@aws-sdk/client-gameliftstreams 3.1003.0 → 3.1004.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist-cjs/index.js CHANGED
@@ -650,6 +650,7 @@ const ApplicationStatus = {
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  const ApplicationStatusReason = {
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  ACCESS_DENIED: "accessDenied",
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  INTERNAL_ERROR: "internalError",
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+ SOURCE_MODIFIED: "sourceModified",
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  };
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  const RuntimeEnvironmentType = {
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  PROTON: "PROTON",
@@ -667,11 +668,15 @@ const StreamClass = {
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  gen5n_high: "gen5n_high",
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  gen5n_ultra: "gen5n_ultra",
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  gen5n_win2022: "gen5n_win2022",
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+ gen6e_pro: "gen6e_pro",
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+ gen6e_pro_win2022: "gen6e_pro_win2022",
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  gen6n_high: "gen6n_high",
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  gen6n_medium: "gen6n_medium",
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+ gen6n_medium_win2022: "gen6n_medium_win2022",
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  gen6n_pro: "gen6n_pro",
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  gen6n_pro_win2022: "gen6n_pro_win2022",
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  gen6n_small: "gen6n_small",
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+ gen6n_small_win2022: "gen6n_small_win2022",
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  gen6n_ultra: "gen6n_ultra",
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  gen6n_ultra_win2022: "gen6n_ultra_win2022",
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  };
@@ -14,6 +14,7 @@ export const ApplicationStatus = {
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  export const ApplicationStatusReason = {
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  ACCESS_DENIED: "accessDenied",
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  INTERNAL_ERROR: "internalError",
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+ SOURCE_MODIFIED: "sourceModified",
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  };
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  export const RuntimeEnvironmentType = {
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  PROTON: "PROTON",
@@ -31,11 +32,15 @@ export const StreamClass = {
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  gen5n_high: "gen5n_high",
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  gen5n_ultra: "gen5n_ultra",
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  gen5n_win2022: "gen5n_win2022",
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+ gen6e_pro: "gen6e_pro",
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+ gen6e_pro_win2022: "gen6e_pro_win2022",
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  gen6n_high: "gen6n_high",
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  gen6n_medium: "gen6n_medium",
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+ gen6n_medium_win2022: "gen6n_medium_win2022",
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  gen6n_pro: "gen6n_pro",
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  gen6n_pro_win2022: "gen6n_pro_win2022",
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  gen6n_small: "gen6n_small",
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+ gen6n_small_win2022: "gen6n_small_win2022",
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  gen6n_ultra: "gen6n_ultra",
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  gen6n_ultra_win2022: "gen6n_ultra_win2022",
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  };
@@ -70,7 +70,7 @@ declare const CreateApplicationCommand_base: {
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  * // ApplicationSourceUri: "STRING_VALUE",
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  * // Id: "STRING_VALUE",
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  * // Status: "INITIALIZED" || "PROCESSING" || "READY" || "DELETING" || "ERROR",
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- * // StatusReason: "internalError" || "accessDenied",
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+ * // StatusReason: "internalError" || "accessDenied" || "sourceModified",
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  * // ReplicationStatuses: [ // ReplicationStatuses
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  * // { // ReplicationStatus
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  * // Location: "STRING_VALUE",
@@ -38,7 +38,7 @@ declare const CreateStreamGroupCommand_base: {
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  * const client = new GameLiftStreamsClient(config);
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  * const input = { // CreateStreamGroupInput
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  * Description: "STRING_VALUE", // required
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- * StreamClass: "gen4n_high" || "gen4n_ultra" || "gen4n_win2022" || "gen5n_high" || "gen5n_ultra" || "gen5n_win2022" || "gen6n_small" || "gen6n_medium" || "gen6n_high" || "gen6n_ultra" || "gen6n_ultra_win2022" || "gen6n_pro" || "gen6n_pro_win2022", // required
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+ * StreamClass: "gen4n_high" || "gen4n_ultra" || "gen4n_win2022" || "gen5n_high" || "gen5n_ultra" || "gen5n_win2022" || "gen6n_small" || "gen6n_medium" || "gen6n_high" || "gen6n_ultra" || "gen6n_ultra_win2022" || "gen6n_pro" || "gen6n_pro_win2022" || "gen6n_small_win2022" || "gen6n_medium_win2022" || "gen6e_pro" || "gen6e_pro_win2022", // required
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  * DefaultApplicationIdentifier: "STRING_VALUE",
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  * LocationConfigurations: [ // LocationConfigurations
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  * { // LocationConfiguration
@@ -76,7 +76,7 @@ declare const CreateStreamGroupCommand_base: {
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  * // IdleCapacity: Number("int"),
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  * // },
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  * // ],
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- * // StreamClass: "gen4n_high" || "gen4n_ultra" || "gen4n_win2022" || "gen5n_high" || "gen5n_ultra" || "gen5n_win2022" || "gen6n_small" || "gen6n_medium" || "gen6n_high" || "gen6n_ultra" || "gen6n_ultra_win2022" || "gen6n_pro" || "gen6n_pro_win2022",
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+ * // StreamClass: "gen4n_high" || "gen4n_ultra" || "gen4n_win2022" || "gen5n_high" || "gen5n_ultra" || "gen5n_win2022" || "gen6n_small" || "gen6n_medium" || "gen6n_high" || "gen6n_ultra" || "gen6n_ultra_win2022" || "gen6n_pro" || "gen6n_pro_win2022" || "gen6n_small_win2022" || "gen6n_medium_win2022" || "gen6e_pro" || "gen6e_pro_win2022",
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  * // Id: "STRING_VALUE",
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  * // Status: "ACTIVATING" || "UPDATING_LOCATIONS" || "ACTIVE" || "ACTIVE_WITH_ERRORS" || "ERROR" || "DELETING" || "EXPIRED",
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  * // StatusReason: "internalError" || "noAvailableInstances",
@@ -56,7 +56,7 @@ declare const GetApplicationCommand_base: {
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  * // ApplicationSourceUri: "STRING_VALUE",
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  * // Id: "STRING_VALUE",
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  * // Status: "INITIALIZED" || "PROCESSING" || "READY" || "DELETING" || "ERROR",
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- * // StatusReason: "internalError" || "accessDenied",
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+ * // StatusReason: "internalError" || "accessDenied" || "sourceModified",
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  * // ReplicationStatuses: [ // ReplicationStatuses
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  * // { // ReplicationStatus
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  * // Location: "STRING_VALUE",
@@ -61,7 +61,7 @@ declare const GetStreamGroupCommand_base: {
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  * // IdleCapacity: Number("int"),
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  * // },
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  * // ],
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- * // StreamClass: "gen4n_high" || "gen4n_ultra" || "gen4n_win2022" || "gen5n_high" || "gen5n_ultra" || "gen5n_win2022" || "gen6n_small" || "gen6n_medium" || "gen6n_high" || "gen6n_ultra" || "gen6n_ultra_win2022" || "gen6n_pro" || "gen6n_pro_win2022",
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+ * // StreamClass: "gen4n_high" || "gen4n_ultra" || "gen4n_win2022" || "gen5n_high" || "gen5n_ultra" || "gen5n_win2022" || "gen6n_small" || "gen6n_medium" || "gen6n_high" || "gen6n_ultra" || "gen6n_ultra_win2022" || "gen6n_pro" || "gen6n_pro_win2022" || "gen6n_small_win2022" || "gen6n_medium_win2022" || "gen6e_pro" || "gen6e_pro_win2022",
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  * // Id: "STRING_VALUE",
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  * // Status: "ACTIVATING" || "UPDATING_LOCATIONS" || "ACTIVE" || "ACTIVE_WITH_ERRORS" || "ERROR" || "DELETING" || "EXPIRED",
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  * // StatusReason: "internalError" || "noAvailableInstances",
@@ -52,7 +52,7 @@ declare const ListStreamGroupsCommand_base: {
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  * // Id: "STRING_VALUE",
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  * // Arn: "STRING_VALUE",
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  * // },
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- * // StreamClass: "gen4n_high" || "gen4n_ultra" || "gen4n_win2022" || "gen5n_high" || "gen5n_ultra" || "gen5n_win2022" || "gen6n_small" || "gen6n_medium" || "gen6n_high" || "gen6n_ultra" || "gen6n_ultra_win2022" || "gen6n_pro" || "gen6n_pro_win2022",
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+ * // StreamClass: "gen4n_high" || "gen4n_ultra" || "gen4n_win2022" || "gen5n_high" || "gen5n_ultra" || "gen5n_win2022" || "gen6n_small" || "gen6n_medium" || "gen6n_high" || "gen6n_ultra" || "gen6n_ultra_win2022" || "gen6n_pro" || "gen6n_pro_win2022" || "gen6n_small_win2022" || "gen6n_medium_win2022" || "gen6e_pro" || "gen6e_pro_win2022",
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  * // Status: "ACTIVATING" || "UPDATING_LOCATIONS" || "ACTIVE" || "ACTIVE_WITH_ERRORS" || "ERROR" || "DELETING" || "EXPIRED",
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  * // CreatedAt: new Date("TIMESTAMP"),
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  * // LastUpdatedAt: new Date("TIMESTAMP"),
@@ -27,7 +27,7 @@ declare const StartStreamSessionCommand_base: {
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  getEndpointParameterInstructions(): import("@smithy/middleware-endpoint").EndpointParameterInstructions;
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  };
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  /**
