@aws-sdk/client-gamelift 3.934.0 → 3.936.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist-cjs/index.js +1063 -1063
- package/dist-es/index.js +2 -1
- package/dist-es/models/enums.js +953 -0
- package/dist-es/models/errors.js +225 -0
- package/dist-es/models/models_0.js +1 -1163
- package/dist-es/models/models_1.js +1 -15
- package/dist-es/schemas/schemas_0.js +1 -1
- package/dist-types/commands/ListComputeCommand.d.ts +1 -1
- package/dist-types/commands/ListContainerFleetsCommand.d.ts +1 -1
- package/dist-types/commands/ListContainerGroupDefinitionVersionsCommand.d.ts +1 -1
- package/dist-types/commands/ListContainerGroupDefinitionsCommand.d.ts +1 -1
- package/dist-types/commands/ListFleetDeploymentsCommand.d.ts +1 -1
- package/dist-types/commands/ListFleetsCommand.d.ts +1 -1
- package/dist-types/commands/ListGameServerGroupsCommand.d.ts +1 -1
- package/dist-types/commands/ListGameServersCommand.d.ts +1 -1
- package/dist-types/commands/ListLocationsCommand.d.ts +1 -1
- package/dist-types/commands/ListScriptsCommand.d.ts +1 -1
- package/dist-types/commands/ListTagsForResourceCommand.d.ts +1 -1
- package/dist-types/commands/PutScalingPolicyCommand.d.ts +1 -1
- package/dist-types/commands/RegisterComputeCommand.d.ts +1 -1
- package/dist-types/commands/RegisterGameServerCommand.d.ts +1 -1
- package/dist-types/commands/RequestUploadCredentialsCommand.d.ts +1 -1
- package/dist-types/commands/ResolveAliasCommand.d.ts +1 -1
- package/dist-types/commands/ResumeGameServerGroupCommand.d.ts +1 -1
- package/dist-types/commands/SearchGameSessionsCommand.d.ts +1 -1
- package/dist-types/commands/StartFleetActionsCommand.d.ts +1 -1
- package/dist-types/commands/StartGameSessionPlacementCommand.d.ts +1 -1
- package/dist-types/commands/StartMatchBackfillCommand.d.ts +1 -1
- package/dist-types/commands/StartMatchmakingCommand.d.ts +1 -1
- package/dist-types/commands/StopFleetActionsCommand.d.ts +1 -1
- package/dist-types/commands/StopGameSessionPlacementCommand.d.ts +1 -1
- package/dist-types/commands/StopMatchmakingCommand.d.ts +1 -1
- package/dist-types/commands/SuspendGameServerGroupCommand.d.ts +1 -1
- package/dist-types/commands/TagResourceCommand.d.ts +1 -1
- package/dist-types/commands/TerminateGameSessionCommand.d.ts +1 -1
- package/dist-types/commands/UntagResourceCommand.d.ts +1 -1
- package/dist-types/commands/UpdateAliasCommand.d.ts +1 -1
- package/dist-types/commands/UpdateBuildCommand.d.ts +1 -1
- package/dist-types/commands/UpdateContainerFleetCommand.d.ts +1 -1
- package/dist-types/commands/UpdateContainerGroupDefinitionCommand.d.ts +1 -1
- package/dist-types/commands/UpdateFleetAttributesCommand.d.ts +1 -1
- package/dist-types/commands/UpdateFleetCapacityCommand.d.ts +1 -1
- package/dist-types/commands/UpdateFleetPortSettingsCommand.d.ts +1 -1
- package/dist-types/index.d.ts +4 -1
- package/dist-types/models/enums.d.ts +1433 -0
- package/dist-types/models/errors.d.ts +233 -0
- package/dist-types/models/models_0.d.ts +1747 -1613
- package/dist-types/models/models_1.d.ts +2 -1800
- package/dist-types/ts3.4/commands/ListComputeCommand.d.ts +1 -1
- package/dist-types/ts3.4/commands/ListContainerFleetsCommand.d.ts +1 -1
- package/dist-types/ts3.4/commands/ListContainerGroupDefinitionVersionsCommand.d.ts +1 -1
- package/dist-types/ts3.4/commands/ListContainerGroupDefinitionsCommand.d.ts +1 -1
- package/dist-types/ts3.4/commands/ListFleetDeploymentsCommand.d.ts +1 -1
- package/dist-types/ts3.4/commands/ListFleetsCommand.d.ts +1 -1
- package/dist-types/ts3.4/commands/ListGameServerGroupsCommand.d.ts +1 -1
- package/dist-types/ts3.4/commands/ListGameServersCommand.d.ts +1 -1
- package/dist-types/ts3.4/commands/ListLocationsCommand.d.ts +1 -1
- package/dist-types/ts3.4/commands/ListScriptsCommand.d.ts +1 -1
- package/dist-types/ts3.4/commands/ListTagsForResourceCommand.d.ts +1 -1
- package/dist-types/ts3.4/commands/PutScalingPolicyCommand.d.ts +1 -1
- package/dist-types/ts3.4/commands/RegisterComputeCommand.d.ts +1 -1
- package/dist-types/ts3.4/commands/RegisterGameServerCommand.d.ts +1 -1
- package/dist-types/ts3.4/commands/RequestUploadCredentialsCommand.d.ts +1 -1
- package/dist-types/ts3.4/commands/ResolveAliasCommand.d.ts +1 -1
- package/dist-types/ts3.4/commands/ResumeGameServerGroupCommand.d.ts +1 -1
- package/dist-types/ts3.4/commands/SearchGameSessionsCommand.d.ts +1 -1
- package/dist-types/ts3.4/commands/StartFleetActionsCommand.d.ts +1 -1
- package/dist-types/ts3.4/commands/StartGameSessionPlacementCommand.d.ts +1 -1
- package/dist-types/ts3.4/commands/StartMatchBackfillCommand.d.ts +1 -1
- package/dist-types/ts3.4/commands/StartMatchmakingCommand.d.ts +1 -1
- package/dist-types/ts3.4/commands/StopFleetActionsCommand.d.ts +1 -1
- package/dist-types/ts3.4/commands/StopGameSessionPlacementCommand.d.ts +1 -1
- package/dist-types/ts3.4/commands/StopMatchmakingCommand.d.ts +1 -1
- package/dist-types/ts3.4/commands/SuspendGameServerGroupCommand.d.ts +1 -1
- package/dist-types/ts3.4/commands/TagResourceCommand.d.ts +1 -1
- package/dist-types/ts3.4/commands/TerminateGameSessionCommand.d.ts +1 -1
- package/dist-types/ts3.4/commands/UntagResourceCommand.d.ts +1 -1
- package/dist-types/ts3.4/commands/UpdateAliasCommand.d.ts +1 -1
- package/dist-types/ts3.4/commands/UpdateBuildCommand.d.ts +1 -1
- package/dist-types/ts3.4/commands/UpdateContainerFleetCommand.d.ts +1 -1
- package/dist-types/ts3.4/commands/UpdateContainerGroupDefinitionCommand.d.ts +1 -1
- package/dist-types/ts3.4/commands/UpdateFleetAttributesCommand.d.ts +1 -1
- package/dist-types/ts3.4/commands/UpdateFleetCapacityCommand.d.ts +1 -1
- package/dist-types/ts3.4/commands/UpdateFleetPortSettingsCommand.d.ts +1 -1
- package/dist-types/ts3.4/index.d.ts +4 -1
- package/dist-types/ts3.4/models/enums.d.ts +1059 -0
- package/dist-types/ts3.4/models/errors.d.ts +133 -0
- package/dist-types/ts3.4/models/models_0.d.ts +398 -1170
- package/dist-types/ts3.4/models/models_1.d.ts +8 -400
- package/package.json +19 -19
- package/dist-es/models/index.js +0 -2
- package/dist-types/models/index.d.ts +0 -2
- package/dist-types/ts3.4/models/index.d.ts +0 -2
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import {
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import { GameLiftServiceException as __BaseException } from "./GameLiftServiceException";
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import { AcceptanceType, BackfillMode, BalancingStrategy, BuildStatus, CertificateType, ComparisonOperatorType, ComputeStatus, ComputeType, ContainerDependencyCondition, ContainerFleetBillingType, ContainerFleetLocationStatus, ContainerFleetRemoveAttribute, ContainerFleetStatus, ContainerGroupDefinitionStatus, ContainerGroupType, ContainerMountPointAccessLevel, ContainerOperatingSystem, DeploymentImpairmentStrategy, DeploymentProtectionStrategy, DeploymentStatus, EC2InstanceType, EventCode, FilterInstanceStatus, FleetAction, FleetStatus, FleetType, FlexMatchMode, GameServerClaimStatus, GameServerGroupAction, GameServerGroupDeleteOption, GameServerGroupInstanceType, GameServerGroupStatus, GameServerInstanceStatus, GameServerProtectionPolicy, GameServerUtilizationStatus, GameSessionPlacementState, GameSessionStatus, GameSessionStatusReason, InstanceRoleCredentialsProvider, InstanceStatus, IpProtocol, ListComputeInputStatus, LocationFilter, LocationUpdateStatus, LogDestination, MatchmakingConfigurationStatus, MetricName, OperatingSystem, PlacementFallbackStrategy, PlayerSessionCreationPolicy, PlayerSessionStatus, PolicyType, PriorityType, ProtectionPolicy, RoutingStrategyType, ScalingAdjustmentType, ScalingStatusType, SortOrder, TerminationMode } from "./enums";
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|
657
|
-
*/
|
|
658
|
-
constructor(opts: __ExceptionOptionType<ConflictException, __BaseException>);
|
|
659
|
-
}
|
|
660
|
-
/**
|
|
661
|
-
* <p>The specified game server group has no available game servers to fulfill a
|
|
662
|
-
* <code>ClaimGameServer</code> request. Clients can retry such requests immediately or
|
|
663
|
-
* after a waiting period.</p>
|
|
664
|
-
* @public
|
|
665
|
-
*/
|
|
666
|
-
export declare class OutOfCapacityException extends __BaseException {
|
|
667
|
-
readonly name: "OutOfCapacityException";
|
|
668
|
-
readonly $fault: "client";
|
|
669
|
-
Message?: string | undefined;
|
|
670
|
-
/**
|
|
671
|
-
* @internal
|
|
672
|
-
*/
|
|
673
|
-
constructor(opts: __ExceptionOptionType<OutOfCapacityException, __BaseException>);
|
|
674
|
-
}
|
|
675
|
-
/**
|
|
676
|
-
* <p>The client failed authentication. Clients should not retry such requests.</p>
|
|
677
|
-
* @public
|
|
678
|
-
*/
|
|
679
|
-
export declare class UnauthorizedException extends __BaseException {
|
|
680
|
-
readonly name: "UnauthorizedException";
|
|
681
|
-
readonly $fault: "client";
|
|
682
|
-
Message?: string | undefined;
|
|
683
|
-
/**
|
|
684
|
-
* @internal
|
|
685
|
-
*/
|
|
686
|
-
constructor(opts: __ExceptionOptionType<UnauthorizedException, __BaseException>);
|
|
687
|
-
}
|
|
688
|
-
/**
|
|
689
|
-
* @public
|
|
690
|
-
* @enum
|
|
691
|
-
*/
|
|
692
|
-
export declare const ComparisonOperatorType: {
|
|
693
|
-
readonly GreaterThanOrEqualToThreshold: "GreaterThanOrEqualToThreshold";
|
|
694
|
-
readonly GreaterThanThreshold: "GreaterThanThreshold";
|
|
695
|
-
readonly LessThanOrEqualToThreshold: "LessThanOrEqualToThreshold";
|
|
696
|
-
readonly LessThanThreshold: "LessThanThreshold";
|
|
697
|
-
};
|
|
698
|
-
/**
|
|
699
|
-
* @public
|
|
700
|
-
*/
|
|
701
|
-
export type ComparisonOperatorType = (typeof ComparisonOperatorType)[keyof typeof ComparisonOperatorType];
|
|
702
|
-
/**
|
|
703
|
-
* @public
|
|
704
|
-
* @enum
|
|
705
|
-
*/
|
|
706
|
-
export declare const ComputeStatus: {
|
|
707
|
-
readonly ACTIVE: "ACTIVE";
|
|
708
|
-
readonly IMPAIRED: "IMPAIRED";
|
|
709
|
-
readonly PENDING: "PENDING";
|
|
710
|
-
readonly TERMINATING: "TERMINATING";
|
|
711
|
-
};
|
|
712
|
-
/**
|
|
713
|
-
* @public
|
|
714
|
-
*/
|
|
715
|
-
export type ComputeStatus = (typeof ComputeStatus)[keyof typeof ComputeStatus];
|
|
716
464
|
/**
|
|
717
465
|
* <p>A unique identifier for a container in a container fleet compute. </p>
|
|
718
466
|
* <p>
|
|
@@ -734,521 +482,6 @@ export interface ContainerAttribute {
|
|
|
734
482
|
*/
|
|
735
483
|
ContainerRuntimeId?: string | undefined;
|
|
736
484
|
}
|
|
737
|
-
/**
|
|
738
|
-
* @public
|
|
739
|
-
* @enum
|
|
740
|
-
*/
|
|
741
|
-
export declare const EC2InstanceType: {
|
|
742
|
-
readonly c3_2xlarge: "c3.2xlarge";
|
|
743
|
-
readonly c3_4xlarge: "c3.4xlarge";
|
|
744
|
-
readonly c3_8xlarge: "c3.8xlarge";
|
|
745
|
-
readonly c3_large: "c3.large";
|
|
746
|
-
readonly c3_xlarge: "c3.xlarge";
|
|
747
|
-
readonly c4_2xlarge: "c4.2xlarge";
|
|
748
|
-
readonly c4_4xlarge: "c4.4xlarge";
|
|
749
|
-
readonly c4_8xlarge: "c4.8xlarge";
|
|
750
|
-
readonly c4_large: "c4.large";
|
|
751
|
-
readonly c4_xlarge: "c4.xlarge";
|
|
752
|
-
readonly c5_12xlarge: "c5.12xlarge";
|
|
753
|
-
readonly c5_18xlarge: "c5.18xlarge";
|
|
754
|
-
readonly c5_24xlarge: "c5.24xlarge";
|
|
755
|
-
readonly c5_2xlarge: "c5.2xlarge";
|
|
756
|
-
readonly c5_4xlarge: "c5.4xlarge";
|
|
757
|
-
readonly c5_9xlarge: "c5.9xlarge";
|
|
758
|
-
readonly c5_large: "c5.large";
|
|
759
|
-
readonly c5_xlarge: "c5.xlarge";
|
|
760
|
-
readonly c5a_12xlarge: "c5a.12xlarge";
|
|
761
|
-
readonly c5a_16xlarge: "c5a.16xlarge";
|
|
762
|
-
readonly c5a_24xlarge: "c5a.24xlarge";
|
|
763
|
-
readonly c5a_2xlarge: "c5a.2xlarge";
|
|
764
|
-
readonly c5a_4xlarge: "c5a.4xlarge";
|
|
765
|
-
readonly c5a_8xlarge: "c5a.8xlarge";
|
|
766
|
-
readonly c5a_large: "c5a.large";
|
|
767
|
-
readonly c5a_xlarge: "c5a.xlarge";
|
|
768
|
-
readonly c5ad_12xlarge: "c5ad.12xlarge";
|
|
769
|
-
readonly c5ad_16xlarge: "c5ad.16xlarge";
|
|
770
|
-
readonly c5ad_24xlarge: "c5ad.24xlarge";
|
|
771
|
-
readonly c5ad_2xlarge: "c5ad.2xlarge";
|
|
772
|
-
readonly c5ad_4xlarge: "c5ad.4xlarge";
|
|
773
|
-
readonly c5ad_8xlarge: "c5ad.8xlarge";
|
|
774
|
-
readonly c5ad_large: "c5ad.large";
|
|
775
|
-
readonly c5ad_xlarge: "c5ad.xlarge";
|
|
776
|
-
readonly c5d_12xlarge: "c5d.12xlarge";
|
|
777
|
-
readonly c5d_18xlarge: "c5d.18xlarge";
|
|
778
|
-
readonly c5d_24xlarge: "c5d.24xlarge";
|
|
779
|
-
readonly c5d_2xlarge: "c5d.2xlarge";
|
|
780
|
-
readonly c5d_4xlarge: "c5d.4xlarge";
|
|
781
|
-
readonly c5d_9xlarge: "c5d.9xlarge";
|
|
782
|
-
readonly c5d_large: "c5d.large";
|
|
783
|
-
readonly c5d_xlarge: "c5d.xlarge";
|
|
784
|
-
readonly c5n_18xlarge: "c5n.18xlarge";
|
|
785
|
-
readonly c5n_2xlarge: "c5n.2xlarge";
|
|
786
|
-
readonly c5n_4xlarge: "c5n.4xlarge";
|
|
787
|
-
readonly c5n_9xlarge: "c5n.9xlarge";
|
|
788
|
-
readonly c5n_large: "c5n.large";
|
|
789
|
-
readonly c5n_xlarge: "c5n.xlarge";
|
|
790
|
-
readonly c6a_12xlarge: "c6a.12xlarge";
|
|
791
|
-
readonly c6a_16xlarge: "c6a.16xlarge";
|
|
792
|
-
readonly c6a_24xlarge: "c6a.24xlarge";
|
|
793
|
-
readonly c6a_2xlarge: "c6a.2xlarge";
|
|
794
|
-
readonly c6a_32xlarge: "c6a.32xlarge";
|
|
795
|
-
readonly c6a_48xlarge: "c6a.48xlarge";
|
|
796
|
-
readonly c6a_4xlarge: "c6a.4xlarge";
|
|
797
|
-
readonly c6a_8xlarge: "c6a.8xlarge";
|
|
798
|
-
readonly c6a_large: "c6a.large";
|
|
799
|
-
readonly c6a_xlarge: "c6a.xlarge";
|
|
800
|
-
readonly c6g_12xlarge: "c6g.12xlarge";
|
|
801
|
-
readonly c6g_16xlarge: "c6g.16xlarge";
|
|
802
|
-
readonly c6g_2xlarge: "c6g.2xlarge";
|
|
803
|
-
readonly c6g_4xlarge: "c6g.4xlarge";
|
|
804
|
-
readonly c6g_8xlarge: "c6g.8xlarge";
|
|
805
|
-
readonly c6g_large: "c6g.large";
|
|
806
|
-
readonly c6g_medium: "c6g.medium";
|
|
807
|
-
readonly c6g_xlarge: "c6g.xlarge";
|
|
808
|
-
readonly c6gd_12xlarge: "c6gd.12xlarge";
|
|
809
|
-
readonly c6gd_16xlarge: "c6gd.16xlarge";
|
|
810
|
-
readonly c6gd_2xlarge: "c6gd.2xlarge";
|
|
811
|
-
readonly c6gd_4xlarge: "c6gd.4xlarge";
|
|
812
|
-
readonly c6gd_8xlarge: "c6gd.8xlarge";
|
|
813
|
-
readonly c6gd_large: "c6gd.large";
|
|
814
|
-
readonly c6gd_medium: "c6gd.medium";
|
|
815
|
-
readonly c6gd_xlarge: "c6gd.xlarge";
|
|
816
|
-
readonly c6gn_12xlarge: "c6gn.12xlarge";
|
|
817
|
-
readonly c6gn_16xlarge: "c6gn.16xlarge";
|
|
818
|
-
readonly c6gn_2xlarge: "c6gn.2xlarge";
|
|
819
|
-
readonly c6gn_4xlarge: "c6gn.4xlarge";
|
|
820
|
-
readonly c6gn_8xlarge: "c6gn.8xlarge";
|
|
821
|
-
readonly c6gn_large: "c6gn.large";
|
|
822
|
-
readonly c6gn_medium: "c6gn.medium";
|
|
823
|
-
readonly c6gn_xlarge: "c6gn.xlarge";
|
|
824
|
-
readonly c6i_12xlarge: "c6i.12xlarge";
|
|
825
|
-
readonly c6i_16xlarge: "c6i.16xlarge";
|
|
826
|
-
readonly c6i_24xlarge: "c6i.24xlarge";
|
|
827
|
-
readonly c6i_2xlarge: "c6i.2xlarge";
|
|
828
|
-
readonly c6i_32xlarge: "c6i.32xlarge";
|
|
829
|
-
readonly c6i_4xlarge: "c6i.4xlarge";
|
|
830
|
-
readonly c6i_8xlarge: "c6i.8xlarge";
|
|
831
|
-
readonly c6i_large: "c6i.large";
|
|
832
|
-
readonly c6i_xlarge: "c6i.xlarge";
|
|
833
|
-
readonly c6id_12xlarge: "c6id.12xlarge";
|
|
834
|
-
readonly c6id_16xlarge: "c6id.16xlarge";
|
|
835
|
-
readonly c6id_24xlarge: "c6id.24xlarge";
|
|
836
|
-
readonly c6id_2xlarge: "c6id.2xlarge";
|
|
837
|
-
readonly c6id_32xlarge: "c6id.32xlarge";
|
|
838
|
-
readonly c6id_4xlarge: "c6id.4xlarge";
|
|
839
|
-
readonly c6id_8xlarge: "c6id.8xlarge";
|
|
840
|
-
readonly c6id_large: "c6id.large";
|
|
841
|
-
readonly c6id_xlarge: "c6id.xlarge";
|
|
842
|
-
readonly c6in_12xlarge: "c6in.12xlarge";
|
|
843
|
-
readonly c6in_16xlarge: "c6in.16xlarge";
|
|
844
|
-
readonly c6in_24xlarge: "c6in.24xlarge";
|
|
845
|
-
readonly c6in_2xlarge: "c6in.2xlarge";
|
|
846
|
-
readonly c6in_32xlarge: "c6in.32xlarge";
|
|
847
|
-
readonly c6in_4xlarge: "c6in.4xlarge";
|
|
848
|
-
readonly c6in_8xlarge: "c6in.8xlarge";
|
|
849
|
-
readonly c6in_large: "c6in.large";
|
|
850
|
-
readonly c6in_xlarge: "c6in.xlarge";
|
|
851
|
-
readonly c7a_12xlarge: "c7a.12xlarge";
|
|
852
|
-
readonly c7a_16xlarge: "c7a.16xlarge";
|
|
853
|
-
readonly c7a_24xlarge: "c7a.24xlarge";
|
|
854
|
-
readonly c7a_2xlarge: "c7a.2xlarge";
|
|
855
|
-
readonly c7a_32xlarge: "c7a.32xlarge";
|
|
856
|
-
readonly c7a_48xlarge: "c7a.48xlarge";
|
|
857
|
-
readonly c7a_4xlarge: "c7a.4xlarge";
|
|
858
|
-
readonly c7a_8xlarge: "c7a.8xlarge";
|
|
859
|
-
readonly c7a_large: "c7a.large";
|
|
860
|
-
readonly c7a_medium: "c7a.medium";
|
|
861
|
-
readonly c7a_xlarge: "c7a.xlarge";
|
|
862
|
-
readonly c7g_12xlarge: "c7g.12xlarge";
|
|
863
|
-
readonly c7g_16xlarge: "c7g.16xlarge";
|
|
864
|
-
readonly c7g_2xlarge: "c7g.2xlarge";
|
|
865
|
-
readonly c7g_4xlarge: "c7g.4xlarge";
|
|
866
|
-
readonly c7g_8xlarge: "c7g.8xlarge";
|
|
867
|
-
readonly c7g_large: "c7g.large";
|
|
868
|
-
readonly c7g_medium: "c7g.medium";
|
|
869
|
-
readonly c7g_xlarge: "c7g.xlarge";
|
|
870
|
-
readonly c7gd_12xlarge: "c7gd.12xlarge";
|
|
871
|
-
readonly c7gd_16xlarge: "c7gd.16xlarge";
|
|
872
|
-
readonly c7gd_2xlarge: "c7gd.2xlarge";
|
|
873
|
-
readonly c7gd_4xlarge: "c7gd.4xlarge";
|
|
874
|
-
readonly c7gd_8xlarge: "c7gd.8xlarge";
|
|
875
|
-
readonly c7gd_large: "c7gd.large";
|
|
876
|
-
readonly c7gd_medium: "c7gd.medium";
|
|
877
|
-
readonly c7gd_xlarge: "c7gd.xlarge";
|
|
878
|
-
readonly c7gn_12xlarge: "c7gn.12xlarge";
|
|
879
|
-
readonly c7gn_16xlarge: "c7gn.16xlarge";
|
|
880
|
-
readonly c7gn_2xlarge: "c7gn.2xlarge";
|
|
881
|
-
readonly c7gn_4xlarge: "c7gn.4xlarge";
|
|
882
|
-
readonly c7gn_8xlarge: "c7gn.8xlarge";
|
|
883
|
-
readonly c7gn_large: "c7gn.large";
|
|
884
|
-
readonly c7gn_medium: "c7gn.medium";
|
|
885
|
-
readonly c7gn_xlarge: "c7gn.xlarge";
|
|
886
|
-
readonly c7i_12xlarge: "c7i.12xlarge";
|
|
887
|
-
readonly c7i_16xlarge: "c7i.16xlarge";
|
|
888
|
-
readonly c7i_24xlarge: "c7i.24xlarge";
|
|
889
|
-
readonly c7i_2xlarge: "c7i.2xlarge";
|
|
890
|
-
readonly c7i_48xlarge: "c7i.48xlarge";
|
|
891
|
-
readonly c7i_4xlarge: "c7i.4xlarge";
|
|
892
|
-
readonly c7i_8xlarge: "c7i.8xlarge";
|
|
893
|
-
readonly c7i_large: "c7i.large";
|
|
894
|
-
readonly c7i_xlarge: "c7i.xlarge";
|
|
895
|
-
readonly c8g_12xlarge: "c8g.12xlarge";
|
|
896
|
-
readonly c8g_16xlarge: "c8g.16xlarge";
|
|
897
|
-
readonly c8g_24xlarge: "c8g.24xlarge";
|
|
898
|
-
readonly c8g_2xlarge: "c8g.2xlarge";
|
|
899
|
-
readonly c8g_48xlarge: "c8g.48xlarge";
|
|
900
|
-
readonly c8g_4xlarge: "c8g.4xlarge";
|
|
901
|
-
readonly c8g_8xlarge: "c8g.8xlarge";
|
|
902
|
-
readonly c8g_large: "c8g.large";
|
|
903
|
-
readonly c8g_medium: "c8g.medium";
|
|
904
|
-
readonly c8g_xlarge: "c8g.xlarge";
|
|
905
|
-
readonly g5g_16xlarge: "g5g.16xlarge";
|
|
906
|
-
readonly g5g_2xlarge: "g5g.2xlarge";
|
|
907
|
-
readonly g5g_4xlarge: "g5g.4xlarge";
|
|
908
|
-
readonly g5g_8xlarge: "g5g.8xlarge";
|
|
909
|
-
readonly g5g_xlarge: "g5g.xlarge";
|
|
910
|
-
readonly m3_2xlarge: "m3.2xlarge";
|
|
911
|
-
readonly m3_large: "m3.large";
|
|
912
|
-
readonly m3_medium: "m3.medium";
|
|
913
|
-
readonly m3_xlarge: "m3.xlarge";
|
|
914
|
-
readonly m4_10xlarge: "m4.10xlarge";
|
|
915
|
-
readonly m4_16xlarge: "m4.16xlarge";
|
|
916
|
-
readonly m4_2xlarge: "m4.2xlarge";
|
|
917
|
-
readonly m4_4xlarge: "m4.4xlarge";
|
|
918
|
-
readonly m4_large: "m4.large";
|
|
919
|
-
readonly m4_xlarge: "m4.xlarge";
|
|
920
|
-
readonly m5_12xlarge: "m5.12xlarge";
|
|
921
|
-
readonly m5_16xlarge: "m5.16xlarge";
|
|
922
|
-
readonly m5_24xlarge: "m5.24xlarge";
|
|
923
|
-
readonly m5_2xlarge: "m5.2xlarge";
