@aztec/sequencer-client 3.0.0-nightly.20251223 → 3.0.0-nightly.20251225

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1,4 +1,3 @@
1
- import { L2Block } from '@aztec/aztec.js/block';
2
1
  import { getKzg } from '@aztec/blob-lib';
3
2
  import { INITIAL_L2_BLOCK_NUM } from '@aztec/constants';
4
3
  import type { EpochCache } from '@aztec/epoch-cache';
@@ -13,7 +12,7 @@ import type { DateProvider } from '@aztec/foundation/timer';
13
12
  import type { TypedEventEmitter } from '@aztec/foundation/types';
14
13
  import type { P2P } from '@aztec/p2p';
15
14
  import type { SlasherClientInterface } from '@aztec/slasher';
16
- import type { L2BlockSource, ValidateBlockResult } from '@aztec/stdlib/block';
15
+ import type { L2BlockNew, L2BlockSource, ValidateBlockResult } from '@aztec/stdlib/block';
17
16
  import type { Checkpoint } from '@aztec/stdlib/checkpoint';
18
17
  import { getSlotAtTimestamp, getSlotStartBuildTimestamp } from '@aztec/stdlib/epoch-helpers';
19
18
  import {
@@ -225,6 +224,8 @@ export class Sequencer extends (EventEmitter as new () => TypedEventEmitter<Sequ
225
224
  this.logStrategyComparison(epoch, checkpointProposalJob.getPublisher());
226
225
  this.lastEpochForStrategyComparison = epoch;
227
226
  }
227
+
228
+ return checkpoint;
228
229
  }
229
230
 
230
231
  /**
@@ -496,8 +497,7 @@ export class Sequencer extends (EventEmitter as new () => TypedEventEmitter<Sequ
496
497
  return { blockNumber: BlockNumber(INITIAL_L2_BLOCK_NUM - 1), archive, l1Timestamp, pendingChainValidationStatus };
497
498
  }
498
499
 
499
- // TODO(palla/mbps): This should be a new L2Block
500
- const block = await this.l2BlockSource.getBlock(blockNumber);
500
+ const block = await this.l2BlockSource.getL2BlockNew(blockNumber);
501
501
  if (!block) {
502
502
  // this shouldn't really happen because a moment ago we checked that all components were in sync
503
503
  this.log.error(`Failed to get L2 block ${blockNumber} from the archiver with all components in sync`);
@@ -788,7 +788,7 @@ export class Sequencer extends (EventEmitter as new () => TypedEventEmitter<Sequ
788
788
  }
789
789
 
790
790
  type SequencerSyncCheckResult = {
791
- block?: L2Block;
791
+ block?: L2BlockNew;
792
792
  blockNumber: BlockNumber;
793
793
  archive: Fr;
794
794
  l1Timestamp: bigint;
@@ -5,9 +5,9 @@ import { SequencerTooSlowError } from './errors.js';
5
5
  import type { SequencerMetrics } from './metrics.js';
6
6
  import { SequencerState } from './utils.js';
7
7
 
8
- export const MIN_EXECUTION_TIME = 1;
8
+ export const MIN_EXECUTION_TIME = 2;
9
9
  export const CHECKPOINT_INITIALIZATION_TIME = 1;
10
- export const CHECKPOINT_FINALIZATION_TIME = 1;
10
+ export const CHECKPOINT_ASSEMBLE_TIME = 1;
11
11
 
12
12
  export class SequencerTimetable {
13
13
  /**
@@ -17,6 +17,21 @@ export class SequencerTimetable {
17
17
  */
18
18
  public readonly initializeDeadline: number;
19
19
 
