@babylonjs-toolkit/next 9.34.1 → 9.34.100
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/lib/project.d.ts +1 -732
- package/lib/project.d.ts.map +1 -1
- package/lib/project.js +2 -3212
- package/lib/scenemanager.d.ts +453 -6
- package/lib/scenemanager.d.ts.map +1 -1
- package/lib/scenemanager.js +2881 -339
- package/package.json +1 -1
package/lib/scenemanager.d.ts
CHANGED
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@@ -178,6 +178,7 @@ export declare class SceneManager {
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static readonly DefaultLayerMask: number;
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static readonly HiddenLayerMask: number;
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private static _HideLoadingScreen;
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+
private static _FadeLoadingScreen;
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static CVTOOLS_NAME: string;
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static CVTOOLS_MESH: string;
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static CVTOOLS_HAND: string;
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@@ -2182,7 +2183,7 @@ export declare class HdrpRendering {
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};
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static RegisterShaders(): void;
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static CreateSanitizePass(scene: Scene, camera: Camera, textureType: number): PostProcess;
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-
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static SceneMetadata(scene: Scene): any;
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private static State;
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private static ApplyBinding;
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}
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@@ -2217,6 +2218,7 @@ export declare class LightingConversions {
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static SubtractiveShadowColor(exported: any, assumeGamma: boolean): Color3;
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static MainLightColor(light: any): Color3;
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static UnityLinearLightColor(light: any): Color3;
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static LinearizeLightColor(light: Light, scene: Scene): boolean;
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private static Warned;
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static SetShadowFade(scene: Scene, fade: any): void;
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static GetShadowFade(scene: Scene): Vector4;
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@@ -2264,6 +2266,7 @@ export declare class LightingConversions {
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static readonly RelativeUnits: string;
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static EnvironmentUnits(value: any): string;
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static SpecularEnvironmentLevel(reflection: number, units: string, levelMax: number): number;
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+
static EnvironmentAmbientScale(ambientIntensity: number, environmentLevel: number, units: string, isParity: boolean): number;
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static WarnBakedSkyWithoutEnvironment(skybox: any): boolean;
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static IntensityModeFor(lightType: number): number;
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static IsIntensityModeValid(lightType: number, mode: number): boolean;
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@@ -2391,6 +2394,39 @@ export declare class LoadingProgress {
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private static HookSceneDispose;
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private static ForgetScene;
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}
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export interface ILoadingScreenStageView {
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screen: HTMLElement;
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stage: HTMLElement;
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status: HTMLElement;
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details: HTMLElement;
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fill: HTMLElement;
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slide: ReturnType<HTMLElement["animate"]>;
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}
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export declare class LoadingScreenStages {
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static START_TEXT: string;
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static BAR_COLOR: string;
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static SLIDE_DURATION_MS: number;
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private static Views;
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private static Observer;
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private static PreviousHostDefers;
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private static BarState;
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private static BarProgress;
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static Attach(loadingScreen: any, marginTop: string): void;
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static FindPageCover(): HTMLElement;
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static AttachScreen(screen: HTMLElement, marginTop: string): void;
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private static Begin;
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static IsShowing(): boolean;
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static SceneToReveal(engine: AbstractEngine): Scene;
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static FadeScreen(screen: HTMLElement): void;
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static GetBarState(): number;
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static ShowStatus(status: string, details: string, progress: number, state: number): void;
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static Detach(removeStages?: boolean): void;
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private static CreateView;
