@aws-sdk/client-gamelift 3.533.0 → 3.535.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (214) hide show
  1. package/dist-types/GameLift.d.ts +22 -1
  2. package/dist-types/GameLiftClient.d.ts +1 -1
  3. package/dist-types/commands/AcceptMatchCommand.d.ts +2 -1
  4. package/dist-types/commands/ClaimGameServerCommand.d.ts +2 -1
  5. package/dist-types/commands/CreateAliasCommand.d.ts +2 -1
  6. package/dist-types/commands/CreateBuildCommand.d.ts +2 -1
  7. package/dist-types/commands/CreateFleetCommand.d.ts +2 -1
  8. package/dist-types/commands/CreateFleetLocationsCommand.d.ts +2 -1
  9. package/dist-types/commands/CreateGameServerGroupCommand.d.ts +2 -1
  10. package/dist-types/commands/CreateGameSessionCommand.d.ts +2 -1
  11. package/dist-types/commands/CreateGameSessionQueueCommand.d.ts +2 -1
  12. package/dist-types/commands/CreateLocationCommand.d.ts +2 -1
  13. package/dist-types/commands/CreateMatchmakingConfigurationCommand.d.ts +2 -1
  14. package/dist-types/commands/CreateMatchmakingRuleSetCommand.d.ts +2 -1
  15. package/dist-types/commands/CreatePlayerSessionCommand.d.ts +2 -1
  16. package/dist-types/commands/CreatePlayerSessionsCommand.d.ts +2 -1
  17. package/dist-types/commands/CreateScriptCommand.d.ts +2 -1
  18. package/dist-types/commands/CreateVpcPeeringAuthorizationCommand.d.ts +2 -1
  19. package/dist-types/commands/CreateVpcPeeringConnectionCommand.d.ts +2 -1
  20. package/dist-types/commands/DeleteAliasCommand.d.ts +2 -1
  21. package/dist-types/commands/DeleteBuildCommand.d.ts +2 -1
  22. package/dist-types/commands/DeleteFleetCommand.d.ts +2 -1
  23. package/dist-types/commands/DeleteFleetLocationsCommand.d.ts +2 -1
  24. package/dist-types/commands/DeleteGameServerGroupCommand.d.ts +2 -1
  25. package/dist-types/commands/DeleteGameSessionQueueCommand.d.ts +2 -1
  26. package/dist-types/commands/DeleteLocationCommand.d.ts +2 -1
  27. package/dist-types/commands/DeleteMatchmakingConfigurationCommand.d.ts +2 -1
  28. package/dist-types/commands/DeleteMatchmakingRuleSetCommand.d.ts +2 -1
  29. package/dist-types/commands/DeleteScalingPolicyCommand.d.ts +2 -1
  30. package/dist-types/commands/DeleteScriptCommand.d.ts +2 -1
  31. package/dist-types/commands/DeleteVpcPeeringAuthorizationCommand.d.ts +2 -1
  32. package/dist-types/commands/DeleteVpcPeeringConnectionCommand.d.ts +2 -1
  33. package/dist-types/commands/DeregisterComputeCommand.d.ts +2 -1
  34. package/dist-types/commands/DeregisterGameServerCommand.d.ts +2 -1
  35. package/dist-types/commands/DescribeAliasCommand.d.ts +2 -1
  36. package/dist-types/commands/DescribeBuildCommand.d.ts +2 -1
  37. package/dist-types/commands/DescribeComputeCommand.d.ts +2 -1
  38. package/dist-types/commands/DescribeEC2InstanceLimitsCommand.d.ts +2 -1
  39. package/dist-types/commands/DescribeFleetAttributesCommand.d.ts +2 -1
  40. package/dist-types/commands/DescribeFleetCapacityCommand.d.ts +2 -1
  41. package/dist-types/commands/DescribeFleetEventsCommand.d.ts +2 -1
  42. package/dist-types/commands/DescribeFleetLocationAttributesCommand.d.ts +2 -1
  43. package/dist-types/commands/DescribeFleetLocationCapacityCommand.d.ts +2 -1
  44. package/dist-types/commands/DescribeFleetLocationUtilizationCommand.d.ts +2 -1
  45. package/dist-types/commands/DescribeFleetPortSettingsCommand.d.ts +2 -1
  46. package/dist-types/commands/DescribeFleetUtilizationCommand.d.ts +2 -1
  47. package/dist-types/commands/DescribeGameServerCommand.d.ts +2 -1
  48. package/dist-types/commands/DescribeGameServerGroupCommand.d.ts +2 -1
  49. package/dist-types/commands/DescribeGameServerInstancesCommand.d.ts +2 -1
  50. package/dist-types/commands/DescribeGameSessionDetailsCommand.d.ts +2 -1
  51. package/dist-types/commands/DescribeGameSessionPlacementCommand.d.ts +2 -1
  52. package/dist-types/commands/DescribeGameSessionQueuesCommand.d.ts +2 -1
  53. package/dist-types/commands/DescribeGameSessionsCommand.d.ts +2 -1
  54. package/dist-types/commands/DescribeInstancesCommand.d.ts +2 -1
  55. package/dist-types/commands/DescribeMatchmakingCommand.d.ts +2 -1
  56. package/dist-types/commands/DescribeMatchmakingConfigurationsCommand.d.ts +2 -1
  57. package/dist-types/commands/DescribeMatchmakingRuleSetsCommand.d.ts +2 -1
  58. package/dist-types/commands/DescribePlayerSessionsCommand.d.ts +2 -1
  59. package/dist-types/commands/DescribeRuntimeConfigurationCommand.d.ts +2 -1
  60. package/dist-types/commands/DescribeScalingPoliciesCommand.d.ts +2 -1
  61. package/dist-types/commands/DescribeScriptCommand.d.ts +2 -1
  62. package/dist-types/commands/DescribeVpcPeeringAuthorizationsCommand.d.ts +2 -1
  63. package/dist-types/commands/DescribeVpcPeeringConnectionsCommand.d.ts +2 -1
  64. package/dist-types/commands/GetComputeAccessCommand.d.ts +2 -1
  65. package/dist-types/commands/GetComputeAuthTokenCommand.d.ts +2 -1
  66. package/dist-types/commands/GetGameSessionLogUrlCommand.d.ts +2 -1
  67. package/dist-types/commands/GetInstanceAccessCommand.d.ts +2 -1
  68. package/dist-types/commands/ListAliasesCommand.d.ts +2 -1
  69. package/dist-types/commands/ListBuildsCommand.d.ts +2 -1
  70. package/dist-types/commands/ListComputeCommand.d.ts +2 -1
  71. package/dist-types/commands/ListFleetsCommand.d.ts +2 -1
  72. package/dist-types/commands/ListGameServerGroupsCommand.d.ts +2 -1
  73. package/dist-types/commands/ListGameServersCommand.d.ts +2 -1
  74. package/dist-types/commands/ListLocationsCommand.d.ts +2 -1
  75. package/dist-types/commands/ListScriptsCommand.d.ts +2 -1
  76. package/dist-types/commands/ListTagsForResourceCommand.d.ts +2 -1
  77. package/dist-types/commands/PutScalingPolicyCommand.d.ts +2 -1
  78. package/dist-types/commands/RegisterComputeCommand.d.ts +2 -1
  79. package/dist-types/commands/RegisterGameServerCommand.d.ts +2 -1
  80. package/dist-types/commands/RequestUploadCredentialsCommand.d.ts +2 -1
  81. package/dist-types/commands/ResolveAliasCommand.d.ts +2 -1
  82. package/dist-types/commands/ResumeGameServerGroupCommand.d.ts +2 -1
  83. package/dist-types/commands/SearchGameSessionsCommand.d.ts +2 -1
  84. package/dist-types/commands/StartFleetActionsCommand.d.ts +2 -1
  85. package/dist-types/commands/StartGameSessionPlacementCommand.d.ts +2 -1
  86. package/dist-types/commands/StartMatchBackfillCommand.d.ts +2 -1
  87. package/dist-types/commands/StartMatchmakingCommand.d.ts +2 -1
  88. package/dist-types/commands/StopFleetActionsCommand.d.ts +2 -1
  89. package/dist-types/commands/StopGameSessionPlacementCommand.d.ts +2 -1
  90. package/dist-types/commands/StopMatchmakingCommand.d.ts +2 -1
  91. package/dist-types/commands/SuspendGameServerGroupCommand.d.ts +2 -1
  92. package/dist-types/commands/TagResourceCommand.d.ts +2 -1
  93. package/dist-types/commands/UntagResourceCommand.d.ts +2 -1
  94. package/dist-types/commands/UpdateAliasCommand.d.ts +2 -1
  95. package/dist-types/commands/UpdateBuildCommand.d.ts +2 -1
  96. package/dist-types/commands/UpdateFleetAttributesCommand.d.ts +2 -1
  97. package/dist-types/commands/UpdateFleetCapacityCommand.d.ts +2 -1
  98. package/dist-types/commands/UpdateFleetPortSettingsCommand.d.ts +2 -1
  99. package/dist-types/commands/UpdateGameServerCommand.d.ts +2 -1
  100. package/dist-types/commands/UpdateGameServerGroupCommand.d.ts +2 -1
  101. package/dist-types/commands/UpdateGameSessionCommand.d.ts +2 -1
  102. package/dist-types/commands/UpdateGameSessionQueueCommand.d.ts +2 -1
