@aws-sdk/client-gamelift 3.504.0 → 3.507.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -628,7 +628,7 @@ export const se_ValidateMatchmakingRuleSetCommand = async (input, context) => {
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  };
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  export const de_AcceptMatchCommand = async (output, context) => {
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  if (output.statusCode >= 300) {
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- return de_AcceptMatchCommandError(output, context);
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+ return de_CommandError(output, context);
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  }
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  const data = await parseBody(output.body, context);
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  let contents = {};
@@ -639,37 +639,9 @@ export const de_AcceptMatchCommand = async (output, context) => {
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  };
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  return response;
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  };
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- const de_AcceptMatchCommandError = async (output, context) => {
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- const parsedOutput = {
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- ...output,
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- body: await parseErrorBody(output.body, context),
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- };
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- const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
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- switch (errorCode) {
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- case "InternalServiceException":
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- case "com.amazonaws.gamelift#InternalServiceException":
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- throw await de_InternalServiceExceptionRes(parsedOutput, context);
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- case "InvalidRequestException":
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- case "com.amazonaws.gamelift#InvalidRequestException":
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- throw await de_InvalidRequestExceptionRes(parsedOutput, context);
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- case "NotFoundException":
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- case "com.amazonaws.gamelift#NotFoundException":
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- throw await de_NotFoundExceptionRes(parsedOutput, context);
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- case "UnsupportedRegionException":
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- case "com.amazonaws.gamelift#UnsupportedRegionException":
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- throw await de_UnsupportedRegionExceptionRes(parsedOutput, context);
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- default:
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- const parsedBody = parsedOutput.body;
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- return throwDefaultError({
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- output,
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- parsedBody,
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- errorCode,
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- });
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- }
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- };
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  export const de_ClaimGameServerCommand = async (output, context) => {
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  if (output.statusCode >= 300) {
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- return de_ClaimGameServerCommandError(output, context);
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+ return de_CommandError(output, context);
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  }
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  const data = await parseBody(output.body, context);
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  let contents = {};
@@ -680,43 +652,9 @@ export const de_ClaimGameServerCommand = async (output, context) => {
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  };
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  return response;
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  };
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- const de_ClaimGameServerCommandError = async (output, context) => {
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- const parsedOutput = {
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- ...output,
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- body: await parseErrorBody(output.body, context),
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- };
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- const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
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- switch (errorCode) {
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- case "ConflictException":
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- case "com.amazonaws.gamelift#ConflictException":
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- throw await de_ConflictExceptionRes(parsedOutput, context);
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- case "InternalServiceException":
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- case "com.amazonaws.gamelift#InternalServiceException":
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- throw await de_InternalServiceExceptionRes(parsedOutput, context);
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- case "InvalidRequestException":
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- case "com.amazonaws.gamelift#InvalidRequestException":
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- throw await de_InvalidRequestExceptionRes(parsedOutput, context);
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- case "NotFoundException":
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- case "com.amazonaws.gamelift#NotFoundException":
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- throw await de_NotFoundExceptionRes(parsedOutput, context);
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- case "OutOfCapacityException":
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- case "com.amazonaws.gamelift#OutOfCapacityException":
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- throw await de_OutOfCapacityExceptionRes(parsedOutput, context);
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- case "UnauthorizedException":
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- case "com.amazonaws.gamelift#UnauthorizedException":
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- throw await de_UnauthorizedExceptionRes(parsedOutput, context);
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- default:
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- const parsedBody = parsedOutput.body;
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- return throwDefaultError({
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- output,
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- parsedBody,
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- errorCode,
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- });
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- }
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- };
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  export const de_CreateAliasCommand = async (output, context) => {
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  if (output.statusCode >= 300) {
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- return de_CreateAliasCommandError(output, context);
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+ return de_CommandError(output, context);
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  }
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  const data = await parseBody(output.body, context);
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  let contents = {};
@@ -727,43 +665,9 @@ export const de_CreateAliasCommand = async (output, context) => {
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  };
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  return response;
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  };
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- const de_CreateAliasCommandError = async (output, context) => {
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- const parsedOutput = {
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- ...output,
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- body: await parseErrorBody(output.body, context),
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- };
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- const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
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- switch (errorCode) {
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- case "ConflictException":
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- case "com.amazonaws.gamelift#ConflictException":
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- throw await de_ConflictExceptionRes(parsedOutput, context);
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- case "InternalServiceException":
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- case "com.amazonaws.gamelift#InternalServiceException":
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- throw await de_InternalServiceExceptionRes(parsedOutput, context);
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- case "InvalidRequestException":
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- case "com.amazonaws.gamelift#InvalidRequestException":
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- throw await de_InvalidRequestExceptionRes(parsedOutput, context);
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- case "LimitExceededException":
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- case "com.amazonaws.gamelift#LimitExceededException":
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- throw await de_LimitExceededExceptionRes(parsedOutput, context);
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- case "TaggingFailedException":
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- case "com.amazonaws.gamelift#TaggingFailedException":
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- throw await de_TaggingFailedExceptionRes(parsedOutput, context);
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- case "UnauthorizedException":
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- case "com.amazonaws.gamelift#UnauthorizedException":
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- throw await de_UnauthorizedExceptionRes(parsedOutput, context);
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- default:
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- const parsedBody = parsedOutput.body;
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- return throwDefaultError({
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- output,
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- parsedBody,
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- errorCode,
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- });
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- }
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- };
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  export const de_CreateBuildCommand = async (output, context) => {
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  if (output.statusCode >= 300) {
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- return de_CreateBuildCommandError(output, context);
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+ return de_CommandError(output, context);
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  }
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  const data = await parseBody(output.body, context);
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  let contents = {};
@@ -774,40 +678,9 @@ export const de_CreateBuildCommand = async (output, context) => {
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  };
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  return response;
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  };
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- const de_CreateBuildCommandError = async (output, context) => {
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- const parsedOutput = {
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- ...output,
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- body: await parseErrorBody(output.body, context),
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- };
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- const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
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- switch (errorCode) {
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- case "ConflictException":
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- case "com.amazonaws.gamelift#ConflictException":
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- throw await de_ConflictExceptionRes(parsedOutput, context);
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- case "InternalServiceException":
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- case "com.amazonaws.gamelift#InternalServiceException":
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- throw await de_InternalServiceExceptionRes(parsedOutput, context);
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- case "InvalidRequestException":
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- case "com.amazonaws.gamelift#InvalidRequestException":
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- throw await de_InvalidRequestExceptionRes(parsedOutput, context);
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- case "TaggingFailedException":
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- case "com.amazonaws.gamelift#TaggingFailedException":
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- throw await de_TaggingFailedExceptionRes(parsedOutput, context);
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- case "UnauthorizedException":
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- case "com.amazonaws.gamelift#UnauthorizedException":
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- throw await de_UnauthorizedExceptionRes(parsedOutput, context);
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- default:
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- const parsedBody = parsedOutput.body;
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- return throwDefaultError({
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- output,
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- parsedBody,
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- errorCode,
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- });
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- }
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- };
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  export const de_CreateFleetCommand = async (output, context) => {
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  if (output.statusCode >= 300) {
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- return de_CreateFleetCommandError(output, context);
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+ return de_CommandError(output, context);
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  }
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  const data = await parseBody(output.body, context);
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  let contents = {};
@@ -818,49 +691,9 @@ export const de_CreateFleetCommand = async (output, context) => {
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  };
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  return response;
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  };
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- const de_CreateFleetCommandError = async (output, context) => {
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- const parsedOutput = {
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- ...output,
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- body: await parseErrorBody(output.body, context),
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- };
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- const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
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- switch (errorCode) {
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- case "ConflictException":
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- case "com.amazonaws.gamelift#ConflictException":
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- throw await de_ConflictExceptionRes(parsedOutput, context);
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- case "InternalServiceException":
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- case "com.amazonaws.gamelift#InternalServiceException":
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- throw await de_InternalServiceExceptionRes(parsedOutput, context);
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- case "InvalidRequestException":
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- case "com.amazonaws.gamelift#InvalidRequestException":
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- throw await de_InvalidRequestExceptionRes(parsedOutput, context);
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- case "LimitExceededException":
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- case "com.amazonaws.gamelift#LimitExceededException":
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- throw await de_LimitExceededExceptionRes(parsedOutput, context);
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- case "NotFoundException":
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- case "com.amazonaws.gamelift#NotFoundException":
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- throw await de_NotFoundExceptionRes(parsedOutput, context);
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- case "TaggingFailedException":
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- case "com.amazonaws.gamelift#TaggingFailedException":
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- throw await de_TaggingFailedExceptionRes(parsedOutput, context);
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- case "UnauthorizedException":
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- case "com.amazonaws.gamelift#UnauthorizedException":
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- throw await de_UnauthorizedExceptionRes(parsedOutput, context);
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- case "UnsupportedRegionException":
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- case "com.amazonaws.gamelift#UnsupportedRegionException":
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- throw await de_UnsupportedRegionExceptionRes(parsedOutput, context);
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- default:
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- const parsedBody = parsedOutput.body;
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- return throwDefaultError({
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- output,
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- parsedBody,
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- errorCode,
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- });
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- }
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- };
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  export const de_CreateFleetLocationsCommand = async (output, context) => {
862
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  if (output.statusCode >= 300) {
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- return de_CreateFleetLocationsCommandError(output, context);
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+ return de_CommandError(output, context);
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  }
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  const data = await parseBody(output.body, context);
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  let contents = {};
@@ -871,49 +704,9 @@ export const de_CreateFleetLocationsCommand = async (output, context) => {
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  };
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  return response;
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  };
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- const de_CreateFleetLocationsCommandError = async (output, context) => {
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- const parsedOutput = {
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- ...output,
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- body: await parseErrorBody(output.body, context),
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- };
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- const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
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- switch (errorCode) {
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- case "ConflictException":
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- case "com.amazonaws.gamelift#ConflictException":
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- throw await de_ConflictExceptionRes(parsedOutput, context);
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- case "InternalServiceException":
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- case "com.amazonaws.gamelift#InternalServiceException":
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- throw await de_InternalServiceExceptionRes(parsedOutput, context);
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- case "InvalidFleetStatusException":
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- case "com.amazonaws.gamelift#InvalidFleetStatusException":
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- throw await de_InvalidFleetStatusExceptionRes(parsedOutput, context);
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- case "InvalidRequestException":
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- case "com.amazonaws.gamelift#InvalidRequestException":
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- throw await de_InvalidRequestExceptionRes(parsedOutput, context);
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- case "LimitExceededException":
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- case "com.amazonaws.gamelift#LimitExceededException":
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- throw await de_LimitExceededExceptionRes(parsedOutput, context);
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- case "NotFoundException":
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- case "com.amazonaws.gamelift#NotFoundException":
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- throw await de_NotFoundExceptionRes(parsedOutput, context);
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- case "UnauthorizedException":
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- case "com.amazonaws.gamelift#UnauthorizedException":
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- throw await de_UnauthorizedExceptionRes(parsedOutput, context);
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- case "UnsupportedRegionException":
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- case "com.amazonaws.gamelift#UnsupportedRegionException":
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- throw await de_UnsupportedRegionExceptionRes(parsedOutput, context);
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- default:
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- const parsedBody = parsedOutput.body;
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- return throwDefaultError({
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- output,
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- parsedBody,
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- errorCode,
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- });
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- }
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- };
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  export const de_CreateGameServerGroupCommand = async (output, context) => {
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  if (output.statusCode >= 300) {
916
- return de_CreateGameServerGroupCommandError(output, context);
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+ return de_CommandError(output, context);
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  }
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  const data = await parseBody(output.body, context);
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  let contents = {};
@@ -924,40 +717,9 @@ export const de_CreateGameServerGroupCommand = async (output, context) => {
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  };
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  return response;
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  };
927
- const de_CreateGameServerGroupCommandError = async (output, context) => {
928
- const parsedOutput = {
929
- ...output,
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- body: await parseErrorBody(output.body, context),
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- };
932
- const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
933
- switch (errorCode) {
934
- case "ConflictException":
935
- case "com.amazonaws.gamelift#ConflictException":
936
- throw await de_ConflictExceptionRes(parsedOutput, context);
937
- case "InternalServiceException":
938
- case "com.amazonaws.gamelift#InternalServiceException":
939
- throw await de_InternalServiceExceptionRes(parsedOutput, context);
940
- case "InvalidRequestException":
941
- case "com.amazonaws.gamelift#InvalidRequestException":
942
- throw await de_InvalidRequestExceptionRes(parsedOutput, context);
943
- case "LimitExceededException":
944
- case "com.amazonaws.gamelift#LimitExceededException":
945
- throw await de_LimitExceededExceptionRes(parsedOutput, context);
946
- case "UnauthorizedException":
947
- case "com.amazonaws.gamelift#UnauthorizedException":
948
- throw await de_UnauthorizedExceptionRes(parsedOutput, context);
949
- default:
950
- const parsedBody = parsedOutput.body;
951
- return throwDefaultError({
952
- output,
953
- parsedBody,
954
- errorCode,
955
- });
956
- }
957
- };
958
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  export const de_CreateGameSessionCommand = async (output, context) => {
959
721
