@aws-sdk/client-gamelift 3.51.0 → 3.54.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +33 -0
- package/README.md +5 -5
- package/dist-cjs/index.js +3 -0
- package/dist-cjs/models/GameLiftServiceException.js +11 -0
- package/dist-cjs/models/models_0.js +217 -6
- package/dist-cjs/protocols/Aws_json1_1.js +951 -3696
- package/dist-es/index.js +1 -0
- package/dist-es/models/GameLiftServiceException.js +12 -0
- package/dist-es/models/models_0.js +197 -1
- package/dist-es/protocols/Aws_json1_1.js +2150 -4047
- package/dist-types/GameLift.d.ts +183 -126
- package/dist-types/GameLiftClient.d.ts +7 -7
- package/dist-types/commands/CreateAliasCommand.d.ts +1 -1
- package/dist-types/commands/CreateBuildCommand.d.ts +4 -4
- package/dist-types/commands/CreateFleetCommand.d.ts +6 -3
- package/dist-types/commands/CreateFleetLocationsCommand.d.ts +1 -1
- package/dist-types/commands/CreateGameServerGroupCommand.d.ts +6 -6
- package/dist-types/commands/CreateGameSessionCommand.d.ts +1 -1
- package/dist-types/commands/CreateGameSessionQueueCommand.d.ts +13 -6
- package/dist-types/commands/CreateMatchmakingConfigurationCommand.d.ts +1 -1
- package/dist-types/commands/CreatePlayerSessionCommand.d.ts +3 -1
- package/dist-types/commands/CreatePlayerSessionsCommand.d.ts +3 -1
- package/dist-types/commands/CreateScriptCommand.d.ts +6 -6
- package/dist-types/commands/CreateVpcPeeringAuthorizationCommand.d.ts +12 -12
- package/dist-types/commands/CreateVpcPeeringConnectionCommand.d.ts +8 -8
- package/dist-types/commands/DeleteGameSessionQueueCommand.d.ts +10 -5
- package/dist-types/commands/DeleteScriptCommand.d.ts +1 -1
- package/dist-types/commands/DeleteVpcPeeringConnectionCommand.d.ts +2 -2
- package/dist-types/commands/DescribeEC2InstanceLimitsCommand.d.ts +6 -6
- package/dist-types/commands/DescribeGameSessionDetailsCommand.d.ts +1 -1
- package/dist-types/commands/DescribeGameSessionPlacementCommand.d.ts +10 -2
- package/dist-types/commands/DescribeGameSessionQueuesCommand.d.ts +8 -4
- package/dist-types/commands/DescribeGameSessionsCommand.d.ts +16 -2
- package/dist-types/commands/DescribeMatchmakingCommand.d.ts +2 -2
- package/dist-types/commands/DescribePlayerSessionsCommand.d.ts +1 -1
- package/dist-types/commands/DescribeScriptCommand.d.ts +1 -1
- package/dist-types/commands/DescribeVpcPeeringAuthorizationsCommand.d.ts +1 -1
- package/dist-types/commands/DescribeVpcPeeringConnectionsCommand.d.ts +2 -2
- package/dist-types/commands/GetGameSessionLogUrlCommand.d.ts +1 -1
- package/dist-types/commands/GetInstanceAccessCommand.d.ts +1 -1
- package/dist-types/commands/ListAliasesCommand.d.ts +1 -1
- package/dist-types/commands/ListBuildsCommand.d.ts +1 -1
- package/dist-types/commands/ListFleetsCommand.d.ts +1 -1
- package/dist-types/commands/ListGameServerGroupsCommand.d.ts +1 -1
- package/dist-types/commands/ListScriptsCommand.d.ts +2 -2
- package/dist-types/commands/ListTagsForResourceCommand.d.ts +4 -4
- package/dist-types/commands/PutScalingPolicyCommand.d.ts +4 -4
- package/dist-types/commands/RequestUploadCredentialsCommand.d.ts +1 -1
- package/dist-types/commands/SearchGameSessionsCommand.d.ts +7 -0
- package/dist-types/commands/StartGameSessionPlacementCommand.d.ts +5 -5
- package/dist-types/commands/StartMatchBackfillCommand.d.ts +1 -0
- package/dist-types/commands/StartMatchmakingCommand.d.ts +1 -1
- package/dist-types/commands/TagResourceCommand.d.ts +5 -5
- package/dist-types/commands/UntagResourceCommand.d.ts +4 -4
- package/dist-types/commands/UpdateFleetCapacityCommand.d.ts +2 -2
- package/dist-types/commands/UpdateGameSessionQueueCommand.d.ts +8 -4
- package/dist-types/commands/UpdateScriptCommand.d.ts +2 -2
- package/dist-types/index.d.ts +1 -0
- package/dist-types/models/GameLiftServiceException.d.ts +10 -0
- package/dist-types/models/models_0.d.ts +409 -305
- package/dist-types/runtimeConfig.browser.d.ts +1 -1
- package/dist-types/runtimeConfig.d.ts +1 -1
- package/dist-types/runtimeConfig.native.d.ts +1 -1
- package/dist-types/ts3.4/GameLiftClient.d.ts +2 -2
- package/dist-types/ts3.4/index.d.ts +1 -0
- package/dist-types/ts3.4/models/GameLiftServiceException.d.ts +6 -0
- package/dist-types/ts3.4/models/models_0.d.ts +77 -46
- package/dist-types/ts3.4/runtimeConfig.browser.d.ts +1 -1
- package/dist-types/ts3.4/runtimeConfig.d.ts +1 -1
- package/dist-types/ts3.4/runtimeConfig.native.d.ts +1 -1
- package/package.json +33 -33
package/CHANGELOG.md
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All notable changes to this project will be documented in this file.
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See [Conventional Commits](https://conventionalcommits.org) for commit guidelines.
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# [3.54.0](https://github.com/aws/aws-sdk-js-v3/compare/v3.53.1...v3.54.0) (2022-03-11)
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### Features
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* **clients:** update clients as of 2022/03/10 ([#3411](https://github.com/aws/aws-sdk-js-v3/issues/3411)) ([8fa517a](https://github.com/aws/aws-sdk-js-v3/commit/8fa517a2c56d2f98a2e4a9c4ea6fd99b6ce61a71))
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# [3.53.0](https://github.com/aws/aws-sdk-js-v3/compare/v3.52.0...v3.53.0) (2022-02-24)
