@babylonjs/core 5.25.0 → 5.26.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Audio/audioEngine.js +1 -2
- package/Audio/audioEngine.js.map +1 -1
- package/Cameras/Inputs/freeCameraDeviceOrientationInput.d.ts +4 -1
- package/Cameras/Inputs/freeCameraDeviceOrientationInput.js +17 -4
- package/Cameras/Inputs/freeCameraDeviceOrientationInput.js.map +1 -1
- package/Cameras/VR/vrExperienceHelper.js +1 -24
- package/Cameras/VR/vrExperienceHelper.js.map +1 -1
- package/Culling/Octrees/octreeSceneComponent.js +1 -5
- package/Culling/Octrees/octreeSceneComponent.js.map +1 -1
- package/DeviceInput/webDeviceInputSystem.js +0 -18
- package/DeviceInput/webDeviceInputSystem.js.map +1 -1
- package/Engines/Extensions/engine.cubeTexture.js +3 -2
- package/Engines/Extensions/engine.cubeTexture.js.map +1 -1
- package/Engines/engine.js +3 -34
- package/Engines/engine.js.map +1 -1
- package/Engines/thinEngine.js +2 -14
- package/Engines/thinEngine.js.map +1 -1
- package/Gamepads/gamepadManager.js +2 -2
- package/Gamepads/gamepadManager.js.map +1 -1
- package/Layers/layer.d.ts +7 -0
- package/Layers/layer.js +11 -0
- package/Layers/layer.js.map +1 -1
- package/Layers/layerSceneComponent.d.ts +4 -2
- package/Layers/layerSceneComponent.js +27 -11
- package/Layers/layerSceneComponent.js.map +1 -1
- package/Loading/loadingScreen.js +6 -6
- package/Loading/loadingScreen.js.map +1 -1
- package/Materials/Textures/renderTargetTexture.js +3 -0
- package/Materials/Textures/renderTargetTexture.js.map +1 -1
- package/Materials/Textures/thinRenderTargetTexture.js +1 -1
- package/Materials/Textures/thinRenderTargetTexture.js.map +1 -1
- package/Materials/Textures/videoTexture.js +2 -2
- package/Materials/Textures/videoTexture.js.map +1 -1
- package/Materials/material.js +5 -2
- package/Materials/material.js.map +1 -1
- package/Materials/materialHelper.js +1 -6
- package/Materials/materialHelper.js.map +1 -1
- package/Maths/math.vector.d.ts +47 -10
- package/Maths/math.vector.js +89 -10
- package/Maths/math.vector.js.map +1 -1
- package/Meshes/instancedMesh.js +1 -1
- package/Meshes/instancedMesh.js.map +1 -1
- package/Meshes/mesh.d.ts +1 -1
- package/Meshes/mesh.js +4 -6
- package/Meshes/mesh.js.map +1 -1
- package/Meshes/subMesh.d.ts +2 -0
- package/Meshes/subMesh.js +2 -0
- package/Meshes/subMesh.js.map +1 -1
- package/Misc/tools.d.ts +9 -0
- package/Misc/tools.js +14 -5
- package/Misc/tools.js.map +1 -1
- package/Misc/virtualJoystick.js +0 -1
- package/Misc/virtualJoystick.js.map +1 -1
- package/Particles/IParticleSystem.d.ts +6 -0
- package/Particles/IParticleSystem.js.map +1 -1
- package/Particles/baseParticleSystem.d.ts +8 -0
- package/Particles/baseParticleSystem.js +12 -0
- package/Particles/baseParticleSystem.js.map +1 -1
- package/Particles/gpuParticleSystem.d.ts +1 -1
- package/Particles/gpuParticleSystem.js +12 -2
- package/Particles/gpuParticleSystem.js.map +1 -1
- package/Particles/particleSystem.d.ts +1 -1
- package/Particles/particleSystem.js +17 -2
- package/Particles/particleSystem.js.map +1 -1
- package/PostProcesses/RenderPipeline/Pipelines/ssao2RenderingPipeline.js +1 -1
- package/PostProcesses/RenderPipeline/Pipelines/ssao2RenderingPipeline.js.map +1 -1
- package/Rendering/renderingManager.d.ts +11 -0
- package/Rendering/renderingManager.js +55 -9
- package/Rendering/renderingManager.js.map +1 -1
- package/Shaders/ShadersInclude/pbrBlockAlbedoOpacity.js +2 -2
- package/Shaders/ShadersInclude/pbrBlockAlbedoOpacity.js.map +1 -1
- package/Shaders/ShadersInclude/pbrFragmentExtraDeclaration.js +1 -1
- package/Shaders/ShadersInclude/pbrFragmentExtraDeclaration.js.map +1 -1
- package/Shaders/ShadersInclude/vertexColorMixing.js +1 -1
- package/Shaders/ShadersInclude/vertexColorMixing.js.map +1 -1
- package/Shaders/color.fragment.js +3 -2
- package/Shaders/color.fragment.js.map +1 -1
- package/Shaders/color.vertex.js +1 -1
- package/Shaders/color.vertex.js.map +1 -1
- package/Shaders/default.fragment.js +3 -3
- package/Shaders/default.fragment.js.map +1 -1
- package/Shaders/default.vertex.js +1 -1
- package/Shaders/default.vertex.js.map +1 -1
- package/Shaders/gpuRenderParticles.fragment.d.ts +2 -0
- package/Shaders/gpuRenderParticles.fragment.js +8 -1
- package/Shaders/gpuRenderParticles.fragment.js.map +1 -1
- package/Shaders/gpuRenderParticles.vertex.d.ts +2 -0
- package/Shaders/gpuRenderParticles.vertex.js +4 -0
- package/Shaders/gpuRenderParticles.vertex.js.map +1 -1
- package/Shaders/particles.fragment.d.ts +2 -0
- package/Shaders/particles.fragment.js +8 -1
- package/Shaders/particles.fragment.js.map +1 -1
- package/Shaders/particles.vertex.d.ts +2 -0
- package/Shaders/particles.vertex.js +4 -0
- package/Shaders/particles.vertex.js.map +1 -1
- package/Shaders/pbr.vertex.js +1 -1
- package/Shaders/pbr.vertex.js.map +1 -1
- package/Sprites/spriteManager.d.ts +4 -0
- package/Sprites/spriteManager.js +2 -0
- package/Sprites/spriteManager.js.map +1 -1
- package/package.json +1 -1
- package/scene.d.ts +14 -0
- package/scene.js +37 -12
- package/scene.js.map +1 -1
- package/sceneComponent.d.ts +2 -0
- package/sceneComponent.js +2 -0
- package/sceneComponent.js.map +1 -1
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"engine.cubeTexture.js","sourceRoot":"","sources":["../../../../../../lts/core/generated/Engines/Extensions/engine.cubeTexture.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,UAAU,EAAE,MAAM,0BAA0B,CAAC;AACtD,OAAO,EAAE,eAAe,EAAE,qBAAqB,EAAE,MAAM,0CAA0C,CAAC;AAClG,OAAO,EAAE,MAAM,EAAE,MAAM,mBAAmB,CAAC;AAI3C,OAAO,EAAE,SAAS,EAAE,MAAM,sBAAsB,CAAC;AACjD,OAAO,EAAE,UAAU,EAAE,MAAM,iBAAiB,CAAC;AAE7C,OAAO,EAAE,SAAS,EAAE,MAAM,cAAc,CAAC;AAmKzC,UAAU,CAAC,SAAS,CAAC,8BAA8B,GAAG,UAAU,IAAY,EAAE,OAAoC,EAAE,SAA8B;IAC9I,MAAM,eAAe,GAAG,IAAI,eAAe,CAAC,IAAI,EAAE,qBAAqB,CAAC,YAAY,CAAC,CAAC;IACtF,eAAe,CAAC,MAAM,GAAG,IAAI,CAAC;IAE9B,IAAI,IAAI,CAAC,YAAY,KAAK,CAAC,EAAE;QACzB,MAAM,CAAC,KAAK,CAAC,iDAAiD,CAAC,CAAC;QAChE,OAAO,eAAe,CAAC;KAC1B;IAED,MAAM,eAAe,GAAG;QACpB,iBAAiB,EAAE,KAAK;QACxB,kBAAkB,EAAE,CAAC;QACrB,eAAe,EAAE,KAAK;QACtB,GAAG,OAAO;KACb,CAAC;IAEF,MAAM,EAAE,GAAG,IAAI,CAAC,GAAG,CAAC;IACpB,IAAI,CAAC,oBAAoB,CAAC,EAAE,CAAC,gBAAgB,EAAE,eAAe,EAAE,IAAI,CAAC,CAAC;IAEtE,IAAI,CAAC,yBAAyB,CAAC,eAAe,EAAE,IAAI,EAAE,eAAe,CAAC,eAAe,EAAE,eAAe,CAAC,iBAAiB,EAAE,eAAe,CAAC,kBAAkB,CAAC,CAAC;IAE9J,SAAS,CAAC,oBAAoB,GAAG,eAAe,CAAC;IACjD,SAAS,CAAC,+BAA+B,GAAG,eAAe,CAAC,eAAe,CAAC;IAE5E,kCAAkC;IAClC,KAAK,IAAI,IAAI,GAAG,CAAC,EAAE,IAAI,GAAG,CAAC,EAAE,IAAI,EAAE,EAAE;QACjC,IAAI,eAAe,CAAC,eAAe,EAAE;YACjC,EAAE,CAAC,UAAU,CAAC,EAAE,CAAC,2BAA2B,GAAG,IAAI,EAAE,CAAC,EAAE,EAAE,CAAC,gBAAgB,EAAE,IAAI,EAAE,IAAI,EAAE,CAAC,EAAE,EAAE,CAAC,aAAa,EAAE,EAAE,CAAC,iBAAiB,EAAE,IAAI,CAAC,CAAC;SAC7I;aAAM;YACH,EAAE,CAAC,UAAU,CAAC,EAAE,CAAC,2BAA2B,GAAG,IAAI,EAAE,CAAC,EAAE,EAAE,CAAC,iBAAiB,EAAE,IAAI,EAAE,IAAI,EAAE,CAAC,EAAE,EAAE,CAAC,eAAe,EAAE,EAAE,CAAC,YAAY,EAAE,IAAI,CAAC,CAAC;SAC3I;KACJ;IAED,IAAI,CAAC,oBAAoB,CAAC,EAAE,CAAC,gBAAgB,EAAE,IAAI,CAAC,CAAC;IAErD,IAAI,CAAC,sBAAsB,CAAC,IAAI,CAAC,eAAe,CAAC,CAAC;IAElD,OAAO,eAAe,CAAC;AAC3B,CAAC,CAAC;AAEF,UAAU,CAAC,SAAS,CAAC,gBAAgB,GAAG,UACpC,GAAW,EACX,KAAa,EACb,WAA0B,EAC1B,QAAwC,EACxC,kBAAyE,IAAI;IAE7E,MAAM,MAAM,GAAG,CAAC,IAAiB,EAAE,EAAE;QACjC,WAAW,CAAC,KAAK,CAAC,GAAG,IAAI,CAAC;QACpB,WAAY,CAAC,cAAc,EAAE,CAAC;QAEpC,IAAU,WAAY,CAAC,cAAc,KAAK,CAAC,EAAE;YACzC,QAAQ,CAAC,WAAW,CAAC,CAAC;SACzB;IACL,CAAC,CAAC;IAEF,MAAM,OAAO,GAAG,CAAC,OAAqB,EAAE,SAAe,EAAE,EAAE;QACvD,IAAI,eAAe,IAAI,OAAO,EAAE;YAC5B,eAAe,CAAC,OAAO,CAAC,MAAM,GAAG,GAAG,GAAG,OAAO,CAAC,UAAU,EAAE,SAAS,CAAC,CAAC;SACzE;IACL,CAAC,CAAC;IAEF,IAAI,CAAC,SAAS,CAAC,GAAG,EAAE,MAA8C,EAAE,SAAS,EAAE,SAAS,EAAE,IAAI,EAAE,OAAO,CAAC,CAAC;AAC7G,CAAC,CAAC;AAEF,UAAU,CAAC,SAAS,CAAC,iBAAiB,GAAG,UACrC,KAAsB,EACtB,QAAyC,EACzC,KAAe,EACf,UAAiE,IAAI;IAErE,MAAM,WAAW,GAAkB,EAAE,CAAC;IAChC,WAAY,CAAC,cAAc,GAAG,CAAC,CAAC;IAEtC,KAAK,IAAI,KAAK,GAAG,CAAC,EAAE,KAAK,GAAG,CAAC,EAAE,KAAK,EAAE,EAAE;QACpC,IAAI,CAAC,gBAAgB,CAAC,KAAK,CAAC,KAAK,CAAC,EAAE,KAAK,EAAE,WAAW,EAAE,QAAQ,EAAE,OAAO,CAAC,CAAC;KAC9E;AACL,CAAC,CAAC;AAEF,UAAU,CAAC,SAAS,CAAC,gBAAgB,GAAG,UACpC,KAAsB,EACtB,OAAwB,EACxB,QAAkG,EAClG,KAAe,EACf,UAAiE,IAAI,EACrE,QAAiB;IAEjB,MAAM,YAAY,GAAuC,EAAE,CAAC;IACtD,YAAa,CAAC,cAAc,GAAG,CAAC,CAAC;IAEvC,KAAK,IAAI,KAAK,GAAG,CAAC,EAAE,KAAK,GAAG,CAAC,EAAE,KAAK,EAAE,EAAE;QACpC,IAAI,CAAC,eAAe,CAAC,KAAK,CAAC,KAAK,CAAC,EAAE,KAAK,EAAE,YAAY,EAAE,KAAK,EAAE,OAAO,EAAE,QAAQ,EAAE,OAAO,EAAE,QAAQ,CAAC,CAAC;KACxG;AACL,CAAC,CAAC;AAEF,UAAU,CAAC,SAAS,CAAC,eAAe,GAAG,UACnC,GAAW,EACX,KAAa,EACb,YAAgD,EAChD,KAAsB,EACtB,OAAwB,EACxB,QAAkG,EAClG,kBAAyE,IAAI,EAC7E,QAAiB;IAEjB,MAAM,gBAAgB,GAAG,UAAU,EAAE,CAAC;IAEtC,MAAM,MAAM,GAAG,CAAC,GAAmC,EAAE,EAAE;QACnD,YAAY,CAAC,KAAK,CAAC,GAAG,GAAG,CAAC;QACpB,YAAa,CAAC,cAAc,EAAE,CAAC;QAErC,IAAI,KAAK,EAAE;YACP,KAAK,CAAC,iBAAiB,CAAC,gBAAgB,CAAC,CAAC;SAC7C;QAED,IAAU,YAAa,CAAC,cAAc,KAAK,CAAC,IAAI,QAAQ,EAAE;YACtD,QAAQ,CAAC,OAAO,EAAE,YAAY,CAAC,CAAC;SACnC;IACL,CAAC,CAAC;IAEF,MAAM,OAAO,GAAG,CAAC,OAAgB,EAAE,SAAe,EAAE,EAAE;QAClD,IAAI,KAAK,EAAE;YACP,KAAK,CAAC,iBAAiB,CAAC,gBAAgB,CAAC,CAAC;SAC7C;QAED,IAAI,eAAe,EAAE;YACjB,eAAe,CAAC,OAAO,EAAE,SAAS,CAAC,CAAC;SACvC;IACL,CAAC,CAAC;IAEF,SAAS,CAAC,GAAG,EAAE,MAAM,EAAE,OAAO,EAAE,KAAK,CAAC,CAAC,CAAC,KAAK,CAAC,eAAe,CAAC,CAAC,CAAC,IAAI,EAAE,QAAQ,CAAC,CAAC;IAChF,IAAI,KAAK,EAAE;QACP,KAAK,CAAC,cAAc,CAAC,gBAAgB,CAAC,CAAC;KAC1C;AACL,CAAC,CAAC;AAEF,UAAU,CAAC,SAAS,CAAC,wBAAwB,GAAG,UAAU,OAAwB,EAAE,UAAmB,EAAE,QAAiB;IACtH,MAAM,EAAE,GAAG,IAAI,CAAC,GAAG,CAAC;IACpB,EAAE,CAAC,aAAa,CAAC,EAAE,CAAC,gBAAgB,EAAE,EAAE,CAAC,kBAAkB,EAAE,EAAE,CAAC,MAAM,CAAC,CAAC;IACxE,EAAE,CAAC,aAAa,CAAC,EAAE,CAAC,gBAAgB,EAAE,EAAE,CAAC,kBAAkB,EAAE,UAAU,CAAC,CAAC,CAAC,EAAE,CAAC,oBAAoB,CAAC,CAAC,CAAC,EAAE,CAAC,MAAM,CAAC,CAAC;IAC/G,EAAE,CAAC,aAAa,CAAC,EAAE,CAAC,gBAAgB,EAAE,EAAE,CAAC,cAAc,EAAE,EAAE,CAAC,aAAa,CAAC,CAAC;IAC3E,EAAE,CAAC,aAAa,CAAC,EAAE,CAAC,gBAAgB,EAAE,EAAE,CAAC,cAAc,EAAE,EAAE,CAAC,aAAa,CAAC,CAAC;IAC3E,OAAO,CAAC,YAAY,GAAG,UAAU,CAAC,CAAC,CAAC,SAAS,CAAC,8BAA8B,CAAC,CAAC,CAAC,SAAS,CAAC,qBAAqB,CAAC;IAE/G,IAAI,UAAU,IAAI,IAAI,CAAC,OAAO,EAAE,CAAC,eAAe,IAAI,QAAQ,KAAK,SAAS,IAAI,QAAQ,GAAG,CAAC,EAAE;QACxF,EAAE,CAAC,aAAa,CAAC,EAAE,CAAC,gBAAgB,EAAE,EAAE,CAAC,iBAAiB,EAAE,QAAQ,CAAC,CAAC;QACtE,OAAO,CAAC,YAAY,GAAG,QAAQ,CAAC;KACnC;IAED,IAAI,CAAC,oBAAoB,CAAC,EAAE,CAAC,gBAAgB,EAAE,IAAI,CAAC,CAAC;AACzD,CAAC,CAAC;AAEF,UAAU,CAAC,SAAS,CAAC,qBAAqB,GAAG,UACzC,OAAe,EACf,KAAsB,EACtB,KAAyB,EACzB,QAAkB,EAClB,SAAyC,IAAI,EAC7C,UAAiE,IAAI,EACrE,MAAe,EACf,kBAAuB,IAAI,EAC3B,oBAA6B,KAAK,EAClC,WAAmB,CAAC,EACpB,YAAoB,CAAC,EACrB,WAAsC,IAAI,EAC1C,6BAAsH,IAAI,EAC1H,eAAuG,IAAI,EAC3G,aAAa,GAAG,KAAK;IAErB,MAAM,OAAO,GAAG,QAAQ,CAAC,CAAC,CAAC,QAAQ,CAAC,CAAC,CAAC,IAAI,eAAe,CAAC,IAAI,EAAE,qBAAqB,CAAC,IAAI,CAAC,CAAC;IAC5F,OAAO,CAAC,MAAM,GAAG,IAAI,CAAC;IACtB,OAAO,CAAC,GAAG,GAAG,OAAO,CAAC;IACtB,OAAO,CAAC,eAAe,GAAG,CAAC,QAAQ,CAAC;IACpC,OAAO,CAAC,mBAAmB,GAAG,QAAQ,CAAC;IACvC,OAAO,CAAC,oBAAoB,GAAG,SAAS,CAAC;IACzC,OAAO,CAAC,cAAc,GAAG,CAAC,CAAC,aAAa,IAAI,IAAI,CAAC,KAAK,CAAC,kBAAkB,IAAI,CAAC,IAAI,CAAC,YAAY,GAAG,CAAC,IAAI,IAAI,CAAC,QAAQ,IAAI,CAAC,CAAC,QAAQ,CAAC,CAAC;IAEpI,IAAI,CAAC,IAAI,CAAC,uBAAuB,EAAE;QAC/B,OAAO,CAAC,UAAU,GAAG,eAAe,CAAC;QACrC,OAAO,CAAC,MAAM,GAAG,KAAK,CAAC;KAC1B;IAED,MAAM,eAAe,GAAG,OAAO,CAAC;IAChC,IAAI,IAAI,CAAC,oBAAoB,IAAI,CAAC,QAAQ,EAAE;QACxC,OAAO,GAAG,IAAI,CAAC,oBAAoB,CAAC,OAAO,CAAC,CAAC;KAChD;IAED,MAAM,OAAO,GAAG,OAAO,CAAC,WAAW,CAAC,GAAG,CAAC,CAAC;IACzC,MAAM,SAAS,GAAG,eAAe,CAAC,CAAC,CAAC,eAAe,CAAC,CAAC,CAAC,OAAO,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,OAAO,CAAC,SAAS,CAAC,OAAO,CAAC,CAAC,WAAW,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC;IAEnH,IAAI,MAAM,GAAqC,IAAI,CAAC;IACpD,KAAK,MAAM,eAAe,IAAI,UAAU,CAAC,eAAe,EAAE;QACtD,IAAI,eAAe,CAAC,OAAO,CAAC,SAAS,CAAC,EAAE;YACpC,MAAM,GAAG,eAAe,CAAC;YACzB,MAAM;SACT;KACJ;IAED,MAAM,eAAe,GAAG,CAAC,OAAqB,EAAE,SAAe,EAAE,EAAE;QAC/D,IAAI,OAAO,KAAK,eAAe,EAAE;YAC7B,IAAI,OAAO,IAAI,OAAO,EAAE;gBACpB,OAAO,CAAC,OAAO,CAAC,MAAM,GAAG,GAAG,GAAG,OAAO,CAAC,UAAU,EAAE,SAAS,CAAC,CAAC;aACjE;SACJ;aAAM;YACH,qEAAqE;YACrE,MAAM,CAAC,IAAI,CAAC,kBAAkB,OAAO,yBAAyB,eAAe,EAAE,CAAC,CAAC;YACjF,IAAI,CAAC,qBAAqB,CACtB,eAAe,EACf,KAAK,EACL,KAAK,EACL,CAAC,CAAC,QAAQ,EACV,MAAM,EACN,OAAO,EACP,MAAM,EACN,eAAe,EACf,iBAAiB,EACjB,QAAQ,EACR,SAAS,EACT,OAAO,EACP,0BAA0B,EAC1B,YAAY,EACZ,aAAa,CAChB,CAAC;SACL;IACL,CAAC,CAAC;IAEF,IAAI,MAAM,EAAE;QACR,MAAM,UAAU,GAAG,CAAC,IAAyC,EAAE,EAAE;YAC7D,IAAI,0BAA0B,EAAE;gBAC5B,0BAA0B,CAAC,OAAO,EAAE,IAAI,CAAC,CAAC;aAC7C;YACD,MAAO,CAAC,YAAY,CAAC,IAAI,EAAE,OAAO,EAAE,iBAAiB,EAAE,MAAM,EAAE,OAAO,CAAC,CAAC;QAC5E,CAAC,CAAC;QACF,IAAI,KAAK,IAAI,KAAK,CAAC,MAAM,KAAK,CAAC,EAAE;YAC7B,IAAI,MAAM,CAAC,eAAe,EAAE;gBACxB,IAAI,CAAC,iBAAiB,CAAC,KAAK,EAAE,CAAC,MAAM,EAAE,EAAE,CAAC,UAAU,CAAC,MAAM,CAAC,GAAG,CAAC,CAAC,KAAK,EAAE,EAAE,CAAC,IAAI,UAAU,CAAC,KAAK,CAAC,CAAC,CAAC,EAAE,KAAK,EAAE,OAAO,CAAC,CAAC;aACvH;iBAAM;gBACH,IAAI,OAAO,EAAE;oBACT,OAAO,CAAC,0CAA0C,CAAC,CAAC;iBACvD;qBAAM;oBACH,MAAM,CAAC,IAAI,CAAC,2CAA2C,CAAC,CAAC;iBAC5D;aACJ;SACJ;aAAM;YACH,IAAI,CAAC,SAAS,CAAC,OAAO,EAAE,CAAC,IAAI,EAAE,EAAE,CAAC,UAAU,CAAC,IAAI,UAAU,CAAC,IAAmB,CAAC,CAAC,EAAE,SAAS,EAAE,SAAS,EAAE,IAAI,EAAE,eAAe,CAAC,CAAC;SACnI;KACJ;SAAM;QACH,IAAI,CAAC,KAAK,EAAE;YACR,MAAM,IAAI,KAAK,CAAC,oDAAoD,CAAC,CAAC;SACzE;QAED,IAAI,CAAC,gBAAgB,CACjB,KAAK,EACL,OAAO,EACP,CAAC,OAAwB,EAAE,IAAwC,EAAE,EAAE;YACnE,IAAI,YAAY,EAAE;gBACd,YAAY,CAAC,OAAO,EAAE,IAAI,CAAC,CAAC;aAC/B;QACL,CAAC,EACD,KAAK,EACL,OAAO,CACV,CAAC;KACL;IAED,IAAI,CAAC,sBAAsB,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;IAE1C,OAAO,OAAO,CAAC;AACnB,CAAC,CAAC;AAEF,UAAU,CAAC,SAAS,CAAC,iBAAiB,GAAG,UACrC,OAAe,EACf,KAAsB,EACtB,KAAyB,EACzB,QAAkB,EAClB,SAAyC,IAAI,EAC7C,UAAiE,IAAI,EACrE,MAAe,EACf,kBAAuB,IAAI,EAC3B,oBAA6B,KAAK,EAClC,WAAmB,CAAC,EACpB,YAAoB,CAAC,EACrB,WAAsC,IAAI,EAC1C,aAAmB,EACnB,aAAa,GAAG,KAAK;IAErB,MAAM,EAAE,GAAG,IAAI,CAAC,GAAG,CAAC;IAEpB,OAAO,IAAI,CAAC,qBAAqB,CAC7B,OAAO,EACP,KAAK,EACL,KAAK,EACL,CAAC,CAAC,QAAQ,EACV,MAAM,EACN,OAAO,EACP,MAAM,EACN,eAAe,EACf,iBAAiB,EACjB,QAAQ,EACR,SAAS,EACT,QAAQ,EACR,CAAC,OAAwB,EAAE,EAAE,CAAC,IAAI,CAAC,oBAAoB,CAAC,EAAE,CAAC,gBAAgB,EAAE,OAAO,EAAE,IAAI,CAAC,EAC3F,CAAC,OAAwB,EAAE,IAAwC,EAAE,EAAE;QACnE,MAAM,KAAK,GAAG,IAAI,CAAC,eAAe,CAAC,CAAC,CAAC,UAAU,CAAC,gBAAgB,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,KAAK,EAAE,IAAI,CAAC,KAAK,CAAC,qBAAqB,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC;QAClI,MAAM,MAAM,GAAG,KAAK,CAAC;QAErB,MAAM,KAAK,GAAG;YACV,EAAE,CAAC,2BAA2B;YAC9B,EAAE,CAAC,2BAA2B;YAC9B,EAAE,CAAC,2BAA2B;YAC9B,EAAE,CAAC,2BAA2B;YAC9B,EAAE,CAAC,2BAA2B;YAC9B,EAAE,CAAC,2BAA2B;SACjC,CAAC;QAEF,IAAI,CAAC,oBAAoB,CAAC,EAAE,CAAC,gBAAgB,EAAE,OAAO,EAAE,IAAI,CAAC,CAAC;QAC9D,IAAI,CAAC,YAAY,CAAC,KAAK,CAAC,CAAC;QAEzB,MAAM,cAAc,GAAG,MAAM,CAAC,CAAC,CAAC,IAAI,CAAC,kBAAkB,CAAC,MAAM,EAAE,OAAO,CAAC,cAAc,CAAC,CAAC,CAAC,CAAC,OAAO,CAAC,cAAc,CAAC,CAAC,CAAC,EAAE,CAAC,YAAY,CAAC,CAAC,CAAC,EAAE,CAAC,IAAI,CAAC;QAC7I,IAAI,WAAW,GAAG,MAAM,CAAC,CAAC,CAAC,IAAI,CAAC,kBAAkB,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,IAAI,CAAC;QAErE,IAAI,OAAO,CAAC,cAAc,IAAI,IAAI,CAAC,YAAY,KAAK,CAAC,EAAE;YACnD,WAAW,GAAG,cAAc,CAAC;SAChC;QAED,KAAK,IAAI,KAAK,GAAG,CAAC,EAAE,KAAK,GAAG,KAAK,CAAC,MAAM,EAAE,KAAK,EAAE,EAAE;YAC/C,IAAI,IAAI,CAAC,KAAK,CAAC,CAAC,KAAK,KAAK,KAAK,IAAI,IAAI,CAAC,KAAK,CAAC,CAAC,MAAM,KAAK,MAAM,EAAE;gBAC9D,IAAI,CAAC,qBAAqB,EAAE,CAAC;gBAE7B,IAAI,CAAC,IAAI,CAAC,cAAc,IAAI,CAAC,IAAI,CAAC,eAAe,EAAE;oBAC/C,MAAM,CAAC,IAAI,CAAC,yCAAyC,CAAC,CAAC;oBACvD,OAAO;iBACV;gBACD,IAAI,CAAC,cAAc,CAAC,KAAK,GAAG,KAAK,CAAC;gBAClC,IAAI,CAAC,cAAc,CAAC,MAAM,GAAG,MAAM,CAAC;gBAEpC,IAAI,CAAC,eAAe,CAAC,SAAS,CAAC,IAAI,CAAC,KAAK,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,IAAI,CAAC,KAAK,CAAC,CAAC,KAAK,EAAE,IAAI,CAAC,KAAK,CAAC,CAAC,MAAM,EAAE,CAAC,EAAE,CAAC,EAAE,KAAK,EAAE,MAAM,CAAC,CAAC;gBAC9G,EAAE,CAAC,UAAU,CAAC,KAAK,CAAC,KAAK,CAAC,EAAE,CAAC,EAAE,cAAc,EAAE,WAAW,EAAE,EAAE,CAAC,aAAa,EAAE,IAAI,CAAC,cAAgC,CAAC,CAAC;aACxH;iBAAM;gBACH,EAAE,CAAC,UAAU,CAAC,KAAK,CAAC,KAAK,CAAC,EAAE,CAAC,EAAE,cAAc,EAAE,WAAW,EAAE,EAAE,CAAC,aAAa,EAAE,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC;aAC9F;SACJ;QAED,IAAI,CAAC,QAAQ,EAAE;YACX,EAAE,CAAC,cAAc,CAAC,EAAE,CAAC,gBAAgB,CAAC,CAAC;SAC1C;QAED,IAAI,CAAC,wBAAwB,CAAC,OAAO,EAAE,CAAC,QAAQ,CAAC,CAAC;QAElD,OAAO,CAAC,KAAK,GAAG,KAAK,CAAC;QACtB,OAAO,CAAC,MAAM,GAAG,MAAM,CAAC;QACxB,OAAO,CAAC,OAAO,GAAG,IAAI,CAAC;QACvB,IAAI,MAAM,EAAE;YACR,OAAO,CAAC,MAAM,GAAG,MAAM,CAAC;SAC3B;QAED,OAAO,CAAC,kBAAkB,CAAC,eAAe,CAAC,OAAO,CAAC,CAAC;QACpD,OAAO,CAAC,kBAAkB,CAAC,KAAK,EAAE,CAAC;QAEnC,IAAI,MAAM,EAAE;YACR,MAAM,EAAE,CAAC;SACZ;IACL,CAAC,EACD,CAAC,CAAC,aAAa,CAClB,CAAC;AACN,CAAC,CAAC","sourcesContent":["import { ThinEngine } from \"../../Engines/thinEngine\";\r\nimport { InternalTexture, InternalTextureSource } from \"../../Materials/Textures/internalTexture\";\r\nimport { Logger } from \"../../Misc/logger\";\r\nimport type { Nullable } from \"../../types\";\r\nimport type { Scene } from \"../../scene\";\r\nimport type { IInternalTextureLoader } from \"../../Materials/Textures/internalTextureLoader\";\r\nimport { LoadImage } from \"../../Misc/fileTools\";\r\nimport { RandomGUID } from \"../../Misc/guid\";\r\nimport type { IWebRequest } from \"../../Misc/interfaces/iWebRequest\";\r\nimport { Constants } from \"../constants\";\r\nimport type { DepthTextureCreationOptions } from \"../../Materials/Textures/textureCreationOptions\";\r\nimport type { RenderTargetWrapper } from \"../renderTargetWrapper\";\r\n\r\ndeclare module \"../../Engines/thinEngine\" {\r\n export interface ThinEngine {\r\n /**\r\n * Creates a depth stencil cube texture.\r\n * This is only available in WebGL 2.\r\n * @param size The size of face edge in the cube texture.\r\n * @param options The options defining the cube texture.\r\n * @param rtWrapper The render target wrapper for which the depth/stencil texture must be created\r\n * @returns The cube texture\r\n */\r\n _createDepthStencilCubeTexture(size: number, options: DepthTextureCreationOptions, rtWrapper: RenderTargetWrapper): InternalTexture;\r\n\r\n /**\r\n * Creates a cube texture\r\n * @param rootUrl defines the url where the files to load is located\r\n * @param scene defines the current scene\r\n * @param files defines the list of files to load (1 per face)\r\n * @param noMipmap defines a boolean indicating that no mipmaps shall be generated (false by default)\r\n * @param onLoad defines an optional callback raised when the texture is loaded\r\n * @param onError defines an optional callback raised if there is an issue to load the texture\r\n * @param format defines the format of the data\r\n * @param forcedExtension defines the extension to use to pick the right loader\r\n * @param createPolynomials if a polynomial sphere should be created for the cube texture\r\n * @param lodScale defines the scale applied to environment texture. This manages the range of LOD level used for IBL according to the roughness\r\n * @param lodOffset defines the offset applied to environment texture. This manages first LOD level used for IBL according to the roughness\r\n * @param fallback defines texture to use while falling back when (compressed) texture file not found.