20
+ /**
21
+ * Fixed time offset (in seconds) when the first sub-slot starts, used as baseline for all block deadlines.
22
+ * This is an estimate of how long initialization (sync + proposer check) typically takes.
23
+ * If actual initialization takes longer/shorter, blocks just get less/more time accordingly.
24
+ */
25
+ public readonly initializationOffset: number;
26
+
27
+ /**
28
+ * Total time needed to finalize and publish a checkpoint, including:
29
+ * - Assembling the checkpoint
30
+ * - Round-trip p2p propagation for the checkpoint proposal and its corresponding attestations
31
+ * - Publishing to L1
32
+ */
33
+ public readonly checkpointFinalizationTime: number;
34
+
20
35
  /**
21
36
  * How long it takes to get a published block into L1. L1 builders typically accept txs up to 4 seconds into their slot,
22
37
  * but we'll timeout sooner to give it more time to propagate (remember we also have blobs!). Still, when working in anvil,
@@ -36,8 +51,8 @@ export class SequencerTimetable {
36
51
  /** How long it takes to for proposals and attestations to travel across the p2p layer (one-way) */
37
52
  public readonly p2pPropagationTime: number;
38
53
 
39
- /** How much time we spend validating and processing a checkpoint after building it */
40
- public readonly checkpointFinalizationTime: number = CHECKPOINT_FINALIZATION_TIME;
54
+ /** How much time we spend assembling a checkpoint after building the last block */
55
+ public readonly checkpointAssembleTime: number = CHECKPOINT_ASSEMBLE_TIME;
41
56
 
42
57
  /** Ethereum slot duration in seconds */
43
58
  public readonly ethereumSlotDuration: number;
@@ -51,6 +66,9 @@ export class SequencerTimetable {
51
66
  /** Duration per block when building multiple blocks per slot (undefined = single block per slot) */
52
67
  public readonly blockDuration: number | undefined;
53
68
 
69
+ /** Maximum number of blocks that can be built in this slot configuration */
70
+ public readonly maxNumberOfBlocks: number;
71
+
54
72
  constructor(
55
73
  opts: {
56
74
  ethereumSlotDuration: number;
@@ -68,39 +86,68 @@ export class SequencerTimetable {
68
86
  this.l1PublishingTime = opts.l1PublishingTime;
69
87
  this.p2pPropagationTime = opts.p2pPropagationTime ?? DEFAULT_P2P_PROPAGATION_TIME;
70
88
  this.blockDuration = opts.blockDurationMs ? opts.blockDurationMs / 1000 : undefined;
71
- this.minExecutionTime = MIN_EXECUTION_TIME;
72
89
  this.enforce = opts.enforce;
73
90
 
74
91
  // Assume zero-cost propagation time and faster runs in test environments where L1 slot duration is shortened
75
92
  if (this.ethereumSlotDuration < 8) {
76
93
  this.p2pPropagationTime = 0;
77
- this.checkpointFinalizationTime = 0.5;
94
+ this.checkpointAssembleTime = 0.5;
78
95
  this.checkpointInitializationTime = 0.5;
96
+ this.minExecutionTime = 1;
97
+ }
98
+
99
+ // Min execution time cannot be less than the block duration if set
100
+ if (this.blockDuration !== undefined && this.minExecutionTime > this.blockDuration) {
101
+ this.minExecutionTime = this.blockDuration;
102
+ }
103
+
104
+ // Calculate initialization offset - estimate of time needed for sync + proposer check
105
+ // This is the baseline for all sub-slot deadlines
106
+ this.initializationOffset = this.checkpointInitializationTime;
107
+
108
+ // Calculate total checkpoint finalization time (assembly + attestations + L1 publishing)
109
+ this.checkpointFinalizationTime =
110
+ this.checkpointAssembleTime +
111
+ this.p2pPropagationTime * 2 + // Round-trip propagation
112
+ this.l1PublishingTime; // L1 publishing
113
+
114
+ // Calculate maximum number of blocks that fit in this slot
115
+ if (!this.blockDuration) {
116
+ this.maxNumberOfBlocks = 1; // Single block per slot
117
+ } else {
118
+ const timeReservedAtEnd =
119
+ this.blockDuration + // Last sub-slot for validator re-execution
120
+ this.checkpointFinalizationTime; // Checkpoint finalization
121
+ const timeAvailableForBlocks = this.aztecSlotDuration - this.initializationOffset - timeReservedAtEnd;
122
+ this.maxNumberOfBlocks = Math.floor(timeAvailableForBlocks / this.blockDuration);
79
123
  }
80
124
 