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### Features
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* **clients:** generate service exceptions as classes ([#3267](https://github.com/aws/aws-sdk-js-v3/issues/3267)) ([ca64fee](https://github.com/aws/aws-sdk-js-v3/commit/ca64feed3351c394c07dc26b782a5760a396a074))
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# [3.52.0](https://github.com/aws/aws-sdk-js-v3/compare/v3.51.0...v3.52.0) (2022-02-18)
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### Features
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* **clients:** update clients as of 2022/02/18 ([#3335](https://github.com/aws/aws-sdk-js-v3/issues/3335)) ([717b06f](https://github.com/aws/aws-sdk-js-v3/commit/717b06fc43e9876a6f8040147b75ad5da38b1e0f))
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# [3.51.0](https://github.com/aws/aws-sdk-js-v3/compare/v3.50.0...v3.51.0) (2022-02-12)
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**Note:** Version bump only for package @aws-sdk/client-gamelift
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package/README.md
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AWS SDK for JavaScript GameLift Client for Node.js, Browser and React Native.
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<fullname>
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<fullname>GameLift Service</fullname>
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<p>
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cloud, including tools for deploying, operating, and scaling game servers. Built on
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<p>Amazon Web Services provides solutions for hosting session-based multiplayer game servers in the
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cloud, including tools for deploying, operating, and scaling game servers. Built on Amazon Web Services
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global computing infrastructure, GameLift helps you deliver high-performance,
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high-reliability, low-cost game servers while dynamically scaling your resource usage to
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meet player demand. </p>
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<p>
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<b>About this API Reference</b>
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</p>
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<p>This reference guide describes the low-level service API for Amazon
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in this guide, you can find links to language-specific SDK guides and the
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<p>This reference guide describes the low-level service API for Amazon Web Services. With each topic
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in this guide, you can find links to language-specific SDK guides and the Amazon Web Services CLI
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reference. Useful links:</p>
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<li>
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package/dist-cjs/index.js
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"use strict";
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.GameLiftServiceException = void 0;
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const tslib_1 = require("tslib");
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tslib_1.__exportStar(require("./GameLift"), exports);
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tslib_1.__exportStar(require("./GameLiftClient"), exports);
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tslib_1.__exportStar(require("./commands"), exports);
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tslib_1.__exportStar(require("./models"), exports);
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tslib_1.__exportStar(require("./pagination"), exports);
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var GameLiftServiceException_1 = require("./models/GameLiftServiceException");
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Object.defineProperty(exports, "GameLiftServiceException", { enumerable: true, get: function () { return GameLiftServiceException_1.GameLiftServiceException; } });
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"use strict";
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.GameLiftServiceException = void 0;
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const smithy_client_1 = require("@aws-sdk/smithy-client");
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class GameLiftServiceException extends smithy_client_1.ServiceException {
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constructor(options) {
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super(options);
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Object.setPrototypeOf(this, GameLiftServiceException.prototype);
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}
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}
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exports.GameLiftServiceException = GameLiftServiceException;
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.
