if (useSRGBBuffer === void 0) { useSRGBBuffer = false; }
|
|
1762
1764
|
var texture = new InternalTexture(this, InternalTextureSource.Raw);
|
|
1763
1765
|
texture.format = format;
|
|
1764
1766
|
texture.generateMipMaps = generateMipMaps;
|
|
@@ -1770,7 +1772,8 @@ var NativeEngine = /** @class */ (function (_super) {
|
|
|
1770
1772
|
texture.height = texture.baseHeight;
|
|
1771
1773
|
texture._compression = compression;
|
|
1772
1774
|
texture.type = type;
|
|
1773
|
-
this.
|
|
1775
|
+
texture._useSRGBBuffer = this._getUseSRGBBuffer(useSRGBBuffer, !generateMipMaps);
|
|
1776
|
+
this.updateRawTexture(texture, data, format, invertY, compression, type, texture._useSRGBBuffer);
|
|
1774
1777
|
if (texture._hardwareTexture) {
|
|
1775
1778
|
var webGLTexture = texture._hardwareTexture.underlyingResource;
|
|
1776
1779
|
var filter = this._getNativeSamplingMode(samplingMode);
|
|
@@ -1804,9 +1807,10 @@ var NativeEngine = /** @class */ (function (_super) {
|
|
|
1804
1807
|
this._internalTexturesCache.push(texture);
|
|
1805
1808
|
return texture;
|
|
1806
1809
|
};
|
|
1807
|
-
NativeEngine.prototype.updateRawTexture = function (texture, bufferView, format, invertY, compression, type) {
|
|
1810
|
+
NativeEngine.prototype.updateRawTexture = function (texture, bufferView, format, invertY, compression, type, useSRGBBuffer) {
|
|
1808
1811
|
if (compression === void 0) { compression = null; }
|
|
1809
1812
|
if (type === void 0) { type = 0; }
|
|
1813
|
+
if (useSRGBBuffer === void 0) { useSRGBBuffer = false; }
|
|
1810
1814
|
if (!texture) {
|
|
1811
1815
|
return;
|
|
1812
1816
|
}
|
|
@@ -1836,8 +1840,8 @@ var NativeEngine = /** @class */ (function (_super) {
|
|
|
1836
1840
|
* @param forcedExtension defines the extension to use to pick the right loader
|
|
1837
1841
|
* @param mimeType defines an optional mime type
|
|
1838
1842
|
* @param loaderOptions options to be passed to the loader
|
|
1839
|
-
* @param creationFlags
|
|
1840
|
-
* @param useSRGBBuffer
|
|
1843
|
+
* @param creationFlags specific flags to use when creating the texture (1 for storage textures, for eg)
|
|
1844
|
+
* @param useSRGBBuffer defines if the texture must be loaded in a sRGB GPU buffer (if supported by the GPU).
|
|
1841
1845
|
* @returns a InternalTexture for assignment back into BABYLON.Texture
|
|
1842
1846
|
*/
|
|
1843
1847
|
NativeEngine.prototype.createTexture = function (url, noMipmap, invertY, scene, samplingMode, onLoad, onError, buffer, fallback, format, forcedExtension, mimeType, loaderOptions, creationFlags, useSRGBBuffer) {
|