  if (output.statusCode >= 300) {
960
- return de_CreateGameSessionCommandError(output, context);
722
+ return de_CommandError(output, context);
961
723
  }
962
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  const data = await parseBody(output.body, context);
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  let contents = {};
@@ -968,105 +730,22 @@ export const de_CreateGameSessionCommand = async (output, context) => {
968
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  };
969
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  return response;
970
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  };
971
- const de_CreateGameSessionCommandError = async (output, context) => {
972
- const parsedOutput = {
973
- ...output,
974
- body: await parseErrorBody(output.body, context),
975
- };
976
- const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
977
- switch (errorCode) {
978
- case "ConflictException":
979
- case "com.amazonaws.gamelift#ConflictException":
980
- throw await de_ConflictExceptionRes(parsedOutput, context);
981
- case "FleetCapacityExceededException":
982
- case "com.amazonaws.gamelift#FleetCapacityExceededException":
983
- throw await de_FleetCapacityExceededExceptionRes(parsedOutput, context);
984
- case "IdempotentParameterMismatchException":
985
- case "com.amazonaws.gamelift#IdempotentParameterMismatchException":
986
- throw await de_IdempotentParameterMismatchExceptionRes(parsedOutput, context);
987
- case "InternalServiceException":
988
- case "com.amazonaws.gamelift#InternalServiceException":
989
- throw await de_InternalServiceExceptionRes(parsedOutput, context);
990
- case "InvalidFleetStatusException":
991
- case "com.amazonaws.gamelift#InvalidFleetStatusException":
992
- throw await de_InvalidFleetStatusExceptionRes(parsedOutput, context);
993
- case "InvalidRequestException":
994
- case "com.amazonaws.gamelift#InvalidRequestException":
995
- throw await de_InvalidRequestExceptionRes(parsedOutput, context);
996
- case "LimitExceededException":
997
- case "com.amazonaws.gamelift#LimitExceededException":
998
- throw await de_LimitExceededExceptionRes(parsedOutput, context);
999
- case "NotFoundException":
1000
- case "com.amazonaws.gamelift#NotFoundException":
1001
- throw await de_NotFoundExceptionRes(parsedOutput, context);
1002
- case "TerminalRoutingStrategyException":
1003
- case "com.amazonaws.gamelift#TerminalRoutingStrategyException":
1004
- throw await de_TerminalRoutingStrategyExceptionRes(parsedOutput, context);
1005
- case "UnauthorizedException":
1006
- case "com.amazonaws.gamelift#UnauthorizedException":
1007
- throw await de_UnauthorizedExceptionRes(parsedOutput, context);
1008
- case "UnsupportedRegionException":
1009
- case "com.amazonaws.gamelift#UnsupportedRegionException":
1010
- throw await de_UnsupportedRegionExceptionRes(parsedOutput, context);
1011
- default:
1012
- const parsedBody = parsedOutput.body;
1013
- return throwDefaultError({
1014
- output,
1015
- parsedBody,
1016
- errorCode,
1017
- });
1018
- }
1019
- };
1020
- export const de_CreateGameSessionQueueCommand = async (output, context) => {
1021
- if (output.statusCode >= 300) {
1022
- return de_CreateGameSessionQueueCommandError(output, context);
1023
- }
1024
- const data = await parseBody(output.body, context);
1025
- let contents = {};
1026
- contents = _json(data);
1027
- const response = {
1028
- $metadata: deserializeMetadata(output),
1029
- ...contents,
733
+ export const de_CreateGameSessionQueueCommand = async (output, context) => {
734
+ if (output.statusCode >= 300) {
735
+ return de_CommandError(output, context);
736
+ }
737
+ const data = await parseBody(output.body, context);
738
+ let contents = {};
739
+ contents = _json(data);
740
+ const response = {
741
+ $metadata: deserializeMetadata(output),
742
+ ...contents,
1030
743
  };
1031
744
  return response;
1032
745
  };
1033
- const de_CreateGameSessionQueueCommandError = async (output, context) => {
1034
- const parsedOutput = {
1035
- ...output,
1036
- body: await parseErrorBody(output.body, context),
1037
- };
1038
- const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
1039
- switch (errorCode) {
1040
- case "InternalServiceException":
1041
- case "com.amazonaws.gamelift#InternalServiceException":
1042
- throw await de_InternalServiceExceptionRes(parsedOutput, context);
1043
- case "InvalidRequestException":
1044
- case "com.amazonaws.gamelift#InvalidRequestException":
1045
- throw await de_InvalidRequestExceptionRes(parsedOutput, context);
1046
- case "LimitExceededException":
1047
- case "com.amazonaws.gamelift#LimitExceededException":
1048
- throw await de_LimitExceededExceptionRes(parsedOutput, context);
1049
- case "NotFoundException":
1050
- case "com.amazonaws.gamelift#NotFoundException":
1051
- throw await de_NotFoundExceptionRes(parsedOutput, context);
1052
- case "TaggingFailedException":
1053
- case "com.amazonaws.gamelift#TaggingFailedException":
1054
- throw await de_TaggingFailedExceptionRes(parsedOutput, context);
1055
- case "UnauthorizedException":
1056
- case "com.amazonaws.gamelift#UnauthorizedException":
1057
- throw await de_UnauthorizedExceptionRes(parsedOutput, context);
1058
- default:
1059
- const parsedBody = parsedOutput.body;
1060
- return throwDefaultError({
1061
- output,
1062
- parsedBody,
1063
- errorCode,
1064
- });
1065
- }
1066
- };
1067
746
  export const de_CreateLocationCommand = async (output, context) => {
1068
747
  if (output.statusCode >= 300) {
1069
- return de_CreateLocationCommandError(output, context);
748
+ return de_CommandError(output, context);
1070
749
  }
1071
750
  const data = await parseBody(output.body, context);
1072
751
  let contents = {};
@@ -1077,43 +756,9 @@ export const de_CreateLocationCommand = async (output, context) => {
1077
756
  };
1078
757
  return response;
1079
758
  };
1080
- const de_CreateLocationCommandError = async (output, context) => {
1081
- const parsedOutput = {
1082
- ...output,
1083
- body: await parseErrorBody(output.body, context),
1084
- };
1085
- const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
1086
- switch (errorCode) {
1087
- case "ConflictException":
1088
- case "com.amazonaws.gamelift#ConflictException":
1089
- throw await de_ConflictExceptionRes(parsedOutput, context);
1090
- case "InternalServiceException":
1091
- case "com.amazonaws.gamelift#InternalServiceException":
1092
- throw await de_InternalServiceExceptionRes(parsedOutput, context);
1093
- case "InvalidRequestException":
1094
- case "com.amazonaws.gamelift#InvalidRequestException":
1095
- throw await de_InvalidRequestExceptionRes(parsedOutput, context);
1096
- case "LimitExceededException":
1097
- case "com.amazonaws.gamelift#LimitExceededException":
1098
- throw await de_LimitExceededExceptionRes(parsedOutput, context);
1099
- case "TaggingFailedException":
1100
- case "com.amazonaws.gamelift#TaggingFailedException":
1101
- throw await de_TaggingFailedExceptionRes(parsedOutput, context);
1102
- case "UnauthorizedException":
1103
- case "com.amazonaws.gamelift#UnauthorizedException":
1104
- throw await de_UnauthorizedExceptionRes(parsedOutput, context);
1105
- default:
1106
- const parsedBody = parsedOutput.body;
1107
- return throwDefaultError({
1108
- output,
1109
- parsedBody,
1110
- errorCode,
1111
- });
1112
- }
1113
- };
1114
759
  export const de_CreateMatchmakingConfigurationCommand = async (output, context) => {
1115
760
  if (output.statusCode >= 300) {
1116
- return de_CreateMatchmakingConfigurationCommandError(output, context);
761
+ return de_CommandError(output, context);
1117
762
  }
1118
763
  const data = await parseBody(output.body, context);
1119
764
  let contents = {};
@@ -1124,43 +769,9 @@ export const de_CreateMatchmakingConfigurationCommand = async (output, context)
1124
769
  };
1125
770
  return response;
1126
771
  };
1127
- const de_CreateMatchmakingConfigurationCommandError = async (output, context) => {
1128
- const parsedOutput = {
1129
- ...output,
1130
- body: await parseErrorBody(output.body, context),
1131
- };
1132
- const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
1133
- switch (errorCode) {
1134
- case "InternalServiceException":
1135
- case "com.amazonaws.gamelift#InternalServiceException":
1136
- throw await de_InternalServiceExceptionRes(parsedOutput, context);
1137
- case "InvalidRequestException":
1138
- case "com.amazonaws.gamelift#InvalidRequestException":
1139
- throw await de_InvalidRequestExceptionRes(parsedOutput, context);
1140
- case "LimitExceededException":
1141
- case "com.amazonaws.gamelift#LimitExceededException":
1142
- throw await de_LimitExceededExceptionRes(parsedOutput, context);
1143
- case "NotFoundException":
1144
- case "com.amazonaws.gamelift#NotFoundException":
1145
- throw await de_NotFoundExceptionRes(parsedOutput, context);
1146
- case "TaggingFailedException":
1147
- case "com.amazonaws.gamelift#TaggingFailedException":
1148
- throw await de_TaggingFailedExceptionRes(parsedOutput, context);
1149
- case "UnsupportedRegionException":
1150
- case "com.amazonaws.gamelift#UnsupportedRegionException":
1151
- throw await de_UnsupportedRegionExceptionRes(parsedOutput, context);
1152
- default:
1153
- const parsedBody = parsedOutput.body;
1154
- return throwDefaultError({
1155
- output,
1156
- parsedBody,
1157
- errorCode,
1158
- });
1159
- }
1160
- };
1161
772
  export const de_CreateMatchmakingRuleSetCommand = async (output, context) => {
1162
773
  if (output.statusCode >= 300) {
1163
- return de_CreateMatchmakingRuleSetCommandError(output, context);
774
+ return de_CommandError(output, context);
1164
775
  }
1165
776
  const data = await parseBody(output.body, context);
1166
777
  let contents = {};
@@ -1171,40 +782,9 @@ export const de_CreateMatchmakingRuleSetCommand = async (output, context) => {
1171
782
  };
1172
783
  return response;
1173
784
  };
1174
- const de_CreateMatchmakingRuleSetCommandError = async (output, context) => {
1175
- const parsedOutput = {
1176
- ...output,
1177
- body: await parseErrorBody(output.body, context),
1178
- };
1179
- const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
1180
- switch (errorCode) {
1181
- case "InternalServiceException":
1182
- case "com.amazonaws.gamelift#InternalServiceException":
1183
- throw await de_InternalServiceExceptionRes(parsedOutput, context);
1184
- case "InvalidRequestException":
1185
- case "com.amazonaws.gamelift#InvalidRequestException":
1186
- throw await de_InvalidRequestExceptionRes(parsedOutput, context);
1187
- case "LimitExceededException":
1188
- case "com.amazonaws.gamelift#LimitExceededException":
1189
- throw await de_LimitExceededExceptionRes(parsedOutput, context);
1190
- case "TaggingFailedException":
1191
- case "com.amazonaws.gamelift#TaggingFailedException":
1192
- throw await de_TaggingFailedExceptionRes(parsedOutput, context);
1193
- case "UnsupportedRegionException":
1194
- case "com.amazonaws.gamelift#UnsupportedRegionException":
1195
- throw await de_UnsupportedRegionExceptionRes(parsedOutput, context);
1196
- default:
1197
- const parsedBody = parsedOutput.body;
1198
- return throwDefaultError({
1199
- output,
1200
- parsedBody,
1201
- errorCode,
1202
- });
1203
- }
1204
- };
1205
785
  export const de_CreatePlayerSessionCommand = async (output, context) => {
1206
786
  if (output.statusCode >= 300) {
1207
- return de_CreatePlayerSessionCommandError(output, context);
787
+ return de_CommandError(output, context);
1208
788
  }
1209
789
  const data = await parseBody(output.body, context);
1210
790
  let contents = {};
@@ -1215,46 +795,9 @@ export const de_CreatePlayerSessionCommand = async (output, context) => {
1215
795
  };
1216
796
  return response;
1217
797
  };
1218
- const de_CreatePlayerSessionCommandError = async (output, context) => {
1219
- const parsedOutput = {
1220
- ...output,
1221
- body: await parseErrorBody(output.body, context),
1222
- };
1223
- const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
1224
- switch (errorCode) {
1225
- case "GameSessionFullException":
1226
- case "com.amazonaws.gamelift#GameSessionFullException":
1227
- throw await de_GameSessionFullExceptionRes(parsedOutput, context);
1228
- case "InternalServiceException":
1229
- case "com.amazonaws.gamelift#InternalServiceException":
1230
- throw await de_InternalServiceExceptionRes(parsedOutput, context);
1231
- case "InvalidGameSessionStatusException":
1232
- case "com.amazonaws.gamelift#InvalidGameSessionStatusException":
1233
- throw await de_InvalidGameSessionStatusExceptionRes(parsedOutput, context);
1234
- case "InvalidRequestException":
1235
- case "com.amazonaws.gamelift#InvalidRequestException":
1236
- throw await de_InvalidRequestExceptionRes(parsedOutput, context);
1237
- case "NotFoundException":
1238
- case "com.amazonaws.gamelift#NotFoundException":
1239
- throw await de_NotFoundExceptionRes(parsedOutput, context);
1240
- case "TerminalRoutingStrategyException":
1241
- case "com.amazonaws.gamelift#TerminalRoutingStrategyException":
1242
- throw await de_TerminalRoutingStrategyExceptionRes(parsedOutput, context);
1243
- case "UnauthorizedException":
1244
- case "com.amazonaws.gamelift#UnauthorizedException":
1245
- throw await de_UnauthorizedExceptionRes(parsedOutput, context);
1246
- default:
1247
- const parsedBody = parsedOutput.body;
1248
- return throwDefaultError({
1249
- output,
1250
- parsedBody,
1251
- errorCode,
1252
- });
1253
- }
1254
- };
1255
798
  export const de_CreatePlayerSessionsCommand = async (output, context) => {
1256
799
  if (output.statusCode >= 300) {
1257
- return de_CreatePlayerSessionsCommandError(output, context);
800
+ return de_CommandError(output, context);
1258
801
  }
1259
802
  const data = await parseBody(output.body, context);
1260
803
  let contents = {};
@@ -1265,46 +808,9 @@ export const de_CreatePlayerSessionsCommand = async (output, context) => {
1265
808
  };
1266
809
  return response;
1267
810
  };
1268
- const de_CreatePlayerSessionsCommandError = async (output, context) => {
1269
- const parsedOutput = {
1270
- ...output,
1271
- body: await parseErrorBody(output.body, context),
1272
- };
1273
- const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
1274
- switch (errorCode) {
1275
- case "GameSessionFullException":
1276
- case "com.amazonaws.gamelift#GameSessionFullException":
1277
- throw await de_GameSessionFullExceptionRes(parsedOutput, context);
1278
- case "InternalServiceException":
1279
- case "com.amazonaws.gamelift#InternalServiceException":
1280
- throw await de_InternalServiceExceptionRes(parsedOutput, context);
1281
- case "InvalidGameSessionStatusException":
1282
- case "com.amazonaws.gamelift#InvalidGameSessionStatusException":
1283
- throw await de_InvalidGameSessionStatusExceptionRes(parsedOutput, context);
1284
- case "InvalidRequestException":
1285
- case "com.amazonaws.gamelift#InvalidRequestException":
1286
- throw await de_InvalidRequestExceptionRes(parsedOutput, context);
1287
- case "NotFoundException":
1288
- case "com.amazonaws.gamelift#NotFoundException":
1289
- throw await de_NotFoundExceptionRes(parsedOutput, context);
1290
- case "TerminalRoutingStrategyException":
1291
- case "com.amazonaws.gamelift#TerminalRoutingStrategyException":
1292
- throw await de_TerminalRoutingStrategyExceptionRes(parsedOutput, context);
1293
- case "UnauthorizedException":
1294
- case "com.amazonaws.gamelift#UnauthorizedException":
1295
- throw await de_UnauthorizedExceptionRes(parsedOutput, context);
1296
- default:
1297
- const parsedBody = parsedOutput.body;
1298
- return throwDefaultError({
1299
- output,
1300
- parsedBody,
1301
- errorCode,
1302
- });
1303
- }
1304
- };
1305
811
  export const de_CreateScriptCommand = async (output, context) => {
1306
812
  if (output.statusCode >= 300) {
1307
- return de_CreateScriptCommandError(output, context);
813
+ return de_CommandError(output, context);
1308
814
  }
1309
815
  const data = await parseBody(output.body, context);
1310
816
  let contents = {};
@@ -1315,1332 +821,65 @@ export const de_CreateScriptCommand = async (output, context) => {
1315
821
  };
1316
822
  return response;
1317
823
  };
1318
- const de_CreateScriptCommandError = async (output, context) => {
1319
- const parsedOutput = {
1320
- ...output,
1321
- body: await parseErrorBody(output.body, context),
1322
- };
1323
- const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
1324
- switch (errorCode) {
1325
- case "ConflictException":
1326
- case "com.amazonaws.gamelift#ConflictException":
1327
- throw await de_ConflictExceptionRes(parsedOutput, context);
1328
- case "InternalServiceException":
1329
- case "com.amazonaws.gamelift#InternalServiceException":
1330
- throw await de_InternalServiceExceptionRes(parsedOutput, context);
1331
- case "InvalidRequestException":
1332
- case "com.amazonaws.gamelift#InvalidRequestException":
1333
- throw await de_InvalidRequestExceptionRes(parsedOutput, context);
1334
- case "TaggingFailedException":
1335
- case "com.amazonaws.gamelift#TaggingFailedException":
1336
- throw await de_TaggingFailedExceptionRes(parsedOutput, context);
1337
- case "UnauthorizedException":
1338
- case "com.amazonaws.gamelift#UnauthorizedException":
1339
- throw await de_UnauthorizedExceptionRes(parsedOutput, context);
1340
- default:
1341
- const parsedBody = parsedOutput.body;
1342
- return throwDefaultError({
1343
- output,
1344
- parsedBody,
1345
- errorCode,
1346
- });
1347
- }
1348
- };
1349
- export const de_CreateVpcPeeringAuthorizationCommand = async (output, context) => {
1350
- if (output.statusCode >= 300) {
1351
- return de_CreateVpcPeeringAuthorizationCommandError(output, context);
1352
- }
1353
- const data = await parseBody(output.body, context);
1354
- let contents = {};
1355
- contents = de_CreateVpcPeeringAuthorizationOutput(data, context);
1356
- const response = {
1357
- $metadata: deserializeMetadata(output),
1358
- ...contents,
1359
- };
1360
- return response;
1361
- };
1362
- const de_CreateVpcPeeringAuthorizationCommandError = async (output, context) => {
1363
- const parsedOutput = {
1364
- ...output,
1365
- body: await parseErrorBody(output.body, context),
1366
- };
1367
- const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
1368
- switch (errorCode) {
1369
- case "InternalServiceException":
1370
- case "com.amazonaws.gamelift#InternalServiceException":
1371
- throw await de_InternalServiceExceptionRes(parsedOutput, context);
1372
- case "InvalidRequestException":
1373
- case "com.amazonaws.gamelift#InvalidRequestException":
1374
- throw await de_InvalidRequestExceptionRes(parsedOutput, context);
1375
- case "NotFoundException":
1376
- case "com.amazonaws.gamelift#NotFoundException":
1377
- throw await de_NotFoundExceptionRes(parsedOutput, context);
1378
- case "UnauthorizedException":
1379
- case "com.amazonaws.gamelift#UnauthorizedException":
1380
- throw await de_UnauthorizedExceptionRes(parsedOutput, context);
1381
- default:
1382
- const parsedBody = parsedOutput.body;
1383
- return throwDefaultError({
1384
- output,
1385
- parsedBody,
1386
- errorCode,
1387
- });
1388
- }
1389
- };
1390
- export const de_CreateVpcPeeringConnectionCommand = async (output, context) => {
1391
- if (output.statusCode >= 300) {
1392
- return de_CreateVpcPeeringConnectionCommandError(output, context);
1393
- }
1394
- const data = await parseBody(output.body, context);
1395
- let contents = {};
1396
- contents = _json(data);
1397
- const response = {
1398
- $metadata: deserializeMetadata(output),
1399
- ...contents,
1400
- };
1401
- return response;
1402
- };
1403
- const de_CreateVpcPeeringConnectionCommandError = async (output, context) => {
1404
- const parsedOutput = {
1405
- ...output,
1406
- body: await parseErrorBody(output.body, context),
1407
- };
1408
- const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
1409
- switch (errorCode) {
1410
- case "InternalServiceException":
1411
- case "com.amazonaws.gamelift#InternalServiceException":
1412
- throw await de_InternalServiceExceptionRes(parsedOutput, context);
1413
- case "InvalidRequestException":
1414
- case "com.amazonaws.gamelift#InvalidRequestException":
1415
- throw await de_InvalidRequestExceptionRes(parsedOutput, context);
1416
- case "NotFoundException":
1417
- case "com.amazonaws.gamelift#NotFoundException":
1418
- throw await de_NotFoundExceptionRes(parsedOutput, context);
1419
- case "UnauthorizedException":
1420
- case "com.amazonaws.gamelift#UnauthorizedException":
1421
- throw await de_UnauthorizedExceptionRes(parsedOutput, context);
1422
- default:
1423
- const parsedBody = parsedOutput.body;
1424
- return throwDefaultError({
1425
- output,
1426
- parsedBody,
1427
- errorCode,
1428
- });
1429
- }
1430
- };
1431
- export const de_DeleteAliasCommand = async (output, context) => {
1432
- if (output.statusCode >= 300) {
1433
- return de_DeleteAliasCommandError(output, context);
1434
- }
1435
- await collectBody(output.body, context);
1436
- const response = {
1437
- $metadata: deserializeMetadata(output),
1438
- };
1439
- return response;
1440
- };
1441
- const de_DeleteAliasCommandError = async (output, context) => {
1442
- const parsedOutput = {
1443
- ...output,
1444
- body: await parseErrorBody(output.body, context),
1445
- };
1446
- const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
1447
- switch (errorCode) {
1448
- case "InternalServiceException":
1449
- case "com.amazonaws.gamelift#InternalServiceException":
1450
- throw await de_InternalServiceExceptionRes(parsedOutput, context);
1451
- case "InvalidRequestException":
1452
- case "com.amazonaws.gamelift#InvalidRequestException":
1453
- throw await de_InvalidRequestExceptionRes(parsedOutput, context);
1454
- case "NotFoundException":
1455
- case "com.amazonaws.gamelift#NotFoundException":
1456
- throw await de_NotFoundExceptionRes(parsedOutput, context);
1457
- case "TaggingFailedException":
1458
- case "com.amazonaws.gamelift#TaggingFailedException":
1459
- throw await de_TaggingFailedExceptionRes(parsedOutput, context);
1460
- case "UnauthorizedException":
1461
- case "com.amazonaws.gamelift#UnauthorizedException":
1462
- throw await de_UnauthorizedExceptionRes(parsedOutput, context);
1463
- default:
1464
- const parsedBody = parsedOutput.body;
1465
- return throwDefaultError({
1466
- output,
1467
- parsedBody,
1468
- errorCode,
1469
- });
1470
- }
1471
- };
1472
- export const de_DeleteBuildCommand = async (output, context) => {
1473
- if (output.statusCode >= 300) {
1474
- return de_DeleteBuildCommandError(output, context);
1475
- }
1476
- await collectBody(output.body, context);
1477
- const response = {
1478
- $metadata: deserializeMetadata(output),
1479
- };
1480
- return response;
1481
- };
1482
- const de_DeleteBuildCommandError = async (output, context) => {
1483
- const parsedOutput = {
1484
- ...output,
1485
- body: await parseErrorBody(output.body, context),
1486
- };
1487
- const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
1488
- switch (errorCode) {
1489
- case "InternalServiceException":
1490
- case "com.amazonaws.gamelift#InternalServiceException":
1491
- throw await de_InternalServiceExceptionRes(parsedOutput, context);
1492
- case "InvalidRequestException":
1493
- case "com.amazonaws.gamelift#InvalidRequestException":
1494
- throw await de_InvalidRequestExceptionRes(parsedOutput, context);
1495
- case "NotFoundException":
1496
- case "com.amazonaws.gamelift#NotFoundException":
1497
- throw await de_NotFoundExceptionRes(parsedOutput, context);
1498
- case "TaggingFailedException":
1499
- case "com.amazonaws.gamelift#TaggingFailedException":
1500
- throw await de_TaggingFailedExceptionRes(parsedOutput, context);
1501
- case "UnauthorizedException":
1502
- case "com.amazonaws.gamelift#UnauthorizedException":
1503
- throw await de_UnauthorizedExceptionRes(parsedOutput, context);
1504
- default:
1505
- const parsedBody = parsedOutput.body;
1506
- return throwDefaultError({
1507
- output,
1508
- parsedBody,
1509
- errorCode,
1510
- });
1511
- }
1512
- };
1513
- export const de_DeleteFleetCommand = async (output, context) => {
1514
- if (output.statusCode >= 300) {
1515
- return de_DeleteFleetCommandError(output, context);
1516
- }
1517
- await collectBody(output.body, context);
1518
- const response = {
1519
- $metadata: deserializeMetadata(output),
1520
- };
1521
- return response;
1522
- };
1523
- const de_DeleteFleetCommandError = async (output, context) => {
1524
- const parsedOutput = {
1525
- ...output,
1526
- body: await parseErrorBody(output.body, context),
1527
- };
1528
- const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
1529
- switch (errorCode) {
1530
- case "InternalServiceException":
1531
- case "com.amazonaws.gamelift#InternalServiceException":
1532
- throw await de_InternalServiceExceptionRes(parsedOutput, context);
1533
- case "InvalidFleetStatusException":
1534
- case "com.amazonaws.gamelift#InvalidFleetStatusException":
1535
- throw await de_InvalidFleetStatusExceptionRes(parsedOutput, context);
1536
- case "InvalidRequestException":
1537
- case "com.amazonaws.gamelift#InvalidRequestException":
1538
- throw await de_InvalidRequestExceptionRes(parsedOutput, context);
1539
- case "NotFoundException":
1540
- case "com.amazonaws.gamelift#NotFoundException":
1541
- throw await de_NotFoundExceptionRes(parsedOutput, context);
1542
- case "TaggingFailedException":
1543
- case "com.amazonaws.gamelift#TaggingFailedException":
1544
- throw await de_TaggingFailedExceptionRes(parsedOutput, context);
1545
- case "UnauthorizedException":
1546
- case "com.amazonaws.gamelift#UnauthorizedException":
1547
- throw await de_UnauthorizedExceptionRes(parsedOutput, context);
1548
- default:
1549
- const parsedBody = parsedOutput.body;
1550
- return throwDefaultError({
1551
- output,
1552
- parsedBody,
1553
- errorCode,
1554
- });
1555
- }
1556
- };
1557
- export const de_DeleteFleetLocationsCommand = async (output, context) => {
1558
- if (output.statusCode >= 300) {
1559
- return de_DeleteFleetLocationsCommandError(output, context);
1560
- }
1561
- const data = await parseBody(output.body, context);
1562
- let contents = {};
1563
- contents = _json(data);
1564
- const response = {
1565
- $metadata: deserializeMetadata(output),
1566
- ...contents,
1567
- };
1568
- return response;
1569
- };
1570
- const de_DeleteFleetLocationsCommandError = async (output, context) => {
1571
- const parsedOutput = {
1572
- ...output,
1573
- body: await parseErrorBody(output.body, context),
1574
- };
1575
- const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
1576
- switch (errorCode) {
1577
- case "InternalServiceException":
1578
- case "com.amazonaws.gamelift#InternalServiceException":
1579
- throw await de_InternalServiceExceptionRes(parsedOutput, context);
1580
- case "InvalidRequestException":
1581
- case "com.amazonaws.gamelift#InvalidRequestException":
1582
- throw await de_InvalidRequestExceptionRes(parsedOutput, context);
1583
- case "NotFoundException":
1584
- case "com.amazonaws.gamelift#NotFoundException":
1585
- throw await de_NotFoundExceptionRes(parsedOutput, context);
1586
- case "UnauthorizedException":
1587
- case "com.amazonaws.gamelift#UnauthorizedException":
1588
- throw await de_UnauthorizedExceptionRes(parsedOutput, context);