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private static StartSlide;
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private static OnLoaderStatus;
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private static NextBarProgress;
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private static ToSentenceCase;
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}
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export declare class MaterialSamplerBudget {
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static BudgetOverride: number;
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private static readonly ShadowSamplerDeclaration;
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@@ -2486,10 +2522,28 @@ export declare class OpaqueSceneColor {
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private static CreateTarget;
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static ShadowMapsRendered(scene: Scene, camera: Camera): boolean;
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static UseCopy: boolean;
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private static readonly COPY_PLAIN;
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private static readonly COPY_TO_LINEAR;
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static CopyConversionFor(imageProcessing: {
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isEnabled: boolean;
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applyByPostProcess: boolean;
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}): number;
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static QueueSamples(subMeshes: any, materials: any): boolean;
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static InstallCopy(scene: Scene, store: any): void;
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private static CopyNow;
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}
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export interface IUrpSceneBlock {
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version: number;
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sky?: any;
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fog?: any;
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clouds?: any;
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}
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export declare class PhysicalSkyBlock {
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static readonly UrpBlockVersion: number;
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static UrpBlock(metadata: any): IUrpSceneBlock;
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static SkyOf(metadata: any): any;
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static FogOf(metadata: any): any;
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}
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export declare class FixedStepClock {
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static readonly DEFAULT_FIXED_DELTA_TIME: number;
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static readonly DEFAULT_MAXIMUM_DELTA_TIME: number;
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@@ -2795,6 +2849,7 @@ export declare class SceneShaderWarmup {
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static DrawHiddenMeshesOnReveal: boolean;
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static WarmEmptyThinInstancesOnReveal: boolean;
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static WarmScaleVariantsOnReveal: boolean;
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+
static WarmNativeLodLevelsOnReveal: boolean;
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static OPTIONAL_UNIT_GRACE_MS: number;
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private static GIVEN_UP_NAMES_SHOWN;
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static LateCompileReporting: boolean;
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@@ -2948,8 +3003,9 @@ export declare class SceneShaderWarmup {
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private static RestoreHiddenMeshes;
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private static KeepHiddenCastersInShadowMaps;
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private static RestoreShadowCasterLists;
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-
private static
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-
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private static DrawShadowMapsFully;
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static HasCasterCullingList(shadowMap: RenderTargetTexture): boolean;
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private static RestoreFullShadowMaps;
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private static readonly MATERIAL_VARIANT_FRAMES;
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private static readonly MaterialVariants;
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static WarmMaterialVariant(mesh: AbstractMesh, material: Material): void;
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@@ -2974,6 +3030,9 @@ export declare class SceneShaderWarmup {
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private static ForgetReadyThisFrame;
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private static AlternateScaleVariants;
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private static RestoreScaleVariants;
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+
static NativeLodSequence(mesh: AbstractMesh): AbstractMesh[];
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static CycleNativeLodLevels(scene: Scene): INativeLodCycle;
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+
static RestoreNativeLodLevels(scene: Scene, cycle: INativeLodCycle): void;
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private static SetScaleVariantForced;
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private static ShowHiddenEmittersForDraws;
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private static RestoreHiddenEmitters;
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@@ -3244,6 +3303,14 @@ export interface IScaleVariantDraw {
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drawingOther: boolean;
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frameObserver: Observer<Scene>;
