@aws-sdk/client-gamelift 3.54.1 → 3.58.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +24 -0
- package/dist-cjs/GameLiftClient.js +13 -13
- package/dist-cjs/commands/AcceptMatchCommand.js +3 -3
- package/dist-cjs/commands/ClaimGameServerCommand.js +3 -3
- package/dist-cjs/commands/CreateAliasCommand.js +3 -3
- package/dist-cjs/commands/CreateBuildCommand.js +3 -3
- package/dist-cjs/commands/CreateFleetCommand.js +3 -3
- package/dist-cjs/commands/CreateFleetLocationsCommand.js +3 -3
- package/dist-cjs/commands/CreateGameServerGroupCommand.js +3 -3
- package/dist-cjs/commands/CreateGameSessionCommand.js +3 -3
- package/dist-cjs/commands/CreateGameSessionQueueCommand.js +3 -3
- package/dist-cjs/commands/CreateMatchmakingConfigurationCommand.js +3 -3
- package/dist-cjs/commands/CreateMatchmakingRuleSetCommand.js +3 -3
- package/dist-cjs/commands/CreatePlayerSessionCommand.js +3 -3
- package/dist-cjs/commands/CreatePlayerSessionsCommand.js +3 -3
- package/dist-cjs/commands/CreateScriptCommand.js +3 -3
- package/dist-cjs/commands/CreateVpcPeeringAuthorizationCommand.js +3 -3
- package/dist-cjs/commands/CreateVpcPeeringConnectionCommand.js +3 -3
- package/dist-cjs/commands/DeleteAliasCommand.js +3 -3
- package/dist-cjs/commands/DeleteBuildCommand.js +3 -3
- package/dist-cjs/commands/DeleteFleetCommand.js +3 -3
- package/dist-cjs/commands/DeleteFleetLocationsCommand.js +3 -3
- package/dist-cjs/commands/DeleteGameServerGroupCommand.js +3 -3
- package/dist-cjs/commands/DeleteGameSessionQueueCommand.js +3 -3
- package/dist-cjs/commands/DeleteMatchmakingConfigurationCommand.js +3 -3
- package/dist-cjs/commands/DeleteMatchmakingRuleSetCommand.js +3 -3
- package/dist-cjs/commands/DeleteScalingPolicyCommand.js +3 -3
- package/dist-cjs/commands/DeleteScriptCommand.js +3 -3
- package/dist-cjs/commands/DeleteVpcPeeringAuthorizationCommand.js +3 -3
- package/dist-cjs/commands/DeleteVpcPeeringConnectionCommand.js +3 -3
- package/dist-cjs/commands/DeregisterGameServerCommand.js +3 -3
- package/dist-cjs/commands/DescribeAliasCommand.js +3 -3
- package/dist-cjs/commands/DescribeBuildCommand.js +3 -3
- package/dist-cjs/commands/DescribeEC2InstanceLimitsCommand.js +3 -3
- package/dist-cjs/commands/DescribeFleetAttributesCommand.js +3 -3
- package/dist-cjs/commands/DescribeFleetCapacityCommand.js +3 -3
- package/dist-cjs/commands/DescribeFleetEventsCommand.js +3 -3
- package/dist-cjs/commands/DescribeFleetLocationAttributesCommand.js +3 -3
- package/dist-cjs/commands/DescribeFleetLocationCapacityCommand.js +3 -3
- package/dist-cjs/commands/DescribeFleetLocationUtilizationCommand.js +3 -3
- package/dist-cjs/commands/DescribeFleetPortSettingsCommand.js +3 -3
- package/dist-cjs/commands/DescribeFleetUtilizationCommand.js +3 -3
- package/dist-cjs/commands/DescribeGameServerCommand.js +3 -3
- package/dist-cjs/commands/DescribeGameServerGroupCommand.js +3 -3
- package/dist-cjs/commands/DescribeGameServerInstancesCommand.js +3 -3
- package/dist-cjs/commands/DescribeGameSessionDetailsCommand.js +3 -3
- package/dist-cjs/commands/DescribeGameSessionPlacementCommand.js +3 -3
- package/dist-cjs/commands/DescribeGameSessionQueuesCommand.js +3 -3
- package/dist-cjs/commands/DescribeGameSessionsCommand.js +3 -3
- package/dist-cjs/commands/DescribeInstancesCommand.js +3 -3
- package/dist-cjs/commands/DescribeMatchmakingCommand.js +3 -3
- package/dist-cjs/commands/DescribeMatchmakingConfigurationsCommand.js +3 -3
- package/dist-cjs/commands/DescribeMatchmakingRuleSetsCommand.js +3 -3
- package/dist-cjs/commands/DescribePlayerSessionsCommand.js +3 -3
- package/dist-cjs/commands/DescribeRuntimeConfigurationCommand.js +3 -3
- package/dist-cjs/commands/DescribeScalingPoliciesCommand.js +3 -3
- package/dist-cjs/commands/DescribeScriptCommand.js +3 -3
- package/dist-cjs/commands/DescribeVpcPeeringAuthorizationsCommand.js +3 -3
- package/dist-cjs/commands/DescribeVpcPeeringConnectionsCommand.js +3 -3
- package/dist-cjs/commands/GetGameSessionLogUrlCommand.js +3 -3
- package/dist-cjs/commands/GetInstanceAccessCommand.js +3 -3
- package/dist-cjs/commands/ListAliasesCommand.js +3 -3
- package/dist-cjs/commands/ListBuildsCommand.js +3 -3
- package/dist-cjs/commands/ListFleetsCommand.js +3 -3
- package/dist-cjs/commands/ListGameServerGroupsCommand.js +3 -3
- package/dist-cjs/commands/ListGameServersCommand.js +3 -3
- package/dist-cjs/commands/ListScriptsCommand.js +3 -3
- package/dist-cjs/commands/ListTagsForResourceCommand.js +3 -3
- package/dist-cjs/commands/PutScalingPolicyCommand.js +3 -3
- package/dist-cjs/commands/RegisterGameServerCommand.js +3 -3
- package/dist-cjs/commands/RequestUploadCredentialsCommand.js +3 -3
- package/dist-cjs/commands/ResolveAliasCommand.js +3 -3
- package/dist-cjs/commands/ResumeGameServerGroupCommand.js +3 -3
- package/dist-cjs/commands/SearchGameSessionsCommand.js +3 -3
- package/dist-cjs/commands/StartFleetActionsCommand.js +3 -3
- package/dist-cjs/commands/StartGameSessionPlacementCommand.js +3 -3
- package/dist-cjs/commands/StartMatchBackfillCommand.js +3 -3
- package/dist-cjs/commands/StartMatchmakingCommand.js +3 -3
- package/dist-cjs/commands/StopFleetActionsCommand.js +3 -3
- package/dist-cjs/commands/StopGameSessionPlacementCommand.js +3 -3
- package/dist-cjs/commands/StopMatchmakingCommand.js +3 -3
- package/dist-cjs/commands/SuspendGameServerGroupCommand.js +3 -3
- package/dist-cjs/commands/TagResourceCommand.js +3 -3
- package/dist-cjs/commands/UntagResourceCommand.js +3 -3
- package/dist-cjs/commands/UpdateAliasCommand.js +3 -3
- package/dist-cjs/commands/UpdateBuildCommand.js +3 -3
- package/dist-cjs/commands/UpdateFleetAttributesCommand.js +3 -3
- package/dist-cjs/commands/UpdateFleetCapacityCommand.js +3 -3
- package/dist-cjs/commands/UpdateFleetPortSettingsCommand.js +3 -3
- package/dist-cjs/commands/UpdateGameServerCommand.js +3 -3