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- * <p> This action initiates a new stream session and outputs connection information that clients can use to access the stream. A stream session refers to an instance of a stream that Amazon GameLift Streams transmits from the server to the end-user. A stream session runs on a compute resource that a stream group has allocated. The start stream session process works as follows: </p> <ol> <li> <p>Prerequisites:</p> <ul> <li> <p>You must have a stream group in <code>ACTIVE</code> status</p> </li> <li> <p>You must have idle or on-demand capacity in a stream group in the location you want to stream from</p> </li> <li> <p>You must have at least one application associated to the stream group (use <a href="https://docs.aws.amazon.com/gameliftstreams/latest/apireference/API_AssociateApplications.html">AssociateApplications</a> if needed)</p> </li> </ul> </li> <li> <p>Start stream request:</p> <ul> <li> <p>Your backend server calls <b>StartStreamSession</b> to initiate connection</p> </li> <li> <p>Amazon GameLift Streams creates the stream session resource, assigns an Amazon Resource Name (ARN) value, and begins searching for available stream capacity to run the stream</p> </li> <li> <p>Session transitions to <code>ACTIVATING</code> status</p> </li> </ul> </li> <li> <p>Placement completion:</p> <ul> <li> <p>If Amazon GameLift Streams is successful in finding capacity for the stream, the stream session status changes to <code>ACTIVE</code> status and <b>StartStreamSession</b> returns stream connection information</p> </li> <li> <p>If Amazon GameLift Streams was not successful in finding capacity within the placement timeout period (defined according to the capacity type and platform type), the stream session status changes to <code>ERROR</code> status and <b>StartStreamSession</b> returns a <code>StatusReason</code> of <code>placementTimeout</code> </p> </li> </ul> </li> <li> <p>Connection completion:</p> <ul> <li> <p>Provide the new connection information to the requesting client</p> </li> <li> <p>Client must establish connection within <code>ConnectionTimeoutSeconds</code> (specified in <b>StartStreamSession</b> parameters)</p> </li> <li> <p>Session terminates automatically if client fails to connect in time</p> </li> </ul> </li> </ol> <p>For more information about the stream session lifecycle, see <a href="https://docs.aws.amazon.com/gameliftstreams/latest/developerguide/stream-sessions.html">Stream sessions</a> in the <i>Amazon GameLift Streams Developer Guide</i>.</p> <p>Timeouts to be aware of that affect a stream session:</p> <ul> <li> <p> <b>Placement timeout</b>: The amount of time that Amazon GameLift Streams has to find capacity for a stream request. Placement timeout varies based on the capacity type used to fulfill your stream request:</p> <ul> <li> <p> <b>Always-on capacity</b>: 75 seconds</p> </li> <li> <p> <b>On-demand capacity</b>:</p> <ul> <li> <p>Linux/Proton runtimes: 90 seconds</p> </li> <li> <p>Windows runtime: 10 minutes</p> </li> </ul> </li> </ul> </li> <li> <p> <b>Connection timeout</b>: The amount of time that Amazon GameLift Streams waits for a client to connect to a stream session in <code>ACTIVE</code> status, or reconnect to a stream session in <code>PENDING_CLIENT_RECONNECTION</code> status, the latter of which occurs when a client disconnects or loses connection from a stream session. If no client connects before the timeout, Amazon GameLift Streams terminates the stream session. This value is specified by <code>ConnectionTimeoutSeconds</code> in the <code>StartStreamSession</code> parameters.</p> </li> <li> <p> <b>Idle timeout</b>: A stream session will be terminated if no user input has been received for 60 minutes.</p> </li> <li> <p> <b>Maximum session length</b>: A stream session will be terminated after this amount of time has elapsed since it started, regardless of any existing client connections. This value is specified by <code>SessionLengthSeconds</code> in the <code>StartStreamSession</code> parameters.</p> </li> </ul> <p>To start a new stream session, specify a stream group ID and application ID, along with the transport protocol and signal request to use with the stream session.</p> <p>For stream groups that have multiple locations, provide a set of locations ordered by priority using a <code>Locations</code> parameter. Amazon GameLift Streams will start a single stream session in the next available location. An application must be finished replicating to a remote location before the remote location can host a stream.</p> <p>To reconnect to a stream session after a client disconnects or loses connection, use <a href="https://docs.aws.amazon.com/gameliftstreams/latest/apireference/API_CreateStreamSessionConnection.html">CreateStreamSessionConnection</a>.</p>
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+ * <p> This action initiates a new stream session and outputs connection information that clients can use to access the stream. A stream session refers to an instance of a stream that Amazon GameLift Streams transmits from the server to the end-user. A stream session runs on a compute resource that a stream group has allocated. The start stream session process works as follows: </p> <ol> <li> <p>Prerequisites:</p> <ul> <li> <p>You must have a stream group in <code>ACTIVE</code> status</p> </li> <li> <p>You must have idle or on-demand capacity in a stream group in the location you want to stream from</p> </li> <li> <p>You must have at least one application associated to the stream group (use <a href="https://docs.aws.amazon.com/gameliftstreams/latest/apireference/API_AssociateApplications.html">AssociateApplications</a> if needed)</p> </li> </ul> </li> <li> <p>Start stream request:</p> <ul> <li> <p>Your backend server calls <b>StartStreamSession</b> to initiate connection</p> </li> <li> <p>Amazon GameLift Streams creates the stream session resource, assigns an Amazon Resource Name (ARN) value, and begins searching for available stream capacity to run the stream</p> </li> <li> <p>Session transitions to <code>ACTIVATING</code> status</p> </li> </ul> </li> <li> <p>Placement completion:</p> <ul> <li> <p>If Amazon GameLift Streams is successful in finding capacity for the stream, the stream session status changes to <code>ACTIVE</code> status and <b>StartStreamSession</b> returns stream connection information</p> </li> <li> <p>If Amazon GameLift Streams was not successful in finding capacity within the placement timeout period (defined according to the capacity type and platform type), the stream session status changes to <code>ERROR</code> status and <b>StartStreamSession</b> returns a <code>StatusReason</code> of <code>placementTimeout</code> </p> </li> </ul> </li> <li> <p>Connection completion:</p> <ul> <li> <p>Provide the new connection information to the requesting client</p> </li> <li> <p>Client must establish connection within <code>ConnectionTimeoutSeconds</code> (specified in <b>StartStreamSession</b> parameters)</p> </li> <li> <p>Session terminates automatically if client fails to connect in time</p> </li> </ul> </li> </ol> <p>For more information about the stream session lifecycle, see <a href="https://docs.aws.amazon.com/gameliftstreams/latest/developerguide/stream-sessions.html">Stream sessions</a> in the <i>Amazon GameLift Streams Developer Guide</i>.</p> <p>Timeouts to be aware of that affect a stream session:</p> <ul> <li> <p> <b>Placement timeout</b>: The amount of time that Amazon GameLift Streams has to find capacity for a stream request. Placement timeout varies based on the capacity type used to fulfill your stream request:</p> <ul> <li> <p> <b>Always-on capacity</b>: 75 seconds</p> </li> <li> <p> <b>On-demand capacity</b>:</p> <ul> <li> <p>Linux/Proton runtimes: 90 seconds</p> </li> <li> <p>Windows runtime: 10 minutes</p> </li> </ul> </li> </ul> </li> <li> <p> <b>Connection timeout</b>: The amount of time that Amazon GameLift Streams waits for a client to connect to a stream session in <code>ACTIVE</code> status, or reconnect to a stream session in <code>PENDING_CLIENT_RECONNECTION</code> status, the latter of which occurs when a client disconnects or loses connection from a stream session. If no client connects before the timeout, Amazon GameLift Streams terminates the stream session. This value is specified by <code>ConnectionTimeoutSeconds</code> in the <code>StartStreamSession</code> parameters.</p> </li> <li> <p> <b>Maximum session length</b>: A stream session will be terminated after this amount of time has elapsed since it started, regardless of any existing client connections. This value is specified by <code>SessionLengthSeconds</code> in the <code>StartStreamSession</code> parameters.</p> </li> </ul> <p>To start a new stream session, specify a stream group ID and application ID, along with the transport protocol and signal request to use with the stream session.</p> <p>For stream groups that have multiple locations, provide a set of locations ordered by priority using a <code>Locations</code> parameter. Amazon GameLift Streams will start a single stream session in the next available location. An application must be finished replicating to a remote location before the remote location can host a stream.</p> <p>To reconnect to a stream session after a client disconnects or loses connection, use <a href="https://docs.aws.amazon.com/gameliftstreams/latest/apireference/API_CreateStreamSessionConnection.html">CreateStreamSessionConnection</a>.</p>
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  * @example
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  * Use a bare-bones client and the command you need to make an API call.
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  * ```javascript
@@ -61,7 +61,7 @@ declare const UpdateApplicationCommand_base: {
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  * // ApplicationSourceUri: "STRING_VALUE",
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  * // Id: "STRING_VALUE",
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  * // Status: "INITIALIZED" || "PROCESSING" || "READY" || "DELETING" || "ERROR",
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- * // StatusReason: "internalError" || "accessDenied",
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+ * // StatusReason: "internalError" || "accessDenied" || "sourceModified",
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  * // ReplicationStatuses: [ // ReplicationStatuses
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  * // { // ReplicationStatus
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  * // Location: "STRING_VALUE",
@@ -72,7 +72,7 @@ declare const UpdateStreamGroupCommand_base: {
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  * // IdleCapacity: Number("int"),
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  * // },
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  * // ],
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- * // StreamClass: "gen4n_high" || "gen4n_ultra" || "gen4n_win2022" || "gen5n_high" || "gen5n_ultra" || "gen5n_win2022" || "gen6n_small" || "gen6n_medium" || "gen6n_high" || "gen6n_ultra" || "gen6n_ultra_win2022" || "gen6n_pro" || "gen6n_pro_win2022",
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+ * // StreamClass: "gen4n_high" || "gen4n_ultra" || "gen4n_win2022" || "gen5n_high" || "gen5n_ultra" || "gen5n_win2022" || "gen6n_small" || "gen6n_medium" || "gen6n_high" || "gen6n_ultra" || "gen6n_ultra_win2022" || "gen6n_pro" || "gen6n_pro_win2022" || "gen6n_small_win2022" || "gen6n_medium_win2022" || "gen6e_pro" || "gen6e_pro_win2022",
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  * // Id: "STRING_VALUE",
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  * // Status: "ACTIVATING" || "UPDATING_LOCATIONS" || "ACTIVE" || "ACTIVE_WITH_ERRORS" || "ERROR" || "DELETING" || "EXPIRED",
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  * // StatusReason: "internalError" || "noAvailableInstances",
@@ -34,6 +34,7 @@ export type ApplicationStatus = (typeof ApplicationStatus)[keyof typeof Applicat
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  export declare const ApplicationStatusReason: {
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  readonly ACCESS_DENIED: "accessDenied";
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  readonly INTERNAL_ERROR: "internalError";
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+ readonly SOURCE_MODIFIED: "sourceModified";
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  };
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  /**
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  * @public
@@ -75,11 +76,15 @@ export declare const StreamClass: {
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  readonly gen5n_high: "gen5n_high";
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  readonly gen5n_ultra: "gen5n_ultra";
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  readonly gen5n_win2022: "gen5n_win2022";
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+ readonly gen6e_pro: "gen6e_pro";
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+ readonly gen6e_pro_win2022: "gen6e_pro_win2022";
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  readonly gen6n_high: "gen6n_high";
