@aws-sdk/client-gamelift 3.476.0 → 3.478.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (93) hide show
  1. package/dist-cjs/pagination/DescribeFleetAttributesPaginator.js +2 -24
  2. package/dist-cjs/pagination/DescribeFleetCapacityPaginator.js +2 -24
  3. package/dist-cjs/pagination/DescribeFleetEventsPaginator.js +2 -24
  4. package/dist-cjs/pagination/DescribeFleetLocationAttributesPaginator.js +2 -24
  5. package/dist-cjs/pagination/DescribeFleetUtilizationPaginator.js +2 -24
  6. package/dist-cjs/pagination/DescribeGameServerInstancesPaginator.js +2 -24
  7. package/dist-cjs/pagination/DescribeGameSessionDetailsPaginator.js +2 -24
  8. package/dist-cjs/pagination/DescribeGameSessionQueuesPaginator.js +2 -24
  9. package/dist-cjs/pagination/DescribeGameSessionsPaginator.js +2 -24
  10. package/dist-cjs/pagination/DescribeInstancesPaginator.js +2 -24
  11. package/dist-cjs/pagination/DescribeMatchmakingConfigurationsPaginator.js +2 -24
  12. package/dist-cjs/pagination/DescribeMatchmakingRuleSetsPaginator.js +2 -24
  13. package/dist-cjs/pagination/DescribePlayerSessionsPaginator.js +2 -24
  14. package/dist-cjs/pagination/DescribeScalingPoliciesPaginator.js +2 -24
  15. package/dist-cjs/pagination/ListAliasesPaginator.js +2 -24
  16. package/dist-cjs/pagination/ListBuildsPaginator.js +2 -24
  17. package/dist-cjs/pagination/ListComputePaginator.js +2 -24
  18. package/dist-cjs/pagination/ListFleetsPaginator.js +2 -24
  19. package/dist-cjs/pagination/ListGameServerGroupsPaginator.js +2 -24
  20. package/dist-cjs/pagination/ListGameServersPaginator.js +2 -24
  21. package/dist-cjs/pagination/ListLocationsPaginator.js +2 -24
  22. package/dist-cjs/pagination/ListScriptsPaginator.js +2 -24
  23. package/dist-cjs/pagination/SearchGameSessionsPaginator.js +2 -24
  24. package/dist-es/pagination/DescribeFleetAttributesPaginator.js +2 -23
  25. package/dist-es/pagination/DescribeFleetCapacityPaginator.js +2 -23
  26. package/dist-es/pagination/DescribeFleetEventsPaginator.js +2 -23
  27. package/dist-es/pagination/DescribeFleetLocationAttributesPaginator.js +2 -23
  28. package/dist-es/pagination/DescribeFleetUtilizationPaginator.js +2 -23
  29. package/dist-es/pagination/DescribeGameServerInstancesPaginator.js +2 -23
  30. package/dist-es/pagination/DescribeGameSessionDetailsPaginator.js +2 -23
  31. package/dist-es/pagination/DescribeGameSessionQueuesPaginator.js +2 -23
  32. package/dist-es/pagination/DescribeGameSessionsPaginator.js +2 -23
  33. package/dist-es/pagination/DescribeInstancesPaginator.js +2 -23
  34. package/dist-es/pagination/DescribeMatchmakingConfigurationsPaginator.js +2 -23
  35. package/dist-es/pagination/DescribeMatchmakingRuleSetsPaginator.js +2 -23
  36. package/dist-es/pagination/DescribePlayerSessionsPaginator.js +2 -23
  37. package/dist-es/pagination/DescribeScalingPoliciesPaginator.js +2 -23
  38. package/dist-es/pagination/ListAliasesPaginator.js +2 -23
  39. package/dist-es/pagination/ListBuildsPaginator.js +2 -23
  40. package/dist-es/pagination/ListComputePaginator.js +2 -23
  41. package/dist-es/pagination/ListFleetsPaginator.js +2 -23
  42. package/dist-es/pagination/ListGameServerGroupsPaginator.js +2 -23
  43. package/dist-es/pagination/ListGameServersPaginator.js +2 -23
  44. package/dist-es/pagination/ListLocationsPaginator.js +2 -23
  45. package/dist-es/pagination/ListScriptsPaginator.js +2 -23
  46. package/dist-es/pagination/SearchGameSessionsPaginator.js +2 -23
  47. package/dist-types/pagination/DescribeFleetAttributesPaginator.d.ts +1 -1
  48. package/dist-types/pagination/DescribeFleetCapacityPaginator.d.ts +1 -1
  49. package/dist-types/pagination/DescribeFleetEventsPaginator.d.ts +1 -1
  50. package/dist-types/pagination/DescribeFleetLocationAttributesPaginator.d.ts +1 -1
  51. package/dist-types/pagination/DescribeFleetUtilizationPaginator.d.ts +1 -1
  52. package/dist-types/pagination/DescribeGameServerInstancesPaginator.d.ts +1 -1
  53. package/dist-types/pagination/DescribeGameSessionDetailsPaginator.d.ts +1 -1
  54. package/dist-types/pagination/DescribeGameSessionQueuesPaginator.d.ts +1 -1
  55. package/dist-types/pagination/DescribeGameSessionsPaginator.d.ts +1 -1
  56. package/dist-types/pagination/DescribeInstancesPaginator.d.ts +1 -1
  57. package/dist-types/pagination/DescribeMatchmakingConfigurationsPaginator.d.ts +1 -1
  58. package/dist-types/pagination/DescribeMatchmakingRuleSetsPaginator.d.ts +1 -1
  59. package/dist-types/pagination/DescribePlayerSessionsPaginator.d.ts +1 -1
  60. package/dist-types/pagination/DescribeScalingPoliciesPaginator.d.ts +1 -1