  103. package/dist-types/commands/UpdateMatchmakingConfigurationCommand.d.ts +2 -1
  104. package/dist-types/commands/UpdateRuntimeConfigurationCommand.d.ts +2 -1
  105. package/dist-types/commands/UpdateScriptCommand.d.ts +2 -1
  106. package/dist-types/commands/ValidateMatchmakingRuleSetCommand.d.ts +2 -1
  107. package/dist-types/models/models_0.d.ts +850 -850
  108. package/dist-types/models/models_1.d.ts +67 -67
  109. package/dist-types/ts3.4/GameLift.d.ts +21 -0
  110. package/dist-types/ts3.4/commands/AcceptMatchCommand.d.ts +9 -0
  111. package/dist-types/ts3.4/commands/ClaimGameServerCommand.d.ts +9 -0
  112. package/dist-types/ts3.4/commands/CreateAliasCommand.d.ts +9 -0
  113. package/dist-types/ts3.4/commands/CreateBuildCommand.d.ts +9 -0
  114. package/dist-types/ts3.4/commands/CreateFleetCommand.d.ts +9 -0
  115. package/dist-types/ts3.4/commands/CreateFleetLocationsCommand.d.ts +9 -0
  116. package/dist-types/ts3.4/commands/CreateGameServerGroupCommand.d.ts +9 -0
  117. package/dist-types/ts3.4/commands/CreateGameSessionCommand.d.ts +9 -0
  118. package/dist-types/ts3.4/commands/CreateGameSessionQueueCommand.d.ts +9 -0
  119. package/dist-types/ts3.4/commands/CreateLocationCommand.d.ts +9 -0
  120. package/dist-types/ts3.4/commands/CreateMatchmakingConfigurationCommand.d.ts +9 -0
  121. package/dist-types/ts3.4/commands/CreateMatchmakingRuleSetCommand.d.ts +9 -0
  122. package/dist-types/ts3.4/commands/CreatePlayerSessionCommand.d.ts +9 -0
  123. package/dist-types/ts3.4/commands/CreatePlayerSessionsCommand.d.ts +9 -0
  124. package/dist-types/ts3.4/commands/CreateScriptCommand.d.ts +9 -0
  125. package/dist-types/ts3.4/commands/CreateVpcPeeringAuthorizationCommand.d.ts +9 -0
  126. package/dist-types/ts3.4/commands/CreateVpcPeeringConnectionCommand.d.ts +9 -0
  127. package/dist-types/ts3.4/commands/DeleteAliasCommand.d.ts +9 -0
  128. package/dist-types/ts3.4/commands/DeleteBuildCommand.d.ts +9 -0
  129. package/dist-types/ts3.4/commands/DeleteFleetCommand.d.ts +9 -0
  130. package/dist-types/ts3.4/commands/DeleteFleetLocationsCommand.d.ts +9 -0
  131. package/dist-types/ts3.4/commands/DeleteGameServerGroupCommand.d.ts +9 -0
  132. package/dist-types/ts3.4/commands/DeleteGameSessionQueueCommand.d.ts +9 -0
  133. package/dist-types/ts3.4/commands/DeleteLocationCommand.d.ts +9 -0
  134. package/dist-types/ts3.4/commands/DeleteMatchmakingConfigurationCommand.d.ts +9 -0
  135. package/dist-types/ts3.4/commands/DeleteMatchmakingRuleSetCommand.d.ts +9 -0
  136. package/dist-types/ts3.4/commands/DeleteScalingPolicyCommand.d.ts +9 -0
  137. package/dist-types/ts3.4/commands/DeleteScriptCommand.d.ts +9 -0
  138. package/dist-types/ts3.4/commands/DeleteVpcPeeringAuthorizationCommand.d.ts +9 -0
  139. package/dist-types/ts3.4/commands/DeleteVpcPeeringConnectionCommand.d.ts +9 -0
  140. package/dist-types/ts3.4/commands/DeregisterComputeCommand.d.ts +9 -0
  141. package/dist-types/ts3.4/commands/DeregisterGameServerCommand.d.ts +9 -0
  142. package/dist-types/ts3.4/commands/DescribeAliasCommand.d.ts +9 -0
  143. package/dist-types/ts3.4/commands/DescribeBuildCommand.d.ts +9 -0
  144. package/dist-types/ts3.4/commands/DescribeComputeCommand.d.ts +9 -0
  145. package/dist-types/ts3.4/commands/DescribeEC2InstanceLimitsCommand.d.ts +9 -0
  146. package/dist-types/ts3.4/commands/DescribeFleetAttributesCommand.d.ts +9 -0
  147. package/dist-types/ts3.4/commands/DescribeFleetCapacityCommand.d.ts +9 -0
  148. package/dist-types/ts3.4/commands/DescribeFleetEventsCommand.d.ts +9 -0
  149. package/dist-types/ts3.4/commands/DescribeFleetLocationAttributesCommand.d.ts +9 -0
  150. package/dist-types/ts3.4/commands/DescribeFleetLocationCapacityCommand.d.ts +9 -0
  151. package/dist-types/ts3.4/commands/DescribeFleetLocationUtilizationCommand.d.ts +9 -0
  152. package/dist-types/ts3.4/commands/DescribeFleetPortSettingsCommand.d.ts +9 -0
  153. package/dist-types/ts3.4/commands/DescribeFleetUtilizationCommand.d.ts +9 -0
  154. package/dist-types/ts3.4/commands/DescribeGameServerCommand.d.ts +9 -0
  155. package/dist-types/ts3.4/commands/DescribeGameServerGroupCommand.d.ts +9 -0
  156. package/dist-types/ts3.4/commands/DescribeGameServerInstancesCommand.d.ts +9 -0
  157. package/dist-types/ts3.4/commands/DescribeGameSessionDetailsCommand.d.ts +9 -0
  158. package/dist-types/ts3.4/commands/DescribeGameSessionPlacementCommand.d.ts +9 -0
  159. package/dist-types/ts3.4/commands/DescribeGameSessionQueuesCommand.d.ts +9 -0
  160. package/dist-types/ts3.4/commands/DescribeGameSessionsCommand.d.ts +9 -0
  161. package/dist-types/ts3.4/commands/DescribeInstancesCommand.d.ts +9 -0
  162. package/dist-types/ts3.4/commands/DescribeMatchmakingCommand.d.ts +9 -0
  163. package/dist-types/ts3.4/commands/DescribeMatchmakingConfigurationsCommand.d.ts +9 -0
  164. package/dist-types/ts3.4/commands/DescribeMatchmakingRuleSetsCommand.d.ts +9 -0
  165. package/dist-types/ts3.4/commands/DescribePlayerSessionsCommand.d.ts +9 -0
  166. package/dist-types/ts3.4/commands/DescribeRuntimeConfigurationCommand.d.ts +9 -0
  167. package/dist-types/ts3.4/commands/DescribeScalingPoliciesCommand.d.ts +9 -0
  168. package/dist-types/ts3.4/commands/DescribeScriptCommand.d.ts +9 -0
  169. package/dist-types/ts3.4/commands/DescribeVpcPeeringAuthorizationsCommand.d.ts +9 -0
  170. package/dist-types/ts3.4/commands/DescribeVpcPeeringConnectionsCommand.d.ts +9 -0
  171. package/dist-types/ts3.4/commands/GetComputeAccessCommand.d.ts +9 -0
  172. package/dist-types/ts3.4/commands/GetComputeAuthTokenCommand.d.ts +9 -0
  173. package/dist-types/ts3.4/commands/GetGameSessionLogUrlCommand.d.ts +9 -0
  174. package/dist-types/ts3.4/commands/GetInstanceAccessCommand.d.ts +9 -0
  175. package/dist-types/ts3.4/commands/ListAliasesCommand.d.ts +9 -0
  176. package/dist-types/ts3.4/commands/ListBuildsCommand.d.ts +9 -0
  177. package/dist-types/ts3.4/commands/ListComputeCommand.d.ts +9 -0
  178. package/dist-types/ts3.4/commands/ListFleetsCommand.d.ts +9 -0
  179. package/dist-types/ts3.4/commands/ListGameServerGroupsCommand.d.ts +9 -0
  180. package/dist-types/ts3.4/commands/ListGameServersCommand.d.ts +9 -0
  181. package/dist-types/ts3.4/commands/ListLocationsCommand.d.ts +9 -0
  182. package/dist-types/ts3.4/commands/ListScriptsCommand.d.ts +9 -0
  183. package/dist-types/ts3.4/commands/ListTagsForResourceCommand.d.ts +9 -0
  184. package/dist-types/ts3.4/commands/PutScalingPolicyCommand.d.ts +9 -0
  185. package/dist-types/ts3.4/commands/RegisterComputeCommand.d.ts +9 -0
  186. package/dist-types/ts3.4/commands/RegisterGameServerCommand.d.ts +9 -0
  187. package/dist-types/ts3.4/commands/RequestUploadCredentialsCommand.d.ts +9 -0
  188. package/dist-types/ts3.4/commands/ResolveAliasCommand.d.ts +9 -0
  189. package/dist-types/ts3.4/commands/ResumeGameServerGroupCommand.d.ts +9 -0
  190. package/dist-types/ts3.4/commands/SearchGameSessionsCommand.d.ts +9 -0
  191. package/dist-types/ts3.4/commands/StartFleetActionsCommand.d.ts +9 -0
  192. package/dist-types/ts3.4/commands/StartGameSessionPlacementCommand.d.ts +9 -0
  193. package/dist-types/ts3.4/commands/StartMatchBackfillCommand.d.ts +9 -0
  194. package/dist-types/ts3.4/commands/StartMatchmakingCommand.d.ts +9 -0
  195. package/dist-types/ts3.4/commands/StopFleetActionsCommand.d.ts +9 -0
  196. package/dist-types/ts3.4/commands/StopGameSessionPlacementCommand.d.ts +9 -0