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  readonly gen6n_medium: "gen6n_medium";
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+ readonly gen6n_medium_win2022: "gen6n_medium_win2022";
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  readonly gen6n_pro: "gen6n_pro";
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  readonly gen6n_pro_win2022: "gen6n_pro_win2022";
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  readonly gen6n_small: "gen6n_small";
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+ readonly gen6n_small_win2022: "gen6n_small_win2022";
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  readonly gen6n_ultra: "gen6n_ultra";
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  readonly gen6n_ultra_win2022: "gen6n_ultra_win2022";
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  };
@@ -571,7 +571,7 @@ export interface CreateStreamGroupInput {
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  */
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  Description: string | undefined;
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  /**
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- * <p>The target stream quality for sessions that are hosted in this stream group. Set a stream class that is appropriate to the type of content that you're streaming. Stream class determines the type of computing resources Amazon GameLift Streams uses and impacts the cost of streaming. The following options are available: </p> <p>A stream class can be one of the following:</p> <ul> <li> <p> <b> <code>gen6n_pro_win2022</code> (NVIDIA, pro)</b> Supports applications with extremely high 3D scene complexity which require maximum resources. Runs applications on Microsoft Windows Server 2022 Base and supports DirectX 12. Compatible with Unreal Engine versions up through 5.6, 32 and 64-bit applications, and anti-cheat technology. Uses NVIDIA L4 Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 16 vCPUs, 64 GB RAM, 24 GB VRAM</p> </li> <li> <p>Tenancy: Supports 1 concurrent stream session</p> </li> </ul> </li> <li> <p> <b> <code>gen6n_pro</code> (NVIDIA, pro)</b> Supports applications with extremely high 3D scene complexity which require maximum resources. Uses dedicated NVIDIA L4 Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 16 vCPUs, 64 GB RAM, 24 GB VRAM</p> </li> <li> <p>Tenancy: Supports 1 concurrent stream session</p> </li> </ul> </li> <li> <p> <b> <code>gen6n_ultra_win2022</code> (NVIDIA, ultra)</b> Supports applications with high 3D scene complexity. Runs applications on Microsoft Windows Server 2022 Base and supports DirectX 12. Compatible with Unreal Engine versions up through 5.6, 32 and 64-bit applications, and anti-cheat technology. Uses NVIDIA L4 Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 8 vCPUs, 32 GB RAM, 24 GB VRAM</p> </li> <li> <p>Tenancy: Supports 1 concurrent stream session</p> </li> </ul> </li> <li> <p> <b> <code>gen6n_ultra</code> (NVIDIA, ultra)</b> Supports applications with high 3D scene complexity. Uses dedicated NVIDIA L4 Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 8 vCPUs, 32 GB RAM, 24 GB VRAM</p> </li> <li> <p>Tenancy: Supports 1 concurrent stream session</p> </li> </ul> </li> <li> <p> <b> <code>gen6n_high</code> (NVIDIA, high)</b> Supports applications with moderate to high 3D scene complexity. Uses NVIDIA L4 Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 4 vCPUs, 16 GB RAM, 12 GB VRAM</p> </li> <li> <p>Tenancy: Supports up to 2 concurrent stream sessions</p> </li> </ul> </li> <li> <p> <b> <code>gen6n_medium</code> (NVIDIA, medium)</b> Supports applications with moderate 3D scene complexity. Uses NVIDIA L4 Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 2 vCPUs, 8 GB RAM, 6 GB VRAM</p> </li> <li> <p>Tenancy: Supports up to 4 concurrent stream sessions</p> </li> </ul> </li> <li> <p> <b> <code>gen6n_small</code> (NVIDIA, small)</b> Supports applications with lightweight 3D scene complexity and low CPU usage. Uses NVIDIA L4 Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 1 vCPUs, 4 GB RAM, 2 GB VRAM</p> </li> <li> <p>Tenancy: Supports up to 12 concurrent stream sessions</p> </li> </ul> </li> <li> <p> <b> <code>gen5n_win2022</code> (NVIDIA, ultra)</b> Supports applications with extremely high 3D scene complexity. Runs applications on Microsoft Windows Server 2022 Base and supports DirectX 12. Compatible with Unreal Engine versions up through 5.6, 32 and 64-bit applications, and anti-cheat technology. Uses NVIDIA A10G Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 8 vCPUs, 32 GB RAM, 24 GB VRAM</p> </li> <li> <p>Tenancy: Supports 1 concurrent stream session</p> </li> </ul> </li> <li> <p> <b> <code>gen5n_high</code> (NVIDIA, high)</b> Supports applications with moderate to high 3D scene complexity. Uses NVIDIA A10G Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 4 vCPUs, 16 GB RAM, 12 GB VRAM</p> </li> <li> <p>Tenancy: Supports up to 2 concurrent stream sessions</p> </li> </ul> </li> <li> <p> <b> <code>gen5n_ultra</code> (NVIDIA, ultra)</b> Supports applications with extremely high 3D scene complexity. Uses dedicated NVIDIA A10G Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 8 vCPUs, 32 GB RAM, 24 GB VRAM</p> </li> <li> <p>Tenancy: Supports 1 concurrent stream session</p> </li> </ul> </li> <li> <p> <b> <code>gen4n_win2022</code> (NVIDIA, ultra)</b> Supports applications with extremely high 3D scene complexity. Runs applications on Microsoft Windows Server 2022 Base and supports DirectX 12. Compatible with Unreal Engine versions up through 5.6, 32 and 64-bit applications, and anti-cheat technology. Uses NVIDIA T4 Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 8 vCPUs, 32 GB RAM, 16 GB VRAM</p> </li> <li> <p>Tenancy: Supports 1 concurrent stream session</p> </li> </ul> </li> <li> <p> <b> <code>gen4n_high</code> (NVIDIA, high)</b> Supports applications with moderate to high 3D scene complexity. Uses NVIDIA T4 Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 4 vCPUs, 16 GB RAM, 8 GB VRAM</p> </li> <li> <p>Tenancy: Supports up to 2 concurrent stream sessions</p> </li> </ul> </li> <li> <p> <b> <code>gen4n_ultra</code> (NVIDIA, ultra)</b> Supports applications with high 3D scene complexity. Uses dedicated NVIDIA T4 Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 8 vCPUs, 32 GB RAM, 16 GB VRAM</p> </li> <li> <p>Tenancy: Supports 1 concurrent stream session</p> </li> </ul> </li> </ul>
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+ * <p>The target stream quality for sessions that are hosted in this stream group. Set a stream class that is appropriate to the type of content that you're streaming. Stream class determines the type of computing resources Amazon GameLift Streams uses and impacts the cost of streaming. The following options are available: </p> <p>A stream class can be one of the following:</p> <ul> <li> <p> <b> <code>gen6n_pro_win2022</code> (NVIDIA, pro)</b> Supports applications with extremely high 3D scene complexity which require maximum resources. Runs applications on Microsoft Windows Server 2022 Base and supports DirectX 12. Compatible with Unreal Engine versions up through 5.6, 32 and 64-bit applications, and anti-cheat technology. Uses NVIDIA L4 Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 16 vCPUs, 64 GB RAM, 24 GB VRAM</p> </li> <li> <p>Tenancy: Supports 1 concurrent stream session</p> </li> </ul> </li> <li> <p> <b> <code>gen6n_pro</code> (NVIDIA, pro)</b> Supports applications with extremely high 3D scene complexity which require maximum resources. Uses dedicated NVIDIA L4 Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 16 vCPUs, 64 GB RAM, 24 GB VRAM</p> </li> <li> <p>Tenancy: Supports 1 concurrent stream session</p> </li> </ul> </li> <li> <p> <b> <code>gen6n_ultra_win2022</code> (NVIDIA, ultra)</b> Supports applications with high 3D scene complexity. Runs applications on Microsoft Windows Server 2022 Base and supports DirectX 12. Compatible with Unreal Engine versions up through 5.6, 32 and 64-bit applications, and anti-cheat technology. Uses NVIDIA L4 Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 8 vCPUs, 32 GB RAM, 24 GB VRAM</p> </li> <li> <p>Tenancy: Supports 1 concurrent stream session</p> </li> </ul> </li> <li> <p> <b> <code>gen6n_ultra</code> (NVIDIA, ultra)</b> Supports applications with high 3D scene complexity. Uses dedicated NVIDIA L4 Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 8 vCPUs, 32 GB RAM, 24 GB VRAM</p> </li> <li> <p>Tenancy: Supports 1 concurrent stream session</p> </li> </ul> </li> <li> <p> <b> <code>gen6n_high</code> (NVIDIA, high)</b> Supports applications with moderate to high 3D scene complexity. Uses NVIDIA L4 Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 4 vCPUs, 16 GB RAM, 12 GB VRAM</p> </li> <li> <p>Tenancy: Supports up to 2 concurrent stream sessions</p> </li> </ul> </li> <li> <p> <b> <code>gen6n_medium</code> (NVIDIA, medium)</b> Supports applications with moderate 3D scene complexity. Uses NVIDIA L4 Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 2 vCPUs, 8 GB RAM, 6 GB VRAM</p> </li> <li> <p>Tenancy: Supports up to 4 concurrent stream sessions</p> </li> </ul> </li> <li> <p> <b> <code>gen6n_small</code> (NVIDIA, small)</b> Supports applications with lightweight 3D scene complexity and low CPU usage. Uses NVIDIA L4 Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 1 vCPUs, 4 GB RAM, 2 GB VRAM</p> </li> <li> <p>Tenancy: Supports up to 12 concurrent stream sessions</p> </li> </ul> </li> <li> <p> <b> <code>gen6n_medium_win2022</code> (NVIDIA, medium)</b> Supports applications with low 3D scene complexity. Uses NVIDIA L4 Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 8 vCPUs, 32 GB RAM, 6 GB VRAM</p> </li> <li> <p>Tenancy: Supports 1 concurrent stream session</p> </li> </ul> </li> <li> <p> <b> <code>gen6n_small_win2022</code> (NVIDIA, small)</b> Supports applications with low 3D scene complexity. Uses NVIDIA L4 Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 2 vCPUs, 8 GB RAM, 3 GB VRAM</p> </li> <li> <p>Tenancy: Supports 1 concurrent stream session</p> </li> </ul> </li> <li> <p> <b> <code>gen5n_win2022</code> (NVIDIA, ultra)</b> Supports applications with extremely high 3D scene complexity. Runs applications on Microsoft Windows Server 2022 Base and supports DirectX 12. Compatible with Unreal Engine versions up through 5.6, 32 and 64-bit applications, and anti-cheat technology. Uses NVIDIA A10G Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 8 vCPUs, 32 GB RAM, 24 GB VRAM</p> </li> <li> <p>Tenancy: Supports 1 concurrent stream session</p> </li> </ul> </li> <li> <p> <b> <code>gen5n_high</code> (NVIDIA, high)</b> Supports applications with moderate to high 3D scene complexity. Uses NVIDIA A10G Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 4 vCPUs, 16 GB RAM, 12 GB VRAM</p> </li> <li> <p>Tenancy: Supports up to 2 concurrent stream sessions</p> </li> </ul> </li> <li> <p> <b> <code>gen5n_ultra</code> (NVIDIA, ultra)</b> Supports applications with extremely high 3D scene complexity. Uses dedicated NVIDIA A10G Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 8 vCPUs, 32 GB RAM, 24 GB VRAM</p> </li> <li> <p>Tenancy: Supports 1 concurrent stream session</p> </li> </ul> </li> <li> <p> <b> <code>gen4n_win2022</code> (NVIDIA, ultra)</b> Supports applications with extremely high 3D scene complexity. Runs applications on Microsoft Windows Server 2022 Base and supports DirectX 12. Compatible with Unreal Engine versions up through 5.6, 32 and 64-bit applications, and anti-cheat technology. Uses NVIDIA T4 Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 8 vCPUs, 32 GB RAM, 16 GB VRAM</p> </li> <li> <p>Tenancy: Supports 1 concurrent stream session</p> </li> </ul> </li> <li> <p> <b> <code>gen4n_high</code> (NVIDIA, high)</b> Supports applications with moderate to high 3D scene complexity. Uses NVIDIA T4 Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 4 vCPUs, 16 GB RAM, 8 GB VRAM</p> </li> <li> <p>Tenancy: Supports up to 2 concurrent stream sessions</p> </li> </ul> </li> <li> <p> <b> <code>gen4n_ultra</code> (NVIDIA, ultra)</b> Supports applications with high 3D scene complexity. Uses dedicated NVIDIA T4 Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 8 vCPUs, 32 GB RAM, 16 GB VRAM</p> </li> <li> <p>Tenancy: Supports 1 concurrent stream session</p> </li> </ul> </li> </ul>
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  StreamClass: StreamClass | undefined;