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exports.
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exports.
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exports.
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exports.
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exports.ValidateMatchmakingRuleSetOutput = exports.ValidateMatchmakingRuleSetInput = exports.UpdateScriptOutput = exports.UpdateScriptInput = exports.UpdateRuntimeConfigurationOutput = exports.UpdateRuntimeConfigurationInput = exports.UpdateMatchmakingConfigurationOutput = exports.UpdateMatchmakingConfigurationInput = exports.UpdateGameSessionQueueOutput = exports.UpdateGameSessionQueueInput = exports.UpdateGameSessionOutput = exports.UpdateGameSessionInput = exports.UpdateGameServerGroupOutput = exports.UpdateGameServerGroupInput = exports.UpdateGameServerOutput = exports.UpdateGameServerInput = exports.GameServerHealthCheck = exports.UpdateFleetPortSettingsOutput = exports.UpdateFleetPortSettingsInput = exports.UpdateFleetCapacityOutput = exports.UpdateFleetCapacityInput = exports.UpdateFleetAttributesOutput = exports.UpdateFleetAttributesInput = exports.UpdateBuildOutput = void 0;
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exports.CreateFleetLocationsInput = exports.CreateFleetOutput = exports.LocationState = exports.FleetAttributes = exports.FleetAction = exports.FleetStatus = exports.CreateFleetInput = exports.RuntimeConfiguration = exports.ServerProcess = exports.ResourceCreationLimitPolicy = exports.ProtectionPolicy = exports.LocationConfiguration = exports.FleetType = exports.IpPermission = exports.IpProtocol = exports.CreateBuildOutput = exports.CreateBuildInput = exports.S3Location = exports.TaggingFailedException = exports.LimitExceededException = exports.CreateAliasOutput = exports.CreateAliasInput = exports.Tag = exports.ComparisonOperatorType = exports.UnauthorizedException = exports.OutOfCapacityException = exports.ConflictException = exports.ClaimGameServerOutput = exports.GameServer = exports.GameServerUtilizationStatus = exports.GameServerClaimStatus = exports.ClaimGameServerInput = exports.CertificateConfiguration = exports.CertificateType = exports.Build = exports.BuildStatus = exports.OperatingSystem = exports.BalancingStrategy = exports.BackfillMode = exports.AwsCredentials = exports.AttributeValue = exports.Alias = exports.RoutingStrategy = exports.RoutingStrategyType = exports.UnsupportedRegionException = exports.NotFoundException = exports.InvalidRequestException = exports.InternalServiceException = exports.AcceptMatchOutput = exports.AcceptMatchInput = void 0;
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exports.VpcPeeringAuthorization = exports.CreateVpcPeeringAuthorizationInput = exports.CreateScriptOutput = exports.Script = exports.CreateScriptInput = exports.CreatePlayerSessionsOutput = exports.CreatePlayerSessionsInput = exports.InvalidGameSessionStatusException = exports.GameSessionFullException = exports.CreatePlayerSessionOutput = exports.PlayerSession = exports.PlayerSessionStatus = exports.CreatePlayerSessionInput = exports.CreateMatchmakingRuleSetOutput = exports.MatchmakingRuleSet = exports.CreateMatchmakingRuleSetInput = exports.CreateMatchmakingConfigurationOutput = exports.MatchmakingConfiguration = exports.CreateMatchmakingConfigurationInput = exports.FlexMatchMode = exports.CreateGameSessionQueueOutput = exports.GameSessionQueue = exports.CreateGameSessionQueueInput = exports.PriorityConfiguration = exports.PriorityType = exports.PlayerLatencyPolicy = exports.FilterConfiguration = exports.GameSessionQueueDestination = exports.TerminalRoutingStrategyException = exports.IdempotentParameterMismatchException = exports.FleetCapacityExceededException = exports.CreateGameSessionOutput = exports.GameSession = exports.GameSessionStatusReason = exports.GameSessionStatus = exports.PlayerSessionCreationPolicy = exports.CreateGameSessionInput = exports.GameProperty = exports.CreateGameServerGroupOutput = exports.GameServerGroup = exports.GameServerGroupAction = exports.GameServerGroupStatus = exports.CreateGameServerGroupInput = exports.LaunchTemplateSpecification = exports.InstanceDefinition = exports.GameServerProtectionPolicy = exports.GameServerGroupAutoScalingPolicy = exports.TargetTrackingConfiguration = exports.InvalidFleetStatusException = exports.CreateFleetLocationsOutput = void 0;
