@axpecter/lync 2.2.1 → 2.3.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (62) hide show
  1. package/README.md +95 -143
  2. package/package.json +1 -1
  3. package/src/Types.luau +22 -16
  4. package/src/api/Group.luau +40 -33
  5. package/src/api/Packet.luau +68 -54
  6. package/src/api/Query.luau +103 -65
  7. package/src/api/Scope.luau +26 -10
  8. package/src/api/Signal.luau +43 -52
  9. package/src/codec/Base.luau +21 -14
  10. package/src/codec/composite/Array.luau +56 -134
  11. package/src/codec/composite/Map.luau +103 -72
  12. package/src/codec/composite/Optional.luau +6 -2
  13. package/src/codec/composite/Shared.luau +160 -69
  14. package/src/codec/composite/Struct.luau +283 -42
  15. package/src/codec/composite/Tagged.luau +13 -16
  16. package/src/codec/composite/Tuple.luau +21 -15
  17. package/src/codec/datatype/Buffer.luau +6 -4
  18. package/src/codec/datatype/CFrame.luau +56 -44
  19. package/src/codec/datatype/Color.luau +10 -10
  20. package/src/codec/datatype/Instance.luau +15 -12
  21. package/src/codec/datatype/IntVector.luau +2 -2
  22. package/src/codec/datatype/NumberRange.luau +15 -8
  23. package/src/codec/datatype/Ray.luau +13 -14
  24. package/src/codec/datatype/Rect.luau +12 -12
  25. package/src/codec/datatype/Region.luau +13 -14
  26. package/src/codec/datatype/Sequence.luau +87 -65
  27. package/src/codec/datatype/String.luau +17 -10
  28. package/src/codec/datatype/UDim.luau +10 -8
  29. package/src/codec/datatype/Vector.luau +20 -59
  30. package/src/codec/meta/Auto.luau +94 -126
  31. package/src/codec/meta/Bitfield.luau +12 -14
  32. package/src/codec/meta/Custom.luau +3 -1
  33. package/src/codec/meta/Enum.luau +9 -9
  34. package/src/codec/meta/Float.luau +6 -28
  35. package/src/codec/meta/Nothing.luau +1 -1
  36. package/src/codec/meta/Unknown.luau +10 -7
  37. package/src/codec/primitive/Bool.luau +6 -4
  38. package/src/codec/primitive/Float16.luau +5 -2
  39. package/src/codec/primitive/Int.luau +5 -6
  40. package/src/codec/primitive/Number.luau +6 -4
  41. package/src/codec/primitive/Signed.luau +2 -2
  42. package/src/codec/primitive/Varint.luau +69 -38
  43. package/src/index.d.ts +161 -53
  44. package/src/init.luau +109 -103
  45. package/src/internal/Baseline.luau +9 -1
  46. package/src/internal/Channel.luau +153 -154
  47. package/src/internal/Middleware.luau +22 -6
  48. package/src/internal/Pool.luau +12 -4
  49. package/src/internal/Registry.luau +25 -16
  50. package/src/internal/Transport.luau +1 -1
  51. package/src/transport/Bridge.luau +47 -33
  52. package/src/transport/Client.luau +25 -21
  53. package/src/transport/Gate.luau +227 -172
  54. package/src/transport/Reader.luau +162 -105
  55. package/src/transport/Server.luau +46 -57
  56. package/src/util/Array.luau +18 -0
  57. package/src/util/Buffer.luau +92 -0
  58. package/src/util/Constants.luau +30 -0
  59. package/src/util/Log.luau +68 -0
  60. package/src/util/Player.luau +14 -0
  61. package/src/util/Quantize.luau +60 -0
  62. package/src/internal/Util.luau +0 -26
@@ -1,26 +1,48 @@
1
1
  --!strict
2
2
  --!native
3
- -- Map and deltaMap codecs.
3
+ -- map() and deltaMap(). Keys sorted at encode for stable wire bytes.
4
4
 