@@ -637,7 +637,7 @@ export interface CreateStreamGroupOutput {
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  LocationStates?: LocationState[] | undefined;
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  /**
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- * <p>The target stream quality for the stream group.</p> <p>A stream class can be one of the following:</p> <ul> <li> <p> <b> <code>gen6n_pro_win2022</code> (NVIDIA, pro)</b> Supports applications with extremely high 3D scene complexity which require maximum resources. Runs applications on Microsoft Windows Server 2022 Base and supports DirectX 12. Compatible with Unreal Engine versions up through 5.6, 32 and 64-bit applications, and anti-cheat technology. Uses NVIDIA L4 Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 16 vCPUs, 64 GB RAM, 24 GB VRAM</p> </li> <li> <p>Tenancy: Supports 1 concurrent stream session</p> </li> </ul> </li> <li> <p> <b> <code>gen6n_pro</code> (NVIDIA, pro)</b> Supports applications with extremely high 3D scene complexity which require maximum resources. Uses dedicated NVIDIA L4 Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 16 vCPUs, 64 GB RAM, 24 GB VRAM</p> </li> <li> <p>Tenancy: Supports 1 concurrent stream session</p> </li> </ul> </li> <li> <p> <b> <code>gen6n_ultra_win2022</code> (NVIDIA, ultra)</b> Supports applications with high 3D scene complexity. Runs applications on Microsoft Windows Server 2022 Base and supports DirectX 12. Compatible with Unreal Engine versions up through 5.6, 32 and 64-bit applications, and anti-cheat technology. Uses NVIDIA L4 Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 8 vCPUs, 32 GB RAM, 24 GB VRAM</p> </li> <li> <p>Tenancy: Supports 1 concurrent stream session</p> </li> </ul> </li> <li> <p> <b> <code>gen6n_ultra</code> (NVIDIA, ultra)</b> Supports applications with high 3D scene complexity. Uses dedicated NVIDIA L4 Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 8 vCPUs, 32 GB RAM, 24 GB VRAM</p> </li> <li> <p>Tenancy: Supports 1 concurrent stream session</p> </li> </ul> </li> <li> <p> <b> <code>gen6n_high</code> (NVIDIA, high)</b> Supports applications with moderate to high 3D scene complexity. Uses NVIDIA L4 Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 4 vCPUs, 16 GB RAM, 12 GB VRAM</p> </li> <li> <p>Tenancy: Supports up to 2 concurrent stream sessions</p> </li> </ul> </li> <li> <p> <b> <code>gen6n_medium</code> (NVIDIA, medium)</b> Supports applications with moderate 3D scene complexity. Uses NVIDIA L4 Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 2 vCPUs, 8 GB RAM, 6 GB VRAM</p> </li> <li> <p>Tenancy: Supports up to 4 concurrent stream sessions</p> </li> </ul> </li> <li> <p> <b> <code>gen6n_small</code> (NVIDIA, small)</b> Supports applications with lightweight 3D scene complexity and low CPU usage. Uses NVIDIA L4 Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 1 vCPUs, 4 GB RAM, 2 GB VRAM</p> </li> <li> <p>Tenancy: Supports up to 12 concurrent stream sessions</p> </li> </ul> </li> <li> <p> <b> <code>gen5n_win2022</code> (NVIDIA, ultra)</b> Supports applications with extremely high 3D scene complexity. Runs applications on Microsoft Windows Server 2022 Base and supports DirectX 12. Compatible with Unreal Engine versions up through 5.6, 32 and 64-bit applications, and anti-cheat technology. Uses NVIDIA A10G Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 8 vCPUs, 32 GB RAM, 24 GB VRAM</p> </li> <li> <p>Tenancy: Supports 1 concurrent stream session</p> </li> </ul> </li> <li> <p> <b> <code>gen5n_high</code> (NVIDIA, high)</b> Supports applications with moderate to high 3D scene complexity. Uses NVIDIA A10G Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 4 vCPUs, 16 GB RAM, 12 GB VRAM</p> </li> <li> <p>Tenancy: Supports up to 2 concurrent stream sessions</p> </li> </ul> </li> <li> <p> <b> <code>gen5n_ultra</code> (NVIDIA, ultra)</b> Supports applications with extremely high 3D scene complexity. Uses dedicated NVIDIA A10G Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 8 vCPUs, 32 GB RAM, 24 GB VRAM</p> </li> <li> <p>Tenancy: Supports 1 concurrent stream session</p> </li> </ul> </li> <li> <p> <b> <code>gen4n_win2022</code> (NVIDIA, ultra)</b> Supports applications with extremely high 3D scene complexity. Runs applications on Microsoft Windows Server 2022 Base and supports DirectX 12. Compatible with Unreal Engine versions up through 5.6, 32 and 64-bit applications, and anti-cheat technology. Uses NVIDIA T4 Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 8 vCPUs, 32 GB RAM, 16 GB VRAM</p> </li> <li> <p>Tenancy: Supports 1 concurrent stream session</p> </li> </ul> </li> <li> <p> <b> <code>gen4n_high</code> (NVIDIA, high)</b> Supports applications with moderate to high 3D scene complexity. Uses NVIDIA T4 Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 4 vCPUs, 16 GB RAM, 8 GB VRAM</p> </li> <li> <p>Tenancy: Supports up to 2 concurrent stream sessions</p> </li> </ul> </li> <li> <p> <b> <code>gen4n_ultra</code> (NVIDIA, ultra)</b> Supports applications with high 3D scene complexity. Uses dedicated NVIDIA T4 Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 8 vCPUs, 32 GB RAM, 16 GB VRAM</p> </li> <li> <p>Tenancy: Supports 1 concurrent stream session</p> </li> </ul> </li> </ul>
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+ * <p>The target stream quality for the stream group.</p> <p>A stream class can be one of the following:</p> <ul> <li> <p> <b> <code>gen6n_pro_win2022</code> (NVIDIA, pro)</b> Supports applications with extremely high 3D scene complexity which require maximum resources. Runs applications on Microsoft Windows Server 2022 Base and supports DirectX 12. Compatible with Unreal Engine versions up through 5.6, 32 and 64-bit applications, and anti-cheat technology. Uses NVIDIA L4 Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 16 vCPUs, 64 GB RAM, 24 GB VRAM</p> </li> <li> <p>Tenancy: Supports 1 concurrent stream session</p> </li> </ul> </li> <li> <p> <b> <code>gen6n_pro</code> (NVIDIA, pro)</b> Supports applications with extremely high 3D scene complexity which require maximum resources. Uses dedicated NVIDIA L4 Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 16 vCPUs, 64 GB RAM, 24 GB VRAM</p> </li> <li> <p>Tenancy: Supports 1 concurrent stream session</p> </li> </ul> </li> <li> <p> <b> <code>gen6n_ultra_win2022</code> (NVIDIA, ultra)</b> Supports applications with high 3D scene complexity. Runs applications on Microsoft Windows Server 2022 Base and supports DirectX 12. Compatible with Unreal Engine versions up through 5.6, 32 and 64-bit applications, and anti-cheat technology. Uses NVIDIA L4 Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 8 vCPUs, 32 GB RAM, 24 GB VRAM</p> </li> <li> <p>Tenancy: Supports 1 concurrent stream session</p> </li> </ul> </li> <li> <p> <b> <code>gen6n_ultra</code> (NVIDIA, ultra)</b> Supports applications with high 3D scene complexity. Uses dedicated NVIDIA L4 Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 8 vCPUs, 32 GB RAM, 24 GB VRAM</p> </li> <li> <p>Tenancy: Supports 1 concurrent stream session</p> </li> </ul> </li> <li> <p> <b> <code>gen6n_high</code> (NVIDIA, high)</b> Supports applications with moderate to high 3D scene complexity. Uses NVIDIA L4 Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 4 vCPUs, 16 GB RAM, 12 GB VRAM</p> </li> <li> <p>Tenancy: Supports up to 2 concurrent stream sessions</p> </li> </ul> </li> <li> <p> <b> <code>gen6n_medium</code> (NVIDIA, medium)</b> Supports applications with moderate 3D scene complexity. Uses NVIDIA L4 Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 2 vCPUs, 8 GB RAM, 6 GB VRAM</p> </li> <li> <p>Tenancy: Supports up to 4 concurrent stream sessions</p> </li> </ul> </li> <li> <p> <b> <code>gen6n_small</code> (NVIDIA, small)</b> Supports applications with lightweight 3D scene complexity and low CPU usage. Uses NVIDIA L4 Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 1 vCPUs, 4 GB RAM, 2 GB VRAM</p> </li> <li> <p>Tenancy: Supports up to 12 concurrent stream sessions</p> </li> </ul> </li> <li> <p> <b> <code>gen6n_medium_win2022</code> (NVIDIA, medium)</b> Supports applications with low 3D scene complexity. Uses NVIDIA L4 Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 8 vCPUs, 32 GB RAM, 6 GB VRAM</p> </li> <li> <p>Tenancy: Supports 1 concurrent stream session</p> </li> </ul> </li> <li> <p> <b> <code>gen6n_small_win2022</code> (NVIDIA, small)</b> Supports applications with low 3D scene complexity. Uses NVIDIA L4 Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 2 vCPUs, 8 GB RAM, 3 GB VRAM</p> </li> <li> <p>Tenancy: Supports 1 concurrent stream session</p> </li> </ul> </li> <li> <p> <b> <code>gen5n_win2022</code> (NVIDIA, ultra)</b> Supports applications with extremely high 3D scene complexity. Runs applications on Microsoft Windows Server 2022 Base and supports DirectX 12. Compatible with Unreal Engine versions up through 5.6, 32 and 64-bit applications, and anti-cheat technology. Uses NVIDIA A10G Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 8 vCPUs, 32 GB RAM, 24 GB VRAM</p> </li> <li> <p>Tenancy: Supports 1 concurrent stream session</p> </li> </ul> </li> <li> <p> <b> <code>gen5n_high</code> (NVIDIA, high)</b> Supports applications with moderate to high 3D scene complexity. Uses NVIDIA A10G Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 4 vCPUs, 16 GB RAM, 12 GB VRAM</p> </li> <li> <p>Tenancy: Supports up to 2 concurrent stream sessions</p> </li> </ul> </li> <li> <p> <b> <code>gen5n_ultra</code> (NVIDIA, ultra)</b> Supports applications with extremely high 3D scene complexity. Uses dedicated NVIDIA A10G Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 8 vCPUs, 32 GB RAM, 24 GB VRAM</p> </li> <li> <p>Tenancy: Supports 1 concurrent stream session</p> </li> </ul> </li> <li> <p> <b> <code>gen4n_win2022</code> (NVIDIA, ultra)</b> Supports applications with extremely high 3D scene complexity. Runs applications on Microsoft Windows Server 2022 Base and supports DirectX 12. Compatible with Unreal Engine versions up through 5.6, 32 and 64-bit applications, and anti-cheat technology. Uses NVIDIA T4 Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 8 vCPUs, 32 GB RAM, 16 GB VRAM</p> </li> <li> <p>Tenancy: Supports 1 concurrent stream session</p> </li> </ul> </li> <li> <p> <b> <code>gen4n_high</code> (NVIDIA, high)</b> Supports applications with moderate to high 3D scene complexity. Uses NVIDIA T4 Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 4 vCPUs, 16 GB RAM, 8 GB VRAM</p> </li> <li> <p>Tenancy: Supports up to 2 concurrent stream sessions</p> </li> </ul> </li> <li> <p> <b> <code>gen4n_ultra</code> (NVIDIA, ultra)</b> Supports applications with high 3D scene complexity. Uses dedicated NVIDIA T4 Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 8 vCPUs, 32 GB RAM, 16 GB VRAM</p> </li> <li> <p>Tenancy: Supports 1 concurrent stream session</p> </li> </ul> </li> </ul>
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  * @public
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  */
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  StreamClass?: StreamClass | undefined;
@@ -854,7 +854,7 @@ export interface GetStreamSessionOutput {
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  */
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  Status?: StreamSessionStatus | undefined;
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  /**
