@babylonjs/core 5.3.0 → 5.5.5
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Animations/animatable.js +1 -1
- package/Animations/animatable.js.map +1 -1
- package/Behaviors/Cameras/autoRotationBehavior.d.ts +7 -0
- package/Behaviors/Cameras/autoRotationBehavior.js +15 -0
- package/Behaviors/Cameras/autoRotationBehavior.js.map +1 -1
- package/Cameras/camera.d.ts +2 -1
- package/Cameras/camera.js +4 -1
- package/Cameras/camera.js.map +1 -1
- package/Engines/Extensions/engine.renderTarget.js +4 -2
- package/Engines/Extensions/engine.renderTarget.js.map +1 -1
- package/Engines/Processors/shaderProcessor.js +1 -1
- package/Engines/Processors/shaderProcessor.js.map +1 -1
- package/Engines/WebGPU/Extensions/engine.renderTarget.js +13 -9
- package/Engines/WebGPU/Extensions/engine.renderTarget.js.map +1 -1
- package/Engines/WebGPU/webgpuBundleList.d.ts +1 -1
- package/Engines/WebGPU/webgpuBundleList.js.map +1 -1
- package/Engines/WebGPU/webgpuCacheRenderPipeline.d.ts +2 -2
- package/Engines/WebGPU/webgpuCacheRenderPipeline.js +28 -17
- package/Engines/WebGPU/webgpuCacheRenderPipeline.js.map +1 -1
- package/Engines/WebGPU/webgpuClearQuad.d.ts +1 -1
- package/Engines/WebGPU/webgpuClearQuad.js +3 -3
- package/Engines/WebGPU/webgpuClearQuad.js.map +1 -1
- package/Engines/WebGPU/webgpuRenderPassWrapper.d.ts +1 -1
- package/Engines/WebGPU/webgpuRenderPassWrapper.js.map +1 -1
- package/Engines/WebGPU/webgpuShaderProcessorsWGSL.js +1 -1
- package/Engines/WebGPU/webgpuShaderProcessorsWGSL.js.map +1 -1
- package/Engines/WebGPU/webgpuTextureHelper.d.ts +1 -0
- package/Engines/WebGPU/webgpuTextureHelper.js +16 -3
- package/Engines/WebGPU/webgpuTextureHelper.js.map +1 -1
- package/Engines/constants.d.ts +4 -0
- package/Engines/constants.js +4 -0
- package/Engines/constants.js.map +1 -1
- package/Engines/engine.d.ts +2 -2
- package/Engines/thinEngine.js +2 -2
- package/Engines/thinEngine.js.map +1 -1
- package/Engines/webgpuEngine.js +48 -32
- package/Engines/webgpuEngine.js.map +1 -1
- package/Gizmos/axisDragGizmo.js +1 -0
- package/Gizmos/axisDragGizmo.js.map +1 -1
- package/Gizmos/axisScaleGizmo.js +1 -0
- package/Gizmos/axisScaleGizmo.js.map +1 -1
- package/Layers/effectLayer.js +1 -1
- package/Layers/effectLayer.js.map +1 -1
- package/Loading/Plugins/babylonFileLoader.js +1 -1
- package/Loading/Plugins/babylonFileLoader.js.map +1 -1
- package/Materials/Background/backgroundMaterial.js +1 -1
- package/Materials/Background/backgroundMaterial.js.map +1 -1
- package/Materials/Node/Blocks/Dual/TBNBlock.d.ts +47 -0
- package/Materials/Node/Blocks/Dual/TBNBlock.js +154 -0
- package/Materials/Node/Blocks/Dual/TBNBlock.js.map +1 -0
- package/Materials/Node/Blocks/Dual/index.d.ts +1 -0
- package/Materials/Node/Blocks/Dual/index.js +1 -0
- package/Materials/Node/Blocks/Dual/index.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/perturbNormalBlock.d.ts +5 -1
- package/Materials/Node/Blocks/Fragment/perturbNormalBlock.js +20 -1
- package/Materials/Node/Blocks/Fragment/perturbNormalBlock.js.map +1 -1
- package/Materials/Node/Blocks/Input/inputBlock.js +1 -1
- package/Materials/Node/Blocks/Input/inputBlock.js.map +1 -1
- package/Materials/Node/Blocks/PBR/anisotropyBlock.d.ts +4 -0
- package/Materials/Node/Blocks/PBR/anisotropyBlock.js +18 -1
- package/Materials/Node/Blocks/PBR/anisotropyBlock.js.map +1 -1
- package/Materials/Node/Blocks/PBR/clearCoatBlock.d.ts +4 -0
- package/Materials/Node/Blocks/PBR/clearCoatBlock.js +18 -1
- package/Materials/Node/Blocks/PBR/clearCoatBlock.js.map +1 -1
- package/Materials/Node/Blocks/Vertex/morphTargetsBlock.js +2 -1
- package/Materials/Node/Blocks/Vertex/morphTargetsBlock.js.map +1 -1
- package/Materials/PBR/pbrBaseSimpleMaterial.d.ts +6 -5
- package/Materials/PBR/pbrBaseSimpleMaterial.js.map +1 -1
- package/Materials/PBR/pbrMaterial.d.ts +9 -9
- package/Materials/PBR/pbrMaterial.js.map +1 -1
- package/Materials/PBR/pbrMetallicRoughnessMaterial.d.ts +3 -2
- package/Materials/PBR/pbrMetallicRoughnessMaterial.js.map +1 -1
- package/Materials/PBR/pbrSpecularGlossinessMaterial.d.ts +3 -2
- package/Materials/PBR/pbrSpecularGlossinessMaterial.js.map +1 -1
- package/Materials/Textures/cubeTexture.js +3 -0
- package/Materials/Textures/cubeTexture.js.map +1 -1
- package/Materials/Textures/renderTargetTexture.d.ts +2 -1
- package/Materials/Textures/renderTargetTexture.js +24 -20
- package/Materials/Textures/renderTargetTexture.js.map +1 -1
- package/Materials/Textures/textureCreationOptions.d.ts +2 -0
- package/Materials/Textures/textureCreationOptions.js.map +1 -1
- package/Materials/materialHelper.js +4 -1
- package/Materials/materialHelper.js.map +1 -1
- package/Materials/shaderMaterial.js +1 -0
- package/Materials/shaderMaterial.js.map +1 -1
- package/Materials/standardMaterial.js +0 -3
- package/Materials/standardMaterial.js.map +1 -1
- package/Maths/math.vector.d.ts +4 -0
- package/Maths/math.vector.js +12 -0
- package/Maths/math.vector.js.map +1 -1
- package/Meshes/abstractMesh.d.ts +2 -2
