@babylonjs/core 5.0.0-alpha.61 → 5.0.0-alpha.62

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (103) hide show
  1. package/Audio/sound.js +1 -1
  2. package/Audio/sound.js.map +1 -1
  3. package/Behaviors/Cameras/autoRotationBehavior.d.ts +5 -0
  4. package/Behaviors/Cameras/autoRotationBehavior.js +7 -0
  5. package/Behaviors/Cameras/autoRotationBehavior.js.map +1 -1
  6. package/Cameras/camera.js +1 -1
  7. package/Cameras/camera.js.map +1 -1
  8. package/DeviceInput/Implementations/webDeviceInputSystem.js +9 -9
  9. package/DeviceInput/Implementations/webDeviceInputSystem.js.map +1 -1
  10. package/Engines/Extensions/engine.dynamicTexture.d.ts +2 -1
  11. package/Engines/Extensions/engine.dynamicTexture.js +2 -1
  12. package/Engines/Extensions/engine.dynamicTexture.js.map +1 -1
  13. package/Engines/WebGPU/Extensions/engine.dynamicTexture.js +3 -11
  14. package/Engines/WebGPU/Extensions/engine.dynamicTexture.js.map +1 -1
  15. package/Engines/WebGPU/Extensions/engine.multiRender.js +0 -4
  16. package/Engines/WebGPU/Extensions/engine.multiRender.js.map +1 -1
  17. package/Engines/WebGPU/Extensions/engine.renderTarget.js +0 -4
  18. package/Engines/WebGPU/Extensions/engine.renderTarget.js.map +1 -1
  19. package/Engines/WebGPU/webgpuCacheRenderPipeline.js +42 -61
  20. package/Engines/WebGPU/webgpuCacheRenderPipeline.js.map +1 -1
  21. package/Engines/WebGPU/webgpuCacheSampler.js +6 -4
  22. package/Engines/WebGPU/webgpuCacheSampler.js.map +1 -1
  23. package/Engines/WebGPU/webgpuConstants.d.ts +57 -13
  24. package/Engines/WebGPU/webgpuConstants.js +62 -13
  25. package/Engines/WebGPU/webgpuConstants.js.map +1 -1
  26. package/Engines/WebGPU/webgpuHardwareTexture.d.ts +22 -3
  27. package/Engines/WebGPU/webgpuHardwareTexture.js +2 -1
  28. package/Engines/WebGPU/webgpuHardwareTexture.js.map +1 -1
  29. package/Engines/WebGPU/webgpuTextureHelper.d.ts +2 -2
  30. package/Engines/WebGPU/webgpuTextureHelper.js +233 -63
  31. package/Engines/WebGPU/webgpuTextureHelper.js.map +1 -1
  32. package/Engines/engine.d.ts +82 -39
  33. package/Engines/engine.js +10 -1
  34. package/Engines/engine.js.map +1 -1
  35. package/Engines/nativeEngine.js +30 -10
  36. package/Engines/nativeEngine.js.map +1 -1
  37. package/Engines/thinEngine.js +2 -2
  38. package/Engines/thinEngine.js.map +1 -1
  39. package/Engines/webgpuEngine.js +2 -4
  40. package/Engines/webgpuEngine.js.map +1 -1
  41. package/Lights/pointLight.js +1 -1
  42. package/Lights/pointLight.js.map +1 -1
  43. package/Lights/spotLight.js +1 -1
  44. package/Lights/spotLight.js.map +1 -1
  45. package/Materials/Node/Blocks/Fragment/index.d.ts +1 -0
  46. package/Materials/Node/Blocks/Fragment/index.js +1 -0
  47. package/Materials/Node/Blocks/Fragment/index.js.map +1 -1
  48. package/Materials/Node/Blocks/Fragment/screenSpaceBlock.js +1 -3
  49. package/Materials/Node/Blocks/Fragment/screenSpaceBlock.js.map +1 -1
  50. package/Materials/Node/Blocks/Fragment/twirlBlock.d.ts +49 -0
  51. package/Materials/Node/Blocks/Fragment/twirlBlock.js +145 -0
  52. package/Materials/Node/Blocks/Fragment/twirlBlock.js.map +1 -0
  53. package/Materials/Node/Blocks/customBlock.d.ts +31 -0
  54. package/Materials/Node/Blocks/customBlock.js +144 -0
  55. package/Materials/Node/Blocks/customBlock.js.map +1 -0
  56. package/Materials/Node/Blocks/index.d.ts +1 -0
  57. package/Materials/Node/Blocks/index.js +1 -0
  58. package/Materials/Node/Blocks/index.js.map +1 -1
  59. package/Materials/PBR/pbrBaseMaterial.js +1 -1
  60. package/Materials/PBR/pbrBaseMaterial.js.map +1 -1
  61. package/Materials/Textures/dynamicTexture.d.ts +2 -1
  62. package/Materials/Textures/dynamicTexture.js +4 -2
  63. package/Materials/Textures/dynamicTexture.js.map +1 -1
  64. package/Materials/Textures/thinRenderTargetTexture.js +1 -1
  65. package/Materials/Textures/thinRenderTargetTexture.js.map +1 -1
  66. package/Materials/Textures/thinTexture.d.ts +1 -2
  67. package/Materials/Textures/thinTexture.js +2 -4
  68. package/Materials/Textures/thinTexture.js.map +1 -1
  69. package/Materials/shaderMaterial.js +12 -0
  70. package/Materials/shaderMaterial.js.map +1 -1
  71. package/Maths/math.vector.d.ts +12 -8
  72. package/Maths/math.vector.js +22 -14
  73. package/Maths/math.vector.js.map +1 -1
  74. package/Meshes/abstractMesh.js +23 -22
  75. package/Meshes/abstractMesh.js.map +1 -1
  76. package/Meshes/geometry.js +2 -2
  77. package/Meshes/geometry.js.map +1 -1
  78. package/Meshes/mesh.d.ts +12 -0
  79. package/Meshes/mesh.js +182 -113
  80. package/Meshes/mesh.js.map +1 -1
  81. package/Meshes/mesh.vertexData.d.ts +6 -1
  82. package/Meshes/mesh.vertexData.js +295 -114
  83. package/Meshes/mesh.vertexData.js.map +1 -1
  84. package/Misc/PerformanceViewer/performanceViewerCollectionStrategies.d.ts +1 -0
  85. package/Misc/PerformanceViewer/performanceViewerCollectionStrategies.js +13 -8
  86. package/Misc/PerformanceViewer/performanceViewerCollectionStrategies.js.map +1 -1
  87. package/Misc/PerformanceViewer/performanceViewerCollector.js +1 -1
  88. package/Misc/PerformanceViewer/performanceViewerCollector.js.map +1 -1
  89. package/Misc/coroutine.d.ts +45 -0
  90. package/Misc/coroutine.js +123 -0
  91. package/Misc/coroutine.js.map +1 -0
  92. package/Misc/index.d.ts +1 -0
  93. package/Misc/index.js +1 -0
  94. package/Misc/index.js.map +1 -1
  95. package/Misc/observableCoroutine.d.ts +9 -10
  96. package/Misc/observableCoroutine.js +31 -39
  97. package/Misc/observableCoroutine.js.map +1 -1
  98. package/Particles/subEmitter.js +1 -0
  99. package/Particles/subEmitter.js.map +1 -1
  100. package/XR/features/WebXRControllerPointerSelection.d.ts +14 -0
  101. package/XR/features/WebXRControllerPointerSelection.js +38 -10
  102. package/XR/features/WebXRControllerPointerSelection.js.map +1 -1