81
125
  // Minimum work to do within a slot for building a block with the minimum time for execution and publishing its checkpoint
82
126
  const minWorkToDo =
83
- this.checkpointInitializationTime +
127
+ this.initializationOffset +
84
128
  this.minExecutionTime * 2 + // Execution and reexecution
85
- this.checkpointFinalizationTime +
86
- this.p2pPropagationTime * 2 + // Send proposal and receive attestations
87
- this.l1PublishingTime; // Submit to L1
129
+ this.checkpointFinalizationTime;
88
130
 
89
131
  const initializeDeadline = this.aztecSlotDuration - minWorkToDo;
90
132
  this.initializeDeadline = initializeDeadline;
91
133
 
92
- this.log.verbose(`Sequencer timetable initialized (${this.enforce ? 'enforced' : 'not enforced'})`, {
93
- ethereumSlotDuration: this.ethereumSlotDuration,
94
- aztecSlotDuration: this.aztecSlotDuration,
95
- l1PublishingTime: this.l1PublishingTime,
96
- minExecutionTime: this.minExecutionTime,
97
- blockPrepareTime: this.checkpointInitializationTime,
98
- p2pPropagationTime: this.p2pPropagationTime,
99
- blockValidationTime: this.checkpointFinalizationTime,
100
- initializeDeadline: this.initializeDeadline,
101
- enforce: this.enforce,
102
- allWorkToDo: minWorkToDo,
103
- });
134
+ this.log.verbose(
135
+ `Sequencer timetable initialized with ${this.maxNumberOfBlocks} blocks per slot (${this.enforce ? 'enforced' : 'not enforced'})`,
136
+ {
137
+ ethereumSlotDuration: this.ethereumSlotDuration,
138
+ aztecSlotDuration: this.aztecSlotDuration,
139
+ l1PublishingTime: this.l1PublishingTime,
140
+ minExecutionTime: this.minExecutionTime,
141
+ blockPrepareTime: this.checkpointInitializationTime,
142
+ p2pPropagationTime: this.p2pPropagationTime,
143
+ blockAssembleTime: this.checkpointAssembleTime,
144
+ initializeDeadline: this.initializeDeadline,
145
+ enforce: this.enforce,
146
+ minWorkToDo,
147
+ blockDuration: this.blockDuration,
148
+ maxNumberOfBlocks: this.maxNumberOfBlocks,
149
+ },
150
+ );
104
151
 
105
152
  if (initializeDeadline <= 0) {
106
153
  throw new Error(
@@ -109,36 +156,6 @@ export class SequencerTimetable {
109
156
  }
110
157
  }
111
158
 
