@babylonjs/core 5.0.0-beta.4 → 5.0.0-beta.5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (431) hide show
  1. package/Audio/sound.js +3 -1
  2. package/Audio/sound.js.map +1 -1
  3. package/Behaviors/Meshes/baseSixDofDragBehavior.js +29 -26
  4. package/Behaviors/Meshes/baseSixDofDragBehavior.js.map +1 -1
  5. package/Behaviors/Meshes/pointerDragBehavior.js +2 -0
  6. package/Behaviors/Meshes/pointerDragBehavior.js.map +1 -1
  7. package/Bones/bone.d.ts +2 -1
  8. package/Bones/bone.js +28 -18
  9. package/Bones/bone.js.map +1 -1
  10. package/Bones/skeleton.js +3 -3
  11. package/Bones/skeleton.js.map +1 -1
  12. package/Buffers/buffer.js +2 -2
  13. package/Buffers/buffer.js.map +1 -1
  14. package/Cameras/Inputs/freeCameraTouchInput.js +2 -4
  15. package/Cameras/Inputs/freeCameraTouchInput.js.map +1 -1
  16. package/Cameras/camera.js +1 -1
  17. package/Cameras/camera.js.map +1 -1
  18. package/Compute/computeEffect.js +2 -2
  19. package/Compute/computeEffect.js.map +1 -1
  20. package/Debug/debugLayer.js +1 -1
  21. package/Debug/debugLayer.js.map +1 -1
  22. package/DeviceInput/Helpers/eventFactory.js +1 -1
  23. package/DeviceInput/Helpers/eventFactory.js.map +1 -1
  24. package/DeviceInput/InputDevices/deviceEnums.d.ts +52 -1
  25. package/DeviceInput/InputDevices/deviceEnums.js +52 -0
  26. package/DeviceInput/InputDevices/deviceEnums.js.map +1 -1
  27. package/DeviceInput/InputDevices/deviceTypes.d.ts +2 -2
  28. package/DeviceInput/InputDevices/deviceTypes.js.map +1 -1
  29. package/DeviceInput/InputDevices/internalDeviceSourceManager.js +1 -0
  30. package/DeviceInput/InputDevices/internalDeviceSourceManager.js.map +1 -1
  31. package/DeviceInput/InputDevices/webDeviceInputSystem.js +22 -18
  32. package/DeviceInput/InputDevices/webDeviceInputSystem.js.map +1 -1
  33. package/Engines/Extensions/engine.cubeTexture.js +1 -1
  34. package/Engines/Extensions/engine.cubeTexture.js.map +1 -1
  35. package/Engines/Extensions/engine.multiview.d.ts +5 -0
  36. package/Engines/Extensions/engine.multiview.js +4 -1
  37. package/Engines/Extensions/engine.multiview.js.map +1 -1
  38. package/Engines/Native/nativeInterfaces.d.ts +1 -0
  39. package/Engines/Native/nativeInterfaces.js.map +1 -1
  40. package/Engines/Processors/Expressions/shaderDefineExpression.js +1 -1
  41. package/Engines/Processors/Expressions/shaderDefineExpression.js.map +1 -1
  42. package/Engines/Processors/shaderCodeInliner.js +13 -13
  43. package/Engines/Processors/shaderCodeInliner.js.map +1 -1
  44. package/Engines/WebGPU/webgpuCacheBindGroups.js +9 -9
  45. package/Engines/WebGPU/webgpuCacheBindGroups.js.map +1 -1
  46. package/Engines/WebGPU/webgpuCacheRenderPipeline.js +1 -1
  47. package/Engines/WebGPU/webgpuCacheRenderPipeline.js.map +1 -1
  48. package/Engines/WebGPU/webgpuComputeContext.js +1 -1
  49. package/Engines/WebGPU/webgpuComputeContext.js.map +1 -1
  50. package/Engines/WebGPU/webgpuShaderProcessorsGLSL.js +13 -13
  51. package/Engines/WebGPU/webgpuShaderProcessorsGLSL.js.map +1 -1
  52. package/Engines/WebGPU/webgpuShaderProcessorsWGSL.js +30 -30
  53. package/Engines/WebGPU/webgpuShaderProcessorsWGSL.js.map +1 -1
  54. package/Engines/WebGPU/webgpuTextureHelper.js +4 -4
  55. package/Engines/WebGPU/webgpuTextureHelper.js.map +1 -1
  56. package/Engines/engine.d.ts +1 -1
  57. package/Engines/engine.js +1 -1
  58. package/Engines/engine.js.map +1 -1
  59. package/Engines/nativeEngine.d.ts +1 -0
  60. package/Engines/nativeEngine.js +36 -11
  61. package/Engines/nativeEngine.js.map +1 -1
  62. package/Engines/nullEngine.js +1 -1
  63. package/Engines/nullEngine.js.map +1 -1
  64. package/Engines/thinEngine.js +8 -8
  65. package/Engines/thinEngine.js.map +1 -1
  66. package/Engines/webgpuEngine.js +4 -4
  67. package/Engines/webgpuEngine.js.map +1 -1
  68. package/Gamepads/Controllers/daydreamController.js +1 -1
  69. package/Gamepads/Controllers/daydreamController.js.map +1 -1
  70. package/Gamepads/gamepadManager.js +1 -1
  71. package/Gamepads/gamepadManager.js.map +1 -1
  72. package/Gizmos/gizmoManager.d.ts +2 -0
  73. package/Gizmos/gizmoManager.js +28 -24
  74. package/Gizmos/gizmoManager.js.map +1 -1
  75. package/Instrumentation/sceneInstrumentation.js +2 -2
  76. package/Instrumentation/sceneInstrumentation.js.map +1 -1
  77. package/Layers/layer.d.ts +2 -2
  78. package/Layers/layer.js.map +1 -1
  79. package/Lights/Shadows/cascadedShadowGenerator.js +2 -2
  80. package/Lights/Shadows/cascadedShadowGenerator.js.map +1 -1
  81. package/Lights/Shadows/shadowGenerator.js +2 -2
  82. package/Lights/Shadows/shadowGenerator.js.map +1 -1
  83. package/Loading/Plugins/babylonFileLoader.js +78 -27
  84. package/Loading/Plugins/babylonFileLoader.js.map +1 -1
  85. package/Loading/loadingScreen.js +8 -8
  86. package/Loading/loadingScreen.js.map +1 -1
  87. package/Loading/sceneLoader.js +3 -3
  88. package/Loading/sceneLoader.js.map +1 -1
  89. package/Materials/Node/Blocks/Dual/clipPlanesBlock.d.ts +37 -0
  90. package/Materials/Node/Blocks/Dual/clipPlanesBlock.js +117 -0
  91. package/Materials/Node/Blocks/Dual/clipPlanesBlock.js.map +1 -0
  92. package/Materials/Node/Blocks/Dual/currentScreenBlock.js +12 -12
  93. package/Materials/Node/Blocks/Dual/currentScreenBlock.js.map +1 -1
  94. package/Materials/Node/Blocks/Dual/fogBlock.js +5 -5
  95. package/Materials/Node/Blocks/Dual/fogBlock.js.map +1 -1
  96. package/Materials/Node/Blocks/Dual/imageSourceBlock.js +11 -11
  97. package/Materials/Node/Blocks/Dual/imageSourceBlock.js.map +1 -1
  98. package/Materials/Node/Blocks/Dual/index.d.ts +1 -0
  99. package/Materials/Node/Blocks/Dual/index.js +1 -0
  100. package/Materials/Node/Blocks/Dual/index.js.map +1 -1
  101. package/Materials/Node/Blocks/Dual/lightBlock.js +10 -10
  102. package/Materials/Node/Blocks/Dual/lightBlock.js.map +1 -1
  103. package/Materials/Node/Blocks/Dual/reflectionTextureBaseBlock.js +26 -26
  104. package/Materials/Node/Blocks/Dual/reflectionTextureBaseBlock.js.map +1 -1
  105. package/Materials/Node/Blocks/Dual/reflectionTextureBlock.js +1 -1
  106. package/Materials/Node/Blocks/Dual/reflectionTextureBlock.js.map +1 -1
  107. package/Materials/Node/Blocks/Dual/sceneDepthBlock.js +7 -7
  108. package/Materials/Node/Blocks/Dual/sceneDepthBlock.js.map +1 -1
  109. package/Materials/Node/Blocks/Dual/textureBlock.js +30 -30
  110. package/Materials/Node/Blocks/Dual/textureBlock.js.map +1 -1
  111. package/Materials/Node/Blocks/Fragment/derivativeBlock.js +2 -2
  112. package/Materials/Node/Blocks/Fragment/derivativeBlock.js.map +1 -1
  113. package/Materials/Node/Blocks/Fragment/discardBlock.js +1 -1
  114. package/Materials/Node/Blocks/Fragment/discardBlock.js.map +1 -1
  115. package/Materials/Node/Blocks/Fragment/fragCoordBlock.js +1 -1
  116. package/Materials/Node/Blocks/Fragment/fragCoordBlock.js.map +1 -1
  117. package/Materials/Node/Blocks/Fragment/fragmentOutputBlock.js +10 -10
  118. package/Materials/Node/Blocks/Fragment/fragmentOutputBlock.js.map +1 -1
  119. package/Materials/Node/Blocks/Fragment/imageProcessingBlock.js +7 -7
  120. package/Materials/Node/Blocks/Fragment/imageProcessingBlock.js.map +1 -1
  121. package/Materials/Node/Blocks/Fragment/perturbNormalBlock.js +12 -12
  122. package/Materials/Node/Blocks/Fragment/perturbNormalBlock.js.map +1 -1
  123. package/Materials/Node/Blocks/Fragment/screenSizeBlock.js +1 -1
  124. package/Materials/Node/Blocks/Fragment/screenSizeBlock.js.map +1 -1
  125. package/Materials/Node/Blocks/Fragment/screenSpaceBlock.js +7 -7
  126. package/Materials/Node/Blocks/Fragment/screenSpaceBlock.js.map +1 -1
  127. package/Materials/Node/Blocks/Fragment/twirlBlock.js +4 -4
  128. package/Materials/Node/Blocks/Fragment/twirlBlock.js.map +1 -1
  129. package/Materials/Node/Blocks/Input/inputBlock.d.ts +2 -1
  130. package/Materials/Node/Blocks/Input/inputBlock.js +29 -24
  131. package/Materials/Node/Blocks/Input/inputBlock.js.map +1 -1
  132. package/Materials/Node/Blocks/PBR/anisotropyBlock.js +5 -5
  133. package/Materials/Node/Blocks/PBR/anisotropyBlock.js.map +1 -1
  134. package/Materials/Node/Blocks/PBR/clearCoatBlock.js +5 -5
  135. package/Materials/Node/Blocks/PBR/clearCoatBlock.js.map +1 -1
  136. package/Materials/Node/Blocks/PBR/pbrMetallicRoughnessBlock.js +33 -33
  137. package/Materials/Node/Blocks/PBR/pbrMetallicRoughnessBlock.js.map +1 -1
  138. package/Materials/Node/Blocks/PBR/reflectionBlock.js +11 -11
  139. package/Materials/Node/Blocks/PBR/reflectionBlock.js.map +1 -1
  140. package/Materials/Node/Blocks/PBR/refractionBlock.js +11 -11
  141. package/Materials/Node/Blocks/PBR/refractionBlock.js.map +1 -1
  142. package/Materials/Node/Blocks/PBR/sheenBlock.js +3 -3
  143. package/Materials/Node/Blocks/PBR/sheenBlock.js.map +1 -1
  144. package/Materials/Node/Blocks/PBR/subSurfaceBlock.js +1 -1
  145. package/Materials/Node/Blocks/PBR/subSurfaceBlock.js.map +1 -1
  146. package/Materials/Node/Blocks/Particle/particleBlendMultiplyBlock.js +1 -1
  147. package/Materials/Node/Blocks/Particle/particleBlendMultiplyBlock.js.map +1 -1
  148. package/Materials/Node/Blocks/Particle/particleRampGradientBlock.js +1 -1
  149. package/Materials/Node/Blocks/Particle/particleRampGradientBlock.js.map +1 -1
  150. package/Materials/Node/Blocks/Particle/particleTextureBlock.js +7 -7
  151. package/Materials/Node/Blocks/Particle/particleTextureBlock.js.map +1 -1
  152. package/Materials/Node/Blocks/Vertex/bonesBlock.js +3 -3
  153. package/Materials/Node/Blocks/Vertex/bonesBlock.js.map +1 -1
  154. package/Materials/Node/Blocks/Vertex/instancesBlock.js +3 -3
  155. package/Materials/Node/Blocks/Vertex/instancesBlock.js.map +1 -1
  156. package/Materials/Node/Blocks/Vertex/lightInformationBlock.js +5 -5
  157. package/Materials/Node/Blocks/Vertex/lightInformationBlock.js.map +1 -1
  158. package/Materials/Node/Blocks/Vertex/morphTargetsBlock.js +16 -16
  159. package/Materials/Node/Blocks/Vertex/morphTargetsBlock.js.map +1 -1
  160. package/Materials/Node/Blocks/Vertex/vertexOutputBlock.js +1 -1
  161. package/Materials/Node/Blocks/Vertex/vertexOutputBlock.js.map +1 -1
  162. package/Materials/Node/Blocks/addBlock.js +1 -1
  163. package/Materials/Node/Blocks/addBlock.js.map +1 -1
  164. package/Materials/Node/Blocks/arcTan2Block.js +1 -1
  165. package/Materials/Node/Blocks/arcTan2Block.js.map +1 -1
  166. package/Materials/Node/Blocks/clampBlock.js +3 -3
  167. package/Materials/Node/Blocks/clampBlock.js.map +1 -1
  168. package/Materials/Node/Blocks/cloudBlock.js +7 -7
  169. package/Materials/Node/Blocks/cloudBlock.js.map +1 -1
  170. package/Materials/Node/Blocks/colorMergerBlock.js +8 -8
  171. package/Materials/Node/Blocks/colorMergerBlock.js.map +1 -1
  172. package/Materials/Node/Blocks/colorSplitterBlock.js +5 -5
  173. package/Materials/Node/Blocks/colorSplitterBlock.js.map +1 -1
  174. package/Materials/Node/Blocks/conditionalBlock.js +10 -10
  175. package/Materials/Node/Blocks/conditionalBlock.js.map +1 -1
  176. package/Materials/Node/Blocks/crossBlock.js +1 -1
  177. package/Materials/Node/Blocks/crossBlock.js.map +1 -1
  178. package/Materials/Node/Blocks/customBlock.js +1 -1
  179. package/Materials/Node/Blocks/customBlock.js.map +1 -1
  180. package/Materials/Node/Blocks/desaturateBlock.js +4 -4
  181. package/Materials/Node/Blocks/desaturateBlock.js.map +1 -1
  182. package/Materials/Node/Blocks/distanceBlock.js +1 -1
  183. package/Materials/Node/Blocks/distanceBlock.js.map +1 -1
  184. package/Materials/Node/Blocks/divideBlock.js +1 -1
  185. package/Materials/Node/Blocks/divideBlock.js.map +1 -1
  186. package/Materials/Node/Blocks/dotBlock.js +1 -1
  187. package/Materials/Node/Blocks/dotBlock.js.map +1 -1
  188. package/Materials/Node/Blocks/elbowBlock.d.ts +27 -0
  189. package/Materials/Node/Blocks/elbowBlock.js +60 -0
  190. package/Materials/Node/Blocks/elbowBlock.js.map +1 -0
  191. package/Materials/Node/Blocks/fresnelBlock.js +2 -2
  192. package/Materials/Node/Blocks/fresnelBlock.js.map +1 -1
  193. package/Materials/Node/Blocks/gradientBlock.js +8 -8
  194. package/Materials/Node/Blocks/gradientBlock.js.map +1 -1
  195. package/Materials/Node/Blocks/index.d.ts +1 -0
  196. package/Materials/Node/Blocks/index.js +1 -0
  197. package/Materials/Node/Blocks/index.js.map +1 -1
  198. package/Materials/Node/Blocks/lengthBlock.js +1 -1
  199. package/Materials/Node/Blocks/lengthBlock.js.map +1 -1
  200. package/Materials/Node/Blocks/lerpBlock.js +1 -1
  201. package/Materials/Node/Blocks/lerpBlock.js.map +1 -1
  202. package/Materials/Node/Blocks/matrixBuilderBlock.js +1 -1
  203. package/Materials/Node/Blocks/matrixBuilderBlock.js.map +1 -1
  204. package/Materials/Node/Blocks/maxBlock.js +1 -1
  205. package/Materials/Node/Blocks/maxBlock.js.map +1 -1
  206. package/Materials/Node/Blocks/minBlock.js +1 -1
  207. package/Materials/Node/Blocks/minBlock.js.map +1 -1
  208. package/Materials/Node/Blocks/modBlock.js +1 -1
  209. package/Materials/Node/Blocks/modBlock.js.map +1 -1
  210. package/Materials/Node/Blocks/multiplyBlock.js +1 -1
  211. package/Materials/Node/Blocks/multiplyBlock.js.map +1 -1
  212. package/Materials/Node/Blocks/nLerpBlock.js +1 -1
  213. package/Materials/Node/Blocks/nLerpBlock.js.map +1 -1
  214. package/Materials/Node/Blocks/negateBlock.js +1 -1
  215. package/Materials/Node/Blocks/negateBlock.js.map +1 -1
  216. package/Materials/Node/Blocks/normalBlendBlock.js +5 -5
  217. package/Materials/Node/Blocks/normalBlendBlock.js.map +1 -1
  218. package/Materials/Node/Blocks/normalizeBlock.js +1 -1
  219. package/Materials/Node/Blocks/normalizeBlock.js.map +1 -1
  220. package/Materials/Node/Blocks/oneMinusBlock.js +1 -1
  221. package/Materials/Node/Blocks/oneMinusBlock.js.map +1 -1
  222. package/Materials/Node/Blocks/posterizeBlock.js +1 -1
  223. package/Materials/Node/Blocks/posterizeBlock.js.map +1 -1
  224. package/Materials/Node/Blocks/powBlock.js +1 -1
  225. package/Materials/Node/Blocks/powBlock.js.map +1 -1
  226. package/Materials/Node/Blocks/randomNumberBlock.js +2 -2
  227. package/Materials/Node/Blocks/randomNumberBlock.js.map +1 -1
  228. package/Materials/Node/Blocks/reciprocalBlock.js +1 -1
  229. package/Materials/Node/Blocks/reciprocalBlock.js.map +1 -1
  230. package/Materials/Node/Blocks/reflectBlock.js +1 -1
  231. package/Materials/Node/Blocks/reflectBlock.js.map +1 -1
  232. package/Materials/Node/Blocks/refractBlock.js +1 -1
  233. package/Materials/Node/Blocks/refractBlock.js.map +1 -1
  234. package/Materials/Node/Blocks/remapBlock.js +3 -3
  235. package/Materials/Node/Blocks/remapBlock.js.map +1 -1
  236. package/Materials/Node/Blocks/replaceColorBlock.js +3 -3
  237. package/Materials/Node/Blocks/replaceColorBlock.js.map +1 -1
  238. package/Materials/Node/Blocks/rotate2dBlock.js +1 -1
  239. package/Materials/Node/Blocks/rotate2dBlock.js.map +1 -1
  240. package/Materials/Node/Blocks/scaleBlock.js +1 -1
  241. package/Materials/Node/Blocks/scaleBlock.js.map +1 -1
  242. package/Materials/Node/Blocks/simplexPerlin3DBlock.js +1 -1
  243. package/Materials/Node/Blocks/simplexPerlin3DBlock.js.map +1 -1
  244. package/Materials/Node/Blocks/smoothStepBlock.js +1 -1
  245. package/Materials/Node/Blocks/smoothStepBlock.js.map +1 -1
  246. package/Materials/Node/Blocks/stepBlock.js +1 -1
  247. package/Materials/Node/Blocks/stepBlock.js.map +1 -1
  248. package/Materials/Node/Blocks/subtractBlock.js +1 -1
  249. package/Materials/Node/Blocks/subtractBlock.js.map +1 -1
  250. package/Materials/Node/Blocks/transformBlock.js +13 -13
  251. package/Materials/Node/Blocks/transformBlock.js.map +1 -1
  252. package/Materials/Node/Blocks/trigonometryBlock.js +2 -2
  253. package/Materials/Node/Blocks/trigonometryBlock.js.map +1 -1
  254. package/Materials/Node/Blocks/vectorMergerBlock.js +22 -22
  255. package/Materials/Node/Blocks/vectorMergerBlock.js.map +1 -1
  256. package/Materials/Node/Blocks/vectorSplitterBlock.js +8 -8
  257. package/Materials/Node/Blocks/vectorSplitterBlock.js.map +1 -1
  258. package/Materials/Node/Blocks/viewDirectionBlock.js +1 -1
  259. package/Materials/Node/Blocks/viewDirectionBlock.js.map +1 -1
  260. package/Materials/Node/Blocks/voronoiNoiseBlock.js +5 -5
  261. package/Materials/Node/Blocks/voronoiNoiseBlock.js.map +1 -1
  262. package/Materials/Node/Blocks/waveBlock.js +3 -3
  263. package/Materials/Node/Blocks/waveBlock.js.map +1 -1
  264. package/Materials/Node/Blocks/worleyNoise3DBlock.js +5 -5
  265. package/Materials/Node/Blocks/worleyNoise3DBlock.js.map +1 -1
  266. package/Materials/Node/Enums/nodeMaterialSystemValues.d.ts +3 -1
  267. package/Materials/Node/Enums/nodeMaterialSystemValues.js +2 -0
  268. package/Materials/Node/Enums/nodeMaterialSystemValues.js.map +1 -1
  269. package/Materials/Node/nodeMaterial.d.ts +4 -0
  270. package/Materials/Node/nodeMaterial.js +20 -10
  271. package/Materials/Node/nodeMaterial.js.map +1 -1
  272. package/Materials/Node/nodeMaterialBlock.js +12 -12
  273. package/Materials/Node/nodeMaterialBlock.js.map +1 -1
  274. package/Materials/Node/nodeMaterialBuildState.js +24 -24
  275. package/Materials/Node/nodeMaterialBuildState.js.map +1 -1
  276. package/Materials/Node/nodeMaterialBuildStateSharedData.js +1 -1
  277. package/Materials/Node/nodeMaterialBuildStateSharedData.js.map +1 -1
  278. package/Materials/PBR/pbrBaseMaterial.js +2 -2
  279. package/Materials/PBR/pbrBaseMaterial.js.map +1 -1
  280. package/Materials/PBR/pbrMaterial.js +1 -2
  281. package/Materials/PBR/pbrMaterial.js.map +1 -1
  282. package/Materials/Textures/Loaders/ktxTextureLoader.js +1 -1
  283. package/Materials/Textures/Loaders/ktxTextureLoader.js.map +1 -1
  284. package/Materials/Textures/MultiviewRenderTarget.d.ts +1 -0
  285. package/Materials/Textures/MultiviewRenderTarget.js +10 -2
  286. package/Materials/Textures/MultiviewRenderTarget.js.map +1 -1
  287. package/Materials/Textures/Procedurals/proceduralTexture.js +1 -1
  288. package/Materials/Textures/Procedurals/proceduralTexture.js.map +1 -1
  289. package/Materials/Textures/equiRectangularCubeTexture.js +1 -1
  290. package/Materials/Textures/equiRectangularCubeTexture.js.map +1 -1
  291. package/Materials/Textures/mirrorTexture.js +2 -2
  292. package/Materials/Textures/mirrorTexture.js.map +1 -1
  293. package/Materials/Textures/renderTargetTexture.js +2 -2
  294. package/Materials/Textures/renderTargetTexture.js.map +1 -1
  295. package/Materials/Textures/videoTexture.js +1 -0
  296. package/Materials/Textures/videoTexture.js.map +1 -1
  297. package/Materials/effect.js +3 -3
  298. package/Materials/effect.js.map +1 -1
  299. package/Materials/material.d.ts +2 -0
  300. package/Materials/material.js +4 -1
  301. package/Materials/material.js.map +1 -1
  302. package/Materials/materialHelper.js +1 -1
  303. package/Materials/materialHelper.js.map +1 -1
  304. package/Materials/materialPluginManager.js +3 -3
  305. package/Materials/materialPluginManager.js.map +1 -1
  306. package/Materials/multiMaterial.d.ts +2 -0
  307. package/Materials/multiMaterial.js +12 -10
  308. package/Materials/multiMaterial.js.map +1 -1
  309. package/Materials/shaderMaterial.js +1 -1
  310. package/Materials/shaderMaterial.js.map +1 -1
  311. package/Materials/shadowDepthWrapper.js +1 -1
  312. package/Materials/shadowDepthWrapper.js.map +1 -1
  313. package/Materials/standardMaterial.d.ts +0 -5
  314. package/Materials/standardMaterial.js +1 -10
  315. package/Materials/standardMaterial.js.map +1 -1
  316. package/Maths/math.size.js +1 -1
  317. package/Maths/math.size.js.map +1 -1
  318. package/Maths/math.vector.js +4 -4
  319. package/Maths/math.vector.js.map +1 -1
  320. package/Meshes/Builders/cylinderBuilder.d.ts +1 -1
  321. package/Meshes/Builders/cylinderBuilder.js +1 -1
  322. package/Meshes/Builders/cylinderBuilder.js.map +1 -1
  323. package/Meshes/Builders/linesBuilder.js.map +1 -1
  324. package/Meshes/Compression/dracoCompression.d.ts +3 -0
  325. package/Meshes/Compression/dracoCompression.js +23 -7
  326. package/Meshes/Compression/dracoCompression.js.map +1 -1
  327. package/Meshes/abstractMesh.d.ts +2 -0
  328. package/Meshes/abstractMesh.js +2 -0
  329. package/Meshes/abstractMesh.js.map +1 -1
  330. package/Meshes/mesh.js +8 -6
  331. package/Meshes/mesh.js.map +1 -1
  332. package/Meshes/mesh.lts.d.ts +1 -1
  333. package/Meshes/mesh.lts.js.map +1 -1
  334. package/Meshes/mesh.vertexData.d.ts +1 -1
  335. package/Meshes/mesh.vertexData.js +2 -2
  336. package/Meshes/mesh.vertexData.js.map +1 -1
  337. package/Misc/PerformanceViewer/performanceViewerCollector.js +6 -6
  338. package/Misc/PerformanceViewer/performanceViewerCollector.js.map +1 -1
  339. package/Misc/assetsManager.d.ts +1 -0
  340. package/Misc/assetsManager.js +13 -0
  341. package/Misc/assetsManager.js.map +1 -1
  342. package/Misc/basis.js +1 -1
  343. package/Misc/basis.js.map +1 -1
  344. package/Misc/devTools.js +1 -1
  345. package/Misc/devTools.js.map +1 -1
  346. package/Misc/environmentTextureTools.js +2 -2
  347. package/Misc/environmentTextureTools.js.map +1 -1
  348. package/Misc/fileTools.js +3 -3
  349. package/Misc/fileTools.js.map +1 -1
  350. package/Misc/khronosTextureContainer2.js +4 -3
  351. package/Misc/khronosTextureContainer2.js.map +1 -1
  352. package/Misc/reflector.js +6 -6