1589
- case "UnsupportedRegionException":
1590
- case "com.amazonaws.gamelift#UnsupportedRegionException":
1591
- throw await de_UnsupportedRegionExceptionRes(parsedOutput, context);
1592
- default:
1593
- const parsedBody = parsedOutput.body;
1594
- return throwDefaultError({
1595
- output,
1596
- parsedBody,
1597
- errorCode,
1598
- });
1599
- }
1600
- };
1601
- export const de_DeleteGameServerGroupCommand = async (output, context) => {
1602
- if (output.statusCode >= 300) {
1603
- return de_DeleteGameServerGroupCommandError(output, context);
1604
- }
1605
- const data = await parseBody(output.body, context);
1606
- let contents = {};
1607
- contents = de_DeleteGameServerGroupOutput(data, context);
1608
- const response = {
1609
- $metadata: deserializeMetadata(output),
1610
- ...contents,
1611
- };
1612
- return response;
1613
- };
1614
- const de_DeleteGameServerGroupCommandError = async (output, context) => {
1615
- const parsedOutput = {
1616
- ...output,
1617
- body: await parseErrorBody(output.body, context),
1618
- };
1619
- const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
1620
- switch (errorCode) {
1621
- case "InternalServiceException":
1622
- case "com.amazonaws.gamelift#InternalServiceException":
1623
- throw await de_InternalServiceExceptionRes(parsedOutput, context);
1624
- case "InvalidRequestException":
1625
- case "com.amazonaws.gamelift#InvalidRequestException":
1626
- throw await de_InvalidRequestExceptionRes(parsedOutput, context);
1627
- case "NotFoundException":
1628
- case "com.amazonaws.gamelift#NotFoundException":
1629
- throw await de_NotFoundExceptionRes(parsedOutput, context);
1630
- case "UnauthorizedException":
1631
- case "com.amazonaws.gamelift#UnauthorizedException":
1632
- throw await de_UnauthorizedExceptionRes(parsedOutput, context);
1633
- default:
1634
- const parsedBody = parsedOutput.body;
1635
- return throwDefaultError({
1636
- output,
1637
- parsedBody,
1638
- errorCode,
1639
- });
1640
- }
1641
- };
1642
- export const de_DeleteGameSessionQueueCommand = async (output, context) => {
1643
- if (output.statusCode >= 300) {
1644
- return de_DeleteGameSessionQueueCommandError(output, context);
1645
- }
1646
- const data = await parseBody(output.body, context);
1647
- let contents = {};
1648
- contents = _json(data);
1649
- const response = {
1650
- $metadata: deserializeMetadata(output),
1651
- ...contents,
1652
- };
1653
- return response;
1654
- };
1655
- const de_DeleteGameSessionQueueCommandError = async (output, context) => {
1656
- const parsedOutput = {
1657
- ...output,
1658
- body: await parseErrorBody(output.body, context),
1659
- };
1660
- const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
1661
- switch (errorCode) {
1662
- case "InternalServiceException":
1663
- case "com.amazonaws.gamelift#InternalServiceException":
1664
- throw await de_InternalServiceExceptionRes(parsedOutput, context);
1665
- case "InvalidRequestException":
1666
- case "com.amazonaws.gamelift#InvalidRequestException":
1667
- throw await de_InvalidRequestExceptionRes(parsedOutput, context);
1668
- case "NotFoundException":
1669
- case "com.amazonaws.gamelift#NotFoundException":
1670
- throw await de_NotFoundExceptionRes(parsedOutput, context);
1671
- case "TaggingFailedException":
1672
- case "com.amazonaws.gamelift#TaggingFailedException":
1673
- throw await de_TaggingFailedExceptionRes(parsedOutput, context);
1674
- case "UnauthorizedException":
1675
- case "com.amazonaws.gamelift#UnauthorizedException":
1676
- throw await de_UnauthorizedExceptionRes(parsedOutput, context);
1677
- default:
1678
- const parsedBody = parsedOutput.body;
1679
- return throwDefaultError({
1680
- output,
1681
- parsedBody,
1682
- errorCode,
1683
- });
1684
- }
1685
- };
1686
- export const de_DeleteLocationCommand = async (output, context) => {
1687
- if (output.statusCode >= 300) {
1688
- return de_DeleteLocationCommandError(output, context);
1689
- }
1690
- const data = await parseBody(output.body, context);
1691
- let contents = {};
1692
- contents = _json(data);
1693
- const response = {
1694
- $metadata: deserializeMetadata(output),
1695
- ...contents,
1696
- };
1697
- return response;
1698
- };
1699
- const de_DeleteLocationCommandError = async (output, context) => {
1700
- const parsedOutput = {
1701
- ...output,
1702
- body: await parseErrorBody(output.body, context),
1703
- };
1704
- const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
1705
- switch (errorCode) {
1706
- case "InternalServiceException":
1707
- case "com.amazonaws.gamelift#InternalServiceException":
1708
- throw await de_InternalServiceExceptionRes(parsedOutput, context);
1709
- case "InvalidRequestException":
1710
- case "com.amazonaws.gamelift#InvalidRequestException":
1711
- throw await de_InvalidRequestExceptionRes(parsedOutput, context);
1712
- case "NotFoundException":
1713
- case "com.amazonaws.gamelift#NotFoundException":
1714
- throw await de_NotFoundExceptionRes(parsedOutput, context);
1715
- case "UnauthorizedException":
1716
- case "com.amazonaws.gamelift#UnauthorizedException":
1717
- throw await de_UnauthorizedExceptionRes(parsedOutput, context);
1718
- default:
1719
- const parsedBody = parsedOutput.body;
1720
- return throwDefaultError({
1721
- output,
1722
- parsedBody,
1723
- errorCode,
1724
- });
1725
- }
1726
- };
1727
- export const de_DeleteMatchmakingConfigurationCommand = async (output, context) => {
1728
- if (output.statusCode >= 300) {
1729
- return de_DeleteMatchmakingConfigurationCommandError(output, context);
1730
- }
1731
- const data = await parseBody(output.body, context);
1732
- let contents = {};
1733
- contents = _json(data);
1734
- const response = {
1735
- $metadata: deserializeMetadata(output),
1736
- ...contents,
1737
- };
1738
- return response;
1739
- };
1740
- const de_DeleteMatchmakingConfigurationCommandError = async (output, context) => {
1741
- const parsedOutput = {
1742
- ...output,
1743
- body: await parseErrorBody(output.body, context),
1744
- };
1745
- const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
1746
- switch (errorCode) {
1747
- case "InternalServiceException":
1748
- case "com.amazonaws.gamelift#InternalServiceException":
1749
- throw await de_InternalServiceExceptionRes(parsedOutput, context);
1750
- case "InvalidRequestException":
1751
- case "com.amazonaws.gamelift#InvalidRequestException":
1752
- throw await de_InvalidRequestExceptionRes(parsedOutput, context);
1753
- case "NotFoundException":
1754
- case "com.amazonaws.gamelift#NotFoundException":
1755
- throw await de_NotFoundExceptionRes(parsedOutput, context);
1756
- case "TaggingFailedException":
1757
- case "com.amazonaws.gamelift#TaggingFailedException":
1758
- throw await de_TaggingFailedExceptionRes(parsedOutput, context);
1759
- case "UnsupportedRegionException":
1760
- case "com.amazonaws.gamelift#UnsupportedRegionException":
1761
- throw await de_UnsupportedRegionExceptionRes(parsedOutput, context);
1762
- default:
1763
- const parsedBody = parsedOutput.body;
1764
- return throwDefaultError({
1765
- output,
1766
- parsedBody,
1767
- errorCode,
1768
- });
1769
- }
1770
- };
1771
- export const de_DeleteMatchmakingRuleSetCommand = async (output, context) => {
1772
- if (output.statusCode >= 300) {
1773
- return de_DeleteMatchmakingRuleSetCommandError(output, context);
1774
- }
1775
- const data = await parseBody(output.body, context);
1776
- let contents = {};
1777
- contents = _json(data);
1778
- const response = {
1779
- $metadata: deserializeMetadata(output),
1780
- ...contents,
1781
- };
1782
- return response;
1783
- };
1784
- const de_DeleteMatchmakingRuleSetCommandError = async (output, context) => {
1785
- const parsedOutput = {
1786
- ...output,
1787
- body: await parseErrorBody(output.body, context),
1788
- };
1789
- const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
1790
- switch (errorCode) {
1791
- case "InternalServiceException":
1792
- case "com.amazonaws.gamelift#InternalServiceException":
1793
- throw await de_InternalServiceExceptionRes(parsedOutput, context);
1794
- case "InvalidRequestException":
1795
- case "com.amazonaws.gamelift#InvalidRequestException":
1796
- throw await de_InvalidRequestExceptionRes(parsedOutput, context);
1797
- case "NotFoundException":
1798
- case "com.amazonaws.gamelift#NotFoundException":
1799
- throw await de_NotFoundExceptionRes(parsedOutput, context);
1800
- case "TaggingFailedException":
1801
- case "com.amazonaws.gamelift#TaggingFailedException":
1802
- throw await de_TaggingFailedExceptionRes(parsedOutput, context);
1803
- case "UnsupportedRegionException":
1804
- case "com.amazonaws.gamelift#UnsupportedRegionException":
1805
- throw await de_UnsupportedRegionExceptionRes(parsedOutput, context);
1806
- default:
1807
- const parsedBody = parsedOutput.body;
1808
- return throwDefaultError({
1809
- output,
1810
- parsedBody,
1811
- errorCode,
1812
- });
1813
- }
1814
- };
1815
- export const de_DeleteScalingPolicyCommand = async (output, context) => {
1816
- if (output.statusCode >= 300) {
1817
- return de_DeleteScalingPolicyCommandError(output, context);
1818
- }
1819
- await collectBody(output.body, context);
1820
- const response = {
1821
- $metadata: deserializeMetadata(output),
1822
- };
1823
- return response;
1824
- };
1825
- const de_DeleteScalingPolicyCommandError = async (output, context) => {
1826
- const parsedOutput = {
1827
- ...output,
1828
- body: await parseErrorBody(output.body, context),
1829
- };
1830
- const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
1831
- switch (errorCode) {
1832
- case "InternalServiceException":
1833
- case "com.amazonaws.gamelift#InternalServiceException":
1834
- throw await de_InternalServiceExceptionRes(parsedOutput, context);
1835
- case "InvalidRequestException":
1836
- case "com.amazonaws.gamelift#InvalidRequestException":
1837
- throw await de_InvalidRequestExceptionRes(parsedOutput, context);
1838
- case "NotFoundException":
1839
- case "com.amazonaws.gamelift#NotFoundException":
1840
- throw await de_NotFoundExceptionRes(parsedOutput, context);
1841
- case "UnauthorizedException":
1842
- case "com.amazonaws.gamelift#UnauthorizedException":
1843
- throw await de_UnauthorizedExceptionRes(parsedOutput, context);
1844
- default:
1845
- const parsedBody = parsedOutput.body;
1846
- return throwDefaultError({
1847
- output,
1848
- parsedBody,
1849
- errorCode,
1850
- });
1851
- }
1852
- };
1853
- export const de_DeleteScriptCommand = async (output, context) => {
1854
- if (output.statusCode >= 300) {
1855
- return de_DeleteScriptCommandError(output, context);
1856
- }
1857
- await collectBody(output.body, context);
1858
- const response = {
1859
- $metadata: deserializeMetadata(output),
1860
- };
1861
- return response;
1862
- };
1863
- const de_DeleteScriptCommandError = async (output, context) => {
1864
- const parsedOutput = {
1865
- ...output,
1866
- body: await parseErrorBody(output.body, context),
1867
- };
1868
- const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
1869
- switch (errorCode) {
1870
- case "InternalServiceException":
1871
- case "com.amazonaws.gamelift#InternalServiceException":
1872
- throw await de_InternalServiceExceptionRes(parsedOutput, context);
1873
- case "InvalidRequestException":
1874
- case "com.amazonaws.gamelift#InvalidRequestException":
1875
- throw await de_InvalidRequestExceptionRes(parsedOutput, context);
1876
- case "NotFoundException":
1877
- case "com.amazonaws.gamelift#NotFoundException":
1878
- throw await de_NotFoundExceptionRes(parsedOutput, context);
1879
- case "TaggingFailedException":
1880
- case "com.amazonaws.gamelift#TaggingFailedException":
1881
- throw await de_TaggingFailedExceptionRes(parsedOutput, context);
1882
- case "UnauthorizedException":
1883
- case "com.amazonaws.gamelift#UnauthorizedException":
1884
- throw await de_UnauthorizedExceptionRes(parsedOutput, context);
1885
- default:
1886
- const parsedBody = parsedOutput.body;
1887
- return throwDefaultError({
1888
- output,
1889
- parsedBody,
1890
- errorCode,
1891
- });
1892
- }
1893
- };
1894
- export const de_DeleteVpcPeeringAuthorizationCommand = async (output, context) => {
1895
- if (output.statusCode >= 300) {
1896
- return de_DeleteVpcPeeringAuthorizationCommandError(output, context);
1897
- }
1898
- const data = await parseBody(output.body, context);
1899
- let contents = {};
1900
- contents = _json(data);
1901
- const response = {
1902
- $metadata: deserializeMetadata(output),
1903
- ...contents,
1904
- };
1905
- return response;
1906
- };
1907
- const de_DeleteVpcPeeringAuthorizationCommandError = async (output, context) => {
1908
- const parsedOutput = {
1909
- ...output,
1910
- body: await parseErrorBody(output.body, context),
1911
- };
1912
- const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
1913
- switch (errorCode) {
1914
- case "InternalServiceException":
1915
- case "com.amazonaws.gamelift#InternalServiceException":
1916
- throw await de_InternalServiceExceptionRes(parsedOutput, context);
1917
- case "InvalidRequestException":
1918
- case "com.amazonaws.gamelift#InvalidRequestException":
1919
- throw await de_InvalidRequestExceptionRes(parsedOutput, context);
1920
- case "NotFoundException":
1921
- case "com.amazonaws.gamelift#NotFoundException":
1922
- throw await de_NotFoundExceptionRes(parsedOutput, context);
1923
- case "UnauthorizedException":
1924
- case "com.amazonaws.gamelift#UnauthorizedException":
1925
- throw await de_UnauthorizedExceptionRes(parsedOutput, context);
1926
- default:
1927
- const parsedBody = parsedOutput.body;
1928
- return throwDefaultError({
1929
- output,
1930
- parsedBody,
1931
- errorCode,
1932
- });
1933
- }
1934
- };
1935
- export const de_DeleteVpcPeeringConnectionCommand = async (output, context) => {
1936
- if (output.statusCode >= 300) {
1937
- return de_DeleteVpcPeeringConnectionCommandError(output, context);
1938
- }
1939
- const data = await parseBody(output.body, context);
1940
- let contents = {};
1941
- contents = _json(data);
1942
- const response = {
1943
- $metadata: deserializeMetadata(output),
1944
- ...contents,
1945
- };
1946
- return response;
1947
- };
1948
- const de_DeleteVpcPeeringConnectionCommandError = async (output, context) => {
1949
- const parsedOutput = {
1950
- ...output,
1951
- body: await parseErrorBody(output.body, context),
1952
- };
1953
- const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
1954
- switch (errorCode) {
1955
- case "InternalServiceException":
1956
- case "com.amazonaws.gamelift#InternalServiceException":
1957
- throw await de_InternalServiceExceptionRes(parsedOutput, context);
1958
- case "InvalidRequestException":
1959
- case "com.amazonaws.gamelift#InvalidRequestException":
1960
- throw await de_InvalidRequestExceptionRes(parsedOutput, context);
1961
- case "NotFoundException":
1962
- case "com.amazonaws.gamelift#NotFoundException":
1963
- throw await de_NotFoundExceptionRes(parsedOutput, context);
1964
- case "UnauthorizedException":
1965
- case "com.amazonaws.gamelift#UnauthorizedException":
1966
- throw await de_UnauthorizedExceptionRes(parsedOutput, context);
1967
- default:
1968
- const parsedBody = parsedOutput.body;
1969
- return throwDefaultError({
1970
- output,
1971
- parsedBody,
1972
- errorCode,
1973
- });
1974
- }
1975
- };
1976
- export const de_DeregisterComputeCommand = async (output, context) => {
1977
- if (output.statusCode >= 300) {
1978
- return de_DeregisterComputeCommandError(output, context);
1979
- }
1980
- const data = await parseBody(output.body, context);
1981
- let contents = {};
1982
- contents = _json(data);
1983
- const response = {
1984
- $metadata: deserializeMetadata(output),
1985
- ...contents,
1986
- };
1987
- return response;
1988
- };
1989
- const de_DeregisterComputeCommandError = async (output, context) => {
1990
- const parsedOutput = {
1991
- ...output,
1992
- body: await parseErrorBody(output.body, context),
1993
- };
1994
- const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
1995
- switch (errorCode) {
1996
- case "InternalServiceException":
1997
- case "com.amazonaws.gamelift#InternalServiceException":
1998
- throw await de_InternalServiceExceptionRes(parsedOutput, context);
1999
- case "InvalidRequestException":
2000
- case "com.amazonaws.gamelift#InvalidRequestException":
2001
- throw await de_InvalidRequestExceptionRes(parsedOutput, context);
2002
- case "NotFoundException":
2003
- case "com.amazonaws.gamelift#NotFoundException":
2004
- throw await de_NotFoundExceptionRes(parsedOutput, context);
2005
- case "UnauthorizedException":
2006
- case "com.amazonaws.gamelift#UnauthorizedException":
2007
- throw await de_UnauthorizedExceptionRes(parsedOutput, context);
2008
- default:
2009
- const parsedBody = parsedOutput.body;
2010
- return throwDefaultError({
2011
- output,
2012
- parsedBody,
2013
- errorCode,
2014
- });
2015
- }
2016
- };
2017
- export const de_DeregisterGameServerCommand = async (output, context) => {
2018
- if (output.statusCode >= 300) {
2019
- return de_DeregisterGameServerCommandError(output, context);
2020
- }
2021
- await collectBody(output.body, context);
2022
- const response = {
2023
- $metadata: deserializeMetadata(output),
2024
- };
2025
- return response;
2026
- };
2027
- const de_DeregisterGameServerCommandError = async (output, context) => {
2028
- const parsedOutput = {
2029
- ...output,
2030
- body: await parseErrorBody(output.body, context),
2031
- };
2032
- const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
2033
- switch (errorCode) {
2034
- case "InternalServiceException":
2035
- case "com.amazonaws.gamelift#InternalServiceException":
2036
- throw await de_InternalServiceExceptionRes(parsedOutput, context);
2037
- case "InvalidRequestException":
2038
- case "com.amazonaws.gamelift#InvalidRequestException":
2039
- throw await de_InvalidRequestExceptionRes(parsedOutput, context);
2040
- case "NotFoundException":
2041
- case "com.amazonaws.gamelift#NotFoundException":
2042
- throw await de_NotFoundExceptionRes(parsedOutput, context);
2043
- case "UnauthorizedException":
2044
- case "com.amazonaws.gamelift#UnauthorizedException":
2045
- throw await de_UnauthorizedExceptionRes(parsedOutput, context);
2046
- default:
2047
- const parsedBody = parsedOutput.body;
2048
- return throwDefaultError({
2049
- output,
2050
- parsedBody,
2051
- errorCode,
2052
- });
2053
- }
2054
- };
2055
- export const de_DescribeAliasCommand = async (output, context) => {
2056
- if (output.statusCode >= 300) {
2057
- return de_DescribeAliasCommandError(output, context);
2058
- }
2059
- const data = await parseBody(output.body, context);
2060
- let contents = {};
2061
- contents = de_DescribeAliasOutput(data, context);
2062
- const response = {
2063
- $metadata: deserializeMetadata(output),
2064
- ...contents,
2065
- };
2066
- return response;
2067
- };
2068
- const de_DescribeAliasCommandError = async (output, context) => {
2069
- const parsedOutput = {
2070
- ...output,
2071
- body: await parseErrorBody(output.body, context),
2072
- };
2073
- const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
2074
- switch (errorCode) {
2075
- case "InternalServiceException":
2076
- case "com.amazonaws.gamelift#InternalServiceException":
2077
- throw await de_InternalServiceExceptionRes(parsedOutput, context);
2078
- case "InvalidRequestException":
2079
- case "com.amazonaws.gamelift#InvalidRequestException":
2080
- throw await de_InvalidRequestExceptionRes(parsedOutput, context);
2081
- case "NotFoundException":
2082
- case "com.amazonaws.gamelift#NotFoundException":
2083
- throw await de_NotFoundExceptionRes(parsedOutput, context);
2084
- case "UnauthorizedException":
2085
- case "com.amazonaws.gamelift#UnauthorizedException":
2086
- throw await de_UnauthorizedExceptionRes(parsedOutput, context);
2087
- default:
2088
- const parsedBody = parsedOutput.body;
2089
- return throwDefaultError({
2090
- output,
2091
- parsedBody,
2092
- errorCode,
2093
- });
2094
- }
2095
- };
2096
- export const de_DescribeBuildCommand = async (output, context) => {
2097
- if (output.statusCode >= 300) {
2098
- return de_DescribeBuildCommandError(output, context);
2099
- }
2100
- const data = await parseBody(output.body, context);
2101
- let contents = {};
2102
- contents = de_DescribeBuildOutput(data, context);
2103
- const response = {
2104
- $metadata: deserializeMetadata(output),
2105
- ...contents,
2106
- };
2107
- return response;
2108
- };
2109
- const de_DescribeBuildCommandError = async (output, context) => {
2110
- const parsedOutput = {
2111
- ...output,
2112
- body: await parseErrorBody(output.body, context),
2113
- };
2114
- const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
2115
- switch (errorCode) {
2116
- case "InternalServiceException":
2117
- case "com.amazonaws.gamelift#InternalServiceException":
2118
- throw await de_InternalServiceExceptionRes(parsedOutput, context);
2119
- case "InvalidRequestException":
2120
- case "com.amazonaws.gamelift#InvalidRequestException":
2121
- throw await de_InvalidRequestExceptionRes(parsedOutput, context);
2122
- case "NotFoundException":
2123
- case "com.amazonaws.gamelift#NotFoundException":
2124
- throw await de_NotFoundExceptionRes(parsedOutput, context);
2125
- case "UnauthorizedException":
2126
- case "com.amazonaws.gamelift#UnauthorizedException":
2127
- throw await de_UnauthorizedExceptionRes(parsedOutput, context);
2128
- default:
2129
- const parsedBody = parsedOutput.body;
2130
- return throwDefaultError({
2131
- output,
2132
- parsedBody,
2133
- errorCode,
2134
- });
2135
- }
2136
- };
2137
- export const de_DescribeComputeCommand = async (output, context) => {
2138
- if (output.statusCode >= 300) {
2139
- return de_DescribeComputeCommandError(output, context);
2140
- }
2141
- const data = await parseBody(output.body, context);
2142
- let contents = {};
2143
- contents = de_DescribeComputeOutput(data, context);
2144
- const response = {
2145
- $metadata: deserializeMetadata(output),
2146
- ...contents,
2147
- };
2148
- return response;
2149
- };
2150
- const de_DescribeComputeCommandError = async (output, context) => {
2151
- const parsedOutput = {
2152
- ...output,
2153
- body: await parseErrorBody(output.body, context),
2154
- };
2155
- const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
2156
- switch (errorCode) {
2157
- case "InternalServiceException":
2158
- case "com.amazonaws.gamelift#InternalServiceException":
2159
- throw await de_InternalServiceExceptionRes(parsedOutput, context);
2160
- case "InvalidRequestException":
2161
- case "com.amazonaws.gamelift#InvalidRequestException":
2162
- throw await de_InvalidRequestExceptionRes(parsedOutput, context);
2163
- case "NotFoundException":
2164
- case "com.amazonaws.gamelift#NotFoundException":
2165
- throw await de_NotFoundExceptionRes(parsedOutput, context);
2166
- case "UnauthorizedException":
2167
- case "com.amazonaws.gamelift#UnauthorizedException":
2168
- throw await de_UnauthorizedExceptionRes(parsedOutput, context);
2169
- default:
2170
- const parsedBody = parsedOutput.body;
2171
- return throwDefaultError({
2172
- output,
2173
- parsedBody,
2174
- errorCode,
2175
- });
2176
- }
2177
- };
2178
- export const de_DescribeEC2InstanceLimitsCommand = async (output, context) => {
2179
- if (output.statusCode >= 300) {
2180
- return de_DescribeEC2InstanceLimitsCommandError(output, context);
2181
- }
2182
- const data = await parseBody(output.body, context);
2183
- let contents = {};
2184
- contents = _json(data);
2185
- const response = {
2186
- $metadata: deserializeMetadata(output),
2187
- ...contents,
2188
- };
2189
- return response;
2190
- };
2191
- const de_DescribeEC2InstanceLimitsCommandError = async (output, context) => {
2192
- const parsedOutput = {
2193
- ...output,
2194
- body: await parseErrorBody(output.body, context),
2195
- };
2196
- const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
2197
- switch (errorCode) {
2198
- case "InternalServiceException":
2199
- case "com.amazonaws.gamelift#InternalServiceException":
2200
- throw await de_InternalServiceExceptionRes(parsedOutput, context);
2201
- case "InvalidRequestException":
2202
- case "com.amazonaws.gamelift#InvalidRequestException":
2203
- throw await de_InvalidRequestExceptionRes(parsedOutput, context);
2204
- case "UnauthorizedException":
2205
- case "com.amazonaws.gamelift#UnauthorizedException":
2206
- throw await de_UnauthorizedExceptionRes(parsedOutput, context);
2207
- case "UnsupportedRegionException":
2208
- case "com.amazonaws.gamelift#UnsupportedRegionException":
2209
- throw await de_UnsupportedRegionExceptionRes(parsedOutput, context);
2210
- default:
2211
- const parsedBody = parsedOutput.body;
2212
- return throwDefaultError({
2213
- output,
2214
- parsedBody,
2215
- errorCode,
2216
- });
2217
- }
2218
- };
2219
- export const de_DescribeFleetAttributesCommand = async (output, context) => {
2220
- if (output.statusCode >= 300) {
2221
- return de_DescribeFleetAttributesCommandError(output, context);
2222
- }
2223
- const data = await parseBody(output.body, context);
2224
- let contents = {};
2225
- contents = de_DescribeFleetAttributesOutput(data, context);
2226
- const response = {
2227
- $metadata: deserializeMetadata(output),
2228
- ...contents,
2229
- };
2230
- return response;
2231
- };
2232
- const de_DescribeFleetAttributesCommandError = async (output, context) => {
2233
- const parsedOutput = {
2234
- ...output,
2235
- body: await parseErrorBody(output.body, context),
2236
- };
2237
- const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
2238
- switch (errorCode) {
2239
- case "InternalServiceException":
2240
- case "com.amazonaws.gamelift#InternalServiceException":
2241
- throw await de_InternalServiceExceptionRes(parsedOutput, context);
2242
- case "InvalidRequestException":
2243
- case "com.amazonaws.gamelift#InvalidRequestException":
2244
- throw await de_InvalidRequestExceptionRes(parsedOutput, context);
2245
- case "NotFoundException":
2246
- case "com.amazonaws.gamelift#NotFoundException":
2247
- throw await de_NotFoundExceptionRes(parsedOutput, context);
2248
- case "UnauthorizedException":
2249
- case "com.amazonaws.gamelift#UnauthorizedException":
2250
- throw await de_UnauthorizedExceptionRes(parsedOutput, context);
2251
- default:
2252
- const parsedBody = parsedOutput.body;
2253
- return throwDefaultError({
2254
- output,
2255
- parsedBody,
2256
- errorCode,
2257
- });
2258
- }
2259
- };
2260
- export const de_DescribeFleetCapacityCommand = async (output, context) => {
2261
- if (output.statusCode >= 300) {
2262
- return de_DescribeFleetCapacityCommandError(output, context);
2263
- }
2264
- const data = await parseBody(output.body, context);
2265
- let contents = {};
2266
- contents = _json(data);
2267
- const response = {
2268
- $metadata: deserializeMetadata(output),
2269
- ...contents,
2270
- };
2271
- return response;
2272
- };
2273
- const de_DescribeFleetCapacityCommandError = async (output, context) => {
2274
- const parsedOutput = {
2275
- ...output,
2276
- body: await parseErrorBody(output.body, context),
2277
- };
2278
- const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
2279
- switch (errorCode) {
2280
