@babylonjs/core 5.29.0 → 5.30.0

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Files changed (94) hide show
  1. package/Collisions/pickingInfo.d.ts +1 -0
  2. package/Collisions/pickingInfo.js +7 -2
  3. package/Collisions/pickingInfo.js.map +1 -1
  4. package/Culling/ray.d.ts +1 -1
  5. package/Culling/ray.js +0 -6
  6. package/Culling/ray.js.map +1 -1
  7. package/Debug/debugLayer.d.ts +5 -0
  8. package/Debug/debugLayer.js.map +1 -1
  9. package/Engines/Extensions/engine.renderTarget.js +5 -1
  10. package/Engines/Extensions/engine.renderTarget.js.map +1 -1
  11. package/Engines/WebGPU/Extensions/engine.renderTarget.js +4 -1
  12. package/Engines/WebGPU/Extensions/engine.renderTarget.js.map +1 -1
  13. package/Engines/WebGPU/webgpuCacheRenderPipeline.js +2 -0
  14. package/Engines/WebGPU/webgpuCacheRenderPipeline.js.map +1 -1
  15. package/Engines/WebGPU/webgpuShaderProcessor.js +3 -7
  16. package/Engines/WebGPU/webgpuShaderProcessor.js.map +1 -1
  17. package/Engines/WebGPU/webgpuTextureHelper.js +2 -0
  18. package/Engines/WebGPU/webgpuTextureHelper.js.map +1 -1
  19. package/Engines/WebGPU/webgpuTintWASM.d.ts +1 -0
  20. package/Engines/WebGPU/webgpuTintWASM.js +7 -1
  21. package/Engines/WebGPU/webgpuTintWASM.js.map +1 -1
  22. package/Engines/constants.d.ts +4 -0
  23. package/Engines/constants.js +4 -0
  24. package/Engines/constants.js.map +1 -1
  25. package/Engines/engine.d.ts +45 -12
  26. package/Engines/thinEngine.js +6 -3
  27. package/Engines/thinEngine.js.map +1 -1
  28. package/Engines/webgpuEngine.d.ts +0 -2
  29. package/Engines/webgpuEngine.js +15 -14
  30. package/Engines/webgpuEngine.js.map +1 -1
  31. package/IAccessibilityTag.d.ts +29 -0
  32. package/IAccessibilityTag.js +2 -0
  33. package/IAccessibilityTag.js.map +1 -0
  34. package/Inputs/scene.inputManager.d.ts +1 -1
  35. package/Inputs/scene.inputManager.js +9 -2
  36. package/Inputs/scene.inputManager.js.map +1 -1
  37. package/Materials/Node/Blocks/Fragment/heightToNormalBlock.d.ts +24 -3
  38. package/Materials/Node/Blocks/Fragment/heightToNormalBlock.js +92 -21
  39. package/Materials/Node/Blocks/Fragment/heightToNormalBlock.js.map +1 -1
  40. package/Maths/math.vector.d.ts +72 -20
  41. package/Maths/math.vector.js +72 -31
  42. package/Maths/math.vector.js.map +1 -1
  43. package/Meshes/mesh.d.ts +1 -1
  44. package/Meshes/mesh.js +2 -1
  45. package/Meshes/mesh.js.map +1 -1
  46. package/Misc/PerformanceViewer/performanceViewerCollectionStrategies.d.ts +17 -4
  47. package/Misc/PerformanceViewer/performanceViewerCollectionStrategies.js +49 -9
  48. package/Misc/PerformanceViewer/performanceViewerCollectionStrategies.js.map +1 -1
  49. package/Misc/iInspectable.d.ts +5 -1
  50. package/Misc/iInspectable.js +4 -0
  51. package/Misc/iInspectable.js.map +1 -1
  52. package/Misc/index.d.ts +1 -1
  53. package/Misc/index.js +1 -1
  54. package/Misc/index.js.map +1 -1
  55. package/Misc/khronosTextureContainer2.js +41 -46
  56. package/Misc/khronosTextureContainer2.js.map +1 -1
  57. package/Misc/observable.js +4 -4
  58. package/Misc/observable.js.map +1 -1
  59. package/Misc/pressureObserverWrapper.d.ts +36 -0
  60. package/Misc/pressureObserverWrapper.js +68 -0
  61. package/Misc/pressureObserverWrapper.js.map +1 -0
  62. package/Misc/screenshotTools.js +0 -1
  63. package/Misc/screenshotTools.js.map +1 -1
  64. package/Particles/particleSystem.d.ts +4 -0
  65. package/Particles/particleSystem.js +12 -4
  66. package/Particles/particleSystem.js.map +1 -1
  67. package/PostProcesses/postProcess.js +4 -4
  68. package/PostProcesses/postProcess.js.map +1 -1
  69. package/Rendering/depthPeelingRenderer.js +4 -0
  70. package/Rendering/depthPeelingRenderer.js.map +1 -1
  71. package/Rendering/renderingManager.d.ts +3 -0
  72. package/Rendering/renderingManager.js +3 -0
