@aws-sdk/client-gamelift 3.504.0 → 3.509.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist-cjs/index.js +225 -3265
- package/dist-es/protocols/Aws_json1_1.js +523 -3563
- package/package.json +3 -3
package/dist-cjs/index.js
CHANGED
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@@ -2019,7 +2019,7 @@ var se_ValidateMatchmakingRuleSetCommand = /* @__PURE__ */ __name(async (input,
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}, "se_ValidateMatchmakingRuleSetCommand");
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var de_AcceptMatchCommand = /* @__PURE__ */ __name(async (output, context) => {
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if (output.statusCode >= 300) {
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return
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return de_CommandError(output, context);
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}
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const data = await parseBody(output.body, context);
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let contents = {};
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@@ -2030,37 +2030,9 @@ var de_AcceptMatchCommand = /* @__PURE__ */ __name(async (output, context) => {
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};
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return response;
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}, "de_AcceptMatchCommand");
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var de_AcceptMatchCommandError = /* @__PURE__ */ __name(async (output, context) => {
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const parsedOutput = {
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...output,
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body: await parseErrorBody(output.body, context)
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};
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const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
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switch (errorCode) {
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case "InternalServiceException":
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case "com.amazonaws.gamelift#InternalServiceException":
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throw await de_InternalServiceExceptionRes(parsedOutput, context);
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case "InvalidRequestException":
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case "com.amazonaws.gamelift#InvalidRequestException":
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throw await de_InvalidRequestExceptionRes(parsedOutput, context);
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case "NotFoundException":
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case "com.amazonaws.gamelift#NotFoundException":
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throw await de_NotFoundExceptionRes(parsedOutput, context);
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case "UnsupportedRegionException":
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case "com.amazonaws.gamelift#UnsupportedRegionException":
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throw await de_UnsupportedRegionExceptionRes(parsedOutput, context);
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default:
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const parsedBody = parsedOutput.body;
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return throwDefaultError({
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output,
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parsedBody,
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errorCode
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});
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}
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}, "de_AcceptMatchCommandError");
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var de_ClaimGameServerCommand = /* @__PURE__ */ __name(async (output, context) => {
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if (output.statusCode >= 300) {
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return
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return de_CommandError(output, context);
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}
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const data = await parseBody(output.body, context);
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let contents = {};
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@@ -2071,43 +2043,9 @@ var de_ClaimGameServerCommand = /* @__PURE__ */ __name(async (output, context) =
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};
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return response;
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}, "de_ClaimGameServerCommand");
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var de_ClaimGameServerCommandError = /* @__PURE__ */ __name(async (output, context) => {
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const parsedOutput = {
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...output,
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body: await parseErrorBody(output.body, context)
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};
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const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
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switch (errorCode) {
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case "ConflictException":
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case "com.amazonaws.gamelift#ConflictException":
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throw await de_ConflictExceptionRes(parsedOutput, context);
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case "InternalServiceException":
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case "com.amazonaws.gamelift#InternalServiceException":
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throw await de_InternalServiceExceptionRes(parsedOutput, context);
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case "InvalidRequestException":
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case "com.amazonaws.gamelift#InvalidRequestException":
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throw await de_InvalidRequestExceptionRes(parsedOutput, context);
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case "NotFoundException":
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case "com.amazonaws.gamelift#NotFoundException":
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throw await de_NotFoundExceptionRes(parsedOutput, context);
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case "OutOfCapacityException":
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case "com.amazonaws.gamelift#OutOfCapacityException":
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throw await de_OutOfCapacityExceptionRes(parsedOutput, context);
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case "UnauthorizedException":
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case "com.amazonaws.gamelift#UnauthorizedException":
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throw await de_UnauthorizedExceptionRes(parsedOutput, context);
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default:
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const parsedBody = parsedOutput.body;
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return throwDefaultError({
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output,
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parsedBody,
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errorCode
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});
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}
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}, "de_ClaimGameServerCommandError");
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var de_CreateAliasCommand = /* @__PURE__ */ __name(async (output, context) => {
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if (output.statusCode >= 300) {
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return
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return de_CommandError(output, context);
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}
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const data = await parseBody(output.body, context);
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let contents = {};
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@@ -2118,43 +2056,9 @@ var de_CreateAliasCommand = /* @__PURE__ */ __name(async (output, context) => {
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};
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return response;
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}, "de_CreateAliasCommand");
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var de_CreateAliasCommandError = /* @__PURE__ */ __name(async (output, context) => {
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const parsedOutput = {
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...output,
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body: await parseErrorBody(output.body, context)
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};
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const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
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switch (errorCode) {
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case "ConflictException":
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case "com.amazonaws.gamelift#ConflictException":
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throw await de_ConflictExceptionRes(parsedOutput, context);
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case "InternalServiceException":
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case "com.amazonaws.gamelift#InternalServiceException":
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throw await de_InternalServiceExceptionRes(parsedOutput, context);
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case "InvalidRequestException":
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case "com.amazonaws.gamelift#InvalidRequestException":
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throw await de_InvalidRequestExceptionRes(parsedOutput, context);
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case "LimitExceededException":
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case "com.amazonaws.gamelift#LimitExceededException":
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throw await de_LimitExceededExceptionRes(parsedOutput, context);
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case "TaggingFailedException":
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case "com.amazonaws.gamelift#TaggingFailedException":
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throw await de_TaggingFailedExceptionRes(parsedOutput, context);
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case "UnauthorizedException":
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case "com.amazonaws.gamelift#UnauthorizedException":
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throw await de_UnauthorizedExceptionRes(parsedOutput, context);
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default:
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const parsedBody = parsedOutput.body;
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return throwDefaultError({
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output,
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parsedBody,
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errorCode
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});
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}
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}, "de_CreateAliasCommandError");
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var de_CreateBuildCommand = /* @__PURE__ */ __name(async (output, context) => {
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if (output.statusCode >= 300) {
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return
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return de_CommandError(output, context);
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}
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const data = await parseBody(output.body, context);
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let contents = {};
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@@ -2165,40 +2069,9 @@ var de_CreateBuildCommand = /* @__PURE__ */ __name(async (output, context) => {
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};
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return response;
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}, "de_CreateBuildCommand");
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var de_CreateBuildCommandError = /* @__PURE__ */ __name(async (output, context) => {
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const parsedOutput = {
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...output,
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body: await parseErrorBody(output.body, context)
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};
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const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
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switch (errorCode) {
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case "ConflictException":
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case "com.amazonaws.gamelift#ConflictException":
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throw await de_ConflictExceptionRes(parsedOutput, context);
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case "InternalServiceException":
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case "com.amazonaws.gamelift#InternalServiceException":
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throw await de_InternalServiceExceptionRes(parsedOutput, context);
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case "InvalidRequestException":
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case "com.amazonaws.gamelift#InvalidRequestException":
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throw await de_InvalidRequestExceptionRes(parsedOutput, context);
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case "TaggingFailedException":
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case "com.amazonaws.gamelift#TaggingFailedException":
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throw await de_TaggingFailedExceptionRes(parsedOutput, context);
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case "UnauthorizedException":
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case "com.amazonaws.gamelift#UnauthorizedException":
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throw await de_UnauthorizedExceptionRes(parsedOutput, context);
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default:
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const parsedBody = parsedOutput.body;
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return throwDefaultError({
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});
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}
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}, "de_CreateBuildCommandError");
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var de_CreateFleetCommand = /* @__PURE__ */ __name(async (output, context) => {
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return
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return de_CommandError(output, context);
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}
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const data = await parseBody(output.body, context);
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let contents = {};
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};
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return response;
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}, "de_CreateFleetCommand");
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var de_CreateFleetCommandError = /* @__PURE__ */ __name(async (output, context) => {
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const parsedOutput = {
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...output,
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body: await parseErrorBody(output.body, context)
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};
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const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
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switch (errorCode) {
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case "ConflictException":
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case "com.amazonaws.gamelift#ConflictException":
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throw await de_ConflictExceptionRes(parsedOutput, context);
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case "InternalServiceException":
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case "com.amazonaws.gamelift#InternalServiceException":
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throw await de_InternalServiceExceptionRes(parsedOutput, context);
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case "InvalidRequestException":
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case "com.amazonaws.gamelift#InvalidRequestException":
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throw await de_InvalidRequestExceptionRes(parsedOutput, context);
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case "LimitExceededException":
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case "com.amazonaws.gamelift#LimitExceededException":
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throw await de_LimitExceededExceptionRes(parsedOutput, context);
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throw await de_NotFoundExceptionRes(parsedOutput, context);
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case "com.amazonaws.gamelift#TaggingFailedException":
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throw await de_TaggingFailedExceptionRes(parsedOutput, context);
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case "UnauthorizedException":
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case "com.amazonaws.gamelift#UnauthorizedException":
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throw await de_UnauthorizedExceptionRes(parsedOutput, context);
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case "UnsupportedRegionException":
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case "com.amazonaws.gamelift#UnsupportedRegionException":
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throw await de_UnsupportedRegionExceptionRes(parsedOutput, context);
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default:
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const parsedBody = parsedOutput.body;
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return throwDefaultError({
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});
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}
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}, "de_CreateFleetCommandError");
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var de_CreateFleetLocationsCommand = /* @__PURE__ */ __name(async (output, context) => {
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if (output.statusCode >= 300) {
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return
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}
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const data = await parseBody(output.body, context);
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let contents = {};
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};
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}, "de_CreateFleetLocationsCommand");
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body: await parseErrorBody(output.body, context)
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};
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const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
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switch (errorCode) {
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throw await de_ConflictExceptionRes(parsedOutput, context);
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throw await de_InternalServiceExceptionRes(parsedOutput, context);
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case "com.amazonaws.gamelift#InvalidFleetStatusException":
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throw await de_InvalidFleetStatusExceptionRes(parsedOutput, context);
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case "LimitExceededException":
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case "com.amazonaws.gamelift#LimitExceededException":
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case "UnsupportedRegionException":
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case "com.amazonaws.gamelift#UnsupportedRegionException":
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throw await de_UnsupportedRegionExceptionRes(parsedOutput, context);
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default:
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});
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}
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}, "de_CreateFleetLocationsCommandError");
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var de_CreateGameServerGroupCommand = /* @__PURE__ */ __name(async (output, context) => {
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let contents = {};
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};
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}, "de_CreateGameServerGroupCommand");
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|
-
var de_CreateGameServerGroupCommandError = /* @__PURE__ */ __name(async (output, context) => {
|
|
2319
|
-
const parsedOutput = {
|
|
2320
|
-
...output,
|
|
2321
|
-
body: await parseErrorBody(output.body, context)
|
|
2322
|
-
};
|
|
2323
|
-
const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
|
|
2324
|
-
switch (errorCode) {
|
|
2325
|
-
case "ConflictException":
|
|
2326
|
-
case "com.amazonaws.gamelift#ConflictException":
|
|
2327
|
-
throw await de_ConflictExceptionRes(parsedOutput, context);
|
|
2328
|
-
case "InternalServiceException":
|
|
2329
|
-
case "com.amazonaws.gamelift#InternalServiceException":
|
|
2330
|
-
throw await de_InternalServiceExceptionRes(parsedOutput, context);
|
|
2331
|
-
case "InvalidRequestException":
|
|
2332
|
-
case "com.amazonaws.gamelift#InvalidRequestException":
|
|
2333
|
-
throw await de_InvalidRequestExceptionRes(parsedOutput, context);
|
|
2334
|
-
case "LimitExceededException":
|
|
2335
|
-
case "com.amazonaws.gamelift#LimitExceededException":
|
|
2336
|
-
throw await de_LimitExceededExceptionRes(parsedOutput, context);
|
|
2337
|
-
case "UnauthorizedException":
|
|
2338
|
-
case "com.amazonaws.gamelift#UnauthorizedException":
|
|
2339
|
-
throw await de_UnauthorizedExceptionRes(parsedOutput, context);
|
|
2340
|
-
default:
|
|
2341
|
-
const parsedBody = parsedOutput.body;
|
|
2342
|
-
return throwDefaultError({
|
|
2343
|
-
output,
|
|
2344
|
-
parsedBody,
|
|
2345
|
-
errorCode
|
|
2346
|
-
});
|
|
2347
|
-
}
|
|
2348
|
-
}, "de_CreateGameServerGroupCommandError");
|
|
2349
2111
|
var de_CreateGameSessionCommand = /* @__PURE__ */ __name(async (output, context) => {
|
|
2350
2112
|
if (output.statusCode >= 300) {
|
|
2351
|
-
return
|
|
2113
|
+
return de_CommandError(output, context);
|
|
2352
2114
|
}
|
|
2353
2115
|
const data = await parseBody(output.body, context);
|
|
2354
2116
|
let contents = {};
|
|
@@ -2359,105 +2121,22 @@ var de_CreateGameSessionCommand = /* @__PURE__ */ __name(async (output, context)
|
|
|
2359
2121
|
};
|
|
2360
2122
|
return response;
|
|
2361
2123
|
}, "de_CreateGameSessionCommand");
|
|
2362
|
-
var
|
|
2363
|
-
|
|
2364
|
-
|
|
2365
|
-
|
|
2366
|
-
|
|
2367
|
-
|
|
2368
|
-
|
|
2369
|
-
|
|
2370
|
-
|
|
2371
|
-
|
|
2372
|
-
case "FleetCapacityExceededException":
|
|
2373
|
-
case "com.amazonaws.gamelift#FleetCapacityExceededException":
|
|
2374
|
-
throw await de_FleetCapacityExceededExceptionRes(parsedOutput, context);
|
|
2375
|
-
case "IdempotentParameterMismatchException":
|
|
2376
|
-
case "com.amazonaws.gamelift#IdempotentParameterMismatchException":
|
|
2377
|
-
throw await de_IdempotentParameterMismatchExceptionRes(parsedOutput, context);
|
|
2378
|
-
case "InternalServiceException":
|
|
2379
|
-
case "com.amazonaws.gamelift#InternalServiceException":
|
|
2380
|
-
throw await de_InternalServiceExceptionRes(parsedOutput, context);
|
|
2381
|
-
case "InvalidFleetStatusException":
|
|
2382
|
-
case "com.amazonaws.gamelift#InvalidFleetStatusException":
|
|
2383
|
-
throw await de_InvalidFleetStatusExceptionRes(parsedOutput, context);
|
|
2384
|
-
case "InvalidRequestException":
|
|
2385
|
-
case "com.amazonaws.gamelift#InvalidRequestException":
|
|
2386
|
-
throw await de_InvalidRequestExceptionRes(parsedOutput, context);
|
|
2387
|
-
case "LimitExceededException":
|
|
2388
|
-
case "com.amazonaws.gamelift#LimitExceededException":
|
|
2389
|
-
throw await de_LimitExceededExceptionRes(parsedOutput, context);
|
|
2390
|
-
case "NotFoundException":
|
|
2391
|
-
case "com.amazonaws.gamelift#NotFoundException":
|
|
2392
|
-
throw await de_NotFoundExceptionRes(parsedOutput, context);
|
|
2393
|
-
case "TerminalRoutingStrategyException":
|
|
2394
|
-
case "com.amazonaws.gamelift#TerminalRoutingStrategyException":
|
|
2395
|
-
throw await de_TerminalRoutingStrategyExceptionRes(parsedOutput, context);
|
|
2396
|
-
case "UnauthorizedException":
|
|
2397
|
-
case "com.amazonaws.gamelift#UnauthorizedException":
|
|
2398
|
-
throw await de_UnauthorizedExceptionRes(parsedOutput, context);
|
|
2399
|
-
case "UnsupportedRegionException":
|
|
2400
|
-
case "com.amazonaws.gamelift#UnsupportedRegionException":
|
|
2401
|
-
throw await de_UnsupportedRegionExceptionRes(parsedOutput, context);
|
|
2402
|
-
default:
|
|
2403
|
-
const parsedBody = parsedOutput.body;
|
|
2404
|
-
return throwDefaultError({
|
|
2405
|
-
output,
|
|
2406
|
-
parsedBody,
|
|
2407
|
-
errorCode
|
|
2408
|
-
});
|
|
2409
|
-
}
|
|
2410
|
-
}, "de_CreateGameSessionCommandError");
|
|
2411
|
-
var de_CreateGameSessionQueueCommand = /* @__PURE__ */ __name(async (output, context) => {
|
|
2412
|
-
if (output.statusCode >= 300) {
|
|
2413
|
-
return de_CreateGameSessionQueueCommandError(output, context);
|
|
2414
|
-
}
|
|
2415
|
-
const data = await parseBody(output.body, context);
|
|
2416
|
-
let contents = {};
|
|
2417
|
-
contents = (0, import_smithy_client._json)(data);
|
|
2418
|
-
const response = {
|
|
2419
|
-
$metadata: deserializeMetadata(output),
|
|
2420
|
-
...contents
|
|
2124
|
+
var de_CreateGameSessionQueueCommand = /* @__PURE__ */ __name(async (output, context) => {
|
|
2125
|
+
if (output.statusCode >= 300) {
|
|
2126
|
+
return de_CommandError(output, context);
|
|
2127
|
+
}
|
|
2128
|
+
const data = await parseBody(output.body, context);
|
|
2129
|
+
let contents = {};
|
|
2130
|
+
contents = (0, import_smithy_client._json)(data);
|
|
2131
|
+
const response = {
|
|
2132
|
+
$metadata: deserializeMetadata(output),
|
|
2133
|
+
...contents
|
|
2421
2134
|
};
|
|
2422
2135
|
return response;
|
|
2423
2136
|
}, "de_CreateGameSessionQueueCommand");
|
|
2424
|
-
var de_CreateGameSessionQueueCommandError = /* @__PURE__ */ __name(async (output, context) => {
|
|
2425
|
-
const parsedOutput = {
|
|
2426
|
-
...output,
|
|
2427
|
-
body: await parseErrorBody(output.body, context)
|
|
2428
|
-
};
|
|
2429
|
-
const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
