@aws-sdk/client-gamelift 3.645.0 → 3.649.0

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Files changed (99) hide show
  1. package/dist-cjs/endpoint/endpointResolver.js +6 -2
  2. package/dist-cjs/index.js +2 -0
  3. package/dist-es/endpoint/endpointResolver.js +7 -3
  4. package/dist-es/models/models_0.js +2 -0
  5. package/dist-types/commands/AcceptMatchCommand.d.ts +1 -1
  6. package/dist-types/commands/ClaimGameServerCommand.d.ts +1 -1
  7. package/dist-types/commands/CreateFleetCommand.d.ts +1 -1
  8. package/dist-types/commands/CreateFleetLocationsCommand.d.ts +5 -2
  9. package/dist-types/commands/CreateGameSessionCommand.d.ts +1 -1
  10. package/dist-types/commands/CreateGameSessionQueueCommand.d.ts +1 -1
  11. package/dist-types/commands/CreateMatchmakingConfigurationCommand.d.ts +1 -1
  12. package/dist-types/commands/CreatePlayerSessionCommand.d.ts +1 -1
  13. package/dist-types/commands/CreatePlayerSessionsCommand.d.ts +1 -1
  14. package/dist-types/commands/CreateVpcPeeringAuthorizationCommand.d.ts +1 -1
  15. package/dist-types/commands/CreateVpcPeeringConnectionCommand.d.ts +1 -1
  16. package/dist-types/commands/DeleteAliasCommand.d.ts +1 -1
  17. package/dist-types/commands/DeleteBuildCommand.d.ts +1 -1
  18. package/dist-types/commands/DeleteContainerGroupDefinitionCommand.d.ts +1 -1
  19. package/dist-types/commands/DeleteFleetCommand.d.ts +1 -1
  20. package/dist-types/commands/DeleteFleetLocationsCommand.d.ts +1 -1
  21. package/dist-types/commands/DeleteGameServerGroupCommand.d.ts +1 -1
  22. package/dist-types/commands/DeleteGameSessionQueueCommand.d.ts +1 -1
  23. package/dist-types/commands/DeleteLocationCommand.d.ts +1 -1
  24. package/dist-types/commands/DeleteMatchmakingConfigurationCommand.d.ts +1 -1
  25. package/dist-types/commands/DeleteMatchmakingRuleSetCommand.d.ts +1 -1
  26. package/dist-types/commands/DeleteScalingPolicyCommand.d.ts +1 -1
  27. package/dist-types/commands/DeleteScriptCommand.d.ts +1 -1
  28. package/dist-types/commands/DeleteVpcPeeringAuthorizationCommand.d.ts +1 -1
  29. package/dist-types/commands/DeleteVpcPeeringConnectionCommand.d.ts +1 -1
  30. package/dist-types/commands/DeregisterComputeCommand.d.ts +1 -1
  31. package/dist-types/commands/DeregisterGameServerCommand.d.ts +1 -1
  32. package/dist-types/commands/DescribeAliasCommand.d.ts +1 -1
  33. package/dist-types/commands/DescribeBuildCommand.d.ts +1 -1
  34. package/dist-types/commands/DescribeComputeCommand.d.ts +1 -1
  35. package/dist-types/commands/DescribeContainerGroupDefinitionCommand.d.ts +1 -1
  36. package/dist-types/commands/DescribeFleetAttributesCommand.d.ts +1 -1
  37. package/dist-types/commands/DescribeFleetCapacityCommand.d.ts +1 -1
  38. package/dist-types/commands/DescribeFleetEventsCommand.d.ts +2 -2
  39. package/dist-types/commands/DescribeFleetLocationAttributesCommand.d.ts +4 -1
  40. package/dist-types/commands/DescribeFleetLocationCapacityCommand.d.ts +3 -1
  41. package/dist-types/commands/DescribeFleetLocationUtilizationCommand.d.ts +3 -1
  42. package/dist-types/commands/DescribeFleetPortSettingsCommand.d.ts +1 -1
  43. package/dist-types/commands/DescribeFleetUtilizationCommand.d.ts +1 -1
  44. package/dist-types/commands/DescribeGameServerCommand.d.ts +1 -1
  45. package/dist-types/commands/DescribeGameServerGroupCommand.d.ts +1 -1
  46. package/dist-types/commands/DescribeGameServerInstancesCommand.d.ts +1 -1
  47. package/dist-types/commands/DescribeGameSessionDetailsCommand.d.ts +1 -1
  48. package/dist-types/commands/DescribeGameSessionPlacementCommand.d.ts +1 -1
  49. package/dist-types/commands/DescribeGameSessionQueuesCommand.d.ts +1 -1
  50. package/dist-types/commands/DescribeGameSessionsCommand.d.ts +1 -1
  51. package/dist-types/commands/DescribeInstancesCommand.d.ts +1 -1
  52. package/dist-types/commands/DescribeMatchmakingRuleSetsCommand.d.ts +1 -1
  53. package/dist-types/commands/DescribePlayerSessionsCommand.d.ts +1 -1
  54. package/dist-types/commands/DescribeRuntimeConfigurationCommand.d.ts +1 -1
  55. package/dist-types/commands/DescribeScalingPoliciesCommand.d.ts +1 -1
  56. package/dist-types/commands/DescribeScriptCommand.d.ts +1 -1
  57. package/dist-types/commands/DescribeVpcPeeringConnectionsCommand.d.ts +1 -1
  58. package/dist-types/commands/GetComputeAccessCommand.d.ts +1 -7
  59. package/dist-types/commands/GetComputeAuthTokenCommand.d.ts +1 -1
  60. package/dist-types/commands/GetGameSessionLogUrlCommand.d.ts +1 -1
  61. package/dist-types/commands/GetInstanceAccessCommand.d.ts +1 -1
  62. package/dist-types/commands/ListFleetsCommand.d.ts +1 -1
  63. package/dist-types/commands/ListTagsForResourceCommand.d.ts +1 -1
  64. package/dist-types/commands/PutScalingPolicyCommand.d.ts +1 -1
  65. package/dist-types/commands/RequestUploadCredentialsCommand.d.ts +1 -1
  66. package/dist-types/commands/ResolveAliasCommand.d.ts +1 -1
  67. package/dist-types/commands/ResumeGameServerGroupCommand.d.ts +1 -1
  68. package/dist-types/commands/SearchGameSessionsCommand.d.ts +1 -1
  69. package/dist-types/commands/StartFleetActionsCommand.d.ts +1 -1
  70. package/dist-types/commands/StartGameSessionPlacementCommand.d.ts +1 -1
