@babylonjs-toolkit/next 9.34.1 → 9.34.10

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@@ -178,6 +178,7 @@ export declare class SceneManager {
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  static readonly DefaultLayerMask: number;
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  static readonly HiddenLayerMask: number;
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  private static _HideLoadingScreen;
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+ private static _FadeLoadingScreen;
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  static CVTOOLS_NAME: string;
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  static CVTOOLS_MESH: string;
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  static CVTOOLS_HAND: string;
@@ -2391,6 +2392,39 @@ export declare class LoadingProgress {
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  private static HookSceneDispose;
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  private static ForgetScene;
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  }
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+ export interface ILoadingScreenStageView {
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+ screen: HTMLElement;
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+ stage: HTMLElement;
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+ status: HTMLElement;
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+ details: HTMLElement;
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+ fill: HTMLElement;
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+ slide: ReturnType<HTMLElement["animate"]>;
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+ }
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+ export declare class LoadingScreenStages {
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+ static START_TEXT: string;
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+ static BAR_COLOR: string;
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+ static SLIDE_DURATION_MS: number;
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+ private static Views;
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+ private static Observer;
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+ private static PreviousHostDefers;
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+ private static BarState;
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+ private static BarProgress;
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+ static Attach(loadingScreen: any, marginTop: string): void;
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+ static FindPageCover(): HTMLElement;
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+ static AttachScreen(screen: HTMLElement, marginTop: string): void;
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+ private static Begin;
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+ static IsShowing(): boolean;
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+ static SceneToReveal(engine: AbstractEngine): Scene;
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+ static FadeScreen(screen: HTMLElement): void;
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+ static GetBarState(): number;
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+ static ShowStatus(status: string, details: string, progress: number, state: number): void;
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+ static Detach(removeStages?: boolean): void;
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+ private static CreateView;
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+ private static StartSlide;
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+ private static OnLoaderStatus;
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+ private static NextBarProgress;
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+ private static ToSentenceCase;
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+ }
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  export declare class MaterialSamplerBudget {
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  static BudgetOverride: number;
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  private static readonly ShadowSamplerDeclaration;