@aws-sdk/client-gamelift 3.477.0 → 3.478.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (93) hide show
  1. package/dist-cjs/pagination/DescribeFleetAttributesPaginator.js +2 -24
  2. package/dist-cjs/pagination/DescribeFleetCapacityPaginator.js +2 -24
  3. package/dist-cjs/pagination/DescribeFleetEventsPaginator.js +2 -24
  4. package/dist-cjs/pagination/DescribeFleetLocationAttributesPaginator.js +2 -24
  5. package/dist-cjs/pagination/DescribeFleetUtilizationPaginator.js +2 -24
  6. package/dist-cjs/pagination/DescribeGameServerInstancesPaginator.js +2 -24
  7. package/dist-cjs/pagination/DescribeGameSessionDetailsPaginator.js +2 -24
  8. package/dist-cjs/pagination/DescribeGameSessionQueuesPaginator.js +2 -24
  9. package/dist-cjs/pagination/DescribeGameSessionsPaginator.js +2 -24
  10. package/dist-cjs/pagination/DescribeInstancesPaginator.js +2 -24
  11. package/dist-cjs/pagination/DescribeMatchmakingConfigurationsPaginator.js +2 -24
  12. package/dist-cjs/pagination/DescribeMatchmakingRuleSetsPaginator.js +2 -24
  13. package/dist-cjs/pagination/DescribePlayerSessionsPaginator.js +2 -24
  14. package/dist-cjs/pagination/DescribeScalingPoliciesPaginator.js +2 -24
  15. package/dist-cjs/pagination/ListAliasesPaginator.js +2 -24
  16. package/dist-cjs/pagination/ListBuildsPaginator.js +2 -24
  17. package/dist-cjs/pagination/ListComputePaginator.js +2 -24
  18. package/dist-cjs/pagination/ListFleetsPaginator.js +2 -24
  19. package/dist-cjs/pagination/ListGameServerGroupsPaginator.js +2 -24
  20. package/dist-cjs/pagination/ListGameServersPaginator.js +2 -24
  21. package/dist-cjs/pagination/ListLocationsPaginator.js +2 -24
  22. package/dist-cjs/pagination/ListScriptsPaginator.js +2 -24
  23. package/dist-cjs/pagination/SearchGameSessionsPaginator.js +2 -24
  24. package/dist-es/pagination/DescribeFleetAttributesPaginator.js +2 -23
  25. package/dist-es/pagination/DescribeFleetCapacityPaginator.js +2 -23
  26. package/dist-es/pagination/DescribeFleetEventsPaginator.js +2 -23
  27. package/dist-es/pagination/DescribeFleetLocationAttributesPaginator.js +2 -23
  28. package/dist-es/pagination/DescribeFleetUtilizationPaginator.js +2 -23
  29. package/dist-es/pagination/DescribeGameServerInstancesPaginator.js +2 -23
  30. package/dist-es/pagination/DescribeGameSessionDetailsPaginator.js +2 -23
  31. package/dist-es/pagination/DescribeGameSessionQueuesPaginator.js +2 -23
  32. package/dist-es/pagination/DescribeGameSessionsPaginator.js +2 -23
  33. package/dist-es/pagination/DescribeInstancesPaginator.js +2 -23
  34. package/dist-es/pagination/DescribeMatchmakingConfigurationsPaginator.js +2 -23
  35. package/dist-es/pagination/DescribeMatchmakingRuleSetsPaginator.js +2 -23
  36. package/dist-es/pagination/DescribePlayerSessionsPaginator.js +2 -23
  37. package/dist-es/pagination/DescribeScalingPoliciesPaginator.js +2 -23
  38. package/dist-es/pagination/ListAliasesPaginator.js +2 -23
  39. package/dist-es/pagination/ListBuildsPaginator.js +2 -23
  40. package/dist-es/pagination/ListComputePaginator.js +2 -23
  41. package/dist-es/pagination/ListFleetsPaginator.js +2 -23
  42. package/dist-es/pagination/ListGameServerGroupsPaginator.js +2 -23
  43. package/dist-es/pagination/ListGameServersPaginator.js +2 -23
  44. package/dist-es/pagination/ListLocationsPaginator.js +2 -23
  45. package/dist-es/pagination/ListScriptsPaginator.js +2 -23
  46. package/dist-es/pagination/SearchGameSessionsPaginator.js +2 -23
  47. package/dist-types/pagination/DescribeFleetAttributesPaginator.d.ts +1 -1
  48. package/dist-types/pagination/DescribeFleetCapacityPaginator.d.ts +1 -1
  49. package/dist-types/pagination/DescribeFleetEventsPaginator.d.ts +1 -1
  50. package/dist-types/pagination/DescribeFleetLocationAttributesPaginator.d.ts +1 -1
  51. package/dist-types/pagination/DescribeFleetUtilizationPaginator.d.ts +1 -1
  52. package/dist-types/pagination/DescribeGameServerInstancesPaginator.d.ts +1 -1
  53. package/dist-types/pagination/DescribeGameSessionDetailsPaginator.d.ts +1 -1
  54. package/dist-types/pagination/DescribeGameSessionQueuesPaginator.d.ts +1 -1
  55. package/dist-types/pagination/DescribeGameSessionsPaginator.d.ts +1 -1
  56. package/dist-types/pagination/DescribeInstancesPaginator.d.ts +1 -1
  57. package/dist-types/pagination/DescribeMatchmakingConfigurationsPaginator.d.ts +1 -1
  58. package/dist-types/pagination/DescribeMatchmakingRuleSetsPaginator.d.ts +1 -1