- package/dist-cjs/commands/UpdateGameServerGroupCommand.js +3 -3
- package/dist-cjs/commands/UpdateGameSessionCommand.js +3 -3
- package/dist-cjs/commands/UpdateGameSessionQueueCommand.js +3 -3
- package/dist-cjs/commands/UpdateMatchmakingConfigurationCommand.js +3 -3
- package/dist-cjs/commands/UpdateRuntimeConfigurationCommand.js +3 -3
- package/dist-cjs/commands/UpdateScriptCommand.js +3 -3
- package/dist-cjs/commands/ValidateMatchmakingRuleSetCommand.js +3 -3
- package/dist-cjs/endpoints.js +1 -1
- package/dist-cjs/protocols/Aws_json1_1.js +450 -450
- package/dist-cjs/runtimeConfig.browser.js +4 -4
- package/dist-cjs/runtimeConfig.js +9 -9
- package/dist-cjs/runtimeConfig.native.js +1 -1
- package/dist-es/GameLift.js +95 -95
- package/dist-es/pagination/DescribeFleetAttributesPaginator.js +4 -4
- package/dist-es/pagination/DescribeFleetCapacityPaginator.js +4 -4
- package/dist-es/pagination/DescribeFleetEventsPaginator.js +4 -4
- package/dist-es/pagination/DescribeFleetLocationAttributesPaginator.js +4 -4
- package/dist-es/pagination/DescribeFleetUtilizationPaginator.js +4 -4
- package/dist-es/pagination/DescribeGameServerInstancesPaginator.js +4 -4
- package/dist-es/pagination/DescribeGameSessionDetailsPaginator.js +4 -4
- package/dist-es/pagination/DescribeGameSessionQueuesPaginator.js +4 -4
- package/dist-es/pagination/DescribeGameSessionsPaginator.js +4 -4
- package/dist-es/pagination/DescribeInstancesPaginator.js +4 -4
- package/dist-es/pagination/DescribeMatchmakingConfigurationsPaginator.js +4 -4
- package/dist-es/pagination/DescribeMatchmakingRuleSetsPaginator.js +4 -4
- package/dist-es/pagination/DescribePlayerSessionsPaginator.js +4 -4
- package/dist-es/pagination/DescribeScalingPoliciesPaginator.js +4 -4
- package/dist-es/pagination/ListAliasesPaginator.js +4 -4
- package/dist-es/pagination/ListBuildsPaginator.js +4 -4
- package/dist-es/pagination/ListFleetsPaginator.js +4 -4
- package/dist-es/pagination/ListGameServerGroupsPaginator.js +4 -4
- package/dist-es/pagination/ListGameServersPaginator.js +4 -4
- package/dist-es/pagination/ListScriptsPaginator.js +4 -4
- package/dist-es/pagination/SearchGameSessionsPaginator.js +4 -4
- package/dist-types/runtimeConfig.native.d.ts +2 -2
- package/dist-types/ts3.4/runtimeConfig.native.d.ts +2 -2
- package/package.json +34 -34
package/CHANGELOG.md
CHANGED
|
@@ -3,6 +3,30 @@
|
|
|
3
3
|
All notable changes to this project will be documented in this file.
|
|
4
4
|
See [Conventional Commits](https://conventionalcommits.org) for commit guidelines.
|
|
5
5
|
|
|
6
|
+
# [3.58.0](https://github.com/aws/aws-sdk-js-v3/compare/v3.57.0...v3.58.0) (2022-03-28)
|
|
7
|
+
|
|
8
|
+
**Note:** Version bump only for package @aws-sdk/client-gamelift
|
|
9
|
+
|
|
10
|
+
|
|
11
|
+
|
|
12
|
+
|
|
13
|
+
|
|
14
|
+
# [3.56.0](https://github.com/aws/aws-sdk-js-v3/compare/v3.55.0...v3.56.0) (2022-03-24)
|
|
15
|
+
|
|
16
|
+
**Note:** Version bump only for package @aws-sdk/client-gamelift
|
|
17
|
+
|
|
18
|
+
|
|
19
|
+
|
|
20
|
+
|
|
21
|
+
|
|
22
|
+
# [3.55.0](https://github.com/aws/aws-sdk-js-v3/compare/v3.54.1...v3.55.0) (2022-03-21)
|
|
23
|
+
|
|
24
|
+
**Note:** Version bump only for package @aws-sdk/client-gamelift
|
|
25
|
+
|
|
26
|
+
|
|
27
|
+
|
|
28
|
+
|
|
29
|
+
|
|
6
30
|
## [3.54.1](https://github.com/aws/aws-sdk-js-v3/compare/v3.54.0...v3.54.1) (2022-03-15)
|
|
7
31
|
|
|
8
32
|
**Note:** Version bump only for package @aws-sdk/client-gamelift
|
|
@@ -12,21 +12,21 @@ const smithy_client_1 = require("@aws-sdk/smithy-client");
|
|
|
12
12
|
const runtimeConfig_1 = require("./runtimeConfig");
|
|
13
13
|
class GameLiftClient extends smithy_client_1.Client {
|
|
14
14
|
constructor(configuration) {
|
|
15
|
-
const _config_0 = runtimeConfig_1.getRuntimeConfig(configuration);
|
|
16
|
-
const _config_1 = config_resolver_1.resolveRegionConfig(_config_0);
|
|
17
|
-
const _config_2 = config_resolver_1.resolveEndpointsConfig(_config_1);
|
|
18
|
-
const _config_3 = middleware_retry_1.resolveRetryConfig(_config_2);
|
|
19
|
-
const _config_4 = middleware_host_header_1.resolveHostHeaderConfig(_config_3);
|
|
20
|
-
const _config_5 = middleware_signing_1.resolveAwsAuthConfig(_config_4);
|
|
21
|
-
const _config_6 = middleware_user_agent_1.resolveUserAgentConfig(_config_5);
|
|
15
|
+
const _config_0 = (0, runtimeConfig_1.getRuntimeConfig)(configuration);
|
|
16
|
+
const _config_1 = (0, config_resolver_1.resolveRegionConfig)(_config_0);
|
|
17
|
+
const _config_2 = (0, config_resolver_1.resolveEndpointsConfig)(_config_1);
|
|
18
|
+
const _config_3 = (0, middleware_retry_1.resolveRetryConfig)(_config_2);
|
|
19
|
+
const _config_4 = (0, middleware_host_header_1.resolveHostHeaderConfig)(_config_3);
|
|
20
|
+
const _config_5 = (0, middleware_signing_1.resolveAwsAuthConfig)(_config_4);
|
|
21
|
+
const _config_6 = (0, middleware_user_agent_1.resolveUserAgentConfig)(_config_5);
|
|
22
22
|
super(_config_6);
|
|
23
23
|
this.config = _config_6;
|
|
24
|
-
this.middlewareStack.use(middleware_retry_1.getRetryPlugin(this.config));
|
|
25
|
-
this.middlewareStack.use(middleware_content_length_1.getContentLengthPlugin(this.config));
|
|
26
|
-
this.middlewareStack.use(middleware_host_header_1.getHostHeaderPlugin(this.config));
|
|
27
|
-
this.middlewareStack.use(middleware_logger_1.getLoggerPlugin(this.config));
|
|
28
|
-
this.middlewareStack.use(middleware_signing_1.getAwsAuthPlugin(this.config));
|
|
29
|
-
this.middlewareStack.use(middleware_user_agent_1.getUserAgentPlugin(this.config));
|
|
24
|
+
this.middlewareStack.use((0, middleware_retry_1.getRetryPlugin)(this.config));
|
|
25
|
+
this.middlewareStack.use((0, middleware_content_length_1.getContentLengthPlugin)(this.config));
|
|
26
|
+
this.middlewareStack.use((0, middleware_host_header_1.getHostHeaderPlugin)(this.config));
|
|
27
|
+
