@axlsdk/studio 0.17.5 → 0.17.7
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +7 -2
- package/dist/{chunk-LLJHLJ63.js → chunk-WUCCIBQ6.js} +187 -117
- package/dist/chunk-WUCCIBQ6.js.map +1 -0
- package/dist/cli.cjs +190 -120
- package/dist/cli.cjs.map +1 -1
- package/dist/cli.js +1 -1
- package/dist/{connection-manager-DAuqk9lM.d.cts → connection-manager-8TQqoUtk.d.cts} +11 -0
- package/dist/{connection-manager-DAuqk9lM.d.ts → connection-manager-8TQqoUtk.d.ts} +11 -0
- package/dist/middleware.cjs +189 -119
- package/dist/middleware.cjs.map +1 -1
- package/dist/middleware.d.cts +1 -1
- package/dist/middleware.d.ts +1 -1
- package/dist/middleware.js +1 -1
- package/dist/server/index.cjs +186 -116
- package/dist/server/index.cjs.map +1 -1
- package/dist/server/index.d.cts +5 -2
- package/dist/server/index.d.ts +5 -2
- package/dist/server/index.js +1 -1
- package/package.json +4 -4
- package/dist/chunk-LLJHLJ63.js.map +0 -1
package/dist/cli.js
CHANGED
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@@ -149,6 +149,17 @@ declare class ConnectionManager {
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remove(ws: BroadcastTarget): void;
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/** Subscribe a connection to a channel. Replays buffered events for execution channels. */
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subscribe(ws: BroadcastTarget, channel: string): void;
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/** Drop the replay buffer for a channel immediately (cancels any pending
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* TTL timer). Used by the executions DELETE route to scrub buffered
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* events when an operator runs a GDPR delete — otherwise events for the
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* deleted execution remain replayable to late subscribers for up to
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* `BUFFER_TTL_MS` after stream completion. No-op when no buffer exists.
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*/
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clearChannelBuffer(channel: string): void;
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/** @internal Inspection hook for tests — returns whether a replay buffer
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* currently exists for `channel`. Not part of the public API; embedders
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* should not rely on it. */
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_hasReplayBuffer(channel: string): boolean;
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/** Unsubscribe a connection from a channel. */
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unsubscribe(ws: BroadcastTarget, channel: string): void;
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/** Broadcast data to all subscribers of a channel. Buffers events for execution channels. */
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@@ -149,6 +149,17 @@ declare class ConnectionManager {
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149
149
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remove(ws: BroadcastTarget): void;
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150
150
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/** Subscribe a connection to a channel. Replays buffered events for execution channels. */
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151
151
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subscribe(ws: BroadcastTarget, channel: string): void;
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152
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+
/** Drop the replay buffer for a channel immediately (cancels any pending
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153
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+
* TTL timer). Used by the executions DELETE route to scrub buffered
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154
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+
* events when an operator runs a GDPR delete — otherwise events for the
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155
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+
* deleted execution remain replayable to late subscribers for up to
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156
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* `BUFFER_TTL_MS` after stream completion. No-op when no buffer exists.
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157
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*/
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clearChannelBuffer(channel: string): void;
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/** @internal Inspection hook for tests — returns whether a replay buffer
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160
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+
* currently exists for `channel`. Not part of the public API; embedders
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161
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* should not rely on it. */
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+
_hasReplayBuffer(channel: string): boolean;
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/** Unsubscribe a connection from a channel. */
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unsubscribe(ws: BroadcastTarget, channel: string): void;
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/** Broadcast data to all subscribers of a channel. Buffers events for execution channels. */
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