|
|
924
|
-
readonly m5_4xlarge: "m5.4xlarge";
|
|
925
|
-
readonly m5_8xlarge: "m5.8xlarge";
|
|
926
|
-
readonly m5_large: "m5.large";
|
|
927
|
-
readonly m5_xlarge: "m5.xlarge";
|
|
928
|
-
readonly m5a_12xlarge: "m5a.12xlarge";
|
|
929
|
-
readonly m5a_16xlarge: "m5a.16xlarge";
|
|
930
|
-
readonly m5a_24xlarge: "m5a.24xlarge";
|
|
931
|
-
readonly m5a_2xlarge: "m5a.2xlarge";
|
|
932
|
-
readonly m5a_4xlarge: "m5a.4xlarge";
|
|
933
|
-
readonly m5a_8xlarge: "m5a.8xlarge";
|
|
934
|
-
readonly m5a_large: "m5a.large";
|
|
935
|
-
readonly m5a_xlarge: "m5a.xlarge";
|
|
936
|
-
readonly m5ad_12xlarge: "m5ad.12xlarge";
|
|
937
|
-
readonly m5ad_16xlarge: "m5ad.16xlarge";
|
|
938
|
-
readonly m5ad_24xlarge: "m5ad.24xlarge";
|
|
939
|
-
readonly m5ad_2xlarge: "m5ad.2xlarge";
|
|
940
|
-
readonly m5ad_4xlarge: "m5ad.4xlarge";
|
|
941
|
-
readonly m5ad_8xlarge: "m5ad.8xlarge";
|
|
942
|
-
readonly m5ad_large: "m5ad.large";
|
|
943
|
-
readonly m5ad_xlarge: "m5ad.xlarge";
|
|
944
|
-
readonly m5d_12xlarge: "m5d.12xlarge";
|
|
945
|
-
readonly m5d_16xlarge: "m5d.16xlarge";
|
|
946
|
-
readonly m5d_24xlarge: "m5d.24xlarge";
|
|
947
|
-
readonly m5d_2xlarge: "m5d.2xlarge";
|
|
948
|
-
readonly m5d_4xlarge: "m5d.4xlarge";
|
|
949
|
-
readonly m5d_8xlarge: "m5d.8xlarge";
|
|
950
|
-
readonly m5d_large: "m5d.large";
|
|
951
|
-
readonly m5d_xlarge: "m5d.xlarge";
|
|
952
|
-
readonly m5dn_12xlarge: "m5dn.12xlarge";
|
|
953
|
-
readonly m5dn_16xlarge: "m5dn.16xlarge";
|
|
954
|
-
readonly m5dn_24xlarge: "m5dn.24xlarge";
|
|
955
|
-
readonly m5dn_2xlarge: "m5dn.2xlarge";
|
|
956
|
-
readonly m5dn_4xlarge: "m5dn.4xlarge";
|
|
957
|
-
readonly m5dn_8xlarge: "m5dn.8xlarge";
|
|
958
|
-
readonly m5dn_large: "m5dn.large";
|
|
959
|
-
readonly m5dn_xlarge: "m5dn.xlarge";
|
|
960
|
-
readonly m5n_12xlarge: "m5n.12xlarge";
|
|
961
|
-
readonly m5n_16xlarge: "m5n.16xlarge";
|
|
962
|
-
readonly m5n_24xlarge: "m5n.24xlarge";
|
|
963
|
-
readonly m5n_2xlarge: "m5n.2xlarge";
|
|
964
|
-
readonly m5n_4xlarge: "m5n.4xlarge";
|
|
965
|
-
readonly m5n_8xlarge: "m5n.8xlarge";
|
|
966
|
-
readonly m5n_large: "m5n.large";
|
|
967
|
-
readonly m5n_xlarge: "m5n.xlarge";
|
|
968
|
-
readonly m6a_12xlarge: "m6a.12xlarge";
|
|
969
|
-
readonly m6a_16xlarge: "m6a.16xlarge";
|
|
970
|
-
readonly m6a_24xlarge: "m6a.24xlarge";
|
|
971
|
-
readonly m6a_2xlarge: "m6a.2xlarge";
|
|
972
|
-
readonly m6a_32xlarge: "m6a.32xlarge";
|
|
973
|
-
readonly m6a_48xlarge: "m6a.48xlarge";
|
|
974
|
-
readonly m6a_4xlarge: "m6a.4xlarge";
|
|
975
|
-
readonly m6a_8xlarge: "m6a.8xlarge";
|
|
976
|
-
readonly m6a_large: "m6a.large";
|
|
977
|
-
readonly m6a_xlarge: "m6a.xlarge";
|
|
978
|
-
readonly m6g_12xlarge: "m6g.12xlarge";
|
|
979
|
-
readonly m6g_16xlarge: "m6g.16xlarge";
|
|
980
|
-
readonly m6g_2xlarge: "m6g.2xlarge";
|
|
981
|
-
readonly m6g_4xlarge: "m6g.4xlarge";
|
|
982
|
-
readonly m6g_8xlarge: "m6g.8xlarge";
|
|
983
|
-
readonly m6g_large: "m6g.large";
|
|
984
|
-
readonly m6g_medium: "m6g.medium";
|
|
985
|
-
readonly m6g_xlarge: "m6g.xlarge";
|
|
986
|
-
readonly m6gd_12xlarge: "m6gd.12xlarge";
|
|
987
|
-
readonly m6gd_16xlarge: "m6gd.16xlarge";
|
|
988
|
-
readonly m6gd_2xlarge: "m6gd.2xlarge";
|
|
989
|
-
readonly m6gd_4xlarge: "m6gd.4xlarge";
|
|
990
|
-
readonly m6gd_8xlarge: "m6gd.8xlarge";
|
|
991
|
-
readonly m6gd_large: "m6gd.large";
|
|
992
|
-
readonly m6gd_medium: "m6gd.medium";
|
|
993
|
-
readonly m6gd_xlarge: "m6gd.xlarge";
|
|
994
|
-
readonly m6i_12xlarge: "m6i.12xlarge";
|
|
995
|
-
readonly m6i_16xlarge: "m6i.16xlarge";
|
|
996
|
-
readonly m6i_24xlarge: "m6i.24xlarge";
|
|
997
|
-
readonly m6i_2xlarge: "m6i.2xlarge";
|
|
998
|
-
readonly m6i_32xlarge: "m6i.32xlarge";
|
|
999
|
-
readonly m6i_4xlarge: "m6i.4xlarge";
|
|
1000
|
-
readonly m6i_8xlarge: "m6i.8xlarge";
|
|
1001
|
-
readonly m6i_large: "m6i.large";
|
|
1002
|
-
readonly m6i_xlarge: "m6i.xlarge";
|
|
1003
|
-
readonly m6id_12xlarge: "m6id.12xlarge";
|
|
1004
|
-
readonly m6id_16xlarge: "m6id.16xlarge";
|
|
1005
|
-
readonly m6id_24xlarge: "m6id.24xlarge";
|
|
1006
|
-
readonly m6id_2xlarge: "m6id.2xlarge";
|
|
1007
|
-
readonly m6id_32xlarge: "m6id.32xlarge";
|
|
1008
|
-
readonly m6id_4xlarge: "m6id.4xlarge";
|
|
1009
|
-
readonly m6id_8xlarge: "m6id.8xlarge";
|
|
1010
|
-
readonly m6id_large: "m6id.large";
|
|
1011
|
-
readonly m6id_xlarge: "m6id.xlarge";
|
|
1012
|
-
readonly m6idn_12xlarge: "m6idn.12xlarge";
|
|
1013
|
-
readonly m6idn_16xlarge: "m6idn.16xlarge";
|
|
1014
|
-
readonly m6idn_24xlarge: "m6idn.24xlarge";
|
|
1015
|
-
readonly m6idn_2xlarge: "m6idn.2xlarge";
|
|
1016
|
-
readonly m6idn_32xlarge: "m6idn.32xlarge";
|
|
1017
|
-
readonly m6idn_4xlarge: "m6idn.4xlarge";
|
|
1018
|
-
readonly m6idn_8xlarge: "m6idn.8xlarge";
|
|
1019
|
-
readonly m6idn_large: "m6idn.large";
|
|
1020
|
-
readonly m6idn_xlarge: "m6idn.xlarge";
|
|
1021
|
-
readonly m6in_12xlarge: "m6in.12xlarge";
|
|
1022
|
-
readonly m6in_16xlarge: "m6in.16xlarge";
|
|
1023
|
-
readonly m6in_24xlarge: "m6in.24xlarge";
|
|
1024
|
-
readonly m6in_2xlarge: "m6in.2xlarge";
|
|
1025
|
-
readonly m6in_32xlarge: "m6in.32xlarge";
|
|
1026
|
-
readonly m6in_4xlarge: "m6in.4xlarge";
|
|
1027
|
-
readonly m6in_8xlarge: "m6in.8xlarge";
|
|
1028
|
-
readonly m6in_large: "m6in.large";
|
|
1029
|
-
readonly m6in_xlarge: "m6in.xlarge";
|
|
1030
|
-
readonly m7a_12xlarge: "m7a.12xlarge";
|
|
1031
|
-
readonly m7a_16xlarge: "m7a.16xlarge";
|
|
1032
|
-
readonly m7a_24xlarge: "m7a.24xlarge";
|
|
1033
|
-
readonly m7a_2xlarge: "m7a.2xlarge";
|
|
1034
|
-
readonly m7a_32xlarge: "m7a.32xlarge";
|
|
1035
|
-
readonly m7a_48xlarge: "m7a.48xlarge";
|
|
1036
|
-
readonly m7a_4xlarge: "m7a.4xlarge";
|
|
1037
|
-
readonly m7a_8xlarge: "m7a.8xlarge";
|
|
1038
|
-
readonly m7a_large: "m7a.large";
|
|
1039
|
-
readonly m7a_medium: "m7a.medium";
|
|
1040
|
-
readonly m7a_xlarge: "m7a.xlarge";
|
|
1041
|
-
readonly m7g_12xlarge: "m7g.12xlarge";
|
|
1042
|
-
readonly m7g_16xlarge: "m7g.16xlarge";
|
|
1043
|
-
readonly m7g_2xlarge: "m7g.2xlarge";
|
|
1044
|
-
readonly m7g_4xlarge: "m7g.4xlarge";
|
|
1045
|
-
readonly m7g_8xlarge: "m7g.8xlarge";
|
|
1046
|
-
readonly m7g_large: "m7g.large";
|
|
1047
|
-
readonly m7g_medium: "m7g.medium";
|
|
1048
|
-
readonly m7g_xlarge: "m7g.xlarge";
|
|
1049
|
-
readonly m7gd_12xlarge: "m7gd.12xlarge";
|
|
1050
|
-
readonly m7gd_16xlarge: "m7gd.16xlarge";
|
|
1051
|
-
readonly m7gd_2xlarge: "m7gd.2xlarge";
|
|
1052
|
-
readonly m7gd_4xlarge: "m7gd.4xlarge";
|
|
1053
|
-
readonly m7gd_8xlarge: "m7gd.8xlarge";
|
|
1054
|
-
readonly m7gd_large: "m7gd.large";
|
|
1055
|
-
readonly m7gd_medium: "m7gd.medium";
|
|
1056
|
-
readonly m7gd_xlarge: "m7gd.xlarge";
|
|
1057
|
-
readonly m7i_12xlarge: "m7i.12xlarge";
|
|
1058
|
-
readonly m7i_16xlarge: "m7i.16xlarge";
|
|
1059
|
-
readonly m7i_24xlarge: "m7i.24xlarge";
|
|
1060
|
-
readonly m7i_2xlarge: "m7i.2xlarge";
|
|
1061
|
-
readonly m7i_48xlarge: "m7i.48xlarge";
|
|
1062
|
-
readonly m7i_4xlarge: "m7i.4xlarge";
|
|
1063
|
-
readonly m7i_8xlarge: "m7i.8xlarge";
|
|
1064
|
-
readonly m7i_large: "m7i.large";
|
|
1065
|
-
readonly m7i_xlarge: "m7i.xlarge";
|
|
1066
|
-
readonly m8g_12xlarge: "m8g.12xlarge";
|
|
1067
|
-
readonly m8g_16xlarge: "m8g.16xlarge";
|
|
1068
|
-
readonly m8g_24xlarge: "m8g.24xlarge";
|
|
1069
|
-
readonly m8g_2xlarge: "m8g.2xlarge";
|
|
1070
|
-
readonly m8g_48xlarge: "m8g.48xlarge";
|
|
1071
|
-
readonly m8g_4xlarge: "m8g.4xlarge";
|
|
1072
|
-
readonly m8g_8xlarge: "m8g.8xlarge";
|
|
1073
|
-
readonly m8g_large: "m8g.large";
|
|
1074
|
-
readonly m8g_medium: "m8g.medium";
|
|
1075
|
-
readonly m8g_xlarge: "m8g.xlarge";
|
|
1076
|
-
readonly r3_2xlarge: "r3.2xlarge";
|
|
1077
|
-
readonly r3_4xlarge: "r3.4xlarge";
|
|
1078
|
-
readonly r3_8xlarge: "r3.8xlarge";
|
|
1079
|
-
readonly r3_large: "r3.large";
|
|
1080
|
-
readonly r3_xlarge: "r3.xlarge";
|
|
1081
|
-
readonly r4_16xlarge: "r4.16xlarge";
|
|
1082
|
-
readonly r4_2xlarge: "r4.2xlarge";
|
|
1083
|
-
readonly r4_4xlarge: "r4.4xlarge";
|
|
1084
|
-
readonly r4_8xlarge: "r4.8xlarge";
|
|
1085
|
-
readonly r4_large: "r4.large";
|
|
1086
|
-
readonly r4_xlarge: "r4.xlarge";
|
|
1087
|
-
readonly r5_12xlarge: "r5.12xlarge";
|
|
1088
|
-
readonly r5_16xlarge: "r5.16xlarge";
|
|
1089
|
-
readonly r5_24xlarge: "r5.24xlarge";
|
|
1090
|
-
readonly r5_2xlarge: "r5.2xlarge";
|
|
1091
|
-
readonly r5_4xlarge: "r5.4xlarge";
|
|
1092
|
-
readonly r5_8xlarge: "r5.8xlarge";
|
|
1093
|
-
readonly r5_large: "r5.large";
|
|
1094
|
-
readonly r5_xlarge: "r5.xlarge";
|
|
1095
|
-
readonly r5a_12xlarge: "r5a.12xlarge";
|
|
1096
|
-
readonly r5a_16xlarge: "r5a.16xlarge";
|
|
1097
|
-
readonly r5a_24xlarge: "r5a.24xlarge";
|
|
1098
|
-
readonly r5a_2xlarge: "r5a.2xlarge";
|
|
1099
|
-
readonly r5a_4xlarge: "r5a.4xlarge";
|
|
1100
|
-
readonly r5a_8xlarge: "r5a.8xlarge";
|
|
1101
|
-
readonly r5a_large: "r5a.large";
|
|
1102
|
-
readonly r5a_xlarge: "r5a.xlarge";
|
|
1103
|
-
readonly r5ad_12xlarge: "r5ad.12xlarge";
|
|
1104
|
-
readonly r5ad_16xlarge: "r5ad.16xlarge";
|
|
1105
|
-
readonly r5ad_24xlarge: "r5ad.24xlarge";
|
|
1106
|
-
readonly r5ad_2xlarge: "r5ad.2xlarge";
|
|
1107
|
-
readonly r5ad_4xlarge: "r5ad.4xlarge";
|
|
1108
|
-
readonly r5ad_8xlarge: "r5ad.8xlarge";
|
|
1109
|
-
readonly r5ad_large: "r5ad.large";
|
|
1110
|
-
readonly r5ad_xlarge: "r5ad.xlarge";
|
|
1111
|
-
readonly r5d_12xlarge: "r5d.12xlarge";
|
|
1112
|
-
readonly r5d_16xlarge: "r5d.16xlarge";
|
|
1113
|
-
readonly r5d_24xlarge: "r5d.24xlarge";
|
|
1114
|
-
readonly r5d_2xlarge: "r5d.2xlarge";
|
|
1115
|
-
readonly r5d_4xlarge: "r5d.4xlarge";
|
|
1116
|
-
readonly r5d_8xlarge: "r5d.8xlarge";
|
|
1117
|
-
readonly r5d_large: "r5d.large";
|
|
1118
|
-
readonly r5d_xlarge: "r5d.xlarge";
|
|
1119
|
-
readonly r5dn_12xlarge: "r5dn.12xlarge";
|
|
1120
|
-
readonly r5dn_16xlarge: "r5dn.16xlarge";
|
|
1121
|
-
readonly r5dn_24xlarge: "r5dn.24xlarge";
|
|
1122
|
-
readonly r5dn_2xlarge: "r5dn.2xlarge";
|
|
1123
|
-
readonly r5dn_4xlarge: "r5dn.4xlarge";
|
|
1124
|
-
readonly r5dn_8xlarge: "r5dn.8xlarge";
|
|
1125
|
-
readonly r5dn_large: "r5dn.large";
|
|
1126
|
-
readonly r5dn_xlarge: "r5dn.xlarge";
|
|
1127
|
-
readonly r5n_12xlarge: "r5n.12xlarge";
|
|
1128
|
-
readonly r5n_16xlarge: "r5n.16xlarge";
|
|
1129
|
-
readonly r5n_24xlarge: "r5n.24xlarge";
|
|
1130
|
-
readonly r5n_2xlarge: "r5n.2xlarge";
|
|
1131
|
-
readonly r5n_4xlarge: "r5n.4xlarge";
|
|
1132
|
-
readonly r5n_8xlarge: "r5n.8xlarge";
|
|
1133
|
-
readonly r5n_large: "r5n.large";
|
|
1134
|
-
readonly r5n_xlarge: "r5n.xlarge";
|
|
1135
|
-
readonly r6a_12xlarge: "r6a.12xlarge";
|
|
1136
|
-
readonly r6a_16xlarge: "r6a.16xlarge";
|
|
1137
|
-
readonly r6a_24xlarge: "r6a.24xlarge";
|
|
1138
|
-
readonly r6a_2xlarge: "r6a.2xlarge";
|
|
1139
|
-
readonly r6a_32xlarge: "r6a.32xlarge";
|
|
1140
|
-
readonly r6a_48xlarge: "r6a.48xlarge";
|
|
1141
|
-
readonly r6a_4xlarge: "r6a.4xlarge";
|
|
1142
|
-
readonly r6a_8xlarge: "r6a.8xlarge";
|
|
1143
|
-
readonly r6a_large: "r6a.large";
|
|
1144
|
-
readonly r6a_xlarge: "r6a.xlarge";
|
|
1145
|
-
readonly r6g_12xlarge: "r6g.12xlarge";
|
|
1146
|
-
readonly r6g_16xlarge: "r6g.16xlarge";
|
|
1147
|
-
readonly r6g_2xlarge: "r6g.2xlarge";
|
|
1148
|
-
readonly r6g_4xlarge: "r6g.4xlarge";
|
|
1149
|
-
readonly r6g_8xlarge: "r6g.8xlarge";
|
|
1150
|
-
readonly r6g_large: "r6g.large";
|
|
1151
|
-
readonly r6g_medium: "r6g.medium";
|
|
1152
|
-
readonly r6g_xlarge: "r6g.xlarge";
|
|
1153
|
-
readonly r6gd_12xlarge: "r6gd.12xlarge";
|
|
1154
|
-
readonly r6gd_16xlarge: "r6gd.16xlarge";
|
|
1155
|
-
readonly r6gd_2xlarge: "r6gd.2xlarge";
|
|
1156
|
-
readonly r6gd_4xlarge: "r6gd.4xlarge";
|
|
1157
|
-
readonly r6gd_8xlarge: "r6gd.8xlarge";
|
|
1158
|
-
readonly r6gd_large: "r6gd.large";
|
|
1159
|
-
readonly r6gd_medium: "r6gd.medium";
|
|
1160
|
-
readonly r6gd_xlarge: "r6gd.xlarge";
|
|
1161
|
-
readonly r6i_12xlarge: "r6i.12xlarge";
|
|
1162
|
-
readonly r6i_16xlarge: "r6i.16xlarge";
|
|
1163
|
-
readonly r6i_24xlarge: "r6i.24xlarge";
|
|
1164
|
-
readonly r6i_2xlarge: "r6i.2xlarge";
|
|
1165
|
-
readonly r6i_32xlarge: "r6i.32xlarge";
|
|
1166
|
-
readonly r6i_4xlarge: "r6i.4xlarge";
|
|
1167
|
-
readonly r6i_8xlarge: "r6i.8xlarge";
|
|
1168
|
-
readonly r6i_large: "r6i.large";
|
|
1169
|
-
readonly r6i_xlarge: "r6i.xlarge";
|
|
1170
|
-
readonly r6id_12xlarge: "r6id.12xlarge";
|
|
1171
|
-
readonly r6id_16xlarge: "r6id.16xlarge";
|
|
1172
|
-
readonly r6id_24xlarge: "r6id.24xlarge";
|
|
1173
|
-
readonly r6id_2xlarge: "r6id.2xlarge";
|
|
1174
|
-
readonly r6id_32xlarge: "r6id.32xlarge";
|
|
1175
|
-
readonly r6id_4xlarge: "r6id.4xlarge";
|
|
1176
|
-
readonly r6id_8xlarge: "r6id.8xlarge";
|
|
1177
|
-
readonly r6id_large: "r6id.large";
|
|
1178
|
-
readonly r6id_xlarge: "r6id.xlarge";
|
|
1179
|
-
readonly r6idn_12xlarge: "r6idn.12xlarge";
|
|
1180
|
-
readonly r6idn_16xlarge: "r6idn.16xlarge";
|
|
1181
|
-
readonly r6idn_24xlarge: "r6idn.24xlarge";
|
|
1182
|
-
readonly r6idn_2xlarge: "r6idn.2xlarge";
|
|
1183
|
-
readonly r6idn_32xlarge: "r6idn.32xlarge";
|
|
1184
|
-
readonly r6idn_4xlarge: "r6idn.4xlarge";
|
|
1185
|
-
readonly r6idn_8xlarge: "r6idn.8xlarge";
|
|
1186
|
-
readonly r6idn_large: "r6idn.large";
|
|
1187
|
-
readonly r6idn_xlarge: "r6idn.xlarge";
|
|
1188
|
-
readonly r6in_12xlarge: "r6in.12xlarge";
|
|
1189
|
-
readonly r6in_16xlarge: "r6in.16xlarge";
|
|
1190
|
-
readonly r6in_24xlarge: "r6in.24xlarge";
|
|
1191
|
-
readonly r6in_2xlarge: "r6in.2xlarge";
|
|
1192
|
-
readonly r6in_32xlarge: "r6in.32xlarge";
|
|
1193
|
-
readonly r6in_4xlarge: "r6in.4xlarge";
|
|
1194
|
-
readonly r6in_8xlarge: "r6in.8xlarge";
|
|
1195
|
-
readonly r6in_large: "r6in.large";
|
|
1196
|
-
readonly r6in_xlarge: "r6in.xlarge";
|
|
1197
|
-
readonly r7a_12xlarge: "r7a.12xlarge";
|
|
1198
|
-
readonly r7a_16xlarge: "r7a.16xlarge";
|
|
1199
|
-
readonly r7a_24xlarge: "r7a.24xlarge";
|
|
1200
|
-
readonly r7a_2xlarge: "r7a.2xlarge";
|
|
1201
|
-
readonly r7a_32xlarge: "r7a.32xlarge";
|
|
1202
|
-
readonly r7a_48xlarge: "r7a.48xlarge";
|
|
1203
|
-
readonly r7a_4xlarge: "r7a.4xlarge";
|
|
1204
|
-
readonly r7a_8xlarge: "r7a.8xlarge";
|
|
1205
|
-
readonly r7a_large: "r7a.large";
|
|
1206
|
-
readonly r7a_medium: "r7a.medium";
|
|
1207
|
-
readonly r7a_xlarge: "r7a.xlarge";
|
|
1208
|
-
readonly r7g_12xlarge: "r7g.12xlarge";
|
|
1209
|
-
readonly r7g_16xlarge: "r7g.16xlarge";
|
|
1210
|
-
readonly r7g_2xlarge: "r7g.2xlarge";
|
|
1211
|
-
readonly r7g_4xlarge: "r7g.4xlarge";
|
|
1212
|
-
readonly r7g_8xlarge: "r7g.8xlarge";
|
|
1213
|
-
readonly r7g_large: "r7g.large";
|
|
1214
|
-
readonly r7g_medium: "r7g.medium";
|
|
1215
|
-
readonly r7g_xlarge: "r7g.xlarge";
|
|
1216
|
-
readonly r7gd_12xlarge: "r7gd.12xlarge";
|
|
1217
|
-
readonly r7gd_16xlarge: "r7gd.16xlarge";
|
|
1218
|
-
readonly r7gd_2xlarge: "r7gd.2xlarge";
|
|
1219
|
-
readonly r7gd_4xlarge: "r7gd.4xlarge";
|
|
1220
|
-
readonly r7gd_8xlarge: "r7gd.8xlarge";
|
|
1221
|
-
readonly r7gd_large: "r7gd.large";
|
|
1222
|
-
readonly r7gd_medium: "r7gd.medium";
|
|
1223
|
-
readonly r7gd_xlarge: "r7gd.xlarge";
|
|
1224
|
-
readonly r7i_12xlarge: "r7i.12xlarge";
|
|
1225
|
-
readonly r7i_16xlarge: "r7i.16xlarge";
|
|
1226
|
-
readonly r7i_24xlarge: "r7i.24xlarge";
|
|
1227
|
-
readonly r7i_2xlarge: "r7i.2xlarge";
|
|
1228
|
-
readonly r7i_48xlarge: "r7i.48xlarge";
|
|
1229
|
-
readonly r7i_4xlarge: "r7i.4xlarge";
|
|
1230
|
-
readonly r7i_8xlarge: "r7i.8xlarge";
|
|
1231
|
-
readonly r7i_large: "r7i.large";
|
|
1232
|
-
readonly r7i_xlarge: "r7i.xlarge";
|
|
1233
|
-
readonly r8g_12xlarge: "r8g.12xlarge";
|
|
1234
|
-
readonly r8g_16xlarge: "r8g.16xlarge";
|
|
1235
|
-
readonly r8g_24xlarge: "r8g.24xlarge";
|
|
1236
|
-
readonly r8g_2xlarge: "r8g.2xlarge";
|
|
1237
|
-
readonly r8g_48xlarge: "r8g.48xlarge";
|
|
1238
|
-
readonly r8g_4xlarge: "r8g.4xlarge";
|
|
1239
|
-
readonly r8g_8xlarge: "r8g.8xlarge";
|
|
1240
|
-
readonly r8g_large: "r8g.large";
|
|
1241
|
-
readonly r8g_medium: "r8g.medium";
|
|
1242
|
-
readonly r8g_xlarge: "r8g.xlarge";
|
|
1243
|
-
readonly t2_large: "t2.large";
|
|
1244
|
-
readonly t2_medium: "t2.medium";
|
|
1245
|
-
readonly t2_micro: "t2.micro";
|
|
1246
|
-
readonly t2_small: "t2.small";
|
|
1247
|
-
};
|
|
1248
|
-
/**
|
|
1249
|
-
* @public
|
|
1250
|
-
*/
|
|
1251
|
-
export type EC2InstanceType = (typeof EC2InstanceType)[keyof typeof EC2InstanceType];
|
|
1252
485
|
/**
|
|
1253
486
|
* <p>An Amazon GameLift Servers compute resource for hosting your game servers. Computes in an Amazon GameLift Servers
|
|
1254
487
|
* fleet differs depending on the fleet's compute type property as follows: </p>
|
|
@@ -1369,18 +602,6 @@ export interface Compute {
|
|
|
1369
602
|
*/
|
|
1370
603
|
GameServerContainerGroupDefinitionArn?: string | undefined;
|
|
1371
604
|
}
|
|
1372
|
-
/**
|
|
1373
|
-
* @public
|
|
1374
|
-
* @enum
|
|
1375
|
-
*/
|
|
1376
|
-
export declare const ComputeType: {
|
|
1377
|
-
readonly ANYWHERE: "ANYWHERE";
|
|
1378
|
-
readonly EC2: "EC2";
|
|
1379
|
-
};
|
|
1380
|
-
/**
|
|
1381
|
-
* @public
|
|
1382
|
-
*/
|
|
1383
|
-
export type ComputeType = (typeof ComputeType)[keyof typeof ComputeType];
|
|
1384
605
|
/**
|
|
1385
606
|
* <p>The set of port numbers to open on each instance in a container fleet. Connection
|
|
1386
607
|
* ports are used by inbound traffic to connect with processes that are running in
|
|
@@ -1400,20 +621,6 @@ export interface ConnectionPortRange {
|
|
|
1400
621
|
*/
|
|
1401
622
|
ToPort: number | undefined;
|
|
1402
623
|
}
|
|
1403
|
-
/**
|
|
1404
|
-
* @public
|
|
1405
|
-
* @enum
|
|
1406
|
-
*/
|
|
1407
|
-
export declare const ContainerDependencyCondition: {
|
|
1408
|
-
readonly COMPLETE: "COMPLETE";
|
|
1409
|
-
readonly HEALTHY: "HEALTHY";
|
|
1410
|
-
readonly START: "START";
|
|
1411
|
-
readonly SUCCESS: "SUCCESS";
|
|
1412
|
-
};
|
|
1413
|
-
/**
|
|
1414
|
-
* @public
|
|
1415
|
-
*/
|
|
1416
|
-
export type ContainerDependencyCondition = (typeof ContainerDependencyCondition)[keyof typeof ContainerDependencyCondition];
|
|
1417
624
|
/**
|
|
1418
625
|
* <p>A container's dependency on another container in the same container group. The dependency
|
|
1419
626
|
* impacts how the dependent container is able to start or shut down based the status of the
|
|
@@ -1488,18 +695,6 @@ export interface ContainerEnvironment {
|
|
|
1488
695
|
*/
|
|
1489
696
|
Value: string | undefined;
|
|
1490
697
|
}
|
|
1491
|
-
/**
|
|
1492
|
-
* @public
|
|
1493
|
-
* @enum
|
|
1494
|
-
*/
|
|
1495
|
-
export declare const ContainerFleetBillingType: {
|
|
1496
|
-
readonly ON_DEMAND: "ON_DEMAND";
|
|
1497
|
-
readonly SPOT: "SPOT";
|
|
1498
|
-
};
|
|
1499
|
-
/**
|
|
1500
|
-
* @public
|
|
1501
|
-
*/
|
|
1502
|
-
export type ContainerFleetBillingType = (typeof ContainerFleetBillingType)[keyof typeof ContainerFleetBillingType];
|
|
1503
698
|
/**
|
|
1504
699
|
* <p>Information about the most recent deployment for the container fleet.</p>
|
|
1505
700
|
* @public
|
|
@@ -1539,18 +734,6 @@ export interface GameSessionCreationLimitPolicy {
|
|
|
1539
734
|
*/
|
|
1540
735
|
PolicyPeriodInMinutes?: number | undefined;
|
|
1541
736
|
}
|
|
1542
|
-
/**
|
|
1543
|
-
* @public
|
|
1544
|
-
* @enum
|
|
1545
|
-
*/
|
|
1546
|
-
export declare const IpProtocol: {
|
|
1547
|
-
readonly TCP: "TCP";
|
|
1548
|
-
readonly UDP: "UDP";