|
|
2430
|
-
switch (errorCode) {
|
|
2431
|
-
case "InternalServiceException":
|
|
2432
|
-
case "com.amazonaws.gamelift#InternalServiceException":
|
|
2433
|
-
throw await de_InternalServiceExceptionRes(parsedOutput, context);
|
|
2434
|
-
case "InvalidRequestException":
|
|
2435
|
-
case "com.amazonaws.gamelift#InvalidRequestException":
|
|
2436
|
-
throw await de_InvalidRequestExceptionRes(parsedOutput, context);
|
|
2437
|
-
case "LimitExceededException":
|
|
2438
|
-
case "com.amazonaws.gamelift#LimitExceededException":
|
|
2439
|
-
throw await de_LimitExceededExceptionRes(parsedOutput, context);
|
|
2440
|
-
case "NotFoundException":
|
|
2441
|
-
case "com.amazonaws.gamelift#NotFoundException":
|
|
2442
|
-
throw await de_NotFoundExceptionRes(parsedOutput, context);
|
|
2443
|
-
case "TaggingFailedException":
|
|
2444
|
-
case "com.amazonaws.gamelift#TaggingFailedException":
|
|
2445
|
-
throw await de_TaggingFailedExceptionRes(parsedOutput, context);
|
|
2446
|
-
case "UnauthorizedException":
|
|
2447
|
-
case "com.amazonaws.gamelift#UnauthorizedException":
|
|
2448
|
-
throw await de_UnauthorizedExceptionRes(parsedOutput, context);
|
|
2449
|
-
default:
|
|
2450
|
-
const parsedBody = parsedOutput.body;
|
|
2451
|
-
return throwDefaultError({
|
|
2452
|
-
output,
|
|
2453
|
-
parsedBody,
|
|
2454
|
-
errorCode
|
|
2455
|
-
});
|
|
2456
|
-
}
|
|
2457
|
-
}, "de_CreateGameSessionQueueCommandError");
|
|
2458
2137
|
var de_CreateLocationCommand = /* @__PURE__ */ __name(async (output, context) => {
|
|
2459
2138
|
if (output.statusCode >= 300) {
|
|
2460
|
-
return
|
|
2139
|
+
return de_CommandError(output, context);
|
|
2461
2140
|
}
|
|
2462
2141
|
const data = await parseBody(output.body, context);
|
|
2463
2142
|
let contents = {};
|
|
@@ -2468,43 +2147,9 @@ var de_CreateLocationCommand = /* @__PURE__ */ __name(async (output, context) =>
|
|
|
2468
2147
|
};
|
|
2469
2148
|
return response;
|
|
2470
2149
|
}, "de_CreateLocationCommand");
|
|
2471
|
-
var de_CreateLocationCommandError = /* @__PURE__ */ __name(async (output, context) => {
|
|
2472
|
-
const parsedOutput = {
|
|
2473
|
-
...output,
|
|
2474
|
-
body: await parseErrorBody(output.body, context)
|
|
2475
|
-
};
|
|
2476
|
-
const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
|
|
2477
|
-
switch (errorCode) {
|
|
2478
|
-
case "ConflictException":
|
|
2479
|
-
case "com.amazonaws.gamelift#ConflictException":
|
|
2480
|
-
throw await de_ConflictExceptionRes(parsedOutput, context);
|
|
2481
|
-
case "InternalServiceException":
|
|
2482
|
-
case "com.amazonaws.gamelift#InternalServiceException":
|
|
2483
|
-
throw await de_InternalServiceExceptionRes(parsedOutput, context);
|
|
2484
|
-
case "InvalidRequestException":
|
|
2485
|
-
case "com.amazonaws.gamelift#InvalidRequestException":
|
|
2486
|
-
throw await de_InvalidRequestExceptionRes(parsedOutput, context);
|
|
2487
|
-
case "LimitExceededException":
|
|
2488
|
-
case "com.amazonaws.gamelift#LimitExceededException":
|
|
2489
|
-
throw await de_LimitExceededExceptionRes(parsedOutput, context);
|
|
2490
|
-
case "TaggingFailedException":
|
|
2491
|
-
case "com.amazonaws.gamelift#TaggingFailedException":
|
|
2492
|
-
throw await de_TaggingFailedExceptionRes(parsedOutput, context);
|
|
2493
|
-
case "UnauthorizedException":
|
|
2494
|
-
case "com.amazonaws.gamelift#UnauthorizedException":
|
|
2495
|
-
throw await de_UnauthorizedExceptionRes(parsedOutput, context);
|
|
2496
|
-
default:
|
|
2497
|
-
const parsedBody = parsedOutput.body;
|
|
2498
|
-
return throwDefaultError({
|
|
2499
|
-
output,
|
|
2500
|
-
parsedBody,
|
|
2501
|
-
errorCode
|
|
2502
|
-
});
|
|
2503
|
-
}
|
|
2504
|
-
}, "de_CreateLocationCommandError");
|
|
2505
2150
|
var de_CreateMatchmakingConfigurationCommand = /* @__PURE__ */ __name(async (output, context) => {
|
|
2506
2151
|
if (output.statusCode >= 300) {
|
|
2507
|
-
return
|
|
2152
|
+
return de_CommandError(output, context);
|
|
2508
2153
|
}
|
|
2509
2154
|
const data = await parseBody(output.body, context);
|
|
2510
2155
|
let contents = {};
|
|
@@ -2515,43 +2160,9 @@ var de_CreateMatchmakingConfigurationCommand = /* @__PURE__ */ __name(async (out
|
|
|
2515
2160
|
};
|
|
2516
2161
|
return response;
|
|
2517
2162
|
}, "de_CreateMatchmakingConfigurationCommand");
|
|
2518
|
-
var de_CreateMatchmakingConfigurationCommandError = /* @__PURE__ */ __name(async (output, context) => {
|
|
2519
|
-
const parsedOutput = {
|
|
2520
|
-
...output,
|
|
2521
|
-
body: await parseErrorBody(output.body, context)
|
|
2522
|
-
};
|
|
2523
|
-
const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
|
|
2524
|
-
switch (errorCode) {
|
|
2525
|
-
case "InternalServiceException":
|
|
2526
|
-
case "com.amazonaws.gamelift#InternalServiceException":
|
|
2527
|
-
throw await de_InternalServiceExceptionRes(parsedOutput, context);
|
|
2528
|
-
case "InvalidRequestException":
|
|
2529
|
-
case "com.amazonaws.gamelift#InvalidRequestException":
|
|
2530
|
-
throw await de_InvalidRequestExceptionRes(parsedOutput, context);
|
|
2531
|
-
case "LimitExceededException":
|
|
2532
|
-
case "com.amazonaws.gamelift#LimitExceededException":
|
|
2533
|
-
throw await de_LimitExceededExceptionRes(parsedOutput, context);
|
|
2534
|
-
case "NotFoundException":
|
|
2535
|
-
case "com.amazonaws.gamelift#NotFoundException":
|
|
2536
|
-
throw await de_NotFoundExceptionRes(parsedOutput, context);
|
|
2537
|
-
case "TaggingFailedException":
|
|
2538
|
-
case "com.amazonaws.gamelift#TaggingFailedException":
|
|
2539
|
-
throw await de_TaggingFailedExceptionRes(parsedOutput, context);
|
|
2540
|
-
case "UnsupportedRegionException":
|
|
2541
|
-
case "com.amazonaws.gamelift#UnsupportedRegionException":
|
|
2542
|
-
throw await de_UnsupportedRegionExceptionRes(parsedOutput, context);
|
|
2543
|
-
default:
|
|
2544
|
-
const parsedBody = parsedOutput.body;
|
|
2545
|
-
return throwDefaultError({
|
|
2546
|
-
output,
|
|
2547
|
-
parsedBody,
|
|
2548
|
-
errorCode
|
|
2549
|
-
});
|
|
2550
|
-
}
|
|
2551
|
-
}, "de_CreateMatchmakingConfigurationCommandError");
|
|
2552
2163
|
var de_CreateMatchmakingRuleSetCommand = /* @__PURE__ */ __name(async (output, context) => {
|
|
2553
2164
|
if (output.statusCode >= 300) {
|
|
2554
|
-
return
|
|
2165
|
+
return de_CommandError(output, context);
|
|
2555
2166
|
}
|
|
2556
2167
|
const data = await parseBody(output.body, context);
|
|
2557
2168
|
let contents = {};
|
|
@@ -2562,40 +2173,9 @@ var de_CreateMatchmakingRuleSetCommand = /* @__PURE__ */ __name(async (output, c
|
|
|
2562
2173
|
};
|
|
2563
2174
|
return response;
|
|
2564
2175
|
}, "de_CreateMatchmakingRuleSetCommand");
|
|
2565
|
-
var de_CreateMatchmakingRuleSetCommandError = /* @__PURE__ */ __name(async (output, context) => {
|
|
2566
|
-
const parsedOutput = {
|
|
2567
|
-
...output,
|
|
2568
|
-
body: await parseErrorBody(output.body, context)
|
|
2569
|
-
};
|
|
2570
|
-
const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
|
|
2571
|
-
switch (errorCode) {
|
|
2572
|
-
case "InternalServiceException":
|
|
2573
|
-
case "com.amazonaws.gamelift#InternalServiceException":
|
|
2574
|
-
throw await de_InternalServiceExceptionRes(parsedOutput, context);
|
|
2575
|
-
case "InvalidRequestException":
|
|
2576
|
-
case "com.amazonaws.gamelift#InvalidRequestException":
|
|
2577
|
-
throw await de_InvalidRequestExceptionRes(parsedOutput, context);
|
|
2578
|
-
case "LimitExceededException":
|
|
2579
|
-
case "com.amazonaws.gamelift#LimitExceededException":
|
|
2580
|
-
throw await de_LimitExceededExceptionRes(parsedOutput, context);
|
|
2581
|
-
case "TaggingFailedException":
|
|
2582
|
-
case "com.amazonaws.gamelift#TaggingFailedException":
|
|
2583
|
-
throw await de_TaggingFailedExceptionRes(parsedOutput, context);
|
|
2584
|
-
case "UnsupportedRegionException":
|
|
2585
|
-
case "com.amazonaws.gamelift#UnsupportedRegionException":
|
|
2586
|
-
throw await de_UnsupportedRegionExceptionRes(parsedOutput, context);
|
|
2587
|
-
default:
|
|
2588
|
-
const parsedBody = parsedOutput.body;
|
|
2589
|
-
return throwDefaultError({
|
|
2590
|
-
output,
|
|
2591
|
-
parsedBody,
|
|
2592
|
-
errorCode
|
|
2593
|
-
});
|
|
2594
|
-
}
|
|
2595
|
-
}, "de_CreateMatchmakingRuleSetCommandError");
|
|
2596
2176
|
var de_CreatePlayerSessionCommand = /* @__PURE__ */ __name(async (output, context) => {
|
|
2597
2177
|
if (output.statusCode >= 300) {
|
|
2598
|
-
return
|
|
2178
|
+
return de_CommandError(output, context);
|
|
2599
2179
|
}
|
|
2600
2180
|
const data = await parseBody(output.body, context);
|
|
2601
2181
|
let contents = {};
|
|
@@ -2606,46 +2186,9 @@ var de_CreatePlayerSessionCommand = /* @__PURE__ */ __name(async (output, contex
|
|
|
2606
2186
|
};
|
|
2607
2187
|
return response;
|
|
2608
2188
|
}, "de_CreatePlayerSessionCommand");
|
|
2609
|
-
var de_CreatePlayerSessionCommandError = /* @__PURE__ */ __name(async (output, context) => {
|
|
2610
|
-
const parsedOutput = {
|
|
2611
|
-
...output,
|
|
2612
|
-
body: await parseErrorBody(output.body, context)
|
|
2613
|
-
};
|
|
2614
|
-
const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
|
|
2615
|
-
switch (errorCode) {
|
|
2616
|
-
case "GameSessionFullException":
|
|
2617
|
-
case "com.amazonaws.gamelift#GameSessionFullException":
|
|
2618
|
-
throw await de_GameSessionFullExceptionRes(parsedOutput, context);
|
|
2619
|
-
case "InternalServiceException":
|
|
2620
|
-
case "com.amazonaws.gamelift#InternalServiceException":
|
|
2621
|
-
throw await de_InternalServiceExceptionRes(parsedOutput, context);
|
|
2622
|
-
case "InvalidGameSessionStatusException":
|
|
2623
|
-
case "com.amazonaws.gamelift#InvalidGameSessionStatusException":
|
|
2624
|
-
throw await de_InvalidGameSessionStatusExceptionRes(parsedOutput, context);
|
|
2625
|
-
case "InvalidRequestException":
|
|
2626
|
-
case "com.amazonaws.gamelift#InvalidRequestException":
|
|
2627
|
-
throw await de_InvalidRequestExceptionRes(parsedOutput, context);
|
|
2628
|
-
case "NotFoundException":
|
|
2629
|
-
case "com.amazonaws.gamelift#NotFoundException":
|
|
2630
|
-
throw await de_NotFoundExceptionRes(parsedOutput, context);
|
|
2631
|
-
case "TerminalRoutingStrategyException":
|
|
2632
|
-
case "com.amazonaws.gamelift#TerminalRoutingStrategyException":
|
|
2633
|
-
throw await de_TerminalRoutingStrategyExceptionRes(parsedOutput, context);
|
|
2634
|
-
case "UnauthorizedException":
|
|
2635
|
-
case "com.amazonaws.gamelift#UnauthorizedException":
|
|
2636
|
-
throw await de_UnauthorizedExceptionRes(parsedOutput, context);
|
|
2637
|
-
default:
|
|
2638
|
-
const parsedBody = parsedOutput.body;
|
|
2639
|
-
return throwDefaultError({
|
|
2640
|
-
output,
|
|
2641
|
-
parsedBody,
|
|
2642
|
-
errorCode
|
|
2643
|
-
});
|
|
2644
|
-
}
|
|
2645
|
-
}, "de_CreatePlayerSessionCommandError");
|
|
2646
2189
|
var de_CreatePlayerSessionsCommand = /* @__PURE__ */ __name(async (output, context) => {
|
|
2647
2190
|
if (output.statusCode >= 300) {
|
|
2648
|
-
return
|
|
2191
|
+
return de_CommandError(output, context);
|
|
2649
2192
|
}
|
|
2650
2193
|
const data = await parseBody(output.body, context);
|
|
2651
2194
|
let contents = {};
|
|
@@ -2656,46 +2199,9 @@ var de_CreatePlayerSessionsCommand = /* @__PURE__ */ __name(async (output, conte
|
|
|
2656
2199
|
};
|
|
2657
2200
|
return response;
|
|
2658
2201
|
}, "de_CreatePlayerSessionsCommand");
|
|
2659
|
-
var de_CreatePlayerSessionsCommandError = /* @__PURE__ */ __name(async (output, context) => {
|
|
2660
|
-
const parsedOutput = {
|
|
2661
|
-
...output,
|
|
2662
|
-
body: await parseErrorBody(output.body, context)
|
|
2663
|
-
};
|
|
2664
|
-
const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
|
|
2665
|
-
switch (errorCode) {
|
|
2666
|
-
case "GameSessionFullException":
|
|
2667
|
-
case "com.amazonaws.gamelift#GameSessionFullException":
|
|
2668
|
-
throw await de_GameSessionFullExceptionRes(parsedOutput, context);
|
|
2669
|
-
case "InternalServiceException":
|
|
2670
|
-
case "com.amazonaws.gamelift#InternalServiceException":
|
|
2671
|
-
throw await de_InternalServiceExceptionRes(parsedOutput, context);
|
|
2672
|
-
case "InvalidGameSessionStatusException":
|
|
2673
|
-
case "com.amazonaws.gamelift#InvalidGameSessionStatusException":
|
|
2674
|
-
throw await de_InvalidGameSessionStatusExceptionRes(parsedOutput, context);
|
|
2675
|
-
case "InvalidRequestException":
|
|
2676
|
-
case "com.amazonaws.gamelift#InvalidRequestException":
|
|
2677
|
-
throw await de_InvalidRequestExceptionRes(parsedOutput, context);
|
|
2678
|
-
case "NotFoundException":
|
|
2679
|
-
case "com.amazonaws.gamelift#NotFoundException":
|
|
2680
|
-
throw await de_NotFoundExceptionRes(parsedOutput, context);
|
|
2681
|
-
case "TerminalRoutingStrategyException":
|
|
2682
|
-
case "com.amazonaws.gamelift#TerminalRoutingStrategyException":
|
|
2683
|
-
throw await de_TerminalRoutingStrategyExceptionRes(parsedOutput, context);
|
|
2684
|
-
case "UnauthorizedException":
|
|
2685
|
-
case "com.amazonaws.gamelift#UnauthorizedException":
|
|
2686
|
-
throw await de_UnauthorizedExceptionRes(parsedOutput, context);
|
|
2687
|
-
default:
|
|
2688
|
-
const parsedBody = parsedOutput.body;
|
|
2689
|
-
return throwDefaultError({
|
|
2690
|
-
output,
|
|
2691
|
-
parsedBody,
|
|
2692
|
-
errorCode
|
|
2693
|
-
});
|
|
2694
|
-
}
|
|
2695
|
-
}, "de_CreatePlayerSessionsCommandError");
|
|
2696
2202
|
var de_CreateScriptCommand = /* @__PURE__ */ __name(async (output, context) => {
|
|
2697
2203
|
if (output.statusCode >= 300) {
|
|
2698
|
-
return
|
|
2204
|
+
return de_CommandError(output, context);
|
|
2699
2205
|
}
|
|
2700
2206
|
const data = await parseBody(output.body, context);
|
|
2701
2207
|
let contents = {};
|
|
@@ -2706,81 +2212,22 @@ var de_CreateScriptCommand = /* @__PURE__ */ __name(async (output, context) => {
|
|
|
2706
2212
|
};
|
|
2707
2213
|
return response;
|
|
2708
2214
|
}, "de_CreateScriptCommand");
|
|
2709
|
-
var
|
|
2710
|
-
|
|
2711
|
-
|
|
2712
|
-
|
|
2713
|
-
|
|
2714
|
-
|
|
2715
|
-
|
|
2716
|
-
|
|
2717
|
-
|
|
2718
|
-
|
|
2719
|
-
case "InternalServiceException":
|
|
2720
|
-
case "com.amazonaws.gamelift#InternalServiceException":
|
|
2721
|
-
throw await de_InternalServiceExceptionRes(parsedOutput, context);
|
|
2722
|
-
case "InvalidRequestException":
|
|
2723
|
-
case "com.amazonaws.gamelift#InvalidRequestException":
|
|
2724
|
-
throw await de_InvalidRequestExceptionRes(parsedOutput, context);
|
|
2725
|
-
case "TaggingFailedException":
|
|
2726
|
-
case "com.amazonaws.gamelift#TaggingFailedException":
|
|
2727
|
-
throw await de_TaggingFailedExceptionRes(parsedOutput, context);
|
|
2728
|
-
case "UnauthorizedException":
|
|
2729
|
-
case "com.amazonaws.gamelift#UnauthorizedException":
|
|
2730
|
-
throw await de_UnauthorizedExceptionRes(parsedOutput, context);
|
|
2731
|
-
default:
|
|
2732
|
-
const parsedBody = parsedOutput.body;
|
|
2733
|
-
return throwDefaultError({
|
|
2734
|
-
output,
|
|
2735
|
-
parsedBody,
|
|
2736
|
-
errorCode
|
|
2737
|
-
});
|
|
2738
|
-
}
|
|
2739
|
-
}, "de_CreateScriptCommandError");
|
|
2740
|
-
var de_CreateVpcPeeringAuthorizationCommand = /* @__PURE__ */ __name(async (output, context) => {
|
|
2741
|
-
if (output.statusCode >= 300) {
|
|
2742
|
-
return de_CreateVpcPeeringAuthorizationCommandError(output, context);
|
|
2743
|
-
}
|
|
2744
|
-
const data = await parseBody(output.body, context);
|
|
2745
|
-
let contents = {};
|
|
2746
|
-
contents = de_CreateVpcPeeringAuthorizationOutput(data, context);
|
|
2747
|
-
const response = {
|
|
2748
|
-
$metadata: deserializeMetadata(output),
|
|
2749
|
-
...contents
|
|
2215
|
+
var de_CreateVpcPeeringAuthorizationCommand = /* @__PURE__ */ __name(async (output, context) => {
|
|
2216
|
+
if (output.statusCode >= 300) {
|
|
2217
|
+
return de_CommandError(output, context);
|
|
2218
|
+
}
|
|
2219
|
+
const data = await parseBody(output.body, context);
|
|
2220
|
+
let contents = {};
|
|
2221
|
+
contents = de_CreateVpcPeeringAuthorizationOutput(data, context);
|
|
2222
|
+
const response = {
|
|
2223
|
+
$metadata: deserializeMetadata(output),
|
|
2224
|
+
...contents
|
|
2750
2225
|
};
|
|
2751
2226
|
return response;
|
|
2752
2227
|
}, "de_CreateVpcPeeringAuthorizationCommand");
|
|
2753
|
-
var de_CreateVpcPeeringAuthorizationCommandError = /* @__PURE__ */ __name(async (output, context) => {
|
|
2754
|
-
const parsedOutput = {
|
|
2755
|
-
...output,
|
|
2756
|
-
body: await parseErrorBody(output.body, context)
|
|
2757
|
-
};
|
|
2758
|
-
const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
|
|
2759
|
-
switch (errorCode) {
|
|
2760
|
-
case "InternalServiceException":
|
|
2761
|
-
case "com.amazonaws.gamelift#InternalServiceException":
|
|
2762
|
-
throw await de_InternalServiceExceptionRes(parsedOutput, context);
|
|
2763
|
-
case "InvalidRequestException":
|
|
2764
|
-
case "com.amazonaws.gamelift#InvalidRequestException":
|
|
2765
|
-
throw await de_InvalidRequestExceptionRes(parsedOutput, context);
|
|
2766
|
-
case "NotFoundException":
|
|
2767
|
-
case "com.amazonaws.gamelift#NotFoundException":
|
|
2768
|
-
throw await de_NotFoundExceptionRes(parsedOutput, context);
|
|
2769
|
-
case "UnauthorizedException":
|
|
2770
|
-
case "com.amazonaws.gamelift#UnauthorizedException":
|
|
2771
|
-
throw await de_UnauthorizedExceptionRes(parsedOutput, context);
|
|
2772
|
-
default:
|
|
2773
|
-
const parsedBody = parsedOutput.body;
|
|
2774
|
-
return throwDefaultError({
|
|
2775
|
-
output,
|
|
2776
|
-
parsedBody,
|
|
2777
|
-
errorCode
|
|
2778
|
-
});
|
|
2779
|
-
}
|
|
2780
|
-
}, "de_CreateVpcPeeringAuthorizationCommandError");
|
|
2781
2228
|
var de_CreateVpcPeeringConnectionCommand = /* @__PURE__ */ __name(async (output, context) => {
|
|
2782
2229
|
if (output.statusCode >= 300) {
|
|
2783
|
-
return
|
|
2230
|
+
return de_CommandError(output, context);
|
|
2784
2231
|
}
|
|
2785
2232
|
const data = await parseBody(output.body, context);
|
|
2786
2233
|
let contents = {};
|
|
@@ -2791,37 +2238,9 @@ var de_CreateVpcPeeringConnectionCommand = /* @__PURE__ */ __name(async (output,
|
|
|
2791
2238
|
};
|
|
2792
2239
|
return response;
|
|
2793
2240
|
}, "de_CreateVpcPeeringConnectionCommand");
|
|
2794
|
-
var de_CreateVpcPeeringConnectionCommandError = /* @__PURE__ */ __name(async (output, context) => {
|
|
2795
|
-
const parsedOutput = {
|
|
2796
|
-
...output,
|
|
2797
|
-
body: await parseErrorBody(output.body, context)
|
|
2798
|
-
};
|
|
2799
|
-
const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
|
|
2800
|
-
switch (errorCode) {
|
|
2801
|
-
case "InternalServiceException":
|
|
2802
|
-
case "com.amazonaws.gamelift#InternalServiceException":
|
|
2803
|
-
throw await de_InternalServiceExceptionRes(parsedOutput, context);
|
|
2804
|
-
case "InvalidRequestException":
|
|
2805
|
-
case "com.amazonaws.gamelift#InvalidRequestException":
|
|
2806
|
-
throw await de_InvalidRequestExceptionRes(parsedOutput, context);
|
|
2807
|
-
case "NotFoundException":
|
|
2808
|
-
case "com.amazonaws.gamelift#NotFoundException":
|
|
2809
|
-
throw await de_NotFoundExceptionRes(parsedOutput, context);
|
|
2810
|
-
case "UnauthorizedException":
|
|
2811
|
-
case "com.amazonaws.gamelift#UnauthorizedException":
|
|
2812
|
-
throw await de_UnauthorizedExceptionRes(parsedOutput, context);
|
|
2813
|
-
default:
|
|
2814
|
-
const parsedBody = parsedOutput.body;
|
|
2815
|
-
return throwDefaultError({
|
|
2816
|
-
output,
|
|
2817
|
-
parsedBody,
|
|
2818
|
-
errorCode
|
|
2819
|
-
});
|
|
2820
|
-
}
|
|
2821
|
-
}, "de_CreateVpcPeeringConnectionCommandError");
|
|
2822
2241
|
var de_DeleteAliasCommand = /* @__PURE__ */ __name(async (output, context) => {
|
|
2823
2242
|
if (output.statusCode >= 300) {
|
|
2824
|
-
return
|
|
2243
|
+
return de_CommandError(output, context);
|
|
2825
2244
|
}
|
|
2826
2245
|
await (0, import_smithy_client.collectBody)(output.body, context);
|
|
2827
2246
|
const response = {
|
|
@@ -2829,40 +2248,9 @@ var de_DeleteAliasCommand = /* @__PURE__ */ __name(async (output, context) => {
|
|
|
2829
2248
|
};
|
|
2830
2249
|
return response;
|
|
2831
2250
|
}, "de_DeleteAliasCommand");
|
|
2832
|
-
var de_DeleteAliasCommandError = /* @__PURE__ */ __name(async (output, context) => {
|
|
2833
|
-
const parsedOutput = {
|
|
2834
|
-
...output,
|
|
2835
|
-
body: await parseErrorBody(output.body, context)
|
|
2836
|
-
};
|
|
2837
|
-
const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
|
|
2838
|
-
switch (errorCode) {
|
|
2839
|
-
case "InternalServiceException":
|
|
2840
|
-
case "com.amazonaws.gamelift#InternalServiceException":
|
|
2841
|
-
throw await de_InternalServiceExceptionRes(parsedOutput, context);
|
|
2842
|
-
case "InvalidRequestException":
|
|
2843
|
-
case "com.amazonaws.gamelift#InvalidRequestException":
|
|
2844
|
-
throw await de_InvalidRequestExceptionRes(parsedOutput, context);
|
|
2845
|
-
case "NotFoundException":
|
|
2846
|
-
case "com.amazonaws.gamelift#NotFoundException":
|
|
2847
|
-
throw await de_NotFoundExceptionRes(parsedOutput, context);
|
|
2848
|
-
case "TaggingFailedException":
|
|
2849
|
-
case "com.amazonaws.gamelift#TaggingFailedException":
|
|
2850
|
-
throw await de_TaggingFailedExceptionRes(parsedOutput, context);
|
|
2851
|
-
case "UnauthorizedException":
|
|
2852
|
-
case "com.amazonaws.gamelift#UnauthorizedException":
|
|
2853
|
-
throw await de_UnauthorizedExceptionRes(parsedOutput, context);
|
|
2854
|
-
default:
|
|
2855
|
-
const parsedBody = parsedOutput.body;
|
|
2856
|
-
return throwDefaultError({
|
|
2857
|
-
output,
|
|
2858
|
-
parsedBody,
|
|
2859
|
-
errorCode
|
|
2860
|
-
});
|
|
2861
|
-
}
|
|
2862
|
-
}, "de_DeleteAliasCommandError");
|
|
2863
2251
|
var de_DeleteBuildCommand = /* @__PURE__ */ __name(async (output, context) => {
|
|
2864
2252
|
if (output.statusCode >= 300) {
|
|
2865
|
-
return
|
|
2253
|
+
return de_CommandError(output, context);
|
|
2866
2254
|
}
|
|
2867
2255
|
await (0, import_smithy_client.collectBody)(output.body, context);
|
|
2868
2256
|
const response = {
|
|
@@ -2870,40 +2258,9 @@ var de_DeleteBuildCommand = /* @__PURE__ */ __name(async (output, context) => {
|
|
|
2870
2258
|
};
|
|
2871
2259
|
return response;
|
|
2872
2260
|
}, "de_DeleteBuildCommand");
|
|
2873
|
-
var de_DeleteBuildCommandError = /* @__PURE__ */ __name(async (output, context) => {
|
|
2874
|
-
const parsedOutput = {
|
|
2875
|
-
...output,
|
|
2876
|
-
body: await parseErrorBody(output.body, context)
|
|
2877
|
-
};
|
|
2878
|
-
const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
|
|
2879
|
-
switch (errorCode) {
|
|
2880
|
-
case "InternalServiceException":
|
|
2881
|
-
case "com.amazonaws.gamelift#InternalServiceException":
|
|
2882
|
-
throw await de_InternalServiceExceptionRes(parsedOutput, context);
|
|
2883
|
-
case "InvalidRequestException":
|
|
2884
|
-
case "com.amazonaws.gamelift#InvalidRequestException":
|
|
2885
|
-
throw await de_InvalidRequestExceptionRes(parsedOutput, context);
|
|
2886
|
-
case "NotFoundException":
|
|
2887
|
-
case "com.amazonaws.gamelift#NotFoundException":
|
|
2888
|
-
throw await de_NotFoundExceptionRes(parsedOutput, context);
|
|
2889
|
-
case "TaggingFailedException":
|
|
2890
|
-
case "com.amazonaws.gamelift#TaggingFailedException":
|
|
2891
|
-
throw await de_TaggingFailedExceptionRes(parsedOutput, context);
|
|
2892
|
-
case "UnauthorizedException":
|
|
2893
|
-
case "com.amazonaws.gamelift#UnauthorizedException":
|
|
2894
|
-
throw await de_UnauthorizedExceptionRes(parsedOutput, context);
|
|
2895
|
-
default:
|
|
2896
|
-
const parsedBody = parsedOutput.body;
|
|
2897
|
-
return throwDefaultError({
|
|
2898
|
-
output,
|
|
2899
|
-
parsedBody,
|
|
2900
|
-
errorCode
|
|
2901
|
-
});
|
|
2902
|
-
}
|
|
2903
|
-
}, "de_DeleteBuildCommandError");
|
|
2904
2261
|
var de_DeleteFleetCommand = /* @__PURE__ */ __name(async (output, context) => {
|
|
2905
2262
|
if (output.statusCode >= 300) {
|
|
2906
|
-
return
|
|
2263
|
+
return de_CommandError(output, context);
|
|
2907
2264
|
}
|
|
2908
2265
|
await (0, import_smithy_client.collectBody)(output.body, context);
|
|
2909
2266
|
const response = {
|
|
@@ -2911,43 +2268,9 @@ var de_DeleteFleetCommand = /* @__PURE__ */ __name(async (output, context) => {
|
|
|
2911
2268
|
};
|
|
2912
2269
|
return response;
|
|
2913
2270
|
}, "de_DeleteFleetCommand");
|
|
2914
|
-
var de_DeleteFleetCommandError = /* @__PURE__ */ __name(async (output, context) => {
|
|
2915
|
-
const parsedOutput = {
|
|
2916
|
-
...output,
|
|
2917
|
-
body: await parseErrorBody(output.body, context)
|
|
2918
|
-
};
|
|
2919
|
-
const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
|
|
2920
|
-
switch (errorCode) {
|
|
2921
|
-
case "InternalServiceException":
|
|
2922
|
-
case "com.amazonaws.gamelift#InternalServiceException":
|
|
2923
|
-
throw await de_InternalServiceExceptionRes(parsedOutput, context);
|
|
2924
|
-
case "InvalidFleetStatusException":
|
|
2925
|
-
case "com.amazonaws.gamelift#InvalidFleetStatusException":
|
|
2926
|
-
throw await de_InvalidFleetStatusExceptionRes(parsedOutput, context);
|
|
2927
|
-
case "InvalidRequestException":
|
|
2928
|
-
case "com.amazonaws.gamelift#InvalidRequestException":
|
|
2929
|
-
throw await de_InvalidRequestExceptionRes(parsedOutput, context);
|
|
2930
|
-
case "NotFoundException":
|
|
2931
|
-
case "com.amazonaws.gamelift#NotFoundException":
|
|
2932
|
-
throw await de_NotFoundExceptionRes(parsedOutput, context);
|
|
2933
|
-
case "TaggingFailedException":
|
|
2934
|
-
case "com.amazonaws.gamelift#TaggingFailedException":
|
|
2935
|
-
throw await de_TaggingFailedExceptionRes(parsedOutput, context);
|
|
2936
|
-
case "UnauthorizedException":
|
|
2937
|
-
case "com.amazonaws.gamelift#UnauthorizedException":
|
|
2938
|
-
throw await de_UnauthorizedExceptionRes(parsedOutput, context);
|
|
2939
|
-
default:
|
|
2940
|
-
const parsedBody = parsedOutput.body;
|
|
2941
|
-
return throwDefaultError({
|
|
2942
|
-
output,
|
|
2943
|
-
parsedBody,
|
|
2944
|
-
errorCode
|
|
2945
|
-
});
|
|
2946
|
-
}
|
|
2947
|
-
}, "de_DeleteFleetCommandError");
|
|
2948
2271
|
var de_DeleteFleetLocationsCommand = /* @__PURE__ */ __name(async (output, context) => {
|
|
2949
2272
|
if (output.statusCode >= 300) {
|
|
2950
|
-
return
|
|
2273
|
+
return de_CommandError(output, context);
|
|
2951
2274
|
}
|
|
2952
2275
|
const data = await parseBody(output.body, context);
|
|
2953
2276
|
let contents = {};
|
|
@@ -2958,40 +2281,9 @@ var de_DeleteFleetLocationsCommand = /* @__PURE__ */ __name(async (output, conte
|
|
|
2958
2281
|
};
|
|
2959
2282
|
return response;
|
|
2960
2283
|
}, "de_DeleteFleetLocationsCommand");
|
|
2961
|
-
var de_DeleteFleetLocationsCommandError = /* @__PURE__ */ __name(async (output, context) => {
|
|
2962
|
-
const parsedOutput = {
|
|
2963
|
-
...output,
|
|
2964
|
-
body: await parseErrorBody(output.body, context)
|
|
2965
|
-
};
|
|
2966
|
-
const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
|
|
2967
|
-
switch (errorCode) {
|
|
2968
|
-
case "InternalServiceException":
|
|
2969
|
-
case "com.amazonaws.gamelift#InternalServiceException":
|
|
2970
|
-
throw await de_InternalServiceExceptionRes(parsedOutput, context);
|
|
2971
|
-
case "InvalidRequestException":
|
|
2972
|
-
case "com.amazonaws.gamelift#InvalidRequestException":
|
|
2973
|
-
throw await de_InvalidRequestExceptionRes(parsedOutput, context);
|
|
2974
|
-
case "NotFoundException":
|
|
2975
|
-
case "com.amazonaws.gamelift#NotFoundException":
|
|
2976
|
-
throw await de_NotFoundExceptionRes(parsedOutput, context);
|
|
2977
|
-
case "UnauthorizedException":
|
|
2978
|
-
case "com.amazonaws.gamelift#UnauthorizedException":
|
|
2979
|
-
throw await de_UnauthorizedExceptionRes(parsedOutput, context);
|
|
2980
|
-
case "UnsupportedRegionException":
|
|
2981
|
-
case "com.amazonaws.gamelift#UnsupportedRegionException":
|
|
2982
|
-
throw await de_UnsupportedRegionExceptionRes(parsedOutput, context);
|
|
2983
|
-
default:
|
|
2984
|
-
const parsedBody = parsedOutput.body;
|
|
2985
|
-
return throwDefaultError({
|
|
2986
|
-
output,
|
|
2987
|
-
parsedBody,
|
|
2988
|
-
errorCode
|
|
2989
|
-
});
|
|
2990
|
-