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exports.DescribeFleetLocationUtilizationOutput = exports.FleetUtilization = exports.DescribeFleetLocationUtilizationInput = exports.DescribeFleetLocationCapacityOutput = exports.DescribeFleetLocationCapacityInput = exports.DescribeFleetLocationAttributesOutput = exports.LocationAttributes = exports.LocationUpdateStatus = exports.DescribeFleetLocationAttributesInput = exports.DescribeFleetEventsOutput = exports.Event = exports.EventCode = exports.DescribeFleetEventsInput = exports.DescribeFleetCapacityOutput = exports.FleetCapacity = exports.EC2InstanceCounts = exports.DescribeFleetCapacityInput = exports.DescribeFleetAttributesOutput = exports.DescribeFleetAttributesInput = exports.DescribeEC2InstanceLimitsOutput = exports.EC2InstanceLimit = exports.DescribeEC2InstanceLimitsInput = exports.DescribeBuildOutput = exports.DescribeBuildInput = exports.DescribeAliasOutput = exports.DescribeAliasInput = exports.DeregisterGameServerInput = exports.DeleteVpcPeeringConnectionOutput = exports.DeleteVpcPeeringConnectionInput = exports.DeleteVpcPeeringAuthorizationOutput = exports.DeleteVpcPeeringAuthorizationInput = exports.DeleteScriptInput = exports.DeleteScalingPolicyInput = exports.DeleteMatchmakingRuleSetOutput = exports.DeleteMatchmakingRuleSetInput = exports.DeleteMatchmakingConfigurationOutput = exports.DeleteMatchmakingConfigurationInput = exports.DeleteGameSessionQueueOutput = exports.DeleteGameSessionQueueInput = exports.DeleteGameServerGroupOutput = exports.DeleteGameServerGroupInput = exports.GameServerGroupDeleteOption = exports.DeleteFleetLocationsOutput = exports.DeleteFleetLocationsInput = exports.DeleteFleetInput = exports.DeleteBuildInput = exports.DeleteAliasInput = exports.CreateVpcPeeringConnectionOutput = exports.CreateVpcPeeringConnectionInput = exports.CreateVpcPeeringAuthorizationOutput = void 0;
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exports.DescribeScalingPoliciesOutput = exports.ScalingPolicy = exports.TargetConfiguration = exports.ScalingAdjustmentType = exports.PolicyType = exports.DescribeScalingPoliciesInput = exports.ScalingStatusType = exports.DescribeRuntimeConfigurationOutput = exports.DescribeRuntimeConfigurationInput = exports.DescribePlayerSessionsOutput = exports.DescribePlayerSessionsInput = exports.DescribeMatchmakingRuleSetsOutput = exports.DescribeMatchmakingRuleSetsInput = exports.DescribeMatchmakingConfigurationsOutput = exports.DescribeMatchmakingConfigurationsInput = exports.DescribeMatchmakingOutput = exports.MatchmakingTicket = exports.Player = exports.GameSessionConnectionInfo = exports.MatchedPlayerSession = exports.DescribeMatchmakingInput = exports.DescribeInstancesOutput = exports.Instance = exports.InstanceStatus = exports.DescribeInstancesInput = exports.DescribeGameSessionsOutput = exports.DescribeGameSessionsInput = exports.DescribeGameSessionQueuesOutput = exports.DescribeGameSessionQueuesInput = exports.DescribeGameSessionPlacementOutput = exports.GameSessionPlacement = exports.GameSessionPlacementState = exports.PlayerLatency = exports.PlacedPlayerSession = exports.DescribeGameSessionPlacementInput = exports.DescribeGameSessionDetailsOutput = exports.GameSessionDetail = exports.DescribeGameSessionDetailsInput = exports.DescribeGameServerInstancesOutput = exports.GameServerInstance = exports.GameServerInstanceStatus = exports.DescribeGameServerInstancesInput = exports.DescribeGameServerGroupOutput = exports.DescribeGameServerGroupInput = exports.DescribeGameServerOutput = exports.DescribeGameServerInput = exports.DescribeFleetUtilizationOutput = exports.DescribeFleetUtilizationInput = exports.DescribeFleetPortSettingsOutput = exports.DescribeFleetPortSettingsInput = void 0;