  71. package/dist-types/commands/StartMatchBackfillCommand.d.ts +1 -1
  72. package/dist-types/commands/StartMatchmakingCommand.d.ts +1 -1
  73. package/dist-types/commands/StopFleetActionsCommand.d.ts +1 -1
  74. package/dist-types/commands/StopGameSessionPlacementCommand.d.ts +1 -1
  75. package/dist-types/commands/StopMatchmakingCommand.d.ts +1 -1
  76. package/dist-types/commands/SuspendGameServerGroupCommand.d.ts +1 -1
  77. package/dist-types/commands/TagResourceCommand.d.ts +1 -1
  78. package/dist-types/commands/UntagResourceCommand.d.ts +1 -1
  79. package/dist-types/commands/UpdateAliasCommand.d.ts +1 -1
  80. package/dist-types/commands/UpdateBuildCommand.d.ts +1 -1
  81. package/dist-types/commands/UpdateFleetAttributesCommand.d.ts +1 -1
  82. package/dist-types/commands/UpdateFleetCapacityCommand.d.ts +1 -1
  83. package/dist-types/commands/UpdateFleetPortSettingsCommand.d.ts +1 -1
  84. package/dist-types/commands/UpdateGameServerCommand.d.ts +1 -1
  85. package/dist-types/commands/UpdateGameServerGroupCommand.d.ts +1 -1
  86. package/dist-types/commands/UpdateGameSessionCommand.d.ts +1 -1
  87. package/dist-types/commands/UpdateGameSessionQueueCommand.d.ts +1 -1
  88. package/dist-types/commands/UpdateMatchmakingConfigurationCommand.d.ts +1 -1
  89. package/dist-types/commands/UpdateRuntimeConfigurationCommand.d.ts +1 -1
  90. package/dist-types/commands/UpdateScriptCommand.d.ts +1 -1
  91. package/dist-types/models/models_0.d.ts +132 -50
  92. package/dist-types/runtimeConfig.browser.d.ts +2 -0
  93. package/dist-types/runtimeConfig.d.ts +2 -0
  94. package/dist-types/runtimeConfig.native.d.ts +2 -0
  95. package/dist-types/ts3.4/models/models_0.d.ts +2 -0
  96. package/dist-types/ts3.4/runtimeConfig.browser.d.ts +2 -0
  97. package/dist-types/ts3.4/runtimeConfig.d.ts +2 -0
  98. package/dist-types/ts3.4/runtimeConfig.native.d.ts +2 -0
  99. package/package.json +35 -35
@@ -68,7 +68,7 @@ export declare class InvalidRequestException extends __BaseException {
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  constructor(opts: __ExceptionOptionType<InvalidRequestException, __BaseException>);
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  }
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  /**
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- * <p>THe requested resources was not found. The resource was either not created yet or deleted.</p>
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+ * <p>The requested resources was not found. The resource was either not created yet or deleted.</p>
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  * @public
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  */
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  export declare class NotFoundException extends __BaseException {
@@ -394,6 +394,16 @@ export interface Build {
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  /**
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  * <p>Operating system that the game server binaries are built to run on. This value
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  * determines the type of fleet resources that you can use for this build.</p>
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+ * <note>
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+ * <p>Amazon Linux 2 (AL2) will reach end of support on 6/30/2025. See more details in
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+ * the <a href="https://aws.amazon.com/amazon-linux-2/faqs/">Amazon Linux 2 FAQs</a>.
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+ * For game servers
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+ * that are hosted on AL2 and use Amazon GameLift server SDK 4.x., first update the
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+ * game server build to server SDK 5.x, and then deploy to AL2023 instances. See
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+ * <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/reference-serversdk5-migration.html">
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+ * Migrate to Amazon GameLift server SDK version 5.</a>
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+ * </p>
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+ * </note>
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  * @public
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  */
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  OperatingSystem?: OperatingSystem;
@@ -1034,6 +1044,16 @@ export interface Compute {
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  CreationTime?: Date;
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  /**
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  * <p>The type of operating system on the compute resource.</p>
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+ * <note>
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+ * <p>Amazon Linux 2 (AL2) will reach end of support on 6/30/2025. See more details in
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+ * the <a href="https://aws.amazon.com/amazon-linux-2/faqs/">Amazon Linux 2 FAQs</a>.