  61. package/dist-types/pagination/ListAliasesPaginator.d.ts +1 -1
  62. package/dist-types/pagination/ListBuildsPaginator.d.ts +1 -1
  63. package/dist-types/pagination/ListComputePaginator.d.ts +1 -1
  64. package/dist-types/pagination/ListFleetsPaginator.d.ts +1 -1
  65. package/dist-types/pagination/ListGameServerGroupsPaginator.d.ts +1 -1
  66. package/dist-types/pagination/ListGameServersPaginator.d.ts +1 -1
  67. package/dist-types/pagination/ListLocationsPaginator.d.ts +1 -1
  68. package/dist-types/pagination/ListScriptsPaginator.d.ts +1 -1
  69. package/dist-types/pagination/SearchGameSessionsPaginator.d.ts +1 -1
  70. package/dist-types/ts3.4/pagination/DescribeFleetAttributesPaginator.d.ts +3 -3
  71. package/dist-types/ts3.4/pagination/DescribeFleetCapacityPaginator.d.ts +3 -3
  72. package/dist-types/ts3.4/pagination/DescribeFleetEventsPaginator.d.ts +3 -3
  73. package/dist-types/ts3.4/pagination/DescribeFleetLocationAttributesPaginator.d.ts +3 -3
  74. package/dist-types/ts3.4/pagination/DescribeFleetUtilizationPaginator.d.ts +3 -3
  75. package/dist-types/ts3.4/pagination/DescribeGameServerInstancesPaginator.d.ts +3 -3
  76. package/dist-types/ts3.4/pagination/DescribeGameSessionDetailsPaginator.d.ts +3 -3
  77. package/dist-types/ts3.4/pagination/DescribeGameSessionQueuesPaginator.d.ts +3 -3
  78. package/dist-types/ts3.4/pagination/DescribeGameSessionsPaginator.d.ts +3 -3
  79. package/dist-types/ts3.4/pagination/DescribeInstancesPaginator.d.ts +3 -3
  80. package/dist-types/ts3.4/pagination/DescribeMatchmakingConfigurationsPaginator.d.ts +3 -3
  81. package/dist-types/ts3.4/pagination/DescribeMatchmakingRuleSetsPaginator.d.ts +3 -3
  82. package/dist-types/ts3.4/pagination/DescribePlayerSessionsPaginator.d.ts +3 -3
  83. package/dist-types/ts3.4/pagination/DescribeScalingPoliciesPaginator.d.ts +3 -3
  84. package/dist-types/ts3.4/pagination/ListAliasesPaginator.d.ts +3 -3
  85. package/dist-types/ts3.4/pagination/ListBuildsPaginator.d.ts +3 -3
  86. package/dist-types/ts3.4/pagination/ListComputePaginator.d.ts +3 -3
  87. package/dist-types/ts3.4/pagination/ListFleetsPaginator.d.ts +3 -3
  88. package/dist-types/ts3.4/pagination/ListGameServerGroupsPaginator.d.ts +3 -3
  89. package/dist-types/ts3.4/pagination/ListGameServersPaginator.d.ts +3 -3
  90. package/dist-types/ts3.4/pagination/ListLocationsPaginator.d.ts +3 -3
  91. package/dist-types/ts3.4/pagination/ListScriptsPaginator.d.ts +3 -3
  92. package/dist-types/ts3.4/pagination/SearchGameSessionsPaginator.d.ts +3 -3
  93. package/package.json +7 -6
@@ -1,29 +1,7 @@
1
1
  "use strict";
2
2
  Object.defineProperty(exports, "__esModule", { value: true });
3
3
  exports.paginateDescribeFleetAttributes = void 0;
4
+ const core_1 = require("@smithy/core");
4
5
  const DescribeFleetAttributesCommand_1 = require("../commands/DescribeFleetAttributesCommand");
5
6
  const GameLiftClient_1 = require("../GameLiftClient");
6
- const makePagedClientRequest = async (client, input, ...args) => {
7
- return await client.send(new DescribeFleetAttributesCommand_1.DescribeFleetAttributesCommand(input), ...args);
8
- };
9
- async function* paginateDescribeFleetAttributes(config, input, ...additionalArguments) {
10
- let token = config.startingToken || undefined;
11
- let hasNext = true;
12
- let page;
13
- while (hasNext) {
14
- input.NextToken = token;
15
- input["Limit"] = config.pageSize;
16
- if (config.client instanceof GameLiftClient_1.GameLiftClient) {
17
- page = await makePagedClientRequest(config.client, input, ...additionalArguments);
18
- }
19
- else {
20
- throw new Error("Invalid client, expected GameLift | GameLiftClient");
21
- }
22
- yield page;
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- const prevToken = token;
24
- token = page.NextToken;
25
- hasNext = !!(token && (!config.stopOnSameToken || token !== prevToken));
26
- }
27
- return undefined;
28
- }
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- exports.paginateDescribeFleetAttributes = paginateDescribeFleetAttributes;
7
+ exports.paginateDescribeFleetAttributes = (0, core_1.createPaginator)(GameLiftClient_1.GameLiftClient, DescribeFleetAttributesCommand_1.DescribeFleetAttributesCommand, "NextToken", "NextToken", "Limit");
@@ -1,29 +1,7 @@
1
1
  "use strict";
2
2
  Object.defineProperty(exports, "__esModule", { value: true });
3
3
  exports.paginateDescribeFleetCapacity = void 0;
4
+ const core_1 = require("@smithy/core");
4
5
  const DescribeFleetCapacityCommand_1 = require("../commands/DescribeFleetCapacityCommand");
5
6
  const GameLiftClient_1 = require("../GameLiftClient");