5
5
  local Base = require(script.Parent.Parent.Base)
6
- local Channel = require(script.Parent.Parent.Parent.internal.Channel)
7
- local Shared = require(script.Parent.Shared)
6
+ local Baseline = require(script.Parent.Parent.Parent.internal.Baseline)
7
+ local Log = require(script.Parent.Parent.Parent.util.Log)
8
+ local Shared = require(script.Parent.Parent.composite.Shared)
8
9
  local Types = require(script.Parent.Parent.Parent.Types)
9
10
  local Varint = require(script.Parent.Parent.primitive.Varint)
10
11
 
12
+ -- State ------------------------------------------------------------------
13
+
14
+ --[[
15
+ Depth-stacked key scratch. A nested Map.write (Map<K, Map<K2, V>>) would
16
+ clobber a single shared array mid-iteration; the stack gives each frame
17
+ its own slot. Mirrors Shared.acquireScratch / releaseScratch.
18
+ ]]
19
+ local _keyStacks: { { any } } = {}
20
+ local _keyDepth = 0
21
+
11
22
  -- Private ----------------------------------------------------------------
12
23
 
13
24
  local alloc = Base.alloc
14
- local writeByte = Channel.writeByte
15
- local readu8 = buffer.readu8
16
-
17
- local acquireScratch = Shared.acquireScratch
18
- local releaseScratch = Shared.releaseScratch
19
- local rangeEqual = Shared.rangeEqual
20
- local snapshot = Shared.snapshot
21
25
  local allocDeltaId = Shared.allocDeltaId
22
- local DELTA_UNCHANGED = Shared.DELTA_UNCHANGED
23
- local DELTA_FULL = Shared.DELTA_FULL
26
+
27
+ local function acquireKeys(): { any }
28
+ _keyDepth += 1
29
+ local keys = _keyStacks[_keyDepth]
30
+ if keys then
31
+ return keys
32
+ end
33
+ keys = {}
34
+ _keyStacks[_keyDepth] = keys
35
+ return keys
36
+ end
37
+
38
+ local function releaseKeys(): ()
39
+ _keyDepth -= 1
40
+ end
41
+
42
+ -- Module-level so the mixed-type sort path doesn't allocate a closure per write.
43
+ local function tostringLess(a: any, b: any): boolean
44
+ return tostring(a) < tostring(b)
45
+ end
24
46
 
25
47
  -- Public -----------------------------------------------------------------
26
48
 
@@ -33,24 +55,59 @@ function Map.map(
33
55
  ): Types.InternalCodec<any>
34
56
  local fixedKey = keyCodec._size
35
57
  local fixedValue = valueCodec._size
58
+ local hasUnknown = keyCodec._hasUnknown or valueCodec._hasUnknown
36
59
 
37
- return table.freeze({
60
+ --[[
61
+ Numbers and strings sort by `<` directly; everything else (Instance,
62
+ vector, mixed-type via Auto) routes through tostring. Pinned at codec
63
+ creation so writes don't re-sniff the key type.
64
+ ]]
65
+ local typeCheck = keyCodec._typeCheck
66
+ local canSortDirect = typeCheck == "number" or typeCheck == "string"
67
+
68
+ local codec: Types.InternalCodec<any> = {
38
69
  _isMap = true,
39
70
  _keyCodec = keyCodec,
40
71
  _valueCodec = valueCodec,
41
72
  _maxCount = maxCount,
42
73
 
74
+ --[[
75
+ Sort keys for deterministic wire layout. Without this, two
76
+ structurally-equal maps yield different byte sequences across
77
+ frames, which breaks every downstream byte-equality cache (the
78
+ XOR baseline and deltaMap).
79
+ ]]
43
80
  write = function(ch: Types.ChannelState, value: { [any]: any }): ()
81
+ if typeof(value) ~= "table" then
82
+ Log.error(`expected table, got {typeof(value)}`)
83
+ end
84
+
85
+ local keys = acquireKeys()
44
86
  local count = 0
45
- for _ in value do
87
+ for k in value do
46
88
  count += 1
89
+ keys[count] = k
90
+ end
91
+
92
+ -- Drop tail entries from the prior reuse so table.sort sees only `count` items.
93
+ local prevTail = #keys
94
+ for i = count + 1, prevTail do
95
+ keys[i] = nil
47
96
  end
48
97
 