  197. package/dist-types/ts3.4/commands/StopMatchmakingCommand.d.ts +9 -0
  198. package/dist-types/ts3.4/commands/SuspendGameServerGroupCommand.d.ts +9 -0
  199. package/dist-types/ts3.4/commands/TagResourceCommand.d.ts +9 -0
  200. package/dist-types/ts3.4/commands/UntagResourceCommand.d.ts +9 -0
  201. package/dist-types/ts3.4/commands/UpdateAliasCommand.d.ts +9 -0
  202. package/dist-types/ts3.4/commands/UpdateBuildCommand.d.ts +9 -0
  203. package/dist-types/ts3.4/commands/UpdateFleetAttributesCommand.d.ts +9 -0
  204. package/dist-types/ts3.4/commands/UpdateFleetCapacityCommand.d.ts +9 -0
  205. package/dist-types/ts3.4/commands/UpdateFleetPortSettingsCommand.d.ts +9 -0
  206. package/dist-types/ts3.4/commands/UpdateGameServerCommand.d.ts +9 -0
  207. package/dist-types/ts3.4/commands/UpdateGameServerGroupCommand.d.ts +9 -0
  208. package/dist-types/ts3.4/commands/UpdateGameSessionCommand.d.ts +9 -0
  209. package/dist-types/ts3.4/commands/UpdateGameSessionQueueCommand.d.ts +9 -0
  210. package/dist-types/ts3.4/commands/UpdateMatchmakingConfigurationCommand.d.ts +9 -0
  211. package/dist-types/ts3.4/commands/UpdateRuntimeConfigurationCommand.d.ts +9 -0
  212. package/dist-types/ts3.4/commands/UpdateScriptCommand.d.ts +9 -0
  213. package/dist-types/ts3.4/commands/ValidateMatchmakingRuleSetCommand.d.ts +9 -0
  214. package/package.json +40 -40
@@ -126,6 +126,7 @@ export interface GameLift {
126
126
  /**
127
127
  * @see {@link CreateBuildCommand}
128
128
  */
129
+ createBuild(): Promise<CreateBuildCommandOutput>;
129
130
  createBuild(args: CreateBuildCommandInput, options?: __HttpHandlerOptions): Promise<CreateBuildCommandOutput>;
130
131
  createBuild(args: CreateBuildCommandInput, cb: (err: any, data?: CreateBuildCommandOutput) => void): void;
131
132
  createBuild(args: CreateBuildCommandInput, options: __HttpHandlerOptions, cb: (err: any, data?: CreateBuildCommandOutput) => void): void;
@@ -192,6 +193,7 @@ export interface GameLift {
192
193
  /**
193
194
  * @see {@link CreateScriptCommand}
194
195
  */
196
+ createScript(): Promise<CreateScriptCommandOutput>;
195
197
  createScript(args: CreateScriptCommandInput, options?: __HttpHandlerOptions): Promise<CreateScriptCommandOutput>;
196
198
  createScript(args: CreateScriptCommandInput, cb: (err: any, data?: CreateScriptCommandOutput) => void): void;
197
199
  createScript(args: CreateScriptCommandInput, options: __HttpHandlerOptions, cb: (err: any, data?: CreateScriptCommandOutput) => void): void;
@@ -318,18 +320,21 @@ export interface GameLift {
318
320
  /**
319
321
  * @see {@link DescribeEC2InstanceLimitsCommand}
320
322
  */
323
+ describeEC2InstanceLimits(): Promise<DescribeEC2InstanceLimitsCommandOutput>;
321
324
  describeEC2InstanceLimits(args: DescribeEC2InstanceLimitsCommandInput, options?: __HttpHandlerOptions): Promise<DescribeEC2InstanceLimitsCommandOutput>;
322
325
  describeEC2InstanceLimits(args: DescribeEC2InstanceLimitsCommandInput, cb: (err: any, data?: DescribeEC2InstanceLimitsCommandOutput) => void): void;
323
326
  describeEC2InstanceLimits(args: DescribeEC2InstanceLimitsCommandInput, options: __HttpHandlerOptions, cb: (err: any, data?: DescribeEC2InstanceLimitsCommandOutput) => void): void;
324
327
  /**
325
328
  * @see {@link DescribeFleetAttributesCommand}
326
329
  */
330
+ describeFleetAttributes(): Promise<DescribeFleetAttributesCommandOutput>;
327
331
  describeFleetAttributes(args: DescribeFleetAttributesCommandInput, options?: __HttpHandlerOptions): Promise<DescribeFleetAttributesCommandOutput>;
328
332
  describeFleetAttributes(args: DescribeFleetAttributesCommandInput, cb: (err: any, data?: DescribeFleetAttributesCommandOutput) => void): void;
329
333
  describeFleetAttributes(args: DescribeFleetAttributesCommandInput, options: __HttpHandlerOptions, cb: (err: any, data?: DescribeFleetAttributesCommandOutput) => void): void;
330
334
  /**
331
335
  * @see {@link DescribeFleetCapacityCommand}
332
336
  */
337
+ describeFleetCapacity(): Promise<DescribeFleetCapacityCommandOutput>;
333
338
  describeFleetCapacity(args: DescribeFleetCapacityCommandInput, options?: __HttpHandlerOptions): Promise<DescribeFleetCapacityCommandOutput>;
334
339
  describeFleetCapacity(args: DescribeFleetCapacityCommandInput, cb: (err: any, data?: DescribeFleetCapacityCommandOutput) => void): void;
335
340
  describeFleetCapacity(args: DescribeFleetCapacityCommandInput, options: __HttpHandlerOptions, cb: (err: any, data?: DescribeFleetCapacityCommandOutput) => void): void;
@@ -366,6 +371,7 @@ export interface GameLift {
366
371
  /**
367
372
  * @see {@link DescribeFleetUtilizationCommand}
368
373
  */
374
+ describeFleetUtilization(): Promise<DescribeFleetUtilizationCommandOutput>;
369
375
  describeFleetUtilization(args: DescribeFleetUtilizationCommandInput, options?: __HttpHandlerOptions): Promise<DescribeFleetUtilizationCommandOutput>;
370
376
  describeFleetUtilization(args: DescribeFleetUtilizationCommandInput, cb: (err: any, data?: DescribeFleetUtilizationCommandOutput) => void): void;
371
377
  describeFleetUtilization(args: DescribeFleetUtilizationCommandInput, options: __HttpHandlerOptions, cb: (err: any, data?: DescribeFleetUtilizationCommandOutput) => void): void;
@@ -390,6 +396,7 @@ export interface GameLift {
390
396
  /**
391
397
  * @see {@link DescribeGameSessionDetailsCommand}
392
398
  */
399
+ describeGameSessionDetails(): Promise<DescribeGameSessionDetailsCommandOutput>;
393
400
  describeGameSessionDetails(args: DescribeGameSessionDetailsCommandInput, options?: __HttpHandlerOptions): Promise<DescribeGameSessionDetailsCommandOutput>;
394
401
  describeGameSessionDetails(args: DescribeGameSessionDetailsCommandInput, cb: (err: any, data?: DescribeGameSessionDetailsCommandOutput) => void): void;
395
402
  describeGameSessionDetails(args: DescribeGameSessionDetailsCommandInput, options: __HttpHandlerOptions, cb: (err: any, data?: DescribeGameSessionDetailsCommandOutput) => void): void;
@@ -402,12 +409,14 @@ export interface GameLift {
402
409
  /**
403
410
  * @see {@link DescribeGameSessionQueuesCommand}
404
411
  */
412
+ describeGameSessionQueues(): Promise<DescribeGameSessionQueuesCommandOutput>;
405
413
  describeGameSessionQueues(args: DescribeGameSessionQueuesCommandInput, options?: __HttpHandlerOptions): Promise<DescribeGameSessionQueuesCommandOutput>;
406
414
  describeGameSessionQueues(args: DescribeGameSessionQueuesCommandInput, cb: (err: any, data?: DescribeGameSessionQueuesCommandOutput) => void): void;
407
415
  describeGameSessionQueues(args: DescribeGameSessionQueuesCommandInput, options: __HttpHandlerOptions, cb: (err: any, data?: DescribeGameSessionQueuesCommandOutput) => void): void;
408
416
  /**
409
417
  * @see {@link DescribeGameSessionsCommand}
410
418
  */
419
+ describeGameSessions(): Promise<DescribeGameSessionsCommandOutput>;
411
420
  describeGameSessions(args: DescribeGameSessionsCommandInput, options?: __HttpHandlerOptions): Promise<DescribeGameSessionsCommandOutput>;
412
421
  describeGameSessions(args: DescribeGameSessionsCommandInput, cb: (err: any, data?: DescribeGameSessionsCommandOutput) => void): void;
413
422
  describeGameSessions(args: DescribeGameSessionsCommandInput, options: __HttpHandlerOptions, cb: (err: any, data?: DescribeGameSessionsCommandOutput) => void): void;
@@ -426,18 +435,21 @@ export interface GameLift {
426
435
  /**
427
436