}
|
|
2991
|
-
}, "de_DeleteFleetLocationsCommandError");
|
|
2992
2284
|
var de_DeleteGameServerGroupCommand = /* @__PURE__ */ __name(async (output, context) => {
|
|
2993
2285
|
if (output.statusCode >= 300) {
|
|
2994
|
-
return
|
|
2286
|
+
return de_CommandError(output, context);
|
|
2995
2287
|
}
|
|
2996
2288
|
const data = await parseBody(output.body, context);
|
|
2997
2289
|
let contents = {};
|
|
@@ -3002,37 +2294,9 @@ var de_DeleteGameServerGroupCommand = /* @__PURE__ */ __name(async (output, cont
|
|
|
3002
2294
|
};
|
|
3003
2295
|
return response;
|
|
3004
2296
|
}, "de_DeleteGameServerGroupCommand");
|
|
3005
|
-
var de_DeleteGameServerGroupCommandError = /* @__PURE__ */ __name(async (output, context) => {
|
|
3006
|
-
const parsedOutput = {
|
|
3007
|
-
...output,
|
|
3008
|
-
body: await parseErrorBody(output.body, context)
|
|
3009
|
-
};
|
|
3010
|
-
const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
|
|
3011
|
-
switch (errorCode) {
|
|
3012
|
-
case "InternalServiceException":
|
|
3013
|
-
case "com.amazonaws.gamelift#InternalServiceException":
|
|
3014
|
-
throw await de_InternalServiceExceptionRes(parsedOutput, context);
|
|
3015
|
-
case "InvalidRequestException":
|
|
3016
|
-
case "com.amazonaws.gamelift#InvalidRequestException":
|
|
3017
|
-
throw await de_InvalidRequestExceptionRes(parsedOutput, context);
|
|
3018
|
-
case "NotFoundException":
|
|
3019
|
-
case "com.amazonaws.gamelift#NotFoundException":
|
|
3020
|
-
throw await de_NotFoundExceptionRes(parsedOutput, context);
|
|
3021
|
-
case "UnauthorizedException":
|
|
3022
|
-
case "com.amazonaws.gamelift#UnauthorizedException":
|
|
3023
|
-
throw await de_UnauthorizedExceptionRes(parsedOutput, context);
|
|
3024
|
-
default:
|
|
3025
|
-
const parsedBody = parsedOutput.body;
|
|
3026
|
-
return throwDefaultError({
|
|
3027
|
-
output,
|
|
3028
|
-
parsedBody,
|
|
3029
|
-
errorCode
|
|
3030
|
-
});
|
|
3031
|
-
}
|
|
3032
|
-
}, "de_DeleteGameServerGroupCommandError");
|
|
3033
2297
|
var de_DeleteGameSessionQueueCommand = /* @__PURE__ */ __name(async (output, context) => {
|
|
3034
2298
|
if (output.statusCode >= 300) {
|
|
3035
|
-
return
|
|
2299
|
+
return de_CommandError(output, context);
|
|
3036
2300
|
}
|
|
3037
2301
|
const data = await parseBody(output.body, context);
|
|
3038
2302
|
let contents = {};
|
|
@@ -3043,40 +2307,9 @@ var de_DeleteGameSessionQueueCommand = /* @__PURE__ */ __name(async (output, con
|
|
|
3043
2307
|
};
|
|
3044
2308
|
return response;
|
|
3045
2309
|
}, "de_DeleteGameSessionQueueCommand");
|
|
3046
|
-
var de_DeleteGameSessionQueueCommandError = /* @__PURE__ */ __name(async (output, context) => {
|
|
3047
|
-
const parsedOutput = {
|
|
3048
|
-
...output,
|
|
3049
|
-
body: await parseErrorBody(output.body, context)
|
|
3050
|
-
};
|
|
3051
|
-
const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
|
|
3052
|
-
switch (errorCode) {
|
|
3053
|
-
case "InternalServiceException":
|
|
3054
|
-
case "com.amazonaws.gamelift#InternalServiceException":
|
|
3055
|
-
throw await de_InternalServiceExceptionRes(parsedOutput, context);
|
|
3056
|
-
case "InvalidRequestException":
|
|
3057
|
-
case "com.amazonaws.gamelift#InvalidRequestException":
|
|
3058
|
-
throw await de_InvalidRequestExceptionRes(parsedOutput, context);
|
|
3059
|
-
case "NotFoundException":
|
|
3060
|
-
case "com.amazonaws.gamelift#NotFoundException":
|
|
3061
|
-
throw await de_NotFoundExceptionRes(parsedOutput, context);
|
|
3062
|
-
case "TaggingFailedException":
|
|
3063
|
-
case "com.amazonaws.gamelift#TaggingFailedException":
|
|
3064
|
-
throw await de_TaggingFailedExceptionRes(parsedOutput, context);
|
|
3065
|
-
case "UnauthorizedException":
|
|
3066
|
-
case "com.amazonaws.gamelift#UnauthorizedException":
|
|
3067
|
-
throw await de_UnauthorizedExceptionRes(parsedOutput, context);
|
|
3068
|
-
default:
|
|
3069
|
-
const parsedBody = parsedOutput.body;
|
|
3070
|
-
return throwDefaultError({
|
|
3071
|
-
output,
|
|
3072
|
-
parsedBody,
|
|
3073
|
-
errorCode
|
|
3074
|
-
});
|
|
3075
|
-
}
|
|
3076
|
-
}, "de_DeleteGameSessionQueueCommandError");
|
|
3077
2310
|
var de_DeleteLocationCommand = /* @__PURE__ */ __name(async (output, context) => {
|
|
3078
2311
|
if (output.statusCode >= 300) {
|
|
3079
|
-
return
|
|
2312
|
+
return de_CommandError(output, context);
|
|
3080
2313
|
}
|
|
3081
2314
|
const data = await parseBody(output.body, context);
|
|
3082
2315
|
let contents = {};
|
|
@@ -3087,37 +2320,9 @@ var de_DeleteLocationCommand = /* @__PURE__ */ __name(async (output, context) =>
|
|
|
3087
2320
|
};
|
|
3088
2321
|
return response;
|
|
3089
2322
|
}, "de_DeleteLocationCommand");
|
|
3090
|
-
var de_DeleteLocationCommandError = /* @__PURE__ */ __name(async (output, context) => {
|
|
3091
|
-
const parsedOutput = {
|
|
3092
|
-
...output,
|
|
3093
|
-
body: await parseErrorBody(output.body, context)
|
|
3094
|
-
};
|
|
3095
|
-
const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
|
|
3096
|
-
switch (errorCode) {
|
|
3097
|
-
case "InternalServiceException":
|
|
3098
|
-
case "com.amazonaws.gamelift#InternalServiceException":
|
|
3099
|
-
throw await de_InternalServiceExceptionRes(parsedOutput, context);
|
|
3100
|
-
case "InvalidRequestException":
|
|
3101
|
-
case "com.amazonaws.gamelift#InvalidRequestException":
|
|
3102
|
-
throw await de_InvalidRequestExceptionRes(parsedOutput, context);
|
|
3103
|
-
case "NotFoundException":
|
|
3104
|
-
case "com.amazonaws.gamelift#NotFoundException":
|
|
3105
|
-
throw await de_NotFoundExceptionRes(parsedOutput, context);
|
|
3106
|
-
case "UnauthorizedException":
|
|
3107
|
-
case "com.amazonaws.gamelift#UnauthorizedException":
|
|
3108
|
-
throw await de_UnauthorizedExceptionRes(parsedOutput, context);
|
|
3109
|
-
default:
|
|
3110
|
-
const parsedBody = parsedOutput.body;
|
|
3111
|
-
return throwDefaultError({
|
|
3112
|
-
output,
|
|
3113
|
-
parsedBody,
|
|
3114
|
-
errorCode
|
|
3115
|
-
});
|
|
3116
|
-
}
|
|
3117
|
-
}, "de_DeleteLocationCommandError");
|
|
3118
2323
|
var de_DeleteMatchmakingConfigurationCommand = /* @__PURE__ */ __name(async (output, context) => {
|
|
3119
2324
|
if (output.statusCode >= 300) {
|
|
3120
|
-
return
|
|
2325
|
+
return de_CommandError(output, context);
|
|
3121
2326
|
}
|
|
3122
2327
|
const data = await parseBody(output.body, context);
|
|
3123
2328
|
let contents = {};
|
|
@@ -3128,40 +2333,9 @@ var de_DeleteMatchmakingConfigurationCommand = /* @__PURE__ */ __name(async (out
|
|
|
3128
2333
|
};
|
|
3129
2334
|
return response;
|
|
3130
2335
|
}, "de_DeleteMatchmakingConfigurationCommand");
|
|
3131
|
-
var de_DeleteMatchmakingConfigurationCommandError = /* @__PURE__ */ __name(async (output, context) => {
|
|
3132
|
-
const parsedOutput = {
|
|
3133
|
-
...output,
|
|
3134
|
-
body: await parseErrorBody(output.body, context)
|
|
3135
|
-
};
|
|
3136
|
-
const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
|
|
3137
|
-
switch (errorCode) {
|
|
3138
|
-
case "InternalServiceException":
|
|
3139
|
-
case "com.amazonaws.gamelift#InternalServiceException":
|
|
3140
|
-
throw await de_InternalServiceExceptionRes(parsedOutput, context);
|
|
3141
|
-
case "InvalidRequestException":
|
|
3142
|
-
case "com.amazonaws.gamelift#InvalidRequestException":
|
|
3143
|
-
throw await de_InvalidRequestExceptionRes(parsedOutput, context);
|
|
3144
|
-
case "NotFoundException":
|
|
3145
|
-
case "com.amazonaws.gamelift#NotFoundException":
|
|
3146
|
-
throw await de_NotFoundExceptionRes(parsedOutput, context);
|
|
3147
|
-
case "TaggingFailedException":
|
|
3148
|
-
case "com.amazonaws.gamelift#TaggingFailedException":
|
|
3149
|
-
throw await de_TaggingFailedExceptionRes(parsedOutput, context);
|
|
3150
|
-
case "UnsupportedRegionException":
|
|
3151
|
-
case "com.amazonaws.gamelift#UnsupportedRegionException":
|
|
3152
|
-
throw await de_UnsupportedRegionExceptionRes(parsedOutput, context);
|
|
3153
|
-
default:
|
|
3154
|
-
const parsedBody = parsedOutput.body;
|
|
3155
|
-
return throwDefaultError({
|
|
3156
|
-
output,
|
|
3157
|
-
parsedBody,
|
|
3158
|
-
errorCode
|
|
3159
|
-
});
|
|
3160
|
-
}
|
|
3161
|
-
}, "de_DeleteMatchmakingConfigurationCommandError");
|
|
3162
2336
|
var de_DeleteMatchmakingRuleSetCommand = /* @__PURE__ */ __name(async (output, context) => {
|
|
3163
2337
|
if (output.statusCode >= 300) {
|
|
3164
|
-
return
|
|
2338
|
+
return de_CommandError(output, context);
|
|
3165
2339
|
}
|
|
3166
2340
|
const data = await parseBody(output.body, context);
|
|
3167
2341
|
let contents = {};
|
|
@@ -3172,40 +2346,9 @@ var de_DeleteMatchmakingRuleSetCommand = /* @__PURE__ */ __name(async (output, c
|
|
|
3172
2346
|
};
|
|
3173
2347
|
return response;
|
|
3174
2348
|
}, "de_DeleteMatchmakingRuleSetCommand");
|
|
3175
|
-
var de_DeleteMatchmakingRuleSetCommandError = /* @__PURE__ */ __name(async (output, context) => {
|
|
3176
|
-
const parsedOutput = {
|
|
3177
|
-
...output,
|
|
3178
|
-
body: await parseErrorBody(output.body, context)
|
|
3179
|
-
};
|
|
3180
|
-
const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
|
|
3181
|
-
switch (errorCode) {
|
|
3182
|
-
case "InternalServiceException":
|
|
3183
|
-
case "com.amazonaws.gamelift#InternalServiceException":
|
|
3184
|
-
throw await de_InternalServiceExceptionRes(parsedOutput, context);
|
|
3185
|
-
case "InvalidRequestException":
|
|
3186
|
-
case "com.amazonaws.gamelift#InvalidRequestException":
|
|
3187
|
-
throw await de_InvalidRequestExceptionRes(parsedOutput, context);
|
|
3188
|
-
case "NotFoundException":
|
|
3189
|
-
case "com.amazonaws.gamelift#NotFoundException":
|
|
3190
|
-
throw await de_NotFoundExceptionRes(parsedOutput, context);
|
|
3191
|
-
case "TaggingFailedException":
|
|
3192
|
-
case "com.amazonaws.gamelift#TaggingFailedException":
|
|
3193
|
-
throw await de_TaggingFailedExceptionRes(parsedOutput, context);
|
|
3194
|
-
case "UnsupportedRegionException":
|
|
3195
|
-
case "com.amazonaws.gamelift#UnsupportedRegionException":
|
|
3196
|
-
throw await de_UnsupportedRegionExceptionRes(parsedOutput, context);
|
|
3197
|
-
default:
|
|
3198
|
-
const parsedBody = parsedOutput.body;
|
|
3199
|
-
return throwDefaultError({
|
|
3200
|
-
output,
|
|
3201
|
-
parsedBody,
|
|
3202
|
-
errorCode
|
|
3203
|
-
});
|
|
3204
|
-
}
|
|
3205
|
-
}, "de_DeleteMatchmakingRuleSetCommandError");
|
|
3206
2349
|
var de_DeleteScalingPolicyCommand = /* @__PURE__ */ __name(async (output, context) => {
|
|
3207
2350
|
if (output.statusCode >= 300) {
|
|
3208
|
-
return
|
|
2351
|
+
return de_CommandError(output, context);
|
|
3209
2352
|
}
|
|
3210
2353
|
await (0, import_smithy_client.collectBody)(output.body, context);
|
|
3211
2354
|
const response = {
|
|
@@ -3213,37 +2356,9 @@ var de_DeleteScalingPolicyCommand = /* @__PURE__ */ __name(async (output, contex
|
|
|
3213
2356
|
};
|
|
3214
2357
|
return response;
|
|
3215
2358
|
}, "de_DeleteScalingPolicyCommand");
|
|
3216
|
-
var de_DeleteScalingPolicyCommandError = /* @__PURE__ */ __name(async (output, context) => {
|
|
3217
|
-
const parsedOutput = {
|
|
3218
|
-
...output,
|
|
3219
|
-
body: await parseErrorBody(output.body, context)
|
|
3220
|
-
};
|
|
3221
|
-
const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
|
|
3222
|
-
switch (errorCode) {
|
|
3223
|
-
case "InternalServiceException":
|
|
3224
|
-
case "com.amazonaws.gamelift#InternalServiceException":
|
|
3225
|
-
throw await de_InternalServiceExceptionRes(parsedOutput, context);
|
|
3226
|
-
case "InvalidRequestException":
|
|
3227
|
-
case "com.amazonaws.gamelift#InvalidRequestException":
|
|
3228
|
-
throw await de_InvalidRequestExceptionRes(parsedOutput, context);
|
|
3229
|
-
case "NotFoundException":
|
|
3230
|
-
case "com.amazonaws.gamelift#NotFoundException":
|
|
3231
|
-
throw await de_NotFoundExceptionRes(parsedOutput, context);
|
|
3232
|
-
case "UnauthorizedException":
|
|
3233
|
-
case "com.amazonaws.gamelift#UnauthorizedException":
|
|
3234
|
-
throw await de_UnauthorizedExceptionRes(parsedOutput, context);
|
|
3235
|
-
default:
|
|
3236
|
-
const parsedBody = parsedOutput.body;
|
|
3237
|
-
return throwDefaultError({
|
|
3238
|
-
output,
|
|
3239
|
-
parsedBody,
|
|
3240
|
-
errorCode
|
|
3241
|
-
});
|
|
3242
|
-
}
|
|
3243
|
-
}, "de_DeleteScalingPolicyCommandError");
|
|
3244
2359
|
var de_DeleteScriptCommand = /* @__PURE__ */ __name(async (output, context) => {
|
|
3245
2360
|
if (output.statusCode >= 300) {
|
|
3246
|
-
return
|
|
2361
|
+
return de_CommandError(output, context);
|
|
3247
2362
|
}
|
|
3248
2363
|
await (0, import_smithy_client.collectBody)(output.body, context);
|
|
3249
2364
|
const response = {
|
|
@@ -3251,40 +2366,9 @@ var de_DeleteScriptCommand = /* @__PURE__ */ __name(async (output, context) => {
|
|
|
3251
2366
|
};
|
|
3252
2367
|
return response;
|
|
3253
2368
|
}, "de_DeleteScriptCommand");
|
|
3254
|
-
var de_DeleteScriptCommandError = /* @__PURE__ */ __name(async (output, context) => {
|
|
3255
|
-
const parsedOutput = {
|
|
3256
|
-
...output,
|
|
3257
|
-
body: await parseErrorBody(output.body, context)
|
|
3258
|
-
};
|
|
3259
|
-
const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
|
|
3260
|
-
switch (errorCode) {
|
|
3261
|
-
case "InternalServiceException":
|
|
3262
|
-
case "com.amazonaws.gamelift#InternalServiceException":
|
|
3263
|
-
throw await de_InternalServiceExceptionRes(parsedOutput, context);
|
|
3264
|
-
case "InvalidRequestException":
|
|
3265
|
-
case "com.amazonaws.gamelift#InvalidRequestException":
|
|
3266
|
-
throw await de_InvalidRequestExceptionRes(parsedOutput, context);
|
|
3267
|
-
case "NotFoundException":
|
|
3268
|
-
case "com.amazonaws.gamelift#NotFoundException":
|
|
3269
|
-
throw await de_NotFoundExceptionRes(parsedOutput, context);
|
|
3270
|
-
case "TaggingFailedException":
|
|
3271
|
-
case "com.amazonaws.gamelift#TaggingFailedException":
|
|
3272
|
-
throw await de_TaggingFailedExceptionRes(parsedOutput, context);
|
|
3273
|
-
case "UnauthorizedException":
|
|
3274
|
-
case "com.amazonaws.gamelift#UnauthorizedException":
|
|
3275
|
-
throw await de_UnauthorizedExceptionRes(parsedOutput, context);
|
|
3276
|
-
default:
|
|
3277
|
-
const parsedBody = parsedOutput.body;
|
|
3278
|
-
return throwDefaultError({
|
|
3279
|
-
output,
|
|
3280
|
-
parsedBody,
|
|
3281
|
-
errorCode
|
|
3282
|
-
});
|
|
3283
|
-
}
|
|
3284
|
-
}, "de_DeleteScriptCommandError");
|
|
3285
2369
|
var de_DeleteVpcPeeringAuthorizationCommand = /* @__PURE__ */ __name(async (output, context) => {
|
|
3286
2370
|
if (output.statusCode >= 300) {
|
|
3287
|
-
return
|
|
2371
|
+
return de_CommandError(output, context);
|
|
3288
2372
|
}
|
|
3289
2373
|
const data = await parseBody(output.body, context);
|
|
3290
2374
|
let contents = {};
|
|
@@ -3295,37 +2379,9 @@ var de_DeleteVpcPeeringAuthorizationCommand = /* @__PURE__ */ __name(async (outp
|
|
|
3295
2379
|
};
|
|
3296
2380
|
return response;
|
|
3297
2381
|
}, "de_DeleteVpcPeeringAuthorizationCommand");
|
|
3298
|
-
var de_DeleteVpcPeeringAuthorizationCommandError = /* @__PURE__ */ __name(async (output, context) => {
|
|
3299
|
-
const parsedOutput = {
|
|
3300
|
-
...output,
|
|
3301
|
-
body: await parseErrorBody(output.body, context)
|
|
3302
|
-
};
|
|
3303
|
-
const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
|
|
3304
|
-
switch (errorCode) {
|
|
3305
|
-
case "InternalServiceException":
|
|
3306
|
-
case "com.amazonaws.gamelift#InternalServiceException":
|
|
3307
|
-
throw await de_InternalServiceExceptionRes(parsedOutput, context);
|
|
3308
|
-
case "InvalidRequestException":
|
|
3309
|
-
case "com.amazonaws.gamelift#InvalidRequestException":
|
|
3310
|
-
throw await de_InvalidRequestExceptionRes(parsedOutput, context);
|
|
3311
|
-
case "NotFoundException":
|
|
3312
|
-
case "com.amazonaws.gamelift#NotFoundException":
|
|
3313
|
-
throw await de_NotFoundExceptionRes(parsedOutput, context);
|
|
3314
|
-
case "UnauthorizedException":
|
|
3315
|
-
case "com.amazonaws.gamelift#UnauthorizedException":
|
|
3316
|
-
throw await de_UnauthorizedExceptionRes(parsedOutput, context);
|
|
3317
|
-
default:
|
|
3318
|
-
const parsedBody = parsedOutput.body;
|
|
3319
|
-
return throwDefaultError({
|
|
3320
|
-
output,
|
|
3321
|
-
parsedBody,
|
|
3322
|
-
errorCode
|
|
3323
|
-
});
|
|
3324
|
-
}
|
|
3325
|
-
}, "de_DeleteVpcPeeringAuthorizationCommandError");
|
|
3326
2382
|
var de_DeleteVpcPeeringConnectionCommand = /* @__PURE__ */ __name(async (output, context) => {
|
|
3327
2383
|
if (output.statusCode >= 300) {
|
|
3328
|
-
return
|
|
2384
|
+
return de_CommandError(output, context);
|
|
3329
2385
|
}
|
|
3330
2386
|
const data = await parseBody(output.body, context);
|
|
3331
2387
|
let contents = {};
|
|
@@ -3336,37 +2392,9 @@ var de_DeleteVpcPeeringConnectionCommand = /* @__PURE__ */ __name(async (output,
|
|
|
3336
2392
|
};
|
|
3337
2393
|
return response;
|
|
3338
2394
|
}, "de_DeleteVpcPeeringConnectionCommand");
|
|
3339
|
-
var de_DeleteVpcPeeringConnectionCommandError = /* @__PURE__ */ __name(async (output, context) => {
|
|
3340
|
-
const parsedOutput = {
|
|
3341
|
-
...output,
|
|
3342
|
-
body: await parseErrorBody(output.body, context)
|
|
3343
|
-
};
|
|
3344
|
-
const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
|
|
3345
|
-
switch (errorCode) {
|
|
3346
|
-
case "InternalServiceException":
|
|
3347
|
-
case "com.amazonaws.gamelift#InternalServiceException":
|
|
3348
|
-
throw await de_InternalServiceExceptionRes(parsedOutput, context);
|
|
3349
|
-
case "InvalidRequestException":
|
|
3350
|
-
case "com.amazonaws.gamelift#InvalidRequestException":
|
|
3351
|
-
throw await de_InvalidRequestExceptionRes(parsedOutput, context);
|
|
3352
|
-
case "NotFoundException":
|
|
3353
|
-
case "com.amazonaws.gamelift#NotFoundException":
|
|
3354
|
-
throw await de_NotFoundExceptionRes(parsedOutput, context);
|
|
3355
|
-
case "UnauthorizedException":
|
|
3356
|
-
case "com.amazonaws.gamelift#UnauthorizedException":
|
|
3357
|
-
throw await de_UnauthorizedExceptionRes(parsedOutput, context);
|
|
3358
|
-
default:
|
|
3359
|
-
const parsedBody = parsedOutput.body;
|
|
3360
|
-
return throwDefaultError({
|
|
3361
|
-
output,
|
|
3362
|
-
parsedBody,
|
|
3363
|
-
errorCode
|
|
3364
|
-
});
|
|
3365
|
-
}
|
|
3366
|
-
}, "de_DeleteVpcPeeringConnectionCommandError");
|
|
3367
2395
|
var de_DeregisterComputeCommand = /* @__PURE__ */ __name(async (output, context) => {
|
|
3368
2396
|
if (output.statusCode >= 300) {
|
|
3369
|
-
return
|
|
2397
|
+
return de_CommandError(output, context);
|
|
3370
2398
|
}
|
|
3371
2399
|
const data = await parseBody(output.body, context);
|
|
3372
2400
|
let contents = {};
|
|
@@ -3377,37 +2405,9 @@ var de_DeregisterComputeCommand = /* @__PURE__ */ __name(async (output, context)
|
|
|
3377
2405
|
};
|
|
3378
2406
|
return response;
|
|
3379
2407
|
}, "de_DeregisterComputeCommand");
|
|
3380
|
-
var de_DeregisterComputeCommandError = /* @__PURE__ */ __name(async (output, context) => {
|
|
3381
|
-
const parsedOutput = {
|
|
3382
|
-
...output,
|
|
3383
|
-
body: await parseErrorBody(output.body, context)
|
|
3384
|
-
};
|
|
3385
|
-
const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
|
|
3386
|
-
switch (errorCode) {
|
|
3387
|
-
case "InternalServiceException":
|
|
3388
|
-
case "com.amazonaws.gamelift#InternalServiceException":
|
|
3389
|
-
throw await de_InternalServiceExceptionRes(parsedOutput, context);
|
|
3390
|
-
case "InvalidRequestException":
|
|
3391
|
-
case "com.amazonaws.gamelift#InvalidRequestException":
|
|
3392
|
-
throw await de_InvalidRequestExceptionRes(parsedOutput, context);
|
|
3393
|
-
case "NotFoundException":
|
|
3394
|
-
case "com.amazonaws.gamelift#NotFoundException":
|
|
3395
|
-
throw await de_NotFoundExceptionRes(parsedOutput, context);
|
|
3396
|
-
case "UnauthorizedException":
|
|
3397
|
-
case "com.amazonaws.gamelift#UnauthorizedException":
|
|
3398
|
-
throw await de_UnauthorizedExceptionRes(parsedOutput, context);
|
|
3399
|
-
default:
|
|
3400
|
-
const parsedBody = parsedOutput.body;
|
|
3401
|
-
return throwDefaultError({
|
|
3402
|
-
output,
|
|
3403
|
-
parsedBody,
|
|
3404
|
-
errorCode
|
|
3405
|
-
});
|
|
3406
|
-
}
|
|
3407
|
-
}, "de_DeregisterComputeCommandError");
|
|
3408
2408
|
var de_DeregisterGameServerCommand = /* @__PURE__ */ __name(async (output, context) => {
|
|
3409
2409
|
if (output.statusCode >= 300) {
|
|
3410
|
-
return
|
|
2410
|
+
return de_CommandError(output, context);
|
|
3411
2411
|
}
|
|
3412
2412
|
await (0, import_smithy_client.collectBody)(output.body, context);
|
|
3413
2413
|
const response = {
|
|
@@ -3415,37 +2415,9 @@ var de_DeregisterGameServerCommand = /* @__PURE__ */ __name(async (output, conte
|
|
|
3415
2415
|
};
|
|
3416
2416
|
return response;
|
|
3417
2417
|
}, "de_DeregisterGameServerCommand");
|
|
3418
|
-
var de_DeregisterGameServerCommandError = /* @__PURE__ */ __name(async (output, context) => {
|
|
3419
|
-
const parsedOutput = {
|
|
3420
|
-
...output,
|
|
3421
|
-
body: await parseErrorBody(output.body, context)
|
|
3422
|
-
};
|
|
3423
|
-
const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
|
|
3424
|
-
switch (errorCode) {
|
|
3425
|
-
case "InternalServiceException":
|
|
3426
|
-
case "com.amazonaws.gamelift#InternalServiceException":
|
|
3427
|
-
throw await de_InternalServiceExceptionRes(parsedOutput, context);
|
|
3428
|
-
case "InvalidRequestException":
|
|
3429
|
-
case "com.amazonaws.gamelift#InvalidRequestException":
|
|
3430
|
-
throw await de_InvalidRequestExceptionRes(parsedOutput, context);
|
|
3431
|
-
case "NotFoundException":
|
|
3432
|
-
case "com.amazonaws.gamelift#NotFoundException":
|
|
3433
|
-
throw await de_NotFoundExceptionRes(parsedOutput, context);
|
|
3434
|
-
case "UnauthorizedException":
|
|
3435
|
-
case "com.amazonaws.gamelift#UnauthorizedException":
|
|
3436
|
-
throw await de_UnauthorizedExceptionRes(parsedOutput, context);
|
|
3437
|
-
default:
|
|
3438
|
-
const parsedBody = parsedOutput.body;
|
|
3439
|
-
return throwDefaultError({
|
|
3440
|
-
output,
|
|
3441
|
-
parsedBody,
|
|
3442
|
-
errorCode
|
|
3443
|
-
});
|
|
3444
|
-
}
|
|
3445
|
-
}, "de_DeregisterGameServerCommandError");
|
|
3446
2418
|
var de_DescribeAliasCommand = /* @__PURE__ */ __name(async (output, context) => {
|
|
3447
2419
|
if (output.statusCode >= 300) {
|
|
3448
|
-
return
|
|
2420
|
+
return de_CommandError(output, context);
|
|
3449
2421
|
}
|
|
3450
2422
|
const data = await parseBody(output.body, context);
|
|
3451
2423
|
let contents = {};
|
|
@@ -3456,78 +2428,22 @@ var de_DescribeAliasCommand = /* @__PURE__ */ __name(async (output, context) =>
|
|
|
3456
2428
|
};
|
|
3457
2429
|
return response;
|
|
3458
2430
|
}, "de_DescribeAliasCommand");
|
|
3459
|
-
var
|
|
3460
|
-
|
|
3461
|
-
|
|
3462
|
-
|
|
3463
|
-
|
|
3464
|
-
|
|
3465
|
-
|
|
3466
|
-
|
|
3467
|
-
|
|
3468
|
-
|
|
3469
|
-
case "InvalidRequestException":
|
|
3470
|
-
case "com.amazonaws.gamelift#InvalidRequestException":
|
|
3471
|
-
throw await de_InvalidRequestExceptionRes(parsedOutput, context);
|
|
3472
|
-
case "NotFoundException":
|
|
3473
|
-
case "com.amazonaws.gamelift#NotFoundException":
|
|
3474
|
-
throw await de_NotFoundExceptionRes(parsedOutput, context);
|
|
3475
|
-
case "UnauthorizedException":
|
|
3476
|
-
case "com.amazonaws.gamelift#UnauthorizedException":
|
|
3477
|
-
throw await de_UnauthorizedExceptionRes(parsedOutput, context);
|
|
3478
|
-
default:
|
|
3479
|
-
const parsedBody = parsedOutput.body;
|
|
3480
|
-
return throwDefaultError({
|
|
3481
|
-
output,
|
|
3482
|
-
parsedBody,
|
|
3483
|
-
errorCode
|
|
3484
|
-
});
|
|
3485
|
-
}
|
|
3486
|
-
}, "de_DescribeAliasCommandError");
|
|
3487
|
-
var de_DescribeBuildCommand = /* @__PURE__ */ __name(async (output, context) => {
|
|
3488
|
-
if (output.statusCode >= 300) {
|
|
3489
|
-
return de_DescribeBuildCommandError(output, context);
|
|
3490
|
-
}
|
|
3491
|
-
const data = await parseBody(output.body, context);
|
|
3492
|
-
let contents = {};
|
|
3493
|
-
contents = de_DescribeBuildOutput(data, context);
|
|
3494
|
-
const response = {
|
|
3495
|
-
$metadata: deserializeMetadata(output),
|
|
3496
|
-
...contents
|
|
2431
|
+
var de_DescribeBuildCommand = /* @__PURE__ */ __name(async (output, context) => {
|
|
2432
|
+
if (output.statusCode >= 300) {
|
|
2433
|
+
return de_CommandError(output, context);
|
|
2434
|
+
}
|
|
2435
|
+
const data = await parseBody(output.body, context);
|
|
2436
|
+
let contents = {};
|
|
2437
|
+
contents = de_DescribeBuildOutput(data, context);
|
|
2438
|
+
const response = {
|
|
2439
|
+
$metadata: deserializeMetadata(output),
|
|
2440
|
+
...contents
|
|
3497
2441
|
};
|
|
3498
2442
|
return response;
|
|
3499
2443
|
}, "de_DescribeBuildCommand");
|
|
3500
|
-
var de_DescribeBuildCommandError = /* @__PURE__ */ __name(async (output, context) => {
|
|
3501
|
-
const parsedOutput = {
|
|
3502
|
-
...output,
|
|
3503
|
-
body: await parseErrorBody(output.body, context)
|
|
3504
|
-
};
|
|
3505
|
-
const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
|
|
3506
|
-
switch (errorCode) {
|
|
3507
|
-
case "InternalServiceException":
|
|
3508
|
-
case "com.amazonaws.gamelift#InternalServiceException":
|
|
3509
|
-
throw await de_InternalServiceExceptionRes(parsedOutput, context);
|
|
3510
|
-
case "InvalidRequestException":
|
|
3511
|
-
case "com.amazonaws.gamelift#InvalidRequestException":
|
|
3512
|
-
throw await de_InvalidRequestExceptionRes(parsedOutput, context);
|
|
3513
|
-
case "NotFoundException":
|
|
3514
|
-
case "com.amazonaws.gamelift#NotFoundException":
|
|
3515
|
-
throw await de_NotFoundExceptionRes(parsedOutput, context);
|
|
3516
|
-
case "UnauthorizedException":
|
|
3517
|
-
case "com.amazonaws.gamelift#UnauthorizedException":
|
|
3518
|
-
throw await de_UnauthorizedExceptionRes(parsedOutput, context);
|
|
3519
|
-
default:
|
|
3520
|
-
const parsedBody = parsedOutput.body;
|
|
3521
|
-
return throwDefaultError({
|
|
3522
|
-
output,
|
|
3523
|
-
parsedBody,
|
|
3524
|
-
errorCode
|
|
3525
|
-
});
|
|
3526
|
-
}
|
|
3527
|
-
}, "de_DescribeBuildCommandError");
|
|
3528
2444
|
var de_DescribeComputeCommand = /* @__PURE__ */ __name(async (output, context) => {
|
|
3529
2445
|
if (output.statusCode >= 300) {
|
|
3530
|
-
return
|
|
2446
|
+
return de_CommandError(output, context);
|
|
3531
2447
|
}
|
|
3532
2448
|
const data = await parseBody(output.body, context);
|
|
3533
2449
|
let contents = {};
|
|
@@ -3538,37 +2454,9 @@ var de_DescribeComputeCommand = /* @__PURE__ */ __name(async (output, context) =
|
|
|
3538
2454
|
};
|
|
3539
2455
|
return response;
|
|
3540
2456
|
}, "de_DescribeComputeCommand");
|
|
3541
|
-
var de_DescribeComputeCommandError = /* @__PURE__ */ __name(async (output, context) => {
|
|
3542
|
-
const parsedOutput = {
|
|
3543
|
-
...output,
|
|
3544
|
-
body: await parseErrorBody(output.body, context)
|
|
3545
|
-
};
|
|
3546
|
-
const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
|
|
3547
|
-
switch (errorCode) {
|
|
3548
|
-
case "InternalServiceException":
|
|
3549
|
-
case "com.amazonaws.gamelift#InternalServiceException":
|
|
3550
|
-
throw await de_InternalServiceExceptionRes(parsedOutput, context);
|
|
3551
|
-
case "InvalidRequestException":
|
|
3552
|
-
case "com.amazonaws.gamelift#InvalidRequestException":
|
|
3553
|
-
throw await de_InvalidRequestExceptionRes(parsedOutput, context);
|
|
3554
|
-
case "NotFoundException":
|
|
3555
|
-
case "com.amazonaws.gamelift#NotFoundException":
|
|
3556
|
-
throw await de_NotFoundExceptionRes(parsedOutput, context);
|
|
3557
|
-
case "UnauthorizedException":
|
|
3558
|
-
case "com.amazonaws.gamelift#UnauthorizedException":
|
|
3559
|
-
throw await de_UnauthorizedExceptionRes(parsedOutput, context);
|
|
3560
|
-
default:
|
|
3561
|
-
const parsedBody = parsedOutput.body;
|
|
3562
|
-
return throwDefaultError({
|
|
3563
|
-
output,
|
|
3564
|
-
parsedBody,
|
|
3565
|
-
errorCode
|
|
3566
|
-
});
|
|
3567
|
-
}
|
|
3568
|
-
}, "de_DescribeComputeCommandError");
|
|
3569
2457
|
var de_DescribeEC2InstanceLimitsCommand = /* @__PURE__ */ __name(async (output, context) => {
|
|
3570
2458
|
if (output.statusCode >= 300) {