49
98
  Varint.write(ch, count)
50
99
  if count == 0 then
100
+ releaseKeys()
51
101
  return
52
102
  end
53
103
 
104
+ if canSortDirect then
105
+ table.sort(keys :: { any })
106
+ else
107
+ table.sort(keys, tostringLess)
108
+ end
109
+
110
+ -- Single alloc when both halves are fixed-size.
54
111
  if fixedKey and fixedValue then
55
112
  local entrySize = fixedKey + fixedValue
56
113
  local cursor = ch.cursor
@@ -59,33 +116,53 @@ function Map.map(
59
116
  end
60
117
  end
61
118
 
62
- for k, v in value do
119
+ for i = 1, count do
120
+ local k = keys[i]
63
121
  keyCodec.write(ch, k)
64
- valueCodec.write(ch, v)
122
+ valueCodec.write(ch, value[k])
123
+ keys[i] = nil
65
124
  end
125
+ releaseKeys()
66
126
  end,
67
127
 
68
128
  read = function(src: buffer, pos: number, refs: { Instance }?): ({ [any]: any }, number)
69
129
  local count, lenBytes = Varint.read(src, pos)
70
130
  if maxCount and count > maxCount then
71
- error(`[Lync] Map.read: count {count} exceeds max {maxCount}`)
131
+ Log.error(`count {count} exceeds max {maxCount}`)
132
+ end
133
+
134
+ -- Fixed-size: reject corrupt counts before per-entry decode.
135
+ if fixedKey and fixedValue and count > 0 then
136
+ local entrySize = fixedKey + fixedValue
137
+ local dataStart = pos + lenBytes
138
+ local payloadBytes = count * entrySize
139
+ if payloadBytes > buffer.len(src) - dataStart then
140
+ Log.error(`payload {payloadBytes}B exceeds remaining buffer`)
141
+ end
72
142
  end
73
143
 
74
144
  local result: { [any]: any } = {}
75
145
  local total = lenBytes
76
146
  for i = 1, count do
77
147
  local k, kc = keyCodec.read(src, pos + total, refs)
148
+ if kc == 0 then
149
+ Log.error(`truncated key at index {i}`)
150
+ end
78
151
  total += kc
79
152
  local v, vc = valueCodec.read(src, pos + total, refs)
80
- total += vc
81
- if kc == 0 and vc == 0 then
82
- error(`[Lync] Map.read: zero-byte entry at index {i}`)
153
+ if vc == 0 then
154
+ Log.error(`truncated value at index {i}`)
83
155
  end
156
+ total += vc
84
157
  result[k] = v
85
158
  end
86
159
  return result, total
87
160
  end,
88
- })
161
+ }
162
+ if hasUnknown then
163
+ codec._hasUnknown = true
164
+ end
165
+ return table.freeze(codec)
89
166
  end
90
167
 