6
- const makePagedClientRequest = async (client, input, ...args) => {
7
- return await client.send(new DescribeFleetCapacityCommand_1.DescribeFleetCapacityCommand(input), ...args);
8
- };
9
- async function* paginateDescribeFleetCapacity(config, input, ...additionalArguments) {
10
- let token = config.startingToken || undefined;
11
- let hasNext = true;
12
- let page;
13
- while (hasNext) {
14
- input.NextToken = token;
15
- input["Limit"] = config.pageSize;
16
- if (config.client instanceof GameLiftClient_1.GameLiftClient) {
17
- page = await makePagedClientRequest(config.client, input, ...additionalArguments);
18
- }
19
- else {
20
- throw new Error("Invalid client, expected GameLift | GameLiftClient");
21
- }
22
- yield page;
23
- const prevToken = token;
24
- token = page.NextToken;
25
- hasNext = !!(token && (!config.stopOnSameToken || token !== prevToken));
26
- }
27
- return undefined;
28
- }
29
- exports.paginateDescribeFleetCapacity = paginateDescribeFleetCapacity;
7
+ exports.paginateDescribeFleetCapacity = (0, core_1.createPaginator)(GameLiftClient_1.GameLiftClient, DescribeFleetCapacityCommand_1.DescribeFleetCapacityCommand, "NextToken", "NextToken", "Limit");
@@ -1,29 +1,7 @@
1
1
  "use strict";
2
2
  Object.defineProperty(exports, "__esModule", { value: true });
3
3
  exports.paginateDescribeFleetEvents = void 0;
4
+ const core_1 = require("@smithy/core");
4
5
  const DescribeFleetEventsCommand_1 = require("../commands/DescribeFleetEventsCommand");
5
6
  const GameLiftClient_1 = require("../GameLiftClient");
6
- const makePagedClientRequest = async (client, input, ...args) => {
7
- return await client.send(new DescribeFleetEventsCommand_1.DescribeFleetEventsCommand(input), ...args);
8
- };
9
- async function* paginateDescribeFleetEvents(config, input, ...additionalArguments) {
10
- let token = config.startingToken || undefined;
11
- let hasNext = true;
12
- let page;
13
- while (hasNext) {
14
- input.NextToken = token;
15
- input["Limit"] = config.pageSize;
16
- if (config.client instanceof GameLiftClient_1.GameLiftClient) {
17
- page = await makePagedClientRequest(config.client, input, ...additionalArguments);
18
- }
19
- else {
20
- throw new Error("Invalid client, expected GameLift | GameLiftClient");
21
- }
22
- yield page;
23
- const prevToken = token;
24
- token = page.NextToken;
25
- hasNext = !!(token && (!config.stopOnSameToken || token !== prevToken));
26
- }
27
- return undefined;
28
- }
29
- exports.paginateDescribeFleetEvents = paginateDescribeFleetEvents;
7
+ exports.paginateDescribeFleetEvents = (0, core_1.createPaginator)(GameLiftClient_1.GameLiftClient, DescribeFleetEventsCommand_1.DescribeFleetEventsCommand, "NextToken", "NextToken", "Limit");
@@ -1,29 +1,7 @@
1
1
  "use strict";
2
2
  Object.defineProperty(exports, "__esModule", { value: true });
3
3
  exports.paginateDescribeFleetLocationAttributes = void 0;
4
+ const core_1 = require("@smithy/core");
4
5
  const DescribeFleetLocationAttributesCommand_1 = require("../commands/DescribeFleetLocationAttributesCommand");
5
6
  const GameLiftClient_1 = require("../GameLiftClient");
6
- const makePagedClientRequest = async (client, input, ...args) => {
7
- return await client.send(new DescribeFleetLocationAttributesCommand_1.DescribeFleetLocationAttributesCommand(input), ...args);
8
- };
9
- async function* paginateDescribeFleetLocationAttributes(config, input, ...additionalArguments) {
10
- let token = config.startingToken || undefined;
11
- let hasNext = true;
12
- let page;
13
- while (hasNext) {
14
- input.NextToken = token;
15
- input["Limit"] = config.pageSize;
16
- if (config.client instanceof GameLiftClient_1.GameLiftClient) {
17
- page = await makePagedClientRequest(config.client, input, ...additionalArguments);
18
- }
19
- else {
20
- throw new Error("Invalid client, expected GameLift | GameLiftClient");
21
- }
22
- yield page;
23
- const prevToken = token;
24
- token = page.NextToken;
25
- hasNext = !!(token && (!config.stopOnSameToken || token !== prevToken));
26
- }
27
- return undefined;
28
- }
29
- exports.paginateDescribeFleetLocationAttributes = paginateDescribeFleetLocationAttributes;
7
+ exports.paginateDescribeFleetLocationAttributes = (0, core_1.createPaginator)(GameLiftClient_1.GameLiftClient, DescribeFleetLocationAttributesCommand_1.DescribeFleetLocationAttributesCommand, "NextToken", "NextToken", "Limit");
@@ -1,29 +1,7 @@
1
1
  "use strict";
2
2
  Object.defineProperty(exports, "__esModule", { value: true });
3
3
  exports.paginateDescribeFleetUtilization = void 0;
4
+ const core_1 = require("@smithy/core");