|
|
3571
|
-
return
|
|
2459
|
+
return de_CommandError(output, context);
|
|
3572
2460
|
}
|
|
3573
2461
|
const data = await parseBody(output.body, context);
|
|
3574
2462
|
let contents = {};
|
|
@@ -3579,37 +2467,9 @@ var de_DescribeEC2InstanceLimitsCommand = /* @__PURE__ */ __name(async (output,
|
|
|
3579
2467
|
};
|
|
3580
2468
|
return response;
|
|
3581
2469
|
}, "de_DescribeEC2InstanceLimitsCommand");
|
|
3582
|
-
var de_DescribeEC2InstanceLimitsCommandError = /* @__PURE__ */ __name(async (output, context) => {
|
|
3583
|
-
const parsedOutput = {
|
|
3584
|
-
...output,
|
|
3585
|
-
body: await parseErrorBody(output.body, context)
|
|
3586
|
-
};
|
|
3587
|
-
const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
|
|
3588
|
-
switch (errorCode) {
|
|
3589
|
-
case "InternalServiceException":
|
|
3590
|
-
case "com.amazonaws.gamelift#InternalServiceException":
|
|
3591
|
-
throw await de_InternalServiceExceptionRes(parsedOutput, context);
|
|
3592
|
-
case "InvalidRequestException":
|
|
3593
|
-
case "com.amazonaws.gamelift#InvalidRequestException":
|
|
3594
|
-
throw await de_InvalidRequestExceptionRes(parsedOutput, context);
|
|
3595
|
-
case "UnauthorizedException":
|
|
3596
|
-
case "com.amazonaws.gamelift#UnauthorizedException":
|
|
3597
|
-
throw await de_UnauthorizedExceptionRes(parsedOutput, context);
|
|
3598
|
-
case "UnsupportedRegionException":
|
|
3599
|
-
case "com.amazonaws.gamelift#UnsupportedRegionException":
|
|
3600
|
-
throw await de_UnsupportedRegionExceptionRes(parsedOutput, context);
|
|
3601
|
-
default:
|
|
3602
|
-
const parsedBody = parsedOutput.body;
|
|
3603
|
-
return throwDefaultError({
|
|
3604
|
-
output,
|
|
3605
|
-
parsedBody,
|
|
3606
|
-
errorCode
|
|
3607
|
-
});
|
|
3608
|
-
}
|
|
3609
|
-
}, "de_DescribeEC2InstanceLimitsCommandError");
|
|
3610
2470
|
var de_DescribeFleetAttributesCommand = /* @__PURE__ */ __name(async (output, context) => {
|
|
3611
2471
|
if (output.statusCode >= 300) {
|
|
3612
|
-
return
|
|
2472
|
+
return de_CommandError(output, context);
|
|
3613
2473
|
}
|
|
3614
2474
|
const data = await parseBody(output.body, context);
|
|
3615
2475
|
let contents = {};
|
|
@@ -3620,37 +2480,9 @@ var de_DescribeFleetAttributesCommand = /* @__PURE__ */ __name(async (output, co
|
|
|
3620
2480
|
};
|
|
3621
2481
|
return response;
|
|
3622
2482
|
}, "de_DescribeFleetAttributesCommand");
|
|
3623
|
-
var de_DescribeFleetAttributesCommandError = /* @__PURE__ */ __name(async (output, context) => {
|
|
3624
|
-
const parsedOutput = {
|
|
3625
|
-
...output,
|
|
3626
|
-
body: await parseErrorBody(output.body, context)
|
|
3627
|
-
};
|
|
3628
|
-
const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
|
|
3629
|
-
switch (errorCode) {
|
|
3630
|
-
case "InternalServiceException":
|
|
3631
|
-
case "com.amazonaws.gamelift#InternalServiceException":
|
|
3632
|
-
throw await de_InternalServiceExceptionRes(parsedOutput, context);
|
|
3633
|
-
case "InvalidRequestException":
|
|
3634
|
-
case "com.amazonaws.gamelift#InvalidRequestException":
|
|
3635
|
-
throw await de_InvalidRequestExceptionRes(parsedOutput, context);
|
|
3636
|
-
case "NotFoundException":
|
|
3637
|
-
case "com.amazonaws.gamelift#NotFoundException":
|
|
3638
|
-
throw await de_NotFoundExceptionRes(parsedOutput, context);
|
|
3639
|
-
case "UnauthorizedException":
|
|
3640
|
-
case "com.amazonaws.gamelift#UnauthorizedException":
|
|
3641
|
-
throw await de_UnauthorizedExceptionRes(parsedOutput, context);
|
|
3642
|
-
default:
|
|
3643
|
-
const parsedBody = parsedOutput.body;
|
|
3644
|
-
return throwDefaultError({
|
|
3645
|
-
output,
|
|
3646
|
-
parsedBody,
|
|
3647
|
-
errorCode
|
|
3648
|
-
});
|
|
3649
|
-
}
|
|
3650
|
-
}, "de_DescribeFleetAttributesCommandError");
|
|
3651
2483
|
var de_DescribeFleetCapacityCommand = /* @__PURE__ */ __name(async (output, context) => {
|
|
3652
2484
|
if (output.statusCode >= 300) {
|
|
3653
|
-
return
|
|
2485
|
+
return de_CommandError(output, context);
|
|
3654
2486
|
}
|
|
3655
2487
|
const data = await parseBody(output.body, context);
|
|
3656
2488
|
let contents = {};
|
|
@@ -3661,37 +2493,9 @@ var de_DescribeFleetCapacityCommand = /* @__PURE__ */ __name(async (output, cont
|
|
|
3661
2493
|
};
|
|
3662
2494
|
return response;
|
|
3663
2495
|
}, "de_DescribeFleetCapacityCommand");
|
|
3664
|
-
var de_DescribeFleetCapacityCommandError = /* @__PURE__ */ __name(async (output, context) => {
|
|
3665
|
-
const parsedOutput = {
|
|
3666
|
-
...output,
|
|
3667
|
-
body: await parseErrorBody(output.body, context)
|
|
3668
|
-
};
|
|
3669
|
-
const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
|
|
3670
|
-
switch (errorCode) {
|
|
3671
|
-
case "InternalServiceException":
|
|
3672
|
-
case "com.amazonaws.gamelift#InternalServiceException":
|
|
3673
|
-
throw await de_InternalServiceExceptionRes(parsedOutput, context);
|
|
3674
|
-
case "InvalidRequestException":
|
|
3675
|
-
case "com.amazonaws.gamelift#InvalidRequestException":
|
|
3676
|
-
throw await de_InvalidRequestExceptionRes(parsedOutput, context);
|
|
3677
|
-
case "NotFoundException":
|
|
3678
|
-
case "com.amazonaws.gamelift#NotFoundException":
|
|
3679
|
-
throw await de_NotFoundExceptionRes(parsedOutput, context);
|
|
3680
|
-
case "UnauthorizedException":
|
|
3681
|
-
case "com.amazonaws.gamelift#UnauthorizedException":
|
|
3682
|
-
throw await de_UnauthorizedExceptionRes(parsedOutput, context);
|
|
3683
|
-
default:
|
|
3684
|
-
const parsedBody = parsedOutput.body;
|
|
3685
|
-
return throwDefaultError({
|
|
3686
|
-
output,
|
|
3687
|
-
parsedBody,
|
|
3688
|
-
errorCode
|
|
3689
|
-
});
|
|
3690
|
-
}
|
|
3691
|
-
}, "de_DescribeFleetCapacityCommandError");
|
|
3692
2496
|
var de_DescribeFleetEventsCommand = /* @__PURE__ */ __name(async (output, context) => {
|
|
3693
2497
|
if (output.statusCode >= 300) {
|
|
3694
|
-
return
|
|
2498
|
+
return de_CommandError(output, context);
|
|
3695
2499
|
}
|
|
3696
2500
|
const data = await parseBody(output.body, context);
|
|
3697
2501
|
let contents = {};
|
|
@@ -3702,37 +2506,9 @@ var de_DescribeFleetEventsCommand = /* @__PURE__ */ __name(async (output, contex
|
|
|
3702
2506
|
};
|
|
3703
2507
|
return response;
|
|
3704
2508
|
}, "de_DescribeFleetEventsCommand");
|
|
3705
|
-
var de_DescribeFleetEventsCommandError = /* @__PURE__ */ __name(async (output, context) => {
|
|
3706
|
-
const parsedOutput = {
|
|
3707
|
-
...output,
|
|
3708
|
-
body: await parseErrorBody(output.body, context)
|
|
3709
|
-
};
|
|
3710
|
-
const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
|
|
3711
|
-
switch (errorCode) {
|
|
3712
|
-
case "InternalServiceException":
|
|
3713
|
-
case "com.amazonaws.gamelift#InternalServiceException":
|
|
3714
|
-
throw await de_InternalServiceExceptionRes(parsedOutput, context);
|
|
3715
|
-
case "InvalidRequestException":
|
|
3716
|
-
case "com.amazonaws.gamelift#InvalidRequestException":
|
|
3717
|
-
throw await de_InvalidRequestExceptionRes(parsedOutput, context);
|
|
3718
|
-
case "NotFoundException":
|
|
3719
|
-
case "com.amazonaws.gamelift#NotFoundException":
|
|
3720
|
-
throw await de_NotFoundExceptionRes(parsedOutput, context);
|
|
3721
|
-
case "UnauthorizedException":
|
|
3722
|
-
case "com.amazonaws.gamelift#UnauthorizedException":
|
|
3723
|
-
throw await de_UnauthorizedExceptionRes(parsedOutput, context);
|
|
3724
|
-
default:
|
|
3725
|
-
const parsedBody = parsedOutput.body;
|
|
3726
|
-
return throwDefaultError({
|
|
3727
|
-
output,
|
|
3728
|
-
parsedBody,
|
|
3729
|
-
errorCode
|
|
3730
|
-
});
|
|
3731
|
-
}
|
|
3732
|
-
}, "de_DescribeFleetEventsCommandError");
|
|
3733
2509
|
var de_DescribeFleetLocationAttributesCommand = /* @__PURE__ */ __name(async (output, context) => {
|
|
3734
2510
|
if (output.statusCode >= 300) {
|
|
3735
|
-
return
|
|
2511
|
+
return de_CommandError(output, context);
|
|
3736
2512
|
}
|
|
3737
2513
|
const data = await parseBody(output.body, context);
|
|
3738
2514
|
let contents = {};
|
|
@@ -3743,40 +2519,9 @@ var de_DescribeFleetLocationAttributesCommand = /* @__PURE__ */ __name(async (ou
|
|
|
3743
2519
|
};
|
|
3744
2520
|
return response;
|
|
3745
2521
|
}, "de_DescribeFleetLocationAttributesCommand");
|
|
3746
|
-
var de_DescribeFleetLocationAttributesCommandError = /* @__PURE__ */ __name(async (output, context) => {
|
|
3747
|
-
const parsedOutput = {
|
|
3748
|
-
...output,
|
|
3749
|
-
body: await parseErrorBody(output.body, context)
|
|
3750
|
-
};
|
|
3751
|
-
const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
|
|
3752
|
-
switch (errorCode) {
|
|
3753
|
-
case "InternalServiceException":
|
|
3754
|
-
case "com.amazonaws.gamelift#InternalServiceException":
|
|
3755
|
-
throw await de_InternalServiceExceptionRes(parsedOutput, context);
|
|
3756
|
-
case "InvalidRequestException":
|
|
3757
|
-
case "com.amazonaws.gamelift#InvalidRequestException":
|
|
3758
|
-
throw await de_InvalidRequestExceptionRes(parsedOutput, context);
|
|
3759
|
-
case "NotFoundException":
|
|
3760
|
-
case "com.amazonaws.gamelift#NotFoundException":
|
|
3761
|
-
throw await de_NotFoundExceptionRes(parsedOutput, context);
|
|
3762
|
-
case "UnauthorizedException":
|
|
3763
|
-
case "com.amazonaws.gamelift#UnauthorizedException":
|
|
3764
|
-
throw await de_UnauthorizedExceptionRes(parsedOutput, context);
|
|
3765
|
-
case "UnsupportedRegionException":
|
|
3766
|
-
case "com.amazonaws.gamelift#UnsupportedRegionException":
|
|
3767
|
-
throw await de_UnsupportedRegionExceptionRes(parsedOutput, context);
|
|
3768
|
-
default:
|
|
3769
|
-
const parsedBody = parsedOutput.body;
|
|
3770
|
-
return throwDefaultError({
|
|
3771
|
-
output,
|
|
3772
|
-
parsedBody,
|
|
3773
|
-
errorCode
|
|
3774
|
-
});
|
|
3775
|
-
}
|
|
3776
|
-
}, "de_DescribeFleetLocationAttributesCommandError");
|
|
3777
2522
|
var de_DescribeFleetLocationCapacityCommand = /* @__PURE__ */ __name(async (output, context) => {
|
|
3778
2523
|
if (output.statusCode >= 300) {
|
|
3779
|
-
return
|
|
2524
|
+
return de_CommandError(output, context);
|
|
3780
2525
|
}
|
|
3781
2526
|
const data = await parseBody(output.body, context);
|
|
3782
2527
|
let contents = {};
|
|
@@ -3787,40 +2532,9 @@ var de_DescribeFleetLocationCapacityCommand = /* @__PURE__ */ __name(async (outp
|
|
|
3787
2532
|
};
|
|
3788
2533
|
return response;
|
|
3789
2534
|
}, "de_DescribeFleetLocationCapacityCommand");
|
|
3790
|
-
var de_DescribeFleetLocationCapacityCommandError = /* @__PURE__ */ __name(async (output, context) => {
|
|
3791
|
-
const parsedOutput = {
|
|
3792
|
-
...output,
|
|
3793
|
-
body: await parseErrorBody(output.body, context)
|
|
3794
|
-
};
|
|
3795
|
-
const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
|
|
3796
|
-
switch (errorCode) {
|
|
3797
|
-
case "InternalServiceException":
|
|
3798
|
-
case "com.amazonaws.gamelift#InternalServiceException":
|
|
3799
|
-
throw await de_InternalServiceExceptionRes(parsedOutput, context);
|
|
3800
|
-
case "InvalidRequestException":
|
|
3801
|
-
case "com.amazonaws.gamelift#InvalidRequestException":
|
|
3802
|
-
throw await de_InvalidRequestExceptionRes(parsedOutput, context);
|
|
3803
|
-
case "NotFoundException":
|
|
3804
|
-
case "com.amazonaws.gamelift#NotFoundException":
|
|
3805
|
-
throw await de_NotFoundExceptionRes(parsedOutput, context);
|
|
3806
|
-
case "UnauthorizedException":
|
|
3807
|
-
case "com.amazonaws.gamelift#UnauthorizedException":
|
|
3808
|
-
throw await de_UnauthorizedExceptionRes(parsedOutput, context);
|
|
3809
|
-
case "UnsupportedRegionException":
|
|
3810
|
-
case "com.amazonaws.gamelift#UnsupportedRegionException":
|
|
3811
|
-
throw await de_UnsupportedRegionExceptionRes(parsedOutput, context);
|
|
3812
|
-
default:
|
|
3813
|
-
const parsedBody = parsedOutput.body;
|
|
3814
|
-
return throwDefaultError({
|
|
3815
|
-
output,
|
|
3816
|
-
parsedBody,
|
|
3817
|
-
errorCode
|
|
3818
|
-
});
|
|
3819
|
-
}
|
|
3820
|
-
}, "de_DescribeFleetLocationCapacityCommandError");
|
|
3821
2535
|
var de_DescribeFleetLocationUtilizationCommand = /* @__PURE__ */ __name(async (output, context) => {
|
|
3822
2536
|
if (output.statusCode >= 300) {
|
|
3823
|
-
return
|
|
2537
|
+
return de_CommandError(output, context);
|
|
3824
2538
|
}
|
|
3825
2539
|
const data = await parseBody(output.body, context);
|
|
3826
2540
|
let contents = {};
|
|
@@ -3831,84 +2545,22 @@ var de_DescribeFleetLocationUtilizationCommand = /* @__PURE__ */ __name(async (o
|
|
|
3831
2545
|
};
|
|
3832
2546
|
return response;
|
|
3833
2547
|
}, "de_DescribeFleetLocationUtilizationCommand");
|
|
3834
|
-
var
|
|
3835
|
-
|
|
3836
|
-
|
|
3837
|
-
|
|
3838
|
-
|
|
3839
|
-
|
|
3840
|
-
|
|
3841
|
-
|
|
3842
|
-
|
|
3843
|
-
|
|
3844
|
-
case "InvalidRequestException":
|
|
3845
|
-
case "com.amazonaws.gamelift#InvalidRequestException":
|
|
3846
|
-
throw await de_InvalidRequestExceptionRes(parsedOutput, context);
|
|
3847
|
-
case "NotFoundException":
|
|
3848
|
-
case "com.amazonaws.gamelift#NotFoundException":
|
|
3849
|
-
throw await de_NotFoundExceptionRes(parsedOutput, context);
|
|
3850
|
-
case "UnauthorizedException":
|
|
3851
|
-
case "com.amazonaws.gamelift#UnauthorizedException":
|
|
3852
|
-
throw await de_UnauthorizedExceptionRes(parsedOutput, context);
|
|
3853
|
-
case "UnsupportedRegionException":
|
|
3854
|
-
case "com.amazonaws.gamelift#UnsupportedRegionException":
|
|
3855
|
-
throw await de_UnsupportedRegionExceptionRes(parsedOutput, context);
|
|
3856
|
-
default:
|
|
3857
|
-
const parsedBody = parsedOutput.body;
|
|
3858
|
-
return throwDefaultError({
|
|
3859
|
-
output,
|
|
3860
|
-
parsedBody,
|
|
3861
|
-
errorCode
|
|
3862
|
-
});
|
|
3863
|
-
}
|
|
3864
|
-
}, "de_DescribeFleetLocationUtilizationCommandError");
|
|
3865
|
-
var de_DescribeFleetPortSettingsCommand = /* @__PURE__ */ __name(async (output, context) => {
|
|
3866
|
-
if (output.statusCode >= 300) {
|
|
3867
|
-
return de_DescribeFleetPortSettingsCommandError(output, context);
|
|
3868
|
-
}
|
|
3869
|
-
const data = await parseBody(output.body, context);
|
|
3870
|
-
let contents = {};
|
|
3871
|
-
contents = (0, import_smithy_client._json)(data);
|
|
3872
|
-
const response = {
|
|
3873
|
-
$metadata: deserializeMetadata(output),
|
|
3874
|
-
...contents
|
|
2548
|
+
var de_DescribeFleetPortSettingsCommand = /* @__PURE__ */ __name(async (output, context) => {
|
|
2549
|
+
if (output.statusCode >= 300) {
|
|
2550
|
+
return de_CommandError(output, context);
|
|
2551
|
+
}
|
|
2552
|
+
const data = await parseBody(output.body, context);
|
|
2553
|
+
let contents = {};
|
|
2554
|
+
contents = (0, import_smithy_client._json)(data);
|
|
2555
|
+
const response = {
|
|
2556
|
+
$metadata: deserializeMetadata(output),
|
|
2557
|
+
...contents
|
|
3875
2558
|
};
|
|
3876
2559
|
return response;
|
|
3877
2560
|
}, "de_DescribeFleetPortSettingsCommand");
|
|
3878
|
-
var de_DescribeFleetPortSettingsCommandError = /* @__PURE__ */ __name(async (output, context) => {
|
|
3879
|
-
const parsedOutput = {
|
|
3880
|
-
...output,
|
|
3881
|
-
body: await parseErrorBody(output.body, context)
|
|
3882
|
-
};
|
|
3883
|
-
const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
|
|
3884
|
-
switch (errorCode) {
|
|
3885
|
-
case "InternalServiceException":
|
|
3886
|
-
case "com.amazonaws.gamelift#InternalServiceException":
|
|
3887
|
-
throw await de_InternalServiceExceptionRes(parsedOutput, context);
|
|
3888
|
-
case "InvalidRequestException":
|
|
3889
|
-
case "com.amazonaws.gamelift#InvalidRequestException":
|
|
3890
|
-
throw await de_InvalidRequestExceptionRes(parsedOutput, context);
|
|
3891
|
-
case "NotFoundException":
|
|
3892
|
-
case "com.amazonaws.gamelift#NotFoundException":
|
|
3893
|
-
throw await de_NotFoundExceptionRes(parsedOutput, context);
|
|
3894
|
-
case "UnauthorizedException":
|
|
3895
|
-
case "com.amazonaws.gamelift#UnauthorizedException":
|
|
3896
|
-
throw await de_UnauthorizedExceptionRes(parsedOutput, context);
|
|
3897
|
-
case "UnsupportedRegionException":
|
|
3898
|
-
case "com.amazonaws.gamelift#UnsupportedRegionException":
|
|
3899
|
-
throw await de_UnsupportedRegionExceptionRes(parsedOutput, context);
|
|
3900
|
-
default:
|
|
3901
|
-
const parsedBody = parsedOutput.body;
|
|
3902
|
-
return throwDefaultError({
|
|
3903
|
-
output,
|
|
3904
|
-
parsedBody,
|
|
3905
|
-
errorCode
|
|
3906
|
-
});
|
|
3907
|
-
}
|
|
3908
|
-
}, "de_DescribeFleetPortSettingsCommandError");
|
|
3909
2561
|
var de_DescribeFleetUtilizationCommand = /* @__PURE__ */ __name(async (output, context) => {
|
|
3910
2562
|
if (output.statusCode >= 300) {
|
|
3911
|
-
return
|
|
2563
|
+
return de_CommandError(output, context);
|
|
3912
2564
|
}
|
|
3913
2565
|
const data = await parseBody(output.body, context);
|
|
3914
2566
|
let contents = {};
|
|
@@ -3919,37 +2571,9 @@ var de_DescribeFleetUtilizationCommand = /* @__PURE__ */ __name(async (output, c
|
|
|
3919
2571
|
};
|
|
3920
2572
|
return response;
|
|
3921
2573
|
}, "de_DescribeFleetUtilizationCommand");
|
|
3922
|
-
var de_DescribeFleetUtilizationCommandError = /* @__PURE__ */ __name(async (output, context) => {
|
|
3923
|
-
const parsedOutput = {
|
|
3924
|
-
...output,
|
|
3925
|
-
body: await parseErrorBody(output.body, context)
|
|
3926
|
-
};
|
|
3927
|
-
const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
|
|
3928
|
-
switch (errorCode) {
|
|
3929
|
-
case "InternalServiceException":
|
|
3930
|
-
case "com.amazonaws.gamelift#InternalServiceException":
|
|
3931
|
-
throw await de_InternalServiceExceptionRes(parsedOutput, context);
|
|
3932
|
-
case "InvalidRequestException":
|
|
3933
|
-
case "com.amazonaws.gamelift#InvalidRequestException":
|
|
3934
|
-
throw await de_InvalidRequestExceptionRes(parsedOutput, context);
|
|
3935
|
-
case "NotFoundException":
|
|
3936
|
-
case "com.amazonaws.gamelift#NotFoundException":
|
|
3937
|
-
throw await de_NotFoundExceptionRes(parsedOutput, context);
|
|
3938
|
-
case "UnauthorizedException":
|
|
3939
|
-
case "com.amazonaws.gamelift#UnauthorizedException":
|
|
3940
|
-
throw await de_UnauthorizedExceptionRes(parsedOutput, context);
|
|
3941
|
-
default:
|
|
3942
|
-
const parsedBody = parsedOutput.body;
|
|
3943
|
-
return throwDefaultError({
|
|
3944
|
-
output,
|
|
3945
|
-
parsedBody,
|
|
3946
|
-
errorCode
|
|
3947
|
-
});
|
|
3948
|
-
}
|
|
3949
|
-
}, "de_DescribeFleetUtilizationCommandError");
|
|
3950
2574
|
var de_DescribeGameServerCommand = /* @__PURE__ */ __name(async (output, context) => {
|
|
3951
2575
|
if (output.statusCode >= 300) {
|
|
3952
|
-
return
|
|
2576
|
+
return de_CommandError(output, context);
|
|
3953
2577
|
}
|
|
3954
2578
|
const data = await parseBody(output.body, context);
|
|
3955
2579
|
let contents = {};
|
|
@@ -3960,37 +2584,9 @@ var de_DescribeGameServerCommand = /* @__PURE__ */ __name(async (output, context
|
|
|
3960
2584
|
};
|
|
3961
2585
|
return response;
|
|
3962
2586
|
}, "de_DescribeGameServerCommand");
|
|
3963
|
-
var de_DescribeGameServerCommandError = /* @__PURE__ */ __name(async (output, context) => {
|
|
3964
|
-
const parsedOutput = {
|
|
3965
|
-
...output,
|
|
3966
|
-
body: await parseErrorBody(output.body, context)
|
|
3967
|
-
};
|
|
3968
|
-
const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
|
|
3969
|
-
switch (errorCode) {
|
|
3970
|
-
case "InternalServiceException":
|
|
3971
|
-
case "com.amazonaws.gamelift#InternalServiceException":
|
|
3972
|
-
throw await de_InternalServiceExceptionRes(parsedOutput, context);
|
|
3973
|
-
case "InvalidRequestException":
|
|
3974
|
-
case "com.amazonaws.gamelift#InvalidRequestException":
|
|
3975
|
-
throw await de_InvalidRequestExceptionRes(parsedOutput, context);
|
|
3976
|
-
case "NotFoundException":
|
|
3977
|
-
case "com.amazonaws.gamelift#NotFoundException":
|
|
3978
|
-
throw await de_NotFoundExceptionRes(parsedOutput, context);
|
|
3979
|
-
case "UnauthorizedException":
|
|
3980
|
-
case "com.amazonaws.gamelift#UnauthorizedException":
|
|
3981
|
-
throw await de_UnauthorizedExceptionRes(parsedOutput, context);
|
|
3982
|
-
default:
|
|
3983
|
-
const parsedBody = parsedOutput.body;
|
|
3984
|
-
return throwDefaultError({
|
|
3985
|
-
output,
|
|
3986
|
-
parsedBody,
|
|
3987
|
-
errorCode
|
|
3988
|
-
});
|
|
3989
|
-
}
|
|
3990
|
-
}, "de_DescribeGameServerCommandError");
|
|
3991
2587
|
var de_DescribeGameServerGroupCommand = /* @__PURE__ */ __name(async (output, context) => {
|
|
3992
2588
|
if (output.statusCode >= 300) {
|
|
3993
|
-
return
|
|
2589
|
+
return de_CommandError(output, context);
|
|
3994
2590
|
}
|
|
3995
2591
|
const data = await parseBody(output.body, context);
|
|
3996
2592
|
let contents = {};
|
|
@@ -4001,37 +2597,9 @@ var de_DescribeGameServerGroupCommand = /* @__PURE__ */ __name(async (output, co
|
|
|
4001
2597
|
};
|
|
4002
2598
|
return response;
|
|
4003
2599
|
}, "de_DescribeGameServerGroupCommand");
|
|
4004
|
-
var de_DescribeGameServerGroupCommandError = /* @__PURE__ */ __name(async (output, context) => {
|
|
4005
|
-
const parsedOutput = {
|
|
4006
|
-
...output,
|
|
4007
|
-
body: await parseErrorBody(output.body, context)
|
|
4008
|
-
};
|
|
4009
|
-
const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
|
|
4010
|
-
switch (errorCode) {
|
|
4011
|
-
case "InternalServiceException":
|
|
4012
|
-
case "com.amazonaws.gamelift#InternalServiceException":
|
|
4013
|
-
throw await de_InternalServiceExceptionRes(parsedOutput, context);
|
|
4014
|
-
case "InvalidRequestException":
|
|
4015
|
-
case "com.amazonaws.gamelift#InvalidRequestException":
|
|
4016
|
-
throw await de_InvalidRequestExceptionRes(parsedOutput, context);
|
|
4017
|
-
case "NotFoundException":
|
|
4018
|
-
case "com.amazonaws.gamelift#NotFoundException":
|
|
4019
|
-
throw await de_NotFoundExceptionRes(parsedOutput, context);
|
|
4020
|
-
case "UnauthorizedException":
|
|
4021
|
-
case "com.amazonaws.gamelift#UnauthorizedException":
|
|
4022
|
-
throw await de_UnauthorizedExceptionRes(parsedOutput, context);
|
|
4023
|
-
default:
|
|
4024
|
-
const parsedBody = parsedOutput.body;
|
|
4025
|
-
return throwDefaultError({
|
|
4026
|
-
output,
|
|
4027
|
-
parsedBody,
|
|
4028
|
-
errorCode
|
|
4029
|
-
});
|
|
4030
|
-
}
|
|
4031
|
-
}, "de_DescribeGameServerGroupCommandError");
|
|
4032
2600
|
var de_DescribeGameServerInstancesCommand = /* @__PURE__ */ __name(async (output, context) => {
|
|
4033
2601
|
if (output.statusCode >= 300) {
|
|
4034
|
-
return
|
|
2602
|
+
return de_CommandError(output, context);
|
|
4035
2603
|
}
|
|
4036
2604
|
const data = await parseBody(output.body, context);
|
|
4037
2605
|
let contents = {};
|
|
@@ -4042,37 +2610,9 @@ var de_DescribeGameServerInstancesCommand = /* @__PURE__ */ __name(async (output
|
|
|
4042
2610
|
};
|
|
4043
2611
|
return response;
|
|
4044
2612
|
}, "de_DescribeGameServerInstancesCommand");
|
|
4045
|
-
var de_DescribeGameServerInstancesCommandError = /* @__PURE__ */ __name(async (output, context) => {
|
|
4046
|
-
const parsedOutput = {
|
|
4047
|
-
...output,
|
|
4048
|
-
body: await parseErrorBody(output.body, context)
|
|
4049
|
-
};
|
|
4050
|
-
const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
|
|
4051
|
-
switch (errorCode) {
|
|
4052
|
-
case "InternalServiceException":
|
|
4053
|
-
case "com.amazonaws.gamelift#InternalServiceException":
|
|
4054
|
-
throw await de_InternalServiceExceptionRes(parsedOutput, context);
|
|
4055
|
-
case "InvalidRequestException":
|
|
4056
|
-
case "com.amazonaws.gamelift#InvalidRequestException":
|
|
4057
|
-
throw await de_InvalidRequestExceptionRes(parsedOutput, context);
|
|
4058
|
-
case "NotFoundException":
|
|
4059
|
-
case "com.amazonaws.gamelift#NotFoundException":
|
|
4060
|
-
throw await de_NotFoundExceptionRes(parsedOutput, context);
|
|
4061
|
-
case "UnauthorizedException":
|
|
4062
|
-
case "com.amazonaws.gamelift#UnauthorizedException":
|
|
4063
|
-
throw await de_UnauthorizedExceptionRes(parsedOutput, context);
|
|
4064
|
-
default:
|
|
4065
|
-
const parsedBody = parsedOutput.body;
|
|
4066
|
-
return throwDefaultError({
|
|
4067
|
-
output,
|
|
4068
|
-
parsedBody,
|
|
4069
|
-
errorCode
|
|
4070
|
-
});
|
|
4071
|
-
}
|
|
4072
|
-
}, "de_DescribeGameServerInstancesCommandError");
|
|
4073
2613
|
var de_DescribeGameSessionDetailsCommand = /* @__PURE__ */ __name(async (output, context) => {
|
|
4074
2614
|
if (output.statusCode >= 300) {
|
|
4075
|
-
return
|
|
2615
|
+
return de_CommandError(output, context);
|
|
4076
2616
|
}
|
|
4077
2617
|
const data = await parseBody(output.body, context);
|
|
4078
2618
|
let contents = {};
|
|
@@ -4083,43 +2623,9 @@ var de_DescribeGameSessionDetailsCommand = /* @__PURE__ */ __name(async (output,
|
|
|
4083
2623
|
};
|
|
4084
2624
|
return response;
|
|
4085
2625
|
}, "de_DescribeGameSessionDetailsCommand");
|
|
4086
|
-
var de_DescribeGameSessionDetailsCommandError = /* @__PURE__ */ __name(async (output, context) => {
|
|
4087
|
-
const parsedOutput = {
|
|
4088
|
-
...output,
|
|
4089
|
-
body: await parseErrorBody(output.body, context)
|
|
4090
|
-
};
|
|
4091
|
-
const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
|
|
4092
|
-
switch (errorCode) {
|
|
4093
|
-
case "InternalServiceException":
|
|
4094
|
-
case "com.amazonaws.gamelift#InternalServiceException":
|
|
4095
|
-
throw await de_InternalServiceExceptionRes(parsedOutput, context);
|
|
4096
|
-
case "InvalidRequestException":
|
|
4097
|
-
case "com.amazonaws.gamelift#InvalidRequestException":
|
|
4098
|
-
throw await de_InvalidRequestExceptionRes(parsedOutput, context);
|
|
4099
|
-
case "NotFoundException":
|
|
4100
|
-
case "com.amazonaws.gamelift#NotFoundException":
|
|
4101
|
-
throw await de_NotFoundExceptionRes(parsedOutput, context);
|
|
4102
|
-
case "TerminalRoutingStrategyException":
|
|
4103
|
-
case "com.amazonaws.gamelift#TerminalRoutingStrategyException":
|
|
4104
|
-
throw await de_TerminalRoutingStrategyExceptionRes(parsedOutput, context);
|
|
4105
|
-
case "UnauthorizedException":
|
|
4106
|
-
case "com.amazonaws.gamelift#UnauthorizedException":
|
|
4107
|
-
throw await de_UnauthorizedExceptionRes(parsedOutput, context);
|
|
4108
|
-
case "UnsupportedRegionException":
|
|
4109
|
-
case "com.amazonaws.gamelift#UnsupportedRegionException":
|
|
4110
|
-
throw await de_UnsupportedRegionExceptionRes(parsedOutput, context);
|
|
4111
|
-
default:
|
|
4112
|
-
const parsedBody = parsedOutput.body;
|
|
4113
|
-
return throwDefaultError({
|
|
4114
|
-
output,
|
|
4115
|
-
parsedBody,
|
|
4116
|
-
errorCode
|
|
4117
|
-
});
|
|
4118
|
-
}
|
|
4119
|
-
}, "de_DescribeGameSessionDetailsCommandError");
|
|
4120
2626
|
var de_DescribeGameSessionPlacementCommand = /* @__PURE__ */ __name(async (output, context) => {
|
|
4121
2627
|
if (output.statusCode >= 300) {
|
|
4122
|
-
return
|
|
2628
|
+
return de_CommandError(output, context);
|
|
4123
2629
|
}
|
|
4124
2630
|
const data = await parseBody(output.body, context);
|
|
4125
2631
|
let contents = {};
|
|
@@ -4130,37 +2636,9 @@ var de_DescribeGameSessionPlacementCommand = /* @__PURE__ */ __name(async (outpu
|
|
|
4130
2636
|
};
|
|
4131
2637
|
return response;
|
|
4132
2638
|
}, "de_DescribeGameSessionPlacementCommand");
|
|
4133
|
-
var de_DescribeGameSessionPlacementCommandError = /* @__PURE__ */ __name(async (output, context) => {
|
|
4134
|
-
const parsedOutput = {
|
|
4135
|
-
...output,
|
|
4136
|
-
body: await parseErrorBody(output.body, context)
|
|
4137
|
-
};
|
|
4138
|
-
const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
|
|
4139
|
-
switch (errorCode) {
|
|
4140
|
-
case "InternalServiceException":
|
|
4141
|
-
case "com.amazonaws.gamelift#InternalServiceException":
|
|
4142
|
-
throw await de_InternalServiceExceptionRes(parsedOutput, context);
|
|
4143
|
-
case "InvalidRequestException":
|
|
4144
|
-
case "com.amazonaws.gamelift#InvalidRequestException":
|
|
4145
|
-
throw await de_InvalidRequestExceptionRes(parsedOutput, context);
|
|
4146
|
-
case "NotFoundException":
|
|
4147
|
-
case "com.amazonaws.gamelift#NotFoundException":
|
|
4148
|
-
throw await de_NotFoundExceptionRes(parsedOutput, context);
|
|
4149
|
-
case "UnauthorizedException":
|
|
4150
|
-
case "com.amazonaws.gamelift#UnauthorizedException":