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- * <p>A short description of the reason the stream session is in <code>ERROR</code> status or <code>TERMINATED</code> status.</p> <p> <code>ERROR</code> status reasons:</p> <ul> <li> <p> <code>applicationLogS3DestinationError</code>: Could not write the application log to the Amazon S3 bucket that is configured for the streaming application. Make sure the bucket still exists.</p> </li> <li> <p> <code>internalError</code>: An internal service error occurred. Start a new stream session to continue streaming.</p> </li> <li> <p> <code>invalidSignalRequest</code>: The WebRTC signal request that was sent is not valid. When starting or reconnecting to a stream session, use <code>generateSignalRequest</code> in the Amazon GameLift Streams Web SDK to generate a new signal request.</p> </li> <li> <p> <code>placementTimeout</code>: Amazon GameLift Streams could not find available stream capacity to start a stream session. Increase the stream capacity in the stream group or wait until capacity becomes available.</p> </li> </ul> <p> <code>TERMINATED</code> status reasons:</p> <ul> <li> <p> <code>apiTerminated</code>: The stream session was terminated by an API call to <a href="https://docs.aws.amazon.com/gameliftstreams/latest/apireference/API_TerminateStreamSession.html">TerminateStreamSession</a>.</p> </li> <li> <p> <code>applicationExit</code>: The streaming application exited or crashed. The stream session was terminated because the application is no longer running.</p> </li> <li> <p> <code>connectionTimeout</code>: The stream session was terminated because the client failed to connect within the connection timeout period specified by <code>ConnectionTimeoutSeconds</code>.</p> </li> <li> <p> <code>idleTimeout</code>: The stream session was terminated because it exceeded the idle timeout period of 60 minutes with no user input activity.</p> </li> <li> <p> <code>maxSessionLengthTimeout</code>: The stream session was terminated because it exceeded the maximum session length timeout period specified by <code>SessionLengthSeconds</code>.</p> </li> <li> <p> <code>reconnectionTimeout</code>: The stream session was terminated because the client failed to reconnect within the reconnection timeout period specified by <code>ConnectionTimeoutSeconds</code> after losing connection.</p> </li> </ul>
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+ * <p>A short description of the reason the stream session is in <code>ERROR</code> status or <code>TERMINATED</code> status.</p> <p> <code>ERROR</code> status reasons:</p> <ul> <li> <p> <code>applicationLogS3DestinationError</code>: Could not write the application log to the Amazon S3 bucket that is configured for the streaming application. Make sure the bucket still exists.</p> </li> <li> <p> <code>internalError</code>: An internal service error occurred. Start a new stream session to continue streaming.</p> </li> <li> <p> <code>invalidSignalRequest</code>: The WebRTC signal request that was sent is not valid. When starting or reconnecting to a stream session, use <code>generateSignalRequest</code> in the Amazon GameLift Streams Web SDK to generate a new signal request.</p> </li> <li> <p> <code>placementTimeout</code>: Amazon GameLift Streams could not find available stream capacity to start a stream session. Increase the stream capacity in the stream group or wait until capacity becomes available.</p> </li> </ul> <p> <code>TERMINATED</code> status reasons:</p> <ul> <li> <p> <code>apiTerminated</code>: The stream session was terminated by an API call to <a href="https://docs.aws.amazon.com/gameliftstreams/latest/apireference/API_TerminateStreamSession.html">TerminateStreamSession</a>.</p> </li> <li> <p> <code>applicationExit</code>: The streaming application exited or crashed. The stream session was terminated because the application is no longer running.</p> </li> <li> <p> <code>connectionTimeout</code>: The stream session was terminated because the client failed to connect within the connection timeout period specified by <code>ConnectionTimeoutSeconds</code>.</p> </li> <li> <p> <code>maxSessionLengthTimeout</code>: The stream session was terminated because it exceeded the maximum session length timeout period specified by <code>SessionLengthSeconds</code>.</p> </li> <li> <p> <code>reconnectionTimeout</code>: The stream session was terminated because the client failed to reconnect within the reconnection timeout period specified by <code>ConnectionTimeoutSeconds</code> after losing connection.</p> </li> </ul>
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  * @public
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  */
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  StatusReason?: StreamSessionStatusReason | undefined;
@@ -985,7 +985,7 @@ export interface StreamSessionSummary {
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  Status?: StreamSessionStatus | undefined;
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  /**
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- * <p>A short description of the reason the stream session is in <code>ERROR</code> status or <code>TERMINATED</code> status.</p> <p> <code>ERROR</code> status reasons:</p> <ul> <li> <p> <code>applicationLogS3DestinationError</code>: Could not write the application log to the Amazon S3 bucket that is configured for the streaming application. Make sure the bucket still exists.</p> </li> <li> <p> <code>internalError</code>: An internal service error occurred. Start a new stream session to continue streaming.</p> </li> <li> <p> <code>invalidSignalRequest</code>: The WebRTC signal request that was sent is not valid. When starting or reconnecting to a stream session, use <code>generateSignalRequest</code> in the Amazon GameLift Streams Web SDK to generate a new signal request.</p> </li> <li> <p> <code>placementTimeout</code>: Amazon GameLift Streams could not find available stream capacity to start a stream session. Increase the stream capacity in the stream group or wait until capacity becomes available.</p> </li> </ul> <p> <code>TERMINATED</code> status reasons:</p> <ul> <li> <p> <code>apiTerminated</code>: The stream session was terminated by an API call to <a href="https://docs.aws.amazon.com/gameliftstreams/latest/apireference/API_TerminateStreamSession.html">TerminateStreamSession</a>.</p> </li> <li> <p> <code>applicationExit</code>: The streaming application exited or crashed. The stream session was terminated because the application is no longer running.</p> </li> <li> <p> <code>connectionTimeout</code>: The stream session was terminated because the client failed to connect within the connection timeout period specified by <code>ConnectionTimeoutSeconds</code>.</p> </li> <li> <p> <code>idleTimeout</code>: The stream session was terminated because it exceeded the idle timeout period of 60 minutes with no user input activity.</p> </li> <li> <p> <code>maxSessionLengthTimeout</code>: The stream session was terminated because it exceeded the maximum session length timeout period specified by <code>SessionLengthSeconds</code>.</p> </li> <li> <p> <code>reconnectionTimeout</code>: The stream session was terminated because the client failed to reconnect within the reconnection timeout period specified by <code>ConnectionTimeoutSeconds</code> after losing connection.</p> </li> </ul>
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+ * <p>A short description of the reason the stream session is in <code>ERROR</code> status or <code>TERMINATED</code> status.</p> <p> <code>ERROR</code> status reasons:</p> <ul> <li> <p> <code>applicationLogS3DestinationError</code>: Could not write the application log to the Amazon S3 bucket that is configured for the streaming application. Make sure the bucket still exists.</p> </li> <li> <p> <code>internalError</code>: An internal service error occurred. Start a new stream session to continue streaming.</p> </li> <li> <p> <code>invalidSignalRequest</code>: The WebRTC signal request that was sent is not valid. When starting or reconnecting to a stream session, use <code>generateSignalRequest</code> in the Amazon GameLift Streams Web SDK to generate a new signal request.</p> </li> <li> <p> <code>placementTimeout</code>: Amazon GameLift Streams could not find available stream capacity to start a stream session. Increase the stream capacity in the stream group or wait until capacity becomes available.</p> </li> </ul> <p> <code>TERMINATED</code> status reasons:</p> <ul> <li> <p> <code>apiTerminated</code>: The stream session was terminated by an API call to <a href="https://docs.aws.amazon.com/gameliftstreams/latest/apireference/API_TerminateStreamSession.html">TerminateStreamSession</a>.</p> </li> <li> <p> <code>applicationExit</code>: The streaming application exited or crashed. The stream session was terminated because the application is no longer running.</p> </li> <li> <p> <code>connectionTimeout</code>: The stream session was terminated because the client failed to connect within the connection timeout period specified by <code>ConnectionTimeoutSeconds</code>.</p> </li> <li> <p> <code>maxSessionLengthTimeout</code>: The stream session was terminated because it exceeded the maximum session length timeout period specified by <code>SessionLengthSeconds</code>.</p> </li> <li> <p> <code>reconnectionTimeout</code>: The stream session was terminated because the client failed to reconnect within the reconnection timeout period specified by <code>ConnectionTimeoutSeconds</code> after losing connection.</p> </li> </ul>
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  * @public
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  StatusReason?: StreamSessionStatusReason | undefined;
@@ -1210,7 +1210,7 @@ export interface StartStreamSessionOutput {
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  */
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  Status?: StreamSessionStatus | undefined;
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  /**
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- * <p>A short description of the reason the stream session is in <code>ERROR</code> status or <code>TERMINATED</code> status.</p> <p> <code>ERROR</code> status reasons:</p> <ul> <li> <p> <code>applicationLogS3DestinationError</code>: Could not write the application log to the Amazon S3 bucket that is configured for the streaming application. Make sure the bucket still exists.</p> </li> <li> <p> <code>internalError</code>: An internal service error occurred. Start a new stream session to continue streaming.</p> </li> <li> <p> <code>invalidSignalRequest</code>: The WebRTC signal request that was sent is not valid. When starting or reconnecting to a stream session, use <code>generateSignalRequest</code> in the Amazon GameLift Streams Web SDK to generate a new signal request.</p> </li> <li> <p> <code>placementTimeout</code>: Amazon GameLift Streams could not find available stream capacity to start a stream session. Increase the stream capacity in the stream group or wait until capacity becomes available.</p> </li> </ul> <p> <code>TERMINATED</code> status reasons:</p> <ul> <li> <p> <code>apiTerminated</code>: The stream session was terminated by an API call to <a href="https://docs.aws.amazon.com/gameliftstreams/latest/apireference/API_TerminateStreamSession.html">TerminateStreamSession</a>.</p> </li> <li> <p> <code>applicationExit</code>: The streaming application exited or crashed. The stream session was terminated because the application is no longer running.</p> </li> <li> <p> <code>connectionTimeout</code>: The stream session was terminated because the client failed to connect within the connection timeout period specified by <code>ConnectionTimeoutSeconds</code>.</p> </li> <li> <p> <code>idleTimeout</code>: The stream session was terminated because it exceeded the idle timeout period of 60 minutes with no user input activity.</p> </li> <li> <p> <code>maxSessionLengthTimeout</code>: The stream session was terminated because it exceeded the maximum session length timeout period specified by <code>SessionLengthSeconds</code>.</p> </li> <li> <p> <code>reconnectionTimeout</code>: The stream session was terminated because the client failed to reconnect within the reconnection timeout period specified by <code>ConnectionTimeoutSeconds</code> after losing connection.</p> </li> </ul>