  353. package/Misc/reflector.js.map +1 -1
  354. package/Misc/tools.js +15 -13
  355. package/Misc/tools.js.map +1 -1
  356. package/Misc/uniqueIdGenerator.js +1 -1
  357. package/Misc/uniqueIdGenerator.js.map +1 -1
  358. package/Offline/database.js +1 -1
  359. package/Offline/database.js.map +1 -1
  360. package/Particles/baseParticleSystem.d.ts +4 -1
  361. package/Particles/baseParticleSystem.js +20 -5
  362. package/Particles/baseParticleSystem.js.map +1 -1
  363. package/Particles/particleHelper.js +2 -2
  364. package/Particles/particleHelper.js.map +1 -1
  365. package/Physics/Plugins/ammoJSPlugin.js +4 -4
  366. package/Physics/Plugins/ammoJSPlugin.js.map +1 -1
  367. package/Physics/physicsImpostor.d.ts +2 -2
  368. package/Physics/physicsImpostor.js.map +1 -1
  369. package/PostProcesses/blurPostProcess.js +5 -5
  370. package/PostProcesses/blurPostProcess.js.map +1 -1
  371. package/PostProcesses/imageProcessingPostProcess.js +1 -1
  372. package/PostProcesses/imageProcessingPostProcess.js.map +1 -1
  373. package/PostProcesses/postProcess.js +1 -1
  374. package/PostProcesses/postProcess.js.map +1 -1
  375. package/PostProcesses/postProcessManager.js +2 -2
  376. package/PostProcesses/postProcessManager.js.map +1 -1
  377. package/Probes/reflectionProbe.js +2 -2
  378. package/Probes/reflectionProbe.js.map +1 -1
  379. package/Rendering/depthPeelingRenderer.js +3 -3
  380. package/Rendering/depthPeelingRenderer.js.map +1 -1
  381. package/Rendering/geometryBufferRenderer.js +8 -8
  382. package/Rendering/geometryBufferRenderer.js.map +1 -1
  383. package/Rendering/outlineRenderer.js +1 -1
  384. package/Rendering/outlineRenderer.js.map +1 -1
  385. package/Rendering/utilityLayerRenderer.js +4 -0
  386. package/Rendering/utilityLayerRenderer.js.map +1 -1
  387. package/Shaders/ShadersInclude/prePassVertex.js +1 -1
  388. package/Shaders/ShadersInclude/prePassVertex.js.map +1 -1
  389. package/ShadersWGSL/gpuUpdateParticles.compute.js +1 -1
  390. package/ShadersWGSL/gpuUpdateParticles.compute.js.map +1 -1
  391. package/Sprites/spriteManager.js +5 -6
  392. package/Sprites/spriteManager.js.map +1 -1
  393. package/Sprites/spriteMap.js +2 -2
  394. package/Sprites/spriteMap.js.map +1 -1
  395. package/Sprites/spriteRenderer.js +1 -1
  396. package/Sprites/spriteRenderer.js.map +1 -1
  397. package/XR/features/WebXRDOMOverlay.js +1 -1
  398. package/XR/features/WebXRDOMOverlay.js.map +1 -1
  399. package/XR/features/WebXRHandTracking.js +27 -27
  400. package/XR/features/WebXRHandTracking.js.map +1 -1
  401. package/XR/features/WebXRImageTracking.js +2 -2
  402. package/XR/features/WebXRImageTracking.js.map +1 -1
  403. package/XR/features/WebXRLayers.d.ts +28 -5
  404. package/XR/features/WebXRLayers.js +54 -20
  405. package/XR/features/WebXRLayers.js.map +1 -1
  406. package/XR/features/WebXRNearInteraction.d.ts +35 -3
  407. package/XR/features/WebXRNearInteraction.js +201 -40
  408. package/XR/features/WebXRNearInteraction.js.map +1 -1
  409. package/XR/motionController/webXRAbstractMotionController.js +1 -1
  410. package/XR/motionController/webXRAbstractMotionController.js.map +1 -1
  411. package/XR/motionController/webXRMotionControllerManager.js +2 -2
  412. package/XR/motionController/webXRMotionControllerManager.js.map +1 -1
  413. package/XR/motionController/webXRProfiledMotionController.js +1 -1
  414. package/XR/motionController/webXRProfiledMotionController.js.map +1 -1
  415. package/XR/webXRCamera.js +17 -4
  416. package/XR/webXRCamera.js.map +1 -1
  417. package/XR/webXREnterExitUI.js +2 -2
  418. package/XR/webXREnterExitUI.js.map +1 -1
  419. package/XR/webXRFeaturesManager.js +6 -6
  420. package/XR/webXRFeaturesManager.js.map +1 -1
  421. package/XR/webXRInputSource.js +3 -3
  422. package/XR/webXRInputSource.js.map +1 -1
  423. package/XR/webXRRenderTargetTextureProvider.d.ts +3 -2
  424. package/XR/webXRRenderTargetTextureProvider.js +37 -18
  425. package/XR/webXRRenderTargetTextureProvider.js.map +1 -1
  426. package/node.d.ts +1 -1
  427. package/node.js.map +1 -1
  428. package/package.json +7 -1
  429. package/scene.d.ts +3 -1
  430. package/scene.js +28 -4
  431. package/scene.js.map +1 -1
@@ -196,41 +196,41 @@ var MorphTargetsBlock = /** @class */ (function (_super) {
196
196
  injectionCode += "#ifdef MORPHTARGETS\r\n";
197
197
  if (manager === null || manager === void 0 ? void 0 : manager.isUsingTextureForTargets) {
198
198
  injectionCode += "vertexID = float(gl_VertexID) * morphTargetTextureInfo.x;\r\n";
199
- injectionCode += positionOutput.associatedVariableName + " += (readVector3FromRawSampler(" + index + ", vertexID) - " + position.associatedVariableName + ") * morphTargetInfluences[" + index + "];\r\n";
199
+ injectionCode += "".concat(positionOutput.associatedVariableName, " += (readVector3FromRawSampler(").concat(index, ", vertexID) - ").concat(position.associatedVariableName, ") * morphTargetInfluences[").concat(index, "];\r\n");
200
200
  injectionCode += "vertexID += 1.0;\r\n";
201
201
  }
202
202
  else {
203
- injectionCode += positionOutput.associatedVariableName + " += (position" + index + " - " + position.associatedVariableName + ") * morphTargetInfluences[" + index + "];\r\n";
203
+ injectionCode += "".concat(positionOutput.associatedVariableName, " += (position").concat(index, " - ").concat(position.associatedVariableName, ") * morphTargetInfluences[").concat(index, "];\r\n");
204
204
  }
205
205
  if (hasNormals) {
206
206
  injectionCode += "#ifdef MORPHTARGETS_NORMAL\r\n";
207
207
  if (manager === null || manager === void 0 ? void 0 : manager.isUsingTextureForTargets) {
208
- injectionCode += normalOutput.associatedVariableName + " += (readVector3FromRawSampler(" + index + ", vertexID) - " + normal.associatedVariableName + ") * morphTargetInfluences[" + index + "];\r\n";
208
+ injectionCode += "".concat(normalOutput.associatedVariableName, " += (readVector3FromRawSampler(").concat(index, ", vertexID) - ").concat(normal.associatedVariableName, ") * morphTargetInfluences[").concat(index, "];\r\n");
209
209
  injectionCode += "vertexID += 1.0;\r\n";
210
210
  }
211
211
  else {
212
- injectionCode += normalOutput.associatedVariableName + " += (normal" + index + " - " + normal.associatedVariableName + ") * morphTargetInfluences[" + index + "];\r\n";
212
+ injectionCode += "".concat(normalOutput.associatedVariableName, " += (normal").concat(index, " - ").concat(normal.associatedVariableName, ") * morphTargetInfluences[").concat(index, "];\r\n");
213
213
  }
214
214
  injectionCode += "#endif\r\n";
215
215
  }
216
216
  if (hasUVs) {
217
217
  injectionCode += "#ifdef MORPHTARGETS_UV\r\n";
218
218
  if (manager === null || manager === void 0 ? void 0 : manager.isUsingTextureForTargets) {
219
- injectionCode += uvOutput.associatedVariableName + " += (readVector3FromRawSampler(" + index + ", vertexID).xy - " + uv.associatedVariableName + ") * morphTargetInfluences[" + index + "];\r\n";
219
+ injectionCode += "".concat(uvOutput.associatedVariableName, " += (readVector3FromRawSampler(").concat(index, ", vertexID).xy - ").concat(uv.associatedVariableName, ") * morphTargetInfluences[").concat(index, "];\r\n");
220
220
  injectionCode += "vertexID += 1.0;\r\n";
221
221
  }
222
222
  else {
223
- injectionCode += uvOutput.associatedVariableName + ".xy += (uv_" + index + " - " + uv.associatedVariableName + ".xy) * morphTargetInfluences[" + index + "];\r\n";
223
+ injectionCode += "".concat(uvOutput.associatedVariableName, ".xy += (uv_").concat(index, " - ").concat(uv.associatedVariableName, ".xy) * morphTargetInfluences[").concat(index, "];\r\n");
224
224
  }
225
225
  injectionCode += "#endif\r\n";
226
226
  }
227
227
  if (hasTangents) {
228
228
  injectionCode += "#ifdef MORPHTARGETS_TANGENT\r\n";
229
229
  if (manager === null || manager === void 0 ? void 0 : manager.isUsingTextureForTargets) {
230
- injectionCode += tangentOutput.associatedVariableName + " += (readVector3FromRawSampler(" + index + ", vertexID) - " + tangent.associatedVariableName + ") * morphTargetInfluences[" + index + "];\r\n";
230
+ injectionCode += "".concat(tangentOutput.associatedVariableName, " += (readVector3FromRawSampler(").concat(index, ", vertexID) - ").concat(tangent.associatedVariableName, ") * morphTargetInfluences[").concat(index, "];\r\n");
231
231
  }
232
232
  else {
233
- injectionCode += tangentOutput.associatedVariableName + ".xyz += (tangent" + index + " - " + tangent.associatedVariableName + ".xyz) * morphTargetInfluences[" + index + "];\r\n";
233
+ injectionCode += "".concat(tangentOutput.associatedVariableName, ".xyz += (tangent").concat(index, " - ").concat(tangent.associatedVariableName, ".xyz) * morphTargetInfluences[").concat(index, "];\r\n");
234
234
  }
235
235
  injectionCode += "#endif\r\n";
236
236
  }
@@ -269,7 +269,7 @@ var MorphTargetsBlock = /** @class */ (function (_super) {
269
269
  var normalOutput = this.normalOutput;
270
270
  var tangentOutput = this.tangentOutput;
271
271
  var uvOutput = this.uvOutput;
272
- var comments = "//" + this.name;
272
+ var comments = "//".concat(this.name);
273
273
  state.uniforms.push("morphTargetInfluences");
274
274
  state.uniforms.push("morphTargetTextureInfo");
275
275
  state.uniforms.push("morphTargetTextureIndices");
@@ -278,21 +278,21 @@ var MorphTargetsBlock = /** @class */ (function (_super) {
278
278
  state._emitFunctionFromInclude("morphTargetsVertexDeclaration", comments, {
279
279
  repeatKey: "maxSimultaneousMorphTargets"
280
280
  });
281
- state.compilationString += this._declareOutput(positionOutput, state) + " = " + position.associatedVariableName + ";\r\n";
281
+ state.compilationString += "".concat(this._declareOutput(positionOutput, state), " = ").concat(position.associatedVariableName, ";\r\n");
282
282
  state.compilationString += "#ifdef NORMAL\r\n";
283
- state.compilationString += this._declareOutput(normalOutput, state) + " = " + normal.associatedVariableName + ";\r\n";
283
+ state.compilationString += "".concat(this._declareOutput(normalOutput, state), " = ").concat(normal.associatedVariableName, ";\r\n");
284
284
  state.compilationString += "#else\r\n";
285
- state.compilationString += this._declareOutput(normalOutput, state) + " = vec3(0., 0., 0.);\r\n";
285
+ state.compilationString += "".concat(this._declareOutput(normalOutput, state), " = vec3(0., 0., 0.);\r\n");
286
286
  state.compilationString += "#endif\r\n";
287
287
  state.compilationString += "#ifdef TANGENT\r\n";
288
- state.compilationString += this._declareOutput(tangentOutput, state) + " = " + tangent.associatedVariableName + ";\r\n";
288
+ state.compilationString += "".concat(this._declareOutput(tangentOutput, state), " = ").concat(tangent.associatedVariableName, ";\r\n");
289
289
  state.compilationString += "#else\r\n";
290
- state.compilationString += this._declareOutput(tangentOutput, state) + " = vec3(0., 0., 0.);\r\n";
290
+ state.compilationString += "".concat(this._declareOutput(tangentOutput, state), " = vec3(0., 0., 0.);\r\n");
291
291
  state.compilationString += "#endif\r\n";
292
292
  state.compilationString += "#ifdef UV1\r\n";
293
- state.compilationString += this._declareOutput(uvOutput, state) + " = " + uv.associatedVariableName + ";\r\n";
293
+ state.compilationString += "".concat(this._declareOutput(uvOutput, state), " = ").concat(uv.associatedVariableName, ";\r\n");
294
294
  state.compilationString += "#else\r\n";
295
- state.compilationString += this._declareOutput(uvOutput, state) + " = vec2(0., 0.);\r\n";
295
+ state.compilationString += "".concat(this._declareOutput(uvOutput, state), " = vec2(0., 0.);\r\n");
296
296
  state.compilationString += "#endif\r\n";
297
297
  // Repeatable content
298
298
  this._repeatableContentAnchor = state._repeatableContentAnchor;
@@ -1 +1 @@
1
- {"version":3,"file":"morphTargetsBlock.js","sourceRoot":"","sources":["../../../../../../sourceES6/core/Materials/Node/Blocks/Vertex/morphTargetsBlock.ts"],"names":[],"mappings":";AAAA,OAAO,EAAE,iBAAiB,EAAE,MAAM,yBAAyB,CAAC;AAC5D,OAAO,EAAE,qCAAqC,EAAE,MAAM,mDAAmD,CAAC;AAE1G,OAAO,EAAE,wBAAwB,EAAE,MAAM,sCAAsC,CAAC;AAMhF,OAAO,EAAE,cAAc,EAAE,MAAM,yBAAyB,CAAC;AACzD,OAAO,EAAE,YAAY,EAAE,MAAM,4BAA4B,CAAC;AAC1D,OAAO,EAAE,UAAU,EAAE,MAAM,qBAAqB,CAAC;AACjD,OAAO,EAAE,aAAa,EAAE,MAAM,4BAA4B,CAAC;AAE3D,OAAO,kEAAkE,CAAC;AAC1E,OAAO,wEAAwE,CAAC;AAEhF;;GAEG;AACH;IAAuC,qCAAiB;IAGpD;;;OAGG;IACH,2BAAmB,IAAY;QAA/B,YACI,kBAAM,IAAI,EAAE,wBAAwB,CAAC,MAAM,CAAC,SAU/C;QARG,KAAI,CAAC,aAAa,CAAC,UAAU,EAAE,qCAAqC,CAAC,OAAO,CAAC,CAAC;QAC9E,KAAI,CAAC,aAAa,CAAC,QAAQ,EAAE,qCAAqC,CAAC,OAAO,CAAC,CAAC;QAC5E,KAAI,CAAC,aAAa,CAAC,SAAS,EAAE,qCAAqC,CAAC,OAAO,CAAC,CAAC;QAC7E,KAAI,CAAC,aAAa,CAAC,IAAI,EAAE,qCAAqC,CAAC,OAAO,CAAC,CAAC;QACxE,KAAI,CAAC,cAAc,CAAC,gBAAgB,EAAE,qCAAqC,CAAC,OAAO,CAAC,CAAC;QACrF,KAAI,CAAC,cAAc,CAAC,cAAc,EAAE,qCAAqC,CAAC,OAAO,CAAC,CAAC;QACnF,KAAI,CAAC,cAAc,CAAC,eAAe,EAAE,qCAAqC,CAAC,OAAO,CAAC,CAAC;QACpF,KAAI,CAAC,cAAc,CAAC,UAAU,EAAE,qCAAqC,CAAC,OAAO,CAAC,CAAC;;IACnF,CAAC;IAED;;;OAGG;IACI,wCAAY,GAAnB;QACI,OAAO,mBAAmB,CAAC;IAC/B,CAAC;IAKD,sBAAW,uCAAQ;QAHnB;;WAEG;aACH;YACI,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;QAC3B,CAAC;;;OAAA;IAKD,sBAAW,qCAAM;QAHjB;;WAEG;aACH;YACI,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;QAC3B,CAAC;;;OAAA;IAKD,sBAAW,sCAAO;QAHlB;;WAEG;aACH;YACI,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;QAC3B,CAAC;;;OAAA;IAKD,sBAAW,iCAAE;QAHb;;WAEG;aACH;YACI,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;QAC3B,CAAC;;;OAAA;IAKD,sBAAW,6CAAc;QAHzB;;WAEG;aACH;YACI,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;QAC5B,CAAC;;;OAAA;IAKD,sBAAW,2CAAY;QAHvB;;WAEG;aACH;YACI,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;QAC5B,CAAC;;;OAAA;IAKD,sBAAW,4CAAa;QAHxB;;WAEG;aACH;YACI,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;QAC5B,CAAC;;;OAAA;IAKD,sBAAW,uCAAQ;QAHnB;;WAEG;aACH;YACI,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;QAC5B,CAAC;;;OAAA;IAEM,sCAAU,GAAjB,UAAkB,KAA6B;QAC3C,KAAK,CAAC,oBAAoB,CAAC,uBAAuB,CAAC,CAAC;IACxD,CAAC;IAEM,yCAAa,GAApB,UAAqB,QAAsB;QACvC,IAAI,CAAC,IAAI,CAAC,QAAQ,CAAC,WAAW,EAAE;YAC5B,IAAI,aAAa,GAAG,QAAQ,CAAC,wBAAwB,CAAC,UAAC,CAAC,IAAK,OAAA,CAAC,CAAC,WAAW,IAAI,CAAC,CAAC,IAAI,KAAK,UAAU,EAAtC,CAAsC,CAAC,CAAC;YAErG,IAAI,CAAC,aAAa,EAAE;gBAChB,aAAa,GAAG,IAAI,UAAU,CAAC,UAAU,CAAC,CAAC;gBAC3C,aAAa,CAAC,cAAc,EAAE,CAAC;aAClC;YACD,aAAa,CAAC,MAAM,CAAC,SAAS,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;SACjD;QACD,IAAI,CAAC,IAAI,CAAC,MAAM,CAAC,WAAW,EAAE;YAC1B,IAAI,WAAW,GAAG,QAAQ,CAAC,wBAAwB,CAAC,UAAC,CAAC,IAAK,OAAA,CAAC,CAAC,WAAW,IAAI,CAAC,CAAC,IAAI,KAAK,QAAQ,EAApC,CAAoC,CAAC,CAAC;YAEjG,IAAI,CAAC,WAAW,EAAE;gBACd,WAAW,GAAG,IAAI,UAAU,CAAC,QAAQ,CAAC,CAAC;gBACvC,WAAW,CAAC,cAAc,CAAC,QAAQ,CAAC,CAAC;aACxC;YACD,WAAW,CAAC,MAAM,CAAC,SAAS,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;SAC7C;QACD,IAAI,CAAC,IAAI,CAAC,OAAO,CAAC,WAAW,EAAE;YAC3B,IAAI,YAAY,GAAG,QAAQ,CAAC,wBAAwB,CAAC,UAAC,CAAC,IAAK,OAAA,CAAC,CAAC,WAAW,IAAI,CAAC,CAAC,IAAI,KAAK,SAAS,EAArC,CAAqC,CAAC,CAAC;YAEnG,IAAI,CAAC,YAAY,EAAE;gBACf,YAAY,GAAG,IAAI,UAAU,CAAC,SAAS,CAAC,CAAC;gBACzC,YAAY,CAAC,cAAc,CAAC,SAAS,CAAC,CAAC;aAC1C;YACD,YAAY,CAAC,MAAM,CAAC,SAAS,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;SAC/C;QACD,IAAI,CAAC,IAAI,CAAC,EAAE,CAAC,WAAW,EAAE;YACtB,IAAI,OAAO,GAAG,QAAQ,CAAC,wBAAwB,CAAC,UAAC,CAAC,IAAK,OAAA,CAAC,CAAC,WAAW,IAAI,CAAC,CAAC,IAAI,KAAK,IAAI,EAAhC,CAAgC,CAAC,CAAC;YAEzF,IAAI,CAAC,OAAO,EAAE;gBACV,OAAO,GAAG,IAAI,UAAU,CAAC,IAAI,CAAC,CAAC;gBAC/B,OAAO,CAAC,cAAc,CAAC,IAAI,CAAC,CAAC;aAChC;YACD,OAAO,CAAC,MAAM,CAAC,SAAS,CAAC,IAAI,CAAC,EAAE,CAAC,CAAC;SACrC;IACL,CAAC;IAEM,0CAAc,GAArB,UAAsB,IAAkB,EAAE,YAA0B,EAAE,OAA4B;QAC9F,IAAW,IAAK,CAAC,kBAAkB,EAAE;YACjC,IAAM,kBAAkB,GAAU,IAAK,CAAC,kBAAkB,CAAC;YAE3D,IAAI,CAAA,kBAAkB,aAAlB,kBAAkB,uBAAlB,kBAAkB,CAAE,wBAAwB,KAAI,kBAAkB,CAAC,cAAc,KAAK,OAAO,CAAC,uBAAuB,CAAC,EAAE;gBACxH,OAAO,CAAC,qBAAqB,EAAE,CAAC;aACnC;SACJ;QAED,IAAI,CAAC,OAAO,CAAC,mBAAmB,EAAE;YAC9B,OAAO;SACV;QAED,cAAc,CAAC,6BAA6B,CAAC,IAAI,EAAE,OAAO,CAAC,CAAC;IAChE,CAAC;IAEM,gCAAI,GAAX,UAAY,MAAc,EAAE,YAA0B,EAAE,IAAW;QAC/D,IAAI,IAAI,IAAI,IAAI,CAAC,kBAAkB,IAAI,IAAI,CAAC,kBAAkB,CAAC,cAAc,GAAG,CAAC,EAAE;YAC/E,cAAc,CAAC,yBAAyB,CAAC,IAAI,EAAE,MAAM,CAAC,CAAC;YAEvD,IAAI,IAAI,CAAC,kBAAkB,CAAC,wBAAwB,EAAE;gBAClD,IAAI,CAAC,kBAAkB,CAAC,KAAK,CAAC,MAAM,CAAC,CAAC;aACzC;SACJ;IACL,CAAC;IAEM,oDAAwB,GAA/B,UAAgC,iBAAyC,EAAE,mBAA2C,EAAE,IAAkB,EAAE,OAA4B;QACpK,IAAI,QAAQ,GAAG,IAAI,CAAC,QAAQ,CAAC;QAC7B,IAAI,MAAM,GAAG,IAAI,CAAC,MAAM,CAAC;QACzB,IAAI,OAAO,GAAG,IAAI,CAAC,OAAO,CAAC;QAC3B,IAAI,EAAE,GAAG,IAAI,CAAC,EAAE,CAAC;QACjB,IAAI,cAAc,GAAG,IAAI,CAAC,cAAc,CAAC;QACzC,IAAI,YAAY,GAAG,IAAI,CAAC,YAAY,CAAC;QACrC,IAAI,aAAa,GAAG,IAAI,CAAC,aAAa,CAAC;QACvC,IAAI,QAAQ,GAAG,IAAI,CAAC,QAAQ,CAAC;QAC7B,IAAI,KAAK,GAAG,iBAAiB,CAAC;QAC9B,IAAI,WAAW,GAAG,OAAO,CAAC,qBAA+B,CAAC;QAE1D,IAAI,OAAO,GAAU,IAAK,CAAC,kBAAkB,CAAC;QAC9C,IAAI,UAAU,GAAG,OAAO,IAAI,OAAO,CAAC,eAAe,IAAI,OAAO,CAAC,QAAQ,CAAC,CAAC;QACzE,IAAI,WAAW,GAAG,OAAO,IAAI,OAAO,CAAC,gBAAgB,IAAI,OAAO,CAAC,SAAS,CAAC,CAAC;QAC5E,IAAI,MAAM,GAAG,OAAO,IAAI,OAAO,CAAC,WAAW,IAAI,OAAO,CAAC,KAAK,CAAC,CAAC;QAE9D,IAAI,aAAa,GAAG,EAAE,CAAC;QAEvB,IAAI,CAAA,OAAO,aAAP,OAAO,uBAAP,OAAO,CAAE,wBAAwB,KAAI,WAAW,GAAG,CAAC,EAAE;YACtD,aAAa,IAAI,qBAAqB,CAAC;SAC1C;QAED,KAAK,IAAI,KAAK,GAAG,CAAC,EAAE,KAAK,GAAG,WAAW,EAAE,KAAK,EAAE,EAAE;YAC9C,aAAa,IAAI,yBAAyB,CAAC;YAC3C,IAAI,OAAO,aAAP,OAAO,uBAAP,OAAO,CAAE,wBAAwB,EAAE;gBACnC,aAAa,IAAI,+DAA+D,CAAC;gBACjF,aAAa,IAAO,cAAc,CAAC,sBAAsB,uCAAkC,KAAK,sBAAiB,QAAQ,CAAC,sBAAsB,kCAA6B,KAAK,WAAQ,CAAC;gBAC3L,aAAa,IAAI,sBAAsB,CAAC;aAC3C;iBAAM;gBACH,aAAa,IAAO,cAAc,CAAC,sBAAsB,qBAAgB,KAAK,WAAM,QAAQ,CAAC,sBAAsB,kCAA6B,KAAK,WAAQ,CAAC;aACjK;YAED,IAAI,UAAU,EAAE;gBACZ,aAAa,IAAI,gCAAgC,CAAC;gBAClD,IAAI,OAAO,aAAP,OAAO,uBAAP,OAAO,CAAE,wBAAwB,EAAE;oBACnC,aAAa,IAAO,YAAY,CAAC,sBAAsB,uCAAkC,KAAK,sBAAiB,MAAM,CAAC,sBAAsB,kCAA6B,KAAK,WAAQ,CAAC;oBACvL,aAAa,IAAI,sBAAsB,CAAC;iBAC3C;qBAAM;oBACH,aAAa,IAAO,YAAY,CAAC,sBAAsB,mBAAc,KAAK,WAAM,MAAM,CAAC,sBAAsB,kCAA6B,KAAK,WAAQ,CAAC;iBAC3J;gBACD,aAAa,IAAI,YAAY,CAAC;aACjC;YAED,IAAI,MAAM,EAAE;gBACR,aAAa,IAAI,4BAA4B,CAAC;gBAC9C,IAAI,OAAO,aAAP,OAAO,uBAAP,OAAO,CAAE,wBAAwB,EAAE;oBACnC,aAAa,IAAO,QAAQ,CAAC,sBAAsB,uCAAkC,KAAK,yBAAoB,EAAE,CAAC,sBAAsB,kCAA6B,KAAK,WAAQ,CAAC;oBAClL,aAAa,IAAI,sBAAsB,CAAC;iBAC3C;qBAAM;oBACH,aAAa,IAAO,QAAQ,CAAC,sBAAsB,mBAAc,KAAK,WAAM,EAAE,CAAC,sBAAsB,qCAAgC,KAAK,WAAQ,CAAC;iBACtJ;gBACD,aAAa,IAAI,YAAY,CAAC;aACjC;YAED,IAAI,WAAW,EAAE;gBACb,aAAa,IAAI,iCAAiC,CAAC;gBACnD,IAAI,OAAO,aAAP,OAAO,uBAAP,OAAO,CAAE,wBAAwB,EAAE;oBACnC,aAAa,IAAO,aAAa,CAAC,sBAAsB,uCAAkC,KAAK,sBAAiB,OAAO,CAAC,sBAAsB,kCAA6B,KAAK,WAAQ,CAAC;iBAC5L;qBAAM;oBACH,aAAa,IAAO,aAAa,CAAC,sBAAsB,wBAAmB,KAAK,WAAM,OAAO,CAAC,sBAAsB,sCAAiC,KAAK,WAAQ,CAAC;iBACtK;gBACD,aAAa,IAAI,YAAY,CAAC;aACjC;YAED,aAAa,IAAI,YAAY,CAAC;SACjC;QAED,KAAK,CAAC,iBAAiB,GAAG,KAAK,CAAC,iBAAiB,CAAC,OAAO,CAAC,IAAI,CAAC,wBAAwB,EAAE,aAAa,CAAC,CAAC;QAExG,IAAI,WAAW,GAAG,CAAC,EAAE;YACjB,KAAK,IAAI,KAAK,GAAG,CAAC,EAAE,KAAK,GAAG,WAAW,EAAE,KAAK,EAAE,EAAE;gBAC9C,KAAK,CAAC,UAAU,CAAC,IAAI,CAAC,YAAY,CAAC,YAAY,GAAG,KAAK,CAAC,CAAC;gBAEzD,IAAI,UAAU,EAAE;oBACZ,KAAK,CAAC,UAAU,CAAC,IAAI,CAAC,YAAY,CAAC,UAAU,GAAG,KAAK,CAAC,CAAC;iBAC1D;gBAED,IAAI,WAAW,EAAE;oBACb,KAAK,CAAC,UAAU,CAAC,IAAI,CAAC,YAAY,CAAC,WAAW,GAAG,KAAK,CAAC,CAAC;iBAC3D;gBAED,IAAI,MAAM,EAAE;oBACR,KAAK,CAAC,UAAU,CAAC,IAAI,CAAC,YAAY,CAAC,MAAM,GAAG,GAAG,GAAG,KAAK,CAAC,CAAC;iBAC5D;aACJ;SACJ;IACL,CAAC;IAES,uCAAW,GAArB,UAAsB,KAA6B;QAC/C,iBAAM,WAAW,YAAC,KAAK,CAAC,CAAC;QAEzB,uBAAuB;QACvB,KAAK,CAAC,UAAU,CAAC,iBAAiB,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;QAE9C,uBAAuB;QACvB,KAAK,CAAC,UAAU,CAAC,cAAc,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;QAE3C,6CAA6C;QAC7C,KAAK,CAAC,UAAU,CAAC,uBAAuB,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;QAEpD,YAAY;QACZ,IAAI,QAAQ,GAAG,IAAI,CAAC,QAAQ,CAAC;QAC7B,IAAI,MAAM,GAAG,IAAI,CAAC,MAAM,CAAC;QACzB,IAAI,OAAO,GAAG,IAAI,CAAC,OAAO,CAAC;QAC3B,IAAI,EAAE,GAAG,IAAI,CAAC,EAAE,CAAC;QACjB,IAAI,cAAc,GAAG,IAAI,CAAC,cAAc,CAAC;QACzC,IAAI,YAAY,GAAG,IAAI,CAAC,YAAY,CAAC;QACrC,IAAI,aAAa,GAAG,IAAI,CAAC,aAAa,CAAC;QACvC,IAAI,QAAQ,GAAG,IAAI,CAAC,QAAQ,CAAC;QAC7B,IAAI,QAAQ,GAAG,OAAK,IAAI,CAAC,IAAM,CAAC;QAEhC,KAAK,CAAC,QAAQ,CAAC,IAAI,CAAC,uBAAuB,CAAC,CAAC;QAC7C,KAAK,CAAC,QAAQ,CAAC,IAAI,CAAC,wBAAwB,CAAC,CAAC;QAC9C,KAAK,CAAC,QAAQ,CAAC,IAAI,CAAC,2BAA2B,CAAC,CAAC;QACjD,KAAK,CAAC,QAAQ,CAAC,IAAI,CAAC,cAAc,CAAC,CAAC;QAEpC,KAAK,CAAC,wBAAwB,CAAC,qCAAqC,EAAE,QAAQ,CAAC,CAAC;QAChF,KAAK,CAAC,wBAAwB,CAAC,+BAA+B,EAAE,QAAQ,EAAE;YACtE,SAAS,EAAE,6BAA6B;SAC3C,CAAC,CAAC;QAEH,KAAK,CAAC,iBAAiB,IAAO,IAAI,CAAC,cAAc,CAAC,cAAc,EAAE,KAAK,CAAC,WAAM,QAAQ,CAAC,sBAAsB,UAAO,CAAC;QACrH,KAAK,CAAC,iBAAiB,IAAI,mBAAmB,CAAC;QAC/C,KAAK,CAAC,iBAAiB,IAAO,IAAI,CAAC,cAAc,CAAC,YAAY,EAAE,KAAK,CAAC,WAAM,MAAM,CAAC,sBAAsB,UAAO,CAAC;QACjH,KAAK,CAAC,iBAAiB,IAAI,WAAW,CAAC;QACvC,KAAK,CAAC,iBAAiB,IAAO,IAAI,CAAC,cAAc,CAAC,YAAY,EAAE,KAAK,CAAC,6BAA0B,CAAC;QACjG,KAAK,CAAC,iBAAiB,IAAI,YAAY,CAAC;QACxC,KAAK,CAAC,iBAAiB,IAAI,oBAAoB,CAAC;QAChD,KAAK,CAAC,iBAAiB,IAAO,IAAI,CAAC,cAAc,CAAC,aAAa,EAAE,KAAK,CAAC,WAAM,OAAO,CAAC,sBAAsB,UAAO,CAAC;QACnH,KAAK,CAAC,iBAAiB,IAAI,WAAW,CAAC;QACvC,KAAK,CAAC,iBAAiB,IAAO,IAAI,CAAC,cAAc,CAAC,aAAa,EAAE,KAAK,CAAC,6BAA0B,CAAC;QAClG,KAAK,CAAC,iBAAiB,IAAI,YAAY,CAAC;QACxC,KAAK,CAAC,iBAAiB,IAAI,gBAAgB,CAAC;QAC5C,KAAK,CAAC,iBAAiB,IAAO,IAAI,CAAC,cAAc,CAAC,QAAQ,EAAE,KAAK,CAAC,WAAM,EAAE,CAAC,sBAAsB,UAAO,CAAC;QACzG,KAAK,CAAC,iBAAiB,IAAI,WAAW,CAAC;QACvC,KAAK,CAAC,iBAAiB,IAAO,IAAI,CAAC,cAAc,CAAC,QAAQ,EAAE,KAAK,CAAC,yBAAsB,CAAC;QACzF,KAAK,CAAC,iBAAiB,IAAI,YAAY,CAAC;QAExC,qBAAqB;QACrB,IAAI,CAAC,wBAAwB,GAAG,KAAK,CAAC,wBAAwB,CAAC;QAC/D,KAAK,CAAC,iBAAiB,IAAI,IAAI,CAAC,wBAAwB,CAAC;QAEzD,OAAO,IAAI,CAAC;IAChB,CAAC;IACL,wBAAC;AAAD,CAAC,AA1SD,CAAuC,iBAAiB,GA0SvD;;AAED,aAAa,CAAC,2BAA2B,EAAE,iBAAiB,CAAC,CAAC","sourcesContent":["import { NodeMaterialBlock } from '../../nodeMaterialBlock';\r\nimport { NodeMaterialBlockConnectionPointTypes } from '../../Enums/nodeMaterialBlockConnectionPointTypes';\r\nimport { NodeMaterialBuildState } from '../../nodeMaterialBuildState';\r\nimport { NodeMaterialBlockTargets } from '../../Enums/nodeMaterialBlockTargets';\r\nimport { NodeMaterialConnectionPoint } from '../../nodeMaterialBlockConnectionPoint';\r\nimport { AbstractMesh } from '../../../../Meshes/abstractMesh';\r\nimport { NodeMaterial, NodeMaterialDefines } from '../../nodeMaterial';\r\nimport { Effect } from '../../../effect';\r\nimport { Mesh } from '../../../../Meshes/mesh';\r\nimport { MaterialHelper } from '../../../materialHelper';\r\nimport { VertexBuffer } from '../../../../Buffers/buffer';\r\nimport { InputBlock } from '../Input/inputBlock';\r\nimport { RegisterClass } from '../../../../Misc/typeStore';\r\n\r\nimport \"../../../../Shaders/ShadersInclude/morphTargetsVertexDeclaration\";\r\nimport \"../../../../Shaders/ShadersInclude/morphTargetsVertexGlobalDeclaration\";\r\n\r\n/**\r\n * Block used to add morph targets support to vertex shader\r\n */\r\nexport class MorphTargetsBlock extends NodeMaterialBlock {\r\n private _repeatableContentAnchor: string;\r\n\r\n /**\r\n * Create a new MorphTargetsBlock\r\n * @param name defines the block name\r\n */\r\n public constructor(name: string) {\r\n super(name, NodeMaterialBlockTargets.Vertex);\r\n\r\n this.registerInput(\"position\", NodeMaterialBlockConnectionPointTypes.Vector3);\r\n this.registerInput(\"normal\", NodeMaterialBlockConnectionPointTypes.Vector3);\r\n this.registerInput(\"tangent\", NodeMaterialBlockConnectionPointTypes.Vector3);\r\n this.registerInput(\"uv\", NodeMaterialBlockConnectionPointTypes.Vector2);\r\n this.registerOutput(\"positionOutput\", NodeMaterialBlockConnectionPointTypes.Vector3);\r\n this.registerOutput(\"normalOutput\", NodeMaterialBlockConnectionPointTypes.Vector3);\r\n this.registerOutput(\"tangentOutput\", NodeMaterialBlockConnectionPointTypes.Vector3);\r\n this.registerOutput(\"uvOutput\", NodeMaterialBlockConnectionPointTypes.Vector2);\r\n }\r\n\r\n /**\r\n * Gets the current class name\r\n * @returns the class name\r\n */\r\n public getClassName() {\r\n return \"MorphTargetsBlock\";\r\n }\r\n\r\n /**\r\n * Gets the position input component\r\n */\r\n public get position(): NodeMaterialConnectionPoint {\r\n return this._inputs[0];\r\n }\r\n\r\n /**\r\n * Gets the normal input component\r\n */\r\n public get normal(): NodeMaterialConnectionPoint {\r\n return this._inputs[1];\r\n }\r\n\r\n /**\r\n * Gets the tangent input component\r\n */\r\n public get tangent(): NodeMaterialConnectionPoint {\r\n return this._inputs[2];\r\n }\r\n\r\n /**\r\n * Gets the tangent input component\r\n */\r\n public get uv(): NodeMaterialConnectionPoint {\r\n return this._inputs[3];\r\n }\r\n\r\n /**\r\n * Gets the position output component\r\n */\r\n public get positionOutput(): NodeMaterialConnectionPoint {\r\n return this._outputs[0];\r\n }\r\n\r\n /**\r\n * Gets the normal output component\r\n */\r\n public get normalOutput(): NodeMaterialConnectionPoint {\r\n return this._outputs[1];\r\n }\r\n\r\n /**\r\n * Gets the tangent output component\r\n */\r\n public get tangentOutput(): NodeMaterialConnectionPoint {\r\n return this._outputs[2];\r\n }\r\n\r\n /**\r\n * Gets the tangent output component\r\n */\r\n public get uvOutput(): NodeMaterialConnectionPoint {\r\n return this._outputs[3];\r\n }\r\n\r\n public initialize(state: NodeMaterialBuildState) {\r\n state._excludeVariableName(\"morphTargetInfluences\");\r\n }\r\n\r\n public autoConfigure(material: NodeMaterial) {\r\n if (!this.position.isConnected) {\r\n let positionInput = material.getInputBlockByPredicate((b) => b.isAttribute && b.name === \"position\");\r\n\r\n if (!positionInput) {\r\n positionInput = new InputBlock(\"position\");\r\n positionInput.setAsAttribute();\r\n }\r\n positionInput.output.connectTo(this.position);\r\n }\r\n if (!this.normal.isConnected) {\r\n let normalInput = material.getInputBlockByPredicate((b) => b.isAttribute && b.name === \"normal\");\r\n\r\n if (!normalInput) {\r\n normalInput = new InputBlock(\"normal\");\r\n normalInput.setAsAttribute(\"normal\");\r\n }\r\n normalInput.output.connectTo(this.normal);\r\n }\r\n if (!this.tangent.isConnected) {\r\n let tangentInput = material.getInputBlockByPredicate((b) => b.isAttribute && b.name === \"tangent\");\r\n\r\n if (!tangentInput) {\r\n tangentInput = new InputBlock(\"tangent\");\r\n tangentInput.setAsAttribute(\"tangent\");\r\n }\r\n tangentInput.output.connectTo(this.tangent);\r\n }\r\n if (!this.uv.isConnected) {\r\n let uvInput = material.getInputBlockByPredicate((b) => b.isAttribute && b.name === \"uv\");\r\n\r\n if (!uvInput) {\r\n uvInput = new InputBlock(\"uv\");\r\n uvInput.setAsAttribute(\"uv\");\r\n }\r\n uvInput.output.connectTo(this.uv);\r\n }\r\n }\r\n\r\n public prepareDefines(mesh: AbstractMesh, nodeMaterial: NodeMaterial, defines: NodeMaterialDefines) {\r\n if ((<Mesh>mesh).morphTargetManager) {\r\n const morphTargetManager = (<Mesh>mesh).morphTargetManager;\r\n\r\n if (morphTargetManager?.isUsingTextureForTargets && morphTargetManager.numInfluencers !== defines[\"NUM_MORPH_INFLUENCERS\"]) {\r\n defines.markAsAttributesDirty();\r\n }\r\n }\r\n\r\n if (!defines._areAttributesDirty) {\r\n return;\r\n }\r\n\r\n MaterialHelper.PrepareDefinesForMorphTargets(mesh, defines);\r\n }\r\n\r\n public bind(effect: Effect, nodeMaterial: NodeMaterial, mesh?: Mesh) {\r\n if (mesh && mesh.morphTargetManager && mesh.morphTargetManager.numInfluencers > 0) {\r\n MaterialHelper.BindMorphTargetParameters(mesh, effect);\r\n\r\n if (mesh.morphTargetManager.isUsingTextureForTargets) {\r\n mesh.morphTargetManager._bind(effect);\r\n }\r\n }\r\n }\r\n\r\n public replaceRepeatableContent(vertexShaderState: NodeMaterialBuildState, fragmentShaderState: NodeMaterialBuildState, mesh: AbstractMesh, defines: NodeMaterialDefines) {\r\n let position = this.position;\r\n let normal = this.normal;\r\n let tangent = this.tangent;\r\n let uv = this.uv;\r\n let positionOutput = this.positionOutput;\r\n let normalOutput = this.normalOutput;\r\n let tangentOutput = this.tangentOutput;\r\n let uvOutput = this.uvOutput;\r\n let state = vertexShaderState;\r\n let repeatCount = defines.NUM_MORPH_INFLUENCERS as number;\r\n\r\n var manager = (<Mesh>mesh).morphTargetManager;\r\n var hasNormals = manager && manager.supportsNormals && defines[\"NORMAL\"];\r\n var hasTangents = manager && manager.supportsTangents && defines[\"TANGENT\"];\r\n var hasUVs = manager && manager.supportsUVs && defines[\"UV1\"];\r\n\r\n let injectionCode = \"\";\r\n\r\n if (manager?.isUsingTextureForTargets && repeatCount > 0) {\r\n injectionCode += `float vertexID;\\r\\n`;\r\n }\r\n\r\n for (var index = 0; index < repeatCount; index++) {\r\n injectionCode += `#ifdef MORPHTARGETS\\r\\n`;\r\n if (manager?.isUsingTextureForTargets) {\r\n injectionCode += `vertexID = float(gl_VertexID) * morphTargetTextureInfo.x;\\r\\n`;\r\n injectionCode += `${positionOutput.associatedVariableName} += (readVector3FromRawSampler(${index}, vertexID) - ${position.associatedVariableName}) * morphTargetInfluences[${index}];\\r\\n`;\r\n injectionCode += `vertexID += 1.0;\\r\\n`;\r\n } else {\r\n injectionCode += `${positionOutput.associatedVariableName} += (position${index} - ${position.associatedVariableName}) * morphTargetInfluences[${index}];\\r\\n`;\r\n }\r\n\r\n if (hasNormals) {\r\n injectionCode += `#ifdef MORPHTARGETS_NORMAL\\r\\n`;\r\n if (manager?.isUsingTextureForTargets) {\r\n injectionCode += `${normalOutput.associatedVariableName} += (readVector3FromRawSampler(${index}, vertexID) - ${normal.associatedVariableName}) * morphTargetInfluences[${index}];\\r\\n`;\r\n injectionCode += `vertexID += 1.0;\\r\\n`;\r\n } else {\r\n injectionCode += `${normalOutput.associatedVariableName} += (normal${index} - ${normal.associatedVariableName}) * morphTargetInfluences[${index}];\\r\\n`;\r\n }\r\n injectionCode += `#endif\\r\\n`;\r\n }\r\n\r\n if (hasUVs) {\r\n injectionCode += `#ifdef MORPHTARGETS_UV\\r\\n`;\r\n if (manager?.isUsingTextureForTargets) {\r\n injectionCode += `${uvOutput.associatedVariableName} += (readVector3FromRawSampler(${index}, vertexID).xy - ${uv.associatedVariableName}) * morphTargetInfluences[${index}];\\r\\n`;\r\n injectionCode += `vertexID += 1.0;\\r\\n`;\r\n } else {\r\n injectionCode += `${uvOutput.associatedVariableName}.xy += (uv_${index} - ${uv.associatedVariableName}.xy) * morphTargetInfluences[${index}];\\r\\n`;\r\n }\r\n injectionCode += `#endif\\r\\n`;\r\n }\r\n\r\n if (hasTangents) {\r\n injectionCode += `#ifdef MORPHTARGETS_TANGENT\\r\\n`;\r\n if (manager?.isUsingTextureForTargets) {\r\n injectionCode += `${tangentOutput.associatedVariableName} += (readVector3FromRawSampler(${index}, vertexID) - ${tangent.associatedVariableName}) * morphTargetInfluences[${index}];\\r\\n`;\r\n } else {\r\n injectionCode += `${tangentOutput.associatedVariableName}.xyz += (tangent${index} - ${tangent.associatedVariableName}.xyz) * morphTargetInfluences[${index}];\\r\\n`;\r\n }\r\n injectionCode += `#endif\\r\\n`;\r\n }\r\n\r\n injectionCode += `#endif\\r\\n`;\r\n }\r\n\r\n state.compilationString = state.compilationString.replace(this._repeatableContentAnchor, injectionCode);\r\n\r\n if (repeatCount > 0) {\r\n for (var index = 0; index < repeatCount; index++) {\r\n state.attributes.push(VertexBuffer.PositionKind + index);\r\n\r\n if (hasNormals) {\r\n state.attributes.push(VertexBuffer.NormalKind + index);\r\n }\r\n\r\n if (hasTangents) {\r\n state.attributes.push(VertexBuffer.TangentKind + index);\r\n }\r\n\r\n if (hasUVs) {\r\n state.attributes.push(VertexBuffer.UVKind + \"_\" + index);\r\n }\r\n }\r\n }\r\n }\r\n\r\n protected _buildBlock(state: NodeMaterialBuildState) {\r\n super._buildBlock(state);\r\n\r\n // Register for defines\r\n state.sharedData.blocksWithDefines.push(this);\r\n\r\n // Register for binding\r\n state.sharedData.bindableBlocks.push(this);\r\n\r\n // Register for repeatable content generation\r\n state.sharedData.repeatableContentBlocks.push(this);\r\n\r\n // Emit code\r\n let position = this.position;\r\n let normal = this.normal;\r\n let tangent = this.tangent;\r\n let uv = this.uv;\r\n let positionOutput = this.positionOutput;\r\n let normalOutput = this.normalOutput;\r\n let tangentOutput = this.tangentOutput;\r\n let uvOutput = this.uvOutput;\r\n let comments = `//${this.name}`;\r\n\r\n state.uniforms.push(\"morphTargetInfluences\");\r\n state.uniforms.push(\"morphTargetTextureInfo\");\r\n state.uniforms.push(\"morphTargetTextureIndices\");\r\n state.samplers.push(\"morphTargets\");\r\n\r\n state._emitFunctionFromInclude(\"morphTargetsVertexGlobalDeclaration\", comments);\r\n state._emitFunctionFromInclude(\"morphTargetsVertexDeclaration\", comments, {\r\n repeatKey: \"maxSimultaneousMorphTargets\"\r\n });\r\n\r\n state.compilationString += `${this._declareOutput(positionOutput, state)} = ${position.associatedVariableName};\\r\\n`;\r\n state.compilationString += `#ifdef NORMAL\\r\\n`;\r\n state.compilationString += `${this._declareOutput(normalOutput, state)} = ${normal.associatedVariableName};\\r\\n`;\r\n state.compilationString += `#else\\r\\n`;\r\n state.compilationString += `${this._declareOutput(normalOutput, state)} = vec3(0., 0., 0.);\\r\\n`;\r\n state.compilationString += `#endif\\r\\n`;\r\n state.compilationString += `#ifdef TANGENT\\r\\n`;\r\n state.compilationString += `${this._declareOutput(tangentOutput, state)} = ${tangent.associatedVariableName};\\r\\n`;\r\n state.compilationString += `#else\\r\\n`;\r\n state.compilationString += `${this._declareOutput(tangentOutput, state)} = vec3(0., 0., 0.);\\r\\n`;\r\n state.compilationString += `#endif\\r\\n`;\r\n state.compilationString += `#ifdef UV1\\r\\n`;\r\n state.compilationString += `${this._declareOutput(uvOutput, state)} = ${uv.associatedVariableName};\\r\\n`;\r\n state.compilationString += `#else\\r\\n`;\r\n state.compilationString += `${this._declareOutput(uvOutput, state)} = vec2(0., 0.);\\r\\n`;\r\n state.compilationString += `#endif\\r\\n`;\r\n\r\n // Repeatable content\r\n this._repeatableContentAnchor = state._repeatableContentAnchor;\r\n state.compilationString += this._repeatableContentAnchor;\r\n\r\n return this;\r\n }\r\n}\r\n\r\nRegisterClass(\"BABYLON.MorphTargetsBlock\", MorphTargetsBlock);"]}
1
+ {"version":3,"file":"morphTargetsBlock.js","sourceRoot":"","sources":["../../../../../../sourceES6/core/Materials/Node/Blocks/Vertex/morphTargetsBlock.ts"],"names":[],"mappings":";AAAA,OAAO,EAAE,iBAAiB,EAAE,MAAM,yBAAyB,CAAC;AAC5D,OAAO,EAAE,qCAAqC,EAAE,MAAM,mDAAmD,CAAC;AAE1G,OAAO,EAAE,wBAAwB,EAAE,MAAM,sCAAsC,CAAC;AAMhF,OAAO,EAAE,cAAc,EAAE,MAAM,yBAAyB,CAAC;AACzD,OAAO,EAAE,YAAY,EAAE,MAAM,4BAA4B,CAAC;AAC1D,OAAO,EAAE,UAAU,EAAE,MAAM,qBAAqB,CAAC;AACjD,OAAO,EAAE,aAAa,EAAE,MAAM,4BAA4B,CAAC;AAE3D,OAAO,kEAAkE,CAAC;AAC1E,OAAO,wEAAwE,CAAC;AAEhF;;GAEG;AACH;IAAuC,qCAAiB;IAGpD;;;OAGG;IACH,2BAAmB,IAAY;QAA/B,YACI,kBAAM,IAAI,EAAE,wBAAwB,CAAC,MAAM,CAAC,SAU/C;QARG,KAAI,CAAC,aAAa,CAAC,UAAU,EAAE,qCAAqC,CAAC,OAAO,CAAC,CAAC;QAC9E,KAAI,CAAC,aAAa,CAAC,QAAQ,EAAE,qCAAqC,CAAC,OAAO,CAAC,CAAC;QAC5E,KAAI,CAAC,aAAa,CAAC,SAAS,EAAE,qCAAqC,CAAC,OAAO,CAAC,CAAC;QAC7E,KAAI,CAAC,aAAa,CAAC,IAAI,EAAE,qCAAqC,CAAC,OAAO,CAAC,CAAC;QACxE,KAAI,CAAC,cAAc,CAAC,gBAAgB,EAAE,qCAAqC,CAAC,OAAO,CAAC,CAAC;QACrF,KAAI,CAAC,cAAc,CAAC,cAAc,EAAE,qCAAqC,CAAC,OAAO,CAAC,CAAC;QACnF,KAAI,CAAC,cAAc,CAAC,eAAe,EAAE,qCAAqC,CAAC,OAAO,CAAC,CAAC;QACpF,KAAI,CAAC,cAAc,CAAC,UAAU,EAAE,qCAAqC,CAAC,OAAO,CAAC,CAAC;;IACnF,CAAC;IAED;;;OAGG;IACI,wCAAY,GAAnB;QACI,OAAO,mBAAmB,CAAC;IAC/B,CAAC;IAKD,sBAAW,uCAAQ;QAHnB;;WAEG;aACH;YACI,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;QAC3B,CAAC;;;OAAA;IAKD,sBAAW,qCAAM;QAHjB;;WAEG;aACH;YACI,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;QAC3B,CAAC;;;OAAA;IAKD,sBAAW,sCAAO;QAHlB;;WAEG;aACH;YACI,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;QAC3B,CAAC;;;OAAA;IAKD,sBAAW,iCAAE;QAHb;;WAEG;aACH;YACI,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;QAC3B,CAAC;;;OAAA;IAKD,sBAAW,6CAAc;QAHzB;;WAEG;aACH;YACI,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;QAC5B,CAAC;;;OAAA;IAKD,sBAAW,2CAAY;QAHvB;;WAEG;aACH;YACI,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;QAC5B,CAAC;;;OAAA;IAKD,sBAAW,4CAAa;QAHxB;;WAEG;aACH;YACI,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;QAC5B,CAAC;;;OAAA;IAKD,sBAAW,uCAAQ;QAHnB;;WAEG;aACH;YACI,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;QAC5B,CAAC;;;OAAA;IAEM,sCAAU,GAAjB,UAAkB,KAA6B;QAC3C,KAAK,CAAC,oBAAoB,CAAC,uBAAuB,CAAC,CAAC;IACxD,CAAC;IAEM,yCAAa,GAApB,UAAqB,QAAsB;QACvC,IAAI,CAAC,IAAI,CAAC,QAAQ,CAAC,WAAW,EAAE;YAC5B,IAAI,aAAa,GAAG,QAAQ,CAAC,wBAAwB,CAAC,UAAC,CAAC,IAAK,OAAA,CAAC,CAAC,WAAW,IAAI,CAAC,CAAC,IAAI,KAAK,UAAU,EAAtC,CAAsC,CAAC,CAAC;YAErG,IAAI,CAAC,aAAa,EAAE;gBAChB,aAAa,GAAG,IAAI,UAAU,CAAC,UAAU,CAAC,CAAC;gBAC3C,aAAa,CAAC,cAAc,EAAE,CAAC;aAClC;YACD,aAAa,CAAC,MAAM,CAAC,SAAS,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;SACjD;QACD,IAAI,CAAC,IAAI,CAAC,MAAM,CAAC,WAAW,EAAE;YAC1B,IAAI,WAAW,GAAG,QAAQ,CAAC,wBAAwB,CAAC,UAAC,CAAC,IAAK,OAAA,CAAC,CAAC,WAAW,IAAI,CAAC,CAAC,IAAI,KAAK,QAAQ,EAApC,CAAoC,CAAC,CAAC;YAEjG,IAAI,CAAC,WAAW,EAAE;gBACd,WAAW,GAAG,IAAI,UAAU,CAAC,QAAQ,CAAC,CAAC;gBACvC,WAAW,CAAC,cAAc,CAAC,QAAQ,CAAC,CAAC;aACxC;YACD,WAAW,CAAC,MAAM,CAAC,SAAS,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;SAC7C;QACD,IAAI,CAAC,IAAI,CAAC,OAAO,CAAC,WAAW,EAAE;YAC3B,IAAI,YAAY,GAAG,QAAQ,CAAC,wBAAwB,CAAC,UAAC,CAAC,IAAK,OAAA,CAAC,CAAC,WAAW,IAAI,CAAC,CAAC,IAAI,KAAK,SAAS,EAArC,CAAqC,CAAC,CAAC;YAEnG,IAAI,CAAC,YAAY,EAAE;gBACf,YAAY,GAAG,IAAI,UAAU,CAAC,SAAS,CAAC,CAAC;gBACzC,YAAY,CAAC,cAAc,CAAC,SAAS,CAAC,CAAC;aAC1C;YACD,YAAY,CAAC,MAAM,CAAC,SAAS,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;SAC/C;QACD,IAAI,CAAC,IAAI,CAAC,EAAE,CAAC,WAAW,EAAE;YACtB,IAAI,OAAO,GAAG,QAAQ,CAAC,wBAAwB,CAAC,UAAC,CAAC,IAAK,OAAA,CAAC,CAAC,WAAW,IAAI,CAAC,CAAC,IAAI,KAAK,IAAI,EAAhC,CAAgC,CAAC,CAAC;YAEzF,IAAI,CAAC,OAAO,EAAE;gBACV,OAAO,GAAG,IAAI,UAAU,CAAC,IAAI,CAAC,CAAC;gBAC/B,OAAO,CAAC,cAAc,CAAC,IAAI,CAAC,CAAC;aAChC;YACD,OAAO,CAAC,MAAM,CAAC,SAAS,CAAC,IAAI,CAAC,EAAE,CAAC,CAAC;SACrC;IACL,CAAC;IAEM,0CAAc,GAArB,UAAsB,IAAkB,EAAE,YAA0B,EAAE,OAA4B;QAC9F,IAAW,IAAK,CAAC,kBAAkB,EAAE;YACjC,IAAM,kBAAkB,GAAU,IAAK,CAAC,kBAAkB,CAAC;YAE3D,IAAI,CAAA,kBAAkB,aAAlB,kBAAkB,uBAAlB,kBAAkB,CAAE,wBAAwB,KAAI,kBAAkB,CAAC,cAAc,KAAK,OAAO,CAAC,uBAAuB,CAAC,EAAE;gBACxH,OAAO,CAAC,qBAAqB,EAAE,CAAC;aACnC;SACJ;QAED,IAAI,CAAC,OAAO,CAAC,mBAAmB,EAAE;YAC9B,OAAO;SACV;QAED,cAAc,CAAC,6BAA6B,CAAC,IAAI,EAAE,OAAO,CAAC,CAAC;IAChE,CAAC;IAEM,gCAAI,GAAX,UAAY,MAAc,EAAE,YAA0B,EAAE,IAAW;QAC/D,IAAI,IAAI,IAAI,IAAI,CAAC,kBAAkB,IAAI,IAAI,CAAC,kBAAkB,CAAC,cAAc,GAAG,CAAC,EAAE;YAC/E,cAAc,CAAC,yBAAyB,CAAC,IAAI,EAAE,MAAM,CAAC,CAAC;YAEvD,IAAI,IAAI,CAAC,kBAAkB,CAAC,wBAAwB,EAAE;gBAClD,IAAI,CAAC,kBAAkB,CAAC,KAAK,CAAC,MAAM,CAAC,CAAC;aACzC;SACJ;IACL,CAAC;IAEM,oDAAwB,GAA/B,UAAgC,iBAAyC,EAAE,mBAA2C,EAAE,IAAkB,EAAE,OAA4B;QACpK,IAAI,QAAQ,GAAG,IAAI,CAAC,QAAQ,CAAC;QAC7B,IAAI,MAAM,GAAG,IAAI,CAAC,MAAM,CAAC;QACzB,IAAI,OAAO,GAAG,IAAI,CAAC,OAAO,CAAC;QAC3B,IAAI,EAAE,GAAG,IAAI,CAAC,EAAE,CAAC;QACjB,IAAI,cAAc,GAAG,IAAI,CAAC,cAAc,CAAC;QACzC,IAAI,YAAY,GAAG,IAAI,CAAC,YAAY,CAAC;QACrC,IAAI,aAAa,GAAG,IAAI,CAAC,aAAa,CAAC;QACvC,IAAI,QAAQ,GAAG,IAAI,CAAC,QAAQ,CAAC;QAC7B,IAAI,KAAK,GAAG,iBAAiB,CAAC;QAC9B,IAAI,WAAW,GAAG,OAAO,CAAC,qBAA+B,CAAC;QAE1D,IAAI,OAAO,GAAU,IAAK,CAAC,kBAAkB,CAAC;QAC9C,IAAI,UAAU,GAAG,OAAO,IAAI,OAAO,CAAC,eAAe,IAAI,OAAO,CAAC,QAAQ,CAAC,CAAC;QACzE,IAAI,WAAW,GAAG,OAAO,IAAI,OAAO,CAAC,gBAAgB,IAAI,OAAO,CAAC,SAAS,CAAC,CAAC;QAC5E,IAAI,MAAM,GAAG,OAAO,IAAI,OAAO,CAAC,WAAW,IAAI,OAAO,CAAC,KAAK,CAAC,CAAC;QAE9D,IAAI,aAAa,GAAG,EAAE,CAAC;QAEvB,IAAI,CAAA,OAAO,aAAP,OAAO,uBAAP,OAAO,CAAE,wBAAwB,KAAI,WAAW,GAAG,CAAC,EAAE;YACtD,aAAa,IAAI,qBAAqB,CAAC;SAC1C;QAED,KAAK,IAAI,KAAK,GAAG,CAAC,EAAE,KAAK,GAAG,WAAW,EAAE,KAAK,EAAE,EAAE;YAC9C,aAAa,IAAI,yBAAyB,CAAC;YAC3C,IAAI,OAAO,aAAP,OAAO,uBAAP,OAAO,CAAE,wBAAwB,EAAE;gBACnC,aAAa,IAAI,+DAA+D,CAAC;gBACjF,aAAa,IAAI,UAAG,cAAc,CAAC,sBAAsB,4CAAkC,KAAK,2BAAiB,QAAQ,CAAC,sBAAsB,uCAA6B,KAAK,WAAQ,CAAC;gBAC3L,aAAa,IAAI,sBAAsB,CAAC;aAC3C;iBAAM;gBACH,aAAa,IAAI,UAAG,cAAc,CAAC,sBAAsB,0BAAgB,KAAK,gBAAM,QAAQ,CAAC,sBAAsB,uCAA6B,KAAK,WAAQ,CAAC;aACjK;YAED,IAAI,UAAU,EAAE;gBACZ,aAAa,IAAI,gCAAgC,CAAC;gBAClD,IAAI,OAAO,aAAP,OAAO,uBAAP,OAAO,CAAE,wBAAwB,EAAE;oBACnC,aAAa,IAAI,UAAG,YAAY,CAAC,sBAAsB,4CAAkC,KAAK,2BAAiB,MAAM,CAAC,sBAAsB,uCAA6B,KAAK,WAAQ,CAAC;oBACvL,aAAa,IAAI,sBAAsB,CAAC;iBAC3C;qBAAM;oBACH,aAAa,IAAI,UAAG,YAAY,CAAC,sBAAsB,wBAAc,KAAK,gBAAM,MAAM,CAAC,sBAAsB,uCAA6B,KAAK,WAAQ,CAAC;iBAC3J;gBACD,aAAa,IAAI,YAAY,CAAC;aACjC;YAED,IAAI,MAAM,EAAE;gBACR,aAAa,IAAI,4BAA4B,CAAC;gBAC9C,IAAI,OAAO,aAAP,OAAO,uBAAP,OAAO,CAAE,wBAAwB,EAAE;oBACnC,aAAa,IAAI,UAAG,QAAQ,CAAC,sBAAsB,4CAAkC,KAAK,8BAAoB,EAAE,CAAC,sBAAsB,uCAA6B,KAAK,WAAQ,CAAC;oBAClL,aAAa,IAAI,sBAAsB,CAAC;iBAC3C;qBAAM;oBACH,aAAa,IAAI,UAAG,QAAQ,CAAC,sBAAsB,wBAAc,KAAK,gBAAM,EAAE,CAAC,sBAAsB,0CAAgC,KAAK,WAAQ,CAAC;iBACtJ;gBACD,aAAa,IAAI,YAAY,CAAC;aACjC;YAED,IAAI,WAAW,EAAE;gBACb,aAAa,IAAI,iCAAiC,CAAC;gBACnD,IAAI,OAAO,aAAP,OAAO,uBAAP,OAAO,CAAE,wBAAwB,EAAE;oBACnC,aAAa,IAAI,UAAG,aAAa,CAAC,sBAAsB,4CAAkC,KAAK,2BAAiB,OAAO,CAAC,sBAAsB,uCAA6B,KAAK,WAAQ,CAAC;iBAC5L;qBAAM;oBACH,aAAa,IAAI,UAAG,aAAa,CAAC,sBAAsB,6BAAmB,KAAK,gBAAM,OAAO,CAAC,sBAAsB,2CAAiC,KAAK,WAAQ,CAAC;iBACtK;gBACD,aAAa,IAAI,YAAY,CAAC;aACjC;YAED,aAAa,IAAI,YAAY,CAAC;SACjC;QAED,KAAK,CAAC,iBAAiB,GAAG,KAAK,CAAC,iBAAiB,CAAC,OAAO,CAAC,IAAI,CAAC,wBAAwB,EAAE,aAAa,CAAC,CAAC;QAExG,IAAI,WAAW,GAAG,CAAC,EAAE;YACjB,KAAK,IAAI,KAAK,GAAG,CAAC,EAAE,KAAK,GAAG,WAAW,EAAE,KAAK,EAAE,EAAE;gBAC9C,KAAK,CAAC,UAAU,CAAC,IAAI,CAAC,YAAY,CAAC,YAAY,GAAG,KAAK,CAAC,CAAC;gBAEzD,IAAI,UAAU,EAAE;oBACZ,KAAK,CAAC,UAAU,CAAC,IAAI,CAAC,YAAY,CAAC,UAAU,GAAG,KAAK,CAAC,CAAC;iBAC1D;gBAED,IAAI,WAAW,EAAE;oBACb,KAAK,CAAC,UAAU,CAAC,IAAI,CAAC,YAAY,CAAC,WAAW,GAAG,KAAK,CAAC,CAAC;iBAC3D;gBAED,IAAI,MAAM,EAAE;oBACR,KAAK,CAAC,UAAU,CAAC,IAAI,CAAC,YAAY,CAAC,MAAM,GAAG,GAAG,GAAG,KAAK,CAAC,CAAC;iBAC5D;aACJ;SACJ;IACL,CAAC;IAES,uCAAW,GAArB,UAAsB,KAA6B;QAC/C,iBAAM,WAAW,YAAC,KAAK,CAAC,CAAC;QAEzB,uBAAuB;QACvB,KAAK,CAAC,UAAU,CAAC,iBAAiB,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;QAE9C,uBAAuB;QACvB,KAAK,CAAC,UAAU,CAAC,cAAc,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;QAE3C,6CAA6C;QAC7C,KAAK,CAAC,UAAU,CAAC,uBAAuB,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;QAEpD,YAAY;QACZ,IAAI,QAAQ,GAAG,IAAI,CAAC,QAAQ,CAAC;QAC7B,IAAI,MAAM,GAAG,IAAI,CAAC,MAAM,CAAC;QACzB,IAAI,OAAO,GAAG,IAAI,CAAC,OAAO,CAAC;QAC3B,IAAI,EAAE,GAAG,IAAI,CAAC,EAAE,CAAC;QACjB,IAAI,cAAc,GAAG,IAAI,CAAC,cAAc,CAAC;QACzC,IAAI,YAAY,GAAG,IAAI,CAAC,YAAY,CAAC;QACrC,IAAI,aAAa,GAAG,IAAI,CAAC,aAAa,CAAC;QACvC,IAAI,QAAQ,GAAG,IAAI,CAAC,QAAQ,CAAC;QAC7B,IAAI,QAAQ,GAAG,YAAK,IAAI,CAAC,IAAI,CAAE,CAAC;QAEhC,KAAK,CAAC,QAAQ,CAAC,IAAI,CAAC,uBAAuB,CAAC,CAAC;QAC7C,KAAK,CAAC,QAAQ,CAAC,IAAI,CAAC,wBAAwB,CAAC,CAAC;QAC9C,KAAK,CAAC,QAAQ,CAAC,IAAI,CAAC,2BAA2B,CAAC,CAAC;QACjD,KAAK,CAAC,QAAQ,CAAC,IAAI,CAAC,cAAc,CAAC,CAAC;QAEpC,KAAK,CAAC,wBAAwB,CAAC,qCAAqC,EAAE,QAAQ,CAAC,CAAC;QAChF,KAAK,CAAC,wBAAwB,CAAC,+BAA+B,EAAE,QAAQ,EAAE;YACtE,SAAS,EAAE,6BAA6B;SAC3C,CAAC,CAAC;QAEH,KAAK,CAAC,iBAAiB,IAAI,UAAG,IAAI,CAAC,cAAc,CAAC,cAAc,EAAE,KAAK,CAAC,gBAAM,QAAQ,CAAC,sBAAsB,UAAO,CAAC;QACrH,KAAK,CAAC,iBAAiB,IAAI,mBAAmB,CAAC;QAC/C,KAAK,CAAC,iBAAiB,IAAI,UAAG,IAAI,CAAC,cAAc,CAAC,YAAY,EAAE,KAAK,CAAC,gBAAM,MAAM,CAAC,sBAAsB,UAAO,CAAC;QACjH,KAAK,CAAC,iBAAiB,IAAI,WAAW,CAAC;QACvC,KAAK,CAAC,iBAAiB,IAAI,UAAG,IAAI,CAAC,cAAc,CAAC,YAAY,EAAE,KAAK,CAAC,6BAA0B,CAAC;QACjG,KAAK,CAAC,iBAAiB,IAAI,YAAY,CAAC;QACxC,KAAK,CAAC,iBAAiB,IAAI,oBAAoB,CAAC;QAChD,KAAK,CAAC,iBAAiB,IAAI,UAAG,IAAI,CAAC,cAAc,CAAC,aAAa,EAAE,KAAK,CAAC,gBAAM,OAAO,CAAC,sBAAsB,UAAO,CAAC;QACnH,KAAK,CAAC,iBAAiB,IAAI,WAAW,CAAC;QACvC,KAAK,CAAC,iBAAiB,IAAI,UAAG,IAAI,CAAC,cAAc,CAAC,aAAa,EAAE,KAAK,CAAC,6BAA0B,CAAC;QAClG,KAAK,CAAC,iBAAiB,IAAI,YAAY,CAAC;QACxC,KAAK,CAAC,iBAAiB,IAAI,gBAAgB,CAAC;QAC5C,KAAK,CAAC,iBAAiB,IAAI,UAAG,IAAI,CAAC,cAAc,CAAC,QAAQ,EAAE,KAAK,CAAC,gBAAM,EAAE,CAAC,sBAAsB,UAAO,CAAC;QACzG,KAAK,CAAC,iBAAiB,IAAI,WAAW,CAAC;QACvC,KAAK,CAAC,iBAAiB,IAAI,UAAG,IAAI,CAAC,cAAc,CAAC,QAAQ,EAAE,KAAK,CAAC,yBAAsB,CAAC;QACzF,KAAK,CAAC,iBAAiB,IAAI,YAAY,CAAC;QAExC,qBAAqB;QACrB,IAAI,CAAC,wBAAwB,GAAG,KAAK,CAAC,wBAAwB,CAAC;QAC/D,KAAK,CAAC,iBAAiB,IAAI,IAAI,CAAC,wBAAwB,CAAC;QAEzD,OAAO,IAAI,CAAC;IAChB,CAAC;IACL,wBAAC;AAAD,CAAC,AA1SD,CAAuC,iBAAiB,GA0SvD;;AAED,aAAa,CAAC,2BAA2B,EAAE,iBAAiB,CAAC,CAAC","sourcesContent":["import { NodeMaterialBlock } from '../../nodeMaterialBlock';\r\nimport { NodeMaterialBlockConnectionPointTypes } from '../../Enums/nodeMaterialBlockConnectionPointTypes';\r\nimport { NodeMaterialBuildState } from '../../nodeMaterialBuildState';\r\nimport { NodeMaterialBlockTargets } from '../../Enums/nodeMaterialBlockTargets';\r\nimport { NodeMaterialConnectionPoint } from '../../nodeMaterialBlockConnectionPoint';\r\nimport { AbstractMesh } from '../../../../Meshes/abstractMesh';\r\nimport { NodeMaterial, NodeMaterialDefines } from '../../nodeMaterial';\r\nimport { Effect } from '../../../effect';\r\nimport { Mesh } from '../../../../Meshes/mesh';\r\nimport { MaterialHelper } from '../../../materialHelper';\r\nimport { VertexBuffer } from '../../../../Buffers/buffer';\r\nimport { InputBlock } from '../Input/inputBlock';\r\nimport { RegisterClass } from '../../../../Misc/typeStore';\r\n\r\nimport \"../../../../Shaders/ShadersInclude/morphTargetsVertexDeclaration\";\r\nimport \"../../../../Shaders/ShadersInclude/morphTargetsVertexGlobalDeclaration\";\r\n\r\n/**\r\n * Block used to add morph targets support to vertex shader\r\n */\r\nexport class MorphTargetsBlock extends NodeMaterialBlock {\r\n private _repeatableContentAnchor: string;\r\n\r\n /**\r\n * Create a new MorphTargetsBlock\r\n * @param name defines the block name\r\n */\r\n public constructor(name: string) {\r\n super(name, NodeMaterialBlockTargets.Vertex);\r\n\r\n this.registerInput(\"position\", NodeMaterialBlockConnectionPointTypes.Vector3);\r\n this.registerInput(\"normal\", NodeMaterialBlockConnectionPointTypes.Vector3);\r\n this.registerInput(\"tangent\", NodeMaterialBlockConnectionPointTypes.Vector3);\r\n this.registerInput(\"uv\", NodeMaterialBlockConnectionPointTypes.Vector2);\r\n this.registerOutput(\"positionOutput\", NodeMaterialBlockConnectionPointTypes.Vector3);\r\n this.registerOutput(\"normalOutput\", NodeMaterialBlockConnectionPointTypes.Vector3);\r\n this.registerOutput(\"tangentOutput\", NodeMaterialBlockConnectionPointTypes.Vector3);\r\n this.registerOutput(\"uvOutput\", NodeMaterialBlockConnectionPointTypes.Vector2);\r\n }\r\n\r\n /**\r\n * Gets the current class name\r\n * @returns the class name\r\n */\r\n public getClassName() {\r\n return \"MorphTargetsBlock\";\r\n }\r\n\r\n /**\r\n * Gets the position input component\r\n */\r\n public get position(): NodeMaterialConnectionPoint {\r\n return this._inputs[0];\r\n }\r\n\r\n /**\r\n * Gets the normal input component\r\n */\r\n public get normal(): NodeMaterialConnectionPoint {\r\n return this._inputs[1];\r\n }\r\n\r\n /**\r\n * Gets the tangent input component\r\n */\r\n public get tangent(): NodeMaterialConnectionPoint {\r\n return this._inputs[2];\r\n }\r\n\r\n /**\r\n * Gets the tangent input component\r\n */\r\n public get uv(): NodeMaterialConnectionPoint {\r\n return this._inputs[3];\r\n }\r\n\r\n /**\r\n * Gets the position output component\r\n */\r\n public get positionOutput(): NodeMaterialConnectionPoint {\r\n return this._outputs[0];\r\n }\r\n\r\n /**\r\n * Gets the normal output component\r\n */\r\n public get normalOutput(): NodeMaterialConnectionPoint {\r\n return this._outputs[1];\r\n }\r\n\r\n /**\r\n * Gets the tangent output component\r\n */\r\n public get tangentOutput(): NodeMaterialConnectionPoint {\r\n return this._outputs[2];\r\n }\r\n\r\n /**\r\n * Gets the tangent output component\r\n */\r\n public get uvOutput(): NodeMaterialConnectionPoint {\r\n return this._outputs[3];\r\n }\r\n\r\n public initialize(state: NodeMaterialBuildState) {\r\n state._excludeVariableName(\"morphTargetInfluences\");\r\n }\r\n\r\n public autoConfigure(material: NodeMaterial) {\r\n if (!this.position.isConnected) {\r\n let positionInput = material.getInputBlockByPredicate((b) => b.isAttribute && b.name === \"position\");\r\n\r\n if (!positionInput) {\r\n positionInput = new InputBlock(\"position\");\r\n positionInput.setAsAttribute();\r\n }\r\n positionInput.output.connectTo(this.position);\r\n }\r\n if (!this.normal.isConnected) {\r\n let normalInput = material.getInputBlockByPredicate((b) => b.isAttribute && b.name === \"normal\");\r\n\r\n if (!normalInput) {\r\n normalInput = new InputBlock(\"normal\");\r\n normalInput.setAsAttribute(\"normal\");\r\n }\r\n normalInput.output.connectTo(this.normal);\r\n }\r\n if (!this.tangent.isConnected) {\r\n let tangentInput = material.getInputBlockByPredicate((b) => b.isAttribute && b.name === \"tangent\");\r\n\r\n if (!tangentInput) {\r\n tangentInput = new InputBlock(\"tangent\");\r\n tangentInput.setAsAttribute(\"tangent\");\r\n }\r\n tangentInput.output.connectTo(this.tangent);\r\n }\r\n if (!this.uv.isConnected) {\r\n let uvInput = material.getInputBlockByPredicate((b) => b.isAttribute && b.name === \"uv\");\r\n\r\n if (!uvInput) {\r\n uvInput = new InputBlock(\"uv\");\r\n uvInput.setAsAttribute(\"uv\");\r\n }\r\n uvInput.output.connectTo(this.uv);\r\n }\r\n }\r\n\r\n public prepareDefines(mesh: AbstractMesh, nodeMaterial: NodeMaterial, defines: NodeMaterialDefines) {\r\n if ((<Mesh>mesh).morphTargetManager) {\r\n const morphTargetManager = (<Mesh>mesh).morphTargetManager;\r\n\r\n if (morphTargetManager?.isUsingTextureForTargets && morphTargetManager.numInfluencers !== defines[\"NUM_MORPH_INFLUENCERS\"]) {\r\n defines.markAsAttributesDirty();\r\n }\r\n }\r\n\r\n if (!defines._areAttributesDirty) {\r\n return;\r\n }\r\n\r\n MaterialHelper.PrepareDefinesForMorphTargets(mesh, defines);\r\n }\r\n\r\n public bind(effect: Effect, nodeMaterial: NodeMaterial, mesh?: Mesh) {\r\n if (mesh && mesh.morphTargetManager && mesh.morphTargetManager.numInfluencers > 0) {\r\n MaterialHelper.BindMorphTargetParameters(mesh, effect);\r\n\r\n if (mesh.morphTargetManager.isUsingTextureForTargets) {\r\n mesh.morphTargetManager._bind(effect);\r\n }\r\n }\r\n }\r\n\r\n public replaceRepeatableContent(vertexShaderState: NodeMaterialBuildState, fragmentShaderState: NodeMaterialBuildState, mesh: AbstractMesh, defines: NodeMaterialDefines) {\r\n let position = this.position;\r\n let normal = this.normal;\r\n let tangent = this.tangent;\r\n let uv = this.uv;\r\n let positionOutput = this.positionOutput;\r\n let normalOutput = this.normalOutput;\r\n let tangentOutput = this.tangentOutput;\r\n let uvOutput = this.uvOutput;\r\n let state = vertexShaderState;\r\n let repeatCount = defines.NUM_MORPH_INFLUENCERS as number;\r\n\r\n var manager = (<Mesh>mesh).morphTargetManager;\r\n var hasNormals = manager && manager.supportsNormals && defines[\"NORMAL\"];\r\n var hasTangents = manager && manager.supportsTangents && defines[\"TANGENT\"];\r\n var hasUVs = manager && manager.supportsUVs && defines[\"UV1\"];\r\n\r\n let injectionCode = \"\";\r\n\r\n if (manager?.isUsingTextureForTargets && repeatCount > 0) {\r\n injectionCode += `float vertexID;\\r\\n`;\r\n }\r\n\r\n for (var index = 0; index < repeatCount; index++) {\r\n injectionCode += `#ifdef MORPHTARGETS\\r\\n`;\r\n if (manager?.isUsingTextureForTargets) {\r\n injectionCode += `vertexID = float(gl_VertexID) * morphTargetTextureInfo.x;\\r\\n`;\r\n injectionCode += `${positionOutput.associatedVariableName} += (readVector3FromRawSampler(${index}, vertexID) - ${position.associatedVariableName}) * morphTargetInfluences[${index}];\\r\\n`;\r\n injectionCode += `vertexID += 1.0;\\r\\n`;\r\n } else {\r\n injectionCode += `${positionOutput.associatedVariableName} += (position${index} - ${position.associatedVariableName}) * morphTargetInfluences[${index}];\\r\\n`;\r\n }\r\n\r\n if (hasNormals) {\r\n injectionCode += `#ifdef MORPHTARGETS_NORMAL\\r\\n`;\r\n if (manager?.isUsingTextureForTargets) {\r\n injectionCode += `${normalOutput.associatedVariableName} += (readVector3FromRawSampler(${index}, vertexID) - ${normal.associatedVariableName}) * morphTargetInfluences[${index}];\\r\\n`;\r\n injectionCode += `vertexID += 1.0;\\r\\n`;\r\n } else {\r\n injectionCode += `${normalOutput.associatedVariableName} += (normal${index} - ${normal.associatedVariableName}) * morphTargetInfluences[${index}];\\r\\n`;\r\n }\r\n injectionCode += `#endif\\r\\n`;\r\n }\r\n\r\n if (hasUVs) {\r\n injectionCode += `#ifdef MORPHTARGETS_UV\\r\\n`;\r\n if (manager?.isUsingTextureForTargets) {\r\n injectionCode += `${uvOutput.associatedVariableName} += (readVector3FromRawSampler(${index}, vertexID).xy - ${uv.associatedVariableName}) * morphTargetInfluences[${index}];\\r\\n`;\r\n injectionCode += `vertexID += 1.0;\\r\\n`;\r\n } else {\r\n injectionCode += `${uvOutput.associatedVariableName}.xy += (uv_${index} - ${uv.associatedVariableName}.xy) * morphTargetInfluences[${index}];\\r\\n`;\r\n }\r\n injectionCode += `#endif\\r\\n`;\r\n }\r\n\r\n if (hasTangents) {\r\n injectionCode += `#ifdef MORPHTARGETS_TANGENT\\r\\n`;\r\n if (manager?.isUsingTextureForTargets) {\r\n injectionCode += `${tangentOutput.associatedVariableName} += (readVector3FromRawSampler(${index}, vertexID) - ${tangent.associatedVariableName}) * morphTargetInfluences[${index}];\\r\\n`;\r\n } else {\r\n injectionCode += `${tangentOutput.associatedVariableName}.xyz += (tangent${index} - ${tangent.associatedVariableName}.xyz) * morphTargetInfluences[${index}];\\r\\n`;\r\n }\r\n injectionCode += `#endif\\r\\n`;\r\n }\r\n\r\n injectionCode += `#endif\\r\\n`;\r\n }\r\n\r\n state.compilationString = state.compilationString.replace(this._repeatableContentAnchor, injectionCode);\r\n\r\n if (repeatCount > 0) {\r\n for (var index = 0; index < repeatCount; index++) {\r\n state.attributes.push(VertexBuffer.PositionKind + index);\r\n\r\n if (hasNormals) {\r\n state.attributes.push(VertexBuffer.NormalKind + index);\r\n }\r\n\r\n if (hasTangents) {\r\n state.attributes.push(VertexBuffer.TangentKind + index);\r\n }\r\n\r\n if (hasUVs) {\r\n state.attributes.push(VertexBuffer.UVKind + \"_\" + index);\r\n }\r\n }\r\n }\r\n }\r\n\r\n protected _buildBlock(state: NodeMaterialBuildState) {\r\n super._buildBlock(state);\r\n\r\n // Register for defines\r\n state.sharedData.blocksWithDefines.push(this);\r\n\r\n // Register for binding\r\n state.sharedData.bindableBlocks.push(this);\r\n\r\n // Register for repeatable content generation\r\n state.sharedData.repeatableContentBlocks.push(this);\r\n\r\n // Emit code\r\n let position = this.position;\r\n let normal = this.normal;\r\n let tangent = this.tangent;\r\n let uv = this.uv;\r\n let positionOutput = this.positionOutput;\r\n let normalOutput = this.normalOutput;\r\n let tangentOutput = this.tangentOutput;\r\n let uvOutput = this.uvOutput;\r\n let comments = `//${this.name}`;\r\n\r\n state.uniforms.push(\"morphTargetInfluences\");\r\n state.uniforms.push(\"morphTargetTextureInfo\");\r\n state.uniforms.push(\"morphTargetTextureIndices\");\r\n state.samplers.push(\"morphTargets\");\r\n\r\n state._emitFunctionFromInclude(\"morphTargetsVertexGlobalDeclaration\", comments);\r\n state._emitFunctionFromInclude(\"morphTargetsVertexDeclaration\", comments, {\r\n repeatKey: \"maxSimultaneousMorphTargets\"\r\n });\r\n\r\n state.compilationString += `${this._declareOutput(positionOutput, state)} = ${position.associatedVariableName};\\r\\n`;\r\n state.compilationString += `#ifdef NORMAL\\r\\n`;\r\n state.compilationString += `${this._declareOutput(normalOutput, state)} = ${normal.associatedVariableName};\\r\\n`;\r\n state.compilationString += `#else\\r\\n`;\r\n state.compilationString += `${this._declareOutput(normalOutput, state)} = vec3(0., 0., 0.);\\r\\n`;\r\n state.compilationString += `#endif\\r\\n`;\r\n state.compilationString += `#ifdef TANGENT\\r\\n`;\r\n state.compilationString += `${this._declareOutput(tangentOutput, state)} = ${tangent.associatedVariableName};\\r\\n`;\r\n state.compilationString += `#else\\r\\n`;\r\n state.compilationString += `${this._declareOutput(tangentOutput, state)} = vec3(0., 0., 0.);\\r\\n`;\r\n state.compilationString += `#endif\\r\\n`;\r\n state.compilationString += `#ifdef UV1\\r\\n`;\r\n state.compilationString += `${this._declareOutput(uvOutput, state)} = ${uv.associatedVariableName};\\r\\n`;\r\n state.compilationString += `#else\\r\\n`;\r\n state.compilationString += `${this._declareOutput(uvOutput, state)} = vec2(0., 0.);\\r\\n`;\r\n state.compilationString += `#endif\\r\\n`;\r\n\r\n // Repeatable content\r\n this._repeatableContentAnchor = state._repeatableContentAnchor;\r\n state.compilationString += this._repeatableContentAnchor;\r\n\r\n return this;\r\n }\r\n}\r\n\r\nRegisterClass(\"BABYLON.MorphTargetsBlock\", MorphTargetsBlock);"]}
@@ -46,7 +46,7 @@ var VertexOutputBlock = /** @class */ (function (_super) {
46
46
  VertexOutputBlock.prototype._buildBlock = function (state) {
47
47
  _super.prototype._buildBlock.call(this, state);
48
48
  var input = this.vector;
49
- state.compilationString += "gl_Position = " + input.associatedVariableName + ";\r\n";
49
+ state.compilationString += "gl_Position = ".concat(input.associatedVariableName, ";\r\n");
50
50
  if (this._isLogarithmicDepthEnabled(state.sharedData.fragmentOutputNodes)) {
51
51
  state._emitUniformFromString("logarithmicDepthConstant", "float");
52
52
  state._emitVaryingFromString("vFragmentDepth", "float");
@@ -1 +1 @@
1
- {"version":3,"file":"vertexOutputBlock.js","sourceRoot":"","sources":["../../../../../../sourceES6/core/Materials/Node/Blocks/Vertex/vertexOutputBlock.ts"],"names":[],"mappings":";AAAA,OAAO,EAAE,iBAAiB,EAAE,MAAM,yBAAyB,CAAC;AAC5D,OAAO,EAAE,qCAAqC,EAAE,MAAM,mDAAmD,CAAC;AAE1G,OAAO,EAAE,wBAAwB,EAAE,MAAM,sCAAsC,CAAC;AAEhF,OAAO,EAAE,aAAa,EAAE,MAAM,4BAA4B,CAAC;AAK3D;;GAEG;AACH;IAAuC,qCAAiB;IAEpD;;;OAGG;IACH,2BAAmB,IAAY;QAA/B,YACI,kBAAM,IAAI,EAAE,wBAAwB,CAAC,MAAM,EAAE,IAAI,CAAC,SAGrD;QADG,KAAI,CAAC,aAAa,CAAC,QAAQ,EAAE,qCAAqC,CAAC,OAAO,CAAC,CAAC;;IAChF,CAAC;IAED;;;OAGG;IACI,wCAAY,GAAnB;QACI,OAAO,mBAAmB,CAAC;IAC/B,CAAC;IAKD,sBAAW,qCAAM;QAHjB;;WAEG;aACH;YACI,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;QAC3B,CAAC;;;OAAA;IAEO,sDAA0B,GAAlC,UAAmC,QAAwC;QACvE,KAAmB,UAAQ,EAAR,qBAAQ,EAAR,sBAAQ,EAAR,IAAQ,EAAE;YAAxB,IAAM,IAAI,iBAAA;YACX,IAAK,IAA4B,CAAC,mBAAmB,EAAE;gBACnD,OAAO,IAAI,CAAC;aACf;SACJ;QACD,OAAO,KAAK,CAAC;IACjB,CAAC;IAES,uCAAW,GAArB,UAAsB,KAA6B;QAC/C,iBAAM,WAAW,YAAC,KAAK,CAAC,CAAC;QAEzB,IAAI,KAAK,GAAG,IAAI,CAAC,MAAM,CAAC;QAExB,KAAK,CAAC,iBAAiB,IAAI,mBAAiB,KAAK,CAAC,sBAAsB,UAAO,CAAC;QAEhF,IAAI,IAAI,CAAC,0BAA0B,CAAC,KAAK,CAAC,UAAU,CAAC,mBAAmB,CAAC,EAAE;YACvE,KAAK,CAAC,sBAAsB,CAAC,0BAA0B,EAAE,OAAO,CAAC,CAAC;YAClE,KAAK,CAAC,sBAAsB,CAAC,gBAAgB,EAAE,OAAO,CAAC,CAAC;YAExD,KAAK,CAAC,iBAAiB,IAAI,2CAA2C,CAAC;YACvE,KAAK,CAAC,iBAAiB,IAAI,qFAAqF,CAAC;SACpH;QAED,OAAO,IAAI,CAAC;IAChB,CAAC;IACL,wBAAC;AAAD,CAAC,AArDD,CAAuC,iBAAiB,GAqDvD;;AAED,aAAa,CAAC,2BAA2B,EAAE,iBAAiB,CAAC,CAAC","sourcesContent":["import { NodeMaterialBlock } from '../../nodeMaterialBlock';\r\nimport { NodeMaterialBlockConnectionPointTypes } from '../../Enums/nodeMaterialBlockConnectionPointTypes';\r\nimport { NodeMaterialBuildState } from '../../nodeMaterialBuildState';\r\nimport { NodeMaterialBlockTargets } from '../../Enums/nodeMaterialBlockTargets';\r\nimport { NodeMaterialConnectionPoint } from '../../nodeMaterialBlockConnectionPoint';\r\nimport { RegisterClass } from '../../../../Misc/typeStore';\r\nimport { Immutable } from \"../../../../types\";\r\n\r\ndeclare type FragmentOutputBlock = import(\"../Fragment/fragmentOutputBlock\").FragmentOutputBlock;\r\n\r\n/**\r\n * Block used to output the vertex position\r\n */\r\nexport class VertexOutputBlock extends NodeMaterialBlock {\r\n\r\n /**\r\n * Creates a new VertexOutputBlock\r\n * @param name defines the block name\r\n */\r\n public constructor(name: string) {\r\n super(name, NodeMaterialBlockTargets.Vertex, true);\r\n\r\n this.registerInput(\"vector\", NodeMaterialBlockConnectionPointTypes.Vector4);\r\n }\r\n\r\n /**\r\n * Gets the current class name\r\n * @returns the class name\r\n */\r\n public getClassName() {\r\n return \"VertexOutputBlock\";\r\n }\r\n\r\n /**\r\n * Gets the vector input component\r\n */\r\n public get vector(): NodeMaterialConnectionPoint {\r\n return this._inputs[0];\r\n }\r\n\r\n private _isLogarithmicDepthEnabled(nodeList: Immutable<NodeMaterialBlock[]>): boolean {\r\n for (const node of nodeList) {\r\n if ((node as FragmentOutputBlock).useLogarithmicDepth) {\r\n return true;\r\n }\r\n }\r\n return false;\r\n }\r\n\r\n protected _buildBlock(state: NodeMaterialBuildState) {\r\n super._buildBlock(state);\r\n\r\n let input = this.vector;\r\n\r\n state.compilationString += `gl_Position = ${input.associatedVariableName};\\r\\n`;\r\n\r\n if (this._isLogarithmicDepthEnabled(state.sharedData.fragmentOutputNodes)) {\r\n state._emitUniformFromString(\"logarithmicDepthConstant\", \"float\");\r\n state._emitVaryingFromString(\"vFragmentDepth\", \"float\");\r\n\r\n state.compilationString += `vFragmentDepth = 1.0 + gl_Position.w;\\r\\n`;\r\n state.compilationString += `gl_Position.z = log2(max(0.000001, vFragmentDepth)) * logarithmicDepthConstant;\\r\\n`;\r\n }\r\n\r\n return this;\r\n }\r\n}\r\n\r\nRegisterClass(\"BABYLON.VertexOutputBlock\", VertexOutputBlock);"]}
1
+ {"version":3,"file":"vertexOutputBlock.js","sourceRoot":"","sources":["../../../../../../sourceES6/core/Materials/Node/Blocks/Vertex/vertexOutputBlock.ts"],"names":[],"mappings":";AAAA,OAAO,EAAE,iBAAiB,EAAE,MAAM,yBAAyB,CAAC;AAC5D,OAAO,EAAE,qCAAqC,EAAE,MAAM,mDAAmD,CAAC;AAE1G,OAAO,EAAE,wBAAwB,EAAE,MAAM,sCAAsC,CAAC;AAEhF,OAAO,EAAE,aAAa,EAAE,MAAM,4BAA4B,CAAC;AAK3D;;GAEG;AACH;IAAuC,qCAAiB;IAEpD;;;OAGG;IACH,2BAAmB,IAAY;QAA/B,YACI,kBAAM,IAAI,EAAE,wBAAwB,CAAC,MAAM,EAAE,IAAI,CAAC,SAGrD;QADG,KAAI,CAAC,aAAa,CAAC,QAAQ,EAAE,qCAAqC,CAAC,OAAO,CAAC,CAAC;;IAChF,CAAC;IAED;;;OAGG;IACI,wCAAY,GAAnB;QACI,OAAO,mBAAmB,CAAC;IAC/B,CAAC;IAKD,sBAAW,qCAAM;QAHjB;;WAEG;aACH;YACI,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;QAC3B,CAAC;;;OAAA;IAEO,sDAA0B,GAAlC,UAAmC,QAAwC;QACvE,KAAmB,UAAQ,EAAR,qBAAQ,EAAR,sBAAQ,EAAR,IAAQ,EAAE;YAAxB,IAAM,IAAI,iBAAA;YACX,IAAK,IAA4B,CAAC,mBAAmB,EAAE;gBACnD,OAAO,IAAI,CAAC;aACf;SACJ;QACD,OAAO,KAAK,CAAC;IACjB,CAAC;IAES,uCAAW,GAArB,UAAsB,KAA6B;QAC/C,iBAAM,WAAW,YAAC,KAAK,CAAC,CAAC;QAEzB,IAAI,KAAK,GAAG,IAAI,CAAC,MAAM,CAAC;QAExB,KAAK,CAAC,iBAAiB,IAAI,wBAAiB,KAAK,CAAC,sBAAsB,UAAO,CAAC;QAEhF,IAAI,IAAI,CAAC,0BAA0B,CAAC,KAAK,CAAC,UAAU,CAAC,mBAAmB,CAAC,EAAE;YACvE,KAAK,CAAC,sBAAsB,CAAC,0BAA0B,EAAE,OAAO,CAAC,CAAC;YAClE,KAAK,CAAC,sBAAsB,CAAC,gBAAgB,EAAE,OAAO,CAAC,CAAC;YAExD,KAAK,CAAC,iBAAiB,IAAI,2CAA2C,CAAC;YACvE,KAAK,CAAC,iBAAiB,IAAI,qFAAqF,CAAC;SACpH;QAED,OAAO,IAAI,CAAC;IAChB,CAAC;IACL,wBAAC;AAAD,CAAC,AArDD,CAAuC,iBAAiB,GAqDvD;;AAED,aAAa,CAAC,2BAA2B,EAAE,iBAAiB,CAAC,CAAC","sourcesContent":["import { NodeMaterialBlock } from '../../nodeMaterialBlock';\r\nimport { NodeMaterialBlockConnectionPointTypes } from '../../Enums/nodeMaterialBlockConnectionPointTypes';\r\nimport { NodeMaterialBuildState } from '../../nodeMaterialBuildState';\r\nimport { NodeMaterialBlockTargets } from '../../Enums/nodeMaterialBlockTargets';\r\nimport { NodeMaterialConnectionPoint } from '../../nodeMaterialBlockConnectionPoint';\r\nimport { RegisterClass } from '../../../../Misc/typeStore';\r\nimport { Immutable } from \"../../../../types\";\r\n\r\ndeclare type FragmentOutputBlock = import(\"../Fragment/fragmentOutputBlock\").FragmentOutputBlock;\r\n\r\n/**\r\n * Block used to output the vertex position\r\n */\r\nexport class VertexOutputBlock extends NodeMaterialBlock {\r\n\r\n /**\r\n * Creates a new VertexOutputBlock\r\n * @param name defines the block name\r\n */\r\n public constructor(name: string) {\r\n super(name, NodeMaterialBlockTargets.Vertex, true);\r\n\r\n this.registerInput(\"vector\", NodeMaterialBlockConnectionPointTypes.Vector4);\r\n }\r\n\r\n /**\r\n * Gets the current class name\r\n * @returns the class name\r\n */\r\n public getClassName() {\r\n return \"VertexOutputBlock\";\r\n }\r\n\r\n /**\r\n * Gets the vector input component\r\n */\r\n public get vector(): NodeMaterialConnectionPoint {\r\n return this._inputs[0];\r\n }\r\n\r\n private _isLogarithmicDepthEnabled(nodeList: Immutable<NodeMaterialBlock[]>): boolean {\r\n for (const node of nodeList) {\r\n if ((node as FragmentOutputBlock).useLogarithmicDepth) {\r\n return true;\r\n }\r\n }\r\n return false;\r\n }\r\n\r\n protected _buildBlock(state: NodeMaterialBuildState) {\r\n super._buildBlock(state);\r\n\r\n let input = this.vector;\r\n\r\n state.compilationString += `gl_Position = ${input.associatedVariableName};\\r\\n`;\r\n\r\n if (this._isLogarithmicDepthEnabled(state.sharedData.fragmentOutputNodes)) {\r\n state._emitUniformFromString(\"logarithmicDepthConstant\", \"float\");\r\n state._emitVaryingFromString(\"vFragmentDepth\", \"float\");\r\n\r\n state.compilationString += `vFragmentDepth = 1.0 + gl_Position.w;\\r\\n`;\r\n state.compilationString += `gl_Position.z = log2(max(0.000001, vFragmentDepth)) * logarithmicDepthConstant;\\r\\n`;\r\n }\r\n\r\n return this;\r\n }\r\n}\r\n\r\nRegisterClass(\"BABYLON.VertexOutputBlock\", VertexOutputBlock);"]}
