@babylonjs-toolkit/next 9.20.1 → 9.22.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/lib/index.d.ts +14 -16
- package/lib/index.d.ts.map +1 -1
- package/lib/index.js +14 -16
- package/lib/project.d.ts +1121 -124
- package/lib/project.d.ts.map +1 -1
- package/lib/project.js +4650 -592
- package/lib/scenemanager.d.ts +6 -1
- package/lib/scenemanager.d.ts.map +1 -1
- package/lib/scenemanager.js +169 -11202
- package/package.json +14 -14
- package/lib/windowsplatform.d.ts +0 -17
- package/lib/windowsplatform.d.ts.map +0 -1
- package/lib/windowsplatform.js +0 -133
package/lib/scenemanager.d.ts
CHANGED
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@@ -3975,7 +3975,11 @@ export declare class SkinTextureArray {
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private static _uploadMipChain;
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private static _downsampleLayers;
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private static _maxArrayLayers;
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3978
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-
private static
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3978
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+
private static _loadSlices;
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3979
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+
private static _isGpuContainerUrl;
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3980
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+
private static _loadImage;
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3981
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+
private static _loadGpuContainer;
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+
private static _asDrawable;
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static Clear(): void;
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}
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export declare class MeshNormalProxy {
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@@ -4179,6 +4183,7 @@ export declare class TextureAtlasSkin extends ScriptComponent {
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constructor(transform: TransformNode, scene: Scene, properties?: any, alias?: string);
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protected awake(): void;
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protected start(): void;
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4186
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+
getAbstractSkinnedMesh(): AbstractMesh;
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applySkins(): void;
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setSkinIndex(index: number): number;
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private clampIndex;
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