  * @see {@link DescribeMatchmakingConfigurationsCommand}
428
437
  */
438
+ describeMatchmakingConfigurations(): Promise<DescribeMatchmakingConfigurationsCommandOutput>;
429
439
  describeMatchmakingConfigurations(args: DescribeMatchmakingConfigurationsCommandInput, options?: __HttpHandlerOptions): Promise<DescribeMatchmakingConfigurationsCommandOutput>;
430
440
  describeMatchmakingConfigurations(args: DescribeMatchmakingConfigurationsCommandInput, cb: (err: any, data?: DescribeMatchmakingConfigurationsCommandOutput) => void): void;
431
441
  describeMatchmakingConfigurations(args: DescribeMatchmakingConfigurationsCommandInput, options: __HttpHandlerOptions, cb: (err: any, data?: DescribeMatchmakingConfigurationsCommandOutput) => void): void;
432
442
  /**
433
443
  * @see {@link DescribeMatchmakingRuleSetsCommand}
434
444
  */
445
+ describeMatchmakingRuleSets(): Promise<DescribeMatchmakingRuleSetsCommandOutput>;
435
446
  describeMatchmakingRuleSets(args: DescribeMatchmakingRuleSetsCommandInput, options?: __HttpHandlerOptions): Promise<DescribeMatchmakingRuleSetsCommandOutput>;
436
447
  describeMatchmakingRuleSets(args: DescribeMatchmakingRuleSetsCommandInput, cb: (err: any, data?: DescribeMatchmakingRuleSetsCommandOutput) => void): void;
437
448
  describeMatchmakingRuleSets(args: DescribeMatchmakingRuleSetsCommandInput, options: __HttpHandlerOptions, cb: (err: any, data?: DescribeMatchmakingRuleSetsCommandOutput) => void): void;
438
449
  /**
439
450
  * @see {@link DescribePlayerSessionsCommand}
440
451
  */
452
+ describePlayerSessions(): Promise<DescribePlayerSessionsCommandOutput>;
441
453
  describePlayerSessions(args: DescribePlayerSessionsCommandInput, options?: __HttpHandlerOptions): Promise<DescribePlayerSessionsCommandOutput>;
442
454
  describePlayerSessions(args: DescribePlayerSessionsCommandInput, cb: (err: any, data?: DescribePlayerSessionsCommandOutput) => void): void;
443
455
  describePlayerSessions(args: DescribePlayerSessionsCommandInput, options: __HttpHandlerOptions, cb: (err: any, data?: DescribePlayerSessionsCommandOutput) => void): void;
@@ -462,12 +474,14 @@ export interface GameLift {
462
474
  /**
463
475
  * @see {@link DescribeVpcPeeringAuthorizationsCommand}
464
476
  */
477
+ describeVpcPeeringAuthorizations(): Promise<DescribeVpcPeeringAuthorizationsCommandOutput>;
465
478
  describeVpcPeeringAuthorizations(args: DescribeVpcPeeringAuthorizationsCommandInput, options?: __HttpHandlerOptions): Promise<DescribeVpcPeeringAuthorizationsCommandOutput>;
466
479
  describeVpcPeeringAuthorizations(args: DescribeVpcPeeringAuthorizationsCommandInput, cb: (err: any, data?: DescribeVpcPeeringAuthorizationsCommandOutput) => void): void;
467
480
  describeVpcPeeringAuthorizations(args: DescribeVpcPeeringAuthorizationsCommandInput, options: __HttpHandlerOptions, cb: (err: any, data?: DescribeVpcPeeringAuthorizationsCommandOutput) => void): void;
468
481
  /**
469
482
  * @see {@link DescribeVpcPeeringConnectionsCommand}
470
483
  */
484
+ describeVpcPeeringConnections(): Promise<DescribeVpcPeeringConnectionsCommandOutput>;
471
485
  describeVpcPeeringConnections(args: DescribeVpcPeeringConnectionsCommandInput, options?: __HttpHandlerOptions): Promise<DescribeVpcPeeringConnectionsCommandOutput>;
472
486
  describeVpcPeeringConnections(args: DescribeVpcPeeringConnectionsCommandInput, cb: (err: any, data?: DescribeVpcPeeringConnectionsCommandOutput) => void): void;
473
487
  describeVpcPeeringConnections(args: DescribeVpcPeeringConnectionsCommandInput, options: __HttpHandlerOptions, cb: (err: any, data?: DescribeVpcPeeringConnectionsCommandOutput) => void): void;
@@ -498,12 +512,14 @@ export interface GameLift {
498
512
  /**
499
513
  * @see {@link ListAliasesCommand}
500
514
  */
515
+ listAliases(): Promise<ListAliasesCommandOutput>;
501
516
  listAliases(args: ListAliasesCommandInput, options?: __HttpHandlerOptions): Promise<ListAliasesCommandOutput>;
502
517
  listAliases(args: ListAliasesCommandInput, cb: (err: any, data?: ListAliasesCommandOutput) => void): void;
503
518
  listAliases(args: ListAliasesCommandInput, options: __HttpHandlerOptions, cb: (err: any, data?: ListAliasesCommandOutput) => void): void;
504
519
  /**
505
520
  * @see {@link ListBuildsCommand}
506
521
  */
522
+ listBuilds(): Promise<ListBuildsCommandOutput>;
507
523
  listBuilds(args: ListBuildsCommandInput, options?: __HttpHandlerOptions): Promise<ListBuildsCommandOutput>;
508
524
  listBuilds(args: ListBuildsCommandInput, cb: (err: any, data?: ListBuildsCommandOutput) => void): void;
509
525
  listBuilds(args: ListBuildsCommandInput, options: __HttpHandlerOptions, cb: (err: any, data?: ListBuildsCommandOutput) => void): void;
@@ -516,12 +532,14 @@ export interface GameLift {
516
532
  /**
517
533
  * @see {@link ListFleetsCommand}
518
534
  */
535
+ listFleets(): Promise<ListFleetsCommandOutput>;
519
536
  listFleets(args: ListFleetsCommandInput, options?: __HttpHandlerOptions): Promise<ListFleetsCommandOutput>;
520
537
  listFleets(args: ListFleetsCommandInput, cb: (err: any, data?: ListFleetsCommandOutput) => void): void;
521
538
  listFleets(args: ListFleetsCommandInput, options: __HttpHandlerOptions, cb: (err: any, data?: ListFleetsCommandOutput) => void): void;
522
539
  /**
523
540
  * @see {@link ListGameServerGroupsCommand}
524
541
  */
542
+ listGameServerGroups(): Promise<ListGameServerGroupsCommandOutput>;
525
543
  listGameServerGroups(args: ListGameServerGroupsCommandInput, options?: __HttpHandlerOptions): Promise<ListGameServerGroupsCommandOutput>;
526
544
  listGameServerGroups(args: ListGameServerGroupsCommandInput, cb: (err: any, data?: ListGameServerGroupsCommandOutput) => void): void;
527
545
  listGameServerGroups(args: ListGameServerGroupsCommandInput, options: __HttpHandlerOptions, cb: (err: any, data?: ListGameServerGroupsCommandOutput) => void): void;
@@ -534,12 +552,14 @@ export interface GameLift {
534
552
  /**
535
553
  * @see {@link ListLocationsCommand}
536
554
  */
555
+ listLocations(): Promise<ListLocationsCommandOutput>;
537
556
  listLocations(args: ListLocationsCommandInput, options?: __HttpHandlerOptions): Promise<ListLocationsCommandOutput>;
538
557
  listLocations(args: ListLocationsCommandInput, cb: (err: any, data?: ListLocationsCommandOutput) => void): void;
539
558
  listLocations(args: ListLocationsCommandInput, options: __HttpHandlerOptions, cb: (err: any, data?: ListLocationsCommandOutput) => void): void;
540
559
  /**
541
560
  * @see {@link ListScriptsCommand}
542
561
  */
562
+ listScripts(): Promise<ListScriptsCommandOutput>;
543
563
  listScripts(args: ListScriptsCommandInput, options?: __HttpHandlerOptions): Promise<ListScriptsCommandOutput>;
544
564
  listScripts(args: ListScriptsCommandInput, cb: (err: any, data?: ListScriptsCommandOutput) => void): void;
545
565
  listScripts(args: ListScriptsCommandInput, options: __HttpHandlerOptions, cb: (err: any, data?: ListScriptsCommandOutput) => void): void;
@@ -588,6 +608,7 @@ export interface GameLift {
588
608
  /**
589
609
  * @see {@link SearchGameSessionsCommand}
590
610
  */
611
+ searchGameSessions(): Promise<SearchGameSessionsCommandOutput>;
591
612
  searchGameSessions(args: SearchGameSessionsCommandInput, options?: __HttpHandlerOptions): Promise<SearchGameSessionsCommandOutput>;
592
613
  searchGameSessions(args: SearchGameSessionsCommandInput, cb: (err: any, data?: SearchGameSessionsCommandOutput) => void): void;