91
168
  function Map.deltaMap(
@@ -93,57 +170,11 @@ function Map.deltaMap(
93
170
  valueCodec: Types.InternalCodec<any>,
94
171
  maxCount: number?
95
172
  ): Types.InternalCodec<any>
96
- local deltaId = allocDeltaId()
97
- local innerMap = Map.map(keyCodec, valueCodec, maxCount)
98
-
99
- return table.freeze({
100
- _isDelta = true,
101
-
102
- write = function(ch: Types.ChannelState, value: { [any]: any }): ()
103
- local cache = ch.deltas[deltaId]
104
-
105
- if not cache then
106
- writeByte(ch, DELTA_FULL)
107
-
108
- local scratch = acquireScratch()
109
- innerMap.write(scratch, value)
110
- local snapLen = scratch.cursor
111
-
112
- ch.deltas[deltaId] = { raw = snapshot(scratch.buff, snapLen), len = snapLen }
113
- innerMap.write(ch, value)
114
- releaseScratch()
115
- return
116
- end
117
-
118
- local scratch = acquireScratch()
119
- innerMap.write(scratch, value)
120
- local scratchLen = scratch.cursor
121
-
122
- if
123
- scratchLen == cache.len
124
- and rangeEqual(scratch.buff, 0, cache.raw, 0, scratchLen)
125
- then
126
- writeByte(ch, DELTA_UNCHANGED)
127
- releaseScratch()
128
- return
129
- end
130
-
131
- writeByte(ch, DELTA_FULL)
132
- innerMap.write(ch, value)
133
-
134
- cache.raw = snapshot(scratch.buff, scratchLen)
135
- cache.len = scratchLen
136
- releaseScratch()
137
- end,
138
-
139
- read = function(src: buffer, pos: number, refs: { Instance }?): ({ [any]: any }, number)
140
- if readu8(src, pos) == DELTA_UNCHANGED then
141
- return {}, 1
142
- end
143
- local value, consumed = innerMap.read(src, pos + 1, refs)
144
- return value, 1 + consumed
145
- end,
146
- })
173
+ return Shared.makeUnchangedOrFullDelta(
174
+ Map.map(keyCodec, valueCodec, maxCount),
175
+ allocDeltaId(),
176
+ Baseline
177
+ )
147
178
  end
148
179
 
149
180
  return table.freeze(Map)
@@ -1,14 +1,16 @@
1
1
  --!strict
2
- --!optimize 2
3
- -- Optional codec. 1-byte present/absent flag, value only if present.
2
+ --!native
3
+ -- Optional codec. 1-byte present/absent flag, value only when present.
4
4
 
5
5
  local Channel = require(script.Parent.Parent.Parent.internal.Channel)
6
+ local Log = require(script.Parent.Parent.Parent.util.Log)
6
7
  local Types = require(script.Parent.Parent.Parent.Types)
7
8
 
8
9
  -- Private ----------------------------------------------------------------
9
10
 
10
11
  local writeByte = Channel.writeByte
11
12
  local readu8 = buffer.readu8
13
+ local bufferLen = buffer.len
12
14
 
13
15
  -- Public -----------------------------------------------------------------
14
16
 
@@ -29,6 +31,7 @@ function Optional.optional(inner: Types.InternalCodec<any>): Types.InternalCodec
29
31
  end,
30
32
 
31
33
  read = function(src: buffer, pos: number, refs: { Instance }?): (any, number)
34
+ Log.assert(pos < bufferLen(src), "presence byte missing at end of buffer")
32
35
  if readu8(src, pos) == 0 then
33
36
  return nil, 1
34
37
  end
@@ -37,6 +40,7 @@ function Optional.optional(inner: Types.InternalCodec<any>): Types.InternalCodec
37
40
  end,
38
41
  }
39
42
 
43
+ -- Propagate _hasUnknown so Gate skips schema validation upstream.
40
44
  if inner._hasUnknown then
41
45
  codec._hasUnknown = true
42
46
  end
@@ -1,29 +1,27 @@
1
1
  --!strict
2
2
  --!native
3
- -- Shared helpers for composite codecs: delta flags, scratch pool, bool packing.
3
+ -- Shared composite-codec helpers: delta flags, scratch pool, bool packing.
4
4
 
5
5
  local Base = require(script.Parent.Parent.Base)
6
+ local Buf = require(script.Parent.Parent.Parent.util.Buffer)
7
+ local Channel = require(script.Parent.Parent.Parent.internal.Channel)
8
+ local Log = require(script.Parent.Parent.Parent.util.Log)
6
9
  local Types = require(script.Parent.Parent.Parent.Types)
7
10
 
8
11
  -- Constants --------------------------------------------------------------
9
12
 