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+ * For game servers
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+ * that are hosted on AL2 and use Amazon GameLift server SDK 4.x., first update the
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+ * game server build to server SDK 5.x, and then deploy to AL2023 instances. See
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+ * <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/reference-serversdk5-migration.html">
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+ * Migrate to Amazon GameLift server SDK version 5.</a>
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+ * </p>
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+ * </note>
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  * @public
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  */
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  OperatingSystem?: OperatingSystem;
@@ -1667,6 +1687,16 @@ export interface ContainerGroupDefinition {
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  CreationTime?: Date;
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  /**
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  * <p>The platform required for all containers in the container group definition.</p>
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+ * <note>
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+ * <p>Amazon Linux 2 (AL2) will reach end of support on 6/30/2025. See more details in
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+ * the <a href="https://aws.amazon.com/amazon-linux-2/faqs/">Amazon Linux 2 FAQs</a>.
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+ * For game servers
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+ * that are hosted on AL2 and use Amazon GameLift server SDK 4.x., first update the
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+ * game server build to server SDK 5.x, and then deploy to AL2023 instances. See
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+ * <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/reference-serversdk5-migration.html">
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+ * Migrate to Amazon GameLift server SDK version 5.</a>
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+ * </p>
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+ * </note>
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  * @public
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  */
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  OperatingSystem?: ContainerOperatingSystem;
@@ -1823,8 +1853,8 @@ export interface ContainerGroupDefinitionProperty {
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  * <p>If no desired value is set, Amazon GameLift places the calculated maximum. </p>
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  * </li>
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  * <li>
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- * <p>If a desired number is set to a value higher than the calculated maximum, Amazon GameLift
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- * places the calculated maximum.</p>
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+ * <p>If a desired number is set to a value higher than the calculated maximum, fleet
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+ * creation fails..</p>
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  * </li>
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  * <li>
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  * <p>If a desired number is set to a value lower than the calculated maximum, Amazon GameLift
@@ -2107,10 +2137,14 @@ export interface CreateBuildInput {
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  * valid operating system in this request. There is no default value. You can't change a
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  * build's operating system later.</p>
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  * <note>
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- * <p>If you have active fleets using the Windows Server 2012 operating system, you can continue to
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- * create new builds using this OS until October 10, 2023, when Microsoft ends its
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- * support. All others must use Windows Server 2016 when creating new Windows-based
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- * builds.</p>
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+ * <p>Amazon Linux 2 (AL2) will reach end of support on 6/30/2025. See more details in
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+ * the <a href="https://aws.amazon.com/amazon-linux-2/faqs/">Amazon Linux 2 FAQs</a>.
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+ * For game servers
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+ * that are hosted on AL2 and use Amazon GameLift server SDK 4.x., first update the
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+ * game server build to server SDK 5.x, and then deploy to AL2023 instances. See
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+ * <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/reference-serversdk5-migration.html">
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+ * Migrate to Amazon GameLift server SDK version 5.</a>
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+ * </p>
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  * </note>
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  * @public
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  */
@@ -2202,6 +2236,16 @@ export interface CreateContainerGroupDefinitionInput {
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  /**
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  * <p>The platform that is used by containers in the container group definition. All containers in
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  * a group must run on the same operating system.</p>
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+ * <note>
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+ * <p>Amazon Linux 2 (AL2) will reach end of support on 6/30/2025. See more details in
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+ * the <a href="https://aws.amazon.com/amazon-linux-2/faqs/">Amazon Linux 2 FAQs</a>.
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+ * For game servers
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+ * that are hosted on AL2 and use Amazon GameLift server SDK 4.x., first update the
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+ * game server build to server SDK 5.x, and then deploy to AL2023 instances. See
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+ * <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/reference-serversdk5-migration.html">
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+ * Migrate to Amazon GameLift server SDK version 5.</a>
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+ * </p>
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+ * </note>
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  * @public
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  */
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  OperatingSystem: ContainerOperatingSystem | undefined;
@@ -2296,7 +2340,9 @@ export type InstanceRoleCredentialsProvider = (typeof InstanceRoleCredentialsPro
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  */
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  export interface LocationConfiguration {
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  /**
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- * <p>An Amazon Web Services Region code, such as <code>us-west-2</code>. </p>
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+ * <p>An Amazon Web Services Region code, such as <code>us-west-2</code>. For a list of supported Regions
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+ * and Local Zones, see <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-regions.html"> Amazon GameLift service
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+ * locations</a> for managed hosting.</p>
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  * @public
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  */
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  Location: string | undefined;
@@ -2601,14 +2647,15 @@ export interface CreateFleetInput {
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  */
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  CertificateConfiguration?: CertificateConfiguration;
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  /**
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- * <p>A set of remote locations to deploy additional instances to and manage as part of the
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- * fleet. This parameter can only be used when creating fleets in Amazon Web Services Regions that
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- * support multiple locations. You can add any Amazon GameLift-supported Amazon Web Services Region as a remote
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- * location, in the form of an Amazon Web Services Region code, such as <code>us-west-2</code> or Local
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- * Zone code. To create a fleet with instances in the home Region only, don't set this
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- * parameter. </p>
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- * <p>When using this parameter, Amazon GameLift requires you to include your home location in the
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- * request.</p>
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+ * <p>A set of remote locations to deploy additional instances to and manage as a
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+ * multi-location fleet. Use this parameter when creating a fleet in Amazon Web Services Regions that
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+ * support multiple locations. You can add any Amazon Web Services Region or Local Zone that's supported
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+ * by Amazon GameLift. Provide a list of one or more Amazon Web Services Region codes, such as
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+ * <code>us-west-2</code>, or Local Zone names. When using this parameter, Amazon GameLift
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+ * requires you to include your home location in the request. For a list of supported
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+ * Regions and Local Zones, see
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+ * <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-regions.html">
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+ * Amazon GameLift service locations</a> for managed hosting.</p>
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  * @public
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  */
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  Locations?: LocationConfiguration[];
@@ -2781,16 +2828,20 @@ export interface FleetAttributes {
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  * <p>Current status of the fleet. Possible fleet statuses include the following:</p>
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  * <ul>
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  * <li>
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- * <p>NEW -- A new fleet has been defined and desired
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- * instances is set to 1. </p>
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+ * <p>NEW -- A new fleet resource has been defined and Amazon GameLift has started creating the fleet.