  59. package/dist-types/pagination/DescribePlayerSessionsPaginator.d.ts +1 -1
  60. package/dist-types/pagination/DescribeScalingPoliciesPaginator.d.ts +1 -1
  61. package/dist-types/pagination/ListAliasesPaginator.d.ts +1 -1
  62. package/dist-types/pagination/ListBuildsPaginator.d.ts +1 -1
  63. package/dist-types/pagination/ListComputePaginator.d.ts +1 -1
  64. package/dist-types/pagination/ListFleetsPaginator.d.ts +1 -1
  65. package/dist-types/pagination/ListGameServerGroupsPaginator.d.ts +1 -1
  66. package/dist-types/pagination/ListGameServersPaginator.d.ts +1 -1
  67. package/dist-types/pagination/ListLocationsPaginator.d.ts +1 -1
  68. package/dist-types/pagination/ListScriptsPaginator.d.ts +1 -1
  69. package/dist-types/pagination/SearchGameSessionsPaginator.d.ts +1 -1
  70. package/dist-types/ts3.4/pagination/DescribeFleetAttributesPaginator.d.ts +3 -3
  71. package/dist-types/ts3.4/pagination/DescribeFleetCapacityPaginator.d.ts +3 -3
  72. package/dist-types/ts3.4/pagination/DescribeFleetEventsPaginator.d.ts +3 -3
  73. package/dist-types/ts3.4/pagination/DescribeFleetLocationAttributesPaginator.d.ts +3 -3
  74. package/dist-types/ts3.4/pagination/DescribeFleetUtilizationPaginator.d.ts +3 -3
  75. package/dist-types/ts3.4/pagination/DescribeGameServerInstancesPaginator.d.ts +3 -3
  76. package/dist-types/ts3.4/pagination/DescribeGameSessionDetailsPaginator.d.ts +3 -3
  77. package/dist-types/ts3.4/pagination/DescribeGameSessionQueuesPaginator.d.ts +3 -3
  78. package/dist-types/ts3.4/pagination/DescribeGameSessionsPaginator.d.ts +3 -3
  79. package/dist-types/ts3.4/pagination/DescribeInstancesPaginator.d.ts +3 -3
  80. package/dist-types/ts3.4/pagination/DescribeMatchmakingConfigurationsPaginator.d.ts +3 -3
  81. package/dist-types/ts3.4/pagination/DescribeMatchmakingRuleSetsPaginator.d.ts +3 -3
  82. package/dist-types/ts3.4/pagination/DescribePlayerSessionsPaginator.d.ts +3 -3
  83. package/dist-types/ts3.4/pagination/DescribeScalingPoliciesPaginator.d.ts +3 -3
  84. package/dist-types/ts3.4/pagination/ListAliasesPaginator.d.ts +3 -3
  85. package/dist-types/ts3.4/pagination/ListBuildsPaginator.d.ts +3 -3
  86. package/dist-types/ts3.4/pagination/ListComputePaginator.d.ts +3 -3
  87. package/dist-types/ts3.4/pagination/ListFleetsPaginator.d.ts +3 -3
  88. package/dist-types/ts3.4/pagination/ListGameServerGroupsPaginator.d.ts +3 -3
  89. package/dist-types/ts3.4/pagination/ListGameServersPaginator.d.ts +3 -3
  90. package/dist-types/ts3.4/pagination/ListLocationsPaginator.d.ts +3 -3
  91. package/dist-types/ts3.4/pagination/ListScriptsPaginator.d.ts +3 -3
  92. package/dist-types/ts3.4/pagination/SearchGameSessionsPaginator.d.ts +3 -3
  93. package/package.json +6 -5
@@ -1,29 +1,7 @@
1
1
  "use strict";
2
2
  Object.defineProperty(exports, "__esModule", { value: true });
3
3
  exports.paginateListGameServers = void 0;
4
+ const core_1 = require("@smithy/core");
4
5
  const ListGameServersCommand_1 = require("../commands/ListGameServersCommand");
5
6
  const GameLiftClient_1 = require("../GameLiftClient");
6
- const makePagedClientRequest = async (client, input, ...args) => {
7
- return await client.send(new ListGameServersCommand_1.ListGameServersCommand(input), ...args);
8
- };
9
- async function* paginateListGameServers(config, input, ...additionalArguments) {
10
- let token = config.startingToken || undefined;
11
- let hasNext = true;
12
- let page;
13
- while (hasNext) {
14
- input.NextToken = token;
15
- input["Limit"] = config.pageSize;
16
- if (config.client instanceof GameLiftClient_1.GameLiftClient) {
17
- page = await makePagedClientRequest(config.client, input, ...additionalArguments);
18
- }
19
- else {
20
- throw new Error("Invalid client, expected GameLift | GameLiftClient");
21
- }
22
- yield page;
23
- const prevToken = token;
24
- token = page.NextToken;
25
- hasNext = !!(token && (!config.stopOnSameToken || token !== prevToken));
26
- }
27
- return undefined;
28
- }
29
- exports.paginateListGameServers = paginateListGameServers;
7
+ exports.paginateListGameServers = (0, core_1.createPaginator)(GameLiftClient_1.GameLiftClient, ListGameServersCommand_1.ListGameServersCommand, "NextToken", "NextToken", "Limit");
@@ -1,29 +1,7 @@
1
1
  "use strict";
2
2
  Object.defineProperty(exports, "__esModule", { value: true });
3
3
  exports.paginateListLocations = void 0;
4
+ const core_1 = require("@smithy/core");