  73. package/Rendering/renderingManager.js.map +1 -1
  74. package/Shaders/ShadersInclude/shadowsFragmentFunctions.js +18 -13
  75. package/Shaders/ShadersInclude/shadowsFragmentFunctions.js.map +1 -1
  76. package/Shaders/fxaa.fragment.js +10 -5
  77. package/Shaders/fxaa.fragment.js.map +1 -1
  78. package/Shaders/particles.vertex.js +4 -1
  79. package/Shaders/particles.vertex.js.map +1 -1
  80. package/Shaders/spriteMap.fragment.js +7 -2
  81. package/Shaders/spriteMap.fragment.js.map +1 -1
  82. package/XR/features/WebXRControllerPointerSelection.js +1 -0
  83. package/XR/features/WebXRControllerPointerSelection.js.map +1 -1
  84. package/XR/features/WebXRNearInteraction.js.map +1 -1
  85. package/node.d.ts +8 -0
  86. package/node.js +13 -1
  87. package/node.js.map +1 -1
  88. package/package.json +1 -1
  89. package/scene.d.ts +1 -8
  90. package/scene.js +1 -24
  91. package/scene.js.map +1 -1
  92. package/Misc/computePressure.d.ts +0 -57
  93. package/Misc/computePressure.js +0 -48
  94. package/Misc/computePressure.js.map +0 -1
package/Meshes/mesh.d.ts CHANGED
@@ -1,7 +1,7 @@
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  import { Observable } from "../Misc/observable";
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  import type { IAnimatable } from "../Animations/animatable.interface";
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  import type { Nullable, FloatArray, IndicesArray } from "../types";
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- import type { Camera } from "../Cameras/camera";
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+ import { Camera } from "../Cameras/camera";
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  import type { Scene } from "../scene";
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  import { Matrix, Vector3, Vector2 } from "../Maths/math.vector";
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  import type { Engine } from "../Engines/engine";
package/Meshes/mesh.js CHANGED
@@ -3,6 +3,7 @@ import { Tools, AsyncLoop } from "../Misc/tools.js";
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  import { DeepCopier } from "../Misc/deepCopier.js";
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  import { Tags } from "../Misc/tags.js";
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  import { runCoroutineSync, runCoroutineAsync, createYieldingScheduler } from "../Misc/coroutine.js";
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+ import { Camera } from "../Cameras/camera.js";
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  import { ScenePerformancePriority } from "../scene.js";
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  import { Quaternion, Matrix, Vector3, Vector2 } from "../Maths/math.vector.js";
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  import { Color3 } from "../Maths/math.color.js";
@@ -637,7 +638,7 @@ export class Mesh extends AbstractMesh {
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  const boundingInfo = this.getBoundingInfo();
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  bSphere = boundingInfo.boundingSphere;
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  }
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- const distanceToCamera = bSphere.centerWorld.subtract(camera.globalPosition).length();
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+ const distanceToCamera = camera.mode === Camera.ORTHOGRAPHIC_CAMERA ? camera.minZ : bSphere.centerWorld.subtract(camera.globalPosition).length();
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  const useScreenCoverage = internalDataInfo._useLODScreenCoverage;
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  let compareValue = distanceToCamera;
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  let compareSign = 1;