this.middlewareStack.use((0, middleware_logger_1.getLoggerPlugin)(this.config));
|
|
28
|
+
this.middlewareStack.use((0, middleware_signing_1.getAwsAuthPlugin)(this.config));
|
|
29
|
+
this.middlewareStack.use((0, middleware_user_agent_1.getUserAgentPlugin)(this.config));
|
|
30
30
|
}
|
|
31
31
|
destroy() {
|
|
32
32
|
super.destroy();
|
|
@@ -11,7 +11,7 @@ class AcceptMatchCommand extends smithy_client_1.Command {
|
|
|
11
11
|
this.input = input;
|
|
12
12
|
}
|
|
13
13
|
resolveMiddleware(clientStack, configuration, options) {
|
|
14
|
-
this.middlewareStack.use(middleware_serde_1.getSerdePlugin(configuration, this.serialize, this.deserialize));
|
|
14
|
+
this.middlewareStack.use((0, middleware_serde_1.getSerdePlugin)(configuration, this.serialize, this.deserialize));
|
|
15
15
|
const stack = clientStack.concat(this.middlewareStack);
|
|
16
16
|
const { logger } = configuration;
|
|
17
17
|
const clientName = "GameLiftClient";
|
|
@@ -27,10 +27,10 @@ class AcceptMatchCommand extends smithy_client_1.Command {
|
|
|
27
27
|
return stack.resolve((request) => requestHandler.handle(request.request, options || {}), handlerExecutionContext);
|
|
28
28
|
}
|
|
29
29
|
serialize(input, context) {
|
|
30
|
-
return Aws_json1_1_1.serializeAws_json1_1AcceptMatchCommand(input, context);
|
|
30
|
+
return (0, Aws_json1_1_1.serializeAws_json1_1AcceptMatchCommand)(input, context);
|
|
31
31
|
}
|
|
32
32
|
deserialize(output, context) {
|
|
33
|
-
return Aws_json1_1_1.deserializeAws_json1_1AcceptMatchCommand(output, context);
|
|
33
|
+
return (0, Aws_json1_1_1.deserializeAws_json1_1AcceptMatchCommand)(output, context);
|
|
34
34
|
}
|
|
35
35
|
}
|
|
36
36
|
exports.AcceptMatchCommand = AcceptMatchCommand;
|
|
@@ -11,7 +11,7 @@ class ClaimGameServerCommand extends smithy_client_1.Command {
|
|
|
11
11
|
this.input = input;
|
|
12
12
|
}
|
|
13
13
|
resolveMiddleware(clientStack, configuration, options) {
|
|
14
|
-
this.middlewareStack.use(middleware_serde_1.getSerdePlugin(configuration, this.serialize, this.deserialize));
|
|
14
|
+
this.middlewareStack.use((0, middleware_serde_1.getSerdePlugin)(configuration, this.serialize, this.deserialize));
|
|
15
15
|
const stack = clientStack.concat(this.middlewareStack);
|
|
16
16
|
const { logger } = configuration;
|
|
17
17
|
const clientName = "GameLiftClient";
|
|
@@ -27,10 +27,10 @@ class ClaimGameServerCommand extends smithy_client_1.Command {
|
|
|
27
27
|
return stack.resolve((request) => requestHandler.handle(request.request, options || {}), handlerExecutionContext);
|
|
28
28
|
}
|
|
29
29
|
serialize(input, context) {
|
|
30
|
-
return Aws_json1_1_1.serializeAws_json1_1ClaimGameServerCommand(input, context);
|
|
30
|
+
return (0, Aws_json1_1_1.serializeAws_json1_1ClaimGameServerCommand)(input, context);
|
|
31
31
|
}
|
|
32
32
|
deserialize(output, context) {
|
|
33
|
-
return Aws_json1_1_1.deserializeAws_json1_1ClaimGameServerCommand(output, context);
|
|
33
|
+
return (0, Aws_json1_1_1.deserializeAws_json1_1ClaimGameServerCommand)(output, context);
|
|
34
34
|
}
|
|
35
35
|
}
|
|
36
36
|
exports.ClaimGameServerCommand = ClaimGameServerCommand;
|
|
@@ -11,7 +11,7 @@ class CreateAliasCommand extends smithy_client_1.Command {
|
|
|
11
11
|
this.input = input;
|
|
12
12
|
}
|
|
13
13
|
resolveMiddleware(clientStack, configuration, options) {
|
|
14
|
-
this.middlewareStack.use(middleware_serde_1.getSerdePlugin(configuration, this.serialize, this.deserialize));
|
|
14
|
+
this.middlewareStack.use((0, middleware_serde_1.getSerdePlugin)(configuration, this.serialize, this.deserialize));
|
|
15
15
|
const stack = clientStack.concat(this.middlewareStack);
|
|
16
16
|
const { logger } = configuration;
|
|
17
17
|
const clientName = "GameLiftClient";
|
|
@@ -27,10 +27,10 @@ class CreateAliasCommand extends smithy_client_1.Command {
|
|
|
27
27
|
return stack.resolve((request) => requestHandler.handle(request.request, options || {}), handlerExecutionContext);
|
|
28
28
|
}
|
|
29
29
|
serialize(input, context) {
|
|
30
|
-
return Aws_json1_1_1.serializeAws_json1_1CreateAliasCommand(input, context);
|
|
30
|
+
return (0, Aws_json1_1_1.serializeAws_json1_1CreateAliasCommand)(input, context);
|
|
31
31
|
}
|
|
32
32
|
deserialize(output, context) {
|
|
33
|
-
return Aws_json1_1_1.deserializeAws_json1_1CreateAliasCommand(output, context);
|
|
33
|
+
return (0, Aws_json1_1_1.deserializeAws_json1_1CreateAliasCommand)(output, context);
|
|
34
34
|
}
|
|
35
35
|
}
|
|
36
36
|
exports.CreateAliasCommand = CreateAliasCommand;
|
|
@@ -11,7 +11,7 @@ class CreateBuildCommand extends smithy_client_1.Command {
|
|
|
11
11
|
this.input = input;
|
|
12
12
|
}
|
|
13
13
|
resolveMiddleware(clientStack, configuration, options) {
|
|
14
|
-
this.middlewareStack.use(middleware_serde_1.getSerdePlugin(configuration, this.serialize, this.deserialize));
|
|
14
|
+
this.middlewareStack.use((0, middleware_serde_1.getSerdePlugin)(configuration, this.serialize, this.deserialize));
|
|
15
15
|
const stack = clientStack.concat(this.middlewareStack);
|
|
16
16
|
const { logger } = configuration;
|
|
17
17
|
const clientName = "GameLiftClient";
|
|
@@ -27,10 +27,10 @@ class CreateBuildCommand extends smithy_client_1.Command {
|
|
|
27
27
|
return stack.resolve((request) => requestHandler.handle(request.request, options || {}), handlerExecutionContext);
|
|
28
28
|
}
|
|
29
29
|
serialize(input, context) {
|
|
30
|
-
return Aws_json1_1_1.serializeAws_json1_1CreateBuildCommand(input, context);
|
|
30
|
+
return (0, Aws_json1_1_1.serializeAws_json1_1CreateBuildCommand)(input, context);
|
|
31
31
|
}
|
|
32
32
|
deserialize(output, context) {
|
|
33
|
-
return Aws_json1_1_1.deserializeAws_json1_1CreateBuildCommand(output, context);
|
|
33
|
+
return (0, Aws_json1_1_1.deserializeAws_json1_1CreateBuildCommand)(output, context);
|
|
34
34
|
}
|
|
35
35
|
}
|
|
36