- case "InternalServiceException":
2281
- case "com.amazonaws.gamelift#InternalServiceException":
2282
- throw await de_InternalServiceExceptionRes(parsedOutput, context);
2283
- case "InvalidRequestException":
2284
- case "com.amazonaws.gamelift#InvalidRequestException":
2285
- throw await de_InvalidRequestExceptionRes(parsedOutput, context);
2286
- case "NotFoundException":
2287
- case "com.amazonaws.gamelift#NotFoundException":
2288
- throw await de_NotFoundExceptionRes(parsedOutput, context);
2289
- case "UnauthorizedException":
2290
- case "com.amazonaws.gamelift#UnauthorizedException":
2291
- throw await de_UnauthorizedExceptionRes(parsedOutput, context);
2292
- default:
2293
- const parsedBody = parsedOutput.body;
2294
- return throwDefaultError({
2295
- output,
2296
- parsedBody,
2297
- errorCode,
2298
- });
2299
- }
2300
- };
2301
- export const de_DescribeFleetEventsCommand = async (output, context) => {
2302
- if (output.statusCode >= 300) {
2303
- return de_DescribeFleetEventsCommandError(output, context);
2304
- }
2305
- const data = await parseBody(output.body, context);
2306
- let contents = {};
2307
- contents = de_DescribeFleetEventsOutput(data, context);
2308
- const response = {
2309
- $metadata: deserializeMetadata(output),
2310
- ...contents,
2311
- };
2312
- return response;
2313
- };
2314
- const de_DescribeFleetEventsCommandError = async (output, context) => {
2315
- const parsedOutput = {
2316
- ...output,
2317
- body: await parseErrorBody(output.body, context),
2318
- };
2319
- const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
2320
- switch (errorCode) {
2321
- case "InternalServiceException":
2322
- case "com.amazonaws.gamelift#InternalServiceException":
2323
- throw await de_InternalServiceExceptionRes(parsedOutput, context);
2324
- case "InvalidRequestException":
2325
- case "com.amazonaws.gamelift#InvalidRequestException":
2326
- throw await de_InvalidRequestExceptionRes(parsedOutput, context);
2327
- case "NotFoundException":
2328
- case "com.amazonaws.gamelift#NotFoundException":
2329
- throw await de_NotFoundExceptionRes(parsedOutput, context);
2330
- case "UnauthorizedException":
2331
- case "com.amazonaws.gamelift#UnauthorizedException":
2332
- throw await de_UnauthorizedExceptionRes(parsedOutput, context);
2333
- default:
2334
- const parsedBody = parsedOutput.body;
2335
- return throwDefaultError({
2336
- output,
2337
- parsedBody,
2338
- errorCode,
2339
- });
2340
- }
2341
- };
2342
- export const de_DescribeFleetLocationAttributesCommand = async (output, context) => {
2343
- if (output.statusCode >= 300) {
2344
- return de_DescribeFleetLocationAttributesCommandError(output, context);
2345
- }
2346
- const data = await parseBody(output.body, context);
2347
- let contents = {};
2348
- contents = _json(data);
2349
- const response = {
2350
- $metadata: deserializeMetadata(output),
2351
- ...contents,
2352
- };
2353
- return response;
2354
- };
2355
- const de_DescribeFleetLocationAttributesCommandError = async (output, context) => {
2356
- const parsedOutput = {
2357
- ...output,
2358
- body: await parseErrorBody(output.body, context),
2359
- };
2360
- const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
2361
- switch (errorCode) {
2362
- case "InternalServiceException":
2363
- case "com.amazonaws.gamelift#InternalServiceException":
2364
- throw await de_InternalServiceExceptionRes(parsedOutput, context);
2365
- case "InvalidRequestException":
2366
- case "com.amazonaws.gamelift#InvalidRequestException":
2367
- throw await de_InvalidRequestExceptionRes(parsedOutput, context);
2368
- case "NotFoundException":
2369
- case "com.amazonaws.gamelift#NotFoundException":
2370
- throw await de_NotFoundExceptionRes(parsedOutput, context);
2371
- case "UnauthorizedException":
2372
- case "com.amazonaws.gamelift#UnauthorizedException":
2373
- throw await de_UnauthorizedExceptionRes(parsedOutput, context);
2374
- case "UnsupportedRegionException":
2375
- case "com.amazonaws.gamelift#UnsupportedRegionException":
2376
- throw await de_UnsupportedRegionExceptionRes(parsedOutput, context);
2377
- default:
2378
- const parsedBody = parsedOutput.body;
2379
- return throwDefaultError({
2380
- output,
2381
- parsedBody,
2382
- errorCode,
2383
- });
2384
- }
2385
- };
2386
- export const de_DescribeFleetLocationCapacityCommand = async (output, context) => {
2387
- if (output.statusCode >= 300) {
2388
- return de_DescribeFleetLocationCapacityCommandError(output, context);
2389
- }
2390
- const data = await parseBody(output.body, context);
2391
- let contents = {};
2392
- contents = _json(data);
2393
- const response = {
2394
- $metadata: deserializeMetadata(output),
2395
- ...contents,
2396
- };
2397
- return response;
2398
- };
2399
- const de_DescribeFleetLocationCapacityCommandError = async (output, context) => {
2400
- const parsedOutput = {
2401
- ...output,
2402
- body: await parseErrorBody(output.body, context),
2403
- };
2404
- const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
2405
- switch (errorCode) {
2406
- case "InternalServiceException":
2407
- case "com.amazonaws.gamelift#InternalServiceException":
2408
- throw await de_InternalServiceExceptionRes(parsedOutput, context);
2409
- case "InvalidRequestException":
2410
- case "com.amazonaws.gamelift#InvalidRequestException":
2411
- throw await de_InvalidRequestExceptionRes(parsedOutput, context);
2412
- case "NotFoundException":
2413
- case "com.amazonaws.gamelift#NotFoundException":
2414
- throw await de_NotFoundExceptionRes(parsedOutput, context);
2415
- case "UnauthorizedException":
2416
- case "com.amazonaws.gamelift#UnauthorizedException":
2417
- throw await de_UnauthorizedExceptionRes(parsedOutput, context);
2418
- case "UnsupportedRegionException":
2419
- case "com.amazonaws.gamelift#UnsupportedRegionException":
2420
- throw await de_UnsupportedRegionExceptionRes(parsedOutput, context);
2421
- default:
2422
- const parsedBody = parsedOutput.body;
2423
- return throwDefaultError({
2424
- output,
2425
- parsedBody,
2426
- errorCode,
2427
- });
2428
- }
2429
- };
2430
- export const de_DescribeFleetLocationUtilizationCommand = async (output, context) => {
2431
- if (output.statusCode >= 300) {
2432
- return de_DescribeFleetLocationUtilizationCommandError(output, context);
2433
- }
2434
- const data = await parseBody(output.body, context);
2435
- let contents = {};
2436
- contents = _json(data);
2437
- const response = {
2438
- $metadata: deserializeMetadata(output),
2439
- ...contents,
2440
- };
2441
- return response;
2442
- };
2443
- const de_DescribeFleetLocationUtilizationCommandError = async (output, context) => {
2444
- const parsedOutput = {
2445
- ...output,
2446
- body: await parseErrorBody(output.body, context),
2447
- };
2448
- const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
2449
- switch (errorCode) {
2450
- case "InternalServiceException":
2451
- case "com.amazonaws.gamelift#InternalServiceException":
2452
- throw await de_InternalServiceExceptionRes(parsedOutput, context);
2453
- case "InvalidRequestException":
2454
- case "com.amazonaws.gamelift#InvalidRequestException":
2455
- throw await de_InvalidRequestExceptionRes(parsedOutput, context);
2456
- case "NotFoundException":
2457
- case "com.amazonaws.gamelift#NotFoundException":
2458
- throw await de_NotFoundExceptionRes(parsedOutput, context);
2459
- case "UnauthorizedException":
2460
- case "com.amazonaws.gamelift#UnauthorizedException":
2461
- throw await de_UnauthorizedExceptionRes(parsedOutput, context);
2462
- case "UnsupportedRegionException":
2463
- case "com.amazonaws.gamelift#UnsupportedRegionException":
2464
- throw await de_UnsupportedRegionExceptionRes(parsedOutput, context);
2465
- default:
2466
- const parsedBody = parsedOutput.body;
2467
- return throwDefaultError({
2468
- output,
2469
- parsedBody,
2470
- errorCode,
2471
- });
2472
- }
2473
- };
2474
- export const de_DescribeFleetPortSettingsCommand = async (output, context) => {
2475
- if (output.statusCode >= 300) {
2476
- return de_DescribeFleetPortSettingsCommandError(output, context);
2477
- }
2478
- const data = await parseBody(output.body, context);
2479
- let contents = {};
2480
- contents = _json(data);
2481
- const response = {
2482
- $metadata: deserializeMetadata(output),
2483
- ...contents,
2484
- };
2485
- return response;
2486
- };
2487
- const de_DescribeFleetPortSettingsCommandError = async (output, context) => {
2488
- const parsedOutput = {
2489
- ...output,
2490
- body: await parseErrorBody(output.body, context),
2491
- };
2492
- const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
2493
- switch (errorCode) {
2494
- case "InternalServiceException":
2495
- case "com.amazonaws.gamelift#InternalServiceException":
2496
- throw await de_InternalServiceExceptionRes(parsedOutput, context);
2497
- case "InvalidRequestException":
2498
- case "com.amazonaws.gamelift#InvalidRequestException":
2499
- throw await de_InvalidRequestExceptionRes(parsedOutput, context);
2500
- case "NotFoundException":
2501
- case "com.amazonaws.gamelift#NotFoundException":
2502
- throw await de_NotFoundExceptionRes(parsedOutput, context);
2503
- case "UnauthorizedException":
2504
- case "com.amazonaws.gamelift#UnauthorizedException":
2505
- throw await de_UnauthorizedExceptionRes(parsedOutput, context);
2506
- case "UnsupportedRegionException":
2507
- case "com.amazonaws.gamelift#UnsupportedRegionException":
2508
- throw await de_UnsupportedRegionExceptionRes(parsedOutput, context);
2509
- default:
2510
- const parsedBody = parsedOutput.body;
2511
- return throwDefaultError({
2512
- output,
2513
- parsedBody,
2514
- errorCode,
2515
- });
2516
- }
2517
- };
2518
- export const de_DescribeFleetUtilizationCommand = async (output, context) => {
2519
- if (output.statusCode >= 300) {
2520
- return de_DescribeFleetUtilizationCommandError(output, context);
2521
- }
2522
- const data = await parseBody(output.body, context);
2523
- let contents = {};
2524
- contents = _json(data);
2525
- const response = {
2526
- $metadata: deserializeMetadata(output),
2527
- ...contents,
2528
- };
2529
- return response;
2530
- };
2531
- const de_DescribeFleetUtilizationCommandError = async (output, context) => {
2532
- const parsedOutput = {
2533
- ...output,
2534
- body: await parseErrorBody(output.body, context),
2535
- };
2536
- const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
2537
- switch (errorCode) {
2538
- case "InternalServiceException":
2539
- case "com.amazonaws.gamelift#InternalServiceException":
2540
- throw await de_InternalServiceExceptionRes(parsedOutput, context);
2541
- case "InvalidRequestException":
2542
- case "com.amazonaws.gamelift#InvalidRequestException":
2543
- throw await de_InvalidRequestExceptionRes(parsedOutput, context);
2544
- case "NotFoundException":
2545
- case "com.amazonaws.gamelift#NotFoundException":
2546
- throw await de_NotFoundExceptionRes(parsedOutput, context);
2547
- case "UnauthorizedException":
2548
- case "com.amazonaws.gamelift#UnauthorizedException":
2549
- throw await de_UnauthorizedExceptionRes(parsedOutput, context);
2550
- default:
2551
- const parsedBody = parsedOutput.body;
2552
- return throwDefaultError({
2553
- output,
2554
- parsedBody,
2555
- errorCode,
2556
- });
2557
- }
2558
- };
2559
- export const de_DescribeGameServerCommand = async (output, context) => {
2560
- if (output.statusCode >= 300) {
2561
- return de_DescribeGameServerCommandError(output, context);
2562
- }
2563
- const data = await parseBody(output.body, context);
2564
- let contents = {};
2565
- contents = de_DescribeGameServerOutput(data, context);
2566
- const response = {
2567
- $metadata: deserializeMetadata(output),
2568
- ...contents,
824
+ export const de_CreateVpcPeeringAuthorizationCommand = async (output, context) => {
825
+ if (output.statusCode >= 300) {
826
+ return de_CommandError(output, context);
827
+ }
828
+ const data = await parseBody(output.body, context);
829
+ let contents = {};
830
+ contents = de_CreateVpcPeeringAuthorizationOutput(data, context);
831
+ const response = {
832
+ $metadata: deserializeMetadata(output),
833
+ ...contents,
2569
834
  };
2570
835
  return response;
2571
836
  };
2572
- const de_DescribeGameServerCommandError = async (output, context) => {
2573
- const parsedOutput = {
2574
- ...output,
2575
- body: await parseErrorBody(output.body, context),
2576
- };
2577
- const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
2578
- switch (errorCode) {
2579
- case "InternalServiceException":
2580
- case "com.amazonaws.gamelift#InternalServiceException":
2581
- throw await de_InternalServiceExceptionRes(parsedOutput, context);
2582
- case "InvalidRequestException":
2583
- case "com.amazonaws.gamelift#InvalidRequestException":
2584
- throw await de_InvalidRequestExceptionRes(parsedOutput, context);
2585
- case "NotFoundException":
2586
- case "com.amazonaws.gamelift#NotFoundException":
2587
- throw await de_NotFoundExceptionRes(parsedOutput, context);
2588
- case "UnauthorizedException":
2589
- case "com.amazonaws.gamelift#UnauthorizedException":
2590
- throw await de_UnauthorizedExceptionRes(parsedOutput, context);
2591
- default:
2592
- const parsedBody = parsedOutput.body;
2593
- return throwDefaultError({
2594
- output,
2595
- parsedBody,
2596
- errorCode,
2597
- });
2598
- }
2599
- };
2600
- export const de_DescribeGameServerGroupCommand = async (output, context) => {
837
+ export const de_CreateVpcPeeringConnectionCommand = async (output, context) => {
2601
838
  if (output.statusCode >= 300) {
2602
- return de_DescribeGameServerGroupCommandError(output, context);
839
+ return de_CommandError(output, context);
2603
840
  }
2604
841
  const data = await parseBody(output.body, context);
2605
842
  let contents = {};
2606
- contents = de_DescribeGameServerGroupOutput(data, context);
843
+ contents = _json(data);
2607
844
  const response = {
2608
845
  $metadata: deserializeMetadata(output),
2609
846
  ...contents,
2610
847
  };
2611
848
  return response;
2612
849
  };
2613
- const de_DescribeGameServerGroupCommandError = async (output, context) => {
2614
- const parsedOutput = {
2615
- ...output,
2616
- body: await parseErrorBody(output.body, context),
850
+ export const de_DeleteAliasCommand = async (output, context) => {
851
+ if (output.statusCode >= 300) {
852
+ return de_CommandError(output, context);
853
+ }
854
+ await collectBody(output.body, context);
855
+ const response = {
856
+ $metadata: deserializeMetadata(output),
2617
857
  };
2618
- const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
2619
- switch (errorCode) {
2620
- case "InternalServiceException":
2621
- case "com.amazonaws.gamelift#InternalServiceException":
2622
- throw await de_InternalServiceExceptionRes(parsedOutput, context);
2623
- case "InvalidRequestException":
2624
- case "com.amazonaws.gamelift#InvalidRequestException":
2625
- throw await de_InvalidRequestExceptionRes(parsedOutput, context);
2626
- case "NotFoundException":
2627
- case "com.amazonaws.gamelift#NotFoundException":
2628
- throw await de_NotFoundExceptionRes(parsedOutput, context);
2629
- case "UnauthorizedException":
2630
- case "com.amazonaws.gamelift#UnauthorizedException":
2631
- throw await de_UnauthorizedExceptionRes(parsedOutput, context);
2632
- default:
2633
- const parsedBody = parsedOutput.body;
2634
- return throwDefaultError({
2635
- output,
2636
- parsedBody,
2637
- errorCode,
2638
- });
858
+ return response;
859
+ };
860
+ export const de_DeleteBuildCommand = async (output, context) => {
861
+ if (output.statusCode >= 300) {
862
+ return de_CommandError(output, context);
2639
863
  }
864
+ await collectBody(output.body, context);
865
+ const response = {
866
+ $metadata: deserializeMetadata(output),
867
+ };
868
+ return response;
2640
869
  };
2641
- export const de_DescribeGameServerInstancesCommand = async (output, context) => {
870
+ export const de_DeleteFleetCommand = async (output, context) => {
871
+ if (output.statusCode >= 300) {
872
+ return de_CommandError(output, context);
873
+ }
874
+ await collectBody(output.body, context);
875
+ const response = {
876
+ $metadata: deserializeMetadata(output),
877
+ };
878
+ return response;
879
+ };
880
+ export const de_DeleteFleetLocationsCommand = async (output, context) => {
2642
881
  if (output.statusCode >= 300) {
2643
- return de_DescribeGameServerInstancesCommandError(output, context);
882
+ return de_CommandError(output, context);
2644
883
  }
2645
884
  const data = await parseBody(output.body, context);
2646
885
  let contents = {};
@@ -2651,125 +890,35 @@ export const de_DescribeGameServerInstancesCommand = async (output, context) =>
2651
890
  };
2652
891
  return response;
2653
892
  };
2654
- const de_DescribeGameServerInstancesCommandError = async (output, context) => {
2655
- const parsedOutput = {
2656
- ...output,
2657
- body: await parseErrorBody(output.body, context),
2658
- };
2659
- const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
2660
- switch (errorCode) {
2661
- case "InternalServiceException":
2662
- case "com.amazonaws.gamelift#InternalServiceException":
2663
- throw await de_InternalServiceExceptionRes(parsedOutput, context);
2664
- case "InvalidRequestException":
2665
- case "com.amazonaws.gamelift#InvalidRequestException":
2666
- throw await de_InvalidRequestExceptionRes(parsedOutput, context);
2667
- case "NotFoundException":
2668
- case "com.amazonaws.gamelift#NotFoundException":
2669
- throw await de_NotFoundExceptionRes(parsedOutput, context);
2670
- case "UnauthorizedException":
2671
- case "com.amazonaws.gamelift#UnauthorizedException":
2672
- throw await de_UnauthorizedExceptionRes(parsedOutput, context);
2673
- default:
2674
- const parsedBody = parsedOutput.body;
2675
- return throwDefaultError({
2676
- output,
2677
- parsedBody,
2678
- errorCode,
2679
- });
2680
- }
2681
- };
2682
- export const de_DescribeGameSessionDetailsCommand = async (output, context) => {
893
+ export const de_DeleteGameServerGroupCommand = async (output, context) => {
2683
894
  if (output.statusCode >= 300) {
2684
- return de_DescribeGameSessionDetailsCommandError(output, context);
895
+ return de_CommandError(output, context);
2685
896
  }
2686
897
  const data = await parseBody(output.body, context);
2687
898
  let contents = {};
2688
- contents = de_DescribeGameSessionDetailsOutput(data, context);
899
+ contents = de_DeleteGameServerGroupOutput(data, context);
2689
900
  const response = {
2690
901
  $metadata: deserializeMetadata(output),
2691
902
  ...contents,
2692
903
  };
2693
904
  return response;
2694
905
  };
2695
- const de_DescribeGameSessionDetailsCommandError = async (output, context) => {
2696
- const parsedOutput = {
2697
- ...output,
2698
- body: await parseErrorBody(output.body, context),
2699
- };
2700
- const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
2701
- switch (errorCode) {
2702
- case "InternalServiceException":
2703
- case "com.amazonaws.gamelift#InternalServiceException":
2704
- throw await de_InternalServiceExceptionRes(parsedOutput, context);
2705
- case "InvalidRequestException":
2706
- case "com.amazonaws.gamelift#InvalidRequestException":
2707
- throw await de_InvalidRequestExceptionRes(parsedOutput, context);
2708
- case "NotFoundException":
2709
- case "com.amazonaws.gamelift#NotFoundException":
2710
- throw await de_NotFoundExceptionRes(parsedOutput, context);
2711
- case "TerminalRoutingStrategyException":
2712
- case "com.amazonaws.gamelift#TerminalRoutingStrategyException":
2713
- throw await de_TerminalRoutingStrategyExceptionRes(parsedOutput, context);
2714
- case "UnauthorizedException":
2715
- case "com.amazonaws.gamelift#UnauthorizedException":
2716
- throw await de_UnauthorizedExceptionRes(parsedOutput, context);
2717
- case "UnsupportedRegionException":
2718
- case "com.amazonaws.gamelift#UnsupportedRegionException":
2719
- throw await de_UnsupportedRegionExceptionRes(parsedOutput, context);
2720
- default:
2721
- const parsedBody = parsedOutput.body;
2722
- return throwDefaultError({
2723
- output,
2724
- parsedBody,
2725
- errorCode,
2726
- });
2727
- }
2728
- };
2729
- export const de_DescribeGameSessionPlacementCommand = async (output, context) => {
906
+ export const de_DeleteGameSessionQueueCommand = async (output, context) => {
2730
907
  if (output.statusCode >= 300) {
2731
- return de_DescribeGameSessionPlacementCommandError(output, context);
908
+ return de_CommandError(output, context);
2732
909
  }
2733
910
  const data = await parseBody(output.body, context);
2734
911
  let contents = {};
2735
- contents = de_DescribeGameSessionPlacementOutput(data, context);
912
+ contents = _json(data);
2736
913
  const response = {
2737
914
  $metadata: deserializeMetadata(output),
2738
915
  ...contents,
2739
916
  };
2740
917
  return response;
2741
918
  };
2742
- const de_DescribeGameSessionPlacementCommandError = async (output, context) => {
2743
- const parsedOutput = {
2744
- ...output,
2745
- body: await parseErrorBody(output.body, context),
2746
- };
2747
- const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
2748
- switch (errorCode) {
2749
- case "InternalServiceException":
2750
- case "com.amazonaws.gamelift#InternalServiceException":
2751
- throw await de_InternalServiceExceptionRes(parsedOutput, context);
2752
- case "InvalidRequestException":
2753
- case "com.amazonaws.gamelift#InvalidRequestException":
2754
- throw await de_InvalidRequestExceptionRes(parsedOutput, context);
2755
- case "NotFoundException":
2756
- case "com.amazonaws.gamelift#NotFoundException":
2757
- throw await de_NotFoundExceptionRes(parsedOutput, context);
2758
- case "UnauthorizedException":
2759
- case "com.amazonaws.gamelift#UnauthorizedException":
2760
- throw await de_UnauthorizedExceptionRes(parsedOutput, context);
2761
- default:
2762
- const parsedBody = parsedOutput.body;
2763
- return throwDefaultError({
2764
- output,
2765
- parsedBody,
2766
- errorCode,
2767
- });
2768
- }
2769
- };
2770
- export const de_DescribeGameSessionQueuesCommand = async (output, context) => {
919
+ export const de_DeleteLocationCommand = async (output, context) => {
2771
920
  if (output.statusCode >= 300) {
2772
- return de_DescribeGameSessionQueuesCommandError(output, context);
921
+ return de_CommandError(output, context);
2773
922
  }
2774
923
  const data = await parseBody(output.body, context);
2775
924
  let contents = {};
@@ -2780,286 +929,143 @@ export const de_DescribeGameSessionQueuesCommand = async (output, context) => {
2780
929
  };
2781
930
  return response;
2782
931
  };
2783
- const de_DescribeGameSessionQueuesCommandError = async (output, context) => {
2784
- const parsedOutput = {
2785
- ...output,
2786
- body: await parseErrorBody(output.body, context),
2787
- };
2788
- const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
2789
- switch (errorCode) {
2790
- case "InternalServiceException":
2791
- case "com.amazonaws.gamelift#InternalServiceException":
2792
- throw await de_InternalServiceExceptionRes(parsedOutput, context);
2793
- case "InvalidRequestException":
2794
- case "com.amazonaws.gamelift#InvalidRequestException":
2795
- throw await de_InvalidRequestExceptionRes(parsedOutput, context);
2796
- case "NotFoundException":
2797
- case "com.amazonaws.gamelift#NotFoundException":
2798
- throw await de_NotFoundExceptionRes(parsedOutput, context);
2799
- case "UnauthorizedException":
2800
- case "com.amazonaws.gamelift#UnauthorizedException":
2801
- throw await de_UnauthorizedExceptionRes(parsedOutput, context);
2802
- default:
2803
- const parsedBody = parsedOutput.body;
2804
- return throwDefaultError({
2805
- output,
2806
- parsedBody,
2807
- errorCode,
2808
- });
2809
- }
2810
- };
2811
- export const de_DescribeGameSessionsCommand = async (output, context) => {
932
+ export const de_DeleteMatchmakingConfigurationCommand = async (output, context) => {
2812
933
  if (output.statusCode >= 300) {
2813
- return de_DescribeGameSessionsCommandError(output, context);
934
+ return de_CommandError(output, context);
2814
935
  }
2815
936
  const data = await parseBody(output.body, context);
2816
937
  let contents = {};
2817
- contents = de_DescribeGameSessionsOutput(data, context);
938
+ contents = _json(data);
2818
939
  const response = {
2819
940
  $metadata: deserializeMetadata(output),
2820
941
  ...contents,
2821
942
  };
2822
943
  return response;
2823
944
  };
2824
- const de_DescribeGameSessionsCommandError = async (output, context) => {
2825
- const parsedOutput = {
2826
- ...output,
2827
- body: await parseErrorBody(output.body, context),
2828
- };
2829
- const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
2830
- switch (errorCode) {
2831
- case "InternalServiceException":
2832
- case "com.amazonaws.gamelift#InternalServiceException":
2833
- throw await de_InternalServiceExceptionRes(parsedOutput, context);
2834
- case "InvalidRequestException":
2835
- case "com.amazonaws.gamelift#InvalidRequestException":
2836
- throw await de_InvalidRequestExceptionRes(parsedOutput, context);
2837
- case "NotFoundException":
2838
- case "com.amazonaws.gamelift#NotFoundException":
2839
- throw await de_NotFoundExceptionRes(parsedOutput, context);
2840
- case "TerminalRoutingStrategyException":
2841
- case "com.amazonaws.gamelift#TerminalRoutingStrategyException":
2842
- throw await de_TerminalRoutingStrategyExceptionRes(parsedOutput, context);
2843
- case "UnauthorizedException":
2844
- case "com.amazonaws.gamelift#UnauthorizedException":
2845
- throw await de_UnauthorizedExceptionRes(parsedOutput, context);
2846
- case "UnsupportedRegionException":
2847
- case "com.amazonaws.gamelift#UnsupportedRegionException":
2848
- throw await de_UnsupportedRegionExceptionRes(parsedOutput, context);
2849
- default:
2850
- const parsedBody = parsedOutput.body;
2851
- return throwDefaultError({
2852
- output,
2853
- parsedBody,
2854
- errorCode,
2855
- });
2856
- }
2857
- };
2858
- export const de_DescribeInstancesCommand = async (output, context) => {
945
+ export const de_DeleteMatchmakingRuleSetCommand = async (output, context) => {
2859
946
  if (output.statusCode >= 300) {
2860
- return de_DescribeInstancesCommandError(output, context);
947
+ return de_CommandError(output, context);
2861
948
  }
2862
949
  const data = await parseBody(output.body, context);
2863
950
  let contents = {};
2864
- contents = de_DescribeInstancesOutput(data, context);
951
+ contents = _json(data);
2865
952
  const response = {
2866
953
  $metadata: deserializeMetadata(output),
2867
954
  ...contents,
2868
955
  };
2869
956
  return response;
2870
957
  };
2871
- const de_DescribeInstancesCommandError = async (output, context) => {
2872
- const parsedOutput = {
2873
- ...output,
2874
- body: await parseErrorBody(output.body, context),
958
+ export const de_DeleteScalingPolicyCommand = async (output, context) => {
959
+ if (output.statusCode >= 300) {
960
+ return de_CommandError(output, context);
961
+ }
962
+ await collectBody(output.body, context);
963
+ const response = {
964
+ $metadata: deserializeMetadata(output),
2875
965
  };
2876
- const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
2877
- switch (errorCode) {
2878
- case "InternalServiceException":