4
5
  const DescribeFleetUtilizationCommand_1 = require("../commands/DescribeFleetUtilizationCommand");
5
6
  const GameLiftClient_1 = require("../GameLiftClient");
6
- const makePagedClientRequest = async (client, input, ...args) => {
7
- return await client.send(new DescribeFleetUtilizationCommand_1.DescribeFleetUtilizationCommand(input), ...args);
8
- };
9
- async function* paginateDescribeFleetUtilization(config, input, ...additionalArguments) {
10
- let token = config.startingToken || undefined;
11
- let hasNext = true;
12
- let page;
13
- while (hasNext) {
14
- input.NextToken = token;
15
- input["Limit"] = config.pageSize;
16
- if (config.client instanceof GameLiftClient_1.GameLiftClient) {
17
- page = await makePagedClientRequest(config.client, input, ...additionalArguments);
18
- }
19
- else {
20
- throw new Error("Invalid client, expected GameLift | GameLiftClient");
21
- }
22
- yield page;
23
- const prevToken = token;
24
- token = page.NextToken;
25
- hasNext = !!(token && (!config.stopOnSameToken || token !== prevToken));
26
- }
27
- return undefined;
28
- }
29
- exports.paginateDescribeFleetUtilization = paginateDescribeFleetUtilization;
7
+ exports.paginateDescribeFleetUtilization = (0, core_1.createPaginator)(GameLiftClient_1.GameLiftClient, DescribeFleetUtilizationCommand_1.DescribeFleetUtilizationCommand, "NextToken", "NextToken", "Limit");
@@ -1,29 +1,7 @@
1
1
  "use strict";
2
2
  Object.defineProperty(exports, "__esModule", { value: true });
3
3
  exports.paginateDescribeGameServerInstances = void 0;
4
+ const core_1 = require("@smithy/core");
4
5
  const DescribeGameServerInstancesCommand_1 = require("../commands/DescribeGameServerInstancesCommand");
5
6
  const GameLiftClient_1 = require("../GameLiftClient");
6
- const makePagedClientRequest = async (client, input, ...args) => {
7
- return await client.send(new DescribeGameServerInstancesCommand_1.DescribeGameServerInstancesCommand(input), ...args);
8
- };
9
- async function* paginateDescribeGameServerInstances(config, input, ...additionalArguments) {
10
- let token = config.startingToken || undefined;
11
- let hasNext = true;
12
- let page;
13
- while (hasNext) {
14
- input.NextToken = token;
15
- input["Limit"] = config.pageSize;
16
- if (config.client instanceof GameLiftClient_1.GameLiftClient) {
17
- page = await makePagedClientRequest(config.client, input, ...additionalArguments);
18
- }
19
- else {
20
- throw new Error("Invalid client, expected GameLift | GameLiftClient");
21
- }
22
- yield page;
23
- const prevToken = token;
24
- token = page.NextToken;
25
- hasNext = !!(token && (!config.stopOnSameToken || token !== prevToken));
26
- }
27
- return undefined;
28
- }
29
- exports.paginateDescribeGameServerInstances = paginateDescribeGameServerInstances;
7
+ exports.paginateDescribeGameServerInstances = (0, core_1.createPaginator)(GameLiftClient_1.GameLiftClient, DescribeGameServerInstancesCommand_1.DescribeGameServerInstancesCommand, "NextToken", "NextToken", "Limit");
@@ -1,29 +1,7 @@
1
1
  "use strict";
2
2
  Object.defineProperty(exports, "__esModule", { value: true });
3
3
  exports.paginateDescribeGameSessionDetails = void 0;
4
+ const core_1 = require("@smithy/core");
4
5
  const DescribeGameSessionDetailsCommand_1 = require("../commands/DescribeGameSessionDetailsCommand");
5
6
  const GameLiftClient_1 = require("../GameLiftClient");
6
- const makePagedClientRequest = async (client, input, ...args) => {
7
- return await client.send(new DescribeGameSessionDetailsCommand_1.DescribeGameSessionDetailsCommand(input), ...args);
8
- };
9
- async function* paginateDescribeGameSessionDetails(config, input, ...additionalArguments) {
10
- let token = config.startingToken || undefined;
11
- let hasNext = true;
12
- let page;
13
- while (hasNext) {
14
- input.NextToken = token;
15
- input["Limit"] = config.pageSize;
16
- if (config.client instanceof GameLiftClient_1.GameLiftClient) {
17
- page = await makePagedClientRequest(config.client, input, ...additionalArguments);
18
- }
19
- else {
20
- throw new Error("Invalid client, expected GameLift | GameLiftClient");
21
- }
22
- yield page;
23
- const prevToken = token;
24
- token = page.NextToken;
25
- hasNext = !!(token && (!config.stopOnSameToken || token !== prevToken));
26
- }
27
- return undefined;
28
- }
29
- exports.paginateDescribeGameSessionDetails = paginateDescribeGameSessionDetails;
7
+ exports.paginateDescribeGameSessionDetails = (0, core_1.createPaginator)(GameLiftClient_1.GameLiftClient, DescribeGameSessionDetailsCommand_1.DescribeGameSessionDetailsCommand, "NextToken", "NextToken", "Limit");
