@aws-sdk/client-mediaconvert 3.504.0 → 3.507.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist-cjs/index.js +88 -1002
- package/dist-es/models/models_0.js +10 -10
- package/dist-es/protocols/Aws_restJson1.js +84 -998
- package/dist-types/commands/CreateJobCommand.d.ts +10 -2
- package/dist-types/commands/CreateJobTemplateCommand.d.ts +10 -2
- package/dist-types/commands/CreatePresetCommand.d.ts +4 -0
- package/dist-types/commands/DescribeEndpointsCommand.d.ts +2 -0
- package/dist-types/commands/GetJobCommand.d.ts +5 -1
- package/dist-types/commands/GetJobTemplateCommand.d.ts +5 -1
- package/dist-types/commands/GetPresetCommand.d.ts +2 -0
- package/dist-types/commands/ListJobTemplatesCommand.d.ts +5 -1
- package/dist-types/commands/ListJobsCommand.d.ts +5 -1
- package/dist-types/commands/ListPresetsCommand.d.ts +2 -0
- package/dist-types/commands/UpdateJobTemplateCommand.d.ts +10 -2
- package/dist-types/commands/UpdatePresetCommand.d.ts +4 -0
- package/dist-types/models/models_0.d.ts +63 -53
- package/dist-types/models/models_2.d.ts +4 -0
- package/dist-types/ts3.4/models/models_0.d.ts +20 -18
- package/package.json +3 -3
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@@ -295,7 +295,7 @@ export interface AacSettings {
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Bitrate?: number;
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/**
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* @public
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*
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* AAC Profile.
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*/
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CodecProfile?: AacCodecProfile;
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/**
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@@ -305,7 +305,7 @@ export interface AacSettings {
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CodingMode?: AacCodingMode;
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/**
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* @public
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*
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* Rate Control Mode.
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*/
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RateControlMode?: AacRateControlMode;
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/**
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@@ -315,7 +315,7 @@ export interface AacSettings {
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RawFormat?: AacRawFormat;
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/**
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* @public
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* Specify the
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* Specify the Sample rate in Hz. Valid sample rates depend on the Profile and Coding mode that you select. The following list shows valid sample rates for each Profile and Coding mode. * LC Profile, Coding mode 1.0, 2.0, and Receiver Mix: 8000, 12000, 16000, 22050, 24000, 32000, 44100, 48000, 88200, 96000. * LC Profile, Coding mode 5.1: 32000, 44100, 48000, 96000. * HEV1 Profile, Coding mode 1.0 and Receiver Mix: 22050, 24000, 32000, 44100, 48000. * HEV1 Profile, Coding mode 2.0 and 5.1: 32000, 44100, 48000, 96000. * HEV2 Profile, Coding mode 2.0: 22050, 24000, 32000, 44100, 48000.
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*/
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SampleRate?: number;
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/**
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@@ -325,7 +325,7 @@ export interface AacSettings {
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Specification?: AacSpecification;
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/**
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* @public
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*
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* VBR Quality Level - Only used if rate_control_mode is VBR.
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*/
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VbrQuality?: AacVbrQuality;
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}
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@@ -1526,6 +1526,16 @@ export interface ChannelMapping {
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* Use Manual audio remixing to adjust audio levels for each audio channel in each output of your job. With audio remixing, you can output more or fewer audio channels than your input audio source provides.
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*/
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export interface RemixSettings {
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/**
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* @public
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* Optionally specify the channel in your input that contains your audio description audio signal. MediaConvert mixes your audio signal across all output channels, while reducing their volume according to your data stream. When you specify an audio description audio channel, you must also specify an audio description data channel. For more information about audio description signals, see the BBC WHP 198 and 051 white papers.
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*/
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AudioDescriptionAudioChannel?: number;
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/**
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* @public
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* Optionally specify the channel in your input that contains your audio description data stream. MediaConvert mixes your audio signal across all output channels, while reducing their volume according to your data stream. When you specify an audio description data channel, you must also specify an audio description audio channel. For more information about audio description signals, see the BBC WHP 198 and 051 white papers.
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*/
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AudioDescriptionDataChannel?: number;
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/**
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* @public
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* Channel mapping contains the group of fields that hold the remixing value for each channel, in dB. Specify remix values to indicate how much of the content from your input audio channel you want in your output audio channels. Each instance of the InputChannels or InputChannelsFineTune array specifies these values for one output channel. Use one instance of this array for each output channel. In the console, each array corresponds to a column in the graphical depiction of the mapping matrix. The rows of the graphical matrix correspond to input channels. Valid values are within the range from -60 (mute) through 6. A setting of 0 passes the input channel unchanged to the output channel (no attenuation or amplification). Use InputChannels or InputChannelsFineTune to specify your remix values. Don't use both.
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*/
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SelectedOutputs?: string[];
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}
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/**
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* @public
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* @enum
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*/
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export declare const ColorSpace: {
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readonly FOLLOW: "FOLLOW";
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readonly HDR10: "HDR10";
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readonly HLG_2020: "HLG_2020";
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readonly P3D65_HDR: "P3D65_HDR";
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readonly P3D65_SDR: "P3D65_SDR";
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readonly P3DCI: "P3DCI";
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readonly REC_601: "REC_601";
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readonly REC_709: "REC_709";
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};
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/**
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* @public
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*/
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export type ColorSpace = (typeof ColorSpace)[keyof typeof ColorSpace];
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/**
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* @public
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* Custom 3D lut settings
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*/
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export interface ColorConversion3DLUTSetting {
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/**
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* @public
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* Specify the input file S3, HTTP, or HTTPS URL for your 3D LUT .cube file. Note that MediaConvert accepts 3D LUT files up to 8MB in size.