112
- /** Deadline for a block proposal execution. Ensures we have enough time left for reexecution and publishing. */
113
- public getProposerExecTimeEnd(secondsIntoSlot: number): number {
114
- // We are N seconds into the slot. We need to account for `afterBlockBuildingTimeNeededWithoutReexec` seconds,
115
- // send then split the remaining time between the re-execution and the block building.
116
- const afterBlockBuildingTimeNeededWithoutReexec =
117
- this.checkpointFinalizationTime + this.p2pPropagationTime * 2 + this.l1PublishingTime;
118
- const maxAllowed = this.aztecSlotDuration - afterBlockBuildingTimeNeededWithoutReexec;
119
- const available = maxAllowed - secondsIntoSlot;
120
- const executionTimeEnd = secondsIntoSlot + available / 2;
121
- this.log.debug(`Block proposal execution time deadline is ${executionTimeEnd}`, {
122
- secondsIntoSlot,
123
- maxAllowed,
124
- available,
125
- executionTimeEnd,
126
- });
127
- return executionTimeEnd;
128
- }
129
-
130
- /** Deadline for block proposal reexecution. Ensures the proposer has enough time for publishing. */
131
- public getValidatorReexecTimeEnd(secondsIntoSlot?: number): number {
132
- // We need to leave for `afterBlockReexecTimeNeeded` seconds available.
133
- const afterBlockReexecTimeNeeded = this.p2pPropagationTime + this.l1PublishingTime;
134
- const validationTimeEnd = this.aztecSlotDuration - afterBlockReexecTimeNeeded;
135
- this.log.debug(`Validator re-execution time deadline is ${validationTimeEnd}`, {
136
- secondsIntoSlot,
137
- validationTimeEnd,
138
- });
139
- return validationTimeEnd;
140
- }
141
-
142
159
  public getMaxAllowedTime(
143
160
  state: Extract<SequencerState, SequencerState.STOPPED | SequencerState.IDLE | SequencerState.SYNCHRONIZING>,
144
161
  ): undefined;
@@ -160,7 +177,7 @@ export class SequencerTimetable {
160
177
  case SequencerState.CREATING_BLOCK:
161
178
  case SequencerState.WAITING_UNTIL_NEXT_BLOCK:
162
179
  return this.initializeDeadline + this.checkpointInitializationTime;
163
- case SequencerState.FINALIZING_CHECKPOINT:
180
+ case SequencerState.ASSEMBLING_CHECKPOINT:
164
181
  case SequencerState.COLLECTING_ATTESTATIONS:
165
182
  return this.aztecSlotDuration - this.l1PublishingTime - 2 * this.p2pPropagationTime;
166
183
  case SequencerState.PUBLISHING_CHECKPOINT:
@@ -192,32 +209,74 @@ export class SequencerTimetable {
192
209
  }
193
210
 