@@ -1,29 +1,7 @@
1
1
  "use strict";
2
2
  Object.defineProperty(exports, "__esModule", { value: true });
3
3
  exports.paginateDescribeGameSessionQueues = void 0;
4
+ const core_1 = require("@smithy/core");
4
5
  const DescribeGameSessionQueuesCommand_1 = require("../commands/DescribeGameSessionQueuesCommand");
5
6
  const GameLiftClient_1 = require("../GameLiftClient");
6
- const makePagedClientRequest = async (client, input, ...args) => {
7
- return await client.send(new DescribeGameSessionQueuesCommand_1.DescribeGameSessionQueuesCommand(input), ...args);
8
- };
9
- async function* paginateDescribeGameSessionQueues(config, input, ...additionalArguments) {
10
- let token = config.startingToken || undefined;
11
- let hasNext = true;
12
- let page;
13
- while (hasNext) {
14
- input.NextToken = token;
15
- input["Limit"] = config.pageSize;
16
- if (config.client instanceof GameLiftClient_1.GameLiftClient) {
17
- page = await makePagedClientRequest(config.client, input, ...additionalArguments);
18
- }
19
- else {
20
- throw new Error("Invalid client, expected GameLift | GameLiftClient");
21
- }
22
- yield page;
23
- const prevToken = token;
24
- token = page.NextToken;
25
- hasNext = !!(token && (!config.stopOnSameToken || token !== prevToken));
26
- }
27
- return undefined;
28
- }
29
- exports.paginateDescribeGameSessionQueues = paginateDescribeGameSessionQueues;
7
+ exports.paginateDescribeGameSessionQueues = (0, core_1.createPaginator)(GameLiftClient_1.GameLiftClient, DescribeGameSessionQueuesCommand_1.DescribeGameSessionQueuesCommand, "NextToken", "NextToken", "Limit");
@@ -1,29 +1,7 @@
1
1
  "use strict";
2
2
  Object.defineProperty(exports, "__esModule", { value: true });
3
3
  exports.paginateDescribeGameSessions = void 0;
4
+ const core_1 = require("@smithy/core");
4
5
  const DescribeGameSessionsCommand_1 = require("../commands/DescribeGameSessionsCommand");
5
6
  const GameLiftClient_1 = require("../GameLiftClient");
6
- const makePagedClientRequest = async (client, input, ...args) => {
7
- return await client.send(new DescribeGameSessionsCommand_1.DescribeGameSessionsCommand(input), ...args);
8
- };
9
- async function* paginateDescribeGameSessions(config, input, ...additionalArguments) {
10
- let token = config.startingToken || undefined;
11
- let hasNext = true;
12
- let page;
13
- while (hasNext) {
14
- input.NextToken = token;
15
- input["Limit"] = config.pageSize;
16
- if (config.client instanceof GameLiftClient_1.GameLiftClient) {
17
- page = await makePagedClientRequest(config.client, input, ...additionalArguments);
18
- }
19
- else {
20
- throw new Error("Invalid client, expected GameLift | GameLiftClient");
21
- }
22
- yield page;
23
- const prevToken = token;
24
- token = page.NextToken;
25
- hasNext = !!(token && (!config.stopOnSameToken || token !== prevToken));
26
- }
27
- return undefined;
28
- }
29
- exports.paginateDescribeGameSessions = paginateDescribeGameSessions;
7
+ exports.paginateDescribeGameSessions = (0, core_1.createPaginator)(GameLiftClient_1.GameLiftClient, DescribeGameSessionsCommand_1.DescribeGameSessionsCommand, "NextToken", "NextToken", "Limit");
@@ -1,29 +1,7 @@
1
1
  "use strict";
2
2
  Object.defineProperty(exports, "__esModule", { value: true });
3
3
  exports.paginateDescribeInstances = void 0;
4
+ const core_1 = require("@smithy/core");
4
5
  const DescribeInstancesCommand_1 = require("../commands/DescribeInstancesCommand");
5
6
  const GameLiftClient_1 = require("../GameLiftClient");
6
- const makePagedClientRequest = async (client, input, ...args) => {
7
- return await client.send(new DescribeInstancesCommand_1.DescribeInstancesCommand(input), ...args);
8
- };
9
- async function* paginateDescribeInstances(config, input, ...additionalArguments) {
10
- let token = config.startingToken || undefined;
11
- let hasNext = true;
12
- let page;
13
- while (hasNext) {
14
- input.NextToken = token;
15
- input["Limit"] = config.pageSize;
16
- if (config.client instanceof GameLiftClient_1.GameLiftClient) {
17
- page = await makePagedClientRequest(config.client, input, ...additionalArguments);
18
- }
19
- else {
20
- throw new Error("Invalid client, expected GameLift | GameLiftClient");
21
- }
22
- yield page;
23
- const prevToken = token;
24
- token = page.NextToken;
25
- hasNext = !!(token && (!config.stopOnSameToken || token !== prevToken));
26
- }
27
- return undefined;
28
- }
29
- exports.paginateDescribeInstances = paginateDescribeInstances;
7
+ exports.paginateDescribeInstances = (0, core_1.createPaginator)(GameLiftClient_1.GameLiftClient, DescribeInstancesCommand_1.DescribeInstancesCommand, "NextToken", "NextToken", "Limit");