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}
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+
export interface INativeLodCycle {
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sequences: Map<AbstractMesh, AbstractMesh[]>;
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length: number;
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frameIndex: number;
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previousSelector: (mesh: AbstractMesh, camera: Camera) => Nullable<AbstractMesh>;
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selector: (mesh: AbstractMesh, camera: Camera) => Nullable<AbstractMesh>;
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frameObserver: Observer<Scene>;
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+
}
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export interface IHiddenEmitterDraw {
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node: BabylonNode;
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ownIsEnabled: (checkAncestors?: boolean) => boolean;
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@@ -3280,12 +3347,16 @@ export interface ISubMeshDrawWrappers {
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_drawWrappers?: DrawWrapper[];
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}
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export type CustomRenderListFunction = (layerOrFace: number, renderList: readonly AbstractMesh[], renderListLength: number) => AbstractMesh[];
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+
export interface ICasterCullingListMarks {
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tkCasterCulling?: boolean;
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tkTerrainCulling?: boolean;
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}
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export interface IShadowCasterListWrap {
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shadowMap: RenderTargetTexture;
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customList: CustomRenderListFunction;
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keptList: CustomRenderListFunction;
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}
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-
export interface
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export interface IShadowMapFullDraw {
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shadowMap: RenderTargetTexture;
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customList: CustomRenderListFunction;
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}
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@@ -3665,7 +3736,14 @@ export interface IShaderClock {
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smoothDeltaTime: number;
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frame: number;
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}
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export interface IShaderGlobalDriver {
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name: string;
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component: number;
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rate: number;
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wrap: number;
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}
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export declare class ShaderGlobals {
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+
private static readonly DriverComponentNames;
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private static _version;
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private static _floats;
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private static _vectors;
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@@ -3689,6 +3767,8 @@ export declare class ShaderGlobals {
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static DisableKeyword(name: string): void;
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static IsKeywordEnabled(name: string): boolean;
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static LoadSceneGlobals(scene: Scene, block: any): void;
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+
static LoadSceneDrivers(scene: Scene, drivers: IShaderGlobalDriver[]): void;
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+
private static AdvanceDriver;
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static GetClock(scene: Scene): IShaderClock;
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}
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export interface IShaderGraphPassData {
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@@ -3861,6 +3941,8 @@ export declare class ShaderGraphRuntime {
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static SetThinInstanceValue(mesh: Mesh, index: number, key: string, value: any, sub?: number): boolean;
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static ApplyInstanceBlock(instance: InstancedMesh, block: any, sub?: number): boolean;
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static CloneWithBlock(material: Material, block: any, meshId: number, loadTexture?: (info: any, done: (texture: BaseTexture) => void) => void): Material;
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+
static RecordExportReport(scene: Scene, entries: IExportReportEntry[]): void;
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+
private static PrintExportReport;
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static FlushSceneSummary(scene: Scene): void;
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}
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export interface ShaderGraphSceneRecord {
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@@ -3879,6 +3961,13 @@ export interface ShaderGraphSceneRecord {
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scheduled?: boolean;
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timer?: any;
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deadline?: number;
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+
exportReport?: IExportReportEntry[];
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+
}
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export interface IExportReportEntry {
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+
feature: string;
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reason: string;