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+ * <p>A short description of the reason the stream session is in <code>ERROR</code> status or <code>TERMINATED</code> status.</p> <p> <code>ERROR</code> status reasons:</p> <ul> <li> <p> <code>applicationLogS3DestinationError</code>: Could not write the application log to the Amazon S3 bucket that is configured for the streaming application. Make sure the bucket still exists.</p> </li> <li> <p> <code>internalError</code>: An internal service error occurred. Start a new stream session to continue streaming.</p> </li> <li> <p> <code>invalidSignalRequest</code>: The WebRTC signal request that was sent is not valid. When starting or reconnecting to a stream session, use <code>generateSignalRequest</code> in the Amazon GameLift Streams Web SDK to generate a new signal request.</p> </li> <li> <p> <code>placementTimeout</code>: Amazon GameLift Streams could not find available stream capacity to start a stream session. Increase the stream capacity in the stream group or wait until capacity becomes available.</p> </li> </ul> <p> <code>TERMINATED</code> status reasons:</p> <ul> <li> <p> <code>apiTerminated</code>: The stream session was terminated by an API call to <a href="https://docs.aws.amazon.com/gameliftstreams/latest/apireference/API_TerminateStreamSession.html">TerminateStreamSession</a>.</p> </li> <li> <p> <code>applicationExit</code>: The streaming application exited or crashed. The stream session was terminated because the application is no longer running.</p> </li> <li> <p> <code>connectionTimeout</code>: The stream session was terminated because the client failed to connect within the connection timeout period specified by <code>ConnectionTimeoutSeconds</code>.</p> </li> <li> <p> <code>maxSessionLengthTimeout</code>: The stream session was terminated because it exceeded the maximum session length timeout period specified by <code>SessionLengthSeconds</code>.</p> </li> <li> <p> <code>reconnectionTimeout</code>: The stream session was terminated because the client failed to reconnect within the reconnection timeout period specified by <code>ConnectionTimeoutSeconds</code> after losing connection.</p> </li> </ul>
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  * @public
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  StatusReason?: StreamSessionStatusReason | undefined;
@@ -1325,7 +1325,7 @@ export interface GetStreamGroupOutput {
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  */
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  LocationStates?: LocationState[] | undefined;
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  /**
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- * <p>The target stream quality for the stream group.</p> <p>A stream class can be one of the following:</p> <ul> <li> <p> <b> <code>gen6n_pro_win2022</code> (NVIDIA, pro)</b> Supports applications with extremely high 3D scene complexity which require maximum resources. Runs applications on Microsoft Windows Server 2022 Base and supports DirectX 12. Compatible with Unreal Engine versions up through 5.6, 32 and 64-bit applications, and anti-cheat technology. Uses NVIDIA L4 Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 16 vCPUs, 64 GB RAM, 24 GB VRAM</p> </li> <li> <p>Tenancy: Supports 1 concurrent stream session</p> </li> </ul> </li> <li> <p> <b> <code>gen6n_pro</code> (NVIDIA, pro)</b> Supports applications with extremely high 3D scene complexity which require maximum resources. Uses dedicated NVIDIA L4 Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 16 vCPUs, 64 GB RAM, 24 GB VRAM</p> </li> <li> <p>Tenancy: Supports 1 concurrent stream session</p> </li> </ul> </li> <li> <p> <b> <code>gen6n_ultra_win2022</code> (NVIDIA, ultra)</b> Supports applications with high 3D scene complexity. Runs applications on Microsoft Windows Server 2022 Base and supports DirectX 12. Compatible with Unreal Engine versions up through 5.6, 32 and 64-bit applications, and anti-cheat technology. Uses NVIDIA L4 Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 8 vCPUs, 32 GB RAM, 24 GB VRAM</p> </li> <li> <p>Tenancy: Supports 1 concurrent stream session</p> </li> </ul> </li> <li> <p> <b> <code>gen6n_ultra</code> (NVIDIA, ultra)</b> Supports applications with high 3D scene complexity. Uses dedicated NVIDIA L4 Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 8 vCPUs, 32 GB RAM, 24 GB VRAM</p> </li> <li> <p>Tenancy: Supports 1 concurrent stream session</p> </li> </ul> </li> <li> <p> <b> <code>gen6n_high</code> (NVIDIA, high)</b> Supports applications with moderate to high 3D scene complexity. Uses NVIDIA L4 Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 4 vCPUs, 16 GB RAM, 12 GB VRAM</p> </li> <li> <p>Tenancy: Supports up to 2 concurrent stream sessions</p> </li> </ul> </li> <li> <p> <b> <code>gen6n_medium</code> (NVIDIA, medium)</b> Supports applications with moderate 3D scene complexity. Uses NVIDIA L4 Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 2 vCPUs, 8 GB RAM, 6 GB VRAM</p> </li> <li> <p>Tenancy: Supports up to 4 concurrent stream sessions</p> </li> </ul> </li> <li> <p> <b> <code>gen6n_small</code> (NVIDIA, small)</b> Supports applications with lightweight 3D scene complexity and low CPU usage. Uses NVIDIA L4 Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 1 vCPUs, 4 GB RAM, 2 GB VRAM</p> </li> <li> <p>Tenancy: Supports up to 12 concurrent stream sessions</p> </li> </ul> </li> <li> <p> <b> <code>gen5n_win2022</code> (NVIDIA, ultra)</b> Supports applications with extremely high 3D scene complexity. Runs applications on Microsoft Windows Server 2022 Base and supports DirectX 12. Compatible with Unreal Engine versions up through 5.6, 32 and 64-bit applications, and anti-cheat technology. Uses NVIDIA A10G Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 8 vCPUs, 32 GB RAM, 24 GB VRAM</p> </li> <li> <p>Tenancy: Supports 1 concurrent stream session</p> </li> </ul> </li> <li> <p> <b> <code>gen5n_high</code> (NVIDIA, high)</b> Supports applications with moderate to high 3D scene complexity. Uses NVIDIA A10G Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 4 vCPUs, 16 GB RAM, 12 GB VRAM</p> </li> <li> <p>Tenancy: Supports up to 2 concurrent stream sessions</p> </li> </ul> </li> <li> <p> <b> <code>gen5n_ultra</code> (NVIDIA, ultra)</b> Supports applications with extremely high 3D scene complexity. Uses dedicated NVIDIA A10G Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 8 vCPUs, 32 GB RAM, 24 GB VRAM</p> </li> <li> <p>Tenancy: Supports 1 concurrent stream session</p> </li> </ul> </li> <li> <p> <b> <code>gen4n_win2022</code> (NVIDIA, ultra)</b> Supports applications with extremely high 3D scene complexity. Runs applications on Microsoft Windows Server 2022 Base and supports DirectX 12. Compatible with Unreal Engine versions up through 5.6, 32 and 64-bit applications, and anti-cheat technology. Uses NVIDIA T4 Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 8 vCPUs, 32 GB RAM, 16 GB VRAM</p> </li> <li> <p>Tenancy: Supports 1 concurrent stream session</p> </li> </ul> </li> <li> <p> <b> <code>gen4n_high</code> (NVIDIA, high)</b> Supports applications with moderate to high 3D scene complexity. Uses NVIDIA T4 Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 4 vCPUs, 16 GB RAM, 8 GB VRAM</p> </li> <li> <p>Tenancy: Supports up to 2 concurrent stream sessions</p> </li> </ul> </li> <li> <p> <b> <code>gen4n_ultra</code> (NVIDIA, ultra)</b> Supports applications with high 3D scene complexity. Uses dedicated NVIDIA T4 Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 8 vCPUs, 32 GB RAM, 16 GB VRAM</p> </li> <li> <p>Tenancy: Supports 1 concurrent stream session</p> </li> </ul> </li> </ul>
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+ * <p>The target stream quality for the stream group.</p> <p>A stream class can be one of the following:</p> <ul> <li> <p> <b> <code>gen6n_pro_win2022</code> (NVIDIA, pro)</b> Supports applications with extremely high 3D scene complexity which require maximum resources. Runs applications on Microsoft Windows Server 2022 Base and supports DirectX 12. Compatible with Unreal Engine versions up through 5.6, 32 and 64-bit applications, and anti-cheat technology. Uses NVIDIA L4 Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 16 vCPUs, 64 GB RAM, 24 GB VRAM</p> </li> <li> <p>Tenancy: Supports 1 concurrent stream session</p> </li> </ul> </li> <li> <p> <b> <code>gen6n_pro</code> (NVIDIA, pro)</b> Supports applications with extremely high 3D scene complexity which require maximum resources. Uses dedicated NVIDIA L4 Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 16 vCPUs, 64 GB RAM, 24 GB VRAM</p> </li> <li> <p>Tenancy: Supports 1 concurrent stream session</p> </li> </ul> </li> <li> <p> <b> <code>gen6n_ultra_win2022</code> (NVIDIA, ultra)</b> Supports applications with high 3D scene complexity. Runs applications on Microsoft Windows Server 2022 Base and supports DirectX 12. Compatible with Unreal Engine versions up through 5.6, 32 and 64-bit applications, and anti-cheat technology. Uses NVIDIA L4 Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 8 vCPUs, 32 GB RAM, 24 GB VRAM</p> </li> <li> <p>Tenancy: Supports 1 concurrent stream session</p> </li> </ul> </li> <li> <p> <b> <code>gen6n_ultra</code> (NVIDIA, ultra)</b> Supports applications with high 3D scene complexity. Uses dedicated NVIDIA L4 Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 8 vCPUs, 32 GB RAM, 24 GB VRAM</p> </li> <li> <p>Tenancy: Supports 1 concurrent stream session</p> </li> </ul> </li> <li> <p> <b> <code>gen6n_high</code> (NVIDIA, high)</b> Supports applications with moderate to high 3D scene complexity. Uses NVIDIA L4 Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 4 vCPUs, 16 GB RAM, 12 GB VRAM</p> </li> <li> <p>Tenancy: Supports up to 2 concurrent stream sessions</p> </li> </ul> </li> <li> <p> <b> <code>gen6n_medium</code> (NVIDIA, medium)</b> Supports applications with moderate 3D scene complexity. Uses NVIDIA L4 Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 2 vCPUs, 8 GB RAM, 6 GB VRAM</p> </li> <li> <p>Tenancy: Supports up to 4 concurrent stream sessions</p> </li> </ul> </li> <li> <p> <b> <code>gen6n_small</code> (NVIDIA, small)</b> Supports applications with lightweight 3D scene complexity and low CPU usage. Uses NVIDIA L4 Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 1 vCPUs, 4 GB RAM, 2 GB VRAM</p> </li> <li> <p>Tenancy: Supports up to 12 concurrent stream sessions</p> </li> </ul> </li> <li> <p> <b> <code>gen6n_medium_win2022</code> (NVIDIA, medium)</b> Supports applications with low 3D scene complexity. Uses NVIDIA L4 Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 8 vCPUs, 32 GB RAM, 6 GB VRAM</p> </li> <li> <p>Tenancy: Supports 1 concurrent stream session</p> </li> </ul> </li> <li> <p> <b> <code>gen6n_small_win2022</code> (NVIDIA, small)</b> Supports applications with low 3D scene complexity. Uses NVIDIA L4 Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 2 vCPUs, 8 GB RAM, 3 GB VRAM</p> </li> <li> <p>Tenancy: Supports 1 concurrent stream session</p> </li> </ul> </li> <li> <p> <b> <code>gen5n_win2022</code> (NVIDIA, ultra)</b> Supports applications with extremely high 3D scene complexity. Runs applications on Microsoft Windows Server 2022 Base and supports DirectX 12. Compatible with Unreal Engine versions up through 5.6, 32 and 64-bit applications, and anti-cheat technology. Uses NVIDIA A10G Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 8 vCPUs, 32 GB RAM, 24 GB VRAM</p> </li> <li> <p>Tenancy: Supports 1 concurrent stream session</p> </li> </ul> </li> <li> <p> <b> <code>gen5n_high</code> (NVIDIA, high)</b> Supports applications with moderate to high 3D scene complexity. Uses NVIDIA A10G Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 4 vCPUs, 16 GB RAM, 12 GB VRAM</p> </li> <li> <p>Tenancy: Supports up to 2 concurrent stream sessions</p> </li> </ul> </li> <li> <p> <b> <code>gen5n_ultra</code> (NVIDIA, ultra)</b> Supports applications with extremely high 3D scene complexity. Uses dedicated NVIDIA A10G Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 8 vCPUs, 32 GB RAM, 24 GB VRAM</p> </li> <li> <p>Tenancy: Supports 1 concurrent stream session</p> </li> </ul> </li> <li> <p> <b> <code>gen4n_win2022</code> (NVIDIA, ultra)</b> Supports applications with extremely high 3D scene complexity. Runs applications on Microsoft Windows Server 2022 Base and supports DirectX 12. Compatible with Unreal Engine versions up through 5.6, 32 and 64-bit applications, and anti-cheat technology. Uses NVIDIA T4 Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 8 vCPUs, 32 GB RAM, 16 GB VRAM</p> </li> <li> <p>Tenancy: Supports 1 concurrent stream session</p> </li> </ul> </li> <li> <p> <b> <code>gen4n_high</code> (NVIDIA, high)</b> Supports applications with moderate to high 3D scene complexity. Uses NVIDIA T4 Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 4 vCPUs, 16 GB RAM, 8 GB VRAM</p> </li> <li> <p>Tenancy: Supports up to 2 concurrent stream sessions</p> </li> </ul> </li> <li> <p> <b> <code>gen4n_ultra</code> (NVIDIA, ultra)</b> Supports applications with high 3D scene complexity. Uses dedicated NVIDIA T4 Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 8 vCPUs, 32 GB RAM, 16 GB VRAM</p> </li> <li> <p>Tenancy: Supports 1 concurrent stream session</p> </li> </ul> </li> </ul>
1329
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  * @public
1330
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  */