|
|
4151
|
-
throw await de_UnauthorizedExceptionRes(parsedOutput, context);
|
|
4152
|
-
default:
|
|
4153
|
-
const parsedBody = parsedOutput.body;
|
|
4154
|
-
return throwDefaultError({
|
|
4155
|
-
output,
|
|
4156
|
-
parsedBody,
|
|
4157
|
-
errorCode
|
|
4158
|
-
});
|
|
4159
|
-
}
|
|
4160
|
-
}, "de_DescribeGameSessionPlacementCommandError");
|
|
4161
2639
|
var de_DescribeGameSessionQueuesCommand = /* @__PURE__ */ __name(async (output, context) => {
|
|
4162
2640
|
if (output.statusCode >= 300) {
|
|
4163
|
-
return
|
|
2641
|
+
return de_CommandError(output, context);
|
|
4164
2642
|
}
|
|
4165
2643
|
const data = await parseBody(output.body, context);
|
|
4166
2644
|
let contents = {};
|
|
@@ -4171,37 +2649,9 @@ var de_DescribeGameSessionQueuesCommand = /* @__PURE__ */ __name(async (output,
|
|
|
4171
2649
|
};
|
|
4172
2650
|
return response;
|
|
4173
2651
|
}, "de_DescribeGameSessionQueuesCommand");
|
|
4174
|
-
var de_DescribeGameSessionQueuesCommandError = /* @__PURE__ */ __name(async (output, context) => {
|
|
4175
|
-
const parsedOutput = {
|
|
4176
|
-
...output,
|
|
4177
|
-
body: await parseErrorBody(output.body, context)
|
|
4178
|
-
};
|
|
4179
|
-
const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
|
|
4180
|
-
switch (errorCode) {
|
|
4181
|
-
case "InternalServiceException":
|
|
4182
|
-
case "com.amazonaws.gamelift#InternalServiceException":
|
|
4183
|
-
throw await de_InternalServiceExceptionRes(parsedOutput, context);
|
|
4184
|
-
case "InvalidRequestException":
|
|
4185
|
-
case "com.amazonaws.gamelift#InvalidRequestException":
|
|
4186
|
-
throw await de_InvalidRequestExceptionRes(parsedOutput, context);
|
|
4187
|
-
case "NotFoundException":
|
|
4188
|
-
case "com.amazonaws.gamelift#NotFoundException":
|
|
4189
|
-
throw await de_NotFoundExceptionRes(parsedOutput, context);
|
|
4190
|
-
case "UnauthorizedException":
|
|
4191
|
-
case "com.amazonaws.gamelift#UnauthorizedException":
|
|
4192
|
-
throw await de_UnauthorizedExceptionRes(parsedOutput, context);
|
|
4193
|
-
default:
|
|
4194
|
-
const parsedBody = parsedOutput.body;
|
|
4195
|
-
return throwDefaultError({
|
|
4196
|
-
output,
|
|
4197
|
-
parsedBody,
|
|
4198
|
-
errorCode
|
|
4199
|
-
});
|
|
4200
|
-
}
|
|
4201
|
-
}, "de_DescribeGameSessionQueuesCommandError");
|
|
4202
2652
|
var de_DescribeGameSessionsCommand = /* @__PURE__ */ __name(async (output, context) => {
|
|
4203
2653
|
if (output.statusCode >= 300) {
|
|
4204
|
-
return
|
|
2654
|
+
return de_CommandError(output, context);
|
|
4205
2655
|
}
|
|
4206
2656
|
const data = await parseBody(output.body, context);
|
|
4207
2657
|
let contents = {};
|
|
@@ -4212,87 +2662,22 @@ var de_DescribeGameSessionsCommand = /* @__PURE__ */ __name(async (output, conte
|
|
|
4212
2662
|
};
|
|
4213
2663
|
return response;
|
|
4214
2664
|
}, "de_DescribeGameSessionsCommand");
|
|
4215
|
-
var
|
|
4216
|
-
|
|
4217
|
-
|
|
4218
|
-
|
|
4219
|
-
|
|
4220
|
-
|
|
4221
|
-
|
|
4222
|
-
|
|
4223
|
-
|
|
4224
|
-
|
|
4225
|
-
case "InvalidRequestException":
|
|
4226
|
-
case "com.amazonaws.gamelift#InvalidRequestException":
|
|
4227
|
-
throw await de_InvalidRequestExceptionRes(parsedOutput, context);
|
|
4228
|
-
case "NotFoundException":
|
|
4229
|
-
case "com.amazonaws.gamelift#NotFoundException":
|
|
4230
|
-
throw await de_NotFoundExceptionRes(parsedOutput, context);
|
|
4231
|
-
case "TerminalRoutingStrategyException":
|
|
4232
|
-
case "com.amazonaws.gamelift#TerminalRoutingStrategyException":
|
|
4233
|
-
throw await de_TerminalRoutingStrategyExceptionRes(parsedOutput, context);
|
|
4234
|
-
case "UnauthorizedException":
|
|
4235
|
-
case "com.amazonaws.gamelift#UnauthorizedException":
|
|
4236
|
-
throw await de_UnauthorizedExceptionRes(parsedOutput, context);
|
|
4237
|
-
case "UnsupportedRegionException":
|
|
4238
|
-
case "com.amazonaws.gamelift#UnsupportedRegionException":
|
|
4239
|
-
throw await de_UnsupportedRegionExceptionRes(parsedOutput, context);
|
|
4240
|
-
default:
|
|
4241
|
-
const parsedBody = parsedOutput.body;
|
|
4242
|
-
return throwDefaultError({
|
|
4243
|
-
output,
|
|
4244
|
-
parsedBody,
|
|
4245
|
-
errorCode
|
|
4246
|
-
});
|
|
4247
|
-
}
|
|
4248
|
-
}, "de_DescribeGameSessionsCommandError");
|
|
4249
|
-
var de_DescribeInstancesCommand = /* @__PURE__ */ __name(async (output, context) => {
|
|
4250
|
-
if (output.statusCode >= 300) {
|
|
4251
|
-
return de_DescribeInstancesCommandError(output, context);
|
|
4252
|
-
}
|
|
4253
|
-
const data = await parseBody(output.body, context);
|
|
4254
|
-
let contents = {};
|
|
4255
|
-
contents = de_DescribeInstancesOutput(data, context);
|
|
4256
|
-
const response = {
|
|
4257
|
-
$metadata: deserializeMetadata(output),
|
|
4258
|
-
...contents
|
|
2665
|
+
var de_DescribeInstancesCommand = /* @__PURE__ */ __name(async (output, context) => {
|
|
2666
|
+
if (output.statusCode >= 300) {
|
|
2667
|
+
return de_CommandError(output, context);
|
|
2668
|
+
}
|
|
2669
|
+
const data = await parseBody(output.body, context);
|
|
2670
|
+
let contents = {};
|
|
2671
|
+
contents = de_DescribeInstancesOutput(data, context);
|
|
2672
|
+
const response = {
|
|
2673
|
+
$metadata: deserializeMetadata(output),
|
|
2674
|
+
...contents
|
|
4259
2675
|
};
|
|
4260
2676
|
return response;
|
|
4261
2677
|
}, "de_DescribeInstancesCommand");
|
|
4262
|
-
var de_DescribeInstancesCommandError = /* @__PURE__ */ __name(async (output, context) => {
|
|
4263
|
-
const parsedOutput = {
|
|
4264
|
-
...output,
|
|
4265
|
-
body: await parseErrorBody(output.body, context)
|
|
4266
|
-
};
|
|
4267
|
-
const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
|
|
4268
|
-
switch (errorCode) {
|
|
4269
|
-
case "InternalServiceException":
|
|
4270
|
-
case "com.amazonaws.gamelift#InternalServiceException":
|
|
4271
|
-
throw await de_InternalServiceExceptionRes(parsedOutput, context);
|
|
4272
|
-
case "InvalidRequestException":
|
|
4273
|
-
case "com.amazonaws.gamelift#InvalidRequestException":
|
|
4274
|
-
throw await de_InvalidRequestExceptionRes(parsedOutput, context);
|
|
4275
|
-
case "NotFoundException":
|
|
4276
|
-
case "com.amazonaws.gamelift#NotFoundException":
|
|
4277
|
-
throw await de_NotFoundExceptionRes(parsedOutput, context);
|
|
4278
|
-
case "UnauthorizedException":
|
|
4279
|
-
case "com.amazonaws.gamelift#UnauthorizedException":
|
|
4280
|
-
throw await de_UnauthorizedExceptionRes(parsedOutput, context);
|
|
4281
|
-
case "UnsupportedRegionException":
|
|
4282
|
-
case "com.amazonaws.gamelift#UnsupportedRegionException":
|
|
4283
|
-
throw await de_UnsupportedRegionExceptionRes(parsedOutput, context);
|
|
4284
|
-
default:
|
|
4285
|
-
const parsedBody = parsedOutput.body;
|
|
4286
|
-
return throwDefaultError({
|
|
4287
|
-
output,
|
|
4288
|
-
parsedBody,
|
|
4289
|
-
errorCode
|
|
4290
|
-
});
|
|
4291
|
-
}
|
|
4292
|
-
}, "de_DescribeInstancesCommandError");
|
|
4293
2678
|
var de_DescribeMatchmakingCommand = /* @__PURE__ */ __name(async (output, context) => {
|
|
4294
2679
|
if (output.statusCode >= 300) {
|
|
4295
|
-
return
|
|
2680
|
+
return de_CommandError(output, context);
|
|
4296
2681
|
}
|
|
4297
2682
|
const data = await parseBody(output.body, context);
|
|
4298
2683
|
let contents = {};
|
|
@@ -4303,34 +2688,9 @@ var de_DescribeMatchmakingCommand = /* @__PURE__ */ __name(async (output, contex
|
|
|
4303
2688
|
};
|
|
4304
2689
|
return response;
|
|
4305
2690
|
}, "de_DescribeMatchmakingCommand");
|
|
4306
|
-
var de_DescribeMatchmakingCommandError = /* @__PURE__ */ __name(async (output, context) => {
|
|
4307
|
-
const parsedOutput = {
|
|
4308
|
-
...output,
|
|
4309
|
-
body: await parseErrorBody(output.body, context)
|
|
4310
|
-
};
|
|
4311
|
-
const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
|
|
4312
|
-
switch (errorCode) {
|
|
4313
|
-
case "InternalServiceException":
|
|
4314
|
-
case "com.amazonaws.gamelift#InternalServiceException":
|
|
4315
|
-
throw await de_InternalServiceExceptionRes(parsedOutput, context);
|
|
4316
|
-
case "InvalidRequestException":
|
|
4317
|
-
case "com.amazonaws.gamelift#InvalidRequestException":
|
|
4318
|
-
throw await de_InvalidRequestExceptionRes(parsedOutput, context);
|
|
4319
|
-
case "UnsupportedRegionException":
|
|
4320
|
-
case "com.amazonaws.gamelift#UnsupportedRegionException":
|
|
4321
|
-
throw await de_UnsupportedRegionExceptionRes(parsedOutput, context);
|
|
4322
|
-
default:
|
|
4323
|
-
const parsedBody = parsedOutput.body;
|
|
4324
|
-
return throwDefaultError({
|
|
4325
|
-
output,
|
|
4326
|
-
parsedBody,
|
|
4327
|
-
errorCode
|
|
4328
|
-
});
|
|
4329
|
-
}
|
|
4330
|
-
}, "de_DescribeMatchmakingCommandError");
|
|
4331
2691
|
var de_DescribeMatchmakingConfigurationsCommand = /* @__PURE__ */ __name(async (output, context) => {
|
|
4332
2692
|
if (output.statusCode >= 300) {
|
|
4333
|
-
return
|
|
2693
|
+
return de_CommandError(output, context);
|
|
4334
2694
|
}
|
|
4335
2695
|
const data = await parseBody(output.body, context);
|
|
4336
2696
|
let contents = {};
|
|
@@ -4341,34 +2701,9 @@ var de_DescribeMatchmakingConfigurationsCommand = /* @__PURE__ */ __name(async (
|
|
|
4341
2701
|
};
|
|
4342
2702
|
return response;
|
|
4343
2703
|
}, "de_DescribeMatchmakingConfigurationsCommand");
|
|
4344
|
-
var de_DescribeMatchmakingConfigurationsCommandError = /* @__PURE__ */ __name(async (output, context) => {
|
|
4345
|
-
const parsedOutput = {
|
|
4346
|
-
...output,
|
|
4347
|
-
body: await parseErrorBody(output.body, context)
|
|
4348
|
-
};
|
|
4349
|
-
const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
|
|
4350
|
-
switch (errorCode) {
|
|
4351
|
-
case "InternalServiceException":
|
|
4352
|
-
case "com.amazonaws.gamelift#InternalServiceException":
|
|
4353
|
-
throw await de_InternalServiceExceptionRes(parsedOutput, context);
|
|
4354
|
-
case "InvalidRequestException":
|
|
4355
|
-
case "com.amazonaws.gamelift#InvalidRequestException":
|
|
4356
|
-
throw await de_InvalidRequestExceptionRes(parsedOutput, context);
|
|
4357
|
-
case "UnsupportedRegionException":
|
|
4358
|
-
case "com.amazonaws.gamelift#UnsupportedRegionException":
|
|
4359
|
-
throw await de_UnsupportedRegionExceptionRes(parsedOutput, context);
|
|
4360
|
-
default:
|
|
4361
|
-
const parsedBody = parsedOutput.body;
|
|
4362
|
-
return throwDefaultError({
|
|
4363
|
-
output,
|
|
4364
|
-
parsedBody,
|
|
4365
|
-
errorCode
|
|
4366
|
-
});
|
|
4367
|
-
}
|
|
4368
|
-
}, "de_DescribeMatchmakingConfigurationsCommandError");
|
|
4369
2704
|
var de_DescribeMatchmakingRuleSetsCommand = /* @__PURE__ */ __name(async (output, context) => {
|
|
4370
2705
|
if (output.statusCode >= 300) {
|
|
4371
|
-
return
|
|
2706
|
+
return de_CommandError(output, context);
|
|
4372
2707
|
}
|
|
4373
2708
|
const data = await parseBody(output.body, context);
|
|
4374
2709
|
let contents = {};
|
|
@@ -4379,37 +2714,9 @@ var de_DescribeMatchmakingRuleSetsCommand = /* @__PURE__ */ __name(async (output
|
|
|
4379
2714
|
};
|
|
4380
2715
|
return response;
|
|
4381
2716
|
}, "de_DescribeMatchmakingRuleSetsCommand");
|
|
4382
|
-
var de_DescribeMatchmakingRuleSetsCommandError = /* @__PURE__ */ __name(async (output, context) => {
|
|
4383
|
-
const parsedOutput = {
|
|
4384
|
-
...output,
|
|
4385
|
-
body: await parseErrorBody(output.body, context)
|
|
4386
|
-
};
|
|
4387
|
-
const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
|
|
4388
|
-
switch (errorCode) {
|
|
4389
|
-
case "InternalServiceException":
|
|
4390
|
-
case "com.amazonaws.gamelift#InternalServiceException":
|
|
4391
|
-
throw await de_InternalServiceExceptionRes(parsedOutput, context);
|
|
4392
|
-
case "InvalidRequestException":
|
|
4393
|
-
case "com.amazonaws.gamelift#InvalidRequestException":
|
|
4394
|
-
throw await de_InvalidRequestExceptionRes(parsedOutput, context);
|
|
4395
|
-
case "NotFoundException":
|
|
4396
|
-
case "com.amazonaws.gamelift#NotFoundException":
|
|
4397
|
-
throw await de_NotFoundExceptionRes(parsedOutput, context);
|
|
4398
|
-
case "UnsupportedRegionException":
|
|
4399
|
-
case "com.amazonaws.gamelift#UnsupportedRegionException":
|
|
4400
|
-
throw await de_UnsupportedRegionExceptionRes(parsedOutput, context);
|
|
4401
|
-
default:
|
|
4402
|
-
const parsedBody = parsedOutput.body;
|
|
4403
|
-
return throwDefaultError({
|
|
4404
|
-
output,
|
|
4405
|
-
parsedBody,
|
|
4406
|
-
errorCode
|
|
4407
|
-
});
|
|
4408
|
-
}
|
|
4409
|
-
}, "de_DescribeMatchmakingRuleSetsCommandError");
|
|
4410
2717
|
var de_DescribePlayerSessionsCommand = /* @__PURE__ */ __name(async (output, context) => {
|
|
4411
2718
|
if (output.statusCode >= 300) {
|
|
4412
|
-
return
|
|
2719
|
+
return de_CommandError(output, context);
|
|
4413
2720
|
}
|
|
4414
2721
|
const data = await parseBody(output.body, context);
|
|
4415
2722
|
let contents = {};
|
|
@@ -4420,37 +2727,9 @@ var de_DescribePlayerSessionsCommand = /* @__PURE__ */ __name(async (output, con
|
|
|
4420
2727
|
};
|
|
4421
2728
|
return response;
|
|
4422
2729
|
}, "de_DescribePlayerSessionsCommand");
|
|
4423
|
-
var de_DescribePlayerSessionsCommandError = /* @__PURE__ */ __name(async (output, context) => {
|
|
4424
|
-
const parsedOutput = {
|
|
4425
|
-
...output,
|
|
4426
|
-
body: await parseErrorBody(output.body, context)
|
|
4427
|
-
};
|
|
4428
|
-
const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
|
|
4429
|
-
switch (errorCode) {
|
|
4430
|
-
case "InternalServiceException":
|
|
4431
|
-
case "com.amazonaws.gamelift#InternalServiceException":
|
|
4432
|
-
throw await de_InternalServiceExceptionRes(parsedOutput, context);
|
|
4433
|
-
case "InvalidRequestException":
|
|
4434
|
-
case "com.amazonaws.gamelift#InvalidRequestException":
|
|
4435
|
-
throw await de_InvalidRequestExceptionRes(parsedOutput, context);
|
|
4436
|
-
case "NotFoundException":
|
|
4437
|
-
case "com.amazonaws.gamelift#NotFoundException":
|
|
4438
|
-
throw await de_NotFoundExceptionRes(parsedOutput, context);
|
|
4439
|
-
case "UnauthorizedException":
|
|
4440
|
-
case "com.amazonaws.gamelift#UnauthorizedException":
|
|
4441
|
-
throw await de_UnauthorizedExceptionRes(parsedOutput, context);
|
|
4442
|
-
default:
|
|
4443
|
-
const parsedBody = parsedOutput.body;
|
|
4444
|
-
return throwDefaultError({
|
|
4445
|
-
output,
|
|
4446
|
-
parsedBody,
|
|
4447
|
-
errorCode
|
|
4448
|
-
});
|
|
4449
|
-
}
|
|
4450
|
-
}, "de_DescribePlayerSessionsCommandError");
|
|
4451
2730
|
var de_DescribeRuntimeConfigurationCommand = /* @__PURE__ */ __name(async (output, context) => {
|
|
4452
2731
|
if (output.statusCode >= 300) {
|
|
4453
|
-
return
|
|
2732
|
+
return de_CommandError(output, context);
|
|
4454
2733
|
}
|
|
4455
2734
|
const data = await parseBody(output.body, context);
|
|
4456
2735
|
let contents = {};
|
|
@@ -4461,37 +2740,9 @@ var de_DescribeRuntimeConfigurationCommand = /* @__PURE__ */ __name(async (outpu
|
|
|
4461
2740
|
};
|
|
4462
2741
|
return response;
|
|
4463
2742
|
}, "de_DescribeRuntimeConfigurationCommand");
|
|
4464
|
-
var de_DescribeRuntimeConfigurationCommandError = /* @__PURE__ */ __name(async (output, context) => {
|
|
4465
|
-
const parsedOutput = {
|
|
4466
|
-
...output,
|
|
4467
|
-
body: await parseErrorBody(output.body, context)
|
|
4468
|
-
};
|
|
4469
|
-
const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
|
|
4470
|
-
switch (errorCode) {
|
|
4471
|
-
case "InternalServiceException":
|
|
4472
|
-
case "com.amazonaws.gamelift#InternalServiceException":
|
|
4473
|
-
throw await de_InternalServiceExceptionRes(parsedOutput, context);
|
|
4474
|
-
case "InvalidRequestException":
|
|
4475
|
-
case "com.amazonaws.gamelift#InvalidRequestException":
|
|
4476
|
-
throw await de_InvalidRequestExceptionRes(parsedOutput, context);
|
|
4477
|
-
case "NotFoundException":
|
|
4478
|
-
case "com.amazonaws.gamelift#NotFoundException":
|
|
4479
|
-
throw await de_NotFoundExceptionRes(parsedOutput, context);
|
|
4480
|
-
case "UnauthorizedException":
|
|
4481
|
-
case "com.amazonaws.gamelift#UnauthorizedException":
|
|
4482
|
-
throw await de_UnauthorizedExceptionRes(parsedOutput, context);
|
|
4483
|
-
default:
|
|
4484
|
-
const parsedBody = parsedOutput.body;
|
|
4485
|
-
return throwDefaultError({
|
|
4486
|
-
output,
|
|
4487
|
-
parsedBody,
|
|
4488
|
-
errorCode
|
|
4489
|
-
});
|
|
4490
|
-
}
|
|
4491
|
-
}, "de_DescribeRuntimeConfigurationCommandError");
|
|
4492
2743
|
var de_DescribeScalingPoliciesCommand = /* @__PURE__ */ __name(async (output, context) => {
|
|
4493
2744
|
if (output.statusCode >= 300) {
|
|
4494
|
-
return
|
|
2745
|
+
return de_CommandError(output, context);
|
|
4495
2746
|
}
|
|
4496
2747
|
const data = await parseBody(output.body, context);
|
|
4497
2748
|
let contents = {};
|
|
@@ -4502,40 +2753,9 @@ var de_DescribeScalingPoliciesCommand = /* @__PURE__ */ __name(async (output, co
|
|
|
4502
2753
|
};
|
|
4503
2754
|
return response;
|
|
4504
2755
|
}, "de_DescribeScalingPoliciesCommand");
|
|
4505
|
-
var de_DescribeScalingPoliciesCommandError = /* @__PURE__ */ __name(async (output, context) => {
|
|
4506
|
-
const parsedOutput = {
|
|
4507
|
-
...output,
|
|
4508
|
-
body: await parseErrorBody(output.body, context)
|
|
4509
|
-
};
|
|
4510
|
-
const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
|
|
4511
|
-
switch (errorCode) {
|
|
4512
|
-
case "InternalServiceException":
|
|
4513
|
-
case "com.amazonaws.gamelift#InternalServiceException":
|
|
4514
|
-
throw await de_InternalServiceExceptionRes(parsedOutput, context);
|
|
4515
|
-
case "InvalidRequestException":
|
|
4516
|
-
case "com.amazonaws.gamelift#InvalidRequestException":
|
|
4517
|
-
throw await de_InvalidRequestExceptionRes(parsedOutput, context);
|
|
4518
|
-
case "NotFoundException":
|
|
4519
|
-
case "com.amazonaws.gamelift#NotFoundException":
|
|
4520
|
-
throw await de_NotFoundExceptionRes(parsedOutput, context);
|
|
4521
|
-
case "UnauthorizedException":
|
|
4522
|
-
case "com.amazonaws.gamelift#UnauthorizedException":
|
|
4523
|
-
throw await de_UnauthorizedExceptionRes(parsedOutput, context);
|
|
4524
|
-
case "UnsupportedRegionException":
|
|
4525
|
-
case "com.amazonaws.gamelift#UnsupportedRegionException":
|
|
4526
|
-
throw await de_UnsupportedRegionExceptionRes(parsedOutput, context);
|
|
4527
|
-
default:
|
|
4528
|
-
const parsedBody = parsedOutput.body;
|
|
4529
|
-
return throwDefaultError({
|
|
4530
|
-
output,
|
|
4531
|
-
parsedBody,
|
|
4532
|
-
errorCode
|
|
4533
|
-
});
|
|
4534
|
-
}
|
|
4535
|
-
}, "de_DescribeScalingPoliciesCommandError");
|
|
4536
2756
|
var de_DescribeScriptCommand = /* @__PURE__ */ __name(async (output, context) => {
|
|
4537
2757
|
if (output.statusCode >= 300) {
|
|
4538
|
-
return
|
|
2758
|
+
return de_CommandError(output, context);
|
|
4539
2759
|
}
|
|
4540
2760
|
const data = await parseBody(output.body, context);
|
|
4541
2761
|
let contents = {};
|
|
@@ -4546,37 +2766,9 @@ var de_DescribeScriptCommand = /* @__PURE__ */ __name(async (output, context) =>
|
|
|
4546
2766
|
};
|
|
4547
2767
|
return response;
|
|
4548
2768
|
}, "de_DescribeScriptCommand");
|
|
4549
|
-
var de_DescribeScriptCommandError = /* @__PURE__ */ __name(async (output, context) => {
|
|
4550
|
-
const parsedOutput = {
|
|
4551
|
-
...output,
|
|
4552
|
-
body: await parseErrorBody(output.body, context)
|
|
4553
|
-
};
|
|
4554
|
-
const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
|
|
4555
|
-
switch (errorCode) {
|
|
4556
|
-
case "InternalServiceException":
|
|
4557
|
-
case "com.amazonaws.gamelift#InternalServiceException":
|
|
4558
|
-
throw await de_InternalServiceExceptionRes(parsedOutput, context);
|
|
4559
|
-
case "InvalidRequestException":
|
|
4560
|
-
case "com.amazonaws.gamelift#InvalidRequestException":
|
|
4561
|
-
throw await de_InvalidRequestExceptionRes(parsedOutput, context);
|
|
4562
|
-
case "NotFoundException":
|
|
4563
|
-
case "com.amazonaws.gamelift#NotFoundException":
|
|
4564
|
-
throw await de_NotFoundExceptionRes(parsedOutput, context);
|
|
4565
|
-
case "UnauthorizedException":
|
|
4566
|
-
case "com.amazonaws.gamelift#UnauthorizedException":
|
|
4567
|
-
throw await de_UnauthorizedExceptionRes(parsedOutput, context);
|
|
4568
|
-
default:
|
|
4569
|
-
const parsedBody = parsedOutput.body;
|
|
4570
|
-
return throwDefaultError({
|
|
4571
|
-
output,
|
|
4572
|
-
parsedBody,
|
|
4573
|
-
errorCode
|
|
4574
|
-
});
|
|
4575
|
-
}
|
|
4576
|
-
}, "de_DescribeScriptCommandError");
|
|
4577
2769
|
var de_DescribeVpcPeeringAuthorizationsCommand = /* @__PURE__ */ __name(async (output, context) => {
|
|
4578
2770
|
if (output.statusCode >= 300) {
|
|
4579
|
-
return
|
|
2771
|
+
return de_CommandError(output, context);
|
|
4580
2772
|
}
|
|
4581
2773
|
const data = await parseBody(output.body, context);
|
|
4582
2774
|
let contents = {};
|
|
@@ -4587,75 +2779,22 @@ var de_DescribeVpcPeeringAuthorizationsCommand = /* @__PURE__ */ __name(async (o
|
|
|
4587
2779
|
};
|
|
4588
2780
|
return response;
|
|
4589
2781
|
}, "de_DescribeVpcPeeringAuthorizationsCommand");
|
|
4590
|
-
var
|
|
4591
|
-
|
|
4592
|
-
|
|
4593
|
-
|
|
4594
|
-
|
|
4595
|
-
|
|
4596
|
-
|
|
4597
|
-
|
|
4598
|
-
|
|
4599
|
-
|
|
4600
|
-
case "InvalidRequestException":
|
|
4601
|
-
case "com.amazonaws.gamelift#InvalidRequestException":
|
|
4602
|
-
throw await de_InvalidRequestExceptionRes(parsedOutput, context);
|
|
4603
|
-
case "UnauthorizedException":
|
|
4604
|
-
case "com.amazonaws.gamelift#UnauthorizedException":
|
|
4605
|
-
throw await de_UnauthorizedExceptionRes(parsedOutput, context);
|
|
4606
|
-
default:
|
|
4607
|
-
const parsedBody = parsedOutput.body;
|
|
4608
|
-
return throwDefaultError({
|
|
4609
|
-
output,
|
|
4610
|
-
parsedBody,
|
|
4611
|
-
errorCode
|
|
4612
|
-
});
|
|
4613
|
-
}
|
|
4614
|
-
}, "de_DescribeVpcPeeringAuthorizationsCommandError");
|
|
4615
|
-
var de_DescribeVpcPeeringConnectionsCommand = /* @__PURE__ */ __name(async (output, context) => {
|
|
4616
|
-
if (output.statusCode >= 300) {
|
|
4617
|
-
return de_DescribeVpcPeeringConnectionsCommandError(output, context);
|
|
4618
|
-
}
|
|
4619
|
-
const data = await parseBody(output.body, context);
|
|
4620
|
-
let contents = {};
|
|
4621
|
-
contents = (0, import_smithy_client._json)(data);
|
|
4622
|
-
const response = {
|
|
4623
|
-
$metadata: deserializeMetadata(output),
|
|
4624
|
-
...contents
|
|
2782
|
+
var de_DescribeVpcPeeringConnectionsCommand = /* @__PURE__ */ __name(async (output, context) => {
|
|
2783
|
+
if (output.statusCode >= 300) {
|
|
2784
|
+
return de_CommandError(output, context);
|
|
2785
|
+
}
|
|
2786
|
+
const data = await parseBody(output.body, context);
|
|
2787
|
+
let contents = {};
|
|
2788
|
+
contents = (0, import_smithy_client._json)(data);
|
|
2789
|
+
const response = {
|
|
2790
|
+
$metadata: deserializeMetadata(output),
|
|
2791
|
+
...contents
|
|
4625
2792
|
};
|
|
4626
2793
|
return response;
|
|
4627
2794
|
}, "de_DescribeVpcPeeringConnectionsCommand");
|
|
4628
|
-
var de_DescribeVpcPeeringConnectionsCommandError = /* @__PURE__ */ __name(async (output, context) => {
|
|
4629
|
-
const parsedOutput = {
|
|
4630
|
-
...output,
|
|
4631
|
-
body: await parseErrorBody(output.body, context)
|
|
4632
|
-
};
|
|
4633
|
-
const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
|
|
4634
|
-
switch (errorCode) {
|
|
4635
|
-
case "InternalServiceException":
|
|
4636
|
-
case "com.amazonaws.gamelift#InternalServiceException":
|
|
4637
|
-
throw await de_InternalServiceExceptionRes(parsedOutput, context);
|
|
4638
|
-
case "InvalidRequestException":
|
|
4639
|
-
case "com.amazonaws.gamelift#InvalidRequestException":
|
|
4640
|
-
throw await de_InvalidRequestExceptionRes(parsedOutput, context);
|
|
4641
|
-
case "NotFoundException":
|
|
4642
|
-
case "com.amazonaws.gamelift#NotFoundException":
|
|
4643
|
-
throw await de_NotFoundExceptionRes(parsedOutput, context);
|
|
4644
|
-
case "UnauthorizedException":
|
|
4645
|
-
case "com.amazonaws.gamelift#UnauthorizedException":
|
|
4646
|
-
throw await de_UnauthorizedExceptionRes(parsedOutput, context);
|
|
4647
|
-
default:
|
|
4648
|
-
const parsedBody = parsedOutput.body;
|
|
4649
|
-
return throwDefaultError({
|
|
4650
|
-
output,
|
|
4651
|
-
parsedBody,
|
|
4652
|
-
errorCode
|
|
4653
|
-
});
|
|
4654
|
-
}
|
|
4655
|
-
}, "de_DescribeVpcPeeringConnectionsCommandError");
|
|
4656
2795
|
var de_GetComputeAccessCommand = /* @__PURE__ */ __name(async (output, context) => {
|
|
4657
2796
|
if (output.statusCode >= 300) {
|
|
4658
|
-
return
|
|
2797
|
+
return de_CommandError(output, context);
|
|
4659
2798
|
}
|
|
4660
2799
|
const data = await parseBody(output.body, context);
|
|
4661
2800
|
let contents = {};
|
|
@@ -4666,37 +2805,9 @@ var de_GetComputeAccessCommand = /* @__PURE__ */ __name(async (output, context)
|
|
|
4666
2805
|
};
|
|
4667
2806
|
return response;
|
|
4668
2807
|
}, "de_GetComputeAccessCommand");
|
|
4669
|
-
var de_GetComputeAccessCommandError = /* @__PURE__ */ __name(async (output, context) => {
|
|
4670
|
-
const parsedOutput = {
|
|
4671
|
-
...output,
|
|
4672
|
-
body: await parseErrorBody(output.body, context)
|
|
4673
|
-
};
|
|
4674
|
-
const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
|
|
4675
|
-
switch (errorCode) {
|
|
4676
|
-
case "InternalServiceException":
|
|
4677
|
-
case "com.amazonaws.gamelift#InternalServiceException":
|
|
4678
|
-
throw await de_InternalServiceExceptionRes(parsedOutput, context);
|
|
4679
|
-
case "InvalidRequestException":
|
|
4680
|
-
case "com.amazonaws.gamelift#InvalidRequestException":
|
|
4681
|
-
throw await de_InvalidRequestExceptionRes(parsedOutput, context);
|
|
4682
|
-
case "NotFoundException":
|
|
4683
|
-
case "com.amazonaws.gamelift#NotFoundException":
|
|
4684
|
-
throw await de_NotFoundExceptionRes(parsedOutput, context);
|
|
4685
|
-
case "UnauthorizedException":
|
|
4686
|
-
case "com.amazonaws.gamelift#UnauthorizedException":
|
|
4687
|
-
throw await de_UnauthorizedExceptionRes(parsedOutput, context);
|
|
4688
|
-
default:
|
|
4689
|
-
const parsedBody = parsedOutput.body;
|
|
4690
|
-
return throwDefaultError({
|
|
4691
|
-
output,
|
|
4692
|
-
parsedBody,
|
|
4693
|
-
errorCode
|
|
4694
|
-
});
|
|
4695
|
-
}
|
|
4696
|
-
}, "de_GetComputeAccessCommandError");
|
|
4697
2808
|
var de_GetComputeAuthTokenCommand = /* @__PURE__ */ __name(async (output, context) => {
|
|
4698
2809
|
if (output.statusCode >= 300) {
|
|
4699
|
-
return
|
|
2810
|
+
return de_CommandError(output, context);
|
|
4700
2811
|
}
|
|
4701
2812
|
const data = await parseBody(output.body, context);
|
|
4702
2813
|
let contents = {};
|
|
@@ -4707,37 +2818,9 @@ var de_GetComputeAuthTokenCommand = /* @__PURE__ */ __name(async (output, contex
|
|
|
4707
2818
|
};
|
|
4708
2819
|
return response;
|
|
4709
2820
|
}, "de_GetComputeAuthTokenCommand");
|
|
4710
|
-
var de_GetComputeAuthTokenCommandError = /* @__PURE__ */ __name(async (output, context) => {
|
|
4711
|
-
const parsedOutput = {
|
|
4712
|
-
...output,
|
|
4713
|
-
body: await parseErrorBody(output.body, context)
|
|
4714
|
-
};
|
|
4715
|
-
const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
|
|
4716
|
-
switch (errorCode) {
|
|
4717
|
-
case "InternalServiceException":
|
|
4718
|
-
case "com.amazonaws.gamelift#InternalServiceException":
|
|
4719
|
-
throw await de_InternalServiceExceptionRes(parsedOutput, context);
|
|
4720
|
-
case "InvalidRequestException":
|
|
4721
|
-
case "com.amazonaws.gamelift#InvalidRequestException":
|
|
4722
|
-
throw await de_InvalidRequestExceptionRes(parsedOutput, context);
|
|
4723
|
-
case "NotFoundException":
|
|
4724
|
-
case "com.amazonaws.gamelift#NotFoundException":
|
|
4725
|
-
throw await de_NotFoundExceptionRes(parsedOutput, context);
|
|
4726
|
-
case "UnauthorizedException":
|
|
4727
|
-
case "com.amazonaws.gamelift#UnauthorizedException":
|
|
4728
|
-
throw await de_UnauthorizedExceptionRes(parsedOutput, context);
|
|
4729
|
-
default:
|
|
4730
|
-
const parsedBody = parsedOutput.body;
|
|
4731
|
-
return throwDefaultError({
|
|
4732
|
-
output,
|
|
4733
|
-
parsedBody,
|
|
4734
|
-
errorCode
|
|
4735
|
-
});
|
|
4736
|
-
}
|
|
4737
|
-
}, "de_GetComputeAuthTokenCommandError");
|
|
4738
2821