194
211
  /**
195
- * Get timing information for building blocks within a slot.
196
- * @param secondsIntoSlot - Current seconds into the slot
197
- * @returns Object containing:
198
- * - canStart: boolean - Whether there's time to start a block now
199
- * - deadline: number - Deadline (seconds into slot) for building the block
200
- * - isLastBlock: boolean - Whether the next block would be the last one in the checkpoint
212
+ * Determines if we can start building the next block and returns its deadline.
213
+ *
214
+ * The timetable divides the slot into fixed sub-slots. This method finds the next
215
+ * available sub-slot that has enough time remaining to build a block.
216
+ *
217
+ * @param secondsIntoSlot - Current time (seconds into the slot)
218
+ * @returns Object with canStart flag, deadline, and whether this is the last block
201
219
  */
202
- public canStartNextBlock(secondsIntoSlot: number): {
203
- canStart: boolean;
204
- deadline: number | undefined;
205
- isLastBlock: boolean;
206
- } {
207
- const minExecutionTime = this.minExecutionTime;
208
- const deadline = this.enforce ? this.getProposerExecTimeEnd(secondsIntoSlot) : undefined;
209
-
210
- // Always allow to start if we don't enforce the timetable
211
- const canStart = !this.enforce || deadline === undefined || deadline - secondsIntoSlot >= minExecutionTime;
212
-
213
- // Single block per slot
220
+ public canStartNextBlock(
221
+ secondsIntoSlot: number,
222
+ ):
223
+ | { canStart: true; deadline: undefined; isLastBlock: true }
224
+ | { canStart: false; deadline: undefined; isLastBlock: false }
225
+ | { canStart: boolean; deadline: number; isLastBlock: boolean } {
226
+ // When timetable enforcement is disabled, always allow starting,
227
+ // and build a single block with no deadline. This is here just to
228
+ // satisfy a subset of e2e tests and the sandbox that assume that the
229
+ // sequencer is permanently mining every tx sent.
230
+ if (!this.enforce) {
231
+ return { canStart: true, deadline: undefined, isLastBlock: true };
232
+ }
233
+
234
+ // If no block duration is set, then we're in single-block mode, which
235
+ // is handled for backwards compatibility towards another subset of e2e tests.
214
236
  if (this.blockDuration === undefined) {
215
- this.log.debug(`${canStart ? 'Can' : 'Cannot'} start single-block checkpoint at ${secondsIntoSlot}s into slot`);
216
- return { deadline, canStart, isLastBlock: true };
237
+ // In single block mode, execution and re-execution happen sequentially, so we need to
238
+ // split the available time between them. After building, we need time for attestations and L1.
239
+ const maxAllowed = this.aztecSlotDuration - this.checkpointFinalizationTime;
240
+ const available = (maxAllowed - secondsIntoSlot) / 2; // Split remaining time: half for execution, half for re-execution
241
+ const canStart = available >= this.minExecutionTime;
242
+ const deadline = secondsIntoSlot + available;
243
+
244
+ this.log.verbose(
245
+ `${canStart ? 'Can' : 'Cannot'} start single-block checkpoint at ${secondsIntoSlot}s into slot`,
246
+ { secondsIntoSlot, maxAllowed, available, deadline },
247
+ );
248
+ return { canStart, deadline, isLastBlock: true };
249
+ }
250
+
251
+ // Otherwise, we're in multi-block-per-slot mode, the default when running in production
252
+ // Find the next available sub-slot that has enough time remaining
253
+ for (let subSlot = 1; subSlot <= this.maxNumberOfBlocks; subSlot++) {
254
+ // Calculate end for this sub-slot
255
+ const deadline = this.initializationOffset + subSlot * this.blockDuration;
256
+
257
+ // Check if we have enough time to build a block with this deadline
258
+ const timeUntilDeadline = deadline - secondsIntoSlot;
259
+
260
+ if (timeUntilDeadline >= this.minExecutionTime) {
261
+ // Found an available sub-slot! Is this the last one?
262
+ const isLastBlock = subSlot === this.maxNumberOfBlocks;
263
+
264
+ this.log.verbose(
265
+ `Can start ${isLastBlock ? 'last block' : 'block'} in sub-slot ${subSlot} with deadline ${deadline}s`,
266
+ { secondsIntoSlot, deadline, timeUntilDeadline, subSlot, maxBlocks: this.maxNumberOfBlocks },
267
+ );
268
+
269
+ return { canStart: true, deadline, isLastBlock };
270
+ }
217
271
  }
218
272
 
219
- // Multiple blocks per slot
220
- // TODO(palla/mbps) Implement me
221
- return { deadline, canStart, isLastBlock: true };
273
+ // No sub-slots available with enough time
274
+ this.log.verbose(`No time left to start any more blocks`, {
275
+ secondsIntoSlot,
276
+ maxBlocks: this.maxNumberOfBlocks,
277
+ initializationOffset: this.initializationOffset,
278
+ });
279
+
280
+ return { canStart: false, deadline: undefined, isLastBlock: false };
222
281
  }
223
282
  }
@@ -17,8 +17,8 @@ export enum SequencerState {
17
17
  CREATING_BLOCK = 'CREATING_BLOCK',
18
18
  /** Waiting until the next block can be created. */
19
19
  WAITING_UNTIL_NEXT_BLOCK = 'WAITING_UNTIL_NEXT_BLOCK',
20
- /** Finalizing and broadcasting the checkpoint. */
21
- FINALIZING_CHECKPOINT = 'FINALIZING_CHECKPOINT',
20
+ /** Assembling and broadcasting the checkpoint. */
21
+ ASSEMBLING_CHECKPOINT = 'ASSEMBLING_CHECKPOINT',
22
22
  /** Collecting attestations from its peers. */
23
23
  COLLECTING_ATTESTATIONS = 'COLLECTING_ATTESTATIONS',
24
24
  /** Sending the tx to L1 with the L2 checkpoint data and awaiting it to be mined.. */
@@ -33,7 +33,7 @@ export type SequencerStateWithSlot =
33
33
  | SequencerState.COLLECTING_ATTESTATIONS
34
34
  | SequencerState.PUBLISHING_CHECKPOINT
35
35
  | SequencerState.PROPOSER_CHECK
36
- | SequencerState.FINALIZING_CHECKPOINT;
36
+ | SequencerState.ASSEMBLING_CHECKPOINT;
37
37
 