@@ -61,7 +61,7 @@ var AddBlock = /** @class */ (function (_super) {
61
61
  AddBlock.prototype._buildBlock = function (state) {
62
62
  _super.prototype._buildBlock.call(this, state);
63
63
  var output = this._outputs[0];
64
- state.compilationString += this._declareOutput(output, state) + (" = " + this.left.associatedVariableName + " + " + this.right.associatedVariableName + ";\r\n");
64
+ state.compilationString += this._declareOutput(output, state) + " = ".concat(this.left.associatedVariableName, " + ").concat(this.right.associatedVariableName, ";\r\n");
65
65
  return this;
66
66
  };
67
67
  return AddBlock;
@@ -1 +1 @@
1
- {"version":3,"file":"addBlock.js","sourceRoot":"","sources":["../../../../../sourceES6/core/Materials/Node/Blocks/addBlock.ts"],"names":[],"mappings":";AAAA,OAAO,EAAE,iBAAiB,EAAE,MAAM,sBAAsB,CAAC;AACzD,OAAO,EAAE,qCAAqC,EAAE,MAAM,gDAAgD,CAAC;AAGvG,OAAO,EAAE,wBAAwB,EAAE,MAAM,mCAAmC,CAAC;AAC7E,OAAO,EAAE,aAAa,EAAE,MAAM,yBAAyB,CAAC;AACxD;;GAEG;AACH;IAA8B,4BAAiB;IAC3C;;;OAGG;IACH,kBAAmB,IAAY;QAA/B,YACI,kBAAM,IAAI,EAAE,wBAAwB,CAAC,OAAO,CAAC,SAQhD;QANG,KAAI,CAAC,aAAa,CAAC,MAAM,EAAE,qCAAqC,CAAC,UAAU,CAAC,CAAC;QAC7E,KAAI,CAAC,aAAa,CAAC,OAAO,EAAE,qCAAqC,CAAC,UAAU,CAAC,CAAC;QAC9E,KAAI,CAAC,cAAc,CAAC,QAAQ,EAAE,qCAAqC,CAAC,YAAY,CAAC,CAAC;QAElF,KAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,qBAAqB,GAAG,KAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;QACzD,KAAI,CAAC,oBAAoB,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;;IACpC,CAAC;IAED;;;OAGG;IACI,+BAAY,GAAnB;QACI,OAAO,UAAU,CAAC;IACtB,CAAC;IAKD,sBAAW,0BAAI;QAHf;;WAEG;aACH;YACI,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;QAC3B,CAAC;;;OAAA;IAKD,sBAAW,2BAAK;QAHhB;;WAEG;aACH;YACI,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;QAC3B,CAAC;;;OAAA;IAKD,sBAAW,4BAAM;QAHjB;;WAEG;aACH;YACI,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;QAC5B,CAAC;;;OAAA;IAES,8BAAW,GAArB,UAAsB,KAA6B;QAC/C,iBAAM,WAAW,YAAC,KAAK,CAAC,CAAC;QAEzB,IAAI,MAAM,GAAG,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;QAE9B,KAAK,CAAC,iBAAiB,IAAI,IAAI,CAAC,cAAc,CAAC,MAAM,EAAE,KAAK,CAAC,IAAG,QAAM,IAAI,CAAC,IAAI,CAAC,sBAAsB,WAAM,IAAI,CAAC,KAAK,CAAC,sBAAsB,UAAO,CAAA,CAAC;QAErJ,OAAO,IAAI,CAAC;IAChB,CAAC;IACL,eAAC;AAAD,CAAC,AAtDD,CAA8B,iBAAiB,GAsD9C;;AAED,aAAa,CAAC,kBAAkB,EAAE,QAAQ,CAAC,CAAC","sourcesContent":["import { NodeMaterialBlock } from '../nodeMaterialBlock';\r\nimport { NodeMaterialBlockConnectionPointTypes } from '../Enums/nodeMaterialBlockConnectionPointTypes';\r\nimport { NodeMaterialBuildState } from '../nodeMaterialBuildState';\r\nimport { NodeMaterialConnectionPoint } from '../nodeMaterialBlockConnectionPoint';\r\nimport { NodeMaterialBlockTargets } from '../Enums/nodeMaterialBlockTargets';\r\nimport { RegisterClass } from '../../../Misc/typeStore';\r\n/**\r\n * Block used to add 2 vectors\r\n */\r\nexport class AddBlock extends NodeMaterialBlock {\r\n /**\r\n * Creates a new AddBlock\r\n * @param name defines the block name\r\n */\r\n public constructor(name: string) {\r\n super(name, NodeMaterialBlockTargets.Neutral);\r\n\r\n this.registerInput(\"left\", NodeMaterialBlockConnectionPointTypes.AutoDetect);\r\n this.registerInput(\"right\", NodeMaterialBlockConnectionPointTypes.AutoDetect);\r\n this.registerOutput(\"output\", NodeMaterialBlockConnectionPointTypes.BasedOnInput);\r\n\r\n this._outputs[0]._typeConnectionSource = this._inputs[0];\r\n this._linkConnectionTypes(0, 1);\r\n }\r\n\r\n /**\r\n * Gets the current class name\r\n * @returns the class name\r\n */\r\n public getClassName() {\r\n return \"AddBlock\";\r\n }\r\n\r\n /**\r\n * Gets the left operand input component\r\n */\r\n public get left(): NodeMaterialConnectionPoint {\r\n return this._inputs[0];\r\n }\r\n\r\n /**\r\n * Gets the right operand input component\r\n */\r\n public get right(): NodeMaterialConnectionPoint {\r\n return this._inputs[1];\r\n }\r\n\r\n /**\r\n * Gets the output component\r\n */\r\n public get output(): NodeMaterialConnectionPoint {\r\n return this._outputs[0];\r\n }\r\n\r\n protected _buildBlock(state: NodeMaterialBuildState) {\r\n super._buildBlock(state);\r\n\r\n let output = this._outputs[0];\r\n\r\n state.compilationString += this._declareOutput(output, state) + ` = ${this.left.associatedVariableName} + ${this.right.associatedVariableName};\\r\\n`;\r\n\r\n return this;\r\n }\r\n}\r\n\r\nRegisterClass(\"BABYLON.AddBlock\", AddBlock);"]}
1
+ {"version":3,"file":"addBlock.js","sourceRoot":"","sources":["../../../../../sourceES6/core/Materials/Node/Blocks/addBlock.ts"],"names":[],"mappings":";AAAA,OAAO,EAAE,iBAAiB,EAAE,MAAM,sBAAsB,CAAC;AACzD,OAAO,EAAE,qCAAqC,EAAE,MAAM,gDAAgD,CAAC;AAGvG,OAAO,EAAE,wBAAwB,EAAE,MAAM,mCAAmC,CAAC;AAC7E,OAAO,EAAE,aAAa,EAAE,MAAM,yBAAyB,CAAC;AACxD;;GAEG;AACH;IAA8B,4BAAiB;IAC3C;;;OAGG;IACH,kBAAmB,IAAY;QAA/B,YACI,kBAAM,IAAI,EAAE,wBAAwB,CAAC,OAAO,CAAC,SAQhD;QANG,KAAI,CAAC,aAAa,CAAC,MAAM,EAAE,qCAAqC,CAAC,UAAU,CAAC,CAAC;QAC7E,KAAI,CAAC,aAAa,CAAC,OAAO,EAAE,qCAAqC,CAAC,UAAU,CAAC,CAAC;QAC9E,KAAI,CAAC,cAAc,CAAC,QAAQ,EAAE,qCAAqC,CAAC,YAAY,CAAC,CAAC;QAElF,KAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,qBAAqB,GAAG,KAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;QACzD,KAAI,CAAC,oBAAoB,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;;IACpC,CAAC;IAED;;;OAGG;IACI,+BAAY,GAAnB;QACI,OAAO,UAAU,CAAC;IACtB,CAAC;IAKD,sBAAW,0BAAI;QAHf;;WAEG;aACH;YACI,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;QAC3B,CAAC;;;OAAA;IAKD,sBAAW,2BAAK;QAHhB;;WAEG;aACH;YACI,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;QAC3B,CAAC;;;OAAA;IAKD,sBAAW,4BAAM;QAHjB;;WAEG;aACH;YACI,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;QAC5B,CAAC;;;OAAA;IAES,8BAAW,GAArB,UAAsB,KAA6B;QAC/C,iBAAM,WAAW,YAAC,KAAK,CAAC,CAAC;QAEzB,IAAI,MAAM,GAAG,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;QAE9B,KAAK,CAAC,iBAAiB,IAAI,IAAI,CAAC,cAAc,CAAC,MAAM,EAAE,KAAK,CAAC,GAAG,aAAM,IAAI,CAAC,IAAI,CAAC,sBAAsB,gBAAM,IAAI,CAAC,KAAK,CAAC,sBAAsB,UAAO,CAAC;QAErJ,OAAO,IAAI,CAAC;IAChB,CAAC;IACL,eAAC;AAAD,CAAC,AAtDD,CAA8B,iBAAiB,GAsD9C;;AAED,aAAa,CAAC,kBAAkB,EAAE,QAAQ,CAAC,CAAC","sourcesContent":["import { NodeMaterialBlock } from '../nodeMaterialBlock';\r\nimport { NodeMaterialBlockConnectionPointTypes } from '../Enums/nodeMaterialBlockConnectionPointTypes';\r\nimport { NodeMaterialBuildState } from '../nodeMaterialBuildState';\r\nimport { NodeMaterialConnectionPoint } from '../nodeMaterialBlockConnectionPoint';\r\nimport { NodeMaterialBlockTargets } from '../Enums/nodeMaterialBlockTargets';\r\nimport { RegisterClass } from '../../../Misc/typeStore';\r\n/**\r\n * Block used to add 2 vectors\r\n */\r\nexport class AddBlock extends NodeMaterialBlock {\r\n /**\r\n * Creates a new AddBlock\r\n * @param name defines the block name\r\n */\r\n public constructor(name: string) {\r\n super(name, NodeMaterialBlockTargets.Neutral);\r\n\r\n this.registerInput(\"left\", NodeMaterialBlockConnectionPointTypes.AutoDetect);\r\n this.registerInput(\"right\", NodeMaterialBlockConnectionPointTypes.AutoDetect);\r\n this.registerOutput(\"output\", NodeMaterialBlockConnectionPointTypes.BasedOnInput);\r\n\r\n this._outputs[0]._typeConnectionSource = this._inputs[0];\r\n this._linkConnectionTypes(0, 1);\r\n }\r\n\r\n /**\r\n * Gets the current class name\r\n * @returns the class name\r\n */\r\n public getClassName() {\r\n return \"AddBlock\";\r\n }\r\n\r\n /**\r\n * Gets the left operand input component\r\n */\r\n public get left(): NodeMaterialConnectionPoint {\r\n return this._inputs[0];\r\n }\r\n\r\n /**\r\n * Gets the right operand input component\r\n */\r\n public get right(): NodeMaterialConnectionPoint {\r\n return this._inputs[1];\r\n }\r\n\r\n /**\r\n * Gets the output component\r\n */\r\n public get output(): NodeMaterialConnectionPoint {\r\n return this._outputs[0];\r\n }\r\n\r\n protected _buildBlock(state: NodeMaterialBuildState) {\r\n super._buildBlock(state);\r\n\r\n let output = this._outputs[0];\r\n\r\n state.compilationString += this._declareOutput(output, state) + ` = ${this.left.associatedVariableName} + ${this.right.associatedVariableName};\\r\\n`;\r\n\r\n return this;\r\n }\r\n}\r\n\r\nRegisterClass(\"BABYLON.AddBlock\", AddBlock);"]}
@@ -59,7 +59,7 @@ var ArcTan2Block = /** @class */ (function (_super) {
59
59
  ArcTan2Block.prototype._buildBlock = function (state) {
60
60
  _super.prototype._buildBlock.call(this, state);
61
61
  var output = this._outputs[0];
62
- state.compilationString += this._declareOutput(output, state) + (" = atan(" + this.x.associatedVariableName + ", " + this.y.associatedVariableName + ");\r\n");
62
+ state.compilationString += this._declareOutput(output, state) + " = atan(".concat(this.x.associatedVariableName, ", ").concat(this.y.associatedVariableName, ");\r\n");
63
63
  return this;
64
64
  };
65
65
  return ArcTan2Block;
@@ -1 +1 @@
1
- {"version":3,"file":"arcTan2Block.js","sourceRoot":"","sources":["../../../../../sourceES6/core/Materials/Node/Blocks/arcTan2Block.ts"],"names":[],"mappings":";AAAA,OAAO,EAAE,iBAAiB,EAAE,MAAM,sBAAsB,CAAC;AACzD,OAAO,EAAE,qCAAqC,EAAE,MAAM,gDAAgD,CAAC;AAGvG,OAAO,EAAE,wBAAwB,EAAE,MAAM,mCAAmC,CAAC;AAC7E,OAAO,EAAE,aAAa,EAAE,MAAM,yBAAyB,CAAC;AACxD;;GAEG;AACH;IAAkC,gCAAiB;IAC/C;;;OAGG;IACH,sBAAmB,IAAY;QAA/B,YACI,kBAAM,IAAI,EAAE,wBAAwB,CAAC,OAAO,CAAC,SAKhD;QAHG,KAAI,CAAC,aAAa,CAAC,GAAG,EAAE,qCAAqC,CAAC,KAAK,CAAC,CAAC;QACrE,KAAI,CAAC,aAAa,CAAC,GAAG,EAAE,qCAAqC,CAAC,KAAK,CAAC,CAAC;QACrE,KAAI,CAAC,cAAc,CAAC,QAAQ,EAAE,qCAAqC,CAAC,KAAK,CAAC,CAAC;;IAC/E,CAAC;IAED;;;OAGG;IACI,mCAAY,GAAnB;QACI,OAAO,cAAc,CAAC;IAC1B,CAAC;IAKD,sBAAW,2BAAC;QAHZ;;WAEG;aACH;YACI,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;QAC3B,CAAC;;;OAAA;IAKD,sBAAW,2BAAC;QAHZ;;WAEG;aACH;YACI,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;QAC3B,CAAC;;;OAAA;IAKD,sBAAW,gCAAM;QAHjB;;WAEG;aACH;YACI,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;QAC5B,CAAC;;;OAAA;IAES,kCAAW,GAArB,UAAsB,KAA6B;QAC/C,iBAAM,WAAW,YAAC,KAAK,CAAC,CAAC;QAEzB,IAAI,MAAM,GAAG,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;QAE9B,KAAK,CAAC,iBAAiB,IAAI,IAAI,CAAC,cAAc,CAAC,MAAM,EAAE,KAAK,CAAC,IAAG,aAAW,IAAI,CAAC,CAAC,CAAC,sBAAsB,UAAK,IAAI,CAAC,CAAC,CAAC,sBAAsB,WAAQ,CAAA,CAAC;QAEnJ,OAAO,IAAI,CAAC;IAChB,CAAC;IACL,mBAAC;AAAD,CAAC,AAnDD,CAAkC,iBAAiB,GAmDlD;;AAED,aAAa,CAAC,sBAAsB,EAAE,YAAY,CAAC,CAAC","sourcesContent":["import { NodeMaterialBlock } from '../nodeMaterialBlock';\r\nimport { NodeMaterialBlockConnectionPointTypes } from '../Enums/nodeMaterialBlockConnectionPointTypes';\r\nimport { NodeMaterialBuildState } from '../nodeMaterialBuildState';\r\nimport { NodeMaterialConnectionPoint } from '../nodeMaterialBlockConnectionPoint';\r\nimport { NodeMaterialBlockTargets } from '../Enums/nodeMaterialBlockTargets';\r\nimport { RegisterClass } from '../../../Misc/typeStore';\r\n/**\r\n * Block used to compute arc tangent of 2 values\r\n */\r\nexport class ArcTan2Block extends NodeMaterialBlock {\r\n /**\r\n * Creates a new ArcTan2Block\r\n * @param name defines the block name\r\n */\r\n public constructor(name: string) {\r\n super(name, NodeMaterialBlockTargets.Neutral);\r\n\r\n this.registerInput(\"x\", NodeMaterialBlockConnectionPointTypes.Float);\r\n this.registerInput(\"y\", NodeMaterialBlockConnectionPointTypes.Float);\r\n this.registerOutput(\"output\", NodeMaterialBlockConnectionPointTypes.Float);\r\n }\r\n\r\n /**\r\n * Gets the current class name\r\n * @returns the class name\r\n */\r\n public getClassName() {\r\n return \"ArcTan2Block\";\r\n }\r\n\r\n /**\r\n * Gets the x operand input component\r\n */\r\n public get x(): NodeMaterialConnectionPoint {\r\n return this._inputs[0];\r\n }\r\n\r\n /**\r\n * Gets the y operand input component\r\n */\r\n public get y(): NodeMaterialConnectionPoint {\r\n return this._inputs[1];\r\n }\r\n\r\n /**\r\n * Gets the output component\r\n */\r\n public get output(): NodeMaterialConnectionPoint {\r\n return this._outputs[0];\r\n }\r\n\r\n protected _buildBlock(state: NodeMaterialBuildState) {\r\n super._buildBlock(state);\r\n\r\n let output = this._outputs[0];\r\n\r\n state.compilationString += this._declareOutput(output, state) + ` = atan(${this.x.associatedVariableName}, ${this.y.associatedVariableName});\\r\\n`;\r\n\r\n return this;\r\n }\r\n}\r\n\r\nRegisterClass(\"BABYLON.ArcTan2Block\", ArcTan2Block);"]}
1
+ {"version":3,"file":"arcTan2Block.js","sourceRoot":"","sources":["../../../../../sourceES6/core/Materials/Node/Blocks/arcTan2Block.ts"],"names":[],"mappings":";AAAA,OAAO,EAAE,iBAAiB,EAAE,MAAM,sBAAsB,CAAC;AACzD,OAAO,EAAE,qCAAqC,EAAE,MAAM,gDAAgD,CAAC;AAGvG,OAAO,EAAE,wBAAwB,EAAE,MAAM,mCAAmC,CAAC;AAC7E,OAAO,EAAE,aAAa,EAAE,MAAM,yBAAyB,CAAC;AACxD;;GAEG;AACH;IAAkC,gCAAiB;IAC/C;;;OAGG;IACH,sBAAmB,IAAY;QAA/B,YACI,kBAAM,IAAI,EAAE,wBAAwB,CAAC,OAAO,CAAC,SAKhD;QAHG,KAAI,CAAC,aAAa,CAAC,GAAG,EAAE,qCAAqC,CAAC,KAAK,CAAC,CAAC;QACrE,KAAI,CAAC,aAAa,CAAC,GAAG,EAAE,qCAAqC,CAAC,KAAK,CAAC,CAAC;QACrE,KAAI,CAAC,cAAc,CAAC,QAAQ,EAAE,qCAAqC,CAAC,KAAK,CAAC,CAAC;;IAC/E,CAAC;IAED;;;OAGG;IACI,mCAAY,GAAnB;QACI,OAAO,cAAc,CAAC;IAC1B,CAAC;IAKD,sBAAW,2BAAC;QAHZ;;WAEG;aACH;YACI,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;QAC3B,CAAC;;;OAAA;IAKD,sBAAW,2BAAC;QAHZ;;WAEG;aACH;YACI,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;QAC3B,CAAC;;;OAAA;IAKD,sBAAW,gCAAM;QAHjB;;WAEG;aACH;YACI,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;QAC5B,CAAC;;;OAAA;IAES,kCAAW,GAArB,UAAsB,KAA6B;QAC/C,iBAAM,WAAW,YAAC,KAAK,CAAC,CAAC;QAEzB,IAAI,MAAM,GAAG,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;QAE9B,KAAK,CAAC,iBAAiB,IAAI,IAAI,CAAC,cAAc,CAAC,MAAM,EAAE,KAAK,CAAC,GAAG,kBAAW,IAAI,CAAC,CAAC,CAAC,sBAAsB,eAAK,IAAI,CAAC,CAAC,CAAC,sBAAsB,WAAQ,CAAC;QAEnJ,OAAO,IAAI,CAAC;IAChB,CAAC;IACL,mBAAC;AAAD,CAAC,AAnDD,CAAkC,iBAAiB,GAmDlD;;AAED,aAAa,CAAC,sBAAsB,EAAE,YAAY,CAAC,CAAC","sourcesContent":["import { NodeMaterialBlock } from '../nodeMaterialBlock';\r\nimport { NodeMaterialBlockConnectionPointTypes } from '../Enums/nodeMaterialBlockConnectionPointTypes';\r\nimport { NodeMaterialBuildState } from '../nodeMaterialBuildState';\r\nimport { NodeMaterialConnectionPoint } from '../nodeMaterialBlockConnectionPoint';\r\nimport { NodeMaterialBlockTargets } from '../Enums/nodeMaterialBlockTargets';\r\nimport { RegisterClass } from '../../../Misc/typeStore';\r\n/**\r\n * Block used to compute arc tangent of 2 values\r\n */\r\nexport class ArcTan2Block extends NodeMaterialBlock {\r\n /**\r\n * Creates a new ArcTan2Block\r\n * @param name defines the block name\r\n */\r\n public constructor(name: string) {\r\n super(name, NodeMaterialBlockTargets.Neutral);\r\n\r\n this.registerInput(\"x\", NodeMaterialBlockConnectionPointTypes.Float);\r\n this.registerInput(\"y\", NodeMaterialBlockConnectionPointTypes.Float);\r\n this.registerOutput(\"output\", NodeMaterialBlockConnectionPointTypes.Float);\r\n }\r\n\r\n /**\r\n * Gets the current class name\r\n * @returns the class name\r\n */\r\n public getClassName() {\r\n return \"ArcTan2Block\";\r\n }\r\n\r\n /**\r\n * Gets the x operand input component\r\n */\r\n public get x(): NodeMaterialConnectionPoint {\r\n return this._inputs[0];\r\n }\r\n\r\n /**\r\n * Gets the y operand input component\r\n */\r\n public get y(): NodeMaterialConnectionPoint {\r\n return this._inputs[1];\r\n }\r\n\r\n /**\r\n * Gets the output component\r\n */\r\n public get output(): NodeMaterialConnectionPoint {\r\n return this._outputs[0];\r\n }\r\n\r\n protected _buildBlock(state: NodeMaterialBuildState) {\r\n super._buildBlock(state);\r\n\r\n let output = this._outputs[0];\r\n\r\n state.compilationString += this._declareOutput(output, state) + ` = atan(${this.x.associatedVariableName}, ${this.y.associatedVariableName});\\r\\n`;\r\n\r\n return this;\r\n }\r\n}\r\n\r\nRegisterClass(\"BABYLON.ArcTan2Block\", ArcTan2Block);"]}
@@ -54,12 +54,12 @@ var ClampBlock = /** @class */ (function (_super) {
54
54
  ClampBlock.prototype._buildBlock = function (state) {
55
55
  _super.prototype._buildBlock.call(this, state);
56
56
  var output = this._outputs[0];
57
- state.compilationString += this._declareOutput(output, state) + (" = clamp(" + this.value.associatedVariableName + ", " + this._writeFloat(this.minimum) + ", " + this._writeFloat(this.maximum) + ");\r\n");
57
+ state.compilationString += this._declareOutput(output, state) + " = clamp(".concat(this.value.associatedVariableName, ", ").concat(this._writeFloat(this.minimum), ", ").concat(this._writeFloat(this.maximum), ");\r\n");
58
58
  return this;
59
59
  };
60
60
  ClampBlock.prototype._dumpPropertiesCode = function () {
61
- var codeString = _super.prototype._dumpPropertiesCode.call(this) + (this._codeVariableName + ".minimum = " + this.minimum + ";\r\n");
62
- codeString += this._codeVariableName + ".maximum = " + this.maximum + ";\r\n";
61
+ var codeString = _super.prototype._dumpPropertiesCode.call(this) + "".concat(this._codeVariableName, ".minimum = ").concat(this.minimum, ";\r\n");
62
+ codeString += "".concat(this._codeVariableName, ".maximum = ").concat(this.maximum, ";\r\n");
63
63
  return codeString;
64
64
  };
65
65
  ClampBlock.prototype.serialize = function () {
@@ -1 +1 @@
1
- {"version":3,"file":"clampBlock.js","sourceRoot":"","sources":["../../../../../sourceES6/core/Materials/Node/Blocks/clampBlock.ts"],"names":[],"mappings":";AAAA,OAAO,EAAE,iBAAiB,EAAE,MAAM,sBAAsB,CAAC;AACzD,OAAO,EAAE,qCAAqC,EAAE,MAAM,gDAAgD,CAAC;AAGvG,OAAO,EAAE,wBAAwB,EAAE,MAAM,mCAAmC,CAAC;AAC7E,OAAO,EAAE,aAAa,EAAE,MAAM,yBAAyB,CAAC;AAExD,OAAO,EAAE,sBAAsB,EAAE,sBAAsB,EAAE,MAAM,0BAA0B,CAAC;AAE1F;;GAEG;AACH;IAAgC,8BAAiB;IAS7C;;;OAGG;IACH,oBAAmB,IAAY;QAA/B,YACI,kBAAM,IAAI,EAAE,wBAAwB,CAAC,OAAO,CAAC,SAMhD;QAlBD,qCAAqC;QAE9B,aAAO,GAAG,GAAG,CAAC;QACrB,qCAAqC;QAE9B,aAAO,GAAG,GAAG,CAAC;QASjB,KAAI,CAAC,aAAa,CAAC,OAAO,EAAE,qCAAqC,CAAC,UAAU,CAAC,CAAC;QAC9E,KAAI,CAAC,cAAc,CAAC,QAAQ,EAAE,qCAAqC,CAAC,YAAY,CAAC,CAAC;QAElF,KAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,qBAAqB,GAAG,KAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;;IAC7D,CAAC;IAED;;;OAGG;IACI,iCAAY,GAAnB;QACI,OAAO,YAAY,CAAC;IACxB,CAAC;IAKD,sBAAW,6BAAK;QAHhB;;WAEG;aACH;YACI,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;QAC3B,CAAC;;;OAAA;IAKD,sBAAW,8BAAM;QAHjB;;WAEG;aACH;YACI,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;QAC5B,CAAC;;;OAAA;IAES,gCAAW,GAArB,UAAsB,KAA6B;QAC/C,iBAAM,WAAW,YAAC,KAAK,CAAC,CAAC;QAEzB,IAAI,MAAM,GAAG,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;QAE9B,KAAK,CAAC,iBAAiB,IAAI,IAAI,CAAC,cAAc,CAAC,MAAM,EAAE,KAAK,CAAC,IAAG,cAAY,IAAI,CAAC,KAAK,CAAC,sBAAsB,UAAK,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,OAAO,CAAC,UAAK,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,OAAO,CAAC,WAAQ,CAAA,CAAC;QAE5L,OAAO,IAAI,CAAC;IAChB,CAAC;IAES,wCAAmB,GAA7B;QACI,IAAI,UAAU,GAAG,iBAAM,mBAAmB,WAAE,IAAM,IAAI,CAAC,iBAAiB,mBAAc,IAAI,CAAC,OAAO,UAAO,CAAA,CAAC;QAE1G,UAAU,IAAO,IAAI,CAAC,iBAAiB,mBAAc,IAAI,CAAC,OAAO,UAAO,CAAC;QAEzE,OAAO,UAAU,CAAC;IACtB,CAAC;IAEM,8BAAS,GAAhB;QACI,IAAI,mBAAmB,GAAG,iBAAM,SAAS,WAAE,CAAC;QAE5C,mBAAmB,CAAC,OAAO,GAAG,IAAI,CAAC,OAAO,CAAC;QAC3C,mBAAmB,CAAC,OAAO,GAAG,IAAI,CAAC,OAAO,CAAC;QAE3C,OAAO,mBAAmB,CAAC;IAC/B,CAAC;IAEM,iCAAY,GAAnB,UAAoB,mBAAwB,EAAE,KAAY,EAAE,OAAe;QACvE,iBAAM,YAAY,YAAC,mBAAmB,EAAE,KAAK,EAAE,OAAO,CAAC,CAAC;QAExD,IAAI,CAAC,OAAO,GAAG,mBAAmB,CAAC,OAAO,CAAC;QAC3C,IAAI,CAAC,OAAO,GAAG,mBAAmB,CAAC,OAAO,CAAC;IAC/C,CAAC;IAxED;QADC,sBAAsB,CAAC,SAAS,EAAE,sBAAsB,CAAC,KAAK,CAAC;+CAC3C;IAGrB;QADC,sBAAsB,CAAC,SAAS,EAAE,sBAAsB,CAAC,KAAK,CAAC;+CAC3C;IAsEzB,iBAAC;CAAA,AA7ED,CAAgC,iBAAiB,GA6EhD;SA7EY,UAAU;AA+EvB,aAAa,CAAC,oBAAoB,EAAE,UAAU,CAAC,CAAC","sourcesContent":["import { NodeMaterialBlock } from '../nodeMaterialBlock';\r\nimport { NodeMaterialBlockConnectionPointTypes } from '../Enums/nodeMaterialBlockConnectionPointTypes';\r\nimport { NodeMaterialBuildState } from '../nodeMaterialBuildState';\r\nimport { NodeMaterialConnectionPoint } from '../nodeMaterialBlockConnectionPoint';\r\nimport { NodeMaterialBlockTargets } from '../Enums/nodeMaterialBlockTargets';\r\nimport { RegisterClass } from '../../../Misc/typeStore';\r\nimport { Scene } from '../../../scene';\r\nimport { editableInPropertyPage, PropertyTypeForEdition } from \"../nodeMaterialDecorator\";\r\n\r\n/**\r\n * Block used to clamp a float\r\n */\r\nexport class ClampBlock extends NodeMaterialBlock {\r\n\r\n /** Gets or sets the minimum range */\r\n @editableInPropertyPage(\"Minimum\", PropertyTypeForEdition.Float)\r\n public minimum = 0.0;\r\n /** Gets or sets the maximum range */\r\n @editableInPropertyPage(\"Maximum\", PropertyTypeForEdition.Float)\r\n public maximum = 1.0;\r\n\r\n /**\r\n * Creates a new ClampBlock\r\n * @param name defines the block name\r\n */\r\n public constructor(name: string) {\r\n super(name, NodeMaterialBlockTargets.Neutral);\r\n\r\n this.registerInput(\"value\", NodeMaterialBlockConnectionPointTypes.AutoDetect);\r\n this.registerOutput(\"output\", NodeMaterialBlockConnectionPointTypes.BasedOnInput);\r\n\r\n this._outputs[0]._typeConnectionSource = this._inputs[0];\r\n }\r\n\r\n /**\r\n * Gets the current class name\r\n * @returns the class name\r\n */\r\n public getClassName() {\r\n return \"ClampBlock\";\r\n }\r\n\r\n /**\r\n * Gets the value input component\r\n */\r\n public get value(): NodeMaterialConnectionPoint {\r\n return this._inputs[0];\r\n }\r\n\r\n /**\r\n * Gets the output component\r\n */\r\n public get output(): NodeMaterialConnectionPoint {\r\n return this._outputs[0];\r\n }\r\n\r\n protected _buildBlock(state: NodeMaterialBuildState) {\r\n super._buildBlock(state);\r\n\r\n let output = this._outputs[0];\r\n\r\n state.compilationString += this._declareOutput(output, state) + ` = clamp(${this.value.associatedVariableName}, ${this._writeFloat(this.minimum)}, ${this._writeFloat(this.maximum)});\\r\\n`;\r\n\r\n return this;\r\n }\r\n\r\n protected _dumpPropertiesCode() {\r\n var codeString = super._dumpPropertiesCode() + `${this._codeVariableName}.minimum = ${this.minimum};\\r\\n`;\r\n\r\n codeString += `${this._codeVariableName}.maximum = ${this.maximum};\\r\\n`;\r\n\r\n return codeString;\r\n }\r\n\r\n public serialize(): any {\r\n let serializationObject = super.serialize();\r\n\r\n serializationObject.minimum = this.minimum;\r\n serializationObject.maximum = this.maximum;\r\n\r\n return serializationObject;\r\n }\r\n\r\n public _deserialize(serializationObject: any, scene: Scene, rootUrl: string) {\r\n super._deserialize(serializationObject, scene, rootUrl);\r\n\r\n this.minimum = serializationObject.minimum;\r\n this.maximum = serializationObject.maximum;\r\n }\r\n}\r\n\r\nRegisterClass(\"BABYLON.ClampBlock\", ClampBlock);"]}
