@babylonjs-toolkit/next 9.20.1 → 9.22.2

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@@ -3975,7 +3975,11 @@ export declare class SkinTextureArray {
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  private static _uploadMipChain;
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  private static _downsampleLayers;
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  private static _maxArrayLayers;
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- private static _loadImages;
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+ private static _loadSlices;
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+ private static _isGpuContainerUrl;
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+ private static _loadImage;
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+ private static _loadGpuContainer;
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+ private static _asDrawable;
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  static Clear(): void;
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  }
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  export declare class MeshNormalProxy {
@@ -4179,6 +4183,7 @@ export declare class TextureAtlasSkin extends ScriptComponent {
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  constructor(transform: TransformNode, scene: Scene, properties?: any, alias?: string);
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  protected awake(): void;
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  protected start(): void;
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+ getAbstractSkinnedMesh(): AbstractMesh;
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  applySkins(): void;
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  setSkinIndex(index: number): number;
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  private clampIndex;