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+ * Desired instances is set to 1. </p>
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+ * </li>
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+ * <li>
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+ * <p>DOWNLOADING/VALIDATING/BUILDING -- Amazon GameLift is download the game server build,
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+ * running install scripts, and then validating the build files. When complete,
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+ * Amazon GameLift launches a fleet instance. </p>
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  * </li>
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  * <li>
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- * <p>DOWNLOADING/VALIDATING/BUILDING/ACTIVATING --
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- * Amazon GameLift is setting up the new fleet, creating new instances with the game build
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- * or Realtime script and starting server processes.</p>
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+ * <p>ACTIVATING -- Amazon GameLift is launching a game server process and testing its
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+ * connectivity with the Amazon GameLift service.</p>
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  * </li>
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  * <li>
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- * <p>ACTIVE -- Hosts can now accept game sessions.</p>
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+ * <p>ACTIVE -- The fleet is now ready to host game sessions.</p>
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  * </li>
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  * <li>
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  * <p>ERROR -- An error occurred when downloading,
@@ -2835,17 +2886,16 @@ export interface FleetAttributes {
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  /**
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  * <p>
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  * <b>This parameter is no longer used.</b> Server launch paths
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- * are now defined using the fleet's
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- * <a href="https://docs.aws.amazon.com/gamelift/latest/apireference/RuntimeConfiguration.html">RuntimeConfiguration</a>
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- * . Requests that use this parameter continue to be valid.</p>
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+ * are now defined using the fleet's <a href="https://docs.aws.amazon.com/gamelift/latest/apireference/RuntimeConfiguration.html">RuntimeConfiguration</a>. Requests that use this parameter continue to be
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+ * valid.</p>
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  * @public
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  */
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  ServerLaunchPath?: string;
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  /**
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  * <p>
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  * <b>This parameter is no longer used.</b> Server launch
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- * parameters are now defined using the fleet's runtime configuration
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- * . Requests that use this parameter continue to be valid.</p>
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+ * parameters are now defined using the fleet's runtime configuration. Requests that use
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+ * this parameter continue to be valid.</p>
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  * @public
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  */
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  ServerLaunchParameters?: string;
@@ -2882,6 +2932,16 @@ export interface FleetAttributes {
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  * determined by the OS of the build or script that is deployed on this fleet.
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  * This attribute is used with
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  * fleets where <code>ComputeType</code> is "EC2" or "Container".</p>
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+ * <note>
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+ * <p>Amazon Linux 2 (AL2) will reach end of support on 6/30/2025. See more details in
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+ * the <a href="https://aws.amazon.com/amazon-linux-2/faqs/">Amazon Linux 2 FAQs</a>.
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+ * For game servers
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+ * that are hosted on AL2 and use Amazon GameLift server SDK 4.x., first update the
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+ * game server build to server SDK 5.x, and then deploy to AL2023 instances. See
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+ * <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/reference-serversdk5-migration.html">
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+ * Migrate to Amazon GameLift server SDK version 5.</a>
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+ * </p>
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+ * </note>
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  * @public
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  */
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  OperatingSystem?: OperatingSystem;
@@ -4271,16 +4331,16 @@ export interface CreateLocationInput {
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  */
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  LocationName: string | undefined;
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  /**
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- * <p>A list of labels to assign to the new matchmaking configuration resource. Tags are
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- * developer-defined key-value pairs. Tagging Amazon Web Services resources are useful for resource
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- * management, access management and cost allocation. For more information, see <a href="https://docs.aws.amazon.com/general/latest/gr/aws_tagging.html"> Tagging Amazon Web Services
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- * Resources</a> in the <i>Amazon Web Services General Rareference</i>.</p>
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+ * <p>A list of labels to assign to the new resource. Tags are developer-defined key-value
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+ * pairs. Tagging Amazon Web Services resources are useful for resource management, access management,
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+ * and cost allocation. For more information, see <a href="https://docs.aws.amazon.com/general/latest/gr/aws_tagging.html"> Tagging Amazon Web Services Resources</a> in the
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+ * <i>Amazon Web Services General Rareference</i>.</p>