@@ -1,29 +1,7 @@
1
1
  "use strict";
2
2
  Object.defineProperty(exports, "__esModule", { value: true });
3
3
  exports.paginateDescribeMatchmakingConfigurations = void 0;
4
+ const core_1 = require("@smithy/core");
4
5
  const DescribeMatchmakingConfigurationsCommand_1 = require("../commands/DescribeMatchmakingConfigurationsCommand");
5
6
  const GameLiftClient_1 = require("../GameLiftClient");
6
- const makePagedClientRequest = async (client, input, ...args) => {
7
- return await client.send(new DescribeMatchmakingConfigurationsCommand_1.DescribeMatchmakingConfigurationsCommand(input), ...args);
8
- };
9
- async function* paginateDescribeMatchmakingConfigurations(config, input, ...additionalArguments) {
10
- let token = config.startingToken || undefined;
11
- let hasNext = true;
12
- let page;
13
- while (hasNext) {
14
- input.NextToken = token;
15
- input["Limit"] = config.pageSize;
16
- if (config.client instanceof GameLiftClient_1.GameLiftClient) {
17
- page = await makePagedClientRequest(config.client, input, ...additionalArguments);
18
- }
19
- else {
20
- throw new Error("Invalid client, expected GameLift | GameLiftClient");
21
- }
22
- yield page;
23
- const prevToken = token;
24
- token = page.NextToken;
25
- hasNext = !!(token && (!config.stopOnSameToken || token !== prevToken));
26
- }
27
- return undefined;
28
- }
29
- exports.paginateDescribeMatchmakingConfigurations = paginateDescribeMatchmakingConfigurations;
7
+ exports.paginateDescribeMatchmakingConfigurations = (0, core_1.createPaginator)(GameLiftClient_1.GameLiftClient, DescribeMatchmakingConfigurationsCommand_1.DescribeMatchmakingConfigurationsCommand, "NextToken", "NextToken", "Limit");
@@ -1,29 +1,7 @@
1
1
  "use strict";
2
2
  Object.defineProperty(exports, "__esModule", { value: true });
3
3
  exports.paginateDescribeMatchmakingRuleSets = void 0;
4
+ const core_1 = require("@smithy/core");
4
5
  const DescribeMatchmakingRuleSetsCommand_1 = require("../commands/DescribeMatchmakingRuleSetsCommand");
5
6
  const GameLiftClient_1 = require("../GameLiftClient");
6
- const makePagedClientRequest = async (client, input, ...args) => {
7
- return await client.send(new DescribeMatchmakingRuleSetsCommand_1.DescribeMatchmakingRuleSetsCommand(input), ...args);
8
- };
9
- async function* paginateDescribeMatchmakingRuleSets(config, input, ...additionalArguments) {
10
- let token = config.startingToken || undefined;
11
- let hasNext = true;
12
- let page;
13
- while (hasNext) {
14
- input.NextToken = token;
15
- input["Limit"] = config.pageSize;
16
- if (config.client instanceof GameLiftClient_1.GameLiftClient) {
17
- page = await makePagedClientRequest(config.client, input, ...additionalArguments);
18
- }
19
- else {
20
- throw new Error("Invalid client, expected GameLift | GameLiftClient");
21
- }
22
- yield page;
23
- const prevToken = token;
24
- token = page.NextToken;
25
- hasNext = !!(token && (!config.stopOnSameToken || token !== prevToken));
26
- }
27
- return undefined;
28
- }
29
- exports.paginateDescribeMatchmakingRuleSets = paginateDescribeMatchmakingRuleSets;
7
+ exports.paginateDescribeMatchmakingRuleSets = (0, core_1.createPaginator)(GameLiftClient_1.GameLiftClient, DescribeMatchmakingRuleSetsCommand_1.DescribeMatchmakingRuleSetsCommand, "NextToken", "NextToken", "Limit");
@@ -1,29 +1,7 @@
1
1
  "use strict";
2
2
  Object.defineProperty(exports, "__esModule", { value: true });
3
3
  exports.paginateDescribePlayerSessions = void 0;
4
+ const core_1 = require("@smithy/core");
4
5
  const DescribePlayerSessionsCommand_1 = require("../commands/DescribePlayerSessionsCommand");
5
6
  const GameLiftClient_1 = require("../GameLiftClient");
6
- const makePagedClientRequest = async (client, input, ...args) => {
7
- return await client.send(new DescribePlayerSessionsCommand_1.DescribePlayerSessionsCommand(input), ...args);
8
- };
9
- async function* paginateDescribePlayerSessions(config, input, ...additionalArguments) {
10
- let token = config.startingToken || undefined;
11
- let hasNext = true;
12
- let page;
13
- while (hasNext) {
14
- input.NextToken = token;
15
- input["Limit"] = config.pageSize;
16
- if (config.client instanceof GameLiftClient_1.GameLiftClient) {
17
- page = await makePagedClientRequest(config.client, input, ...additionalArguments);
18
- }
19
- else {
20
- throw new Error("Invalid client, expected GameLift | GameLiftClient");
21
- }
22
- yield page;
23
- const prevToken = token;
24
- token = page.NextToken;
25
- hasNext = !!(token && (!config.stopOnSameToken || token !== prevToken));