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exports.StartMatchmakingOutput = exports.StartMatchmakingInput = exports.StartMatchBackfillOutput = exports.StartMatchBackfillInput = exports.StartGameSessionPlacementOutput = exports.StartGameSessionPlacementInput = exports.StartFleetActionsOutput = exports.StartFleetActionsInput = exports.SearchGameSessionsOutput = exports.SearchGameSessionsInput = exports.ResumeGameServerGroupOutput = exports.ResumeGameServerGroupInput = exports.ResolveAliasOutput = exports.ResolveAliasInput = exports.RequestUploadCredentialsOutput = exports.RequestUploadCredentialsInput = exports.RegisterGameServerOutput = exports.RegisterGameServerInput = exports.PutScalingPolicyOutput = exports.PutScalingPolicyInput = exports.ListTagsForResourceResponse = exports.ListTagsForResourceRequest = exports.ListScriptsOutput = exports.ListScriptsInput = exports.ListGameServersOutput = exports.ListGameServersInput = exports.SortOrder = exports.ListGameServerGroupsOutput = exports.ListGameServerGroupsInput = exports.ListFleetsOutput = exports.ListFleetsInput = exports.ListBuildsOutput = exports.ListBuildsInput = exports.ListAliasesOutput = exports.ListAliasesInput = exports.GetInstanceAccessOutput = exports.InstanceAccess = exports.InstanceCredentials = exports.GetInstanceAccessInput = exports.GetGameSessionLogUrlOutput = exports.GetGameSessionLogUrlInput = exports.DesiredPlayerSession = exports.DescribeVpcPeeringConnectionsOutput = exports.VpcPeeringConnection = exports.VpcPeeringConnectionStatus = exports.DescribeVpcPeeringConnectionsInput = exports.DescribeVpcPeeringAuthorizationsOutput = exports.DescribeVpcPeeringAuthorizationsInput = exports.DescribeScriptOutput = exports.DescribeScriptInput = void 0;
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exports.ValidateMatchmakingRuleSetOutput = exports.ValidateMatchmakingRuleSetInput = exports.UpdateScriptOutput = exports.UpdateScriptInput = exports.UpdateRuntimeConfigurationOutput = exports.UpdateRuntimeConfigurationInput = exports.UpdateMatchmakingConfigurationOutput = exports.UpdateMatchmakingConfigurationInput = exports.UpdateGameSessionQueueOutput = exports.UpdateGameSessionQueueInput = exports.UpdateGameSessionOutput = exports.UpdateGameSessionInput = exports.UpdateGameServerGroupOutput = exports.UpdateGameServerGroupInput = exports.UpdateGameServerOutput = exports.UpdateGameServerInput = exports.GameServerHealthCheck = exports.UpdateFleetPortSettingsOutput = exports.UpdateFleetPortSettingsInput = exports.UpdateFleetCapacityOutput = exports.UpdateFleetCapacityInput = exports.UpdateFleetAttributesOutput = exports.UpdateFleetAttributesInput = exports.UpdateBuildOutput = exports.UpdateBuildInput = exports.UpdateAliasOutput = exports.UpdateAliasInput = exports.UntagResourceResponse = exports.UntagResourceRequest = exports.TagResourceResponse = exports.TagResourceRequest = exports.SuspendGameServerGroupOutput = exports.SuspendGameServerGroupInput = exports.StopMatchmakingOutput = exports.StopMatchmakingInput = exports.StopGameSessionPlacementOutput = exports.StopGameSessionPlacementInput = exports.StopFleetActionsOutput = exports.StopFleetActionsInput = void 0;
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const smithy_client_1 = require("@aws-sdk/smithy-client");
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const GameLiftServiceException_1 = require("./GameLiftServiceException");
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var AcceptMatchInput;
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class InternalServiceException extends GameLiftServiceException_1.GameLiftServiceException {
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constructor(opts) {
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super({
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$fault: "server",
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...opts,
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});
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this.name = "InternalServiceException";
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this.$fault = "server";
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Object.setPrototypeOf(this, InternalServiceException.prototype);
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this.Message = opts.Message;
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}
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}
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exports.InternalServiceException = InternalServiceException;
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class InvalidRequestException extends GameLiftServiceException_1.GameLiftServiceException {
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constructor(opts) {
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super({
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name: "InvalidRequestException",
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$fault: "client",
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...opts,