|
|
1549
|
-
};
|
|
1550
|
-
/**
|
|
1551
|
-
* @public
|
|
1552
|
-
*/
|
|
1553
|
-
export type IpProtocol = (typeof IpProtocol)[keyof typeof IpProtocol];
|
|
1554
737
|
/**
|
|
1555
738
|
* <p>A range of IP addresses and port settings that allow inbound traffic to connect to
|
|
1556
739
|
* processes on an instance in a fleet. Processes are assigned an IP address/port number
|
|
@@ -1589,23 +772,6 @@ export interface IpPermission {
|
|
|
1589
772
|
*/
|
|
1590
773
|
Protocol: IpProtocol | undefined;
|
|
1591
774
|
}
|
|
1592
|
-
/**
|
|
1593
|
-
* @public
|
|
1594
|
-
* @enum
|
|
1595
|
-
*/
|
|
1596
|
-
export declare const ContainerFleetLocationStatus: {
|
|
1597
|
-
readonly ACTIVATING: "ACTIVATING";
|
|
1598
|
-
readonly ACTIVE: "ACTIVE";
|
|
1599
|
-
readonly CREATED: "CREATED";
|
|
1600
|
-
readonly CREATING: "CREATING";
|
|
1601
|
-
readonly DELETING: "DELETING";
|
|
1602
|
-
readonly PENDING: "PENDING";
|
|
1603
|
-
readonly UPDATING: "UPDATING";
|
|
1604
|
-
};
|
|
1605
|
-
/**
|
|
1606
|
-
* @public
|
|
1607
|
-
*/
|
|
1608
|
-
export type ContainerFleetLocationStatus = (typeof ContainerFleetLocationStatus)[keyof typeof ContainerFleetLocationStatus];
|
|
1609
775
|
/**
|
|
1610
776
|
* <p>Details about a location in a multi-location container fleet. </p>
|
|
1611
777
|
* @public
|
|
@@ -1653,19 +819,6 @@ export interface ContainerFleetLocationAttributes {
|
|
|
1653
819
|
*/
|
|
1654
820
|
Status?: ContainerFleetLocationStatus | undefined;
|
|
1655
821
|
}
|
|
1656
|
-
/**
|
|
1657
|
-
* @public
|
|
1658
|
-
* @enum
|
|
1659
|
-
*/
|
|
1660
|
-
export declare const LogDestination: {
|
|
1661
|
-
readonly CLOUDWATCH: "CLOUDWATCH";
|
|
1662
|
-
readonly NONE: "NONE";
|
|
1663
|
-
readonly S3: "S3";
|
|
1664
|
-
};
|
|
1665
|
-
/**
|
|
1666
|
-
* @public
|
|
1667
|
-
*/
|
|
1668
|
-
export type LogDestination = (typeof LogDestination)[keyof typeof LogDestination];
|
|
1669
822
|
/**
|
|
1670
823
|
* <p>A method for collecting container logs for the fleet. Amazon GameLift Servers saves all standard
|
|
1671
824
|
* output for each container in logs, including game session logs. You can select from the
|
|
@@ -1703,35 +856,6 @@ export interface LogConfiguration {
|
|
|
1703
856
|
*/
|
|
1704
857
|
LogGroupArn?: string | undefined;
|
|
1705
858
|
}
|
|
1706
|
-
/**
|
|
1707
|
-
* @public
|
|
1708
|
-
* @enum
|
|
1709
|
-
*/
|
|
1710
|
-
export declare const ProtectionPolicy: {
|
|
1711
|
-
readonly FullProtection: "FullProtection";
|
|
1712
|
-
readonly NoProtection: "NoProtection";
|
|
1713
|
-
};
|
|
1714
|
-
/**
|
|
1715
|
-
* @public
|
|
1716
|
-
*/
|
|
1717
|
-
export type ProtectionPolicy = (typeof ProtectionPolicy)[keyof typeof ProtectionPolicy];
|
|
1718
|
-
/**
|
|
1719
|
-
* @public
|
|
1720
|
-
* @enum
|
|
1721
|
-
*/
|
|
1722
|
-
export declare const ContainerFleetStatus: {
|
|
1723
|
-
readonly ACTIVATING: "ACTIVATING";
|
|
1724
|
-
readonly ACTIVE: "ACTIVE";
|
|
1725
|
-
readonly CREATED: "CREATED";
|
|
1726
|
-
readonly CREATING: "CREATING";
|
|
1727
|
-
readonly DELETING: "DELETING";
|
|
1728
|
-
readonly PENDING: "PENDING";
|
|
1729
|
-
readonly UPDATING: "UPDATING";
|
|
1730
|
-
};
|
|
1731
|
-
/**
|
|
1732
|
-
* @public
|
|
1733
|
-
*/
|
|
1734
|
-
export type ContainerFleetStatus = (typeof ContainerFleetStatus)[keyof typeof ContainerFleetStatus];
|
|
1735
859
|
/**
|
|
1736
860
|
* <p>Describes an Amazon GameLift Servers managed container fleet. </p>
|
|
1737
861
|
* @public
|
|
@@ -1930,41 +1054,6 @@ export interface ContainerFleet {
|
|
|
1930
1054
|
*/
|
|
1931
1055
|
LocationAttributes?: ContainerFleetLocationAttributes[] | undefined;
|
|
1932
1056
|
}
|
|
1933
|
-
/**
|
|
1934
|
-
* @public
|
|
1935
|
-
* @enum
|
|
1936
|
-
*/
|
|
1937
|
-
export declare const ContainerFleetRemoveAttribute: {
|
|
1938
|
-
readonly PER_INSTANCE_CONTAINER_GROUP_DEFINITION: "PER_INSTANCE_CONTAINER_GROUP_DEFINITION";
|
|
1939
|
-
};
|
|
1940
|
-
/**
|
|
1941
|
-
* @public
|
|
1942
|
-
*/
|
|
1943
|
-
export type ContainerFleetRemoveAttribute = (typeof ContainerFleetRemoveAttribute)[keyof typeof ContainerFleetRemoveAttribute];
|
|
1944
|
-
/**
|
|
1945
|
-
* @public
|
|
1946
|
-
* @enum
|
|
1947
|
-
*/
|
|
1948
|
-
export declare const ContainerGroupType: {
|
|
1949
|
-
readonly GAME_SERVER: "GAME_SERVER";
|
|
1950
|
-
readonly PER_INSTANCE: "PER_INSTANCE";
|
|
1951
|
-
};
|
|
1952
|
-
/**
|
|
1953
|
-
* @public
|
|
1954
|
-
*/
|
|
1955
|
-
export type ContainerGroupType = (typeof ContainerGroupType)[keyof typeof ContainerGroupType];
|
|
1956
|
-
/**
|
|
1957
|
-
* @public
|
|
1958
|
-
* @enum
|
|
1959
|
-
*/
|
|
1960
|
-
export declare const ContainerMountPointAccessLevel: {
|
|
1961
|
-
readonly READ_AND_WRITE: "READ_AND_WRITE";
|
|
1962
|
-
readonly READ_ONLY: "READ_ONLY";
|
|
1963
|
-
};
|
|
1964
|
-
/**
|
|
1965
|
-
* @public
|
|
1966
|
-
*/
|
|
1967
|
-
export type ContainerMountPointAccessLevel = (typeof ContainerMountPointAccessLevel)[keyof typeof ContainerMountPointAccessLevel];
|
|
1968
1057
|
/**
|
|
1969
1058
|
* <p>A mount point that binds a container to a file or directory on the host system. </p>
|
|
1970
1059
|
* <p>
|
|
@@ -2128,30 +1217,6 @@ export interface GameServerContainerDefinition {
|
|
|
2128
1217
|
*/
|
|
2129
1218
|
ServerSdkVersion?: string | undefined;
|
|
2130
1219
|
}
|
|
2131
|
-
/**
|
|
2132
|
-
* @public
|
|
2133
|
-
* @enum
|
|
2134
|
-
*/
|
|
2135
|
-
export declare const ContainerOperatingSystem: {
|
|
2136
|
-
readonly AMAZON_LINUX_2023: "AMAZON_LINUX_2023";
|
|
2137
|
-
};
|
|
2138
|
-
/**
|
|
2139
|
-
* @public
|
|
2140
|
-
*/
|
|
2141
|
-
export type ContainerOperatingSystem = (typeof ContainerOperatingSystem)[keyof typeof ContainerOperatingSystem];
|
|
2142
|
-
/**
|
|
2143
|
-
* @public
|
|
2144
|
-
* @enum
|
|
2145
|
-
*/
|
|
2146
|
-
export declare const ContainerGroupDefinitionStatus: {
|
|
2147
|
-
readonly COPYING: "COPYING";
|
|
2148
|
-
readonly FAILED: "FAILED";
|
|
2149
|
-
readonly READY: "READY";
|
|
2150
|
-
};
|
|
2151
|
-
/**
|
|
2152
|
-
* @public
|
|
2153
|
-
*/
|
|
2154
|
-
export type ContainerGroupDefinitionStatus = (typeof ContainerGroupDefinitionStatus)[keyof typeof ContainerGroupDefinitionStatus];
|
|
2155
1220
|
/**
|
|
2156
1221
|
* <p>Instructions on when and how to check the health of a support container in a container
|
|
2157
1222
|
* fleet. These properties override any Docker health checks that are set in the container image.
|
|
@@ -2561,35 +1626,6 @@ export interface CreateAliasOutput {
|
|
|
2561
1626
|
*/
|
|
2562
1627
|
Alias?: Alias | undefined;
|
|
2563
1628
|
}
|
|
2564
|
-
/**
|
|
2565
|
-
* <p>The requested operation would cause the resource to exceed the allowed service limit.
|
|
2566
|
-
* Resolve the issue before retrying.</p>
|
|
2567
|
-
* @public
|
|
2568
|
-
*/
|
|
2569
|
-
export declare class LimitExceededException extends __BaseException {
|
|
2570
|
-
readonly name: "LimitExceededException";
|
|
2571
|
-
readonly $fault: "client";
|
|
2572
|
-
Message?: string | undefined;
|
|
2573
|
-
/**
|
|
2574
|
-
* @internal
|
|
2575
|
-
*/
|
|
2576
|
-
constructor(opts: __ExceptionOptionType<LimitExceededException, __BaseException>);
|
|
2577
|
-
}
|
|
2578
|
-
/**
|
|
2579
|
-
* <p>The requested tagging operation did not succeed. This may be due to invalid tag format
|
|
2580
|
-
* or the maximum tag limit may have been exceeded. Resolve the issue before
|
|
2581
|
-
* retrying.</p>
|
|
2582
|
-
* @public
|
|
2583
|
-
*/
|
|
2584
|
-
export declare class TaggingFailedException extends __BaseException {
|
|
2585
|
-
readonly name: "TaggingFailedException";
|
|
2586
|
-
readonly $fault: "client";
|
|
2587
|
-
Message?: string | undefined;
|
|
2588
|
-
/**
|
|
2589
|
-
* @internal
|
|
2590
|
-
*/
|
|
2591
|
-
constructor(opts: __ExceptionOptionType<TaggingFailedException, __BaseException>);
|
|
2592
|
-
}
|
|
2593
1629
|
/**
|
|
2594
1630
|
* <p>The location in Amazon S3 where build or script files are stored for access by
|
|
2595
1631
|
* Amazon GameLift Servers.</p>
|
|
@@ -3256,29 +2292,6 @@ export interface CreateContainerGroupDefinitionOutput {
|
|
|
3256
2292
|
*/
|
|
3257
2293
|
ContainerGroupDefinition?: ContainerGroupDefinition | undefined;
|
|
3258
2294
|
}
|
|
3259
|
-
/**
|
|
3260
|
-
* @public
|
|
3261
|
-
* @enum
|
|
3262
|
-
*/
|
|
3263
|
-
export declare const FleetType: {
|
|
3264
|
-
readonly OnDemand: "ON_DEMAND";
|
|
3265
|
-
readonly Spot: "SPOT";
|
|
3266
|
-
};
|
|
3267
|
-
/**
|
|
3268
|
-
* @public
|
|
3269
|
-
*/
|
|
3270
|
-
export type FleetType = (typeof FleetType)[keyof typeof FleetType];
|
|
3271
|
-
/**
|
|
3272
|
-
* @public
|
|
3273
|
-
* @enum
|
|
3274
|
-
*/
|
|
3275
|
-
export declare const InstanceRoleCredentialsProvider: {
|
|
3276
|
-
readonly SHARED_CREDENTIAL_FILE: "SHARED_CREDENTIAL_FILE";
|
|
3277
|
-
};
|
|
3278
|
-
/**
|
|
3279
|
-
* @public
|
|
3280
|
-
*/
|
|
3281
|
-
export type InstanceRoleCredentialsProvider = (typeof InstanceRoleCredentialsProvider)[keyof typeof InstanceRoleCredentialsProvider];
|
|
3282
2295
|
/**
|
|
3283
2296
|
* <p>A policy that puts limits on the number of game sessions that a player can create
|
|
3284
2297
|
* within a specified span of time. With this policy, you can control players' ability to
|
|
@@ -3614,37 +2627,6 @@ export interface CreateFleetInput {
|
|
|
3614
2627
|
*/
|
|
3615
2628
|
InstanceRoleCredentialsProvider?: InstanceRoleCredentialsProvider | undefined;
|
|
3616
2629
|
}
|
|
3617
|
-
/**
|
|
3618
|
-
* @public
|
|
3619
|
-
* @enum
|
|
3620
|
-
*/
|
|
3621
|
-
export declare const FleetStatus: {
|
|
3622
|
-
readonly ACTIVATING: "ACTIVATING";
|
|
3623
|
-
readonly ACTIVE: "ACTIVE";
|
|
3624
|
-
readonly BUILDING: "BUILDING";
|
|
3625
|
-
readonly DELETING: "DELETING";
|
|
3626
|
-
readonly DOWNLOADING: "DOWNLOADING";
|
|
3627
|
-
readonly ERROR: "ERROR";
|
|
3628
|
-
readonly NEW: "NEW";
|
|
3629
|
-
readonly NOT_FOUND: "NOT_FOUND";
|
|
3630
|
-
readonly TERMINATED: "TERMINATED";
|
|
3631
|
-
readonly VALIDATING: "VALIDATING";
|
|
3632
|
-
};
|
|
3633
|
-
/**
|
|
3634
|
-
* @public
|
|
3635
|
-
*/
|
|
3636
|
-
export type FleetStatus = (typeof FleetStatus)[keyof typeof FleetStatus];
|
|
3637
|
-
/**
|
|
3638
|
-
* @public
|
|
3639
|
-
* @enum
|
|
3640
|
-
*/
|
|
3641
|
-
export declare const FleetAction: {
|
|
3642
|
-
readonly AutoScaling: "AUTO_SCALING";
|
|
3643
|
-
};
|
|
3644
|
-
/**
|
|
3645
|
-
* @public
|
|
3646
|
-
*/
|
|
3647
|
-
export type FleetAction = (typeof FleetAction)[keyof typeof FleetAction];
|
|
3648
2630
|
/**
|
|
3649
2631
|
* <p>Describes an Amazon GameLift Servers fleet of game hosting resources. Attributes differ based on
|
|
3650
2632
|
* the fleet's compute type, as follows:</p>
|
|
@@ -3977,21 +2959,6 @@ export interface CreateFleetOutput {
|
|
|
3977
2959
|
*/
|
|
3978
2960
|
LocationStates?: LocationState[] | undefined;
|
|
3979
2961
|
}
|
|
3980
|
-
/**
|
|
3981
|
-
* <p> The operation failed because Amazon GameLift Servers has not yet finished validating this compute. We
|
|
3982
|
-
* recommend attempting 8 to 10 retries over 3 to 5 minutes with <a href="http://aws.amazon.com/blogs/https:/aws.amazon.com/blogs/architecture/exponential-backoff-and-jitter/">exponential
|
|
3983
|
-
* backoffs and jitter</a>. </p>
|
|
3984
|
-
* @public
|
|
3985
|
-
*/
|
|
3986
|
-
export declare class NotReadyException extends __BaseException {
|
|
3987
|
-
readonly name: "NotReadyException";
|
|
3988
|
-
readonly $fault: "client";
|
|
3989
|
-
Message?: string | undefined;
|
|
3990
|
-
/**
|
|
3991
|
-
* @internal
|
|
3992
|
-
*/
|
|
3993
|
-
constructor(opts: __ExceptionOptionType<NotReadyException, __BaseException>);
|
|
3994
|
-
}
|
|
3995
2962
|
/**
|
|
3996
2963
|
* @public
|
|
3997
2964
|
*/
|
|
@@ -4033,21 +3000,6 @@ export interface CreateFleetLocationsOutput {
|
|
|
4033
3000
|
*/
|
|
4034
3001
|
LocationStates?: LocationState[] | undefined;
|
|
4035
3002
|
}
|
|
4036
|
-
/**
|
|
4037
|
-
* <p>The requested operation would cause a conflict with the current state of a resource
|
|
4038
|
-
* associated with the request and/or the fleet. Resolve the conflict before
|
|
4039
|
-
* retrying.</p>
|
|
4040
|
-
* @public
|
|
4041
|
-
*/
|
|
4042
|
-
export declare class InvalidFleetStatusException extends __BaseException {
|
|
4043
|
-
readonly name: "InvalidFleetStatusException";
|
|
4044
|
-
readonly $fault: "client";
|
|
4045
|
-
Message?: string | undefined;
|
|
4046
|
-
/**
|
|
4047
|
-
* @internal
|
|
4048
|
-
*/
|
|
4049
|
-
constructor(opts: __ExceptionOptionType<InvalidFleetStatusException, __BaseException>);
|
|
4050
|
-
}
|
|
4051
3003
|
/**
|
|
4052
3004
|
* <p>Settings for a
|
|
4053
3005
|
* target-based scaling policy as part of a <a href="https://docs.aws.amazon.com/gamelift/latest/apireference/API_GameServerGroupAutoScalingPolicy.html">GameServerGroupAutoScalingPolicy</a> . These settings are used to create a
|
|
@@ -4092,116 +3044,6 @@ export interface GameServerGroupAutoScalingPolicy {
|
|
|
4092
3044
|
*/
|
|
4093
3045
|
TargetTrackingConfiguration: TargetTrackingConfiguration | undefined;
|
|
4094
3046
|
}
|
|
4095
|
-
/**
|
|
4096
|
-
* @public
|
|
4097
|
-
* @enum
|
|
4098
|
-
*/
|
|
4099
|
-
export declare const GameServerProtectionPolicy: {
|
|
4100
|
-
readonly FULL_PROTECTION: "FULL_PROTECTION";
|
|
4101
|
-
readonly NO_PROTECTION: "NO_PROTECTION";
|
|
4102
|
-
};
|
|
4103
|
-
/**
|
|
4104
|
-
* @public
|
|
4105
|
-
*/
|
|
4106
|
-
export type GameServerProtectionPolicy = (typeof GameServerProtectionPolicy)[keyof typeof GameServerProtectionPolicy];
|
|
4107
|
-
/**
|
|
4108
|
-
* @public
|
|
4109
|
-
* @enum
|
|
4110
|
-
*/
|
|
4111
|
-
export declare const GameServerGroupInstanceType: {
|
|
4112
|
-
readonly c4_2xlarge: "c4.2xlarge";
|
|
4113
|
-
readonly c4_4xlarge: "c4.4xlarge";
|
|
4114
|
-
readonly c4_8xlarge: "c4.8xlarge";
|
|
4115
|
-
readonly c4_large: "c4.large";
|
|
4116
|
-
readonly c4_xlarge: "c4.xlarge";
|
|
4117
|
-
readonly c5_12xlarge: "c5.12xlarge";
|
|
4118
|
-
readonly c5_18xlarge: "c5.18xlarge";
|
|
4119
|
-
readonly c5_24xlarge: "c5.24xlarge";
|
|
4120
|
-
readonly c5_2xlarge: "c5.2xlarge";
|
|
4121
|
-
readonly c5_4xlarge: "c5.4xlarge";
|
|
4122
|
-
readonly c5_9xlarge: "c5.9xlarge";
|
|
4123
|
-
readonly c5_large: "c5.large";
|
|
4124
|
-
readonly c5_xlarge: "c5.xlarge";
|
|
4125
|
-
readonly c5a_12xlarge: "c5a.12xlarge";
|
|
4126
|
-
readonly c5a_16xlarge: "c5a.16xlarge";
|
|
4127
|
-
readonly c5a_24xlarge: "c5a.24xlarge";
|
|
4128
|
-
readonly c5a_2xlarge: "c5a.2xlarge";
|
|
4129
|
-
readonly c5a_4xlarge: "c5a.4xlarge";
|
|
4130
|
-
readonly c5a_8xlarge: "c5a.8xlarge";
|
|
4131
|
-
readonly c5a_large: "c5a.large";
|
|
4132
|
-
readonly c5a_xlarge: "c5a.xlarge";
|
|
4133
|
-
readonly c6g_12xlarge: "c6g.12xlarge";
|
|
4134
|
-
readonly c6g_16xlarge: "c6g.16xlarge";
|
|
4135
|
-
readonly c6g_2xlarge: "c6g.2xlarge";
|
|
4136
|
-
readonly c6g_4xlarge: "c6g.4xlarge";
|
|
4137
|
-
readonly c6g_8xlarge: "c6g.8xlarge";
|
|
4138
|
-
readonly c6g_large: "c6g.large";
|
|
4139
|
-
readonly c6g_medium: "c6g.medium";
|
|
4140
|
-
readonly c6g_xlarge: "c6g.xlarge";
|
|
4141
|
-
readonly m4_10xlarge: "m4.10xlarge";
|
|
4142
|
-
readonly m4_2xlarge: "m4.2xlarge";
|
|
4143
|
-
readonly m4_4xlarge: "m4.4xlarge";
|
|
4144
|
-
readonly m4_large: "m4.large";
|
|
4145
|
-
readonly m4_xlarge: "m4.xlarge";
|
|
4146
|
-
readonly m5_12xlarge: "m5.12xlarge";
|
|
4147
|
-
readonly m5_16xlarge: "m5.16xlarge";
|
|
4148
|
-
readonly m5_24xlarge: "m5.24xlarge";
|
|
4149
|
-
readonly m5_2xlarge: "m5.2xlarge";
|
|
4150
|
-
readonly m5_4xlarge: "m5.4xlarge";
|
|
4151
|
-
readonly m5_8xlarge: "m5.8xlarge";
|
|
4152
|
-
readonly m5_large: "m5.large";
|
|
4153
|
-
readonly m5_xlarge: "m5.xlarge";
|
|
4154
|
-
readonly m5a_12xlarge: "m5a.12xlarge";
|
|
4155
|
-
readonly m5a_16xlarge: "m5a.16xlarge";
|
|
4156
|
-
readonly m5a_24xlarge: "m5a.24xlarge";
|
|
4157
|
-
readonly m5a_2xlarge: "m5a.2xlarge";
|
|
4158
|
-
readonly m5a_4xlarge: "m5a.4xlarge";
|
|
4159
|
-
readonly m5a_8xlarge: "m5a.8xlarge";
|
|
4160
|
-
readonly m5a_large: "m5a.large";
|
|
4161
|
-
readonly m5a_xlarge: "m5a.xlarge";
|
|
4162
|
-
readonly m6g_12xlarge: "m6g.12xlarge";
|
|
4163
|
-
readonly m6g_16xlarge: "m6g.16xlarge";
|
|
4164
|
-
readonly m6g_2xlarge: "m6g.2xlarge";
|
|
4165
|
-
readonly m6g_4xlarge: "m6g.4xlarge";
|
|
4166
|
-
readonly m6g_8xlarge: "m6g.8xlarge";
|
|
4167
|
-
readonly m6g_large: "m6g.large";
|
|
4168
|
-
readonly m6g_medium: "m6g.medium";
|
|
4169
|
-
readonly m6g_xlarge: "m6g.xlarge";
|
|
4170
|
-
readonly r4_16xlarge: "r4.16xlarge";
|
|
4171
|
-
readonly r4_2xlarge: "r4.2xlarge";
|
|
4172
|
-
readonly r4_4xlarge: "r4.4xlarge";
|
|
4173
|
-
readonly r4_8xlarge: "r4.8xlarge";
|
|
4174
|
-
readonly r4_large: "r4.large";
|
|
4175
|
-
readonly r4_xlarge: "r4.xlarge";
|
|
4176
|
-
readonly r5_12xlarge: "r5.12xlarge";
|
|
4177
|
-
readonly r5_16xlarge: "r5.16xlarge";
|
|
4178
|
-
readonly r5_24xlarge: "r5.24xlarge";
|
|
4179
|
-
readonly r5_2xlarge: "r5.2xlarge";
|
|
4180
|
-
readonly r5_4xlarge: "r5.4xlarge";
|
|
4181
|
-
readonly r5_8xlarge: "r5.8xlarge";
|
|
4182
|
-
readonly r5_large: "r5.large";
|
|
4183
|
-
readonly r5_xlarge: "r5.xlarge";
|
|
4184
|
-
readonly r5a_12xlarge: "r5a.12xlarge";
|
|
4185
|
-
readonly r5a_16xlarge: "r5a.16xlarge";
|
|
4186
|
-
readonly r5a_24xlarge: "r5a.24xlarge";
|
|
4187
|
-
readonly r5a_2xlarge: "r5a.2xlarge";
|
|
4188
|
-
readonly r5a_4xlarge: "r5a.4xlarge";
|
|
4189
|
-
readonly r5a_8xlarge: "r5a.8xlarge";
|
|
4190
|
-
readonly r5a_large: "r5a.large";
|
|
4191
|
-
readonly r5a_xlarge: "r5a.xlarge";
|
|
4192
|
-
readonly r6g_12xlarge: "r6g.12xlarge";
|
|
4193
|
-
readonly r6g_16xlarge: "r6g.16xlarge";
|
|
4194
|
-
readonly r6g_2xlarge: "r6g.2xlarge";
|
|
4195
|
-
readonly r6g_4xlarge: "r6g.4xlarge";
|
|
4196
|
-
readonly r6g_8xlarge: "r6g.8xlarge";
|
|
4197
|
-
readonly r6g_large: "r6g.large";
|
|
4198
|
-
readonly r6g_medium: "r6g.medium";
|
|
4199
|
-
readonly r6g_xlarge: "r6g.xlarge";
|
|
4200
|
-
};
|
|
4201
|
-
/**
|
|
4202
|
-
* @public
|
|
4203
|
-
*/
|
|
4204
|
-
export type GameServerGroupInstanceType = (typeof GameServerGroupInstanceType)[keyof typeof GameServerGroupInstanceType];
|
|
4205
3047
|
/**
|
|
4206
3048
|
* <p>An allowed instance type for a
|
|
4207
3049
|
* game server group. All game server groups must have at least two instance types defined
|
|
@@ -4384,34 +3226,6 @@ export interface CreateGameServerGroupInput {
|
|
|
4384
3226
|
*/
|
|
4385
3227
|
Tags?: Tag[] | undefined;
|
|
4386
3228
|
}
|
|
4387
|
-
/**
|
|
4388
|
-
* @public
|
|
4389
|
-
* @enum
|
|
4390
|
-
*/
|
|
4391
|
-
export declare const GameServerGroupStatus: {
|
|
4392
|
-
readonly ACTIVATING: "ACTIVATING";
|
|
4393
|
-
readonly ACTIVE: "ACTIVE";
|
|
4394
|
-
readonly DELETED: "DELETED";
|
|
4395
|
-
readonly DELETE_SCHEDULED: "DELETE_SCHEDULED";
|
|
4396
|
-
readonly DELETING: "DELETING";
|
|
4397
|
-
readonly ERROR: "ERROR";
|
|
4398
|
-
readonly NEW: "NEW";
|
|
4399
|
-
};
|
|
4400
|
-
/**
|
|
4401
|
-
* @public
|
|
4402
|
-
*/
|
|
4403
|
-
export type GameServerGroupStatus = (typeof GameServerGroupStatus)[keyof typeof GameServerGroupStatus];
|
|
4404
|
-
/**
|
|
4405
|
-
* @public
|
|
4406
|
-
* @enum
|
|
4407
|
-
*/
|
|
4408
|
-
export declare const GameServerGroupAction: {
|
|
4409
|
-
readonly REPLACE_INSTANCE_TYPES: "REPLACE_INSTANCE_TYPES";
|
|
4410
|
-
};
|
|
4411
|
-
/**
|
|
4412
|
-
* @public
|
|