36
|
exports.CreateBuildCommand = CreateBuildCommand;
|
|
@@ -11,7 +11,7 @@ class CreateFleetCommand extends smithy_client_1.Command {
|
|
|
11
11
|
this.input = input;
|
|
12
12
|
}
|
|
13
13
|
resolveMiddleware(clientStack, configuration, options) {
|
|
14
|
-
this.middlewareStack.use(middleware_serde_1.getSerdePlugin(configuration, this.serialize, this.deserialize));
|
|
14
|
+
this.middlewareStack.use((0, middleware_serde_1.getSerdePlugin)(configuration, this.serialize, this.deserialize));
|
|
15
15
|
const stack = clientStack.concat(this.middlewareStack);
|
|
16
16
|
const { logger } = configuration;
|
|
17
17
|
const clientName = "GameLiftClient";
|
|
@@ -27,10 +27,10 @@ class CreateFleetCommand extends smithy_client_1.Command {
|
|
|
27
27
|
return stack.resolve((request) => requestHandler.handle(request.request, options || {}), handlerExecutionContext);
|
|
28
28
|
}
|
|
29
29
|
serialize(input, context) {
|
|
30
|
-
return Aws_json1_1_1.serializeAws_json1_1CreateFleetCommand(input, context);
|
|
30
|
+
return (0, Aws_json1_1_1.serializeAws_json1_1CreateFleetCommand)(input, context);
|
|
31
31
|
}
|
|
32
32
|
deserialize(output, context) {
|
|
33
|
-
return Aws_json1_1_1.deserializeAws_json1_1CreateFleetCommand(output, context);
|
|
33
|
+
return (0, Aws_json1_1_1.deserializeAws_json1_1CreateFleetCommand)(output, context);
|
|
34
34
|
}
|
|
35
35
|
}
|
|
36
36
|
exports.CreateFleetCommand = CreateFleetCommand;
|
|
@@ -11,7 +11,7 @@ class CreateFleetLocationsCommand extends smithy_client_1.Command {
|
|
|
11
11
|
this.input = input;
|
|
12
12
|
}
|
|
13
13
|
resolveMiddleware(clientStack, configuration, options) {
|
|
14
|
-
this.middlewareStack.use(middleware_serde_1.getSerdePlugin(configuration, this.serialize, this.deserialize));
|
|
14
|
+
this.middlewareStack.use((0, middleware_serde_1.getSerdePlugin)(configuration, this.serialize, this.deserialize));
|
|
15
15
|
const stack = clientStack.concat(this.middlewareStack);
|
|
16
16
|
const { logger } = configuration;
|
|
17
17
|
const clientName = "GameLiftClient";
|
|
@@ -27,10 +27,10 @@ class CreateFleetLocationsCommand extends smithy_client_1.Command {
|
|
|
27
27
|
return stack.resolve((request) => requestHandler.handle(request.request, options || {}), handlerExecutionContext);
|
|
28
28
|
}
|
|
29
29
|
serialize(input, context) {
|
|
30
|
-
return Aws_json1_1_1.serializeAws_json1_1CreateFleetLocationsCommand(input, context);
|
|
30
|
+
return (0, Aws_json1_1_1.serializeAws_json1_1CreateFleetLocationsCommand)(input, context);
|
|
31
31
|
}
|
|
32
32
|
deserialize(output, context) {
|
|
33
|
-
return Aws_json1_1_1.deserializeAws_json1_1CreateFleetLocationsCommand(output, context);
|
|
33
|
+
return (0, Aws_json1_1_1.deserializeAws_json1_1CreateFleetLocationsCommand)(output, context);
|
|
34
34
|
}
|
|
35
35
|
}
|
|
36
36
|
exports.CreateFleetLocationsCommand = CreateFleetLocationsCommand;
|
|
@@ -11,7 +11,7 @@ class CreateGameServerGroupCommand extends smithy_client_1.Command {
|
|
|
11
11
|
this.input = input;
|
|
12
12
|
}
|
|
13
13
|
resolveMiddleware(clientStack, configuration, options) {
|
|
14
|
-
this.middlewareStack.use(middleware_serde_1.getSerdePlugin(configuration, this.serialize, this.deserialize));
|
|
14
|
+
this.middlewareStack.use((0, middleware_serde_1.getSerdePlugin)(configuration, this.serialize, this.deserialize));
|
|
15
15
|
const stack = clientStack.concat(this.middlewareStack);
|
|
16
16
|
const { logger } = configuration;
|
|
17
17
|
const clientName = "GameLiftClient";
|
|
@@ -27,10 +27,10 @@ class CreateGameServerGroupCommand extends smithy_client_1.Command {
|
|
|
27
27
|
return stack.resolve((request) => requestHandler.handle(request.request, options || {}), handlerExecutionContext);
|
|
28
28
|
}
|
|
29
29
|
serialize(input, context) {
|
|
30
|
-
return Aws_json1_1_1.serializeAws_json1_1CreateGameServerGroupCommand(input, context);
|
|
30
|
+
return (0, Aws_json1_1_1.serializeAws_json1_1CreateGameServerGroupCommand)(input, context);
|
|
31
31
|
}
|
|
32
32
|
deserialize(output, context) {
|
|
33
|
-
return Aws_json1_1_1.deserializeAws_json1_1CreateGameServerGroupCommand(output, context);
|
|
33
|
+
return (0, Aws_json1_1_1.deserializeAws_json1_1CreateGameServerGroupCommand)(output, context);
|
|
34
34
|
}
|
|
35
35
|
}
|
|
36
36
|
exports.CreateGameServerGroupCommand = CreateGameServerGroupCommand;
|
|
@@ -11,7 +11,7 @@ class CreateGameSessionCommand extends smithy_client_1.Command {
|
|
|
11
11
|
this.input = input;
|
|
12
12
|
}
|
|
13
13
|
resolveMiddleware(clientStack, configuration, options) {
|
|
14
|
-
this.middlewareStack.use(middleware_serde_1.getSerdePlugin(configuration, this.serialize, this.deserialize));
|
|
14
|
+
this.middlewareStack.use((0, middleware_serde_1.getSerdePlugin)(configuration, this.serialize, this.deserialize));
|
|
15
15
|
const stack = clientStack.concat(this.middlewareStack);
|
|
16
16
|
const { logger } = configuration;
|
|
17
17
|
const clientName = "GameLiftClient";
|
|
@@ -27,10 +27,10 @@ class CreateGameSessionCommand extends smithy_client_1.Command {
|
|
|
27
27
|
return stack.resolve((request) => requestHandler.handle(request.request, options || {}), handlerExecutionContext);
|
|
28
28
|
}
|
|
29
29
|
serialize(input, context) {
|
|
30
|
-
return Aws_json1_1_1.serializeAws_json1_1CreateGameSessionCommand(input, context);
|
|
30
|
+
return (0, Aws_json1_1_1.serializeAws_json1_1CreateGameSessionCommand)(input, context);
|
|
31
31
|
}
|
|
32
32
|
deserialize(output, context) {
|
|
33
|
-
return Aws_json1_1_1.deserializeAws_json1_1CreateGameSessionCommand(output, context);
|
|
33
|
+
return (0, Aws_json1_1_1.deserializeAws_json1_1CreateGameSessionCommand)(output, context);
|
|
34
34
|
}
|
|
35
35
|
}
|
|
36
36
|
exports.CreateGameSessionCommand = CreateGameSessionCommand;
|
|