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  * @public
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  */
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  Tags?: Tag[];
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  }
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  /**
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- * <p>Properties of a custom location for use in an Amazon GameLift Anywhere fleet. This data type is returned in response to a call to <a href="https://docs.aws.amazon.com/gamelift/latest/apireference/API_CreateLocation.html">https://docs.aws.amazon.com/gamelift/latest/apireference/API_CreateLocation.html</a>.</p>
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+ * <p>Properties of a custom location for use in an Amazon GameLift Anywhere fleet. This data type is returned in response to a call to <a>CreateLocation</a>.</p>
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  * @public
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  */
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  export interface LocationModel {
@@ -5851,7 +5911,9 @@ export declare const EventCode: {
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  readonly FLEET_ACTIVATION_FAILED_NO_INSTANCES: "FLEET_ACTIVATION_FAILED_NO_INSTANCES";
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  readonly FLEET_BINARY_DOWNLOAD_FAILED: "FLEET_BINARY_DOWNLOAD_FAILED";
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  readonly FLEET_CREATED: "FLEET_CREATED";
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+ readonly FLEET_CREATION_COMPLETED_INSTALLER: "FLEET_CREATION_COMPLETED_INSTALLER";
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  readonly FLEET_CREATION_EXTRACTING_BUILD: "FLEET_CREATION_EXTRACTING_BUILD";
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+ readonly FLEET_CREATION_FAILED_INSTALLER: "FLEET_CREATION_FAILED_INSTALLER";
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  readonly FLEET_CREATION_RUNNING_INSTALLER: "FLEET_CREATION_RUNNING_INSTALLER";
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  readonly FLEET_CREATION_VALIDATING_RUNTIME_CONFIG: "FLEET_CREATION_VALIDATING_RUNTIME_CONFIG";
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  readonly FLEET_DELETED: "FLEET_DELETED";
@@ -5915,24 +5977,23 @@ export interface Event {
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  * </li>
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  * <li>
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  * <p>FLEET_STATE_DOWNLOADING -- Fleet status changed from <code>NEW</code> to
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- * <code>DOWNLOADING</code>. The compressed build has started downloading to a
5919
- * fleet instance for installation.</p>
5980
+ * <code>DOWNLOADING</code>. Amazon GameLift is downloading the compressed build and
5981
+ * running install scripts.</p>
5920
5982
  * </li>
5921
5983
  * <li>
5922
5984
  * <p>FLEET_STATE_VALIDATING -- Fleet status changed from <code>DOWNLOADING</code>
5923
- * to <code>VALIDATING</code>. Amazon GameLift has successfully downloaded the build and is
5924
- * now validating the build files.</p>
5985
+ * to <code>VALIDATING</code>. Amazon GameLift has successfully installed build and is now
5986
+ * validating the build files.</p>
5925
5987
  * </li>
5926
5988
  * <li>
5927
5989
  * <p>FLEET_STATE_BUILDING -- Fleet status changed from <code>VALIDATING</code> to
5928
5990
  * <code>BUILDING</code>. Amazon GameLift has successfully verified the build files and
5929
- * is now running the installation scripts.</p>
5991
+ * is now launching a fleet instance.</p>
5930
5992
  * </li>
5931
5993
  * <li>
5932
5994
  * <p>FLEET_STATE_ACTIVATING -- Fleet status changed from <code>BUILDING</code> to
5933
- * <code>ACTIVATING</code>. Amazon GameLift is trying to launch an instance and test
5934
- * the connectivity between the build and the Amazon GameLift Service via the Server
5935
- * SDK.</p>
5995
+ * <code>ACTIVATING</code>. Amazon GameLift is launching a game server process on the
5996
+ * fleet instance and is testing its connectivity with the Amazon GameLift service.</p>
5936
5997
  * </li>
5937
5998
  * <li>
5938
5999
  * <p>FLEET_STATE_ACTIVE -- The fleet's status changed from <code>ACTIVATING</code>
@@ -5954,21 +6015,31 @@ export interface Event {
5954
6015
  * </li>
5955
6016
  * <li>
5956
6017
  * <p>FLEET_CREATION_EXTRACTING_BUILD -- The game server build was successfully
5957
- * downloaded to an instance, and the build files are now being extracted from the
5958
- * uploaded build and saved to an instance. Failure at this stage prevents a fleet
5959
- * from moving to ACTIVE status. Logs for this stage display a list of the files
5960
- * that are extracted and saved on the instance. Access the logs by using the URL
5961
- * in <i>PreSignedLogUrl</i>.</p>
6018
+ * downloaded to an instance, and Amazon GameLiftis now extracting the build files from the
6019
+ * uploaded build. Failure at this stage prevents a fleet from moving to ACTIVE
6020
+ * status. Logs for this stage display a list of the files that are extracted and
6021
+ * saved on the instance. Access the logs by using the URL in
6022
+ * <i>PreSignedLogUrl</i>.</p>
5962
6023
  * </li>
5963
6024
  * <li>
5964
6025
  * <p>FLEET_CREATION_RUNNING_INSTALLER -- The game server build files were
5965
- * successfully extracted, and the GameLift is now running the build's install
5966
- * script (if one is included). Failure in this stage prevents a fleet from moving
5967
- * to ACTIVE status. Logs for this stage list the installation steps and whether or
6026
+ * successfully extracted, and Amazon GameLift is now running the build's install script
6027
+ * (if one is included). Failure in this stage prevents a fleet from moving to
6028
+ * ACTIVE status. Logs for this stage list the installation steps and whether or
5968
6029
  * not the install completed successfully. Access the logs by using the URL in
5969
6030
  * <i>PreSignedLogUrl</i>.</p>
5970
6031
  * </li>
5971
6032
  * <li>
6033
+ * <p>FLEET_CREATION_COMPLETED_INSTALLER -- The game server build files were
6034
+ * successfully installed and validation of the installation will begin
6035
+ * soon.</p>
6036
+ * </li>
6037
+ * <li>
6038
+ * <p>FLEET_CREATION_FAILED_INSTALLER -- The installed failed while attempting to
6039
+ * install the build files. This event indicates that the failure occurred before
6040
+ * Amazon GameLift could start validation. </p>
6041
+ * </li>
6042
+ * <li>
5972
6043
  * <p>FLEET_CREATION_VALIDATING_RUNTIME_CONFIG -- The build process was successful,
5973
6044
  * and the GameLift is now verifying that the game server launch paths, which are
5974
6045
  * specified in the fleet's runtime configuration, exist. If any listed launch path
@@ -7100,6 +7171,16 @@ export interface Instance {
7100
7171
  DnsName?: string;
7101
7172
  /**
7102
7173
  * <p>Operating system that is running on this EC2 instance. </p>
7174
+ * <note>
7175
+ * <p>Amazon Linux 2 (AL2) will reach end of support on 6/30/2025. See more details in
7176
+ * the <a href="https://aws.amazon.com/amazon-linux-2/faqs/">Amazon Linux 2 FAQs</a>.
