@aws-sdk/client-gamelift 3.925.0 → 3.926.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (123) hide show
  1. package/dist-cjs/index.js +1 -0
  2. package/dist-es/models/models_0.js +1 -0
  3. package/dist-types/commands/AcceptMatchCommand.d.ts +3 -1
  4. package/dist-types/commands/ClaimGameServerCommand.d.ts +1 -2
  5. package/dist-types/commands/CreateAliasCommand.d.ts +3 -1
  6. package/dist-types/commands/CreateBuildCommand.d.ts +5 -3
  7. package/dist-types/commands/CreateContainerFleetCommand.d.ts +16 -3
  8. package/dist-types/commands/CreateContainerGroupDefinitionCommand.d.ts +3 -1
  9. package/dist-types/commands/CreateFleetCommand.d.ts +15 -3
  10. package/dist-types/commands/CreateFleetLocationsCommand.d.ts +3 -1
  11. package/dist-types/commands/CreateGameServerGroupCommand.d.ts +1 -2
  12. package/dist-types/commands/CreateGameSessionCommand.d.ts +3 -1
  13. package/dist-types/commands/CreateGameSessionQueueCommand.d.ts +3 -1
  14. package/dist-types/commands/CreateLocationCommand.d.ts +3 -1
  15. package/dist-types/commands/CreateMatchmakingConfigurationCommand.d.ts +3 -1
  16. package/dist-types/commands/CreateMatchmakingRuleSetCommand.d.ts +3 -1
  17. package/dist-types/commands/CreatePlayerSessionCommand.d.ts +3 -1
  18. package/dist-types/commands/CreatePlayerSessionsCommand.d.ts +3 -1
  19. package/dist-types/commands/CreateScriptCommand.d.ts +3 -1
  20. package/dist-types/commands/CreateVpcPeeringAuthorizationCommand.d.ts +3 -1
  21. package/dist-types/commands/CreateVpcPeeringConnectionCommand.d.ts +3 -1
  22. package/dist-types/commands/DeleteAliasCommand.d.ts +3 -1
  23. package/dist-types/commands/DeleteBuildCommand.d.ts +3 -1
  24. package/dist-types/commands/DeleteContainerFleetCommand.d.ts +3 -1
  25. package/dist-types/commands/DeleteContainerGroupDefinitionCommand.d.ts +3 -1
  26. package/dist-types/commands/DeleteFleetCommand.d.ts +3 -1
  27. package/dist-types/commands/DeleteFleetLocationsCommand.d.ts +3 -1
  28. package/dist-types/commands/DeleteGameServerGroupCommand.d.ts +1 -2
  29. package/dist-types/commands/DeleteGameSessionQueueCommand.d.ts +3 -1
  30. package/dist-types/commands/DeleteLocationCommand.d.ts +3 -1
  31. package/dist-types/commands/DeleteMatchmakingConfigurationCommand.d.ts +3 -1
  32. package/dist-types/commands/DeleteMatchmakingRuleSetCommand.d.ts +3 -1
  33. package/dist-types/commands/DeleteScalingPolicyCommand.d.ts +3 -1
  34. package/dist-types/commands/DeleteScriptCommand.d.ts +3 -1
  35. package/dist-types/commands/DeleteVpcPeeringAuthorizationCommand.d.ts +3 -1
  36. package/dist-types/commands/DeleteVpcPeeringConnectionCommand.d.ts +3 -1
  37. package/dist-types/commands/DeregisterComputeCommand.d.ts +3 -1
  38. package/dist-types/commands/DeregisterGameServerCommand.d.ts +1 -2
  39. package/dist-types/commands/DescribeAliasCommand.d.ts +3 -1
  40. package/dist-types/commands/DescribeBuildCommand.d.ts +4 -2
  41. package/dist-types/commands/DescribeComputeCommand.d.ts +4 -2
  42. package/dist-types/commands/DescribeContainerFleetCommand.d.ts +3 -1
  43. package/dist-types/commands/DescribeContainerGroupDefinitionCommand.d.ts +3 -1
  44. package/dist-types/commands/DescribeEC2InstanceLimitsCommand.d.ts +3 -1
  45. package/dist-types/commands/DescribeFleetAttributesCommand.d.ts +4 -2
  46. package/dist-types/commands/DescribeFleetCapacityCommand.d.ts +3 -1
  47. package/dist-types/commands/DescribeFleetDeploymentCommand.d.ts +3 -1
  48. package/dist-types/commands/DescribeFleetEventsCommand.d.ts +4 -3
  49. package/dist-types/commands/DescribeFleetLocationAttributesCommand.d.ts +3 -1
  50. package/dist-types/commands/DescribeFleetLocationCapacityCommand.d.ts +3 -1
  51. package/dist-types/commands/DescribeFleetLocationUtilizationCommand.d.ts +3 -1
  52. package/dist-types/commands/DescribeFleetPortSettingsCommand.d.ts +3 -1
  53. package/dist-types/commands/DescribeFleetUtilizationCommand.d.ts +3 -1
  54. package/dist-types/commands/DescribeGameServerCommand.d.ts +1 -2
  55. package/dist-types/commands/DescribeGameServerGroupCommand.d.ts +1 -2
  56. package/dist-types/commands/DescribeGameServerInstancesCommand.d.ts +1 -2
  57. package/dist-types/commands/DescribeGameSessionDetailsCommand.d.ts +3 -1
  58. package/dist-types/commands/DescribeGameSessionPlacementCommand.d.ts +3 -1
  59. package/dist-types/commands/DescribeGameSessionQueuesCommand.d.ts +3 -1
  60. package/dist-types/commands/DescribeGameSessionsCommand.d.ts +3 -1
  61. package/dist-types/commands/DescribeInstancesCommand.d.ts +4 -2
  62. package/dist-types/commands/DescribeMatchmakingCommand.d.ts +3 -1
  63. package/dist-types/commands/DescribeMatchmakingConfigurationsCommand.d.ts +3 -1
  64. package/dist-types/commands/DescribeMatchmakingRuleSetsCommand.d.ts +3 -1
  65. package/dist-types/commands/DescribePlayerSessionsCommand.d.ts +3 -1
  66. package/dist-types/commands/DescribeRuntimeConfigurationCommand.d.ts +4 -3
  67. package/dist-types/commands/DescribeScalingPoliciesCommand.d.ts +3 -1
  68. package/dist-types/commands/DescribeScriptCommand.d.ts +3 -1
  69. package/dist-types/commands/DescribeVpcPeeringAuthorizationsCommand.d.ts +3 -1
  70. package/dist-types/commands/DescribeVpcPeeringConnectionsCommand.d.ts +3 -1
  71. package/dist-types/commands/GetComputeAccessCommand.d.ts +3 -1
  72. package/dist-types/commands/GetComputeAuthTokenCommand.d.ts +3 -1
  73. package/dist-types/commands/GetGameSessionLogUrlCommand.d.ts +3 -1
  74. package/dist-types/commands/GetInstanceAccessCommand.d.ts +4 -2
  75. package/dist-types/commands/ListAliasesCommand.d.ts +3 -1
  76. package/dist-types/commands/ListBuildsCommand.d.ts +5 -3
  77. package/dist-types/commands/ListComputeCommand.d.ts +4 -2
  78. package/dist-types/commands/ListContainerFleetsCommand.d.ts +3 -1
  79. package/dist-types/commands/ListContainerGroupDefinitionVersionsCommand.d.ts +3 -1
  80. package/dist-types/commands/ListContainerGroupDefinitionsCommand.d.ts +3 -1
  81. package/dist-types/commands/ListFleetDeploymentsCommand.d.ts +3 -1
  82. package/dist-types/commands/ListFleetsCommand.d.ts +3 -1
  83. package/dist-types/commands/ListGameServerGroupsCommand.d.ts +3 -1
  84. package/dist-types/commands/ListGameServersCommand.d.ts +1 -2
  85. package/dist-types/commands/ListLocationsCommand.d.ts +3 -1
  86. package/dist-types/commands/ListScriptsCommand.d.ts +3 -1
  87. package/dist-types/commands/ListTagsForResourceCommand.d.ts +3 -1
  88. package/dist-types/commands/PutScalingPolicyCommand.d.ts +3 -1
  89. package/dist-types/commands/RegisterComputeCommand.d.ts +4 -2