2879
- case "com.amazonaws.gamelift#InternalServiceException":
2880
- throw await de_InternalServiceExceptionRes(parsedOutput, context);
2881
- case "InvalidRequestException":
2882
- case "com.amazonaws.gamelift#InvalidRequestException":
2883
- throw await de_InvalidRequestExceptionRes(parsedOutput, context);
2884
- case "NotFoundException":
2885
- case "com.amazonaws.gamelift#NotFoundException":
2886
- throw await de_NotFoundExceptionRes(parsedOutput, context);
2887
- case "UnauthorizedException":
2888
- case "com.amazonaws.gamelift#UnauthorizedException":
2889
- throw await de_UnauthorizedExceptionRes(parsedOutput, context);
2890
- case "UnsupportedRegionException":
2891
- case "com.amazonaws.gamelift#UnsupportedRegionException":
2892
- throw await de_UnsupportedRegionExceptionRes(parsedOutput, context);
2893
- default:
2894
- const parsedBody = parsedOutput.body;
2895
- return throwDefaultError({
2896
- output,
2897
- parsedBody,
2898
- errorCode,
2899
- });
966
+ return response;
967
+ };
968
+ export const de_DeleteScriptCommand = async (output, context) => {
969
+ if (output.statusCode >= 300) {
970
+ return de_CommandError(output, context);
2900
971
  }
972
+ await collectBody(output.body, context);
973
+ const response = {
974
+ $metadata: deserializeMetadata(output),
975
+ };
976
+ return response;
2901
977
  };
2902
- export const de_DescribeMatchmakingCommand = async (output, context) => {
978
+ export const de_DeleteVpcPeeringAuthorizationCommand = async (output, context) => {
2903
979
  if (output.statusCode >= 300) {
2904
- return de_DescribeMatchmakingCommandError(output, context);
980
+ return de_CommandError(output, context);
2905
981
  }
2906
982
  const data = await parseBody(output.body, context);
2907
983
  let contents = {};
2908
- contents = de_DescribeMatchmakingOutput(data, context);
984
+ contents = _json(data);
2909
985
  const response = {
2910
986
  $metadata: deserializeMetadata(output),
2911
987
  ...contents,
2912
988
  };
2913
989
  return response;
2914
990
  };
2915
- const de_DescribeMatchmakingCommandError = async (output, context) => {
2916
- const parsedOutput = {
2917
- ...output,
2918
- body: await parseErrorBody(output.body, context),
2919
- };
2920
- const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
2921
- switch (errorCode) {
2922
- case "InternalServiceException":
2923
- case "com.amazonaws.gamelift#InternalServiceException":
2924
- throw await de_InternalServiceExceptionRes(parsedOutput, context);
2925
- case "InvalidRequestException":
2926
- case "com.amazonaws.gamelift#InvalidRequestException":
2927
- throw await de_InvalidRequestExceptionRes(parsedOutput, context);
2928
- case "UnsupportedRegionException":
2929
- case "com.amazonaws.gamelift#UnsupportedRegionException":
2930
- throw await de_UnsupportedRegionExceptionRes(parsedOutput, context);
2931
- default:
2932
- const parsedBody = parsedOutput.body;
2933
- return throwDefaultError({
2934
- output,
2935
- parsedBody,
2936
- errorCode,
2937
- });
991
+ export const de_DeleteVpcPeeringConnectionCommand = async (output, context) => {
992
+ if (output.statusCode >= 300) {
993
+ return de_CommandError(output, context);
2938
994
  }
995
+ const data = await parseBody(output.body, context);
996
+ let contents = {};
997
+ contents = _json(data);
998
+ const response = {
999
+ $metadata: deserializeMetadata(output),
1000
+ ...contents,
1001
+ };
1002
+ return response;
2939
1003
  };
2940
- export const de_DescribeMatchmakingConfigurationsCommand = async (output, context) => {
1004
+ export const de_DeregisterComputeCommand = async (output, context) => {
2941
1005
  if (output.statusCode >= 300) {
2942
- return de_DescribeMatchmakingConfigurationsCommandError(output, context);
1006
+ return de_CommandError(output, context);
2943
1007
  }
2944
1008
  const data = await parseBody(output.body, context);
2945
1009
  let contents = {};
2946
- contents = de_DescribeMatchmakingConfigurationsOutput(data, context);
1010
+ contents = _json(data);
2947
1011
  const response = {
2948
1012
  $metadata: deserializeMetadata(output),
2949
1013
  ...contents,
2950
1014
  };
2951
1015
  return response;
2952
1016
  };
2953
- const de_DescribeMatchmakingConfigurationsCommandError = async (output, context) => {
2954
- const parsedOutput = {
2955
- ...output,
2956
- body: await parseErrorBody(output.body, context),
2957
- };
2958
- const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
2959
- switch (errorCode) {
2960
- case "InternalServiceException":
2961
- case "com.amazonaws.gamelift#InternalServiceException":
2962
- throw await de_InternalServiceExceptionRes(parsedOutput, context);
2963
- case "InvalidRequestException":
2964
- case "com.amazonaws.gamelift#InvalidRequestException":
2965
- throw await de_InvalidRequestExceptionRes(parsedOutput, context);
2966
- case "UnsupportedRegionException":
2967
- case "com.amazonaws.gamelift#UnsupportedRegionException":
2968
- throw await de_UnsupportedRegionExceptionRes(parsedOutput, context);
2969
- default:
2970
- const parsedBody = parsedOutput.body;
2971
- return throwDefaultError({
2972
- output,
2973
- parsedBody,
2974
- errorCode,
2975
- });
1017
+ export const de_DeregisterGameServerCommand = async (output, context) => {
1018
+ if (output.statusCode >= 300) {
1019
+ return de_CommandError(output, context);
2976
1020
  }
1021
+ await collectBody(output.body, context);
1022
+ const response = {
1023
+ $metadata: deserializeMetadata(output),
1024
+ };
1025
+ return response;
2977
1026
  };
2978
- export const de_DescribeMatchmakingRuleSetsCommand = async (output, context) => {
1027
+ export const de_DescribeAliasCommand = async (output, context) => {
2979
1028
  if (output.statusCode >= 300) {
2980
- return de_DescribeMatchmakingRuleSetsCommandError(output, context);
1029
+ return de_CommandError(output, context);
2981
1030
  }
2982
1031
  const data = await parseBody(output.body, context);
2983
1032
  let contents = {};
2984
- contents = de_DescribeMatchmakingRuleSetsOutput(data, context);
1033
+ contents = de_DescribeAliasOutput(data, context);
2985
1034
  const response = {
2986
1035
  $metadata: deserializeMetadata(output),
2987
1036
  ...contents,
2988
1037
  };
2989
1038
  return response;
2990
1039
  };
2991
- const de_DescribeMatchmakingRuleSetsCommandError = async (output, context) => {
2992
- const parsedOutput = {
2993
- ...output,
2994
- body: await parseErrorBody(output.body, context),
2995
- };
2996
- const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
2997
- switch (errorCode) {
2998
- case "InternalServiceException":
2999
- case "com.amazonaws.gamelift#InternalServiceException":
3000
- throw await de_InternalServiceExceptionRes(parsedOutput, context);
3001
- case "InvalidRequestException":
3002
- case "com.amazonaws.gamelift#InvalidRequestException":
3003
- throw await de_InvalidRequestExceptionRes(parsedOutput, context);
3004
- case "NotFoundException":
3005
- case "com.amazonaws.gamelift#NotFoundException":
3006
- throw await de_NotFoundExceptionRes(parsedOutput, context);
3007
- case "UnsupportedRegionException":
3008
- case "com.amazonaws.gamelift#UnsupportedRegionException":
3009
- throw await de_UnsupportedRegionExceptionRes(parsedOutput, context);
3010
- default:
3011
- const parsedBody = parsedOutput.body;
3012
- return throwDefaultError({
3013
- output,
3014
- parsedBody,
3015
- errorCode,
3016
- });
3017
- }
3018
- };
3019
- export const de_DescribePlayerSessionsCommand = async (output, context) => {
1040
+ export const de_DescribeBuildCommand = async (output, context) => {
3020
1041
  if (output.statusCode >= 300) {
3021
- return de_DescribePlayerSessionsCommandError(output, context);
1042
+ return de_CommandError(output, context);
3022
1043
  }
3023
1044
  const data = await parseBody(output.body, context);
3024
1045
  let contents = {};
3025
- contents = de_DescribePlayerSessionsOutput(data, context);
1046
+ contents = de_DescribeBuildOutput(data, context);
3026
1047
  const response = {
3027
1048
  $metadata: deserializeMetadata(output),
3028
1049
  ...contents,
3029
1050
  };
3030
1051
  return response;
3031
1052
  };
3032
- const de_DescribePlayerSessionsCommandError = async (output, context) => {
3033
- const parsedOutput = {
3034
- ...output,
3035
- body: await parseErrorBody(output.body, context),
3036
- };
3037
- const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
3038
- switch (errorCode) {
3039
- case "InternalServiceException":
3040
- case "com.amazonaws.gamelift#InternalServiceException":
3041
- throw await de_InternalServiceExceptionRes(parsedOutput, context);
3042
- case "InvalidRequestException":
3043
- case "com.amazonaws.gamelift#InvalidRequestException":
3044
- throw await de_InvalidRequestExceptionRes(parsedOutput, context);
3045
- case "NotFoundException":
3046
- case "com.amazonaws.gamelift#NotFoundException":
3047
- throw await de_NotFoundExceptionRes(parsedOutput, context);
3048
- case "UnauthorizedException":
3049
- case "com.amazonaws.gamelift#UnauthorizedException":
3050
- throw await de_UnauthorizedExceptionRes(parsedOutput, context);
3051
- default:
3052
- const parsedBody = parsedOutput.body;
3053
- return throwDefaultError({
3054
- output,
3055
- parsedBody,
3056
- errorCode,
3057
- });
1053
+ export const de_DescribeComputeCommand = async (output, context) => {
1054
+ if (output.statusCode >= 300) {
1055
+ return de_CommandError(output, context);
3058
1056
  }
1057
+ const data = await parseBody(output.body, context);
1058
+ let contents = {};
1059
+ contents = de_DescribeComputeOutput(data, context);
1060
+ const response = {
1061
+ $metadata: deserializeMetadata(output),
1062
+ ...contents,
1063
+ };
1064
+ return response;
3059
1065
  };
3060
- export const de_DescribeRuntimeConfigurationCommand = async (output, context) => {
1066
+ export const de_DescribeEC2InstanceLimitsCommand = async (output, context) => {
3061
1067
  if (output.statusCode >= 300) {
3062
- return de_DescribeRuntimeConfigurationCommandError(output, context);
1068
+ return de_CommandError(output, context);
3063
1069
  }
3064
1070
  const data = await parseBody(output.body, context);
3065
1071
  let contents = {};
@@ -3070,160 +1076,74 @@ export const de_DescribeRuntimeConfigurationCommand = async (output, context) =>
3070
1076
  };
3071
1077
  return response;
3072
1078
  };
3073
- const de_DescribeRuntimeConfigurationCommandError = async (output, context) => {
3074
- const parsedOutput = {
3075
- ...output,
3076
- body: await parseErrorBody(output.body, context),
3077
- };
3078
- const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
3079
- switch (errorCode) {
3080
- case "InternalServiceException":
3081
- case "com.amazonaws.gamelift#InternalServiceException":
3082
- throw await de_InternalServiceExceptionRes(parsedOutput, context);
3083
- case "InvalidRequestException":
3084
- case "com.amazonaws.gamelift#InvalidRequestException":
3085
- throw await de_InvalidRequestExceptionRes(parsedOutput, context);
3086
- case "NotFoundException":
3087
- case "com.amazonaws.gamelift#NotFoundException":
3088
- throw await de_NotFoundExceptionRes(parsedOutput, context);
3089
- case "UnauthorizedException":
3090
- case "com.amazonaws.gamelift#UnauthorizedException":
3091
- throw await de_UnauthorizedExceptionRes(parsedOutput, context);
3092
- default:
3093
- const parsedBody = parsedOutput.body;
3094
- return throwDefaultError({
3095
- output,
3096
- parsedBody,
3097
- errorCode,
3098
- });
3099
- }
3100
- };
3101
- export const de_DescribeScalingPoliciesCommand = async (output, context) => {
1079
+ export const de_DescribeFleetAttributesCommand = async (output, context) => {
3102
1080
  if (output.statusCode >= 300) {
3103
- return de_DescribeScalingPoliciesCommandError(output, context);
1081
+ return de_CommandError(output, context);
3104
1082
  }
3105
1083
  const data = await parseBody(output.body, context);
3106
1084
  let contents = {};
3107
- contents = de_DescribeScalingPoliciesOutput(data, context);
1085
+ contents = de_DescribeFleetAttributesOutput(data, context);
3108
1086
  const response = {
3109
1087
  $metadata: deserializeMetadata(output),
3110
1088
  ...contents,
3111
1089
  };
3112
1090
  return response;
3113
1091
  };
3114
- const de_DescribeScalingPoliciesCommandError = async (output, context) => {
3115
- const parsedOutput = {
3116
- ...output,
3117
- body: await parseErrorBody(output.body, context),
3118
- };
3119
- const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
3120
- switch (errorCode) {
3121
- case "InternalServiceException":
3122
- case "com.amazonaws.gamelift#InternalServiceException":
3123
- throw await de_InternalServiceExceptionRes(parsedOutput, context);
3124
- case "InvalidRequestException":
3125
- case "com.amazonaws.gamelift#InvalidRequestException":
3126
- throw await de_InvalidRequestExceptionRes(parsedOutput, context);
3127
- case "NotFoundException":
3128
- case "com.amazonaws.gamelift#NotFoundException":
3129
- throw await de_NotFoundExceptionRes(parsedOutput, context);
3130
- case "UnauthorizedException":
3131
- case "com.amazonaws.gamelift#UnauthorizedException":
3132
- throw await de_UnauthorizedExceptionRes(parsedOutput, context);
3133
- case "UnsupportedRegionException":
3134
- case "com.amazonaws.gamelift#UnsupportedRegionException":
3135
- throw await de_UnsupportedRegionExceptionRes(parsedOutput, context);
3136
- default:
3137
- const parsedBody = parsedOutput.body;
3138
- return throwDefaultError({
3139
- output,
3140
- parsedBody,
3141
- errorCode,
3142
- });
1092
+ export const de_DescribeFleetCapacityCommand = async (output, context) => {
1093
+ if (output.statusCode >= 300) {
1094
+ return de_CommandError(output, context);
3143
1095
  }
1096
+ const data = await parseBody(output.body, context);
1097
+ let contents = {};
1098
+ contents = _json(data);
1099
+ const response = {
1100
+ $metadata: deserializeMetadata(output),
1101
+ ...contents,
1102
+ };
1103
+ return response;
3144
1104
  };
3145
- export const de_DescribeScriptCommand = async (output, context) => {
1105
+ export const de_DescribeFleetEventsCommand = async (output, context) => {
3146
1106
  if (output.statusCode >= 300) {
3147
- return de_DescribeScriptCommandError(output, context);
1107
+ return de_CommandError(output, context);
3148
1108
  }
3149
1109
  const data = await parseBody(output.body, context);
3150
1110
  let contents = {};
3151
- contents = de_DescribeScriptOutput(data, context);
1111
+ contents = de_DescribeFleetEventsOutput(data, context);
3152
1112
  const response = {
3153
1113
  $metadata: deserializeMetadata(output),
3154
1114
  ...contents,
3155
1115
  };
3156
1116
  return response;
3157
1117
  };
3158
- const de_DescribeScriptCommandError = async (output, context) => {
3159
- const parsedOutput = {
3160
- ...output,
3161
- body: await parseErrorBody(output.body, context),
3162
- };
3163
- const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
3164
- switch (errorCode) {
3165
- case "InternalServiceException":
3166
- case "com.amazonaws.gamelift#InternalServiceException":
3167
- throw await de_InternalServiceExceptionRes(parsedOutput, context);
3168
- case "InvalidRequestException":
3169
- case "com.amazonaws.gamelift#InvalidRequestException":
3170
- throw await de_InvalidRequestExceptionRes(parsedOutput, context);
3171
- case "NotFoundException":
3172
- case "com.amazonaws.gamelift#NotFoundException":
3173
- throw await de_NotFoundExceptionRes(parsedOutput, context);
3174
- case "UnauthorizedException":
3175
- case "com.amazonaws.gamelift#UnauthorizedException":
3176
- throw await de_UnauthorizedExceptionRes(parsedOutput, context);
3177
- default:
3178
- const parsedBody = parsedOutput.body;
3179
- return throwDefaultError({
3180
- output,
3181
- parsedBody,
3182
- errorCode,
3183
- });
1118
+ export const de_DescribeFleetLocationAttributesCommand = async (output, context) => {
1119
+ if (output.statusCode >= 300) {
1120
+ return de_CommandError(output, context);
3184
1121
  }
1122
+ const data = await parseBody(output.body, context);
1123
+ let contents = {};
1124
+ contents = _json(data);
1125
+ const response = {
1126
+ $metadata: deserializeMetadata(output),
1127
+ ...contents,
1128
+ };
1129
+ return response;
3185
1130
  };
3186
- export const de_DescribeVpcPeeringAuthorizationsCommand = async (output, context) => {
1131
+ export const de_DescribeFleetLocationCapacityCommand = async (output, context) => {
3187
1132
  if (output.statusCode >= 300) {
3188
- return de_DescribeVpcPeeringAuthorizationsCommandError(output, context);
1133
+ return de_CommandError(output, context);
3189
1134
  }
3190
1135
  const data = await parseBody(output.body, context);
3191
1136
  let contents = {};
3192
- contents = de_DescribeVpcPeeringAuthorizationsOutput(data, context);
1137
+ contents = _json(data);
3193
1138
  const response = {
3194
1139
  $metadata: deserializeMetadata(output),
3195
1140
  ...contents,
3196
1141
  };
3197
1142
  return response;
3198
1143
  };
3199
- const de_DescribeVpcPeeringAuthorizationsCommandError = async (output, context) => {
3200
- const parsedOutput = {
3201
- ...output,
3202
- body: await parseErrorBody(output.body, context),
3203
- };
3204
- const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
3205
- switch (errorCode) {
3206
- case "InternalServiceException":
3207
- case "com.amazonaws.gamelift#InternalServiceException":
3208
- throw await de_InternalServiceExceptionRes(parsedOutput, context);
3209
- case "InvalidRequestException":
3210
- case "com.amazonaws.gamelift#InvalidRequestException":
3211
- throw await de_InvalidRequestExceptionRes(parsedOutput, context);
3212
- case "UnauthorizedException":
3213
- case "com.amazonaws.gamelift#UnauthorizedException":
3214
- throw await de_UnauthorizedExceptionRes(parsedOutput, context);
3215
- default:
3216
- const parsedBody = parsedOutput.body;
3217
- return throwDefaultError({
3218
- output,
3219
- parsedBody,
3220
- errorCode,
3221
- });
3222
- }
3223
- };
3224
- export const de_DescribeVpcPeeringConnectionsCommand = async (output, context) => {
1144
+ export const de_DescribeFleetLocationUtilizationCommand = async (output, context) => {
3225
1145
  if (output.statusCode >= 300) {
3226
- return de_DescribeVpcPeeringConnectionsCommandError(output, context);
1146
+ return de_CommandError(output, context);
3227
1147
  }
3228
1148
  const data = await parseBody(output.body, context);
3229
1149
  let contents = {};
@@ -3234,37 +1154,9 @@ export const de_DescribeVpcPeeringConnectionsCommand = async (output, context) =
3234
1154
  };
3235
1155
  return response;
3236
1156
  };
3237
- const de_DescribeVpcPeeringConnectionsCommandError = async (output, context) => {
3238
- const parsedOutput = {
3239
- ...output,
3240
- body: await parseErrorBody(output.body, context),
3241
- };
3242
- const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
3243
- switch (errorCode) {
3244
- case "InternalServiceException":
3245
- case "com.amazonaws.gamelift#InternalServiceException":
3246
- throw await de_InternalServiceExceptionRes(parsedOutput, context);
3247
- case "InvalidRequestException":
3248
- case "com.amazonaws.gamelift#InvalidRequestException":
3249
- throw await de_InvalidRequestExceptionRes(parsedOutput, context);
3250
- case "NotFoundException":
3251
- case "com.amazonaws.gamelift#NotFoundException":
3252
- throw await de_NotFoundExceptionRes(parsedOutput, context);
3253
- case "UnauthorizedException":
3254
- case "com.amazonaws.gamelift#UnauthorizedException":
3255
- throw await de_UnauthorizedExceptionRes(parsedOutput, context);
3256
- default:
3257
- const parsedBody = parsedOutput.body;
3258
- return throwDefaultError({
3259
- output,
3260
- parsedBody,
3261
- errorCode,
3262
- });
3263
- }
3264
- };
3265
- export const de_GetComputeAccessCommand = async (output, context) => {
1157
+ export const de_DescribeFleetPortSettingsCommand = async (output, context) => {
3266
1158
  if (output.statusCode >= 300) {
3267
- return de_GetComputeAccessCommandError(output, context);
1159
+ return de_CommandError(output, context);
3268
1160
  }
3269
1161
  const data = await parseBody(output.body, context);
3270
1162
  let contents = {};
@@ -3275,119 +1167,48 @@ export const de_GetComputeAccessCommand = async (output, context) => {
3275
1167
  };
3276
1168
  return response;
3277
1169
  };
3278
- const de_GetComputeAccessCommandError = async (output, context) => {
3279
- const parsedOutput = {
3280
- ...output,
3281
- body: await parseErrorBody(output.body, context),
3282
- };
3283
- const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
3284
- switch (errorCode) {
3285
- case "InternalServiceException":
3286
- case "com.amazonaws.gamelift#InternalServiceException":
3287
- throw await de_InternalServiceExceptionRes(parsedOutput, context);
3288
- case "InvalidRequestException":
3289
- case "com.amazonaws.gamelift#InvalidRequestException":
3290
- throw await de_InvalidRequestExceptionRes(parsedOutput, context);
3291
- case "NotFoundException":
3292
- case "com.amazonaws.gamelift#NotFoundException":
3293
- throw await de_NotFoundExceptionRes(parsedOutput, context);
3294
- case "UnauthorizedException":
3295
- case "com.amazonaws.gamelift#UnauthorizedException":
3296
- throw await de_UnauthorizedExceptionRes(parsedOutput, context);
3297
- default:
3298
- const parsedBody = parsedOutput.body;
3299
- return throwDefaultError({
3300
- output,
3301
- parsedBody,
3302
- errorCode,
3303
- });
3304
- }
3305
- };
3306
- export const de_GetComputeAuthTokenCommand = async (output, context) => {
1170
+ export const de_DescribeFleetUtilizationCommand = async (output, context) => {
3307
1171
  if (output.statusCode >= 300) {
3308
- return de_GetComputeAuthTokenCommandError(output, context);
1172
+ return de_CommandError(output, context);
3309
1173
  }
3310
1174
  const data = await parseBody(output.body, context);
3311
1175
  let contents = {};
3312
- contents = de_GetComputeAuthTokenOutput(data, context);
1176
+ contents = _json(data);
3313
1177
  const response = {
3314
1178
  $metadata: deserializeMetadata(output),
3315
1179
  ...contents,
3316
1180
  };
3317
1181
  return response;
3318
1182
  };
3319
- const de_GetComputeAuthTokenCommandError = async (output, context) => {
3320
- const parsedOutput = {
3321
- ...output,
3322
- body: await parseErrorBody(output.body, context),
3323
- };
3324
- const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
3325
- switch (errorCode) {
3326
- case "InternalServiceException":
3327
- case "com.amazonaws.gamelift#InternalServiceException":
3328
- throw await de_InternalServiceExceptionRes(parsedOutput, context);
3329
- case "InvalidRequestException":
3330
- case "com.amazonaws.gamelift#InvalidRequestException":
3331
- throw await de_InvalidRequestExceptionRes(parsedOutput, context);
3332
- case "NotFoundException":
3333
- case "com.amazonaws.gamelift#NotFoundException":
3334
- throw await de_NotFoundExceptionRes(parsedOutput, context);
3335
- case "UnauthorizedException":
3336
- case "com.amazonaws.gamelift#UnauthorizedException":
3337
- throw await de_UnauthorizedExceptionRes(parsedOutput, context);
3338
- default:
3339
- const parsedBody = parsedOutput.body;
3340
- return throwDefaultError({
3341
- output,
3342
- parsedBody,
3343
- errorCode,
3344
- });
3345
- }
3346
- };
3347
- export const de_GetGameSessionLogUrlCommand = async (output, context) => {
1183
+ export const de_DescribeGameServerCommand = async (output, context) => {
3348
1184
  if (output.statusCode >= 300) {
3349
- return de_GetGameSessionLogUrlCommandError(output, context);
1185
+ return de_CommandError(output, context);
3350
1186
  }
3351
1187
  const data = await parseBody(output.body, context);
3352
1188
  let contents = {};
3353
- contents = _json(data);
1189
+ contents = de_DescribeGameServerOutput(data, context);
3354
1190
  const response = {
3355
1191
  $metadata: deserializeMetadata(output),
3356
1192
  ...contents,
3357
1193
  };
3358
1194
  return response;
3359
1195
  };
3360
- const de_GetGameSessionLogUrlCommandError = async (output, context) => {
3361
- const parsedOutput = {
3362
- ...output,
3363
- body: await parseErrorBody(output.body, context),
3364
- };
3365
- const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
3366
- switch (errorCode) {
3367
- case "InternalServiceException":
3368
- case "com.amazonaws.gamelift#InternalServiceException":
3369
- throw await de_InternalServiceExceptionRes(parsedOutput, context);
3370
- case "InvalidRequestException":
3371
- case "com.amazonaws.gamelift#InvalidRequestException":
3372
- throw await de_InvalidRequestExceptionRes(parsedOutput, context);
3373
- case "NotFoundException":
3374
- case "com.amazonaws.gamelift#NotFoundException":
3375
- throw await de_NotFoundExceptionRes(parsedOutput, context);
3376
- case "UnauthorizedException":
3377
- case "com.amazonaws.gamelift#UnauthorizedException":
3378
- throw await de_UnauthorizedExceptionRes(parsedOutput, context);
3379
- default:
3380
- const parsedBody = parsedOutput.body;
3381
- return throwDefaultError({
3382
- output,
3383
- parsedBody,
3384
- errorCode,
3385
- });
1196
+ export const de_DescribeGameServerGroupCommand = async (output, context) => {
1197
+ if (output.statusCode >= 300) {
1198
+ return de_CommandError(output, context);
3386
1199
  }
1200
+ const data = await parseBody(output.body, context);
1201
+ let contents = {};
1202
+ contents = de_DescribeGameServerGroupOutput(data, context);
1203
+ const response = {
1204
+ $metadata: deserializeMetadata(output),
1205
+ ...contents,
1206
+ };
1207
+ return response;
3387
1208
  };
3388
- export const de_GetInstanceAccessCommand = async (output, context) => {
1209
+ export const de_DescribeGameServerInstancesCommand = async (output, context) => {
3389
1210
  if (output.statusCode >= 300) {
3390
- return de_GetInstanceAccessCommandError(output, context);
1211
+ return de_CommandError(output, context);
3391
1212
  }
3392
1213
  const data = await parseBody(output.body, context);
3393
1214
  let contents = {};
@@ -3398,268 +1219,126 @@ export const de_GetInstanceAccessCommand = async (output, context) => {
3398
1219
  };
3399
1220
  return response;
3400
1221
  };
3401
- const de_GetInstanceAccessCommandError = async (output, context) => {
3402
- const parsedOutput = {
3403
- ...output,
3404
- body: await parseErrorBody(output.body, context),
3405
- };
3406
- const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
3407
- switch (errorCode) {
3408
- case "InternalServiceException":
3409
- case "com.amazonaws.gamelift#InternalServiceException":
3410
- throw await de_InternalServiceExceptionRes(parsedOutput, context);
3411
- case "InvalidRequestException":
3412
- case "com.amazonaws.gamelift#InvalidRequestException":
3413
- throw await de_InvalidRequestExceptionRes(parsedOutput, context);
3414
- case "NotFoundException":
3415
- case "com.amazonaws.gamelift#NotFoundException":
3416
- throw await de_NotFoundExceptionRes(parsedOutput, context);
3417
- case "UnauthorizedException":
3418
- case "com.amazonaws.gamelift#UnauthorizedException":
3419
- throw await de_UnauthorizedExceptionRes(parsedOutput, context);
3420
- default:
3421
- const parsedBody = parsedOutput.body;
