@aws-sdk/client-gameliftstreams 3.774.0 → 3.775.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +4 -5
- package/dist-cjs/GameLiftStreamsClient.js +2 -1
- package/dist-cjs/auth/httpAuthSchemeProvider.js +1 -3
- package/dist-cjs/endpoint/EndpointParameters.js +2 -3
- package/dist-cjs/runtimeExtensions.js +2 -14
- package/dist-es/GameLiftStreamsClient.js +2 -1
- package/dist-es/auth/httpAuthSchemeProvider.js +1 -3
- package/dist-es/endpoint/EndpointParameters.js +2 -3
- package/dist-es/runtimeExtensions.js +2 -14
- package/dist-types/GameLiftStreams.d.ts +4 -5
- package/dist-types/GameLiftStreamsClient.d.ts +4 -5
- package/dist-types/commands/AddStreamGroupLocationsCommand.d.ts +10 -14
- package/dist-types/commands/AssociateApplicationsCommand.d.ts +7 -9
- package/dist-types/commands/CreateApplicationCommand.d.ts +16 -22
- package/dist-types/commands/CreateStreamGroupCommand.d.ts +20 -18
- package/dist-types/commands/CreateStreamSessionConnectionCommand.d.ts +17 -26
- package/dist-types/commands/DeleteApplicationCommand.d.ts +18 -24
- package/dist-types/commands/DeleteStreamGroupCommand.d.ts +8 -9
- package/dist-types/commands/DisassociateApplicationsCommand.d.ts +10 -12
- package/dist-types/commands/ExportStreamSessionFilesCommand.d.ts +16 -16
- package/dist-types/commands/GetApplicationCommand.d.ts +6 -9
- package/dist-types/commands/GetStreamGroupCommand.d.ts +6 -9
- package/dist-types/commands/GetStreamSessionCommand.d.ts +6 -9
- package/dist-types/commands/ListApplicationsCommand.d.ts +6 -9
- package/dist-types/commands/ListStreamGroupsCommand.d.ts +6 -9
- package/dist-types/commands/ListStreamSessionsByAccountCommand.d.ts +7 -8
- package/dist-types/commands/ListStreamSessionsCommand.d.ts +6 -8
- package/dist-types/commands/ListTagsForResourceCommand.d.ts +8 -12
- package/dist-types/commands/RemoveStreamGroupLocationsCommand.d.ts +9 -12
- package/dist-types/commands/StartStreamSessionCommand.d.ts +11 -9
- package/dist-types/commands/TagResourceCommand.d.ts +9 -12
- package/dist-types/commands/TerminateStreamSessionCommand.d.ts +7 -10
- package/dist-types/commands/UntagResourceCommand.d.ts +6 -8
- package/dist-types/commands/UpdateApplicationCommand.d.ts +4 -6
- package/dist-types/commands/UpdateStreamGroupCommand.d.ts +11 -16
- package/dist-types/index.d.ts +4 -5
- package/dist-types/models/models_0.d.ts +289 -428
- package/package.json +34 -34
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@@ -27,10 +27,9 @@ declare const TerminateStreamSessionCommand_base: {
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getEndpointParameterInstructions(): import("@smithy/middleware-endpoint").EndpointParameterInstructions;
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};
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/**
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* <p>Permanently terminates an active stream session. When called, the stream session
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* status
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*
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* <code>ACTIVATING</code> status, an exception is thrown.</p>
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* <p>Permanently terminates an active stream session. When called, the stream session status changes to <code>TERMINATING</code>. You can
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* terminate a stream session in any status except <code>ACTIVATING</code>. If the stream session is in <code>ACTIVATING</code> status, an
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* exception is thrown.</p>
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* @example
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* Use a bare-bones client and the command you need to make an API call.
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* ```javascript
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@@ -54,8 +53,7 @@ declare const TerminateStreamSessionCommand_base: {
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* @see {@link GameLiftStreamsClientResolvedConfig | config} for GameLiftStreamsClient's `config` shape.
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*
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* @throws {@link AccessDeniedException} (client fault)
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* <p>You don't have the required permissions to access this Amazon GameLift Streams resource. Correct the
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* permissions before you try again.</p>
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* <p>You don't have the required permissions to access this Amazon GameLift Streams resource. Correct the permissions before you try again.</p>
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*
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* @throws {@link InternalServerException} (server fault)
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* <p>The service encountered an internal error and is unable to complete the request.</p>
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* <p>The resource specified in the request was not found. Correct the request before you try again.</p>
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*
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* @throws {@link ThrottlingException} (client fault)
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* <p>The request was denied due to request throttling. Retry the request after the
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* suggested wait time.</p>
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* <p>The request was denied due to request throttling. Retry the request after the suggested wait time.</p>
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*
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* @throws {@link ValidationException} (client fault)
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* <p>One or more parameter values in the request fail to satisfy the specified constraints.