  90. package/dist-types/commands/RegisterGameServerCommand.d.ts +1 -2
  91. package/dist-types/commands/RequestUploadCredentialsCommand.d.ts +3 -1
  92. package/dist-types/commands/ResolveAliasCommand.d.ts +3 -1
  93. package/dist-types/commands/ResumeGameServerGroupCommand.d.ts +1 -2
  94. package/dist-types/commands/SearchGameSessionsCommand.d.ts +3 -1
  95. package/dist-types/commands/StartFleetActionsCommand.d.ts +3 -1
  96. package/dist-types/commands/StartGameSessionPlacementCommand.d.ts +3 -1
  97. package/dist-types/commands/StartMatchBackfillCommand.d.ts +3 -1
  98. package/dist-types/commands/StartMatchmakingCommand.d.ts +3 -1
  99. package/dist-types/commands/StopFleetActionsCommand.d.ts +3 -1
  100. package/dist-types/commands/StopGameSessionPlacementCommand.d.ts +3 -1
  101. package/dist-types/commands/StopMatchmakingCommand.d.ts +3 -1
  102. package/dist-types/commands/SuspendGameServerGroupCommand.d.ts +1 -2
  103. package/dist-types/commands/TagResourceCommand.d.ts +3 -1
  104. package/dist-types/commands/TerminateGameSessionCommand.d.ts +3 -1
  105. package/dist-types/commands/UntagResourceCommand.d.ts +3 -1
  106. package/dist-types/commands/UpdateAliasCommand.d.ts +5 -2
  107. package/dist-types/commands/UpdateBuildCommand.d.ts +4 -2
  108. package/dist-types/commands/UpdateContainerFleetCommand.d.ts +11 -1
  109. package/dist-types/commands/UpdateContainerGroupDefinitionCommand.d.ts +3 -1
  110. package/dist-types/commands/UpdateFleetAttributesCommand.d.ts +11 -1
  111. package/dist-types/commands/UpdateFleetCapacityCommand.d.ts +3 -1
  112. package/dist-types/commands/UpdateFleetPortSettingsCommand.d.ts +3 -1
  113. package/dist-types/commands/UpdateGameServerCommand.d.ts +1 -2
  114. package/dist-types/commands/UpdateGameServerGroupCommand.d.ts +1 -2
  115. package/dist-types/commands/UpdateGameSessionCommand.d.ts +8 -1
  116. package/dist-types/commands/UpdateGameSessionQueueCommand.d.ts +3 -1
  117. package/dist-types/commands/UpdateMatchmakingConfigurationCommand.d.ts +3 -1
  118. package/dist-types/commands/UpdateRuntimeConfigurationCommand.d.ts +3 -1
  119. package/dist-types/commands/UpdateScriptCommand.d.ts +3 -1
  120. package/dist-types/commands/ValidateMatchmakingRuleSetCommand.d.ts +3 -1
  121. package/dist-types/models/models_0.d.ts +12 -32
  122. package/dist-types/ts3.4/models/models_0.d.ts +1 -0
  123. package/package.json +5 -5
@@ -27,7 +27,9 @@ declare const ListComputeCommand_base: {
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  getEndpointParameterInstructions(): import("@smithy/middleware-endpoint").EndpointParameterInstructions;
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  };
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  /**
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- * <p>Retrieves information on the compute resources in an Amazon GameLift Servers fleet. Use the pagination
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+ * <p>
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+ * <b>This API works with the following fleet types:</b> EC2, Anywhere, Container</p>
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+ * <p>Retrieves information on the compute resources in an Amazon GameLift Servers fleet. Use the pagination
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  * parameters to retrieve results in a set of sequential pages.</p>
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  * <p>
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  * <b>Request options</b>
@@ -90,7 +92,7 @@ declare const ListComputeCommand_base: {
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  * // ComputeStatus: "PENDING" || "ACTIVE" || "TERMINATING" || "IMPAIRED",
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  * // Location: "STRING_VALUE",
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  * // CreationTime: new Date("TIMESTAMP"),
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- * // OperatingSystem: "WINDOWS_2012" || "AMAZON_LINUX" || "AMAZON_LINUX_2" || "WINDOWS_2016" || "AMAZON_LINUX_2023",
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+ * // OperatingSystem: "WINDOWS_2012" || "AMAZON_LINUX" || "AMAZON_LINUX_2" || "WINDOWS_2016" || "AMAZON_LINUX_2023" || "WINDOWS_2022",
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  * // Type: "t2.micro" || "t2.small" || "t2.medium" || "t2.large" || "c3.large" || "c3.xlarge" || "c3.2xlarge" || "c3.4xlarge" || "c3.8xlarge" || "c4.large" || "c4.xlarge" || "c4.2xlarge" || "c4.4xlarge" || "c4.8xlarge" || "c5.large" || "c5.xlarge" || "c5.2xlarge" || "c5.4xlarge" || "c5.9xlarge" || "c5.12xlarge" || "c5.18xlarge" || "c5.24xlarge" || "c5a.large" || "c5a.xlarge" || "c5a.2xlarge" || "c5a.4xlarge" || "c5a.8xlarge" || "c5a.12xlarge" || "c5a.16xlarge" || "c5a.24xlarge" || "r3.large" || "r3.xlarge" || "r3.2xlarge" || "r3.4xlarge" || "r3.8xlarge" || "r4.large" || "r4.xlarge" || "r4.2xlarge" || "r4.4xlarge" || "r4.8xlarge" || "r4.16xlarge" || "r5.large" || "r5.xlarge" || "r5.2xlarge" || "r5.4xlarge" || "r5.8xlarge" || "r5.12xlarge" || "r5.16xlarge" || "r5.24xlarge" || "r5a.large" || "r5a.xlarge" || "r5a.2xlarge" || "r5a.4xlarge" || "r5a.8xlarge" || "r5a.12xlarge" || "r5a.16xlarge" || "r5a.24xlarge" || "m3.medium" || "m3.large" || "m3.xlarge" || "m3.2xlarge" || "m4.large" || "m4.xlarge" || "m4.2xlarge" || "m4.4xlarge" || "m4.10xlarge" || "m5.large" || "m5.xlarge" || "m5.2xlarge" || "m5.4xlarge" || "m5.8xlarge" || "m5.12xlarge" || "m5.16xlarge" || "m5.24xlarge" || "m5a.large" || "m5a.xlarge" || "m5a.2xlarge" || "m5a.4xlarge" || "m5a.8xlarge" || "m5a.12xlarge" || "m5a.16xlarge" || "m5a.24xlarge" || "c5d.large" || "c5d.xlarge" || "c5d.2xlarge" || "c5d.4xlarge" || "c5d.9xlarge" || "c5d.12xlarge" || "c5d.18xlarge" || "c5d.24xlarge" || "c6a.large" || "c6a.xlarge" || "c6a.2xlarge" || "c6a.4xlarge" || "c6a.8xlarge" || "c6a.12xlarge" || "c6a.16xlarge" || "c6a.24xlarge" || "c6i.large" || "c6i.xlarge" || "c6i.2xlarge" || "c6i.4xlarge" || "c6i.8xlarge" || "c6i.12xlarge" || "c6i.16xlarge" || "c6i.24xlarge" || "r5d.large" || "r5d.xlarge" || "r5d.2xlarge" || "r5d.4xlarge" || "r5d.8xlarge" || "r5d.12xlarge" || "r5d.16xlarge" || "r5d.24xlarge" || "m6g.medium" || "m6g.large" || "m6g.xlarge" || "m6g.2xlarge" || "m6g.4xlarge" || "m6g.8xlarge" || "m6g.12xlarge" || "m6g.16xlarge" || "c6g.medium" || "c6g.large" || "c6g.xlarge" || "c6g.2xlarge" || "c6g.4xlarge" || "c6g.8xlarge" || "c6g.12xlarge" || "c6g.16xlarge" || "r6g.medium" || "r6g.large" || "r6g.xlarge" || "r6g.2xlarge" || "r6g.