38
38
  export type SequencerStateCallback = () => SequencerState;
39
39
 
@@ -0,0 +1,247 @@
1
+ import { type BlockNumber, CheckpointNumber } from '@aztec/foundation/branded-types';
2
+ import { Fr } from '@aztec/foundation/curves/bn254';
3
+ import { Timer } from '@aztec/foundation/timer';
4
+ import type { FunctionsOf } from '@aztec/foundation/types';
5
+ import { L2BlockNew } from '@aztec/stdlib/block';
6
+ import { Checkpoint } from '@aztec/stdlib/checkpoint';
7
+ import { Gas } from '@aztec/stdlib/gas';
8
+ import type { FullNodeBlockBuilderConfig, PublicProcessorLimits } from '@aztec/stdlib/interfaces/server';
9
+ import { CheckpointHeader } from '@aztec/stdlib/rollup';
10
+ import { makeAppendOnlyTreeSnapshot } from '@aztec/stdlib/testing';
11
+ import type { CheckpointGlobalVariables, Tx } from '@aztec/stdlib/tx';
12
+
13
+ import type {
14
+ BuildBlockInCheckpointResult,
15
+ CheckpointBuilder,
16
+ FullNodeCheckpointsBuilder,
17
+ } from '../sequencer/checkpoint_builder.js';
18
+
19
+ /**
20
+ * A fake CheckpointBuilder for testing that implements the same interface as the real one.
21
+ * Can be seeded with blocks to return sequentially on each `buildBlock` call.
22
+ */
23
+ export class MockCheckpointBuilder implements FunctionsOf<CheckpointBuilder> {
24
+ private blocks: L2BlockNew[] = [];
25
+ private builtBlocks: L2BlockNew[] = [];
26
+ private usedTxsPerBlock: Tx[][] = [];
27
+ private blockIndex = 0;
28
+
29
+ /** Optional function to dynamically provide the block (alternative to seedBlocks) */
30
+ private blockProvider: (() => L2BlockNew) | undefined = undefined;
31
+
32
+ /** Track calls for assertions */
33
+ public buildBlockCalls: Array<{
34
+ blockNumber: BlockNumber;
35
+ timestamp: bigint;
36
+ opts: PublicProcessorLimits;
37
+ }> = [];
38
+ public completeCheckpointCalled = false;
39
+ public getCheckpointCalled = false;
40
+
41
+ /** Set to an error to make buildBlock throw on next call */
42
+ public errorOnBuild: Error | undefined = undefined;
43
+
44
+ constructor(
45
+ private readonly constants: CheckpointGlobalVariables,
46
+ private readonly checkpointNumber: CheckpointNumber,
47
+ ) {}
48
+
49
+ /** Seed the builder with blocks to return on successive buildBlock calls */
50
+ seedBlocks(blocks: L2BlockNew[], usedTxsPerBlock?: Tx[][]): this {
51
+ this.blocks = blocks;
52
+ this.usedTxsPerBlock = usedTxsPerBlock ?? blocks.map(() => []);
53
+ this.blockIndex = 0;
54
+ this.blockProvider = undefined;
55
+ return this;
56
+ }
57
+
58
+ /**
59
+ * Set a function that provides blocks dynamically.
60
+ * Useful for tests where the block is determined at call time (e.g., sequencer tests).
61
+ */
62
+ setBlockProvider(provider: () => L2BlockNew): this {
63
+ this.blockProvider = provider;
64
+ this.blocks = [];
65
+ return this;
66
+ }
67
+
68
+ getConstantData(): CheckpointGlobalVariables {
69
+ return this.constants;
70
+ }
71
+
72
+ buildBlock(
73
+ _pendingTxs: Iterable<Tx> | AsyncIterable<Tx>,
74