26
- }
27
- return undefined;
28
- }
29
- exports.paginateDescribePlayerSessions = paginateDescribePlayerSessions;
7
+ exports.paginateDescribePlayerSessions = (0, core_1.createPaginator)(GameLiftClient_1.GameLiftClient, DescribePlayerSessionsCommand_1.DescribePlayerSessionsCommand, "NextToken", "NextToken", "Limit");
@@ -1,29 +1,7 @@
1
1
  "use strict";
2
2
  Object.defineProperty(exports, "__esModule", { value: true });
3
3
  exports.paginateDescribeScalingPolicies = void 0;
4
+ const core_1 = require("@smithy/core");
4
5
  const DescribeScalingPoliciesCommand_1 = require("../commands/DescribeScalingPoliciesCommand");
5
6
  const GameLiftClient_1 = require("../GameLiftClient");
6
- const makePagedClientRequest = async (client, input, ...args) => {
7
- return await client.send(new DescribeScalingPoliciesCommand_1.DescribeScalingPoliciesCommand(input), ...args);
8
- };
9
- async function* paginateDescribeScalingPolicies(config, input, ...additionalArguments) {
10
- let token = config.startingToken || undefined;
11
- let hasNext = true;
12
- let page;
13
- while (hasNext) {
14
- input.NextToken = token;
15
- input["Limit"] = config.pageSize;
16
- if (config.client instanceof GameLiftClient_1.GameLiftClient) {
17
- page = await makePagedClientRequest(config.client, input, ...additionalArguments);
18
- }
19
- else {
20
- throw new Error("Invalid client, expected GameLift | GameLiftClient");
21
- }
22
- yield page;
23
- const prevToken = token;
24
- token = page.NextToken;
25
- hasNext = !!(token && (!config.stopOnSameToken || token !== prevToken));
26
- }
27
- return undefined;
28
- }
29
- exports.paginateDescribeScalingPolicies = paginateDescribeScalingPolicies;
7
+ exports.paginateDescribeScalingPolicies = (0, core_1.createPaginator)(GameLiftClient_1.GameLiftClient, DescribeScalingPoliciesCommand_1.DescribeScalingPoliciesCommand, "NextToken", "NextToken", "Limit");
@@ -1,29 +1,7 @@
1
1
  "use strict";
2
2
  Object.defineProperty(exports, "__esModule", { value: true });
3
3
  exports.paginateListAliases = void 0;
4
+ const core_1 = require("@smithy/core");
4
5
  const ListAliasesCommand_1 = require("../commands/ListAliasesCommand");
5
6
  const GameLiftClient_1 = require("../GameLiftClient");
6
- const makePagedClientRequest = async (client, input, ...args) => {
7
- return await client.send(new ListAliasesCommand_1.ListAliasesCommand(input), ...args);
8
- };
9
- async function* paginateListAliases(config, input, ...additionalArguments) {
10
- let token = config.startingToken || undefined;
11
- let hasNext = true;
12
- let page;
13
- while (hasNext) {
14
- input.NextToken = token;
15
- input["Limit"] = config.pageSize;
16
- if (config.client instanceof GameLiftClient_1.GameLiftClient) {
17
- page = await makePagedClientRequest(config.client, input, ...additionalArguments);
18
- }
19
- else {
20
- throw new Error("Invalid client, expected GameLift | GameLiftClient");
21
- }
22
- yield page;
23
- const prevToken = token;
24
- token = page.NextToken;
25
- hasNext = !!(token && (!config.stopOnSameToken || token !== prevToken));
26
- }
27
- return undefined;
28
- }
29
- exports.paginateListAliases = paginateListAliases;
7
+ exports.paginateListAliases = (0, core_1.createPaginator)(GameLiftClient_1.GameLiftClient, ListAliasesCommand_1.ListAliasesCommand, "NextToken", "NextToken", "Limit");
@@ -1,29 +1,7 @@
1
1
  "use strict";
2
2
  Object.defineProperty(exports, "__esModule", { value: true });
3
3
  exports.paginateListBuilds = void 0;
4
+ const core_1 = require("@smithy/core");
4
5
  const ListBuildsCommand_1 = require("../commands/ListBuildsCommand");
5
6
  const GameLiftClient_1 = require("../GameLiftClient");
6
- const makePagedClientRequest = async (client, input, ...args) => {
7
- return await client.send(new ListBuildsCommand_1.ListBuildsCommand(input), ...args);
8
- };
9
- async function* paginateListBuilds(config, input, ...additionalArguments) {
10
- let token = config.startingToken || undefined;
11
- let hasNext = true;
12
- let page;
13
- while (hasNext) {
14
- input.NextToken = token;
15
- input["Limit"] = config.pageSize;
16
- if (config.client instanceof GameLiftClient_1.GameLiftClient) {
17
- page = await makePagedClientRequest(config.client, input, ...additionalArguments);
18
- }
19
- else {
20
- throw new Error("Invalid client, expected GameLift | GameLiftClient");
21
- }
22
- yield page;
23
- const prevToken = token;
24
- token = page.NextToken;
25
- hasNext = !!(token && (!config.stopOnSameToken || token !== prevToken));
26
- }
27
- return undefined;
28
- }
29
- exports.paginateListBuilds = paginateListBuilds;