4xlarge" || "r6g.8xlarge" || "r6g.12xlarge" || "r6g.16xlarge" || "c6gn.medium" || "c6gn.large" || "c6gn.xlarge" || "c6gn.2xlarge" || "c6gn.4xlarge" || "c6gn.8xlarge" || "c6gn.12xlarge" || "c6gn.16xlarge" || "c7g.medium" || "c7g.large" || "c7g.xlarge" || "c7g.2xlarge" || "c7g.4xlarge" || "c7g.8xlarge" || "c7g.12xlarge" || "c7g.16xlarge" || "r7g.medium" || "r7g.large" || "r7g.xlarge" || "r7g.2xlarge" || "r7g.4xlarge" || "r7g.8xlarge" || "r7g.12xlarge" || "r7g.16xlarge" || "m7g.medium" || "m7g.large" || "m7g.xlarge" || "m7g.2xlarge" || "m7g.4xlarge" || "m7g.8xlarge" || "m7g.12xlarge" || "m7g.16xlarge" || "g5g.xlarge" || "g5g.2xlarge" || "g5g.4xlarge" || "g5g.8xlarge" || "g5g.16xlarge" || "r6i.large" || "r6i.xlarge" || "r6i.2xlarge" || "r6i.4xlarge" || "r6i.8xlarge" || "r6i.12xlarge" || "r6i.16xlarge" || "c6gd.medium" || "c6gd.large" || "c6gd.xlarge" || "c6gd.2xlarge" || "c6gd.4xlarge" || "c6gd.8xlarge" || "c6gd.12xlarge" || "c6gd.16xlarge" || "c6in.large" || "c6in.xlarge" || "c6in.2xlarge" || "c6in.4xlarge" || "c6in.8xlarge" || "c6in.12xlarge" || "c6in.16xlarge" || "c7a.medium" || "c7a.large" || "c7a.xlarge" || "c7a.2xlarge" || "c7a.4xlarge" || "c7a.8xlarge" || "c7a.12xlarge" || "c7a.16xlarge" || "c7gd.medium" || "c7gd.large" || "c7gd.xlarge" || "c7gd.2xlarge" || "c7gd.4xlarge" || "c7gd.8xlarge" || "c7gd.12xlarge" || "c7gd.16xlarge" || "c7gn.medium" || "c7gn.large" || "c7gn.xlarge" || "c7gn.2xlarge" || "c7gn.4xlarge" || "c7gn.8xlarge" || "c7gn.12xlarge" || "c7gn.16xlarge" || "c7i.large" || "c7i.xlarge" || "c7i.2xlarge" || "c7i.4xlarge" || "c7i.8xlarge" || "c7i.12xlarge" || "c7i.16xlarge" || "m6a.large" || "m6a.xlarge" || "m6a.2xlarge" || "m6a.4xlarge" || "m6a.8xlarge" || "m6a.12xlarge" || "m6a.16xlarge" || "m6gd.medium" || "m6gd.large" || "m6gd.xlarge" || "m6gd.2xlarge" || "m6gd.4xlarge" || "m6gd.8xlarge" || "m6gd.12xlarge" || "m6gd.16xlarge" || "m6i.large" || "m6i.xlarge" || "m6i.2xlarge" || "m6i.4xlarge" || "m6i.8xlarge" || "m6i.12xlarge" || "m6i.16xlarge" || "m7a.medium" || "m7a.large" || "m7a.xlarge" || "m7a.2xlarge" || "m7a.4xlarge" || "m7a.8xlarge" || "m7a.12xlarge" || "m7a.16xlarge" || "m7gd.medium" || "m7gd.large" || "m7gd.xlarge" || "m7gd.2xlarge" || "m7gd.4xlarge" || "m7gd.8xlarge" || "m7gd.12xlarge" || "m7gd.16xlarge" || "m7i.large" || "m7i.xlarge" || "m7i.2xlarge" || "m7i.4xlarge" || "m7i.8xlarge" || "m7i.12xlarge" || "m7i.16xlarge" || "r6gd.medium" || "r6gd.large" || "r6gd.xlarge" || "r6gd.2xlarge" || "r6gd.4xlarge" || "r6gd.8xlarge" || "r6gd.12xlarge" || "r6gd.16xlarge" || "r7a.medium" || "r7a.large" || "r7a.xlarge" || "r7a.2xlarge" || "r7a.4xlarge" || "r7a.8xlarge" || "r7a.12xlarge" || "r7a.16xlarge" || "r7gd.medium" || "r7gd.large" || "r7gd.xlarge" || "r7gd.2xlarge" || "r7gd.4xlarge" || "r7gd.8xlarge" || "r7gd.12xlarge" || "r7gd.16xlarge" || "r7i.large" || "r7i.xlarge" || "r7i.2xlarge" || "r7i.4xlarge" || "r7i.8xlarge" || "r7i.12xlarge" || "r7i.16xlarge" || "r7i.24xlarge" || "r7i.48xlarge" || "c5ad.large" || "c5ad.xlarge" || "c5ad.2xlarge" || "c5ad.4xlarge" || "c5ad.8xlarge" || "c5ad.12xlarge" || "c5ad.16xlarge" || "c5ad.24xlarge" || "c5n.large" || "c5n.xlarge" || "c5n.2xlarge" || "c5n.4xlarge" || "c5n.9xlarge" || "c5n.18xlarge" || "r5ad.large" || "r5ad.xlarge" || "r5ad.2xlarge" || "r5ad.4xlarge" || "r5ad.8xlarge" || "r5ad.12xlarge" || "r5ad.16xlarge" || "r5ad.24xlarge" || "c6id.large" || "c6id.xlarge" || "c6id.2xlarge" || "c6id.4xlarge" || "c6id.8xlarge" || "c6id.12xlarge" || "c6id.16xlarge" || "c6id.24xlarge" || "c6id.32xlarge" || "c8g.medium" || "c8g.large" || "c8g.xlarge" || "c8g.2xlarge" || "c8g.4xlarge" || "c8g.8xlarge" || "c8g.12xlarge" || "c8g.16xlarge" || "c8g.24xlarge" || "c8g.48xlarge" || "m5ad.large" || "m5ad.xlarge" || "m5ad.2xlarge" || "m5ad.4xlarge" || "m5ad.8xlarge" || "m5ad.12xlarge" || "m5ad.16xlarge" || "m5ad.24xlarge" || "m5d.large" || "m5d.xlarge" || "m5d.2xlarge" || "m5d.4xlarge" || "m5d.8xlarge" || "m5d.12xlarge" || "m5d.16xlarge" || "m5d.24xlarge" || "m5dn.large" || "m5dn.xlarge" || "m5dn.2xlarge" || "m5dn.4xlarge" || "m5dn.8xlarge" || "m5dn.12xlarge" || "m5dn.16xlarge" || "m5dn.24xlarge" || "m5n.large" || "m5n.xlarge" || "m5n.2xlarge" || "m5n.4xlarge" || "m5n.8xlarge" || "m5n.12xlarge" || "m5n.16xlarge" || "m5n.24xlarge" || "m6id.large" || "m6id.xlarge" || "m6id.2xlarge" || "m6id.4xlarge" || "m6id.8xlarge" || "m6id.12xlarge" || "m6id.16xlarge" || "m6id.24xlarge" || "m6id.32xlarge" || "m6idn.large" || "m6idn.xlarge" || "m6idn.2xlarge" || "m6idn.4xlarge" || "m6idn.8xlarge" || "m6idn.12xlarge" || "m6idn.16xlarge" || "m6idn.24xlarge" || "m6idn.32xlarge" || "m6in.large" || "m6in.xlarge" || "m6in.2xlarge" || "m6in.4xlarge" || "m6in.8xlarge" || "m6in.12xlarge" || "m6in.16xlarge" || "m6in.24xlarge" || "m6in.32xlarge" || "m8g.medium" || "m8g.large" || "m8g.xlarge" || "m8g.2xlarge" || "m8g.4xlarge" || "m8g.8xlarge" || "m8g.12xlarge" || "m8g.16xlarge" || "m8g.24xlarge" || "m8g.48xlarge" || "r5dn.large" || "r5dn.xlarge" || "r5dn.2xlarge" || "r5dn.4xlarge" || "r5dn.8xlarge" || "r5dn.12xlarge" || "r5dn.16xlarge" || "r5dn.24xlarge" || "r5n.large" || "r5n.xlarge" || "r5n.2xlarge" || "r5n.4xlarge" || "r5n.8xlarge" || "r5n.12xlarge" || "r5n.16xlarge" || "r5n.24xlarge" || "r6a.large" || "r6a.xlarge" || "r6a.2xlarge" || "r6a.4xlarge" || "r6a.8xlarge" || "r6a.12xlarge" || "r6a.16xlarge" || "r6a.24xlarge" || "r6a.32xlarge" || "r6a.48xlarge" || "r6id.large" || "r6id.xlarge" || "r6id.2xlarge" || "r6id.4xlarge" || "r6id.8xlarge" || "r6id.12xlarge" || "r6id.16xlarge" || "r6id.24xlarge" || "r6id.32xlarge" || "r6idn.large" || "r6idn.xlarge" || "r6idn.2xlarge" || "r6idn.4xlarge" || "r6idn.8xlarge" || "r6idn.12xlarge" || "r6idn.16xlarge" || "r6idn.24xlarge" || "r6idn.32xlarge" || "r6in.large" || "r6in.xlarge" || "r6in.2xlarge" || "r6in.4xlarge" || "r6in.8xlarge" || "r6in.12xlarge" || "r6in.16xlarge" || "r6in.24xlarge" || "r6in.32xlarge" || "r8g.medium" || "r8g.large" || "r8g.xlarge" || "r8g.2xlarge" || "r8g.4xlarge" || "r8g.8xlarge" || "r8g.12xlarge" || "r8g.16xlarge" || "r8g.24xlarge" || "r8g.48xlarge" || "m4.16xlarge" || "c6a.32xlarge" || "c6a.48xlarge" || "c6i.32xlarge" || "r6i.24xlarge" || "r6i.32xlarge" || "c6in.24xlarge" || "c6in.32xlarge" || "c7a.24xlarge" || "c7a.32xlarge" || "c7a.48xlarge" || "c7i.24xlarge" || "c7i.48xlarge" || "m6a.24xlarge" || "m6a.32xlarge" || "m6a.48xlarge" || "m6i.24xlarge" || "m6i.32xlarge" || "m7a.24xlarge" || "m7a.32xlarge" || "m7a.48xlarge" || "m7i.24xlarge" || "m7i.48xlarge" || "r7a.24xlarge" || "r7a.32xlarge" || "r7a.48xlarge",
95
97
  * // GameLiftServiceSdkEndpoint: "STRING_VALUE",
96