@@ -11,7 +11,7 @@ class CreateGameSessionQueueCommand extends smithy_client_1.Command {
|
|
|
11
11
|
this.input = input;
|
|
12
12
|
}
|
|
13
13
|
resolveMiddleware(clientStack, configuration, options) {
|
|
14
|
-
this.middlewareStack.use(middleware_serde_1.getSerdePlugin(configuration, this.serialize, this.deserialize));
|
|
14
|
+
this.middlewareStack.use((0, middleware_serde_1.getSerdePlugin)(configuration, this.serialize, this.deserialize));
|
|
15
15
|
const stack = clientStack.concat(this.middlewareStack);
|
|
16
16
|
const { logger } = configuration;
|
|
17
17
|
const clientName = "GameLiftClient";
|
|
@@ -27,10 +27,10 @@ class CreateGameSessionQueueCommand extends smithy_client_1.Command {
|
|
|
27
27
|
return stack.resolve((request) => requestHandler.handle(request.request, options || {}), handlerExecutionContext);
|
|
28
28
|
}
|
|
29
29
|
serialize(input, context) {
|
|
30
|
-
return Aws_json1_1_1.serializeAws_json1_1CreateGameSessionQueueCommand(input, context);
|
|
30
|
+
return (0, Aws_json1_1_1.serializeAws_json1_1CreateGameSessionQueueCommand)(input, context);
|
|
31
31
|
}
|
|
32
32
|
deserialize(output, context) {
|
|
33
|
-
return Aws_json1_1_1.deserializeAws_json1_1CreateGameSessionQueueCommand(output, context);
|
|
33
|
+
return (0, Aws_json1_1_1.deserializeAws_json1_1CreateGameSessionQueueCommand)(output, context);
|
|
34
34
|
}
|
|
35
35
|
}
|
|
36
36
|
exports.CreateGameSessionQueueCommand = CreateGameSessionQueueCommand;
|
|
@@ -11,7 +11,7 @@ class CreateMatchmakingConfigurationCommand extends smithy_client_1.Command {
|
|
|
11
11
|
this.input = input;
|
|
12
12
|
}
|
|
13
13
|
resolveMiddleware(clientStack, configuration, options) {
|
|
14
|
-
this.middlewareStack.use(middleware_serde_1.getSerdePlugin(configuration, this.serialize, this.deserialize));
|
|
14
|
+
this.middlewareStack.use((0, middleware_serde_1.getSerdePlugin)(configuration, this.serialize, this.deserialize));
|
|
15
15
|
const stack = clientStack.concat(this.middlewareStack);
|
|
16
16
|
const { logger } = configuration;
|
|
17
17
|
const clientName = "GameLiftClient";
|
|
@@ -27,10 +27,10 @@ class CreateMatchmakingConfigurationCommand extends smithy_client_1.Command {
|
|
|
27
27
|
return stack.resolve((request) => requestHandler.handle(request.request, options || {}), handlerExecutionContext);
|
|
28
28
|
}
|
|
29
29
|
serialize(input, context) {
|
|
30
|
-
return Aws_json1_1_1.serializeAws_json1_1CreateMatchmakingConfigurationCommand(input, context);
|
|
30
|
+
return (0, Aws_json1_1_1.serializeAws_json1_1CreateMatchmakingConfigurationCommand)(input, context);
|
|
31
31
|
}
|
|
32
32
|
deserialize(output, context) {
|
|
33
|
-
return Aws_json1_1_1.deserializeAws_json1_1CreateMatchmakingConfigurationCommand(output, context);
|
|
33
|
+
return (0, Aws_json1_1_1.deserializeAws_json1_1CreateMatchmakingConfigurationCommand)(output, context);
|
|
34
34
|
}
|
|
35
35
|
}
|
|
36
36
|
exports.CreateMatchmakingConfigurationCommand = CreateMatchmakingConfigurationCommand;
|
|
@@ -11,7 +11,7 @@ class CreateMatchmakingRuleSetCommand extends smithy_client_1.Command {
|
|
|
11
11
|
this.input = input;
|
|
12
12
|
}
|
|
13
13
|
resolveMiddleware(clientStack, configuration, options) {
|
|
14
|
-
this.middlewareStack.use(middleware_serde_1.getSerdePlugin(configuration, this.serialize, this.deserialize));
|
|
14
|
+
this.middlewareStack.use((0, middleware_serde_1.getSerdePlugin)(configuration, this.serialize, this.deserialize));
|
|
15
15
|
const stack = clientStack.concat(this.middlewareStack);
|
|
16
16
|
const { logger } = configuration;
|
|
17
17
|
const clientName = "GameLiftClient";
|
|
@@ -27,10 +27,10 @@ class CreateMatchmakingRuleSetCommand extends smithy_client_1.Command {
|
|
|
27
27
|
return stack.resolve((request) => requestHandler.handle(request.request, options || {}), handlerExecutionContext);
|
|
28
28
|
}
|
|
29
29
|
serialize(input, context) {
|
|
30
|
-
return Aws_json1_1_1.serializeAws_json1_1CreateMatchmakingRuleSetCommand(input, context);
|
|
30
|
+
return (0, Aws_json1_1_1.serializeAws_json1_1CreateMatchmakingRuleSetCommand)(input, context);
|
|
31
31
|
}
|
|
32
32
|
deserialize(output, context) {
|
|
33
|
-
return Aws_json1_1_1.deserializeAws_json1_1CreateMatchmakingRuleSetCommand(output, context);
|
|
33
|
+
return (0, Aws_json1_1_1.deserializeAws_json1_1CreateMatchmakingRuleSetCommand)(output, context);
|
|
34
34
|
}
|
|
35
35
|
}
|
|
36
36
|
exports.CreateMatchmakingRuleSetCommand = CreateMatchmakingRuleSetCommand;
|
|
@@ -11,7 +11,7 @@ class CreatePlayerSessionCommand extends smithy_client_1.Command {
|
|
|
11
11
|
this.input = input;
|
|
12
12
|
}
|
|
13
13
|
resolveMiddleware(clientStack, configuration, options) {
|
|
14
|
-
this.middlewareStack.use(middleware_serde_1.getSerdePlugin(configuration, this.serialize, this.deserialize));
|
|
14
|
+
this.middlewareStack.use((0, middleware_serde_1.getSerdePlugin)(configuration, this.serialize, this.deserialize));
|
|
15
15
|
const stack = clientStack.concat(this.middlewareStack);
|
|
16
16
|
const { logger } = configuration;
|
|
17
17
|
const clientName = "GameLiftClient";
|
|
@@ -27,10 +27,10 @@ class CreatePlayerSessionCommand extends smithy_client_1.Command {
|
|
|
27
27
|
return stack.resolve((request) => requestHandler.handle(request.request, options || {}), handlerExecutionContext);
|
|
28
28
|
}
|
|
29
29
|
serialize(input, context) {
|
|
30
|
-
return Aws_json1_1_1.serializeAws_json1_1CreatePlayerSessionCommand(input, context);
|
|
30
|
+
return (0, Aws_json1_1_1.serializeAws_json1_1CreatePlayerSessionCommand)(input, context);
|
|
31
31
|
}
|
|
32
32
|
deserialize(output, context) {
|
|
33
|
-
return Aws_json1_1_1.deserializeAws_json1_1CreatePlayerSessionCommand(output, context);
|
|
33
|
+
return (0, Aws_json1_1_1.deserializeAws_json1_1CreatePlayerSessionCommand)(output, context);
|
|
34
34
|
}
|
|
35
35
|
}
|
|
36
36
|