3422
- return throwDefaultError({
3423
- output,
3424
- parsedBody,
3425
- errorCode,
3426
- });
3427
- }
3428
- };
3429
- export const de_ListAliasesCommand = async (output, context) => {
1222
+ export const de_DescribeGameSessionDetailsCommand = async (output, context) => {
3430
1223
  if (output.statusCode >= 300) {
3431
- return de_ListAliasesCommandError(output, context);
1224
+ return de_CommandError(output, context);
3432
1225
  }
3433
1226
  const data = await parseBody(output.body, context);
3434
1227
  let contents = {};
3435
- contents = de_ListAliasesOutput(data, context);
1228
+ contents = de_DescribeGameSessionDetailsOutput(data, context);
3436
1229
  const response = {
3437
1230
  $metadata: deserializeMetadata(output),
3438
1231
  ...contents,
3439
1232
  };
3440
1233
  return response;
3441
1234
  };
3442
- const de_ListAliasesCommandError = async (output, context) => {
3443
- const parsedOutput = {
3444
- ...output,
3445
- body: await parseErrorBody(output.body, context),
3446
- };
3447
- const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
3448
- switch (errorCode) {
3449
- case "InternalServiceException":
3450
- case "com.amazonaws.gamelift#InternalServiceException":
3451
- throw await de_InternalServiceExceptionRes(parsedOutput, context);
3452
- case "InvalidRequestException":
3453
- case "com.amazonaws.gamelift#InvalidRequestException":
3454
- throw await de_InvalidRequestExceptionRes(parsedOutput, context);
3455
- case "UnauthorizedException":
3456
- case "com.amazonaws.gamelift#UnauthorizedException":
3457
- throw await de_UnauthorizedExceptionRes(parsedOutput, context);
3458
- default:
3459
- const parsedBody = parsedOutput.body;
3460
- return throwDefaultError({
3461
- output,
3462
- parsedBody,
3463
- errorCode,
3464
- });
1235
+ export const de_DescribeGameSessionPlacementCommand = async (output, context) => {
1236
+ if (output.statusCode >= 300) {
1237
+ return de_CommandError(output, context);
3465
1238
  }
1239
+ const data = await parseBody(output.body, context);
1240
+ let contents = {};
1241
+ contents = de_DescribeGameSessionPlacementOutput(data, context);
1242
+ const response = {
1243
+ $metadata: deserializeMetadata(output),
1244
+ ...contents,
1245
+ };
1246
+ return response;
3466
1247
  };
3467
- export const de_ListBuildsCommand = async (output, context) => {
1248
+ export const de_DescribeGameSessionQueuesCommand = async (output, context) => {
3468
1249
  if (output.statusCode >= 300) {
3469
- return de_ListBuildsCommandError(output, context);
1250
+ return de_CommandError(output, context);
3470
1251
  }
3471
1252
  const data = await parseBody(output.body, context);
3472
1253
  let contents = {};
3473
- contents = de_ListBuildsOutput(data, context);
1254
+ contents = _json(data);
3474
1255
  const response = {
3475
1256
  $metadata: deserializeMetadata(output),
3476
1257
  ...contents,
3477
1258
  };
3478
1259
  return response;
3479
1260
  };
3480
- const de_ListBuildsCommandError = async (output, context) => {
3481
- const parsedOutput = {
3482
- ...output,
3483
- body: await parseErrorBody(output.body, context),
3484
- };
3485
- const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
3486
- switch (errorCode) {
3487
- case "InternalServiceException":
3488
- case "com.amazonaws.gamelift#InternalServiceException":
3489
- throw await de_InternalServiceExceptionRes(parsedOutput, context);
3490
- case "InvalidRequestException":
3491
- case "com.amazonaws.gamelift#InvalidRequestException":
3492
- throw await de_InvalidRequestExceptionRes(parsedOutput, context);
3493
- case "UnauthorizedException":
3494
- case "com.amazonaws.gamelift#UnauthorizedException":
3495
- throw await de_UnauthorizedExceptionRes(parsedOutput, context);
3496
- default:
3497
- const parsedBody = parsedOutput.body;
3498
- return throwDefaultError({
3499
- output,
3500
- parsedBody,
3501
- errorCode,
3502
- });
1261
+ export const de_DescribeGameSessionsCommand = async (output, context) => {
1262
+ if (output.statusCode >= 300) {
1263
+ return de_CommandError(output, context);
3503
1264
  }
1265
+ const data = await parseBody(output.body, context);
1266
+ let contents = {};
1267
+ contents = de_DescribeGameSessionsOutput(data, context);
1268
+ const response = {
1269
+ $metadata: deserializeMetadata(output),
1270
+ ...contents,
1271
+ };
1272
+ return response;
3504
1273
  };
3505
- export const de_ListComputeCommand = async (output, context) => {
1274
+ export const de_DescribeInstancesCommand = async (output, context) => {
3506
1275
  if (output.statusCode >= 300) {
3507
- return de_ListComputeCommandError(output, context);
1276
+ return de_CommandError(output, context);
3508
1277
  }
3509
1278
  const data = await parseBody(output.body, context);
3510
1279
  let contents = {};
3511
- contents = de_ListComputeOutput(data, context);
1280
+ contents = de_DescribeInstancesOutput(data, context);
3512
1281
  const response = {
3513
1282
  $metadata: deserializeMetadata(output),
3514
1283
  ...contents,
3515
1284
  };
3516
1285
  return response;
3517
1286
  };
3518
- const de_ListComputeCommandError = async (output, context) => {
3519
- const parsedOutput = {
3520
- ...output,
3521
- body: await parseErrorBody(output.body, context),
3522
- };
3523
- const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
3524
- switch (errorCode) {
3525
- case "InternalServiceException":
3526
- case "com.amazonaws.gamelift#InternalServiceException":
3527
- throw await de_InternalServiceExceptionRes(parsedOutput, context);
3528
- case "InvalidRequestException":
3529
- case "com.amazonaws.gamelift#InvalidRequestException":
3530
- throw await de_InvalidRequestExceptionRes(parsedOutput, context);
3531
- case "UnauthorizedException":
3532
- case "com.amazonaws.gamelift#UnauthorizedException":
3533
- throw await de_UnauthorizedExceptionRes(parsedOutput, context);
3534
- default:
3535
- const parsedBody = parsedOutput.body;
3536
- return throwDefaultError({
3537
- output,
3538
- parsedBody,
3539
- errorCode,
3540
- });
3541
- }
3542
- };
3543
- export const de_ListFleetsCommand = async (output, context) => {
1287
+ export const de_DescribeMatchmakingCommand = async (output, context) => {
3544
1288
  if (output.statusCode >= 300) {
3545
- return de_ListFleetsCommandError(output, context);
1289
+ return de_CommandError(output, context);
3546
1290
  }
3547
1291
  const data = await parseBody(output.body, context);
3548
1292
  let contents = {};
3549
- contents = _json(data);
1293
+ contents = de_DescribeMatchmakingOutput(data, context);
3550
1294
  const response = {
3551
1295
  $metadata: deserializeMetadata(output),
3552
1296
  ...contents,
3553
1297
  };
3554
1298
  return response;
3555
1299
  };
3556
- const de_ListFleetsCommandError = async (output, context) => {
3557
- const parsedOutput = {
3558
- ...output,
3559
- body: await parseErrorBody(output.body, context),
3560
- };
3561
- const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
3562
- switch (errorCode) {
3563
- case "InternalServiceException":
3564
- case "com.amazonaws.gamelift#InternalServiceException":
3565
- throw await de_InternalServiceExceptionRes(parsedOutput, context);
3566
- case "InvalidRequestException":
3567
- case "com.amazonaws.gamelift#InvalidRequestException":
3568
- throw await de_InvalidRequestExceptionRes(parsedOutput, context);
3569
- case "NotFoundException":
3570
- case "com.amazonaws.gamelift#NotFoundException":
3571
- throw await de_NotFoundExceptionRes(parsedOutput, context);
3572
- case "UnauthorizedException":
3573
- case "com.amazonaws.gamelift#UnauthorizedException":
3574
- throw await de_UnauthorizedExceptionRes(parsedOutput, context);
3575
- default:
3576
- const parsedBody = parsedOutput.body;
3577
- return throwDefaultError({
3578
- output,
3579
- parsedBody,
3580
- errorCode,
3581
- });
3582
- }
3583
- };
3584
- export const de_ListGameServerGroupsCommand = async (output, context) => {
1300
+ export const de_DescribeMatchmakingConfigurationsCommand = async (output, context) => {
3585
1301
  if (output.statusCode >= 300) {
3586
- return de_ListGameServerGroupsCommandError(output, context);
1302
+ return de_CommandError(output, context);
3587
1303
  }
3588
1304
  const data = await parseBody(output.body, context);
3589
1305
  let contents = {};
3590
- contents = de_ListGameServerGroupsOutput(data, context);
1306
+ contents = de_DescribeMatchmakingConfigurationsOutput(data, context);
3591
1307
  const response = {
3592
1308
  $metadata: deserializeMetadata(output),
3593
1309
  ...contents,
3594
1310
  };
3595
1311
  return response;
3596
1312
  };
3597
- const de_ListGameServerGroupsCommandError = async (output, context) => {
3598
- const parsedOutput = {
3599
- ...output,
3600
- body: await parseErrorBody(output.body, context),
3601
- };
3602
- const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
3603
- switch (errorCode) {
3604
- case "InternalServiceException":
3605
- case "com.amazonaws.gamelift#InternalServiceException":
3606
- throw await de_InternalServiceExceptionRes(parsedOutput, context);
3607
- case "InvalidRequestException":
3608
- case "com.amazonaws.gamelift#InvalidRequestException":
3609
- throw await de_InvalidRequestExceptionRes(parsedOutput, context);
3610
- case "UnauthorizedException":
3611
- case "com.amazonaws.gamelift#UnauthorizedException":
3612
- throw await de_UnauthorizedExceptionRes(parsedOutput, context);
3613
- default:
3614
- const parsedBody = parsedOutput.body;
3615
- return throwDefaultError({
3616
- output,
3617
- parsedBody,
3618
- errorCode,
3619
- });
3620
- }
3621
- };
3622
- export const de_ListGameServersCommand = async (output, context) => {
1313
+ export const de_DescribeMatchmakingRuleSetsCommand = async (output, context) => {
3623
1314
  if (output.statusCode >= 300) {
3624
- return de_ListGameServersCommandError(output, context);
1315
+ return de_CommandError(output, context);
3625
1316
  }
3626
1317
  const data = await parseBody(output.body, context);
3627
1318
  let contents = {};
3628
- contents = de_ListGameServersOutput(data, context);
1319
+ contents = de_DescribeMatchmakingRuleSetsOutput(data, context);
3629
1320
  const response = {
3630
1321
  $metadata: deserializeMetadata(output),
3631
1322
  ...contents,
3632
1323
  };
3633
1324
  return response;
3634
1325
  };
3635
- const de_ListGameServersCommandError = async (output, context) => {
3636
- const parsedOutput = {
3637
- ...output,
3638
- body: await parseErrorBody(output.body, context),
3639
- };
3640
- const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
3641
- switch (errorCode) {
3642
- case "InternalServiceException":
3643
- case "com.amazonaws.gamelift#InternalServiceException":
3644
- throw await de_InternalServiceExceptionRes(parsedOutput, context);
3645
- case "InvalidRequestException":
3646
- case "com.amazonaws.gamelift#InvalidRequestException":
3647
- throw await de_InvalidRequestExceptionRes(parsedOutput, context);
3648
- case "UnauthorizedException":
3649
- case "com.amazonaws.gamelift#UnauthorizedException":
3650
- throw await de_UnauthorizedExceptionRes(parsedOutput, context);
3651
- default:
3652
- const parsedBody = parsedOutput.body;
3653
- return throwDefaultError({
3654
- output,
3655
- parsedBody,
3656
- errorCode,
3657
- });
1326
+ export const de_DescribePlayerSessionsCommand = async (output, context) => {
1327
+ if (output.statusCode >= 300) {
1328
+ return de_CommandError(output, context);
3658
1329
  }
1330
+ const data = await parseBody(output.body, context);
1331
+ let contents = {};
1332
+ contents = de_DescribePlayerSessionsOutput(data, context);
1333
+ const response = {
1334
+ $metadata: deserializeMetadata(output),
1335
+ ...contents,
1336
+ };
1337
+ return response;
3659
1338
  };
3660
- export const de_ListLocationsCommand = async (output, context) => {
1339
+ export const de_DescribeRuntimeConfigurationCommand = async (output, context) => {
3661
1340
  if (output.statusCode >= 300) {
3662
- return de_ListLocationsCommandError(output, context);
1341
+ return de_CommandError(output, context);
3663
1342
  }
3664
1343
  const data = await parseBody(output.body, context);
3665
1344
  let contents = {};
@@ -3670,72 +1349,48 @@ export const de_ListLocationsCommand = async (output, context) => {
3670
1349
  };
3671
1350
  return response;
3672
1351
  };
3673
- const de_ListLocationsCommandError = async (output, context) => {
3674
- const parsedOutput = {
3675
- ...output,
3676
- body: await parseErrorBody(output.body, context),
3677
- };
3678
- const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
3679
- switch (errorCode) {
3680
- case "InternalServiceException":
3681
- case "com.amazonaws.gamelift#InternalServiceException":
3682
- throw await de_InternalServiceExceptionRes(parsedOutput, context);
3683
- case "InvalidRequestException":
3684
- case "com.amazonaws.gamelift#InvalidRequestException":
3685
- throw await de_InvalidRequestExceptionRes(parsedOutput, context);
3686
- case "UnauthorizedException":
3687
- case "com.amazonaws.gamelift#UnauthorizedException":
3688
- throw await de_UnauthorizedExceptionRes(parsedOutput, context);
3689
- default:
3690
- const parsedBody = parsedOutput.body;
3691
- return throwDefaultError({
3692
- output,
3693
- parsedBody,
3694
- errorCode,
3695
- });
1352
+ export const de_DescribeScalingPoliciesCommand = async (output, context) => {
1353
+ if (output.statusCode >= 300) {
1354
+ return de_CommandError(output, context);
3696
1355
  }
1356
+ const data = await parseBody(output.body, context);
1357
+ let contents = {};
1358
+ contents = de_DescribeScalingPoliciesOutput(data, context);
1359
+ const response = {
1360
+ $metadata: deserializeMetadata(output),
1361
+ ...contents,
1362
+ };
1363
+ return response;
3697
1364
  };
3698
- export const de_ListScriptsCommand = async (output, context) => {
1365
+ export const de_DescribeScriptCommand = async (output, context) => {
3699
1366
  if (output.statusCode >= 300) {
3700
- return de_ListScriptsCommandError(output, context);
1367
+ return de_CommandError(output, context);
3701
1368
  }
3702
1369
  const data = await parseBody(output.body, context);
3703
1370
  let contents = {};
3704
- contents = de_ListScriptsOutput(data, context);
1371
+ contents = de_DescribeScriptOutput(data, context);
3705
1372
  const response = {
3706
1373
  $metadata: deserializeMetadata(output),
3707
1374
  ...contents,
3708
1375
  };
3709
1376
  return response;
3710
1377
  };
3711
- const de_ListScriptsCommandError = async (output, context) => {
3712
- const parsedOutput = {
3713
- ...output,
3714
- body: await parseErrorBody(output.body, context),
3715
- };
3716
- const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
3717
- switch (errorCode) {
3718
- case "InternalServiceException":
3719
- case "com.amazonaws.gamelift#InternalServiceException":
3720
- throw await de_InternalServiceExceptionRes(parsedOutput, context);
3721
- case "InvalidRequestException":
3722
- case "com.amazonaws.gamelift#InvalidRequestException":
3723
- throw await de_InvalidRequestExceptionRes(parsedOutput, context);
3724
- case "UnauthorizedException":
3725
- case "com.amazonaws.gamelift#UnauthorizedException":
3726
- throw await de_UnauthorizedExceptionRes(parsedOutput, context);
3727
- default:
3728
- const parsedBody = parsedOutput.body;
3729
- return throwDefaultError({
3730
- output,
3731
- parsedBody,
3732
- errorCode,
3733
- });
1378
+ export const de_DescribeVpcPeeringAuthorizationsCommand = async (output, context) => {
1379
+ if (output.statusCode >= 300) {
1380
+ return de_CommandError(output, context);
3734
1381
  }
1382
+ const data = await parseBody(output.body, context);
1383
+ let contents = {};
1384
+ contents = de_DescribeVpcPeeringAuthorizationsOutput(data, context);
1385
+ const response = {
1386
+ $metadata: deserializeMetadata(output),
1387
+ ...contents,
1388
+ };
1389
+ return response;
3735
1390
  };
3736
- export const de_ListTagsForResourceCommand = async (output, context) => {
1391
+ export const de_DescribeVpcPeeringConnectionsCommand = async (output, context) => {
3737
1392
  if (output.statusCode >= 300) {
3738
- return de_ListTagsForResourceCommandError(output, context);
1393
+ return de_CommandError(output, context);
3739
1394
  }
3740
1395
  const data = await parseBody(output.body, context);
3741
1396
  let contents = {};
@@ -3746,37 +1401,9 @@ export const de_ListTagsForResourceCommand = async (output, context) => {
3746
1401
  };
3747
1402
  return response;
3748
1403
  };
3749
- const de_ListTagsForResourceCommandError = async (output, context) => {
3750
- const parsedOutput = {
3751
- ...output,
3752
- body: await parseErrorBody(output.body, context),
3753
- };
3754
- const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
3755
- switch (errorCode) {
3756
- case "InternalServiceException":
3757
- case "com.amazonaws.gamelift#InternalServiceException":
3758
- throw await de_InternalServiceExceptionRes(parsedOutput, context);
3759
- case "InvalidRequestException":
3760
- case "com.amazonaws.gamelift#InvalidRequestException":
3761
- throw await de_InvalidRequestExceptionRes(parsedOutput, context);
3762
- case "NotFoundException":
3763
- case "com.amazonaws.gamelift#NotFoundException":
3764
- throw await de_NotFoundExceptionRes(parsedOutput, context);
3765
- case "TaggingFailedException":
3766
- case "com.amazonaws.gamelift#TaggingFailedException":
3767
- throw await de_TaggingFailedExceptionRes(parsedOutput, context);
3768
- default:
3769
- const parsedBody = parsedOutput.body;
3770
- return throwDefaultError({
3771
- output,
3772
- parsedBody,
3773
- errorCode,
3774
- });
3775
- }
3776
- };
3777
- export const de_PutScalingPolicyCommand = async (output, context) => {
1404
+ export const de_GetComputeAccessCommand = async (output, context) => {
3778
1405
  if (output.statusCode >= 300) {
3779
- return de_PutScalingPolicyCommandError(output, context);
1406
+ return de_CommandError(output, context);
3780
1407
  }
3781
1408
  const data = await parseBody(output.body, context);
3782
1409
  let contents = {};
@@ -3787,166 +1414,87 @@ export const de_PutScalingPolicyCommand = async (output, context) => {
3787
1414
  };
3788
1415
  return response;
3789
1416
  };
3790
- const de_PutScalingPolicyCommandError = async (output, context) => {
3791
- const parsedOutput = {
3792
- ...output,
3793
- body: await parseErrorBody(output.body, context),
3794
- };
3795
- const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
3796
- switch (errorCode) {
3797
- case "InternalServiceException":
3798
- case "com.amazonaws.gamelift#InternalServiceException":
3799
- throw await de_InternalServiceExceptionRes(parsedOutput, context);
3800
- case "InvalidRequestException":
3801
- case "com.amazonaws.gamelift#InvalidRequestException":
3802
- throw await de_InvalidRequestExceptionRes(parsedOutput, context);
3803
- case "NotFoundException":
3804
- case "com.amazonaws.gamelift#NotFoundException":
3805
- throw await de_NotFoundExceptionRes(parsedOutput, context);
3806
- case "UnauthorizedException":
3807
- case "com.amazonaws.gamelift#UnauthorizedException":
3808
- throw await de_UnauthorizedExceptionRes(parsedOutput, context);
3809
- default:
3810
- const parsedBody = parsedOutput.body;
3811
- return throwDefaultError({
3812
- output,
3813
- parsedBody,
3814
- errorCode,
3815
- });
1417
+ export const de_GetComputeAuthTokenCommand = async (output, context) => {
1418
+ if (output.statusCode >= 300) {
1419
+ return de_CommandError(output, context);
3816
1420
  }
1421
+ const data = await parseBody(output.body, context);
1422
+ let contents = {};
1423
+ contents = de_GetComputeAuthTokenOutput(data, context);
1424
+ const response = {
1425
+ $metadata: deserializeMetadata(output),
1426
+ ...contents,
1427
+ };
1428
+ return response;
3817
1429
  };
3818
- export const de_RegisterComputeCommand = async (output, context) => {
1430
+ export const de_GetGameSessionLogUrlCommand = async (output, context) => {
3819
1431
  if (output.statusCode >= 300) {
3820
- return de_RegisterComputeCommandError(output, context);
1432
+ return de_CommandError(output, context);
3821
1433
  }
3822
1434
  const data = await parseBody(output.body, context);
3823
1435
  let contents = {};
3824
- contents = de_RegisterComputeOutput(data, context);
1436
+ contents = _json(data);
3825
1437
  const response = {
3826
1438
  $metadata: deserializeMetadata(output),
3827
1439
  ...contents,
3828
1440
  };
3829
1441
  return response;
3830
1442
  };
3831
- const de_RegisterComputeCommandError = async (output, context) => {
3832
- const parsedOutput = {
3833
- ...output,
3834
- body: await parseErrorBody(output.body, context),
3835
- };
3836
- const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
3837
- switch (errorCode) {
3838
- case "ConflictException":
3839
- case "com.amazonaws.gamelift#ConflictException":
3840
- throw await de_ConflictExceptionRes(parsedOutput, context);
3841
- case "InternalServiceException":
3842
- case "com.amazonaws.gamelift#InternalServiceException":
3843
- throw await de_InternalServiceExceptionRes(parsedOutput, context);
3844
- case "InvalidRequestException":
3845
- case "com.amazonaws.gamelift#InvalidRequestException":
3846
- throw await de_InvalidRequestExceptionRes(parsedOutput, context);
3847
- case "LimitExceededException":
3848
- case "com.amazonaws.gamelift#LimitExceededException":
3849
- throw await de_LimitExceededExceptionRes(parsedOutput, context);
3850
- case "UnauthorizedException":
3851
- case "com.amazonaws.gamelift#UnauthorizedException":
3852
- throw await de_UnauthorizedExceptionRes(parsedOutput, context);
3853
- default:
3854
- const parsedBody = parsedOutput.body;
3855
- return throwDefaultError({
3856
- output,
3857
- parsedBody,
3858
- errorCode,
3859
- });
3860
- }
3861
- };
3862
- export const de_RegisterGameServerCommand = async (output, context) => {
1443
+ export const de_GetInstanceAccessCommand = async (output, context) => {
3863
1444
  if (output.statusCode >= 300) {
3864
- return de_RegisterGameServerCommandError(output, context);
1445
+ return de_CommandError(output, context);
3865
1446
  }
3866
1447
  const data = await parseBody(output.body, context);
3867
1448
  let contents = {};
3868
- contents = de_RegisterGameServerOutput(data, context);
1449
+ contents = _json(data);
3869
1450
  const response = {
3870
1451
  $metadata: deserializeMetadata(output),
3871
1452
  ...contents,
3872
1453
  };
3873
1454
  return response;
3874
1455
  };
3875
- const de_RegisterGameServerCommandError = async (output, context) => {
3876
- const parsedOutput = {
3877
- ...output,
3878
- body: await parseErrorBody(output.body, context),
3879
- };
3880
- const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
3881
- switch (errorCode) {
3882
- case "ConflictException":
3883
- case "com.amazonaws.gamelift#ConflictException":
3884
- throw await de_ConflictExceptionRes(parsedOutput, context);
3885
- case "InternalServiceException":
3886
- case "com.amazonaws.gamelift#InternalServiceException":
3887
- throw await de_InternalServiceExceptionRes(parsedOutput, context);
3888
- case "InvalidRequestException":
3889
- case "com.amazonaws.gamelift#InvalidRequestException":
3890
- throw await de_InvalidRequestExceptionRes(parsedOutput, context);
3891
- case "LimitExceededException":
3892
- case "com.amazonaws.gamelift#LimitExceededException":
3893
- throw await de_LimitExceededExceptionRes(parsedOutput, context);
3894
- case "UnauthorizedException":
3895
- case "com.amazonaws.gamelift#UnauthorizedException":
3896
- throw await de_UnauthorizedExceptionRes(parsedOutput, context);
3897
- default:
3898
- const parsedBody = parsedOutput.body;
3899
- return throwDefaultError({
3900
- output,
3901
- parsedBody,
3902
- errorCode,
3903
- });
1456
+ export const de_ListAliasesCommand = async (output, context) => {
1457
+ if (output.statusCode >= 300) {
1458
+ return de_CommandError(output, context);
3904
1459
  }
1460
+ const data = await parseBody(output.body, context);
1461
+ let contents = {};
1462
+ contents = de_ListAliasesOutput(data, context);
1463
+ const response = {
1464
+ $metadata: deserializeMetadata(output),
1465
+ ...contents,
1466
+ };
1467
+ return response;
3905
1468
  };
3906
- export const de_RequestUploadCredentialsCommand = async (output, context) => {
1469
+ export const de_ListBuildsCommand = async (output, context) => {
3907
1470
  if (output.statusCode >= 300) {
3908
- return de_RequestUploadCredentialsCommandError(output, context);
1471
+ return de_CommandError(output, context);
3909
1472
  }
3910
1473
  const data = await parseBody(output.body, context);
3911
1474
  let contents = {};
3912
- contents = _json(data);
1475
+ contents = de_ListBuildsOutput(data, context);
3913
1476
  const response = {
3914
1477
  $metadata: deserializeMetadata(output),
3915
1478
  ...contents,
3916
1479
  };
3917
1480
  return response;
3918
1481
  };
3919
- const de_RequestUploadCredentialsCommandError = async (output, context) => {
3920
- const parsedOutput = {
3921
- ...output,
3922
- body: await parseErrorBody(output.body, context),
3923
- };
3924
- const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
3925
- switch (errorCode) {
3926
- case "InternalServiceException":
3927
- case "com.amazonaws.gamelift#InternalServiceException":
3928
- throw await de_InternalServiceExceptionRes(parsedOutput, context);
3929
- case "InvalidRequestException":
3930
- case "com.amazonaws.gamelift#InvalidRequestException":
3931
- throw await de_InvalidRequestExceptionRes(parsedOutput, context);
3932
- case "NotFoundException":
3933
- case "com.amazonaws.gamelift#NotFoundException":
3934
- throw await de_NotFoundExceptionRes(parsedOutput, context);
3935
- case "UnauthorizedException":
3936
- case "com.amazonaws.gamelift#UnauthorizedException":
3937
- throw await de_UnauthorizedExceptionRes(parsedOutput, context);
3938
- default:
3939
- const parsedBody = parsedOutput.body;
3940
- return throwDefaultError({
3941
- output,
3942
- parsedBody,
3943
- errorCode,
3944
- });
1482
+ export const de_ListComputeCommand = async (output, context) => {
1483
+ if (output.statusCode >= 300) {
1484
+ return de_CommandError(output, context);
3945
1485
  }
1486
+ const data = await parseBody(output.body, context);
1487
+ let contents = {};
1488
+ contents = de_ListComputeOutput(data, context);
1489
+ const response = {
1490
+ $metadata: deserializeMetadata(output),
1491
+ ...contents,
1492
+ };
1493
+ return response;
3946
1494
  };
3947
- export const de_ResolveAliasCommand = async (output, context) => {
1495
+ export const de_ListFleetsCommand = async (output, context) => {
3948
1496
  if (output.statusCode >= 300) {
3949
- return de_ResolveAliasCommandError(output, context);
1497
+ return de_CommandError(output, context);
3950
1498
  }
3951
1499
  const data = await parseBody(output.body, context);
3952
1500
  let contents = {};
@@ -3957,128 +1505,35 @@ export const de_ResolveAliasCommand = async (output, context) => {
3957
1505
  };
3958
1506
  return response;
3959
1507
  };
3960
- const de_ResolveAliasCommandError = async (output, context) => {
3961
- const parsedOutput = {
3962
- ...output,
3963
- body: await parseErrorBody(output.body, context),