98
  * // GameLiftAgentEndpoint: "STRING_VALUE",
@@ -27,7 +27,9 @@ declare const ListContainerFleetsCommand_base: {
27
27
  getEndpointParameterInstructions(): import("@smithy/middleware-endpoint").EndpointParameterInstructions;
28
28
  };
29
29
  /**
30
- * <p>Retrieves a collection of container fleet resources in an Amazon Web Services Region. For fleets
30
+ * <p>
31
+ * <b>This API works with the following fleet types:</b> Container</p>
32
+ * <p>Retrieves a collection of container fleet resources in an Amazon Web Services Region. For fleets
31
33
  * that have multiple locations, this operation retrieves fleets based on their home Region
32
34
  * only.</p>
33
35
  * <p>
@@ -27,7 +27,9 @@ declare const ListContainerGroupDefinitionVersionsCommand_base: {
27
27
  getEndpointParameterInstructions(): import("@smithy/middleware-endpoint").EndpointParameterInstructions;
28
28
  };
29
29
  /**
30
- * <p>Retrieves all versions of a container group definition. Use the pagination parameters to
30
+ * <p>
31
+ * <b>This API works with the following fleet types:</b> Container</p>
32
+ * <p>Retrieves all versions of a container group definition. Use the pagination parameters to
31
33
  * retrieve results in a set of sequential pages.</p>
32
34
  * <p>
33
35
  * <b>Request options:</b>
@@ -27,7 +27,9 @@ declare const ListContainerGroupDefinitionsCommand_base: {
27
27
  getEndpointParameterInstructions(): import("@smithy/middleware-endpoint").EndpointParameterInstructions;
28
28
  };
29
29
  /**
30
- * <p>Retrieves container group definitions for the Amazon Web Services account and Amazon Web Services Region. Use the pagination parameters to retrieve results in a set of sequential
30
+ * <p>
31
+ * <b>This API works with the following fleet types:</b> Container</p>
32
+ * <p>Retrieves container group definitions for the Amazon Web Services account and Amazon Web Services Region. Use the pagination parameters to retrieve results in a set of sequential
31
33
  * pages.</p>
32
34
  * <p>This operation returns only the latest version of each definition. To retrieve all
33
35
  * versions of a container group definition, use <a href="https://docs.aws.amazon.com/gamelift/latest/apireference/API_ListContainerGroupDefinitionVersions.html">ListContainerGroupDefinitionVersions</a>.</p>
@@ -27,7 +27,9 @@ declare const ListFleetDeploymentsCommand_base: {
27
27
  getEndpointParameterInstructions(): import("@smithy/middleware-endpoint").EndpointParameterInstructions;
28
28
  };
29
29
  /**
30
- * <p>Retrieves a collection of container fleet deployments in an Amazon Web Services Region. Use the
30
+ * <p>
31
+ * <b>This API works with the following fleet types:</b> Container</p>
32
+ * <p>Retrieves a collection of container fleet deployments in an Amazon Web Services Region. Use the
31
33
  * pagination parameters to retrieve results as a set of sequential pages. </p>
32
34
  * <p>
33
35
  * <b>Request options</b>
@@ -27,7 +27,9 @@ declare const ListFleetsCommand_base: {
27
27
  getEndpointParameterInstructions(): import("@smithy/middleware-endpoint").EndpointParameterInstructions;
28
28
  };
29
29
  /**
30
- * <p>Retrieves a collection of fleet resources in an Amazon Web Services Region. You can filter the
30
+ * <p>
31
+ * <b>This API works with the following fleet types:</b> EC2, Anywhere, Container</p>
32
+ * <p>Retrieves a collection of fleet resources in an Amazon Web Services Region. You can filter the
31
33
  * result set to find only those fleets that are deployed with a specific build or script.
32
34
  * For fleets that have multiple locations, this operation retrieves fleets based on their
33
35
  * home Region only.</p>
@@ -27,7 +27,9 @@ declare const ListGameServerGroupsCommand_base: {
27
27
  getEndpointParameterInstructions(): import("@smithy/middleware-endpoint").EndpointParameterInstructions;
28
28
  };
29
29
  /**
30
- * <p>Lists a game server groups.</p>
30
+ * <p>
31
+ * <b>This API works with the following fleet types:</b> EC2 (FleetIQ)</p>
32
+ * <p>Lists a game server groups.</p>
31
33
  * @example
32
34
  * Use a bare-bones client and the command you need to make an API call.
33
35
  * ```javascript
@@ -28,8 +28,7 @@ declare const ListGameServersCommand_base: {
28
28
  };
29
29
  /**
30
30
  * <p>
31
- * <b>This operation is used with the Amazon GameLift Servers FleetIQ solution and game server groups.</b>
32
- * </p>
31
+ * <b>This API works with the following fleet types:</b> EC2 (FleetIQ)</p>
33
32
  * <p>Retrieves information on all game
34
33
  * servers that are currently active in a specified game server group. You can opt to sort
35
34
  * the list by game server age. Use the pagination parameters to retrieve results in a set
@@ -27,7 +27,9 @@ declare const ListLocationsCommand_base: {
27
27
  getEndpointParameterInstructions(): import("@smithy/middleware-endpoint").EndpointParameterInstructions;
28
28
  };
29
29
  /**
30
- * <p>Lists all custom and Amazon Web Services locations where Amazon GameLift Servers can host game servers. </p>
30
+ * <p>
31
+ * <b>This API works with the following fleet types:</b> Anywhere</p>
32
+ * <p>Lists all custom and Amazon Web Services locations where Amazon GameLift Servers can host game servers. </p>
31
33
  * <p>Note that if you call this API using a location that doesn't have a service endpoint,
32
34
  * such as one that can only be a remote location in a multi-location fleet, the API
33
35
  * returns an error.</p>
@@ -27,7 +27,9 @@ declare const ListScriptsCommand_base: {
27
27
  getEndpointParameterInstructions(): import("@smithy/middleware-endpoint").EndpointParameterInstructions;
28
28
  };
29
29
  /**
30
- * <p>Retrieves script records for all Realtime scripts that are associated with the Amazon Web Services
30
+ * <p>
31
+ * <b>This API works with the following fleet types:</b> EC2</p>
32
+ * <p>Retrieves script records for all Realtime scripts that are associated with the Amazon Web Services
31
33
  * account in use. </p>
32
34
  * <p>
33
35
  * <b>Learn more</b>
@@ -27,7 +27,9 @@ declare const ListTagsForResourceCommand_base: {
27
27
  getEndpointParameterInstructions(): import("@smithy/middleware-endpoint").EndpointParameterInstructions;
28
28
  };
29
29
  /**
30
- * <p>Retrieves all tags assigned to a Amazon GameLift Servers resource. Use resource tags to organize Amazon Web Services
30
+ * <p>
31
+ * <b>This API works with the following fleet types:</b> EC2, Anywhere, Container</p>
32
+ * <p>Retrieves all tags assigned to a Amazon GameLift Servers resource. Use resource tags to organize Amazon Web Services