593
614
  searchGameSessions(args: SearchGameSessionsCommandInput, options: __HttpHandlerOptions, cb: (err: any, data?: SearchGameSessionsCommandOutput) => void): void;
@@ -731,7 +752,6 @@ export interface GameLift {
731
752
  validateMatchmakingRuleSet(args: ValidateMatchmakingRuleSetCommandInput, options: __HttpHandlerOptions, cb: (err: any, data?: ValidateMatchmakingRuleSetCommandOutput) => void): void;
732
753
  }
733
754
  /**
734
- * @public
735
755
  * <p>Amazon GameLift provides solutions for hosting session-based multiplayer game servers in the
736
756
  * cloud, including tools for deploying, operating, and scaling game servers. Built on
737
757
  * Amazon Web Services global computing infrastructure, GameLift helps you deliver high-performance,
@@ -790,6 +810,7 @@ export interface GameLift {
790
810
  * </p>
791
811
  * </li>
792
812
  * </ul>
813
+ * @public
793
814
  */
794
815
  export declare class GameLift extends GameLiftClient implements GameLift {
795
816
  }
@@ -255,7 +255,6 @@ export type GameLiftClientResolvedConfigType = __SmithyResolvedConfiguration<__H
255
255
  export interface GameLiftClientResolvedConfig extends GameLiftClientResolvedConfigType {
256
256
  }
257
257
  /**
258
- * @public
259
258
  * <p>Amazon GameLift provides solutions for hosting session-based multiplayer game servers in the
260
259
  * cloud, including tools for deploying, operating, and scaling game servers. Built on
261
260
  * Amazon Web Services global computing infrastructure, GameLift helps you deliver high-performance,
@@ -314,6 +313,7 @@ export interface GameLiftClientResolvedConfig extends GameLiftClientResolvedConf
314
313
  * </p>
315
314
  * </li>
316
315
  * </ul>
316
+ * @public
317
317
  */
318
318
  export declare class GameLiftClient extends __Client<__HttpHandlerOptions, ServiceInputTypes, ServiceOutputTypes, GameLiftClientResolvedConfig> {
319
319
  /**
@@ -22,10 +22,10 @@ export interface AcceptMatchCommandOutput extends AcceptMatchOutput, __MetadataB
22
22
  }
23
23
  declare const AcceptMatchCommand_base: {
24
24
  new (input: AcceptMatchCommandInput): import("@smithy/smithy-client").CommandImpl<AcceptMatchCommandInput, AcceptMatchCommandOutput, GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes>;
25
+ new (__0_0: AcceptMatchCommandInput): import("@smithy/smithy-client").CommandImpl<AcceptMatchCommandInput, AcceptMatchCommandOutput, GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes>;
25
26
  getEndpointParameterInstructions(): import("@smithy/middleware-endpoint").EndpointParameterInstructions;
26
27
  };
27
28
  /**
28
- * @public
29
29
  * <p>Registers a player's acceptance or rejection of a proposed FlexMatch match. A
30
30
  * matchmaking configuration may require player acceptance; if so, then matches built with
31
31
  * that configuration cannot be completed unless all players accept the proposed match
@@ -103,6 +103,7 @@ declare const AcceptMatchCommand_base: {
103
103
  * @throws {@link GameLiftServiceException}
104
104
  * <p>Base exception class for all service exceptions from GameLift service.</p>
105
105
  *
106
+ * @public
106
107
  */
107
108
  export declare class AcceptMatchCommand extends AcceptMatchCommand_base {
108
109
  }
@@ -22,10 +22,10 @@ export interface ClaimGameServerCommandOutput extends ClaimGameServerOutput, __M
22
22
  }
23
23
  declare const ClaimGameServerCommand_base: {
24
24
  new (input: ClaimGameServerCommandInput): import("@smithy/smithy-client").CommandImpl<ClaimGameServerCommandInput, ClaimGameServerCommandOutput, GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes>;
25
+ new (__0_0: ClaimGameServerCommandInput): import("@smithy/smithy-client").CommandImpl<ClaimGameServerCommandInput, ClaimGameServerCommandOutput, GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes>;
25
26
  getEndpointParameterInstructions(): import("@smithy/middleware-endpoint").EndpointParameterInstructions;
26
27
  };
27
28
  /**
28
- * @public
29
29
  * <p>
30
30
  * <b>This operation is used with the Amazon GameLift FleetIQ solution and game server groups.</b>
31
31
  * </p>
@@ -139,6 +139,7 @@ declare const ClaimGameServerCommand_base: {
139
139
  * @throws {@link GameLiftServiceException}
140
140
  * <p>Base exception class for all service exceptions from GameLift service.</p>
141
141
  *
142
+ * @public
142
143
  */
143
144
  export declare class ClaimGameServerCommand extends ClaimGameServerCommand_base {
144
145
  }
@@ -22,10 +22,10 @@ export interface CreateAliasCommandOutput extends CreateAliasOutput, __MetadataB
22
22
  }
23
23
  declare const CreateAliasCommand_base: {
24
24
  new (input: CreateAliasCommandInput): import("@smithy/smithy-client").CommandImpl<CreateAliasCommandInput, CreateAliasCommandOutput, GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes>;
25
+ new (__0_0: CreateAliasCommandInput): import("@smithy/smithy-client").CommandImpl<CreateAliasCommandInput, CreateAliasCommandOutput, GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes>;
25
26
  getEndpointParameterInstructions(): import("@smithy/middleware-endpoint").EndpointParameterInstructions;
26
27
  };
27
28
  /**
28
- * @public
29
29
  * <p>Creates an alias for a fleet. In most situations, you can use an alias ID in place of
30
30
  * a fleet ID. An alias provides a level of abstraction for a fleet that is useful when
31
31
  * redirecting player traffic from one fleet to another, such as when updating your game
@@ -122,6 +122,7 @@ declare const CreateAliasCommand_base: {
122
122
  * @throws {@link GameLiftServiceException}
123
123
  * <p>Base exception class for all service exceptions from GameLift service.</p>
124
124
  *
125
+ * @public
125
126
  */
126
127
  export declare class CreateAliasCommand extends CreateAliasCommand_base {
127
128
  }
@@ -22,10 +22,10 @@ export interface CreateBuildCommandOutput extends CreateBuildOutput, __MetadataB
22
22
  }
23
23
  declare const CreateBuildCommand_base: {
24
24
  new (input: CreateBuildCommandInput): import("@smithy/smithy-client").CommandImpl<CreateBuildCommandInput, CreateBuildCommandOutput, GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes>;
25
+ new (...[input]: [] | [CreateBuildCommandInput]): import("@smithy/smithy-client").CommandImpl<CreateBuildCommandInput, CreateBuildCommandOutput, GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes>;
25
26
  getEndpointParameterInstructions(): import("@smithy/middleware-endpoint").EndpointParameterInstructions;
26
27
  };
27
28
  /**
28
- * @public
29
29
  * <p>Creates a new Amazon GameLift build resource for your game server binary files. Combine game
30
30
  * server binaries into a zip file for use with Amazon GameLift. </p>
31
31
  * <important>
@@ -153,6 +153,7 @@ declare const CreateBuildCommand_base: {
153
153
  * @throws {@link GameLiftServiceException}
154
154
  * <p>Base exception class for all service exceptions from GameLift service.</p>
155
155
  *
156
+ * @public
156
157
  */
157
158
  export declare class CreateBuildCommand extends CreateBuildCommand_base {
158
159
  }
@@ -22,10 +22,10 @@ export interface CreateFleetCommandOutput extends CreateFleetOutput, __MetadataB
22
22
  }
23
23
  declare const CreateFleetCommand_base: {
24
24
  new (input: CreateFleetCommandInput): import("@smithy/smithy-client").CommandImpl<CreateFleetCommandInput, CreateFleetCommandOutput, GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes>;