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items: string[];
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count: number;
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}
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export declare class SgShadowDepth {
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static Enabled: boolean;
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@@ -4519,6 +4608,9 @@ export declare class UnityLodGroups {
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static readonly FADE_CROSSFADE: number;
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static readonly FADE_SPEEDTREE: number;
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static FADE_SECONDS: number;
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+
static readonly NATIVE_TRANSFORM_TOLERANCE_METERS: number;
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+
static readonly NATIVE_BASIS_TOLERANCE: number;
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+
private static readonly BASIS_ELEMENTS;
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static ExportedSize(root: TransformNode, metadata: any): {
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worldSize: number;
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localPoint: Vector3;
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@@ -4527,6 +4619,9 @@ export declare class UnityLodGroups {
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useDistances: boolean;
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thresholds: number[];
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};
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+
static LevelsShareTransform(master: AbstractMesh, details: AbstractMesh[]): boolean;
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+
private static MatricesShareTransform;
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+
static RequiresSwitcher(meshLevels: AbstractMesh[][], fadeMode: number): boolean;
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static ParseFadeMode(mode: string): number;
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lodBias: number;
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private _scene;
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@@ -13313,6 +13408,7 @@ export declare class HdrpFogPass {
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private static registered;
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static FogBlock(scene: Scene): any;
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static SkyOf(scene: Scene): any;
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+
private static BindChain;
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static Frame(scene: Scene, fog: any): IHdrpFogFrame;
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static SkyDepth(scene: Scene): number;
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static RegisterShaders(): void;
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@@ -13327,6 +13423,8 @@ export declare class HdrpFogPass {
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static AmbientDeclarations(wgsl: boolean): string;
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static AmbientGlsl(): string;
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static AmbientWgsl(): string;
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|
+
static AerialPerspectiveGlsl(): string;
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|
+
static AerialPerspectiveWgsl(): string;
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static GlslHelpers(prefix: string): string;
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static WgslHelpers(prefix: string): string;
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private static Glsl;
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@@ -13511,6 +13609,10 @@ export declare class HdrpPhysicallyBasedSky {
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requested: boolean;
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captured: boolean;
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}, nowSeconds: number, frame: number, precomputationHash: string, lightHash: string, updateMode: number, updatePeriod: number): boolean;
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+
static readonly ProbeRenderKept: number;
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|
+
static readonly ProbeCaptureAccepted: number;
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13614
|
+
static readonly ProbeCaptureRetry: number;
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|
+
static ProbeRenderOutcome(capturing: boolean, pendingFilter: boolean, drewSky: boolean): number;
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static SelectAmbientSh(skyAmbientMode: number, readback: SphericalHarmonics, exported: SphericalHarmonics): SphericalHarmonics;
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static AmbientShScale(diffuse: number, reflection: number): number;
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static EnvironmentLevel(pe: number, reflection: number): number;
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@@ -13572,6 +13674,7 @@ export declare class HdrpPhysicallyBasedSky {
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private filtering;
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private pendingFilter;
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private capturing;
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|
+
private probeDrawsSky;
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private shReading;
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13576
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|
private readbackHarmonics;
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private exportedHarmonics;
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@@ -13584,6 +13687,8 @@ export declare class HdrpPhysicallyBasedSky {
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private apRequested;
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13585
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private apCamera;
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13586
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private readonly startTime;
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13690
|
+