4
5
  const ListLocationsCommand_1 = require("../commands/ListLocationsCommand");
5
6
  const GameLiftClient_1 = require("../GameLiftClient");
6
- const makePagedClientRequest = async (client, input, ...args) => {
7
- return await client.send(new ListLocationsCommand_1.ListLocationsCommand(input), ...args);
8
- };
9
- async function* paginateListLocations(config, input, ...additionalArguments) {
10
- let token = config.startingToken || undefined;
11
- let hasNext = true;
12
- let page;
13
- while (hasNext) {
14
- input.NextToken = token;
15
- input["Limit"] = config.pageSize;
16
- if (config.client instanceof GameLiftClient_1.GameLiftClient) {
17
- page = await makePagedClientRequest(config.client, input, ...additionalArguments);
18
- }
19
- else {
20
- throw new Error("Invalid client, expected GameLift | GameLiftClient");
21
- }
22
- yield page;
23
- const prevToken = token;
24
- token = page.NextToken;
25
- hasNext = !!(token && (!config.stopOnSameToken || token !== prevToken));
26
- }
27
- return undefined;
28
- }
29
- exports.paginateListLocations = paginateListLocations;
7
+ exports.paginateListLocations = (0, core_1.createPaginator)(GameLiftClient_1.GameLiftClient, ListLocationsCommand_1.ListLocationsCommand, "NextToken", "NextToken", "Limit");
@@ -1,29 +1,7 @@
1
1
  "use strict";
2
2
  Object.defineProperty(exports, "__esModule", { value: true });
3
3
  exports.paginateListScripts = void 0;
4
+ const core_1 = require("@smithy/core");
4
5
  const ListScriptsCommand_1 = require("../commands/ListScriptsCommand");
5
6
  const GameLiftClient_1 = require("../GameLiftClient");
6
- const makePagedClientRequest = async (client, input, ...args) => {
7
- return await client.send(new ListScriptsCommand_1.ListScriptsCommand(input), ...args);
8
- };
9
- async function* paginateListScripts(config, input, ...additionalArguments) {
10
- let token = config.startingToken || undefined;
11
- let hasNext = true;
12
- let page;
13
- while (hasNext) {
14
- input.NextToken = token;
15
- input["Limit"] = config.pageSize;
16
- if (config.client instanceof GameLiftClient_1.GameLiftClient) {
17
- page = await makePagedClientRequest(config.client, input, ...additionalArguments);
18
- }
19
- else {
20
- throw new Error("Invalid client, expected GameLift | GameLiftClient");
21
- }
22
- yield page;
23
- const prevToken = token;
24
- token = page.NextToken;
25
- hasNext = !!(token && (!config.stopOnSameToken || token !== prevToken));
26
- }
27
- return undefined;
28
- }
29
- exports.paginateListScripts = paginateListScripts;
7
+ exports.paginateListScripts = (0, core_1.createPaginator)(GameLiftClient_1.GameLiftClient, ListScriptsCommand_1.ListScriptsCommand, "NextToken", "NextToken", "Limit");
@@ -1,29 +1,7 @@
1
1
  "use strict";
2
2
  Object.defineProperty(exports, "__esModule", { value: true });
3
3
  exports.paginateSearchGameSessions = void 0;
4
+ const core_1 = require("@smithy/core");
4
5
  const SearchGameSessionsCommand_1 = require("../commands/SearchGameSessionsCommand");
5
6
  const GameLiftClient_1 = require("../GameLiftClient");
6
- const makePagedClientRequest = async (client, input, ...args) => {
7
- return await client.send(new SearchGameSessionsCommand_1.SearchGameSessionsCommand(input), ...args);
8
- };
9
- async function* paginateSearchGameSessions(config, input, ...additionalArguments) {
10
- let token = config.startingToken || undefined;
11
- let hasNext = true;
12
- let page;
13
- while (hasNext) {
14
- input.NextToken = token;
15
- input["Limit"] = config.pageSize;
16
- if (config.client instanceof GameLiftClient_1.GameLiftClient) {
17
- page = await makePagedClientRequest(config.client, input, ...additionalArguments);
18
- }
19
- else {
20
- throw new Error("Invalid client, expected GameLift | GameLiftClient");
21
- }
22
- yield page;
23
- const prevToken = token;
24
- token = page.NextToken;
25
- hasNext = !!(token && (!config.stopOnSameToken || token !== prevToken));
26
- }
27
- return undefined;
28
- }
29
- exports.paginateSearchGameSessions = paginateSearchGameSessions;
7
+ exports.paginateSearchGameSessions = (0, core_1.createPaginator)(GameLiftClient_1.GameLiftClient, SearchGameSessionsCommand_1.SearchGameSessionsCommand, "NextToken", "NextToken", "Limit");
@@ -1,25 +1,4 @@
1
+ import { createPaginator } from "@smithy/core";
1
2
  import { DescribeFleetAttributesCommand, } from "../commands/DescribeFleetAttributesCommand";
2
3