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*
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* <p>One or more parameter values in the request fail to satisfy the specified constraints. Correct the invalid parameter values before
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* retrying the request.</p>
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*
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* @throws {@link GameLiftStreamsServiceException}
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* <p>Base exception class for all service exceptions from GameLiftStreams service.</p>
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@@ -27,8 +27,8 @@ declare const UntagResourceCommand_base: {
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getEndpointParameterInstructions(): import("@smithy/middleware-endpoint").EndpointParameterInstructions;
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};
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/**
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* <p>Removes one or more tags from a Amazon GameLift Streams resource. To remove tags, specify the Amazon GameLift Streams resource and a list of
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*
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* <p>Removes one or more tags from a Amazon GameLift Streams resource. To remove tags, specify the Amazon GameLift Streams resource and a list of one or more tags to
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* remove.</p>
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* @example
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* Use a bare-bones client and the command you need to make an API call.
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* ```javascript
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* @see {@link GameLiftStreamsClientResolvedConfig | config} for GameLiftStreamsClient's `config` shape.
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*
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* @throws {@link AccessDeniedException} (client fault)
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* <p>You don't have the required permissions to access this Amazon GameLift Streams resource. Correct the
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* permissions before you try again.</p>
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* <p>You don't have the required permissions to access this Amazon GameLift Streams resource. Correct the permissions before you try again.</p>
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*
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* @throws {@link InternalServerException} (server fault)
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* <p>The service encountered an internal error and is unable to complete the request.</p>
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*
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* @throws {@link ThrottlingException} (client fault)
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* <p>The request was denied due to request throttling. Retry the request after the
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* suggested wait time.</p>
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* <p>The request was denied due to request throttling. Retry the request after the suggested wait time.</p>
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*
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* @throws {@link ValidationException} (client fault)
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* <p>One or more parameter values in the request fail to satisfy the specified constraints.
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*
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* <p>One or more parameter values in the request fail to satisfy the specified constraints. Correct the invalid parameter values before
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* retrying the request.</p>
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*
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* @throws {@link GameLiftStreamsServiceException}
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* <p>Base exception class for all service exceptions from GameLiftStreams service.</p>
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* @see {@link GameLiftStreamsClientResolvedConfig | config} for GameLiftStreamsClient's `config` shape.
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*
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* @throws {@link AccessDeniedException} (client fault)
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* <p>You don't have the required permissions to access this Amazon GameLift Streams resource. Correct the
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* permissions before you try again.</p>
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* <p>You don't have the required permissions to access this Amazon GameLift Streams resource. Correct the permissions before you try again.</p>
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*
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* @throws {@link InternalServerException} (server fault)
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* <p>The service encountered an internal error and is unable to complete the request.</p>
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*
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* @throws {@link ThrottlingException} (client fault)
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* suggested wait time.</p>
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* <p>The request was denied due to request throttling. Retry the request after the suggested wait time.</p>
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*
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* @throws {@link ValidationException} (client fault)
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*
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* retrying the request.</p>
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*
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* @throws {@link GameLiftStreamsServiceException}
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* <p>Base exception class for all service exceptions from GameLiftStreams service.</p>
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getEndpointParameterInstructions(): import("@smithy/middleware-endpoint").EndpointParameterInstructions;
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};
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/**
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* <p>
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*
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* can change the description, the set of locations, and the requested capacity of a stream group per location. If you want to change the stream class, create a new stream group.
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* </p>
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* <p> Updates the configuration settings for an Amazon GameLift Streams stream group resource. You can change the description, the set of locations, and
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* the requested capacity of a stream group per location. If you want to change the stream class, create a new stream group. </p>
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* <p>
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* Stream capacity represents the number of concurrent streams that can be active at a time. You set stream capacity per location, per stream group. There are two types of capacity: always-on and on-demand:
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* </p>
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* </p>
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* </li>
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* </ul>
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* <p>To update a stream group, specify the stream group's Amazon Resource Name (ARN) and provide the new values. If
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*
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* group.</p>
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* <p>To update a stream group, specify the stream group's Amazon Resource Name (ARN) and provide the new values. If the request is successful, Amazon GameLift Streams returns the
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* complete updated metadata for the stream group.</p>
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* @example
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* Use a bare-bones client and the command you need to make an API call.
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* ```javascript
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* @throws {@link AccessDeniedException} (client fault)
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* permissions before you try again.</p>
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* <p>You don't have the required permissions to access this Amazon GameLift Streams resource. Correct the permissions before you try again.</p>
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* conflict before retrying this request.</p>
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* retrying the request.</p>
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* <p>Base exception class for all service exceptions from GameLiftStreams service.</p>
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package/dist-types/index.d.ts
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/**
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* <fullname>Amazon GameLift Streams</fullname>
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* <p>Amazon GameLift Streams provides a global cloud solution for content streaming experiences. Use Amazon GameLift Streams
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* Amazon Web Services SDK, the Command Line Interface (AWS CLI), or by making direct REST calls through HTTPS.</p>
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* <p>Amazon GameLift Streams provides a global cloud solution for content streaming experiences. Use Amazon GameLift Streams tools to upload and configure content for
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* streaming, deploy and scale computing resources to host streams, and manage stream session placement to meet customer demand.</p>
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* <p>This Reference Guide describes the Amazon GameLift Streams service API. You can use the API through the Amazon Web Services SDK, the Command Line Interface (AWS CLI), or by making
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* direct REST calls through HTTPS.</p>
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* <p>See the <i>Amazon GameLift Streams Developer Guide</i> for more information on how Amazon GameLift Streams works and how to work with it.</p>
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*
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* @packageDocumentation
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