25
+ new (__0_0: CreateFleetCommandInput): import("@smithy/smithy-client").CommandImpl<CreateFleetCommandInput, CreateFleetCommandOutput, GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes>;
25
26
  getEndpointParameterInstructions(): import("@smithy/middleware-endpoint").EndpointParameterInstructions;
26
27
  };
27
28
  /**
28
- * @public
29
29
  * <p>Creates a fleet of Amazon Elastic Compute Cloud (Amazon EC2) instances to host your custom game server or
30
30
  * Realtime Servers. Use this operation to configure the computing resources for your fleet and
31
31
  * provide instructions for running game servers on each instance.</p>
@@ -229,6 +229,7 @@ declare const CreateFleetCommand_base: {
229
229
  * @throws {@link GameLiftServiceException}
230
230
  * <p>Base exception class for all service exceptions from GameLift service.</p>
231
231
  *
232
+ * @public
232
233
  */
233
234
  export declare class CreateFleetCommand extends CreateFleetCommand_base {
234
235
  }
@@ -22,10 +22,10 @@ export interface CreateFleetLocationsCommandOutput extends CreateFleetLocationsO
22
22
  }
23
23
  declare const CreateFleetLocationsCommand_base: {
24
24
  new (input: CreateFleetLocationsCommandInput): import("@smithy/smithy-client").CommandImpl<CreateFleetLocationsCommandInput, CreateFleetLocationsCommandOutput, GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes>;
25
+ new (__0_0: CreateFleetLocationsCommandInput): import("@smithy/smithy-client").CommandImpl<CreateFleetLocationsCommandInput, CreateFleetLocationsCommandOutput, GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes>;
25
26
  getEndpointParameterInstructions(): import("@smithy/middleware-endpoint").EndpointParameterInstructions;
26
27
  };
27
28
  /**
28
- * @public
29
29
  * <p>Adds remote locations to a fleet and begins populating the new locations with EC2
30
30
  * instances. The new instances conform to the fleet's instance type, auto-scaling, and
31
31
  * other configuration settings. </p>
@@ -120,6 +120,7 @@ declare const CreateFleetLocationsCommand_base: {
120
120
  * @throws {@link GameLiftServiceException}
121
121
  * <p>Base exception class for all service exceptions from GameLift service.</p>
122
122
  *
123
+ * @public
123
124
  */
124
125
  export declare class CreateFleetLocationsCommand extends CreateFleetLocationsCommand_base {
125
126
  }
@@ -22,10 +22,10 @@ export interface CreateGameServerGroupCommandOutput extends CreateGameServerGrou
22
22
  }
23
23
  declare const CreateGameServerGroupCommand_base: {
24
24
  new (input: CreateGameServerGroupCommandInput): import("@smithy/smithy-client").CommandImpl<CreateGameServerGroupCommandInput, CreateGameServerGroupCommandOutput, GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes>;
25
+ new (__0_0: CreateGameServerGroupCommandInput): import("@smithy/smithy-client").CommandImpl<CreateGameServerGroupCommandInput, CreateGameServerGroupCommandOutput, GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes>;
25
26
  getEndpointParameterInstructions(): import("@smithy/middleware-endpoint").EndpointParameterInstructions;
26
27
  };
27
28
  /**
28
- * @public
29
29
  * <p>
30
30
  * <b>This operation is used with the Amazon GameLift FleetIQ solution and game server groups.</b>
31
31
  * </p>
@@ -166,6 +166,7 @@ declare const CreateGameServerGroupCommand_base: {
166
166
  * @throws {@link GameLiftServiceException}
167
167
  * <p>Base exception class for all service exceptions from GameLift service.</p>
168
168
  *
169
+ * @public
169
170
  */
170
171
  export declare class CreateGameServerGroupCommand extends CreateGameServerGroupCommand_base {
171
172
  }
@@ -22,10 +22,10 @@ export interface CreateGameSessionCommandOutput extends CreateGameSessionOutput,
22
22
  }
23
23
  declare const CreateGameSessionCommand_base: {
24
24
  new (input: CreateGameSessionCommandInput): import("@smithy/smithy-client").CommandImpl<CreateGameSessionCommandInput, CreateGameSessionCommandOutput, GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes>;
25
+ new (__0_0: CreateGameSessionCommandInput): import("@smithy/smithy-client").CommandImpl<CreateGameSessionCommandInput, CreateGameSessionCommandOutput, GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes>;
25
26
  getEndpointParameterInstructions(): import("@smithy/middleware-endpoint").EndpointParameterInstructions;
26
27
  };
27
28
  /**
28
- * @public
29
29
  * <p>Creates a multiplayer game session for players in a specific fleet location. This
30
30
  * operation prompts an available server process to start a game session and retrieves
31
31
  * connection information for the new game session. As an alternative, consider using the
@@ -182,6 +182,7 @@ declare const CreateGameSessionCommand_base: {
182
182
  * @throws {@link GameLiftServiceException}
183
183
  * <p>Base exception class for all service exceptions from GameLift service.</p>
184
184
  *
185
+ * @public
185
186
  */
186
187
  export declare class CreateGameSessionCommand extends CreateGameSessionCommand_base {
187
188
  }
@@ -22,10 +22,10 @@ export interface CreateGameSessionQueueCommandOutput extends CreateGameSessionQu
22
22
  }
23
23
  declare const CreateGameSessionQueueCommand_base: {
24
24
  new (input: CreateGameSessionQueueCommandInput): import("@smithy/smithy-client").CommandImpl<CreateGameSessionQueueCommandInput, CreateGameSessionQueueCommandOutput, GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes>;
25
+ new (__0_0: CreateGameSessionQueueCommandInput): import("@smithy/smithy-client").CommandImpl<CreateGameSessionQueueCommandInput, CreateGameSessionQueueCommandOutput, GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes>;
25
26
  getEndpointParameterInstructions(): import("@smithy/middleware-endpoint").EndpointParameterInstructions;
26
27
  };
27
28
  /**
28
- * @public
29
29
  * <p>Creates a placement queue that processes requests for new game sessions. A queue uses
30
30
  * FleetIQ algorithms to determine the best placement locations and find an available game
31
31
  * server there, then prompts the game server process to start a new game session. </p>
@@ -184,6 +184,7 @@ declare const CreateGameSessionQueueCommand_base: {
184
184
  * @throws {@link GameLiftServiceException}
185
185
  * <p>Base exception class for all service exceptions from GameLift service.</p>
186
186
  *
187
+ * @public
187
188
  */
188
189
  export declare class CreateGameSessionQueueCommand extends CreateGameSessionQueueCommand_base {
189
190
  }
@@ -22,10 +22,10 @@ export interface CreateLocationCommandOutput extends CreateLocationOutput, __Met
22
22
  }
23
23
  declare const CreateLocationCommand_base: {
24
24
  new (input: CreateLocationCommandInput): import("@smithy/smithy-client").CommandImpl<CreateLocationCommandInput, CreateLocationCommandOutput, GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes>;
25
+ new (__0_0: CreateLocationCommandInput): import("@smithy/smithy-client").CommandImpl<CreateLocationCommandInput, CreateLocationCommandOutput, GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes>;
25
26
  getEndpointParameterInstructions(): import("@smithy/middleware-endpoint").EndpointParameterInstructions;
26
27
  };
27
28
  /**
28
- * @public
29
29
  * <p>Creates a custom location for use in an Anywhere fleet.</p>
30
30
  * @example
31
31
  * Use a bare-bones client and the command you need to make an API call.