1
+ {"version":3,"file":"clampBlock.js","sourceRoot":"","sources":["../../../../../sourceES6/core/Materials/Node/Blocks/clampBlock.ts"],"names":[],"mappings":";AAAA,OAAO,EAAE,iBAAiB,EAAE,MAAM,sBAAsB,CAAC;AACzD,OAAO,EAAE,qCAAqC,EAAE,MAAM,gDAAgD,CAAC;AAGvG,OAAO,EAAE,wBAAwB,EAAE,MAAM,mCAAmC,CAAC;AAC7E,OAAO,EAAE,aAAa,EAAE,MAAM,yBAAyB,CAAC;AAExD,OAAO,EAAE,sBAAsB,EAAE,sBAAsB,EAAE,MAAM,0BAA0B,CAAC;AAE1F;;GAEG;AACH;IAAgC,8BAAiB;IAS7C;;;OAGG;IACH,oBAAmB,IAAY;QAA/B,YACI,kBAAM,IAAI,EAAE,wBAAwB,CAAC,OAAO,CAAC,SAMhD;QAlBD,qCAAqC;QAE9B,aAAO,GAAG,GAAG,CAAC;QACrB,qCAAqC;QAE9B,aAAO,GAAG,GAAG,CAAC;QASjB,KAAI,CAAC,aAAa,CAAC,OAAO,EAAE,qCAAqC,CAAC,UAAU,CAAC,CAAC;QAC9E,KAAI,CAAC,cAAc,CAAC,QAAQ,EAAE,qCAAqC,CAAC,YAAY,CAAC,CAAC;QAElF,KAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,qBAAqB,GAAG,KAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;;IAC7D,CAAC;IAED;;;OAGG;IACI,iCAAY,GAAnB;QACI,OAAO,YAAY,CAAC;IACxB,CAAC;IAKD,sBAAW,6BAAK;QAHhB;;WAEG;aACH;YACI,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;QAC3B,CAAC;;;OAAA;IAKD,sBAAW,8BAAM;QAHjB;;WAEG;aACH;YACI,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;QAC5B,CAAC;;;OAAA;IAES,gCAAW,GAArB,UAAsB,KAA6B;QAC/C,iBAAM,WAAW,YAAC,KAAK,CAAC,CAAC;QAEzB,IAAI,MAAM,GAAG,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;QAE9B,KAAK,CAAC,iBAAiB,IAAI,IAAI,CAAC,cAAc,CAAC,MAAM,EAAE,KAAK,CAAC,GAAG,mBAAY,IAAI,CAAC,KAAK,CAAC,sBAAsB,eAAK,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,OAAO,CAAC,eAAK,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,OAAO,CAAC,WAAQ,CAAC;QAE5L,OAAO,IAAI,CAAC;IAChB,CAAC;IAES,wCAAmB,GAA7B;QACI,IAAI,UAAU,GAAG,iBAAM,mBAAmB,WAAE,GAAG,UAAG,IAAI,CAAC,iBAAiB,wBAAc,IAAI,CAAC,OAAO,UAAO,CAAC;QAE1G,UAAU,IAAI,UAAG,IAAI,CAAC,iBAAiB,wBAAc,IAAI,CAAC,OAAO,UAAO,CAAC;QAEzE,OAAO,UAAU,CAAC;IACtB,CAAC;IAEM,8BAAS,GAAhB;QACI,IAAI,mBAAmB,GAAG,iBAAM,SAAS,WAAE,CAAC;QAE5C,mBAAmB,CAAC,OAAO,GAAG,IAAI,CAAC,OAAO,CAAC;QAC3C,mBAAmB,CAAC,OAAO,GAAG,IAAI,CAAC,OAAO,CAAC;QAE3C,OAAO,mBAAmB,CAAC;IAC/B,CAAC;IAEM,iCAAY,GAAnB,UAAoB,mBAAwB,EAAE,KAAY,EAAE,OAAe;QACvE,iBAAM,YAAY,YAAC,mBAAmB,EAAE,KAAK,EAAE,OAAO,CAAC,CAAC;QAExD,IAAI,CAAC,OAAO,GAAG,mBAAmB,CAAC,OAAO,CAAC;QAC3C,IAAI,CAAC,OAAO,GAAG,mBAAmB,CAAC,OAAO,CAAC;IAC/C,CAAC;IAxED;QADC,sBAAsB,CAAC,SAAS,EAAE,sBAAsB,CAAC,KAAK,CAAC;+CAC3C;IAGrB;QADC,sBAAsB,CAAC,SAAS,EAAE,sBAAsB,CAAC,KAAK,CAAC;+CAC3C;IAsEzB,iBAAC;CAAA,AA7ED,CAAgC,iBAAiB,GA6EhD;SA7EY,UAAU;AA+EvB,aAAa,CAAC,oBAAoB,EAAE,UAAU,CAAC,CAAC","sourcesContent":["import { NodeMaterialBlock } from '../nodeMaterialBlock';\r\nimport { NodeMaterialBlockConnectionPointTypes } from '../Enums/nodeMaterialBlockConnectionPointTypes';\r\nimport { NodeMaterialBuildState } from '../nodeMaterialBuildState';\r\nimport { NodeMaterialConnectionPoint } from '../nodeMaterialBlockConnectionPoint';\r\nimport { NodeMaterialBlockTargets } from '../Enums/nodeMaterialBlockTargets';\r\nimport { RegisterClass } from '../../../Misc/typeStore';\r\nimport { Scene } from '../../../scene';\r\nimport { editableInPropertyPage, PropertyTypeForEdition } from \"../nodeMaterialDecorator\";\r\n\r\n/**\r\n * Block used to clamp a float\r\n */\r\nexport class ClampBlock extends NodeMaterialBlock {\r\n\r\n /** Gets or sets the minimum range */\r\n @editableInPropertyPage(\"Minimum\", PropertyTypeForEdition.Float)\r\n public minimum = 0.0;\r\n /** Gets or sets the maximum range */\r\n @editableInPropertyPage(\"Maximum\", PropertyTypeForEdition.Float)\r\n public maximum = 1.0;\r\n\r\n /**\r\n * Creates a new ClampBlock\r\n * @param name defines the block name\r\n */\r\n public constructor(name: string) {\r\n super(name, NodeMaterialBlockTargets.Neutral);\r\n\r\n this.registerInput(\"value\", NodeMaterialBlockConnectionPointTypes.AutoDetect);\r\n this.registerOutput(\"output\", NodeMaterialBlockConnectionPointTypes.BasedOnInput);\r\n\r\n this._outputs[0]._typeConnectionSource = this._inputs[0];\r\n }\r\n\r\n /**\r\n * Gets the current class name\r\n * @returns the class name\r\n */\r\n public getClassName() {\r\n return \"ClampBlock\";\r\n }\r\n\r\n /**\r\n * Gets the value input component\r\n */\r\n public get value(): NodeMaterialConnectionPoint {\r\n return this._inputs[0];\r\n }\r\n\r\n /**\r\n * Gets the output component\r\n */\r\n public get output(): NodeMaterialConnectionPoint {\r\n return this._outputs[0];\r\n }\r\n\r\n protected _buildBlock(state: NodeMaterialBuildState) {\r\n super._buildBlock(state);\r\n\r\n let output = this._outputs[0];\r\n\r\n state.compilationString += this._declareOutput(output, state) + ` = clamp(${this.value.associatedVariableName}, ${this._writeFloat(this.minimum)}, ${this._writeFloat(this.maximum)});\\r\\n`;\r\n\r\n return this;\r\n }\r\n\r\n protected _dumpPropertiesCode() {\r\n var codeString = super._dumpPropertiesCode() + `${this._codeVariableName}.minimum = ${this.minimum};\\r\\n`;\r\n\r\n codeString += `${this._codeVariableName}.maximum = ${this.maximum};\\r\\n`;\r\n\r\n return codeString;\r\n }\r\n\r\n public serialize(): any {\r\n let serializationObject = super.serialize();\r\n\r\n serializationObject.minimum = this.minimum;\r\n serializationObject.maximum = this.maximum;\r\n\r\n return serializationObject;\r\n }\r\n\r\n public _deserialize(serializationObject: any, scene: Scene, rootUrl: string) {\r\n super._deserialize(serializationObject, scene, rootUrl);\r\n\r\n this.minimum = serializationObject.minimum;\r\n this.maximum = serializationObject.maximum;\r\n }\r\n}\r\n\r\nRegisterClass(\"BABYLON.ClampBlock\", ClampBlock);"]}
@@ -106,20 +106,20 @@ var CloudBlock = /** @class */ (function (_super) {
106
106
  }
107
107
  var functionString = "\n\n float cloudRandom(in float p) { p = fract(p * 0.011); p *= p + 7.5; p *= p + p; return fract(p); }\n\n // Based on Morgan McGuire @morgan3d\n // https://www.shadertoy.com/view/4dS3Wd\n float cloudNoise(in vec2 x, in vec2 chaos) {\n vec2 step = chaos * vec2(75., 120.) + vec2(75., 120.);\n\n vec2 i = floor(x);\n vec2 f = fract(x);\n\n float n = dot(i, step);\n\n vec2 u = f * f * (3.0 - 2.0 * f);\n return mix(\n mix(cloudRandom(n + dot(step, vec2(0, 0))), cloudRandom(n + dot(step, vec2(1, 0))), u.x),\n mix(cloudRandom(n + dot(step, vec2(0, 1))), cloudRandom(n + dot(step, vec2(1, 1))), u.x),\n u.y\n );\n }\n\n float cloudNoise(in vec3 x, in vec3 chaos) {\n vec3 step = chaos * vec3(60., 120., 75.) + vec3(60., 120., 75.);\n\n vec3 i = floor(x);\n vec3 f = fract(x);\n\n float n = dot(i, step);\n\n vec3 u = f * f * (3.0 - 2.0 * f);\n return mix(mix(mix( cloudRandom(n + dot(step, vec3(0, 0, 0))), cloudRandom(n + dot(step, vec3(1, 0, 0))), u.x),\n mix( cloudRandom(n + dot(step, vec3(0, 1, 0))), cloudRandom(n + dot(step, vec3(1, 1, 0))), u.x), u.y),\n mix(mix( cloudRandom(n + dot(step, vec3(0, 0, 1))), cloudRandom(n + dot(step, vec3(1, 0, 1))), u.x),\n mix( cloudRandom(n + dot(step, vec3(0, 1, 1))), cloudRandom(n + dot(step, vec3(1, 1, 1))), u.x), u.y), u.z);\n }";
108
108
  var fractalBrownianString = "\n float fbm(in vec2 st, in vec2 chaos) {\n // Initial values\n float value = 0.0;\n float amplitude = .5;\n float frequency = 0.;\n\n // Loop of octaves\n for (int i = 0; i < OCTAVES; i++) {\n value += amplitude * cloudNoise(st, chaos);\n st *= 2.0;\n amplitude *= 0.5;\n }\n return value;\n }\n\n float fbm(in vec3 x, in vec3 chaos) {\n // Initial values\n float value = 0.0;\n float amplitude = 0.5;\n for (int i = 0; i < OCTAVES; ++i) {\n value += amplitude * cloudNoise(x, chaos);\n x = x * 2.0;\n amplitude *= 0.5;\n }\n return value;\n }";
109
- var fbmNewName = "fbm" + this.octaves;
109
+ var fbmNewName = "fbm".concat(this.octaves);
110
110
  state._emitFunction('CloudBlockCode', functionString, '// CloudBlockCode');
111
111
  state._emitFunction('CloudBlockCodeFBM' + this.octaves, fractalBrownianString.replace(/fbm/gi, fbmNewName).replace(/OCTAVES/gi, (this.octaves | 0).toString()), '// CloudBlockCode FBM');
112
112
  var localVariable = state._getFreeVariableName("st");
113
113
  var seedType = ((_a = this.seed.connectedPoint) === null || _a === void 0 ? void 0 : _a.type) === NodeMaterialBlockConnectionPointTypes.Vector2 ? "vec2" : "vec3";
114
- state.compilationString += seedType + " " + localVariable + " = " + this.seed.associatedVariableName + ";\r\n";
114
+ state.compilationString += "".concat(seedType, " ").concat(localVariable, " = ").concat(this.seed.associatedVariableName, ";\r\n");
115
115
  if (this.offsetX.isConnected) {
116
- state.compilationString += localVariable + ".x += 0.1 * " + this.offsetX.associatedVariableName + ";\r\n";
116
+ state.compilationString += "".concat(localVariable, ".x += 0.1 * ").concat(this.offsetX.associatedVariableName, ";\r\n");
117
117
  }
118
118
  if (this.offsetY.isConnected) {
119
- state.compilationString += localVariable + ".y += 0.1 * " + this.offsetY.associatedVariableName + ";\r\n";
119
+ state.compilationString += "".concat(localVariable, ".y += 0.1 * ").concat(this.offsetY.associatedVariableName, ";\r\n");
120
120
  }
121
121
  if (this.offsetZ.isConnected && seedType === "vec3") {
122
- state.compilationString += localVariable + ".z += 0.1 * " + this.offsetZ.associatedVariableName + ";\r\n";
122
+ state.compilationString += "".concat(localVariable, ".z += 0.1 * ").concat(this.offsetZ.associatedVariableName, ";\r\n");
123
123
  }
124
124
  var chaosValue = "";
125
125
  if (this.chaos.isConnected) {
@@ -128,11 +128,11 @@ var CloudBlock = /** @class */ (function (_super) {
128
128
  else {
129
129
  chaosValue = ((_b = this.seed.connectedPoint) === null || _b === void 0 ? void 0 : _b.type) === NodeMaterialBlockConnectionPointTypes.Vector2 ? "vec2(0., 0.)" : "vec3(0., 0., 0.)";
130
130
  }
131
- state.compilationString += this._declareOutput(this._outputs[0], state) + (" = " + fbmNewName + "(" + localVariable + ", " + chaosValue + ");\r\n");
131
+ state.compilationString += this._declareOutput(this._outputs[0], state) + " = ".concat(fbmNewName, "(").concat(localVariable, ", ").concat(chaosValue, ");\r\n");
132
132
  return this;
133
133
  };
134
134
  CloudBlock.prototype._dumpPropertiesCode = function () {
135
- var codeString = _super.prototype._dumpPropertiesCode.call(this) + (this._codeVariableName + ".octaves = " + this.octaves + ";\r\n");
135
+ var codeString = _super.prototype._dumpPropertiesCode.call(this) + "".concat(this._codeVariableName, ".octaves = ").concat(this.octaves, ";\r\n");
136
136
  return codeString;
137
137
  };
138
138
  CloudBlock.prototype.serialize = function () {
@@ -1 +1 @@
1
- {"version":3,"file":"cloudBlock.js","sourceRoot":"","sources":["../../../../../sourceES6/core/Materials/Node/Blocks/cloudBlock.ts"],"names":[],"mappings":";AAAA,OAAO,EAAE,iBAAiB,EAAE,MAAM,sBAAsB,CAAC;AACzD,OAAO,EAAE,qCAAqC,EAAE,MAAM,gDAAgD,CAAC;AAGvG,OAAO,EAAE,wBAAwB,EAAE,MAAM,mCAAmC,CAAC;AAC7E,OAAO,EAAE,aAAa,EAAE,MAAM,yBAAyB,CAAC;AACxD,OAAO,EAAE,sBAAsB,EAAE,sBAAsB,EAAE,MAAM,0BAA0B,CAAC;AAE1F;;GAEG;AACH;IAAgC,8BAAiB;IAK7C;;;OAGG;IACH,oBAAmB,IAAY;QAA/B,YACI,kBAAM,IAAI,EAAE,wBAAwB,CAAC,OAAO,CAAC,SAWhD;QApBD,yCAAyC;QAElC,aAAO,GAAG,GAAG,CAAC;QAQjB,KAAI,CAAC,aAAa,CAAC,MAAM,EAAE,qCAAqC,CAAC,UAAU,CAAC,CAAC;QAC7E,KAAI,CAAC,aAAa,CAAC,OAAO,EAAE,qCAAqC,CAAC,UAAU,EAAE,IAAI,CAAC,CAAC;QACpF,KAAI,CAAC,aAAa,CAAC,SAAS,EAAE,qCAAqC,CAAC,KAAK,EAAE,IAAI,CAAC,CAAC;QACjF,KAAI,CAAC,aAAa,CAAC,SAAS,EAAE,qCAAqC,CAAC,KAAK,EAAE,IAAI,CAAC,CAAC;QACjF,KAAI,CAAC,aAAa,CAAC,SAAS,EAAE,qCAAqC,CAAC,KAAK,EAAE,IAAI,CAAC,CAAC;QACjF,KAAI,CAAC,cAAc,CAAC,QAAQ,EAAE,qCAAqC,CAAC,KAAK,CAAC,CAAC;QAE3E,KAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,4BAA4B,CAAC,IAAI,CAAC,qCAAqC,CAAC,OAAO,CAAC,CAAC;QACjG,KAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,4BAA4B,CAAC,IAAI,CAAC,qCAAqC,CAAC,OAAO,CAAC,CAAC;QACjG,KAAI,CAAC,oBAAoB,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;;IACpC,CAAC;IAED;;;OAGG;IACI,iCAAY,GAAnB;QACI,OAAO,YAAY,CAAC;IACxB,CAAC;IAKD,sBAAW,4BAAI;QAHf;;WAEG;aACH;YACI,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;QAC3B,CAAC;;;OAAA;IAKA,sBAAW,6BAAK;QAHjB;;WAEG;aACF;YACG,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;QAC3B,CAAC;;;OAAA;IAKD,sBAAW,+BAAO;QAHlB;;UAEE;aACF;YACI,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;QAC3B,CAAC;;;OAAA;IAKA,sBAAW,+BAAO;QAHnB;;UAEE;aACD;YACG,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;QAC3B,CAAC;;;OAAA;IAKA,sBAAW,+BAAO;QAHnB;;UAEE;aACD;YACG,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;QAC3B,CAAC;;;OAAA;IAKD,sBAAW,8BAAM;QAHjB;;WAEG;aACH;YACI,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;QAC5B,CAAC;;;OAAA;IAES,gCAAW,GAArB,UAAsB,KAA6B;;QAC/C,iBAAM,WAAW,YAAC,KAAK,CAAC,CAAC;QAEzB,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,WAAW,EAAE;YACxB,OAAO;SACV;QAED,IAAI,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,YAAY,EAAE;YAChC,OAAO;SACV;QAED,IAAI,cAAc,GAAG,skDAmCnB,CAAC;QAEH,IAAI,qBAAqB,GAAG,kzBA0B1B,CAAC;QAEH,IAAM,UAAU,GAAG,QAAM,IAAI,CAAC,OAAS,CAAC;QACxC,KAAK,CAAC,aAAa,CAAC,gBAAgB,EAAE,cAAc,EAAE,mBAAmB,CAAC,CAAC;QAC3E,KAAK,CAAC,aAAa,CAAC,mBAAmB,GAAG,IAAI,CAAC,OAAO,EAAE,qBAAqB,CAAC,OAAO,CAAC,OAAO,EAAE,UAAU,CAAC,CAAC,OAAO,CAAC,WAAW,EAAE,CAAC,IAAI,CAAC,OAAO,GAAG,CAAC,CAAC,CAAC,QAAQ,EAAE,CAAC,EAAE,uBAAuB,CAAC,CAAC;QAEzL,IAAM,aAAa,GAAG,KAAK,CAAC,oBAAoB,CAAC,IAAI,CAAC,CAAC;QACvD,IAAM,QAAQ,GAAG,CAAA,MAAA,IAAI,CAAC,IAAI,CAAC,cAAc,0CAAE,IAAI,MAAK,qCAAqC,CAAC,OAAO,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,MAAM,CAAC;QAEpH,KAAK,CAAC,iBAAiB,IAAO,QAAQ,SAAI,aAAa,WAAM,IAAI,CAAC,IAAI,CAAC,sBAAsB,UAAO,CAAC;QACrG,IAAI,IAAI,CAAC,OAAO,CAAC,WAAW,EAAE;YAC1B,KAAK,CAAC,iBAAiB,IAAO,aAAa,oBAAe,IAAI,CAAC,OAAO,CAAC,sBAAsB,UAAO,CAAC;SACxG;QACD,IAAI,IAAI,CAAC,OAAO,CAAC,WAAW,EAAE;YAC1B,KAAK,CAAC,iBAAiB,IAAO,aAAa,oBAAe,IAAI,CAAC,OAAO,CAAC,sBAAsB,UAAO,CAAC;SACxG;QACD,IAAI,IAAI,CAAC,OAAO,CAAC,WAAW,IAAI,QAAQ,KAAK,MAAM,EAAE;YACjD,KAAK,CAAC,iBAAiB,IAAO,aAAa,oBAAe,IAAI,CAAC,OAAO,CAAC,sBAAsB,UAAO,CAAC;SACxG;QAED,IAAI,UAAU,GAAG,EAAE,CAAC;QACpB,IAAI,IAAI,CAAC,KAAK,CAAC,WAAW,EAAE;YACxB,UAAU,GAAG,IAAI,CAAC,KAAK,CAAC,sBAAsB,CAAC;SAClD;aAAM;YACH,UAAU,GAAG,CAAA,MAAA,IAAI,CAAC,IAAI,CAAC,cAAc,0CAAE,IAAI,MAAK,qCAAqC,CAAC,OAAO,CAAC,CAAC,CAAC,cAAc,CAAC,CAAC,CAAC,kBAAkB,CAAC;SACvI;QAED,KAAK,CAAC,iBAAiB,IAAI,IAAI,CAAC,cAAc,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,EAAE,KAAK,CAAC,IAAG,QAAM,UAAU,SAAI,aAAa,UAAK,UAAU,WAAQ,CAAA,CAAC;QAEnI,OAAO,IAAI,CAAC;IAChB,CAAC;IAES,wCAAmB,GAA7B;QACI,IAAI,UAAU,GAAG,iBAAM,mBAAmB,WAAE,IAAM,IAAI,CAAC,iBAAiB,mBAAc,IAAI,CAAC,OAAO,UAAO,CAAA,CAAC;QAC1G,OAAO,UAAU,CAAC;IACtB,CAAC;IAEM,8BAAS,GAAhB;QACI,IAAI,mBAAmB,GAAG,iBAAM,SAAS,WAAE,CAAC;QAE5C,mBAAmB,CAAC,OAAO,GAAG,IAAI,CAAC,OAAO,CAAC;QAE3C,OAAO,mBAAmB,CAAC;IAC/B,CAAC;IAEM,iCAAY,GAAnB,UAAoB,mBAAwB,EAAE,KAAY,EAAE,OAAe;QACvE,iBAAM,YAAY,YAAC,mBAAmB,EAAE,KAAK,EAAE,OAAO,CAAC,CAAC;QAExD,IAAI,CAAC,OAAO,GAAG,mBAAmB,CAAC,OAAO,CAAC;IAC/C,CAAC;IAjMD;QADC,sBAAsB,CAAC,SAAS,EAAE,sBAAsB,CAAC,GAAG,CAAC;+CACzC;IAkMzB,iBAAC;CAAA,AArMD,CAAgC,iBAAiB,GAqMhD;SArMY,UAAU;AAuMvB,aAAa,CAAC,oBAAoB,EAAE,UAAU,CAAC,CAAC","sourcesContent":["import { NodeMaterialBlock } from '../nodeMaterialBlock';\r\nimport { NodeMaterialBlockConnectionPointTypes } from '../Enums/nodeMaterialBlockConnectionPointTypes';\r\nimport { NodeMaterialBuildState } from '../nodeMaterialBuildState';\r\nimport { NodeMaterialConnectionPoint } from '../nodeMaterialBlockConnectionPoint';\r\nimport { NodeMaterialBlockTargets } from '../Enums/nodeMaterialBlockTargets';\r\nimport { RegisterClass } from '../../../Misc/typeStore';\r\nimport { editableInPropertyPage, PropertyTypeForEdition } from '../nodeMaterialDecorator';\r\nimport { Scene } from '../../../scene';\r\n/**\r\n * block used to Generate Fractal Brownian Motion Clouds\r\n */\r\nexport class CloudBlock extends NodeMaterialBlock {\r\n /** Gets or sets the number of octaves */\r\n @editableInPropertyPage(\"Octaves\", PropertyTypeForEdition.Int)\r\n public octaves = 6.0;\r\n\r\n /**\r\n * Creates a new CloudBlock\r\n * @param name defines the block name\r\n */\r\n public constructor(name: string) {\r\n super(name, NodeMaterialBlockTargets.Neutral);\r\n this.registerInput(\"seed\", NodeMaterialBlockConnectionPointTypes.AutoDetect);\r\n this.registerInput(\"chaos\", NodeMaterialBlockConnectionPointTypes.AutoDetect, true);\r\n this.registerInput(\"offsetX\", NodeMaterialBlockConnectionPointTypes.Float, true);\r\n this.registerInput(\"offsetY\", NodeMaterialBlockConnectionPointTypes.Float, true);\r\n this.registerInput(\"offsetZ\", NodeMaterialBlockConnectionPointTypes.Float, true);\r\n this.registerOutput(\"output\", NodeMaterialBlockConnectionPointTypes.Float);\r\n\r\n this._inputs[0].acceptedConnectionPointTypes.push(NodeMaterialBlockConnectionPointTypes.Vector2);\r\n this._inputs[0].acceptedConnectionPointTypes.push(NodeMaterialBlockConnectionPointTypes.Vector3);\r\n this._linkConnectionTypes(0, 1);\r\n }\r\n\r\n /**\r\n * Gets the current class name\r\n * @returns the class name\r\n */\r\n public getClassName() {\r\n return \"CloudBlock\";\r\n }\r\n\r\n /**\r\n * Gets the seed input component\r\n */\r\n public get seed(): NodeMaterialConnectionPoint {\r\n return this._inputs[0];\r\n }\r\n\r\n /**\r\n * Gets the chaos input component\r\n */\r\n public get chaos(): NodeMaterialConnectionPoint {\r\n return this._inputs[1];\r\n }\r\n\r\n /**\r\n * Gets the offset X input component\r\n */\r\n public get offsetX(): NodeMaterialConnectionPoint {\r\n return this._inputs[2];\r\n }\r\n\r\n /**\r\n * Gets the offset Y input component\r\n */\r\n public get offsetY(): NodeMaterialConnectionPoint {\r\n return this._inputs[3];\r\n }\r\n\r\n /**\r\n * Gets the offset Z input component\r\n */\r\n public get offsetZ(): NodeMaterialConnectionPoint {\r\n return this._inputs[4];\r\n }\r\n\r\n /**\r\n * Gets the output component\r\n */\r\n public get output(): NodeMaterialConnectionPoint {\r\n return this._outputs[0];\r\n }\r\n\r\n protected _buildBlock(state: NodeMaterialBuildState) {\r\n super._buildBlock(state);\r\n\r\n if (!this.seed.isConnected) {\r\n return;\r\n }\r\n\r\n if (!this._outputs[0].hasEndpoints) {\r\n return;\r\n }\r\n\r\n let functionString = `\r\n\r\n float cloudRandom(in float p) { p = fract(p * 0.011); p *= p + 7.5; p *= p + p; return fract(p); }\r\n\r\n // Based on Morgan McGuire @morgan3d\r\n // https://www.shadertoy.com/view/4dS3Wd\r\n float cloudNoise(in vec2 x, in vec2 chaos) {\r\n vec2 step = chaos * vec2(75., 120.) + vec2(75., 120.);\r\n\r\n vec2 i = floor(x);\r\n vec2 f = fract(x);\r\n\r\n float n = dot(i, step);\r\n\r\n vec2 u = f * f * (3.0 - 2.0 * f);\r\n return mix(\r\n mix(cloudRandom(n + dot(step, vec2(0, 0))), cloudRandom(n + dot(step, vec2(1, 0))), u.x),\r\n mix(cloudRandom(n + dot(step, vec2(0, 1))), cloudRandom(n + dot(step, vec2(1, 1))), u.x),\r\n u.y\r\n );\r\n }\r\n\r\n float cloudNoise(in vec3 x, in vec3 chaos) {\r\n vec3 step = chaos * vec3(60., 120., 75.) + vec3(60., 120., 75.);\r\n\r\n vec3 i = floor(x);\r\n vec3 f = fract(x);\r\n\r\n float n = dot(i, step);\r\n\r\n vec3 u = f * f * (3.0 - 2.0 * f);\r\n return mix(mix(mix( cloudRandom(n + dot(step, vec3(0, 0, 0))), cloudRandom(n + dot(step, vec3(1, 0, 0))), u.x),\r\n mix( cloudRandom(n + dot(step, vec3(0, 1, 0))), cloudRandom(n + dot(step, vec3(1, 1, 0))), u.x), u.y),\r\n mix(mix( cloudRandom(n + dot(step, vec3(0, 0, 1))), cloudRandom(n + dot(step, vec3(1, 0, 1))), u.x),\r\n mix( cloudRandom(n + dot(step, vec3(0, 1, 1))), cloudRandom(n + dot(step, vec3(1, 1, 1))), u.x), u.y), u.z);\r\n }`;\r\n\r\n let fractalBrownianString = `\r\n float fbm(in vec2 st, in vec2 chaos) {\r\n // Initial values\r\n float value = 0.0;\r\n float amplitude = .5;\r\n float frequency = 0.;\r\n\r\n // Loop of octaves\r\n for (int i = 0; i < OCTAVES; i++) {\r\n value += amplitude * cloudNoise(st, chaos);\r\n st *= 2.0;\r\n amplitude *= 0.5;\r\n }\r\n return value;\r\n }\r\n\r\n float fbm(in vec3 x, in vec3 chaos) {\r\n // Initial values\r\n float value = 0.0;\r\n float amplitude = 0.5;\r\n for (int i = 0; i < OCTAVES; ++i) {\r\n value += amplitude * cloudNoise(x, chaos);\r\n x = x * 2.0;\r\n amplitude *= 0.5;\r\n }\r\n return value;\r\n }`;\r\n\r\n const fbmNewName = `fbm${this.octaves}`;\r\n state._emitFunction('CloudBlockCode', functionString, '// CloudBlockCode');\r\n state._emitFunction('CloudBlockCodeFBM' + this.octaves, fractalBrownianString.replace(/fbm/gi, fbmNewName).replace(/OCTAVES/gi, (this.octaves | 0).toString()), '// CloudBlockCode FBM');\r\n\r\n const localVariable = state._getFreeVariableName(\"st\");\r\n const seedType = this.seed.connectedPoint?.type === NodeMaterialBlockConnectionPointTypes.Vector2 ? \"vec2\" : \"vec3\";\r\n\r\n state.compilationString += `${seedType} ${localVariable} = ${this.seed.associatedVariableName};\\r\\n`;\r\n if (this.offsetX.isConnected) {\r\n state.compilationString += `${localVariable}.x += 0.1 * ${this.offsetX.associatedVariableName};\\r\\n`;\r\n }\r\n if (this.offsetY.isConnected) {\r\n state.compilationString += `${localVariable}.y += 0.1 * ${this.offsetY.associatedVariableName};\\r\\n`;\r\n }\r\n if (this.offsetZ.isConnected && seedType === \"vec3\") {\r\n state.compilationString += `${localVariable}.z += 0.1 * ${this.offsetZ.associatedVariableName};\\r\\n`;\r\n }\r\n\r\n let chaosValue = \"\";\r\n if (this.chaos.isConnected) {\r\n chaosValue = this.chaos.associatedVariableName;\r\n } else {\r\n chaosValue = this.seed.connectedPoint?.type === NodeMaterialBlockConnectionPointTypes.Vector2 ? \"vec2(0., 0.)\" : \"vec3(0., 0., 0.)\";\r\n }\r\n\r\n state.compilationString += this._declareOutput(this._outputs[0], state) + ` = ${fbmNewName}(${localVariable}, ${chaosValue});\\r\\n`;\r\n\r\n return this;\r\n }\r\n\r\n protected _dumpPropertiesCode() {\r\n var codeString = super._dumpPropertiesCode() + `${this._codeVariableName}.octaves = ${this.octaves};\\r\\n`;\r\n return codeString;\r\n }\r\n\r\n public serialize(): any {\r\n let serializationObject = super.serialize();\r\n\r\n serializationObject.octaves = this.octaves;\r\n\r\n return serializationObject;\r\n }\r\n\r\n public _deserialize(serializationObject: any, scene: Scene, rootUrl: string) {\r\n super._deserialize(serializationObject, scene, rootUrl);\r\n\r\n this.octaves = serializationObject.octaves;\r\n }\r\n}\r\n\r\nRegisterClass(\"BABYLON.CloudBlock\", CloudBlock);\r\n"]}