7177
+ * For game servers
7178
+ * that are hosted on AL2 and use Amazon GameLift server SDK 4.x., first update the
7179
+ * game server build to server SDK 5.x, and then deploy to AL2023 instances. See
7180
+ * <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/reference-serversdk5-migration.html">
7181
+ * Migrate to Amazon GameLift server SDK version 5.</a>
7182
+ * </p>
7183
+ * </note>
7103
7184
  * @public
7104
7185
  */
7105
7186
  OperatingSystem?: OperatingSystem;
@@ -8986,12 +9067,13 @@ export interface RegisterComputeInput {
8986
9067
  DnsName?: string;
8987
9068
  /**
8988
9069
  * <p>The IP address of the compute resource. Amazon GameLift requires either a DNS name or IP
8989
- * address.</p>
9070
+ * address. When registering an Anywhere fleet, an IP address is required.</p>
8990
9071
  * @public
8991
9072
  */
8992
9073
  IpAddress?: string;
8993
9074
  /**
8994
- * <p>The name of a custom location to associate with the compute resource being registered. </p>
9075
+ * <p>The name of a custom location to associate with the compute resource being registered.
9076
+ * This parameter is required when registering a compute for an Anywhere fleet.</p>
8995
9077
  * @public
8996
9078
  */
8997
9079
  Location?: string;
@@ -18,6 +18,7 @@ export declare const getRuntimeConfig: (config: GameLiftClientConfig) => {
18
18
  useDualstackEndpoint: boolean | import("@smithy/types").Provider<boolean>;
19
19
  useFipsEndpoint: boolean | import("@smithy/types").Provider<boolean>;
20
20
  apiVersion: string;
21
+ cacheMiddleware?: boolean | undefined;
21
22
  urlParser: import("@smithy/types").UrlParser;
22
23
  base64Decoder: import("@smithy/types").Decoder;
23
24
  base64Encoder: (_input: string | Uint8Array) => string;
@@ -34,6 +35,7 @@ export declare const getRuntimeConfig: (config: GameLiftClientConfig) => {
34
35
  logger?: import("@smithy/types").Logger | undefined;
35
36
  }) => import("@smithy/types").EndpointV2;
36
37
  tls?: boolean | undefined;
38
+ serviceConfiguredEndpoint?: undefined;
37
39
  httpAuthSchemes: import("@smithy/types").HttpAuthScheme[];
38
40
  httpAuthSchemeProvider: import("./auth/httpAuthSchemeProvider").GameLiftHttpAuthSchemeProvider;
39
41
  credentials?: import("@smithy/types").AwsCredentialIdentity | import("@smithy/types").AwsCredentialIdentityProvider | undefined;
@@ -18,6 +18,7 @@ export declare const getRuntimeConfig: (config: GameLiftClientConfig) => {
18
18
  useDualstackEndpoint: boolean | import("@smithy/types").Provider<boolean>;
19
19
  useFipsEndpoint: boolean | import("@smithy/types").Provider<boolean>;
20
20
  apiVersion: string;
21
+ cacheMiddleware?: boolean | undefined;
21
22
  urlParser: import("@smithy/types").UrlParser;
22
23
  base64Decoder: import("@smithy/types").Decoder;
23
24
  base64Encoder: (_input: string | Uint8Array) => string;
@@ -34,6 +35,7 @@ export declare const getRuntimeConfig: (config: GameLiftClientConfig) => {
34
35
  logger?: import("@smithy/types").Logger | undefined;
35
36
  }) => import("@smithy/types").EndpointV2;
36
37
  tls?: boolean | undefined;
38
+ serviceConfiguredEndpoint?: undefined;
37
39
  httpAuthSchemes: import("@smithy/types").HttpAuthScheme[];
38
40
  httpAuthSchemeProvider: import("./auth/httpAuthSchemeProvider").GameLiftHttpAuthSchemeProvider;
39
41
  credentials?: import("@smithy/types").AwsCredentialIdentity | import("@smithy/types").AwsCredentialIdentityProvider | undefined;
@@ -7,6 +7,7 @@ export declare const getRuntimeConfig: (config: GameLiftClientConfig) => {
7
7
  sha256: import("@smithy/types").HashConstructor;
8
8
  requestHandler: import("@smithy/types").NodeHttpHandlerOptions | import("@smithy/types").FetchHttpHandlerOptions | Record<string, unknown> | import("@smithy/protocol-http").HttpHandler<any> | import("@smithy/fetch-http-handler").FetchHttpHandler;
9
9
  apiVersion: string;
10
+ cacheMiddleware?: boolean | undefined;
10
11
  urlParser: import("@smithy/types").UrlParser;
11
12
  bodyLengthChecker: import("@smithy/types").BodyLengthCalculator;