- package/Meshes/abstractMesh.js.map +1 -1
- package/Meshes/instancedMesh.js +0 -1
- package/Meshes/instancedMesh.js.map +1 -1
- package/Meshes/subMesh.js +1 -1
- package/Meshes/subMesh.js.map +1 -1
- package/Meshes/thinInstanceMesh.js +34 -5
- package/Meshes/thinInstanceMesh.js.map +1 -1
- package/Meshes/transformNode.js +6 -6
- package/Meshes/transformNode.js.map +1 -1
- package/Misc/sceneOptimizer.d.ts +3 -2
- package/Misc/sceneOptimizer.js +4 -1
- package/Misc/sceneOptimizer.js.map +1 -1
- package/Physics/Plugins/oimoJSPlugin.js +1 -1
- package/Physics/Plugins/oimoJSPlugin.js.map +1 -1
- package/Rendering/renderingGroup.js +14 -4
- package/Rendering/renderingGroup.js.map +1 -1
- package/Shaders/ShadersInclude/vertexColorMixing.d.ts +5 -0
- package/Shaders/ShadersInclude/vertexColorMixing.js +9 -0
- package/Shaders/ShadersInclude/vertexColorMixing.js.map +1 -0
- package/Shaders/color.vertex.d.ts +1 -0
- package/Shaders/color.vertex.js +2 -1
- package/Shaders/color.vertex.js.map +1 -1
- package/Shaders/default.vertex.d.ts +1 -0
- package/Shaders/default.vertex.js +2 -1
- package/Shaders/default.vertex.js.map +1 -1
- package/Shaders/pbr.vertex.d.ts +1 -0
- package/Shaders/pbr.vertex.js +2 -1
- package/Shaders/pbr.vertex.js.map +1 -1
- package/XR/features/WebXRControllerPointerSelection.js +1 -0
- package/XR/features/WebXRControllerPointerSelection.js.map +1 -1
- package/package.json +1 -1
- package/scene.d.ts +3 -1
- package/scene.js +9 -5
- package/scene.js.map +1 -1
package/Maths/math.vector.d.ts
CHANGED
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@@ -755,6 +755,10 @@ export declare class Vector3 {
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* @returns squared length of the Vector3
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*/
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lengthSquared(): number;
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758
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+
/**
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* Gets a boolean indicating if the vector contains a zero in one of its components
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*/
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get hasAZeroComponent(): boolean;
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/**
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* Normalize the current Vector3.
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* Please note that this is an in place operation.
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package/Maths/math.vector.js
CHANGED
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@@ -1203,6 +1203,16 @@ var Vector3 = /** @class */ (function () {
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Vector3.prototype.lengthSquared = function () {
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return this._x * this._x + this._y * this._y + this._z * this._z;
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};
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Object.defineProperty(Vector3.prototype, "hasAZeroComponent", {
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/**
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* Gets a boolean indicating if the vector contains a zero in one of its components
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*/
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get: function () {
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return this._x * this._y * this._z === 0;
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},
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enumerable: false,
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configurable: true
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});
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/**
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* Normalize the current Vector3.
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* Please note that this is an in place operation.
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@@ -1367,6 +1377,8 @@ var Vector3 = /** @class */ (function () {
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var v0 = vector0.normalizeToRef(MathTmp.Vector3[1]);
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var v1 = vector1.normalizeToRef(MathTmp.Vector3[2]);
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var dot = Vector3.Dot(v0, v1);
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// Vectors are normalized so dot will be in [-1, 1] (aside precision issues enough to break the result which explains the below clamp)
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dot = Scalar.Clamp(dot, -1, 1);
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var angle = Math.acos(dot);
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var n = MathTmp.Vector3[3];
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Vector3.CrossToRef(v0, v1, n);
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