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});
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this.name = "InvalidRequestException";
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this.$fault = "client";
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Object.setPrototypeOf(this, InvalidRequestException.prototype);
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this.Message = opts.Message;
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}
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}
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exports.InvalidRequestException = InvalidRequestException;
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class NotFoundException extends GameLiftServiceException_1.GameLiftServiceException {
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name: "NotFoundException",
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$fault: "client",
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...opts,
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});
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this.name = "NotFoundException";
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this.$fault = "client";
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Object.setPrototypeOf(this, NotFoundException.prototype);
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this.Message = opts.Message;
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}
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}
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exports.NotFoundException = NotFoundException;
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|
+
class UnsupportedRegionException extends GameLiftServiceException_1.GameLiftServiceException {
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constructor(opts) {
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super({
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name: "UnsupportedRegionException",
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$fault: "client",
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...opts,
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});
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|
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this.name = "UnsupportedRegionException";
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this.$fault = "client";
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Object.setPrototypeOf(this, UnsupportedRegionException.prototype);
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this.Message = opts.Message;
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}
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}
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exports.UnsupportedRegionException = UnsupportedRegionException;
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79
|
var RoutingStrategyType;
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23
80
|
(function (RoutingStrategyType) {
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24
81
|
RoutingStrategyType["SIMPLE"] = "SIMPLE";
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@@ -115,6 +172,48 @@ var ClaimGameServerOutput;
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115
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...obj,
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});
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})(ClaimGameServerOutput = exports.ClaimGameServerOutput || (exports.ClaimGameServerOutput = {}));
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+
class ConflictException extends GameLiftServiceException_1.GameLiftServiceException {
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constructor(opts) {
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super({
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name: "ConflictException",
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$fault: "client",
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...opts,
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});
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this.name = "ConflictException";
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this.$fault = "client";
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Object.setPrototypeOf(this, ConflictException.prototype);
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this.Message = opts.Message;