  import { GameLiftClient } from "../GameLiftClient";
3
- const makePagedClientRequest = async (client, input, ...args) => {
4
- return await client.send(new DescribeFleetAttributesCommand(input), ...args);
5
- };
6
- export async function* paginateDescribeFleetAttributes(config, input, ...additionalArguments) {
7
- let token = config.startingToken || undefined;
8
- let hasNext = true;
9
- let page;
10
- while (hasNext) {
11
- input.NextToken = token;
12
- input["Limit"] = config.pageSize;
13
- if (config.client instanceof GameLiftClient) {
14
- page = await makePagedClientRequest(config.client, input, ...additionalArguments);
15
- }
16
- else {
17
- throw new Error("Invalid client, expected GameLift | GameLiftClient");
18
- }
19
- yield page;
20
- const prevToken = token;
21
- token = page.NextToken;
22
- hasNext = !!(token && (!config.stopOnSameToken || token !== prevToken));
23
- }
24
- return undefined;
25
- }
4
+ export const paginateDescribeFleetAttributes = createPaginator(GameLiftClient, DescribeFleetAttributesCommand, "NextToken", "NextToken", "Limit");
@@ -1,25 +1,4 @@
1
+ import { createPaginator } from "@smithy/core";
1
2
  import { DescribeFleetCapacityCommand, } from "../commands/DescribeFleetCapacityCommand";
2
3
  import { GameLiftClient } from "../GameLiftClient";
3
- const makePagedClientRequest = async (client, input, ...args) => {
4
- return await client.send(new DescribeFleetCapacityCommand(input), ...args);
5
- };
6
- export async function* paginateDescribeFleetCapacity(config, input, ...additionalArguments) {
7
- let token = config.startingToken || undefined;
8
- let hasNext = true;
9
- let page;
10
- while (hasNext) {
11
- input.NextToken = token;
12
- input["Limit"] = config.pageSize;
13
- if (config.client instanceof GameLiftClient) {
14
- page = await makePagedClientRequest(config.client, input, ...additionalArguments);
15
- }
16
- else {
17
- throw new Error("Invalid client, expected GameLift | GameLiftClient");
18
- }
19
- yield page;
20
- const prevToken = token;
21
- token = page.NextToken;
22
- hasNext = !!(token && (!config.stopOnSameToken || token !== prevToken));
23
- }
24
- return undefined;
25
- }
4
+ export const paginateDescribeFleetCapacity = createPaginator(GameLiftClient, DescribeFleetCapacityCommand, "NextToken", "NextToken", "Limit");
@@ -1,25 +1,4 @@
1
+ import { createPaginator } from "@smithy/core";
1
2
  import { DescribeFleetEventsCommand, } from "../commands/DescribeFleetEventsCommand";
2
3
  import { GameLiftClient } from "../GameLiftClient";
3
- const makePagedClientRequest = async (client, input, ...args) => {
4
- return await client.send(new DescribeFleetEventsCommand(input), ...args);
5
- };
6
- export async function* paginateDescribeFleetEvents(config, input, ...additionalArguments) {
7
- let token = config.startingToken || undefined;
8
- let hasNext = true;
9
- let page;
10
- while (hasNext) {
11
- input.NextToken = token;
12
- input["Limit"] = config.pageSize;
13
- if (config.client instanceof GameLiftClient) {
14
- page = await makePagedClientRequest(config.client, input, ...additionalArguments);
15
- }
16
- else {
17
- throw new Error("Invalid client, expected GameLift | GameLiftClient");
18
- }
19
- yield page;
20
- const prevToken = token;
21
- token = page.NextToken;
22
- hasNext = !!(token && (!config.stopOnSameToken || token !== prevToken));
23
- }
24
- return undefined;
25
- }
4
+ export const paginateDescribeFleetEvents = createPaginator(GameLiftClient, DescribeFleetEventsCommand, "NextToken", "NextToken", "Limit");
@@ -1,25 +1,4 @@
1
+ import { createPaginator } from "@smithy/core";
1
2
  import { DescribeFleetLocationAttributesCommand, } from "../commands/DescribeFleetLocationAttributesCommand";
2
3
  import { GameLiftClient } from "../GameLiftClient";
3
- const makePagedClientRequest = async (client, input, ...args) => {
4
- return await client.send(new DescribeFleetLocationAttributesCommand(input), ...args);
5
- };
6
- export async function* paginateDescribeFleetLocationAttributes(config, input, ...additionalArguments) {
7
- let token = config.startingToken || undefined;
8
- let hasNext = true;
9
- let page;
10
- while (hasNext) {
11
- input.NextToken = token;
12
- input["Limit"] = config.pageSize;
13
- if (config.client instanceof GameLiftClient) {
14
- page = await makePagedClientRequest(config.client, input, ...additionalArguments);
15
- }
16
- else {
17