4413
|
-
*/
|
|
4414
|
-
export type GameServerGroupAction = (typeof GameServerGroupAction)[keyof typeof GameServerGroupAction];
|
|
4415
3229
|
/**
|
|
4416
3230
|
* <p>Properties that describe a game
|
|
4417
3231
|
* server group resource. A game server group manages certain properties related to a
|
|
@@ -4684,46 +3498,6 @@ export interface CreateGameSessionInput {
|
|
|
4684
3498
|
*/
|
|
4685
3499
|
Location?: string | undefined;
|
|
4686
3500
|
}
|
|
4687
|
-
/**
|
|
4688
|
-
* @public
|
|
4689
|
-
* @enum
|
|
4690
|
-
*/
|
|
4691
|
-
export declare const PlayerSessionCreationPolicy: {
|
|
4692
|
-
readonly ACCEPT_ALL: "ACCEPT_ALL";
|
|
4693
|
-
readonly DENY_ALL: "DENY_ALL";
|
|
4694
|
-
};
|
|
4695
|
-
/**
|
|
4696
|
-
* @public
|
|
4697
|
-
*/
|
|
4698
|
-
export type PlayerSessionCreationPolicy = (typeof PlayerSessionCreationPolicy)[keyof typeof PlayerSessionCreationPolicy];
|
|
4699
|
-
/**
|
|
4700
|
-
* @public
|
|
4701
|
-
* @enum
|
|
4702
|
-
*/
|
|
4703
|
-
export declare const GameSessionStatus: {
|
|
4704
|
-
readonly ACTIVATING: "ACTIVATING";
|
|
4705
|
-
readonly ACTIVE: "ACTIVE";
|
|
4706
|
-
readonly ERROR: "ERROR";
|
|
4707
|
-
readonly TERMINATED: "TERMINATED";
|
|
4708
|
-
readonly TERMINATING: "TERMINATING";
|
|
4709
|
-
};
|
|
4710
|
-
/**
|
|
4711
|
-
* @public
|
|
4712
|
-
*/
|
|
4713
|
-
export type GameSessionStatus = (typeof GameSessionStatus)[keyof typeof GameSessionStatus];
|
|
4714
|
-
/**
|
|
4715
|
-
* @public
|
|
4716
|
-
* @enum
|
|
4717
|
-
*/
|
|
4718
|
-
export declare const GameSessionStatusReason: {
|
|
4719
|
-
readonly FORCE_TERMINATED: "FORCE_TERMINATED";
|
|
4720
|
-
readonly INTERRUPTED: "INTERRUPTED";
|
|
4721
|
-
readonly TRIGGERED_ON_PROCESS_TERMINATE: "TRIGGERED_ON_PROCESS_TERMINATE";
|
|
4722
|
-
};
|
|
4723
|
-
/**
|
|
4724
|
-
* @public
|
|
4725
|
-
*/
|
|
4726
|
-
export type GameSessionStatusReason = (typeof GameSessionStatusReason)[keyof typeof GameSessionStatusReason];
|
|
4727
3501
|
/**
|
|
4728
3502
|
* <p>Properties describing a game session.</p>
|
|
4729
3503
|
* <p>A game session in ACTIVE status can host players. When a game session ends, its status
|
|
@@ -4885,51 +3659,6 @@ export interface CreateGameSessionOutput {
|
|
|
4885
3659
|
*/
|
|
4886
3660
|
GameSession?: GameSession | undefined;
|
|
4887
3661
|
}
|
|
4888
|
-
/**
|
|
4889
|
-
* <p>The specified fleet has no available instances to fulfill a
|
|
4890
|
-
* <code>CreateGameSession</code> request. Clients can retry such requests immediately
|
|
4891
|
-
* or after a waiting period.</p>
|
|
4892
|
-
* @public
|
|
4893
|
-
*/
|
|
4894
|
-
export declare class FleetCapacityExceededException extends __BaseException {
|
|
4895
|
-
readonly name: "FleetCapacityExceededException";
|
|
4896
|
-
readonly $fault: "client";
|
|
4897
|
-
Message?: string | undefined;
|
|
4898
|
-
/**
|
|
4899
|
-
* @internal
|
|
4900
|
-
*/
|
|
4901
|
-
constructor(opts: __ExceptionOptionType<FleetCapacityExceededException, __BaseException>);
|
|
4902
|
-
}
|
|
4903
|
-
/**
|
|
4904
|
-
* <p>A game session with this custom ID string already exists in this fleet. Resolve this
|
|
4905
|
-
* conflict before retrying this request.</p>
|
|
4906
|
-
* @public
|
|
4907
|
-
*/
|
|
4908
|
-
export declare class IdempotentParameterMismatchException extends __BaseException {
|
|
4909
|
-
readonly name: "IdempotentParameterMismatchException";
|
|
4910
|
-
readonly $fault: "client";
|
|
4911
|
-
Message?: string | undefined;
|
|
4912
|
-
/**
|
|
4913
|
-
* @internal
|
|
4914
|
-
*/
|
|
4915
|
-
constructor(opts: __ExceptionOptionType<IdempotentParameterMismatchException, __BaseException>);
|
|
4916
|
-
}
|
|
4917
|
-
/**
|
|
4918
|
-
* <p>The service is unable to resolve the routing for a particular alias because it has a
|
|
4919
|
-
* terminal <code>RoutingStrategy</code> associated with it. The message returned in this
|
|
4920
|
-
* exception is the message defined in the routing strategy itself. Such requests should
|
|
4921
|
-
* only be retried if the routing strategy for the specified alias is modified. </p>
|
|
4922
|
-
* @public
|
|
4923
|
-
*/
|
|
4924
|
-
export declare class TerminalRoutingStrategyException extends __BaseException {
|
|
4925
|
-
readonly name: "TerminalRoutingStrategyException";
|
|
4926
|
-
readonly $fault: "client";
|
|
4927
|
-
Message?: string | undefined;
|
|
4928
|
-
/**
|
|
4929
|
-
* @internal
|
|
4930
|
-
*/
|
|
4931
|
-
constructor(opts: __ExceptionOptionType<TerminalRoutingStrategyException, __BaseException>);
|
|
4932
|
-
}
|
|
4933
3662
|
/**
|
|
4934
3663
|
* <p>A fleet or alias designated in a game session queue. Queues fulfill requests for new
|
|
4935
3664
|
* game sessions by placing a new game session on any of the queue's destinations. </p>
|
|
@@ -4982,20 +3711,6 @@ export interface PlayerLatencyPolicy {
|
|
|
4982
3711
|
*/
|
|
4983
3712
|
PolicyDurationSeconds?: number | undefined;
|
|
4984
3713
|
}
|
|
4985
|
-
/**
|
|
4986
|
-
* @public
|
|
4987
|
-
* @enum
|
|
4988
|
-
*/
|
|
4989
|
-
export declare const PriorityType: {
|
|
4990
|
-
readonly COST: "COST";
|
|
4991
|
-
readonly DESTINATION: "DESTINATION";
|
|
4992
|
-
readonly LATENCY: "LATENCY";
|
|
4993
|
-
readonly LOCATION: "LOCATION";
|
|
4994
|
-
};
|
|
4995
|
-
/**
|
|
4996
|
-
* @public
|
|
4997
|
-
*/
|
|
4998
|
-
export type PriorityType = (typeof PriorityType)[keyof typeof PriorityType];
|
|
4999
3714
|
/**
|
|
5000
3715
|
* <p>Custom prioritization settings to use with a game session queue. Prioritization
|
|
5001
3716
|
* settings determine how the queue selects a game hosting resource to start a new game
|
|
@@ -5280,18 +3995,6 @@ export interface CreateLocationOutput {
|
|
|
5280
3995
|
*/
|
|
5281
3996
|
Location?: LocationModel | undefined;
|
|
5282
3997
|
}
|
|
5283
|
-
/**
|
|
5284
|
-
* @public
|
|
5285
|
-
* @enum
|
|
5286
|
-
*/
|
|
5287
|
-
export declare const FlexMatchMode: {
|
|
5288
|
-
readonly STANDALONE: "STANDALONE";
|
|
5289
|
-
readonly WITH_QUEUE: "WITH_QUEUE";
|
|
5290
|
-
};
|
|
5291
|
-
/**
|
|
5292
|
-
* @public
|
|
5293
|
-
*/
|
|
5294
|
-
export type FlexMatchMode = (typeof FlexMatchMode)[keyof typeof FlexMatchMode];
|
|
5295
3998
|
/**
|
|
5296
3999
|
* @public
|
|
5297
4000
|
*/
|
|
@@ -5677,20 +4380,6 @@ export interface CreatePlayerSessionInput {
|
|
|
5677
4380
|
*/
|
|
5678
4381
|
PlayerData?: string | undefined;
|
|
5679
4382
|
}
|
|
5680
|
-
/**
|
|
5681
|
-
* @public
|
|
5682
|
-
* @enum
|
|
5683
|
-
*/
|
|
5684
|
-
export declare const PlayerSessionStatus: {
|
|
5685
|
-
readonly ACTIVE: "ACTIVE";
|
|
5686
|
-
readonly COMPLETED: "COMPLETED";
|
|
5687
|
-
readonly RESERVED: "RESERVED";
|
|
5688
|
-
readonly TIMEDOUT: "TIMEDOUT";
|
|
5689
|
-
};
|
|
5690
|
-
/**
|
|
5691
|
-
* @public
|
|
5692
|
-
*/
|
|
5693
|
-
export type PlayerSessionStatus = (typeof PlayerSessionStatus)[keyof typeof PlayerSessionStatus];
|
|
5694
4383
|
/**
|
|
5695
4384
|
* <p>Represents a player session. Player sessions are created either for a specific game
|
|
5696
4385
|
* session, or as part of a game session placement or matchmaking request. A player session
|
|
@@ -5818,35 +4507,6 @@ export interface CreatePlayerSessionOutput {
|
|
|
5818
4507
|
*/
|
|
5819
4508
|
PlayerSession?: PlayerSession | undefined;
|
|
5820
4509
|
}
|
|
5821
|
-
/**
|
|
5822
|
-
* <p>The game instance is currently full and cannot allow the requested player(s) to join.
|
|
5823
|
-
* Clients can retry such requests immediately or after a waiting period.</p>
|
|
5824
|
-
* @public
|
|
5825
|
-
*/
|
|
5826
|
-
export declare class GameSessionFullException extends __BaseException {
|
|
5827
|
-
readonly name: "GameSessionFullException";
|
|
5828
|
-
readonly $fault: "client";
|
|
5829
|
-
Message?: string | undefined;
|
|
5830
|
-
/**
|
|
5831
|
-
* @internal
|
|
5832
|
-
*/
|
|
5833
|
-
constructor(opts: __ExceptionOptionType<GameSessionFullException, __BaseException>);
|
|
5834
|
-
}
|
|
5835
|
-
/**
|
|
5836
|
-
* <p>The requested operation would cause a conflict with the current state of a resource
|
|
5837
|
-
* associated with the request and/or the game instance. Resolve the conflict before
|
|
5838
|
-
* retrying.</p>
|
|
5839
|
-
* @public
|
|
5840
|
-
*/
|
|
5841
|
-
export declare class InvalidGameSessionStatusException extends __BaseException {
|
|
5842
|
-
readonly name: "InvalidGameSessionStatusException";
|
|
5843
|
-
readonly $fault: "client";
|
|
5844
|
-
Message?: string | undefined;
|
|
5845
|
-
/**
|
|
5846
|
-
* @internal
|
|
5847
|
-
*/
|
|
5848
|
-
constructor(opts: __ExceptionOptionType<InvalidGameSessionStatusException, __BaseException>);
|
|
5849
|
-
}
|
|
5850
4510
|
/**
|
|
5851
4511
|
* @public
|
|
5852
4512
|
*/
|
|
@@ -6215,19 +4875,6 @@ export interface DeleteFleetLocationsOutput {
|
|
|
6215
4875
|
*/
|
|
6216
4876
|
LocationStates?: LocationState[] | undefined;
|
|
6217
4877
|
}
|
|
6218
|
-
/**
|
|
6219
|
-
* @public
|
|
6220
|
-
* @enum
|
|
6221
|
-
*/
|
|
6222
|
-
export declare const GameServerGroupDeleteOption: {
|
|
6223
|
-
readonly FORCE_DELETE: "FORCE_DELETE";
|
|
6224
|
-
readonly RETAIN: "RETAIN";
|
|
6225
|
-
readonly SAFE_DELETE: "SAFE_DELETE";
|
|
6226
|
-
};
|
|
6227
|
-
/**
|
|
6228
|
-
* @public
|
|
6229
|
-
*/
|
|
6230
|
-
export type GameServerGroupDeleteOption = (typeof GameServerGroupDeleteOption)[keyof typeof GameServerGroupDeleteOption];
|
|
6231
4878
|
/**
|
|
6232
4879
|
* @public
|
|
6233
4880
|
*/
|
|
@@ -6404,30 +5051,6 @@ export interface DeleteVpcPeeringConnectionInput {
|
|
|
6404
5051
|
*/
|
|
6405
5052
|
export interface DeleteVpcPeeringConnectionOutput {
|
|
6406
5053
|
}
|
|
6407
|
-
/**
|
|
6408
|
-
* @public
|
|
6409
|
-
* @enum
|
|
6410
|
-
*/
|
|
6411
|
-
export declare const DeploymentImpairmentStrategy: {
|
|
6412
|
-
readonly MAINTAIN: "MAINTAIN";
|
|
6413
|
-
readonly ROLLBACK: "ROLLBACK";
|
|
6414
|
-
};
|
|
6415
|
-
/**
|
|
6416
|
-
* @public
|
|
6417
|
-
*/
|
|
6418
|
-
export type DeploymentImpairmentStrategy = (typeof DeploymentImpairmentStrategy)[keyof typeof DeploymentImpairmentStrategy];
|
|
6419
|
-
/**
|
|
6420
|
-
* @public
|
|
6421
|
-
* @enum
|
|
6422
|
-
*/
|
|
6423
|
-
export declare const DeploymentProtectionStrategy: {
|
|
6424
|
-
readonly IGNORE_PROTECTION: "IGNORE_PROTECTION";
|
|
6425
|
-
readonly WITH_PROTECTION: "WITH_PROTECTION";
|
|
6426
|
-
};
|
|
6427
|
-
/**
|
|
6428
|
-
* @public
|
|
6429
|
-
*/
|
|
6430
|
-
export type DeploymentProtectionStrategy = (typeof DeploymentProtectionStrategy)[keyof typeof DeploymentProtectionStrategy];
|
|
6431
5054
|
/**
|
|
6432
5055
|
* <p>Set of rules for processing a deployment for a container fleet update.</p>
|
|
6433
5056
|
* @public
|
|
@@ -6457,23 +5080,6 @@ export interface DeploymentConfiguration {
|
|
|
6457
5080
|
*/
|
|
6458
5081
|
ImpairmentStrategy?: DeploymentImpairmentStrategy | undefined;
|
|
6459
5082
|
}
|
|
6460
|
-
/**
|
|
6461
|
-
* @public
|
|
6462
|
-
* @enum
|
|
6463
|
-
*/
|
|
6464
|
-
export declare const DeploymentStatus: {
|
|
6465
|
-
readonly CANCELLED: "CANCELLED";
|
|
6466
|
-
readonly COMPLETE: "COMPLETE";
|
|
6467
|
-
readonly IMPAIRED: "IMPAIRED";
|
|
6468
|
-
readonly IN_PROGRESS: "IN_PROGRESS";
|
|
6469
|
-
readonly PENDING: "PENDING";
|
|
6470
|
-
readonly ROLLBACK_COMPLETE: "ROLLBACK_COMPLETE";
|
|
6471
|
-
readonly ROLLBACK_IN_PROGRESS: "ROLLBACK_IN_PROGRESS";
|
|
6472
|
-
};
|
|
6473
|
-
/**
|
|
6474
|
-
* @public
|
|
6475
|
-
*/
|
|
6476
|
-
export type DeploymentStatus = (typeof DeploymentStatus)[keyof typeof DeploymentStatus];
|
|
6477
5083
|
/**
|
|
6478
5084
|
* @public
|
|
6479
5085
|
*/
|
|
@@ -7096,72 +5702,6 @@ export interface DescribeFleetEventsInput {
|
|
|
7096
5702
|
*/
|
|
7097
5703
|
NextToken?: string | undefined;
|
|
7098
5704
|
}
|
|
7099
|
-
/**
|
|
7100
|
-
* @public
|
|
7101
|
-
* @enum
|
|
7102
|
-
*/
|
|
7103
|
-
export declare const EventCode: {
|
|
7104
|
-
readonly COMPUTE_LOG_UPLOAD_FAILED: "COMPUTE_LOG_UPLOAD_FAILED";
|
|
7105
|
-
readonly FLEET_ACTIVATION_FAILED: "FLEET_ACTIVATION_FAILED";
|
|
7106
|
-
readonly FLEET_ACTIVATION_FAILED_NO_INSTANCES: "FLEET_ACTIVATION_FAILED_NO_INSTANCES";
|
|
7107
|
-
readonly FLEET_BINARY_DOWNLOAD_FAILED: "FLEET_BINARY_DOWNLOAD_FAILED";
|
|
7108
|
-
readonly FLEET_CREATED: "FLEET_CREATED";
|
|
7109
|
-
readonly FLEET_CREATION_COMPLETED_INSTALLER: "FLEET_CREATION_COMPLETED_INSTALLER";
|
|
7110
|
-
readonly FLEET_CREATION_EXTRACTING_BUILD: "FLEET_CREATION_EXTRACTING_BUILD";
|
|
7111
|
-
readonly FLEET_CREATION_FAILED_INSTALLER: "FLEET_CREATION_FAILED_INSTALLER";
|
|
7112
|
-
readonly FLEET_CREATION_RUNNING_INSTALLER: "FLEET_CREATION_RUNNING_INSTALLER";
|
|
7113
|
-
readonly FLEET_CREATION_VALIDATING_RUNTIME_CONFIG: "FLEET_CREATION_VALIDATING_RUNTIME_CONFIG";
|
|
7114
|
-
readonly FLEET_DELETED: "FLEET_DELETED";
|
|
7115
|
-
readonly FLEET_INITIALIZATION_FAILED: "FLEET_INITIALIZATION_FAILED";
|
|
7116
|
-
readonly FLEET_NEW_GAME_SESSION_PROTECTION_POLICY_UPDATED: "FLEET_NEW_GAME_SESSION_PROTECTION_POLICY_UPDATED";
|
|
7117
|
-
readonly FLEET_SCALING_EVENT: "FLEET_SCALING_EVENT";
|
|
7118
|
-
readonly FLEET_STATE_ACTIVATING: "FLEET_STATE_ACTIVATING";
|
|
7119
|
-
readonly FLEET_STATE_ACTIVE: "FLEET_STATE_ACTIVE";
|
|
7120
|
-
readonly FLEET_STATE_BUILDING: "FLEET_STATE_BUILDING";
|
|
7121
|
-
readonly FLEET_STATE_CREATED: "FLEET_STATE_CREATED";
|
|
7122
|
-
readonly FLEET_STATE_CREATING: "FLEET_STATE_CREATING";
|
|
7123
|
-
readonly FLEET_STATE_DOWNLOADING: "FLEET_STATE_DOWNLOADING";
|
|
7124
|
-
readonly FLEET_STATE_ERROR: "FLEET_STATE_ERROR";
|
|
7125
|
-
readonly FLEET_STATE_PENDING: "FLEET_STATE_PENDING";
|
|
7126
|
-
readonly FLEET_STATE_UPDATING: "FLEET_STATE_UPDATING";
|
|
7127
|
-
readonly FLEET_STATE_VALIDATING: "FLEET_STATE_VALIDATING";
|
|
7128
|
-
readonly FLEET_VALIDATION_EXECUTABLE_RUNTIME_FAILURE: "FLEET_VALIDATION_EXECUTABLE_RUNTIME_FAILURE";
|
|
7129
|
-
readonly FLEET_VALIDATION_LAUNCH_PATH_NOT_FOUND: "FLEET_VALIDATION_LAUNCH_PATH_NOT_FOUND";
|
|
7130
|
-
readonly FLEET_VALIDATION_TIMED_OUT: "FLEET_VALIDATION_TIMED_OUT";
|
|
7131
|
-
readonly FLEET_VPC_PEERING_DELETED: "FLEET_VPC_PEERING_DELETED";
|
|
7132
|
-
readonly FLEET_VPC_PEERING_FAILED: "FLEET_VPC_PEERING_FAILED";
|
|
7133
|
-
readonly FLEET_VPC_PEERING_SUCCEEDED: "FLEET_VPC_PEERING_SUCCEEDED";
|
|
7134
|
-
readonly GAME_SERVER_CONTAINER_GROUP_CRASHED: "GAME_SERVER_CONTAINER_GROUP_CRASHED";
|
|
7135
|
-
readonly GAME_SERVER_CONTAINER_GROUP_REPLACED_UNHEALTHY: "GAME_SERVER_CONTAINER_GROUP_REPLACED_UNHEALTHY";
|
|
7136
|
-
readonly GAME_SESSION_ACTIVATION_TIMEOUT: "GAME_SESSION_ACTIVATION_TIMEOUT";
|
|
7137
|
-
readonly GENERIC_EVENT: "GENERIC_EVENT";
|
|
7138
|
-
readonly INSTANCE_INTERRUPTED: "INSTANCE_INTERRUPTED";
|
|
7139
|
-
readonly INSTANCE_RECYCLED: "INSTANCE_RECYCLED";
|
|
7140
|
-
readonly INSTANCE_REPLACED_UNHEALTHY: "INSTANCE_REPLACED_UNHEALTHY";
|
|
7141
|
-
readonly LOCATION_STATE_ACTIVATING: "LOCATION_STATE_ACTIVATING";
|
|
7142
|
-
readonly LOCATION_STATE_ACTIVE: "LOCATION_STATE_ACTIVE";
|
|
7143
|
-
readonly LOCATION_STATE_CREATED: "LOCATION_STATE_CREATED";
|
|
7144
|
-
readonly LOCATION_STATE_CREATING: "LOCATION_STATE_CREATING";
|
|
7145
|
-
readonly LOCATION_STATE_DELETED: "LOCATION_STATE_DELETED";
|
|
7146
|
-
readonly LOCATION_STATE_DELETING: "LOCATION_STATE_DELETING";
|
|
7147
|
-
readonly LOCATION_STATE_ERROR: "LOCATION_STATE_ERROR";
|
|
7148
|
-
readonly LOCATION_STATE_PENDING: "LOCATION_STATE_PENDING";
|
|
7149
|
-
readonly LOCATION_STATE_UPDATING: "LOCATION_STATE_UPDATING";
|
|
7150
|
-
readonly PER_INSTANCE_CONTAINER_GROUP_CRASHED: "PER_INSTANCE_CONTAINER_GROUP_CRASHED";
|
|
7151
|
-
readonly SERVER_PROCESS_CRASHED: "SERVER_PROCESS_CRASHED";
|
|
7152
|
-
readonly SERVER_PROCESS_FORCE_TERMINATED: "SERVER_PROCESS_FORCE_TERMINATED";
|
|
7153
|
-
readonly SERVER_PROCESS_INVALID_PATH: "SERVER_PROCESS_INVALID_PATH";
|
|
7154
|
-
readonly SERVER_PROCESS_MISCONFIGURED_CONTAINER_PORT: "SERVER_PROCESS_MISCONFIGURED_CONTAINER_PORT";
|
|
7155
|
-
readonly SERVER_PROCESS_PROCESS_EXIT_TIMEOUT: "SERVER_PROCESS_PROCESS_EXIT_TIMEOUT";
|
|
7156
|
-
readonly SERVER_PROCESS_PROCESS_READY_TIMEOUT: "SERVER_PROCESS_PROCESS_READY_TIMEOUT";
|
|
7157
|
-
readonly SERVER_PROCESS_SDK_INITIALIZATION_FAILED: "SERVER_PROCESS_SDK_INITIALIZATION_FAILED";
|
|
7158
|
-
readonly SERVER_PROCESS_SDK_INITIALIZATION_TIMEOUT: "SERVER_PROCESS_SDK_INITIALIZATION_TIMEOUT";
|
|
7159
|
-
readonly SERVER_PROCESS_TERMINATED_UNHEALTHY: "SERVER_PROCESS_TERMINATED_UNHEALTHY";
|
|
7160
|
-
};
|
|
7161
|
-
/**
|
|
7162
|
-
* @public
|
|
7163
|
-
*/
|
|
7164
|
-
export type EventCode = (typeof EventCode)[keyof typeof EventCode];
|
|
7165
5705
|
/**
|
|
7166
5706
|
* <p>Log entry describing an event that involves Amazon GameLift Servers resources (such as a fleet). In
|
|
7167
5707
|
* addition to tracking activity, event codes and messages can provide additional
|
|
@@ -7475,17 +6015,6 @@ export interface DescribeFleetLocationAttributesInput {
|
|
|
7475
6015
|
*/
|
|
7476
6016
|
NextToken?: string | undefined;
|
|
7477
6017
|
}
|
|
7478
|
-
/**
|
|
7479
|
-
* @public
|
|
7480
|
-
* @enum
|
|
7481
|
-
*/
|
|
7482
|
-
export declare const LocationUpdateStatus: {
|
|
7483
|
-
readonly PENDING_UPDATE: "PENDING_UPDATE";
|
|
7484
|
-
};
|
|
7485
|
-
/**
|
|
7486
|
-
* @public
|
|
7487
|
-
*/
|
|
7488
|
-
export type LocationUpdateStatus = (typeof LocationUpdateStatus)[keyof typeof LocationUpdateStatus];
|
|
7489
6018
|
/**
|
|
7490
6019
|
* <p>Details about a location in a multi-location fleet.</p>
|
|
7491
6020
|
* @public
|
|
@@ -7801,19 +6330,6 @@ export interface DescribeGameServerInstancesInput {
|
|
|
7801
6330
|
*/
|
|
7802
6331
|
NextToken?: string | undefined;
|
|
7803
6332
|
}
|
|
7804
|
-
/**
|
|
7805
|
-
* @public
|
|
7806
|
-
* @enum
|
|
7807
|
-
*/
|
|
7808
|
-
export declare const GameServerInstanceStatus: {
|
|
7809
|
-
readonly ACTIVE: "ACTIVE";
|
|
7810
|
-
readonly DRAINING: "DRAINING";
|
|
7811
|
-
readonly SPOT_TERMINATING: "SPOT_TERMINATING";
|
|
7812
|
-
};
|
|
7813
|
-
/**
|
|
7814
|
-
* @public
|
|
7815
|
-
*/
|
|
7816
|
-
export type GameServerInstanceStatus = (typeof GameServerInstanceStatus)[keyof typeof GameServerInstanceStatus];
|
|
7817
6333
|
/**
|
|
7818
6334
|
* <p> Additional properties,
|
|
7819
6335
|
* including status, that describe an EC2 instance in a game server group. Instance
|
|
@@ -8008,18 +6524,6 @@ export interface PlayerLatency {
|
|
|
8008
6524
|
*/
|
|
8009
6525
|
LatencyInMilliseconds?: number | undefined;
|
|
8010
6526
|
}
|
|
8011
|
-
/**
|
|
8012
|
-
* @public
|
|
8013
|
-
* @enum
|
|
8014
|
-
*/
|
|
8015
|
-
export declare const PlacementFallbackStrategy: {
|
|
8016
|
-
readonly DEFAULT_AFTER_SINGLE_PASS: "DEFAULT_AFTER_SINGLE_PASS";
|
|
8017
|
-
readonly NONE: "NONE";
|
|
8018
|
-
};
|
|
8019
|
-
/**
|
|
8020
|
-
* @public
|
|
8021
|
-
*/
|
|
8022
|
-
export type PlacementFallbackStrategy = (typeof PlacementFallbackStrategy)[keyof typeof PlacementFallbackStrategy];
|
|
8023
6527
|
/**
|
|
8024
6528
|
* <p>An alternate list of prioritized locations for use with a game session queue. When
|
|
8025
6529
|
* this property is included in a <a href="https://docs.aws.amazon.com/gamelift/latest/apireference/API_StartGameSessionPlacement.html">StartGameSessionPlacement</a> request, the alternate list overrides the queue's
|
|
@@ -8066,21 +6570,6 @@ export interface PriorityConfigurationOverride {
|
|
|
8066
6570
|
*/
|