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*/
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FileInput?: string;
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/**
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* @public
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* Specify which inputs use this 3D LUT, according to their color space.
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*/
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InputColorSpace?: ColorSpace;
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/**
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* @public
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* Specify which inputs use this 3D LUT, according to their luminance. To apply this 3D LUT to HDR10 or P3D65 (HDR) inputs with a specific mastering luminance: Enter an integer from 0 to 2147483647, corresponding to the input's Maximum luminance value. To apply this 3D LUT to any input regardless of its luminance: Leave blank, or enter 0.
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*/
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InputMasteringLuminance?: number;
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/**
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* @public
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* Specify which outputs use this 3D LUT, according to their color space.
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*/
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OutputColorSpace?: ColorSpace;
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/**
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* @public
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* Specify which outputs use this 3D LUT, according to their luminance. To apply this 3D LUT to HDR10 or P3D65 (HDR) outputs with a specific luminance: Enter an integer from 0 to 2147483647, corresponding to the output's luminance. To apply this 3D LUT to any output regardless of its luminance: Leave blank, or enter 0.
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*/
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OutputMasteringLuminance?: number;
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}
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/**
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* @public
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* Specify the details for each additional DASH manifest that you want the service to generate for this output group. Each manifest can reference a different subset of outputs in the group.
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* @public
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export type AlphaBehavior = (typeof AlphaBehavior)[keyof typeof AlphaBehavior];
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/**
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* @public
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* @enum
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*/
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export declare const ColorSpace: {
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readonly FOLLOW: "FOLLOW";
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readonly HDR10: "HDR10";
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readonly HLG_2020: "HLG_2020";
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readonly P3D65_HDR: "P3D65_HDR";
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readonly P3D65_SDR: "P3D65_SDR";
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readonly P3DCI: "P3DCI";
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readonly REC_601: "REC_601";
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readonly REC_709: "REC_709";
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};
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export type ColorSpace = (typeof ColorSpace)[keyof typeof ColorSpace];
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AvailBlankingImage?: string;
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}
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* Custom 3D lut settings
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export interface ColorConversion3DLUTSetting {
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* Specify the input file S3, HTTP, or HTTPS URL for your 3D LUT .cube file. Note that MediaConvert accepts 3D LUT files up to 8MB in size.
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* Specify which inputs use this 3D LUT, according to their color space.
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* Specify which inputs use this 3D LUT, according to their luminance. To apply this 3D LUT to HDR10 or P3D65 (HDR) inputs with a specific mastering luminance: Enter an integer from 0 to 2147483647, corresponding to the input's Maximum luminance value. To apply this 3D LUT to any input regardless of its luminance: Leave blank, or enter 0.
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* Specify which outputs use this 3D LUT, according to their luminance. To apply this 3D LUT to HDR10 or P3D65 (HDR) outputs with a specific luminance: Enter an integer from 0 to 2147483647, corresponding to the output's luminance. To apply this 3D LUT to any output regardless of its luminance: Leave blank, or enter 0.
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}
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* ESAM ManifestConfirmConditionNotification defined by OC-SP-ESAM-API-I03-131025.
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export type DescribeEndpointsMode = (typeof DescribeEndpointsMode)[keyof typeof DescribeEndpointsMode];
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/**
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*
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export interface DescribeEndpointsRequest {
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* @deprecated
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*
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* Optional field, defaults to DEFAULT. Specify DEFAULT for this operation to return your endpoints if any exist, or to create an endpoint for you and return it if one doesn't already exist. Specify GET_ONLY to return your endpoints if any exist, or an empty list if none exist.
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Mode?: DescribeEndpointsMode;
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export interface RemixSettings {
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export declare const ColorSpace: {
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readonly HLG_2020: "HLG_2020";
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readonly P3D65_HDR: "P3D65_HDR";
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readonly P3D65_SDR: "P3D65_SDR";
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readonly P3DCI: "P3DCI";
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readonly REC_601: "REC_601";
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};
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export type ColorSpace = (typeof ColorSpace)[keyof typeof ColorSpace];
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export interface ColorConversion3DLUTSetting {
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InputColorSpace?: ColorSpace;
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InputMasteringLuminance?: number;
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}
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package/package.json
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{
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"name": "@aws-sdk/client-mediaconvert",
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"description": "AWS SDK for JavaScript Mediaconvert Client for Node.js, Browser and React Native",
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"version": "3.
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"version": "3.507.0",
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"build": "concurrently 'yarn:build:cjs' 'yarn:build:es' 'yarn:build:types'",
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"dependencies": {
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"@aws-crypto/sha256-browser": "3.0.0",
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"@aws-sdk/client-sts": "3.
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"@aws-sdk/client-sts": "3.507.0",
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-
"@aws-sdk/credential-provider-node": "3.
|
|
25
|
+
"@aws-sdk/credential-provider-node": "3.507.0",
|
|
26
26
|
"@aws-sdk/middleware-host-header": "3.502.0",
|
|
27
27
|
"@aws-sdk/middleware-logger": "3.502.0",
|
|
28
28
|
"@aws-sdk/middleware-recursion-detection": "3.502.0",
|