exports.CreatePlayerSessionCommand = CreatePlayerSessionCommand;
|
|
@@ -11,7 +11,7 @@ class CreatePlayerSessionsCommand extends smithy_client_1.Command {
|
|
|
11
11
|
this.input = input;
|
|
12
12
|
}
|
|
13
13
|
resolveMiddleware(clientStack, configuration, options) {
|
|
14
|
-
this.middlewareStack.use(middleware_serde_1.getSerdePlugin(configuration, this.serialize, this.deserialize));
|
|
14
|
+
this.middlewareStack.use((0, middleware_serde_1.getSerdePlugin)(configuration, this.serialize, this.deserialize));
|
|
15
15
|
const stack = clientStack.concat(this.middlewareStack);
|
|
16
16
|
const { logger } = configuration;
|
|
17
17
|
const clientName = "GameLiftClient";
|
|
@@ -27,10 +27,10 @@ class CreatePlayerSessionsCommand extends smithy_client_1.Command {
|
|
|
27
27
|
return stack.resolve((request) => requestHandler.handle(request.request, options || {}), handlerExecutionContext);
|
|
28
28
|
}
|
|
29
29
|
serialize(input, context) {
|
|
30
|
-
return Aws_json1_1_1.serializeAws_json1_1CreatePlayerSessionsCommand(input, context);
|
|
30
|
+
return (0, Aws_json1_1_1.serializeAws_json1_1CreatePlayerSessionsCommand)(input, context);
|
|
31
31
|
}
|
|
32
32
|
deserialize(output, context) {
|
|
33
|
-
return Aws_json1_1_1.deserializeAws_json1_1CreatePlayerSessionsCommand(output, context);
|
|
33
|
+
return (0, Aws_json1_1_1.deserializeAws_json1_1CreatePlayerSessionsCommand)(output, context);
|
|
34
34
|
}
|
|
35
35
|
}
|
|
36
36
|
exports.CreatePlayerSessionsCommand = CreatePlayerSessionsCommand;
|
|
@@ -11,7 +11,7 @@ class CreateScriptCommand extends smithy_client_1.Command {
|
|
|
11
11
|
this.input = input;
|
|
12
12
|
}
|
|
13
13
|
resolveMiddleware(clientStack, configuration, options) {
|
|
14
|
-
this.middlewareStack.use(middleware_serde_1.getSerdePlugin(configuration, this.serialize, this.deserialize));
|
|
14
|
+
this.middlewareStack.use((0, middleware_serde_1.getSerdePlugin)(configuration, this.serialize, this.deserialize));
|
|
15
15
|
const stack = clientStack.concat(this.middlewareStack);
|
|
16
16
|
const { logger } = configuration;
|
|
17
17
|
const clientName = "GameLiftClient";
|
|
@@ -27,10 +27,10 @@ class CreateScriptCommand extends smithy_client_1.Command {
|
|
|
27
27
|
return stack.resolve((request) => requestHandler.handle(request.request, options || {}), handlerExecutionContext);
|
|
28
28
|
}
|
|
29
29
|
serialize(input, context) {
|
|
30
|
-
return Aws_json1_1_1.serializeAws_json1_1CreateScriptCommand(input, context);
|
|
30
|
+
return (0, Aws_json1_1_1.serializeAws_json1_1CreateScriptCommand)(input, context);
|
|
31
31
|
}
|
|
32
32
|
deserialize(output, context) {
|
|
33
|
-
return Aws_json1_1_1.deserializeAws_json1_1CreateScriptCommand(output, context);
|
|
33
|
+
return (0, Aws_json1_1_1.deserializeAws_json1_1CreateScriptCommand)(output, context);
|
|
34
34
|
}
|
|
35
35
|
}
|
|
36
36
|
exports.CreateScriptCommand = CreateScriptCommand;
|
|
@@ -11,7 +11,7 @@ class CreateVpcPeeringAuthorizationCommand extends smithy_client_1.Command {
|
|
|
11
11
|
this.input = input;
|
|
12
12
|
}
|
|
13
13
|
resolveMiddleware(clientStack, configuration, options) {
|
|
14
|
-
this.middlewareStack.use(middleware_serde_1.getSerdePlugin(configuration, this.serialize, this.deserialize));
|
|
14
|
+
this.middlewareStack.use((0, middleware_serde_1.getSerdePlugin)(configuration, this.serialize, this.deserialize));
|
|
15
15
|
const stack = clientStack.concat(this.middlewareStack);
|
|
16
16
|
const { logger } = configuration;
|
|
17
17
|
const clientName = "GameLiftClient";
|
|
@@ -27,10 +27,10 @@ class CreateVpcPeeringAuthorizationCommand extends smithy_client_1.Command {
|
|
|
27
27
|
return stack.resolve((request) => requestHandler.handle(request.request, options || {}), handlerExecutionContext);
|
|
28
28
|
}
|
|
29
29
|
serialize(input, context) {
|
|
30
|
-
return Aws_json1_1_1.serializeAws_json1_1CreateVpcPeeringAuthorizationCommand(input, context);
|
|
30
|
+
return (0, Aws_json1_1_1.serializeAws_json1_1CreateVpcPeeringAuthorizationCommand)(input, context);
|
|
31
31
|
}
|
|
32
32
|
deserialize(output, context) {
|
|
33
|
-
return Aws_json1_1_1.deserializeAws_json1_1CreateVpcPeeringAuthorizationCommand(output, context);
|
|
33
|
+
return (0, Aws_json1_1_1.deserializeAws_json1_1CreateVpcPeeringAuthorizationCommand)(output, context);
|
|
34
34
|
}
|
|
35
35
|
}
|
|
36
36
|
exports.CreateVpcPeeringAuthorizationCommand = CreateVpcPeeringAuthorizationCommand;
|
|
@@ -11,7 +11,7 @@ class CreateVpcPeeringConnectionCommand extends smithy_client_1.Command {
|
|
|
11
11
|
this.input = input;
|
|
12
12
|
}
|
|
13
13
|
resolveMiddleware(clientStack, configuration, options) {
|
|
14
|
-
this.middlewareStack.use(middleware_serde_1.getSerdePlugin(configuration, this.serialize, this.deserialize));
|
|
14
|
+
this.middlewareStack.use((0, middleware_serde_1.getSerdePlugin)(configuration, this.serialize, this.deserialize));
|
|
15
15
|
const stack = clientStack.concat(this.middlewareStack);
|
|
16
16
|
const { logger } = configuration;
|
|
17
17
|
const clientName = "GameLiftClient";
|
|
@@ -27,10 +27,10 @@ class CreateVpcPeeringConnectionCommand extends smithy_client_1.Command {
|
|
|
27
27
|
return stack.resolve((request) => requestHandler.handle(request.request, options || {}), handlerExecutionContext);
|
|
28
28
|
}
|
|
29
29
|
serialize(input, context) {
|
|
30
|
-
return Aws_json1_1_1.serializeAws_json1_1CreateVpcPeeringConnectionCommand(input, context);
|
|
30
|
+
return (0, Aws_json1_1_1.serializeAws_json1_1CreateVpcPeeringConnectionCommand)(input, context);
|
|
31
31
|
}
|
|
32
32
|
deserialize(output, context) {
|
|
33
|
-
return Aws_json1_1_1.deserializeAws_json1_1CreateVpcPeeringConnectionCommand(output, context);
|
|
33
|
+
return (0, Aws_json1_1_1.deserializeAws_json1_1CreateVpcPeeringConnectionCommand)(output, context);
|
|
34
34
|
}
|