- throw new Error("Invalid client, expected GameLift | GameLiftClient");
18
- }
19
- yield page;
20
- const prevToken = token;
21
- token = page.NextToken;
22
- hasNext = !!(token && (!config.stopOnSameToken || token !== prevToken));
23
- }
24
- return undefined;
25
- }
4
+ export const paginateDescribeFleetLocationAttributes = createPaginator(GameLiftClient, DescribeFleetLocationAttributesCommand, "NextToken", "NextToken", "Limit");
@@ -1,25 +1,4 @@
1
+ import { createPaginator } from "@smithy/core";
1
2
  import { DescribeFleetUtilizationCommand, } from "../commands/DescribeFleetUtilizationCommand";
2
3
  import { GameLiftClient } from "../GameLiftClient";
3
- const makePagedClientRequest = async (client, input, ...args) => {
4
- return await client.send(new DescribeFleetUtilizationCommand(input), ...args);
5
- };
6
- export async function* paginateDescribeFleetUtilization(config, input, ...additionalArguments) {
7
- let token = config.startingToken || undefined;
8
- let hasNext = true;
9
- let page;
10
- while (hasNext) {
11
- input.NextToken = token;
12
- input["Limit"] = config.pageSize;
13
- if (config.client instanceof GameLiftClient) {
14
- page = await makePagedClientRequest(config.client, input, ...additionalArguments);
15
- }
16
- else {
17
- throw new Error("Invalid client, expected GameLift | GameLiftClient");
18
- }
19
- yield page;
20
- const prevToken = token;
21
- token = page.NextToken;
22
- hasNext = !!(token && (!config.stopOnSameToken || token !== prevToken));
23
- }
24
- return undefined;
25
- }
4
+ export const paginateDescribeFleetUtilization = createPaginator(GameLiftClient, DescribeFleetUtilizationCommand, "NextToken", "NextToken", "Limit");
@@ -1,25 +1,4 @@
1
+ import { createPaginator } from "@smithy/core";
1
2
  import { DescribeGameServerInstancesCommand, } from "../commands/DescribeGameServerInstancesCommand";
2
3
  import { GameLiftClient } from "../GameLiftClient";
3
- const makePagedClientRequest = async (client, input, ...args) => {
4
- return await client.send(new DescribeGameServerInstancesCommand(input), ...args);
5
- };
6
- export async function* paginateDescribeGameServerInstances(config, input, ...additionalArguments) {
7
- let token = config.startingToken || undefined;
8
- let hasNext = true;
9
- let page;
10
- while (hasNext) {
11
- input.NextToken = token;
12
- input["Limit"] = config.pageSize;
13
- if (config.client instanceof GameLiftClient) {
14
- page = await makePagedClientRequest(config.client, input, ...additionalArguments);
15
- }
16
- else {
17
- throw new Error("Invalid client, expected GameLift | GameLiftClient");
18
- }
19
- yield page;
20
- const prevToken = token;
21
- token = page.NextToken;
22
- hasNext = !!(token && (!config.stopOnSameToken || token !== prevToken));
23
- }
24
- return undefined;
25
- }
4
+ export const paginateDescribeGameServerInstances = createPaginator(GameLiftClient, DescribeGameServerInstancesCommand, "NextToken", "NextToken", "Limit");
@@ -1,25 +1,4 @@
1
+ import { createPaginator } from "@smithy/core";
1
2
  import { DescribeGameSessionDetailsCommand, } from "../commands/DescribeGameSessionDetailsCommand";
2
3
  import { GameLiftClient } from "../GameLiftClient";
3
- const makePagedClientRequest = async (client, input, ...args) => {
4
- return await client.send(new DescribeGameSessionDetailsCommand(input), ...args);
5
- };
6
- export async function* paginateDescribeGameSessionDetails(config, input, ...additionalArguments) {
7
- let token = config.startingToken || undefined;
8
- let hasNext = true;
9
- let page;
10
- while (hasNext) {
11
- input.NextToken = token;
12
- input["Limit"] = config.pageSize;
13
- if (config.client instanceof GameLiftClient) {
14
- page = await makePagedClientRequest(config.client, input, ...additionalArguments);
15
- }
16
- else {
17
- throw new Error("Invalid client, expected GameLift | GameLiftClient");
18
- }
19
- yield page;
20
- const prevToken = token;
21
- token = page.NextToken;
22
- hasNext = !!(token && (!config.stopOnSameToken || token !== prevToken));
23
- }
24
- return undefined;
25
- }
4
+ export const paginateDescribeGameSessionDetails = createPaginator(GameLiftClient, DescribeGameSessionDetailsCommand, "NextToken", "NextToken", "Limit");
@@ -1,25 +1,4 @@
1
+ import { createPaginator } from "@smithy/core";
1
2
  import { DescribeGameSessionQueuesCommand, } from "../commands/DescribeGameSessionQueuesCommand";
2
3
  import { GameLiftClient } from "../GameLiftClient";