1
+ {"version":3,"file":"cloudBlock.js","sourceRoot":"","sources":["../../../../../sourceES6/core/Materials/Node/Blocks/cloudBlock.ts"],"names":[],"mappings":";AAAA,OAAO,EAAE,iBAAiB,EAAE,MAAM,sBAAsB,CAAC;AACzD,OAAO,EAAE,qCAAqC,EAAE,MAAM,gDAAgD,CAAC;AAGvG,OAAO,EAAE,wBAAwB,EAAE,MAAM,mCAAmC,CAAC;AAC7E,OAAO,EAAE,aAAa,EAAE,MAAM,yBAAyB,CAAC;AACxD,OAAO,EAAE,sBAAsB,EAAE,sBAAsB,EAAE,MAAM,0BAA0B,CAAC;AAE1F;;GAEG;AACH;IAAgC,8BAAiB;IAK7C;;;OAGG;IACH,oBAAmB,IAAY;QAA/B,YACI,kBAAM,IAAI,EAAE,wBAAwB,CAAC,OAAO,CAAC,SAWhD;QApBD,yCAAyC;QAElC,aAAO,GAAG,GAAG,CAAC;QAQjB,KAAI,CAAC,aAAa,CAAC,MAAM,EAAE,qCAAqC,CAAC,UAAU,CAAC,CAAC;QAC7E,KAAI,CAAC,aAAa,CAAC,OAAO,EAAE,qCAAqC,CAAC,UAAU,EAAE,IAAI,CAAC,CAAC;QACpF,KAAI,CAAC,aAAa,CAAC,SAAS,EAAE,qCAAqC,CAAC,KAAK,EAAE,IAAI,CAAC,CAAC;QACjF,KAAI,CAAC,aAAa,CAAC,SAAS,EAAE,qCAAqC,CAAC,KAAK,EAAE,IAAI,CAAC,CAAC;QACjF,KAAI,CAAC,aAAa,CAAC,SAAS,EAAE,qCAAqC,CAAC,KAAK,EAAE,IAAI,CAAC,CAAC;QACjF,KAAI,CAAC,cAAc,CAAC,QAAQ,EAAE,qCAAqC,CAAC,KAAK,CAAC,CAAC;QAE3E,KAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,4BAA4B,CAAC,IAAI,CAAC,qCAAqC,CAAC,OAAO,CAAC,CAAC;QACjG,KAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,4BAA4B,CAAC,IAAI,CAAC,qCAAqC,CAAC,OAAO,CAAC,CAAC;QACjG,KAAI,CAAC,oBAAoB,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;;IACpC,CAAC;IAED;;;OAGG;IACI,iCAAY,GAAnB;QACI,OAAO,YAAY,CAAC;IACxB,CAAC;IAKD,sBAAW,4BAAI;QAHf;;WAEG;aACH;YACI,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;QAC3B,CAAC;;;OAAA;IAKA,sBAAW,6BAAK;QAHjB;;WAEG;aACF;YACG,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;QAC3B,CAAC;;;OAAA;IAKD,sBAAW,+BAAO;QAHlB;;UAEE;aACF;YACI,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;QAC3B,CAAC;;;OAAA;IAKA,sBAAW,+BAAO;QAHnB;;UAEE;aACD;YACG,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;QAC3B,CAAC;;;OAAA;IAKA,sBAAW,+BAAO;QAHnB;;UAEE;aACD;YACG,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;QAC3B,CAAC;;;OAAA;IAKD,sBAAW,8BAAM;QAHjB;;WAEG;aACH;YACI,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;QAC5B,CAAC;;;OAAA;IAES,gCAAW,GAArB,UAAsB,KAA6B;;QAC/C,iBAAM,WAAW,YAAC,KAAK,CAAC,CAAC;QAEzB,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,WAAW,EAAE;YACxB,OAAO;SACV;QAED,IAAI,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,YAAY,EAAE;YAChC,OAAO;SACV;QAED,IAAI,cAAc,GAAG,skDAmCnB,CAAC;QAEH,IAAI,qBAAqB,GAAG,kzBA0B1B,CAAC;QAEH,IAAM,UAAU,GAAG,aAAM,IAAI,CAAC,OAAO,CAAE,CAAC;QACxC,KAAK,CAAC,aAAa,CAAC,gBAAgB,EAAE,cAAc,EAAE,mBAAmB,CAAC,CAAC;QAC3E,KAAK,CAAC,aAAa,CAAC,mBAAmB,GAAG,IAAI,CAAC,OAAO,EAAE,qBAAqB,CAAC,OAAO,CAAC,OAAO,EAAE,UAAU,CAAC,CAAC,OAAO,CAAC,WAAW,EAAE,CAAC,IAAI,CAAC,OAAO,GAAG,CAAC,CAAC,CAAC,QAAQ,EAAE,CAAC,EAAE,uBAAuB,CAAC,CAAC;QAEzL,IAAM,aAAa,GAAG,KAAK,CAAC,oBAAoB,CAAC,IAAI,CAAC,CAAC;QACvD,IAAM,QAAQ,GAAG,CAAA,MAAA,IAAI,CAAC,IAAI,CAAC,cAAc,0CAAE,IAAI,MAAK,qCAAqC,CAAC,OAAO,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,MAAM,CAAC;QAEpH,KAAK,CAAC,iBAAiB,IAAI,UAAG,QAAQ,cAAI,aAAa,gBAAM,IAAI,CAAC,IAAI,CAAC,sBAAsB,UAAO,CAAC;QACrG,IAAI,IAAI,CAAC,OAAO,CAAC,WAAW,EAAE;YAC1B,KAAK,CAAC,iBAAiB,IAAI,UAAG,aAAa,yBAAe,IAAI,CAAC,OAAO,CAAC,sBAAsB,UAAO,CAAC;SACxG;QACD,IAAI,IAAI,CAAC,OAAO,CAAC,WAAW,EAAE;YAC1B,KAAK,CAAC,iBAAiB,IAAI,UAAG,aAAa,yBAAe,IAAI,CAAC,OAAO,CAAC,sBAAsB,UAAO,CAAC;SACxG;QACD,IAAI,IAAI,CAAC,OAAO,CAAC,WAAW,IAAI,QAAQ,KAAK,MAAM,EAAE;YACjD,KAAK,CAAC,iBAAiB,IAAI,UAAG,aAAa,yBAAe,IAAI,CAAC,OAAO,CAAC,sBAAsB,UAAO,CAAC;SACxG;QAED,IAAI,UAAU,GAAG,EAAE,CAAC;QACpB,IAAI,IAAI,CAAC,KAAK,CAAC,WAAW,EAAE;YACxB,UAAU,GAAG,IAAI,CAAC,KAAK,CAAC,sBAAsB,CAAC;SAClD;aAAM;YACH,UAAU,GAAG,CAAA,MAAA,IAAI,CAAC,IAAI,CAAC,cAAc,0CAAE,IAAI,MAAK,qCAAqC,CAAC,OAAO,CAAC,CAAC,CAAC,cAAc,CAAC,CAAC,CAAC,kBAAkB,CAAC;SACvI;QAED,KAAK,CAAC,iBAAiB,IAAI,IAAI,CAAC,cAAc,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,EAAE,KAAK,CAAC,GAAG,aAAM,UAAU,cAAI,aAAa,eAAK,UAAU,WAAQ,CAAC;QAEnI,OAAO,IAAI,CAAC;IAChB,CAAC;IAES,wCAAmB,GAA7B;QACI,IAAI,UAAU,GAAG,iBAAM,mBAAmB,WAAE,GAAG,UAAG,IAAI,CAAC,iBAAiB,wBAAc,IAAI,CAAC,OAAO,UAAO,CAAC;QAC1G,OAAO,UAAU,CAAC;IACtB,CAAC;IAEM,8BAAS,GAAhB;QACI,IAAI,mBAAmB,GAAG,iBAAM,SAAS,WAAE,CAAC;QAE5C,mBAAmB,CAAC,OAAO,GAAG,IAAI,CAAC,OAAO,CAAC;QAE3C,OAAO,mBAAmB,CAAC;IAC/B,CAAC;IAEM,iCAAY,GAAnB,UAAoB,mBAAwB,EAAE,KAAY,EAAE,OAAe;QACvE,iBAAM,YAAY,YAAC,mBAAmB,EAAE,KAAK,EAAE,OAAO,CAAC,CAAC;QAExD,IAAI,CAAC,OAAO,GAAG,mBAAmB,CAAC,OAAO,CAAC;IAC/C,CAAC;IAjMD;QADC,sBAAsB,CAAC,SAAS,EAAE,sBAAsB,CAAC,GAAG,CAAC;+CACzC;IAkMzB,iBAAC;CAAA,AArMD,CAAgC,iBAAiB,GAqMhD;SArMY,UAAU;AAuMvB,aAAa,CAAC,oBAAoB,EAAE,UAAU,CAAC,CAAC","sourcesContent":["import { NodeMaterialBlock } from '../nodeMaterialBlock';\r\nimport { NodeMaterialBlockConnectionPointTypes } from '../Enums/nodeMaterialBlockConnectionPointTypes';\r\nimport { NodeMaterialBuildState } from '../nodeMaterialBuildState';\r\nimport { NodeMaterialConnectionPoint } from '../nodeMaterialBlockConnectionPoint';\r\nimport { NodeMaterialBlockTargets } from '../Enums/nodeMaterialBlockTargets';\r\nimport { RegisterClass } from '../../../Misc/typeStore';\r\nimport { editableInPropertyPage, PropertyTypeForEdition } from '../nodeMaterialDecorator';\r\nimport { Scene } from '../../../scene';\r\n/**\r\n * block used to Generate Fractal Brownian Motion Clouds\r\n */\r\nexport class CloudBlock extends NodeMaterialBlock {\r\n /** Gets or sets the number of octaves */\r\n @editableInPropertyPage(\"Octaves\", PropertyTypeForEdition.Int)\r\n public octaves = 6.0;\r\n\r\n /**\r\n * Creates a new CloudBlock\r\n * @param name defines the block name\r\n */\r\n public constructor(name: string) {\r\n super(name, NodeMaterialBlockTargets.Neutral);\r\n this.registerInput(\"seed\", NodeMaterialBlockConnectionPointTypes.AutoDetect);\r\n this.registerInput(\"chaos\", NodeMaterialBlockConnectionPointTypes.AutoDetect, true);\r\n this.registerInput(\"offsetX\", NodeMaterialBlockConnectionPointTypes.Float, true);\r\n this.registerInput(\"offsetY\", NodeMaterialBlockConnectionPointTypes.Float, true);\r\n this.registerInput(\"offsetZ\", NodeMaterialBlockConnectionPointTypes.Float, true);\r\n this.registerOutput(\"output\", NodeMaterialBlockConnectionPointTypes.Float);\r\n\r\n this._inputs[0].acceptedConnectionPointTypes.push(NodeMaterialBlockConnectionPointTypes.Vector2);\r\n this._inputs[0].acceptedConnectionPointTypes.push(NodeMaterialBlockConnectionPointTypes.Vector3);\r\n this._linkConnectionTypes(0, 1);\r\n }\r\n\r\n /**\r\n * Gets the current class name\r\n * @returns the class name\r\n */\r\n public getClassName() {\r\n return \"CloudBlock\";\r\n }\r\n\r\n /**\r\n * Gets the seed input component\r\n */\r\n public get seed(): NodeMaterialConnectionPoint {\r\n return this._inputs[0];\r\n }\r\n\r\n /**\r\n * Gets the chaos input component\r\n */\r\n public get chaos(): NodeMaterialConnectionPoint {\r\n return this._inputs[1];\r\n }\r\n\r\n /**\r\n * Gets the offset X input component\r\n */\r\n public get offsetX(): NodeMaterialConnectionPoint {\r\n return this._inputs[2];\r\n }\r\n\r\n /**\r\n * Gets the offset Y input component\r\n */\r\n public get offsetY(): NodeMaterialConnectionPoint {\r\n return this._inputs[3];\r\n }\r\n\r\n /**\r\n * Gets the offset Z input component\r\n */\r\n public get offsetZ(): NodeMaterialConnectionPoint {\r\n return this._inputs[4];\r\n }\r\n\r\n /**\r\n * Gets the output component\r\n */\r\n public get output(): NodeMaterialConnectionPoint {\r\n return this._outputs[0];\r\n }\r\n\r\n protected _buildBlock(state: NodeMaterialBuildState) {\r\n super._buildBlock(state);\r\n\r\n if (!this.seed.isConnected) {\r\n return;\r\n }\r\n\r\n if (!this._outputs[0].hasEndpoints) {\r\n return;\r\n }\r\n\r\n let functionString = `\r\n\r\n float cloudRandom(in float p) { p = fract(p * 0.011); p *= p + 7.5; p *= p + p; return fract(p); }\r\n\r\n // Based on Morgan McGuire @morgan3d\r\n // https://www.shadertoy.com/view/4dS3Wd\r\n float cloudNoise(in vec2 x, in vec2 chaos) {\r\n vec2 step = chaos * vec2(75., 120.) + vec2(75., 120.);\r\n\r\n vec2 i = floor(x);\r\n vec2 f = fract(x);\r\n\r\n float n = dot(i, step);\r\n\r\n vec2 u = f * f * (3.0 - 2.0 * f);\r\n return mix(\r\n mix(cloudRandom(n + dot(step, vec2(0, 0))), cloudRandom(n + dot(step, vec2(1, 0))), u.x),\r\n mix(cloudRandom(n + dot(step, vec2(0, 1))), cloudRandom(n + dot(step, vec2(1, 1))), u.x),\r\n u.y\r\n );\r\n }\r\n\r\n float cloudNoise(in vec3 x, in vec3 chaos) {\r\n vec3 step = chaos * vec3(60., 120., 75.) + vec3(60., 120., 75.);\r\n\r\n vec3 i = floor(x);\r\n vec3 f = fract(x);\r\n\r\n float n = dot(i, step);\r\n\r\n vec3 u = f * f * (3.0 - 2.0 * f);\r\n return mix(mix(mix( cloudRandom(n + dot(step, vec3(0, 0, 0))), cloudRandom(n + dot(step, vec3(1, 0, 0))), u.x),\r\n mix( cloudRandom(n + dot(step, vec3(0, 1, 0))), cloudRandom(n + dot(step, vec3(1, 1, 0))), u.x), u.y),\r\n mix(mix( cloudRandom(n + dot(step, vec3(0, 0, 1))), cloudRandom(n + dot(step, vec3(1, 0, 1))), u.x),\r\n mix( cloudRandom(n + dot(step, vec3(0, 1, 1))), cloudRandom(n + dot(step, vec3(1, 1, 1))), u.x), u.y), u.z);\r\n }`;\r\n\r\n let fractalBrownianString = `\r\n float fbm(in vec2 st, in vec2 chaos) {\r\n // Initial values\r\n float value = 0.0;\r\n float amplitude = .5;\r\n float frequency = 0.;\r\n\r\n // Loop of octaves\r\n for (int i = 0; i < OCTAVES; i++) {\r\n value += amplitude * cloudNoise(st, chaos);\r\n st *= 2.0;\r\n amplitude *= 0.5;\r\n }\r\n return value;\r\n }\r\n\r\n float fbm(in vec3 x, in vec3 chaos) {\r\n // Initial values\r\n float value = 0.0;\r\n float amplitude = 0.5;\r\n for (int i = 0; i < OCTAVES; ++i) {\r\n value += amplitude * cloudNoise(x, chaos);\r\n x = x * 2.0;\r\n amplitude *= 0.5;\r\n }\r\n return value;\r\n }`;\r\n\r\n const fbmNewName = `fbm${this.octaves}`;\r\n state._emitFunction('CloudBlockCode', functionString, '// CloudBlockCode');\r\n state._emitFunction('CloudBlockCodeFBM' + this.octaves, fractalBrownianString.replace(/fbm/gi, fbmNewName).replace(/OCTAVES/gi, (this.octaves | 0).toString()), '// CloudBlockCode FBM');\r\n\r\n const localVariable = state._getFreeVariableName(\"st\");\r\n const seedType = this.seed.connectedPoint?.type === NodeMaterialBlockConnectionPointTypes.Vector2 ? \"vec2\" : \"vec3\";\r\n\r\n state.compilationString += `${seedType} ${localVariable} = ${this.seed.associatedVariableName};\\r\\n`;\r\n if (this.offsetX.isConnected) {\r\n state.compilationString += `${localVariable}.x += 0.1 * ${this.offsetX.associatedVariableName};\\r\\n`;\r\n }\r\n if (this.offsetY.isConnected) {\r\n state.compilationString += `${localVariable}.y += 0.1 * ${this.offsetY.associatedVariableName};\\r\\n`;\r\n }\r\n if (this.offsetZ.isConnected && seedType === \"vec3\") {\r\n state.compilationString += `${localVariable}.z += 0.1 * ${this.offsetZ.associatedVariableName};\\r\\n`;\r\n }\r\n\r\n let chaosValue = \"\";\r\n if (this.chaos.isConnected) {\r\n chaosValue = this.chaos.associatedVariableName;\r\n } else {\r\n chaosValue = this.seed.connectedPoint?.type === NodeMaterialBlockConnectionPointTypes.Vector2 ? \"vec2(0., 0.)\" : \"vec3(0., 0., 0.)\";\r\n }\r\n\r\n state.compilationString += this._declareOutput(this._outputs[0], state) + ` = ${fbmNewName}(${localVariable}, ${chaosValue});\\r\\n`;\r\n\r\n return this;\r\n }\r\n\r\n protected _dumpPropertiesCode() {\r\n var codeString = super._dumpPropertiesCode() + `${this._codeVariableName}.octaves = ${this.octaves};\\r\\n`;\r\n return codeString;\r\n }\r\n\r\n public serialize(): any {\r\n let serializationObject = super.serialize();\r\n\r\n serializationObject.octaves = this.octaves;\r\n\r\n return serializationObject;\r\n }\r\n\r\n public _deserialize(serializationObject: any, scene: Scene, rootUrl: string) {\r\n super._deserialize(serializationObject, scene, rootUrl);\r\n\r\n this.octaves = serializationObject.octaves;\r\n }\r\n}\r\n\r\nRegisterClass(\"BABYLON.CloudBlock\", CloudBlock);\r\n"]}
@@ -148,18 +148,18 @@ var ColorMergerBlock = /** @class */ (function (_super) {
148
148
  var color3Output = this._outputs[1];
149
149
  if (rgbInput.isConnected) {
150
150
  if (color4Output.hasEndpoints) {
151
- state.compilationString += this._declareOutput(color4Output, state) + (" = vec4(" + rgbInput.associatedVariableName + ", " + (aInput.isConnected ? this._writeVariable(aInput) : "0.0") + ")" + this._buildSwizzle(4) + ";\r\n");
151
+ state.compilationString += this._declareOutput(color4Output, state) + " = vec4(".concat(rgbInput.associatedVariableName, ", ").concat(aInput.isConnected ? this._writeVariable(aInput) : "0.0", ")").concat(this._buildSwizzle(4), ";\r\n");
152
152
  }
153
153
  if (color3Output.hasEndpoints) {
154
- state.compilationString += this._declareOutput(color3Output, state) + (" = " + rgbInput.associatedVariableName + this._buildSwizzle(3) + ";\r\n");
154
+ state.compilationString += this._declareOutput(color3Output, state) + " = ".concat(rgbInput.associatedVariableName).concat(this._buildSwizzle(3), ";\r\n");
155
155
  }
156
156
  }
157
157
  else {
158
158
  if (color4Output.hasEndpoints) {
159
- state.compilationString += this._declareOutput(color4Output, state) + (" = vec4(" + (rInput.isConnected ? this._writeVariable(rInput) : "0.0") + ", " + (gInput.isConnected ? this._writeVariable(gInput) : "0.0") + ", " + (bInput.isConnected ? this._writeVariable(bInput) : "0.0") + ", " + (aInput.isConnected ? this._writeVariable(aInput) : "0.0") + ")" + this._buildSwizzle(4) + ";\r\n");
159
+ state.compilationString += this._declareOutput(color4Output, state) + " = vec4(".concat(rInput.isConnected ? this._writeVariable(rInput) : "0.0", ", ").concat(gInput.isConnected ? this._writeVariable(gInput) : "0.0", ", ").concat(bInput.isConnected ? this._writeVariable(bInput) : "0.0", ", ").concat(aInput.isConnected ? this._writeVariable(aInput) : "0.0", ")").concat(this._buildSwizzle(4), ";\r\n");
160
160
  }
161
161
  if (color3Output.hasEndpoints) {
162
- state.compilationString += this._declareOutput(color3Output, state) + (" = vec3(" + (rInput.isConnected ? this._writeVariable(rInput) : "0.0") + ", " + (gInput.isConnected ? this._writeVariable(gInput) : "0.0") + ", " + (bInput.isConnected ? this._writeVariable(bInput) : "0.0") + ")" + this._buildSwizzle(3) + ";\r\n");
162
+ state.compilationString += this._declareOutput(color3Output, state) + " = vec3(".concat(rInput.isConnected ? this._writeVariable(rInput) : "0.0", ", ").concat(gInput.isConnected ? this._writeVariable(gInput) : "0.0", ", ").concat(bInput.isConnected ? this._writeVariable(bInput) : "0.0", ")").concat(this._buildSwizzle(3), ";\r\n");
163
163
  }
164
164
  }
165
165
  return this;
@@ -182,10 +182,10 @@ var ColorMergerBlock = /** @class */ (function (_super) {
182
182
  };
183
183
  ColorMergerBlock.prototype._dumpPropertiesCode = function () {
184
184
  var codeString = _super.prototype._dumpPropertiesCode.call(this);
185
- codeString += this._codeVariableName + ".rSwizzle = " + this.rSwizzle + "};\r\n";
186
- codeString += this._codeVariableName + ".gSwizzle = " + this.gSwizzle + "};\r\n";
187
- codeString += this._codeVariableName + ".bSwizzle = " + this.bSwizzle + "};\r\n";
188
- codeString += this._codeVariableName + ".aSwizzle = " + this.aSwizzle + "};\r\n";
185
+ codeString += "".concat(this._codeVariableName, ".rSwizzle = ").concat(this.rSwizzle, "};\r\n");
186
+ codeString += "".concat(this._codeVariableName, ".gSwizzle = ").concat(this.gSwizzle, "};\r\n");
187
+ codeString += "".concat(this._codeVariableName, ".bSwizzle = ").concat(this.bSwizzle, "};\r\n");
188
+ codeString += "".concat(this._codeVariableName, ".aSwizzle = ").concat(this.aSwizzle, "};\r\n");
189
189
  return codeString;
190
190
  };
191
191
  return ColorMergerBlock;
@@ -1 +1 @@
1