7
+ exports.paginateListBuilds = (0, core_1.createPaginator)(GameLiftClient_1.GameLiftClient, ListBuildsCommand_1.ListBuildsCommand, "NextToken", "NextToken", "Limit");
@@ -1,29 +1,7 @@
1
1
  "use strict";
2
2
  Object.defineProperty(exports, "__esModule", { value: true });
3
3
  exports.paginateListCompute = void 0;
4
+ const core_1 = require("@smithy/core");
4
5
  const ListComputeCommand_1 = require("../commands/ListComputeCommand");
5
6
  const GameLiftClient_1 = require("../GameLiftClient");
6
- const makePagedClientRequest = async (client, input, ...args) => {
7
- return await client.send(new ListComputeCommand_1.ListComputeCommand(input), ...args);
8
- };
9
- async function* paginateListCompute(config, input, ...additionalArguments) {
10
- let token = config.startingToken || undefined;
11
- let hasNext = true;
12
- let page;
13
- while (hasNext) {
14
- input.NextToken = token;
15
- input["Limit"] = config.pageSize;
16
- if (config.client instanceof GameLiftClient_1.GameLiftClient) {
17
- page = await makePagedClientRequest(config.client, input, ...additionalArguments);
18
- }
19
- else {
20
- throw new Error("Invalid client, expected GameLift | GameLiftClient");
21
- }
22
- yield page;
23
- const prevToken = token;
24
- token = page.NextToken;
25
- hasNext = !!(token && (!config.stopOnSameToken || token !== prevToken));
26
- }
27
- return undefined;
28
- }
29
- exports.paginateListCompute = paginateListCompute;
7
+ exports.paginateListCompute = (0, core_1.createPaginator)(GameLiftClient_1.GameLiftClient, ListComputeCommand_1.ListComputeCommand, "NextToken", "NextToken", "Limit");
@@ -1,29 +1,7 @@
1
1
  "use strict";
2
2
  Object.defineProperty(exports, "__esModule", { value: true });
3
3
  exports.paginateListFleets = void 0;
4
+ const core_1 = require("@smithy/core");
4
5
  const ListFleetsCommand_1 = require("../commands/ListFleetsCommand");
5
6
  const GameLiftClient_1 = require("../GameLiftClient");
6
- const makePagedClientRequest = async (client, input, ...args) => {
7
- return await client.send(new ListFleetsCommand_1.ListFleetsCommand(input), ...args);
8
- };
9
- async function* paginateListFleets(config, input, ...additionalArguments) {
10
- let token = config.startingToken || undefined;
11
- let hasNext = true;
12
- let page;
13
- while (hasNext) {
14
- input.NextToken = token;
15
- input["Limit"] = config.pageSize;
16
- if (config.client instanceof GameLiftClient_1.GameLiftClient) {
17
- page = await makePagedClientRequest(config.client, input, ...additionalArguments);
18
- }
19
- else {
20
- throw new Error("Invalid client, expected GameLift | GameLiftClient");
21
- }
22
- yield page;
23
- const prevToken = token;
24
- token = page.NextToken;
25
- hasNext = !!(token && (!config.stopOnSameToken || token !== prevToken));
26
- }
27
- return undefined;
28
- }
29
- exports.paginateListFleets = paginateListFleets;
7
+ exports.paginateListFleets = (0, core_1.createPaginator)(GameLiftClient_1.GameLiftClient, ListFleetsCommand_1.ListFleetsCommand, "NextToken", "NextToken", "Limit");
@@ -1,29 +1,7 @@
1
1
  "use strict";
2
2
  Object.defineProperty(exports, "__esModule", { value: true });
3
3
  exports.paginateListGameServerGroups = void 0;
4
+ const core_1 = require("@smithy/core");
4
5
  const ListGameServerGroupsCommand_1 = require("../commands/ListGameServerGroupsCommand");
5
6
  const GameLiftClient_1 = require("../GameLiftClient");
6
- const makePagedClientRequest = async (client, input, ...args) => {
7
- return await client.send(new ListGameServerGroupsCommand_1.ListGameServerGroupsCommand(input), ...args);
8
- };
9
- async function* paginateListGameServerGroups(config, input, ...additionalArguments) {
10
- let token = config.startingToken || undefined;
11
- let hasNext = true;
12
- let page;
13
- while (hasNext) {
14
- input.NextToken = token;
15
- input["Limit"] = config.pageSize;
16
- if (config.client instanceof GameLiftClient_1.GameLiftClient) {
17
- page = await makePagedClientRequest(config.client, input, ...additionalArguments);
18
- }
19
- else {
20
- throw new Error("Invalid client, expected GameLift | GameLiftClient");
21
- }
22
- yield page;
23
- const prevToken = token;
24
- token = page.NextToken;
25
- hasNext = !!(token && (!config.stopOnSameToken || token !== prevToken));
26
- }
27
- return undefined;
28
- }
29
- exports.paginateListGameServerGroups = paginateListGameServerGroups;
7
+ exports.paginateListGameServerGroups = (0, core_1.createPaginator)(GameLiftClient_1.GameLiftClient, ListGameServerGroupsCommand_1.ListGameServerGroupsCommand, "NextToken", "NextToken", "Limit");