private readonly sunIntensityScale;
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13691
|
+
private readonly spaceCube;
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|
private constructor();
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13588
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get mode(): string;
|
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13589
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get useBakedSky(): boolean;
|
|
@@ -13595,10 +13700,14 @@ export declare class HdrpPhysicallyBasedSky {
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13595
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private writeUniforms;
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13596
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|
private writeCloudUniforms;
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13597
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|
private cloudAmbient;
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|
13703
|
+
ambientAt(direction: Vector3): Color3;
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|
private cloudLayers;
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13705
|
+
private loadSpaceEmission;
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13706
|
+
private spaceEmissionUniform;
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|
13599
13707
|
private loadCloudMap;
|
|
13600
13708
|
private bindEffect;
|
|
13601
13709
|
setProbeCapture(capturing: boolean): void;
|
|
13710
|
+
private encodesForDisplay;
|
|
13602
13711
|
private applyMaterialUniforms;
|
|
13603
13712
|
private attenuateSuns;
|
|
13604
13713
|
private static RestoreLight;
|
|
@@ -15832,6 +15941,84 @@ export declare class LightProbeNetwork extends ScriptComponent {
|
|
|
15832
15941
|
private sceneLabel;
|
|
15833
15942
|
private onDataLoaded;
|
|
15834
15943
|
}
|
|
15944
|
+
export interface IMeshWaterFollower {
|
|
15945
|
+
node: string;
|
|
15946
|
+
offset: number[];
|
|
15947
|
+
scale: number[] | null;
|
|
15948
|
+
}
|
|
15949
|
+
export interface IMeshWaterUnderwater {
|
|
15950
|
+
sealevel: number;
|
|
15951
|
+
fogcolors: number[][];
|
|
15952
|
+
fogcolormultiplier: number[];
|
|
15953
|
+
fogdepth: number;
|
|
15954
|
+
fogdensity: number;
|
|
15955
|
+
fogstart: number;
|
|
15956
|
+
fogend: number;
|
|
15957
|
+
suncolor: number[];
|
|
15958
|
+
volumenodes: string[];
|
|
15959
|
+
shownodes: string[];
|
|
15960
|
+
flipnodes: string[];
|
|
15961
|
+
follownodes: IMeshWaterFollower[];
|
|
15962
|
+
}
|
|
15963
|
+
export interface IMeshWaterSurfaceProperties {
|
|
15964
|
+
sealevel: number;
|
|
15965
|
+
waveamplitude: number;
|
|
15966
|
+
wavespeed: number;
|
|
15967
|
+
underwater: IMeshWaterUnderwater | null;
|
|
15968
|
+
}
|
|
15969
|
+
export interface IResolvedFollower {
|
|
15970
|
+
node: TransformNode;
|
|
15971
|
+
offset: Vector3;
|
|
15972
|
+
}
|
|
15973
|
+
export interface IFlippedNode {
|
|
15974
|
+
node: TransformNode;
|
|
15975
|
+
surfaceRotation: Quaternion;
|
|
15976
|
+
underwaterRotation: Quaternion;
|
|
15977
|
+
}
|
|
15978
|
+
export declare class MeshWaterSurface extends ScriptComponent {
|
|
15979
|
+
private static readonly POST_PROCESSOR_CLASS;
|
|
15980
|
+
private static readonly PARTICLES_CLASS;
|
|
15981
|
+
private static readonly STOP_AND_CLEAR;
|
|
15982
|
+
private static readonly LINEAR_FOG_END_SCALE;
|
|
15983
|
+
private static Registry;
|
|
15984
|
+
private waterProperties;
|
|
15985
|
+
private isUnderwater;
|
|
15986
|
+
private readonly fogColorChannels;
|
|
15987
|
+
private readonly surfaceFogColor;
|
|
15988
|
+
private surfaceFogDensity;
|
|
15989
|
+
private surfaceFogStart;
|
|
15990
|
+
private surfaceFogEnd;
|
|
15991
|
+
private shownNodes;
|
|
15992
|
+
private shownParticles;
|
|
15993
|
+
private volumeNodes;
|
|
15994
|
+
private flippedNodes;
|
|
15995
|
+
private followers;
|
|
15996
|
+
private readonly followPosition;
|
|
15997
|
+
constructor(transform: TransformNode, scene: Scene, properties?: any, alias?: string);
|
|
15998
|
+
static Get(scene: Scene): MeshWaterSurface;
|
|
15999
|
+
protected awake(): void;
|
|
16000
|
+
protected ready(): void;
|
|
16001
|
+
protected start(): void;
|
|
16002
|
+
protected update(): void;
|
|
16003
|
+
protected destroy(): void;
|
|
16004
|
+
getSeaLevel(): number;
|
|
16005
|
+
getSurfaceHeight(): number;
|
|
16006
|
+
getCameraHeight(camera: Camera): number;
|
|
16007
|
+
isCameraUnderwater(camera: Camera): boolean;
|
|
16008
|
+
ProjectPointOnWaterSurface(searchParameters: IHdrpWaterSearchParameters): IHdrpWaterSearchResult;
|
|
16009
|
+
FindWaterSurfaceHeight(searchParameters: IHdrpWaterSearchParameters): IHdrpWaterSearchResult;
|
|
16010
|
+
private findNodes;
|
|
16011
|
+
private findParticles;
|
|
16012
|
+
private prepareFlip;
|
|
16013
|
+
private prepareFollowers;
|
|
16014
|
+
private enterUnderwater;
|
|
16015
|
+
private leaveUnderwater;
|
|
16016
|
+
private writeUnderwaterFog;
|
|
16017
|
+
private restoreSurfaceFog;
|
|
16018
|
+
private setVolumesEnabled;
|
|
16019
|
+
private updateFog;
|
|
16020
|
+
private updateFollowers;
|
|
16021
|
+
}
|
|
15835
16022
|
export declare class NavigationAgent extends ScriptComponent {
|
|
15836
16023
|
static TARGET_ANGLE_FACTOR: number;
|
|
15837
16024
|
static ANGULAR_SPEED_RATIO: number;
|
|
@@ -20694,6 +20881,7 @@ export declare class PostProcessor extends ScriptComponent {
|
|
|
20694
20881
|
SetVolumeWeight(weight: number): void;
|
|
20695
20882
|
SetVolumePriority(priority: number): void;
|
|
20696
20883
|
private isCinemachineVolume;
|
|
20884
|
+
private isSwitchedVolume;
|
|
20697
20885
|
IsVolumeEnabled(): boolean;
|
|
20698
20886
|
HasLocalVolumeObserver(): boolean;
|
|
20699
20887
|
GetVolumeWeights(camera?: Camera): {
|
|
@@ -21257,6 +21445,7 @@ export interface IPostProcessCameraSelection {
|
|
|
21257
21445
|
export declare class PostProcessingContract {
|
|
21258
21446
|
static readonly VOLUME_TYPES: string[];
|
|
21259
21447
|
static readonly CINEMACHINE_VOLUME_ROLE: string;
|
|
21448
|
+
static readonly SWITCHED_VOLUME_ROLE: string;
|
|
21260
21449
|
static readonly GRADING_MODES: string[];
|
|
21261
21450
|
static readonly RENDERING_PATH_DEFERRED: string;
|
|
21262
21451
|
static readonly RENDERING_PATH_FORWARD: string;
|
|
@@ -24107,6 +24296,8 @@ export declare class RigidbodyPhysics extends ScriptComponent {
|
|
|
24107
24296
|