|
35
35
|
}
|
|
36
36
|
exports.CreateVpcPeeringConnectionCommand = CreateVpcPeeringConnectionCommand;
|
|
@@ -11,7 +11,7 @@ class DeleteAliasCommand extends smithy_client_1.Command {
|
|
|
11
11
|
this.input = input;
|
|
12
12
|
}
|
|
13
13
|
resolveMiddleware(clientStack, configuration, options) {
|
|
14
|
-
this.middlewareStack.use(middleware_serde_1.getSerdePlugin(configuration, this.serialize, this.deserialize));
|
|
14
|
+
this.middlewareStack.use((0, middleware_serde_1.getSerdePlugin)(configuration, this.serialize, this.deserialize));
|
|
15
15
|
const stack = clientStack.concat(this.middlewareStack);
|
|
16
16
|
const { logger } = configuration;
|
|
17
17
|
const clientName = "GameLiftClient";
|
|
@@ -27,10 +27,10 @@ class DeleteAliasCommand extends smithy_client_1.Command {
|
|
|
27
27
|
return stack.resolve((request) => requestHandler.handle(request.request, options || {}), handlerExecutionContext);
|
|
28
28
|
}
|
|
29
29
|
serialize(input, context) {
|
|
30
|
-
return Aws_json1_1_1.serializeAws_json1_1DeleteAliasCommand(input, context);
|
|
30
|
+
return (0, Aws_json1_1_1.serializeAws_json1_1DeleteAliasCommand)(input, context);
|
|
31
31
|
}
|
|
32
32
|
deserialize(output, context) {
|
|
33
|
-
return Aws_json1_1_1.deserializeAws_json1_1DeleteAliasCommand(output, context);
|
|
33
|
+
return (0, Aws_json1_1_1.deserializeAws_json1_1DeleteAliasCommand)(output, context);
|
|
34
34
|
}
|
|
35
35
|
}
|
|
36
36
|
exports.DeleteAliasCommand = DeleteAliasCommand;
|
|
@@ -11,7 +11,7 @@ class DeleteBuildCommand extends smithy_client_1.Command {
|
|
|
11
11
|
this.input = input;
|
|
12
12
|
}
|
|
13
13
|
resolveMiddleware(clientStack, configuration, options) {
|
|
14
|
-
this.middlewareStack.use(middleware_serde_1.getSerdePlugin(configuration, this.serialize, this.deserialize));
|
|
14
|
+
this.middlewareStack.use((0, middleware_serde_1.getSerdePlugin)(configuration, this.serialize, this.deserialize));
|
|
15
15
|
const stack = clientStack.concat(this.middlewareStack);
|
|
16
16
|
const { logger } = configuration;
|
|
17
17
|
const clientName = "GameLiftClient";
|
|
@@ -27,10 +27,10 @@ class DeleteBuildCommand extends smithy_client_1.Command {
|
|
|
27
27
|
return stack.resolve((request) => requestHandler.handle(request.request, options || {}), handlerExecutionContext);
|
|
28
28
|
}
|
|
29
29
|
serialize(input, context) {
|
|
30
|
-
return Aws_json1_1_1.serializeAws_json1_1DeleteBuildCommand(input, context);
|
|
30
|
+
return (0, Aws_json1_1_1.serializeAws_json1_1DeleteBuildCommand)(input, context);
|
|
31
31
|
}
|
|
32
32
|
deserialize(output, context) {
|
|
33
|
-
return Aws_json1_1_1.deserializeAws_json1_1DeleteBuildCommand(output, context);
|
|
33
|
+
return (0, Aws_json1_1_1.deserializeAws_json1_1DeleteBuildCommand)(output, context);
|
|
34
34
|
}
|
|
35
35
|
}
|
|
36
36
|
exports.DeleteBuildCommand = DeleteBuildCommand;
|
|
@@ -11,7 +11,7 @@ class DeleteFleetCommand extends smithy_client_1.Command {
|
|
|
11
11
|
this.input = input;
|
|
12
12
|
}
|
|
13
13
|
resolveMiddleware(clientStack, configuration, options) {
|
|
14
|
-
this.middlewareStack.use(middleware_serde_1.getSerdePlugin(configuration, this.serialize, this.deserialize));
|
|
14
|
+
this.middlewareStack.use((0, middleware_serde_1.getSerdePlugin)(configuration, this.serialize, this.deserialize));
|
|
15
15
|
const stack = clientStack.concat(this.middlewareStack);
|
|
16
16
|
const { logger } = configuration;
|
|
17
17
|
const clientName = "GameLiftClient";
|
|
@@ -27,10 +27,10 @@ class DeleteFleetCommand extends smithy_client_1.Command {
|
|
|
27
27
|
return stack.resolve((request) => requestHandler.handle(request.request, options || {}), handlerExecutionContext);
|
|
28
28
|
}
|
|
29
29
|
serialize(input, context) {
|
|
30
|
-
return Aws_json1_1_1.serializeAws_json1_1DeleteFleetCommand(input, context);
|
|
30
|
+
return (0, Aws_json1_1_1.serializeAws_json1_1DeleteFleetCommand)(input, context);
|
|
31
31
|
}
|
|
32
32
|
deserialize(output, context) {
|
|
33
|
-
return Aws_json1_1_1.deserializeAws_json1_1DeleteFleetCommand(output, context);
|
|
33
|
+
return (0, Aws_json1_1_1.deserializeAws_json1_1DeleteFleetCommand)(output, context);
|
|
34
34
|
}
|
|
35
35
|
}
|
|
36
36
|
exports.DeleteFleetCommand = DeleteFleetCommand;
|
|
@@ -11,7 +11,7 @@ class DeleteFleetLocationsCommand extends smithy_client_1.Command {
|
|
|
11
11
|
this.input = input;
|
|
12
12
|
}
|
|
13
13
|
resolveMiddleware(clientStack, configuration, options) {
|
|
14
|
-
this.middlewareStack.use(middleware_serde_1.getSerdePlugin(configuration, this.serialize, this.deserialize));
|
|
14
|
+
this.middlewareStack.use((0, middleware_serde_1.getSerdePlugin)(configuration, this.serialize, this.deserialize));
|
|
15
15
|
const stack = clientStack.concat(this.middlewareStack);
|
|
16
16
|
const { logger } = configuration;
|
|
17
17
|
const clientName = "GameLiftClient";
|
|
@@ -27,10 +27,10 @@ class DeleteFleetLocationsCommand extends smithy_client_1.Command {
|
|
|
27
27
|
return stack.resolve((request) => requestHandler.handle(request.request, options || {}), handlerExecutionContext);
|
|
28
28
|
}
|
|
29
29
|
serialize(input, context) {
|
|
30
|
-
return Aws_json1_1_1.serializeAws_json1_1DeleteFleetLocationsCommand(input, context);
|
|
30
|
+
return (0, Aws_json1_1_1.serializeAws_json1_1DeleteFleetLocationsCommand)(input, context);
|
|
31
31
|
}
|
|
32
32
|
deserialize(output, context) {
|
|
33
|
-
return Aws_json1_1_1.deserializeAws_json1_1DeleteFleetLocationsCommand(output, context);
|
|
33
|
+
return (0, Aws_json1_1_1.deserializeAws_json1_1DeleteFleetLocationsCommand)(output, context);
|
|
34
34
|
}
|
|
35
35
|
}
|
|
36
36
|
exports.DeleteFleetLocationsCommand = DeleteFleetLocationsCommand;
|
|
@@ -11,7 +11,7 @@ class DeleteGameServerGroupCommand extends smithy_client_1.Command {
|
|
|
11
11
|
this.input = input;