12
13
  streamCollector: import("@smithy/types").StreamCollector;
@@ -33,6 +34,7 @@ export declare const getRuntimeConfig: (config: GameLiftClientConfig) => {
33
34
  logger?: import("@smithy/types").Logger | undefined;
34
35
  }) => import("@smithy/types").EndpointV2;
35
36
  tls?: boolean | undefined;
37
+ serviceConfiguredEndpoint?: undefined;
36
38
  httpAuthSchemes: import("@smithy/types").HttpAuthScheme[];
37
39
  httpAuthSchemeProvider: import("./auth/httpAuthSchemeProvider").GameLiftHttpAuthSchemeProvider;
38
40
  credentials?: import("@smithy/types").AwsCredentialIdentity | import("@smithy/types").AwsCredentialIdentityProvider | undefined;
@@ -1363,7 +1363,9 @@ export declare const EventCode: {
1363
1363
  readonly FLEET_ACTIVATION_FAILED_NO_INSTANCES: "FLEET_ACTIVATION_FAILED_NO_INSTANCES";
1364
1364
  readonly FLEET_BINARY_DOWNLOAD_FAILED: "FLEET_BINARY_DOWNLOAD_FAILED";
1365
1365
  readonly FLEET_CREATED: "FLEET_CREATED";
1366
+ readonly FLEET_CREATION_COMPLETED_INSTALLER: "FLEET_CREATION_COMPLETED_INSTALLER";
1366
1367
  readonly FLEET_CREATION_EXTRACTING_BUILD: "FLEET_CREATION_EXTRACTING_BUILD";
1368
+ readonly FLEET_CREATION_FAILED_INSTALLER: "FLEET_CREATION_FAILED_INSTALLER";
1367
1369
  readonly FLEET_CREATION_RUNNING_INSTALLER: "FLEET_CREATION_RUNNING_INSTALLER";
1368
1370
  readonly FLEET_CREATION_VALIDATING_RUNTIME_CONFIG: "FLEET_CREATION_VALIDATING_RUNTIME_CONFIG";
1369
1371
  readonly FLEET_DELETED: "FLEET_DELETED";
@@ -23,6 +23,7 @@ export declare const getRuntimeConfig: (config: GameLiftClientConfig) => {
23
23
  useDualstackEndpoint: boolean | import("@smithy/types").Provider<boolean>;
24
24
  useFipsEndpoint: boolean | import("@smithy/types").Provider<boolean>;
25
25
  apiVersion: string;
26
+ cacheMiddleware?: boolean | undefined;
26
27
  urlParser: import("@smithy/types").UrlParser;
27
28
  base64Decoder: import("@smithy/types").Decoder;
28
29
  base64Encoder: (_input: string | Uint8Array) => string;
@@ -61,6 +62,7 @@ export declare const getRuntimeConfig: (config: GameLiftClientConfig) => {
61
62
  }
62
63
  ) => import("@smithy/types").EndpointV2;
63
64
  tls?: boolean | undefined;
65
+ serviceConfiguredEndpoint?: undefined;
64
66
  httpAuthSchemes: import("@smithy/types").HttpAuthScheme[];
65
67
  httpAuthSchemeProvider: import("./auth/httpAuthSchemeProvider").GameLiftHttpAuthSchemeProvider;
66
68
  credentials?:
@@ -27,6 +27,7 @@ export declare const getRuntimeConfig: (config: GameLiftClientConfig) => {
27
27
  useDualstackEndpoint: boolean | import("@smithy/types").Provider<boolean>;
28
28
  useFipsEndpoint: boolean | import("@smithy/types").Provider<boolean>;
29
29
  apiVersion: string;
30
+ cacheMiddleware?: boolean | undefined;
30
31
  urlParser: import("@smithy/types").UrlParser;
31
32
  base64Decoder: import("@smithy/types").Decoder;
32
33
  base64Encoder: (_input: string | Uint8Array) => string;
@@ -65,6 +66,7 @@ export declare const getRuntimeConfig: (config: GameLiftClientConfig) => {
65
66
  }
66
67
  ) => import("@smithy/types").EndpointV2;
67
68
  tls?: boolean | undefined;
69
+ serviceConfiguredEndpoint?: undefined;
68
70
  httpAuthSchemes: import("@smithy/types").HttpAuthScheme[];
69
71
  httpAuthSchemeProvider: import("./auth/httpAuthSchemeProvider").GameLiftHttpAuthSchemeProvider;
70
72
  credentials?:
@@ -9,6 +9,7 @@ export declare const getRuntimeConfig: (config: GameLiftClientConfig) => {
9
9
  | import("@smithy/protocol-http").HttpHandler<any>
10
10
  | import("@smithy/fetch-http-handler").FetchHttpHandler;
11
11
  apiVersion: string;
12
+ cacheMiddleware?: boolean | undefined;
12
13
  urlParser: import("@smithy/types").UrlParser;
13
14
  bodyLengthChecker: import("@smithy/types").BodyLengthCalculator;
14
15
  streamCollector: import("@smithy/types").StreamCollector;
@@ -55,6 +56,7 @@ export declare const getRuntimeConfig: (config: GameLiftClientConfig) => {
55
56
  }
56
57
  ) => import("@smithy/types").EndpointV2;
57
58
  tls?: boolean | undefined;
59