10
13
  --[[
11
- Delta encoding flag space, shared across deltaStruct/deltaArray/deltaMap:
12
- 0 UNCHANGED : sender skipped this entry, decoder reuses cache
13
- 1 FULL : full payload follows
14
- 2.. reserved : per-segment / per-key delta encodings (future)
15
-
16
- Struct's per-segment scheme uses [1..segCount] as "single dirty
17
- segment index" then segCount + DELTA_FULL_OFFSET for full and
18
- segCount + DELTA_MULTI_OFFSET for multi-dirty bitmap.
14
+ Delta flag space, shared across deltaStruct/deltaArray/deltaMap:
15
+ 0 UNCHANGED (decoder reuses cache)
16
+ 1 FULL (full payload follows)
17
+ Struct's per-segment scheme uses [1..segCount] as a single-dirty-segment
18
+ index, then segCount + DELTA_FULL_OFFSET / + DELTA_MULTI_OFFSET.
19
19
  ]]
20
20
  local DELTA_UNCHANGED = 0
21
21
  local DELTA_FULL = 1
22
22
  local DELTA_FULL_OFFSET = 1
23
23
  local DELTA_MULTI_OFFSET = 2
24
24
 
25
- local INITIAL_SCRATCH = 1024
26
-
27
25
  -- State ------------------------------------------------------------------
28
26
 
29
27
  local _nextDeltaId = 0
@@ -35,49 +33,37 @@ local _scratchStack: { Types.ChannelState } = {}
35
33
  local alloc = Base.alloc
36
34
  local band = bit32.band
37
35
  local bor = bit32.bor
38
- local bxor = bit32.bxor
39
36
  local lshift = bit32.lshift
40
37
  local readu8 = buffer.readu8
41
- local readu32 = buffer.readu32
42
38
  local writeu8 = buffer.writeu8
43
-
44
- local function newScratch(): Types.ChannelState
45
- return {
46
- buff = buffer.create(INITIAL_SCRATCH),
47
- cursor = 0,
48
- size = INITIAL_SCRATCH,
49
- refs = {},
50
- refCount = 0,
51
- lastId = -1,
52
- countPos = -1,
53
- itemCount = 0,
54
- singleMode = false,
55
- singlePos = 0,
56
- deltas = {},
57
- prevDump = nil,
58
- prevDumpLen = 0,
59
- currentPacket = nil,
60
- }
61
- end
39
+ local bufCopy = buffer.copy
40
+ local rangeEqual = Buf.rangeEqual
41
+ local snapshot = Buf.snapshot
62
42
 
63
43
  -- Public -----------------------------------------------------------------
64
44
 
65
45
  local Shared = {}
66
46
 
67
47
  Shared.DELTA_UNCHANGED = DELTA_UNCHANGED
68
- Shared.DELTA_FULL = DELTA_FULL
69
48
  Shared.DELTA_FULL_OFFSET = DELTA_FULL_OFFSET
70
49
  Shared.DELTA_MULTI_OFFSET = DELTA_MULTI_OFFSET
50
+ Shared.rangeEqual = rangeEqual
51
+ Shared.snapshot = snapshot
71
52
 
72
53
  function Shared.allocDeltaId(): number
73
54
  _nextDeltaId += 1
74
55
  return _nextDeltaId
75
56
  end
76
57
 
58
+ -- 8 bools per byte.
59
+ function Shared.boolBytes(n: number): number
60
+ return (n + 7) // 8
61
+ end
62
+
77
63
  --[[
78
- Acquire a scratch ChannelState. Stack-based so re-entrant codec
79
- serialization (a codec writing into scratch that triggers another
80
- codec's scratch acquire) works without aliasing.
64
+ Stack-based scratch ChannelState pool. Re-entrant codec serialization
65
+ (a codec writing into scratch that triggers another codec's scratch
66
+ acquire) works without aliasing.
81
67
  ]]
82
68
  function Shared.acquireScratch(): Types.ChannelState
83
69
  _scratchDepth += 1
@@ -87,7 +73,7 @@ function Shared.acquireScratch(): Types.ChannelState
87
73
  ch.refCount = 0
88
74
  return ch
89
75
  end
90
- ch = newScratch()
76
+ ch = Channel.create()
91
77
  _scratchStack[_scratchDepth] = ch
92
78
  return ch
93
79
  end
@@ -96,35 +82,9 @@ function Shared.releaseScratch(): ()
96
82
  _scratchDepth -= 1
97
83
  end
98
84
 