protected static CreateCompoundRootMeshShape(scene: Scene, entity: TransformNode, collision: any, layer: number, filter: number): PhysicsShape;
|
|
24108
24297
|
static CreateCompoundChildItem(scene: Scene, root: TransformNode, childnode: TransformNode, collision: any, childmasks: IPhysicsCollisionMasks): PhyscisContainerData;
|
|
24109
24298
|
static CreateComplexCompoundBody(scene: Scene, entity: TransformNode, childItems: PhyscisContainerData[], rootMeshShape: PhysicsShape, motionType: PhysicsMotionType, physics: any, mass: number, centerOfMass: Vector3, layermask: number, filtermask: number): PhysicsBody;
|
|
24299
|
+
private static MarkCompoundChildForDisposal;
|
|
24300
|
+
private static RendersItself;
|
|
24110
24301
|
protected static CreateCompoundPhysicsShapeAndBody(scene: Scene, root: TransformNode, entity: TransformNode, element: any, impostortype: number, staticfriction: number, dynamicfriction: number, restitution: number, fcombine: number, rcombine: number, sitems: PhyscisContainerData[], item: PhyscisContainerData, center: any, complex: boolean, trigger: boolean, persist: boolean, layer: number, filter: number): void;
|
|
24111
24302
|
protected static CreateHeightFieldTerrainShapeFromMesh(terrainMesh: Mesh, scaleX: number, scaleZ: number): any;
|
|
24112
24303
|
static GetPhysicsHeapSize(): number;
|
|
@@ -25818,6 +26009,8 @@ export interface ITerrainLoadProgress {
|
|
|
25818
26009
|
}
|
|
25819
26010
|
export declare class TerrainBuilder extends ScriptComponent {
|
|
25820
26011
|
private static _registry;
|
|
26012
|
+
private static readonly ScratchInverse;
|
|
26013
|
+
private static readonly ScratchLocal;
|
|
25821
26014
|
readonly onBuiltObservable: Observable<TerrainBuilder>;
|
|
25822
26015
|
readonly onLoadProgressObservable: Observable<ITerrainLoadProgress>;
|
|
25823
26016
|
readonly onLoadedObservable: Observable<TerrainBuilder>;
|
|
@@ -25913,6 +26106,10 @@ export declare class TerrainBuilder extends ScriptComponent {
|
|
|
25913
26106
|
protected destroy(): void;
|
|
25914
26107
|
private disposeParts;
|
|
25915
26108
|
private buildAsync;
|
|
26109
|
+
private resolveEdgeNeighbors;
|
|
26110
|
+
private edgeNeighborFor;
|
|
26111
|
+
private canShareEdgeWith;
|
|
26112
|
+
private isAdjacentTile;
|
|
25916
26113
|
private applyTreesAndFoliageVisibility;
|
|
25917
26114
|
private getShadowCasters;
|
|
25918
26115
|
addShadowCaster(mesh: AbstractMesh, force?: boolean): void;
|
|
@@ -25952,6 +26149,7 @@ export declare class TerrainBuilder extends ScriptComponent {
|
|
|
25952
26149
|
private prewarmOnce;
|
|
25953
26150
|
private static NowMs;
|
|
25954
26151
|
private worldToUnityUV;
|
|
26152
|
+
private containsWorldPosition;
|
|
25955
26153
|
SampleHeight(worldPosition: Vector3): number;
|
|
25956
26154
|
GetInterpolatedHeight(u: number, v: number): number;
|
|
25957
26155
|
GetInterpolatedNormal(u: number, v: number): Vector3;
|
|
@@ -26070,6 +26268,16 @@ export interface ITerrainDetailLayer {
|
|
|
26070
26268
|
wavelength: number;
|
|
26071
26269
|
} | null;
|
|
26072
26270
|
}
|
|
26271
|
+
export interface ITerrainEdgeNeighbor {
|
|
26272
|
+
heights: Uint16Array;
|
|
26273
|
+
heightScale: number;
|
|
26274
|
+
}
|
|
26275
|
+
export interface ITerrainEdgeNeighbors {
|
|
26276
|
+
left: ITerrainEdgeNeighbor | null;
|
|
26277
|
+
right: ITerrainEdgeNeighbor | null;
|
|
26278
|
+
top: ITerrainEdgeNeighbor | null;
|
|
26279
|
+
bottom: ITerrainEdgeNeighbor | null;
|
|
26280
|
+
}
|
|
26073
26281
|
export interface ITerrainContract {
|
|
26074
26282
|
contract: number;
|
|
26075
26283
|
name: string;
|
|
@@ -26286,7 +26494,6 @@ export declare class TerrainDetails {
|
|
|
26286
26494
|
cast: boolean;
|
|
26287
26495
|
}[];
|
|
26288
26496
|
private ensureMain;
|
|
26289
|
-
private static ResizePreviousMatrices;
|
|
26290
26497
|
private static TintBuffer;
|
|
26291
26498
|
private chunkDistance;
|
|
26292
26499
|
private buildChunk;
|
|
@@ -26369,6 +26576,7 @@ export declare class TerrainFoliagePlugin extends MaterialPluginBase {
|
|
|
26369
26576
|
constructor(material: Material);
|
|
26370
26577
|
get isGraph(): boolean;
|
|
26371
26578
|
static IsGraphMaterial(material: Material): boolean;
|
|
26579
|
+
static GraphOwnsMotion(material: Material): boolean;
|
|
26372
26580
|
getClassName(): string;
|
|
26373
26581
|
isCompatible(shaderLanguage: ShaderLanguage): boolean;
|
|
26374
26582
|
static Attach(material: Material, modes: number): TerrainFoliagePlugin;
|
|
@@ -26506,12 +26714,14 @@ export declare class TerrainHeightfield {
|
|
|
26506
26714
|
private _errors;
|
|
26507
26715
|
private _minH;
|
|
26508
26716
|
private _maxH;
|
|
26717
|
+
private edgeNeighbors;
|
|
26509
26718
|
constructor(contract: ITerrainContract, heights: Uint16Array);
|
|
26510
26719
|
get cellSizeX(): number;
|
|
26511
26720
|
get cellSizeZ(): number;
|
|
26512
26721
|
heightAt(u: number, v: number): number;
|
|
26513
26722
|
sampleHeight(x: number, z: number): number;
|
|
26514
26723
|
normalAt(u: number, v: number, out: number[]): void;
|
|
26724
|
+
setEdgeNeighbors(neighbors: ITerrainEdgeNeighbors): void;
|
|
26515
26725
|
setHoles(pixels: Uint8ClampedArray, width: number): void;
|
|
26516
26726
|
private cellX;
|
|
26517
26727
|
private cellZ;
|
|
@@ -26535,7 +26745,7 @@ export declare class TerrainHeightfield {
|
|
|
26535
26745
|
export declare class TerrainMath {
|
|
26536
26746
|
static DecodeHeight(value: number, sizeY: number): number;
|
|
26537
26747
|
static SampleHeightBilinear(h: Uint16Array, R: number, sizeY: number, u: number, v: number): number;
|
|
26538
|
-
static SampleNormal(h: Uint16Array, R: number, size: number[], u: number, v: number, out: number[]): void;
|
|
26748
|
+
static SampleNormal(h: Uint16Array, R: number, size: number[], u: number, v: number, out: number[], neighbors?: ITerrainEdgeNeighbors): void;
|
|
26539
26749
|
static UnityToLocalX(x: number, handedness: number): number;
|
|
26540
26750
|
static UnityYawToLocal(yaw: number, handedness: number): number;
|
|
26541
26751
|
static ControlSlot(layer: number): number[];
|
|
@@ -26687,6 +26897,8 @@ export interface ITerrainTreeCasterSlot {
|
|
|
26687
26897
|
box: Float32Array;
|
|
26688
26898
|
boxMin: Vector3;
|
|
26689
26899
|
boxMax: Vector3;
|
|
26900
|
+
capacityCeiling: number;
|
|
26901
|
+
grown: boolean;
|
|
26690
26902
|
}
|
|
26691
26903
|
export interface ITerrainTreeHost {
|
|
26692
26904
|
mesh: Mesh;