+ serviceConfiguredEndpoint?: undefined;
58
60
  httpAuthSchemes: import("@smithy/types").HttpAuthScheme[];
59
61
  httpAuthSchemeProvider: import("./auth/httpAuthSchemeProvider").GameLiftHttpAuthSchemeProvider;
60
62
  credentials?:
package/package.json CHANGED
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "name": "@aws-sdk/client-gamelift",
3
3
  "description": "AWS SDK for JavaScript Gamelift Client for Node.js, Browser and React Native",
4
- "version": "3.645.0",
4
+ "version": "3.649.0",
5
5
  "scripts": {
6
6
  "build": "concurrently 'yarn:build:cjs' 'yarn:build:es' 'yarn:build:types'",
7
7
  "build:cjs": "node ../../scripts/compilation/inline client-gamelift",
@@ -20,43 +20,43 @@
20
20
  "dependencies": {
21
21
  "@aws-crypto/sha256-browser": "5.2.0",
22
22
  "@aws-crypto/sha256-js": "5.2.0",
23
- "@aws-sdk/client-sso-oidc": "3.645.0",
24
- "@aws-sdk/client-sts": "3.645.0",
25
- "@aws-sdk/core": "3.635.0",
26
- "@aws-sdk/credential-provider-node": "3.645.0",
27
- "@aws-sdk/middleware-host-header": "3.620.0",
28
- "@aws-sdk/middleware-logger": "3.609.0",
29
- "@aws-sdk/middleware-recursion-detection": "3.620.0",
30
- "@aws-sdk/middleware-user-agent": "3.645.0",
31
- "@aws-sdk/region-config-resolver": "3.614.0",
32
- "@aws-sdk/types": "3.609.0",
33
- "@aws-sdk/util-endpoints": "3.645.0",
34
- "@aws-sdk/util-user-agent-browser": "3.609.0",
35
- "@aws-sdk/util-user-agent-node": "3.614.0",
36
- "@smithy/config-resolver": "^3.0.5",
37
- "@smithy/core": "^2.4.0",
38
- "@smithy/fetch-http-handler": "^3.2.4",
39
- "@smithy/hash-node": "^3.0.3",
40
- "@smithy/invalid-dependency": "^3.0.3",
41
- "@smithy/middleware-content-length": "^3.0.5",
42
- "@smithy/middleware-endpoint": "^3.1.0",
43
- "@smithy/middleware-retry": "^3.0.15",
44
- "@smithy/middleware-serde": "^3.0.3",
45
- "@smithy/middleware-stack": "^3.0.3",
46
- "@smithy/node-config-provider": "^3.1.4",
47
- "@smithy/node-http-handler": "^3.1.4",
48
- "@smithy/protocol-http": "^4.1.0",
49
- "@smithy/smithy-client": "^3.2.0",
50
- "@smithy/types": "^3.3.0",
51
- "@smithy/url-parser": "^3.0.3",
23
+ "@aws-sdk/client-sso-oidc": "3.649.0",
24
+ "@aws-sdk/client-sts": "3.649.0",
25
+ "@aws-sdk/core": "3.649.0",
26
+ "@aws-sdk/credential-provider-node": "3.649.0",
27
+ "@aws-sdk/middleware-host-header": "3.649.0",
28
+ "@aws-sdk/middleware-logger": "3.649.0",
29
+ "@aws-sdk/middleware-recursion-detection": "3.649.0",
30
+ "@aws-sdk/middleware-user-agent": "3.649.0",
31
+ "@aws-sdk/region-config-resolver": "3.649.0",
32
+ "@aws-sdk/types": "3.649.0",
33
+ "@aws-sdk/util-endpoints": "3.649.0",
34
+ "@aws-sdk/util-user-agent-browser": "3.649.0",
35
+ "@aws-sdk/util-user-agent-node": "3.649.0",
36
+ "@smithy/config-resolver": "^3.0.6",
37
+ "@smithy/core": "^2.4.1",
38
+ "@smithy/fetch-http-handler": "^3.2.5",
39
+ "@smithy/hash-node": "^3.0.4",
40
+ "@smithy/invalid-dependency": "^3.0.4",
41
+ "@smithy/middleware-content-length": "^3.0.6",
42
+ "@smithy/middleware-endpoint": "^3.1.1",
43
+ "@smithy/middleware-retry": "^3.0.16",
44
+ "@smithy/middleware-serde": "^3.0.4",
45
+ "@smithy/middleware-stack": "^3.0.4",
46
+ "@smithy/node-config-provider": "^3.1.5",
47
+ "@smithy/node-http-handler": "^3.2.0",
48
+ "@smithy/protocol-http": "^4.1.1",
49
+ "@smithy/smithy-client": "^3.3.0",
50
+ "@smithy/types": "^3.4.0",
51
+ "@smithy/url-parser": "^3.0.4",
52
52
  "@smithy/util-base64": "^3.0.0",
53
53
  "@smithy/util-body-length-browser": "^3.0.0",
54
54
  "@smithy/util-body-length-node": "^3.0.0",
55
- "@smithy/util-defaults-mode-browser": "^3.0.15",
56
- "@smithy/util-defaults-mode-node": "^3.0.15",
57
- "@smithy/util-endpoints": "^2.0.5",
58
- "@smithy/util-middleware": "^3.0.3",
59
- "@smithy/util-retry": "^3.0.3",
55
+ "@smithy/util-defaults-mode-browser": "^3.0.16",
56
+ "@smithy/util-defaults-mode-node": "^3.0.16",
57
+ "@smithy/util-endpoints": "^2.1.0",
58
+ "@smithy/util-middleware": "^3.0.4",
59
+ "@smithy/util-retry": "^3.0.4",
60
60
  "@smithy/util-utf8": "^3.0.0",
61
61
  "tslib": "^2.6.2"
62
62
  },