3964
- };
3965
- const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
3966
- switch (errorCode) {
3967
- case "InternalServiceException":
3968
- case "com.amazonaws.gamelift#InternalServiceException":
3969
- throw await de_InternalServiceExceptionRes(parsedOutput, context);
3970
- case "InvalidRequestException":
3971
- case "com.amazonaws.gamelift#InvalidRequestException":
3972
- throw await de_InvalidRequestExceptionRes(parsedOutput, context);
3973
- case "NotFoundException":
3974
- case "com.amazonaws.gamelift#NotFoundException":
3975
- throw await de_NotFoundExceptionRes(parsedOutput, context);
3976
- case "TerminalRoutingStrategyException":
3977
- case "com.amazonaws.gamelift#TerminalRoutingStrategyException":
3978
- throw await de_TerminalRoutingStrategyExceptionRes(parsedOutput, context);
3979
- case "UnauthorizedException":
3980
- case "com.amazonaws.gamelift#UnauthorizedException":
3981
- throw await de_UnauthorizedExceptionRes(parsedOutput, context);
3982
- default:
3983
- const parsedBody = parsedOutput.body;
3984
- return throwDefaultError({
3985
- output,
3986
- parsedBody,
3987
- errorCode,
3988
- });
3989
- }
3990
- };
3991
- export const de_ResumeGameServerGroupCommand = async (output, context) => {
1508
+ export const de_ListGameServerGroupsCommand = async (output, context) => {
3992
1509
  if (output.statusCode >= 300) {
3993
- return de_ResumeGameServerGroupCommandError(output, context);
1510
+ return de_CommandError(output, context);
3994
1511
  }
3995
1512
  const data = await parseBody(output.body, context);
3996
1513
  let contents = {};
3997
- contents = de_ResumeGameServerGroupOutput(data, context);
1514
+ contents = de_ListGameServerGroupsOutput(data, context);
3998
1515
  const response = {
3999
1516
  $metadata: deserializeMetadata(output),
4000
1517
  ...contents,
4001
1518
  };
4002
1519
  return response;
4003
1520
  };
4004
- const de_ResumeGameServerGroupCommandError = async (output, context) => {
4005
- const parsedOutput = {
4006
- ...output,
4007
- body: await parseErrorBody(output.body, context),
4008
- };
4009
- const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
4010
- switch (errorCode) {
4011
- case "InternalServiceException":
4012
- case "com.amazonaws.gamelift#InternalServiceException":
4013
- throw await de_InternalServiceExceptionRes(parsedOutput, context);
4014
- case "InvalidRequestException":
4015
- case "com.amazonaws.gamelift#InvalidRequestException":
4016
- throw await de_InvalidRequestExceptionRes(parsedOutput, context);
4017
- case "NotFoundException":
4018
- case "com.amazonaws.gamelift#NotFoundException":
4019
- throw await de_NotFoundExceptionRes(parsedOutput, context);
4020
- case "UnauthorizedException":
4021
- case "com.amazonaws.gamelift#UnauthorizedException":
4022
- throw await de_UnauthorizedExceptionRes(parsedOutput, context);
4023
- default:
4024
- const parsedBody = parsedOutput.body;
4025
- return throwDefaultError({
4026
- output,
4027
- parsedBody,
4028
- errorCode,
4029
- });
4030
- }
4031
- };
4032
- export const de_SearchGameSessionsCommand = async (output, context) => {
1521
+ export const de_ListGameServersCommand = async (output, context) => {
4033
1522
  if (output.statusCode >= 300) {
4034
- return de_SearchGameSessionsCommandError(output, context);
1523
+ return de_CommandError(output, context);
4035
1524
  }
4036
1525
  const data = await parseBody(output.body, context);
4037
1526
  let contents = {};
4038
- contents = de_SearchGameSessionsOutput(data, context);
1527
+ contents = de_ListGameServersOutput(data, context);
4039
1528
  const response = {
4040
1529
  $metadata: deserializeMetadata(output),
4041
1530
  ...contents,
4042
1531
  };
4043
1532
  return response;
4044
1533
  };
4045
- const de_SearchGameSessionsCommandError = async (output, context) => {
4046
- const parsedOutput = {
4047
- ...output,
4048
- body: await parseErrorBody(output.body, context),
4049
- };
4050
- const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
4051
- switch (errorCode) {
4052
- case "InternalServiceException":
4053
- case "com.amazonaws.gamelift#InternalServiceException":
4054
- throw await de_InternalServiceExceptionRes(parsedOutput, context);
4055
- case "InvalidRequestException":
4056
- case "com.amazonaws.gamelift#InvalidRequestException":
4057
- throw await de_InvalidRequestExceptionRes(parsedOutput, context);
4058
- case "NotFoundException":
4059
- case "com.amazonaws.gamelift#NotFoundException":
4060
- throw await de_NotFoundExceptionRes(parsedOutput, context);
4061
- case "TerminalRoutingStrategyException":
4062
- case "com.amazonaws.gamelift#TerminalRoutingStrategyException":
4063
- throw await de_TerminalRoutingStrategyExceptionRes(parsedOutput, context);
4064
- case "UnauthorizedException":
4065
- case "com.amazonaws.gamelift#UnauthorizedException":
4066
- throw await de_UnauthorizedExceptionRes(parsedOutput, context);
4067
- case "UnsupportedRegionException":
4068
- case "com.amazonaws.gamelift#UnsupportedRegionException":
4069
- throw await de_UnsupportedRegionExceptionRes(parsedOutput, context);
4070
- default:
4071
- const parsedBody = parsedOutput.body;
4072
- return throwDefaultError({
4073
- output,
4074
- parsedBody,
4075
- errorCode,
4076
- });
4077
- }
4078
- };
4079
- export const de_StartFleetActionsCommand = async (output, context) => {
1534
+ export const de_ListLocationsCommand = async (output, context) => {
4080
1535
  if (output.statusCode >= 300) {
4081
- return de_StartFleetActionsCommandError(output, context);
1536
+ return de_CommandError(output, context);
4082
1537
  }
4083
1538
  const data = await parseBody(output.body, context);
4084
1539
  let contents = {};
@@ -4089,163 +1544,74 @@ export const de_StartFleetActionsCommand = async (output, context) => {
4089
1544
  };
4090
1545
  return response;
4091
1546
  };
4092
- const de_StartFleetActionsCommandError = async (output, context) => {
4093
- const parsedOutput = {
4094
- ...output,
4095
- body: await parseErrorBody(output.body, context),
4096
- };
4097
- const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
4098
- switch (errorCode) {
4099
- case "InternalServiceException":
4100
- case "com.amazonaws.gamelift#InternalServiceException":
4101
- throw await de_InternalServiceExceptionRes(parsedOutput, context);
4102
- case "InvalidRequestException":
4103
- case "com.amazonaws.gamelift#InvalidRequestException":
4104
- throw await de_InvalidRequestExceptionRes(parsedOutput, context);
4105
- case "NotFoundException":
4106
- case "com.amazonaws.gamelift#NotFoundException":
4107
- throw await de_NotFoundExceptionRes(parsedOutput, context);
4108
- case "UnauthorizedException":
4109
- case "com.amazonaws.gamelift#UnauthorizedException":
4110
- throw await de_UnauthorizedExceptionRes(parsedOutput, context);
4111
- case "UnsupportedRegionException":
4112
- case "com.amazonaws.gamelift#UnsupportedRegionException":
4113
- throw await de_UnsupportedRegionExceptionRes(parsedOutput, context);
4114
- default:
4115
- const parsedBody = parsedOutput.body;
4116
- return throwDefaultError({
4117
- output,
4118
- parsedBody,
4119
- errorCode,
4120
- });
1547
+ export const de_ListScriptsCommand = async (output, context) => {
1548
+ if (output.statusCode >= 300) {
1549
+ return de_CommandError(output, context);
4121
1550
  }
1551
+ const data = await parseBody(output.body, context);
1552
+ let contents = {};
1553
+ contents = de_ListScriptsOutput(data, context);
1554
+ const response = {
1555
+ $metadata: deserializeMetadata(output),
1556
+ ...contents,
1557
+ };
1558
+ return response;
4122
1559
  };
4123
- export const de_StartGameSessionPlacementCommand = async (output, context) => {
1560
+ export const de_ListTagsForResourceCommand = async (output, context) => {
4124
1561
  if (output.statusCode >= 300) {
4125
- return de_StartGameSessionPlacementCommandError(output, context);
1562
+ return de_CommandError(output, context);
4126
1563
  }
4127
1564
  const data = await parseBody(output.body, context);
4128
1565
  let contents = {};
4129
- contents = de_StartGameSessionPlacementOutput(data, context);
1566
+ contents = _json(data);
4130
1567
  const response = {
4131
1568
  $metadata: deserializeMetadata(output),
4132
1569
  ...contents,
4133
1570
  };
4134
1571
  return response;
4135
1572
  };
4136
- const de_StartGameSessionPlacementCommandError = async (output, context) => {
4137
- const parsedOutput = {
4138
- ...output,
4139
- body: await parseErrorBody(output.body, context),
4140
- };
4141
- const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
4142
- switch (errorCode) {
4143
- case "InternalServiceException":
4144
- case "com.amazonaws.gamelift#InternalServiceException":
4145
- throw await de_InternalServiceExceptionRes(parsedOutput, context);
4146
- case "InvalidRequestException":
4147
- case "com.amazonaws.gamelift#InvalidRequestException":
4148
- throw await de_InvalidRequestExceptionRes(parsedOutput, context);
4149
- case "NotFoundException":
4150
- case "com.amazonaws.gamelift#NotFoundException":
4151
- throw await de_NotFoundExceptionRes(parsedOutput, context);
4152
- case "UnauthorizedException":
4153
- case "com.amazonaws.gamelift#UnauthorizedException":
4154
- throw await de_UnauthorizedExceptionRes(parsedOutput, context);
4155
- default:
4156
- const parsedBody = parsedOutput.body;
4157
- return throwDefaultError({
4158
- output,
4159
- parsedBody,
4160
- errorCode,
4161
- });
4162
- }
4163
- };
4164
- export const de_StartMatchBackfillCommand = async (output, context) => {
1573
+ export const de_PutScalingPolicyCommand = async (output, context) => {
4165
1574
  if (output.statusCode >= 300) {
4166
- return de_StartMatchBackfillCommandError(output, context);
1575
+ return de_CommandError(output, context);
4167
1576
  }
4168
1577
  const data = await parseBody(output.body, context);
4169
1578
  let contents = {};
4170
- contents = de_StartMatchBackfillOutput(data, context);
1579
+ contents = _json(data);
4171
1580
  const response = {
4172
1581
  $metadata: deserializeMetadata(output),
4173
1582
  ...contents,
4174
1583
  };
4175
1584
  return response;
4176
1585
  };
4177
- const de_StartMatchBackfillCommandError = async (output, context) => {
4178
- const parsedOutput = {
4179
- ...output,
4180
- body: await parseErrorBody(output.body, context),
4181
- };
4182
- const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
4183
- switch (errorCode) {
4184
- case "InternalServiceException":
4185
- case "com.amazonaws.gamelift#InternalServiceException":
4186
- throw await de_InternalServiceExceptionRes(parsedOutput, context);
4187
- case "InvalidRequestException":
4188
- case "com.amazonaws.gamelift#InvalidRequestException":
4189
- throw await de_InvalidRequestExceptionRes(parsedOutput, context);
4190
- case "NotFoundException":
4191
- case "com.amazonaws.gamelift#NotFoundException":
4192
- throw await de_NotFoundExceptionRes(parsedOutput, context);
4193
- case "UnsupportedRegionException":
4194
- case "com.amazonaws.gamelift#UnsupportedRegionException":
4195
- throw await de_UnsupportedRegionExceptionRes(parsedOutput, context);
4196
- default:
4197
- const parsedBody = parsedOutput.body;
4198
- return throwDefaultError({
4199
- output,
4200
- parsedBody,
4201
- errorCode,
4202
- });
4203
- }
4204
- };
4205
- export const de_StartMatchmakingCommand = async (output, context) => {
1586
+ export const de_RegisterComputeCommand = async (output, context) => {
4206
1587
  if (output.statusCode >= 300) {
4207
- return de_StartMatchmakingCommandError(output, context);
1588
+ return de_CommandError(output, context);
4208
1589
  }
4209
1590
  const data = await parseBody(output.body, context);
4210
1591
  let contents = {};
4211
- contents = de_StartMatchmakingOutput(data, context);
1592
+ contents = de_RegisterComputeOutput(data, context);
4212
1593
  const response = {
4213
1594
  $metadata: deserializeMetadata(output),
4214
1595
  ...contents,
4215
1596
  };
4216
1597
  return response;
4217
1598
  };
4218
- const de_StartMatchmakingCommandError = async (output, context) => {
4219
- const parsedOutput = {
4220
- ...output,
4221
- body: await parseErrorBody(output.body, context),
4222
- };
4223
- const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
4224
- switch (errorCode) {
4225
- case "InternalServiceException":
4226
- case "com.amazonaws.gamelift#InternalServiceException":
4227
- throw await de_InternalServiceExceptionRes(parsedOutput, context);
4228
- case "InvalidRequestException":
4229
- case "com.amazonaws.gamelift#InvalidRequestException":
4230
- throw await de_InvalidRequestExceptionRes(parsedOutput, context);
4231
- case "NotFoundException":
4232
- case "com.amazonaws.gamelift#NotFoundException":
4233
- throw await de_NotFoundExceptionRes(parsedOutput, context);
4234
- case "UnsupportedRegionException":
4235
- case "com.amazonaws.gamelift#UnsupportedRegionException":
4236
- throw await de_UnsupportedRegionExceptionRes(parsedOutput, context);
4237
- default:
4238
- const parsedBody = parsedOutput.body;
4239
- return throwDefaultError({
4240
- output,
4241
- parsedBody,
4242
- errorCode,
4243
- });
1599
+ export const de_RegisterGameServerCommand = async (output, context) => {
1600
+ if (output.statusCode >= 300) {
1601
+ return de_CommandError(output, context);
4244
1602
  }
1603
+ const data = await parseBody(output.body, context);
1604
+ let contents = {};
1605
+ contents = de_RegisterGameServerOutput(data, context);
1606
+ const response = {
1607
+ $metadata: deserializeMetadata(output),
1608
+ ...contents,
1609
+ };
1610
+ return response;
4245
1611
  };
4246
- export const de_StopFleetActionsCommand = async (output, context) => {
1612
+ export const de_RequestUploadCredentialsCommand = async (output, context) => {
4247
1613
  if (output.statusCode >= 300) {
4248
- return de_StopFleetActionsCommandError(output, context);
1614
+ return de_CommandError(output, context);
4249
1615
  }
4250
1616
  const data = await parseBody(output.body, context);
4251
1617
  let contents = {};
@@ -4256,81 +1622,48 @@ export const de_StopFleetActionsCommand = async (output, context) => {
4256
1622
  };
4257
1623
  return response;
4258
1624
  };
4259
- const de_StopFleetActionsCommandError = async (output, context) => {
4260
- const parsedOutput = {
4261
- ...output,
4262
- body: await parseErrorBody(output.body, context),
4263
- };
4264
- const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
4265
- switch (errorCode) {
4266
- case "InternalServiceException":
4267
- case "com.amazonaws.gamelift#InternalServiceException":
4268
- throw await de_InternalServiceExceptionRes(parsedOutput, context);
4269
- case "InvalidRequestException":
4270
- case "com.amazonaws.gamelift#InvalidRequestException":
4271
- throw await de_InvalidRequestExceptionRes(parsedOutput, context);
4272
- case "NotFoundException":
4273
- case "com.amazonaws.gamelift#NotFoundException":
4274
- throw await de_NotFoundExceptionRes(parsedOutput, context);
4275
- case "UnauthorizedException":
4276
- case "com.amazonaws.gamelift#UnauthorizedException":
4277
- throw await de_UnauthorizedExceptionRes(parsedOutput, context);
4278
- case "UnsupportedRegionException":
4279
- case "com.amazonaws.gamelift#UnsupportedRegionException":
4280
- throw await de_UnsupportedRegionExceptionRes(parsedOutput, context);
4281
- default:
4282
- const parsedBody = parsedOutput.body;
4283
- return throwDefaultError({
4284
- output,
4285
- parsedBody,
4286
- errorCode,
4287
- });
1625
+ export const de_ResolveAliasCommand = async (output, context) => {
1626
+ if (output.statusCode >= 300) {
1627
+ return de_CommandError(output, context);
4288
1628
  }
1629
+ const data = await parseBody(output.body, context);
1630
+ let contents = {};
1631
+ contents = _json(data);
1632
+ const response = {
1633
+ $metadata: deserializeMetadata(output),
1634
+ ...contents,
1635
+ };
1636
+ return response;
4289
1637
  };
4290
- export const de_StopGameSessionPlacementCommand = async (output, context) => {
1638
+ export const de_ResumeGameServerGroupCommand = async (output, context) => {
4291
1639
  if (output.statusCode >= 300) {
4292
- return de_StopGameSessionPlacementCommandError(output, context);
1640
+ return de_CommandError(output, context);
4293
1641
  }
4294
1642
  const data = await parseBody(output.body, context);
4295
1643
  let contents = {};
4296
- contents = de_StopGameSessionPlacementOutput(data, context);
1644
+ contents = de_ResumeGameServerGroupOutput(data, context);
4297
1645
  const response = {
4298
1646
  $metadata: deserializeMetadata(output),
4299
1647
  ...contents,
4300
1648
  };
4301
1649
  return response;
4302
1650
  };
4303
- const de_StopGameSessionPlacementCommandError = async (output, context) => {
4304
- const parsedOutput = {
4305
- ...output,
4306
- body: await parseErrorBody(output.body, context),
4307
- };
4308
- const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
4309
- switch (errorCode) {
4310
- case "InternalServiceException":
4311
- case "com.amazonaws.gamelift#InternalServiceException":
4312
- throw await de_InternalServiceExceptionRes(parsedOutput, context);
4313
- case "InvalidRequestException":
4314
- case "com.amazonaws.gamelift#InvalidRequestException":
4315
- throw await de_InvalidRequestExceptionRes(parsedOutput, context);
4316
- case "NotFoundException":
4317
- case "com.amazonaws.gamelift#NotFoundException":
4318
- throw await de_NotFoundExceptionRes(parsedOutput, context);
4319
- case "UnauthorizedException":
4320
- case "com.amazonaws.gamelift#UnauthorizedException":
4321
- throw await de_UnauthorizedExceptionRes(parsedOutput, context);
4322
- default:
4323
- const parsedBody = parsedOutput.body;
4324
- return throwDefaultError({
4325
- output,
4326
- parsedBody,
4327
- errorCode,
4328
- });
1651
+ export const de_SearchGameSessionsCommand = async (output, context) => {
1652
+ if (output.statusCode >= 300) {
1653
+ return de_CommandError(output, context);
4329
1654
  }
1655
+ const data = await parseBody(output.body, context);
1656
+ let contents = {};
1657
+ contents = de_SearchGameSessionsOutput(data, context);
1658
+ const response = {
1659
+ $metadata: deserializeMetadata(output),
1660
+ ...contents,
1661
+ };
1662
+ return response;
4330
1663
  };
4331
- export const de_StopMatchmakingCommand = async (output, context) => {
1664
+ export const de_StartFleetActionsCommand = async (output, context) => {
4332
1665
  if (output.statusCode >= 300) {
4333
- return de_StopMatchmakingCommandError(output, context);
1666
+ return de_CommandError(output, context);
4334
1667
  }
4335
1668
  const data = await parseBody(output.body, context);
4336
1669
  let contents = {};
@@ -4341,78 +1674,48 @@ export const de_StopMatchmakingCommand = async (output, context) => {
4341
1674
  };
4342
1675
  return response;
4343
1676
  };
4344
- const de_StopMatchmakingCommandError = async (output, context) => {
4345
- const parsedOutput = {
4346
- ...output,
4347
- body: await parseErrorBody(output.body, context),
4348
- };
4349
- const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
4350
- switch (errorCode) {
4351
- case "InternalServiceException":
4352
- case "com.amazonaws.gamelift#InternalServiceException":
4353
- throw await de_InternalServiceExceptionRes(parsedOutput, context);
4354
- case "InvalidRequestException":
4355
- case "com.amazonaws.gamelift#InvalidRequestException":
4356
- throw await de_InvalidRequestExceptionRes(parsedOutput, context);
4357
- case "NotFoundException":
4358
- case "com.amazonaws.gamelift#NotFoundException":
4359
- throw await de_NotFoundExceptionRes(parsedOutput, context);
4360
- case "UnsupportedRegionException":
4361
- case "com.amazonaws.gamelift#UnsupportedRegionException":
4362
- throw await de_UnsupportedRegionExceptionRes(parsedOutput, context);
4363
- default:
4364
- const parsedBody = parsedOutput.body;
4365
- return throwDefaultError({
4366
- output,
4367
- parsedBody,
4368
- errorCode,
4369
- });
1677
+ export const de_StartGameSessionPlacementCommand = async (output, context) => {
1678
+ if (output.statusCode >= 300) {
1679
+ return de_CommandError(output, context);
4370
1680
  }
1681
+ const data = await parseBody(output.body, context);
1682
+ let contents = {};
1683
+ contents = de_StartGameSessionPlacementOutput(data, context);
1684
+ const response = {
1685
+ $metadata: deserializeMetadata(output),
1686
+ ...contents,
1687
+ };
1688
+ return response;
4371
1689
  };
4372
- export const de_SuspendGameServerGroupCommand = async (output, context) => {
1690
+ export const de_StartMatchBackfillCommand = async (output, context) => {
4373
1691
  if (output.statusCode >= 300) {
4374
- return de_SuspendGameServerGroupCommandError(output, context);
1692
+ return de_CommandError(output, context);
4375
1693
  }
4376
1694
  const data = await parseBody(output.body, context);
4377
1695
  let contents = {};
4378
- contents = de_SuspendGameServerGroupOutput(data, context);
1696
+ contents = de_StartMatchBackfillOutput(data, context);
4379
1697
  const response = {
4380
1698
  $metadata: deserializeMetadata(output),
4381
1699
  ...contents,
4382
1700
  };
4383
1701
  return response;
4384
1702
  };
4385
- const de_SuspendGameServerGroupCommandError = async (output, context) => {
4386
- const parsedOutput = {
4387
- ...output,
4388
- body: await parseErrorBody(output.body, context),
4389
- };
4390
- const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
4391
- switch (errorCode) {
4392
- case "InternalServiceException":
4393
- case "com.amazonaws.gamelift#InternalServiceException":
4394
- throw await de_InternalServiceExceptionRes(parsedOutput, context);
4395
- case "InvalidRequestException":
4396
- case "com.amazonaws.gamelift#InvalidRequestException":
4397
- throw await de_InvalidRequestExceptionRes(parsedOutput, context);
4398
- case "NotFoundException":
4399
- case "com.amazonaws.gamelift#NotFoundException":
4400
- throw await de_NotFoundExceptionRes(parsedOutput, context);
4401
- case "UnauthorizedException":
4402
- case "com.amazonaws.gamelift#UnauthorizedException":
4403
- throw await de_UnauthorizedExceptionRes(parsedOutput, context);
4404
- default:
4405
- const parsedBody = parsedOutput.body;
4406
- return throwDefaultError({
4407
- output,
4408
- parsedBody,
4409
- errorCode,
4410
- });
1703
+ export const de_StartMatchmakingCommand = async (output, context) => {
1704
+ if (output.statusCode >= 300) {
1705
+ return de_CommandError(output, context);
4411
1706
  }
1707
+ const data = await parseBody(output.body, context);
1708
+ let contents = {};
1709
+ contents = de_StartMatchmakingOutput(data, context);
1710
+ const response = {
1711
+ $metadata: deserializeMetadata(output),
1712
+ ...contents,
1713
+ };
1714
+ return response;
4412
1715
  };
4413
- export const de_TagResourceCommand = async (output, context) => {
1716
+ export const de_StopFleetActionsCommand = async (output, context) => {
4414
1717
  if (output.statusCode >= 300) {
4415
- return de_TagResourceCommandError(output, context);
1718
+ return de_CommandError(output, context);
4416
1719
  }
4417
1720
  const data = await parseBody(output.body, context);
4418
1721
  let contents = {};
@@ -4423,37 +1726,22 @@ export const de_TagResourceCommand = async (output, context) => {
4423
1726
  };
4424
1727
  return response;
4425
1728
  };
4426
- const de_TagResourceCommandError = async (output, context) => {
4427
- const parsedOutput = {
4428
- ...output,
4429
- body: await parseErrorBody(output.body, context),
4430
- };
4431
- const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
4432
- switch (errorCode) {
4433
- case "InternalServiceException":
4434
- case "com.amazonaws.gamelift#InternalServiceException":
4435
- throw await de_InternalServiceExceptionRes(parsedOutput, context);
4436
- case "InvalidRequestException":
4437
- case "com.amazonaws.gamelift#InvalidRequestException":
4438
- throw await de_InvalidRequestExceptionRes(parsedOutput, context);
4439
- case "NotFoundException":
4440
- case "com.amazonaws.gamelift#NotFoundException":
4441
- throw await de_NotFoundExceptionRes(parsedOutput, context);
4442
- case "TaggingFailedException":
4443
- case "com.amazonaws.gamelift#TaggingFailedException":
4444
- throw await de_TaggingFailedExceptionRes(parsedOutput, context);
4445
- default:
4446
- const parsedBody = parsedOutput.body;
4447
- return throwDefaultError({
4448
- output,
4449
- parsedBody,
4450
- errorCode,
4451
- });
1729
+ export const de_StopGameSessionPlacementCommand = async (output, context) => {
1730
+ if (output.statusCode >= 300) {
1731
+ return de_CommandError(output, context);
4452
1732
  }
1733
+ const data = await parseBody(output.body, context);
1734
+ let contents = {};
1735
+ contents = de_StopGameSessionPlacementOutput(data, context);
1736
+ const response = {
1737
+ $metadata: deserializeMetadata(output),
1738
+ ...contents,
1739
+ };
1740
+ return response;
4453
1741
  };
4454
- export const de_UntagResourceCommand = async (output, context) => {
1742
+ export const de_StopMatchmakingCommand = async (output, context) => {
4455
1743
  if (output.statusCode >= 300) {
4456
- return de_UntagResourceCommandError(output, context);
1744
+ return de_CommandError(output, context);
4457
1745
  }
4458
1746
  const data = await parseBody(output.body, context);
4459
1747
  let contents = {};
@@ -4464,119 +1752,35 @@ export const de_UntagResourceCommand = async (output, context) => {
4464
1752
  };
4465
1753
  return response;
4466
1754
  };
4467
- const de_UntagResourceCommandError = async (output, context) => {
4468
- const parsedOutput = {
4469
- ...output,
4470
- body: await parseErrorBody(output.body, context),
4471
- };
4472
- const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
4473
- switch (errorCode) {
4474
- case "InternalServiceException":
4475
- case "com.amazonaws.gamelift#InternalServiceException":
4476
- throw await de_InternalServiceExceptionRes(parsedOutput, context);
4477
- case "InvalidRequestException":
4478
- case "com.amazonaws.gamelift#InvalidRequestException":
4479
- throw await de_InvalidRequestExceptionRes(parsedOutput, context);
4480
- case "NotFoundException":
4481
- case "com.amazonaws.gamelift#NotFoundException":
4482
- throw await de_NotFoundExceptionRes(parsedOutput, context);
4483
- case "TaggingFailedException":
4484
- case "com.amazonaws.gamelift#TaggingFailedException":
4485
- throw await de_TaggingFailedExceptionRes(parsedOutput, context);
4486
- default:
4487
- const parsedBody = parsedOutput.body;
4488
- return throwDefaultError({
4489
- output,
4490
- parsedBody,
4491
- errorCode,
4492
- });
4493
- }
4494
- };
4495
- export const de_UpdateAliasCommand = async (output, context) => {
1755
+ export const de_SuspendGameServerGroupCommand = async (output, context) => {
4496
1756
  if (output.statusCode >= 300) {
4497
- return de_UpdateAliasCommandError(output, context);
1757
+ return de_CommandError(output, context);
4498
1758
  }
4499
1759
  const data = await parseBody(output.body, context);
4500
1760
  let contents = {};
4501
- contents = de_UpdateAliasOutput(data, context);
1761
+ contents = de_SuspendGameServerGroupOutput(data, context);
4502
1762
  const response = {
4503
1763
  $metadata: deserializeMetadata(output),