|
|
12
12
|
}
|
|
13
13
|
resolveMiddleware(clientStack, configuration, options) {
|
|
14
|
-
this.middlewareStack.use(middleware_serde_1.getSerdePlugin(configuration, this.serialize, this.deserialize));
|
|
14
|
+
this.middlewareStack.use((0, middleware_serde_1.getSerdePlugin)(configuration, this.serialize, this.deserialize));
|
|
15
15
|
const stack = clientStack.concat(this.middlewareStack);
|
|
16
16
|
const { logger } = configuration;
|
|
17
17
|
const clientName = "GameLiftClient";
|
|
@@ -27,10 +27,10 @@ class DeleteGameServerGroupCommand extends smithy_client_1.Command {
|
|
|
27
27
|
return stack.resolve((request) => requestHandler.handle(request.request, options || {}), handlerExecutionContext);
|
|
28
28
|
}
|
|
29
29
|
serialize(input, context) {
|
|
30
|
-
return Aws_json1_1_1.serializeAws_json1_1DeleteGameServerGroupCommand(input, context);
|
|
30
|
+
return (0, Aws_json1_1_1.serializeAws_json1_1DeleteGameServerGroupCommand)(input, context);
|
|
31
31
|
}
|
|
32
32
|
deserialize(output, context) {
|
|
33
|
-
return Aws_json1_1_1.deserializeAws_json1_1DeleteGameServerGroupCommand(output, context);
|
|
33
|
+
return (0, Aws_json1_1_1.deserializeAws_json1_1DeleteGameServerGroupCommand)(output, context);
|
|
34
34
|
}
|
|
35
35
|
}
|
|
36
36
|
exports.DeleteGameServerGroupCommand = DeleteGameServerGroupCommand;
|
|
@@ -11,7 +11,7 @@ class DeleteGameSessionQueueCommand extends smithy_client_1.Command {
|
|
|
11
11
|
this.input = input;
|
|
12
12
|
}
|
|
13
13
|
resolveMiddleware(clientStack, configuration, options) {
|
|
14
|
-
this.middlewareStack.use(middleware_serde_1.getSerdePlugin(configuration, this.serialize, this.deserialize));
|
|
14
|
+
this.middlewareStack.use((0, middleware_serde_1.getSerdePlugin)(configuration, this.serialize, this.deserialize));
|
|
15
15
|
const stack = clientStack.concat(this.middlewareStack);
|
|
16
16
|
const { logger } = configuration;
|
|
17
17
|
const clientName = "GameLiftClient";
|
|
@@ -27,10 +27,10 @@ class DeleteGameSessionQueueCommand extends smithy_client_1.Command {
|
|
|
27
27
|
return stack.resolve((request) => requestHandler.handle(request.request, options || {}), handlerExecutionContext);
|
|
28
28
|
}
|
|
29
29
|
serialize(input, context) {
|
|
30
|
-
return Aws_json1_1_1.serializeAws_json1_1DeleteGameSessionQueueCommand(input, context);
|
|
30
|
+
return (0, Aws_json1_1_1.serializeAws_json1_1DeleteGameSessionQueueCommand)(input, context);
|
|
31
31
|
}
|
|
32
32
|
deserialize(output, context) {
|
|
33
|
-
return Aws_json1_1_1.deserializeAws_json1_1DeleteGameSessionQueueCommand(output, context);
|
|
33
|
+
return (0, Aws_json1_1_1.deserializeAws_json1_1DeleteGameSessionQueueCommand)(output, context);
|
|
34
34
|
}
|
|
35
35
|
}
|
|
36
36
|
exports.DeleteGameSessionQueueCommand = DeleteGameSessionQueueCommand;
|
|
@@ -11,7 +11,7 @@ class DeleteMatchmakingConfigurationCommand extends smithy_client_1.Command {
|
|
|
11
11
|
this.input = input;
|
|
12
12
|
}
|
|
13
13
|
resolveMiddleware(clientStack, configuration, options) {
|
|
14
|
-
this.middlewareStack.use(middleware_serde_1.getSerdePlugin(configuration, this.serialize, this.deserialize));
|
|
14
|
+
this.middlewareStack.use((0, middleware_serde_1.getSerdePlugin)(configuration, this.serialize, this.deserialize));
|
|
15
15
|
const stack = clientStack.concat(this.middlewareStack);
|
|
16
16
|
const { logger } = configuration;
|
|
17
17
|
const clientName = "GameLiftClient";
|
|
@@ -27,10 +27,10 @@ class DeleteMatchmakingConfigurationCommand extends smithy_client_1.Command {
|
|
|
27
27
|
return stack.resolve((request) => requestHandler.handle(request.request, options || {}), handlerExecutionContext);
|
|
28
28
|
}
|
|
29
29
|
serialize(input, context) {
|
|
30
|
-
return Aws_json1_1_1.serializeAws_json1_1DeleteMatchmakingConfigurationCommand(input, context);
|
|
30
|
+
return (0, Aws_json1_1_1.serializeAws_json1_1DeleteMatchmakingConfigurationCommand)(input, context);
|
|
31
31
|
}
|
|
32
32
|
deserialize(output, context) {
|
|
33
|
-
return Aws_json1_1_1.deserializeAws_json1_1DeleteMatchmakingConfigurationCommand(output, context);
|
|
33
|
+
return (0, Aws_json1_1_1.deserializeAws_json1_1DeleteMatchmakingConfigurationCommand)(output, context);
|
|
34
34
|
}
|
|
35
35
|
}
|
|
36
36
|
exports.DeleteMatchmakingConfigurationCommand = DeleteMatchmakingConfigurationCommand;
|
|
@@ -11,7 +11,7 @@ class DeleteMatchmakingRuleSetCommand extends smithy_client_1.Command {
|
|
|
11
11
|
this.input = input;
|
|
12
12
|
}
|
|
13
13
|
resolveMiddleware(clientStack, configuration, options) {
|
|
14
|
-
this.middlewareStack.use(middleware_serde_1.getSerdePlugin(configuration, this.serialize, this.deserialize));
|
|
14
|
+
this.middlewareStack.use((0, middleware_serde_1.getSerdePlugin)(configuration, this.serialize, this.deserialize));
|
|
15
15
|
const stack = clientStack.concat(this.middlewareStack);
|
|
16
16
|
const { logger } = configuration;
|
|
17
17
|
const clientName = "GameLiftClient";
|
|
@@ -27,10 +27,10 @@ class DeleteMatchmakingRuleSetCommand extends smithy_client_1.Command {
|
|
|
27
27
|
return stack.resolve((request) => requestHandler.handle(request.request, options || {}), handlerExecutionContext);
|
|
28
28
|
}
|
|
29
29
|
serialize(input, context) {
|
|
30
|
-
return Aws_json1_1_1.serializeAws_json1_1DeleteMatchmakingRuleSetCommand(input, context);
|
|
30
|
+
return (0, Aws_json1_1_1.serializeAws_json1_1DeleteMatchmakingRuleSetCommand)(input, context);
|
|
31
31
|
}
|
|
32
32
|
deserialize(output, context) {
|
|
33
|
-
return Aws_json1_1_1.deserializeAws_json1_1DeleteMatchmakingRuleSetCommand(output, context);
|
|
33
|
+
return (0, Aws_json1_1_1.deserializeAws_json1_1DeleteMatchmakingRuleSetCommand)(output, context);
|
|
34
34
|
}
|
|
35
35
|
}
|
|
36
36
|
exports.DeleteMatchmakingRuleSetCommand = DeleteMatchmakingRuleSetCommand;
|