31
33
  * resources for a range of purposes. This operation handles the permissions necessary to
32
34
  * manage tags for Amazon GameLift Servers resources that support tagging.</p>
33
35
  * <p>To list tags for a resource, specify the unique ARN value for the resource.</p>
@@ -27,7 +27,9 @@ declare const PutScalingPolicyCommand_base: {
27
27
  getEndpointParameterInstructions(): import("@smithy/middleware-endpoint").EndpointParameterInstructions;
28
28
  };
29
29
  /**
30
- * <p>Creates or updates a scaling policy for a fleet. Scaling policies are used to
30
+ * <p>
31
+ * <b>This API works with the following fleet types:</b> EC2</p>
32
+ * <p>Creates or updates a scaling policy for a fleet. Scaling policies are used to
31
33
  * automatically scale a fleet's hosting capacity to meet player demand. An active scaling
32
34
  * policy instructs Amazon GameLift Servers to track a fleet metric and automatically change the fleet's
33
35
  * capacity when a certain threshold is reached. There are two types of scaling policies:
@@ -27,7 +27,9 @@ declare const RegisterComputeCommand_base: {
27
27
  getEndpointParameterInstructions(): import("@smithy/middleware-endpoint").EndpointParameterInstructions;
28
28
  };
29
29
  /**
30
- * <p>Registers a compute resource in an Amazon GameLift Servers Anywhere fleet. </p>
30
+ * <p>
31
+ * <b>This API works with the following fleet types:</b> Anywhere, Container</p>
32
+ * <p>Registers a compute resource in an Amazon GameLift Servers Anywhere fleet. </p>
31
33
  * <p>For an Anywhere fleet that's running the Amazon GameLift Servers Agent, the Agent
32
34
  * handles all compute registry tasks for you. For an Anywhere fleet that doesn't use the
33
35
  * Agent, call this operation to register fleet computes.</p>
@@ -91,7 +93,7 @@ declare const RegisterComputeCommand_base: {
91
93
  * // ComputeStatus: "PENDING" || "ACTIVE" || "TERMINATING" || "IMPAIRED",
92
94
  * // Location: "STRING_VALUE",
93
95
  * // CreationTime: new Date("TIMESTAMP"),
94
- * // OperatingSystem: "WINDOWS_2012" || "AMAZON_LINUX" || "AMAZON_LINUX_2" || "WINDOWS_2016" || "AMAZON_LINUX_2023",
96
+ * // OperatingSystem: "WINDOWS_2012" || "AMAZON_LINUX" || "AMAZON_LINUX_2" || "WINDOWS_2016" || "AMAZON_LINUX_2023" || "WINDOWS_2022",
95
97
  * // Type: "t2.micro" || "t2.small" || "t2.medium" || "t2.large" || "c3.large" || "c3.xlarge" || "c3.2xlarge" || "c3.4xlarge" || "c3.8xlarge" || "c4.large" || "c4.xlarge" || "c4.2xlarge" || "c4.4xlarge" || "c4.8xlarge" || "c5.large" || "c5.xlarge" || "c5.2xlarge" || "c5.4xlarge" || "c5.9xlarge" || "c5.12xlarge" || "c5.18xlarge" || "c5.24xlarge" || "c5a.large" || "c5a.xlarge" || "c5a.2xlarge" || "c5a.4xlarge" || "c5a.8xlarge" || "c5a.12xlarge" || "c5a.16xlarge" || "c5a.24xlarge" || "r3.large" || "r3.xlarge" || "r3.2xlarge" || "r3.4xlarge" || "r3.8xlarge" || "r4.large" || "r4.xlarge" || "r4.2xlarge" || "r4.4xlarge" || "r4.8xlarge" || "r4.16xlarge" || "r5.large" || "r5.xlarge" || "r5.2xlarge" || "r5.4xlarge" || "r5.8xlarge" || "r5.12xlarge" || "r5.16xlarge" || "r5.24xlarge" || "r5a.large" || "r5a.xlarge" || "r5a.2xlarge" || "r5a.4xlarge" || "r5a.8xlarge" || "r5a.12xlarge" || "r5a.16xlarge" || "r5a.24xlarge" || "m3.medium" || "m3.large" || "m3.xlarge" || "m3.2xlarge" || "m4.large" || "m4.xlarge" || "m4.2xlarge" || "m4.4xlarge" || "m4.10xlarge" || "m5.large" || "m5.xlarge" || "m5.2xlarge" || "m5.4xlarge" || "m5.8xlarge" || "m5.12xlarge" || "m5.16xlarge" || "m5.24xlarge" || "m5a.large" || "m5a.xlarge" || "m5a.2xlarge" || "m5a.4xlarge" || "m5a.8xlarge" || "m5a.12xlarge" || "m5a.16xlarge" || "m5a.24xlarge" || "c5d.large" || "c5d.xlarge" || "c5d.2xlarge" || "c5d.4xlarge" || "c5d.9xlarge" || "c5d.12xlarge" || "c5d.18xlarge" || "c5d.24xlarge" || "c6a.large" || "c6a.xlarge" || "c6a.2xlarge" || "c6a.4xlarge" || "c6a.8xlarge" || "c6a.12xlarge" || "c6a.16xlarge" || "c6a.24xlarge" || "c6i.large" || "c6i.xlarge" || "c6i.2xlarge" || "c6i.4xlarge" || "c6i.8xlarge" || "c6i.12xlarge" || "c6i.16xlarge" || "c6i.24xlarge" || "r5d.large" || "r5d.xlarge" || "r5d.2xlarge" || "r5d.4xlarge" || "r5d.8xlarge" || "r5d.12xlarge" || "r5d.16xlarge" || "r5d.24xlarge" || "m6g.medium" || "m6g.large" || "m6g.xlarge" || "m6g.2xlarge" || "m6g.4xlarge" || "m6g.8xlarge" || "m6g.12xlarge" || "m6g.16xlarge" || "c6g.medium" || "c6g.large" || "c6g.xlarge" || "c6g.2xlarge" || "c6g.4xlarge" || "c6g.8xlarge" || "c6g.12xlarge" || "c6g.16xlarge" || "r6g.medium" || "r6g.large" || "r6g.xlarge" || "r6g.2xlarge" || "r6g.4xlarge" || "r6g.8xlarge" || "r6g.12xlarge" || "r6g.16xlarge" || "c6gn.medium" || "c6gn.large" || "c6gn.xlarge" || "c6gn.2xlarge" || "c6gn.4xlarge" || "c6gn.8xlarge" || "c6gn.12xlarge" || "c6gn.16xlarge" || "c7g.medium" || "c7g.large" || "c7g.xlarge" || "c7g.2xlarge" || "c7g.4xlarge" || "c7g.8xlarge" || "c7g.12xlarge" || "c7g.16xlarge" || "r7g.medium" || "r7g.large" || "r7g.xlarge" || "r7g.2xlarge" || "r7g.4xlarge" || "r7g.8xlarge" || "r7g.12xlarge" || "r7g.16xlarge" || "m7g.medium" || "m7g.large" || "m7g.xlarge" || "m7g.2xlarge" || "m7g.4xlarge" || "m7g.8xlarge" || "m7g.12xlarge" || "m7g.16xlarge" || "g5g.xlarge" || "g5g.2xlarge" || "g5g.4xlarge" || "g5g.8xlarge" || "g5g.16xlarge" || "r6i.large" || "r6i.xlarge" || "r6i.2xlarge" || "r6i.4xlarge" || "r6i.8xlarge" || "r6i.12xlarge" || "r6i.16xlarge" || "c6gd.medium" || "c6gd.large" || "c6gd.xlarge" || "c6gd.2xlarge" || "c6gd.4xlarge" || "c6gd.8xlarge" || "c6gd.12xlarge" || "c6gd.16xlarge" || "c6in.large" || "c6in.xlarge" || "c6in.2xlarge" || "c6in.4xlarge" || "c6in.8xlarge" || "c6in.12xlarge" || "c6in.16xlarge" || "c7a.medium" || "c7a.large" || "c7a.xlarge" || "c7a.2xlarge" || "c7a.4xlarge" || "c7a.8xlarge" || "c7a.12xlarge" || "c7a.16xlarge" || "c7gd.medium" || "c7gd.large" || "c7gd.xlarge" || "c7gd.2xlarge" || "c7gd.4xlarge" || "c7gd.8xlarge" || "c7gd.12xlarge" || "c7gd.16xlarge" || "c7gn.medium" || "c7gn.large" || "c7gn.xlarge" || "c7gn.2xlarge" || "c7gn.4xlarge" || "c7gn.8xlarge" || "c7gn.12xlarge" || "c7gn.16xlarge" || "c7i.large" || "c7i.xlarge" || "c7i.2xlarge" || "c7i.4xlarge" || "c7i.8xlarge" || "c7i.12xlarge" || "c7i.16xlarge" || "m6a.large" || "m6a.xlarge" || "m6a.2xlarge" || "m6a.4xlarge" || "m6a.8xlarge" || "m6a.12xlarge" || "m6a.16xlarge" || "m6gd.medium" || "m6gd.large" || "m6gd.xlarge" || "m6gd.2xlarge" || "m6gd.4xlarge" || "m6gd.8xlarge" || "m6gd.12xlarge" || "m6gd.16xlarge" || "m6i.large" || "m6i.xlarge" || "m6i.2xlarge" || "m6i.4xlarge" || "m6i.8xlarge" || "m6i.12xlarge" || "m6i.16xlarge" || "m7a.medium" || "m7a.large" || "m7a.xlarge" || "m7a.2xlarge" || "m7a.4xlarge" || "m7a.8xlarge" || "m7a.12xlarge" || "m7a.16xlarge" || "m7gd.medium" || "m7gd.large" || "m7gd.xlarge" || "m7gd.2xlarge" || "m7gd.4xlarge" || "m7gd.8xlarge" || "m7gd.12xlarge" || "m7gd.16xlarge" || "m7i.large" || "m7i.xlarge" || "m7i.2xlarge" || "m7i.4xlarge" || "m7i.8xlarge" || "m7i.12xlarge" || "m7i.16xlarge" || "r6gd.medium" || "r6gd.large" || "r6gd.xlarge" || "r6gd.2xlarge" || "r6gd.4xlarge" || "r6gd.8xlarge" || "r6gd.12xlarge" || "r6gd.16xlarge" || "r7a.medium" || "r7a.large" || "r7a.xlarge" || "r7a.2xlarge" || "r7a.4xlarge" || "r7a.8xlarge" || "r7a.12xlarge" || "r7a.16xlarge" || "r7gd.medium" || "r7gd.large" || "r7gd.xlarge" || "r7gd.2xlarge" || "r7gd.4xlarge" || "r7gd.8xlarge" || "r7gd.12xlarge" || "r7gd.16xlarge" || "r7i.large" || "r7i.xlarge" || "r7i.2xlarge" || "r7i.4xlarge" || "r7i.8xlarge" || "r7i.12xlarge" || "r7i.16xlarge" || "r7i.24xlarge" || "r7i.48xlarge" || "c5ad.large" || "c5ad.xlarge" || "c5ad.2xlarge" || "c5ad.4xlarge" || "c5ad.8xlarge" || "c5ad.12xlarge" || "c5ad.16xlarge" || "c5ad.24xlarge" || "c5n.large" || "c5n.xlarge" || "c5n.2xlarge" || "c5n.4xlarge" || "c5n.9xlarge" || "c5n.18xlarge" || "r5ad.large" || "r5ad.xlarge" || "r5ad.2xlarge" || "r5ad.4xlarge" || "r5ad.8xlarge" || "r5ad.12xlarge" || "r5ad.16xlarge" || "r5ad.24xlarge" || "c6id.large" || "c6id.xlarge" || "c6id.2xlarge" || "c6id.4xlarge" || "c6id.8xlarge" || "c6id.12xlarge" || "c6id.16xlarge" || "c6id.24xlarge" || "c6id.32xlarge" || "c8g.medium" || "c8g.large" || "c8g.xlarge" || "c8g.2xlarge" || "c8g.4xlarge" || "c8g.8xlarge" || "c8g.12xlarge" || "c8g.16xlarge" || "c8g.24xlarge" || "c8g.48xlarge" || "m5ad.large" || "m5ad.xlarge" || "m5ad.2xlarge" || "m5ad.4xlarge" || "m5ad.8xlarge" || "m5ad.12xlarge" || "m5ad.16xlarge" || "m5ad.24xlarge" || "m5d.large" || "m5d.xlarge" || "m5d.2xlarge" || "m5d.4xlarge" || "m5d.8xlarge" || "m5d.12xlarge" || "m5d.16xlarge" || "m5d.24xlarge" || "m5dn.large" || "m5dn.xlarge" || "m5dn.2xlarge" || "m5dn.4xlarge" || "m5dn.8xlarge" || "m5dn.12xlarge" || "m5dn.16xlarge" || "m5dn.24xlarge" || "m5n.large" || "m5n.xlarge" || "m5n.2xlarge" || "m5n.4xlarge" || "m5n.8xlarge" || "m5n.12xlarge" || "m5n.16xlarge" || "m5n.24xlarge" || "m6id.large" || "m6id.xlarge" || "m6id.2xlarge" || "m6id.4xlarge" || "m6id.8xlarge" || "m6id.12xlarge" || "m6id.16xlarge" || "m6id.24xlarge" || "m6id.32xlarge" || "m6idn.large" || "m6idn.xlarge" || "m6idn.2xlarge" || "m6idn.4xlarge" || "m6idn.8xlarge" || "m6idn.12xlarge" || "m6idn.16xlarge" || "m6idn.24xlarge" || "m6idn.32xlarge" || "m6in.large" || "m6in.xlarge" || "m6in.2xlarge" || "m6in.4xlarge" || "m6in.8xlarge" || "m6in.12xlarge" || "m6in.16xlarge" || "m6in.24xlarge" || "m6in.32xlarge" || "m8g.medium" || "m8g.large" || "m8g.xlarge" || "m8g.2xlarge" || "m8g.4xlarge" || "m8g.8xlarge" || "m8g.12xlarge" || "m8g.16xlarge" || "m8g.24xlarge" || "m8g.48xlarge" || "r5dn.large" || "r5dn.xlarge" || "r5dn.2xlarge" || "r5dn.4xlarge" || "r5dn.8xlarge" || "r5dn.12xlarge" || "r5dn.16xlarge" || "r5dn.24xlarge" || "r5n.large" || "r5n.xlarge" || "r5n.2xlarge" || "r5n.4xlarge" || "r5n.8xlarge" || "r5n.12xlarge" || "r5n.16xlarge" || "r5n.24xlarge" || "r6a.large" || "r6a.xlarge" || "r6a.2xlarge" || "r6a.4xlarge" || "r6a.8xlarge" || "r6a.12xlarge" || "r6a.16xlarge" || "r6a.24xlarge" || "r6a.32xlarge" || "r6a.48xlarge" || "r6id.large" || "r6id.xlarge" || "r6id.2xlarge" || "r6id.4xlarge" || "r6id.8xlarge" || "r6id.12xlarge" || "r6id.16xlarge" || "r6id.24xlarge" || "r6id.32xlarge" || "r6idn.large" || "r6idn.xlarge" || "r6idn.2xlarge" || "r6idn.4xlarge" || "r6idn.8xlarge" || "r6idn.12xlarge" || "r6idn.16xlarge" || "r6idn.24xlarge" || "r6idn.32xlarge" || "r6in.large" || "r6in.xlarge" || "r6in.2xlarge" || "r6in.4xlarge" || "r6in.8xlarge" || "r6in.12xlarge" || "r6in.16xlarge" || "r6in.24xlarge" || "r6in.32xlarge" || "r8g.medium" || "r8g.large" || "r8g.xlarge" || "r8g.2xlarge" || "r8g.4xlarge" || "r8g.8xlarge" || "r8g.12xlarge" || "r8g.16xlarge" || "r8g.24xlarge" || "r8g.48xlarge" || "m4.16xlarge" || "c6a.32xlarge" || "c6a.48xlarge" || "c6i.32xlarge" || "r6i.24xlarge" || "r6i.32xlarge" || "c6in.24xlarge" || "c6in.32xlarge" || "c7a.24xlarge" || "c7a.32xlarge" || "c7a.48xlarge" || "c7i.24xlarge" || "c7i.48xlarge" || "m6a.24xlarge" || "m6a.32xlarge" || "m6a.48xlarge" || "m6i.24xlarge" || "m6i.32xlarge" || "m7a.24xlarge" || "m7a.32xlarge" || "m7a.48xlarge" || "m7i.24xlarge" || "m7i.48xlarge" || "r7a.24xlarge" || "r7a.32xlarge" || "r7a.48xlarge",
96
98
  * // GameLiftServiceSdkEndpoint: "STRING_VALUE",
97
99
  * // GameLiftAgentEndpoint: "STRING_VALUE",
@@ -28,8 +28,7 @@ declare const RegisterGameServerCommand_base: {
28
28
  };
29
29
  /**
30
30
  * <p>
31
- * <b>This operation is used with the Amazon GameLift Servers FleetIQ solution and game server groups.</b>
32
- * </p>
31
+ * <b>This API works with the following fleet types:</b> EC2 (FleetIQ)</p>
33
32
  * <p>Creates a new game server
34
33
  * resource and notifies Amazon GameLift Servers FleetIQ that the game server is ready to host gameplay and players.
35
34
  * This operation is called by a game server process that is running on an instance in a
@@ -27,7 +27,9 @@ declare const RequestUploadCredentialsCommand_base: {
27
27
  getEndpointParameterInstructions(): import("@smithy/middleware-endpoint").EndpointParameterInstructions;
28
28
  };
29
29
  /**
30
- * <p>Retrieves a fresh set of credentials for use when uploading a new set of game build
30
+ * <p>
31
+ * <b>This API works with the following fleet types:</b> EC2</p>
32
+ * <p>Retrieves a fresh set of credentials for use when uploading a new set of game build
31
33
  * files to Amazon GameLift Servers's Amazon S3. This is done as part of the build creation process; see
32
34
  * <a href="https://docs.aws.amazon.com/gamelift/latest/apireference/API_CreateBuild.html">CreateBuild</a>.</p>
33
35
  * <p>To request new credentials, specify the build ID as returned with an initial
@@ -27,7 +27,9 @@ declare const ResolveAliasCommand_base: {
27
27
  getEndpointParameterInstructions(): import("@smithy/middleware-endpoint").EndpointParameterInstructions;
28
28
  };
29
29
  /**
30
- * <p>Attempts to retrieve a fleet ID that is associated with an alias. Specify a unique
30
+ * <p>
31
+ * <b>This API works with the following fleet types:</b> EC2, Anywhere, Container</p>
32
+ * <p>Attempts to retrieve a fleet ID that is associated with an alias. Specify a unique
31
33
  * alias identifier.</p>
32
34
  * <p>If the alias has a <code>SIMPLE</code> routing strategy, Amazon GameLift Servers returns a fleet ID.