|
8067
6571
|
LocationOrder: string[] | undefined;
|
|
8068
6572
|
}
|
|
8069
|
-
/**
|
|
8070
|
-
* @public
|
|
8071
|
-
* @enum
|
|
8072
|
-
*/
|
|
8073
|
-
export declare const GameSessionPlacementState: {
|
|
8074
|
-
readonly CANCELLED: "CANCELLED";
|
|
8075
|
-
readonly FAILED: "FAILED";
|
|
8076
|
-
readonly FULFILLED: "FULFILLED";
|
|
8077
|
-
readonly PENDING: "PENDING";
|
|
8078
|
-
readonly TIMED_OUT: "TIMED_OUT";
|
|
8079
|
-
};
|
|
8080
|
-
/**
|
|
8081
|
-
* @public
|
|
8082
|
-
*/
|
|
8083
|
-
export type GameSessionPlacementState = (typeof GameSessionPlacementState)[keyof typeof GameSessionPlacementState];
|
|
8084
6573
|
/**
|
|
8085
6574
|
* <p>Represents a potential game session placement, including the full details of the
|
|
8086
6575
|
* original placement request and the current status. </p>
|
|
@@ -8393,19 +6882,6 @@ export interface DescribeInstancesInput {
|
|
|
8393
6882
|
*/
|
|
8394
6883
|
Location?: string | undefined;
|
|
8395
6884
|
}
|
|
8396
|
-
/**
|
|
8397
|
-
* @public
|
|
8398
|
-
* @enum
|
|
8399
|
-
*/
|
|
8400
|
-
export declare const InstanceStatus: {
|
|
8401
|
-
readonly ACTIVE: "ACTIVE";
|
|
8402
|
-
readonly PENDING: "PENDING";
|
|
8403
|
-
readonly TERMINATING: "TERMINATING";
|
|
8404
|
-
};
|
|
8405
|
-
/**
|
|
8406
|
-
* @public
|
|
8407
|
-
*/
|
|
8408
|
-
export type InstanceStatus = (typeof InstanceStatus)[keyof typeof InstanceStatus];
|
|
8409
6885
|
/**
|
|
8410
6886
|
* <p>Represents a virtual computing instance that runs game server processes and hosts game
|
|
8411
6887
|
* sessions. In Amazon GameLift Servers, one or more instances make up a managed EC2 fleet.</p>
|
|
@@ -8635,24 +7111,6 @@ export interface Player {
|
|
|
8635
7111
|
*/
|
|
8636
7112
|
LatencyInMs?: Record<string, number> | undefined;
|
|
8637
7113
|
}
|
|
8638
|
-
/**
|
|
8639
|
-
* @public
|
|
8640
|
-
* @enum
|
|
8641
|
-
*/
|
|
8642
|
-
export declare const MatchmakingConfigurationStatus: {
|
|
8643
|
-
readonly CANCELLED: "CANCELLED";
|
|
8644
|
-
readonly COMPLETED: "COMPLETED";
|
|
8645
|
-
readonly FAILED: "FAILED";
|
|
8646
|
-
readonly PLACING: "PLACING";
|
|
8647
|
-
readonly QUEUED: "QUEUED";
|
|
8648
|
-
readonly REQUIRES_ACCEPTANCE: "REQUIRES_ACCEPTANCE";
|
|
8649
|
-
readonly SEARCHING: "SEARCHING";
|
|
8650
|
-
readonly TIMED_OUT: "TIMED_OUT";
|
|
8651
|
-
};
|
|
8652
|
-
/**
|
|
8653
|
-
* @public
|
|
8654
|
-
*/
|
|
8655
|
-
export type MatchmakingConfigurationStatus = (typeof MatchmakingConfigurationStatus)[keyof typeof MatchmakingConfigurationStatus];
|
|
8656
7114
|
/**
|
|
8657
7115
|
* <p>Ticket generated to track the progress of a matchmaking request. Each ticket is
|
|
8658
7116
|
* uniquely identified by a ticket ID, supplied by the requester, when creating a
|
|
@@ -8969,23 +7427,6 @@ export interface DescribeRuntimeConfigurationOutput {
|
|
|
8969
7427
|
*/
|
|
8970
7428
|
RuntimeConfiguration?: RuntimeConfiguration | undefined;
|
|
8971
7429
|
}
|
|
8972
|
-
/**
|
|
8973
|
-
* @public
|
|
8974
|
-
* @enum
|
|
8975
|
-
*/
|
|
8976
|
-
export declare const ScalingStatusType: {
|
|
8977
|
-
readonly ACTIVE: "ACTIVE";
|
|
8978
|
-
readonly DELETED: "DELETED";
|
|
8979
|
-
readonly DELETE_REQUESTED: "DELETE_REQUESTED";
|
|
8980
|
-
readonly DELETING: "DELETING";
|
|
8981
|
-
readonly ERROR: "ERROR";
|
|
8982
|
-
readonly UPDATE_REQUESTED: "UPDATE_REQUESTED";
|
|
8983
|
-
readonly UPDATING: "UPDATING";
|
|
8984
|
-
};
|
|
8985
|
-
/**
|
|
8986
|
-
* @public
|
|
8987
|
-
*/
|
|
8988
|
-
export type ScalingStatusType = (typeof ScalingStatusType)[keyof typeof ScalingStatusType];
|
|
8989
7430
|
/**
|
|
8990
7431
|
* @public
|
|
8991
7432
|
*/
|
|
@@ -9056,53 +7497,6 @@ export interface DescribeScalingPoliciesInput {
|
|
|
9056
7497
|
*/
|
|
9057
7498
|
Location?: string | undefined;
|
|
9058
7499
|
}
|
|
9059
|
-
/**
|
|
9060
|
-
* @public
|
|
9061
|
-
* @enum
|
|
9062
|
-
*/
|
|
9063
|
-
export declare const MetricName: {
|
|
9064
|
-
readonly ActivatingGameSessions: "ActivatingGameSessions";
|
|
9065
|
-
readonly ActiveGameSessions: "ActiveGameSessions";
|
|
9066
|
-
readonly ActiveInstances: "ActiveInstances";
|
|
9067
|
-
readonly AvailableGameSessions: "AvailableGameSessions";
|
|
9068
|
-
readonly AvailablePlayerSessions: "AvailablePlayerSessions";
|
|
9069
|
-
readonly ConcurrentActivatableGameSessions: "ConcurrentActivatableGameSessions";
|
|
9070
|
-
readonly CurrentPlayerSessions: "CurrentPlayerSessions";
|
|
9071
|
-
readonly IdleInstances: "IdleInstances";
|
|
9072
|
-
readonly PercentAvailableGameSessions: "PercentAvailableGameSessions";
|
|
9073
|
-
readonly PercentIdleInstances: "PercentIdleInstances";
|
|
9074
|
-
readonly QueueDepth: "QueueDepth";
|
|
9075
|
-
readonly WaitTime: "WaitTime";
|
|
9076
|
-
};
|
|
9077
|
-
/**
|
|
9078
|
-
* @public
|
|
9079
|
-
*/
|
|
9080
|
-
export type MetricName = (typeof MetricName)[keyof typeof MetricName];
|
|
9081
|
-
/**
|
|
9082
|
-
* @public
|
|
9083
|
-
* @enum
|
|
9084
|
-
*/
|
|
9085
|
-
export declare const PolicyType: {
|
|
9086
|
-
readonly RuleBased: "RuleBased";
|
|
9087
|
-
readonly TargetBased: "TargetBased";
|
|
9088
|
-
};
|
|
9089
|
-
/**
|
|
9090
|
-
* @public
|
|
9091
|
-
*/
|
|
9092
|
-
export type PolicyType = (typeof PolicyType)[keyof typeof PolicyType];
|
|
9093
|
-
/**
|
|
9094
|
-
* @public
|
|
9095
|
-
* @enum
|
|
9096
|
-
*/
|
|
9097
|
-
export declare const ScalingAdjustmentType: {
|
|
9098
|
-
readonly ChangeInCapacity: "ChangeInCapacity";
|
|
9099
|
-
readonly ExactCapacity: "ExactCapacity";
|
|
9100
|
-
readonly PercentChangeInCapacity: "PercentChangeInCapacity";
|
|
9101
|
-
};
|
|
9102
|
-
/**
|
|
9103
|
-
* @public
|
|
9104
|
-
*/
|
|
9105
|
-
export type ScalingAdjustmentType = (typeof ScalingAdjustmentType)[keyof typeof ScalingAdjustmentType];
|
|
9106
7500
|
/**
|
|
9107
7501
|
* <p>Settings for a target-based scaling policy. A target-based policy tracks a particular
|
|
9108
7502
|
* fleet metric specifies a target value for the metric. As player usage changes, the
|
|
@@ -9833,13 +8227,1753 @@ export interface ListBuildsOutput {
|
|
|
9833
8227
|
}
|
|
9834
8228
|
/**
|
|
9835
8229
|
* @public
|
|
9836
|
-
* @enum
|
|
9837
8230
|
*/
|
|
9838
|
-
export
|
|
9839
|
-
|
|
9840
|
-
|
|
9841
|
-
|
|
8231
|
+
export interface ListComputeInput {
|
|
8232
|
+
/**
|
|
8233
|
+
* <p>A unique identifier for the fleet to retrieve compute resources for.</p>
|
|
8234
|
+
* @public
|
|
8235
|
+
*/
|
|
8236
|
+
FleetId: string | undefined;
|
|
8237
|
+
/**
|
|
8238
|
+
* <p>The name of a location to retrieve compute resources for. For an Amazon GameLift Servers Anywhere
|
|
8239
|
+
* fleet, use a custom location. For a managed fleet, provide a
|
|
8240
|
+
* Amazon Web Services Region or Local Zone code (for example: <code>us-west-2</code> or
|
|
8241
|
+
* <code>us-west-2-lax-1</code>).</p>
|
|
8242
|
+
* @public
|
|
8243
|
+
*/
|
|
8244
|
+
Location?: string | undefined;
|
|
8245
|
+
/**
|
|
8246
|
+
* <p>For computes in a managed container fleet, the name of the deployed container group
|
|
8247
|
+
* definition. </p>
|
|
8248
|
+
* @public
|
|
8249
|
+
*/
|
|
8250
|
+
ContainerGroupDefinitionName?: string | undefined;
|
|
8251
|
+
/**
|
|
8252
|
+
* <p>The status of computes in a managed container fleet, based on the success of the
|
|
8253
|
+
* latest update deployment.</p>
|
|
8254
|
+
* <ul>
|
|
8255
|
+
* <li>
|
|
8256
|
+
* <p>
|
|
8257
|
+
* <code>ACTIVE</code> -- The compute is deployed with the correct container
|
|
8258
|
+
* definitions. It is ready to process game servers and host game sessions.</p>
|
|
8259
|
+
* </li>
|
|
8260
|
+
* <li>
|
|
8261
|
+
* <p>
|
|
8262
|
+
* <code>IMPAIRED</code> -- An update deployment to the compute failed, and the
|
|
8263
|
+
* compute is deployed with incorrect container definitions.</p>
|
|
8264
|
+
* </li>
|
|
8265
|
+
* </ul>
|
|
8266
|
+
* @public
|
|
8267
|
+
*/
|
|
8268
|
+
ComputeStatus?: ListComputeInputStatus | undefined;
|
|
8269
|
+
/**
|
|
8270
|
+
* <p>The maximum number of results to return. Use this parameter with <code>NextToken</code> to get results as a set of sequential pages.</p>
|
|
8271
|
+
* @public
|
|
8272
|
+
*/
|
|
8273
|
+
Limit?: number | undefined;
|
|
8274
|
+
/**
|
|
8275
|
+
* <p>A token that indicates the start of the next sequential page of results. Use the token that is returned with a previous call to this operation. To start at the beginning of the result set, do not specify a value.</p>
|
|
8276
|
+
* @public
|
|
8277
|
+
*/
|
|
8278
|
+
NextToken?: string | undefined;
|
|
8279
|
+
}
|
|
8280
|
+
/**
|
|
8281
|
+
* @public
|
|
8282
|
+
*/
|
|
8283
|
+
export interface ListComputeOutput {
|
|
8284
|
+
/**
|
|
8285
|
+
* <p>A list of compute resources in the specified fleet.</p>
|
|
8286
|
+
* @public
|
|
8287
|
+
*/
|
|
8288
|
+
ComputeList?: Compute[] | undefined;
|
|
8289
|
+
/**
|
|
8290
|
+
* <p>A token that indicates where to resume retrieving results on the next call to this operation. If no token is returned, these results represent the end of the list.</p>
|
|
8291
|
+
* @public
|
|
8292
|
+
*/
|
|
8293
|
+
NextToken?: string | undefined;
|
|
8294
|
+
}
|
|
8295
|
+
/**
|
|
8296
|
+
* @public
|
|
8297
|
+
*/
|
|
8298
|
+
export interface ListContainerFleetsInput {
|
|
8299
|
+
/**
|
|
8300
|
+
* <p>The container group definition to filter the list on. Use this parameter to retrieve
|
|
8301
|
+
* only those fleets that use the specified container group definition. You can specify the
|
|
8302
|
+
* container group definition's name to get fleets with the latest versions. Alternatively,
|
|
8303
|
+
* provide an ARN value to get fleets with a specific version number.</p>
|
|
8304
|
+
* @public
|
|
8305
|
+
*/
|
|
8306
|
+
ContainerGroupDefinitionName?: string | undefined;
|
|
8307
|
+
/**
|
|
8308
|
+
* <p>The maximum number of results to return. Use this parameter with <code>NextToken</code> to get results as a set of sequential pages.</p>
|
|
8309
|
+
* @public
|
|
8310
|
+
*/
|
|
8311
|
+
Limit?: number | undefined;
|
|
8312
|
+
/**
|
|
8313
|
+
* <p>A token that indicates the start of the next sequential page of results. Use the token that is returned with a previous call to this operation. To start at the beginning of the result set, do not specify a value.</p>
|
|
8314
|
+
* @public
|
|
8315
|
+
*/
|
|
8316
|
+
NextToken?: string | undefined;
|
|
8317
|
+
}
|
|
8318
|
+
/**
|
|
8319
|
+
* @public
|
|
8320
|
+
*/
|
|
8321
|
+
export interface ListContainerFleetsOutput {
|
|
8322
|
+
/**
|
|
8323
|
+
* <p>A collection of container fleet objects for all fleets that match the request
|
|
8324
|
+
* criteria.</p>
|
|
8325
|
+
* @public
|
|
8326
|
+
*/
|
|
8327
|
+
ContainerFleets?: ContainerFleet[] | undefined;
|
|
8328
|
+
/**
|
|
8329
|
+
* <p>A token that indicates where to resume retrieving results on the next call to this operation. If no token is returned, these results represent the end of the list.</p>
|
|
8330
|
+
* @public
|
|
8331
|
+
*/
|
|
8332
|
+
NextToken?: string | undefined;
|
|
8333
|
+
}
|
|
9842
8334
|
/**
|
|
9843
8335
|
* @public
|
|
9844
8336
|
*/
|
|
9845
|
-
export
|
|
8337
|
+
export interface ListContainerGroupDefinitionsInput {
|
|
8338
|
+
/**
|
|
8339
|
+
* <p>The type of container group to retrieve. Container group type determines how Amazon GameLift Servers
|
|
8340
|
+
* deploys the container group on each fleet instance.</p>
|
|
8341
|
+
* @public
|
|
8342
|
+
*/
|
|
8343
|
+
ContainerGroupType?: ContainerGroupType | undefined;
|
|
8344
|
+
/**
|
|
8345
|
+
* <p>The maximum number of results to return. Use this parameter with <code>NextToken</code> to get results as a set of sequential pages.</p>
|
|
8346
|
+
* @public
|
|
8347
|
+
*/
|
|
8348
|
+
Limit?: number | undefined;
|
|
8349
|
+
/**
|
|
8350
|
+
* <p>A token that indicates the start of the next sequential page of results. Use the token that is returned with a previous call to this operation. To start at the beginning of the result set, do not specify a value.</p>
|
|
8351
|
+
* @public
|
|
8352
|
+
*/
|
|
8353
|
+
NextToken?: string | undefined;
|
|
8354
|
+
}
|
|
8355
|
+
/**
|
|
8356
|
+
* @public
|
|
8357
|
+
*/
|
|
8358
|
+
export interface ListContainerGroupDefinitionsOutput {
|
|
8359
|
+
/**
|
|
8360
|
+
* <p>A result set of container group definitions that match the request.</p>
|
|
8361
|
+
* @public
|
|
8362
|
+
*/
|
|
8363
|
+
ContainerGroupDefinitions?: ContainerGroupDefinition[] | undefined;
|
|
8364
|
+
/**
|
|
8365
|
+
* <p>A token that indicates where to resume retrieving results on the next call to this operation. If no token is returned, these results represent the end of the list.</p>
|
|
8366
|
+
* @public
|
|
8367
|
+
*/
|
|
8368
|
+
NextToken?: string | undefined;
|
|
8369
|
+
}
|
|
8370
|
+
/**
|
|
8371
|
+
* @public
|
|
8372
|
+
*/
|
|
8373
|
+
export interface ListContainerGroupDefinitionVersionsInput {
|
|
8374
|
+
/**
|
|
8375
|
+
* <p>The unique identifier for the container group definition to retrieve properties for. You can use either the <code>Name</code> or
|
|
8376
|
+
* <code>ARN</code> value.</p>
|
|
8377
|
+
* @public
|
|
8378
|
+
*/
|
|
8379
|
+
Name: string | undefined;
|
|
8380
|
+
/**
|
|
8381
|
+
* <p>The maximum number of results to return. Use this parameter with <code>NextToken</code> to get results as a set of sequential pages.</p>
|
|
8382
|
+
* @public
|
|
8383
|
+
*/
|
|
8384
|
+
Limit?: number | undefined;
|
|
8385
|
+
/**
|
|
8386
|
+
* <p>A token that indicates the start of the next sequential page of results. Use the token that is returned with a previous call to this operation. To start at the beginning of the result set, do not specify a value.</p>
|
|
8387
|
+
* @public
|
|
8388
|
+
*/
|
|
8389
|
+
NextToken?: string | undefined;
|
|
8390
|
+
}
|
|
8391
|
+
/**
|
|
8392
|
+
* @public
|
|
8393
|
+
*/
|
|
8394
|
+
export interface ListContainerGroupDefinitionVersionsOutput {
|
|
8395
|
+
/**
|
|
8396
|
+
* <p>A result set of container group definitions that match the request.</p>
|
|
8397
|
+
* @public
|
|
8398
|
+
*/
|
|
8399
|
+
ContainerGroupDefinitions?: ContainerGroupDefinition[] | undefined;
|
|
8400
|
+
/**
|
|
8401
|
+
* <p>A token that indicates where to resume retrieving results on the next call to this operation. If no token is returned, these results represent the end of the list.</p>
|
|
8402
|
+
* @public
|
|
8403
|
+
*/
|
|
8404
|
+
NextToken?: string | undefined;
|
|
8405
|
+
}
|
|
8406
|
+
/**
|
|
8407
|
+
* @public
|
|
8408
|
+
*/
|
|
8409
|
+
export interface ListFleetDeploymentsInput {
|
|
8410
|
+
/**
|
|
8411
|
+
* <p>A unique identifier for the container fleet. You can use either the fleet ID or ARN
|
|
8412
|
+
* value.</p>
|
|
8413
|
+
* @public
|
|
8414
|
+
*/
|
|
8415
|
+
FleetId?: string | undefined;
|
|
8416
|
+
/**
|
|
8417
|
+
* <p>The maximum number of results to return. Use this parameter with <code>NextToken</code> to get results as a set of sequential pages.</p>
|
|
8418
|
+
* @public
|
|
8419
|
+
*/
|
|
8420
|
+
Limit?: number | undefined;
|
|
8421
|
+
/**
|
|
8422
|
+
* <p>A token that indicates the start of the next sequential page of results. Use the token that is returned with a previous call to this operation. To start at the beginning of the result set, do not specify a value.</p>
|
|
8423
|
+
* @public
|
|
8424
|
+
*/
|
|
8425
|
+
NextToken?: string | undefined;
|
|
8426
|
+
}
|
|
8427
|
+
/**
|
|
8428
|
+
* @public
|
|
8429
|
+
*/
|
|
8430
|
+
export interface ListFleetDeploymentsOutput {
|
|
8431
|
+
/**
|
|
8432
|
+
* <p>The requested deployment information.</p>
|
|
8433
|
+
* @public
|
|
8434
|
+
*/
|
|
8435
|
+
FleetDeployments?: FleetDeployment[] | undefined;
|
|
8436
|
+
/**
|
|
8437
|
+
* <p>A token that indicates where to resume retrieving results on the next call to this operation. If no token is returned, these results represent the end of the list.</p>
|
|
8438
|
+
* @public
|
|
8439
|
+
*/
|
|
8440
|
+
NextToken?: string | undefined;
|
|
8441
|
+
}
|
|
8442
|
+
/**
|
|
8443
|
+
* @public
|
|
8444
|
+
*/
|
|
8445
|
+
export interface ListFleetsInput {
|
|
8446
|
+
/**
|
|
8447
|
+
* <p>A unique identifier for the build to request fleets for. Use this parameter to return only fleets using a
|
|
8448
|
+
* specified build. Use either the build ID or ARN value.</p>
|
|
8449
|
+
* @public
|
|
8450
|
+
*/
|
|
8451
|
+
BuildId?: string | undefined;
|
|
8452
|
+
/**
|
|
8453
|
+
* <p>A unique identifier for the Realtime script to request fleets for. Use this parameter to return only fleets using a
|
|
8454
|
+
* specified script. Use either the script ID or ARN value.</p>
|
|
8455
|
+
* @public
|
|
8456
|
+
*/
|
|
8457
|
+
ScriptId?: string | undefined;
|
|
8458
|
+
/**
|
|
8459
|
+
* <p>The maximum number of results to return. Use this parameter with <code>NextToken</code> to get results as a set of sequential pages.</p>
|
|
8460
|
+
* @public
|
|
8461
|
+
*/
|
|
8462
|
+
Limit?: number | undefined;
|
|
8463
|
+
/**
|
|
8464
|
+
* <p>A token that indicates the start of the next sequential page of results. Use the token that is returned with a previous call to this operation. To start at the beginning of the result set, do not specify a value.</p>
|
|
8465
|
+
* @public
|
|
8466
|
+
*/
|
|
8467
|
+
NextToken?: string | undefined;
|
|
8468
|
+
}
|
|
8469
|
+
/**
|
|
8470
|
+
* @public
|
|
8471
|
+
*/
|
|
8472
|
+
export interface ListFleetsOutput {
|
|
8473
|
+
/**
|
|
8474
|
+
* <p>A set of fleet IDs that match the list request.</p>
|
|
8475
|
+
* @public
|
|
8476
|
+
*/
|
|
8477
|
+
FleetIds?: string[] | undefined;
|
|
8478
|
+
/**
|
|
8479
|
+
* <p>A token that indicates where to resume retrieving results on the next call to this operation. If no token is returned, these results represent the end of the list.</p>
|
|
8480
|
+
* @public
|
|
8481
|
+
*/
|
|
8482
|
+
NextToken?: string | undefined;
|
|
8483
|
+
}
|
|
8484
|
+
/**
|
|
8485
|
+
* @public
|
|
8486
|
+
*/
|
|
8487
|
+
export interface ListGameServerGroupsInput {
|
|
8488
|
+
/**
|
|
8489
|
+
* <p>The game server groups' limit.</p>
|
|
8490
|
+
* @public
|
|
8491
|
+
*/
|
|
8492
|
+
Limit?: number | undefined;
|
|
8493
|
+
/**
|
|
8494
|
+
* <p>Specify the pagination token from a previous request to retrieve the next page of
|
|
8495
|
+
* results.</p>
|
|
8496
|
+
* @public
|
|
8497
|
+
*/
|
|
8498
|
+
NextToken?: string | undefined;
|
|
8499
|
+
}
|
|
8500
|
+
/**
|
|
8501
|
+
* @public
|
|
8502
|
+
*/
|
|
8503
|
+
export interface ListGameServerGroupsOutput {
|
|
8504
|
+
/**
|
|
8505
|
+
* <p>The game server groups' game server groups.</p>
|
|
8506
|
+
* @public
|
|
8507
|
+
*/
|
|
8508
|
+
GameServerGroups?: GameServerGroup[] | undefined;
|
|
8509
|
+
/**
|
|
8510
|
+
* <p>Specify the pagination token from a previous request to retrieve the next page of
|
|
8511
|
+
* results.</p>
|
|
8512
|
+
* @public
|
|
8513
|
+
*/
|
|
8514
|
+
NextToken?: string | undefined;
|
|
8515
|
+
}
|
|
8516
|
+
/**
|
|
8517
|
+
* @public
|
|
8518
|
+
*/
|
|
8519
|
+
export interface ListGameServersInput {
|
|
8520
|
+
/**
|
|
8521
|
+
* <p>An identifier for the game server group to retrieve a list of game servers from. Use
|
|
8522
|
+
* either the name or ARN value.</p>
|
|
8523
|
+
* @public
|
|
8524
|
+
*/
|
|
8525
|
+
GameServerGroupName: string | undefined;
|
|
8526
|
+
/**
|
|
8527
|
+
* <p>Indicates how to sort the returned data based on game server registration timestamp.