99
- function Shared.rangeEqual(a: buffer, offA: number, b: buffer, offB: number, len: number): boolean
100
- local aligned = band(len, -4)
101
- local i = 0
102
- while i < aligned do
103
- if bxor(readu32(a, offA + i), readu32(b, offB + i)) ~= 0 then
104
- return false
105
- end
106
- i += 4
107
- end
108
- while i < len do
109
- if readu8(a, offA + i) ~= readu8(b, offB + i) then
110
- return false
111
- end
112
- i += 1
113
- end
114
- return true
115
- end
116
-
117
- function Shared.snapshot(src: buffer, len: number): buffer
118
- local out = buffer.create(len)
119
- if len > 0 then
120
- buffer.copy(out, 0, src, 0, len)
121
- end
122
- return out
123
- end
124
-
125
85
  --[[
126
- Split a struct schema into (dataKeys, dataCodecs, boolKeys), all
127
- sorted alphabetically for deterministic wire layout.
86
+ Split a struct schema into (dataKeys, dataCodecs, boolKeys), each sorted
87
+ alphabetically for deterministic wire layout.
128
88
  ]]
129
89
  function Shared.extractFields(
130
90
  schema: { [string]: Types.InternalCodec<any> }
@@ -140,9 +100,7 @@ function Shared.extractFields(
140
100
  end
141
101
  end
142
102
 
143
- if #dataKeys == 0 and #boolKeys == 0 then
144
- error("[Lync] Lync.struct: requires at least one field")
145
- end
103
+ Log.assert(#dataKeys > 0 or #boolKeys > 0, "requires at least one field")
146
104
 
147
105
  table.sort(dataKeys)
148
106
  table.sort(boolKeys)
@@ -174,9 +132,9 @@ function Shared.packBools(
174
132
  if cursor + byteCount > ch.size then
175
133
  alloc(ch, byteCount)
176
134
  end
177
- local b = ch.buff
178
135
 
179
136
  local idx = 1
137
+ local b = ch.buff
180
138
  for byteIdx = 0, byteCount - 1 do
181
139
  local packed = 0
182
140
  local remaining = boolCount - idx + 1
@@ -193,6 +151,39 @@ function Shared.packBools(
193
151
  ch.cursor = cursor + byteCount
194
152
  end
195
153
 
154
+ --[[
155
+ Integer-indexed bool-array pack. Split from packBools to skip the
156
+ per-bit string-key getter on the bool-array hot path.
157
+ ]]
158
+ function Shared.packBoolArray(ch: Types.ChannelState, value: { boolean }, count: number): ()
159
+ if count == 0 then
160
+ return
161
+ end
162
+
163
+ local byteCount = (count + 7) // 8
164
+ local cursor = ch.cursor
165
+ if cursor + byteCount > ch.size then
166
+ alloc(ch, byteCount)
167
+ end
168
+
169
+ local idx = 1
170
+ local b = ch.buff
171
+ for byteIdx = 0, byteCount - 1 do
172
+ local packed = 0
173
+ local remaining = count - idx + 1
174
+ local limit = if remaining >= 8 then 8 else remaining
175
+ for bit = 0, limit - 1 do
176
+ if value[idx] then
177
+ packed = bor(packed, lshift(1, bit))
178
+ end
179
+ idx += 1
180
+ end
181
+ writeu8(b, cursor + byteIdx, packed)
182
+ end
183
+
184
+ ch.cursor = cursor + byteCount
185
+ end
186
+
196
187
  function Shared.unpackBools(
197
188
  src: buffer,
198
189
  pos: number,
@@ -218,4 +209,104 @@ function Shared.unpackBools(
218
209
  return byteCount
219
210
  end
220
211
 