\r\n * @param loaderOptions options to be passed to the loader\r\n * @param useSRGBBuffer defines if the texture must be loaded in a sRGB GPU buffer (if supported by the GPU).\r\n * @returns the cube texture as an InternalTexture\r\n */\r\n createCubeTexture(\r\n rootUrl: string,\r\n scene: Nullable<Scene>,\r\n files: Nullable<string[]>,\r\n noMipmap: boolean | undefined,\r\n onLoad: Nullable<(data?: any) => void>,\r\n onError: Nullable<(message?: string, exception?: any) => void>,\r\n format: number | undefined,\r\n forcedExtension: any,\r\n createPolynomials: boolean,\r\n lodScale: number,\r\n lodOffset: number,\r\n fallback: Nullable<InternalTexture>,\r\n loaderOptions: any,\r\n useSRGBBuffer: boolean\r\n ): InternalTexture;\r\n\r\n /**\r\n * Creates a cube texture\r\n * @param rootUrl defines the url where the files to load is located\r\n * @param scene defines the current scene\r\n * @param files defines the list of files to load (1 per face)\r\n * @param noMipmap defines a boolean indicating that no mipmaps shall be generated (false by default)\r\n * @param onLoad defines an optional callback raised when the texture is loaded\r\n * @param onError defines an optional callback raised if there is an issue to load the texture\r\n * @param format defines the format of the data\r\n * @param forcedExtension defines the extension to use to pick the right loader\r\n * @returns the cube texture as an InternalTexture\r\n */\r\n createCubeTexture(\r\n rootUrl: string,\r\n scene: Nullable<Scene>,\r\n files: Nullable<string[]>,\r\n noMipmap: boolean,\r\n onLoad: Nullable<(data?: any) => void>,\r\n onError: Nullable<(message?: string, exception?: any) => void>,\r\n format: number | undefined,\r\n forcedExtension: any\r\n ): InternalTexture;\r\n\r\n /**\r\n * Creates a cube texture\r\n * @param rootUrl defines the url where the files to load is located\r\n * @param scene defines the current scene\r\n * @param files defines the list of files to load (1 per face)\r\n * @param noMipmap defines a boolean indicating that no mipmaps shall be generated (false by default)\r\n * @param onLoad defines an optional callback raised when the texture is loaded\r\n * @param onError defines an optional callback raised if there is an issue to load the texture\r\n * @param format defines the format of the data\r\n * @param forcedExtension defines the extension to use to pick the right loader\r\n * @param createPolynomials if a polynomial sphere should be created for the cube texture\r\n * @param lodScale defines the scale applied to environment texture. This manages the range of LOD level used for IBL according to the roughness\r\n * @param lodOffset defines the offset applied to environment texture. This manages first LOD level used for IBL according to the roughness\r\n * @returns the cube texture as an InternalTexture\r\n */\r\n createCubeTexture(\r\n rootUrl: string,\r\n scene: Nullable<Scene>,\r\n files: Nullable<string[]>,\r\n noMipmap: boolean,\r\n onLoad: Nullable<(data?: any) => void>,\r\n onError: Nullable<(message?: string, exception?: any) => void>,\r\n format: number | undefined,\r\n forcedExtension: any,\r\n createPolynomials: boolean,\r\n lodScale: number,\r\n lodOffset: number\r\n ): InternalTexture;\r\n\r\n /** @internal */\r\n createCubeTextureBase(\r\n rootUrl: string,\r\n scene: Nullable<Scene>,\r\n files: Nullable<string[]>,\r\n noMipmap: boolean,\r\n onLoad: Nullable<(data?: any) => void>,\r\n onError: Nullable<(message?: string, exception?: any) => void>,\r\n format: number | undefined,\r\n forcedExtension: any,\r\n createPolynomials: boolean,\r\n lodScale: number,\r\n lodOffset: number,\r\n fallback: Nullable<InternalTexture>,\r\n beforeLoadCubeDataCallback: Nullable<(texture: InternalTexture, data: ArrayBufferView | ArrayBufferView[]) => void>,\r\n imageHandler: Nullable<(texture: InternalTexture, imgs: HTMLImageElement[] | ImageBitmap[]) => void>,\r\n useSRGBBuffer: boolean\r\n ): InternalTexture;\r\n\r\n /** @internal */\r\n _partialLoadFile(\r\n url: string,\r\n index: number,\r\n loadedFiles: ArrayBuffer[],\r\n onfinish: (files: ArrayBuffer[]) => void,\r\n onErrorCallBack: Nullable<(message?: string, exception?: any) => void>\r\n ): void;\r\n\r\n /** @internal */\r\n _cascadeLoadFiles(scene: Nullable<Scene>, onfinish: (images: ArrayBuffer[]) => void, files: string[], onError: Nullable<(message?: string, exception?: any) => void>): void;\r\n\r\n /** @internal */\r\n _cascadeLoadImgs(\r\n scene: Nullable<Scene>,\r\n texture: InternalTexture,\r\n onfinish: Nullable<(texture: InternalTexture, images: HTMLImageElement[] | ImageBitmap[]) => void>,\r\n files: string[],\r\n onError: Nullable<(message?: string, exception?: any) => void>,\r\n mimeType?: string\r\n ): void;\r\n\r\n /** @internal */\r\n _partialLoadImg(\r\n url: string,\r\n index: number,\r\n loadedImages: HTMLImageElement[] | ImageBitmap[],\r\n scene: Nullable<Scene>,\r\n texture: InternalTexture,\r\n onfinish: Nullable<(texture: InternalTexture, images: HTMLImageElement[] | ImageBitmap[]) => void>,\r\n onErrorCallBack: Nullable<(message?: string, exception?: any) => void>,\r\n mimeType?: string\r\n ): void;\r\n\r\n /**\r\n * @internal\r\n */\r\n _setCubeMapTextureParams(texture: InternalTexture, loadMipmap: boolean, maxLevel?: number): void;\r\n }\r\n}\r\n\r\nThinEngine.prototype._createDepthStencilCubeTexture = function (size: number, options: DepthTextureCreationOptions, rtWrapper: RenderTargetWrapper): InternalTexture {\r\n const internalTexture = new InternalTexture(this, InternalTextureSource.DepthStencil);\r\n internalTexture.isCube = true;\r\n\r\n if (this.webGLVersion === 1) {\r\n Logger.Error(\"Depth cube texture is not supported by WebGL 1.\");\r\n return internalTexture;\r\n }\r\n\r\n const internalOptions = {\r\n bilinearFiltering: false,\r\n comparisonFunction: 0,\r\n generateStencil: false,\r\n ...options,\r\n };\r\n\r\n const gl = this._gl;\r\n this._bindTextureDirectly(gl.TEXTURE_CUBE_MAP, internalTexture, true);\r\n\r\n this._setupDepthStencilTexture(internalTexture, size, internalOptions.generateStencil, internalOptions.bilinearFiltering, internalOptions.comparisonFunction);\r\n\r\n rtWrapper._depthStencilTexture = internalTexture;\r\n rtWrapper._depthStencilTextureWithStencil = internalOptions.generateStencil;\r\n\r\n // Create the depth/stencil buffer\r\n for (let face = 0; face < 6; face++) {\r\n if (internalOptions.generateStencil) {\r\n gl.texImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_X + face, 0, gl.DEPTH24_STENCIL8, size, size, 0, gl.DEPTH_STENCIL, gl.UNSIGNED_INT_24_8, null);\r\n } else {\r\n gl.texImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_X + face, 0, gl.DEPTH_COMPONENT24, size, size, 0, gl.DEPTH_COMPONENT, gl.UNSIGNED_INT, null);\r\n }\r\n }\r\n\r\n this._bindTextureDirectly(gl.TEXTURE_CUBE_MAP, null);\r\n\r\n this._internalTexturesCache.push(internalTexture);\r\n\r\n return internalTexture;\r\n};\r\n\r\nThinEngine.prototype._partialLoadFile = function (\r\n url: string,\r\n index: number,\r\n loadedFiles: ArrayBuffer[],\r\n onfinish: (files: ArrayBuffer[]) => void,\r\n onErrorCallBack: Nullable<(message?: string, exception?: any) => void> = null\r\n): void {\r\n const onload = (data: ArrayBuffer) => {\r\n loadedFiles[index] = data;\r\n (<any>loadedFiles)._internalCount++;\r\n\r\n if ((<any>loadedFiles)._internalCount === 6) {\r\n onfinish(loadedFiles);\r\n }\r\n };\r\n\r\n const onerror = (request?: IWebRequest, exception?: any) => {\r\n if (onErrorCallBack && request) {\r\n onErrorCallBack(request.status + \" \" + request.statusText, exception);\r\n }\r\n };\r\n\r\n this._loadFile(url, onload as (data: string | ArrayBuffer) => void, undefined, undefined, true, onerror);\r\n};\r\n\r\nThinEngine.prototype._cascadeLoadFiles = function (\r\n scene: Nullable<Scene>,\r\n onfinish: (images: ArrayBuffer[]) => void,\r\n files: string[],\r\n onError: Nullable<(message?: string, exception?: any) => void> = null\r\n): void {\r\n const loadedFiles: ArrayBuffer[] = [];\r\n (<any>loadedFiles)._internalCount = 0;\r\n\r\n for (let index = 0; index < 6; index++) {\r\n this._partialLoadFile(files[index], index, loadedFiles, onfinish, onError);\r\n }\r\n};\r\n\r\nThinEngine.prototype._cascadeLoadImgs = function (\r\n scene: Nullable<Scene>,\r\n texture: InternalTexture,\r\n onfinish: Nullable<(texture: InternalTexture, images: HTMLImageElement[] | ImageBitmap[]) => void>,\r\n files: string[],\r\n onError: Nullable<(message?: string, exception?: any) => void> = null,\r\n mimeType?: string\r\n) {\r\n const loadedImages: HTMLImageElement[] | ImageBitmap[] = [];\r\n (<any>loadedImages)._internalCount = 0;\r\n\r\n for (let index = 0; index < 6; index++) {\r\n this._partialLoadImg(files[index], index, loadedImages, scene, texture, onfinish, onError, mimeType);\r\n }\r\n};\r\n\r\nThinEngine.prototype._partialLoadImg = function (\r\n url: string,\r\n index: number,\r\n loadedImages: HTMLImageElement[] | ImageBitmap[],\r\n scene: Nullable<Scene>,\r\n texture: InternalTexture,\r\n onfinish: Nullable<(texture: InternalTexture, images: HTMLImageElement[] | ImageBitmap[]) => void>,\r\n onErrorCallBack: Nullable<(message?: string, exception?: any) => void> = null,\r\n mimeType?: string\r\n) {\r\n const tokenPendingData = RandomGUID();\r\n\r\n const onload = (img: HTMLImageElement | ImageBitmap) => {\r\n loadedImages[index] = img;\r\n (<any>loadedImages)._internalCount++;\r\n\r\n if (scene) {\r\n scene.removePendingData(tokenPendingData);\r\n }\r\n\r\n if ((<any>loadedImages)._internalCount === 6 && onfinish) {\r\n onfinish(texture, loadedImages);\r\n }\r\n };\r\n\r\n const onerror = (message?: string, exception?: any) => {\r\n if (scene) {\r\n scene.removePendingData(tokenPendingData);\r\n }\r\n\r\n if (onErrorCallBack) {\r\n onErrorCallBack(message, exception);\r\n }\r\n };\r\n\r\n LoadImage(url, onload, onerror, scene ? scene.offlineProvider : null, mimeType);\r\n if (scene) {\r\n scene.addPendingData(tokenPendingData);\r\n }\r\n};\r\n\r\nThinEngine.prototype._setCubeMapTextureParams = function (texture: InternalTexture, loadMipmap: boolean, maxLevel?: number): void {\r\n const gl = this._gl;\r\n gl.texParameteri(gl.TEXTURE_CUBE_MAP, gl.TEXTURE_MAG_FILTER, gl.LINEAR);\r\n gl.texParameteri(gl.TEXTURE_CUBE_MAP, gl.TEXTURE_MIN_FILTER, loadMipmap ? gl.LINEAR_MIPMAP_LINEAR : gl.LINEAR);\r\n gl.texParameteri(gl.TEXTURE_CUBE_MAP, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);\r\n gl.texParameteri(gl.TEXTURE_CUBE_MAP, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);\r\n texture.samplingMode = loadMipmap ? Constants.TEXTURE_TRILINEAR_SAMPLINGMODE : Constants.TEXTURE_LINEAR_LINEAR;\r\n\r\n if (loadMipmap && this.getCaps().textureMaxLevel && maxLevel !== undefined && maxLevel > 0) {\r\n gl.texParameteri(gl.TEXTURE_CUBE_MAP, gl.TEXTURE_MAX_LEVEL, maxLevel);\r\n texture._maxLodLevel = maxLevel;\r\n }\r\n\r\n this._bindTextureDirectly(gl.TEXTURE_CUBE_MAP, null);\r\n};\r\n\r\nThinEngine.prototype.createCubeTextureBase = function (\r\n rootUrl: string,\r\n scene: Nullable<Scene>,\r\n files: Nullable<string[]>,\r\n noMipmap?: boolean,\r\n onLoad: Nullable<(data?: any) => void> = null,\r\n onError: Nullable<(message?: string, exception?: any) => void> = null,\r\n format?: number,\r\n forcedExtension: any = null,\r\n createPolynomials: boolean = false,\r\n lodScale: number = 0,\r\n lodOffset: number = 0,\r\n fallback: Nullable<InternalTexture> = null,\r\n beforeLoadCubeDataCallback: Nullable<(texture: InternalTexture, data: ArrayBufferView | ArrayBufferView[]) => void> = null,\r\n imageHandler: Nullable<(texture: InternalTexture, imgs: HTMLImageElement[] | ImageBitmap[]) => void> = null,\r\n useSRGBBuffer = false\r\n): InternalTexture {\r\n const texture = fallback ? fallback : new InternalTexture(this, InternalTextureSource.Cube);\r\n texture.isCube = true;\r\n texture.url = rootUrl;\r\n texture.generateMipMaps = !noMipmap;\r\n texture._lodGenerationScale = lodScale;\r\n texture._lodGenerationOffset = lodOffset;\r\n texture._useSRGBBuffer = !!useSRGBBuffer && this._caps.supportSRGBBuffers && (this.webGLVersion > 1 || this.isWebGPU || !!noMipmap);\r\n\r\n if (!this._doNotHandleContextLost) {\r\n texture._extension = forcedExtension;\r\n texture._files = files;\r\n }\r\n\r\n const originalRootUrl = rootUrl;\r\n if (this._transformTextureUrl && !fallback) {\r\n rootUrl = this._transformTextureUrl(rootUrl);\r\n }\r\n\r\n const lastDot = rootUrl.lastIndexOf(\".\");\r\n const extension = forcedExtension ? forcedExtension : lastDot > -1 ? rootUrl.substring(lastDot).toLowerCase() : \"\";\r\n\r\n let loader: Nullable<IInternalTextureLoader> = null;\r\n for (const availableLoader of ThinEngine._TextureLoaders) {\r\n if (availableLoader.canLoad(extension)) {\r\n loader = availableLoader;\r\n break;\r\n }\r\n }\r\n\r\n const onInternalError = (request?: IWebRequest, exception?: any) => {\r\n if (rootUrl === originalRootUrl) {\r\n if (onError && request) {\r\n onError(request.status + \" \" + request.statusText, exception);\r\n }\r\n } else {\r\n // fall back to the original url if the transformed url fails to load\r\n Logger.Warn(`Failed to load ${rootUrl}, falling back to the ${originalRootUrl}`);\r\n this.createCubeTextureBase(\r\n originalRootUrl,\r\n scene,\r\n files,\r\n !!noMipmap,\r\n onLoad,\r\n onError,\r\n format,\r\n forcedExtension,\r\n createPolynomials,\r\n lodScale,\r\n lodOffset,\r\n texture,\r\n beforeLoadCubeDataCallback,\r\n imageHandler,\r\n useSRGBBuffer\r\n );\r\n }\r\n };\r\n\r\n if (loader) {\r\n const onloaddata = (data: ArrayBufferView | ArrayBufferView[]) => {\r\n if (beforeLoadCubeDataCallback) {\r\n beforeLoadCubeDataCallback(texture, data);\r\n }\r\n loader!.loadCubeData(data, texture, createPolynomials, onLoad, onError);\r\n };\r\n if (files && files.length === 6) {\r\n if (loader.supportCascades) {\r\n this._cascadeLoadFiles(scene, (images) => onloaddata(images.map((image) => new Uint8Array(image))), files, onError);\r\n } else {\r\n if (onError) {\r\n onError(\"Textures type does not support cascades.\");\r\n } else {\r\n Logger.Warn(\"Texture loader does not support cascades.\");\r\n }\r\n }\r\n } else {\r\n this._loadFile(rootUrl, (data) => onloaddata(new Uint8Array(data as ArrayBuffer)), undefined, undefined, true, onInternalError);\r\n }\r\n } else {\r\n if (!files) {\r\n throw new Error(\"Cannot load cubemap because files were not defined\");\r\n }\r\n\r\n this._cascadeLoadImgs(\r\n scene,\r\n texture,\r\n (texture: InternalTexture, imgs: HTMLImageElement[] | ImageBitmap[]) => {\r\n if (imageHandler) {\r\n imageHandler(texture, imgs);\r\n }\r\n },\r\n files,\r\n onError\r\n );\r\n }\r\n\r\n this._internalTexturesCache.push(texture);\r\n\r\n return texture;\r\n};\r\n\r\nThinEngine.prototype.createCubeTexture = function (\r\n rootUrl: string,\r\n scene: Nullable<Scene>,\r\n files: Nullable<string[]>,\r\n noMipmap?: boolean,\r\n onLoad: Nullable<(data?: any) => void> = null,\r\n onError: Nullable<(message?: string, exception?: any) => void> = null,\r\n format?: number,\r\n forcedExtension: any = null,\r\n createPolynomials: boolean = false,\r\n lodScale: number = 0,\r\n lodOffset: number = 0,\r\n fallback: Nullable<InternalTexture> = null,\r\n loaderOptions?: any,\r\n useSRGBBuffer = false\r\n): InternalTexture {\r\n const gl = this._gl;\r\n\r\n return this.createCubeTextureBase(\r\n rootUrl,\r\n scene,\r\n files,\r\n !!noMipmap,\r\n onLoad,\r\n onError,\r\n format,\r\n forcedExtension,\r\n createPolynomials,\r\n lodScale,\r\n lodOffset,\r\n fallback,\r\n (texture: InternalTexture) => this._bindTextureDirectly(gl.TEXTURE_CUBE_MAP, texture, true),\r\n (texture: InternalTexture, imgs: HTMLImageElement[] | ImageBitmap[]) => {\r\n const width = this.needPOTTextures ? ThinEngine.GetExponentOfTwo(imgs[0].width, this._caps.maxCubemapTextureSize) : imgs[0].width;\r\n const height = width;\r\n\r\n const faces = [\r\n gl.TEXTURE_CUBE_MAP_POSITIVE_X,\r\n gl.TEXTURE_CUBE_MAP_POSITIVE_Y,\r\n gl.TEXTURE_CUBE_MAP_POSITIVE_Z,\r\n gl.TEXTURE_CUBE_MAP_NEGATIVE_X,\r\n gl.TEXTURE_CUBE_MAP_NEGATIVE_Y,\r\n gl.TEXTURE_CUBE_MAP_NEGATIVE_Z,\r\n ];\r\n\r\n this._bindTextureDirectly(gl.TEXTURE_CUBE_MAP, texture, true);\r\n this._unpackFlipY(false);\r\n\r\n const internalFormat = format ? this._getInternalFormat(format, texture._useSRGBBuffer) : texture._useSRGBBuffer ? gl.SRGB8_ALPHA8 : gl.RGBA;\r\n let texelFormat = format ? this._getInternalFormat(format) : gl.RGBA;\r\n\r\n if (texture._useSRGBBuffer && this.webGLVersion === 1) {\r\n texelFormat = internalFormat;\r\n }\r\n\r\n for (let index = 0; index < faces.length; index++) {\r\n if (imgs[index].width !== width || imgs[index].height !== height) {\r\n this._prepareWorkingCanvas();\r\n\r\n if (!this._workingCanvas || !this._workingContext) {\r\n Logger.Warn(\"Cannot create canvas to resize texture.\");\r\n return;\r\n }\r\n this._workingCanvas.width = width;\r\n this._workingCanvas.height = height;\r\n\r\n this._workingContext.drawImage(imgs[index], 0, 0, imgs[index].width, imgs[index].height, 0, 0, width, height);\r\n gl.texImage2D(faces[index], 0, internalFormat, texelFormat, gl.UNSIGNED_BYTE, this._workingCanvas as TexImageSource);\r\n } else {\r\n gl.texImage2D(faces[index], 0, internalFormat, texelFormat, gl.UNSIGNED_BYTE, imgs[index]);\r\n }\r\n }\r\n\r\n if (!noMipmap) {\r\n gl.generateMipmap(gl.TEXTURE_CUBE_MAP);\r\n }\r\n\r\n this._setCubeMapTextureParams(texture, !noMipmap);\r\n\r\n texture.width = width;\r\n texture.height = height;\r\n texture.isReady = true;\r\n if (format) {\r\n texture.format = format;\r\n }\r\n\r\n texture.onLoadedObservable.notifyObservers(texture);\r\n texture.onLoadedObservable.clear();\r\n\r\n if (onLoad) {\r\n onLoad();\r\n }\r\n },\r\n !!useSRGBBuffer\r\n );\r\n};\r\n"]}