4504
1764
  ...contents,
4505
1765
  };
4506
1766
  return response;
4507
1767
  };
4508
- const de_UpdateAliasCommandError = async (output, context) => {
4509
- const parsedOutput = {
4510
- ...output,
4511
- body: await parseErrorBody(output.body, context),
4512
- };
4513
- const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
4514
- switch (errorCode) {
4515
- case "InternalServiceException":
4516
- case "com.amazonaws.gamelift#InternalServiceException":
4517
- throw await de_InternalServiceExceptionRes(parsedOutput, context);
4518
- case "InvalidRequestException":
4519
- case "com.amazonaws.gamelift#InvalidRequestException":
4520
- throw await de_InvalidRequestExceptionRes(parsedOutput, context);
4521
- case "NotFoundException":
4522
- case "com.amazonaws.gamelift#NotFoundException":
4523
- throw await de_NotFoundExceptionRes(parsedOutput, context);
4524
- case "UnauthorizedException":
4525
- case "com.amazonaws.gamelift#UnauthorizedException":
4526
- throw await de_UnauthorizedExceptionRes(parsedOutput, context);
4527
- default:
4528
- const parsedBody = parsedOutput.body;
4529
- return throwDefaultError({
4530
- output,
4531
- parsedBody,
4532
- errorCode,
4533
- });
4534
- }
4535
- };
4536
- export const de_UpdateBuildCommand = async (output, context) => {
1768
+ export const de_TagResourceCommand = async (output, context) => {
4537
1769
  if (output.statusCode >= 300) {
4538
- return de_UpdateBuildCommandError(output, context);
1770
+ return de_CommandError(output, context);
4539
1771
  }
4540
1772
  const data = await parseBody(output.body, context);
4541
1773
  let contents = {};
4542
- contents = de_UpdateBuildOutput(data, context);
1774
+ contents = _json(data);
4543
1775
  const response = {
4544
1776
  $metadata: deserializeMetadata(output),
4545
1777
  ...contents,
4546
1778
  };
4547
1779
  return response;
4548
1780
  };
4549
- const de_UpdateBuildCommandError = async (output, context) => {
4550
- const parsedOutput = {
4551
- ...output,
4552
- body: await parseErrorBody(output.body, context),
4553
- };
4554
- const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
4555
- switch (errorCode) {
4556
- case "InternalServiceException":
4557
- case "com.amazonaws.gamelift#InternalServiceException":
4558
- throw await de_InternalServiceExceptionRes(parsedOutput, context);
4559
- case "InvalidRequestException":
4560
- case "com.amazonaws.gamelift#InvalidRequestException":
4561
- throw await de_InvalidRequestExceptionRes(parsedOutput, context);
4562
- case "NotFoundException":
4563
- case "com.amazonaws.gamelift#NotFoundException":
4564
- throw await de_NotFoundExceptionRes(parsedOutput, context);
4565
- case "UnauthorizedException":
4566
- case "com.amazonaws.gamelift#UnauthorizedException":
4567
- throw await de_UnauthorizedExceptionRes(parsedOutput, context);
4568
- default:
4569
- const parsedBody = parsedOutput.body;
4570
- return throwDefaultError({
4571
- output,
4572
- parsedBody,
4573
- errorCode,
4574
- });
4575
- }
4576
- };
4577
- export const de_UpdateFleetAttributesCommand = async (output, context) => {
1781
+ export const de_UntagResourceCommand = async (output, context) => {
4578
1782
  if (output.statusCode >= 300) {
4579
- return de_UpdateFleetAttributesCommandError(output, context);
1783
+ return de_CommandError(output, context);
4580
1784
  }
4581
1785
  const data = await parseBody(output.body, context);
4582
1786
  let contents = {};
@@ -4587,99 +1791,35 @@ export const de_UpdateFleetAttributesCommand = async (output, context) => {
4587
1791
  };
4588
1792
  return response;
4589
1793
  };
4590
- const de_UpdateFleetAttributesCommandError = async (output, context) => {
4591
- const parsedOutput = {
4592
- ...output,
4593
- body: await parseErrorBody(output.body, context),
4594
- };
4595
- const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
4596
- switch (errorCode) {
4597
- case "ConflictException":
4598
- case "com.amazonaws.gamelift#ConflictException":
4599
- throw await de_ConflictExceptionRes(parsedOutput, context);
4600
- case "InternalServiceException":
4601
- case "com.amazonaws.gamelift#InternalServiceException":
4602
- throw await de_InternalServiceExceptionRes(parsedOutput, context);
4603
- case "InvalidFleetStatusException":
4604
- case "com.amazonaws.gamelift#InvalidFleetStatusException":
4605
- throw await de_InvalidFleetStatusExceptionRes(parsedOutput, context);
4606
- case "InvalidRequestException":
4607
- case "com.amazonaws.gamelift#InvalidRequestException":
4608
- throw await de_InvalidRequestExceptionRes(parsedOutput, context);
4609
- case "LimitExceededException":
4610
- case "com.amazonaws.gamelift#LimitExceededException":
4611
- throw await de_LimitExceededExceptionRes(parsedOutput, context);
4612
- case "NotFoundException":
4613
- case "com.amazonaws.gamelift#NotFoundException":
4614
- throw await de_NotFoundExceptionRes(parsedOutput, context);
4615
- case "UnauthorizedException":
4616
- case "com.amazonaws.gamelift#UnauthorizedException":
4617
- throw await de_UnauthorizedExceptionRes(parsedOutput, context);
4618
- default:
4619
- const parsedBody = parsedOutput.body;
4620
- return throwDefaultError({
4621
- output,
4622
- parsedBody,
4623
- errorCode,
4624
- });
4625
- }
4626
- };
4627
- export const de_UpdateFleetCapacityCommand = async (output, context) => {
1794
+ export const de_UpdateAliasCommand = async (output, context) => {
4628
1795
  if (output.statusCode >= 300) {
4629
- return de_UpdateFleetCapacityCommandError(output, context);
1796
+ return de_CommandError(output, context);
4630
1797
  }
4631
1798
  const data = await parseBody(output.body, context);
4632
1799
  let contents = {};
4633
- contents = _json(data);
1800
+ contents = de_UpdateAliasOutput(data, context);
4634
1801
  const response = {
4635
1802
  $metadata: deserializeMetadata(output),
4636
1803
  ...contents,
4637
1804
  };
4638
1805
  return response;
4639
1806
  };
4640
- const de_UpdateFleetCapacityCommandError = async (output, context) => {
4641
- const parsedOutput = {
4642
- ...output,
4643
- body: await parseErrorBody(output.body, context),
4644
- };
4645
- const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
4646
- switch (errorCode) {
4647
- case "ConflictException":
4648
- case "com.amazonaws.gamelift#ConflictException":
4649
- throw await de_ConflictExceptionRes(parsedOutput, context);
4650
- case "InternalServiceException":
4651
- case "com.amazonaws.gamelift#InternalServiceException":
4652
- throw await de_InternalServiceExceptionRes(parsedOutput, context);
4653
- case "InvalidFleetStatusException":
4654
- case "com.amazonaws.gamelift#InvalidFleetStatusException":
4655
- throw await de_InvalidFleetStatusExceptionRes(parsedOutput, context);
4656
- case "InvalidRequestException":
4657
- case "com.amazonaws.gamelift#InvalidRequestException":
4658
- throw await de_InvalidRequestExceptionRes(parsedOutput, context);
4659
- case "LimitExceededException":
4660
- case "com.amazonaws.gamelift#LimitExceededException":
4661
- throw await de_LimitExceededExceptionRes(parsedOutput, context);
4662
- case "NotFoundException":
4663
- case "com.amazonaws.gamelift#NotFoundException":
4664
- throw await de_NotFoundExceptionRes(parsedOutput, context);
4665
- case "UnauthorizedException":
4666
- case "com.amazonaws.gamelift#UnauthorizedException":
4667
- throw await de_UnauthorizedExceptionRes(parsedOutput, context);
4668
- case "UnsupportedRegionException":
4669
- case "com.amazonaws.gamelift#UnsupportedRegionException":
4670
- throw await de_UnsupportedRegionExceptionRes(parsedOutput, context);
4671
- default:
4672
- const parsedBody = parsedOutput.body;
4673
- return throwDefaultError({
4674
- output,
4675
- parsedBody,
4676
- errorCode,
4677
- });
1807
+ export const de_UpdateBuildCommand = async (output, context) => {
1808
+ if (output.statusCode >= 300) {
1809
+ return de_CommandError(output, context);
4678
1810
  }
1811
+ const data = await parseBody(output.body, context);
1812
+ let contents = {};
1813
+ contents = de_UpdateBuildOutput(data, context);
1814
+ const response = {
1815
+ $metadata: deserializeMetadata(output),
1816
+ ...contents,
1817
+ };
1818
+ return response;
4679
1819
  };
4680
- export const de_UpdateFleetPortSettingsCommand = async (output, context) => {
1820
+ export const de_UpdateFleetAttributesCommand = async (output, context) => {
4681
1821
  if (output.statusCode >= 300) {
4682
- return de_UpdateFleetPortSettingsCommandError(output, context);
1822
+ return de_CommandError(output, context);
4683
1823
  }
4684
1824
  const data = await parseBody(output.body, context);
4685
1825
  let contents = {};
@@ -4690,87 +1830,48 @@ export const de_UpdateFleetPortSettingsCommand = async (output, context) => {
4690
1830
  };
4691
1831
  return response;
4692
1832
  };
4693
- const de_UpdateFleetPortSettingsCommandError = async (output, context) => {
4694
- const parsedOutput = {
4695
- ...output,
4696
- body: await parseErrorBody(output.body, context),
4697
- };
4698
- const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
4699
- switch (errorCode) {
4700
- case "ConflictException":
4701
- case "com.amazonaws.gamelift#ConflictException":
4702
- throw await de_ConflictExceptionRes(parsedOutput, context);
4703
- case "InternalServiceException":
4704
- case "com.amazonaws.gamelift#InternalServiceException":
4705
- throw await de_InternalServiceExceptionRes(parsedOutput, context);
4706
- case "InvalidFleetStatusException":
4707
- case "com.amazonaws.gamelift#InvalidFleetStatusException":
4708
- throw await de_InvalidFleetStatusExceptionRes(parsedOutput, context);
4709
- case "InvalidRequestException":
4710
- case "com.amazonaws.gamelift#InvalidRequestException":
4711
- throw await de_InvalidRequestExceptionRes(parsedOutput, context);
4712
- case "LimitExceededException":
4713
- case "com.amazonaws.gamelift#LimitExceededException":
4714
- throw await de_LimitExceededExceptionRes(parsedOutput, context);
4715
- case "NotFoundException":
4716
- case "com.amazonaws.gamelift#NotFoundException":
4717
- throw await de_NotFoundExceptionRes(parsedOutput, context);
4718
- case "UnauthorizedException":
4719
- case "com.amazonaws.gamelift#UnauthorizedException":
4720
- throw await de_UnauthorizedExceptionRes(parsedOutput, context);
4721
- default:
4722
- const parsedBody = parsedOutput.body;
4723
- return throwDefaultError({
4724
- output,
4725
- parsedBody,
4726
- errorCode,
4727
- });
4728
- }
4729
- };
4730
- export const de_UpdateGameServerCommand = async (output, context) => {
1833
+ export const de_UpdateFleetCapacityCommand = async (output, context) => {
4731
1834
  if (output.statusCode >= 300) {
4732
- return de_UpdateGameServerCommandError(output, context);
1835
+ return de_CommandError(output, context);
4733
1836
  }
4734
1837
  const data = await parseBody(output.body, context);
4735
1838
  let contents = {};
4736
- contents = de_UpdateGameServerOutput(data, context);
1839
+ contents = _json(data);
4737
1840
  const response = {
4738
1841
  $metadata: deserializeMetadata(output),
4739
1842
  ...contents,
4740
1843
  };
4741
1844
  return response;
4742
1845
  };
4743
- const de_UpdateGameServerCommandError = async (output, context) => {
4744
- const parsedOutput = {
4745
- ...output,
4746
- body: await parseErrorBody(output.body, context),
1846
+ export const de_UpdateFleetPortSettingsCommand = async (output, context) => {
1847
+ if (output.statusCode >= 300) {
1848
+ return de_CommandError(output, context);
1849
+ }
1850
+ const data = await parseBody(output.body, context);
1851
+ let contents = {};
1852
+ contents = _json(data);
1853
+ const response = {
1854
+ $metadata: deserializeMetadata(output),
1855
+ ...contents,
4747
1856
  };
4748
- const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
4749
- switch (errorCode) {
4750
- case "InternalServiceException":
4751
- case "com.amazonaws.gamelift#InternalServiceException":
4752
- throw await de_InternalServiceExceptionRes(parsedOutput, context);
4753
- case "InvalidRequestException":
4754
- case "com.amazonaws.gamelift#InvalidRequestException":
4755
- throw await de_InvalidRequestExceptionRes(parsedOutput, context);
4756
- case "NotFoundException":
4757
- case "com.amazonaws.gamelift#NotFoundException":
4758
- throw await de_NotFoundExceptionRes(parsedOutput, context);
4759
- case "UnauthorizedException":
4760
- case "com.amazonaws.gamelift#UnauthorizedException":
4761
- throw await de_UnauthorizedExceptionRes(parsedOutput, context);
4762
- default:
4763
- const parsedBody = parsedOutput.body;
4764
- return throwDefaultError({
4765
- output,
4766
- parsedBody,
4767
- errorCode,
4768
- });
1857
+ return response;
1858
+ };
1859
+ export const de_UpdateGameServerCommand = async (output, context) => {
1860
+ if (output.statusCode >= 300) {
1861
+ return de_CommandError(output, context);
4769
1862
  }
1863
+ const data = await parseBody(output.body, context);
1864
+ let contents = {};
1865
+ contents = de_UpdateGameServerOutput(data, context);
1866
+ const response = {
1867
+ $metadata: deserializeMetadata(output),
1868
+ ...contents,
1869
+ };
1870
+ return response;
4770
1871
  };
4771
1872
  export const de_UpdateGameServerGroupCommand = async (output, context) => {
4772
1873
  if (output.statusCode >= 300) {
4773
- return de_UpdateGameServerGroupCommandError(output, context);
1874
+ return de_CommandError(output, context);
4774
1875
  }
4775
1876
  const data = await parseBody(output.body, context);
4776
1877
  let contents = {};
@@ -4781,37 +1882,9 @@ export const de_UpdateGameServerGroupCommand = async (output, context) => {
4781
1882
  };
4782
1883
  return response;
4783
1884
  };
4784
- const de_UpdateGameServerGroupCommandError = async (output, context) => {
4785
- const parsedOutput = {
4786
- ...output,
4787
- body: await parseErrorBody(output.body, context),
4788
- };
4789
- const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
4790
- switch (errorCode) {
4791
- case "InternalServiceException":
4792
- case "com.amazonaws.gamelift#InternalServiceException":
4793
- throw await de_InternalServiceExceptionRes(parsedOutput, context);
4794
- case "InvalidRequestException":
4795
- case "com.amazonaws.gamelift#InvalidRequestException":
4796
- throw await de_InvalidRequestExceptionRes(parsedOutput, context);
4797
- case "NotFoundException":
4798
- case "com.amazonaws.gamelift#NotFoundException":
4799
- throw await de_NotFoundExceptionRes(parsedOutput, context);
4800
- case "UnauthorizedException":
4801
- case "com.amazonaws.gamelift#UnauthorizedException":
4802
- throw await de_UnauthorizedExceptionRes(parsedOutput, context);
4803
- default:
4804
- const parsedBody = parsedOutput.body;
4805
- return throwDefaultError({
4806
- output,
4807
- parsedBody,
4808
- errorCode,
4809
- });
4810
- }
4811
- };
4812
1885
  export const de_UpdateGameSessionCommand = async (output, context) => {
4813
1886
  if (output.statusCode >= 300) {
4814
- return de_UpdateGameSessionCommandError(output, context);
1887
+ return de_CommandError(output, context);
4815
1888
  }
4816
1889
  const data = await parseBody(output.body, context);
4817
1890
  let contents = {};
@@ -4822,43 +1895,9 @@ export const de_UpdateGameSessionCommand = async (output, context) => {
4822
1895
  };
4823
1896
  return response;
4824
1897
  };
4825
- const de_UpdateGameSessionCommandError = async (output, context) => {
4826
- const parsedOutput = {
4827
- ...output,
4828
- body: await parseErrorBody(output.body, context),
4829
- };
4830
- const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
4831
- switch (errorCode) {
4832
- case "ConflictException":
4833
- case "com.amazonaws.gamelift#ConflictException":
4834
- throw await de_ConflictExceptionRes(parsedOutput, context);
4835
- case "InternalServiceException":
4836
- case "com.amazonaws.gamelift#InternalServiceException":
4837
- throw await de_InternalServiceExceptionRes(parsedOutput, context);
4838
- case "InvalidGameSessionStatusException":
4839
- case "com.amazonaws.gamelift#InvalidGameSessionStatusException":
4840
- throw await de_InvalidGameSessionStatusExceptionRes(parsedOutput, context);
4841
- case "InvalidRequestException":
4842
- case "com.amazonaws.gamelift#InvalidRequestException":
4843
- throw await de_InvalidRequestExceptionRes(parsedOutput, context);
4844
- case "NotFoundException":
4845
- case "com.amazonaws.gamelift#NotFoundException":
4846
- throw await de_NotFoundExceptionRes(parsedOutput, context);
4847
- case "UnauthorizedException":
4848
- case "com.amazonaws.gamelift#UnauthorizedException":
4849
- throw await de_UnauthorizedExceptionRes(parsedOutput, context);
4850
- default:
4851
- const parsedBody = parsedOutput.body;
4852
- return throwDefaultError({
4853
- output,
4854
- parsedBody,
4855
- errorCode,
4856
- });
4857
- }
4858
- };
4859
1898
  export const de_UpdateGameSessionQueueCommand = async (output, context) => {
4860
1899
  if (output.statusCode >= 300) {
4861
- return de_UpdateGameSessionQueueCommandError(output, context);
1900
+ return de_CommandError(output, context);
4862
1901
  }
4863
1902
  const data = await parseBody(output.body, context);
4864
1903
  let contents = {};
@@ -4869,37 +1908,9 @@ export const de_UpdateGameSessionQueueCommand = async (output, context) => {
4869
1908
  };
4870
1909
  return response;
4871
1910
  };
4872
- const de_UpdateGameSessionQueueCommandError = async (output, context) => {
4873
- const parsedOutput = {
4874
- ...output,
4875
- body: await parseErrorBody(output.body, context),
4876
- };
4877
- const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
4878
- switch (errorCode) {
4879
- case "InternalServiceException":
4880
- case "com.amazonaws.gamelift#InternalServiceException":
4881
- throw await de_InternalServiceExceptionRes(parsedOutput, context);
4882
- case "InvalidRequestException":
4883
- case "com.amazonaws.gamelift#InvalidRequestException":
4884
- throw await de_InvalidRequestExceptionRes(parsedOutput, context);
4885
- case "NotFoundException":
4886
- case "com.amazonaws.gamelift#NotFoundException":
4887
- throw await de_NotFoundExceptionRes(parsedOutput, context);
4888
- case "UnauthorizedException":
4889
- case "com.amazonaws.gamelift#UnauthorizedException":
4890
- throw await de_UnauthorizedExceptionRes(parsedOutput, context);
4891
- default:
4892
- const parsedBody = parsedOutput.body;
4893
- return throwDefaultError({
4894
- output,
4895
- parsedBody,
4896
- errorCode,
4897
- });
4898
- }
4899
- };
4900
1911
  export const de_UpdateMatchmakingConfigurationCommand = async (output, context) => {
4901
1912
  if (output.statusCode >= 300) {
4902
- return de_UpdateMatchmakingConfigurationCommandError(output, context);
1913
+ return de_CommandError(output, context);
4903
1914
  }
4904
1915
  const data = await parseBody(output.body, context);
4905
1916
  let contents = {};
@@ -4910,37 +1921,9 @@ export const de_UpdateMatchmakingConfigurationCommand = async (output, context)
4910
1921
  };
4911
1922
  return response;
4912
1923
  };
4913
- const de_UpdateMatchmakingConfigurationCommandError = async (output, context) => {
4914
- const parsedOutput = {
4915
- ...output,
4916
- body: await parseErrorBody(output.body, context),
4917
- };
4918
- const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
4919
- switch (errorCode) {
4920
- case "InternalServiceException":
4921
- case "com.amazonaws.gamelift#InternalServiceException":
4922
- throw await de_InternalServiceExceptionRes(parsedOutput, context);
4923
- case "InvalidRequestException":
4924
- case "com.amazonaws.gamelift#InvalidRequestException":
4925
- throw await de_InvalidRequestExceptionRes(parsedOutput, context);
4926
- case "NotFoundException":
4927
- case "com.amazonaws.gamelift#NotFoundException":
4928
- throw await de_NotFoundExceptionRes(parsedOutput, context);
4929
- case "UnsupportedRegionException":
4930
- case "com.amazonaws.gamelift#UnsupportedRegionException":
4931
- throw await de_UnsupportedRegionExceptionRes(parsedOutput, context);
4932
- default:
4933
- const parsedBody = parsedOutput.body;
4934
- return throwDefaultError({
4935
- output,
4936
- parsedBody,
4937
- errorCode,
4938
- });
4939
- }
4940
- };
4941
1924
  export const de_UpdateRuntimeConfigurationCommand = async (output, context) => {
4942
1925
  if (output.statusCode >= 300) {
4943
- return de_UpdateRuntimeConfigurationCommandError(output, context);
1926
+ return de_CommandError(output, context);
4944
1927
  }
4945
1928
  const data = await parseBody(output.body, context);
4946
1929
  let contents = {};
@@ -4951,40 +1934,9 @@ export const de_UpdateRuntimeConfigurationCommand = async (output, context) => {
4951
1934
  };
4952
1935
  return response;
4953
1936
  };
4954
- const de_UpdateRuntimeConfigurationCommandError = async (output, context) => {
4955
- const parsedOutput = {
4956
- ...output,
4957
- body: await parseErrorBody(output.body, context),
4958
- };
4959
- const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
4960
- switch (errorCode) {
4961
- case "InternalServiceException":
4962
- case "com.amazonaws.gamelift#InternalServiceException":
4963
- throw await de_InternalServiceExceptionRes(parsedOutput, context);
4964
- case "InvalidFleetStatusException":
4965
- case "com.amazonaws.gamelift#InvalidFleetStatusException":
4966
- throw await de_InvalidFleetStatusExceptionRes(parsedOutput, context);
4967
- case "InvalidRequestException":
4968
- case "com.amazonaws.gamelift#InvalidRequestException":
4969
- throw await de_InvalidRequestExceptionRes(parsedOutput, context);
4970
- case "NotFoundException":
4971
- case "com.amazonaws.gamelift#NotFoundException":
4972
- throw await de_NotFoundExceptionRes(parsedOutput, context);
4973
- case "UnauthorizedException":
4974
- case "com.amazonaws.gamelift#UnauthorizedException":
4975
- throw await de_UnauthorizedExceptionRes(parsedOutput, context);
4976
- default:
4977
- const parsedBody = parsedOutput.body;
4978
- return throwDefaultError({
4979
- output,
4980
- parsedBody,
4981
- errorCode,
4982
- });
4983
- }
4984
- };
4985
1937
  export const de_UpdateScriptCommand = async (output, context) => {
4986
1938
  if (output.statusCode >= 300) {
4987
- return de_UpdateScriptCommandError(output, context);
1939
+ return de_CommandError(output, context);
4988
1940
  }
4989
1941
  const data = await parseBody(output.body, context);
4990
1942
  let contents = {};
@@ -4995,37 +1947,9 @@ export const de_UpdateScriptCommand = async (output, context) => {
4995
1947
  };
4996
1948
  return response;
4997
1949
  };
4998
- const de_UpdateScriptCommandError = async (output, context) => {
4999
- const parsedOutput = {
5000
- ...output,
5001
- body: await parseErrorBody(output.body, context),
5002
- };
5003
- const errorCode = loadRestJsonErrorCode(output, parsedOutput.body);
5004
- switch (errorCode) {
5005
- case "InternalServiceException":
5006
- case "com.amazonaws.gamelift#InternalServiceException":
5007
- throw await de_InternalServiceExceptionRes(parsedOutput, context);
5008
- case "InvalidRequestException":
5009
- case "com.amazonaws.gamelift#InvalidRequestException":
5010
- throw await de_InvalidRequestExceptionRes(parsedOutput, context);
5011
- case "NotFoundException":
5012
- case "com.amazonaws.gamelift#NotFoundException":
5013
- throw await de_NotFoundExceptionRes(parsedOutput, context);
5014
- case "UnauthorizedException":
5015
- case "com.amazonaws.gamelift#UnauthorizedException":
5016
- throw await de_UnauthorizedExceptionRes(parsedOutput, context);
5017
- default:
5018
- const parsedBody = parsedOutput.body;
5019
- return throwDefaultError({
5020
- output,
5021
- parsedBody,
5022
- errorCode,
5023
- });
5024
- }
5025
- };
5026
1950
  export const de_ValidateMatchmakingRuleSetCommand = async (output, context) => {
5027
1951
  if (output.statusCode >= 300) {
5028
- return de_ValidateMatchmakingRuleSetCommandError(output, context);
1952
+ return de_CommandError(output, context);
5029
1953
  }
5030
1954
  const data = await parseBody(output.body, context);
5031
1955
  let contents = {};
@@ -5036,7 +1960,7 @@ export const de_ValidateMatchmakingRuleSetCommand = async (output, context) => {
5036
1960
  };
5037
1961
  return response;
5038
1962
  };
5039
- const de_ValidateMatchmakingRuleSetCommandError = async (output, context) => {
1963
+ const de_CommandError = async (output, context) => {
5040
1964
  const parsedOutput = {
5041
1965
  ...output,
5042
1966
  body: await parseErrorBody(output.body, context),
@@ -5049,9 +1973,45 @@ const de_ValidateMatchmakingRuleSetCommandError = async (output, context) => {
5049
1973
  case "InvalidRequestException":
5050
1974
  case "com.amazonaws.gamelift#InvalidRequestException":
5051
1975
  throw await de_InvalidRequestExceptionRes(parsedOutput, context);
1976
+ case "NotFoundException":
1977
+ case "com.amazonaws.gamelift#NotFoundException":
1978
+ throw await de_NotFoundExceptionRes(parsedOutput, context);
5052
1979
  case "UnsupportedRegionException":
5053
1980
  case "com.amazonaws.gamelift#UnsupportedRegionException":
5054
1981
  throw await de_UnsupportedRegionExceptionRes(parsedOutput, context);
1982
+ case "ConflictException":
1983
+ case "com.amazonaws.gamelift#ConflictException":
1984
+ throw await de_ConflictExceptionRes(parsedOutput, context);
1985
+ case "OutOfCapacityException":
1986
+ case "com.amazonaws.gamelift#OutOfCapacityException":
1987
+ throw await de_OutOfCapacityExceptionRes(parsedOutput, context);
1988
+ case "UnauthorizedException":
1989
+ case "com.amazonaws.gamelift#UnauthorizedException":
1990
+ throw await de_UnauthorizedExceptionRes(parsedOutput, context);
1991
+ case "LimitExceededException":
1992
+ case "com.amazonaws.gamelift#LimitExceededException":
1993
+ throw await de_LimitExceededExceptionRes(parsedOutput, context);
1994
+ case "TaggingFailedException":
1995
+ case "com.amazonaws.gamelift#TaggingFailedException":
1996
+ throw await de_TaggingFailedExceptionRes(parsedOutput, context);
1997
+ case "InvalidFleetStatusException":
1998
+ case "com.amazonaws.gamelift#InvalidFleetStatusException":
1999
+ throw await de_InvalidFleetStatusExceptionRes(parsedOutput, context);
2000
+ case "FleetCapacityExceededException":
2001
+ case "com.amazonaws.gamelift#FleetCapacityExceededException":
2002
+ throw await de_FleetCapacityExceededExceptionRes(parsedOutput, context);
2003
+ case "IdempotentParameterMismatchException":
2004
+ case "com.amazonaws.gamelift#IdempotentParameterMismatchException":
2005
+ throw await de_IdempotentParameterMismatchExceptionRes(parsedOutput, context);
2006
+ case "TerminalRoutingStrategyException":
2007
+ case "com.amazonaws.gamelift#TerminalRoutingStrategyException":
2008
+ throw await de_TerminalRoutingStrategyExceptionRes(parsedOutput, context);
2009
+ case "GameSessionFullException":
2010
+ case "com.amazonaws.gamelift#GameSessionFullException":
2011
+ throw await de_GameSessionFullExceptionRes(parsedOutput, context);
2012
+ case "InvalidGameSessionStatusException":
2013
+ case "com.amazonaws.gamelift#InvalidGameSessionStatusException":
2014
+ throw await de_InvalidGameSessionStatusExceptionRes(parsedOutput, context);
5055
2015
  default:
5056
2016
  const parsedBody = parsedOutput.body;
5057
2017
  return throwDefaultError({