@@ -88,6 +88,7 @@ declare const CreateLocationCommand_base: {
88
88
  * @throws {@link GameLiftServiceException}
89
89
  * <p>Base exception class for all service exceptions from GameLift service.</p>
90
90
  *
91
+ * @public
91
92
  */
92
93
  export declare class CreateLocationCommand extends CreateLocationCommand_base {
93
94
  }
@@ -22,10 +22,10 @@ export interface CreateMatchmakingConfigurationCommandOutput extends CreateMatch
22
22
  }
23
23
  declare const CreateMatchmakingConfigurationCommand_base: {
24
24
  new (input: CreateMatchmakingConfigurationCommandInput): import("@smithy/smithy-client").CommandImpl<CreateMatchmakingConfigurationCommandInput, CreateMatchmakingConfigurationCommandOutput, GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes>;
25
+ new (__0_0: CreateMatchmakingConfigurationCommandInput): import("@smithy/smithy-client").CommandImpl<CreateMatchmakingConfigurationCommandInput, CreateMatchmakingConfigurationCommandOutput, GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes>;
25
26
  getEndpointParameterInstructions(): import("@smithy/middleware-endpoint").EndpointParameterInstructions;
26
27
  };
27
28
  /**
28
- * @public
29
29
  * <p>Defines a new matchmaking configuration for use with FlexMatch. Whether your are using
30
30
  * FlexMatch with Amazon GameLift hosting or as a standalone matchmaking service, the matchmaking
31
31
  * configuration sets out rules for matching players and forming teams. If you're also
@@ -152,6 +152,7 @@ declare const CreateMatchmakingConfigurationCommand_base: {
152
152
  * @throws {@link GameLiftServiceException}
153
153
  * <p>Base exception class for all service exceptions from GameLift service.</p>
154
154
  *
155
+ * @public
155
156
  */
156
157
  export declare class CreateMatchmakingConfigurationCommand extends CreateMatchmakingConfigurationCommand_base {
157
158
  }
@@ -22,10 +22,10 @@ export interface CreateMatchmakingRuleSetCommandOutput extends CreateMatchmaking
22
22
  }
23
23
  declare const CreateMatchmakingRuleSetCommand_base: {
24
24
  new (input: CreateMatchmakingRuleSetCommandInput): import("@smithy/smithy-client").CommandImpl<CreateMatchmakingRuleSetCommandInput, CreateMatchmakingRuleSetCommandOutput, GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes>;
25
+ new (__0_0: CreateMatchmakingRuleSetCommandInput): import("@smithy/smithy-client").CommandImpl<CreateMatchmakingRuleSetCommandInput, CreateMatchmakingRuleSetCommandOutput, GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes>;
25
26
  getEndpointParameterInstructions(): import("@smithy/middleware-endpoint").EndpointParameterInstructions;
26
27
  };
27
28
  /**
28
- * @public
29
29
  * <p>Creates a new rule set for FlexMatch matchmaking. A rule set describes the type of match
30
30
  * to create, such as the number and size of teams. It also sets the parameters for
31
31
  * acceptable player matches, such as minimum skill level or character type.</p>
@@ -115,6 +115,7 @@ declare const CreateMatchmakingRuleSetCommand_base: {
115
115
  * @throws {@link GameLiftServiceException}
116
116
  * <p>Base exception class for all service exceptions from GameLift service.</p>
117
117
  *
118
+ * @public
118
119
  */
119
120
  export declare class CreateMatchmakingRuleSetCommand extends CreateMatchmakingRuleSetCommand_base {
120
121
  }
@@ -22,10 +22,10 @@ export interface CreatePlayerSessionCommandOutput extends CreatePlayerSessionOut
22
22
  }
23
23
  declare const CreatePlayerSessionCommand_base: {
24
24
  new (input: CreatePlayerSessionCommandInput): import("@smithy/smithy-client").CommandImpl<CreatePlayerSessionCommandInput, CreatePlayerSessionCommandOutput, GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes>;
25
+ new (__0_0: CreatePlayerSessionCommandInput): import("@smithy/smithy-client").CommandImpl<CreatePlayerSessionCommandInput, CreatePlayerSessionCommandOutput, GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes>;
25
26
  getEndpointParameterInstructions(): import("@smithy/middleware-endpoint").EndpointParameterInstructions;
26
27
  };
27
28
  /**
28
- * @public
29
29
  * <p>Reserves an open player slot in a game session for a player. New player sessions can
30
30
  * be created in any game session with an open slot that is in <code>ACTIVE</code> status
31
31
  * and has a player creation policy of <code>ACCEPT_ALL</code>. You can add a group of
@@ -114,6 +114,7 @@ declare const CreatePlayerSessionCommand_base: {
114
114
  * @throws {@link GameLiftServiceException}
115
115
  * <p>Base exception class for all service exceptions from GameLift service.</p>
116
116
  *
117
+ * @public
117
118
  */
118
119
  export declare class CreatePlayerSessionCommand extends CreatePlayerSessionCommand_base {
119
120
  }
@@ -22,10 +22,10 @@ export interface CreatePlayerSessionsCommandOutput extends CreatePlayerSessionsO
22
22
  }
23
23
  declare const CreatePlayerSessionsCommand_base: {
24
24
  new (input: CreatePlayerSessionsCommandInput): import("@smithy/smithy-client").CommandImpl<CreatePlayerSessionsCommandInput, CreatePlayerSessionsCommandOutput, GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes>;
25
+ new (__0_0: CreatePlayerSessionsCommandInput): import("@smithy/smithy-client").CommandImpl<CreatePlayerSessionsCommandInput, CreatePlayerSessionsCommandOutput, GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes>;
25
26
  getEndpointParameterInstructions(): import("@smithy/middleware-endpoint").EndpointParameterInstructions;
26
27
  };
27
28
  /**
28
- * @public
29
29
  * <p>Reserves open slots in a game session for a group of players. New player sessions can
30
30
  * be created in any game session with an open slot that is in <code>ACTIVE</code> status
31
31
  * and has a player creation policy of <code>ACCEPT_ALL</code>. To add a single player to a
@@ -121,6 +121,7 @@ declare const CreatePlayerSessionsCommand_base: {
121
121
  * @throws {@link GameLiftServiceException}
122
122
  * <p>Base exception class for all service exceptions from GameLift service.</p>
123
123
  *
124
+ * @public
124
125
  */
125
126
  export declare class CreatePlayerSessionsCommand extends CreatePlayerSessionsCommand_base {
126
127
  }
@@ -22,10 +22,10 @@ export interface CreateScriptCommandOutput extends CreateScriptOutput, __Metadat
22
22
  }
23
23
  declare const CreateScriptCommand_base: {
24
24
  new (input: CreateScriptCommandInput): import("@smithy/smithy-client").CommandImpl<CreateScriptCommandInput, CreateScriptCommandOutput, GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes>;
25
+ new (...[input]: [] | [CreateScriptCommandInput]): import("@smithy/smithy-client").CommandImpl<CreateScriptCommandInput, CreateScriptCommandOutput, GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes>;
25
26
  getEndpointParameterInstructions(): import("@smithy/middleware-endpoint").EndpointParameterInstructions;
26
27
  };
27
28
  /**
28
- * @public
29
29
  * <p>Creates a new script record for your Realtime Servers script. Realtime scripts are JavaScript that
30
30
  * provide configuration settings and optional custom game logic for your game. The script
31
31
  * is deployed when you create a Realtime Servers fleet to host your game sessions. Script logic is
@@ -140,6 +140,7 @@ declare const CreateScriptCommand_base: {
140
140
  * @throws {@link GameLiftServiceException}
141
141
  * <p>Base exception class for all service exceptions from GameLift service.</p>
142
142
  *
143
+ * @public
143
144
  */
144
145
  export declare class CreateScriptCommand extends CreateScriptCommand_base {
145
146
  }
@@ -22,10 +22,10 @@ export interface CreateVpcPeeringAuthorizationCommandOutput extends CreateVpcPee
22
22
  }
23
23
  declare const CreateVpcPeeringAuthorizationCommand_base: {
24
24
  new (input: CreateVpcPeeringAuthorizationCommandInput): import("@smithy/smithy-client").CommandImpl<CreateVpcPeeringAuthorizationCommandInput, CreateVpcPeeringAuthorizationCommandOutput, GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes>;