3
- const makePagedClientRequest = async (client, input, ...args) => {
4
- return await client.send(new DescribeGameSessionQueuesCommand(input), ...args);
5
- };
6
- export async function* paginateDescribeGameSessionQueues(config, input, ...additionalArguments) {
7
- let token = config.startingToken || undefined;
8
- let hasNext = true;
9
- let page;
10
- while (hasNext) {
11
- input.NextToken = token;
12
- input["Limit"] = config.pageSize;
13
- if (config.client instanceof GameLiftClient) {
14
- page = await makePagedClientRequest(config.client, input, ...additionalArguments);
15
- }
16
- else {
17
- throw new Error("Invalid client, expected GameLift | GameLiftClient");
18
- }
19
- yield page;
20
- const prevToken = token;
21
- token = page.NextToken;
22
- hasNext = !!(token && (!config.stopOnSameToken || token !== prevToken));
23
- }
24
- return undefined;
25
- }
4
+ export const paginateDescribeGameSessionQueues = createPaginator(GameLiftClient, DescribeGameSessionQueuesCommand, "NextToken", "NextToken", "Limit");
@@ -1,25 +1,4 @@
1
+ import { createPaginator } from "@smithy/core";
1
2
  import { DescribeGameSessionsCommand, } from "../commands/DescribeGameSessionsCommand";
2
3
  import { GameLiftClient } from "../GameLiftClient";
3
- const makePagedClientRequest = async (client, input, ...args) => {
4
- return await client.send(new DescribeGameSessionsCommand(input), ...args);
5
- };
6
- export async function* paginateDescribeGameSessions(config, input, ...additionalArguments) {
7
- let token = config.startingToken || undefined;
8
- let hasNext = true;
9
- let page;
10
- while (hasNext) {
11
- input.NextToken = token;
12
- input["Limit"] = config.pageSize;
13
- if (config.client instanceof GameLiftClient) {
14
- page = await makePagedClientRequest(config.client, input, ...additionalArguments);
15
- }
16
- else {
17
- throw new Error("Invalid client, expected GameLift | GameLiftClient");
18
- }
19
- yield page;
20
- const prevToken = token;
21
- token = page.NextToken;
22
- hasNext = !!(token && (!config.stopOnSameToken || token !== prevToken));
23
- }
24
- return undefined;
25
- }
4
+ export const paginateDescribeGameSessions = createPaginator(GameLiftClient, DescribeGameSessionsCommand, "NextToken", "NextToken", "Limit");
@@ -1,25 +1,4 @@
1
+ import { createPaginator } from "@smithy/core";
1
2
  import { DescribeInstancesCommand, } from "../commands/DescribeInstancesCommand";
2
3
  import { GameLiftClient } from "../GameLiftClient";
3
- const makePagedClientRequest = async (client, input, ...args) => {
4
- return await client.send(new DescribeInstancesCommand(input), ...args);
5
- };
6
- export async function* paginateDescribeInstances(config, input, ...additionalArguments) {
7
- let token = config.startingToken || undefined;
8
- let hasNext = true;
9
- let page;
10
- while (hasNext) {
11
- input.NextToken = token;
12
- input["Limit"] = config.pageSize;
13
- if (config.client instanceof GameLiftClient) {
14
- page = await makePagedClientRequest(config.client, input, ...additionalArguments);
15
- }
16
- else {
17
- throw new Error("Invalid client, expected GameLift | GameLiftClient");
18
- }
19
- yield page;
20
- const prevToken = token;
21
- token = page.NextToken;
22
- hasNext = !!(token && (!config.stopOnSameToken || token !== prevToken));
23
- }
24
- return undefined;
25
- }
4
+ export const paginateDescribeInstances = createPaginator(GameLiftClient, DescribeInstancesCommand, "NextToken", "NextToken", "Limit");
@@ -1,25 +1,4 @@
1
+ import { createPaginator } from "@smithy/core";
1
2
  import { DescribeMatchmakingConfigurationsCommand, } from "../commands/DescribeMatchmakingConfigurationsCommand";
2
3
  import { GameLiftClient } from "../GameLiftClient";
3
- const makePagedClientRequest = async (client, input, ...args) => {
4
- return await client.send(new DescribeMatchmakingConfigurationsCommand(input), ...args);
5
- };
6
- export async function* paginateDescribeMatchmakingConfigurations(config, input, ...additionalArguments) {
7
- let token = config.startingToken || undefined;
8
- let hasNext = true;
9
- let page;
10
- while (hasNext) {
11
- input.NextToken = token;
12
- input["Limit"] = config.pageSize;
13
- if (config.client instanceof GameLiftClient) {
14
- page = await makePagedClientRequest(config.client, input, ...additionalArguments);
15
- }
16
- else {
17
- throw new Error("Invalid client, expected GameLift | GameLiftClient");