|
var de_GetGameSessionLogUrlCommand = /* @__PURE__ */ __name(async (output, context) => {
|
|
4739
2822
|
if (output.statusCode >= 300) {
|
|
4740
|
-
return
|
|
2823
|
+
return de_CommandError(output, context);
|
|
4741
2824
|
}
|
|
4742
2825
|
const data = await parseBody(output.body, context);
|
|
4743
2826
|
let contents = {};
|
|
@@ -4748,37 +2831,9 @@ var de_GetGameSessionLogUrlCommand = /* @__PURE__ */ __name(async (output, conte
|
|
|
4748
2831
|
};
|
|
4749
2832
|
return response;
|
|
4750
2833
|
}, "de_GetGameSessionLogUrlCommand");
|
|
4751
|
-
var de_GetGameSessionLogUrlCommandError = /* @__PURE__ */ __name(async (output, context) => {
|
|
4752
|
-
const parsedOutput = {
|
|
4753
|
-
...output,
|
|
4754
|
-
body: await parseErrorBody(output.body, context)
|
|
4755
|
-
};
|
|
4756
|
-
const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
|
|
4757
|
-
switch (errorCode) {
|
|
4758
|
-
case "InternalServiceException":
|
|
4759
|
-
case "com.amazonaws.gamelift#InternalServiceException":
|
|
4760
|
-
throw await de_InternalServiceExceptionRes(parsedOutput, context);
|
|
4761
|
-
case "InvalidRequestException":
|
|
4762
|
-
case "com.amazonaws.gamelift#InvalidRequestException":
|
|
4763
|
-
throw await de_InvalidRequestExceptionRes(parsedOutput, context);
|
|
4764
|
-
case "NotFoundException":
|
|
4765
|
-
case "com.amazonaws.gamelift#NotFoundException":
|
|
4766
|
-
throw await de_NotFoundExceptionRes(parsedOutput, context);
|
|
4767
|
-
case "UnauthorizedException":
|
|
4768
|
-
case "com.amazonaws.gamelift#UnauthorizedException":
|
|
4769
|
-
throw await de_UnauthorizedExceptionRes(parsedOutput, context);
|
|
4770
|
-
default:
|
|
4771
|
-
const parsedBody = parsedOutput.body;
|
|
4772
|
-
return throwDefaultError({
|
|
4773
|
-
output,
|
|
4774
|
-
parsedBody,
|
|
4775
|
-
errorCode
|
|
4776
|
-
});
|
|
4777
|
-
}
|
|
4778
|
-
}, "de_GetGameSessionLogUrlCommandError");
|
|
4779
2834
|
var de_GetInstanceAccessCommand = /* @__PURE__ */ __name(async (output, context) => {
|
|
4780
2835
|
if (output.statusCode >= 300) {
|
|
4781
|
-
return
|
|
2836
|
+
return de_CommandError(output, context);
|
|
4782
2837
|
}
|
|
4783
2838
|
const data = await parseBody(output.body, context);
|
|
4784
2839
|
let contents = {};
|
|
@@ -4789,37 +2844,9 @@ var de_GetInstanceAccessCommand = /* @__PURE__ */ __name(async (output, context)
|
|
|
4789
2844
|
};
|
|
4790
2845
|
return response;
|
|
4791
2846
|
}, "de_GetInstanceAccessCommand");
|
|
4792
|
-
var de_GetInstanceAccessCommandError = /* @__PURE__ */ __name(async (output, context) => {
|
|
4793
|
-
const parsedOutput = {
|
|
4794
|
-
...output,
|
|
4795
|
-
body: await parseErrorBody(output.body, context)
|
|
4796
|
-
};
|
|
4797
|
-
const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
|
|
4798
|
-
switch (errorCode) {
|
|
4799
|
-
case "InternalServiceException":
|
|
4800
|
-
case "com.amazonaws.gamelift#InternalServiceException":
|
|
4801
|
-
throw await de_InternalServiceExceptionRes(parsedOutput, context);
|
|
4802
|
-
case "InvalidRequestException":
|
|
4803
|
-
case "com.amazonaws.gamelift#InvalidRequestException":
|
|
4804
|
-
throw await de_InvalidRequestExceptionRes(parsedOutput, context);
|
|
4805
|
-
case "NotFoundException":
|
|
4806
|
-
case "com.amazonaws.gamelift#NotFoundException":
|
|
4807
|
-
throw await de_NotFoundExceptionRes(parsedOutput, context);
|
|
4808
|
-
case "UnauthorizedException":
|
|
4809
|
-
case "com.amazonaws.gamelift#UnauthorizedException":
|
|
4810
|
-
throw await de_UnauthorizedExceptionRes(parsedOutput, context);
|
|
4811
|
-
default:
|
|
4812
|
-
const parsedBody = parsedOutput.body;
|
|
4813
|
-
return throwDefaultError({
|
|
4814
|
-
output,
|
|
4815
|
-
parsedBody,
|
|
4816
|
-
errorCode
|
|
4817
|
-
});
|
|
4818
|
-
}
|
|
4819
|
-
}, "de_GetInstanceAccessCommandError");
|
|
4820
2847
|
var de_ListAliasesCommand = /* @__PURE__ */ __name(async (output, context) => {
|
|
4821
2848
|
if (output.statusCode >= 300) {
|
|
4822
|
-
return
|
|
2849
|
+
return de_CommandError(output, context);
|
|
4823
2850
|
}
|
|
4824
2851
|
const data = await parseBody(output.body, context);
|
|
4825
2852
|
let contents = {};
|
|
@@ -4830,34 +2857,9 @@ var de_ListAliasesCommand = /* @__PURE__ */ __name(async (output, context) => {
|
|
|
4830
2857
|
};
|
|
4831
2858
|
return response;
|
|
4832
2859
|
}, "de_ListAliasesCommand");
|
|
4833
|
-
var de_ListAliasesCommandError = /* @__PURE__ */ __name(async (output, context) => {
|
|
4834
|
-
const parsedOutput = {
|
|
4835
|
-
...output,
|
|
4836
|
-
body: await parseErrorBody(output.body, context)
|
|
4837
|
-
};
|
|
4838
|
-
const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
|
|
4839
|
-
switch (errorCode) {
|
|
4840
|
-
case "InternalServiceException":
|
|
4841
|
-
case "com.amazonaws.gamelift#InternalServiceException":
|
|
4842
|
-
throw await de_InternalServiceExceptionRes(parsedOutput, context);
|
|
4843
|
-
case "InvalidRequestException":
|
|
4844
|
-
case "com.amazonaws.gamelift#InvalidRequestException":
|
|
4845
|
-
throw await de_InvalidRequestExceptionRes(parsedOutput, context);
|
|
4846
|
-
case "UnauthorizedException":
|
|
4847
|
-
case "com.amazonaws.gamelift#UnauthorizedException":
|
|
4848
|
-
throw await de_UnauthorizedExceptionRes(parsedOutput, context);
|
|
4849
|
-
default:
|
|
4850
|
-
const parsedBody = parsedOutput.body;
|
|
4851
|
-
return throwDefaultError({
|
|
4852
|
-
output,
|
|
4853
|
-
parsedBody,
|
|
4854
|
-
errorCode
|
|
4855
|
-
});
|
|
4856
|
-
}
|
|
4857
|
-
}, "de_ListAliasesCommandError");
|
|
4858
2860
|
var de_ListBuildsCommand = /* @__PURE__ */ __name(async (output, context) => {
|
|
4859
2861
|
if (output.statusCode >= 300) {
|
|
4860
|
-
return
|
|
2862
|
+
return de_CommandError(output, context);
|
|
4861
2863
|
}
|
|
4862
2864
|
const data = await parseBody(output.body, context);
|
|
4863
2865
|
let contents = {};
|
|
@@ -4868,34 +2870,9 @@ var de_ListBuildsCommand = /* @__PURE__ */ __name(async (output, context) => {
|
|
|
4868
2870
|
};
|
|
4869
2871
|
return response;
|
|
4870
2872
|
}, "de_ListBuildsCommand");
|
|
4871
|
-
var de_ListBuildsCommandError = /* @__PURE__ */ __name(async (output, context) => {
|
|
4872
|
-
const parsedOutput = {
|
|
4873
|
-
...output,
|
|
4874
|
-
body: await parseErrorBody(output.body, context)
|
|
4875
|
-
};
|
|
4876
|
-
const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
|
|
4877
|
-
switch (errorCode) {
|
|
4878
|
-
case "InternalServiceException":
|
|
4879
|
-
case "com.amazonaws.gamelift#InternalServiceException":
|
|
4880
|
-
throw await de_InternalServiceExceptionRes(parsedOutput, context);
|
|
4881
|
-
case "InvalidRequestException":
|
|
4882
|
-
case "com.amazonaws.gamelift#InvalidRequestException":
|
|
4883
|
-
throw await de_InvalidRequestExceptionRes(parsedOutput, context);
|
|
4884
|
-
case "UnauthorizedException":
|
|
4885
|
-
case "com.amazonaws.gamelift#UnauthorizedException":
|
|
4886
|
-
throw await de_UnauthorizedExceptionRes(parsedOutput, context);
|
|
4887
|
-
default:
|
|
4888
|
-
const parsedBody = parsedOutput.body;
|
|
4889
|
-
return throwDefaultError({
|
|
4890
|
-
output,
|
|
4891
|
-
parsedBody,
|
|
4892
|
-
errorCode
|
|
4893
|
-
});
|
|
4894
|
-
}
|
|
4895
|
-
}, "de_ListBuildsCommandError");
|
|
4896
2873
|
var de_ListComputeCommand = /* @__PURE__ */ __name(async (output, context) => {
|
|
4897
2874
|
if (output.statusCode >= 300) {
|
|
4898
|
-
return
|
|
2875
|
+
return de_CommandError(output, context);
|
|
4899
2876
|
}
|
|
4900
2877
|
const data = await parseBody(output.body, context);
|
|
4901
2878
|
let contents = {};
|
|
@@ -4906,34 +2883,9 @@ var de_ListComputeCommand = /* @__PURE__ */ __name(async (output, context) => {
|
|
|
4906
2883
|
};
|
|
4907
2884
|
return response;
|
|
4908
2885
|
}, "de_ListComputeCommand");
|
|
4909
|
-
var de_ListComputeCommandError = /* @__PURE__ */ __name(async (output, context) => {
|
|
4910
|
-
const parsedOutput = {
|
|
4911
|
-
...output,
|
|
4912
|
-
body: await parseErrorBody(output.body, context)
|
|
4913
|
-
};
|
|
4914
|
-
const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
|
|
4915
|
-
switch (errorCode) {
|
|
4916
|
-
case "InternalServiceException":
|
|
4917
|
-
case "com.amazonaws.gamelift#InternalServiceException":
|
|
4918
|
-
throw await de_InternalServiceExceptionRes(parsedOutput, context);
|
|
4919
|
-
case "InvalidRequestException":
|
|
4920
|
-
case "com.amazonaws.gamelift#InvalidRequestException":
|
|
4921
|
-
throw await de_InvalidRequestExceptionRes(parsedOutput, context);
|
|
4922
|
-
case "UnauthorizedException":
|
|
4923
|
-
case "com.amazonaws.gamelift#UnauthorizedException":
|
|
4924
|
-
throw await de_UnauthorizedExceptionRes(parsedOutput, context);
|
|
4925
|
-
default:
|
|
4926
|
-
const parsedBody = parsedOutput.body;
|
|
4927
|
-
return throwDefaultError({
|
|
4928
|
-
output,
|
|
4929
|
-
parsedBody,
|
|
4930
|
-
errorCode
|
|
4931
|
-
});
|
|
4932
|
-
}
|
|
4933
|
-
}, "de_ListComputeCommandError");
|
|
4934
2886
|
var de_ListFleetsCommand = /* @__PURE__ */ __name(async (output, context) => {
|
|
4935
2887
|
if (output.statusCode >= 300) {
|
|
4936
|
-
return
|
|
2888
|
+
return de_CommandError(output, context);
|
|
4937
2889
|
}
|
|
4938
2890
|
const data = await parseBody(output.body, context);
|
|
4939
2891
|
let contents = {};
|
|
@@ -4944,37 +2896,9 @@ var de_ListFleetsCommand = /* @__PURE__ */ __name(async (output, context) => {
|
|
|
4944
2896
|
};
|
|
4945
2897
|
return response;
|
|
4946
2898
|
}, "de_ListFleetsCommand");
|
|
4947
|
-
var de_ListFleetsCommandError = /* @__PURE__ */ __name(async (output, context) => {
|
|
4948
|
-
const parsedOutput = {
|
|
4949
|
-
...output,
|
|
4950
|
-
body: await parseErrorBody(output.body, context)
|
|
4951
|
-
};
|
|
4952
|
-
const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
|
|
4953
|
-
switch (errorCode) {
|
|
4954
|
-
case "InternalServiceException":
|
|
4955
|
-
case "com.amazonaws.gamelift#InternalServiceException":
|
|
4956
|
-
throw await de_InternalServiceExceptionRes(parsedOutput, context);
|
|
4957
|
-
case "InvalidRequestException":
|
|
4958
|
-
case "com.amazonaws.gamelift#InvalidRequestException":
|
|
4959
|
-
throw await de_InvalidRequestExceptionRes(parsedOutput, context);
|
|
4960
|
-
case "NotFoundException":
|
|
4961
|
-
case "com.amazonaws.gamelift#NotFoundException":
|
|
4962
|
-
throw await de_NotFoundExceptionRes(parsedOutput, context);
|
|
4963
|
-
case "UnauthorizedException":
|
|
4964
|
-
case "com.amazonaws.gamelift#UnauthorizedException":
|
|
4965
|
-
throw await de_UnauthorizedExceptionRes(parsedOutput, context);
|
|
4966
|
-
default:
|
|
4967
|
-
const parsedBody = parsedOutput.body;
|
|
4968
|
-
return throwDefaultError({
|
|
4969
|
-
output,
|
|
4970
|
-
parsedBody,
|
|
4971
|
-
errorCode
|
|
4972
|
-
});
|
|
4973
|
-
}
|
|
4974
|
-
}, "de_ListFleetsCommandError");
|
|
4975
2899
|
var de_ListGameServerGroupsCommand = /* @__PURE__ */ __name(async (output, context) => {
|
|
4976
2900
|
if (output.statusCode >= 300) {
|
|
4977
|
-
return
|
|
2901
|
+
return de_CommandError(output, context);
|
|
4978
2902
|
}
|
|
4979
2903
|
const data = await parseBody(output.body, context);
|
|
4980
2904
|
let contents = {};
|
|
@@ -4985,34 +2909,9 @@ var de_ListGameServerGroupsCommand = /* @__PURE__ */ __name(async (output, conte
|
|
|
4985
2909
|
};
|
|
4986
2910
|
return response;
|
|
4987
2911
|
}, "de_ListGameServerGroupsCommand");
|
|
4988
|
-
var de_ListGameServerGroupsCommandError = /* @__PURE__ */ __name(async (output, context) => {
|
|
4989
|
-
const parsedOutput = {
|
|
4990
|
-
...output,
|
|
4991
|
-
body: await parseErrorBody(output.body, context)
|
|
4992
|
-
};
|
|
4993
|
-
const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
|
|
4994
|
-
switch (errorCode) {
|
|
4995
|
-
case "InternalServiceException":
|
|
4996
|
-
case "com.amazonaws.gamelift#InternalServiceException":
|
|
4997
|
-
throw await de_InternalServiceExceptionRes(parsedOutput, context);
|
|
4998
|
-
case "InvalidRequestException":
|
|
4999
|
-
case "com.amazonaws.gamelift#InvalidRequestException":
|
|
5000
|
-
throw await de_InvalidRequestExceptionRes(parsedOutput, context);
|
|
5001
|
-
case "UnauthorizedException":
|
|
5002
|
-
case "com.amazonaws.gamelift#UnauthorizedException":
|
|
5003
|
-
throw await de_UnauthorizedExceptionRes(parsedOutput, context);
|
|
5004
|
-
default:
|
|
5005
|
-
const parsedBody = parsedOutput.body;
|
|
5006
|
-
return throwDefaultError({
|
|
5007
|
-
output,
|
|
5008
|
-
parsedBody,
|
|
5009
|
-
errorCode
|
|
5010
|
-
});
|
|
5011
|
-
}
|
|
5012
|
-
}, "de_ListGameServerGroupsCommandError");
|
|
5013
2912
|
var de_ListGameServersCommand = /* @__PURE__ */ __name(async (output, context) => {
|
|
5014
2913
|
if (output.statusCode >= 300) {
|
|
5015
|
-
return
|
|
2914
|
+
return de_CommandError(output, context);
|
|
5016
2915
|
}
|
|
5017
2916
|
const data = await parseBody(output.body, context);
|
|
5018
2917
|
let contents = {};
|
|
@@ -5023,34 +2922,9 @@ var de_ListGameServersCommand = /* @__PURE__ */ __name(async (output, context) =
|
|
|
5023
2922
|
};
|
|
5024
2923
|
return response;
|
|
5025
2924
|
}, "de_ListGameServersCommand");
|
|
5026
|
-
var de_ListGameServersCommandError = /* @__PURE__ */ __name(async (output, context) => {
|
|
5027
|
-
const parsedOutput = {
|
|
5028
|
-
...output,
|
|
5029
|
-
body: await parseErrorBody(output.body, context)
|
|
5030
|
-
};
|
|
5031
|
-
const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
|
|
5032
|
-
switch (errorCode) {
|
|
5033
|
-
case "InternalServiceException":
|
|
5034
|
-
case "com.amazonaws.gamelift#InternalServiceException":
|
|
5035
|
-
throw await de_InternalServiceExceptionRes(parsedOutput, context);
|
|
5036
|
-
case "InvalidRequestException":
|
|
5037
|
-
case "com.amazonaws.gamelift#InvalidRequestException":
|
|
5038
|
-
throw await de_InvalidRequestExceptionRes(parsedOutput, context);
|
|
5039
|
-
case "UnauthorizedException":
|
|
5040
|
-
case "com.amazonaws.gamelift#UnauthorizedException":
|
|
5041
|
-
throw await de_UnauthorizedExceptionRes(parsedOutput, context);
|
|
5042
|
-
default:
|
|
5043
|
-
const parsedBody = parsedOutput.body;
|
|
5044
|
-
return throwDefaultError({
|
|
5045
|
-
output,
|
|
5046
|
-
parsedBody,
|
|
5047
|
-
errorCode
|
|
5048
|
-
});
|
|
5049
|
-
}
|
|
5050
|
-
}, "de_ListGameServersCommandError");
|
|
5051
2925
|
var de_ListLocationsCommand = /* @__PURE__ */ __name(async (output, context) => {
|
|
5052
2926
|
if (output.statusCode >= 300) {
|
|
5053
|
-
return
|
|
2927
|
+
return de_CommandError(output, context);
|
|
5054
2928
|
}
|
|
5055
2929
|
const data = await parseBody(output.body, context);
|
|
5056
2930
|
let contents = {};
|
|
@@ -5061,34 +2935,9 @@ var de_ListLocationsCommand = /* @__PURE__ */ __name(async (output, context) =>
|
|
|
5061
2935
|
};
|
|
5062
2936
|
return response;
|
|
5063
2937
|
}, "de_ListLocationsCommand");
|
|
5064
|
-
var de_ListLocationsCommandError = /* @__PURE__ */ __name(async (output, context) => {
|
|
5065
|
-
const parsedOutput = {
|
|
5066
|
-
...output,
|
|
5067
|
-
body: await parseErrorBody(output.body, context)
|
|
5068
|
-
};
|
|
5069
|
-
const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
|
|
5070
|
-
switch (errorCode) {
|
|
5071
|
-
case "InternalServiceException":
|
|
5072
|
-
case "com.amazonaws.gamelift#InternalServiceException":
|
|
5073
|
-
throw await de_InternalServiceExceptionRes(parsedOutput, context);
|
|
5074
|
-
case "InvalidRequestException":
|
|
5075
|
-
case "com.amazonaws.gamelift#InvalidRequestException":
|
|
5076
|
-
throw await de_InvalidRequestExceptionRes(parsedOutput, context);
|
|
5077
|
-
case "UnauthorizedException":
|
|
5078
|
-
case "com.amazonaws.gamelift#UnauthorizedException":
|
|
5079
|
-
throw await de_UnauthorizedExceptionRes(parsedOutput, context);
|
|
5080
|
-
default:
|
|
5081
|
-
const parsedBody = parsedOutput.body;
|
|
5082
|
-
return throwDefaultError({
|
|
5083
|
-
output,
|
|
5084
|
-
parsedBody,
|
|
5085
|
-
errorCode
|
|
5086
|
-
});
|
|
5087
|
-
}
|
|
5088
|
-
}, "de_ListLocationsCommandError");
|
|
5089
2938
|
var de_ListScriptsCommand = /* @__PURE__ */ __name(async (output, context) => {
|
|
5090
2939
|
if (output.statusCode >= 300) {
|
|
5091
|
-
return
|
|
2940
|
+
return de_CommandError(output, context);
|
|
5092
2941
|
}
|
|
5093
2942
|
const data = await parseBody(output.body, context);
|
|
5094
2943
|
let contents = {};
|
|
@@ -5099,34 +2948,9 @@ var de_ListScriptsCommand = /* @__PURE__ */ __name(async (output, context) => {
|
|
|
5099
2948
|
};
|
|
5100
2949
|
return response;
|
|
5101
2950
|
}, "de_ListScriptsCommand");
|
|
5102
|
-
var de_ListScriptsCommandError = /* @__PURE__ */ __name(async (output, context) => {
|
|
5103
|
-
const parsedOutput = {
|
|
5104
|
-
...output,
|
|
5105
|
-
body: await parseErrorBody(output.body, context)
|
|
5106
|
-
};
|
|
5107
|
-
const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
|
|
5108
|
-
switch (errorCode) {
|
|
5109
|
-
case "InternalServiceException":
|
|
5110
|
-
case "com.amazonaws.gamelift#InternalServiceException":
|
|
5111
|
-
throw await de_InternalServiceExceptionRes(parsedOutput, context);
|
|
5112
|
-
case "InvalidRequestException":
|
|
5113
|
-
case "com.amazonaws.gamelift#InvalidRequestException":
|
|
5114
|
-
throw await de_InvalidRequestExceptionRes(parsedOutput, context);
|
|
5115
|
-
case "UnauthorizedException":
|
|
5116
|
-
case "com.amazonaws.gamelift#UnauthorizedException":
|
|
5117
|
-
throw await de_UnauthorizedExceptionRes(parsedOutput, context);
|
|
5118
|
-
default:
|
|
5119
|
-
const parsedBody = parsedOutput.body;
|
|
5120
|
-
return throwDefaultError({
|
|
5121
|
-
output,
|
|
5122
|
-
parsedBody,
|
|
5123
|
-
errorCode
|
|
5124
|
-
});
|
|
5125
|
-
}
|
|
5126
|
-
}, "de_ListScriptsCommandError");
|
|
5127
2951
|
var de_ListTagsForResourceCommand = /* @__PURE__ */ __name(async (output, context) => {
|
|
5128
2952
|
if (output.statusCode >= 300) {
|
|
5129
|
-
return
|
|
2953
|
+
return de_CommandError(output, context);
|
|
5130
2954
|
}
|
|
5131
2955
|
const data = await parseBody(output.body, context);
|
|
5132
2956
|
let contents = {};
|
|
@@ -5137,37 +2961,9 @@ var de_ListTagsForResourceCommand = /* @__PURE__ */ __name(async (output, contex
|
|
|
5137
2961
|
};
|
|
5138
2962
|
return response;
|
|
5139
2963
|
}, "de_ListTagsForResourceCommand");
|
|
5140
|
-
var de_ListTagsForResourceCommandError = /* @__PURE__ */ __name(async (output, context) => {
|
|
5141
|
-
const parsedOutput = {
|
|
5142
|
-
...output,
|
|
5143
|
-
body: await parseErrorBody(output.body, context)
|
|
5144
|
-
};
|
|
5145
|
-
const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
|
|
5146
|
-
switch (errorCode) {
|
|
5147
|
-
case "InternalServiceException":
|
|
5148
|
-
case "com.amazonaws.gamelift#InternalServiceException":
|
|
5149
|
-
throw await de_InternalServiceExceptionRes(parsedOutput, context);
|
|
5150
|
-
case "InvalidRequestException":
|
|
5151
|
-
case "com.amazonaws.gamelift#InvalidRequestException":
|
|
5152
|
-
throw await de_InvalidRequestExceptionRes(parsedOutput, context);
|
|
5153
|
-
case "NotFoundException":
|
|
5154
|
-
case "com.amazonaws.gamelift#NotFoundException":
|
|
5155
|
-
throw await de_NotFoundExceptionRes(parsedOutput, context);
|
|
5156
|
-
case "TaggingFailedException":
|
|
5157
|
-
case "com.amazonaws.gamelift#TaggingFailedException":
|
|
5158
|
-
throw await de_TaggingFailedExceptionRes(parsedOutput, context);
|
|
5159
|
-
default:
|
|
5160
|
-
const parsedBody = parsedOutput.body;
|
|
5161
|
-
return throwDefaultError({
|
|
5162
|
-
output,
|
|
5163
|
-
parsedBody,
|
|
5164
|
-
errorCode
|
|
5165
|
-
});
|
|
5166
|
-
}
|
|
5167
|
-
}, "de_ListTagsForResourceCommandError");
|
|
5168
2964
|
var de_PutScalingPolicyCommand = /* @__PURE__ */ __name(async (output, context) => {
|
|
5169
2965
|
if (output.statusCode >= 300) {
|
|
5170
|
-
return
|
|
2966
|
+
return de_CommandError(output, context);
|
|
5171
2967
|
}
|
|
5172
2968
|
const data = await parseBody(output.body, context);
|
|
5173
2969
|
let contents = {};
|
|
@@ -5178,37 +2974,9 @@ var de_PutScalingPolicyCommand = /* @__PURE__ */ __name(async (output, context)
|
|
|
5178
2974
|
};
|
|
5179
2975
|
return response;
|
|
5180
2976
|
}, "de_PutScalingPolicyCommand");
|
|
5181
|
-
var de_PutScalingPolicyCommandError = /* @__PURE__ */ __name(async (output, context) => {
|
|
5182
|
-
const parsedOutput = {
|
|
5183
|
-
...output,
|
|
5184
|
-
body: await parseErrorBody(output.body, context)
|
|
5185
|
-
};
|
|
5186
|
-
const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
|
|
5187
|
-
switch (errorCode) {
|
|
5188
|
-
case "InternalServiceException":
|
|
5189
|
-
case "com.amazonaws.gamelift#InternalServiceException":
|
|
5190
|
-
throw await de_InternalServiceExceptionRes(parsedOutput, context);
|
|
5191
|
-
case "InvalidRequestException":
|
|
5192
|
-
case "com.amazonaws.gamelift#InvalidRequestException":
|
|
5193
|
-
throw await de_InvalidRequestExceptionRes(parsedOutput, context);
|
|
5194
|
-
case "NotFoundException":
|
|
5195
|
-
case "com.amazonaws.gamelift#NotFoundException":
|
|
5196
|
-
throw await de_NotFoundExceptionRes(parsedOutput, context);
|
|
5197
|
-
case "UnauthorizedException":
|
|
5198
|
-
case "com.amazonaws.gamelift#UnauthorizedException":
|
|
5199
|
-
throw await de_UnauthorizedExceptionRes(parsedOutput, context);
|
|
5200
|
-
default:
|
|
5201
|
-
const parsedBody = parsedOutput.body;
|
|
5202
|
-
return throwDefaultError({
|
|
5203
|
-
output,
|
|
5204
|
-
parsedBody,
|
|
5205
|
-
errorCode
|
|
5206
|
-
});
|
|
5207
|
-
}
|
|
5208
|
-
}, "de_PutScalingPolicyCommandError");
|
|
5209
2977
|
var de_RegisterComputeCommand = /* @__PURE__ */ __name(async (output, context) => {
|
|
5210
2978
|
if (output.statusCode >= 300) {
|
|
5211
|
-
return
|
|
2979
|
+
return de_CommandError(output, context);
|
|
5212
2980
|
}
|
|
5213
2981
|
const data = await parseBody(output.body, context);
|
|
5214
2982
|
let contents = {};
|
|
@@ -5219,40 +2987,9 @@ var de_RegisterComputeCommand = /* @__PURE__ */ __name(async (output, context) =
|
|
|
5219
2987
|
};
|
|
5220
2988
|
return response;
|
|
5221
2989
|
}, "de_RegisterComputeCommand");
|
|
5222
|
-
var de_RegisterComputeCommandError = /* @__PURE__ */ __name(async (output, context) => {
|
|
5223
|
-
const parsedOutput = {
|
|
5224
|
-
...output,
|
|
5225
|
-
body: await parseErrorBody(output.body, context)
|
|
5226
|
-
};
|
|
5227
|
-
const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
|
|
5228
|
-
switch (errorCode) {
|
|
5229
|
-
case "ConflictException":
|
|
5230
|
-
case "com.amazonaws.gamelift#ConflictException":
|
|
5231
|
-
throw await de_ConflictExceptionRes(parsedOutput, context);
|
|
5232
|
-
case "InternalServiceException":
|
|
5233
|
-
case "com.amazonaws.gamelift#InternalServiceException":
|
|
5234
|
-
throw await de_InternalServiceExceptionRes(parsedOutput, context);
|
|
5235
|
-
case "InvalidRequestException":
|
|
5236
|
-
case "com.amazonaws.gamelift#InvalidRequestException":
|
|
5237
|
-
throw await de_InvalidRequestExceptionRes(parsedOutput, context);
|
|
5238
|
-
case "LimitExceededException":
|
|
5239
|
-
case "com.amazonaws.gamelift#LimitExceededException":
|
|
5240
|
-
throw await de_LimitExceededExceptionRes(parsedOutput, context);
|
|
5241
|
-
case "UnauthorizedException":
|
|
5242
|
-
case "com.amazonaws.gamelift#UnauthorizedException":
|
|
5243
|
-
throw await de_UnauthorizedExceptionRes(parsedOutput, context);
|
|
5244
|
-
default:
|
|
5245
|
-
const parsedBody = parsedOutput.body;
|
|
5246
|
-
return throwDefaultError({
|
|
5247
|
-
output,
|
|
5248
|
-
parsedBody,
|
|
5249
|
-
errorCode
|
|
5250
|
-
});
|
|
5251
|
-
}
|
|
5252
|
-
}, "de_RegisterComputeCommandError");
|
|
5253
2990
|
var de_RegisterGameServerCommand = /* @__PURE__ */ __name(async (output, context) => {
|
|
5254
2991
|
if (output.statusCode >= 300) {
|
|
5255
|
-
return
|
|
2992
|
+
return de_CommandError(output, context);
|
|
5256
2993
|
}
|
|
5257
2994
|
const data = await parseBody(output.body, context);
|
|
5258
2995
|
let contents = {};
|
|
@@ -5263,40 +3000,9 @@ var de_RegisterGameServerCommand = /* @__PURE__ */ __name(async (output, context
|
|
|
5263
3000
|
};
|
|
5264
3001
|
return response;
|
|
5265
3002
|
}, "de_RegisterGameServerCommand");
|
|
5266
|
-
var de_RegisterGameServerCommandError = /* @__PURE__ */ __name(async (output, context) => {
|
|
5267
|
-
const parsedOutput = {
|
|
5268
|
-
...output,
|
|
5269
|
-
body: await parseErrorBody(output.body, context)
|
|
5270
|
-
};
|
|
5271
|
-
const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
|
|
5272
|
-
switch (errorCode) {
|
|
5273
|
-
case "ConflictException":
|
|
5274
|
-
case "com.amazonaws.gamelift#ConflictException":
|
|
5275
|
-
throw await de_ConflictExceptionRes(parsedOutput, context);
|
|
5276
|
-
case "InternalServiceException":
|
|
5277
|
-
case "com.amazonaws.gamelift#InternalServiceException":
|
|
5278
|
-
throw await de_InternalServiceExceptionRes(parsedOutput, context);
|
|
5279
|
-
case "InvalidRequestException":
|
|
5280
|
-
case "com.amazonaws.gamelift#InvalidRequestException":
|
|
5281
|
-
throw await de_InvalidRequestExceptionRes(parsedOutput, context);
|
|
5282
|
-
case "LimitExceededException":
|
|
5283
|
-
case "com.amazonaws.gamelift#LimitExceededException":
|
|
5284
|
-
throw await de_LimitExceededExceptionRes(parsedOutput, context);
|
|
5285
|
-
case "UnauthorizedException":
|
|
5286
|
-
case "com.amazonaws.gamelift#UnauthorizedException":
|
|
5287
|
-
throw await de_UnauthorizedExceptionRes(parsedOutput, context);
|
|
5288
|
-
default:
|
|
5289
|
-
const parsedBody = parsedOutput.body;
|
|
5290
|
-
return throwDefaultError({
|
|
5291
|
-
output,
|
|
5292
|
-
parsedBody,
|
|
5293
|
-
errorCode
|
|
5294
|
-
});
|
|
5295
|
-
}
|
|
5296
|
-
}, "de_RegisterGameServerCommandError");
|
|
5297
3003
|
var de_RequestUploadCredentialsCommand = /* @__PURE__ */ __name(async (output, context) => {
|
|
5298
3004
|
if (output.statusCode >= 300) {
|
|
5299
|
-
return
|
|
3005
|
+
return de_CommandError(output, context);
|
|
5300
3006
|
}
|
|
5301
3007
|
const data = await parseBody(output.body, context);
|
|
5302
3008
|
let contents = {};
|
|
@@ -5307,37 +3013,9 @@ var de_RequestUploadCredentialsCommand = /* @__PURE__ */ __name(async (output, c
|
|
|
5307
3013
|
};
|
|
5308
3014
|
return response;
|
|
5309
3015
|
}, "de_RequestUploadCredentialsCommand");
|
|
5310
|
-
var de_RequestUploadCredentialsCommandError = /* @__PURE__ */ __name(async (output, context) => {
|
|
5311
|
-
const parsedOutput = {
|
|
5312
|
-
...output,
|
|
5313
|
-
body: await parseErrorBody(output.body, context)
|
|
5314
|
-
};
|
|
5315
|
-
const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
|
|
5316
|
-
switch (errorCode) {
|
|
5317
|
-
case "InternalServiceException":
|
|
5318
|
-
case "com.amazonaws.gamelift#InternalServiceException":
|
|
5319
|
-
throw await de_InternalServiceExceptionRes(parsedOutput, context);
|
|
5320
|
-
case "InvalidRequestException":
|
|
5321
|
-
case "com.amazonaws.gamelift#InvalidRequestException":
|
|
5322
|
-
throw await de_InvalidRequestExceptionRes(parsedOutput, context);
|
|
5323
|
-
case "NotFoundException":
|
|
5324
|
-
case "com.amazonaws.gamelift#NotFoundException":
|
|
5325
|
-
throw await de_NotFoundExceptionRes(parsedOutput, context);
|
|
5326
|
-
case "UnauthorizedException":
|
|
5327
|
-
case "com.amazonaws.gamelift#UnauthorizedException":
|
|
5328
|
-
throw await de_UnauthorizedExceptionRes(parsedOutput, context);
|
|
5329
|
-
default:
|
|
5330
|
-
const parsedBody = parsedOutput.body;
|
|
5331
|
-
return throwDefaultError({
|
|
5332
|
-
output,
|
|
5333
|
-
parsedBody,
|
|
5334
|
-
errorCode
|
|
5335
|
-
});
|
|
5336
|
-
}
|
|
5337
|
-
}, "de_RequestUploadCredentialsCommandError");
|
|
5338
3016
|
var de_ResolveAliasCommand = /* @__PURE__ */ __name(async (output, context) => {
|
|
5339
3017
|
if (output.statusCode >= 300) {
|
|
5340
|
-
return
|
|
3018
|
+
return de_CommandError(output, context);
|
|
5341
3019
|
}
|
|
5342
3020
|
const data = await parseBody(output.body, context);
|
|
5343
3021
|
let contents = {};
|
|