33
35
  * If the alias has a <code>TERMINAL</code> routing strategy, the result is a
@@ -28,8 +28,7 @@ declare const ResumeGameServerGroupCommand_base: {
28
28
  };
29
29
  /**
30
30
  * <p>
31
- * <b>This operation is used with the Amazon GameLift Servers FleetIQ solution and game server groups.</b>
32
- * </p>
31
+ * <b>This API works with the following fleet types:</b> EC2 (FleetIQ)</p>
33
32
  * <p>Reinstates activity on a game
34
33
  * server group after it has been suspended. A game server group might be suspended by the
35
34
  * <a href="gamelift/latest/apireference/API_SuspendGameServerGroup.html">SuspendGameServerGroup</a> operation, or it might be suspended involuntarily
@@ -27,7 +27,9 @@ declare const SearchGameSessionsCommand_base: {
27
27
  getEndpointParameterInstructions(): import("@smithy/middleware-endpoint").EndpointParameterInstructions;
28
28
  };
29
29
  /**
30
- * <p>Retrieves all active game sessions that match a set of search criteria and sorts them
30
+ * <p>
31
+ * <b>This API works with the following fleet types:</b> EC2, Anywhere, Container</p>
32
+ * <p>Retrieves all active game sessions that match a set of search criteria and sorts them
31
33
  * into a specified order. </p>
32
34
  * <p>This operation is not designed to continually track game session status because that practice can cause you to exceed your API limit and generate errors. Instead, configure an Amazon Simple Notification Service (Amazon SNS) topic to receive notifications from a matchmaker or a game session placement queue.</p>
33
35
  * <p>When searching for game sessions, you specify exactly where you want to search and
@@ -27,7 +27,9 @@ declare const StartFleetActionsCommand_base: {
27
27
  getEndpointParameterInstructions(): import("@smithy/middleware-endpoint").EndpointParameterInstructions;
28
28
  };
29
29
  /**
30
- * <p>Resumes certain types of activity on fleet instances that were suspended with <a href="https://docs.aws.amazon.com/gamelift/latest/apireference/API_StopFleetActions.html">StopFleetActions</a>. For multi-location fleets, fleet actions are managed
30
+ * <p>
31
+ * <b>This API works with the following fleet types:</b> EC2, Container</p>
32
+ * <p>Resumes certain types of activity on fleet instances that were suspended with <a href="https://docs.aws.amazon.com/gamelift/latest/apireference/API_StopFleetActions.html">StopFleetActions</a>. For multi-location fleets, fleet actions are managed
31
33
  * separately for each location. Currently, this operation is used to restart a fleet's
32
34
  * auto-scaling activity.</p>
33
35
  * <p>This operation can be used in the following ways: </p>
@@ -27,7 +27,9 @@ declare const StartGameSessionPlacementCommand_base: {
27
27
  getEndpointParameterInstructions(): import("@smithy/middleware-endpoint").EndpointParameterInstructions;
28
28
  };
29
29
  /**
30
- * <p>Makes a request to start a new game session using a game session queue. When
30
+ * <p>
31
+ * <b>This API works with the following fleet types:</b> EC2, Anywhere, Container</p>
32
+ * <p>Makes a request to start a new game session using a game session queue. When
31
33
  * processing a placement request, Amazon GameLift Servers looks for the best possible available resource to
32
34
  * host the game session, based on how the queue is configured to prioritize factors such
33
35
  * as resource cost, latency, and location. After selecting an available resource, Amazon GameLift Servers
@@ -27,7 +27,9 @@ declare const StartMatchBackfillCommand_base: {
27
27
  getEndpointParameterInstructions(): import("@smithy/middleware-endpoint").EndpointParameterInstructions;
28
28
  };
29
29
  /**
30
- * <p>Finds new players to fill open slots in currently running game sessions. The backfill
30
+ * <p>
31
+ * <b>This API works with the following fleet types:</b> EC2, Anywhere, Container</p>
32
+ * <p>Finds new players to fill open slots in currently running game sessions. The backfill
31
33
  * match process is essentially identical to the process of forming new matches. Backfill
32
34
  * requests use the same matchmaker that was used to make the original match, and they
33
35
  * provide matchmaking data for all players currently in the game session. FlexMatch uses
@@ -27,7 +27,9 @@ declare const StartMatchmakingCommand_base: {
27
27
  getEndpointParameterInstructions(): import("@smithy/middleware-endpoint").EndpointParameterInstructions;
28
28
  };
29
29
  /**
30
- * <p>Uses FlexMatch to create a game match for a group of players based on custom matchmaking
30
+ * <p>
31
+ * <b>This API works with the following fleet types:</b> EC2, Anywhere, Container</p>
32
+ * <p>Uses FlexMatch to create a game match for a group of players based on custom matchmaking
31
33
  * rules. With games that use Amazon GameLift Servers managed hosting, this operation also triggers Amazon GameLift Servers
32
34
  * to find hosting resources and start a new game session for the new match. Each
33
35
  * matchmaking request includes information on one or more players and specifies the
@@ -27,7 +27,9 @@ declare const StopFleetActionsCommand_base: {
27
27
  getEndpointParameterInstructions(): import("@smithy/middleware-endpoint").EndpointParameterInstructions;
28
28
  };
29
29
  /**
30
- * <p>Suspends certain types of activity in a fleet location. Currently, this operation is
30
+ * <p>
31
+ * <b>This API works with the following fleet types:</b> EC2, Container</p>
32
+ * <p>Suspends certain types of activity in a fleet location. Currently, this operation is
31
33
  * used to stop auto-scaling activity. For multi-location fleets, fleet actions are managed
32
34
  * separately for each location. </p>
33
35
  * <p>Stopping fleet actions has several potential purposes. It allows you to temporarily
@@ -27,7 +27,9 @@ declare const StopGameSessionPlacementCommand_base: {
27
27
  getEndpointParameterInstructions(): import("@smithy/middleware-endpoint").EndpointParameterInstructions;
28
28
  };
29
29
  /**
30
- * <p>Cancels a game session placement that's in <code>PENDING</code> status. To stop a
30
+ * <p>
31
+ * <b>This API works with the following fleet types:</b> EC2, Anywhere, Container</p>
32
+ * <p>Cancels a game session placement that's in <code>PENDING</code> status. To stop a
31
33
  * placement, provide the placement ID value. </p>
32
34
  * <p>Results</p>
33
35
  * <p>If successful, this operation removes the placement request from the queue and moves
@@ -27,7 +27,9 @@ declare const StopMatchmakingCommand_base: {
27
27
  getEndpointParameterInstructions(): import("@smithy/middleware-endpoint").EndpointParameterInstructions;
28
28
  };
29
29
  /**
30
- * <p>Cancels a matchmaking ticket or match backfill ticket that is currently being
30
+ * <p>
31
+ * <b>This API works with the following fleet types:</b> EC2, Anywhere, Container</p>
32
+ * <p>Cancels a matchmaking ticket or match backfill ticket that is currently being
31
33
  * processed. To stop the matchmaking operation, specify the ticket ID. If successful, work
32
34
  * on the ticket is stopped, and the ticket status is changed to
33
35
  * <code>CANCELLED</code>.</p>
@@ -28,8 +28,7 @@ declare const SuspendGameServerGroupCommand_base: {
28
28
  };
29
29
  /**
30
30
  * <p>
31
- * <b>This operation is used with the Amazon GameLift Servers FleetIQ solution and game server groups.</b>
32
- * </p>
31
+ * <b>This API works with the following fleet types:</b> EC2 (FleetIQ)</p>
33
32
  * <p>Temporarily stops activity on
34
33
  * a game server group without terminating instances or the game server group. You can
35
34
  * restart activity by calling <a href="gamelift/latest/apireference/API_ResumeGameServerGroup.html">ResumeGameServerGroup</a>. You can suspend the following activity:</p>
@@ -27,7 +27,9 @@ declare const TagResourceCommand_base: {
27
27
  getEndpointParameterInstructions(): import("@smithy/middleware-endpoint").EndpointParameterInstructions;
28
28
  };
29
29
  /**
30
- * <p>Assigns a tag to an Amazon GameLift Servers resource. You can use tags to organize resources, create
30
+ * <p>
31
+ * <b>This API works with the following fleet types:</b> EC2, Anywhere, Container</p>
32
+ * <p>Assigns a tag to an Amazon GameLift Servers resource. You can use tags to organize resources, create
31
33
  * IAM permissions policies to manage access to groups of resources, customize Amazon Web Services cost
32
34
  * breakdowns, and more. This operation handles the permissions necessary to manage tags
33
35
  * for Amazon GameLift Servers resources that support tagging.</p>
@@ -27,7 +27,9 @@ declare const TerminateGameSessionCommand_base: {
27
27
  getEndpointParameterInstructions(): import("@smithy/middleware-endpoint").EndpointParameterInstructions;
28
28
  };
29
29
  /**
30
- * <p>Ends a game session that's currently in progress. Use this action to terminate any
30
+ * <p>
31
+ * <b>This API works with the following fleet types:</b> EC2, Anywhere, Container</p>
32
+ * <p>Ends a game session that's currently in progress. Use this action to terminate any
31
33
  * game session that isn't in <code>ERROR</code> status. Terminating a game session is the
32
34
  * most efficient way to free up a server process when it's hosting a game session that's
33
35
  * in a bad state or not ending properly. You can use this action to terminate a game
@@ -27,7 +27,9 @@ declare const UntagResourceCommand_base: {
27
27
  getEndpointParameterInstructions(): import("@smithy/middleware-endpoint").EndpointParameterInstructions;
28
28
  };
29
29
  /**
30
- * <p>Removes a tag assigned to a Amazon GameLift Servers resource. You can use resource tags to organize
30
+ * <p>
31
+ * <b>This API works with the following fleet types:</b> EC2, Anywhere, Container</p>
32
+ * <p>Removes a tag assigned to a Amazon GameLift Servers resource. You can use resource tags to organize
31
33
  * Amazon Web Services resources for a range of purposes. This operation handles the permissions
32
34
  * necessary to manage tags for Amazon GameLift Servers resources that support tagging.</p>
33
35
  * <p>To remove a tag from a resource, specify the unique ARN value for the resource and
@@ -27,8 +27,11 @@ declare const UpdateAliasCommand_base: {
27
27
  getEndpointParameterInstructions(): import("@smithy/middleware-endpoint").EndpointParameterInstructions;
28
28
  };
29
29
  /**
30
- * <p>Updates properties for an alias. Specify the unique identifier of the alias to be
31
- * updated and the new property values. When reassigning an alias to a new fleet, provide
30
+ * <p>
31
+ * <b>This API works with the following fleet types:</b> EC2, Anywhere, Container</p>
32
+ * <p>Updates properties for an alias. Specify the unique identifier of the alias to be
33
+ * updated and the new property values.</p>
34
+ * <p>When reassigning an alias to a new fleet, provide
32
35
  * an updated routing strategy. If successful, the updated alias record is returned.</p>
33
36
  * <p>
34
37
  * <b>Related actions</b>
@@ -27,7 +27,9 @@ declare const UpdateBuildCommand_base: {
27
27
  getEndpointParameterInstructions(): import("@smithy/middleware-endpoint").EndpointParameterInstructions;
28
28
  };
29
29
  /**
30
- * <p>Updates metadata in a build resource, including the build name and version. To update
30
+ * <p>
31
+ * <b>This API works with the following fleet types:</b> EC2</p>
32
+ * <p>Updates metadata in a build resource, including the build name and version. To update
31
33
  * the metadata, specify the build ID to update and provide the new values. If successful,
32
34
  * a build object containing the updated metadata is returned.</p>
33
35
  * <p>
@@ -63,7 +65,7 @@ declare const UpdateBuildCommand_base: {
63
65
  * // Version: "STRING_VALUE",
64
66
  * // Status: "INITIALIZED" || "READY" || "FAILED",
65
67
  * // SizeOnDisk: Number("long"),
66