18
- }
19
- yield page;
20
- const prevToken = token;
21
- token = page.NextToken;
22
- hasNext = !!(token && (!config.stopOnSameToken || token !== prevToken));
23
- }
24
- return undefined;
25
- }
4
+ export const paginateDescribeMatchmakingConfigurations = createPaginator(GameLiftClient, DescribeMatchmakingConfigurationsCommand, "NextToken", "NextToken", "Limit");
@@ -1,25 +1,4 @@
1
+ import { createPaginator } from "@smithy/core";
1
2
  import { DescribeMatchmakingRuleSetsCommand, } from "../commands/DescribeMatchmakingRuleSetsCommand";
2
3
  import { GameLiftClient } from "../GameLiftClient";
3
- const makePagedClientRequest = async (client, input, ...args) => {
4
- return await client.send(new DescribeMatchmakingRuleSetsCommand(input), ...args);
5
- };
6
- export async function* paginateDescribeMatchmakingRuleSets(config, input, ...additionalArguments) {
7
- let token = config.startingToken || undefined;
8
- let hasNext = true;
9
- let page;
10
- while (hasNext) {
11
- input.NextToken = token;
12
- input["Limit"] = config.pageSize;
13
- if (config.client instanceof GameLiftClient) {
14
- page = await makePagedClientRequest(config.client, input, ...additionalArguments);
15
- }
16
- else {
17
- throw new Error("Invalid client, expected GameLift | GameLiftClient");
18
- }
19
- yield page;
20
- const prevToken = token;
21
- token = page.NextToken;
22
- hasNext = !!(token && (!config.stopOnSameToken || token !== prevToken));
23
- }
24
- return undefined;
25
- }
4
+ export const paginateDescribeMatchmakingRuleSets = createPaginator(GameLiftClient, DescribeMatchmakingRuleSetsCommand, "NextToken", "NextToken", "Limit");
@@ -1,25 +1,4 @@
1
+ import { createPaginator } from "@smithy/core";
1
2
  import { DescribePlayerSessionsCommand, } from "../commands/DescribePlayerSessionsCommand";
2
3
  import { GameLiftClient } from "../GameLiftClient";
3
- const makePagedClientRequest = async (client, input, ...args) => {
4
- return await client.send(new DescribePlayerSessionsCommand(input), ...args);
5
- };
6
- export async function* paginateDescribePlayerSessions(config, input, ...additionalArguments) {
7
- let token = config.startingToken || undefined;
8
- let hasNext = true;
9
- let page;
10
- while (hasNext) {
11
- input.NextToken = token;
12
- input["Limit"] = config.pageSize;
13
- if (config.client instanceof GameLiftClient) {
14
- page = await makePagedClientRequest(config.client, input, ...additionalArguments);
15
- }
16
- else {
17
- throw new Error("Invalid client, expected GameLift | GameLiftClient");
18
- }
19
- yield page;
20
- const prevToken = token;
21
- token = page.NextToken;
22
- hasNext = !!(token && (!config.stopOnSameToken || token !== prevToken));
23
- }
24
- return undefined;
25
- }
4
+ export const paginateDescribePlayerSessions = createPaginator(GameLiftClient, DescribePlayerSessionsCommand, "NextToken", "NextToken", "Limit");
@@ -1,25 +1,4 @@
1
+ import { createPaginator } from "@smithy/core";
1
2
  import { DescribeScalingPoliciesCommand, } from "../commands/DescribeScalingPoliciesCommand";
2
3
  import { GameLiftClient } from "../GameLiftClient";
3
- const makePagedClientRequest = async (client, input, ...args) => {
4
- return await client.send(new DescribeScalingPoliciesCommand(input), ...args);
5
- };
6
- export async function* paginateDescribeScalingPolicies(config, input, ...additionalArguments) {
7
- let token = config.startingToken || undefined;
8
- let hasNext = true;
9
- let page;
10
- while (hasNext) {
11
- input.NextToken = token;
12
- input["Limit"] = config.pageSize;
13
- if (config.client instanceof GameLiftClient) {
14
- page = await makePagedClientRequest(config.client, input, ...additionalArguments);
15
- }
16
- else {
17
- throw new Error("Invalid client, expected GameLift | GameLiftClient");
18
- }
19
- yield page;
20
- const prevToken = token;
21
- token = page.NextToken;
22
- hasNext = !!(token && (!config.stopOnSameToken || token !== prevToken));
23
- }
24
- return undefined;
25
- }
4
+ export const paginateDescribeScalingPolicies = createPaginator(GameLiftClient, DescribeScalingPoliciesCommand, "NextToken", "NextToken", "Limit");
@@ -1,25 +1,4 @@
1
+ import { createPaginator } from "@smithy/core";
1
2
  import { ListAliasesCommand } from "../commands/ListAliasesCommand";
2
3
  import { GameLiftClient } from "../GameLiftClient";
3
- const makePagedClientRequest = async (client, input, ...args) => {