|
|
@@ -26702,6 +26914,8 @@ export interface ITerrainTreeHost {
|
|
|
26702
26914
|
probeBuffer: Buffer;
|
|
26703
26915
|
probeLit: boolean;
|
|
26704
26916
|
slots: ITerrainTreeCasterSlot[];
|
|
26917
|
+
capacityCeiling: number;
|
|
26918
|
+
grown: boolean;
|
|
26705
26919
|
}
|
|
26706
26920
|
export interface ITerrainProbeSource {
|
|
26707
26921
|
isActive(): boolean;
|
|
@@ -26722,6 +26936,9 @@ export declare class TerrainTrees {
|
|
|
26722
26936
|
private static readonly SLOT_MARGIN;
|
|
26723
26937
|
private static readonly NO_PROBE_RECORD;
|
|
26724
26938
|
private static readonly LIGHT_TURN_DOT;
|
|
26939
|
+
private static readonly HOST_DRAW_STATE;
|
|
26940
|
+
private static PreparedHosts;
|
|
26941
|
+
private static ProbeBuffers;
|
|
26725
26942
|
private static _materials;
|
|
26726
26943
|
private _owner;
|
|
26727
26944
|
private _hf;
|
|
@@ -26734,6 +26951,7 @@ export declare class TerrainTrees {
|
|
|
26734
26951
|
private _colliderShapes;
|
|
26735
26952
|
private _distance;
|
|
26736
26953
|
private _built;
|
|
26954
|
+
private _warnedUniqueHost;
|
|
26737
26955
|
private _n;
|
|
26738
26956
|
private _proto;
|
|
26739
26957
|
private _local;
|
|
@@ -26792,11 +27010,15 @@ export declare class TerrainTrees {
|
|
|
26792
27010
|
drawn: number;
|
|
26793
27011
|
visibleHosts: number;
|
|
26794
27012
|
colliders: boolean;
|
|
27013
|
+
capacity: number;
|
|
26795
27014
|
};
|
|
27015
|
+
static PreparedHostCount(scene: Scene): number;
|
|
26796
27016
|
build(): void;
|
|
26797
27017
|
private buildPrototype;
|
|
26798
27018
|
static RendererUsesProbes(flags: any, index: number): boolean;
|
|
26799
27019
|
static AttachProbeBuffer(host: Mesh, probes: Float32Array): Buffer;
|
|
27020
|
+
private static CreateProbeBuffer;
|
|
27021
|
+
private static ResizeProbeBuffer;
|
|
26800
27022
|
private sampleProbes;
|
|
26801
27023
|
pollProbes(): void;
|
|
26802
27024
|
static NetworkLightsProbes(network: ITerrainProbeSource): boolean;
|
|
@@ -26809,6 +27031,9 @@ export declare class TerrainTrees {
|
|
|
26809
27031
|
static InterleaveVertexData(mesh: Mesh): number;
|
|
26810
27032
|
static HasGeometry(m: AbstractMesh): boolean;
|
|
26811
27033
|
static CreateSharedHost(scene: Scene, source: Mesh, name: string): Mesh;
|
|
27034
|
+
private static BakeHostGeometry;
|
|
27035
|
+
private prepareHostGeometry;
|
|
27036
|
+
private createUniqueHost;
|
|
26812
27037
|
private createHost;
|
|
26813
27038
|
private createCasterSlots;
|
|
26814
27039
|
static HasSpeedTreeWindVertexData(mesh: AbstractMesh): boolean;
|
|
@@ -26844,9 +27069,12 @@ export declare class TerrainTrees {
|
|
|
26844
27069
|
private static TieRank;
|
|
26845
27070
|
private static KthSmallest;
|
|
26846
27071
|
private appendInstance;
|
|
27072
|
+
private static GrowTarget;
|
|
26847
27073
|
private static LodCasts;
|
|
26848
27074
|
private writeInstance;
|
|
26849
27075
|
private writeCaster;
|
|
27076
|
+
private static RebindGrownTarget;
|
|
27077
|
+
static ResizePreviousMatrices(mesh: Mesh, matrices: Float32Array): void;
|
|
26850
27078
|
private uploadTarget;
|
|
26851
27079
|
private static Now;
|
|
26852
27080
|
private buildColliders;
|
|
@@ -30686,6 +30914,225 @@ export declare class VisualEffectSpawner {
|
|
|
30686
30914
|
private compileBlock;
|
|
30687
30915
|
private static crosses;
|
|
30688
30916
|
}
|
|
30917
|
+
export interface ICloudCurves {
|
|
30918
|
+
density?: number[];
|
|
30919
|
+
erosion?: number[];
|
|
30920
|
+
ambientocclusion?: number[];
|
|
30921
|
+
}
|
|
30922
|
+
export interface ICloudNoiseFile {
|
|
30923
|
+
url: string;
|
|
30924
|
+
size: number;
|
|
30925
|
+
}
|
|
30926
|
+
export interface IUrpCloudsBlock {
|
|
30927
|
+
state?: boolean;
|
|
30928
|
+
localclouds?: boolean;
|
|
30929
|
+
resolutionscale?: number;
|
|
30930
|
+
densitymultiplier?: number;
|
|
30931
|
+
shapefactor?: number;
|
|
30932
|
+
shapescale?: number;
|
|
30933
|
+
shapeoffset?: number[];
|
|
30934
|
+
coveragevariation?: number;
|
|
30935
|
+
coveragepatternsize?: number;
|
|
30936
|
+
coveragegapamount?: number;
|
|
30937
|
+
coveragepatternoffset?: number[];
|
|
30938
|
+
erosionfactor?: number;
|
|
30939
|
+
erosionscale?: number;
|
|
30940
|
+
microerosion?: boolean;
|
|
30941
|
+
microerosionfactor?: number;
|
|
30942
|
+
microerosionscale?: number;
|
|
30943
|
+
bottomaltitude?: number;
|
|
30944
|
+
altituderange?: number;
|
|
30945
|
+
earthcurvature?: number;
|
|
30946
|
+
globalspeed?: number;
|
|
30947
|
+
globalorientation?: number;
|
|
30948
|
+
shapespeedmultiplier?: number;
|
|
30949
|
+
erosionspeedmultiplier?: number;
|
|
30950
|
+
altitudedistortion?: number;
|
|
30951
|
+
verticalshapewindspeed?: number;
|
|
30952
|
+
verticalerosionwindspeed?: number;
|
|
30953
|
+
cloudmapspeedmultiplier?: number;
|
|
30954
|
+
ambientlightprobedimmer?: number;
|
|
30955
|
+
sunlightdimmer?: number;
|
|
30956
|
+
erosionocclusion?: number;
|
|
30957
|
+
scatteringtint?: number[];
|
|
30958
|
+
powdereffectintensity?: number;
|
|
30959
|
+
multiscattering?: number;
|
|
30960
|
+
temporalaccumulationfactor?: number;
|
|
30961
|
+
perceptualblending?: number;
|
|
30962
|
+
numprimarysteps?: number;
|
|
30963
|
+
longraysamplemultiplier?: number;
|
|
30964
|
+
numlightsteps?: number;
|
|
30965
|
+
fadeinmode?: number;
|
|
30966
|
+
fadeinstart?: number;
|
|
30967
|
+
fadeindistance?: number;
|
|
30968
|
+
curves?: ICloudCurves;
|
|
30969
|
+
noise?: {
|
|
30970
|
+
worley?: ICloudNoiseFile;
|
|
30971
|
+
erosion?: ICloudNoiseFile;
|
|
30972
|
+
};
|
|
30973
|
+
}
|
|
30974
|
+
export interface ICloudSkyFields {
|
|
30975
|
+
planet?: {
|
|
30976
|
+
radius?: number;
|
|
30977
|
+
renderingspace?: number;
|
|
30978
|
+
center?: number[];
|
|
30979
|
+
};
|
|
30980
|
+
sunintensityscale?: number;
|
|
30981
|
+
}
|
|
30982
|
+
export type SceneWithClouds = Scene & {
|
|
30983
|
+
_tkVolumetricClouds?: VolumetricClouds;
|
|
30984
|
+
};
|
|
30985
|
+
export interface ICloudTierSettings {
|
|
30986
|
+
resolutionScale: number;
|
|
30987
|
+
primarySteps: number;
|
|
30988
|
+
longRayMultiplier: number;
|
|
30989
|
+
lightSteps: number;
|
|
30990
|
+
}
|
|
30991
|
+
export declare class VolumetricCloudsMath {
|
|
30992
|
+
static readonly LowestTier: number;
|
|
30993
|
+
static ShellInterval(rayOrigin: number[], rayDirection: number[], innerRadius: number, outerRadius: number, planetRadius?: number): number[];
|