- * // OperatingSystem: "WINDOWS_2012" || "AMAZON_LINUX" || "AMAZON_LINUX_2" || "WINDOWS_2016" || "AMAZON_LINUX_2023",
68
+ * // OperatingSystem: "WINDOWS_2012" || "AMAZON_LINUX" || "AMAZON_LINUX_2" || "WINDOWS_2016" || "AMAZON_LINUX_2023" || "WINDOWS_2022",
67
69
  * // CreationTime: new Date("TIMESTAMP"),
68
70
  * // ServerSdkVersion: "STRING_VALUE",
69
71
  * // },
@@ -27,9 +27,19 @@ declare const UpdateContainerFleetCommand_base: {
27
27
  getEndpointParameterInstructions(): import("@smithy/middleware-endpoint").EndpointParameterInstructions;
28
28
  };
29
29
  /**
30
- * <p>Updates the properties of a managed container fleet. Depending on the properties being
30
+ * <p>
31
+ * <b>This API works with the following fleet types:</b> Container</p>
32
+ * <p>Updates the properties of a managed container fleet. Depending on the properties being
31
33
  * updated, this operation might initiate a fleet deployment. You can track deployments for
32
34
  * a fleet using <a href="https://docs.aws.amazon.com/gamelift/latest/apireference/API_DescribeFleetDeployment.html">https://docs.aws.amazon.com/gamelift/latest/apireference/API_DescribeFleetDeployment.html</a>.</p>
35
+ * <note>
36
+ * <p>A managed fleet's runtime environment, which depends on the fleet's
37
+ * Amazon Machine Image \{AMI\} version, can't be updated. You must create a new
38
+ * fleet. As a best practice, we recommend replacing your managed fleets every 30
39
+ * days to maintain a secure and up-to-date runtime environment for your hosted game
40
+ * servers. For guidance, see <a href="https://docs.aws.amazon.com/gameliftservers/latest/developerguide/security-best-practices.html">
41
+ * Security best practices for Amazon GameLift Servers</a>.</p>
42
+ * </note>
33
43
  * <p>
34
44
  * <b>Request options</b>
35
45
  * </p>
@@ -27,7 +27,9 @@ declare const UpdateContainerGroupDefinitionCommand_base: {
27
27
  getEndpointParameterInstructions(): import("@smithy/middleware-endpoint").EndpointParameterInstructions;
28
28
  };
29
29
  /**
30
- * <p>Updates properties in an existing container group definition. This operation doesn't
30
+ * <p>
31
+ * <b>This API works with the following fleet types:</b> Container</p>
32
+ * <p>Updates properties in an existing container group definition. This operation doesn't
31
33
  * replace the definition. Instead, it creates a new version of the definition and saves it
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  * separately. You can access all versions that you choose to retain.</p>
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  * <p>The only property you can't update is the container group type.</p>
@@ -27,10 +27,20 @@ declare const UpdateFleetAttributesCommand_base: {
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  getEndpointParameterInstructions(): import("@smithy/middleware-endpoint").EndpointParameterInstructions;
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  };
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  /**
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- * <p>Updates a fleet's mutable attributes, such as game session protection and resource
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+ * <p>
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+ * <b>This API works with the following fleet types:</b> EC2, Anywhere, Container</p>
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+ * <p>Updates a fleet's mutable attributes, such as game session protection and resource
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  * creation limits.</p>
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  * <p>To update fleet attributes, specify the fleet ID and the property values that you want
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  * to change. If successful, Amazon GameLift Servers returns the identifiers for the updated fleet.</p>
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+ * <note>
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+ * <p>A managed fleet's runtime environment, which depends on the fleet's
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+ * Amazon Machine Image \{AMI\} version, can't be updated. You must create a new
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+ * fleet. As a best practice, we recommend replacing your managed fleets every 30
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+ * days to maintain a secure and up-to-date runtime environment for your hosted game
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+ * servers. For guidance, see <a href="https://docs.aws.amazon.com/gameliftservers/latest/developerguide/security-best-practices.html">
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+ * Security best practices for Amazon GameLift Servers</a>.</p>
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+ * </note>
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  * <p>
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  * <b>Learn more</b>
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  * </p>
@@ -27,7 +27,9 @@ declare const UpdateFleetCapacityCommand_base: {
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  getEndpointParameterInstructions(): import("@smithy/middleware-endpoint").EndpointParameterInstructions;
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  };
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  /**
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- * <p>Updates capacity settings for a managed EC2 fleet or managed container fleet. For these
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+ * <p>
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+ * <b>This API works with the following fleet types:</b> EC2, Container</p>
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+ * <p>Updates capacity settings for a managed EC2 fleet or managed container fleet. For these
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  * fleets, you adjust capacity by changing the number of instances in the fleet. Fleet
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  * capacity determines the number of game sessions and players that the fleet can host
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  * based on its configuration. For fleets with multiple locations, use this operation to
@@ -27,7 +27,9 @@ declare const UpdateFleetPortSettingsCommand_base: {
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  getEndpointParameterInstructions(): import("@smithy/middleware-endpoint").EndpointParameterInstructions;
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  };
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  /**
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- * <p>Updates permissions that allow inbound traffic to connect to game sessions in the
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+ * <p>
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+ * <b>This API works with the following fleet types:</b> EC2, Container</p>
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+ * <p>Updates permissions that allow inbound traffic to connect to game sessions in the
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  * fleet. </p>
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  * <p>To update settings, specify the fleet ID to be updated and specify the changes to be
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  * made. List the permissions you want to add in
@@ -28,8 +28,7 @@ declare const UpdateGameServerCommand_base: {
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  };
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  /**
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  * <p>
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- * <b>This operation is used with the Amazon GameLift Servers FleetIQ solution and game server groups.</b>
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- * </p>
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+ * <b>This API works with the following fleet types:</b> EC2 (FleetIQ)</p>
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  * <p>Updates information about a registered game server to help Amazon GameLift Servers FleetIQ track game server
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  * availability. This operation is called by a game server process that is running on an
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  * instance in a game server group. </p>
@@ -28,8 +28,7 @@ declare const UpdateGameServerGroupCommand_base: {
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  };
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  /**
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  * <p>
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- * <b>This operation is used with the Amazon GameLift Servers FleetIQ solution and game server groups.</b>
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- * </p>
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+ * <b>This API works with the following fleet types:</b> EC2 (FleetIQ)</p>
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  * <p>Updates Amazon GameLift Servers FleetIQ-specific
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  * properties for a game server group. Many Auto Scaling group properties are updated on
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  * the Auto Scaling group directly, including the launch template, Auto Scaling policies,
@@ -27,7 +27,9 @@ declare const UpdateGameSessionCommand_base: {
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  getEndpointParameterInstructions(): import("@smithy/middleware-endpoint").EndpointParameterInstructions;
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  };
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  /**
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- * <p>Updates the mutable properties of a game session. </p>
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+ * <p>
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+ * <b>This API works with the following fleet types:</b> EC2, Anywhere, Container</p>
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+ * <p>Updates the mutable properties of a game session. </p>
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  * <p>To update a game session, specify the game session ID and the values you want to
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  * change. </p>
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  * <p>If successful, the updated <code>GameSession</code> object is returned. </p>
@@ -116,6 +118,11 @@ declare const UpdateGameSessionCommand_base: {
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  * @throws {@link NotFoundException} (client fault)
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  * <p>The requested resources was not found. The resource was either not created yet or deleted.</p>
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  *
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+ * @throws {@link NotReadyException} (client fault)
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+ * <p> The operation failed because Amazon GameLift Servers has not yet finished validating this compute. We
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+ * recommend attempting 8 to 10 retries over 3 to 5 minutes with <a href="http://aws.amazon.com/blogs/https:/aws.amazon.com/blogs/architecture/exponential-backoff-and-jitter/">exponential
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+ * backoffs and jitter</a>. </p>
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+ *
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  * @throws {@link UnauthorizedException} (client fault)
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  * <p>The client failed authentication. Clients should not retry such requests.</p>
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  *