4
- return await client.send(new ListAliasesCommand(input), ...args);
5
- };
6
- export async function* paginateListAliases(config, input, ...additionalArguments) {
7
- let token = config.startingToken || undefined;
8
- let hasNext = true;
9
- let page;
10
- while (hasNext) {
11
- input.NextToken = token;
12
- input["Limit"] = config.pageSize;
13
- if (config.client instanceof GameLiftClient) {
14
- page = await makePagedClientRequest(config.client, input, ...additionalArguments);
15
- }
16
- else {
17
- throw new Error("Invalid client, expected GameLift | GameLiftClient");
18
- }
19
- yield page;
20
- const prevToken = token;
21
- token = page.NextToken;
22
- hasNext = !!(token && (!config.stopOnSameToken || token !== prevToken));
23
- }
24
- return undefined;
25
- }
4
+ export const paginateListAliases = createPaginator(GameLiftClient, ListAliasesCommand, "NextToken", "NextToken", "Limit");
@@ -1,25 +1,4 @@
1
+ import { createPaginator } from "@smithy/core";
1
2
  import { ListBuildsCommand } from "../commands/ListBuildsCommand";
2
3
  import { GameLiftClient } from "../GameLiftClient";
3
- const makePagedClientRequest = async (client, input, ...args) => {
4
- return await client.send(new ListBuildsCommand(input), ...args);
5
- };
6
- export async function* paginateListBuilds(config, input, ...additionalArguments) {
7
- let token = config.startingToken || undefined;
8
- let hasNext = true;
9
- let page;
10
- while (hasNext) {
11
- input.NextToken = token;
12
- input["Limit"] = config.pageSize;
13
- if (config.client instanceof GameLiftClient) {
14
- page = await makePagedClientRequest(config.client, input, ...additionalArguments);
15
- }
16
- else {
17
- throw new Error("Invalid client, expected GameLift | GameLiftClient");
18
- }
19
- yield page;
20
- const prevToken = token;
21
- token = page.NextToken;
22
- hasNext = !!(token && (!config.stopOnSameToken || token !== prevToken));
23
- }
24
- return undefined;
25
- }
4
+ export const paginateListBuilds = createPaginator(GameLiftClient, ListBuildsCommand, "NextToken", "NextToken", "Limit");
@@ -1,25 +1,4 @@
1
+ import { createPaginator } from "@smithy/core";
1
2
  import { ListComputeCommand } from "../commands/ListComputeCommand";
2
3
  import { GameLiftClient } from "../GameLiftClient";
3
- const makePagedClientRequest = async (client, input, ...args) => {
4
- return await client.send(new ListComputeCommand(input), ...args);
5
- };
6
- export async function* paginateListCompute(config, input, ...additionalArguments) {
7
- let token = config.startingToken || undefined;
8
- let hasNext = true;
9
- let page;
10
- while (hasNext) {
11
- input.NextToken = token;
12
- input["Limit"] = config.pageSize;
13
- if (config.client instanceof GameLiftClient) {
14
- page = await makePagedClientRequest(config.client, input, ...additionalArguments);
15
- }
16
- else {
17
- throw new Error("Invalid client, expected GameLift | GameLiftClient");
18
- }
19
- yield page;
20
- const prevToken = token;
21
- token = page.NextToken;
22
- hasNext = !!(token && (!config.stopOnSameToken || token !== prevToken));
23
- }
24
- return undefined;
25
- }
4
+ export const paginateListCompute = createPaginator(GameLiftClient, ListComputeCommand, "NextToken", "NextToken", "Limit");
@@ -1,25 +1,4 @@
1
+ import { createPaginator } from "@smithy/core";
1
2
  import { ListFleetsCommand } from "../commands/ListFleetsCommand";
2
3
  import { GameLiftClient } from "../GameLiftClient";
3
- const makePagedClientRequest = async (client, input, ...args) => {
4
- return await client.send(new ListFleetsCommand(input), ...args);
5
- };
6
- export async function* paginateListFleets(config, input, ...additionalArguments) {
7
- let token = config.startingToken || undefined;
8
- let hasNext = true;
9
- let page;
10
- while (hasNext) {
11
- input.NextToken = token;
12
- input["Limit"] = config.pageSize;
13
- if (config.client instanceof GameLiftClient) {
14
- page = await makePagedClientRequest(config.client, input, ...additionalArguments);
15
- }
16
- else {
17
- throw new Error("Invalid client, expected GameLift | GameLiftClient");
18
- }
19
- yield page;
20
- const prevToken = token;
21
- token = page.NextToken;
22
- hasNext = !!(token && (!config.stopOnSameToken || token !== prevToken));
23
- }
24
- return undefined;
25
- }
4
+ export const paginateListFleets = createPaginator(GameLiftClient, ListFleetsCommand, "NextToken", "NextToken", "Limit");