  103. package/package.json +10 -1
@@ -517,6 +517,7 @@ var AbstractMesh = /** @class */ (function (_super) {
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  if (!this.subMeshes) {
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  return;
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  }
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+ this.resetDrawCache();
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  this._unBindEffect();
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  },
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  enumerable: false,
@@ -1326,6 +1327,28 @@ var AbstractMesh = /** @class */ (function (_super) {
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  }
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  }
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  }
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+ if (data && applyMorph && this.morphTargetManager) {
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+ var faceIndexCount = 0;
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+ var positionIndex = 0;
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+ for (var vertexCount = 0; vertexCount < data.length; vertexCount++) {
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+ for (var targetCount = 0; targetCount < this.morphTargetManager.numTargets; targetCount++) {
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+ var targetMorph = this.morphTargetManager.getTarget(targetCount);
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+ var influence = targetMorph.influence;
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+ if (influence > 0.0) {
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+ var morphTargetPositions = targetMorph.getPositions();
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+ if (morphTargetPositions) {
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+ data[vertexCount] += (morphTargetPositions[vertexCount] - data[vertexCount]) * influence;
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+ }
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+ }
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+ }
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+ faceIndexCount++;
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+ if (this._positions && faceIndexCount === 3) { // We want to merge into positions every 3 indices starting (but not 0)
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+ faceIndexCount = 0;
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+ var index_1 = positionIndex * 3;
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+ this._positions[positionIndex++].copyFromFloats(data[index_1], data[index_1 + 1], data[index_1 + 2]);
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+ }
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+ }
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+ }
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  if (data && applySkeleton && this.skeleton) {
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  var matricesIndicesData = this.getVerticesData(VertexBuffer.MatricesIndicesKind);
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  var matricesWeightsData = this.getVerticesData(VertexBuffer.MatricesWeightsKind);
@@ -1367,28 +1390,6 @@ var AbstractMesh = /** @class */ (function (_super) {
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  }
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  }
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  }
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- if (data && applyMorph && this.morphTargetManager) {
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- var faceIndexCount = 0;
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- var positionIndex = 0;
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- for (var vertexCount = 0; vertexCount < data.length; vertexCount++) {
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- for (var targetCount = 0; targetCount < this.morphTargetManager.numTargets; targetCount++) {
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- var targetMorph = this.morphTargetManager.getTarget(targetCount);
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- var influence = targetMorph.influence;
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- if (influence > 0.0) {
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- var morphTargetPositions = targetMorph.getPositions();
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- if (morphTargetPositions) {
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- data[vertexCount] += (morphTargetPositions[vertexCount] - data[vertexCount]) * influence;
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- }
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- }
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- }
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- faceIndexCount++;
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- if (this._positions && faceIndexCount === 3) { // We want to merge into positions every 3 indices starting (but not 0)
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- faceIndexCount = 0;
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- var index_1 = positionIndex * 3;
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- this._positions[positionIndex++].copyFromFloats(data[index_1], data[index_1 + 1], data[index_1 + 2]);
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- }
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- }
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- }
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  return data;
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  };
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  /** @hidden */