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  StreamClass?: StreamClass | undefined;
@@ -1406,7 +1406,7 @@ export interface StreamGroupSummary {
1406
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  */
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  DefaultApplication?: DefaultApplication | undefined;
1408
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  /**
1409
- * <p>The target stream quality for the stream group. </p> <p>A stream class can be one of the following:</p> <ul> <li> <p> <b> <code>gen6n_pro_win2022</code> (NVIDIA, pro)</b> Supports applications with extremely high 3D scene complexity which require maximum resources. Runs applications on Microsoft Windows Server 2022 Base and supports DirectX 12. Compatible with Unreal Engine versions up through 5.6, 32 and 64-bit applications, and anti-cheat technology. Uses NVIDIA L4 Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 16 vCPUs, 64 GB RAM, 24 GB VRAM</p> </li> <li> <p>Tenancy: Supports 1 concurrent stream session</p> </li> </ul> </li> <li> <p> <b> <code>gen6n_pro</code> (NVIDIA, pro)</b> Supports applications with extremely high 3D scene complexity which require maximum resources. Uses dedicated NVIDIA L4 Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 16 vCPUs, 64 GB RAM, 24 GB VRAM</p> </li> <li> <p>Tenancy: Supports 1 concurrent stream session</p> </li> </ul> </li> <li> <p> <b> <code>gen6n_ultra_win2022</code> (NVIDIA, ultra)</b> Supports applications with high 3D scene complexity. Runs applications on Microsoft Windows Server 2022 Base and supports DirectX 12. Compatible with Unreal Engine versions up through 5.6, 32 and 64-bit applications, and anti-cheat technology. Uses NVIDIA L4 Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 8 vCPUs, 32 GB RAM, 24 GB VRAM</p> </li> <li> <p>Tenancy: Supports 1 concurrent stream session</p> </li> </ul> </li> <li> <p> <b> <code>gen6n_ultra</code> (NVIDIA, ultra)</b> Supports applications with high 3D scene complexity. Uses dedicated NVIDIA L4 Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 8 vCPUs, 32 GB RAM, 24 GB VRAM</p> </li> <li> <p>Tenancy: Supports 1 concurrent stream session</p> </li> </ul> </li> <li> <p> <b> <code>gen6n_high</code> (NVIDIA, high)</b> Supports applications with moderate to high 3D scene complexity. Uses NVIDIA L4 Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 4 vCPUs, 16 GB RAM, 12 GB VRAM</p> </li> <li> <p>Tenancy: Supports up to 2 concurrent stream sessions</p> </li> </ul> </li> <li> <p> <b> <code>gen6n_medium</code> (NVIDIA, medium)</b> Supports applications with moderate 3D scene complexity. Uses NVIDIA L4 Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 2 vCPUs, 8 GB RAM, 6 GB VRAM</p> </li> <li> <p>Tenancy: Supports up to 4 concurrent stream sessions</p> </li> </ul> </li> <li> <p> <b> <code>gen6n_small</code> (NVIDIA, small)</b> Supports applications with lightweight 3D scene complexity and low CPU usage. Uses NVIDIA L4 Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 1 vCPUs, 4 GB RAM, 2 GB VRAM</p> </li> <li> <p>Tenancy: Supports up to 12 concurrent stream sessions</p> </li> </ul> </li> <li> <p> <b> <code>gen5n_win2022</code> (NVIDIA, ultra)</b> Supports applications with extremely high 3D scene complexity. Runs applications on Microsoft Windows Server 2022 Base and supports DirectX 12. Compatible with Unreal Engine versions up through 5.6, 32 and 64-bit applications, and anti-cheat technology. Uses NVIDIA A10G Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 8 vCPUs, 32 GB RAM, 24 GB VRAM</p> </li> <li> <p>Tenancy: Supports 1 concurrent stream session</p> </li> </ul> </li> <li> <p> <b> <code>gen5n_high</code> (NVIDIA, high)</b> Supports applications with moderate to high 3D scene complexity. Uses NVIDIA A10G Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 4 vCPUs, 16 GB RAM, 12 GB VRAM</p> </li> <li> <p>Tenancy: Supports up to 2 concurrent stream sessions</p> </li> </ul> </li> <li> <p> <b> <code>gen5n_ultra</code> (NVIDIA, ultra)</b> Supports applications with extremely high 3D scene complexity. Uses dedicated NVIDIA A10G Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 8 vCPUs, 32 GB RAM, 24 GB VRAM</p> </li> <li> <p>Tenancy: Supports 1 concurrent stream session</p> </li> </ul> </li> <li> <p> <b> <code>gen4n_win2022</code> (NVIDIA, ultra)</b> Supports applications with extremely high 3D scene complexity. Runs applications on Microsoft Windows Server 2022 Base and supports DirectX 12. Compatible with Unreal Engine versions up through 5.6, 32 and 64-bit applications, and anti-cheat technology. Uses NVIDIA T4 Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 8 vCPUs, 32 GB RAM, 16 GB VRAM</p> </li> <li> <p>Tenancy: Supports 1 concurrent stream session</p> </li> </ul> </li> <li> <p> <b> <code>gen4n_high</code> (NVIDIA, high)</b> Supports applications with moderate to high 3D scene complexity. Uses NVIDIA T4 Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 4 vCPUs, 16 GB RAM, 8 GB VRAM</p> </li> <li> <p>Tenancy: Supports up to 2 concurrent stream sessions</p> </li> </ul> </li> <li> <p> <b> <code>gen4n_ultra</code> (NVIDIA, ultra)</b> Supports applications with high 3D scene complexity. Uses dedicated NVIDIA T4 Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 8 vCPUs, 32 GB RAM, 16 GB VRAM</p> </li> <li> <p>Tenancy: Supports 1 concurrent stream session</p> </li> </ul> </li> </ul>
1409
+ * <p>The target stream quality for the stream group. </p> <p>A stream class can be one of the following:</p> <ul> <li> <p> <b> <code>gen6n_pro_win2022</code> (NVIDIA, pro)</b> Supports applications with extremely high 3D scene complexity which require maximum resources. Runs applications on Microsoft Windows Server 2022 Base and supports DirectX 12. Compatible with Unreal Engine versions up through 5.6, 32 and 64-bit applications, and anti-cheat technology. Uses NVIDIA L4 Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 16 vCPUs, 64 GB RAM, 24 GB VRAM</p> </li> <li> <p>Tenancy: Supports 1 concurrent stream session</p> </li> </ul> </li> <li> <p> <b> <code>gen6n_pro</code> (NVIDIA, pro)</b> Supports applications with extremely high 3D scene complexity which require maximum resources. Uses dedicated NVIDIA L4 Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 16 vCPUs, 64 GB RAM, 24 GB VRAM</p> </li> <li> <p>Tenancy: Supports 1 concurrent stream session</p> </li> </ul> </li> <li> <p> <b> <code>gen6n_ultra_win2022</code> (NVIDIA, ultra)</b> Supports applications with high 3D scene complexity. Runs applications on Microsoft Windows Server 2022 Base and supports DirectX 12. Compatible with Unreal Engine versions up through 5.6, 32 and 64-bit applications, and anti-cheat technology. Uses NVIDIA L4 Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 8 vCPUs, 32 GB RAM, 24 GB VRAM</p> </li> <li> <p>Tenancy: Supports 1 concurrent stream session</p> </li> </ul> </li> <li> <p> <b> <code>gen6n_ultra</code> (NVIDIA, ultra)</b> Supports applications with high 3D scene complexity. Uses dedicated NVIDIA L4 Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 8 vCPUs, 32 GB RAM, 24 GB VRAM</p> </li> <li> <p>Tenancy: Supports 1 concurrent stream session</p> </li> </ul> </li> <li> <p> <b> <code>gen6n_high</code> (NVIDIA, high)</b> Supports applications with moderate to high 3D scene complexity. Uses NVIDIA L4 Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 4 vCPUs, 16 GB RAM, 12 GB VRAM</p> </li> <li> <p>Tenancy: Supports up to 2 concurrent stream sessions</p> </li> </ul> </li> <li> <p> <b> <code>gen6n_medium</code> (NVIDIA, medium)</b> Supports applications with moderate 3D scene complexity. Uses NVIDIA L4 Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 2 vCPUs, 8 GB RAM, 6 GB VRAM</p> </li> <li> <p>Tenancy: Supports up to 4 concurrent stream sessions</p> </li> </ul> </li> <li> <p> <b> <code>gen6n_small</code> (NVIDIA, small)</b> Supports applications with lightweight 3D scene complexity and low CPU usage. Uses NVIDIA L4 Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 1 vCPUs, 4 GB RAM, 2 GB VRAM</p> </li> <li> <p>Tenancy: Supports up to 12 concurrent stream sessions</p> </li> </ul> </li> <li> <p> <b> <code>gen6n_medium_win2022</code> (NVIDIA, medium)</b> Supports applications with low 3D scene complexity. Uses NVIDIA L4 Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 8 vCPUs, 32 GB RAM, 6 GB VRAM</p> </li> <li> <p>Tenancy: Supports 1 concurrent stream session</p> </li> </ul> </li> <li> <p> <b> <code>gen6n_small_win2022</code> (NVIDIA, small)</b> Supports applications with low 3D scene complexity. Uses NVIDIA L4 Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 2 vCPUs, 8 GB RAM, 3 GB VRAM</p> </li> <li> <p>Tenancy: Supports 1 concurrent stream session</p> </li> </ul> </li> <li> <p> <b> <code>gen5n_win2022</code> (NVIDIA, ultra)</b> Supports applications with extremely high 3D scene complexity. Runs applications on Microsoft Windows Server 2022 Base and supports DirectX 12. Compatible with Unreal Engine versions up through 5.6, 32 and 64-bit applications, and anti-cheat technology. Uses NVIDIA A10G Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 8 vCPUs, 32 GB RAM, 24 GB VRAM</p> </li> <li> <p>Tenancy: Supports 1 concurrent stream session</p> </li> </ul> </li> <li> <p> <b> <code>gen5n_high</code> (NVIDIA, high)</b> Supports applications with moderate to high 3D scene complexity. Uses NVIDIA A10G Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 4 vCPUs, 16 GB RAM, 12 GB VRAM</p> </li> <li> <p>Tenancy: Supports up to 2 concurrent stream sessions</p> </li> </ul> </li> <li> <p> <b> <code>gen5n_ultra</code> (NVIDIA, ultra)</b> Supports applications with extremely high 3D scene complexity. Uses dedicated NVIDIA A10G Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 8 vCPUs, 32 GB RAM, 24 GB VRAM</p> </li> <li> <p>Tenancy: Supports 1 concurrent stream session</p> </li> </ul> </li> <li> <p> <b> <code>gen4n_win2022</code> (NVIDIA, ultra)</b> Supports applications with extremely high 3D scene complexity. Runs applications on Microsoft Windows Server 2022 Base and supports DirectX 12. Compatible with Unreal Engine versions up through 5.6, 32 and 64-bit applications, and anti-cheat technology. Uses NVIDIA T4 Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 8 vCPUs, 32 GB RAM, 16 GB VRAM</p> </li> <li> <p>Tenancy: Supports 1 concurrent stream session</p> </li> </ul> </li> <li> <p> <b> <code>gen4n_high</code> (NVIDIA, high)</b> Supports applications with moderate to high 3D scene complexity. Uses NVIDIA T4 Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 4 vCPUs, 16 GB RAM, 8 GB VRAM</p> </li> <li> <p>Tenancy: Supports up to 2 concurrent stream sessions</p> </li> </ul> </li> <li> <p> <b> <code>gen4n_ultra</code> (NVIDIA, ultra)</b> Supports applications with high 3D scene complexity. Uses dedicated NVIDIA T4 Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 8 vCPUs, 32 GB RAM, 16 GB VRAM</p> </li> <li> <p>Tenancy: Supports 1 concurrent stream session</p> </li> </ul> </li> </ul>
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  * @public
1411
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  */
1412
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  StreamClass?: StreamClass | undefined;
@@ -1496,7 +1496,7 @@ export interface UpdateStreamGroupOutput {
1496
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  */
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  LocationStates?: LocationState[] | undefined;
1498
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  /**
1499