|
|
1
|
+
{"version":3,"file":"engine.cubeTexture.js","sourceRoot":"","sources":["../../../../../../lts/core/generated/Engines/Extensions/engine.cubeTexture.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,UAAU,EAAE,MAAM,0BAA0B,CAAC;AACtD,OAAO,EAAE,eAAe,EAAE,qBAAqB,EAAE,MAAM,0CAA0C,CAAC;AAClG,OAAO,EAAE,MAAM,EAAE,MAAM,mBAAmB,CAAC;AAI3C,OAAO,EAAE,SAAS,EAAE,MAAM,sBAAsB,CAAC;AACjD,OAAO,EAAE,UAAU,EAAE,MAAM,iBAAiB,CAAC;AAE7C,OAAO,EAAE,SAAS,EAAE,MAAM,cAAc,CAAC;AAmKzC,UAAU,CAAC,SAAS,CAAC,8BAA8B,GAAG,UAAU,IAAY,EAAE,OAAoC,EAAE,SAA8B;IAC9I,MAAM,eAAe,GAAG,IAAI,eAAe,CAAC,IAAI,EAAE,qBAAqB,CAAC,YAAY,CAAC,CAAC;IACtF,eAAe,CAAC,MAAM,GAAG,IAAI,CAAC;IAE9B,IAAI,IAAI,CAAC,YAAY,KAAK,CAAC,EAAE;QACzB,MAAM,CAAC,KAAK,CAAC,iDAAiD,CAAC,CAAC;QAChE,OAAO,eAAe,CAAC;KAC1B;IAED,MAAM,eAAe,GAAG;QACpB,iBAAiB,EAAE,KAAK;QACxB,kBAAkB,EAAE,CAAC;QACrB,eAAe,EAAE,KAAK;QACtB,GAAG,OAAO;KACb,CAAC;IAEF,MAAM,EAAE,GAAG,IAAI,CAAC,GAAG,CAAC;IACpB,IAAI,CAAC,oBAAoB,CAAC,EAAE,CAAC,gBAAgB,EAAE,eAAe,EAAE,IAAI,CAAC,CAAC;IAEtE,IAAI,CAAC,yBAAyB,CAAC,eAAe,EAAE,IAAI,EAAE,eAAe,CAAC,eAAe,EAAE,eAAe,CAAC,iBAAiB,EAAE,eAAe,CAAC,kBAAkB,CAAC,CAAC;IAE9J,SAAS,CAAC,oBAAoB,GAAG,eAAe,CAAC;IACjD,SAAS,CAAC,+BAA+B,GAAG,eAAe,CAAC,eAAe,CAAC;IAE5E,kCAAkC;IAClC,KAAK,IAAI,IAAI,GAAG,CAAC,EAAE,IAAI,GAAG,CAAC,EAAE,IAAI,EAAE,EAAE;QACjC,IAAI,eAAe,CAAC,eAAe,EAAE;YACjC,EAAE,CAAC,UAAU,CAAC,EAAE,CAAC,2BAA2B,GAAG,IAAI,EAAE,CAAC,EAAE,EAAE,CAAC,gBAAgB,EAAE,IAAI,EAAE,IAAI,EAAE,CAAC,EAAE,EAAE,CAAC,aAAa,EAAE,EAAE,CAAC,iBAAiB,EAAE,IAAI,CAAC,CAAC;SAC7I;aAAM;YACH,EAAE,CAAC,UAAU,CAAC,EAAE,CAAC,2BAA2B,GAAG,IAAI,EAAE,CAAC,EAAE,EAAE,CAAC,iBAAiB,EAAE,IAAI,EAAE,IAAI,EAAE,CAAC,EAAE,EAAE,CAAC,eAAe,EAAE,EAAE,CAAC,YAAY,EAAE,IAAI,CAAC,CAAC;SAC3I;KACJ;IAED,IAAI,CAAC,oBAAoB,CAAC,EAAE,CAAC,gBAAgB,EAAE,IAAI,CAAC,CAAC;IAErD,IAAI,CAAC,sBAAsB,CAAC,IAAI,CAAC,eAAe,CAAC,CAAC;IAElD,OAAO,eAAe,CAAC;AAC3B,CAAC,CAAC;AAEF,UAAU,CAAC,SAAS,CAAC,gBAAgB,GAAG,UACpC,GAAW,EACX,KAAa,EACb,WAA0B,EAC1B,QAAwC,EACxC,kBAAyE,IAAI;IAE7E,MAAM,MAAM,GAAG,CAAC,IAAiB,EAAE,EAAE;QACjC,WAAW,CAAC,KAAK,CAAC,GAAG,IAAI,CAAC;QACpB,WAAY,CAAC,cAAc,EAAE,CAAC;QAEpC,IAAU,WAAY,CAAC,cAAc,KAAK,CAAC,EAAE;YACzC,QAAQ,CAAC,WAAW,CAAC,CAAC;SACzB;IACL,CAAC,CAAC;IAEF,MAAM,OAAO,GAAG,CAAC,OAAqB,EAAE,SAAe,EAAE,EAAE;QACvD,IAAI,eAAe,IAAI,OAAO,EAAE;YAC5B,eAAe,CAAC,OAAO,CAAC,MAAM,GAAG,GAAG,GAAG,OAAO,CAAC,UAAU,EAAE,SAAS,CAAC,CAAC;SACzE;IACL,CAAC,CAAC;IAEF,IAAI,CAAC,SAAS,CAAC,GAAG,EAAE,MAA8C,EAAE,SAAS,EAAE,SAAS,EAAE,IAAI,EAAE,OAAO,CAAC,CAAC;AAC7G,CAAC,CAAC;AAEF,UAAU,CAAC,SAAS,CAAC,iBAAiB,GAAG,UACrC,KAAsB,EACtB,QAAyC,EACzC,KAAe,EACf,UAAiE,IAAI;IAErE,MAAM,WAAW,GAAkB,EAAE,CAAC;IAChC,WAAY,CAAC,cAAc,GAAG,CAAC,CAAC;IAEtC,KAAK,IAAI,KAAK,GAAG,CAAC,EAAE,KAAK,GAAG,CAAC,EAAE,KAAK,EAAE,EAAE;QACpC,IAAI,CAAC,gBAAgB,CAAC,KAAK,CAAC,KAAK,CAAC,EAAE,KAAK,EAAE,WAAW,EAAE,QAAQ,EAAE,OAAO,CAAC,CAAC;KAC9E;AACL,CAAC,CAAC;AAEF,UAAU,CAAC,SAAS,CAAC,gBAAgB,GAAG,UACpC,KAAsB,EACtB,OAAwB,EACxB,QAAkG,EAClG,KAAe,EACf,UAAiE,IAAI,EACrE,QAAiB;IAEjB,MAAM,YAAY,GAAuC,EAAE,CAAC;IACtD,YAAa,CAAC,cAAc,GAAG,CAAC,CAAC;IAEvC,KAAK,IAAI,KAAK,GAAG,CAAC,EAAE,KAAK,GAAG,CAAC,EAAE,KAAK,EAAE,EAAE;QACpC,IAAI,CAAC,eAAe,CAAC,KAAK,CAAC,KAAK,CAAC,EAAE,KAAK,EAAE,YAAY,EAAE,KAAK,EAAE,OAAO,EAAE,QAAQ,EAAE,OAAO,EAAE,QAAQ,CAAC,CAAC;KACxG;AACL,CAAC,CAAC;AAEF,UAAU,CAAC,SAAS,CAAC,eAAe,GAAG,UACnC,GAAW,EACX,KAAa,EACb,YAAgD,EAChD,KAAsB,EACtB,OAAwB,EACxB,QAAkG,EAClG,kBAAyE,IAAI,EAC7E,QAAiB;IAEjB,MAAM,gBAAgB,GAAG,UAAU,EAAE,CAAC;IAEtC,MAAM,MAAM,GAAG,CAAC,GAAmC,EAAE,EAAE;QACnD,YAAY,CAAC,KAAK,CAAC,GAAG,GAAG,CAAC;QACpB,YAAa,CAAC,cAAc,EAAE,CAAC;QAErC,IAAI,KAAK,EAAE;YACP,KAAK,CAAC,iBAAiB,CAAC,gBAAgB,CAAC,CAAC;SAC7C;QAED,IAAU,YAAa,CAAC,cAAc,KAAK,CAAC,IAAI,QAAQ,EAAE;YACtD,QAAQ,CAAC,OAAO,EAAE,YAAY,CAAC,CAAC;SACnC;IACL,CAAC,CAAC;IAEF,MAAM,OAAO,GAAG,CAAC,OAAgB,EAAE,SAAe,EAAE,EAAE;QAClD,IAAI,KAAK,EAAE;YACP,KAAK,CAAC,iBAAiB,CAAC,gBAAgB,CAAC,CAAC;SAC7C;QAED,IAAI,eAAe,EAAE;YACjB,eAAe,CAAC,OAAO,EAAE,SAAS,CAAC,CAAC;SACvC;IACL,CAAC,CAAC;IAEF,SAAS,CAAC,GAAG,EAAE,MAAM,EAAE,OAAO,EAAE,KAAK,CAAC,CAAC,CAAC,KAAK,CAAC,eAAe,CAAC,CAAC,CAAC,IAAI,EAAE,QAAQ,CAAC,CAAC;IAChF,IAAI,KAAK,EAAE;QACP,KAAK,CAAC,cAAc,CAAC,gBAAgB,CAAC,CAAC;KAC1C;AACL,CAAC,CAAC;AAEF,UAAU,CAAC,SAAS,CAAC,wBAAwB,GAAG,UAAU,OAAwB,EAAE,UAAmB,EAAE,QAAiB;IACtH,MAAM,EAAE,GAAG,IAAI,CAAC,GAAG,CAAC;IACpB,EAAE,CAAC,aAAa,CAAC,EAAE,CAAC,gBAAgB,EAAE,EAAE,CAAC,kBAAkB,EAAE,EAAE,CAAC,MAAM,CAAC,CAAC;IACxE,EAAE,CAAC,aAAa,CAAC,EAAE,CAAC,gBAAgB,EAAE,EAAE,CAAC,kBAAkB,EAAE,UAAU,CAAC,CAAC,CAAC,EAAE,CAAC,oBAAoB,CAAC,CAAC,CAAC,EAAE,CAAC,MAAM,CAAC,CAAC;IAC/G,EAAE,CAAC,aAAa,CAAC,EAAE,CAAC,gBAAgB,EAAE,EAAE,CAAC,cAAc,EAAE,EAAE,CAAC,aAAa,CAAC,CAAC;IAC3E,EAAE,CAAC,aAAa,CAAC,EAAE,CAAC,gBAAgB,EAAE,EAAE,CAAC,cAAc,EAAE,EAAE,CAAC,aAAa,CAAC,CAAC;IAC3E,OAAO,CAAC,YAAY,GAAG,UAAU,CAAC,CAAC,CAAC,SAAS,CAAC,8BAA8B,CAAC,CAAC,CAAC,SAAS,CAAC,qBAAqB,CAAC;IAE/G,IAAI,UAAU,IAAI,IAAI,CAAC,OAAO,EAAE,CAAC,eAAe,IAAI,QAAQ,KAAK,SAAS,IAAI,QAAQ,GAAG,CAAC,EAAE;QACxF,EAAE,CAAC,aAAa,CAAC,EAAE,CAAC,gBAAgB,EAAE,EAAE,CAAC,iBAAiB,EAAE,QAAQ,CAAC,CAAC;QACtE,OAAO,CAAC,YAAY,GAAG,QAAQ,CAAC;KACnC;IAED,IAAI,CAAC,oBAAoB,CAAC,EAAE,CAAC,gBAAgB,EAAE,IAAI,CAAC,CAAC;AACzD,CAAC,CAAC;AAEF,UAAU,CAAC,SAAS,CAAC,qBAAqB,GAAG,UACzC,OAAe,EACf,KAAsB,EACtB,KAAyB,EACzB,QAAkB,EAClB,SAAyC,IAAI,EAC7C,UAAiE,IAAI,EACrE,MAAe,EACf,kBAAuB,IAAI,EAC3B,oBAA6B,KAAK,EAClC,WAAmB,CAAC,EACpB,YAAoB,CAAC,EACrB,WAAsC,IAAI,EAC1C,6BAAsH,IAAI,EAC1H,eAAuG,IAAI,EAC3G,aAAa,GAAG,KAAK;IAErB,MAAM,OAAO,GAAG,QAAQ,CAAC,CAAC,CAAC,QAAQ,CAAC,CAAC,CAAC,IAAI,eAAe,CAAC,IAAI,EAAE,qBAAqB,CAAC,IAAI,CAAC,CAAC;IAC5F,OAAO,CAAC,MAAM,GAAG,IAAI,CAAC;IACtB,OAAO,CAAC,GAAG,GAAG,OAAO,CAAC;IACtB,OAAO,CAAC,eAAe,GAAG,CAAC,QAAQ,CAAC;IACpC,OAAO,CAAC,mBAAmB,GAAG,QAAQ,CAAC;IACvC,OAAO,CAAC,oBAAoB,GAAG,SAAS,CAAC;IACzC,OAAO,CAAC,cAAc,GAAG,CAAC,CAAC,aAAa,IAAI,IAAI,CAAC,KAAK,CAAC,kBAAkB,IAAI,CAAC,IAAI,CAAC,YAAY,GAAG,CAAC,IAAI,IAAI,CAAC,QAAQ,IAAI,CAAC,CAAC,QAAQ,CAAC,CAAC;IAEpI,IAAI,CAAC,IAAI,CAAC,uBAAuB,EAAE;QAC/B,OAAO,CAAC,UAAU,GAAG,eAAe,CAAC;QACrC,OAAO,CAAC,MAAM,GAAG,KAAK,CAAC;KAC1B;IAED,MAAM,eAAe,GAAG,OAAO,CAAC;IAChC,IAAI,IAAI,CAAC,oBAAoB,IAAI,CAAC,QAAQ,EAAE;QACxC,OAAO,GAAG,IAAI,CAAC,oBAAoB,CAAC,OAAO,CAAC,CAAC;KAChD;IAED,MAAM,uBAAuB,GAAG,OAAO,CAAC,KAAK,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC;IACtD,MAAM,OAAO,GAAG,uBAAuB,CAAC,WAAW,CAAC,GAAG,CAAC,CAAC;IACzD,MAAM,SAAS,GAAG,eAAe,CAAC,CAAC,CAAC,eAAe,CAAC,CAAC,CAAC,OAAO,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,uBAAuB,CAAC,SAAS,CAAC,OAAO,CAAC,CAAC,WAAW,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC;IAEnI,IAAI,MAAM,GAAqC,IAAI,CAAC;IACpD,KAAK,MAAM,eAAe,IAAI,UAAU,CAAC,eAAe,EAAE;QACtD,IAAI,eAAe,CAAC,OAAO,CAAC,SAAS,CAAC,EAAE;YACpC,MAAM,GAAG,eAAe,CAAC;YACzB,MAAM;SACT;KACJ;IAED,MAAM,eAAe,GAAG,CAAC,OAAqB,EAAE,SAAe,EAAE,EAAE;QAC/D,IAAI,OAAO,KAAK,eAAe,EAAE;YAC7B,IAAI,OAAO,IAAI,OAAO,EAAE;gBACpB,OAAO,CAAC,OAAO,CAAC,MAAM,GAAG,GAAG,GAAG,OAAO,CAAC,UAAU,EAAE,SAAS,CAAC,CAAC;aACjE;SACJ;aAAM;YACH,qEAAqE;YACrE,MAAM,CAAC,IAAI,CAAC,kBAAkB,OAAO,yBAAyB,eAAe,EAAE,CAAC,CAAC;YACjF,IAAI,CAAC,qBAAqB,CACtB,eAAe,EACf,KAAK,EACL,KAAK,EACL,CAAC,CAAC,QAAQ,EACV,MAAM,EACN,OAAO,EACP,MAAM,EACN,eAAe,EACf,iBAAiB,EACjB,QAAQ,EACR,SAAS,EACT,OAAO,EACP,0BAA0B,EAC1B,YAAY,EACZ,aAAa,CAChB,CAAC;SACL;IACL,CAAC,CAAC;IAEF,IAAI,MAAM,EAAE;QACR,MAAM,UAAU,GAAG,CAAC,IAAyC,EAAE,EAAE;YAC7D,IAAI,0BAA0B,EAAE;gBAC5B,0BAA0B,CAAC,OAAO,EAAE,IAAI,CAAC,CAAC;aAC7C;YACD,MAAO,CAAC,YAAY,CAAC,IAAI,EAAE,OAAO,EAAE,iBAAiB,EAAE,MAAM,EAAE,OAAO,CAAC,CAAC;QAC5E,CAAC,CAAC;QACF,IAAI,KAAK,IAAI,KAAK,CAAC,MAAM,KAAK,CAAC,EAAE;YAC7B,IAAI,MAAM,CAAC,eAAe,EAAE;gBACxB,IAAI,CAAC,iBAAiB,CAAC,KAAK,EAAE,CAAC,MAAM,EAAE,EAAE,CAAC,UAAU,CAAC,MAAM,CAAC,GAAG,CAAC,CAAC,KAAK,EAAE,EAAE,CAAC,IAAI,UAAU,CAAC,KAAK,CAAC,CAAC,CAAC,EAAE,KAAK,EAAE,OAAO,CAAC,CAAC;aACvH;iBAAM;gBACH,IAAI,OAAO,EAAE;oBACT,OAAO,CAAC,0CAA0C,CAAC,CAAC;iBACvD;qBAAM;oBACH,MAAM,CAAC,IAAI,CAAC,2CAA2C,CAAC,CAAC;iBAC5D;aACJ;SACJ;aAAM;YACH,IAAI,CAAC,SAAS,CAAC,OAAO,EAAE,CAAC,IAAI,EAAE,EAAE,CAAC,UAAU,CAAC,IAAI,UAAU,CAAC,IAAmB,CAAC,CAAC,EAAE,SAAS,EAAE,SAAS,EAAE,IAAI,EAAE,eAAe,CAAC,CAAC;SACnI;KACJ;SAAM;QACH,IAAI,CAAC,KAAK,EAAE;YACR,MAAM,IAAI,KAAK,CAAC,oDAAoD,CAAC,CAAC;SACzE;QAED,IAAI,CAAC,gBAAgB,CACjB,KAAK,EACL,OAAO,EACP,CAAC,OAAwB,EAAE,IAAwC,EAAE,EAAE;YACnE,IAAI,YAAY,EAAE;gBACd,YAAY,CAAC,OAAO,EAAE,IAAI,CAAC,CAAC;aAC/B;QACL,CAAC,EACD,KAAK,EACL,OAAO,CACV,CAAC;KACL;IAED,IAAI,CAAC,sBAAsB,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;IAE1C,OAAO,OAAO,CAAC;AACnB,CAAC,CAAC;AAEF,UAAU,CAAC,SAAS,CAAC,iBAAiB,GAAG,UACrC,OAAe,EACf,KAAsB,EACtB,KAAyB,EACzB,QAAkB,EAClB,SAAyC,IAAI,EAC7C,UAAiE,IAAI,EACrE,MAAe,EACf,kBAAuB,IAAI,EAC3B,oBAA6B,KAAK,EAClC,WAAmB,CAAC,EACpB,YAAoB,CAAC,EACrB,WAAsC,IAAI,EAC1C,aAAmB,EACnB,aAAa,GAAG,KAAK;IAErB,MAAM,EAAE,GAAG,IAAI,CAAC,GAAG,CAAC;IAEpB,OAAO,IAAI,CAAC,qBAAqB,CAC7B,OAAO,EACP,KAAK,EACL,KAAK,EACL,CAAC,CAAC,QAAQ,EACV,MAAM,EACN,OAAO,EACP,MAAM,EACN,eAAe,EACf,iBAAiB,EACjB,QAAQ,EACR,SAAS,EACT,QAAQ,EACR,CAAC,OAAwB,EAAE,EAAE,CAAC,IAAI,CAAC,oBAAoB,CAAC,EAAE,CAAC,gBAAgB,EAAE,OAAO,EAAE,IAAI,CAAC,EAC3F,CAAC,OAAwB,EAAE,IAAwC,EAAE,EAAE;QACnE,MAAM,KAAK,GAAG,IAAI,CAAC,eAAe,CAAC,CAAC,CAAC,UAAU,CAAC,gBAAgB,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,KAAK,EAAE,IAAI,CAAC,KAAK,CAAC,qBAAqB,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC;QAClI,MAAM,MAAM,GAAG,KAAK,CAAC;QAErB,MAAM,KAAK,GAAG;YACV,EAAE,CAAC,2BAA2B;YAC9B,EAAE,CAAC,2BAA2B;YAC9B,EAAE,CAAC,2BAA2B;YAC9B,EAAE,CAAC,2BAA2B;