|
|
8528
|
+
* Use <code>ASCENDING</code> to retrieve oldest game servers first, or use
|
|
8529
|
+
* <code>DESCENDING</code> to retrieve newest game servers first. If this parameter is
|
|
8530
|
+
* left empty, game servers are returned in no particular order.</p>
|
|
8531
|
+
* @public
|
|
8532
|
+
*/
|
|
8533
|
+
SortOrder?: SortOrder | undefined;
|
|
8534
|
+
/**
|
|
8535
|
+
* <p>The maximum number of results to return. Use this parameter with <code>NextToken</code> to get results as a set of sequential pages.</p>
|
|
8536
|
+
* @public
|
|
8537
|
+
*/
|
|
8538
|
+
Limit?: number | undefined;
|
|
8539
|
+
/**
|
|
8540
|
+
* <p>A token that indicates the start of the next sequential page of results. Use the token that is returned with a previous call to this operation. To start at the beginning of the result set, do not specify a value.</p>
|
|
8541
|
+
* @public
|
|
8542
|
+
*/
|
|
8543
|
+
NextToken?: string | undefined;
|
|
8544
|
+
}
|
|
8545
|
+
/**
|
|
8546
|
+
* @public
|
|
8547
|
+
*/
|
|
8548
|
+
export interface ListGameServersOutput {
|
|
8549
|
+
/**
|
|
8550
|
+
* <p>A collection of game server objects that match the request.</p>
|
|
8551
|
+
* @public
|
|
8552
|
+
*/
|
|
8553
|
+
GameServers?: GameServer[] | undefined;
|
|
8554
|
+
/**
|
|
8555
|
+
* <p>A token that indicates where to resume retrieving results on the next call to this operation. If no token is returned, these results represent the end of the list.</p>
|
|
8556
|
+
* @public
|
|
8557
|
+
*/
|
|
8558
|
+
NextToken?: string | undefined;
|
|
8559
|
+
}
|
|
8560
|
+
/**
|
|
8561
|
+
* @public
|
|
8562
|
+
*/
|
|
8563
|
+
export interface ListLocationsInput {
|
|
8564
|
+
/**
|
|
8565
|
+
* <p>Filters the list for <code>AWS</code> or <code>CUSTOM</code> locations. Use this
|
|
8566
|
+
* parameter to narrow down results to only Amazon Web Services-managed locations (Amazon EC2 or container) or
|
|
8567
|
+
* only your custom locations (such as an Amazon GameLift Servers Anywhere fleet).</p>
|
|
8568
|
+
* @public
|
|
8569
|
+
*/
|
|
8570
|
+
Filters?: LocationFilter[] | undefined;
|
|
8571
|
+
/**
|
|
8572
|
+
* <p>The maximum number of results to return. Use this parameter with <code>NextToken</code> to get results as a set of sequential pages.</p>
|
|
8573
|
+
* @public
|
|
8574
|
+
*/
|
|
8575
|
+
Limit?: number | undefined;
|
|
8576
|
+
/**
|
|
8577
|
+
* <p>A token that indicates the start of the next sequential page of results. Use the token that is returned with a previous call to this operation. To start at the beginning of the result set, do not specify a value.</p>
|
|
8578
|
+
* @public
|
|
8579
|
+
*/
|
|
8580
|
+
NextToken?: string | undefined;
|
|
8581
|
+
}
|
|
8582
|
+
/**
|
|
8583
|
+
* @public
|
|
8584
|
+
*/
|
|
8585
|
+
export interface ListLocationsOutput {
|
|
8586
|
+
/**
|
|
8587
|
+
* <p>A collection of locations, including both Amazon Web Services and custom locations. Each location
|
|
8588
|
+
* includes a name and ping beacon information that can be used to measure network latency
|
|
8589
|
+
* between player devices and the location.</p>
|
|
8590
|
+
* @public
|
|
8591
|
+
*/
|
|
8592
|
+
Locations?: LocationModel[] | undefined;
|
|
8593
|
+
/**
|
|
8594
|
+
* <p>A token that indicates where to resume retrieving results on the next call to this operation. If no token is returned, these results represent the end of the list.</p>
|
|
8595
|
+
* @public
|
|
8596
|
+
*/
|
|
8597
|
+
NextToken?: string | undefined;
|
|
8598
|
+
}
|
|
8599
|
+
/**
|
|
8600
|
+
* @public
|
|
8601
|
+
*/
|
|
8602
|
+
export interface ListScriptsInput {
|
|
8603
|
+
/**
|
|
8604
|
+
* <p>The maximum number of results to return. Use this parameter with <code>NextToken</code> to get results as a set of sequential pages.</p>
|
|
8605
|
+
* @public
|
|
8606
|
+
*/
|
|
8607
|
+
Limit?: number | undefined;
|
|
8608
|
+
/**
|
|
8609
|
+
* <p>A token that indicates the start of the next sequential page of results. Use the token that is returned with a previous call to this operation. To start at the beginning of the result set, do not specify a value.</p>
|
|
8610
|
+
* @public
|
|
8611
|
+
*/
|
|
8612
|
+
NextToken?: string | undefined;
|
|
8613
|
+
}
|
|
8614
|
+
/**
|
|
8615
|
+
* @public
|
|
8616
|
+
*/
|
|
8617
|
+
export interface ListScriptsOutput {
|
|
8618
|
+
/**
|
|
8619
|
+
* <p>A set of properties describing the requested script.</p>
|
|
8620
|
+
* @public
|
|
8621
|
+
*/
|
|
8622
|
+
Scripts?: Script[] | undefined;
|
|
8623
|
+
/**
|
|
8624
|
+
* <p>A token that indicates where to resume retrieving results on the next call to this operation. If no token is returned, these results represent the end of the list.</p>
|
|
8625
|
+
* @public
|
|
8626
|
+
*/
|
|
8627
|
+
NextToken?: string | undefined;
|
|
8628
|
+
}
|
|
8629
|
+
/**
|
|
8630
|
+
* @public
|
|
8631
|
+
*/
|
|
8632
|
+
export interface ListTagsForResourceRequest {
|
|
8633
|
+
/**
|
|
8634
|
+
* <p>The Amazon Resource Name (<a href="https://docs.aws.amazon.com/AmazonS3/latest/dev/s3-arn-format.html">ARN</a>) that uniquely identifies
|
|
8635
|
+
* the Amazon GameLift Servers resource that you want to retrieve tags for. Amazon GameLift Servers includes resource ARNs in
|
|
8636
|
+
* the data object for the resource. You can retrieve the ARN by calling a
|
|
8637
|
+
* <code>List</code> or <code>Describe</code> operation for the resource type. </p>
|
|
8638
|
+
* @public
|
|
8639
|
+
*/
|
|
8640
|
+
ResourceARN: string | undefined;
|
|
8641
|
+
}
|
|
8642
|
+
/**
|
|
8643
|
+
* @public
|
|
8644
|
+
*/
|
|
8645
|
+
export interface ListTagsForResourceResponse {
|
|
8646
|
+
/**
|
|
8647
|
+
* <p>The collection of tags assigned to the resource. </p>
|
|
8648
|
+
* @public
|
|
8649
|
+
*/
|
|
8650
|
+
Tags?: Tag[] | undefined;
|
|
8651
|
+
}
|
|
8652
|
+
/**
|
|
8653
|
+
* @public
|
|
8654
|
+
*/
|
|
8655
|
+
export interface PutScalingPolicyInput {
|
|
8656
|
+
/**
|
|
8657
|
+
* <p>A descriptive label that is associated with a fleet's scaling policy. Policy names do not need to be unique. A fleet can have only one scaling policy with the same name.</p>
|
|
8658
|
+
* @public
|
|
8659
|
+
*/
|
|
8660
|
+
Name: string | undefined;
|
|
8661
|
+
/**
|
|
8662
|
+
* <p>A unique identifier for the fleet to apply this policy to. You can use either the fleet ID or ARN value. The fleet
|
|
8663
|
+
* cannot be in any of the following statuses: ERROR or DELETING.</p>
|
|
8664
|
+
* @public
|
|
8665
|
+
*/
|
|
8666
|
+
FleetId: string | undefined;
|
|
8667
|
+
/**
|
|
8668
|
+
* <p>Amount of adjustment to make, based on the scaling adjustment type.</p>
|
|
8669
|
+
* @public
|
|
8670
|
+
*/
|
|
8671
|
+
ScalingAdjustment?: number | undefined;
|
|
8672
|
+
/**
|
|
8673
|
+
* <p>The type of adjustment to make to a fleet's instance count:</p>
|
|
8674
|
+
* <ul>
|
|
8675
|
+
* <li>
|
|
8676
|
+
* <p>
|
|
8677
|
+
* <b>ChangeInCapacity</b> -- add (or subtract) the
|
|
8678
|
+
* scaling adjustment value from the current instance count. Positive values scale
|
|
8679
|
+
* up while negative values scale down.</p>
|
|
8680
|
+
* </li>
|
|
8681
|
+
* <li>
|
|
8682
|
+
* <p>
|
|
8683
|
+
* <b>ExactCapacity</b> -- set the instance count to the
|
|
8684
|
+
* scaling adjustment value.</p>
|
|
8685
|
+
* </li>
|
|
8686
|
+
* <li>
|
|
8687
|
+
* <p>
|
|
8688
|
+
* <b>PercentChangeInCapacity</b> -- increase or reduce
|
|
8689
|
+
* the current instance count by the scaling adjustment, read as a percentage.
|
|
8690
|
+
* Positive values scale up while negative values scale down; for example, a value
|
|
8691
|
+
* of "-10" scales the fleet down by 10%.</p>
|
|
8692
|
+
* </li>
|
|
8693
|
+
* </ul>
|
|
8694
|
+
* @public
|
|
8695
|
+
*/
|
|
8696
|
+
ScalingAdjustmentType?: ScalingAdjustmentType | undefined;
|
|
8697
|
+
/**
|
|
8698
|
+
* <p>Metric value used to trigger a scaling event.</p>
|
|
8699
|
+
* @public
|
|
8700
|
+
*/
|
|
8701
|
+
Threshold?: number | undefined;
|
|
8702
|
+
/**
|
|
8703
|
+
* <p>Comparison operator to use when measuring the metric against the threshold
|
|
8704
|
+
* value.</p>
|
|
8705
|
+
* @public
|
|
8706
|
+
*/
|
|
8707
|
+
ComparisonOperator?: ComparisonOperatorType | undefined;
|
|
8708
|
+
/**
|
|
8709
|
+
* <p>Length of time (in minutes) the metric must be at or beyond the threshold before a
|
|
8710
|
+
* scaling event is triggered.</p>
|
|
8711
|
+
* @public
|
|
8712
|
+
*/
|
|
8713
|
+
EvaluationPeriods?: number | undefined;
|
|
8714
|
+
/**
|
|
8715
|
+
* <p>Name of the Amazon GameLift Servers-defined metric that is used to trigger a scaling adjustment. For
|
|
8716
|
+
* detailed descriptions of fleet metrics, see <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/monitoring-cloudwatch.html">Monitor Amazon GameLift Servers
|
|
8717
|
+
* with Amazon CloudWatch</a>. </p>
|
|
8718
|
+
* <ul>
|
|
8719
|
+
* <li>
|
|
8720
|
+
* <p>
|
|
8721
|
+
* <b>ActivatingGameSessions</b> -- Game sessions in
|
|
8722
|
+
* the process of being created.</p>
|
|
8723
|
+
* </li>
|
|
8724
|
+
* <li>
|
|
8725
|
+
* <p>
|
|
8726
|
+
* <b>ActiveGameSessions</b> -- Game sessions that
|
|
8727
|
+
* are currently running.</p>
|
|
8728
|
+
* </li>
|
|
8729
|
+
* <li>
|
|
8730
|
+
* <p>
|
|
8731
|
+
* <b>ActiveInstances</b> -- Fleet instances that
|
|
8732
|
+
* are currently running at least one game session.</p>
|
|
8733
|
+
* </li>
|
|
8734
|
+
* <li>
|
|
8735
|
+
* <p>
|
|
8736
|
+
* <b>AvailableGameSessions</b> -- Additional game
|
|
8737
|
+
* sessions that fleet could host simultaneously, given current capacity.</p>
|
|
8738
|
+
* </li>
|
|
8739
|
+
* <li>
|
|
8740
|
+
* <p>
|
|
8741
|
+
* <b>AvailablePlayerSessions</b> -- Empty player
|
|
8742
|
+
* slots in currently active game sessions. This includes game sessions that are
|
|
8743
|
+
* not currently accepting players. Reserved player slots are not
|
|
8744
|
+
* included.</p>
|
|
8745
|
+
* </li>
|
|
8746
|
+
* <li>
|
|
8747
|
+
* <p>
|
|
8748
|
+
* <b>CurrentPlayerSessions</b> -- Player slots in
|
|
8749
|
+
* active game sessions that are being used by a player or are reserved for a
|
|
8750
|
+
* player. </p>
|
|
8751
|
+
* </li>
|
|
8752
|
+
* <li>
|
|
8753
|
+
* <p>
|
|
8754
|
+
* <b>IdleInstances</b> -- Active instances that are
|
|
8755
|
+
* currently hosting zero game sessions. </p>
|
|
8756
|
+
* </li>
|
|
8757
|
+
* <li>
|
|
8758
|
+
* <p>
|
|
8759
|
+
* <b>PercentAvailableGameSessions</b> -- Unused
|
|
8760
|
+
* percentage of the total number of game sessions that a fleet could host
|
|
8761
|
+
* simultaneously, given current capacity. Use this metric for a target-based
|
|
8762
|
+
* scaling policy.</p>
|
|
8763
|
+
* </li>
|
|
8764
|
+
* <li>
|
|
8765
|
+
* <p>
|
|
8766
|
+
* <b>PercentIdleInstances</b> -- Percentage of the
|
|
8767
|
+
* total number of active instances that are hosting zero game sessions.</p>
|
|
8768
|
+
* </li>
|
|
8769
|
+
* <li>
|
|
8770
|
+
* <p>
|
|
8771
|
+
* <b>QueueDepth</b> -- Pending game session
|
|
8772
|
+
* placement requests, in any queue, where the current fleet is the top-priority
|
|
8773
|
+
* destination.</p>
|
|
8774
|
+
* </li>
|
|
8775
|
+
* <li>
|
|
8776
|
+
* <p>
|
|
8777
|
+
* <b>WaitTime</b> -- Current wait time for pending
|
|
8778
|
+
* game session placement requests, in any queue, where the current fleet is the
|
|
8779
|
+
* top-priority destination. </p>
|
|
8780
|
+
* </li>
|
|
8781
|
+
* </ul>
|
|
8782
|
+
* @public
|
|
8783
|
+
*/
|
|
8784
|
+
MetricName: MetricName | undefined;
|
|
8785
|
+
/**
|
|
8786
|
+
* <p>The type of scaling policy to create. For a target-based policy, set the parameter
|
|
8787
|
+
* <i>MetricName</i> to 'PercentAvailableGameSessions' and specify a
|
|
8788
|
+
* <i>TargetConfiguration</i>. For a rule-based policy set the following
|
|
8789
|
+
* parameters: <i>MetricName</i>, <i>ComparisonOperator</i>,
|
|
8790
|
+
* <i>Threshold</i>, <i>EvaluationPeriods</i>,
|
|
8791
|
+
* <i>ScalingAdjustmentType</i>, and
|
|
8792
|
+
* <i>ScalingAdjustment</i>.</p>
|
|
8793
|
+
* @public
|
|
8794
|
+
*/
|
|
8795
|
+
PolicyType?: PolicyType | undefined;
|
|
8796
|
+
/**
|
|
8797
|
+
* <p>An object that contains settings for a target-based scaling policy.</p>
|
|
8798
|
+
* @public
|
|
8799
|
+
*/
|
|
8800
|
+
TargetConfiguration?: TargetConfiguration | undefined;
|
|
8801
|
+
}
|
|
8802
|
+
/**
|
|
8803
|
+
* @public
|
|
8804
|
+
*/
|
|
8805
|
+
export interface PutScalingPolicyOutput {
|
|
8806
|
+
/**
|
|
8807
|
+
* <p>A descriptive label that is associated with a fleet's scaling policy. Policy names do not need to be unique.</p>
|
|
8808
|
+
* @public
|
|
8809
|
+
*/
|
|
8810
|
+
Name?: string | undefined;
|
|
8811
|
+
}
|
|
8812
|
+
/**
|
|
8813
|
+
* @public
|
|
8814
|
+
*/
|
|
8815
|
+
export interface RegisterComputeInput {
|
|
8816
|
+
/**
|
|
8817
|
+
* <p>A unique identifier for the fleet to register the compute to. You can use either the fleet ID or ARN value.</p>
|
|
8818
|
+
* @public
|
|
8819
|
+
*/
|
|
8820
|
+
FleetId: string | undefined;
|
|
8821
|
+
/**
|
|
8822
|
+
* <p>A descriptive label for the compute resource.</p>
|
|
8823
|
+
* @public
|
|
8824
|
+
*/
|
|
8825
|
+
ComputeName: string | undefined;
|
|
8826
|
+
/**
|
|
8827
|
+
* <p>The path to a TLS certificate on your compute resource. Amazon GameLift Servers doesn't validate the
|
|
8828
|
+
* path and certificate.</p>
|
|
8829
|
+
* @public
|
|
8830
|
+
*/
|
|
8831
|
+
CertificatePath?: string | undefined;
|
|
8832
|
+
/**
|
|
8833
|
+
* <p>The DNS name of the compute resource. Amazon GameLift Servers requires either a DNS name or IP
|
|
8834
|
+
* address.</p>
|
|
8835
|
+
* @public
|
|
8836
|
+
*/
|
|
8837
|
+
DnsName?: string | undefined;
|
|
8838
|
+
/**
|
|
8839
|
+
* <p>The IP address of the compute resource. Amazon GameLift Servers requires either a DNS name or IP
|
|
8840
|
+
* address. When registering an Anywhere fleet, an IP address is required.</p>
|
|
8841
|
+
* @public
|
|
8842
|
+
*/
|
|
8843
|
+
IpAddress?: string | undefined;
|
|
8844
|
+
/**
|
|
8845
|
+
* <p>The name of a custom location to associate with the compute resource being registered.
|
|
8846
|
+
* This parameter is required when registering a compute for an Anywhere fleet.</p>
|
|
8847
|
+
* @public
|
|
8848
|
+
*/
|
|
8849
|
+
Location?: string | undefined;
|
|
8850
|
+
}
|
|
8851
|
+
/**
|
|
8852
|
+
* @public
|
|
8853
|
+
*/
|
|
8854
|
+
export interface RegisterComputeOutput {
|
|
8855
|
+
/**
|
|
8856
|
+
* <p>The details of the compute resource you registered.</p>
|
|
8857
|
+
* @public
|
|
8858
|
+
*/
|
|
8859
|
+
Compute?: Compute | undefined;
|
|
8860
|
+
}
|
|
8861
|
+
/**
|
|
8862
|
+
* @public
|
|
8863
|
+
*/
|
|
8864
|
+
export interface RegisterGameServerInput {
|
|
8865
|
+
/**
|
|
8866
|
+
* <p>A unique identifier for the game server group where the game server is running.</p>
|
|
8867
|
+
* @public
|
|
8868
|
+
*/
|
|
8869
|
+
GameServerGroupName: string | undefined;
|
|
8870
|
+
/**
|
|
8871
|
+
* <p>A custom string that uniquely identifies the game server to register. Game server IDs are developer-defined and must be unique
|
|
8872
|
+
* across all game server groups in your Amazon Web Services account.</p>
|
|
8873
|
+
* @public
|
|
8874
|
+
*/
|
|
8875
|
+
GameServerId: string | undefined;
|
|
8876
|
+
/**
|
|
8877
|
+
* <p>The unique identifier for the instance where the game server is running. This ID is
|
|
8878
|
+
* available in the instance metadata. EC2 instance IDs
|
|
8879
|
+
* use a 17-character format, for example: <code>i-1234567890abcdef0</code>.</p>
|
|
8880
|
+
* @public
|
|
8881
|
+
*/
|
|
8882
|
+
InstanceId: string | undefined;
|
|
8883
|
+
/**
|
|
8884
|
+
* <p>Information that is needed to make inbound client connections to the game server. This
|
|
8885
|
+
* might include the IP address and port, DNS name, and other information.</p>
|
|
8886
|
+
* @public
|
|
8887
|
+
*/
|
|
8888
|
+
ConnectionInfo?: string | undefined;
|
|
8889
|
+
/**
|
|
8890
|
+
* <p>A set of custom game server properties, formatted as a single string value. This data
|
|
8891
|
+
* is passed to a game client or service when it requests information on game servers. </p>
|
|
8892
|
+
* @public
|
|
8893
|
+
*/
|
|
8894
|
+
GameServerData?: string | undefined;
|
|
8895
|
+
}
|
|
8896
|
+
/**
|
|
8897
|
+
* @public
|
|
8898
|
+
*/
|
|
8899
|
+
export interface RegisterGameServerOutput {
|
|
8900
|
+
/**
|
|
8901
|
+
* <p>Object that describes the newly registered game server.</p>
|
|
8902
|
+
* @public
|
|
8903
|
+
*/
|
|
8904
|
+
GameServer?: GameServer | undefined;
|
|
8905
|
+
}
|
|
8906
|
+
/**
|
|
8907
|
+
* @public
|
|
8908
|
+
*/
|
|
8909
|
+
export interface RequestUploadCredentialsInput {
|
|
8910
|
+
/**
|
|
8911
|
+
* <p>A unique identifier for the build to get credentials for. You can use either the build ID or ARN value. </p>
|
|
8912
|
+
* @public
|
|
8913
|
+
*/
|
|
8914
|
+
BuildId: string | undefined;
|
|
8915
|
+
}
|
|
8916
|
+
/**
|
|
8917
|
+
* @public
|
|
8918
|
+
*/
|
|
8919
|
+
export interface RequestUploadCredentialsOutput {
|
|
8920
|
+
/**
|
|
8921
|
+
* <p>Amazon Web Services credentials required when uploading a game build to the storage location. These
|
|
8922
|
+
* credentials have a limited lifespan and are valid only for the build they were issued
|
|
8923
|
+
* for.</p>
|
|
8924
|
+
* @public
|
|
8925
|
+
*/
|
|
8926
|
+
UploadCredentials?: AwsCredentials | undefined;
|
|
8927
|
+
/**
|
|
8928
|
+
* <p>Amazon S3 path and key, identifying where the game build files are
|
|
8929
|
+
* stored.</p>
|
|
8930
|
+
* @public
|
|
8931
|
+
*/
|
|
8932
|
+
StorageLocation?: S3Location | undefined;
|
|
8933
|
+
}
|
|
8934
|
+
/**
|
|
8935
|
+
* @public
|
|
8936
|
+
*/
|
|
8937
|
+
export interface ResolveAliasInput {
|
|
8938
|
+
/**
|
|
8939
|
+
* <p>The unique identifier of the alias that you want to retrieve a fleet ID for. You can
|
|
8940
|
+
* use either the alias ID or ARN value.</p>
|
|
8941
|
+
* @public
|
|
8942
|
+
*/
|
|
8943
|
+
AliasId: string | undefined;
|
|
8944
|
+
}
|
|
8945
|
+
/**
|
|
8946
|
+
* @public
|
|
8947
|
+
*/
|
|
8948
|
+
export interface ResolveAliasOutput {
|
|
8949
|
+
/**
|
|
8950
|
+
* <p>The fleet identifier that the alias is pointing to.</p>
|
|
8951
|
+
* @public
|
|
8952
|
+
*/
|
|
8953
|
+
FleetId?: string | undefined;
|
|
8954
|
+
/**
|
|
8955
|
+
* <p> The Amazon Resource Name (<a href="https://docs.aws.amazon.com/AmazonS3/latest/dev/s3-arn-format.html">ARN</a>) associated with the GameLift fleet resource that this alias points to.
|
|
8956
|
+
* </p>
|
|
8957
|
+
* @public
|
|
8958
|
+
*/
|
|
8959
|
+
FleetArn?: string | undefined;
|
|
8960
|
+
}
|
|
8961
|
+
/**
|
|
8962
|
+
* @public
|
|
8963
|
+
*/
|
|
8964
|
+
export interface ResumeGameServerGroupInput {
|
|
8965
|
+
/**
|
|
8966
|
+
* <p>A unique identifier for the game server group. Use either the name or ARN value.</p>
|
|
8967
|
+
* @public
|
|
8968
|
+
*/
|
|
8969
|
+
GameServerGroupName: string | undefined;
|
|
8970
|
+
/**
|
|
8971
|
+
* <p>The activity to resume for this game server group.</p>
|
|
8972
|
+
* @public
|
|
8973
|
+
*/
|
|
8974
|
+
ResumeActions: GameServerGroupAction[] | undefined;
|
|
8975
|
+
}
|
|
8976
|
+
/**
|
|
8977
|
+
* @public
|
|
8978
|
+
*/
|
|
8979
|
+
export interface ResumeGameServerGroupOutput {
|
|
8980
|
+
/**
|
|
8981
|
+
* <p>An object that describes the game server group resource, with the
|
|
8982
|
+
* <code>SuspendedActions</code> property updated to reflect the resumed
|
|
8983
|
+
* activity.</p>
|
|
8984
|
+
* @public
|
|
8985
|
+
*/
|
|
8986
|
+
GameServerGroup?: GameServerGroup | undefined;
|
|
8987
|
+
}
|
|
8988
|
+
/**
|
|
8989
|
+
* @public
|
|
8990
|
+
*/
|
|
8991
|
+
export interface SearchGameSessionsInput {
|
|
8992
|
+
/**
|
|
8993
|
+
* <p>A unique identifier for the fleet to search for active game sessions. You can use either the fleet ID or ARN
|
|
8994
|
+
* value. Each request must reference either a fleet ID or alias ID, but not both.</p>
|
|
8995
|
+
* @public
|
|
8996
|
+
*/
|
|
8997
|
+
FleetId?: string | undefined;
|
|
8998
|
+
/**
|
|
8999
|
+
* <p>A unique identifier for the alias associated with the fleet to search for active game sessions. You can use either
|
|
9000
|
+
* the alias ID or ARN value. Each request must reference either a fleet ID or alias ID,
|
|
9001
|
+
* but not both.</p>
|
|
9002
|
+
* @public
|
|
9003
|
+
*/
|
|
9004
|
+
AliasId?: string | undefined;
|
|
9005
|
+
/**
|
|
9006
|
+
* <p>A fleet location to search for game sessions. You can specify a fleet's home Region or
|
|
9007
|
+
* a remote location. Use the Amazon Web Services Region code format, such as <code>us-west-2</code>.
|
|
9008
|
+
* </p>
|
|
9009
|
+
* @public
|
|
9010
|
+
*/
|
|
9011
|
+
Location?: string | undefined;
|
|
9012
|
+
/**
|
|
9013
|
+
* <p>String containing the search criteria for the session search. If no filter expression
|
|
9014
|
+
* is included, the request returns results for all game sessions in the fleet that are in
|
|
9015
|
+
* <code>ACTIVE</code> status.</p>
|
|
9016
|
+
* <p>A filter expression can contain one or multiple conditions. Each condition consists of
|
|
9017
|
+
* the following:</p>
|
|
9018
|
+
* <ul>
|
|
9019
|
+
* <li>
|
|
9020
|
+
* <p>
|
|
9021
|
+
* <b>Operand</b> -- Name of a game session attribute.
|
|
9022
|
+
* Valid values are <code>gameSessionName</code>, <code>gameSessionId</code>,
|
|
9023
|
+
* <code>gameSessionProperties</code>, <code>maximumSessions</code>,
|
|
9024
|
+
* <code>creationTimeMillis</code>, <code>playerSessionCount</code>,
|
|
9025
|
+
* <code>hasAvailablePlayerSessions</code>.</p>
|
|
9026
|
+
* </li>
|
|
9027
|
+
* <li>
|
|
9028
|
+
* <p>
|
|
9029
|
+
* <b>Comparator</b> -- Valid comparators are:
|
|
9030
|
+
* <code>=</code>, <code><></code>, <code><</code>, <code>></code>,
|
|
9031
|
+
* <code><=</code>, <code>>=</code>. </p>
|
|
9032
|
+
* </li>
|
|
9033
|
+
* <li>
|
|
9034
|
+
* <p>
|
|
9035
|
+
* <b>Value</b> -- Value to be searched for. Values may
|
|
9036
|
+
* be numbers, boolean values (true/false) or strings depending on the operand.