@@ -5348,40 +3026,9 @@ var de_ResolveAliasCommand = /* @__PURE__ */ __name(async (output, context) => {
|
|
|
5348
3026
|
};
|
|
5349
3027
|
return response;
|
|
5350
3028
|
}, "de_ResolveAliasCommand");
|
|
5351
|
-
var de_ResolveAliasCommandError = /* @__PURE__ */ __name(async (output, context) => {
|
|
5352
|
-
const parsedOutput = {
|
|
5353
|
-
...output,
|
|
5354
|
-
body: await parseErrorBody(output.body, context)
|
|
5355
|
-
};
|
|
5356
|
-
const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
|
|
5357
|
-
switch (errorCode) {
|
|
5358
|
-
case "InternalServiceException":
|
|
5359
|
-
case "com.amazonaws.gamelift#InternalServiceException":
|
|
5360
|
-
throw await de_InternalServiceExceptionRes(parsedOutput, context);
|
|
5361
|
-
case "InvalidRequestException":
|
|
5362
|
-
case "com.amazonaws.gamelift#InvalidRequestException":
|
|
5363
|
-
throw await de_InvalidRequestExceptionRes(parsedOutput, context);
|
|
5364
|
-
case "NotFoundException":
|
|
5365
|
-
case "com.amazonaws.gamelift#NotFoundException":
|
|
5366
|
-
throw await de_NotFoundExceptionRes(parsedOutput, context);
|
|
5367
|
-
case "TerminalRoutingStrategyException":
|
|
5368
|
-
case "com.amazonaws.gamelift#TerminalRoutingStrategyException":
|
|
5369
|
-
throw await de_TerminalRoutingStrategyExceptionRes(parsedOutput, context);
|
|
5370
|
-
case "UnauthorizedException":
|
|
5371
|
-
case "com.amazonaws.gamelift#UnauthorizedException":
|
|
5372
|
-
throw await de_UnauthorizedExceptionRes(parsedOutput, context);
|
|
5373
|
-
default:
|
|
5374
|
-
const parsedBody = parsedOutput.body;
|
|
5375
|
-
return throwDefaultError({
|
|
5376
|
-
output,
|
|
5377
|
-
parsedBody,
|
|
5378
|
-
errorCode
|
|
5379
|
-
});
|
|
5380
|
-
}
|
|
5381
|
-
}, "de_ResolveAliasCommandError");
|
|
5382
3029
|
var de_ResumeGameServerGroupCommand = /* @__PURE__ */ __name(async (output, context) => {
|
|
5383
3030
|
if (output.statusCode >= 300) {
|
|
5384
|
-
return
|
|
3031
|
+
return de_CommandError(output, context);
|
|
5385
3032
|
}
|
|
5386
3033
|
const data = await parseBody(output.body, context);
|
|
5387
3034
|
let contents = {};
|
|
@@ -5392,37 +3039,9 @@ var de_ResumeGameServerGroupCommand = /* @__PURE__ */ __name(async (output, cont
|
|
|
5392
3039
|
};
|
|
5393
3040
|
return response;
|
|
5394
3041
|
}, "de_ResumeGameServerGroupCommand");
|
|
5395
|
-
var de_ResumeGameServerGroupCommandError = /* @__PURE__ */ __name(async (output, context) => {
|
|
5396
|
-
const parsedOutput = {
|
|
5397
|
-
...output,
|
|
5398
|
-
body: await parseErrorBody(output.body, context)
|
|
5399
|
-
};
|
|
5400
|
-
const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
|
|
5401
|
-
switch (errorCode) {
|
|
5402
|
-
case "InternalServiceException":
|
|
5403
|
-
case "com.amazonaws.gamelift#InternalServiceException":
|
|
5404
|
-
throw await de_InternalServiceExceptionRes(parsedOutput, context);
|
|
5405
|
-
case "InvalidRequestException":
|
|
5406
|
-
case "com.amazonaws.gamelift#InvalidRequestException":
|
|
5407
|
-
throw await de_InvalidRequestExceptionRes(parsedOutput, context);
|
|
5408
|
-
case "NotFoundException":
|
|
5409
|
-
case "com.amazonaws.gamelift#NotFoundException":
|
|
5410
|
-
throw await de_NotFoundExceptionRes(parsedOutput, context);
|
|
5411
|
-
case "UnauthorizedException":
|
|
5412
|
-
case "com.amazonaws.gamelift#UnauthorizedException":
|
|
5413
|
-
throw await de_UnauthorizedExceptionRes(parsedOutput, context);
|
|
5414
|
-
default:
|
|
5415
|
-
const parsedBody = parsedOutput.body;
|
|
5416
|
-
return throwDefaultError({
|
|
5417
|
-
output,
|
|
5418
|
-
parsedBody,
|
|
5419
|
-
errorCode
|
|
5420
|
-
});
|
|
5421
|
-
}
|
|
5422
|
-
}, "de_ResumeGameServerGroupCommandError");
|
|
5423
3042
|
var de_SearchGameSessionsCommand = /* @__PURE__ */ __name(async (output, context) => {
|
|
5424
3043
|
if (output.statusCode >= 300) {
|
|
5425
|
-
return
|
|
3044
|
+
return de_CommandError(output, context);
|
|
5426
3045
|
}
|
|
5427
3046
|
const data = await parseBody(output.body, context);
|
|
5428
3047
|
let contents = {};
|
|
@@ -5433,43 +3052,9 @@ var de_SearchGameSessionsCommand = /* @__PURE__ */ __name(async (output, context
|
|
|
5433
3052
|
};
|
|
5434
3053
|
return response;
|
|
5435
3054
|
}, "de_SearchGameSessionsCommand");
|
|
5436
|
-
var de_SearchGameSessionsCommandError = /* @__PURE__ */ __name(async (output, context) => {
|
|
5437
|
-
const parsedOutput = {
|
|
5438
|
-
...output,
|
|
5439
|
-
body: await parseErrorBody(output.body, context)
|
|
5440
|
-
};
|
|
5441
|
-
const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
|
|
5442
|
-
switch (errorCode) {
|
|
5443
|
-
case "InternalServiceException":
|
|
5444
|
-
case "com.amazonaws.gamelift#InternalServiceException":
|
|
5445
|
-
throw await de_InternalServiceExceptionRes(parsedOutput, context);
|
|
5446
|
-
case "InvalidRequestException":
|
|
5447
|
-
case "com.amazonaws.gamelift#InvalidRequestException":
|
|
5448
|
-
throw await de_InvalidRequestExceptionRes(parsedOutput, context);
|
|
5449
|
-
case "NotFoundException":
|
|
5450
|
-
case "com.amazonaws.gamelift#NotFoundException":
|
|
5451
|
-
throw await de_NotFoundExceptionRes(parsedOutput, context);
|
|
5452
|
-
case "TerminalRoutingStrategyException":
|
|
5453
|
-
case "com.amazonaws.gamelift#TerminalRoutingStrategyException":
|
|
5454
|
-
throw await de_TerminalRoutingStrategyExceptionRes(parsedOutput, context);
|
|
5455
|
-
case "UnauthorizedException":
|
|
5456
|
-
case "com.amazonaws.gamelift#UnauthorizedException":
|
|
5457
|
-
throw await de_UnauthorizedExceptionRes(parsedOutput, context);
|
|
5458
|
-
case "UnsupportedRegionException":
|
|
5459
|
-
case "com.amazonaws.gamelift#UnsupportedRegionException":
|
|
5460
|
-
throw await de_UnsupportedRegionExceptionRes(parsedOutput, context);
|
|
5461
|
-
default:
|
|
5462
|
-
const parsedBody = parsedOutput.body;
|
|
5463
|
-
return throwDefaultError({
|
|
5464
|
-
output,
|
|
5465
|
-
parsedBody,
|
|
5466
|
-
errorCode
|
|
5467
|
-
});
|
|
5468
|
-
}
|
|
5469
|
-
}, "de_SearchGameSessionsCommandError");
|
|
5470
3055
|
var de_StartFleetActionsCommand = /* @__PURE__ */ __name(async (output, context) => {
|
|
5471
3056
|
if (output.statusCode >= 300) {
|
|
5472
|
-
return
|
|
3057
|
+
return de_CommandError(output, context);
|
|
5473
3058
|
}
|
|
5474
3059
|
const data = await parseBody(output.body, context);
|
|
5475
3060
|
let contents = {};
|
|
@@ -5480,40 +3065,9 @@ var de_StartFleetActionsCommand = /* @__PURE__ */ __name(async (output, context)
|
|
|
5480
3065
|
};
|
|
5481
3066
|
return response;
|
|
5482
3067
|
}, "de_StartFleetActionsCommand");
|
|
5483
|
-
var de_StartFleetActionsCommandError = /* @__PURE__ */ __name(async (output, context) => {
|
|
5484
|
-
const parsedOutput = {
|
|
5485
|
-
...output,
|
|
5486
|
-
body: await parseErrorBody(output.body, context)
|
|
5487
|
-
};
|
|
5488
|
-
const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
|
|
5489
|
-
switch (errorCode) {
|
|
5490
|
-
case "InternalServiceException":
|
|
5491
|
-
case "com.amazonaws.gamelift#InternalServiceException":
|
|
5492
|
-
throw await de_InternalServiceExceptionRes(parsedOutput, context);
|
|
5493
|
-
case "InvalidRequestException":
|
|
5494
|
-
case "com.amazonaws.gamelift#InvalidRequestException":
|
|
5495
|
-
throw await de_InvalidRequestExceptionRes(parsedOutput, context);
|
|
5496
|
-
case "NotFoundException":
|
|
5497
|
-
case "com.amazonaws.gamelift#NotFoundException":
|
|
5498
|
-
throw await de_NotFoundExceptionRes(parsedOutput, context);
|
|
5499
|
-
case "UnauthorizedException":
|
|
5500
|
-
case "com.amazonaws.gamelift#UnauthorizedException":
|
|
5501
|
-
throw await de_UnauthorizedExceptionRes(parsedOutput, context);
|
|
5502
|
-
case "UnsupportedRegionException":
|
|
5503
|
-
case "com.amazonaws.gamelift#UnsupportedRegionException":
|
|
5504
|
-
throw await de_UnsupportedRegionExceptionRes(parsedOutput, context);
|
|
5505
|
-
default:
|
|
5506
|
-
const parsedBody = parsedOutput.body;
|
|
5507
|
-
return throwDefaultError({
|
|
5508
|
-
output,
|
|
5509
|
-
parsedBody,
|
|
5510
|
-
errorCode
|
|
5511
|
-
});
|
|
5512
|
-
}
|
|
5513
|
-
}, "de_StartFleetActionsCommandError");
|
|
5514
3068
|
var de_StartGameSessionPlacementCommand = /* @__PURE__ */ __name(async (output, context) => {
|
|
5515
3069
|
if (output.statusCode >= 300) {
|
|
5516
|
-
return
|
|
3070
|
+
return de_CommandError(output, context);
|
|
5517
3071
|
}
|
|
5518
3072
|
const data = await parseBody(output.body, context);
|
|
5519
3073
|
let contents = {};
|
|
@@ -5524,37 +3078,9 @@ var de_StartGameSessionPlacementCommand = /* @__PURE__ */ __name(async (output,
|
|
|
5524
3078
|
};
|
|
5525
3079
|
return response;
|
|
5526
3080
|
}, "de_StartGameSessionPlacementCommand");
|
|
5527
|
-
var de_StartGameSessionPlacementCommandError = /* @__PURE__ */ __name(async (output, context) => {
|
|
5528
|
-
const parsedOutput = {
|
|
5529
|
-
...output,
|
|
5530
|
-
body: await parseErrorBody(output.body, context)
|
|
5531
|
-
};
|
|
5532
|
-
const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
|
|
5533
|
-
switch (errorCode) {
|
|
5534
|
-
case "InternalServiceException":
|
|
5535
|
-
case "com.amazonaws.gamelift#InternalServiceException":
|
|
5536
|
-
throw await de_InternalServiceExceptionRes(parsedOutput, context);
|
|
5537
|
-
case "InvalidRequestException":
|
|
5538
|
-
case "com.amazonaws.gamelift#InvalidRequestException":
|
|
5539
|
-
throw await de_InvalidRequestExceptionRes(parsedOutput, context);
|
|
5540
|
-
case "NotFoundException":
|
|
5541
|
-
case "com.amazonaws.gamelift#NotFoundException":
|
|
5542
|
-
throw await de_NotFoundExceptionRes(parsedOutput, context);
|
|
5543
|
-
case "UnauthorizedException":
|
|
5544
|
-
case "com.amazonaws.gamelift#UnauthorizedException":
|
|
5545
|
-
throw await de_UnauthorizedExceptionRes(parsedOutput, context);
|
|
5546
|
-
default:
|
|
5547
|
-
const parsedBody = parsedOutput.body;
|
|
5548
|
-
return throwDefaultError({
|
|
5549
|
-
output,
|
|
5550
|
-
parsedBody,
|
|
5551
|
-
errorCode
|
|
5552
|
-
});
|
|
5553
|
-
}
|
|
5554
|
-
}, "de_StartGameSessionPlacementCommandError");
|
|
5555
3081
|
var de_StartMatchBackfillCommand = /* @__PURE__ */ __name(async (output, context) => {
|
|
5556
3082
|
if (output.statusCode >= 300) {
|
|
5557
|
-
return
|
|
3083
|
+
return de_CommandError(output, context);
|
|
5558
3084
|
}
|
|
5559
3085
|
const data = await parseBody(output.body, context);
|
|
5560
3086
|
let contents = {};
|
|
@@ -5565,37 +3091,9 @@ var de_StartMatchBackfillCommand = /* @__PURE__ */ __name(async (output, context
|
|
|
5565
3091
|
};
|
|
5566
3092
|
return response;
|
|
5567
3093
|
}, "de_StartMatchBackfillCommand");
|
|
5568
|
-
var de_StartMatchBackfillCommandError = /* @__PURE__ */ __name(async (output, context) => {
|
|
5569
|
-
const parsedOutput = {
|
|
5570
|
-
...output,
|
|
5571
|
-
body: await parseErrorBody(output.body, context)
|
|
5572
|
-
};
|
|
5573
|
-
const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
|
|
5574
|
-
switch (errorCode) {
|
|
5575
|
-
case "InternalServiceException":
|
|
5576
|
-
case "com.amazonaws.gamelift#InternalServiceException":
|
|
5577
|
-
throw await de_InternalServiceExceptionRes(parsedOutput, context);
|
|
5578
|
-
case "InvalidRequestException":
|
|
5579
|
-
case "com.amazonaws.gamelift#InvalidRequestException":
|
|
5580
|
-
throw await de_InvalidRequestExceptionRes(parsedOutput, context);
|
|
5581
|
-
case "NotFoundException":
|
|
5582
|
-
case "com.amazonaws.gamelift#NotFoundException":
|
|
5583
|
-
throw await de_NotFoundExceptionRes(parsedOutput, context);
|
|
5584
|
-
case "UnsupportedRegionException":
|
|
5585
|
-
case "com.amazonaws.gamelift#UnsupportedRegionException":
|
|
5586
|
-
throw await de_UnsupportedRegionExceptionRes(parsedOutput, context);
|
|
5587
|
-
default:
|
|
5588
|
-
const parsedBody = parsedOutput.body;
|
|
5589
|
-
return throwDefaultError({
|
|
5590
|
-
output,
|
|
5591
|
-
parsedBody,
|
|
5592
|
-
errorCode
|
|
5593
|
-
});
|
|
5594
|
-
}
|
|
5595
|
-
}, "de_StartMatchBackfillCommandError");
|
|
5596
3094
|
var de_StartMatchmakingCommand = /* @__PURE__ */ __name(async (output, context) => {
|
|
5597
3095
|
if (output.statusCode >= 300) {
|
|
5598
|
-
return
|
|
3096
|
+
return de_CommandError(output, context);
|
|
5599
3097
|
}
|
|
5600
3098
|
const data = await parseBody(output.body, context);
|
|
5601
3099
|
let contents = {};
|
|
@@ -5606,37 +3104,9 @@ var de_StartMatchmakingCommand = /* @__PURE__ */ __name(async (output, context)
|
|
|
5606
3104
|
};
|
|
5607
3105
|
return response;
|
|
5608
3106
|
}, "de_StartMatchmakingCommand");
|
|
5609
|
-
var de_StartMatchmakingCommandError = /* @__PURE__ */ __name(async (output, context) => {
|
|
5610
|
-
const parsedOutput = {
|
|
5611
|
-
...output,
|
|
5612
|
-
body: await parseErrorBody(output.body, context)
|
|
5613
|
-
};
|
|
5614
|
-
const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
|
|
5615
|
-
switch (errorCode) {
|
|
5616
|
-
case "InternalServiceException":
|
|
5617
|
-
case "com.amazonaws.gamelift#InternalServiceException":
|
|
5618
|
-
throw await de_InternalServiceExceptionRes(parsedOutput, context);
|
|
5619
|
-
case "InvalidRequestException":
|
|
5620
|
-
case "com.amazonaws.gamelift#InvalidRequestException":
|
|
5621
|
-
throw await de_InvalidRequestExceptionRes(parsedOutput, context);
|
|
5622
|
-
case "NotFoundException":
|
|
5623
|
-
case "com.amazonaws.gamelift#NotFoundException":
|
|
5624
|
-
throw await de_NotFoundExceptionRes(parsedOutput, context);
|
|
5625
|
-
case "UnsupportedRegionException":
|
|
5626
|
-
case "com.amazonaws.gamelift#UnsupportedRegionException":
|
|
5627
|
-
throw await de_UnsupportedRegionExceptionRes(parsedOutput, context);
|
|
5628
|
-
default:
|
|
5629
|
-
const parsedBody = parsedOutput.body;
|
|
5630
|
-
return throwDefaultError({
|
|
5631
|
-
output,
|
|
5632
|
-
parsedBody,
|
|
5633
|
-
errorCode
|
|
5634
|
-
});
|
|
5635
|
-
}
|
|
5636
|
-
}, "de_StartMatchmakingCommandError");
|
|
5637
3107
|
var de_StopFleetActionsCommand = /* @__PURE__ */ __name(async (output, context) => {
|
|
5638
3108
|
if (output.statusCode >= 300) {
|
|
5639
|
-
return
|
|
3109
|
+
return de_CommandError(output, context);
|
|
5640
3110
|
}
|
|
5641
3111
|
const data = await parseBody(output.body, context);
|
|
5642
3112
|
let contents = {};
|
|
@@ -5647,40 +3117,9 @@ var de_StopFleetActionsCommand = /* @__PURE__ */ __name(async (output, context)
|
|
|
5647
3117
|
};
|
|
5648
3118
|
return response;
|
|
5649
3119
|
}, "de_StopFleetActionsCommand");
|
|
5650
|
-
var de_StopFleetActionsCommandError = /* @__PURE__ */ __name(async (output, context) => {
|
|
5651
|
-
const parsedOutput = {
|
|
5652
|
-
...output,
|
|
5653
|
-
body: await parseErrorBody(output.body, context)
|
|
5654
|
-
};
|
|
5655
|
-
const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
|
|
5656
|
-
switch (errorCode) {
|
|
5657
|
-
case "InternalServiceException":
|
|
5658
|
-
case "com.amazonaws.gamelift#InternalServiceException":
|
|
5659
|
-
throw await de_InternalServiceExceptionRes(parsedOutput, context);
|
|
5660
|
-
case "InvalidRequestException":
|
|
5661
|
-
case "com.amazonaws.gamelift#InvalidRequestException":
|
|
5662
|
-
throw await de_InvalidRequestExceptionRes(parsedOutput, context);
|
|
5663
|
-
case "NotFoundException":
|
|
5664
|
-
case "com.amazonaws.gamelift#NotFoundException":
|
|
5665
|
-
throw await de_NotFoundExceptionRes(parsedOutput, context);
|
|
5666
|
-
case "UnauthorizedException":
|
|
5667
|
-
case "com.amazonaws.gamelift#UnauthorizedException":
|
|
5668
|
-
throw await de_UnauthorizedExceptionRes(parsedOutput, context);
|
|
5669
|
-
case "UnsupportedRegionException":
|
|
5670
|
-
case "com.amazonaws.gamelift#UnsupportedRegionException":
|
|
5671
|
-
throw await de_UnsupportedRegionExceptionRes(parsedOutput, context);
|
|
5672
|
-
default:
|
|
5673
|
-
const parsedBody = parsedOutput.body;
|
|
5674
|
-
return throwDefaultError({
|
|
5675
|
-
output,
|
|
5676
|
-
parsedBody,
|
|
5677
|
-
errorCode
|
|
5678
|
-
});
|
|
5679
|
-
}
|
|
5680
|
-
}, "de_StopFleetActionsCommandError");
|
|
5681
3120
|
var de_StopGameSessionPlacementCommand = /* @__PURE__ */ __name(async (output, context) => {
|
|
5682
3121
|
if (output.statusCode >= 300) {
|
|
5683
|
-
return
|
|
3122
|
+
return de_CommandError(output, context);
|
|
5684
3123
|
}
|
|
5685
3124
|
const data = await parseBody(output.body, context);
|
|
5686
3125
|
let contents = {};
|
|
@@ -5691,37 +3130,9 @@ var de_StopGameSessionPlacementCommand = /* @__PURE__ */ __name(async (output, c
|
|
|
5691
3130
|
};
|
|
5692
3131
|
return response;
|
|
5693
3132
|
}, "de_StopGameSessionPlacementCommand");
|
|
5694
|
-
var de_StopGameSessionPlacementCommandError = /* @__PURE__ */ __name(async (output, context) => {
|
|
5695
|
-
const parsedOutput = {
|
|
5696
|
-
...output,
|
|
5697
|
-
body: await parseErrorBody(output.body, context)
|
|
5698
|
-
};
|
|
5699
|
-
const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
|
|
5700
|
-
switch (errorCode) {
|
|
5701
|
-
case "InternalServiceException":
|
|
5702
|
-
case "com.amazonaws.gamelift#InternalServiceException":
|
|
5703
|
-
throw await de_InternalServiceExceptionRes(parsedOutput, context);
|
|
5704
|
-
case "InvalidRequestException":
|
|
5705
|
-
case "com.amazonaws.gamelift#InvalidRequestException":
|
|
5706
|
-
throw await de_InvalidRequestExceptionRes(parsedOutput, context);
|
|
5707
|
-
case "NotFoundException":
|
|
5708
|
-
case "com.amazonaws.gamelift#NotFoundException":
|
|
5709
|
-
throw await de_NotFoundExceptionRes(parsedOutput, context);
|
|
5710
|
-
case "UnauthorizedException":
|
|
5711
|
-
case "com.amazonaws.gamelift#UnauthorizedException":
|
|
5712
|
-
throw await de_UnauthorizedExceptionRes(parsedOutput, context);
|
|
5713
|
-
default:
|
|
5714
|
-
const parsedBody = parsedOutput.body;
|
|
5715
|
-
return throwDefaultError({
|
|
5716
|
-
output,
|
|
5717
|
-
parsedBody,
|
|
5718
|
-
errorCode
|
|
5719
|
-
});
|
|
5720
|
-
}
|
|
5721
|
-
}, "de_StopGameSessionPlacementCommandError");
|
|
5722
3133
|
var de_StopMatchmakingCommand = /* @__PURE__ */ __name(async (output, context) => {
|
|
5723
3134
|
if (output.statusCode >= 300) {
|
|
5724
|
-
return
|
|
3135
|
+
return de_CommandError(output, context);
|
|
5725
3136
|
}
|
|
5726
3137
|
const data = await parseBody(output.body, context);
|
|
5727
3138
|
let contents = {};
|
|
@@ -5732,37 +3143,9 @@ var de_StopMatchmakingCommand = /* @__PURE__ */ __name(async (output, context) =
|
|
|
5732
3143
|
};
|
|
5733
3144
|
return response;
|
|
5734
3145
|
}, "de_StopMatchmakingCommand");
|
|
5735
|
-
var de_StopMatchmakingCommandError = /* @__PURE__ */ __name(async (output, context) => {
|
|
5736
|
-
const parsedOutput = {
|
|
5737
|
-
...output,
|
|
5738
|
-
body: await parseErrorBody(output.body, context)
|
|
5739
|
-
};
|
|
5740
|
-
const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
|
|
5741
|
-
switch (errorCode) {
|
|
5742
|
-
case "InternalServiceException":
|
|
5743
|
-
case "com.amazonaws.gamelift#InternalServiceException":
|
|
5744
|
-
throw await de_InternalServiceExceptionRes(parsedOutput, context);
|
|
5745
|
-
case "InvalidRequestException":
|
|
5746
|
-
case "com.amazonaws.gamelift#InvalidRequestException":
|
|
5747
|
-
throw await de_InvalidRequestExceptionRes(parsedOutput, context);
|
|
5748
|
-
case "NotFoundException":
|
|
5749
|
-
case "com.amazonaws.gamelift#NotFoundException":
|
|
5750
|
-
throw await de_NotFoundExceptionRes(parsedOutput, context);
|
|
5751
|
-
case "UnsupportedRegionException":
|
|
5752
|
-
case "com.amazonaws.gamelift#UnsupportedRegionException":
|
|
5753
|
-
throw await de_UnsupportedRegionExceptionRes(parsedOutput, context);
|
|
5754
|
-
default:
|
|
5755
|
-
const parsedBody = parsedOutput.body;
|
|
5756
|
-
return throwDefaultError({
|
|
5757
|
-
output,
|
|
5758
|
-
parsedBody,
|
|
5759
|
-
errorCode
|
|
5760
|
-
});
|
|
5761
|
-
}
|
|
5762
|
-
}, "de_StopMatchmakingCommandError");
|
|
5763
3146
|
var de_SuspendGameServerGroupCommand = /* @__PURE__ */ __name(async (output, context) => {
|
|
5764
3147
|
if (output.statusCode >= 300) {
|
|
5765
|
-
return
|
|
3148
|
+
return de_CommandError(output, context);
|
|
5766
3149
|
}
|
|
5767
3150
|
const data = await parseBody(output.body, context);
|
|
5768
3151
|
let contents = {};
|
|
@@ -5773,37 +3156,9 @@ var de_SuspendGameServerGroupCommand = /* @__PURE__ */ __name(async (output, con
|
|
|
5773
3156
|
};
|
|
5774
3157
|
return response;
|
|
5775
3158
|
}, "de_SuspendGameServerGroupCommand");
|
|
5776
|
-
var de_SuspendGameServerGroupCommandError = /* @__PURE__ */ __name(async (output, context) => {
|
|
5777
|
-
const parsedOutput = {
|
|
5778
|
-
...output,
|
|
5779
|
-
body: await parseErrorBody(output.body, context)
|
|
5780
|
-
};
|
|
5781
|
-
const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
|
|
5782
|
-
switch (errorCode) {
|
|
5783
|
-
case "InternalServiceException":
|
|
5784
|
-
case "com.amazonaws.gamelift#InternalServiceException":
|
|
5785
|
-
throw await de_InternalServiceExceptionRes(parsedOutput, context);
|
|
5786
|
-
case "InvalidRequestException":
|
|
5787
|
-
case "com.amazonaws.gamelift#InvalidRequestException":
|
|
5788
|
-
throw await de_InvalidRequestExceptionRes(parsedOutput, context);
|
|
5789
|
-
case "NotFoundException":
|
|
5790
|
-
case "com.amazonaws.gamelift#NotFoundException":
|
|
5791
|
-
throw await de_NotFoundExceptionRes(parsedOutput, context);
|
|
5792
|
-
case "UnauthorizedException":
|
|
5793
|
-
case "com.amazonaws.gamelift#UnauthorizedException":
|
|
5794
|
-
throw await de_UnauthorizedExceptionRes(parsedOutput, context);
|
|
5795
|
-
default:
|
|
5796
|
-
const parsedBody = parsedOutput.body;
|
|
5797
|
-
return throwDefaultError({
|
|
5798
|
-
output,
|
|
5799
|
-
parsedBody,
|
|
5800
|
-
errorCode
|
|
5801
|
-
});
|
|
5802
|
-
}
|
|
5803
|
-
}, "de_SuspendGameServerGroupCommandError");
|
|
5804
3159
|
var de_TagResourceCommand = /* @__PURE__ */ __name(async (output, context) => {
|
|
5805
3160
|
if (output.statusCode >= 300) {
|
|
5806
|
-
return
|
|
3161
|
+
return de_CommandError(output, context);
|
|
5807
3162
|
}
|
|
5808
3163
|
const data = await parseBody(output.body, context);
|
|
5809
3164
|
let contents = {};
|
|
@@ -5814,37 +3169,9 @@ var de_TagResourceCommand = /* @__PURE__ */ __name(async (output, context) => {
|
|
|
5814
3169
|
};
|
|
5815
3170
|
return response;
|
|
5816
3171
|
}, "de_TagResourceCommand");
|
|
5817
|
-
var de_TagResourceCommandError = /* @__PURE__ */ __name(async (output, context) => {
|
|
5818
|
-
const parsedOutput = {
|
|
5819
|
-
...output,
|
|
5820
|
-
body: await parseErrorBody(output.body, context)
|
|
5821
|
-
};
|
|
5822
|
-
const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
|
|
5823
|
-
switch (errorCode) {
|
|
5824
|
-
case "InternalServiceException":
|
|
5825
|
-
case "com.amazonaws.gamelift#InternalServiceException":
|
|
5826
|
-
throw await de_InternalServiceExceptionRes(parsedOutput, context);
|
|
5827
|
-
case "InvalidRequestException":
|
|
5828
|
-
case "com.amazonaws.gamelift#InvalidRequestException":
|
|
5829
|
-
throw await de_InvalidRequestExceptionRes(parsedOutput, context);
|
|
5830
|
-
case "NotFoundException":
|
|
5831
|
-
case "com.amazonaws.gamelift#NotFoundException":
|
|
5832
|
-
throw await de_NotFoundExceptionRes(parsedOutput, context);
|
|
5833
|
-
case "TaggingFailedException":
|
|
5834
|
-
case "com.amazonaws.gamelift#TaggingFailedException":
|
|
5835
|
-
throw await de_TaggingFailedExceptionRes(parsedOutput, context);
|
|
5836
|
-
default:
|
|
5837
|
-
const parsedBody = parsedOutput.body;
|
|
5838
|
-
return throwDefaultError({
|
|
5839
|
-
output,
|
|
5840
|
-
parsedBody,
|
|
5841
|
-
errorCode
|
|
5842
|
-
});
|
|
5843
|
-
}
|
|
5844
|
-
}, "de_TagResourceCommandError");
|
|
5845
3172
|
var de_UntagResourceCommand = /* @__PURE__ */ __name(async (output, context) => {
|
|
5846
3173
|
if (output.statusCode >= 300) {
|
|
5847
|
-
return
|
|
3174
|
+
return de_CommandError(output, context);
|
|
5848
3175
|
}
|
|
5849
3176
|
const data = await parseBody(output.body, context);
|
|
5850
3177
|
let contents = {};
|
|
@@ -5855,37 +3182,9 @@ var de_UntagResourceCommand = /* @__PURE__ */ __name(async (output, context) =>
|
|
|
5855
3182
|
};
|
|
5856
3183
|
return response;
|
|
5857
3184
|
}, "de_UntagResourceCommand");
|
|
5858
|
-
var de_UntagResourceCommandError = /* @__PURE__ */ __name(async (output, context) => {
|
|
5859
|
-
const parsedOutput = {
|
|
5860
|
-
...output,
|
|
5861
|
-
body: await parseErrorBody(output.body, context)
|
|
5862
|
-
};
|
|
5863
|
-
const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
|
|
5864
|
-
switch (errorCode) {
|
|
5865
|
-
case "InternalServiceException":
|
|
5866
|
-
case "com.amazonaws.gamelift#InternalServiceException":
|
|
5867
|
-
throw await de_InternalServiceExceptionRes(parsedOutput, context);
|
|
5868
|
-
case "InvalidRequestException":
|
|
5869
|
-
case "com.amazonaws.gamelift#InvalidRequestException":
|
|
5870
|
-
throw await de_InvalidRequestExceptionRes(parsedOutput, context);
|
|
5871
|
-
case "NotFoundException":
|
|
5872
|
-
case "com.amazonaws.gamelift#NotFoundException":
|
|
5873
|
-
throw await de_NotFoundExceptionRes(parsedOutput, context);
|
|
5874
|
-
case "TaggingFailedException":
|
|
5875
|
-
case "com.amazonaws.gamelift#TaggingFailedException":
|
|
5876
|
-
throw await de_TaggingFailedExceptionRes(parsedOutput, context);
|
|
5877
|
-
default:
|
|
5878
|
-
const parsedBody = parsedOutput.body;
|
|
5879
|
-
return throwDefaultError({
|
|
5880
|
-
output,
|
|
5881
|
-
parsedBody,
|
|
5882
|
-
errorCode
|
|
5883
|
-
});
|
|
5884
|
-
}
|
|
5885
|
-
}, "de_UntagResourceCommandError");
|
|
5886
3185
|
var de_UpdateAliasCommand = /* @__PURE__ */ __name(async (output, context) => {
|
|
5887
3186
|
if (output.statusCode >= 300) {
|
|
5888
|
-
return
|
|
3187
|
+
return de_CommandError(output, context);
|
|
5889
3188
|
}
|
|
5890
3189
|
const data = await parseBody(output.body, context);
|
|
5891
3190
|
let contents = {};
|
|
@@ -5896,37 +3195,9 @@ var de_UpdateAliasCommand = /* @__PURE__ */ __name(async (output, context) => {
|
|
|
5896
3195
|
};
|
|
5897
3196
|
return response;
|
|
5898
3197
|
}, "de_UpdateAliasCommand");
|
|
5899
|
-
var de_UpdateAliasCommandError = /* @__PURE__ */ __name(async (output, context) => {
|
|
5900
|
-
const parsedOutput = {
|
|
5901
|
-
...output,
|
|
5902
|
-
body: await parseErrorBody(output.body, context)
|
|
5903
|
-
};
|
|
5904
|
-
const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
|
|
5905
|
-
switch (errorCode) {
|
|
5906
|
-
case "InternalServiceException":
|
|
5907
|
-
case "com.amazonaws.gamelift#InternalServiceException":
|
|
5908
|
-
throw await de_InternalServiceExceptionRes(parsedOutput, context);
|
|
5909
|
-
case "InvalidRequestException":
|
|
5910
|
-
case "com.amazonaws.gamelift#InvalidRequestException":
|
|
5911
|
-
throw await de_InvalidRequestExceptionRes(parsedOutput, context);
|
|
5912
|
-
case "NotFoundException":
|
|
5913
|
-
case "com.amazonaws.gamelift#NotFoundException":
|
|
5914
|
-
throw await de_NotFoundExceptionRes(parsedOutput, context);
|
|
5915
|
-
case "UnauthorizedException":
|
|
5916
|
-
case "com.amazonaws.gamelift#UnauthorizedException":
|
|
5917
|
-
throw await de_UnauthorizedExceptionRes(parsedOutput, context);
|
|
5918
|
-
default:
|
|
5919
|
-
const parsedBody = parsedOutput.body;
|
|
5920
|
-
return throwDefaultError({
|
|
5921
|
-
output,
|
|
5922
|
-
parsedBody,
|
|
5923
|
-
errorCode
|
|
5924
|
-
});
|
|
5925
|
-
}
|
|
5926
|
-
}, "de_UpdateAliasCommandError");
|
|
5927
3198
|
var de_UpdateBuildCommand = /* @__PURE__ */ __name(async (output, context) => {
|
|
5928
3199
|
if (output.statusCode >= 300) {
|
|
5929
|
-
return
|
|
3200
|
+
return de_CommandError(output, context);
|
|
5930
3201
|
}
|
|
5931
3202
|
const data = await parseBody(output.body, context);
|
|
5932
3203
|
let contents = {};
|
|
@@ -5937,190 +3208,48 @@ var de_UpdateBuildCommand = /* @__PURE__ */ __name(async (output, context) => {
|
|
|
5937
3208
|
};
|
|
5938
3209
|
return response;
|
|
5939
3210
|
}, "de_UpdateBuildCommand");
|
|
5940
|
-