+ blockNumber: BlockNumber,
75
+ timestamp: bigint,
76
+ opts: PublicProcessorLimits,
77
+ ): Promise<BuildBlockInCheckpointResult> {
78
+ this.buildBlockCalls.push({ blockNumber, timestamp, opts });
79
+
80
+ if (this.errorOnBuild) {
81
+ return Promise.reject(this.errorOnBuild);
82
+ }
83
+
84
+ let block: L2BlockNew;
85
+ let usedTxs: Tx[];
86
+
87
+ if (this.blockProvider) {
88
+ // Dynamic mode: get block from provider
89
+ block = this.blockProvider();
90
+ usedTxs = [];
91
+ this.builtBlocks.push(block);
92
+ } else {
93
+ // Seeded mode: get block from pre-seeded list
94
+ block = this.blocks[this.blockIndex];
95
+ usedTxs = this.usedTxsPerBlock[this.blockIndex] ?? [];
96
+ this.blockIndex++;
97
+ this.builtBlocks.push(block);
98
+ }
99
+
100
+ return Promise.resolve({
101
+ block,
102
+ publicGas: Gas.empty(),
103
+ publicProcessorDuration: 0,
104
+ numTxs: block?.body?.txEffects?.length ?? usedTxs.length,
105
+ blockBuildingTimer: new Timer(),
106
+ usedTxs,
107
+ failedTxs: [],
108
+ });
109
+ }
110
+
111
+ completeCheckpoint(): Promise<Checkpoint> {
112
+ this.completeCheckpointCalled = true;
113
+ const allBlocks = this.blockProvider ? this.builtBlocks : this.blocks;
114
+ const lastBlock = allBlocks[allBlocks.length - 1];
115
+ // Create a CheckpointHeader from the last block's header for testing
116
+ const checkpointHeader = this.createCheckpointHeader(lastBlock);
117
+ return Promise.resolve(
118
+ new Checkpoint(
119
+ makeAppendOnlyTreeSnapshot(lastBlock.header.globalVariables.blockNumber + 1),
120
+ checkpointHeader,
121
+ allBlocks,
122
+ this.checkpointNumber,
123
+ ),
124
+ );
125
+ }
126
+
127
+ getCheckpoint(): Promise<Checkpoint> {
128
+ this.getCheckpointCalled = true;
129
+ const builtBlocks = this.blockProvider ? this.builtBlocks : this.blocks.slice(0, this.blockIndex);
130
+ const lastBlock = builtBlocks[builtBlocks.length - 1];
131
+ if (!lastBlock) {
132
+ throw new Error('No blocks built yet');
133
+ }
134
+ // Create a CheckpointHeader from the last block's header for testing
135
+ const checkpointHeader = this.createCheckpointHeader(lastBlock);
136
+ return Promise.resolve(
137
+ new Checkpoint(
138
+ makeAppendOnlyTreeSnapshot(lastBlock.header.globalVariables.blockNumber + 1),
139
+ checkpointHeader,
140
+ builtBlocks,
141
+ this.checkpointNumber,
142
+ ),
143
+ );
144
+ }
145
+
146
+ /**
147
+ * Creates a CheckpointHeader from a block's header for testing.
148
+ * This is a simplified version that creates a minimal CheckpointHeader.
149
+ */
150
+ private createCheckpointHeader(block: L2BlockNew): CheckpointHeader {
151
+ const header = block.header;
152
+ const gv = header.globalVariables;
153
+ return CheckpointHeader.empty({
154
+ lastArchiveRoot: header.lastArchive.root,
155
+ blockHeadersHash: Fr.random(), // Use random for testing
156
+ slotNumber: gv.slotNumber,
157
+ timestamp: gv.timestamp,
158
+ coinbase: gv.coinbase,
159
+ feeRecipient: gv.feeRecipient,
160
+ gasFees: gv.gasFees,
161
