@babylonjs/core 5.49.0 → 5.49.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (125) hide show
  1. package/Engines/WebGPU/webgpuTextureHelper.js +2 -2
  2. package/Engines/WebGPU/webgpuTextureHelper.js.map +1 -1
  3. package/Engines/WebGPU/webgpuTintWASM.js +1 -1
  4. package/Engines/WebGPU/webgpuTintWASM.js.map +1 -1
  5. package/Engines/engine.d.ts +53 -0
  6. package/Engines/thinEngine.js +2 -2
  7. package/Engines/thinEngine.js.map +1 -1
  8. package/Materials/PBR/pbrBaseMaterial.js +1 -0
  9. package/Materials/PBR/pbrBaseMaterial.js.map +1 -1
  10. package/Materials/PBR/pbrMaterial.decalMap.d.ts +12 -0
  11. package/Materials/PBR/pbrMaterial.decalMap.js +18 -0
  12. package/Materials/PBR/pbrMaterial.decalMap.js.map +1 -0
  13. package/Materials/Textures/renderTargetTexture.js +2 -4
  14. package/Materials/Textures/renderTargetTexture.js.map +1 -1
  15. package/Materials/index.d.ts +2 -0
  16. package/Materials/index.js +2 -0
  17. package/Materials/index.js.map +1 -1
  18. package/Materials/material.decalMap.d.ts +3 -0
  19. package/Materials/material.decalMap.js +4 -0
  20. package/Materials/material.decalMap.js.map +1 -0
  21. package/Materials/material.decalMapConfiguration.d.ts +63 -0
  22. package/Materials/material.decalMapConfiguration.js +119 -0
  23. package/Materials/material.decalMapConfiguration.js.map +1 -0
  24. package/Materials/materialFlags.d.ts +6 -0
  25. package/Materials/materialFlags.js +14 -0
  26. package/Materials/materialFlags.js.map +1 -1
  27. package/Materials/standardMaterial.decalMap.d.ts +12 -0
  28. package/Materials/standardMaterial.decalMap.js +18 -0
  29. package/Materials/standardMaterial.decalMap.js.map +1 -0
  30. package/Materials/standardMaterial.js +1 -0
  31. package/Materials/standardMaterial.js.map +1 -1
  32. package/Maths/math.vector.d.ts +10 -0
  33. package/Maths/math.vector.js +14 -0
  34. package/Maths/math.vector.js.map +1 -1
  35. package/Meshes/abstractMesh.decalMap.d.ts +12 -0
  36. package/Meshes/abstractMesh.decalMap.js +12 -0
  37. package/Meshes/abstractMesh.decalMap.js.map +1 -0
  38. package/Meshes/index.d.ts +2 -0
  39. package/Meshes/index.js +2 -0
  40. package/Meshes/index.js.map +1 -1
  41. package/Meshes/meshUVSpaceRenderer.d.ts +94 -0
  42. package/Meshes/meshUVSpaceRenderer.js +141 -0
  43. package/Meshes/meshUVSpaceRenderer.js.map +1 -0
  44. package/Particles/gpuParticleSystem.js +1 -1
  45. package/Particles/gpuParticleSystem.js.map +1 -1
  46. package/Physics/v2/physicsAggregate.d.ts +4 -0
  47. package/Physics/v2/physicsAggregate.js +4 -4
  48. package/Physics/v2/physicsAggregate.js.map +1 -1
  49. package/Physics/v2/physicsBody.d.ts +18 -2
  50. package/Physics/v2/physicsBody.js +66 -1
  51. package/Physics/v2/physicsBody.js.map +1 -1
  52. package/Rendering/fluidRenderer/fluidRenderer.js +2 -1
  53. package/Rendering/fluidRenderer/fluidRenderer.js.map +1 -1
  54. package/Rendering/renderingManager.js +4 -2
  55. package/Rendering/renderingManager.js.map +1 -1
  56. package/Shaders/ShadersInclude/decalFragment.d.ts +5 -0
  57. package/Shaders/ShadersInclude/decalFragment.js +15 -0
  58. package/Shaders/ShadersInclude/decalFragment.js.map +1 -0
  59. package/Shaders/ShadersInclude/decalFragmentDeclaration.d.ts +5 -0
  60. package/Shaders/ShadersInclude/decalFragmentDeclaration.js +11 -0
  61. package/Shaders/ShadersInclude/decalFragmentDeclaration.js.map +1 -0
  62. package/Shaders/ShadersInclude/decalVertexDeclaration.d.ts +5 -0
  63. package/Shaders/ShadersInclude/decalVertexDeclaration.js +11 -0
  64. package/Shaders/ShadersInclude/decalVertexDeclaration.js.map +1 -0
  65. package/Shaders/ShadersInclude/defaultFragmentDeclaration.d.ts +1 -0
  66. package/Shaders/ShadersInclude/defaultFragmentDeclaration.js +2 -0
  67. package/Shaders/ShadersInclude/defaultFragmentDeclaration.js.map +1 -1
  68. package/Shaders/ShadersInclude/defaultVertexDeclaration.d.ts +1 -0
  69. package/Shaders/ShadersInclude/defaultVertexDeclaration.js +2 -0