|
30994
|
+
static StepSize(shellLength: number, steps: number, maximumStep: number): number;
|
|
30995
|
+
static MaximumStep(altitudeRange: number, authoredSteps: number, tierSteps: number): number;
|
|
30996
|
+
static TierSettings(tier: number, authored: IUrpCloudsBlock): ICloudTierSettings;
|
|
30997
|
+
static StartTier(maximumTextureSize: number, viewportCssWidth: number): number;
|
|
30998
|
+
static IsCameraCut(previousPosition: number[], currentPosition: number[]): boolean;
|
|
30999
|
+
static PackCurves(density: number[], erosion: number[], ambientOcclusion: number[]): Float32Array;
|
|
31000
|
+
private static IntersectSphere;
|
|
31001
|
+
}
|
|
31002
|
+
export declare class VolumetricCloudsTier {
|
|
31003
|
+
tier: number;
|
|
31004
|
+
isSettled: boolean;
|
|
31005
|
+
private windowMilliseconds;
|
|
31006
|
+
private windowFrames;
|
|
31007
|
+
private meanBeforeStep;
|
|
31008
|
+
private previousMean;
|
|
31009
|
+
constructor(startTier: number);
|
|
31010
|
+
addFrame(frameMilliseconds: number): boolean;
|
|
31011
|
+
}
|
|
31012
|
+
export declare class VolumetricClouds {
|
|
31013
|
+
static readonly MeshName: string;
|
|
31014
|
+
static TryCreate(scene: Scene, metadata: unknown, root: string): VolumetricClouds;
|
|
31015
|
+
static Get(scene: Scene): VolumetricClouds;
|
|
31016
|
+
readonly scene: Scene;
|
|
31017
|
+
readonly block: IUrpCloudsBlock;
|
|
31018
|
+
disposed: boolean;
|
|
31019
|
+
tier: number;
|
|
31020
|
+
private readonly sky;
|
|
31021
|
+
private readonly root;
|
|
31022
|
+
private readonly isLocal;
|
|
31023
|
+
private hasAerial;
|
|
31024
|
+
private placeholderAerial;
|
|
31025
|
+
private readonly planetRadius;
|
|
31026
|
+
private readonly planetCenter;
|
|
31027
|
+
private readonly scatteringTint;
|
|
31028
|
+
private settings;
|
|
31029
|
+
private worleyTexture;
|
|
31030
|
+
private erosionTexture;
|
|
31031
|
+
private curveTexture;
|
|
31032
|
+
private placeholderDepth;
|
|
31033
|
+
private marchTarget;
|
|
31034
|
+
private renderer;
|
|
31035
|
+
private marchPass;
|
|
31036
|
+
private temporalPass;
|
|
31037
|
+
private readonly historyTargets;
|
|
31038
|
+
private historyIndex;
|
|
31039
|
+
private hasHistory;
|
|
31040
|
+
private compositeMesh;
|
|
31041
|
+
private compositeMaterial;
|
|
31042
|
+
private isReady;
|
|
31043
|
+
private isPending;
|
|
31044
|
+
private preExposure;
|
|
31045
|
+
private preExposureBinding;
|
|
31046
|
+
private frameSeed;
|
|
31047
|
+
private readonly windOffset;
|
|
31048
|
+
private verticalShapeOffset;
|
|
31049
|
+
private verticalErosionOffset;
|
|
31050
|
+
private sceneDepth;
|
|
31051
|
+
private beforeRenderObserver;
|
|
31052
|
+
private afterRenderObserver;
|
|
31053
|
+
private tierTracker;
|
|
31054
|
+
private targetWidth;
|
|
31055
|
+
private targetHeight;
|
|
31056
|
+
private lastCamera;
|
|
31057
|
+
private sunLight;
|
|
31058
|
+
private ambientSource;
|
|
31059
|
+
private ambientCaptureCount;
|
|
31060
|
+
private readonly previousEye;
|
|
31061
|
+
private readonly currentEye;
|
|
31062
|
+
private hasPreviousEye;
|
|
31063
|
+
private beforeTargetsObserver;
|
|
31064
|
+
private afterTargetsObserver;
|
|
31065
|
+
private disposeObserver;
|
|
31066
|
+
private readonly mirror;
|
|
31067
|
+
private readonly inverseViewProjection;
|
|
31068
|
+
private readonly previousViewProjection;
|
|
31069
|
+
private readonly previousViewProjectionUnity;
|
|
31070
|
+
private readonly sunDirection;
|
|
31071
|
+
private readonly cameraForward;
|
|
31072
|
+
private readonly localForward;
|
|
31073
|
+
private readonly ambientTop;
|
|
31074
|
+
private readonly ambientBottom;
|
|
31075
|
+
private constructor();
|
|
31076
|
+
dispose(): void;
|
|
31077
|
+
private createPasses;
|
|
31078
|
+
private createCloudTarget;
|
|
31079
|
+
private createCurveTexture;
|
|
31080
|
+
private createCompositeMesh;
|
|
31081
|
+
private loadNoise;
|
|
31082
|
+
private createNoiseTexture;
|
|
31083
|
+
private waitUntilReady;
|
|
31084
|
+
private releasePending;
|
|
31085
|
+
private render;
|
|
31086
|
+
private isDisplayEncoded;
|
|
31087
|
+
private trackCamera;
|
|
31088
|
+
private updateTier;
|
|
31089
|
+
private reportLoweredSettings;
|
|
31090
|
+
private advanceWind;
|
|
31091
|
+
private resizeTargets;
|
|
31092
|
+
private updateTargetSize;
|
|
31093
|
+
private bindMarch;
|
|
31094
|
+
private bindLighting;
|
|
31095
|
+
private bindAerial;
|
|
31096
|
+
private resolveSun;
|
|
31097
|
+
private refreshAmbient;
|
|
31098
|
+
private bindTemporal;
|
|
31099
|
+
private static LinearScatteringTint;
|
|
31100
|
+
private static CanvasCssWidth;
|
|
31101
|
+
}
|
|
31102
|
+
export declare class VolumetricCloudsShaders {
|
|
31103
|
+
static readonly MarchName: string;
|
|
31104
|
+
static readonly CompositeName: string;
|
|
31105
|
+
static readonly TemporalName: string;
|
|
31106
|
+
static readonly TemporalUniforms: string[];
|
|
31107
|
+
static readonly TemporalSamplers: string[];
|
|
31108
|
+
static readonly MarchUniforms: string[];
|
|
31109
|
+
static readonly MarchSamplers: string[];
|
|
31110
|
+
static readonly AerialSampler: string;
|
|
31111
|
+
static readonly AerialCameraUniform: string;
|
|
31112
|
+
private static registered;
|
|
31113
|
+
static Register(): void;
|
|
31114
|
+
static AllSources(): string[];
|
|
31115
|
+
private static GlslMarchUniforms;
|
|
31116
|
+
private static GlslConstants;
|
|
31117
|
+
private static GlslGeometry;
|
|
31118
|
+
private static GlslDensity;
|
|
31119
|
+
private static GlslLighting;
|
|
31120
|
+
private static GlslAerial;
|
|
31121
|
+
private static GlslMarch;
|
|
31122
|
+
private static GlslCompositeVertex;
|
|
31123
|
+
private static GlslCompositeFragment;
|
|
31124
|
+
private static GlslTemporal;
|
|
31125
|
+
private static WgslMarchUniforms;
|
|
31126
|
+
private static WgslConstants;
|
|
31127
|
+
private static WgslGeometry;
|
|
31128
|
+
private static WgslDensity;
|
|
31129
|
+
private static WgslLighting;
|
|
31130
|
+
private static WgslAerial;
|
|
31131
|
+
private static WgslMarch;
|
|
31132
|
+
private static WgslCompositeVertex;
|
|
31133
|
+
private static WgslCompositeFragment;
|
|
31134
|
+
private static WgslTemporal;
|
|
31135
|
+
}
|
|
30689
31136
|
export declare class WebVideoPlayer extends ScriptComponent implements IAssetPreloader {
|
|
30690
31137
|
private videoLoop;
|
|
30691
31138
|
private videoMuted;
|