YAC9B,EAAE,CAAC,2BAA2B;YAC9B,EAAE,CAAC,2BAA2B;SACjC,CAAC;QAEF,IAAI,CAAC,oBAAoB,CAAC,EAAE,CAAC,gBAAgB,EAAE,OAAO,EAAE,IAAI,CAAC,CAAC;QAC9D,IAAI,CAAC,YAAY,CAAC,KAAK,CAAC,CAAC;QAEzB,MAAM,cAAc,GAAG,MAAM,CAAC,CAAC,CAAC,IAAI,CAAC,kBAAkB,CAAC,MAAM,EAAE,OAAO,CAAC,cAAc,CAAC,CAAC,CAAC,CAAC,OAAO,CAAC,cAAc,CAAC,CAAC,CAAC,EAAE,CAAC,YAAY,CAAC,CAAC,CAAC,EAAE,CAAC,IAAI,CAAC;QAC7I,IAAI,WAAW,GAAG,MAAM,CAAC,CAAC,CAAC,IAAI,CAAC,kBAAkB,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,IAAI,CAAC;QAErE,IAAI,OAAO,CAAC,cAAc,IAAI,IAAI,CAAC,YAAY,KAAK,CAAC,EAAE;YACnD,WAAW,GAAG,cAAc,CAAC;SAChC;QAED,KAAK,IAAI,KAAK,GAAG,CAAC,EAAE,KAAK,GAAG,KAAK,CAAC,MAAM,EAAE,KAAK,EAAE,EAAE;YAC/C,IAAI,IAAI,CAAC,KAAK,CAAC,CAAC,KAAK,KAAK,KAAK,IAAI,IAAI,CAAC,KAAK,CAAC,CAAC,MAAM,KAAK,MAAM,EAAE;gBAC9D,IAAI,CAAC,qBAAqB,EAAE,CAAC;gBAE7B,IAAI,CAAC,IAAI,CAAC,cAAc,IAAI,CAAC,IAAI,CAAC,eAAe,EAAE;oBAC/C,MAAM,CAAC,IAAI,CAAC,yCAAyC,CAAC,CAAC;oBACvD,OAAO;iBACV;gBACD,IAAI,CAAC,cAAc,CAAC,KAAK,GAAG,KAAK,CAAC;gBAClC,IAAI,CAAC,cAAc,CAAC,MAAM,GAAG,MAAM,CAAC;gBAEpC,IAAI,CAAC,eAAe,CAAC,SAAS,CAAC,IAAI,CAAC,KAAK,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,IAAI,CAAC,KAAK,CAAC,CAAC,KAAK,EAAE,IAAI,CAAC,KAAK,CAAC,CAAC,MAAM,EAAE,CAAC,EAAE,CAAC,EAAE,KAAK,EAAE,MAAM,CAAC,CAAC;gBAC9G,EAAE,CAAC,UAAU,CAAC,KAAK,CAAC,KAAK,CAAC,EAAE,CAAC,EAAE,cAAc,EAAE,WAAW,EAAE,EAAE,CAAC,aAAa,EAAE,IAAI,CAAC,cAAgC,CAAC,CAAC;aACxH;iBAAM;gBACH,EAAE,CAAC,UAAU,CAAC,KAAK,CAAC,KAAK,CAAC,EAAE,CAAC,EAAE,cAAc,EAAE,WAAW,EAAE,EAAE,CAAC,aAAa,EAAE,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC;aAC9F;SACJ;QAED,IAAI,CAAC,QAAQ,EAAE;YACX,EAAE,CAAC,cAAc,CAAC,EAAE,CAAC,gBAAgB,CAAC,CAAC;SAC1C;QAED,IAAI,CAAC,wBAAwB,CAAC,OAAO,EAAE,CAAC,QAAQ,CAAC,CAAC;QAElD,OAAO,CAAC,KAAK,GAAG,KAAK,CAAC;QACtB,OAAO,CAAC,MAAM,GAAG,MAAM,CAAC;QACxB,OAAO,CAAC,OAAO,GAAG,IAAI,CAAC;QACvB,IAAI,MAAM,EAAE;YACR,OAAO,CAAC,MAAM,GAAG,MAAM,CAAC;SAC3B;QAED,OAAO,CAAC,kBAAkB,CAAC,eAAe,CAAC,OAAO,CAAC,CAAC;QACpD,OAAO,CAAC,kBAAkB,CAAC,KAAK,EAAE,CAAC;QAEnC,IAAI,MAAM,EAAE;YACR,MAAM,EAAE,CAAC;SACZ;IACL,CAAC,EACD,CAAC,CAAC,aAAa,CAClB,CAAC;AACN,CAAC,CAAC","sourcesContent":["import { ThinEngine } from \"../../Engines/thinEngine\";\r\nimport { InternalTexture, InternalTextureSource } from \"../../Materials/Textures/internalTexture\";\r\nimport { Logger } from \"../../Misc/logger\";\r\nimport type { Nullable } from \"../../types\";\r\nimport type { Scene } from \"../../scene\";\r\nimport type { IInternalTextureLoader } from \"../../Materials/Textures/internalTextureLoader\";\r\nimport { LoadImage } from \"../../Misc/fileTools\";\r\nimport { RandomGUID } from \"../../Misc/guid\";\r\nimport type { IWebRequest } from \"../../Misc/interfaces/iWebRequest\";\r\nimport { Constants } from \"../constants\";\r\nimport type { DepthTextureCreationOptions } from \"../../Materials/Textures/textureCreationOptions\";\r\nimport type { RenderTargetWrapper } from \"../renderTargetWrapper\";\r\n\r\ndeclare module \"../../Engines/thinEngine\" {\r\n export interface ThinEngine {\r\n /**\r\n * Creates a depth stencil cube texture.\r\n * This is only available in WebGL 2.\r\n * @param size The size of face edge in the cube texture.\r\n * @param options The options defining the cube texture.\r\n * @param rtWrapper The render target wrapper for which the depth/stencil texture must be created\r\n * @returns The cube texture\r\n */\r\n _createDepthStencilCubeTexture(size: number, options: DepthTextureCreationOptions, rtWrapper: RenderTargetWrapper): InternalTexture;\r\n\r\n /**\r\n * Creates a cube texture\r\n * @param rootUrl defines the url where the files to load is located\r\n * @param scene defines the current scene\r\n * @param files defines the list of files to load (1 per face)\r\n * @param noMipmap defines a boolean indicating that no mipmaps shall be generated (false by default)\r\n * @param onLoad defines an optional callback raised when the texture is loaded\r\n * @param onError defines an optional callback raised if there is an issue to load the texture\r\n * @param format defines the format of the data\r\n * @param forcedExtension defines the extension to use to pick the right loader\r\n * @param createPolynomials if a polynomial sphere should be created for the cube texture\r\n * @param lodScale defines the scale applied to environment texture. This manages the range of LOD level used for IBL according to the roughness\r\n * @param lodOffset defines the offset applied to environment texture. This manages first LOD level used for IBL according to the roughness\r\n * @param fallback defines texture to use while falling back when (compressed) texture file not found.\r\n * @param loaderOptions options to be passed to the loader\r\n * @param useSRGBBuffer defines if the texture must be loaded in a sRGB GPU buffer (if supported by the GPU).\r\n * @returns the cube texture as an InternalTexture\r\n */\r\n createCubeTexture(\r\n rootUrl: string,\r\n scene: Nullable<Scene>,\r\n files: Nullable<string[]>,\r\n noMipmap: boolean | undefined,\r\n onLoad: Nullable<(data?: any) => void>,\r\n onError: Nullable<(message?: string, exception?: any) => void>,\r\n format: number | undefined,\r\n forcedExtension: any,\r\n createPolynomials: boolean,\r\n lodScale: number,\r\n lodOffset: number,\r\n fallback: Nullable<InternalTexture>,\r\n loaderOptions: any,\r\n useSRGBBuffer: boolean\r\n ): InternalTexture;\r\n\r\n /**\r\n * Creates a cube texture\r\n * @param rootUrl defines the url where the files to load is located\r\n * @param scene defines the current scene\r\n * @param files defines the list of files to load (1 per face)\r\n * @param noMipmap defines a boolean indicating that no mipmaps shall be generated (false by default)\r\n * @param onLoad defines an optional callback raised when the texture is loaded\r\n * @param onError defines an optional callback raised if there is an issue to load the texture\r\n * @param format defines the format of the data\r\n * @param forcedExtension defines the extension to use to pick the right loader\r\n * @returns the cube texture as an InternalTexture\r\n */\r\n createCubeTexture(\r\n rootUrl: string,\r\n scene: Nullable<Scene>,\r\n files: Nullable<string[]>,\r\n noMipmap: boolean,\r\n onLoad: Nullable<(data?: any) => void>,\r\n onError: Nullable<(message?: string, exception?: any) => void>,\r\n format: number | undefined,\r\n forcedExtension: any\r\n ): InternalTexture;\r\n\r\n /**\r\n * Creates a cube texture\r\n * @param rootUrl defines the url where the files to load is located\r\n * @param scene defines the current scene\r\n * @param files defines the list of files to load (1 per face)\r\n * @param noMipmap defines a boolean indicating that no mipmaps shall be generated (false by default)\r\n * @param onLoad defines an optional callback raised when the texture is loaded\r\n * @param onError defines an optional callback raised if there is an issue to load the texture\r\n * @param format defines the format of the data\r\n * @param forcedExtension defines the extension to use to pick the right loader\r\n * @param createPolynomials if a polynomial sphere should be created for the cube texture\r\n * @param lodScale defines the scale applied to environment texture. This manages the range of LOD level used for IBL according to the roughness\r\n * @param lodOffset defines the offset applied to environment texture. This manages first LOD level used for IBL according to the roughness\r\n * @returns the cube texture as an InternalTexture\r\n */\r\n createCubeTexture(\r\n rootUrl: string,\r\n scene: Nullable<Scene>,\r\n files: Nullable<string[]>,\r\n noMipmap: boolean,\r\n onLoad: Nullable<(data?: any) => void>,\r\n onError: Nullable<(message?: string, exception?: any) => void>,\r\n format: number | undefined,\r\n forcedExtension: any,\r\n createPolynomials: boolean,\r\n lodScale: number,\r\n lodOffset: number\r\n ): InternalTexture;\r\n\r\n /** @internal */\r\n createCubeTextureBase(\r\n rootUrl: string,\r\n scene: Nullable<Scene>,\r\n files: Nullable<string[]>,\r\n noMipmap: boolean,\r\n onLoad: Nullable<(data?: any) => void>,\r\n onError: Nullable<(message?: string, exception?: any) => void>,\r\n format: number | undefined,\r\n forcedExtension: any,\r\n createPolynomials: boolean,\r\n lodScale: number,\r\n lodOffset: number,\r\n fallback: Nullable<InternalTexture>,\r\n beforeLoadCubeDataCallback: Nullable<(texture: InternalTexture, data: ArrayBufferView | ArrayBufferView[]) => void>,\r\n imageHandler: Nullable<(texture: InternalTexture, imgs: HTMLImageElement[] | ImageBitmap[]) => void>,\r\n useSRGBBuffer: boolean\r\n ): InternalTexture;\r\n\r\n /** @internal */\r\n _partialLoadFile(\r\n url: string,\r\n index: number,\r\n loadedFiles: ArrayBuffer[],\r\n onfinish: (files: ArrayBuffer[]) => void,\r\n onErrorCallBack: Nullable<(message?: string, exception?: any) => void>\r\n ): void;\r\n\r\n /** @internal */\r\n _cascadeLoadFiles(scene: Nullable<Scene>, onfinish: (images: ArrayBuffer[]) => void, files: string[], onError: Nullable<(message?: string, exception?: any) => void>): void;\r\n\r\n /** @internal */\r\n _cascadeLoadImgs(\r\n scene: Nullable<Scene>,\r\n texture: InternalTexture,\r\n onfinish: Nullable<(texture: InternalTexture, images: HTMLImageElement[] | ImageBitmap[]) => void>,\r\n files: string[],\r\n onError: Nullable<(message?: string, exception?: any) => void>,\r\n mimeType?: string\r\n ): void;\r\n\r\n /** @internal */\r\n _partialLoadImg(\r\n url: string,\r\n index: number,\r\n loadedImages: HTMLImageElement[] | ImageBitmap[],\r\n scene: Nullable<Scene>,\r\n texture: InternalTexture,\r\n onfinish: Nullable<(texture: InternalTexture, images: HTMLImageElement[] | ImageBitmap[]) => void>,\r\n onErrorCallBack: Nullable<(message?: string, exception?: any) => void>,\r\n mimeType?: string\r\n ): void;\r\n\r\n /**\r\n * @internal\r\n */\r\n _setCubeMapTextureParams(texture: InternalTexture, loadMipmap: boolean, maxLevel?: number): void;\r\n }\r\n}\r\n\r\nThinEngine.prototype._createDepthStencilCubeTexture = function (size: number, options: DepthTextureCreationOptions, rtWrapper: RenderTargetWrapper): InternalTexture {\r\n const internalTexture = new InternalTexture(this, InternalTextureSource.DepthStencil);\r\n internalTexture.isCube = true;\r\n\r\n if (this.webGLVersion === 1) {\r\n Logger.Error(\"Depth cube texture is not supported by WebGL 1.