212
+ -- Fills `result[1..count]` in place.
213
+ function Shared.unpackBoolArray(
214
+ src: buffer,
215
+ pos: number,
216
+ count: number,
217
+ result: { boolean }
218
+ ): number
219
+ if count == 0 then
220
+ return 0
221
+ end
222
+
223
+ local byteCount = (count + 7) // 8
224
+ local idx = 1
225
+ for byteIdx = 0, byteCount - 1 do
226
+ local byte = readu8(src, pos + byteIdx)
227
+ local remaining = count - idx + 1
228
+ local limit = if remaining >= 8 then 8 else remaining
229
+ for bit = 0, limit - 1 do
230
+ result[idx] = band(byte, lshift(1, bit)) ~= 0
231
+ idx += 1
232
+ end
233
+ end
234
+ return byteCount
235
+ end
236
+
237
+ --[[
238
+ Build a byte-equality delta codec around any inner codec. Wire:
239
+ [DELTA_UNCHANGED] 1 byte
240
+ [DELTA_FULL] <inner-encoded payload> 1 + N bytes
241
+ Used by deltaArray and deltaMap. The FULL path encodes once into scratch
242
+ then bufCopies into the channel — avoids a double encode.
243
+ ]]
244
+ function Shared.makeUnchangedOrFullDelta(
245
+ inner: Types.InternalCodec<any>,
246
+ deltaId: number,
247
+ Baseline: {
248
+ getCache: (number) -> any,
249
+ setCache: (number, any) -> (),
250
+ }
251
+ ): Types.InternalCodec<any>
252
+ return table.freeze({
253
+ _isDelta = true,
254
+
255
+ write = function(ch: Types.ChannelState, value: any): ()
256
+ local scratch = Shared.acquireScratch()
257
+ inner.write(scratch, value)
258
+ local scratchLen = scratch.cursor
259
+
260
+ local cache = ch.deltas[deltaId]
261
+ if
262
+ cache
263
+ and scratchLen == cache.len
264
+ and rangeEqual(scratch.buff, 0, cache.raw, 0, scratchLen)
265
+ then
266
+ local cursor = ch.cursor
267
+ if cursor + 1 > ch.size then
268
+ alloc(ch, 1)
269
+ end
270
+ writeu8(ch.buff, cursor, DELTA_UNCHANGED)
271
+ ch.cursor = cursor + 1
272
+ Shared.releaseScratch()
273
+ return
274
+ end
275
+
276
+ local cursor = ch.cursor
277
+ if cursor + 1 + scratchLen > ch.size then
278
+ alloc(ch, 1 + scratchLen)
279
+ end
280
+ local b = ch.buff
281
+ writeu8(b, cursor, DELTA_FULL)
282
+ if scratchLen > 0 then
283
+ bufCopy(b, cursor + 1, scratch.buff, 0, scratchLen)
284
+ end
285
+ ch.cursor = cursor + 1 + scratchLen
286
+
287
+ local snap = snapshot(scratch.buff, scratchLen)
288
+ if cache then
289
+ cache.raw = snap
290
+ cache.len = scratchLen
291
+ else
292
+ ch.deltas[deltaId] = { raw = snap, len = scratchLen }
293
+ end
294
+ Shared.releaseScratch()
295
+ end,
296
+
297
+ read = function(src: buffer, pos: number, refs: { Instance }?): (any, number)
298
+ if readu8(src, pos) == DELTA_UNCHANGED then
299
+ local cached = Baseline.getCache(deltaId)
300
+ if not cached then
301
+ Log.error("UNCHANGED flag before any FULL frame; baseline missing")
302
+ end
303
+ return cached, 1
304
+ end
305
+ local value, consumed = inner.read(src, pos + 1, refs)
306
+ Baseline.setCache(deltaId, value)
307
+ return value, 1 + consumed
308
+ end,
309
+ })
310
+ end
311
+
221
312
  return table.freeze(Shared)