25
+ new (__0_0: CreateVpcPeeringAuthorizationCommandInput): import("@smithy/smithy-client").CommandImpl<CreateVpcPeeringAuthorizationCommandInput, CreateVpcPeeringAuthorizationCommandOutput, GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes>;
25
26
  getEndpointParameterInstructions(): import("@smithy/middleware-endpoint").EndpointParameterInstructions;
26
27
  };
27
28
  /**
28
- * @public
29
29
  * <p>Requests authorization to create or delete a peer connection between the VPC for your
30
30
  * Amazon GameLift fleet and a virtual private cloud (VPC) in your Amazon Web Services account. VPC peering enables the game servers on
31
31
  * your fleet to communicate directly with other Amazon Web Services resources. After you've received
@@ -100,6 +100,7 @@ declare const CreateVpcPeeringAuthorizationCommand_base: {
100
100
  * @throws {@link GameLiftServiceException}
101
101
  * <p>Base exception class for all service exceptions from GameLift service.</p>
102
102
  *
103
+ * @public
103
104
  */
104
105
  export declare class CreateVpcPeeringAuthorizationCommand extends CreateVpcPeeringAuthorizationCommand_base {
105
106
  }
@@ -22,10 +22,10 @@ export interface CreateVpcPeeringConnectionCommandOutput extends CreateVpcPeerin
22
22
  }
23
23
  declare const CreateVpcPeeringConnectionCommand_base: {
24
24
  new (input: CreateVpcPeeringConnectionCommandInput): import("@smithy/smithy-client").CommandImpl<CreateVpcPeeringConnectionCommandInput, CreateVpcPeeringConnectionCommandOutput, GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes>;
25
+ new (__0_0: CreateVpcPeeringConnectionCommandInput): import("@smithy/smithy-client").CommandImpl<CreateVpcPeeringConnectionCommandInput, CreateVpcPeeringConnectionCommandOutput, GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes>;
25
26
  getEndpointParameterInstructions(): import("@smithy/middleware-endpoint").EndpointParameterInstructions;
26
27
  };
27
28
  /**
28
- * @public
29
29
  * <p>Establishes a VPC peering connection between a virtual private cloud (VPC) in an Amazon Web Services account with the VPC
30
30
  * for your Amazon GameLift fleet. VPC peering enables the game servers on your fleet to communicate
31
31
  * directly with other Amazon Web Services resources. You can peer with VPCs in any Amazon Web Services account that
@@ -90,6 +90,7 @@ declare const CreateVpcPeeringConnectionCommand_base: {
90
90
  * @throws {@link GameLiftServiceException}
91
91
  * <p>Base exception class for all service exceptions from GameLift service.</p>
92
92
  *
93
+ * @public
93
94
  */
94
95
  export declare class CreateVpcPeeringConnectionCommand extends CreateVpcPeeringConnectionCommand_base {
95
96
  }
@@ -22,10 +22,10 @@ export interface DeleteAliasCommandOutput extends __MetadataBearer {
22
22
  }
23
23
  declare const DeleteAliasCommand_base: {
24
24
  new (input: DeleteAliasCommandInput): import("@smithy/smithy-client").CommandImpl<DeleteAliasCommandInput, DeleteAliasCommandOutput, GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes>;
25
+ new (__0_0: DeleteAliasCommandInput): import("@smithy/smithy-client").CommandImpl<DeleteAliasCommandInput, DeleteAliasCommandOutput, GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes>;
25
26
  getEndpointParameterInstructions(): import("@smithy/middleware-endpoint").EndpointParameterInstructions;
26
27
  };
27
28
  /**
28
- * @public
29
29
  * <p>Deletes an alias. This operation removes all record of the alias. Game clients
30
30
  * attempting to access a server process using the deleted alias receive an error. To
31
31
  * delete an alias, specify the alias ID to be deleted.</p>
@@ -78,6 +78,7 @@ declare const DeleteAliasCommand_base: {
78
78
  * @throws {@link GameLiftServiceException}
79
79
  * <p>Base exception class for all service exceptions from GameLift service.</p>
80
80
  *
81
+ * @public
81
82
  */
82
83
  export declare class DeleteAliasCommand extends DeleteAliasCommand_base {
83
84
  }
@@ -22,10 +22,10 @@ export interface DeleteBuildCommandOutput extends __MetadataBearer {
22
22
  }
23
23
  declare const DeleteBuildCommand_base: {
24
24
  new (input: DeleteBuildCommandInput): import("@smithy/smithy-client").CommandImpl<DeleteBuildCommandInput, DeleteBuildCommandOutput, GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes>;
25
+ new (__0_0: DeleteBuildCommandInput): import("@smithy/smithy-client").CommandImpl<DeleteBuildCommandInput, DeleteBuildCommandOutput, GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes>;
25
26
  getEndpointParameterInstructions(): import("@smithy/middleware-endpoint").EndpointParameterInstructions;
26
27
  };
27
28
  /**
28
- * @public
29
29
  * <p>Deletes a build. This operation permanently deletes the build resource and any
30
30
  * uploaded build files. Deleting a build does not affect the status of any active fleets
31
31
  * using the build, but you can no longer create new fleets with the deleted build.</p>
@@ -83,6 +83,7 @@ declare const DeleteBuildCommand_base: {
83
83
  * @throws {@link GameLiftServiceException}
84
84
  * <p>Base exception class for all service exceptions from GameLift service.</p>
85
85
  *
86
+ * @public
86
87
  */
87
88
  export declare class DeleteBuildCommand extends DeleteBuildCommand_base {
88
89
  }
@@ -22,10 +22,10 @@ export interface DeleteFleetCommandOutput extends __MetadataBearer {
22
22
  }
23
23
  declare const DeleteFleetCommand_base: {
24
24
  new (input: DeleteFleetCommandInput): import("@smithy/smithy-client").CommandImpl<DeleteFleetCommandInput, DeleteFleetCommandOutput, GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes>;
25
+ new (__0_0: DeleteFleetCommandInput): import("@smithy/smithy-client").CommandImpl<DeleteFleetCommandInput, DeleteFleetCommandOutput, GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes>;
25
26
  getEndpointParameterInstructions(): import("@smithy/middleware-endpoint").EndpointParameterInstructions;
26
27
  };
27
28
  /**
28
- * @public
29
29
  * <p>Deletes all resources and information related a fleet. Any current fleet instances,
30
30
  * including those in remote locations, are shut down. You don't need to call
31
31
  * <code>DeleteFleetLocations</code> separately.</p>
@@ -93,6 +93,7 @@ declare const DeleteFleetCommand_base: {
93
93
  * @throws {@link GameLiftServiceException}
94
94
  * <p>Base exception class for all service exceptions from GameLift service.</p>
95
95
  *
96
+ * @public
96
97
  */
97
98
  export declare class DeleteFleetCommand extends DeleteFleetCommand_base {
98
99
  }
@@ -22,10 +22,10 @@ export interface DeleteFleetLocationsCommandOutput extends DeleteFleetLocationsO
22
22
  }
23
23
  declare const DeleteFleetLocationsCommand_base: {
24
24
  new (input: DeleteFleetLocationsCommandInput): import("@smithy/smithy-client").CommandImpl<DeleteFleetLocationsCommandInput, DeleteFleetLocationsCommandOutput, GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes>;
25
+ new (__0_0: DeleteFleetLocationsCommandInput): import("@smithy/smithy-client").CommandImpl<DeleteFleetLocationsCommandInput, DeleteFleetLocationsCommandOutput, GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes>;
25
26
  getEndpointParameterInstructions(): import("@smithy/middleware-endpoint").EndpointParameterInstructions;
26
27
  };
27
28
  /**
28
- * @public
29
29
  * <p>Removes locations from a multi-location fleet. When deleting a location, all game
30
30
  * server process and all instances that are still active in the location are shut down. </p>
31
31
  * <p>To delete fleet locations, identify the fleet ID and provide a list of the locations
@@ -93,6 +93,7 @@ declare const DeleteFleetLocationsCommand_base: {
93
93
  * @throws {@link GameLiftServiceException}
94
94
  * <p>Base exception class for all service exceptions from GameLift service.</p>
95
95
  *
96
+ * @public
96
97
  */
97
98
  export declare class DeleteFleetLocationsCommand extends DeleteFleetLocationsCommand_base {
98
99
  }