\");\r\n return internalTexture;\r\n }\r\n\r\n const internalOptions = {\r\n bilinearFiltering: false,\r\n comparisonFunction: 0,\r\n generateStencil: false,\r\n ...options,\r\n };\r\n\r\n const gl = this._gl;\r\n this._bindTextureDirectly(gl.TEXTURE_CUBE_MAP, internalTexture, true);\r\n\r\n this._setupDepthStencilTexture(internalTexture, size, internalOptions.generateStencil, internalOptions.bilinearFiltering, internalOptions.comparisonFunction);\r\n\r\n rtWrapper._depthStencilTexture = internalTexture;\r\n rtWrapper._depthStencilTextureWithStencil = internalOptions.generateStencil;\r\n\r\n // Create the depth/stencil buffer\r\n for (let face = 0; face < 6; face++) {\r\n if (internalOptions.generateStencil) {\r\n gl.texImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_X + face, 0, gl.DEPTH24_STENCIL8, size, size, 0, gl.DEPTH_STENCIL, gl.UNSIGNED_INT_24_8, null);\r\n } else {\r\n gl.texImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_X + face, 0, gl.DEPTH_COMPONENT24, size, size, 0, gl.DEPTH_COMPONENT, gl.UNSIGNED_INT, null);\r\n }\r\n }\r\n\r\n this._bindTextureDirectly(gl.TEXTURE_CUBE_MAP, null);\r\n\r\n this._internalTexturesCache.push(internalTexture);\r\n\r\n return internalTexture;\r\n};\r\n\r\nThinEngine.prototype._partialLoadFile = function (\r\n url: string,\r\n index: number,\r\n loadedFiles: ArrayBuffer[],\r\n onfinish: (files: ArrayBuffer[]) => void,\r\n onErrorCallBack: Nullable<(message?: string, exception?: any) => void> = null\r\n): void {\r\n const onload = (data: ArrayBuffer) => {\r\n loadedFiles[index] = data;\r\n (<any>loadedFiles)._internalCount++;\r\n\r\n if ((<any>loadedFiles)._internalCount === 6) {\r\n onfinish(loadedFiles);\r\n }\r\n };\r\n\r\n const onerror = (request?: IWebRequest, exception?: any) => {\r\n if (onErrorCallBack && request) {\r\n onErrorCallBack(request.status + \" \" + request.statusText, exception);\r\n }\r\n };\r\n\r\n this._loadFile(url, onload as (data: string | ArrayBuffer) => void, undefined, undefined, true, onerror);\r\n};\r\n\r\nThinEngine.prototype._cascadeLoadFiles = function (\r\n scene: Nullable<Scene>,\r\n onfinish: (images: ArrayBuffer[]) => void,\r\n files: string[],\r\n onError: Nullable<(message?: string, exception?: any) => void> = null\r\n): void {\r\n const loadedFiles: ArrayBuffer[] = [];\r\n (<any>loadedFiles)._internalCount = 0;\r\n\r\n for (let index = 0; index < 6; index++) {\r\n this._partialLoadFile(files[index], index, loadedFiles, onfinish, onError);\r\n }\r\n};\r\n\r\nThinEngine.prototype._cascadeLoadImgs = function (\r\n scene: Nullable<Scene>,\r\n texture: InternalTexture,\r\n onfinish: Nullable<(texture: InternalTexture, images: HTMLImageElement[] | ImageBitmap[]) => void>,\r\n files: string[],\r\n onError: Nullable<(message?: string, exception?: any) => void> = null,\r\n mimeType?: string\r\n) {\r\n const loadedImages: HTMLImageElement[] | ImageBitmap[] = [];\r\n (<any>loadedImages)._internalCount = 0;\r\n\r\n for (let index = 0; index < 6; index++) {\r\n this._partialLoadImg(files[index], index, loadedImages, scene, texture, onfinish, onError, mimeType);\r\n }\r\n};\r\n\r\nThinEngine.prototype._partialLoadImg = function (\r\n url: string,\r\n index: number,\r\n loadedImages: HTMLImageElement[] | ImageBitmap[],\r\n scene: Nullable<Scene>,\r\n texture: InternalTexture,\r\n onfinish: Nullable<(texture: InternalTexture, images: HTMLImageElement[] | ImageBitmap[]) => void>,\r\n onErrorCallBack: Nullable<(message?: string, exception?: any) => void> = null,\r\n mimeType?: string\r\n) {\r\n const tokenPendingData = RandomGUID();\r\n\r\n const onload = (img: HTMLImageElement | ImageBitmap) => {\r\n loadedImages[index] = img;\r\n (<any>loadedImages)._internalCount++;\r\n\r\n if (scene) {\r\n scene.removePendingData(tokenPendingData);\r\n }\r\n\r\n if ((<any>loadedImages)._internalCount === 6 && onfinish) {\r\n onfinish(texture, loadedImages);\r\n }\r\n };\r\n\r\n const onerror = (message?: string, exception?: any) => {\r\n if (scene) {\r\n scene.removePendingData(tokenPendingData);\r\n }\r\n\r\n if (onErrorCallBack) {\r\n onErrorCallBack(message, exception);\r\n }\r\n };\r\n\r\n LoadImage(url, onload, onerror, scene ? scene.offlineProvider : null, mimeType);\r\n if (scene) {\r\n scene.addPendingData(tokenPendingData);\r\n }\r\n};\r\n\r\nThinEngine.prototype._setCubeMapTextureParams = function (texture: InternalTexture, loadMipmap: boolean, maxLevel?: number): void {\r\n const gl = this._gl;\r\n gl.texParameteri(gl.TEXTURE_CUBE_MAP, gl.TEXTURE_MAG_FILTER, gl.LINEAR);\r\n gl.texParameteri(gl.TEXTURE_CUBE_MAP, gl.TEXTURE_MIN_FILTER, loadMipmap ? gl.LINEAR_MIPMAP_LINEAR : gl.LINEAR);\r\n gl.texParameteri(gl.TEXTURE_CUBE_MAP, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);\r\n gl.texParameteri(gl.TEXTURE_CUBE_MAP, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);\r\n texture.samplingMode = loadMipmap ? Constants.TEXTURE_TRILINEAR_SAMPLINGMODE : Constants.TEXTURE_LINEAR_LINEAR;\r\n\r\n if (loadMipmap && this.getCaps().textureMaxLevel && maxLevel !== undefined && maxLevel > 0) {\r\n gl.texParameteri(gl.TEXTURE_CUBE_MAP, gl.TEXTURE_MAX_LEVEL, maxLevel);\r\n texture._maxLodLevel = maxLevel;\r\n }\r\n\r\n this._bindTextureDirectly(gl.TEXTURE_CUBE_MAP, null);\r\n};\r\n\r\nThinEngine.prototype.createCubeTextureBase = function (\r\n rootUrl: string,\r\n scene: Nullable<Scene>,\r\n files: Nullable<string[]>,\r\n noMipmap?: boolean,\r\n onLoad: Nullable<(data?: any) => void> = null,\r\n onError: Nullable<(message?: string, exception?: any) => void> = null,\r\n format?: number,\r\n forcedExtension: any = null,\r\n createPolynomials: boolean = false,\r\n lodScale: number = 0,\r\n lodOffset: number = 0,\r\n fallback: Nullable<InternalTexture> = null,\r\n beforeLoadCubeDataCallback: Nullable<(texture: InternalTexture, data: ArrayBufferView | ArrayBufferView[]) => void> = null,\r\n imageHandler: Nullable<(texture: InternalTexture, imgs: HTMLImageElement[] | ImageBitmap[]) => void> = null,\r\n useSRGBBuffer = false\r\n): InternalTexture {\r\n const texture = fallback ? fallback : new InternalTexture(this, InternalTextureSource.Cube);\r\n texture.isCube = true;\r\n texture.url = rootUrl;\r\n texture.generateMipMaps = !noMipmap;\r\n texture._lodGenerationScale = lodScale;\r\n texture._lodGenerationOffset = lodOffset;\r\n texture._useSRGBBuffer = !!useSRGBBuffer && this._caps.supportSRGBBuffers && (this.webGLVersion > 1 || this.isWebGPU || !!noMipmap);\r\n\r\n if (!this._doNotHandleContextLost) {\r\n texture._extension = forcedExtension;\r\n texture._files = files;\r\n }\r\n\r\n const originalRootUrl = rootUrl;\r\n if (this._transformTextureUrl && !fallback) {\r\n rootUrl = this._transformTextureUrl(rootUrl);\r\n }\r\n\r\n const rootUrlWithoutUriParams = rootUrl.split(\"?\")[0];\r\n const lastDot = rootUrlWithoutUriParams.lastIndexOf(\".\");\r\n const extension = forcedExtension ? forcedExtension : lastDot > -1 ? rootUrlWithoutUriParams.substring(lastDot).toLowerCase() : \"\";\r\n\r\n let loader: Nullable<IInternalTextureLoader> = null;\r\n for (const availableLoader of ThinEngine._TextureLoaders) {\r\n if (availableLoader.canLoad(extension)) {\r\n loader = availableLoader;\r\n break;\r\n }\r\n }\r\n\r\n const onInternalError = (request?: IWebRequest, exception?: any) => {\r\n if (rootUrl === originalRootUrl) {\r\n if (onError && request) {\r\n onError(request.status + \" \" + request.statusText, exception);\r\n }\r\n } else {\r\n // fall back to the original url if the transformed url fails to load\r\n Logger.Warn(`Failed to load ${rootUrl}, falling back to the ${originalRootUrl}`);\r\n this.createCubeTextureBase(\r\n originalRootUrl,\r\n scene,\r\n files,\r\n !!noMipmap,\r\n onLoad,\r\n onError,\r\n format,\r\n forcedExtension,\r\n createPolynomials,\r\n lodScale,\r\n lodOffset,\r\n texture,\r\n beforeLoadCubeDataCallback,\r\n imageHandler,\r\n useSRGBBuffer\r\n );\r\n }\r\n };\r\n\r\n if (loader) {\r\n const onloaddata = (data: ArrayBufferView | ArrayBufferView[]) => {\r\n if (beforeLoadCubeDataCallback) {\r\n beforeLoadCubeDataCallback(texture, data);\r\n }\r\n loader!.loadCubeData(data, texture, createPolynomials, onLoad, onError);\r\n };\r\n if (files && files.length === 6) {\r\n if (loader.supportCascades) {\r\n this._cascadeLoadFiles(scene, (images) => onloaddata(images.map((image) => new Uint8Array(image))), files, onError);\r\n } else {\r\n if (onError) {\r\n onError(\"Textures type does not support cascades.