- {"version":3,"file":"colorMergerBlock.js","sourceRoot":"","sources":["../../../../../sourceES6/core/Materials/Node/Blocks/colorMergerBlock.ts"],"names":[],"mappings":";AAAA,OAAO,EAAE,iBAAiB,EAAE,MAAM,sBAAsB,CAAC;AACzD,OAAO,EAAE,qCAAqC,EAAE,MAAM,gDAAgD,CAAC;AAEvG,OAAO,EAAE,wBAAwB,EAAE,MAAM,mCAAmC,CAAC;AAE7E,OAAO,EAAE,aAAa,EAAE,MAAM,yBAAyB,CAAC;AAGxD;;GAEG;AACH;IAAsC,oCAAiB;IAkBnD;;;OAGG;IACH,0BAAmB,IAAY;QAA/B,YACI,kBAAM,IAAI,EAAE,wBAAwB,CAAC,OAAO,CAAC,SAUhD;QAhCD;;WAEG;QACK,cAAQ,GAA0B,GAAG,CAAC;QAC7C;;WAEG;QACK,cAAQ,GAA2B,GAAG,CAAC;QAC/C;;WAEG;QACK,cAAQ,GAA2B,GAAG,CAAC;QAC/C;;WAEG;QACK,cAAQ,GAA2B,GAAG,CAAC;QAS5C,KAAI,CAAC,aAAa,CAAC,MAAM,EAAE,qCAAqC,CAAC,MAAM,EAAE,IAAI,CAAC,CAAC;QAC/E,KAAI,CAAC,aAAa,CAAC,GAAG,EAAE,qCAAqC,CAAC,KAAK,EAAE,IAAI,CAAC,CAAC;QAC3E,KAAI,CAAC,aAAa,CAAC,GAAG,EAAE,qCAAqC,CAAC,KAAK,EAAE,IAAI,CAAC,CAAC;QAC3E,KAAI,CAAC,aAAa,CAAC,GAAG,EAAE,qCAAqC,CAAC,KAAK,EAAE,IAAI,CAAC,CAAC;QAC3E,KAAI,CAAC,aAAa,CAAC,GAAG,EAAE,qCAAqC,CAAC,KAAK,EAAE,IAAI,CAAC,CAAC;QAE3E,KAAI,CAAC,cAAc,CAAC,MAAM,EAAE,qCAAqC,CAAC,MAAM,CAAC,CAAC;QAC1E,KAAI,CAAC,cAAc,CAAC,KAAK,EAAE,qCAAqC,CAAC,MAAM,CAAC,CAAC;;IAC7E,CAAC;IAED;;;OAGG;IACI,uCAAY,GAAnB;QACI,OAAO,kBAAkB,CAAC;IAC9B,CAAC;IAKD,sBAAW,mCAAK;QAHhB;;WAEG;aACH;YACI,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;QAC3B,CAAC;;;OAAA;IAKD,sBAAW,+BAAC;QAHZ;;WAEG;aACH;YACI,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;QAC3B,CAAC;;;OAAA;IAKD,sBAAW,+BAAC;QAHZ;;WAEG;aACH;YACI,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;QAC3B,CAAC;;;OAAA;IAKD,sBAAW,+BAAC;QAHZ;;WAEG;aACH;YACI,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;QAC3B,CAAC;;;OAAA;IAKD,sBAAW,+BAAC;QAHZ;;WAEG;aACH;YACI,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;QAC3B,CAAC;;;OAAA;IAKD,sBAAW,kCAAI;QAHf;;WAEG;aACH;YACI,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;QAC5B,CAAC;;;OAAA;IAKD,sBAAW,oCAAM;QAHjB;;WAEG;aACH;YACI,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;QAC5B,CAAC;;;OAAA;IAMD,sBAAW,iCAAG;QAJd;;;WAGG;aACH;YACI,OAAO,IAAI,CAAC,MAAM,CAAC;QACvB,CAAC;;;OAAA;IAES,uCAAY,GAAtB,UAAuB,IAAY;QAC/B,IAAI,IAAI,KAAK,MAAM,EAAE;YACjB,OAAO,OAAO,CAAC;SAClB;QACD,OAAO,IAAI,CAAC;IAChB,CAAC;IAEO,wCAAa,GAArB,UAAsB,GAAW;QAC7B,IAAI,OAAO,GAAG,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC,QAAQ,CAAC;QAC5E,OAAO,GAAG,GAAG,OAAO,CAAC,MAAM,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC;IACxC,CAAC;IAES,sCAAW,GAArB,UAAsB,KAA6B;QAC/C,iBAAM,WAAW,YAAC,KAAK,CAAC,CAAC;QAEzB,IAAI,MAAM,GAAG,IAAI,CAAC,CAAC,CAAC;QACpB,IAAI,MAAM,GAAG,IAAI,CAAC,CAAC,CAAC;QACpB,IAAI,MAAM,GAAG,IAAI,CAAC,CAAC,CAAC;QACpB,IAAI,MAAM,GAAG,IAAI,CAAC,CAAC,CAAC;QACpB,IAAI,QAAQ,GAAG,IAAI,CAAC,KAAK,CAAC;QAE1B,IAAI,YAAY,GAAG,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;QACpC,IAAI,YAAY,GAAG,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;QAEpC,IAAI,QAAQ,CAAC,WAAW,EAAE;YACtB,IAAI,YAAY,CAAC,YAAY,EAAE;gBAC3B,KAAK,CAAC,iBAAiB,IAAI,IAAI,CAAC,cAAc,CAAC,YAAY,EAAE,KAAK,CAAC,IAAG,aAAW,QAAQ,CAAC,sBAAsB,WAAK,MAAM,CAAC,WAAW,CAAC,CAAC,CAAC,IAAI,CAAC,cAAc,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,KAAK,UAAI,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC,UAAO,CAAA,CAAC;aACjN;YAED,IAAI,YAAY,CAAC,YAAY,EAAE;gBAC3B,KAAK,CAAC,iBAAiB,IAAI,IAAI,CAAC,cAAc,CAAC,YAAY,EAAE,KAAK,CAAC,IAAG,QAAM,QAAQ,CAAC,sBAAsB,GAAG,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC,UAAO,CAAA,CAAC;aAC9I;SACJ;aAAM;YACH,IAAI,YAAY,CAAC,YAAY,EAAE;gBAC3B,KAAK,CAAC,iBAAiB,IAAI,IAAI,CAAC,cAAc,CAAC,YAAY,EAAE,KAAK,CAAC,IAAG,cAAW,MAAM,CAAC,WAAW,CAAC,CAAC,CAAC,IAAI,CAAC,cAAc,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,KAAK,YAAK,MAAM,CAAC,WAAW,CAAC,CAAC,CAAC,IAAI,CAAC,cAAc,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,KAAK,YAAK,MAAM,CAAC,WAAW,CAAC,CAAC,CAAC,IAAI,CAAC,cAAc,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,KAAK,YAAK,MAAM,CAAC,WAAW,CAAC,CAAC,CAAC,IAAI,CAAC,cAAc,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,KAAK,UAAI,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC,UAAO,CAAA,CAAC;aACpW;YAED,IAAI,YAAY,CAAC,YAAY,EAAE;gBAC3B,KAAK,CAAC,iBAAiB,IAAI,IAAI,CAAC,cAAc,CAAC,YAAY,EAAE,KAAK,CAAC,IAAG,cAAW,MAAM,CAAC,WAAW,CAAC,CAAC,CAAC,IAAI,CAAC,cAAc,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,KAAK,YAAK,MAAM,CAAC,WAAW,CAAC,CAAC,CAAC,IAAI,CAAC,cAAc,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,KAAK,YAAK,MAAM,CAAC,WAAW,CAAC,CAAC,CAAC,IAAI,CAAC,cAAc,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,KAAK,UAAI,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC,UAAO,CAAA,CAAC;aACvS;SACJ;QAED,OAAO,IAAI,CAAC;IAChB,CAAC;IAEM,oCAAS,GAAhB;QACI,IAAI,mBAAmB,GAAG,iBAAM,SAAS,WAAE,CAAC;QAE5C,mBAAmB,CAAC,QAAQ,GAAG,IAAI,CAAC,QAAQ,CAAC;QAC7C,mBAAmB,CAAC,QAAQ,GAAG,IAAI,CAAC,QAAQ,CAAC;QAC7C,mBAAmB,CAAC,QAAQ,GAAG,IAAI,CAAC,QAAQ,CAAC;QAC7C,mBAAmB,CAAC,QAAQ,GAAG,IAAI,CAAC,QAAQ,CAAC;QAE7C,OAAO,mBAAmB,CAAC;IAC/B,CAAC;IAEM,uCAAY,GAAnB,UAAoB,mBAAwB,EAAE,KAAY,EAAE,OAAe;;QACvE,iBAAM,YAAY,YAAC,mBAAmB,EAAE,KAAK,EAAE,OAAO,CAAC,CAAC;QAExD,IAAI,CAAC,QAAQ,GAAG,MAAA,mBAAmB,CAAC,QAAQ,mCAAI,GAAG,CAAC;QACpD,IAAI,CAAC,QAAQ,GAAG,MAAA,mBAAmB,CAAC,QAAQ,mCAAI,GAAG,CAAC;QACpD,IAAI,CAAC,QAAQ,GAAG,MAAA,mBAAmB,CAAC,QAAQ,mCAAI,GAAG,CAAC;QACpD,IAAI,CAAC,QAAQ,GAAG,MAAA,mBAAmB,CAAC,QAAQ,mCAAI,GAAG,CAAC;IACxD,CAAC;IAES,8CAAmB,GAA7B;QACI,IAAI,UAAU,GAAG,iBAAM,mBAAmB,WAAE,CAAC;QAC7C,UAAU,IAAO,IAAI,CAAC,iBAAiB,oBAAe,IAAI,CAAC,QAAQ,WAAQ,CAAC;QAC5E,UAAU,IAAO,IAAI,CAAC,iBAAiB,oBAAe,IAAI,CAAC,QAAQ,WAAQ,CAAC;QAC5E,UAAU,IAAO,IAAI,CAAC,iBAAiB,oBAAe,IAAI,CAAC,QAAQ,WAAQ,CAAC;QAC5E,UAAU,IAAO,IAAI,CAAC,iBAAiB,oBAAe,IAAI,CAAC,QAAQ,WAAQ,CAAC;QAE5E,OAAO,UAAU,CAAC;IACtB,CAAC;IACL,uBAAC;AAAD,CAAC,AA9KD,CAAsC,iBAAiB,GA8KtD;;AAED,aAAa,CAAC,0BAA0B,EAAE,gBAAgB,CAAC,CAAC","sourcesContent":["import { NodeMaterialBlock } from '../nodeMaterialBlock';\r\nimport { NodeMaterialBlockConnectionPointTypes } from '../Enums/nodeMaterialBlockConnectionPointTypes';\r\nimport { NodeMaterialBuildState } from '../nodeMaterialBuildState';\r\nimport { NodeMaterialBlockTargets } from '../Enums/nodeMaterialBlockTargets';\r\nimport { NodeMaterialConnectionPoint } from '../nodeMaterialBlockConnectionPoint';\r\nimport { RegisterClass } from '../../../Misc/typeStore';\r\nimport { Scene } from '../../../scene';\r\n\r\n/**\r\n * Block used to create a Color3/4 out of individual inputs (one for each component)\r\n */\r\nexport class ColorMergerBlock extends NodeMaterialBlock {\r\n /**\r\n * Gets or sets the swizzle for r (meaning which compoent to affect to the output.r)\r\n */\r\n public rSwizzle: \"r\" | \"g\" | \"b\" | \"a\" = \"r\";\r\n /**\r\n * Gets or sets the swizzle for g (meaning which compoent to affect to the output.g)\r\n */\r\n public gSwizzle: \"r\" | \"g\" | \"b\" | \"a\" = \"g\";\r\n /**\r\n * Gets or sets the swizzle for b (meaning which compoent to affect to the output.b)\r\n */\r\n public bSwizzle: \"r\" | \"g\" | \"b\" | \"a\" = \"b\";\r\n /**\r\n * Gets or sets the swizzle for a (meaning which compoent to affect to the output.a)\r\n */\r\n public aSwizzle: \"r\" | \"g\" | \"b\" | \"a\" = \"a\";\r\n\r\n /**\r\n * Create a new ColorMergerBlock\r\n * @param name defines the block name\r\n */\r\n public constructor(name: string) {\r\n super(name, NodeMaterialBlockTargets.Neutral);\r\n\r\n this.registerInput(\"rgb \", NodeMaterialBlockConnectionPointTypes.Color3, true);\r\n this.registerInput(\"r\", NodeMaterialBlockConnectionPointTypes.Float, true);\r\n this.registerInput(\"g\", NodeMaterialBlockConnectionPointTypes.Float, true);\r\n this.registerInput(\"b\", NodeMaterialBlockConnectionPointTypes.Float, true);\r\n this.registerInput(\"a\", NodeMaterialBlockConnectionPointTypes.Float, true);\r\n\r\n this.registerOutput(\"rgba\", NodeMaterialBlockConnectionPointTypes.Color4);\r\n this.registerOutput(\"rgb\", NodeMaterialBlockConnectionPointTypes.Color3);\r\n }\r\n\r\n /**\r\n * Gets the current class name\r\n * @returns the class name\r\n */\r\n public getClassName() {\r\n return \"ColorMergerBlock\";\r\n }\r\n\r\n /**\r\n * Gets the rgb component (input)\r\n */\r\n public get rgbIn(): NodeMaterialConnectionPoint {\r\n return this._inputs[0];\r\n }\r\n\r\n /**\r\n * Gets the r component (input)\r\n */\r\n public get r(): NodeMaterialConnectionPoint {\r\n return this._inputs[1];\r\n }\r\n\r\n /**\r\n * Gets the g component (input)\r\n */\r\n public get g(): NodeMaterialConnectionPoint {\r\n return this._inputs[2];\r\n }\r\n\r\n /**\r\n * Gets the b component (input)\r\n */\r\n public get b(): NodeMaterialConnectionPoint {\r\n return this._inputs[3];\r\n }\r\n\r\n /**\r\n * Gets the a component (input)\r\n */\r\n public get a(): NodeMaterialConnectionPoint {\r\n return this._inputs[4];\r\n }\r\n\r\n /**\r\n * Gets the rgba component (output)\r\n */\r\n public get rgba(): NodeMaterialConnectionPoint {\r\n return this._outputs[0];\r\n }\r\n\r\n /**\r\n * Gets the rgb component (output)\r\n */\r\n public get rgbOut(): NodeMaterialConnectionPoint {\r\n return this._outputs[1];\r\n }\r\n\r\n /**\r\n * Gets the rgb component (output)\r\n * @deprecated Please use rgbOut instead.\r\n */\r\n public get rgb(): NodeMaterialConnectionPoint {\r\n return this.rgbOut;\r\n }\r\n\r\n protected _inputRename(name: string) {\r\n if (name === \"rgb \") {\r\n return \"rgbIn\";\r\n }\r\n return name;\r\n }\r\n\r\n private _buildSwizzle(len: number) {\r\n let swizzle = this.rSwizzle + this.gSwizzle + this.bSwizzle + this.aSwizzle;\r\n return \".\" + swizzle.substr(0, len);\r\n }\r\n\r\n protected _buildBlock(state: NodeMaterialBuildState) {\r\n super._buildBlock(state);\r\n\r\n let rInput = this.r;\r\n let gInput = this.g;\r\n let bInput = this.b;\r\n let aInput = this.a;\r\n let rgbInput = this.rgbIn;\r\n\r\n let color4Output = this._outputs[0];\r\n let color3Output = this._outputs[1];\r\n\r\n if (rgbInput.isConnected) {\r\n if (color4Output.hasEndpoints) {\r\n state.compilationString += this._declareOutput(color4Output, state) + ` = vec4(${rgbInput.associatedVariableName}, ${aInput.isConnected ? this._writeVariable(aInput) : \"0.0\"})${this._buildSwizzle(4)};\\r\\n`;\r\n }\r\n\r\n if (color3Output.hasEndpoints) {\r\n state.compilationString += this._declareOutput(color3Output, state) + ` = ${rgbInput.associatedVariableName}${this._buildSwizzle(3)};\\r\\n`;\r\n }\r\n } else {\r\n if (color4Output.hasEndpoints) {\r\n state.compilationString += this._declareOutput(color4Output, state) + ` = vec4(${rInput.isConnected ? this._writeVariable(rInput) : \"0.0\"}, ${gInput.isConnected ? this._writeVariable(gInput) : \"0.0\"}, ${bInput.isConnected ? this._writeVariable(bInput) : \"0.0\"}, ${aInput.isConnected ? this._writeVariable(aInput) : \"0.0\"})${this._buildSwizzle(4)};\\r\\n`;\r\n }\r\n\r\n if (color3Output.hasEndpoints) {\r\n state.compilationString += this._declareOutput(color3Output, state) + ` = vec3(${rInput.isConnected ? this._writeVariable(rInput) : \"0.0\"}, ${gInput.isConnected ? this._writeVariable(gInput) : \"0.0\"}, ${bInput.isConnected ? this._writeVariable(bInput) : \"0.0\"})${this._buildSwizzle(3)};\\r\\n`;\r\n }\r\n }\r\n\r\n return this;\r\n }\r\n\r\n public serialize(): any {\r\n let serializationObject = super.serialize();\r\n\r\n serializationObject.rSwizzle = this.rSwizzle;\r\n serializationObject.gSwizzle = this.gSwizzle;\r\n serializationObject.bSwizzle = this.bSwizzle;\r\n serializationObject.aSwizzle = this.aSwizzle;\r\n\r\n return serializationObject;\r\n }\r\n\r\n public _deserialize(serializationObject: any, scene: Scene, rootUrl: string) {\r\n super._deserialize(serializationObject, scene, rootUrl);\r\n\r\n this.rSwizzle = serializationObject.rSwizzle ?? \"r\";\r\n this.gSwizzle = serializationObject.gSwizzle ?? \"g\";\r\n this.bSwizzle = serializationObject.bSwizzle ?? \"b\";\r\n this.aSwizzle = serializationObject.aSwizzle ?? \"a\";\r\n }\r\n\r\n protected _dumpPropertiesCode() {\r\n var codeString = super._dumpPropertiesCode();\r\n codeString += `${this._codeVariableName}.rSwizzle = ${this.rSwizzle}};\\r\\n`;\r\n codeString += `${this._codeVariableName}.gSwizzle = ${this.gSwizzle}};\\r\\n`;\r\n codeString += `${this._codeVariableName}.bSwizzle = ${this.bSwizzle}};\\r\\n`;\r\n codeString += `${this._codeVariableName}.aSwizzle = ${this.aSwizzle}};\\r\\n`;\r\n\r\n return codeString;\r\n }\r\n}\r\n\r\nRegisterClass(\"BABYLON.ColorMergerBlock\", ColorMergerBlock);"]}
1
+ {"version":3,"file":"colorMergerBlock.js","sourceRoot":"","sources":["../../../../../sourceES6/core/Materials/Node/Blocks/colorMergerBlock.ts"],"names":[],"mappings":";AAAA,OAAO,EAAE,iBAAiB,EAAE,MAAM,sBAAsB,CAAC;AACzD,OAAO,EAAE,qCAAqC,EAAE,MAAM,gDAAgD,CAAC;AAEvG,OAAO,EAAE,wBAAwB,EAAE,MAAM,mCAAmC,CAAC;AAE7E,OAAO,EAAE,aAAa,EAAE,MAAM,yBAAyB,CAAC;AAGxD;;GAEG;AACH;IAAsC,oCAAiB;IAkBnD;;;OAGG;IACH,0BAAmB,IAAY;QAA/B,YACI,kBAAM,IAAI,EAAE,wBAAwB,CAAC,OAAO,CAAC,SAUhD;QAhCD;;WAEG;QACK,cAAQ,GAA0B,GAAG,CAAC;QAC7C;;WAEG;QACK,cAAQ,GAA2B,GAAG,CAAC;QAC/C;;WAEG;QACK,cAAQ,GAA2B,GAAG,CAAC;QAC/C;;WAEG;QACK,cAAQ,GAA2B,GAAG,CAAC;QAS5C,KAAI,CAAC,aAAa,CAAC,MAAM,EAAE,qCAAqC,CAAC,MAAM,EAAE,IAAI,CAAC,CAAC;QAC/E,KAAI,CAAC,aAAa,CAAC,GAAG,EAAE,qCAAqC,CAAC,KAAK,EAAE,IAAI,CAAC,CAAC;QAC3E,KAAI,CAAC,aAAa,CAAC,GAAG,EAAE,qCAAqC,CAAC,KAAK,EAAE,IAAI,CAAC,CAAC;QAC3E,KAAI,CAAC,aAAa,CAAC,GAAG,EAAE,qCAAqC,CAAC,KAAK,EAAE,IAAI,CAAC,CAAC;QAC3E,KAAI,CAAC,aAAa,CAAC,GAAG,EAAE,qCAAqC,CAAC,KAAK,EAAE,IAAI,CAAC,CAAC;QAE3E,KAAI,CAAC,cAAc,CAAC,MAAM,EAAE,qCAAqC,CAAC,MAAM,CAAC,CAAC;QAC1E,KAAI,CAAC,cAAc,CAAC,KAAK,EAAE,qCAAqC,CAAC,MAAM,CAAC,CAAC;;IAC7E,CAAC;IAED;;;OAGG;IACI,uCAAY,GAAnB;QACI,OAAO,kBAAkB,CAAC;IAC9B,CAAC;IAKD,sBAAW,mCAAK;QAHhB;;WAEG;aACH;YACI,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;QAC3B,CAAC;;;OAAA;IAKD,sBAAW,+BAAC;QAHZ;;WAEG;aACH;YACI,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;QAC3B,CAAC;;;OAAA;IAKD,sBAAW,+BAAC;QAHZ;;WAEG;aACH;YACI,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;QAC3B,CAAC;;;OAAA;IAKD,sBAAW,+BAAC;QAHZ;;WAEG;aACH;YACI,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;QAC3B,CAAC;;;OAAA;IAKD,sBAAW,+BAAC;QAHZ;;WAEG;aACH;YACI,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;QAC3B,CAAC;;;OAAA;IAKD,sBAAW,kCAAI;QAHf;;WAEG;aACH;YACI,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;QAC5B,CAAC;;;OAAA;IAKD,sBAAW,oCAAM;QAHjB;;WAEG;aACH;YACI,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;QAC5B,CAAC;;;OAAA;IAMD,sBAAW,iCAAG;QAJd;;;WAGG;aACH;YACI,OAAO,IAAI,CAAC,MAAM,CAAC;QACvB,CAAC;;;OAAA;IAES,uCAAY,GAAtB,UAAuB,IAAY;QAC/B,IAAI,IAAI,KAAK,MAAM,EAAE;YACjB,OAAO,OAAO,CAAC;SAClB;QACD,OAAO,IAAI,CAAC;IAChB,CAAC;IAEO,wCAAa,GAArB,UAAsB,GAAW;QAC7B,IAAI,OAAO,GAAG,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC,QAAQ,CAAC;QAC5E,OAAO,GAAG,GAAG,OAAO,CAAC,MAAM,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC;IACxC,CAAC;IAES,sCAAW,GAArB,UAAsB,KAA6B;QAC/C,iBAAM,WAAW,YAAC,KAAK,CAAC,CAAC;QAEzB,IAAI,MAAM,GAAG,IAAI,CAAC,CAAC,CAAC;QACpB,IAAI,MAAM,GAAG,IAAI,CAAC,CAAC,CAAC;QACpB,IAAI,MAAM,GAAG,IAAI,CAAC,CAAC,CAAC;QACpB,IAAI,MAAM,GAAG,IAAI,CAAC,CAAC,CAAC;QACpB,IAAI,QAAQ,GAAG,IAAI,CAAC,KAAK,CAAC;QAE1B,IAAI,YAAY,GAAG,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;QACpC,IAAI,YAAY,GAAG,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;QAEpC,IAAI,QAAQ,CAAC,WAAW,EAAE;YACtB,IAAI,YAAY,CAAC,YAAY,EAAE;gBAC3B,KAAK,CAAC,iBAAiB,IAAI,IAAI,CAAC,cAAc,CAAC,YAAY,EAAE,KAAK,CAAC,GAAG,kBAAW,QAAQ,CAAC,sBAAsB,eAAK,MAAM,CAAC,WAAW,CAAC,CAAC,CAAC,IAAI,CAAC,cAAc,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,KAAK,cAAI,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC,UAAO,CAAC;aACjN;YAED,IAAI,YAAY,CAAC,YAAY,EAAE;gBAC3B,KAAK,CAAC,iBAAiB,IAAI,IAAI,CAAC,cAAc,CAAC,YAAY,EAAE,KAAK,CAAC,GAAG,aAAM,QAAQ,CAAC,sBAAsB,SAAG,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC,UAAO,CAAC;aAC9I;SACJ;aAAM;YACH,IAAI,YAAY,CAAC,YAAY,EAAE;gBAC3B,KAAK,CAAC,iBAAiB,IAAI,IAAI,CAAC,cAAc,CAAC,YAAY,EAAE,KAAK,CAAC,GAAG,kBAAW,MAAM,CAAC,WAAW,CAAC,CAAC,CAAC,IAAI,CAAC,cAAc,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,KAAK,eAAK,MAAM,CAAC,WAAW,CAAC,CAAC,CAAC,IAAI,CAAC,cAAc,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,KAAK,eAAK,MAAM,CAAC,WAAW,CAAC,CAAC,CAAC,IAAI,CAAC,cAAc,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,KAAK,eAAK,MAAM,CAAC,WAAW,CAAC,CAAC,CAAC,IAAI,CAAC,cAAc,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,KAAK,cAAI,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC,UAAO,CAAC;aACpW;YAED,IAAI,YAAY,CAAC,YAAY,EAAE;gBAC3B,KAAK,CAAC,iBAAiB,IAAI,IAAI,CAAC,cAAc,CAAC,YAAY,EAAE,KAAK,CAAC,GAAG,kBAAW,MAAM,CAAC,WAAW,CAAC,CAAC,CAAC,IAAI,CAAC,cAAc,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,KAAK,eAAK,MAAM,CAAC,WAAW,CAAC,CAAC,CAAC,IAAI,CAAC,cAAc,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,KAAK,eAAK,MAAM,CAAC,WAAW,CAAC,CAAC,CAAC,IAAI,CAAC,cAAc,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,KAAK,cAAI,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC,UAAO,CAAC;aACvS;SACJ;QAED,OAAO,IAAI,CAAC;IAChB,CAAC;IAEM,oCAAS,GAAhB;QACI,IAAI,mBAAmB,GAAG,iBAAM,SAAS,WAAE,CAAC;QAE5C,mBAAmB,CAAC,QAAQ,GAAG,IAAI,CAAC,QAAQ,CAAC;QAC7C,mBAAmB,CAAC,QAAQ,GAAG,IAAI,CAAC,QAAQ,CAAC;QAC7C,mBAAmB,CAAC,QAAQ,GAAG,IAAI,CAAC,QAAQ,CAAC;QAC7C,mBAAmB,CAAC,QAAQ,GAAG,IAAI,CAAC,QAAQ,CAAC;QAE7C,OAAO,mBAAmB,CAAC;IAC/B,CAAC;IAEM,uCAAY,GAAnB,UAAoB,mBAAwB,EAAE,KAAY,EAAE,OAAe;;QACvE,iBAAM,YAAY,YAAC,mBAAmB,EAAE,KAAK,EAAE,OAAO,CAAC,CAAC;QAExD,IAAI,CAAC,QAAQ,GAAG,MAAA,mBAAmB,CAAC,QAAQ,mCAAI,GAAG,CAAC;QACpD,IAAI,CAAC,QAAQ,GAAG,MAAA,mBAAmB,CAAC,QAAQ,mCAAI,GAAG,CAAC;QACpD,IAAI,CAAC,QAAQ,GAAG,MAAA,mBAAmB,CAAC,QAAQ,mCAAI,GAAG,CAAC;QACpD,IAAI,CAAC,QAAQ,GAAG,MAAA,mBAAmB,CAAC,QAAQ,mCAAI,GAAG,CAAC;IACxD,CAAC;IAES,8CAAmB,GAA7B;QACI,IAAI,UAAU,GAAG,iBAAM,mBAAmB,WAAE,CAAC;QAC7C,UAAU,IAAI,UAAG,IAAI,CAAC,iBAAiB,yBAAe,IAAI,CAAC,QAAQ,WAAQ,CAAC;QAC5E,UAAU,IAAI,UAAG,IAAI,CAAC,iBAAiB,yBAAe,IAAI,CAAC,QAAQ,WAAQ,CAAC;QAC5E,UAAU,IAAI,UAAG,IAAI,CAAC,iBAAiB,yBAAe,IAAI,CAAC,QAAQ,WAAQ,CAAC;QAC5E,UAAU,IAAI,UAAG,IAAI,CAAC,iBAAiB,yBAAe,IAAI,CAAC,QAAQ,WAAQ,CAAC;QAE5E,OAAO,UAAU,CAAC;IACtB,CAAC;IACL,uBAAC;AAAD,CAAC,AA9KD,CAAsC,iBAAiB,GA8KtD;;AAED,aAAa,CAAC,0BAA0B,EAAE,gBAAgB,CAAC,CAAC","sourcesContent":["import { NodeMaterialBlock } from '../nodeMaterialBlock';\r\nimport { NodeMaterialBlockConnectionPointTypes } from '../Enums/nodeMaterialBlockConnectionPointTypes';\r\nimport { NodeMaterialBuildState } from '../nodeMaterialBuildState';\r\nimport { NodeMaterialBlockTargets } from '../Enums/nodeMaterialBlockTargets';\r\nimport { NodeMaterialConnectionPoint } from '../nodeMaterialBlockConnectionPoint';\r\nimport { RegisterClass } from '../../../Misc/typeStore';\r\nimport { Scene } from '../../../scene';\r\n\r\n/**\r\n * Block used to create a Color3/4 out of individual inputs (one for each component)\r\n */\r\nexport class ColorMergerBlock extends NodeMaterialBlock {\r\n /**\r\n * Gets or sets the swizzle for r (meaning which compoent to affect to the output.r)\r\n */\r\n public rSwizzle: \"r\" | \"g\" | \"b\" | \"a\" = \"r\";\r\n /**\r\n * Gets or sets the swizzle for g (meaning which compoent to affect to the output.g)\r\n */\r\n public gSwizzle: \"r\" | \"g\" | \"b\" | \"a\" = \"g\";\r\n /**\r\n * Gets or sets the swizzle for b (meaning which compoent to affect to the output.b)\r\n */\r\n public bSwizzle: \"r\" | \"g\" | \"b\" | \"a\" = \"b\";\r\n /**\r\n * Gets or sets the swizzle for a (meaning which compoent to affect to the output.a)\r\n */\r\n public aSwizzle: \"r\" | \"g\" | \"b\" | \"a\" = \"a\";\r\n\r\n /**\r\n * Create a new ColorMergerBlock\r\n * @param name defines the block name\r\n */\r\n public constructor(name: string) {\r\n super(name, NodeMaterialBlockTargets.Neutral);\r\n\r\n this.registerInput(\"rgb \", NodeMaterialBlockConnectionPointTypes.Color3, true);\r\n this.registerInput(\"r\", NodeMaterialBlockConnectionPointTypes.Float, true);\r\n this.registerInput(\"g\", NodeMaterialBlockConnectionPointTypes.Float, true);\r\n this.registerInput(\"b\", NodeMaterialBlockConnectionPointTypes.Float, true);\r\n this.registerInput(\"a\", NodeMaterialBlockConnectionPointTypes.Float, true);\r\n\r\n this.registerOutput(\"rgba\", NodeMaterialBlockConnectionPointTypes.Color4);\r\n this.registerOutput(\"rgb\", NodeMaterialBlockConnectionPointTypes.Color3);\r\n }\r\n\r\n /**\r\n * Gets the current class name\r\n * @returns the class name\r\n */\r\n public getClassName() {\r\n return \"ColorMergerBlock\";\r\n }\r\n\r\n /**\r\n * Gets the rgb component (input)\r\n */\r\n public get rgbIn(): NodeMaterialConnectionPoint {\r\n return this._inputs[0];\r\n }\r\n\r\n /**\r\n * Gets the r component (input)\r\n */\r\n public get r(): NodeMaterialConnectionPoint {\r\n return this._inputs[1];\r\n }\r\n\r\n /**\r\n * Gets the g component (input)\r\n */\r\n public get g(): NodeMaterialConnectionPoint {\r\n return this._inputs[2];\r\n }\r\n\r\n /**\r\n * Gets the b component (input)\r\n */\r\n public get b(): NodeMaterialConnectionPoint {\r\n return this._inputs[3];\r\n }\r\n\r\n /**\r\n * Gets the a component (input)\r\n */\r\n public get a(): NodeMaterialConnectionPoint {\r\n return this._inputs[4];\r\n }\r\n\r\n /**\r\n * Gets the rgba component (output)\r\n */\r\n public get rgba(): NodeMaterialConnectionPoint {\r\n return this._outputs[0];\r\n }\r\n\r\n /**\r\n * Gets the rgb component (output)\r\n */\r\n public get rgbOut(): NodeMaterialConnectionPoint {\r\n return this._outputs[1];\r\n }\r\n\r\n /**\r\n * Gets the rgb component (output)\r\n * @deprecated Please use rgbOut instead.\r\n */\r\n public get rgb(): NodeMaterialConnectionPoint {\r\n return this.rgbOut;\r\n }\r\n\r\n protected _inputRename(name: string) {\r\n if (name === \"rgb \") {\r\n return \"rgbIn\";\r\n }\r\n return name;\r\n }\r\n\r\n private _buildSwizzle(len: number) {\r\n let swizzle = this.rSwizzle + this.gSwizzle + this.bSwizzle + this.aSwizzle;\r\n return \".\" + swizzle.substr(0, len);\r\n }\r\n\r\n protected _buildBlock(state: NodeMaterialBuildState) {\r\n super._buildBlock(state);\r\n\r\n let rInput = this.r;\r\n let gInput = this.g;\r\n let bInput = this.b;\r\n let aInput = this.a;\r\n let rgbInput = this.rgbIn;\r\n\r\n let color4Output = this._outputs[0];\r\n let color3Output = this._outputs[1];\r\n\r\n if (rgbInput.isConnected) {\r\n if (color4Output.hasEndpoints) {\r\n state.compilationString += this._declareOutput(color4Output, state) + ` = vec4(${rgbInput.associatedVariableName}, ${aInput.isConnected ? this._writeVariable(aInput) : \"0.0\"})${this._buildSwizzle(4)};\\r\\n`;\r\n }\r\n\r\n if (color3Output.hasEndpoints) {\r\n state.compilationString += this._declareOutput(color3Output, state) + ` = ${rgbInput.associatedVariableName}${this._buildSwizzle(3)};\\r\\n`;\r\n }\r\n } else {\r\n if (color4Output.hasEndpoints) {\r\n state.compilationString += this._declareOutput(color4Output, state) + ` = vec4(${rInput.isConnected ? this._writeVariable(rInput) : \"0.0\"}, ${gInput.isConnected ? this._writeVariable(gInput) : \"0.0\"}, ${bInput.isConnected ? this._writeVariable(bInput) : \"0.0\"}, ${aInput.isConnected ? this._writeVariable(aInput) : \"0.0\"})${this._buildSwizzle(4)};\\r\\n`;\r\n }\r\n\r\n if (color3Output.hasEndpoints) {\r\n state.compilationString += this._declareOutput(color3Output, state) + ` = vec3(${rInput.isConnected ? this._writeVariable(rInput) : \"0.0\"}, ${gInput.isConnected ? this._writeVariable(gInput) : \"0.0\"}, ${bInput.isConnected ? this._writeVariable(bInput) : \"0.0\"})${this._buildSwizzle(3)};\\r\\n`;\r\n }\r\n }\r\n\r\n return this;\r\n }\r\n\r\n public serialize(): any {\r\n let serializationObject = super.serialize();\r\n\r\n serializationObject.rSwizzle = this.rSwizzle;\r\n serializationObject.gSwizzle = this.gSwizzle;\r\n serializationObject.bSwizzle = this.bSwizzle;\r\n serializationObject.aSwizzle = this.aSwizzle;\r\n\r\n return serializationObject;\r\n }\r\n\r\n public _deserialize(serializationObject: any, scene: Scene, rootUrl: string) {\r\n super._deserialize(serializationObject, scene, rootUrl);\r\n\r\n this.rSwizzle = serializationObject.rSwizzle ?? \"r\";\r\n this.gSwizzle = serializationObject.gSwizzle ?? \"g\";\r\n this.bSwizzle = serializationObject.bSwizzle ?? \"b\";\r\n this.aSwizzle = serializationObject.aSwizzle ?? \"a\";\r\n }\r\n\r\n protected _dumpPropertiesCode() {\r\n var codeString = super._dumpPropertiesCode();\r\n codeString += `${this._codeVariableName}.rSwizzle = ${this.rSwizzle}};\\r\\n`;\r\n codeString += `${this._codeVariableName}.gSwizzle = ${this.gSwizzle}};\\r\\n`;\r\n codeString += `${this._codeVariableName}.bSwizzle = ${this.bSwizzle}};\\r\\n`;\r\n codeString += `${this._codeVariableName}.aSwizzle = ${this.aSwizzle}};\\r\\n`;\r\n\r\n return codeString;\r\n }\r\n}\r\n\r\nRegisterClass(\"BABYLON.ColorMergerBlock\", ColorMergerBlock);"]}