  70. package/Shaders/ShadersInclude/defaultVertexDeclaration.js.map +1 -1
  71. package/Shaders/ShadersInclude/pbrBlockAlbedoOpacity.d.ts +1 -0
  72. package/Shaders/ShadersInclude/pbrBlockAlbedoOpacity.js +4 -0
  73. package/Shaders/ShadersInclude/pbrBlockAlbedoOpacity.js.map +1 -1
  74. package/Shaders/ShadersInclude/pbrFragmentDeclaration.d.ts +1 -0
  75. package/Shaders/ShadersInclude/pbrFragmentDeclaration.js +2 -0
  76. package/Shaders/ShadersInclude/pbrFragmentDeclaration.js.map +1 -1
  77. package/Shaders/ShadersInclude/pbrFragmentSamplersDeclaration.js +1 -0
  78. package/Shaders/ShadersInclude/pbrFragmentSamplersDeclaration.js.map +1 -1
  79. package/Shaders/ShadersInclude/pbrVertexDeclaration.d.ts +1 -0
  80. package/Shaders/ShadersInclude/pbrVertexDeclaration.js +2 -0
  81. package/Shaders/ShadersInclude/pbrVertexDeclaration.js.map +1 -1
  82. package/Shaders/default.fragment.d.ts +1 -0
  83. package/Shaders/default.fragment.js +5 -0
  84. package/Shaders/default.fragment.js.map +1 -1
  85. package/Shaders/default.vertex.js +2 -0
  86. package/Shaders/default.vertex.js.map +1 -1
  87. package/Shaders/geometry.fragment.js +1 -1
  88. package/Shaders/geometry.fragment.js.map +1 -1
  89. package/Shaders/meshUVSpaceRenderer.fragment.d.ts +5 -0
  90. package/Shaders/meshUVSpaceRenderer.fragment.js +9 -0
  91. package/Shaders/meshUVSpaceRenderer.fragment.js.map +1 -0
  92. package/Shaders/meshUVSpaceRenderer.vertex.d.ts +15 -0
  93. package/Shaders/meshUVSpaceRenderer.vertex.js +34 -0
  94. package/Shaders/meshUVSpaceRenderer.vertex.js.map +1 -0
  95. package/Shaders/pbr.fragment.js +4 -0
  96. package/Shaders/pbr.fragment.js.map +1 -1
  97. package/Shaders/pbr.vertex.js +2 -0
  98. package/Shaders/pbr.vertex.js.map +1 -1
  99. package/Shaders/screenSpaceReflection2.fragment.js +1 -1
  100. package/Shaders/screenSpaceReflection2.fragment.js.map +1 -1
  101. package/ShadersWGSL/gpuUpdateParticles.compute.js +1 -1
  102. package/ShadersWGSL/gpuUpdateParticles.compute.js.map +1 -1
  103. package/Sprites/spriteManager.js +5 -3
  104. package/Sprites/spriteManager.js.map +1 -1
  105. package/Sprites/spriteSceneComponent.d.ts +1 -1
  106. package/Sprites/spriteSceneComponent.js +7 -4
  107. package/Sprites/spriteSceneComponent.js.map +1 -1
  108. package/XR/features/WebXRDepthSensing.d.ts +118 -0
  109. package/XR/features/WebXRDepthSensing.js +268 -0
  110. package/XR/features/WebXRDepthSensing.js.map +1 -0
  111. package/XR/features/index.d.ts +1 -0
  112. package/XR/features/index.js +1 -0
  113. package/XR/features/index.js.map +1 -1
  114. package/XR/native/nativeXRFrame.d.ts +1 -0
  115. package/XR/native/nativeXRFrame.js +4 -0
  116. package/XR/native/nativeXRFrame.js.map +1 -1
  117. package/XR/webXRCamera.d.ts +1 -0
  118. package/XR/webXRCamera.js +4 -0
  119. package/XR/webXRCamera.js.map +1 -1
  120. package/XR/webXRFeaturesManager.d.ts +4 -0
  121. package/XR/webXRFeaturesManager.js +4 -0
  122. package/XR/webXRFeaturesManager.js.map +1 -1
  123. package/assetContainer.js +13 -5
  124. package/assetContainer.js.map +1 -1
  125. package/package.json +1 -1
@@ -1431,7 +1431,7 @@ export class WebGPUTextureHelper {
1431
1431
  baseArrayLayer: 0,
1432
1432
  baseMipLevel: 0,
1433
1433
  arrayLayerCount: 6,
1434
- aspect: WebGPUTextureHelper.HasDepthAndStencilAspects(gpuTextureWrapper.format) ? WebGPUConstants.TextureAspect.DepthOnly : WebGPUConstants.TextureAspect.All,
1434
+ aspect: WebGPUConstants.TextureAspect.All,
1435
1435
  }, isStorageTexture);
1436
1436
  }
1437
1437
  else {
@@ -1448,7 +1448,7 @@ export class WebGPUTextureHelper {
1448
1448
  baseArrayLayer: 0,
1449
1449
  baseMipLevel: 0,
1450
1450
  arrayLayerCount: texture.is3D ? 1 : layerCount,
1451
- aspect: WebGPUTextureHelper.HasDepthAndStencilAspects(gpuTextureWrapper.format) ? WebGPUConstants.TextureAspect.DepthOnly : WebGPUConstants.TextureAspect.All,
1451
+ aspect: WebGPUConstants.TextureAspect.All,
1452
1452
  }, isStorageTexture);
1453
1453
  }
1454
1454
  texture.width = texture.baseWidth = width;