- * <p>The target stream quality for the stream group.</p> <p>A stream class can be one of the following:</p> <ul> <li> <p> <b> <code>gen6n_pro_win2022</code> (NVIDIA, pro)</b> Supports applications with extremely high 3D scene complexity which require maximum resources. Runs applications on Microsoft Windows Server 2022 Base and supports DirectX 12. Compatible with Unreal Engine versions up through 5.6, 32 and 64-bit applications, and anti-cheat technology. Uses NVIDIA L4 Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 16 vCPUs, 64 GB RAM, 24 GB VRAM</p> </li> <li> <p>Tenancy: Supports 1 concurrent stream session</p> </li> </ul> </li> <li> <p> <b> <code>gen6n_pro</code> (NVIDIA, pro)</b> Supports applications with extremely high 3D scene complexity which require maximum resources. Uses dedicated NVIDIA L4 Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 16 vCPUs, 64 GB RAM, 24 GB VRAM</p> </li> <li> <p>Tenancy: Supports 1 concurrent stream session</p> </li> </ul> </li> <li> <p> <b> <code>gen6n_ultra_win2022</code> (NVIDIA, ultra)</b> Supports applications with high 3D scene complexity. Runs applications on Microsoft Windows Server 2022 Base and supports DirectX 12. Compatible with Unreal Engine versions up through 5.6, 32 and 64-bit applications, and anti-cheat technology. Uses NVIDIA L4 Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 8 vCPUs, 32 GB RAM, 24 GB VRAM</p> </li> <li> <p>Tenancy: Supports 1 concurrent stream session</p> </li> </ul> </li> <li> <p> <b> <code>gen6n_ultra</code> (NVIDIA, ultra)</b> Supports applications with high 3D scene complexity. Uses dedicated NVIDIA L4 Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 8 vCPUs, 32 GB RAM, 24 GB VRAM</p> </li> <li> <p>Tenancy: Supports 1 concurrent stream session</p> </li> </ul> </li> <li> <p> <b> <code>gen6n_high</code> (NVIDIA, high)</b> Supports applications with moderate to high 3D scene complexity. Uses NVIDIA L4 Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 4 vCPUs, 16 GB RAM, 12 GB VRAM</p> </li> <li> <p>Tenancy: Supports up to 2 concurrent stream sessions</p> </li> </ul> </li> <li> <p> <b> <code>gen6n_medium</code> (NVIDIA, medium)</b> Supports applications with moderate 3D scene complexity. Uses NVIDIA L4 Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 2 vCPUs, 8 GB RAM, 6 GB VRAM</p> </li> <li> <p>Tenancy: Supports up to 4 concurrent stream sessions</p> </li> </ul> </li> <li> <p> <b> <code>gen6n_small</code> (NVIDIA, small)</b> Supports applications with lightweight 3D scene complexity and low CPU usage. Uses NVIDIA L4 Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 1 vCPUs, 4 GB RAM, 2 GB VRAM</p> </li> <li> <p>Tenancy: Supports up to 12 concurrent stream sessions</p> </li> </ul> </li> <li> <p> <b> <code>gen5n_win2022</code> (NVIDIA, ultra)</b> Supports applications with extremely high 3D scene complexity. Runs applications on Microsoft Windows Server 2022 Base and supports DirectX 12. Compatible with Unreal Engine versions up through 5.6, 32 and 64-bit applications, and anti-cheat technology. Uses NVIDIA A10G Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 8 vCPUs, 32 GB RAM, 24 GB VRAM</p> </li> <li> <p>Tenancy: Supports 1 concurrent stream session</p> </li> </ul> </li> <li> <p> <b> <code>gen5n_high</code> (NVIDIA, high)</b> Supports applications with moderate to high 3D scene complexity. Uses NVIDIA A10G Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 4 vCPUs, 16 GB RAM, 12 GB VRAM</p> </li> <li> <p>Tenancy: Supports up to 2 concurrent stream sessions</p> </li> </ul> </li> <li> <p> <b> <code>gen5n_ultra</code> (NVIDIA, ultra)</b> Supports applications with extremely high 3D scene complexity. Uses dedicated NVIDIA A10G Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 8 vCPUs, 32 GB RAM, 24 GB VRAM</p> </li> <li> <p>Tenancy: Supports 1 concurrent stream session</p> </li> </ul> </li> <li> <p> <b> <code>gen4n_win2022</code> (NVIDIA, ultra)</b> Supports applications with extremely high 3D scene complexity. Runs applications on Microsoft Windows Server 2022 Base and supports DirectX 12. Compatible with Unreal Engine versions up through 5.6, 32 and 64-bit applications, and anti-cheat technology. Uses NVIDIA T4 Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 8 vCPUs, 32 GB RAM, 16 GB VRAM</p> </li> <li> <p>Tenancy: Supports 1 concurrent stream session</p> </li> </ul> </li> <li> <p> <b> <code>gen4n_high</code> (NVIDIA, high)</b> Supports applications with moderate to high 3D scene complexity. Uses NVIDIA T4 Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 4 vCPUs, 16 GB RAM, 8 GB VRAM</p> </li> <li> <p>Tenancy: Supports up to 2 concurrent stream sessions</p> </li> </ul> </li> <li> <p> <b> <code>gen4n_ultra</code> (NVIDIA, ultra)</b> Supports applications with high 3D scene complexity. Uses dedicated NVIDIA T4 Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 8 vCPUs, 32 GB RAM, 16 GB VRAM</p> </li> <li> <p>Tenancy: Supports 1 concurrent stream session</p> </li> </ul> </li> </ul>
1499
+ * <p>The target stream quality for the stream group.</p> <p>A stream class can be one of the following:</p> <ul> <li> <p> <b> <code>gen6n_pro_win2022</code> (NVIDIA, pro)</b> Supports applications with extremely high 3D scene complexity which require maximum resources. Runs applications on Microsoft Windows Server 2022 Base and supports DirectX 12. Compatible with Unreal Engine versions up through 5.6, 32 and 64-bit applications, and anti-cheat technology. Uses NVIDIA L4 Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 16 vCPUs, 64 GB RAM, 24 GB VRAM</p> </li> <li> <p>Tenancy: Supports 1 concurrent stream session</p> </li> </ul> </li> <li> <p> <b> <code>gen6n_pro</code> (NVIDIA, pro)</b> Supports applications with extremely high 3D scene complexity which require maximum resources. Uses dedicated NVIDIA L4 Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 16 vCPUs, 64 GB RAM, 24 GB VRAM</p> </li> <li> <p>Tenancy: Supports 1 concurrent stream session</p> </li> </ul> </li> <li> <p> <b> <code>gen6n_ultra_win2022</code> (NVIDIA, ultra)</b> Supports applications with high 3D scene complexity. Runs applications on Microsoft Windows Server 2022 Base and supports DirectX 12. Compatible with Unreal Engine versions up through 5.6, 32 and 64-bit applications, and anti-cheat technology. Uses NVIDIA L4 Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 8 vCPUs, 32 GB RAM, 24 GB VRAM</p> </li> <li> <p>Tenancy: Supports 1 concurrent stream session</p> </li> </ul> </li> <li> <p> <b> <code>gen6n_ultra</code> (NVIDIA, ultra)</b> Supports applications with high 3D scene complexity. Uses dedicated NVIDIA L4 Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 8 vCPUs, 32 GB RAM, 24 GB VRAM</p> </li> <li> <p>Tenancy: Supports 1 concurrent stream session</p> </li> </ul> </li> <li> <p> <b> <code>gen6n_high</code> (NVIDIA, high)</b> Supports applications with moderate to high 3D scene complexity. Uses NVIDIA L4 Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 4 vCPUs, 16 GB RAM, 12 GB VRAM</p> </li> <li> <p>Tenancy: Supports up to 2 concurrent stream sessions</p> </li> </ul> </li> <li> <p> <b> <code>gen6n_medium</code> (NVIDIA, medium)</b> Supports applications with moderate 3D scene complexity. Uses NVIDIA L4 Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 2 vCPUs, 8 GB RAM, 6 GB VRAM</p> </li> <li> <p>Tenancy: Supports up to 4 concurrent stream sessions</p> </li> </ul> </li> <li> <p> <b> <code>gen6n_small</code> (NVIDIA, small)</b> Supports applications with lightweight 3D scene complexity and low CPU usage. Uses NVIDIA L4 Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 1 vCPUs, 4 GB RAM, 2 GB VRAM</p> </li> <li> <p>Tenancy: Supports up to 12 concurrent stream sessions</p> </li> </ul> </li> <li> <p> <b> <code>gen6n_medium_win2022</code> (NVIDIA, medium)</b> Supports applications with low 3D scene complexity. Uses NVIDIA L4 Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 8 vCPUs, 32 GB RAM, 6 GB VRAM</p> </li> <li> <p>Tenancy: Supports 1 concurrent stream session</p> </li> </ul> </li> <li> <p> <b> <code>gen6n_small_win2022</code> (NVIDIA, small)</b> Supports applications with low 3D scene complexity. Uses NVIDIA L4 Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 2 vCPUs, 8 GB RAM, 3 GB VRAM</p> </li> <li> <p>Tenancy: Supports 1 concurrent stream session</p> </li> </ul> </li> <li> <p> <b> <code>gen5n_win2022</code> (NVIDIA, ultra)</b> Supports applications with extremely high 3D scene complexity. Runs applications on Microsoft Windows Server 2022 Base and supports DirectX 12. Compatible with Unreal Engine versions up through 5.6, 32 and 64-bit applications, and anti-cheat technology. Uses NVIDIA A10G Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 8 vCPUs, 32 GB RAM, 24 GB VRAM</p> </li> <li> <p>Tenancy: Supports 1 concurrent stream session</p> </li> </ul> </li> <li> <p> <b> <code>gen5n_high</code> (NVIDIA, high)</b> Supports applications with moderate to high 3D scene complexity. Uses NVIDIA A10G Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 4 vCPUs, 16 GB RAM, 12 GB VRAM</p> </li> <li> <p>Tenancy: Supports up to 2 concurrent stream sessions</p> </li> </ul> </li> <li> <p> <b> <code>gen5n_ultra</code> (NVIDIA, ultra)</b> Supports applications with extremely high 3D scene complexity. Uses dedicated NVIDIA A10G Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 8 vCPUs, 32 GB RAM, 24 GB VRAM</p> </li> <li> <p>Tenancy: Supports 1 concurrent stream session</p> </li> </ul> </li> <li> <p> <b> <code>gen4n_win2022</code> (NVIDIA, ultra)</b> Supports applications with extremely high 3D scene complexity. Runs applications on Microsoft Windows Server 2022 Base and supports DirectX 12. Compatible with Unreal Engine versions up through 5.6, 32 and 64-bit applications, and anti-cheat technology. Uses NVIDIA T4 Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 8 vCPUs, 32 GB RAM, 16 GB VRAM</p> </li> <li> <p>Tenancy: Supports 1 concurrent stream session</p> </li> </ul> </li> <li> <p> <b> <code>gen4n_high</code> (NVIDIA, high)</b> Supports applications with moderate to high 3D scene complexity. Uses NVIDIA T4 Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 4 vCPUs, 16 GB RAM, 8 GB VRAM</p> </li> <li> <p>Tenancy: Supports up to 2 concurrent stream sessions</p> </li> </ul> </li> <li> <p> <b> <code>gen4n_ultra</code> (NVIDIA, ultra)</b> Supports applications with high 3D scene complexity. Uses dedicated NVIDIA T4 Tensor Core GPU.</p> <ul> <li> <p>Reference resolution: 1080p</p> </li> <li> <p>Reference frame rate: 60 fps</p> </li> <li> <p>Workload specifications: 8 vCPUs, 32 GB RAM, 16 GB VRAM</p> </li> <li> <p>Tenancy: Supports 1 concurrent stream session</p> </li> </ul> </li> </ul>
1500
1500
  * @public
1501
1501
  */
1502
1502
  StreamClass?: StreamClass | undefined;
@@ -18,6 +18,7 @@ export type ApplicationStatus =
18
18
  export declare const ApplicationStatusReason: {
19
19
  readonly ACCESS_DENIED: "accessDenied";
20
20
  readonly INTERNAL_ERROR: "internalError";
21
+ readonly SOURCE_MODIFIED: "sourceModified";
21
22
  };
22
23
  export type ApplicationStatusReason =
23
24
  (typeof ApplicationStatusReason)[keyof typeof ApplicationStatusReason];
@@ -41,11 +42,15 @@ export declare const StreamClass: {
41
42
  readonly gen5n_high: "gen5n_high";
42
43
  readonly gen5n_ultra: "gen5n_ultra";
43
44
  readonly gen5n_win2022: "gen5n_win2022";
45
+ readonly gen6e_pro: "gen6e_pro";
46
+ readonly gen6e_pro_win2022: "gen6e_pro_win2022";
44
47
  readonly gen6n_high: "gen6n_high";
45
48
  readonly gen6n_medium: "gen6n_medium";
49
+ readonly gen6n_medium_win2022: "gen6n_medium_win2022";
46
50
  readonly gen6n_pro: "gen6n_pro";
47
51
  readonly gen6n_pro_win2022: "gen6n_pro_win2022";
48
52
  readonly gen6n_small: "gen6n_small";
53
+ readonly gen6n_small_win2022: "gen6n_small_win2022";
49
54
  readonly gen6n_ultra: "gen6n_ultra";
50
55
  readonly gen6n_ultra_win2022: "gen6n_ultra_win2022";
51
56
  };
package/package.json CHANGED
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "name": "@aws-sdk/client-gameliftstreams",
3
3
  "description": "AWS SDK for JavaScript Gameliftstreams Client for Node.js, Browser and React Native",
4
- "version": "3.1003.0",
4
+ "version": "3.1004.0",
5
5
  "scripts": {
6
6
  "build": "concurrently 'yarn:build:types' 'yarn:build:es' && yarn build:cjs",
7
7
  "build:cjs": "node ../../scripts/compilation/inline client-gameliftstreams",
@@ -22,16 +22,16 @@
22
22
  "@aws-crypto/sha256-browser": "5.2.0",
23
23
  "@aws-crypto/sha256-js": "5.2.0",
24
24
  "@aws-sdk/core": "^3.973.18",
25
- "@aws-sdk/credential-provider-node": "^3.972.17",
25
+ "@aws-sdk/credential-provider-node": "^3.972.18",
26
26
  "@aws-sdk/middleware-host-header": "^3.972.7",
27
27
  "@aws-sdk/middleware-logger": "^3.972.7",
28
28
  "@aws-sdk/middleware-recursion-detection": "^3.972.7",
29
- "@aws-sdk/middleware-user-agent": "^3.972.18",
29
+ "@aws-sdk/middleware-user-agent": "^3.972.19",
30
30
  "@aws-sdk/region-config-resolver": "^3.972.7",
31
31
  "@aws-sdk/types": "^3.973.5",
32
32
  "@aws-sdk/util-endpoints": "^3.996.4",
33
33
  "@aws-sdk/util-user-agent-browser": "^3.972.7",
34
- "@aws-sdk/util-user-agent-node": "^3.973.3",
34
+ "@aws-sdk/util-user-agent-node": "^3.973.4",
35
35
  "@smithy/config-resolver": "^4.4.10",
36
36
  "@smithy/core": "^3.23.8",
37
37
  "@smithy/fetch-http-handler": "^5.3.13",