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}
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}
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|
+
exports.ConflictException = ConflictException;
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|
+
class OutOfCapacityException extends GameLiftServiceException_1.GameLiftServiceException {
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|
+
constructor(opts) {
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super({
|
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name: "OutOfCapacityException",
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$fault: "client",
|
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|
+
...opts,
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|
+
});
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|
+
this.name = "OutOfCapacityException";
|
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|
+
this.$fault = "client";
|
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|
+
Object.setPrototypeOf(this, OutOfCapacityException.prototype);
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|
+
this.Message = opts.Message;
|
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|
+
}
|
|
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|
+
}
|
|
202
|
+
exports.OutOfCapacityException = OutOfCapacityException;
|
|
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|
+
class UnauthorizedException extends GameLiftServiceException_1.GameLiftServiceException {
|
|
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|
+
constructor(opts) {
|
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|
+
super({
|
|
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|
+
name: "UnauthorizedException",
|
|
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|
+
$fault: "client",
|
|
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|
+
...opts,
|
|
209
|
+
});
|
|
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|
+
this.name = "UnauthorizedException";
|
|
211
|
+
this.$fault = "client";
|
|
212
|
+
Object.setPrototypeOf(this, UnauthorizedException.prototype);
|
|
213
|
+
this.Message = opts.Message;
|
|
214
|
+
}
|
|
215
|
+
}
|
|
216
|
+
exports.UnauthorizedException = UnauthorizedException;
|
|
118
217
|
var ComparisonOperatorType;
|
|
119
218
|
(function (ComparisonOperatorType) {
|
|
120
219
|
ComparisonOperatorType["GreaterThanOrEqualToThreshold"] = "GreaterThanOrEqualToThreshold";
|
|
@@ -140,6 +239,34 @@ var CreateAliasOutput;
|
|
|
140
239
|
...obj,
|
|
141
240
|
});
|
|
142
241
|
})(CreateAliasOutput = exports.CreateAliasOutput || (exports.CreateAliasOutput = {}));
|
|
242
|
+
class LimitExceededException extends GameLiftServiceException_1.GameLiftServiceException {
|
|
243
|
+
constructor(opts) {
|
|
244
|
+
super({
|
|
245
|
+
name: "LimitExceededException",
|
|
246
|
+
$fault: "client",
|
|
247
|
+
...opts,
|
|
248
|
+
});
|
|
249
|
+
this.name = "LimitExceededException";
|
|
250
|
+
this.$fault = "client";
|
|
251
|
+
Object.setPrototypeOf(this, LimitExceededException.prototype);
|
|
252
|
+
this.Message = opts.Message;
|
|
253
|
+
}
|
|
254
|
+
}
|
|
255
|
+
exports.LimitExceededException = LimitExceededException;
|
|
256
|
+
class TaggingFailedException extends GameLiftServiceException_1.GameLiftServiceException {
|
|
257
|
+
constructor(opts) {
|
|
258
|
+
super({
|
|
259
|
+
name: "TaggingFailedException",
|
|
260
|
+
$fault: "client",
|
|
261
|
+
...opts,
|
|
262
|
+
});
|
|
263
|
+
this.name = "TaggingFailedException";
|
|
264
|
+
this.$fault = "client";
|
|
265
|
+
Object.setPrototypeOf(this, TaggingFailedException.prototype);
|
|
266
|
+
this.Message = opts.Message;
|
|
267
|
+
}
|
|
268
|
+
}
|
|
269
|
+
exports.TaggingFailedException = TaggingFailedException;
|
|
143
270
|
var S3Location;
|
|
144
271
|
(function (S3Location) {
|
|
145
272
|
S3Location.filterSensitiveLog = (obj) => ({
|
|
@@ -256,6 +383,20 @@ var CreateFleetLocationsOutput;
|
|
|
256
383
|
...obj,
|
|
257
384
|
});
|
|
258
385
|
})(CreateFleetLocationsOutput = exports.CreateFleetLocationsOutput || (exports.CreateFleetLocationsOutput = {}));
|
|
386
|
+
class InvalidFleetStatusException extends GameLiftServiceException_1.GameLiftServiceException {
|
|
387
|
+
constructor(opts) {
|
|
388
|
+
super({
|
|
389
|
+
name: "InvalidFleetStatusException",
|
|
390
|
+
$fault: "client",
|