|
|
9037
|
+
* String values are case sensitive and must be enclosed in single quotes. Special
|
|
9038
|
+
* characters must be escaped. Boolean and string values can only be used with the
|
|
9039
|
+
* comparators <code>=</code> and <code><></code>. For example, the following
|
|
9040
|
+
* filter expression searches on <code>gameSessionName</code>:
|
|
9041
|
+
* "<code>FilterExpression": "gameSessionName = 'Matt\\'s Awesome Game
|
|
9042
|
+
* 1'"</code>. </p>
|
|
9043
|
+
* </li>
|
|
9044
|
+
* </ul>
|
|
9045
|
+
* <p>To chain multiple conditions in a single expression, use the logical keywords
|
|
9046
|
+
* <code>AND</code>, <code>OR</code>, and <code>NOT</code> and parentheses as needed.
|
|
9047
|
+
* For example: <code>x AND y AND NOT z</code>, <code>NOT (x OR y)</code>.</p>
|
|
9048
|
+
* <p>Session search evaluates conditions from left to right using the following precedence
|
|
9049
|
+
* rules:</p>
|
|
9050
|
+
* <ol>
|
|
9051
|
+
* <li>
|
|
9052
|
+
* <p>
|
|
9053
|
+
* <code>=</code>, <code><></code>, <code><</code>, <code>></code>,
|
|
9054
|
+
* <code><=</code>, <code>>=</code>
|
|
9055
|
+
* </p>
|
|
9056
|
+
* </li>
|
|
9057
|
+
* <li>
|
|
9058
|
+
* <p>Parentheses</p>
|
|
9059
|
+
* </li>
|
|
9060
|
+
* <li>
|
|
9061
|
+
* <p>NOT</p>
|
|
9062
|
+
* </li>
|
|
9063
|
+
* <li>
|
|
9064
|
+
* <p>AND</p>
|
|
9065
|
+
* </li>
|
|
9066
|
+
* <li>
|
|
9067
|
+
* <p>OR</p>
|
|
9068
|
+
* </li>
|
|
9069
|
+
* </ol>
|
|
9070
|
+
* <p>For example, this filter expression retrieves game sessions hosting at least ten
|
|
9071
|
+
* players that have an open player slot: <code>"maximumSessions>=10 AND
|
|
9072
|
+
* hasAvailablePlayerSessions=true"</code>. </p>
|
|
9073
|
+
* @public
|
|
9074
|
+
*/
|
|
9075
|
+
FilterExpression?: string | undefined;
|
|
9076
|
+
/**
|
|
9077
|
+
* <p>Instructions on how to sort the search results. If no sort expression is included, the
|
|
9078
|
+
* request returns results in random order. A sort expression consists of the following
|
|
9079
|
+
* elements:</p>
|
|
9080
|
+
* <ul>
|
|
9081
|
+
* <li>
|
|
9082
|
+
* <p>
|
|
9083
|
+
* <b>Operand</b> -- Name of a game session attribute.
|
|
9084
|
+
* Valid values are <code>gameSessionName</code>, <code>gameSessionId</code>,
|
|
9085
|
+
* <code>gameSessionProperties</code>, <code>maximumSessions</code>,
|
|
9086
|
+
* <code>creationTimeMillis</code>, <code>playerSessionCount</code>,
|
|
9087
|
+
* <code>hasAvailablePlayerSessions</code>.</p>
|
|
9088
|
+
* </li>
|
|
9089
|
+
* <li>
|
|
9090
|
+
* <p>
|
|
9091
|
+
* <b>Order</b> -- Valid sort orders are <code>ASC</code>
|
|
9092
|
+
* (ascending) and <code>DESC</code> (descending).</p>
|
|
9093
|
+
* </li>
|
|
9094
|
+
* </ul>
|
|
9095
|
+
* <p>For example, this sort expression returns the oldest active sessions first:
|
|
9096
|
+
* <code>"SortExpression": "creationTimeMillis ASC"</code>. Results with a null value
|
|
9097
|
+
* for the sort operand are returned at the end of the list.</p>
|
|
9098
|
+
* @public
|
|
9099
|
+
*/
|
|
9100
|
+
SortExpression?: string | undefined;
|
|
9101
|
+
/**
|
|
9102
|
+
* <p>The maximum number of results to return. Use this parameter with <code>NextToken</code> to get results as a set of sequential pages. The maximum number of results returned is 20, even if this value is not set or
|
|
9103
|
+
* is set higher than 20. </p>
|
|
9104
|
+
* @public
|
|
9105
|
+
*/
|
|
9106
|
+
Limit?: number | undefined;
|
|
9107
|
+
/**
|
|
9108
|
+
* <p>A token that indicates the start of the next sequential page of results. Use the token that is returned with a previous call to this operation. To start at the beginning of the result set, do not specify a value.</p>
|
|
9109
|
+
* @public
|
|
9110
|
+
*/
|
|
9111
|
+
NextToken?: string | undefined;
|
|
9112
|
+
}
|
|
9113
|
+
/**
|
|
9114
|
+
* @public
|
|
9115
|
+
*/
|
|
9116
|
+
export interface SearchGameSessionsOutput {
|
|
9117
|
+
/**
|
|
9118
|
+
* <p>A collection of objects containing game session properties for each session that
|
|
9119
|
+
* matches the request.</p>
|
|
9120
|
+
* @public
|
|
9121
|
+
*/
|
|
9122
|
+
GameSessions?: GameSession[] | undefined;
|
|
9123
|
+
/**
|
|
9124
|
+
* <p>A token that indicates where to resume retrieving results on the next call to this operation. If no token is returned, these results represent the end of the list.</p>
|
|
9125
|
+
* @public
|
|
9126
|
+
*/
|
|
9127
|
+
NextToken?: string | undefined;
|
|
9128
|
+
}
|
|
9129
|
+
/**
|
|
9130
|
+
* @public
|
|
9131
|
+
*/
|
|
9132
|
+
export interface StartFleetActionsInput {
|
|
9133
|
+
/**
|
|
9134
|
+
* <p>A unique identifier for the fleet to restart actions on. You can use either the fleet ID or ARN value.</p>
|
|
9135
|
+
* @public
|
|
9136
|
+
*/
|
|
9137
|
+
FleetId: string | undefined;
|
|
9138
|
+
/**
|
|
9139
|
+
* <p>List of actions to restart on the fleet.</p>
|
|
9140
|
+
* @public
|
|
9141
|
+
*/
|
|
9142
|
+
Actions: FleetAction[] | undefined;
|
|
9143
|
+
/**
|
|
9144
|
+
* <p>The fleet location to restart fleet actions for. Specify a location in the form of an
|
|
9145
|
+
* Amazon Web Services Region code, such as <code>us-west-2</code>.</p>
|
|
9146
|
+
* @public
|
|
9147
|
+
*/
|
|
9148
|
+
Location?: string | undefined;
|
|
9149
|
+
}
|
|
9150
|
+
/**
|
|
9151
|
+
* @public
|
|
9152
|
+
*/
|
|
9153
|
+
export interface StartFleetActionsOutput {
|
|
9154
|
+
/**
|
|
9155
|
+
* <p>A unique identifier for the fleet to restart actions on.</p>
|
|
9156
|
+
* @public
|
|
9157
|
+
*/
|
|
9158
|
+
FleetId?: string | undefined;
|
|
9159
|
+
/**
|
|
9160
|
+
* <p>The Amazon Resource Name (<a href="https://docs.aws.amazon.com/AmazonS3/latest/dev/s3-arn-format.html">ARN</a>) that is assigned to a Amazon GameLift Servers fleet resource and uniquely identifies it. ARNs are unique across all Regions. Format is <code>arn:aws:gamelift:<region>::fleet/fleet-a1234567-b8c9-0d1e-2fa3-b45c6d7e8912</code>.</p>
|
|
9161
|
+
* @public
|
|
9162
|
+
*/
|
|
9163
|
+
FleetArn?: string | undefined;
|
|
9164
|
+
}
|
|
9165
|
+
/**
|
|
9166
|
+
* @public
|
|
9167
|
+
*/
|
|
9168
|
+
export interface StartGameSessionPlacementInput {
|
|
9169
|
+
/**
|
|
9170
|
+
* <p>A unique identifier to assign to the new game session placement. This value is
|
|
9171
|
+
* developer-defined. The value must be unique across all Regions and cannot be
|
|
9172
|
+
* reused.</p>
|
|
9173
|
+
* @public
|
|
9174
|
+
*/
|
|
9175
|
+
PlacementId: string | undefined;
|
|
9176
|
+
/**
|
|
9177
|
+
* <p>Name of the queue to use to place the new game session. You can use either the queue
|
|
9178
|
+
* name or ARN value. </p>
|
|
9179
|
+
* @public
|
|
9180
|
+
*/
|
|
9181
|
+
GameSessionQueueName: string | undefined;
|
|
9182
|
+
/**
|
|
9183
|
+
* <p>A set of key-value pairs that can store custom data in a game session.
|
|
9184
|
+
* For example: <code>\{"Key": "difficulty", "Value": "novice"\}</code>.</p>
|
|
9185
|
+
* @public
|
|
9186
|
+
*/
|
|
9187
|
+
GameProperties?: GameProperty[] | undefined;
|
|
9188
|
+
/**
|
|
9189
|
+
* <p>The maximum number of players that can be connected simultaneously to the game session.</p>
|
|
9190
|
+
* @public
|
|
9191
|
+
*/
|
|
9192
|
+
MaximumPlayerSessionCount: number | undefined;
|
|
9193
|
+
/**
|
|
9194
|
+
* <p>A descriptive label that is associated with a game session. Session names do not need to be unique.</p>
|
|
9195
|
+
* @public
|
|
9196
|
+
*/
|
|
9197
|
+
GameSessionName?: string | undefined;
|
|
9198
|
+
/**
|
|
9199
|
+
* <p>A set of values, expressed in milliseconds, that indicates the amount of latency that a player experiences when connected to Amazon Web Services Regions. This information is used to try to place the new game session where it
|
|
9200
|
+
* can offer the best possible gameplay experience for the players.
|
|
9201
|
+
* </p>
|
|
9202
|
+
* @public
|
|
9203
|
+
*/
|
|
9204
|
+
PlayerLatencies?: PlayerLatency[] | undefined;
|
|
9205
|
+
/**
|
|
9206
|
+
* <p>Set of information on each player to create a player session for.</p>
|
|
9207
|
+
* @public
|
|
9208
|
+
*/
|
|
9209
|
+
DesiredPlayerSessions?: DesiredPlayerSession[] | undefined;
|
|
9210
|
+
/**
|
|
9211
|
+
* <p>A set of custom game session properties, formatted as a single string value. This data is passed to a game server process with a request to start a new game session. For more information, see <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-sdk-server-api.html#gamelift-sdk-server-startsession">Start a game session</a>.</p>
|
|
9212
|
+
* @public
|
|
9213
|
+
*/
|
|
9214
|
+
GameSessionData?: string | undefined;
|
|
9215
|
+
/**
|
|
9216
|
+
* <p>A prioritized list of locations to use for the game session placement and instructions
|
|
9217
|
+
* on how to use it. This list overrides a queue's prioritized location list for this game
|
|
9218
|
+
* session placement request only. You can include Amazon Web Services Regions, local zones, and custom
|
|
9219
|
+
* locations (for Anywhere fleets). You can choose to limit placements to locations on the
|
|
9220
|
+
* override list only, or you can prioritize locations on the override list first and then
|
|
9221
|
+
* fall back to the queue's other locations if needed. Choose a fallback strategy to use in
|
|
9222
|
+
* the event that Amazon GameLift Servers fails to place a game session in any of the locations on the
|
|
9223
|
+
* priority override list. </p>
|
|
9224
|
+
* @public
|
|
9225
|
+
*/
|
|
9226
|
+
PriorityConfigurationOverride?: PriorityConfigurationOverride | undefined;
|
|
9227
|
+
}
|
|
9228
|
+
/**
|
|
9229
|
+
* @public
|
|
9230
|
+
*/
|
|
9231
|
+
export interface StartGameSessionPlacementOutput {
|
|
9232
|
+
/**
|
|
9233
|
+
* <p>Object that describes the newly created game session placement. This object includes
|
|
9234
|
+
* all the information provided in the request, as well as start/end time stamps and
|
|
9235
|
+
* placement status. </p>
|
|
9236
|
+
* @public
|
|
9237
|
+
*/
|
|
9238
|
+
GameSessionPlacement?: GameSessionPlacement | undefined;
|
|
9239
|
+
}
|
|
9240
|
+
/**
|
|
9241
|
+
* @public
|
|
9242
|
+
*/
|
|
9243
|
+
export interface StartMatchBackfillInput {
|
|
9244
|
+
/**
|
|
9245
|
+
* <p>A unique identifier for a matchmaking ticket. If no ticket ID is specified here, Amazon GameLift Servers will generate one in the form of a
|
|
9246
|
+
* UUID. Use this identifier to track the match backfill ticket status and retrieve match
|
|
9247
|
+
* results.</p>
|
|
9248
|
+
* @public
|
|
9249
|
+
*/
|
|
9250
|
+
TicketId?: string | undefined;
|
|
9251
|
+
/**
|
|
9252
|
+
* <p>Name of the matchmaker to use for this request. You can use either the configuration
|
|
9253
|
+
* name or ARN value. The ARN of the matchmaker that was used with the original game
|
|
9254
|
+
* session is listed in the <code>GameSession</code> object, <code>MatchmakerData</code>
|
|
9255
|
+
* property.</p>
|
|
9256
|
+
* @public
|
|
9257
|
+
*/
|
|
9258
|
+
ConfigurationName: string | undefined;
|
|
9259
|
+
/**
|
|
9260
|
+
* <p>A unique identifier for the game session. Use the game session ID. When using FlexMatch as a standalone matchmaking
|
|
9261
|
+
* solution, this parameter is not needed. </p>
|
|
9262
|
+
* @public
|
|
9263
|
+
*/
|
|
9264
|
+
GameSessionArn?: string | undefined;
|
|
9265
|
+
/**
|
|
9266
|
+
* <p>Match information on all players that are currently assigned to the game session. This
|
|
9267
|
+
* information is used by the matchmaker to find new players and add them to the existing
|
|
9268
|
+
* game.</p>
|
|
9269
|
+
* <p>You can include up to 199 <code>Players</code> in a <code>StartMatchBackfill</code>
|
|
9270
|
+
* request.</p>
|
|
9271
|
+
* <ul>
|
|
9272
|
+
* <li>
|
|
9273
|
+
* <p>PlayerID, PlayerAttributes, Team -- This information is maintained in the
|
|
9274
|
+
* <code>GameSession</code> object, <code>MatchmakerData</code> property, for
|
|
9275
|
+
* all players who are currently assigned to the game session. The matchmaker data
|
|
9276
|
+
* is in JSON syntax, formatted as a string. For more details, see <a href="https://docs.aws.amazon.com/gamelift/latest/flexmatchguide/match-server.html#match-server-data">
|
|
9277
|
+
* Match Data</a>. </p>
|
|
9278
|
+
* <p>The backfill request must specify the team membership for every player. Do not
|
|
9279
|
+
* specify team if you are not using backfill.</p>
|
|
9280
|
+
* </li>
|
|
9281
|
+
* <li>
|
|
9282
|
+
* <p>LatencyInMs -- If the matchmaker uses player latency, include a latency value,
|
|
9283
|
+
* in milliseconds, for the Region that the game session is currently in. Do not
|
|
9284
|
+
* include latency values for any other Region.</p>
|
|
9285
|
+
* </li>
|
|
9286
|
+
* </ul>
|
|
9287
|
+
* @public
|
|
9288
|
+
*/
|
|
9289
|
+
Players: Player[] | undefined;
|
|
9290
|
+
}
|
|
9291
|
+
/**
|
|
9292
|
+
* @public
|
|
9293
|
+
*/
|
|
9294
|
+
export interface StartMatchBackfillOutput {
|
|
9295
|
+
/**
|
|
9296
|
+
* <p>Ticket representing the backfill matchmaking request. This object includes the
|
|
9297
|
+
* information in the request, ticket status, and match results as generated during the
|
|
9298
|
+
* matchmaking process.</p>
|
|
9299
|
+
* @public
|
|
9300
|
+
*/
|
|
9301
|
+
MatchmakingTicket?: MatchmakingTicket | undefined;
|
|
9302
|
+
}
|
|
9303
|
+
/**
|
|
9304
|
+
* @public
|
|
9305
|
+
*/
|
|
9306
|
+
export interface StartMatchmakingInput {
|
|
9307
|
+
/**
|
|
9308
|
+
* <p>A unique identifier for a matchmaking ticket. If no ticket ID is specified here, Amazon GameLift Servers will generate one in the form of a
|
|
9309
|
+
* UUID. Use this identifier to track the matchmaking ticket status and retrieve match
|
|
9310
|
+
* results.</p>
|
|
9311
|
+
* @public
|
|
9312
|
+
*/
|
|
9313
|
+
TicketId?: string | undefined;
|
|
9314
|
+
/**
|
|
9315
|
+
* <p>Name of the matchmaking configuration to use for this request. Matchmaking
|
|
9316
|
+
* configurations must exist in the same Region as this request. You can use either the
|
|
9317
|
+
* configuration name or ARN value.</p>
|
|
9318
|
+
* @public
|
|
9319
|
+
*/
|
|
9320
|
+
ConfigurationName: string | undefined;
|
|
9321
|
+
/**
|
|
9322
|
+
* <p>Information on each player to be matched. This information must include a player ID,
|
|
9323
|
+
* and may contain player attributes and latency data to be used in the matchmaking
|
|
9324
|
+
* process. After a successful match, <code>Player</code> objects contain the name of the
|
|
9325
|
+
* team the player is assigned to.</p>
|
|
9326
|
+
* <p>You can include up to 10 <code>Players</code> in a <code>StartMatchmaking</code>
|
|
9327
|
+
* request.</p>
|
|
9328
|
+
* @public
|
|
9329
|
+
*/
|
|
9330
|
+
Players: Player[] | undefined;
|
|
9331
|
+
}
|
|
9332
|
+
/**
|
|
9333
|
+
* @public
|
|
9334
|
+
*/
|
|
9335
|
+
export interface StartMatchmakingOutput {
|
|
9336
|
+
/**
|
|
9337
|
+
* <p>Ticket representing the matchmaking request. This object include the information
|
|
9338
|
+
* included in the request, ticket status, and match results as generated during the
|
|
9339
|
+
* matchmaking process.</p>
|
|
9340
|
+
* @public
|
|
9341
|
+
*/
|
|
9342
|
+
MatchmakingTicket?: MatchmakingTicket | undefined;
|
|
9343
|
+
}
|
|
9344
|
+
/**
|
|
9345
|
+
* @public
|
|
9346
|
+
*/
|
|
9347
|
+
export interface StopFleetActionsInput {
|
|
9348
|
+
/**
|
|
9349
|
+
* <p>A unique identifier for the fleet to stop actions on. You can use either the fleet ID or ARN value.</p>
|
|
9350
|
+
* @public
|
|
9351
|
+
*/
|
|
9352
|
+
FleetId: string | undefined;
|
|
9353
|
+
/**
|
|
9354
|
+
* <p>List of actions to suspend on the fleet. </p>
|
|
9355
|
+
* @public
|
|
9356
|
+
*/
|
|
9357
|
+
Actions: FleetAction[] | undefined;
|
|
9358
|
+
/**
|
|
9359
|
+
* <p>The fleet location to stop fleet actions for. Specify a location in the form of an
|
|
9360
|
+
* Amazon Web Services Region code, such as <code>us-west-2</code>.</p>
|
|
9361
|
+
* @public
|
|
9362
|
+
*/
|
|
9363
|
+
Location?: string | undefined;
|
|
9364
|
+
}
|
|
9365
|
+
/**
|
|
9366
|
+
* @public
|
|
9367
|
+
*/
|
|
9368
|
+
export interface StopFleetActionsOutput {
|
|
9369
|
+
/**
|
|
9370
|
+
* <p>A unique identifier for the fleet to stop actions on.</p>
|
|
9371
|
+
* @public
|
|
9372
|
+
*/
|
|
9373
|
+
FleetId?: string | undefined;
|
|
9374
|
+
/**
|
|
9375
|
+
* <p>The Amazon Resource Name (<a href="https://docs.aws.amazon.com/AmazonS3/latest/dev/s3-arn-format.html">ARN</a>) that is assigned to a Amazon GameLift Servers fleet resource and uniquely identifies it. ARNs are unique across all Regions. Format is <code>arn:aws:gamelift:<region>::fleet/fleet-a1234567-b8c9-0d1e-2fa3-b45c6d7e8912</code>.</p>
|
|
9376
|
+
* @public
|
|
9377
|
+
*/
|
|
9378
|
+
FleetArn?: string | undefined;
|
|
9379
|
+
}
|
|
9380
|
+
/**
|
|
9381
|
+
* @public
|
|
9382
|
+
*/
|
|
9383
|
+
export interface StopGameSessionPlacementInput {
|
|
9384
|
+
/**
|
|
9385
|
+
* <p>A unique identifier for a game session placement to stop.</p>
|
|
9386
|
+
* @public
|
|
9387
|
+
*/
|
|
9388
|
+
PlacementId: string | undefined;
|
|
9389
|
+
}
|
|
9390
|
+
/**
|
|
9391
|
+
* @public
|
|
9392
|
+
*/
|
|
9393
|
+
export interface StopGameSessionPlacementOutput {
|
|
9394
|
+
/**
|
|
9395
|
+
* <p>Object that describes the canceled game session placement, with <code>CANCELLED</code>
|
|
9396
|
+
* status and an end time stamp. </p>
|
|
9397
|
+
* @public
|
|
9398
|
+
*/
|
|
9399
|
+
GameSessionPlacement?: GameSessionPlacement | undefined;
|
|
9400
|
+
}
|
|
9401
|
+
/**
|
|
9402
|
+
* @public
|
|
9403
|
+
*/
|
|
9404
|
+
export interface StopMatchmakingInput {
|
|
9405
|
+
/**
|
|
9406
|
+
* <p>A unique identifier for a matchmaking ticket.</p>
|
|
9407
|
+
* @public
|
|
9408
|
+
*/
|
|
9409
|
+
TicketId: string | undefined;
|
|
9410
|
+
}
|
|
9411
|
+
/**
|
|
9412
|
+
* @public
|
|
9413
|
+
*/
|
|
9414
|
+
export interface StopMatchmakingOutput {
|
|
9415
|
+
}
|
|
9416
|
+
/**
|
|
9417
|
+
* @public
|
|
9418
|
+
*/
|
|
9419
|
+
export interface SuspendGameServerGroupInput {
|
|
9420
|
+
/**
|
|
9421
|
+
* <p>A unique identifier for the game server group. Use either the name or ARN value.</p>
|
|
9422
|
+
* @public
|
|
9423
|
+
*/
|
|
9424
|
+
GameServerGroupName: string | undefined;
|
|
9425
|
+
/**
|
|
9426
|
+
* <p>The activity to suspend for this game server group.</p>
|
|
9427
|
+
* @public
|
|
9428
|
+
*/
|
|
9429
|
+
SuspendActions: GameServerGroupAction[] | undefined;
|
|
9430
|
+
}
|
|
9431
|
+
/**
|
|
9432
|
+
* @public
|
|
9433
|
+
*/
|
|
9434
|
+
export interface SuspendGameServerGroupOutput {
|
|
9435
|
+
/**
|
|
9436
|
+
* <p>An object that describes the game server group resource, with the
|
|
9437
|
+
* <code>SuspendedActions</code> property updated to reflect the suspended
|
|
9438
|
+
* activity.</p>
|
|
9439
|
+
* @public
|
|
9440
|
+
*/
|
|
9441
|
+
GameServerGroup?: GameServerGroup | undefined;
|
|
9442
|
+
}
|
|
9443
|
+
/**
|
|
9444
|
+
* @public
|
|
9445
|
+
*/
|
|
9446
|
+
export interface TagResourceRequest {
|
|
9447
|
+
/**
|
|
9448
|
+
* <p>The Amazon Resource Name (<a href="https://docs.aws.amazon.com/AmazonS3/latest/dev/s3-arn-format.html">ARN</a>) that uniquely identifies
|
|
9449
|
+
* the Amazon GameLift Servers resource that you want to assign tags to. Amazon GameLift Servers includes resource ARNs in
|
|
9450
|
+
* the data object for the resource. You can retrieve the ARN by calling a
|
|
9451
|
+
* <code>List</code> or <code>Describe</code> operation for the resource type. </p>
|
|
9452
|
+
* @public
|
|
9453
|
+
*/
|
|
9454
|
+
ResourceARN: string | undefined;
|
|
9455
|
+
/**
|
|
9456
|
+
* <p>A list of one or more tags to assign to the specified Amazon GameLift Servers resource. Tags are
|
|
9457
|
+
* developer-defined and structured as key-value pairs. The maximum tag limit may be lower
|
|
9458
|
+
* than stated. See <a href="https://docs.aws.amazon.com/general/latest/gr/aws_tagging.html">
|
|
9459
|
+
* Tagging Amazon Web Services Resources</a> for tagging limits.</p>
|
|
9460
|
+
* @public
|
|
9461
|
+
*/
|
|
9462
|
+
Tags: Tag[] | undefined;
|
|
9463
|
+
}
|
|
9464
|
+
/**
|
|
9465
|
+
* @public
|
|
9466
|
+
*/
|
|
9467
|
+
export interface TagResourceResponse {
|
|
9468
|
+
}
|
|
9469
|
+
/**
|
|
9470
|
+
* @public
|
|
9471
|
+
*/
|
|
9472
|
+
export interface TerminateGameSessionInput {
|
|
9473
|
+
/**
|
|
9474
|
+
* <p>A unique identifier for the game session to be terminated. A game session ARN has the following format:
|
|
9475
|
+
* <code>arn:aws:gamelift:<location>::gamesession/<fleet ID>/<custom ID string or idempotency token></code>.</p>
|
|
9476
|
+
* @public
|
|
9477
|
+
*/
|
|
9478
|
+
GameSessionId: string | undefined;
|
|
9479
|
+
/**
|
|
9480
|
+
* <p>The method to use to terminate the game session. Available methods include: </p>
|
|
9481
|
+
* <ul>
|
|
9482
|
+
* <li>
|
|
9483
|
+
* <p>
|
|
9484
|
+
* <code>TRIGGER_ON_PROCESS_TERMINATE</code> – Prompts the Amazon GameLift Servers service to
|
|
9485
|
+
* send an <code>OnProcessTerminate()</code> callback to the server process and
|
|
9486
|
+
* initiate the normal game session shutdown sequence. The
|
|
9487
|
+
* <code>OnProcessTerminate</code> method, which is implemented in the game
|
|
9488
|
+
* server code, must include a call to the server SDK action
|
|
9489
|
+
* <code>ProcessEnding()</code>, which is how the server process signals to
|
|
9490
|
+
* Amazon GameLift Servers that a game session is ending. If the server process doesn't call
|
|
9491
|
+
* <code>ProcessEnding()</code>, the game session termination won't conclude
|
|
9492
|
+
* successfully.</p>
|
|
9493
|
+
* </li>
|
|
9494
|
+
* <li>
|
|
9495
|
+
* <p>
|
|
9496
|
+
* <code>FORCE_TERMINATE</code> – Prompts the Amazon GameLift Servers service to stop the server
|
|
9497
|
+
* process immediately. Amazon GameLift Servers takes action (depending on the type of fleet) to
|
|
9498
|
+
* shut down the server process without the normal game session shutdown sequence. </p>
|
|
9499
|
+
* <note>
|
|
9500
|
+
* <p>This method is not available for game sessions that are running on
|
|
9501
|
+
* Anywhere fleets unless the fleet is deployed with the Amazon GameLift Servers Agent. In this
|
|
9502
|
+
* scenario, a force terminate request results in an invalid or bad request
|
|
9503
|
+
* exception.</p>
|
|
9504
|
+
* </note>
|
|
9505
|
+
* </li>
|
|
9506
|
+
* </ul>
|
|
9507
|
+
* @public
|
|
9508
|
+
*/
|
|
9509
|
+
TerminationMode: TerminationMode | undefined;
|
|
9510
|
+
}
|
|
9511
|
+
/**
|
|
9512
|
+
* @public
|
|
9513
|
+
*/
|
|
9514
|
+
export interface TerminateGameSessionOutput {
|
|
9515
|
+
/**
|
|
9516
|
+
* <p>Properties describing a game session.</p>
|
|
9517
|
+
* <p>A game session in ACTIVE status can host players. When a game session ends, its status
|
|
9518
|
+
* is set to <code>TERMINATED</code>. </p>
|
|
9519
|
+
* <p>Amazon GameLift Servers retains a game session resource for 30 days after the game session ends. You
|
|
9520
|
+
* can reuse idempotency token values after this time. Game session logs are retained for
|
|
9521
|
+
* 14 days.</p>
|
|
9522
|
+
* <p>
|
|
9523
|
+
* <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/reference-awssdk.html#reference-awssdk-resources-fleets">All APIs by task</a>
|
|
9524
|
+
* </p>
|
|
9525
|
+
* @public
|
|
9526
|
+
*/
|
|
9527
|
+
GameSession?: GameSession | undefined;
|
|
9528
|
+
}
|
|
9529
|
+
/**
|
|
9530
|
+
* @public
|
|
9531
|
+
*/
|
|
9532
|
+
export interface UntagResourceRequest {
|
|
9533
|
+
/**
|
|
9534
|
+
* <p>The Amazon Resource Name (<a href="https://docs.aws.amazon.com/AmazonS3/latest/dev/s3-arn-format.html">ARN</a>) that uniquely identifies
|
|
9535
|
+
* the Amazon GameLift Servers resource that you want to remove tags from. Amazon GameLift Servers includes resource ARNs in
|
|
9536
|
+
* the data object for the resource. You can retrieve the ARN by calling a
|
|
9537
|
+
* <code>List</code> or <code>Describe</code> operation for the resource type. </p>
|
|
9538
|
+
* @public
|
|
9539
|
+
*/
|
|
9540
|
+
ResourceARN: string | undefined;
|
|
9541
|
+
/**
|
|
9542
|
+
* <p>A list of one or more tag keys to remove from the specified Amazon GameLift Servers resource. </p>
|
|
9543
|
+
* @public
|
|
9544
|
+
*/
|
|
9545
|
+
TagKeys: string[] | undefined;
|
|
9546
|
+
}
|
|
9547
|
+
/**
|
|
9548
|
+
* @public
|
|
9549
|
+
*/
|
|
9550
|
+
export interface UntagResourceResponse {
|
|
9551
|
+
}
|
|
9552
|
+
/**
|
|
9553
|
+
* @public
|
|
9554
|
+
*/
|
|
9555
|
+
export interface UpdateAliasInput {
|
|
9556
|
+
/**
|
|
9557
|
+
* <p>A unique identifier for the alias that you want to update. You can use either the
|
|
9558
|
+
* alias ID or ARN value.</p>
|
|
9559
|
+
* @public
|
|
9560
|
+
*/
|
|
9561
|
+
AliasId: string | undefined;
|
|
9562
|
+
/**
|
|
9563
|
+
* <p>A descriptive label that is associated with an alias. Alias names do not need to be unique.</p>
|
|
9564
|
+
* @public
|
|
9565
|
+
*/
|
|
9566
|
+
Name?: string | undefined;
|
|
9567
|
+
/**
|
|
9568
|
+
* <p>A human-readable description of the alias.</p>
|
|
9569
|
+
* @public
|
|
9570
|
+
*/
|
|
9571
|
+
Description?: string | undefined;
|
|
9572
|
+
/**
|
|
9573
|
+
* <p>The routing configuration, including routing type and fleet target, for the
|
|
9574
|
+
* alias.</p>
|
|
9575
|
+
* @public
|
|
9576
|
+
*/
|
|
9577
|
+
RoutingStrategy?: RoutingStrategy | undefined;
|
|
9578
|
+
}
|
|
9579
|
+
/**
|
|
9580
|
+
* @public
|
|
9581
|
+
*/
|
|
9582
|
+
export interface UpdateAliasOutput {
|
|
9583
|
+
/**
|
|
9584
|
+
* <p>The updated alias resource.</p>
|
|
9585
|
+
* @public
|
|
9586
|
+
*/
|
|
9587
|
+
Alias?: Alias | undefined;
|
|
9588
|
+
}
|
|
9589
|
+
/**
|
|
9590
|
+
* @public
|
|
9591
|
+
*/
|
|
9592
|
+
export interface UpdateBuildInput {
|
|
9593
|
+
/**
|
|
9594
|
+
* <p>A unique identifier for the build to update. You can use either the build ID or ARN value. </p>
|
|
9595
|
+
* @public
|
|
9596
|
+
*/
|
|
9597
|
+
BuildId: string | undefined;
|
|
9598
|
+
/**
|
|
9599
|
+
* <p>A descriptive label that is associated with a build. Build names do not need to be unique. </p>
|
|
9600
|
+
* @public
|
|
9601
|
+
*/
|
|
9602
|
+
Name?: string | undefined;
|
|
9603
|
+
/**
|
|
9604
|
+
* <p>Version information that is associated with a build or script. Version strings do not need to be unique.</p>
|
|
9605
|
+
* @public
|
|
9606
|
+
*/
|
|
9607
|
+
Version?: string | undefined;
|
|
9608
|
+
}
|
|
9609
|
+
/**
|
|
9610
|
+
* @public
|
|
9611
|
+
*/
|
|
9612
|
+
export interface UpdateBuildOutput {
|
|
9613
|
+
/**
|
|
9614
|
+
* <p>The updated build resource.</p>
|
|
9615
|
+
* @public
|
|
9616
|
+
*/
|
|
9617
|
+
Build?: Build | undefined;
|
|
9618
|
+
}
|
|
9619
|
+
/**
|
|
9620
|
+
* @public
|
|
9621
|
+
*/
|
|
9622
|
+
export interface UpdateContainerFleetInput {
|
|
9623
|
+
/**
|
|
9624
|
+
* <p>A unique identifier for the container fleet to update. You can use either the fleet ID
|
|
9625
|
+
* or ARN value.</p>
|
|
9626
|
+
* @public
|
|
9627
|
+
*/
|
|
9628
|
+
FleetId: string | undefined;
|
|
9629
|
+
/**
|
|
9630
|
+
* <p>The name or ARN value of a new game server container group definition to deploy on the
|
|
9631
|
+
* fleet. If you're updating the fleet to a specific version of a container group
|
|
9632
|
+
* definition, use the ARN value and include the version number. If you're updating the
|
|
9633
|
+
* fleet to the latest version of a container group definition, you can use the name value.