+ totalManaUsed: header.totalManaUsed,
162
+ });
163
+ }
164
+
165
+ /** Reset for reuse in another test */
166
+ reset(): void {
167
+ this.blocks = [];
168
+ this.builtBlocks = [];
169
+ this.usedTxsPerBlock = [];
170
+ this.blockIndex = 0;
171
+ this.buildBlockCalls = [];
172
+ this.completeCheckpointCalled = false;
173
+ this.getCheckpointCalled = false;
174
+ this.errorOnBuild = undefined;
175
+ this.blockProvider = undefined;
176
+ }
177
+ }
178
+
179
+ /**
180
+ * A fake CheckpointsBuilder (factory) for testing that implements the same interface
181
+ * as FullNodeCheckpointsBuilder. Returns MockCheckpointBuilder instances.
182
+ * Does NOT use jest mocks - this is a proper test double.
183
+ */
184
+ export class MockCheckpointsBuilder implements FunctionsOf<FullNodeCheckpointsBuilder> {
185
+ private checkpointBuilder: MockCheckpointBuilder | undefined;
186
+
187
+ /** Track calls for assertions */
188
+ public startCheckpointCalls: Array<{
189
+ checkpointNumber: CheckpointNumber;
190
+ constants: CheckpointGlobalVariables;
191
+ l1ToL2Messages: Fr[];
192
+ }> = [];
193
+ public updateConfigCalls: Array<Partial<FullNodeBlockBuilderConfig>> = [];
194
+
195
+ /**
196
+ * Set the MockCheckpointBuilder to return from startCheckpoint.
197
+ * Must be called before startCheckpoint is invoked.
198
+ */
199
+ setCheckpointBuilder(builder: MockCheckpointBuilder): this {
200
+ this.checkpointBuilder = builder;
201
+ return this;
202
+ }
203
+
204
+ /**
205
+ * Creates a new MockCheckpointBuilder with the given constants.
206
+ * Convenience method that creates and sets the builder in one call.
207
+ */
208
+ createCheckpointBuilder(
209
+ constants: CheckpointGlobalVariables,
210
+ checkpointNumber: CheckpointNumber,
211
+ ): MockCheckpointBuilder {
212
+ this.checkpointBuilder = new MockCheckpointBuilder(constants, checkpointNumber);
213
+ return this.checkpointBuilder;
214
+ }
215
+
216
+ /** Get the current checkpoint builder (for assertions) */
217
+ getCheckpointBuilder(): MockCheckpointBuilder | undefined {
218
+ return this.checkpointBuilder;
219
+ }
220
+
221
+ updateConfig(config: Partial<FullNodeBlockBuilderConfig>): void {
222
+ this.updateConfigCalls.push(config);
223
+ }
224
+
225
+ startCheckpoint(
226
+ checkpointNumber: CheckpointNumber,
227
+ constants: CheckpointGlobalVariables,
228
+ l1ToL2Messages: Fr[],
229
+ _fork: unknown,
230
+ ): Promise<CheckpointBuilder> {
231
+ this.startCheckpointCalls.push({ checkpointNumber, constants, l1ToL2Messages });
232
+
233
+ if (!this.checkpointBuilder) {
234
+ // Auto-create a builder if none was set
235
+ this.checkpointBuilder = new MockCheckpointBuilder(constants, checkpointNumber);
236
+ }
237
+
238
+ return Promise.resolve(this.checkpointBuilder as unknown as CheckpointBuilder);
239
+ }
240
+
241
+ /** Reset for reuse in another test */
242
+ reset(): void {
243
+ this.checkpointBuilder = undefined;
244
+ this.startCheckpointCalls = [];
245
+ this.updateConfigCalls = [];
246
+ }
247
+ }