var de_UpdateBuildCommandError = /* @__PURE__ */ __name(async (output, context) => {
|
|
5941
|
-
const parsedOutput = {
|
|
5942
|
-
...output,
|
|
5943
|
-
body: await parseErrorBody(output.body, context)
|
|
5944
|
-
};
|
|
5945
|
-
const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
|
|
5946
|
-
switch (errorCode) {
|
|
5947
|
-
case "InternalServiceException":
|
|
5948
|
-
case "com.amazonaws.gamelift#InternalServiceException":
|
|
5949
|
-
throw await de_InternalServiceExceptionRes(parsedOutput, context);
|
|
5950
|
-
case "InvalidRequestException":
|
|
5951
|
-
case "com.amazonaws.gamelift#InvalidRequestException":
|
|
5952
|
-
throw await de_InvalidRequestExceptionRes(parsedOutput, context);
|
|
5953
|
-
case "NotFoundException":
|
|
5954
|
-
case "com.amazonaws.gamelift#NotFoundException":
|
|
5955
|
-
throw await de_NotFoundExceptionRes(parsedOutput, context);
|
|
5956
|
-
case "UnauthorizedException":
|
|
5957
|
-
case "com.amazonaws.gamelift#UnauthorizedException":
|
|
5958
|
-
throw await de_UnauthorizedExceptionRes(parsedOutput, context);
|
|
5959
|
-
default:
|
|
5960
|
-
const parsedBody = parsedOutput.body;
|
|
5961
|
-
return throwDefaultError({
|
|
5962
|
-
output,
|
|
5963
|
-
parsedBody,
|
|
5964
|
-
errorCode
|
|
5965
|
-
});
|
|
5966
|
-
}
|
|
5967
|
-
}, "de_UpdateBuildCommandError");
|
|
5968
3211
|
var de_UpdateFleetAttributesCommand = /* @__PURE__ */ __name(async (output, context) => {
|
|
5969
3212
|
if (output.statusCode >= 300) {
|
|
5970
|
-
return
|
|
5971
|
-
}
|
|
5972
|
-
const data = await parseBody(output.body, context);
|
|
5973
|
-
let contents = {};
|
|
5974
|
-
contents = (0, import_smithy_client._json)(data);
|
|
5975
|
-
const response = {
|
|
5976
|
-
$metadata: deserializeMetadata(output),
|
|
5977
|
-
...contents
|
|
5978
|
-
};
|
|
5979
|
-
return response;
|
|
5980
|
-
}, "de_UpdateFleetAttributesCommand");
|
|
5981
|
-
var de_UpdateFleetAttributesCommandError = /* @__PURE__ */ __name(async (output, context) => {
|
|
5982
|
-
const parsedOutput = {
|
|
5983
|
-
...output,
|
|
5984
|
-
body: await parseErrorBody(output.body, context)
|
|
5985
|
-
};
|
|
5986
|
-
const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
|
|
5987
|
-
switch (errorCode) {
|
|
5988
|
-
case "ConflictException":
|
|
5989
|
-
case "com.amazonaws.gamelift#ConflictException":
|
|
5990
|
-
throw await de_ConflictExceptionRes(parsedOutput, context);
|
|
5991
|
-
case "InternalServiceException":
|
|
5992
|
-
case "com.amazonaws.gamelift#InternalServiceException":
|
|
5993
|
-
throw await de_InternalServiceExceptionRes(parsedOutput, context);
|
|
5994
|
-
case "InvalidFleetStatusException":
|
|
5995
|
-
case "com.amazonaws.gamelift#InvalidFleetStatusException":
|
|
5996
|
-
throw await de_InvalidFleetStatusExceptionRes(parsedOutput, context);
|
|
5997
|
-
case "InvalidRequestException":
|
|
5998
|
-
case "com.amazonaws.gamelift#InvalidRequestException":
|
|
5999
|
-
throw await de_InvalidRequestExceptionRes(parsedOutput, context);
|
|
6000
|
-
case "LimitExceededException":
|
|
6001
|
-
case "com.amazonaws.gamelift#LimitExceededException":
|
|
6002
|
-
throw await de_LimitExceededExceptionRes(parsedOutput, context);
|
|
6003
|
-
case "NotFoundException":
|
|
6004
|
-
case "com.amazonaws.gamelift#NotFoundException":
|
|
6005
|
-
throw await de_NotFoundExceptionRes(parsedOutput, context);
|
|
6006
|
-
case "UnauthorizedException":
|
|
6007
|
-
case "com.amazonaws.gamelift#UnauthorizedException":
|
|
6008
|
-
throw await de_UnauthorizedExceptionRes(parsedOutput, context);
|
|
6009
|
-
default:
|
|
6010
|
-
const parsedBody = parsedOutput.body;
|
|
6011
|
-
return throwDefaultError({
|
|
6012
|
-
output,
|
|
6013
|
-
parsedBody,
|
|
6014
|
-
errorCode
|
|
6015
|
-
});
|
|
6016
|
-
}
|
|
6017
|
-
}, "de_UpdateFleetAttributesCommandError");
|
|
6018
|
-
var de_UpdateFleetCapacityCommand = /* @__PURE__ */ __name(async (output, context) => {
|
|
6019
|
-
if (output.statusCode >= 300) {
|
|
6020
|
-
return de_UpdateFleetCapacityCommandError(output, context);
|
|
6021
|
-
}
|
|
6022
|
-
const data = await parseBody(output.body, context);
|
|
6023
|
-
let contents = {};
|
|
6024
|
-
contents = (0, import_smithy_client._json)(data);
|
|
6025
|
-
const response = {
|
|
6026
|
-
$metadata: deserializeMetadata(output),
|
|
6027
|
-
...contents
|
|
6028
|
-
};
|
|
6029
|
-
return response;
|
|
6030
|
-
}, "de_UpdateFleetCapacityCommand");
|
|
6031
|
-
var de_UpdateFleetCapacityCommandError = /* @__PURE__ */ __name(async (output, context) => {
|
|
6032
|
-
const parsedOutput = {
|
|
6033
|
-
...output,
|
|
6034
|
-
body: await parseErrorBody(output.body, context)
|
|
6035
|
-
};
|
|
6036
|
-
const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
|
|
6037
|
-
switch (errorCode) {
|
|
6038
|
-
case "ConflictException":
|
|
6039
|
-
case "com.amazonaws.gamelift#ConflictException":
|
|
6040
|
-
throw await de_ConflictExceptionRes(parsedOutput, context);
|
|
6041
|
-
case "InternalServiceException":
|
|
6042
|
-
case "com.amazonaws.gamelift#InternalServiceException":
|
|
6043
|
-
throw await de_InternalServiceExceptionRes(parsedOutput, context);
|
|
6044
|
-
case "InvalidFleetStatusException":
|
|
6045
|
-
case "com.amazonaws.gamelift#InvalidFleetStatusException":
|
|
6046
|
-
throw await de_InvalidFleetStatusExceptionRes(parsedOutput, context);
|
|
6047
|
-
case "InvalidRequestException":
|
|
6048
|
-
case "com.amazonaws.gamelift#InvalidRequestException":
|
|
6049
|
-
throw await de_InvalidRequestExceptionRes(parsedOutput, context);
|
|
6050
|
-
case "LimitExceededException":
|
|
6051
|
-
case "com.amazonaws.gamelift#LimitExceededException":
|
|
6052
|
-
throw await de_LimitExceededExceptionRes(parsedOutput, context);
|
|
6053
|
-
case "NotFoundException":
|
|
6054
|
-
case "com.amazonaws.gamelift#NotFoundException":
|
|
6055
|
-
throw await de_NotFoundExceptionRes(parsedOutput, context);
|
|
6056
|
-
case "UnauthorizedException":
|
|
6057
|
-
case "com.amazonaws.gamelift#UnauthorizedException":
|
|
6058
|
-
throw await de_UnauthorizedExceptionRes(parsedOutput, context);
|
|
6059
|
-
case "UnsupportedRegionException":
|
|
6060
|
-
case "com.amazonaws.gamelift#UnsupportedRegionException":
|
|
6061
|
-
throw await de_UnsupportedRegionExceptionRes(parsedOutput, context);
|
|
6062
|
-
default:
|
|
6063
|
-
const parsedBody = parsedOutput.body;
|
|
6064
|
-
return throwDefaultError({
|
|
6065
|
-
output,
|
|
6066
|
-
parsedBody,
|
|
6067
|
-
errorCode
|
|
6068
|
-
});
|
|
6069
|
-
}
|
|
6070
|
-
}, "de_UpdateFleetCapacityCommandError");
|
|
6071
|
-
var de_UpdateFleetPortSettingsCommand = /* @__PURE__ */ __name(async (output, context) => {
|
|
6072
|
-
if (output.statusCode >= 300) {
|
|
6073
|
-
return de_UpdateFleetPortSettingsCommandError(output, context);
|
|
3213
|
+
return de_CommandError(output, context);
|
|
6074
3214
|
}
|
|
6075
3215
|
const data = await parseBody(output.body, context);
|
|
6076
3216
|
let contents = {};
|
|
6077
3217
|
contents = (0, import_smithy_client._json)(data);
|
|
6078
|
-
const response = {
|
|
6079
|
-
$metadata: deserializeMetadata(output),
|
|
6080
|
-
...contents
|
|
6081
|
-
};
|
|
6082
|
-
return response;
|
|
6083
|
-
}, "
|
|
6084
|
-
var
|
|
6085
|
-
|
|
6086
|
-
|
|
6087
|
-
|
|
6088
|
-
|
|
6089
|
-
|
|
6090
|
-
|
|
6091
|
-
|
|
6092
|
-
|
|
6093
|
-
|
|
6094
|
-
|
|
6095
|
-
|
|
6096
|
-
|
|
6097
|
-
|
|
6098
|
-
|
|
6099
|
-
|
|
6100
|
-
case "InvalidRequestException":
|
|
6101
|
-
case "com.amazonaws.gamelift#InvalidRequestException":
|
|
6102
|
-
throw await de_InvalidRequestExceptionRes(parsedOutput, context);
|
|
6103
|
-
case "LimitExceededException":
|
|
6104
|
-
case "com.amazonaws.gamelift#LimitExceededException":
|
|
6105
|
-
throw await de_LimitExceededExceptionRes(parsedOutput, context);
|
|
6106
|
-
case "NotFoundException":
|
|
6107
|
-
case "com.amazonaws.gamelift#NotFoundException":
|
|
6108
|
-
throw await de_NotFoundExceptionRes(parsedOutput, context);
|
|
6109
|
-
case "UnauthorizedException":
|
|
6110
|
-
case "com.amazonaws.gamelift#UnauthorizedException":
|
|
6111
|
-
throw await de_UnauthorizedExceptionRes(parsedOutput, context);
|
|
6112
|
-
default:
|
|
6113
|
-
const parsedBody = parsedOutput.body;
|
|
6114
|
-
return throwDefaultError({
|
|
6115
|
-
output,
|
|
6116
|
-
parsedBody,
|
|
6117
|
-
errorCode
|
|
6118
|
-
});
|
|
3218
|
+
const response = {
|
|
3219
|
+
$metadata: deserializeMetadata(output),
|
|
3220
|
+
...contents
|
|
3221
|
+
};
|
|
3222
|
+
return response;
|
|
3223
|
+
}, "de_UpdateFleetAttributesCommand");
|
|
3224
|
+
var de_UpdateFleetCapacityCommand = /* @__PURE__ */ __name(async (output, context) => {
|
|
3225
|
+
if (output.statusCode >= 300) {
|
|
3226
|
+
return de_CommandError(output, context);
|
|
3227
|
+
}
|
|
3228
|
+
const data = await parseBody(output.body, context);
|
|
3229
|
+
let contents = {};
|
|
3230
|
+
contents = (0, import_smithy_client._json)(data);
|
|
3231
|
+
const response = {
|
|
3232
|
+
$metadata: deserializeMetadata(output),
|
|
3233
|
+
...contents
|
|
3234
|
+
};
|
|
3235
|
+
return response;
|
|
3236
|
+
}, "de_UpdateFleetCapacityCommand");
|
|
3237
|
+
var de_UpdateFleetPortSettingsCommand = /* @__PURE__ */ __name(async (output, context) => {
|
|
3238
|
+
if (output.statusCode >= 300) {
|
|
3239
|
+
return de_CommandError(output, context);
|
|
6119
3240
|
}
|
|
6120
|
-
|
|
3241
|
+
const data = await parseBody(output.body, context);
|
|
3242
|
+
let contents = {};
|
|
3243
|
+
contents = (0, import_smithy_client._json)(data);
|
|
3244
|
+
const response = {
|
|
3245
|
+
$metadata: deserializeMetadata(output),
|
|
3246
|
+
...contents
|
|
3247
|
+
};
|
|
3248
|
+
return response;
|
|
3249
|
+
}, "de_UpdateFleetPortSettingsCommand");
|
|
6121
3250
|
var de_UpdateGameServerCommand = /* @__PURE__ */ __name(async (output, context) => {
|
|
6122
3251
|
if (output.statusCode >= 300) {
|
|
6123
|
-
return
|
|
3252
|
+
return de_CommandError(output, context);
|
|
6124
3253
|
}
|
|
6125
3254
|
const data = await parseBody(output.body, context);
|
|
6126
3255
|
let contents = {};
|
|
@@ -6131,37 +3260,9 @@ var de_UpdateGameServerCommand = /* @__PURE__ */ __name(async (output, context)
|
|
|
6131
3260
|
};
|
|
6132
3261
|
return response;
|
|
6133
3262
|
}, "de_UpdateGameServerCommand");
|
|
6134
|
-
var de_UpdateGameServerCommandError = /* @__PURE__ */ __name(async (output, context) => {
|
|
6135
|
-
const parsedOutput = {
|
|
6136
|
-
...output,
|
|
6137
|
-
body: await parseErrorBody(output.body, context)
|
|
6138
|
-
};
|
|
6139
|
-
const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
|
|
6140
|
-
switch (errorCode) {
|
|
6141
|
-
case "InternalServiceException":
|
|
6142
|
-
case "com.amazonaws.gamelift#InternalServiceException":
|
|
6143
|
-
throw await de_InternalServiceExceptionRes(parsedOutput, context);
|
|
6144
|
-
case "InvalidRequestException":
|
|
6145
|
-
case "com.amazonaws.gamelift#InvalidRequestException":
|
|
6146
|
-
throw await de_InvalidRequestExceptionRes(parsedOutput, context);
|
|
6147
|
-
case "NotFoundException":
|
|
6148
|
-
case "com.amazonaws.gamelift#NotFoundException":
|
|
6149
|
-
throw await de_NotFoundExceptionRes(parsedOutput, context);
|
|
6150
|
-
case "UnauthorizedException":
|
|
6151
|
-
case "com.amazonaws.gamelift#UnauthorizedException":
|
|
6152
|
-
throw await de_UnauthorizedExceptionRes(parsedOutput, context);
|
|
6153
|
-
default:
|
|
6154
|
-
const parsedBody = parsedOutput.body;
|
|
6155
|
-
return throwDefaultError({
|
|
6156
|
-
output,
|
|
6157
|
-
parsedBody,
|
|
6158
|
-
errorCode
|
|
6159
|
-
});
|
|
6160
|
-
}
|
|
6161
|
-
}, "de_UpdateGameServerCommandError");
|
|
6162
3263
|
var de_UpdateGameServerGroupCommand = /* @__PURE__ */ __name(async (output, context) => {
|
|
6163
3264
|
if (output.statusCode >= 300) {
|
|
6164
|
-
return
|
|
3265
|
+
return de_CommandError(output, context);
|
|
6165
3266
|
}
|
|
6166
3267
|
const data = await parseBody(output.body, context);
|
|
6167
3268
|
let contents = {};
|
|
@@ -6172,37 +3273,9 @@ var de_UpdateGameServerGroupCommand = /* @__PURE__ */ __name(async (output, cont
|
|
|
6172
3273
|
};
|
|
6173
3274
|
return response;
|
|
6174
3275
|
}, "de_UpdateGameServerGroupCommand");
|
|
6175
|
-
var de_UpdateGameServerGroupCommandError = /* @__PURE__ */ __name(async (output, context) => {
|
|
6176
|
-
const parsedOutput = {
|
|
6177
|
-
...output,
|
|
6178
|
-
body: await parseErrorBody(output.body, context)
|
|
6179
|
-
};
|
|
6180
|
-
const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
|
|
6181
|
-
switch (errorCode) {
|
|
6182
|
-
case "InternalServiceException":
|
|
6183
|
-
case "com.amazonaws.gamelift#InternalServiceException":
|
|
6184
|
-
throw await de_InternalServiceExceptionRes(parsedOutput, context);
|
|
6185
|
-
case "InvalidRequestException":
|
|
6186
|
-
case "com.amazonaws.gamelift#InvalidRequestException":
|
|
6187
|
-
throw await de_InvalidRequestExceptionRes(parsedOutput, context);
|
|
6188
|
-
case "NotFoundException":
|
|
6189
|
-
case "com.amazonaws.gamelift#NotFoundException":
|
|
6190
|
-
throw await de_NotFoundExceptionRes(parsedOutput, context);
|
|
6191
|
-
case "UnauthorizedException":
|
|
6192
|
-
case "com.amazonaws.gamelift#UnauthorizedException":
|
|
6193
|
-
throw await de_UnauthorizedExceptionRes(parsedOutput, context);
|
|
6194
|
-
default:
|
|
6195
|
-
const parsedBody = parsedOutput.body;
|
|
6196
|
-
return throwDefaultError({
|
|
6197
|
-
output,
|
|
6198
|
-
parsedBody,
|
|
6199
|
-
errorCode
|
|
6200
|
-
});
|
|
6201
|
-
}
|
|
6202
|
-
}, "de_UpdateGameServerGroupCommandError");
|
|
6203
3276
|
var de_UpdateGameSessionCommand = /* @__PURE__ */ __name(async (output, context) => {
|
|
6204
3277
|
if (output.statusCode >= 300) {
|
|
6205
|
-
return
|
|
3278
|
+
return de_CommandError(output, context);
|
|
6206
3279
|
}
|
|
6207
3280
|
const data = await parseBody(output.body, context);
|
|
6208
3281
|
let contents = {};
|
|
@@ -6213,43 +3286,9 @@ var de_UpdateGameSessionCommand = /* @__PURE__ */ __name(async (output, context)
|
|
|
6213
3286
|
};
|
|
6214
3287
|
return response;
|
|
6215
3288
|
}, "de_UpdateGameSessionCommand");
|
|
6216
|
-
var de_UpdateGameSessionCommandError = /* @__PURE__ */ __name(async (output, context) => {
|
|
6217
|
-
const parsedOutput = {
|
|
6218
|
-
...output,
|
|
6219
|
-
body: await parseErrorBody(output.body, context)
|
|
6220
|
-
};
|
|
6221
|
-
const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
|
|
6222
|
-
switch (errorCode) {
|
|
6223
|
-
case "ConflictException":
|
|
6224
|
-
case "com.amazonaws.gamelift#ConflictException":
|
|
6225
|
-
throw await de_ConflictExceptionRes(parsedOutput, context);
|
|
6226
|
-
case "InternalServiceException":
|
|
6227
|
-
case "com.amazonaws.gamelift#InternalServiceException":
|
|
6228
|
-
throw await de_InternalServiceExceptionRes(parsedOutput, context);
|
|
6229
|
-
case "InvalidGameSessionStatusException":
|
|
6230
|
-
case "com.amazonaws.gamelift#InvalidGameSessionStatusException":
|
|
6231
|
-
throw await de_InvalidGameSessionStatusExceptionRes(parsedOutput, context);
|
|
6232
|
-
case "InvalidRequestException":
|
|
6233
|
-
case "com.amazonaws.gamelift#InvalidRequestException":
|
|
6234
|
-
throw await de_InvalidRequestExceptionRes(parsedOutput, context);
|
|
6235
|
-
case "NotFoundException":
|
|
6236
|
-
case "com.amazonaws.gamelift#NotFoundException":
|
|
6237
|
-
throw await de_NotFoundExceptionRes(parsedOutput, context);
|
|
6238
|
-
case "UnauthorizedException":
|
|
6239
|
-
case "com.amazonaws.gamelift#UnauthorizedException":
|
|
6240
|
-
throw await de_UnauthorizedExceptionRes(parsedOutput, context);
|
|
6241
|
-
default:
|
|
6242
|
-
const parsedBody = parsedOutput.body;
|
|
6243
|
-
return throwDefaultError({
|
|
6244
|
-
output,
|
|
6245
|
-
parsedBody,
|
|
6246
|
-
errorCode
|
|
6247
|
-
});
|
|
6248
|
-
}
|
|
6249
|
-
}, "de_UpdateGameSessionCommandError");
|
|
6250
3289
|
var de_UpdateGameSessionQueueCommand = /* @__PURE__ */ __name(async (output, context) => {
|
|
6251
3290
|
if (output.statusCode >= 300) {
|
|
6252
|
-
return
|
|
3291
|
+
return de_CommandError(output, context);
|
|
6253
3292
|
}
|
|
6254
3293
|
const data = await parseBody(output.body, context);
|
|
6255
3294
|
let contents = {};
|
|
@@ -6260,37 +3299,9 @@ var de_UpdateGameSessionQueueCommand = /* @__PURE__ */ __name(async (output, con
|
|
|
6260
3299
|
};
|
|
6261
3300
|
return response;
|
|
6262
3301
|
}, "de_UpdateGameSessionQueueCommand");
|
|
6263
|
-
var de_UpdateGameSessionQueueCommandError = /* @__PURE__ */ __name(async (output, context) => {
|
|
6264
|
-
const parsedOutput = {
|
|
6265
|
-
...output,
|
|
6266
|
-
body: await parseErrorBody(output.body, context)
|
|
6267
|
-
};
|
|
6268
|
-
const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
|
|
6269
|
-
switch (errorCode) {
|
|
6270
|
-
case "InternalServiceException":
|
|
6271
|
-
case "com.amazonaws.gamelift#InternalServiceException":
|
|
6272
|
-
throw await de_InternalServiceExceptionRes(parsedOutput, context);
|
|
6273
|
-
case "InvalidRequestException":
|
|
6274
|
-
case "com.amazonaws.gamelift#InvalidRequestException":
|
|
6275
|
-
throw await de_InvalidRequestExceptionRes(parsedOutput, context);
|
|
6276
|
-
case "NotFoundException":
|
|
6277
|
-
case "com.amazonaws.gamelift#NotFoundException":
|
|
6278
|
-
throw await de_NotFoundExceptionRes(parsedOutput, context);
|
|
6279
|
-
case "UnauthorizedException":
|
|
6280
|
-
case "com.amazonaws.gamelift#UnauthorizedException":
|
|
6281
|
-
throw await de_UnauthorizedExceptionRes(parsedOutput, context);
|
|
6282
|
-
default:
|
|
6283
|
-
const parsedBody = parsedOutput.body;
|
|
6284
|
-
return throwDefaultError({
|
|
6285
|
-
output,
|
|
6286
|
-
parsedBody,
|
|
6287
|
-
errorCode
|
|
6288
|
-
});
|
|
6289
|
-
}
|
|
6290
|
-
}, "de_UpdateGameSessionQueueCommandError");
|
|
6291
3302
|
var de_UpdateMatchmakingConfigurationCommand = /* @__PURE__ */ __name(async (output, context) => {
|
|
6292
3303
|
if (output.statusCode >= 300) {
|
|
6293
|
-
return
|
|
3304
|
+
return de_CommandError(output, context);
|
|
6294
3305
|
}
|
|
6295
3306
|
const data = await parseBody(output.body, context);
|
|
6296
3307
|
let contents = {};
|
|
@@ -6301,37 +3312,9 @@ var de_UpdateMatchmakingConfigurationCommand = /* @__PURE__ */ __name(async (out
|
|
|
6301
3312
|
};
|
|
6302
3313
|
return response;
|
|
6303
3314
|
}, "de_UpdateMatchmakingConfigurationCommand");
|
|
6304
|
-
var de_UpdateMatchmakingConfigurationCommandError = /* @__PURE__ */ __name(async (output, context) => {
|
|
6305
|
-
const parsedOutput = {
|
|
6306
|
-
...output,
|
|
6307
|
-
body: await parseErrorBody(output.body, context)
|
|
6308
|
-
};
|
|
6309
|
-
const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
|
|
6310
|
-
switch (errorCode) {
|
|
6311
|
-
case "InternalServiceException":
|
|
6312
|
-
case "com.amazonaws.gamelift#InternalServiceException":
|
|
6313
|
-
throw await de_InternalServiceExceptionRes(parsedOutput, context);
|
|
6314
|
-
case "InvalidRequestException":
|
|
6315
|
-
case "com.amazonaws.gamelift#InvalidRequestException":
|
|
6316
|
-
throw await de_InvalidRequestExceptionRes(parsedOutput, context);
|
|
6317
|
-
case "NotFoundException":
|
|
6318
|
-
case "com.amazonaws.gamelift#NotFoundException":
|
|
6319
|
-
throw await de_NotFoundExceptionRes(parsedOutput, context);
|
|
6320
|
-
case "UnsupportedRegionException":
|
|
6321
|
-
case "com.amazonaws.gamelift#UnsupportedRegionException":
|
|
6322
|
-
throw await de_UnsupportedRegionExceptionRes(parsedOutput, context);
|
|
6323
|
-
default:
|
|
6324
|
-
const parsedBody = parsedOutput.body;
|
|
6325
|
-
return throwDefaultError({
|
|
6326
|
-
output,
|
|
6327
|
-
parsedBody,
|
|
6328
|
-
errorCode
|
|
6329
|
-
});
|
|
6330
|
-
}
|
|
6331
|
-
}, "de_UpdateMatchmakingConfigurationCommandError");
|
|
6332
3315
|
var de_UpdateRuntimeConfigurationCommand = /* @__PURE__ */ __name(async (output, context) => {
|
|
6333
3316
|
if (output.statusCode >= 300) {
|
|
6334
|
-
return
|
|
3317
|
+
return de_CommandError(output, context);
|
|
6335
3318
|
}
|
|
6336
3319
|
const data = await parseBody(output.body, context);
|
|
6337
3320
|
let contents = {};
|
|
@@ -6342,40 +3325,9 @@ var de_UpdateRuntimeConfigurationCommand = /* @__PURE__ */ __name(async (output,
|
|
|
6342
3325
|
};
|
|
6343
3326
|
return response;
|
|
6344
3327
|
}, "de_UpdateRuntimeConfigurationCommand");
|
|
6345
|
-
var de_UpdateRuntimeConfigurationCommandError = /* @__PURE__ */ __name(async (output, context) => {
|
|
6346
|
-
const parsedOutput = {
|
|
6347
|
-
...output,
|
|
6348
|
-
body: await parseErrorBody(output.body, context)
|
|
6349
|
-
};
|
|
6350
|
-
const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
|
|
6351
|
-
switch (errorCode) {
|
|
6352
|
-
case "InternalServiceException":
|
|
6353
|
-
case "com.amazonaws.gamelift#InternalServiceException":
|
|
6354
|
-
throw await de_InternalServiceExceptionRes(parsedOutput, context);
|
|
6355
|
-
case "InvalidFleetStatusException":
|
|
6356
|
-
case "com.amazonaws.gamelift#InvalidFleetStatusException":
|
|
6357
|
-
throw await de_InvalidFleetStatusExceptionRes(parsedOutput, context);
|
|
6358
|
-
case "InvalidRequestException":
|
|
6359
|
-
case "com.amazonaws.gamelift#InvalidRequestException":
|
|
6360
|
-
throw await de_InvalidRequestExceptionRes(parsedOutput, context);
|
|
6361
|
-
case "NotFoundException":
|
|
6362
|
-
case "com.amazonaws.gamelift#NotFoundException":
|
|
6363
|
-
throw await de_NotFoundExceptionRes(parsedOutput, context);
|
|
6364
|
-
case "UnauthorizedException":
|
|
6365
|
-
case "com.amazonaws.gamelift#UnauthorizedException":
|
|
6366
|
-
throw await de_UnauthorizedExceptionRes(parsedOutput, context);
|
|
6367
|
-
default:
|
|
6368
|
-
const parsedBody = parsedOutput.body;
|
|
6369
|
-
return throwDefaultError({
|
|
6370
|
-
output,
|
|
6371
|
-
parsedBody,
|
|
6372
|
-
errorCode
|
|
6373
|
-
});
|
|
6374
|
-
}
|
|
6375
|
-
}, "de_UpdateRuntimeConfigurationCommandError");
|
|
6376
3328
|
var de_UpdateScriptCommand = /* @__PURE__ */ __name(async (output, context) => {
|
|
6377
3329
|
if (output.statusCode >= 300) {
|
|
6378
|
-
return
|
|
3330
|
+
return de_CommandError(output, context);
|
|
6379
3331
|
}
|
|
6380
3332
|
const data = await parseBody(output.body, context);
|
|
6381
3333
|
let contents = {};
|
|
@@ -6386,37 +3338,9 @@ var de_UpdateScriptCommand = /* @__PURE__ */ __name(async (output, context) => {
|
|
|
6386
3338
|
};
|
|
6387
3339
|
return response;
|
|
6388
3340
|
}, "de_UpdateScriptCommand");
|
|
6389
|
-
var de_UpdateScriptCommandError = /* @__PURE__ */ __name(async (output, context) => {
|
|
6390
|
-
const parsedOutput = {
|
|
6391
|
-
...output,
|
|
6392
|
-
body: await parseErrorBody(output.body, context)
|
|
6393
|
-
};
|
|
6394
|
-
const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
|
|
6395
|
-
switch (errorCode) {
|
|
6396
|
-
case "InternalServiceException":
|
|
6397
|
-
case "com.amazonaws.gamelift#InternalServiceException":
|
|
6398
|
-
throw await de_InternalServiceExceptionRes(parsedOutput, context);
|
|
6399
|
-
case "InvalidRequestException":
|
|
6400
|
-
case "com.amazonaws.gamelift#InvalidRequestException":
|
|
6401
|
-
throw await de_InvalidRequestExceptionRes(parsedOutput, context);
|
|
6402
|
-
case "NotFoundException":
|
|
6403
|
-
case "com.amazonaws.gamelift#NotFoundException":
|
|
6404
|
-
throw await de_NotFoundExceptionRes(parsedOutput, context);
|
|
6405
|
-
case "UnauthorizedException":
|
|
6406
|
-
case "com.amazonaws.gamelift#UnauthorizedException":
|
|
6407
|
-
throw await de_UnauthorizedExceptionRes(parsedOutput, context);
|
|
6408
|
-
default:
|
|
6409
|
-
const parsedBody = parsedOutput.body;
|
|
6410
|
-
return throwDefaultError({
|
|
6411
|
-
output,
|
|
6412
|
-
parsedBody,
|
|
6413
|
-
errorCode
|
|
6414
|
-
});
|
|
6415
|
-
}
|
|
6416
|
-
}, "de_UpdateScriptCommandError");
|
|
6417
3341
|
var de_ValidateMatchmakingRuleSetCommand = /* @__PURE__ */ __name(async (output, context) => {
|
|
6418
3342
|
if (output.statusCode >= 300) {
|
|
6419
|
-
return
|
|
3343
|
+
return de_CommandError(output, context);
|
|
6420
3344
|
}
|
|
6421
3345
|
const data = await parseBody(output.body, context);
|
|
6422
3346
|
let contents = {};
|
|
@@ -6427,7 +3351,7 @@ var de_ValidateMatchmakingRuleSetCommand = /* @__PURE__ */ __name(async (output,
|
|
|
6427
3351
|
};
|
|
6428
3352
|
return response;
|
|
6429
3353
|
}, "de_ValidateMatchmakingRuleSetCommand");
|
|
6430
|
-
var
|
|
3354
|
+
var de_CommandError = /* @__PURE__ */ __name(async (output, context) => {
|
|
6431
3355
|
const parsedOutput = {
|
|
6432
3356
|
...output,
|
|
6433
3357
|
body: await parseErrorBody(output.body, context)
|
|
@@ -6440,9 +3364,45 @@ var de_ValidateMatchmakingRuleSetCommandError = /* @__PURE__ */ __name(async (ou
|
|
|
6440
3364
|
case "InvalidRequestException":
|
|
6441
3365
|
case "com.amazonaws.gamelift#InvalidRequestException":
|
|
6442
3366
|
throw await de_InvalidRequestExceptionRes(parsedOutput, context);
|
|
3367
|
+
case "NotFoundException":
|
|
3368
|
+
case "com.amazonaws.gamelift#NotFoundException":
|
|
3369
|
+
throw await de_NotFoundExceptionRes(parsedOutput, context);
|
|
6443
3370
|
case "UnsupportedRegionException":
|
|
6444
3371
|
case "com.amazonaws.gamelift#UnsupportedRegionException":
|
|
6445
3372
|
throw await de_UnsupportedRegionExceptionRes(parsedOutput, context);
|
|
3373
|
+
case "ConflictException":
|
|
3374
|
+
case "com.amazonaws.gamelift#ConflictException":
|
|
3375
|
+
throw await de_ConflictExceptionRes(parsedOutput, context);
|
|
3376
|
+
case "OutOfCapacityException":
|
|
3377
|
+
case "com.amazonaws.gamelift#OutOfCapacityException":
|
|
3378
|
+
throw await de_OutOfCapacityExceptionRes(parsedOutput, context);
|
|
3379
|
+
case "UnauthorizedException":
|
|
3380
|
+
case "com.amazonaws.gamelift#UnauthorizedException":
|
|
3381
|
+
throw await de_UnauthorizedExceptionRes(parsedOutput, context);
|
|
3382
|
+
case "LimitExceededException":
|
|
3383
|
+
case "com.amazonaws.gamelift#LimitExceededException":
|
|
3384
|
+
throw await de_LimitExceededExceptionRes(parsedOutput, context);
|
|
3385
|
+
case "TaggingFailedException":
|
|
3386
|
+
case "com.amazonaws.gamelift#TaggingFailedException":
|
|
3387
|
+
throw await de_TaggingFailedExceptionRes(parsedOutput, context);
|
|
3388
|
+
case "InvalidFleetStatusException":
|
|
3389
|
+
case "com.amazonaws.gamelift#InvalidFleetStatusException":
|
|
3390
|
+
throw await de_InvalidFleetStatusExceptionRes(parsedOutput, context);
|
|
3391
|
+
case "FleetCapacityExceededException":
|
|
3392
|
+
case "com.amazonaws.gamelift#FleetCapacityExceededException":
|
|
3393
|
+
throw await de_FleetCapacityExceededExceptionRes(parsedOutput, context);
|
|
3394
|
+
case "IdempotentParameterMismatchException":
|
|
3395
|
+
case "com.amazonaws.gamelift#IdempotentParameterMismatchException":
|
|
3396
|
+
throw await de_IdempotentParameterMismatchExceptionRes(parsedOutput, context);
|
|
3397
|
+
case "TerminalRoutingStrategyException":
|
|
3398
|
+
case "com.amazonaws.gamelift#TerminalRoutingStrategyException":
|
|
3399
|
+
throw await de_TerminalRoutingStrategyExceptionRes(parsedOutput, context);
|
|
3400
|
+
case "GameSessionFullException":
|
|
3401
|
+
case "com.amazonaws.gamelift#GameSessionFullException":
|
|
3402
|
+
throw await de_GameSessionFullExceptionRes(parsedOutput, context);
|
|
3403
|
+
case "InvalidGameSessionStatusException":
|
|
3404
|
+
case "com.amazonaws.gamelift#InvalidGameSessionStatusException":
|
|
3405
|
+
throw await de_InvalidGameSessionStatusExceptionRes(parsedOutput, context);
|
|
6446
3406
|
default:
|
|
6447
3407
|
const parsedBody = parsedOutput.body;
|
|
6448
3408
|
return throwDefaultError({
|
|
@@ -6451,7 +3411,7 @@ var de_ValidateMatchmakingRuleSetCommandError = /* @__PURE__ */ __name(async (ou
|
|
|
6451
3411
|
errorCode
|
|
6452
3412
|
});
|
|
6453
3413
|
}
|
|
6454
|
-
}, "
|
|
3414
|
+
}, "de_CommandError");
|
|
6455
3415
|
var de_ConflictExceptionRes = /* @__PURE__ */ __name(async (parsedOutput, context) => {
|
|
6456
3416
|
const body = parsedOutput.body;
|
|
6457
3417
|
const deserialized = (0, import_smithy_client._json)(body);
|