|
|
9634
|
+
* You can't remove a fleet's game server container group definition, you can only update
|
|
9635
|
+
* or replace it with another definition.</p>
|
|
9636
|
+
* <p>Update a container group definition by calling
|
|
9637
|
+
* <a href="https://docs.aws.amazon.com/gamelift/latest/apireference/API_UpdateContainerGroupDefinition.html">UpdateContainerGroupDefinition</a>.
|
|
9638
|
+
* This operation creates a
|
|
9639
|
+
* <a href="https://docs.aws.amazon.com/gamelift/latest/apireference/API_ContainerGroupDefinition.html">ContainerGroupDefinition</a>
|
|
9640
|
+
* resource with an incremented version. </p>
|
|
9641
|
+
* @public
|
|
9642
|
+
*/
|
|
9643
|
+
GameServerContainerGroupDefinitionName?: string | undefined;
|
|
9644
|
+
/**
|
|
9645
|
+
* <p>The name or ARN value of a new per-instance container group definition to deploy on
|
|
9646
|
+
* the fleet. If you're updating the fleet to a specific version of a container group
|
|
9647
|
+
* definition, use the ARN value and include the version number. If you're updating the
|
|
9648
|
+
* fleet to the latest version of a container group definition, you can use the name
|
|
9649
|
+
* value.</p>
|
|
9650
|
+
* <p>Update a container group definition by calling
|
|
9651
|
+
* <a href="https://docs.aws.amazon.com/gamelift/latest/apireference/API_UpdateContainerGroupDefinition.html">UpdateContainerGroupDefinition</a>.
|
|
9652
|
+
* This operation creates a
|
|
9653
|
+
* <a href="https://docs.aws.amazon.com/gamelift/latest/apireference/API_ContainerGroupDefinition.html">ContainerGroupDefinition</a>
|
|
9654
|
+
* resource with an incremented version. </p>
|
|
9655
|
+
* <p>To remove a fleet's per-instance container group definition, leave this parameter empty
|
|
9656
|
+
* and use the parameter <code>RemoveAttributes</code>.</p>
|
|
9657
|
+
* @public
|
|
9658
|
+
*/
|
|
9659
|
+
PerInstanceContainerGroupDefinitionName?: string | undefined;
|
|
9660
|
+
/**
|
|
9661
|
+
* <p>The number of times to replicate the game server container group on each fleet
|
|
9662
|
+
* instance. By default, Amazon GameLift Servers calculates the maximum number of game server container
|
|
9663
|
+
* groups that can fit on each instance. You can remove this property value to use the
|
|
9664
|
+
* calculated value, or set it manually. If you set this number manually, Amazon GameLift Servers uses your
|
|
9665
|
+
* value as long as it's less than the calculated maximum.</p>
|
|
9666
|
+
* @public
|
|
9667
|
+
*/
|
|
9668
|
+
GameServerContainerGroupsPerInstance?: number | undefined;
|
|
9669
|
+
/**
|
|
9670
|
+
* <p>A revised set of port numbers to open on each fleet instance. By default, Amazon GameLift Servers
|
|
9671
|
+
* calculates an optimal port range based on your fleet configuration. If you previously
|
|
9672
|
+
* set this parameter manually, you can't reset this to use the calculated settings.</p>
|
|
9673
|
+
* @public
|
|
9674
|
+
*/
|
|
9675
|
+
InstanceConnectionPortRange?: ConnectionPortRange | undefined;
|
|
9676
|
+
/**
|
|
9677
|
+
* <p>A set of ports to add to the container fleet's inbound permissions.</p>
|
|
9678
|
+
* @public
|
|
9679
|
+
*/
|
|
9680
|
+
InstanceInboundPermissionAuthorizations?: IpPermission[] | undefined;
|
|
9681
|
+
/**
|
|
9682
|
+
* <p>A set of ports to remove from the container fleet's inbound permissions.</p>
|
|
9683
|
+
* @public
|
|
9684
|
+
*/
|
|
9685
|
+
InstanceInboundPermissionRevocations?: IpPermission[] | undefined;
|
|
9686
|
+
/**
|
|
9687
|
+
* <p>Instructions for how to deploy updates to a container fleet, if the fleet update
|
|
9688
|
+
* initiates a deployment. The deployment configuration lets you determine how to replace
|
|
9689
|
+
* fleet instances and what actions to take if the deployment fails.</p>
|
|
9690
|
+
* @public
|
|
9691
|
+
*/
|
|
9692
|
+
DeploymentConfiguration?: DeploymentConfiguration | undefined;
|
|
9693
|
+
/**
|
|
9694
|
+
* <p>A meaningful description of the container fleet.</p>
|
|
9695
|
+
* @public
|
|
9696
|
+
*/
|
|
9697
|
+
Description?: string | undefined;
|
|
9698
|
+
/**
|
|
9699
|
+
* <p>The name of an Amazon Web Services CloudWatch metric group to add this fleet to. </p>
|
|
9700
|
+
* @public
|
|
9701
|
+
*/
|
|
9702
|
+
MetricGroups?: string[] | undefined;
|
|
9703
|
+
/**
|
|
9704
|
+
* <p>The game session protection policy to apply to all new game sessions that are started
|
|
9705
|
+
* in this fleet. Game sessions that already exist are not affected. </p>
|
|
9706
|
+
* @public
|
|
9707
|
+
*/
|
|
9708
|
+
NewGameSessionProtectionPolicy?: ProtectionPolicy | undefined;
|
|
9709
|
+
/**
|
|
9710
|
+
* <p>A policy that limits the number of game sessions that each individual player can create
|
|
9711
|
+
* on instances in this fleet. The limit applies for a specified span of time.</p>
|
|
9712
|
+
* @public
|
|
9713
|
+
*/
|
|
9714
|
+
GameSessionCreationLimitPolicy?: GameSessionCreationLimitPolicy | undefined;
|
|
9715
|
+
/**
|
|
9716
|
+
* <p>The method for collecting container logs for the fleet. </p>
|
|
9717
|
+
* @public
|
|
9718
|
+
*/
|
|
9719
|
+
LogConfiguration?: LogConfiguration | undefined;
|
|
9720
|
+
/**
|
|
9721
|
+
* <p>If set, this update removes a fleet's per-instance container group definition. You
|
|
9722
|
+
* can't remove a fleet's game server container group definition.</p>
|
|
9723
|
+
* @public
|
|
9724
|
+
*/
|
|
9725
|
+
RemoveAttributes?: ContainerFleetRemoveAttribute[] | undefined;
|
|
9726
|
+
}
|
|
9727
|
+
/**
|
|
9728
|
+
* @public
|
|
9729
|
+
*/
|
|
9730
|
+
export interface UpdateContainerFleetOutput {
|
|
9731
|
+
/**
|
|
9732
|
+
* <p>A collection of container fleet objects for all fleets that match the request
|
|
9733
|
+
* criteria.</p>
|
|
9734
|
+
* @public
|
|
9735
|
+
*/
|
|
9736
|
+
ContainerFleet?: ContainerFleet | undefined;
|
|
9737
|
+
}
|
|
9738
|
+
/**
|
|
9739
|
+
* @public
|
|
9740
|
+
*/
|
|
9741
|
+
export interface UpdateContainerGroupDefinitionInput {
|
|
9742
|
+
/**
|
|
9743
|
+
* <p>A descriptive identifier for the container group definition. The name value must be unique in an Amazon Web Services Region.</p>
|
|
9744
|
+
* @public
|
|
9745
|
+
*/
|
|
9746
|
+
Name: string | undefined;
|
|
9747
|
+
/**
|
|
9748
|
+
* <p>An updated definition for the game server container in this group. Define a game server
|
|
9749
|
+
* container only when the container group type is <code>GAME_SERVER</code>. You can pass in your
|
|
9750
|
+
* container definitions as a JSON file.</p>
|
|
9751
|
+
* @public
|
|
9752
|
+
*/
|
|
9753
|
+
GameServerContainerDefinition?: GameServerContainerDefinitionInput | undefined;
|
|
9754
|
+
/**
|
|
9755
|
+
* <p>One or more definitions for support containers in this group. You can define a support
|
|
9756
|
+
* container in any type of container group. You can pass in your container definitions as a JSON
|
|
9757
|
+
* file.</p>
|
|
9758
|
+
* @public
|
|
9759
|
+
*/
|
|
9760
|
+
SupportContainerDefinitions?: SupportContainerDefinitionInput[] | undefined;
|
|
9761
|
+
/**
|
|
9762
|
+
* <p>The maximum amount of memory (in MiB) to allocate to the container group. All containers in
|
|
9763
|
+
* the group share this memory. If you specify memory limits for an individual container, the
|
|
9764
|
+
* total value must be greater than any individual container's memory limit.</p>
|
|
9765
|
+
* @public
|
|
9766
|
+
*/
|
|
9767
|
+
TotalMemoryLimitMebibytes?: number | undefined;
|
|
9768
|
+
/**
|
|
9769
|
+
* <p>The maximum amount of vCPU units to allocate to the container group (1 vCPU is equal to 1024
|
|
9770
|
+
* CPU units). All containers in the group share this memory. If you specify vCPU limits for
|
|
9771
|
+
* individual containers, the total value must be equal to or greater than the sum of the CPU
|
|
9772
|
+
* limits for all containers in the group.</p>
|
|
9773
|
+
* @public
|
|
9774
|
+
*/
|
|
9775
|
+
TotalVcpuLimit?: number | undefined;
|
|
9776
|
+
/**
|
|
9777
|
+
* <p>A description for this update to the container group definition. </p>
|
|
9778
|
+
* @public
|
|
9779
|
+
*/
|
|
9780
|
+
VersionDescription?: string | undefined;
|
|
9781
|
+
/**
|
|
9782
|
+
* <p>The container group definition version to update. The new version starts with values from
|
|
9783
|
+
* the source version, and then updates values included in this request. </p>
|
|
9784
|
+
* @public
|
|
9785
|
+
*/
|
|
9786
|
+
SourceVersionNumber?: number | undefined;
|
|
9787
|
+
/**
|
|
9788
|
+
* <p>The platform that all containers in the group use. Containers in a group must run on the
|
|
9789
|
+
* same operating system.</p>
|
|
9790
|
+
* <note>
|
|
9791
|
+
* <p>Amazon Linux 2 (AL2) will reach end of support on 6/30/2025. See more details in the <a href="http://aws.amazon.com/amazon-linux-2/faqs/">Amazon Linux 2 FAQs</a>. For game
|
|
9792
|
+
* servers that are hosted on AL2 and use server SDK version 4.x for Amazon GameLift Servers, first update the game
|
|
9793
|
+
* server build to server SDK 5.x, and then deploy to AL2023 instances. See <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/reference-serversdk5-migration.html"> Migrate to
|
|
9794
|
+
* server SDK version 5.</a>
|
|
9795
|
+
* </p>
|
|
9796
|
+
* </note>
|
|
9797
|
+
* @public
|
|
9798
|
+
*/
|
|
9799
|
+
OperatingSystem?: ContainerOperatingSystem | undefined;
|
|
9800
|
+
}
|
|
9801
|
+
/**
|
|
9802
|
+
* @public
|
|
9803
|
+
*/
|
|
9804
|
+
export interface UpdateContainerGroupDefinitionOutput {
|
|
9805
|
+
/**
|
|
9806
|
+
* <p>The properties of the updated container group definition version.</p>
|
|
9807
|
+
* @public
|
|
9808
|
+
*/
|
|
9809
|
+
ContainerGroupDefinition?: ContainerGroupDefinition | undefined;
|
|
9810
|
+
}
|
|
9811
|
+
/**
|
|
9812
|
+
* @public
|
|
9813
|
+
*/
|
|
9814
|
+
export interface UpdateFleetAttributesInput {
|
|
9815
|
+
/**
|
|
9816
|
+
* <p>A unique identifier for the fleet to update attribute metadata for. You can use either the fleet ID or ARN
|
|
9817
|
+
* value.</p>
|
|
9818
|
+
* @public
|
|
9819
|
+
*/
|
|
9820
|
+
FleetId: string | undefined;
|
|
9821
|
+
/**
|
|
9822
|
+
* <p>A descriptive label that is associated with a fleet. Fleet names do not need to be unique.</p>
|
|
9823
|
+
* @public
|
|
9824
|
+
*/
|
|
9825
|
+
Name?: string | undefined;
|
|
9826
|
+
/**
|
|
9827
|
+
* <p>A human-readable description of a fleet.</p>
|
|
9828
|
+
* @public
|
|
9829
|
+
*/
|
|
9830
|
+
Description?: string | undefined;
|
|
9831
|
+
/**
|
|
9832
|
+
* <p>The game session protection policy to apply to all new game sessions created in this
|
|
9833
|
+
* fleet. Game sessions that already exist are not affected. You can set protection for
|
|
9834
|
+
* individual game sessions using <a href="https://docs.aws.amazon.com/gamelift/latest/apireference/API_UpdateGameSession.html">UpdateGameSession</a> .</p>
|
|
9835
|
+
* <ul>
|
|
9836
|
+
* <li>
|
|
9837
|
+
* <p>
|
|
9838
|
+
* <b>NoProtection</b> -- The game session can be
|
|
9839
|
+
* terminated during a scale-down event.</p>
|
|
9840
|
+
* </li>
|
|
9841
|
+
* <li>
|
|
9842
|
+
* <p>
|
|
9843
|
+
* <b>FullProtection</b> -- If the game session is in an
|
|
9844
|
+
* <code>ACTIVE</code> status, it cannot be terminated during a scale-down
|
|
9845
|
+
* event.</p>
|
|
9846
|
+
* </li>
|
|
9847
|
+
* </ul>
|
|
9848
|
+
* @public
|
|
9849
|
+
*/
|
|
9850
|
+
NewGameSessionProtectionPolicy?: ProtectionPolicy | undefined;
|
|
9851
|
+
/**
|
|
9852
|
+
* <p>Policy settings that limit the number of game sessions an individual player can create
|
|
9853
|
+
* over a span of time. </p>
|
|
9854
|
+
* @public
|
|
9855
|
+
*/
|
|
9856
|
+
ResourceCreationLimitPolicy?: ResourceCreationLimitPolicy | undefined;
|
|
9857
|
+
/**
|
|
9858
|
+
* <p>The name of a metric group to add this fleet to. Use a metric group in Amazon
|
|
9859
|
+
* CloudWatch to aggregate the metrics from multiple fleets. Provide an existing metric
|
|
9860
|
+
* group name, or create a new metric group by providing a new name. A fleet can only be in
|
|
9861
|
+
* one metric group at a time.</p>
|
|
9862
|
+
* @public
|
|
9863
|
+
*/
|
|
9864
|
+
MetricGroups?: string[] | undefined;
|
|
9865
|
+
/**
|
|
9866
|
+
* <p>Amazon GameLift Servers Anywhere configuration options.</p>
|
|
9867
|
+
* @public
|
|
9868
|
+
*/
|
|
9869
|
+
AnywhereConfiguration?: AnywhereConfiguration | undefined;
|
|
9870
|
+
}
|
|
9871
|
+
/**
|
|
9872
|
+
* @public
|
|
9873
|
+
*/
|
|
9874
|
+
export interface UpdateFleetAttributesOutput {
|
|
9875
|
+
/**
|
|
9876
|
+
* <p>A unique identifier for the fleet that was updated.</p>
|
|
9877
|
+
* @public
|
|
9878
|
+
*/
|
|
9879
|
+
FleetId?: string | undefined;
|
|
9880
|
+
/**
|
|
9881
|
+
* <p>The Amazon Resource Name (<a href="https://docs.aws.amazon.com/AmazonS3/latest/dev/s3-arn-format.html">ARN</a>) that is assigned to a Amazon GameLift Servers fleet resource and uniquely identifies it. ARNs are unique across all Regions. Format is <code>arn:aws:gamelift:<region>::fleet/fleet-a1234567-b8c9-0d1e-2fa3-b45c6d7e8912</code>.</p>
|
|
9882
|
+
* @public
|
|
9883
|
+
*/
|
|
9884
|
+
FleetArn?: string | undefined;
|
|
9885
|
+
}
|
|
9886
|
+
/**
|
|
9887
|
+
* @public
|
|
9888
|
+
*/
|
|
9889
|
+
export interface UpdateFleetCapacityInput {
|
|
9890
|
+
/**
|
|
9891
|
+
* <p>A unique identifier for the fleet to update capacity settings for. You can use either the fleet ID or ARN
|
|
9892
|
+
* value.</p>
|
|
9893
|
+
* @public
|
|
9894
|
+
*/
|
|
9895
|
+
FleetId: string | undefined;
|
|
9896
|
+
/**
|
|
9897
|
+
* <p>The number of Amazon EC2 instances you want to maintain in the specified fleet location.
|
|
9898
|
+
* This value must fall between the minimum and maximum size limits. Changes in desired
|
|
9899
|
+
* instance value can take up to 1 minute to be reflected when viewing the fleet's capacity
|
|
9900
|
+
* settings.</p>
|
|
9901
|
+
* @public
|
|
9902
|
+
*/
|
|
9903
|
+
DesiredInstances?: number | undefined;
|
|
9904
|
+
/**
|
|
9905
|
+
* <p>The minimum number of instances that are allowed in the specified fleet location. If
|
|
9906
|
+
* this parameter is not set, the default is 0.</p>
|
|
9907
|
+
* @public
|
|
9908
|
+
*/
|
|
9909
|
+
MinSize?: number | undefined;
|
|
9910
|
+
/**
|
|
9911
|
+
* <p>The maximum number of instances that are allowed in the specified fleet location. If
|
|
9912
|
+
* this parameter is not set, the default is 1.</p>
|
|
9913
|
+
* @public
|
|
9914
|
+
*/
|
|
9915
|
+
MaxSize?: number | undefined;
|
|
9916
|
+
/**
|
|
9917
|
+
* <p>The name of a remote location to update fleet capacity settings for, in the form of an
|
|
9918
|
+
* Amazon Web Services Region code such as <code>us-west-2</code>.</p>
|
|
9919
|
+
* @public
|
|
9920
|
+
*/
|
|
9921
|
+
Location?: string | undefined;
|
|
9922
|
+
}
|
|
9923
|
+
/**
|
|
9924
|
+
* @public
|
|
9925
|
+
*/
|
|
9926
|
+
export interface UpdateFleetCapacityOutput {
|
|
9927
|
+
/**
|
|
9928
|
+
* <p>A unique identifier for the fleet that was updated.</p>
|
|
9929
|
+
* @public
|
|
9930
|
+
*/
|
|
9931
|
+
FleetId?: string | undefined;
|
|
9932
|
+
/**
|
|
9933
|
+
* <p>The Amazon Resource Name (<a href="https://docs.aws.amazon.com/AmazonS3/latest/dev/s3-arn-format.html">ARN</a>) that is assigned to a Amazon GameLift Servers fleet resource and uniquely identifies it. ARNs are unique across all Regions. Format is <code>arn:aws:gamelift:<region>::fleet/fleet-a1234567-b8c9-0d1e-2fa3-b45c6d7e8912</code>. </p>
|
|
9934
|
+
* @public
|
|
9935
|
+
*/
|
|
9936
|
+
FleetArn?: string | undefined;
|
|
9937
|
+
/**
|
|
9938
|
+
* <p>The remote location being updated, expressed as an Amazon Web Services Region code, such as
|
|
9939
|
+
* <code>us-west-2</code>.</p>
|
|
9940
|
+
* @public
|
|
9941
|
+
*/
|
|
9942
|
+
Location?: string | undefined;
|
|
9943
|
+
}
|
|
9944
|
+
/**
|
|
9945
|
+
* @public
|
|
9946
|
+
*/
|
|
9947
|
+
export interface UpdateFleetPortSettingsInput {
|
|
9948
|
+
/**
|
|
9949
|
+
* <p>A unique identifier for the fleet to update port settings for. You can use either the fleet ID or ARN
|
|
9950
|
+
* value.</p>
|
|
9951
|
+
* @public
|
|
9952
|
+
*/
|
|
9953
|
+
FleetId: string | undefined;
|
|
9954
|
+
/**
|
|
9955
|
+
* <p>A collection of port settings to be added to the fleet resource.</p>
|
|
9956
|
+
* @public
|
|
9957
|
+
*/
|
|
9958
|
+
InboundPermissionAuthorizations?: IpPermission[] | undefined;
|
|
9959
|
+
/**
|
|
9960
|
+
* <p>A collection of port settings to be removed from the fleet resource.</p>
|
|
9961
|
+
* @public
|
|
9962
|
+
*/
|
|
9963
|
+
InboundPermissionRevocations?: IpPermission[] | undefined;
|
|
9964
|
+
}
|
|
9965
|
+
/**
|
|
9966
|
+
* @public
|
|
9967
|
+
*/
|
|
9968
|
+
export interface UpdateFleetPortSettingsOutput {
|
|
9969
|
+
/**
|
|
9970
|
+
* <p>A unique identifier for the fleet that was updated.</p>
|
|
9971
|
+
* @public
|
|
9972
|
+
*/
|
|
9973
|
+
FleetId?: string | undefined;
|
|
9974
|
+
/**
|
|
9975
|
+
* <p>The Amazon Resource Name (<a href="https://docs.aws.amazon.com/AmazonS3/latest/dev/s3-arn-format.html">ARN</a>) that is assigned to a Amazon GameLift Servers fleet resource and uniquely identifies it. ARNs are unique across all Regions. Format is <code>arn:aws:gamelift:<region>::fleet/fleet-a1234567-b8c9-0d1e-2fa3-b45c6d7e8912</code>.</p>
|
|
9976
|
+
* @public
|
|
9977
|
+
*/
|
|
9978
|
+
FleetArn?: string | undefined;
|
|
9979
|
+
}
|