\");\r\n } else {\r\n Logger.Warn(\"Texture loader does not support cascades.\");\r\n }\r\n }\r\n } else {\r\n this._loadFile(rootUrl, (data) => onloaddata(new Uint8Array(data as ArrayBuffer)), undefined, undefined, true, onInternalError);\r\n }\r\n } else {\r\n if (!files) {\r\n throw new Error(\"Cannot load cubemap because files were not defined\");\r\n }\r\n\r\n this._cascadeLoadImgs(\r\n scene,\r\n texture,\r\n (texture: InternalTexture, imgs: HTMLImageElement[] | ImageBitmap[]) => {\r\n if (imageHandler) {\r\n imageHandler(texture, imgs);\r\n }\r\n },\r\n files,\r\n onError\r\n );\r\n }\r\n\r\n this._internalTexturesCache.push(texture);\r\n\r\n return texture;\r\n};\r\n\r\nThinEngine.prototype.createCubeTexture = function (\r\n rootUrl: string,\r\n scene: Nullable<Scene>,\r\n files: Nullable<string[]>,\r\n noMipmap?: boolean,\r\n onLoad: Nullable<(data?: any) => void> = null,\r\n onError: Nullable<(message?: string, exception?: any) => void> = null,\r\n format?: number,\r\n forcedExtension: any = null,\r\n createPolynomials: boolean = false,\r\n lodScale: number = 0,\r\n lodOffset: number = 0,\r\n fallback: Nullable<InternalTexture> = null,\r\n loaderOptions?: any,\r\n useSRGBBuffer = false\r\n): InternalTexture {\r\n const gl = this._gl;\r\n\r\n return this.createCubeTextureBase(\r\n rootUrl,\r\n scene,\r\n files,\r\n !!noMipmap,\r\n onLoad,\r\n onError,\r\n format,\r\n forcedExtension,\r\n createPolynomials,\r\n lodScale,\r\n lodOffset,\r\n fallback,\r\n (texture: InternalTexture) => this._bindTextureDirectly(gl.TEXTURE_CUBE_MAP, texture, true),\r\n (texture: InternalTexture, imgs: HTMLImageElement[] | ImageBitmap[]) => {\r\n const width = this.needPOTTextures ? ThinEngine.GetExponentOfTwo(imgs[0].width, this._caps.maxCubemapTextureSize) : imgs[0].width;\r\n const height = width;\r\n\r\n const faces = [\r\n gl.TEXTURE_CUBE_MAP_POSITIVE_X,\r\n gl.TEXTURE_CUBE_MAP_POSITIVE_Y,\r\n gl.TEXTURE_CUBE_MAP_POSITIVE_Z,\r\n gl.TEXTURE_CUBE_MAP_NEGATIVE_X,\r\n gl.TEXTURE_CUBE_MAP_NEGATIVE_Y,\r\n gl.TEXTURE_CUBE_MAP_NEGATIVE_Z,\r\n ];\r\n\r\n this._bindTextureDirectly(gl.TEXTURE_CUBE_MAP, texture, true);\r\n this._unpackFlipY(false);\r\n\r\n const internalFormat = format ? this._getInternalFormat(format, texture._useSRGBBuffer) : texture._useSRGBBuffer ? gl.SRGB8_ALPHA8 : gl.RGBA;\r\n let texelFormat = format ? this._getInternalFormat(format) : gl.RGBA;\r\n\r\n if (texture._useSRGBBuffer && this.webGLVersion === 1) {\r\n texelFormat = internalFormat;\r\n }\r\n\r\n for (let index = 0; index < faces.length; index++) {\r\n if (imgs[index].width !== width || imgs[index].height !== height) {\r\n this._prepareWorkingCanvas();\r\n\r\n if (!this._workingCanvas || !this._workingContext) {\r\n Logger.Warn(\"Cannot create canvas to resize texture.\");\r\n return;\r\n }\r\n this._workingCanvas.width = width;\r\n this._workingCanvas.height = height;\r\n\r\n this._workingContext.drawImage(imgs[index], 0, 0, imgs[index].width, imgs[index].height, 0, 0, width, height);\r\n gl.texImage2D(faces[index], 0, internalFormat, texelFormat, gl.UNSIGNED_BYTE, this._workingCanvas as TexImageSource);\r\n } else {\r\n gl.texImage2D(faces[index], 0, internalFormat, texelFormat, gl.UNSIGNED_BYTE, imgs[index]);\r\n }\r\n }\r\n\r\n if (!noMipmap) {\r\n gl.generateMipmap(gl.TEXTURE_CUBE_MAP);\r\n }\r\n\r\n this._setCubeMapTextureParams(texture, !noMipmap);\r\n\r\n texture.width = width;\r\n texture.height = height;\r\n texture.isReady = true;\r\n if (format) {\r\n texture.format = format;\r\n }\r\n\r\n texture.onLoadedObservable.notifyObservers(texture);\r\n texture.onLoadedObservable.clear();\r\n\r\n if (onLoad) {\r\n onLoad();\r\n }\r\n },\r\n !!useSRGBBuffer\r\n );\r\n};\r\n"]}
|
package/Engines/engine.js
CHANGED
|
@@ -126,41 +126,21 @@ export class Engine extends ThinEngine {
|
|
|
126
126
|
const canvas = canvasOrContext;
|
|
127
127
|
this._sharedInit(canvas, !!options.doNotHandleTouchAction, options.audioEngine);
|
|
128
128
|
if (IsWindowObjectExist()) {
|
|
129
|
-
const anyDoc = document;
|
|
130
129
|
// Fullscreen
|
|
131
130
|
this._onFullscreenChange = () => {
|
|
132
|
-
|
|
133
|
-
this.isFullscreen = anyDoc.fullscreen;
|
|
134
|
-
}
|
|
135
|
-
else if (anyDoc.mozFullScreen !== undefined) {
|
|
136
|
-
this.isFullscreen = anyDoc.mozFullScreen;
|
|
137
|
-
}
|
|
138
|
-
else if (anyDoc.webkitIsFullScreen !== undefined) {
|
|
139
|
-
this.isFullscreen = anyDoc.webkitIsFullScreen;
|
|
140
|
-
}
|
|
141
|
-
else if (anyDoc.msIsFullScreen !== undefined) {
|
|
142
|
-
this.isFullscreen = anyDoc.msIsFullScreen;
|
|
143
|
-
}
|
|
131
|
+
this.isFullscreen = !!document.fullscreenElement;
|
|
144
132
|
// Pointer lock
|
|
145
133
|
if (this.isFullscreen && this._pointerLockRequested && canvas) {
|
|
146
134
|
Engine._RequestPointerlock(canvas);
|
|
147
135
|
}
|
|
148
136
|
};
|
|
149
137
|
document.addEventListener("fullscreenchange", this._onFullscreenChange, false);
|
|
150
|
-
document.addEventListener("mozfullscreenchange", this._onFullscreenChange, false);
|
|
151
138
|
document.addEventListener("webkitfullscreenchange", this._onFullscreenChange, false);
|
|
152
|
-
document.addEventListener("msfullscreenchange", this._onFullscreenChange, false);
|
|
153
139
|
// Pointer lock
|
|
154
140
|
this._onPointerLockChange = () => {
|
|
155
|
-
this.isPointerLock =
|
|
156
|
-
anyDoc.mozPointerLockElement === canvas ||
|
|
157
|
-
anyDoc.webkitPointerLockElement === canvas ||
|
|
158
|
-
anyDoc.msPointerLockElement === canvas ||
|
|
159
|
-
anyDoc.pointerLockElement === canvas;
|
|
141
|
+
this.isPointerLock = document.pointerLockElement === canvas;
|
|
160
142
|
};
|
|
161
143
|
document.addEventListener("pointerlockchange", this._onPointerLockChange, false);
|
|
162
|
-
document.addEventListener("mspointerlockchange", this._onPointerLockChange, false);
|
|
163
|
-
document.addEventListener("mozpointerlockchange", this._onPointerLockChange, false);
|
|
164
144
|
document.addEventListener("webkitpointerlockchange", this._onPointerLockChange, false);
|
|
165
145
|
// Create Audio Engine if needed.
|
|
166
146
|
if (!Engine.audioEngine && options.audioEngine && Engine.AudioEngineFactory) {
|
|
@@ -1384,7 +1364,6 @@ export class Engine extends ThinEngine {
|
|
|
1384
1364
|
}
|
|
1385
1365
|
this._renderingCanvas.setAttribute("touch-action", "none");
|
|
1386
1366
|
this._renderingCanvas.style.touchAction = "none";
|
|
1387
|
-
this._renderingCanvas.style.msTouchAction = "none";
|
|
1388
1367
|
this._renderingCanvas.style.webkitTapHighlightColor = "transparent";
|
|
1389
1368
|
}
|
|
1390
1369
|
// Loading screen
|
|
@@ -1460,8 +1439,6 @@ export class Engine extends ThinEngine {
|
|
|
1460
1439
|
* @param element defines the DOM element to promote
|
|
1461
1440
|
*/
|
|
1462
1441
|
static _RequestPointerlock(element) {
|
|
1463
|
-
element.requestPointerLock =
|
|
1464
|
-
element.requestPointerLock || element.msRequestPointerLock || element.mozRequestPointerLock || element.webkitRequestPointerLock;
|
|
1465
1442
|
if (element.requestPointerLock) {
|
|
1466
1443
|
element.requestPointerLock();
|
|
1467
1444
|
element.focus();
|
|
@@ -1471,8 +1448,6 @@ export class Engine extends ThinEngine {
|
|
|
1471
1448
|
* Asks the browser to exit pointerlock mode
|
|
1472
1449
|
*/
|
|
1473
1450
|
static _ExitPointerlock() {
|
|
1474
|
-
const anyDoc = document;
|
|
1475
|
-
document.exitPointerLock = document.exitPointerLock || anyDoc.msExitPointerLock || anyDoc.mozExitPointerLock || anyDoc.webkitExitPointerLock;
|
|
1476
1451
|
if (document.exitPointerLock) {
|
|
1477
1452
|
document.exitPointerLock();
|
|
1478
1453
|
}
|
|
@@ -1482,7 +1457,7 @@ export class Engine extends ThinEngine {
|
|
|
1482
1457
|
* @param element defines the DOM element to promote
|
|
1483
1458
|
*/
|
|
1484
1459
|
static _RequestFullscreen(element) {
|
|
1485
|
-
const requestFunction = element.requestFullscreen || element.
|
|
1460
|
+
const requestFunction = element.requestFullscreen || element.webkitRequestFullscreen;
|
|
1486
1461
|
if (!requestFunction) {
|
|
1487
1462
|
return;
|
|
1488
1463
|
}
|
|
@@ -1496,15 +1471,9 @@ export class Engine extends ThinEngine {
|
|
|
1496
1471
|
if (document.exitFullscreen) {
|
|
1497
1472
|
document.exitFullscreen();
|
|
1498
1473
|
}
|
|
1499
|
-
else if (anyDoc.mozCancelFullScreen) {
|
|
1500
|
-
anyDoc.mozCancelFullScreen();
|
|
1501
|
-
}
|
|
1502
1474
|
else if (anyDoc.webkitCancelFullScreen) {
|
|
1503
1475
|
anyDoc.webkitCancelFullScreen();
|
|
1504
1476
|
}
|
|
1505
|
-
else if (anyDoc.msCancelFullScreen) {
|
|
1506
|
-
anyDoc.msCancelFullScreen();
|
|
1507
|
-
}
|
|
1508
1477
|
}
|
|
1509
1478
|
/**
|
|
1510
1479
|
* Get Font size information
|