|
391
|
+
...opts,
|
|
392
|
+
});
|
|
393
|
+
this.name = "InvalidFleetStatusException";
|
|
394
|
+
this.$fault = "client";
|
|
395
|
+
Object.setPrototypeOf(this, InvalidFleetStatusException.prototype);
|
|
396
|
+
this.Message = opts.Message;
|
|
397
|
+
}
|
|
398
|
+
}
|
|
399
|
+
exports.InvalidFleetStatusException = InvalidFleetStatusException;
|
|
259
400
|
var TargetTrackingConfiguration;
|
|
260
401
|
(function (TargetTrackingConfiguration) {
|
|
261
402
|
TargetTrackingConfiguration.filterSensitiveLog = (obj) => ({
|
|
@@ -358,6 +499,48 @@ var CreateGameSessionOutput;
|
|
|
358
499
|
...obj,
|
|
359
500
|
});
|
|
360
501
|
})(CreateGameSessionOutput = exports.CreateGameSessionOutput || (exports.CreateGameSessionOutput = {}));
|
|
502
|
+
class FleetCapacityExceededException extends GameLiftServiceException_1.GameLiftServiceException {
|
|
503
|
+
constructor(opts) {
|
|
504
|
+
super({
|
|
505
|
+
name: "FleetCapacityExceededException",
|
|
506
|
+
$fault: "client",
|
|
507
|
+
...opts,
|
|
508
|
+
});
|
|
509
|
+
this.name = "FleetCapacityExceededException";
|
|
510
|
+
this.$fault = "client";
|
|
511
|
+
Object.setPrototypeOf(this, FleetCapacityExceededException.prototype);
|
|
512
|
+
this.Message = opts.Message;
|
|
513
|
+
}
|
|
514
|
+
}
|
|
515
|
+
exports.FleetCapacityExceededException = FleetCapacityExceededException;
|
|
516
|
+
class IdempotentParameterMismatchException extends GameLiftServiceException_1.GameLiftServiceException {
|
|
517
|
+
constructor(opts) {
|
|
518
|
+
super({
|
|
519
|
+
name: "IdempotentParameterMismatchException",
|
|
520
|
+
$fault: "client",
|
|
521
|
+
...opts,
|
|
522
|
+
});
|
|
523
|
+
this.name = "IdempotentParameterMismatchException";
|
|
524
|
+
this.$fault = "client";
|
|
525
|
+
Object.setPrototypeOf(this, IdempotentParameterMismatchException.prototype);
|
|
526
|
+
this.Message = opts.Message;
|
|
527
|
+
}
|
|
528
|
+
}
|
|
529
|
+
exports.IdempotentParameterMismatchException = IdempotentParameterMismatchException;
|
|
530
|
+
class TerminalRoutingStrategyException extends GameLiftServiceException_1.GameLiftServiceException {
|
|
531
|
+
constructor(opts) {
|
|
532
|
+
super({
|
|
533
|
+
name: "TerminalRoutingStrategyException",
|
|
534
|
+
$fault: "client",
|
|
535
|
+
...opts,
|
|
536
|
+
});
|
|
537
|
+
this.name = "TerminalRoutingStrategyException";
|
|
538
|
+
this.$fault = "client";
|
|
539
|
+
Object.setPrototypeOf(this, TerminalRoutingStrategyException.prototype);
|
|
540
|
+
this.Message = opts.Message;
|
|
541
|
+
}
|
|
542
|
+
}
|
|
543
|
+
exports.TerminalRoutingStrategyException = TerminalRoutingStrategyException;
|
|
361
544
|
var GameSessionQueueDestination;
|
|
362
545
|
(function (GameSessionQueueDestination) {
|
|
363
546
|
GameSessionQueueDestination.filterSensitiveLog = (obj) => ({
|
|
@@ -473,6 +656,34 @@ var CreatePlayerSessionOutput;
|
|
|
473
656
|
...obj,
|
|
474
657
|
});
|
|
475
658
|
})(CreatePlayerSessionOutput = exports.CreatePlayerSessionOutput || (exports.CreatePlayerSessionOutput = {}));
|
|
659
|
+
class GameSessionFullException extends GameLiftServiceException_1.GameLiftServiceException {
|
|
660
|
+
constructor(opts) {
|
|
661
|
+
super({
|
|
662
|
+
name: "GameSessionFullException",
|
|
663
|
+
$fault: "client",
|
|
664
|
+
...opts,
|
|
665
|
+
});
|
|
666
|
+
this.name = "GameSessionFullException";
|
|
667
|
+
this.$fault = "client";
|
|
668
|
+
Object.setPrototypeOf(this, GameSessionFullException.prototype);
|
|
669
|
+
this.Message = opts.Message;
|
|
670
|
+
}
|
|
671
|
+
}
|
|
672
|
+
exports.GameSessionFullException = GameSessionFullException;
|
|
673
|
+
class InvalidGameSessionStatusException extends GameLiftServiceException_1.GameLiftServiceException {
|
|
674
|
+
constructor(opts) {
|
|
675
|
+
super({
|
|
676
|
+
name: "InvalidGameSessionStatusException",
|
|
677
|
+
$fault: "client",
|
|
678
|
+
...opts,
|
|
679
|
+
});
|
|
680
|
+
this.name = "InvalidGameSessionStatusException";
|
|
681
|
+
this.$fault = "client";
|
|
682
|
+
Object.setPrototypeOf(this, InvalidGameSessionStatusException.prototype);
|
|
683
|
+
this.Message = opts.Message;
|
|
684
|
+
}
|
|
685
|
+
}
|
|
686
|
+
exports.InvalidGameSessionStatusException = InvalidGameSessionStatusException;
|
|
476
687
|
var CreatePlayerSessionsInput;
|
|
477
688
|
(function (CreatePlayerSessionsInput) {
|
|
478
689
|
CreatePlayerSessionsInput.filterSensitiveLog = (obj) => ({
|